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	<title>Post:Rare Metals - 07/03/2011 - 19:01 - Revision history</title>
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	<updated>2026-04-07T19:47:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://elanthipedia.play.net/index.php?title=Post:Rare_Metals_-_07/03/2011_-_19:01&amp;diff=317862&amp;oldid=prev</id>
		<title>CARAAMON: 1 revision</title>
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		<updated>2014-05-12T02:16:22Z</updated>

		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:16, 11 May 2014&lt;/td&gt;
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		<author><name>CARAAMON</name></author>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Post:Rare_Metals_-_07/03/2011_-_19:01&amp;diff=317861&amp;oldid=prev</id>
		<title>CARAAMON at 11:00, 12 December 2012</title>
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		<updated>2012-12-12T11:00:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Post&lt;br /&gt;
|a=DR-KODIUS&lt;br /&gt;
|t=Re: Rare Metals&lt;br /&gt;
|d=07/03/2011 07:01 PM CDT&lt;br /&gt;
|n=1532&lt;br /&gt;
|f=Lore \ General Discussions - Lore&lt;br /&gt;
|c=m&lt;br /&gt;
|p=Armor will revolve around physical resistance for P/S/I absorbs, and the thermal and electrical attributes for those forms of protection. Durability and Workability act the same as they do for the other systems.&lt;br /&gt;
&lt;br /&gt;
And yes, harder metals will likely be harder to enchant, and some metals will feature a natural resistance or acceptance to enchantability.&lt;br /&gt;
|sub=Crafting,Crafting Materials,Forging craft,Armorsmithing discipline,Enchanting craft&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>CARAAMON</name></author>
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