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	<title>Post:HUNT - 3/18/2009 - 12:06:29 - Revision history</title>
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	<updated>2026-04-13T19:23:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://elanthipedia.play.net/index.php?title=Post:HUNT_-_3/18/2009_-_12:06:29&amp;diff=319760&amp;oldid=prev</id>
		<title>CARAAMON: 1 revision</title>
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		<updated>2014-05-12T02:43:28Z</updated>

		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:43, 11 May 2014&lt;/td&gt;
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		<author><name>CARAAMON</name></author>
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		<id>https://elanthipedia.play.net/index.php?title=Post:HUNT_-_3/18/2009_-_12:06:29&amp;diff=319759&amp;oldid=prev</id>
		<title>CARAAMON: Created page with &#039;{{Post |a=DR-ZEYURN |t=Re: HUNT |d=3/18/2009 12:06:29 PM |n=5837 |f=The Rangers (31) \ Ranger Ideas - Suggestions For Improvement (7) |c=m |p=I agree with a lot of need to improv…&#039;</title>
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		<updated>2010-12-21T09:29:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;{{Post |a=DR-ZEYURN |t=Re: HUNT |d=3/18/2009 12:06:29 PM |n=5837 |f=The Rangers (31) \ Ranger Ideas - Suggestions For Improvement (7) |c=m |p=I agree with a lot of need to improv…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Post&lt;br /&gt;
|a=DR-ZEYURN&lt;br /&gt;
|t=Re: HUNT&lt;br /&gt;
|d=3/18/2009 12:06:29 PM&lt;br /&gt;
|n=5837&lt;br /&gt;
|f=The Rangers (31) \ Ranger Ideas - Suggestions For Improvement (7)&lt;br /&gt;
|c=m&lt;br /&gt;
|p=I agree with a lot of need to improve scouting, but there&amp;#039;s a reason I capped {{PRel|Hunt command|{{tt|HUNT}}}} at 6 rooms, because searching lots of rooms is extremely resource intensive. {{PRel|Perceive Health}} can see too many rooms at the absurd high end, if we had a whole host of people doing that it would likely be really, really bad. Anything that works by &amp;#039;you are X rooms away from room Y&amp;#039; is probably not going to fly because verifying that = slow. Double slow if you have to look through portals. Just FYI.&lt;br /&gt;
&lt;br /&gt;
Technically, Hunt does scale forever with ranks because you take increasingly bad penalties for finding hidden/invisible people rooms away, and the whole thing is a stealth contest anyway. So the utility improvement is on discovery of hidden, not range.&lt;br /&gt;
&lt;br /&gt;
-[[Zeyurn|Z]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>CARAAMON</name></author>
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