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	<id>https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Talk%3AXyngleburt</id>
	<title>Talk:Xyngleburt - Revision history</title>
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	<updated>2026-04-04T11:02:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Xyngleburt&amp;diff=448459&amp;oldid=prev</id>
		<title>KASHNA: Blanked the page</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Xyngleburt&amp;diff=448459&amp;oldid=prev"/>
		<updated>2016-07-27T22:39:50Z</updated>

		<summary type="html">&lt;p&gt;Blanked the page&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:39, 27 July 2016&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Awkward in-game request==&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I just wanted to apologize for my assumption that silence meant AFK.  I do, however, hope that you might still be willing to assist - it&#039;s actually a somewhat OOC request, thus the awkwardness of the initial interaction - I dislike the idea of stating such things so blatantly in the open air for all to hear.&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I&#039;m currently attempting to do some research on weapon [[Roundtime]].  I&#039;ve crafted up a significant number of weapons (16 or so) of various weights within each of the melee weapon classes.  Basic information that I received initially (scouring the forums) said that Roundtime depends upon one&#039;s strength, the weight of the weapon, and their ranks in the relevant weapon skill.  That said, the old formula included an agility-to-balance ratio, and I could&#039;ve sworn that training my agility resulted in a reduced roundtime for me a while back, before I started gathering data to find these roundtime breakpoints.&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I already have someone who has swung each of these weapons with 40 strength, but they only had 30 agility.  I see here that you&#039;ve 70.  I imagine it would be undeniable that agility plays a role if your swing roundtimes proved less than theirs.  I would only need you to swing 3 or 4 weapons, so it should go rather quickly.&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you&#039;d like to assist in the research, please let me know.  KashnaDR is my AIM.  If you&#039;d rather not, simply delete this request.&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:KASHNA|KASHNA]] ([[User talk:KASHNA|talk]]) 19:42, 26 July 2016 (CDT)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;
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		<author><name>KASHNA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Xyngleburt&amp;diff=448434&amp;oldid=prev</id>
		<title>KASHNA: Created page with &quot;==Awkward in-game request== I just wanted to apologize for my assumption that silence meant AFK.  I do, however, hope that you might still be willing to assist - it&#039;s actually...&quot;</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Xyngleburt&amp;diff=448434&amp;oldid=prev"/>
		<updated>2016-07-27T00:42:14Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Awkward in-game request== I just wanted to apologize for my assumption that silence meant AFK.  I do, however, hope that you might still be willing to assist - it&amp;#039;s actually...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Awkward in-game request==&lt;br /&gt;
I just wanted to apologize for my assumption that silence meant AFK.  I do, however, hope that you might still be willing to assist - it&amp;#039;s actually a somewhat OOC request, thus the awkwardness of the initial interaction - I dislike the idea of stating such things so blatantly in the open air for all to hear.&lt;br /&gt;
&lt;br /&gt;
I&amp;#039;m currently attempting to do some research on weapon [[Roundtime]].  I&amp;#039;ve crafted up a significant number of weapons (16 or so) of various weights within each of the melee weapon classes.  Basic information that I received initially (scouring the forums) said that Roundtime depends upon one&amp;#039;s strength, the weight of the weapon, and their ranks in the relevant weapon skill.  That said, the old formula included an agility-to-balance ratio, and I could&amp;#039;ve sworn that training my agility resulted in a reduced roundtime for me a while back, before I started gathering data to find these roundtime breakpoints.&lt;br /&gt;
&lt;br /&gt;
I already have someone who has swung each of these weapons with 40 strength, but they only had 30 agility.  I see here that you&amp;#039;ve 70.  I imagine it would be undeniable that agility plays a role if your swing roundtimes proved less than theirs.  I would only need you to swing 3 or 4 weapons, so it should go rather quickly.&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;d like to assist in the research, please let me know.  KashnaDR is my AIM.  If you&amp;#039;d rather not, simply delete this request.&lt;br /&gt;
&lt;br /&gt;
Thank you for your time.&lt;br /&gt;
[[User:KASHNA|KASHNA]] ([[User talk:KASHNA|talk]]) 19:42, 26 July 2016 (CDT)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KASHNA</name></author>
	</entry>
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