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	<id>https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Updated_thief_scripts</id>
	<title>Updated thief scripts - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Updated_thief_scripts"/>
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	<updated>2026-04-23T11:16:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Updated_thief_scripts&amp;diff=229844&amp;oldid=prev</id>
		<title>CARAAMON at 00:09, 24 January 2013</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Updated_thief_scripts&amp;diff=229844&amp;oldid=prev"/>
		<updated>2013-01-24T00:09:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:09, 23 January 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		#E-mail: chessman@play.net&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;		#E-mail: chessman@play.net&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#************************************************&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;nowiki&amp;gt;&lt;/ins&gt;#************************************************&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#***                                                                           ***&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#***                                                                           ***&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*** Customization Section! Follow the written instructions! ***&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*** Customization Section! Follow the written instructions! ***&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*** Don&#039;t forget to remove the &amp;lt;&amp;gt;s                                ***&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*** Don&#039;t forget to remove the &amp;lt;&amp;gt;s                                ***&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#***                                                                           ***&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#***                                                                           ***&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#************************************************&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#************************************************&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/nowiki&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#What are the modifiers you use while humming?&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#What are the modifiers you use while humming?&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CARAAMON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Updated_thief_scripts&amp;diff=229843&amp;oldid=prev</id>
		<title>Maintenance script: locksmithing script. Pop goes the box  with verbs changed for DR3</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Updated_thief_scripts&amp;diff=229843&amp;oldid=prev"/>
		<updated>2013-01-23T00:20:34Z</updated>

		<summary type="html">&lt;p&gt;locksmithing script. Pop goes the box  with verbs changed for DR3&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;#Box Popper 4.1! (StormFront) 11/19/09&lt;br /&gt;
&lt;br /&gt;
	#This script was created by Mordamore&lt;br /&gt;
	#http://sites.google.com/site/mordamoresscripts/Home&lt;br /&gt;
	#Any questsion or comments can be directed to&lt;br /&gt;
		#AIM: Cheesman96&lt;br /&gt;
		#E-mail: chessman@play.net&lt;br /&gt;
&lt;br /&gt;
#************************************************&lt;br /&gt;
#***                                                                           ***&lt;br /&gt;
#*** Customization Section! Follow the written instructions! ***&lt;br /&gt;
#*** Replace the &amp;lt;text&amp;gt; with your customized data.           ***&lt;br /&gt;
#*** Don&amp;#039;t forget to remove the &amp;lt;&amp;gt;s                                ***&lt;br /&gt;
#***                                                                           ***&lt;br /&gt;
#************************************************&lt;br /&gt;
&lt;br /&gt;
#What are the modifiers you use while humming?&lt;br /&gt;
setvariable hum dirge&lt;br /&gt;
&lt;br /&gt;
#What container do you get you keep your lockpicks in?&lt;br /&gt;
setvariable lockpickcontainer high belt&lt;br /&gt;
&lt;br /&gt;
#How do you dismantle your boxes &lt;br /&gt;
setvariable dismantle thump&lt;br /&gt;
&lt;br /&gt;
#Do you wish to keep your trap components? &lt;br /&gt;
setvariable keeptraps yes&lt;br /&gt;
&lt;br /&gt;
#Do you wish to attempt to disarm Snowball or Cliff jumper traps?&lt;br /&gt;
setvariable hardtraps yes&lt;br /&gt;
&lt;br /&gt;
#What is the name of your gem container?&lt;br /&gt;
setvariable gembag bag&lt;br /&gt;
&lt;br /&gt;
#Does the game consider your container to be a &amp;quot;Gem pouch?&amp;quot;&lt;br /&gt;
setvariable gempouch no&lt;br /&gt;
&lt;br /&gt;
#**************************************&lt;br /&gt;
#*** If you answered &amp;quot;No&amp;quot; to the last question ***&lt;br /&gt;
#*** You can skip the rest of the questions.    ***&lt;br /&gt;
#**************************************&lt;br /&gt;
&lt;br /&gt;
#Is your &amp;quot;Gem pouch&amp;quot; worn?&lt;br /&gt;
setvariable gempouchworn no&lt;br /&gt;
&lt;br /&gt;
#Would you like to use the &amp;quot;Fill&amp;quot; command to transfer gems to your &amp;quot;Gem pouch?&amp;quot;&lt;br /&gt;
setvariable fillgempouch yes&lt;br /&gt;
&lt;br /&gt;
#What container do you keep your empty &amp;quot;Gem pouches&amp;quot; in?&lt;br /&gt;
setvariable newgempouch backpack&lt;br /&gt;
&lt;br /&gt;
#What container do you keep your full &amp;quot;Gem pouches&amp;quot; in?&lt;br /&gt;
setvariable fullgempouch duffel bag&lt;br /&gt;
&lt;br /&gt;
#Would you like to tie your full &amp;quot;Gem pouches&amp;quot;?&lt;br /&gt;
setvariable tiegempouch yes&lt;br /&gt;
&lt;br /&gt;
#What container do you keep your currently in use &amp;quot;gem pouches?&amp;quot;&lt;br /&gt;
#Skip it you wear your &amp;quot;Gem pouch&amp;quot;.&lt;br /&gt;
setvariable currentgempouch cloak&lt;br /&gt;
&lt;br /&gt;
#************************************************&lt;br /&gt;
#***                                                                           ***&lt;br /&gt;
#***      End of the customization section of the script        ***&lt;br /&gt;
#***                                                                           ***&lt;br /&gt;
#************************************************&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
setvariable turquoise no&lt;br /&gt;
setvariable boxesopened 0&lt;br /&gt;
setvariable awake awake&lt;br /&gt;
setvariable quick normal&lt;br /&gt;
setvariable give normal&lt;br /&gt;
setvariable drain drain&lt;br /&gt;
setvariable fix no&lt;br /&gt;
setvariable lockpick yes&lt;br /&gt;
setvariable ground yes&lt;br /&gt;
setvariable overide no&lt;br /&gt;
setvariable gempouchopen no&lt;br /&gt;
counter set 0&lt;br /&gt;
save crate&lt;br /&gt;
&lt;br /&gt;
start:&lt;br /&gt;
if_1 goto commands&lt;br /&gt;
goto getbox&lt;br /&gt;
&lt;br /&gt;
commands:&lt;br /&gt;
goto %1&lt;br /&gt;
&lt;br /&gt;
qui:&lt;br /&gt;
quic:&lt;br /&gt;
quick:&lt;br /&gt;
setvariable quick quick&lt;br /&gt;
shift&lt;br /&gt;
goto start&lt;br /&gt;
&lt;br /&gt;
fix:&lt;br /&gt;
setvariable fix yes&lt;br /&gt;
shift&lt;br /&gt;
goto start&lt;br /&gt;
&lt;br /&gt;
dra:&lt;br /&gt;
drai:&lt;br /&gt;
drain:&lt;br /&gt;
setvariable drain drain&lt;br /&gt;
shift&lt;br /&gt;
goto start&lt;br /&gt;
&lt;br /&gt;
giv:&lt;br /&gt;
give:&lt;br /&gt;
setvariable give give&lt;br /&gt;
shift&lt;br /&gt;
setvariable person %1&lt;br /&gt;
echo ******************&lt;br /&gt;
echo *** You are popping boxes for %1 &lt;br /&gt;
echo ******************&lt;br /&gt;
shift&lt;br /&gt;
goto start&lt;br /&gt;
&lt;br /&gt;
getbox:&lt;br /&gt;
goto getbox_%give&lt;br /&gt;
&lt;br /&gt;
getbox_give:&lt;br /&gt;
goto accept&lt;br /&gt;
getbox_normal:&lt;br /&gt;
goto openbox&lt;br /&gt;
&lt;br /&gt;
accept:&lt;br /&gt;
put accept&lt;br /&gt;
accept_wait:&lt;br /&gt;
match accept_wait You have no offers to accept.&lt;br /&gt;
match accept Enter ACCEPT to accept the offer or DECLINE to decline it.&lt;br /&gt;
match accepted You accept&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
accepted:&lt;br /&gt;
put glance&lt;br /&gt;
match accept_trunk trunk in your &lt;br /&gt;
match accept_strongbox strongbox in your &lt;br /&gt;
match accept_Skippet skippet in your &lt;br /&gt;
match accept_coffer coffer in your &lt;br /&gt;
match accept_crate crate in your &lt;br /&gt;
match accept_casket casket in your &lt;br /&gt;
match accept_caddy caddy in your &lt;br /&gt;
match accept_box  box in your &lt;br /&gt;
match accept_chest chest in your &lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
accept_trunk:&lt;br /&gt;
save trunk&lt;br /&gt;
goto openbox&lt;br /&gt;
accept_strongbox:&lt;br /&gt;
save strongbox&lt;br /&gt;
goto openbox&lt;br /&gt;
accept_skippet:&lt;br /&gt;
save skippet&lt;br /&gt;
goto openbox&lt;br /&gt;
accept_coffer:&lt;br /&gt;
save coffer&lt;br /&gt;
goto openbox&lt;br /&gt;
accept_crate:&lt;br /&gt;
save crate&lt;br /&gt;
goto openbox&lt;br /&gt;
accept_casket:&lt;br /&gt;
save casket&lt;br /&gt;
goto openbox&lt;br /&gt;
accept_caddy:&lt;br /&gt;
save caddy&lt;br /&gt;
goto openbox&lt;br /&gt;
accept_box:&lt;br /&gt;
save box&lt;br /&gt;
goto openbox&lt;br /&gt;
accept_chest:&lt;br /&gt;
save chest&lt;br /&gt;
goto openbox&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
nextbox:&lt;br /&gt;
goto %s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate:&lt;br /&gt;
save trunk&lt;br /&gt;
goto openbox&lt;br /&gt;
&lt;br /&gt;
trunk:&lt;br /&gt;
save box&lt;br /&gt;
goto openbox&lt;br /&gt;
&lt;br /&gt;
box:&lt;br /&gt;
save skippet&lt;br /&gt;
goto openbox&lt;br /&gt;
&lt;br /&gt;
skippet:&lt;br /&gt;
save strongbox&lt;br /&gt;
goto openbox&lt;br /&gt;
&lt;br /&gt;
strongbox:&lt;br /&gt;
save coffer&lt;br /&gt;
goto openbox&lt;br /&gt;
&lt;br /&gt;
coffer:&lt;br /&gt;
save casket&lt;br /&gt;
goto openbox&lt;br /&gt;
&lt;br /&gt;
casket:&lt;br /&gt;
save caddy&lt;br /&gt;
goto openbox&lt;br /&gt;
&lt;br /&gt;
caddy:&lt;br /&gt;
save chest&lt;br /&gt;
goto openbox&lt;br /&gt;
&lt;br /&gt;
chest:&lt;br /&gt;
goto done_%awake&lt;br /&gt;
done_sleep:&lt;br /&gt;
put awake&lt;br /&gt;
done_awake:&lt;br /&gt;
echo ***************&lt;br /&gt;
echo *** Thank you for using Mordamore&amp;#039;s Pop!-Goes-The-Boxes!&lt;br /&gt;
echo *** You have opened all of your boxes.&lt;br /&gt;
echo ***************&lt;br /&gt;
goto ground_%ground&lt;br /&gt;
ground_no:&lt;br /&gt;
exit&lt;br /&gt;
&lt;br /&gt;
ground_yes:&lt;br /&gt;
echo ***************&lt;br /&gt;
echo *** You emptied at least one box by dismantling.&lt;br /&gt;
echo *** Please check the ground for loot.&lt;br /&gt;
echo ***************&lt;br /&gt;
exit&lt;br /&gt;
&lt;br /&gt;
getfirsttrunk:&lt;br /&gt;
getfirstbox:&lt;br /&gt;
getfirstchest:&lt;br /&gt;
getfirstcasket:&lt;br /&gt;
getfirstcrate:&lt;br /&gt;
getfirstcoffer:&lt;br /&gt;
getfirstcaddy:&lt;br /&gt;
getfirststrongbox:&lt;br /&gt;
getfirstskippet:&lt;br /&gt;
pause&lt;br /&gt;
put get my first %s&lt;br /&gt;
pause&lt;br /&gt;
goto disarm_exp&lt;br /&gt;
&lt;br /&gt;
openbox:&lt;br /&gt;
pause&lt;br /&gt;
put open my first %s&lt;br /&gt;
match getfirst%s It is Locked.&lt;br /&gt;
match nextbox referring to?&lt;br /&gt;
match get_to_loot That is already&lt;br /&gt;
match get_to_loot you open&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
get_to_loot:&lt;br /&gt;
put get my %s&lt;br /&gt;
pause&lt;br /&gt;
goto lootbox&lt;br /&gt;
&lt;br /&gt;
disarm_exp:&lt;br /&gt;
put exp sk locksmith&lt;br /&gt;
match disarm_sleep_%awake mind lock&lt;br /&gt;
match disarm_awake_%awake fluid&lt;br /&gt;
match disarm_sleep_%awake murky&lt;br /&gt;
match disarm_sleep_%awake thick&lt;br /&gt;
match disarm_awake_%awake clear&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
disarm_sleep_awake:&lt;br /&gt;
goto disarm_sleep_awake_%drain&lt;br /&gt;
&lt;br /&gt;
disarm_sleep_awake_drain:&lt;br /&gt;
disarm_sleep_sleep_drain:&lt;br /&gt;
goto disarm_drain&lt;br /&gt;
&lt;br /&gt;
disarm_sleep_sleep:&lt;br /&gt;
goto disarm_sleep_sleep_%drain&lt;br /&gt;
&lt;br /&gt;
disarm_sleep_awake_normal:&lt;br /&gt;
setvariable awake sleep&lt;br /&gt;
put sleep&lt;br /&gt;
disarm_sleep_sleep_normal:&lt;br /&gt;
goto disarm_ident&lt;br /&gt;
&lt;br /&gt;
disarm_awake_sleep:&lt;br /&gt;
put awake&lt;br /&gt;
setvariable awake awake&lt;br /&gt;
disarm_awake_awake:&lt;br /&gt;
goto exphum&lt;br /&gt;
&lt;br /&gt;
exphum:&lt;br /&gt;
put exp sk vocal&lt;br /&gt;
match disarm_ident mind lock&lt;br /&gt;
match disarm_ident murky&lt;br /&gt;
match disarm_ident thick&lt;br /&gt;
match starthum fluid&lt;br /&gt;
match starthum clear&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
starthum:&lt;br /&gt;
put hum %hum&lt;br /&gt;
goto disarm_ident&lt;br /&gt;
&lt;br /&gt;
disarm_ident_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
disarm_ident:&lt;br /&gt;
counter set 0&lt;br /&gt;
put disarm my %s ident&lt;br /&gt;
match disarm_ident_wait ..wait&lt;br /&gt;
match disarm_ident fails to reveal to you what&lt;br /&gt;
match disarm_blind An aged grandmother could defeat this trap in her sleep.&lt;br /&gt;
match disarm_quick you could do it blindfolded!&lt;br /&gt;
match disarm_quick you can take down any time.&lt;br /&gt;
match disarm_quick will be a simple matter for you&lt;br /&gt;
match disarm_normal should not take long with your&lt;br /&gt;
match disarm_normal think this trap is precisely at your&lt;br /&gt;
match disarm_normal only minor troubles.&lt;br /&gt;
match disarm_careful has the edge on you, but&lt;br /&gt;
match disarm_careful have some chance of being able to disarm&lt;br /&gt;
match disarm_careful odds are against you, but with&lt;br /&gt;
match disarm_careful would be a longshot.&lt;br /&gt;
match disarm_hard really don&amp;#039;t have any&lt;br /&gt;
match disarm_hard prayer would be a good start&lt;br /&gt;
match disarm_hard same shot as a snowball&lt;br /&gt;
match disarm_hard pitiful snowball encased in&lt;br /&gt;
match disarm_hard you could just jump off a cliff and&lt;br /&gt;
match lockpick_exp You guess it is already disarmed.&lt;br /&gt;
match lockpick_exp roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
disarm_blind_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
disarm_blind:&lt;br /&gt;
goto disarm_blind_%awake&lt;br /&gt;
disarm_blind_awake:&lt;br /&gt;
goto disarm_blind_%quick&lt;br /&gt;
disarm_blind_normal:&lt;br /&gt;
put disarm my %s blind&lt;br /&gt;
match disarm_another not yet fully disarmed.&lt;br /&gt;
match disarm_blind_wait ..wait&lt;br /&gt;
match disarm_quick This is not likely to be a good thing.&lt;br /&gt;
match disarm_blind progress&lt;br /&gt;
match disarm_analyze roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
Disarm_quick_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
disarm_blind_sleep:&lt;br /&gt;
disarm_blind_quick:&lt;br /&gt;
disarm_quick:&lt;br /&gt;
put disarm my %s quick&lt;br /&gt;
match disarm_another not yet fully disarmed.&lt;br /&gt;
match disarm_quick_wait ..wait&lt;br /&gt;
match disarm_normal This is not likely to be a good thing.&lt;br /&gt;
match disarm_quick progress&lt;br /&gt;
match disarm_analyze roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
disarm_normal_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
disarm_normal:&lt;br /&gt;
put disarm my %s normal&lt;br /&gt;
match disarm_ident not yet fully disarmed.&lt;br /&gt;
match disarm_normal_wait ..wait&lt;br /&gt;
match disarm_careful This is not likely to be a good thing.&lt;br /&gt;
match disarm_normal progress&lt;br /&gt;
match lockpick_exp roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
disarm_careful_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
disarm_careful:&lt;br /&gt;
put disarm my %s careful&lt;br /&gt;
match disarm_ident not yet fully disarmed.&lt;br /&gt;
match disarm_careful_wait ..wait&lt;br /&gt;
match disarm_careful This is not likely to be a good thing.&lt;br /&gt;
match disarm_careful progress&lt;br /&gt;
match lockpick_exp roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
disarm_hard:&lt;br /&gt;
put drop my %s&lt;br /&gt;
echo *****************************&lt;br /&gt;
echo *** This box is too difficult to disarm&lt;br /&gt;
echo *****************************&lt;br /&gt;
pause&lt;br /&gt;
goto getbox&lt;br /&gt;
&lt;br /&gt;
disarm_another:&lt;br /&gt;
counter set 1&lt;br /&gt;
goto disarm_analyze&lt;br /&gt;
&lt;br /&gt;
disarm_analyze:&lt;br /&gt;
goto disarm_analyze_%quick&lt;br /&gt;
&lt;br /&gt;
disarm_analyze_quick:&lt;br /&gt;
goto stow_%c&lt;br /&gt;
&lt;br /&gt;
disarm_analyze_normal:&lt;br /&gt;
goto disarm_analyze2&lt;br /&gt;
&lt;br /&gt;
disarm_analyze_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
disarm_analyze2:&lt;br /&gt;
put disarm my %s analyze&lt;br /&gt;
match disarm_analyze_wait ..wait&lt;br /&gt;
match disarm_analyze You are unable to determine a proper&lt;br /&gt;
match disarm_ident not fully disarmed&lt;br /&gt;
match disarm_ident what could you possibly analyze?&lt;br /&gt;
match stow_%c unsuitable for&lt;br /&gt;
match disarm_harvest roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
disarm_harvest_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
disarm_harvest:&lt;br /&gt;
put disarm my %s harvest&lt;br /&gt;
match disarm_harvest_wait ..wait&lt;br /&gt;
match disarm_harvest unable to extract&lt;br /&gt;
match stow_%c Your inept fumblings have damaged&lt;br /&gt;
match stow_%c The mangled remnants of this&lt;br /&gt;
match stow roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
stow_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
stow:&lt;br /&gt;
goto stow_%keeptraps&lt;br /&gt;
stow_yes:&lt;br /&gt;
put stow left&lt;br /&gt;
match stow_%c you put your&lt;br /&gt;
match stow_%c You drop&lt;br /&gt;
match stow_wait ..wait&lt;br /&gt;
matchwait&lt;br /&gt;
stow_no:&lt;br /&gt;
put empty left&lt;br /&gt;
match stow_%c you put your&lt;br /&gt;
match stow_%c You drop&lt;br /&gt;
match stow_wait ..wait&lt;br /&gt;
matchwait&lt;br /&gt;
stow_1:&lt;br /&gt;
goto disarm_exp&lt;br /&gt;
stow_0:&lt;br /&gt;
goto lockpick_exp&lt;br /&gt;
&lt;br /&gt;
lockpick_exp:&lt;br /&gt;
put exp sk locksmith&lt;br /&gt;
match lockpick_sleep_%awake mind lock&lt;br /&gt;
match lockpick_sleep_%awake murky&lt;br /&gt;
match lockpick_sleep_%awake thick&lt;br /&gt;
match lockpick_awake_%awake fluid&lt;br /&gt;
match lockpick_awake_%awake clear&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
lockpick_sleep_awake:&lt;br /&gt;
goto lockpick_sleep_awake_%drain&lt;br /&gt;
&lt;br /&gt;
lockpick_sleep_awake_normal:&lt;br /&gt;
setvariable awake sleep&lt;br /&gt;
put sleep&lt;br /&gt;
lockpick_sleep_sleep_normal:&lt;br /&gt;
goto lockpick_get&lt;br /&gt;
&lt;br /&gt;
lockpick_sleep_sleep:&lt;br /&gt;
goto lockpick_sleep_sleep_%drain&lt;br /&gt;
&lt;br /&gt;
lockpick_sleep_sleep_drain:&lt;br /&gt;
lockpick_sleep_awake_drain:&lt;br /&gt;
goto lockpick_drain&lt;br /&gt;
&lt;br /&gt;
lockpick_awake_sleep:&lt;br /&gt;
put awake&lt;br /&gt;
setvariable awake awake&lt;br /&gt;
lockpick_awake_awake:&lt;br /&gt;
goto lockpick_get&lt;br /&gt;
&lt;br /&gt;
lockpick_get_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
lockpick_get:&lt;br /&gt;
goto lockpick_get_%lockpick&lt;br /&gt;
lockpick_get_no:&lt;br /&gt;
lockpick_broke:&lt;br /&gt;
setvariable lockpick yes&lt;br /&gt;
put get my lockpick from my %lockpickcontainer&lt;br /&gt;
match lockpick_ident You are already holding that.&lt;br /&gt;
match lockpick_get ..wait&lt;br /&gt;
match lockpick_ident you get&lt;br /&gt;
match lockpick_ident You need a free hand to pick&lt;br /&gt;
match no_lockpick What were you&lt;br /&gt;
match no_lockpick what?&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
no_lockpick:&lt;br /&gt;
goto start&lt;br /&gt;
&lt;br /&gt;
lockpick_ident_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
lockpick_get_yes:&lt;br /&gt;
lockpick_ident:&lt;br /&gt;
put pick my %s ident&lt;br /&gt;
match lootbox It&amp;#039;s not even locked, why bother?&lt;br /&gt;
match lockpick_broke Find a more appropriate tool and try again!&lt;br /&gt;
match lockpick_ident teach you anything about the&lt;br /&gt;
match lockpick_blind_analyze_%quick an aged grandmother could open&lt;br /&gt;
match lockpick_blind_analyze_%quick blindfolded!&lt;br /&gt;
match lockpick_quick_analyze_%quick junk barely worth your time&lt;br /&gt;
match lockpick_quick_analyze_%quick simple matter for you to&lt;br /&gt;
match lockpick_quick_analyze_%quick should not take long with&lt;br /&gt;
match lockpick_normal_analyze_%quick precisely at your skill level.&lt;br /&gt;
match lockpick_normal_analyze_%quick only minor troubles&lt;br /&gt;
match lockpick_normal_analyze_%quick has the edge on you, but&lt;br /&gt;
match lockpick_normal_analyze_%quick some chance of being&lt;br /&gt;
match lockpick_careful_analyze_%quick odds are against you,&lt;br /&gt;
match lockpick_careful_analyze_%quick longshot.&lt;br /&gt;
match lockpick_careful_analyze_%quick amazingly minimal chance&lt;br /&gt;
match lockpick_careful_analyze_%quick really don&amp;#039;t have any&lt;br /&gt;
match lockpick_hard prayer would be a good start&lt;br /&gt;
match lockpick_hard snowball does&lt;br /&gt;
match lockpick_hard pitiful snowball&lt;br /&gt;
match lockpick_hard jump off a cliff and&lt;br /&gt;
match lockpick_ident roundtime&lt;br /&gt;
match lockpick_ident_wait ..wait&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
lockpick_hard:&lt;br /&gt;
goto lockpick_hard_%hardtraps&lt;br /&gt;
&lt;br /&gt;
lockpick_hard_yes:&lt;br /&gt;
goto lockpick_careful_analyze_%quick&lt;br /&gt;
&lt;br /&gt;
lockpick_hard_no:&lt;br /&gt;
put drop my %s&lt;br /&gt;
echo ******************&lt;br /&gt;
echo *** Lock is too hard&lt;br /&gt;
echo ******************&lt;br /&gt;
pause&lt;br /&gt;
goto getbox&lt;br /&gt;
&lt;br /&gt;
lockpick_blind_analyze_quick:&lt;br /&gt;
goto lockpick_quick&lt;br /&gt;
lockpick_quick_analyze_quick:&lt;br /&gt;
goto lockpick_quick&lt;br /&gt;
lockpick_normal_analyze_quick:&lt;br /&gt;
goto lockpick_normal&lt;br /&gt;
lockpick_careful_analyze_quick:&lt;br /&gt;
goto lockpick_careful&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
lockpick_blind_analyze_normal:&lt;br /&gt;
goto lockpick_blind_analyze&lt;br /&gt;
lockpick_quick_analyze_normal:&lt;br /&gt;
goto lockpick_quick_analyze&lt;br /&gt;
lockpick_normal_analyze_normal:&lt;br /&gt;
goto lockpick_normal_analyze&lt;br /&gt;
lockpick_careful_analyze_normal:&lt;br /&gt;
goto lockpick_careful_analyze&lt;br /&gt;
&lt;br /&gt;
lockpick_blind_analyze_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
lockpick_blind_analyze:&lt;br /&gt;
goto lockpick_blind_analyze_%awake&lt;br /&gt;
lockpick_blind_analyze_awake:&lt;br /&gt;
put pick my %s analyze&lt;br /&gt;
match lockpick_broke Find a more appropriate tool and try again!&lt;br /&gt;
match lockpick_broke With a grimace, you discard the now&lt;br /&gt;
match lockpick_blind_analyze_wait ..wait&lt;br /&gt;
match lockpick_blind_analyze You are unable to determine anything&lt;br /&gt;
match lockpick_blind This lock has already helpfully been analyzed...&lt;br /&gt;
match lockpick_blind roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
lockpick_quick_analyze_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
lockpick_quick_analyze:&lt;br /&gt;
goto lockpick_quick_analyze_%awake&lt;br /&gt;
lockpick_quick_analyze_awake:&lt;br /&gt;
put pick my %s analyze&lt;br /&gt;
match lockpick_broke Find a more appropriate tool and try again!&lt;br /&gt;
match lockpick_broke With a grimace, you discard the now&lt;br /&gt;
match lockpick_quick_analyze_wait ..wait&lt;br /&gt;
match lockpick_quick_analyze You are unable to determine anything&lt;br /&gt;
match lockpick_quick This lock has already helpfully been analyzed...&lt;br /&gt;
match lockpick_quick roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
lockpick_normal_analyze_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
lockpick_normal_analyze:&lt;br /&gt;
goto lockpick_normal_analyze_%awake&lt;br /&gt;
lockpick_normal_analyze_awake:&lt;br /&gt;
put pick my %s analyze&lt;br /&gt;
match lockpick_broke Find a more appropriate tool and try again!&lt;br /&gt;
match lockpick_broke With a grimace, you discard the now&lt;br /&gt;
match lockpick_normal_analyze_wait ..wait&lt;br /&gt;
match lockpick_normal_analyze You are unable to determine anything&lt;br /&gt;
match lockpick_normal This lock has already helpfully been analyzed...&lt;br /&gt;
match lockpick_normal roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
lockpick_careful_analyze_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
lockpick_careful_analyze:&lt;br /&gt;
goto lockpick_careful_analyze_%awake&lt;br /&gt;
lockpick_careful_analyze_awake:&lt;br /&gt;
put pick my %s analyze&lt;br /&gt;
match lockpick_broke Find a more appropriate tool and try again!&lt;br /&gt;
match lockpick_broke With a grimace, you discard the now&lt;br /&gt;
match lockpick_careful_analyze_wait ..wait&lt;br /&gt;
match lockpick_careful_analyze You are unable to determine anything&lt;br /&gt;
match lockpick_careful This lock has already helpfully been analyzed...&lt;br /&gt;
match lockpick_careful roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
lockpick_blind_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
lockpick_blind_analyze_sleep:&lt;br /&gt;
lockpick_blind:&lt;br /&gt;
goto lockpick_blind_%awake&lt;br /&gt;
&lt;br /&gt;
lockpick_blind_awake:&lt;br /&gt;
put pick my %s blind&lt;br /&gt;
match lockpick_blind_wait ..wait&lt;br /&gt;
match lootbox It&amp;#039;s not even locked, why bother?&lt;br /&gt;
match lockpick_blind Unable to make any progress&lt;br /&gt;
match lockpick_exp You discover another lock protecting &lt;br /&gt;
match lockpick_broke Find a more appropriate tool and try again!&lt;br /&gt;
match lockpick_broke With a grimace, you discard the now&lt;br /&gt;
match lockpick_quick This is not likely to be a good thing.&lt;br /&gt;
match lootbox Roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
lockpick_quick_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
lockpick_quick_analyze_sleep:&lt;br /&gt;
lockpick_blind_sleep:&lt;br /&gt;
lockpick_quick:&lt;br /&gt;
put pick my %s quick&lt;br /&gt;
match lockpick_quick_wait ..wait&lt;br /&gt;
match lootbox It&amp;#039;s not even locked, why bother?&lt;br /&gt;
match lockpick_quick Unable to make any progress&lt;br /&gt;
match lockpick_exp You discover another lock protecting &lt;br /&gt;
match lockpick_broke Find a more appropriate tool and try again!&lt;br /&gt;
match lockpick_broke With a grimace, you discard the now&lt;br /&gt;
match lockpick_normal This is not likely to be a good thing.&lt;br /&gt;
match lootbox Roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
lockpick_normal_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
lockpick_normal_analyze_sleep:&lt;br /&gt;
lockpick_normal:&lt;br /&gt;
put pick my %s normal&lt;br /&gt;
match lockpick_normal_wait ..wait&lt;br /&gt;
match lootbox It&amp;#039;s not even locked, why bother?&lt;br /&gt;
match lockpick_normal Unable to make any progress&lt;br /&gt;
match lockpick_exp You discover another lock protecting &lt;br /&gt;
match lockpick_broke Find a more appropriate tool and try again!&lt;br /&gt;
match lockpick_broke With a grimace, you discard the now&lt;br /&gt;
match lockpick_careful This is not likely to be a good thing.&lt;br /&gt;
match lootbox Roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
lockpick_careful_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
lockpick_careful_analyze_sleep:&lt;br /&gt;
lockpick_careful:&lt;br /&gt;
put pick my %s careful&lt;br /&gt;
match lockpick_careful_wait ..wait&lt;br /&gt;
match lootbox It&amp;#039;s not even locked, why bother?&lt;br /&gt;
match lockpick_careful Unable to make any progress&lt;br /&gt;
match lockpick_exp You discover another lock protecting &lt;br /&gt;
match lockpick_broke Find a more appropriate tool and try again!&lt;br /&gt;
match lockpick_broke With a grimace, you discard the now&lt;br /&gt;
match lockpick_hard This is not likely to be a good thing.&lt;br /&gt;
match lootbox Roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
lootbox_give_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
lootbox_give:&lt;br /&gt;
put give my %s to %person&lt;br /&gt;
wait_accept:&lt;br /&gt;
match lootbox_give_wait ..wait&lt;br /&gt;
match wait_accept You offer your&lt;br /&gt;
match lootbox_give has expired.&lt;br /&gt;
match accept has accepted your offer and&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
lootbox_normal_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
lootbox_normal:&lt;br /&gt;
counter set 0&lt;br /&gt;
put open my %s&lt;br /&gt;
match look That is already open.&lt;br /&gt;
match zircon zircon&lt;br /&gt;
match turquoise turquoise&lt;br /&gt;
match tsavorite tsavorite&lt;br /&gt;
match tourmaline tourmaline&lt;br /&gt;
match topaz topaz&lt;br /&gt;
match tanzanite tanzanite&lt;br /&gt;
match sunstone sunston&lt;br /&gt;
match star-stone star-ston&lt;br /&gt;
match spinel spinel&lt;br /&gt;
match sapphire sapphire&lt;br /&gt;
match ruby ruby&lt;br /&gt;
match quartz quartz&lt;br /&gt;
match peridot peridot&lt;br /&gt;
match pearl pearl&lt;br /&gt;
match opal opal&lt;br /&gt;
match onyx onyx&lt;br /&gt;
match morganite morganite&lt;br /&gt;
match moonstone moonston&lt;br /&gt;
match lazuli lazuli&lt;br /&gt;
match kunzite kunzite&lt;br /&gt;
match jade jade&lt;br /&gt;
match ivory ivory&lt;br /&gt;
match iolite iolite&lt;br /&gt;
match hematite hematite&lt;br /&gt;
match garnet garnet&lt;br /&gt;
match emerald emerald&lt;br /&gt;
match diopside diopside&lt;br /&gt;
match diamond diamond&lt;br /&gt;
match crystal crystal&lt;br /&gt;
match coral coral&lt;br /&gt;
match citrine citrine&lt;br /&gt;
match chrysoprase chrysoprase&lt;br /&gt;
match chrysoberyl chrysoberyl&lt;br /&gt;
match chalcedony chalcedony&lt;br /&gt;
match carnelian carnelian&lt;br /&gt;
match bloodstone bloodston&lt;br /&gt;
match beryl beryl&lt;br /&gt;
match dira Imperial dira&lt;br /&gt;
match aquamarine aquamarine&lt;br /&gt;
match andalusite andalusite&lt;br /&gt;
match amethyst amethyst&lt;br /&gt;
match amber amber&lt;br /&gt;
match alexandrite alexandrite&lt;br /&gt;
match agate agate&lt;br /&gt;
match gem gem&lt;br /&gt;
match nugget nugget&lt;br /&gt;
match bar gold bar&lt;br /&gt;
match bar platinum bar&lt;br /&gt;
match bar silver bar&lt;br /&gt;
match bar bronze bar&lt;br /&gt;
match bar copper bar&lt;br /&gt;
match loot_done There is nothing in there.&lt;br /&gt;
match coin coin&lt;br /&gt;
match loot_done In the&lt;br /&gt;
match look_wait Sorry, you may&lt;br /&gt;
match lockpick_ident It is locked.&lt;br /&gt;
match lootbox_normal_wait ..wait&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
lootbox_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
lootbox:&lt;br /&gt;
setvariable lockpick no&lt;br /&gt;
put put my lockpick in my %lockpickcontainer&lt;br /&gt;
match lootbox_%give You put your&lt;br /&gt;
match lootbox_%give What were you referring&lt;br /&gt;
match lootbox_%give Stow what?  Type &amp;#039;STOW HELP&amp;#039; for details.&lt;br /&gt;
match lootbox_wait ..wait&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
look_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
look:&lt;br /&gt;
lootlook:&lt;br /&gt;
goto turquoise_%turquoise&lt;br /&gt;
turquoise_yes:&lt;br /&gt;
put look in my %s&lt;br /&gt;
match zircon zircon&lt;br /&gt;
match turquoise turquoise&lt;br /&gt;
match tsavorite tsavorite&lt;br /&gt;
match tourmaline tourmaline&lt;br /&gt;
match topaz topaz&lt;br /&gt;
match tanzanite tanzanite&lt;br /&gt;
match sunstone sunston&lt;br /&gt;
match star-stone star-ston&lt;br /&gt;
match spinel spinel&lt;br /&gt;
match sapphire sapphire&lt;br /&gt;
match ruby ruby&lt;br /&gt;
match quartz quartz&lt;br /&gt;
match peridot peridot&lt;br /&gt;
match pearl pearl&lt;br /&gt;
match opal opal&lt;br /&gt;
match onyx onyx&lt;br /&gt;
match morganite morganite&lt;br /&gt;
match moonstone moonston&lt;br /&gt;
match lazuli lazuli&lt;br /&gt;
match kunzite kunzite&lt;br /&gt;
match jade jade&lt;br /&gt;
match ivory ivory&lt;br /&gt;
match iolite iolite&lt;br /&gt;
match hematite hematite&lt;br /&gt;
match garnet garnet&lt;br /&gt;
match emerald emerald&lt;br /&gt;
match diopside diopside&lt;br /&gt;
match diamond diamond&lt;br /&gt;
match crystal crystal&lt;br /&gt;
match coral coral&lt;br /&gt;
match citrine citrine&lt;br /&gt;
match chrysoprase chrysoprase&lt;br /&gt;
match chrysoberyl chrysoberyl&lt;br /&gt;
match chalcedony chalcedony&lt;br /&gt;
match carnelian carnelian&lt;br /&gt;
match bloodstone bloodston&lt;br /&gt;
match beryl beryl&lt;br /&gt;
match dira Imperial dira&lt;br /&gt;
match aquamarine aquamarine&lt;br /&gt;
match andalusite andalusite&lt;br /&gt;
match amethyst amethyst&lt;br /&gt;
match amber amber&lt;br /&gt;
match alexandrite alexandrite&lt;br /&gt;
match agate agate&lt;br /&gt;
match gem gem&lt;br /&gt;
match nugget nugget&lt;br /&gt;
match bar gold bar&lt;br /&gt;
match bar platinum bar&lt;br /&gt;
match bar silver bar&lt;br /&gt;
match bar bronze bar&lt;br /&gt;
match bar copper bar&lt;br /&gt;
match loot_done There is nothing in there.&lt;br /&gt;
match coin coin&lt;br /&gt;
match loot_done In the&lt;br /&gt;
match look_wait Sorry, you may&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
No_turquoise_look_wait:&lt;br /&gt;
pause 1&lt;br /&gt;
No_turquoise_look:&lt;br /&gt;
turquoise_no:&lt;br /&gt;
No_turquoise_lootlook:&lt;br /&gt;
put look in my %s&lt;br /&gt;
match zircon zircon&lt;br /&gt;
match tsavorite tsavorite&lt;br /&gt;
match tourmaline tourmaline&lt;br /&gt;
match topaz topaz&lt;br /&gt;
match tanzanite tanzanite&lt;br /&gt;
match sunstone sunston&lt;br /&gt;
match star-stone star-ston&lt;br /&gt;
match spinel spinel&lt;br /&gt;
match sapphire sapphire&lt;br /&gt;
match ruby ruby&lt;br /&gt;
match quartz quartz&lt;br /&gt;
match peridot peridot&lt;br /&gt;
match pearl pearl&lt;br /&gt;
match opal opal&lt;br /&gt;
match onyx onyx&lt;br /&gt;
match morganite morganite&lt;br /&gt;
match moonstone moonston&lt;br /&gt;
match lazuli lazuli&lt;br /&gt;
match kunzite kunzite&lt;br /&gt;
match jade jade&lt;br /&gt;
match ivory ivory&lt;br /&gt;
match iolite iolite&lt;br /&gt;
match hematite hematite&lt;br /&gt;
match garnet garnet&lt;br /&gt;
match emerald emerald&lt;br /&gt;
match diopside diopside&lt;br /&gt;
match diamond diamond&lt;br /&gt;
match crystal crystal&lt;br /&gt;
match coral coral&lt;br /&gt;
match citrine citrine&lt;br /&gt;
match chrysoprase chrysoprase&lt;br /&gt;
match chrysoberyl chrysoberyl&lt;br /&gt;
match dira Imperial dira&lt;br /&gt;
match chalcedony chalcedony&lt;br /&gt;
match carnelian carnelian&lt;br /&gt;
match bloodstone bloodston&lt;br /&gt;
match beryl beryl&lt;br /&gt;
match aquamarine aquamarine&lt;br /&gt;
match andalusite andalusite&lt;br /&gt;
match amethyst amethyst&lt;br /&gt;
match amber amber&lt;br /&gt;
match alexandrite alexandrite&lt;br /&gt;
match agate agate&lt;br /&gt;
match gem gem&lt;br /&gt;
match nugget nugget&lt;br /&gt;
match bar gold bar&lt;br /&gt;
match bar platinum bar&lt;br /&gt;
match bar silver bar&lt;br /&gt;
match bar bronze bar&lt;br /&gt;
match bar copper bar&lt;br /&gt;
match loot_done There is nothing in there.&lt;br /&gt;
match coin coin&lt;br /&gt;
match loot_done In the&lt;br /&gt;
match No_turquoise_look_wait Sorry, you may&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
zircon:&lt;br /&gt;
setvariable loot zircon&lt;br /&gt;
goto loot&lt;br /&gt;
turquoise:&lt;br /&gt;
setvariable loot turquoise&lt;br /&gt;
setvariable turquoise no&lt;br /&gt;
goto loot&lt;br /&gt;
tsavorite:&lt;br /&gt;
setvariable loot tsavorite&lt;br /&gt;
goto loot&lt;br /&gt;
tourmaline:&lt;br /&gt;
setvariable loot tourmaline&lt;br /&gt;
goto loot&lt;br /&gt;
topaz:&lt;br /&gt;
setvariable loot topaz&lt;br /&gt;
goto loot&lt;br /&gt;
tanzanite:&lt;br /&gt;
setvariable loot tanzanite&lt;br /&gt;
goto loot&lt;br /&gt;
sunstone:&lt;br /&gt;
setvariable loot sunstone&lt;br /&gt;
goto loot&lt;br /&gt;
star-stone:&lt;br /&gt;
setvariable loot star-stone&lt;br /&gt;
goto loot&lt;br /&gt;
spinel:&lt;br /&gt;
setvariable loot spinel&lt;br /&gt;
goto loot&lt;br /&gt;
sapphire:&lt;br /&gt;
setvariable loot sapphire&lt;br /&gt;
goto loot&lt;br /&gt;
ruby:&lt;br /&gt;
setvariable loot ruby&lt;br /&gt;
goto loot&lt;br /&gt;
quartz:&lt;br /&gt;
setvariable loot quartz&lt;br /&gt;
goto loot&lt;br /&gt;
peridot:&lt;br /&gt;
setvariable loot peridot&lt;br /&gt;
goto loot&lt;br /&gt;
pearl:&lt;br /&gt;
setvariable loot pearl&lt;br /&gt;
goto loot&lt;br /&gt;
opal:&lt;br /&gt;
setvariable loot opal&lt;br /&gt;
goto loot&lt;br /&gt;
onyx:&lt;br /&gt;
setvariable loot onyx&lt;br /&gt;
goto loot&lt;br /&gt;
morganite:&lt;br /&gt;
setvariable loot morganite&lt;br /&gt;
goto loot&lt;br /&gt;
moonstone:&lt;br /&gt;
setvariable loot moonstone&lt;br /&gt;
goto loot&lt;br /&gt;
lazuli:&lt;br /&gt;
setvariable loot lazuli&lt;br /&gt;
goto loot&lt;br /&gt;
kunzite:&lt;br /&gt;
setvariable loot kunzite&lt;br /&gt;
goto loot&lt;br /&gt;
jade:&lt;br /&gt;
setvariable loot jade&lt;br /&gt;
goto loot&lt;br /&gt;
ivory:&lt;br /&gt;
setvariable loot ivory&lt;br /&gt;
goto loot&lt;br /&gt;
iolite:&lt;br /&gt;
setvariable loot iolite&lt;br /&gt;
goto loot&lt;br /&gt;
hematite:&lt;br /&gt;
setvariable loot hematite&lt;br /&gt;
goto loot&lt;br /&gt;
garnet:&lt;br /&gt;
setvariable loot garnet&lt;br /&gt;
goto loot&lt;br /&gt;
emerald:&lt;br /&gt;
setvariable loot emerald&lt;br /&gt;
goto loot&lt;br /&gt;
diopside:&lt;br /&gt;
setvariable loot diopside&lt;br /&gt;
goto loot&lt;br /&gt;
diamond:&lt;br /&gt;
setvariable loot diamond&lt;br /&gt;
goto loot&lt;br /&gt;
crystal:&lt;br /&gt;
setvariable loot crystal&lt;br /&gt;
goto loot&lt;br /&gt;
coral:&lt;br /&gt;
setvariable loot coral&lt;br /&gt;
goto loot&lt;br /&gt;
citrine:&lt;br /&gt;
setvariable loot citrine&lt;br /&gt;
goto loot&lt;br /&gt;
chrysoprase:&lt;br /&gt;
setvariable loot chrysoprase&lt;br /&gt;
goto loot&lt;br /&gt;
chrysoberyl:&lt;br /&gt;
setvariable loot chrysoberyl&lt;br /&gt;
goto loot&lt;br /&gt;
chalcedony:&lt;br /&gt;
setvariable loot chalcedony&lt;br /&gt;
goto loot&lt;br /&gt;
carnelian:&lt;br /&gt;
setvariable loot carnelian&lt;br /&gt;
goto loot&lt;br /&gt;
bloodstone:&lt;br /&gt;
setvariable loot bloodstone&lt;br /&gt;
goto loot&lt;br /&gt;
beryl:&lt;br /&gt;
setvariable loot beryl&lt;br /&gt;
goto loot&lt;br /&gt;
aquamarine:&lt;br /&gt;
setvariable loot aquamarine&lt;br /&gt;
goto loot&lt;br /&gt;
andalusite:&lt;br /&gt;
setvariable loot andalusite&lt;br /&gt;
goto loot&lt;br /&gt;
amethyst:&lt;br /&gt;
setvariable loot amethyst&lt;br /&gt;
goto loot&lt;br /&gt;
amber:&lt;br /&gt;
setvariable loot amber&lt;br /&gt;
goto loot&lt;br /&gt;
alexandrite:&lt;br /&gt;
setvariable loot alexandrite&lt;br /&gt;
goto loot&lt;br /&gt;
agate:&lt;br /&gt;
setvariable loot agate&lt;br /&gt;
goto loot&lt;br /&gt;
stone:&lt;br /&gt;
setvariable loot stone&lt;br /&gt;
goto loot&lt;br /&gt;
bar:&lt;br /&gt;
setvariable loot bar &lt;br /&gt;
goto loot&lt;br /&gt;
nugget:&lt;br /&gt;
setvariable loot nugget&lt;br /&gt;
goto loot&lt;br /&gt;
gem:&lt;br /&gt;
setvariable loot gem&lt;br /&gt;
goto loot&lt;br /&gt;
&lt;br /&gt;
dira_1:&lt;br /&gt;
pause 1&lt;br /&gt;
dira:&lt;br /&gt;
put get dira from my %s&lt;br /&gt;
match lootlook What were you&lt;br /&gt;
match lootlook I could not find&lt;br /&gt;
match diraput You pick&lt;br /&gt;
match diraput You get&lt;br /&gt;
match dira_1 ..wait&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
diraput_1:&lt;br /&gt;
pause 1&lt;br /&gt;
diraput:&lt;br /&gt;
put stow my dira&lt;br /&gt;
match lootlook What were you&lt;br /&gt;
match lootlook I could not find&lt;br /&gt;
match lootlook You put your&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
coin:&lt;br /&gt;
put get coin from my %s&lt;br /&gt;
match coin platinum&lt;br /&gt;
match coin gold&lt;br /&gt;
match coin silver&lt;br /&gt;
match coin bronze&lt;br /&gt;
match coin copper&lt;br /&gt;
match lootlook What were you&lt;br /&gt;
match lootlook I could not find&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
loot:&lt;br /&gt;
counter add 1&lt;br /&gt;
goto loot_%c&lt;br /&gt;
loot_1:&lt;br /&gt;
loot_2:&lt;br /&gt;
loot_3:&lt;br /&gt;
loot_4:&lt;br /&gt;
loot_5:&lt;br /&gt;
goto loot_gempouch_%gempouch&lt;br /&gt;
loot_gempouch_no:&lt;br /&gt;
put get %loot from my %s&lt;br /&gt;
match lootlook What were you&lt;br /&gt;
match lootlook I could not find&lt;br /&gt;
match lootput You pick&lt;br /&gt;
match lootput You get&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
lootput:&lt;br /&gt;
put put my %loot in my %gembag&lt;br /&gt;
match loot Perhaps you should be holding that first.&lt;br /&gt;
match lootlook What were you&lt;br /&gt;
match lootlook I could not find&lt;br /&gt;
match lootlook You put your&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
loot_gempouch_yes:&lt;br /&gt;
goto overide_%overide&lt;br /&gt;
overide_yes:&lt;br /&gt;
overide_loot:&lt;br /&gt;
put get %loot from my %s&lt;br /&gt;
match lootlook What were you&lt;br /&gt;
match lootlook I could not find&lt;br /&gt;
match overide_lootput You pick&lt;br /&gt;
match overide_lootput You get&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
overide_lootput:&lt;br /&gt;
put stow my %loot&lt;br /&gt;
match overide_loot Perhaps you should be holding that first.&lt;br /&gt;
match lootlook What were you&lt;br /&gt;
match lootlook I could not find&lt;br /&gt;
match lootlook You put your&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
overide_no:&lt;br /&gt;
goto loot_gempouchworn_%gempouchworn&lt;br /&gt;
&lt;br /&gt;
loot_gempouchworn_yes:&lt;br /&gt;
goto gempouchopen_%gempouchopen&lt;br /&gt;
gempouchopen_no:&lt;br /&gt;
setvariable gempouchopen yes&lt;br /&gt;
put open my %gembag&lt;br /&gt;
gempouchopen_yes:&lt;br /&gt;
goto loot_worngempouch_fillgempouch_%fillgempouch&lt;br /&gt;
&lt;br /&gt;
loot_worngempouch_fillgempouch_yes:&lt;br /&gt;
put fill my %gembag with my %s&lt;br /&gt;
match loot_closegempouch You fill your&lt;br /&gt;
match loot_closegempouch There aren&amp;#039;t any gems&lt;br /&gt;
match loot_worn_cantfill You can&amp;#039;t fill&lt;br /&gt;
match loot_newgempouch_worn You&amp;#039;ve already got a wealth of gems&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
loot_worn_cantfill:&lt;br /&gt;
setvariable fillgempouch no&lt;br /&gt;
goto loot_worngempouch_fillgempouch_%fillgempouch&lt;br /&gt;
&lt;br /&gt;
loot_closegempouch:&lt;br /&gt;
done_gempouchopen_yes:&lt;br /&gt;
setvariable gempouchopen no&lt;br /&gt;
put close my %gembag&lt;br /&gt;
waitfor You close&lt;br /&gt;
goto lootlook&lt;br /&gt;
&lt;br /&gt;
loot_worngempouch_fillgempouch_no:&lt;br /&gt;
put get %loot from my %s&lt;br /&gt;
match lootlook What were you&lt;br /&gt;
match lootlook I could not find&lt;br /&gt;
match lootput_worngempouch You pick&lt;br /&gt;
match lootput_worngempouch You get&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
lootput_worngempouch:&lt;br /&gt;
put put my %loot in my %gembag&lt;br /&gt;
match loot_worngempouch_fillgempouch_no Perhaps you should be holding that first.&lt;br /&gt;
match lootlook What were you&lt;br /&gt;
match lootlook I could not find&lt;br /&gt;
match lootlook You put your&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
loot_done:&lt;br /&gt;
loot_6:&lt;br /&gt;
setvariable turquoise yes&lt;br /&gt;
counter add 1&lt;br /&gt;
goto done&lt;br /&gt;
loot_7:&lt;br /&gt;
counter set 0&lt;br /&gt;
goto done_gempouchopen_%gempouchopen&lt;br /&gt;
&lt;br /&gt;
loot_gempouchworn_no:&lt;br /&gt;
goto loot_unworn_fillgempouch_%fillgempouch&lt;br /&gt;
&lt;br /&gt;
loot_unworn_fillgempouch_yes:&lt;br /&gt;
put get my %gembag from my %currentgempouch&lt;br /&gt;
put fill my %gembag with my %s&lt;br /&gt;
match loot_stow You take&lt;br /&gt;
match loot_stow There aren&amp;#039;t any gems&lt;br /&gt;
match loot_cantfill_unworn You can&amp;#039;t fill&lt;br /&gt;
match loot_newgempouch_unworn_hand You can&amp;#039;t fit anything&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
loot_cantfill_unworn:&lt;br /&gt;
setvariable filllgempouch no&lt;br /&gt;
put put my %gembag in my %currentgempouch&lt;br /&gt;
goto loot_unworn_fillgempouch_%fillgempouch&lt;br /&gt;
&lt;br /&gt;
loot_stow:&lt;br /&gt;
put put my %gembag in my %currentgempouch&lt;br /&gt;
goto lootlook&lt;br /&gt;
&lt;br /&gt;
loot_unworn_fillgempouch_no:&lt;br /&gt;
put get %loot from my %s&lt;br /&gt;
match lootlook What were you&lt;br /&gt;
match lootlook I could not find&lt;br /&gt;
match unworn_lootput You pick&lt;br /&gt;
match unworn_lootput You get&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
unworn_lootput:&lt;br /&gt;
put put my %loot in my %gembag in my %currentgempouch&lt;br /&gt;
match loot_unworn_fillgempouch_no Perhaps you should be holding that first.&lt;br /&gt;
match loot_newgempouch_unworn_bag You can&amp;#039;t fit anything&lt;br /&gt;
match lootlook What were you&lt;br /&gt;
match lootlook I could not find&lt;br /&gt;
match lootlook You put your&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
loot_newgempouch_unworn_bag:&lt;br /&gt;
put put my %loot in my %s&lt;br /&gt;
put get my %gembag from my %currentgempouch&lt;br /&gt;
goto loot_newgempouch_unworn_hand&lt;br /&gt;
loot_newgempouch_worn:&lt;br /&gt;
goto loot_newgempouch_worn_%fillgempouch&lt;br /&gt;
loot_newgempouch_worn_no:&lt;br /&gt;
put put my %loot in my %s&lt;br /&gt;
loot_newgempouch_worn_yes:&lt;br /&gt;
put hold my %gembag&lt;br /&gt;
loot_newgempouch_unworn_hand:&lt;br /&gt;
goto loot_tiegempouch_%tiegempouch&lt;br /&gt;
&lt;br /&gt;
loot_tiegempouch_yes:&lt;br /&gt;
put tie my %gembag&lt;br /&gt;
loot_tiegempouch_no:&lt;br /&gt;
put put my %gembag in my %fullgempouch&lt;br /&gt;
match loot_getnewgempouch you put your&lt;br /&gt;
match loot_open_fullgempouch But that&amp;#039;s closed.&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
loot_open_fullgempouch:&lt;br /&gt;
put open my %fullgempouch&lt;br /&gt;
goto loot_tiegempouch_no&lt;br /&gt;
&lt;br /&gt;
loot_getnewgempouch:&lt;br /&gt;
put get my %gembag from my %newgempouch&lt;br /&gt;
match loot_newgempouch_%gempouchworn You get&lt;br /&gt;
match loot_nogempouches I could not&lt;br /&gt;
match loot_nogempouches what were&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
loot_newgempouch_yes:&lt;br /&gt;
put wear my %gembag&lt;br /&gt;
setvariable gempouchopen no&lt;br /&gt;
goto lootlook&lt;br /&gt;
&lt;br /&gt;
loot_newgempouch_no:&lt;br /&gt;
put put my %gembag in my %currentgempouch&lt;br /&gt;
goto lootlook&lt;br /&gt;
&lt;br /&gt;
loot_nogempouches:&lt;br /&gt;
echo **************************************&lt;br /&gt;
echo ** You are out of gem pouches, reverting to stowing gems.&lt;br /&gt;
echo **************************************&lt;br /&gt;
setvariable overide yes&lt;br /&gt;
goto lootlook&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
done_gempouchopen_no:&lt;br /&gt;
done:&lt;br /&gt;
counter set %boxesopened&lt;br /&gt;
counter add 1&lt;br /&gt;
setvariable boxesopened %c&lt;br /&gt;
counter set %lifetimeboxes&lt;br /&gt;
counter add 1&lt;br /&gt;
setvariable lifetimeboxes %c&lt;br /&gt;
echo *******************&lt;br /&gt;
echo *** %boxesopened boxes opened this session!&lt;br /&gt;
echo *** %lifetimeboxes boxes opened overall!&lt;br /&gt;
echo *******************&lt;br /&gt;
pause 1&lt;br /&gt;
put dismantle my %s %dismantle&lt;br /&gt;
match dismantle2 15&lt;br /&gt;
match gofix roundtime&lt;br /&gt;
matchwait&lt;br /&gt;
dismantle2:&lt;br /&gt;
put dismantle my %s %dismantle&lt;br /&gt;
waitfor roundtime&lt;br /&gt;
pause 1&lt;br /&gt;
pause 1&lt;br /&gt;
setvariable ground yes&lt;br /&gt;
goto gofix&lt;br /&gt;
&lt;br /&gt;
fix_no:&lt;br /&gt;
goto getbox&lt;br /&gt;
&lt;br /&gt;
goFix:&lt;br /&gt;
goto fix_%fix&lt;br /&gt;
fix_yes:&lt;br /&gt;
put get my lockpick from my %lockpickcontainer&lt;br /&gt;
match fixlockpick2 You get&lt;br /&gt;
match no_lockpick What were you&lt;br /&gt;
match no_lockpick what?&lt;br /&gt;
match fixlockpick2 You are already holding that.&lt;br /&gt;
match fix_yes ..wait&lt;br /&gt;
match fixlockpick2 You need a free hand to pick&lt;br /&gt;
matchwait&lt;br /&gt;
fixlockpick2_pause:&lt;br /&gt;
pause 1&lt;br /&gt;
fixlockpick2:&lt;br /&gt;
put fix my lockpick&lt;br /&gt;
match fixlockpick2 roundtime&lt;br /&gt;
match fixlockpick2_pause ..wait&lt;br /&gt;
match fixlockpick3 like it needs any repairing.&lt;br /&gt;
matchwait&lt;br /&gt;
fixlockpick3_pause:&lt;br /&gt;
pause 1&lt;br /&gt;
fixlockpick3:&lt;br /&gt;
put put my lockpick in my %lockpickcontainer&lt;br /&gt;
match getbox You put your&lt;br /&gt;
match getbox What were you referring&lt;br /&gt;
match getbox Stow what?  Type &amp;#039;STOW HELP&amp;#039; for details.&lt;br /&gt;
match fixlockpick3_pause ..wait&lt;br /&gt;
matchwait&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
lockpick_drain:&lt;br /&gt;
pause 30&lt;br /&gt;
goto lockpick_exp&lt;br /&gt;
&lt;br /&gt;
disarm_drain:&lt;br /&gt;
pause 30&lt;br /&gt;
goto disarm_exp&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>