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	<title>Post:Fletching - 02/12/2012 - 11:10 - Revision history</title>
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	<updated>2026-04-13T16:00:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://elanthipedia.play.net/index.php?title=Post:Fletching_-_02/12/2012_-_11:10&amp;diff=320810&amp;oldid=prev</id>
		<title>CARAAMON: 1 revision</title>
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		<updated>2014-05-12T02:48:16Z</updated>

		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:48, 11 May 2014&lt;/td&gt;
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		<author><name>CARAAMON</name></author>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Post:Fletching_-_02/12/2012_-_11:10&amp;diff=320809&amp;oldid=prev</id>
		<title>CARAAMON: Created page with &quot;{{Post |a=DR-KODIUS |t=Re: Fletching |d=02/12/2012 11:10 AM CST |n=2168 |f=Lore \ General Discussions - Lore |c=m,d |p=The {{PRel|Shaping discipline|Shaping Discipline}} will ...&quot;</title>
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		<updated>2012-02-12T20:23:13Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Post |a=DR-KODIUS |t=Re: Fletching |d=02/12/2012 11:10 AM CST |n=2168 |f=Lore \ General Discussions - Lore |c=m,d |p=The {{PRel|Shaping discipline|Shaping Discipline}} will ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Post&lt;br /&gt;
|a=DR-KODIUS&lt;br /&gt;
|t=Re: Fletching&lt;br /&gt;
|d=02/12/2012 11:10 AM CST&lt;br /&gt;
|n=2168&lt;br /&gt;
|f=Lore \ General Discussions - Lore&lt;br /&gt;
|c=m,d&lt;br /&gt;
|p=The {{PRel|Shaping discipline|Shaping Discipline}} will cover creation of softer materials such as Wood and Clay. You&amp;#039;ll have wearable accessories made from wood, wooden shields, furniture, instruments, bows and arrow making and small scrimshaw. Clay will be similar to stone carving where its a smaller system more intended for people to have fun using. &lt;br /&gt;
&lt;br /&gt;
The {{PRel|Carving discipline|Carving Discipline}} will cover harder materials such as Stone and Bone. Certain aspects of C3.0 are needed before I can complete fletching, so depending on where that is when I finish Skinning and Tailoring (leatherworking), I may decide to jump right into Shaping, or focus instead on completing the Bone Carving aspect of Carving. &lt;br /&gt;
&lt;br /&gt;
{{PRel|Tinkering discipline|Tinkering}} will be a trickier Discipline due to a lot of the new mechanics required. Tinkering will pull from several material types and allow the creation of siege engines, crossbows and bolts, traps, toys and lockpicks.&lt;br /&gt;
&lt;br /&gt;
Anyhow, we&amp;#039;ve got a design doc covering what we&amp;#039;d like to do. It is only a matter of time before I get to them all!&lt;br /&gt;
|sub=Engineering skill&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>CARAAMON</name></author>
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