<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Post%3ACL_changes_-_6%2F2%2F2009_-_22%3A44%3A32</id>
	<title>Post:CL changes - 6/2/2009 - 22:44:32 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Post%3ACL_changes_-_6%2F2%2F2009_-_22%3A44%3A32"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Post:CL_changes_-_6/2/2009_-_22:44:32&amp;action=history"/>
	<updated>2026-06-01T05:57:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Post:CL_changes_-_6/2/2009_-_22:44:32&amp;diff=321092&amp;oldid=prev</id>
		<title>CARAAMON: 1 revision</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Post:CL_changes_-_6/2/2009_-_22:44:32&amp;diff=321092&amp;oldid=prev"/>
		<updated>2014-05-12T02:49:33Z</updated>

		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:49, 11 May 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>CARAAMON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Post:CL_changes_-_6/2/2009_-_22:44:32&amp;diff=321091&amp;oldid=prev</id>
		<title>CARAAMON at 04:09, 6 February 2011</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Post:CL_changes_-_6/2/2009_-_22:44:32&amp;diff=321091&amp;oldid=prev"/>
		<updated>2011-02-06T04:09:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Post&lt;br /&gt;
|a=DR-DARTENIAN&lt;br /&gt;
|t=Re: CL changes&lt;br /&gt;
|d=6/2/2009 10:44:32 PM&lt;br /&gt;
|n=7103&lt;br /&gt;
|c=m&lt;br /&gt;
|f=The Warrior Mages (35) \ Responses to GM/Official Announcements (2)&lt;br /&gt;
|p=&amp;#039;&amp;#039;&amp;gt; Nerve {{PRel|damage}} is, to my knowledge, the only damage in the game for which successive light hits can take the damage to the upper levels.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
That has nothing to do with nerve damage specifically. No damage stacks by default. If we want it to stack, we have to specifically code it to stack, so it depends entirely on the system in question, not the damage type itself. What that means is that there may be systems where only nerve damage stacks and nothing else does, sure. That&amp;#039;s not something inherent in nerve damage, however, and is not, as far as I know, common practice. Every system I&amp;#039;ve worked with applies damage via a consistent method within that system, whether it be nerve damage or something else. With that said, nerve damage can appear to stack because it reduces combat effectiveness, so subsequent hits are more likely to hit harder, so each new hit is a bit harder. This can create the illusion of stacking.&lt;br /&gt;
&lt;br /&gt;
- GM [[Dartenian]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>CARAAMON</name></author>
	</entry>
</feed>