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	<id>https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Fang-quenched_metal</id>
	<title>Fang-quenched metal - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Fang-quenched_metal"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fang-quenched_metal&amp;action=history"/>
	<updated>2026-06-14T07:15:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fang-quenched_metal&amp;diff=681346&amp;oldid=prev</id>
		<title>TEVESHSZAT at 15:50, 9 November 2025</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fang-quenched_metal&amp;diff=681346&amp;oldid=prev"/>
		<updated>2025-11-09T15:50:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:50, 9 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Material&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Material&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|altnames=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fang&lt;/del&gt;-quenched steel, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fang&lt;/del&gt;-quenched&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|altnames=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fang&lt;/ins&gt;-quenched steel, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fang&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quenched, fang &lt;/ins&gt;quenched&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description=Like [[firestaining]], this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of [[wildling spider|wildling spiders]].) The quenchant reacts with the surface of the metal, hardening its grain and leaving behind distinctive markings. Careful control of temperature and timing is necessary, as even slight errors can spoil the effect.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description=Like [[firestaining]], this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of [[wildling spider|wildling spiders]].) The quenchant reacts with the surface of the metal, hardening its grain and leaving behind distinctive markings. Careful control of temperature and timing is necessary, as even slight errors can spoil the effect.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fang-quenched_metal&amp;diff=681345&amp;oldid=prev</id>
		<title>TEVESHSZAT at 15:50, 9 November 2025</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fang-quenched_metal&amp;diff=681345&amp;oldid=prev"/>
		<updated>2025-11-09T15:50:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:50, 9 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Material&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Material&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|altnames=Fang-quenched steel&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|altnames=Fang-quenched steel&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Fang-quenched&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description=Like [[firestaining]], this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of [[wildling spider|wildling spiders]].) The quenchant reacts with the surface of the metal, hardening its grain and leaving behind distinctive markings. Careful control of temperature and timing is necessary, as even slight errors can spoil the effect.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description=Like [[firestaining]], this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of [[wildling spider|wildling spiders]].) The quenchant reacts with the surface of the metal, hardening its grain and leaving behind distinctive markings. Careful control of temperature and timing is necessary, as even slight errors can spoil the effect.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fang-quenched_metal&amp;diff=681344&amp;oldid=prev</id>
		<title>TEVESHSZAT at 15:49, 9 November 2025</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fang-quenched_metal&amp;diff=681344&amp;oldid=prev"/>
		<updated>2025-11-09T15:49:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:49, 9 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Material&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Material&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|altnames=Fang-quenched steel&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description=Like [[firestaining]], this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of [[wildling spider|wildling spiders]].) The quenchant reacts with the surface of the metal, hardening its grain and leaving behind distinctive markings. Careful control of temperature and timing is necessary, as even slight errors can spoil the effect.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description=Like [[firestaining]], this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of [[wildling spider|wildling spiders]].) The quenchant reacts with the surface of the metal, hardening its grain and leaving behind distinctive markings. Careful control of temperature and timing is necessary, as even slight errors can spoil the effect.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fang-quenched_metal&amp;diff=677961&amp;oldid=prev</id>
		<title>CRYPTODYNAMIC at 15:28, 30 October 2025</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fang-quenched_metal&amp;diff=677961&amp;oldid=prev"/>
		<updated>2025-10-30T15:28:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:28, 30 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Material&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Material&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description=Like [[firestaining]], this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of wildling spiders.) The quenchant reacts with the surface of the metal, hardening its grain and leaving behind distinctive markings. Careful control of temperature and timing is necessary, as even slight errors can spoil the effect.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description=Like [[firestaining]], this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[wildling spider|&lt;/ins&gt;wildling spiders&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.) The quenchant reacts with the surface of the metal, hardening its grain and leaving behind distinctive markings. Careful control of temperature and timing is necessary, as even slight errors can spoil the effect.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Compared to [[fang-touched metal]], the web-like patterns are far more vivid and intricate, forming sprawling fractals that catch and scatter light at sharper angles.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Compared to [[fang-touched metal]], the web-like patterns are far more vivid and intricate, forming sprawling fractals that catch and scatter light at sharper angles.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CRYPTODYNAMIC</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fang-quenched_metal&amp;diff=677957&amp;oldid=prev</id>
		<title>CRYPTODYNAMIC: Created page with &quot;{{Material |description=Like firestaining, this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of wildling spiders.) The quenchant reacts with the surface of the metal, hardening its grain and leaving behind distinctive m...&quot;</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fang-quenched_metal&amp;diff=677957&amp;oldid=prev"/>
		<updated>2025-10-30T15:23:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Material |description=Like &lt;a href=&quot;/Firestaining&quot; title=&quot;Firestaining&quot;&gt;firestaining&lt;/a&gt;, this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of wildling spiders.) The quenchant reacts with the surface of the metal, hardening its grain and leaving behind distinctive m...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Material&lt;br /&gt;
|description=Like [[firestaining]], this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of wildling spiders.) The quenchant reacts with the surface of the metal, hardening its grain and leaving behind distinctive markings. Careful control of temperature and timing is necessary, as even slight errors can spoil the effect.&lt;br /&gt;
&lt;br /&gt;
Compared to [[fang-touched metal]], the web-like patterns are far more vivid and intricate, forming sprawling fractals that catch and scatter light at sharper angles.&lt;br /&gt;
&lt;br /&gt;
Concept first introduced during [[Hollow Eve Festival 454]].&lt;br /&gt;
&lt;br /&gt;
====See Also====&lt;br /&gt;
* [[Fang-quenching]]&lt;br /&gt;
* [[Fang-touched metal]]&lt;br /&gt;
* [[Fang-tempered metal]]&lt;br /&gt;
* [[Venom-quenched metal]]&lt;br /&gt;
&lt;br /&gt;
===Common Description===&lt;br /&gt;
The surface blooms with vivid web fractals that shimmer in sharp relief, scattering light along branching paths.&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=rare&lt;br /&gt;
|CTag=-&lt;br /&gt;
|special=Hollow Eve&lt;br /&gt;
|altrules=This process cannot be used on metals that emit light, absorb all light, are incapable of reflecting anything, or have other light-related special effects, such as goldfyre, hiromin, moonsilver, starshine, truegold, araneium, aldamdin, dawnfire steel, gweldgold, or widowglass.&lt;br /&gt;
|noalt=No&lt;br /&gt;
|crafting=No&lt;br /&gt;
|alchemy=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>CRYPTODYNAMIC</name></author>
	</entry>
</feed>