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	<title>Post:Metal Quality - 5/22/2011 - 23:57:17 - Revision history</title>
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	<updated>2026-05-23T12:49:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>CARAAMON: 1 revision</title>
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		<updated>2014-05-12T02:40:58Z</updated>

		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:40, 11 May 2014&lt;/td&gt;
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		<author><name>CARAAMON</name></author>
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		<title>CARAAMON at 11:17, 12 December 2012</title>
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		<updated>2012-12-12T11:17:39Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Post&lt;br /&gt;
|a=DR-KODIUS&lt;br /&gt;
|t=Re: Metal Quality&lt;br /&gt;
|d=5/22/2011 11:57:17 PM&lt;br /&gt;
|n=8682&lt;br /&gt;
|f=Lore (5) \ Smithing Skill (16)&lt;br /&gt;
|c=m&lt;br /&gt;
|p=Ingredients of a sufficiently low quality will prevent you from creating masterwork items, irregardless of skill. So it is always a good idea to use the highest quality ingredients you can. Some techniques provide an ingredient &amp;quot;bonus&amp;quot;, reducing the impact poor ingredients will have. This also holds true for tools, and the techniques providing tool bonuses.&lt;br /&gt;
|sub=Crafting&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>CARAAMON</name></author>
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