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	<id>https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Flex</id>
	<title>Flex - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Flex"/>
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	<updated>2026-04-06T15:46:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Flex&amp;diff=553220&amp;oldid=prev</id>
		<title>TEVESHSZAT: Redirected page to Category:Creatures that flex</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Flex&amp;diff=553220&amp;oldid=prev"/>
		<updated>2021-04-30T19:42:04Z</updated>

		<summary type="html">&lt;p&gt;Redirected page to &lt;a href=&quot;/Category:Creatures_that_flex&quot; title=&quot;Category:Creatures that flex&quot;&gt;Category:Creatures that flex&lt;/a&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:42, 30 April 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#REDIRECT [[:Category:Creatures that flex]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Flex&#039;&#039;&#039; or flexing is a term that once described creatures that would change their skill based on their attacker or other nearby characters. They are found during quests, but the [[Tortured Soul (2)]] is the only confirmed example remaining inside the main game.[[page type is::definition| ]]{{cat|Definitions,Combat}}&lt;/div&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[09/24/2018] I don&#039;t know how to add forum posts, so I&#039;ll just link it.  Flex should now only flex due to combat skills, now including debilitation: http://oneepicknight.com/forums/DragonRealms/Creatures%20of%20Elanthia/General%20Discussions%20-%20Creatures/thread/1844069?get_newest=true&lt;/div&gt;&lt;/td&gt;
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		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Flex&amp;diff=497506&amp;oldid=prev</id>
		<title>SHIFT3 at 06:31, 4 December 2018</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Flex&amp;diff=497506&amp;oldid=prev"/>
		<updated>2018-12-04T06:31:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:31, 4 December 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Flex&#039;&#039;&#039; or flexing is a term that once described creatures that would change their skill based on their attacker or other nearby characters. They are found during quests, but the [[Tortured Soul (2)]] is the only confirmed example remaining inside the main game.[[page type is::definition| ]]{{cat|Definitions,Combat}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Flex&#039;&#039;&#039; or flexing is a term that once described creatures that would change their skill based on their attacker or other nearby characters. They are found during quests, but the [[Tortured Soul (2)]] is the only confirmed example remaining inside the main game.[[page type is::definition| ]]{{cat|Definitions,Combat}}&lt;/div&gt;&lt;/td&gt;
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&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[09/24/2018] I don&#039;t know how to add forum posts, so I&#039;ll just link it.  Flex should now only flex due to combat skills, now including debilitation: http://oneepicknight.com/forums/DragonRealms/Creatures%20of%20Elanthia/General%20Discussions%20-%20Creatures/thread/1844069?get_newest=true&lt;/div&gt;&lt;/td&gt;
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		<author><name>SHIFT3</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Flex&amp;diff=108141&amp;oldid=prev</id>
		<title>Maintenance script at 20:17, 6 September 2012</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Flex&amp;diff=108141&amp;oldid=prev"/>
		<updated>2012-09-06T20:17:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:17, 6 September 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Flex&#039;&#039;&#039; or flexing is a term that once described creatures that would change their skill based on their attacker or other nearby characters. They are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;longer&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;found&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;outside&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quests&lt;/del&gt;.[[page type is::definition| ]]{{cat|Definitions,Combat}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Flex&#039;&#039;&#039; or flexing is a term that once described creatures that would change their skill based on their attacker or other nearby characters. They are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;found&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;during&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quests,&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Tortured Soul (2)]] is the only confirmed example remaining inside the main game&lt;/ins&gt;.[[page type is::definition| ]]{{cat|Definitions,Combat}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Flex&amp;diff=108140&amp;oldid=prev</id>
		<title>CARAAMON: New page: &#039;&#039;&#039;Flex&#039;&#039;&#039; or flexing is a term that once described creatures that would change their skill based on their attacker or other nearby characters. They are no longer found outside of quests.[...</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Flex&amp;diff=108140&amp;oldid=prev"/>
		<updated>2009-01-14T18:43:28Z</updated>

		<summary type="html">&lt;p&gt;New page: &amp;#039;&amp;#039;&amp;#039;Flex&amp;#039;&amp;#039;&amp;#039; or flexing is a term that once described creatures that would change their skill based on their attacker or other nearby characters. They are no longer found outside of quests.[...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Flex&amp;#039;&amp;#039;&amp;#039; or flexing is a term that once described creatures that would change their skill based on their attacker or other nearby characters. They are no longer found outside of quests.[[page type is::definition| ]]{{cat|Definitions,Combat}}&lt;/div&gt;</summary>
		<author><name>CARAAMON</name></author>
	</entry>
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