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	<title>Post:Offensive abilities - 01/06/2013 - 17:44 - Revision history</title>
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	<updated>2026-04-16T06:38:09Z</updated>
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		<id>https://elanthipedia.play.net/index.php?title=Post:Offensive_abilities_-_01/06/2013_-_17:44&amp;diff=318584&amp;oldid=prev</id>
		<title>CARAAMON: 1 revision</title>
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		<updated>2014-05-12T02:34:40Z</updated>

		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:34, 11 May 2014&lt;/td&gt;
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		<author><name>CARAAMON</name></author>
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		<title>CARAAMON: Created page with &quot;{{Post |a=DR-KODIUS |t=Re: Offensive abilities |d=01/06/2013 05:44 PM CST |n=648 |f=DragonRealms 3.0 \ Barbarians |c=m,d |p=Weapon skill is the base base from which we calcula...&quot;</title>
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		<updated>2013-01-07T01:27:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Post |a=DR-KODIUS |t=Re: Offensive abilities |d=01/06/2013 05:44 PM CST |n=648 |f=DragonRealms 3.0 \ Barbarians |c=m,d |p=Weapon skill is the base base from which we calcula...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Post&lt;br /&gt;
|a=DR-KODIUS&lt;br /&gt;
|t=Re: Offensive abilities&lt;br /&gt;
|d=01/06/2013 05:44 PM CST&lt;br /&gt;
|n=648&lt;br /&gt;
|f=DragonRealms 3.0 \ Barbarians&lt;br /&gt;
|c=m,d&lt;br /&gt;
|p=Weapon skill is the base base from which we calculate OF. OF vs DEF determines the to-hit %. OF factors into damage, by modifying it from 20% to about 200%. However, you hit the 200% mark long before you cap to-hit, and this is where a majority of people find themselves hunting. &lt;br /&gt;
&lt;br /&gt;
This low cap from ranks usually has me referring to skill boosters as more of to-hit boosters than damage boosters. OF/ranks can increase damage it just isn&amp;#039;t as common or as noticeable for people. This is a good thing because we have 50-some factors that can increase OF. If the damage bonus from OF was not capped, you&amp;#039;d have players getting splattered all over the place again.&lt;br /&gt;
&lt;br /&gt;
Damage itself is not really capped anywhere. Contributions from weapon power, strength, weapon stats, special attacks like smite, and damage buffs can all combine to ruin someones&amp;#039; day. &lt;br /&gt;
&lt;br /&gt;
Note - if OF vastly exceeds DEF you can hit the overkill mechanics that increase damage by 1000%. This is to allow for one-hit kills of players that are stanced down to 0, and very low-circle critters by higher circle players.&lt;br /&gt;
|sub=Combat 3.0,DragonRealms 3.0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>CARAAMON</name></author>
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