<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Lumberjack_%28script%29</id>
	<title>Lumberjack (script) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Lumberjack_%28script%29"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Lumberjack_(script)&amp;action=history"/>
	<updated>2026-04-26T13:53:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Lumberjack_(script)&amp;diff=447150&amp;oldid=prev</id>
		<title>TRIMACK: /* Script */</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Lumberjack_(script)&amp;diff=447150&amp;oldid=prev"/>
		<updated>2016-06-26T18:11:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Script&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:11, 26 June 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	put glance&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	put glance&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	match watch axe&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	match watch axe&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	match wield &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nothing&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	match wield &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;empty&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	matchwait&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;	matchwait&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TRIMACK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Lumberjack_(script)&amp;diff=447139&amp;oldid=prev</id>
		<title>TRIMACK at 03:28, 26 June 2016</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Lumberjack_(script)&amp;diff=447139&amp;oldid=prev"/>
		<updated>2016-06-26T03:28:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:28, 25 June 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This script is meant to simplify the process of lumberjacking.  Simply go to a room where there is lumber, start the script, and follow the prompts!  Also, this script is very useful in conjunction with my lumber script.  Check it out if you would like to simplify that process.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This script is meant to simplify the process of lumberjacking.  Simply go to a room where there is lumber, start the script, and follow the prompts!  Also, this script is very useful in conjunction with my lumber script.  Check it out if you would like to simplify that process.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Explanation for use==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The script will simply ask you to enter &quot;1&quot; or &quot;2&quot; based on if its safe to chop more, or not.  All harvested lumber will be stowed.  If you want to specify a container other than that, it should be easy enough to find and change in the script.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Script==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Script==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TRIMACK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Lumberjack_(script)&amp;diff=447135&amp;oldid=prev</id>
		<title>TRIMACK: Created page with &quot;{{Script |cat=crafting, survival, utility |fe=StormFront |auth=Sagadin }}  ==Description== This script is meant to simplify the process of lumberjacking.  Simply go to a room ...&quot;</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Lumberjack_(script)&amp;diff=447135&amp;oldid=prev"/>
		<updated>2016-06-26T03:26:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Script |cat=crafting, survival, utility |fe=StormFront |auth=Sagadin }}  ==Description== This script is meant to simplify the process of lumberjacking.  Simply go to a room ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Script&lt;br /&gt;
|cat=crafting, survival, utility&lt;br /&gt;
|fe=StormFront&lt;br /&gt;
|auth=Sagadin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This script is meant to simplify the process of lumberjacking.  Simply go to a room where there is lumber, start the script, and follow the prompts!  Also, this script is very useful in conjunction with my lumber script.  Check it out if you would like to simplify that process.&lt;br /&gt;
&lt;br /&gt;
==Script==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Begin:&lt;br /&gt;
	put glance&lt;br /&gt;
	match watch axe&lt;br /&gt;
	match wield nothing&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Wield:&lt;br /&gt;
	put wield my axe&lt;br /&gt;
	Goto watch&lt;br /&gt;
&lt;br /&gt;
Watch:&lt;br /&gt;
	put watch forest&lt;br /&gt;
	match chop certain that continued lumberjacking will be quite safe.&lt;br /&gt;
	match notree no trees are available&lt;br /&gt;
	match wait Roundtime&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Chop:&lt;br /&gt;
	Echo ***********************************************&lt;br /&gt;
	Echo ** If it is safe to chop, enter 1.           &lt;br /&gt;
	Echo ** If signs of danger have occured, enter 2. &lt;br /&gt;
	Echo ***********************************************&lt;br /&gt;
	match Swing 1&lt;br /&gt;
	match Danger 2&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Swing:&lt;br /&gt;
	put chop tree&lt;br /&gt;
	match stick stick&lt;br /&gt;
	match log log&lt;br /&gt;
	match branch branch&lt;br /&gt;
	match limb limb&lt;br /&gt;
	match notree rotted core&lt;br /&gt;
	match notree unable to find a tree&lt;br /&gt;
	match chop Roundtime:&lt;br /&gt;
	match swing ...wait&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Stick:&lt;br /&gt;
	wait 2&lt;br /&gt;
	put get stick&lt;br /&gt;
	put stow stick&lt;br /&gt;
	goto chop&lt;br /&gt;
&lt;br /&gt;
Log:&lt;br /&gt;
	wait 2&lt;br /&gt;
	put get log&lt;br /&gt;
	put stow log&lt;br /&gt;
	goto chop&lt;br /&gt;
&lt;br /&gt;
Branch:&lt;br /&gt;
	wait 2&lt;br /&gt;
	put get branch&lt;br /&gt;
	put stow branch&lt;br /&gt;
	goto chop&lt;br /&gt;
&lt;br /&gt;
Limb:&lt;br /&gt;
	wait 2&lt;br /&gt;
	put get limb&lt;br /&gt;
	put stow limb&lt;br /&gt;
	goto chop&lt;br /&gt;
&lt;br /&gt;
Danger:&lt;br /&gt;
	put watch forest danger&lt;br /&gt;
	match watch stack a pile of stones&lt;br /&gt;
	match danger unable&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Wait:&lt;br /&gt;
	Echo ******************************&lt;br /&gt;
	Echo ** Waiting 30 seconds for danger to pass&lt;br /&gt;
	Echo ******************************&lt;br /&gt;
	pause 30&lt;br /&gt;
	goto Watch&lt;br /&gt;
&lt;br /&gt;
NoTree:&lt;br /&gt;
	put watch forest careful&lt;br /&gt;
	match chop marker to direct&lt;br /&gt;
	match End no additional resources&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
End:&lt;br /&gt;
	Echo&lt;br /&gt;
	Echo&lt;br /&gt;
	Echo You&amp;#039;ve harvested all the wood available from this room.&lt;br /&gt;
	Echo&lt;br /&gt;
	ECho&lt;/div&gt;</summary>
		<author><name>TRIMACK</name></author>
	</entry>
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