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	<id>https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Talk%3AGiant_mechanical_mouse</id>
	<title>Talk:Giant mechanical mouse - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Talk%3AGiant_mechanical_mouse"/>
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	<updated>2026-05-10T16:24:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Giant_mechanical_mouse&amp;diff=531827&amp;oldid=prev</id>
		<title>VMPHNTRD at 04:10, 18 October 2020</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Giant_mechanical_mouse&amp;diff=531827&amp;oldid=prev"/>
		<updated>2020-10-18T04:10:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:10, 17 October 2020&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hunting in DR only requires 2 defenses. I&#039;m saying you could choose not to use any shield (or parry weapon) at all, and it won&#039;t break the flexing mechanics. The flexing mechanics do not care if you have a shield or a sword or are laying motionless on the ground with your neck extended :P&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hunting in DR only requires 2 defenses. I&#039;m saying you could choose not to use any shield (or parry weapon) at all, and it won&#039;t break the flexing mechanics. The flexing mechanics do not care if you have a shield or a sword or are laying motionless on the ground with your neck extended :P&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Special Attacks &amp;amp; Special Defenses===&lt;/div&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mechanical Mice and Brawling · on 04/05/2018 11:05 &lt;/div&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I&#039;ve just rolled a change that should fix brawling gear made of any of the special materials that should hit the mice. &lt;/div&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I also made a change that weapons that are made of 67% or greater haledroth get their full defense value, instead of prorated by mix. Damage is still based on mix above 67%, however. &lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</summary>
		<author><name>VMPHNTRD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Giant_mechanical_mouse&amp;diff=468615&amp;oldid=prev</id>
		<title>VMPHNTRD: Created page with &quot;===Special Attacks=== Forum Post from DR-KODIUS --~~~~ ----------------------------------------------------------- Re: Mechanical Mice on 03/30/2017 04:43 PM EDT   &gt;&gt;Wait, did...&quot;</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Giant_mechanical_mouse&amp;diff=468615&amp;oldid=prev"/>
		<updated>2017-05-28T07:32:10Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;===Special Attacks=== Forum Post from DR-KODIUS --~~~~ ----------------------------------------------------------- Re: Mechanical Mice on 03/30/2017 04:43 PM EDT   &amp;gt;&amp;gt;Wait, did...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Special Attacks===&lt;br /&gt;
Forum Post from DR-KODIUS --[[User:VMPHNTRD|VMPHNTRD]] ([[User talk:VMPHNTRD|talk]]) 02:32, 28 May 2017 (CDT)&lt;br /&gt;
-----------------------------------------------------------&lt;br /&gt;
Re: Mechanical Mice on 03/30/2017 04:43 PM EDT &lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;Wait, didn&amp;#039;t you say we had to have parry sticks and shields made of at least 67% of the metal for them to be effective? &lt;br /&gt;
&lt;br /&gt;
Yes, that is correct. &lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt; A shield made of the special material is not a requirement. Nor is a parry stick. One or the other will work fine. &lt;br /&gt;
&lt;br /&gt;
Hunting in DR only requires 2 defenses. I&amp;#039;m saying you could choose not to use any shield (or parry weapon) at all, and it won&amp;#039;t break the flexing mechanics. The flexing mechanics do not care if you have a shield or a sword or are laying motionless on the ground with your neck extended :P&lt;br /&gt;
-----------------------------------------------------------&lt;/div&gt;</summary>
		<author><name>VMPHNTRD</name></author>
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