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	<title>Post:Armor 3.0 - Revision history</title>
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	<updated>2026-05-05T09:47:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Post:Armor_3.0&amp;diff=322046&amp;oldid=prev</id>
		<title>CARAAMON: 1 revision</title>
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		<updated>2014-05-12T02:54:33Z</updated>

		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:54, 11 May 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>CARAAMON</name></author>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Post:Armor_3.0&amp;diff=322045&amp;oldid=prev</id>
		<title>CARAAMON at 17:36, 11 February 2012</title>
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		<updated>2012-02-11T17:36:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Post&lt;br /&gt;
|a=DR-DARTENIAN&lt;br /&gt;
|t=Re: Armor 3.0 &amp;amp; Warrior Mage Buff Spells&lt;br /&gt;
|d=3/31/2009 3:08:00 PM&lt;br /&gt;
|n=15950&lt;br /&gt;
|f=The Warrior Mages (35) \ General Discussions - Warrior Mages (3)&lt;br /&gt;
|c=m&lt;br /&gt;
|p=&amp;#039;&amp;#039;&amp;gt;The {{PRel|Evasion skill|evasion}} penalty for having a huge gap between armor ranks and evasion ranks will be calculated by base ranks, per Dart. Your buffs won&amp;#039;t simultaneously weaken you :).&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Correct.&lt;br /&gt;
&lt;br /&gt;
Also, the assumption that you will be going from 25% to 33% is inaccurate, as is the assumption that x% will even mean the same thing. {{PRel|Hindrance|Hinderance}} as a whole is going down substantially, with the caveat that you will no longer reach a point where you have permanently minimized it -- to keep it down you will need to keep training armor.&lt;br /&gt;
&lt;br /&gt;
- GM [[Dartenian]]&lt;br /&gt;
|sub=combat,Combat 3.0,Armor&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>CARAAMON</name></author>
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