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	<title>Post:Rutilor&#039;s Edge - 02/24/2013 - 03:39 - Revision history</title>
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	<updated>2026-11-11T09:54:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://elanthipedia.play.net/index.php?title=Post:Rutilor%27s_Edge_-_02/24/2013_-_03:39&amp;diff=318112&amp;oldid=prev</id>
		<title>CARAAMON: 1 revision</title>
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		<updated>2014-05-12T02:32:08Z</updated>

		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:32, 11 May 2014&lt;/td&gt;
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		<author><name>CARAAMON</name></author>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Post:Rutilor%27s_Edge_-_02/24/2013_-_03:39&amp;diff=318111&amp;oldid=prev</id>
		<title>Maintenance script: Created page with &quot;{{Post |a=DR-RICINUS |t=Re:Rutilor&#039;s Edge |d=02/24/2013 03:39 AM CST |n=1458 |f=The Paladins \ Magic Talk and Spell Ideas |c=m |p=&gt;&gt;&#039;&#039;Does ignite give less of a bonus if your ...&quot;</title>
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		<updated>2013-02-24T17:41:04Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Post |a=DR-RICINUS |t=Re:Rutilor&amp;#039;s Edge |d=02/24/2013 03:39 AM CST |n=1458 |f=The Paladins \ Magic Talk and Spell Ideas |c=m |p=&amp;gt;&amp;gt;&amp;#039;&amp;#039;Does ignite give less of a bonus if your ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Post&lt;br /&gt;
|a=DR-RICINUS&lt;br /&gt;
|t=Re:Rutilor&amp;#039;s Edge&lt;br /&gt;
|d=02/24/2013 03:39 AM CST&lt;br /&gt;
|n=1458&lt;br /&gt;
|f=The Paladins \ Magic Talk and Spell Ideas&lt;br /&gt;
|c=m&lt;br /&gt;
|p=&amp;gt;&amp;gt;&amp;#039;&amp;#039;Does ignite give less of a bonus if your weapon is better crafted&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
No, more. Because {{PRel|Ignite}} tends to be used to bonus something that is at 0, the strength of the bonus improves based on the highest damage rating of the weapon. {{PRel|Rutilor&amp;#039;s_Edge|RuE}} gives a bonus to damage types that are already present, and assumed to be worthwhile, so the amount of the buff lessens based on how high the present damage type is. If you use Ignite on a weapon that does fire damage naturally, it awards a bonus very similar to what RuE does.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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