https://elanthipedia.play.net/api.php?action=feedcontributions&user=KHADDGAR&feedformat=atomElanthipedia - User contributions [en]2024-03-28T15:53:52ZUser contributionsMediaWiki 1.39.5https://elanthipedia.play.net/index.php?title=Embrace_of_the_Vela%27Tohr&diff=621787Embrace of the Vela'Tohr2023-09-02T14:41:01Z<p>KHADDGAR: /* Interactions */</p>
<hr />
<div>{{Spell<br />
|name=Embrace of the Vela'tohr<br />
|abbrev=EV<br />
|minprep=300<br />
|castcap=800<br />
|minskill=250<br />
|maxskill=1249<br />
|minduration=30<br />
|maxduration=90<br />
|validtarget=Special<br />
|guild=Empath<br />
|magic=Life Magic<br />
|spellbook=Mental Preparation<br />
|prereqs=Circle 40 and [[Circle of Sympathy]]<br />
|slot=2<br />
|illegal=no<br />
|desc=The Embrace of the Vela'Tohr reminds us of the sacrifice and warmth of this sentient flora. The pattern creates an ethereal plant which is capable of healing those that need its aid, and the Empath can in turn heal their created plant. This may prove useful in assisting individuals when the Empath cannot be physically present. The Empath can return at a later point in time, or recasting the spell will recreate the plant nearby, wounds and all. Communal by nature, the plants will seek one another locally and form a thicket. Any caster should be aware, this spell is a ritual spell and will require a ritual focus to successfully cast.<br />
|buffs=-<br />
|debuffs=-<br />
|dtype=No damage<br />
|htype=Wound heal<br />
|poststring=No<br />
|effect=allows Empath to heal remotely via a conjured vela'tohr plant<br />
|messaging='''Casting''': As you gesture an ethereal vela'tohr plant forms and grows before you.<br><br />
<br><br />
'''Touch Plant''' (''as an empath''): <br><br />
* Your plant, dependent on the plant health:<br />
** You feel a slight warmth that quickly fades, indicating your plant has no need of healing.<br />
** You reach out to touch your vela'tohr plant and it extends a green branch, soft leaves curling against your flesh with a cool tingle. You feel an empathic connection forming between you and your vela'tohr plant. There is a burst of pain as your ''<body locations>'' erupt in agony and blossom with wounds! Your vela'tohr plant looks healthier! <br> ('''round time and teaches [[Empathy]] while giving corresponding wounds on your body''')<br />
* Another empath's plant:<br />
** <br />
<br><br />
'''Touch Plant''' (''as a patient''): <br><br />
* (''initial''): You reach out to touch an ethereal vela'tohr plant and it extends a green branch, soft leaves curling against your flesh with a cool tingle. You feel an empathic connection forming between you and the vela'tohr plant.<br />
* (''healing pulse''): Your wounds tingle in cool relief and an ethereal vela'tohr plant in the thicket rustles in apparent pain.<br />
* (''completed''): The last of your wounds knit shut, a cool wave of relief washing over you. The plant rustles a bit, and you sense its job is complete as it gently pushes away the shared connection.<br />
<br><br />
'''Warning''': <br><br />
<br><br />
'''Ending''': You feel the Embrace of the Vela'Tohr spell fade away.<br />
|sig=Yes<br />
|source=standard<br />
|type=utility<br />
|ctype=ritual<br />
}}<br />
==Notes==<br />
* Released for Premium preview in 446 (July 2023).<br />
* Patients can TOUCH a plant/thicket to begin being healed. You must remain in the room and out of combat for the healing to continue.<br />
* Other empaths can not be healed by the plants/thickets.<br />
* The plant has a healing limit and will despawn (messaging its creator) once reached.<br />
* You can recast the spell at any time to move the plant to your current location.<br />
* The amount of damage the plant has taken on is persistent through recasts and player death.<br />
* The creator can TAP, TOUCH, PULL, or HUG their plant to heal it, taking on progressively larger/more numerous wounds.<br />
* The plant will disappear when the empath logs out of the game.<br />
* You cannot cast this spell with ANY amount of shock. (excluding shock scar)<br />
<br />
==Interactions==<br />
* {{com|study}}: Empathically linked to its creator, the vela'tohr plant is capable of healing, albeit slowly, non-Empaths who avail themselves to its abilities. You recognize this plant as your own, and feel that you could transfer its injuries to yourself via a {{com|tap}}, {{com|touch}}, {{com|pull}}, or {{com|hug}}, the increased contact increasing the amount of wounds transferred. Be careful, the vela'tohr plants are sturdy, and capable of withstanding significant damage!<br />
* {{com|look}}: <br />
: The vela'tohr plant is a large, stalky bush. Its thick stem supports numerous coiled tendrils, which sway gently as if searching for something. Giant dark green leaves yawn open from the base of the stalk, revealing a myriad of brilliant flowers.<br />
: The plant ''<health message>''.<br />
:* possible health messages from least to most damage:<br />
::* ''The plant appears to be in good condition.''<br />
::* ''The plant has some scrapes and discolorations along the leaves and stem.''<br />
::* ''The plant has several torn leaves, and the main stem bears some cuts that are leaking green sap.''<br />
::* ''The plant shivers periodically, torn leaves and broken stems hanging limply as sap drips from its wounds.''<br />
::* ''The plant has pulled into itself under shredded leaves and oozing stems.''<br />
::* ''The plant has coiled itself into a tight ball, the remains of its shredded leaves sticking to sap encrusted stems.''<br />
* All four of the "healing" verbs have the same initial message. They are different on how much the empath heals the plant, with TAP taking a small amount of damage, HUG taking a very large amount of damage and TOUCH & PULL moderate amounts. The messaging is:<br />
: You reach out to touch your vela'tohr plant and it extends a green branch, soft leaves curling against your flesh with a cool tingle. You feel an empathic connection forming between you and your vela'tohr plant. There is a burst of pain as your ''<body parts>'' erupt in agony and blossom with wounds! Your vela'tohr plant looks healthier!<br />
<br />
==Duration Notes==<br />
* cast with 180 mana (100 prep, 50 harnessed, 30 cambrinth) which had a last time of 45 roisaen<br />
* cast with 300 mana (200 prep, 100 harnessed) which had a last time of 48 roisaen<br />
* cast with 430 mana (300 prep, 100 harnessed, 30 cambrinth) which had a last time of 54 roisaen<br />
* cast with 550 mana (400 prep, 100 harnessed, 50 cambrinth) which had a last time of 67 roisaen<br />
* cast with 650 mana (500 prep, 100 harnessed, 50 cambrinth) which had a last time of 76 roisaen<br />
* cast with 750 mana (600 prep, 100 harnessed, 50 cambrinth) which had a last time of 90 roisaen<br />
* cast with 800 mana (800 prep) which had a last time of 90 roisaen<br />
<br />
==Play.net Posts==<br />
{{PostLink}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Embrace_of_the_Vela%27Tohr&diff=621785Embrace of the Vela'Tohr2023-09-02T12:09:55Z<p>KHADDGAR: /* Interactions */</p>
<hr />
<div>{{Spell<br />
|name=Embrace of the Vela'tohr<br />
|abbrev=EV<br />
|minprep=300<br />
|castcap=800<br />
|minskill=250<br />
|maxskill=1249<br />
|minduration=30<br />
|maxduration=90<br />
|validtarget=Special<br />
|guild=Empath<br />
|magic=Life Magic<br />
|spellbook=Mental Preparation<br />
|prereqs=Circle 40 and [[Circle of Sympathy]]<br />
|slot=2<br />
|illegal=no<br />
|desc=The Embrace of the Vela'Tohr reminds us of the sacrifice and warmth of this sentient flora. The pattern creates an ethereal plant which is capable of healing those that need its aid, and the Empath can in turn heal their created plant. This may prove useful in assisting individuals when the Empath cannot be physically present. The Empath can return at a later point in time, or recasting the spell will recreate the plant nearby, wounds and all. Communal by nature, the plants will seek one another locally and form a thicket. Any caster should be aware, this spell is a ritual spell and will require a ritual focus to successfully cast.<br />
|buffs=-<br />
|debuffs=-<br />
|dtype=No damage<br />
|htype=Wound heal<br />
|poststring=No<br />
|effect=allows Empath to heal remotely via a conjured vela'tohr plant<br />
|messaging='''Casting''': As you gesture an ethereal vela'tohr plant forms and grows before you.<br><br />
<br><br />
'''Touch Plant''' (''as an empath''): <br><br />
* Your plant, dependent on the plant health:<br />
** You feel a slight warmth that quickly fades, indicating your plant has no need of healing.<br />
** You reach out to touch your vela'tohr plant and it extends a green branch, soft leaves curling against your flesh with a cool tingle. You feel an empathic connection forming between you and your vela'tohr plant. There is a burst of pain as your ''<body locations>'' erupt in agony and blossom with wounds! Your vela'tohr plant looks healthier! <br> ('''round time and teaches [[Empathy]] while giving corresponding wounds on your body''')<br />
* Another empath's plant:<br />
** <br />
<br><br />
'''Touch Plant''' (''as a patient''): <br><br />
* (''initial''): You reach out to touch an ethereal vela'tohr plant and it extends a green branch, soft leaves curling against your flesh with a cool tingle. You feel an empathic connection forming between you and the vela'tohr plant.<br />
* (''healing pulse''): Your wounds tingle in cool relief and an ethereal vela'tohr plant in the thicket rustles in apparent pain.<br />
* (''completed''): The last of your wounds knit shut, a cool wave of relief washing over you. The plant rustles a bit, and you sense its job is complete as it gently pushes away the shared connection.<br />
<br><br />
'''Warning''': <br><br />
<br><br />
'''Ending''': You feel the Embrace of the Vela'Tohr spell fade away.<br />
|sig=Yes<br />
|source=standard<br />
|type=utility<br />
|ctype=ritual<br />
}}<br />
==Notes==<br />
* Released for Premium preview in 446 (July 2023).<br />
* Patients can TOUCH a plant/thicket to begin being healed. You must remain in the room and out of combat for the healing to continue.<br />
* Other empaths can not be healed by the plants/thickets.<br />
* The plant has a healing limit and will despawn (messaging its creator) once reached.<br />
* You can recast the spell at any time to move the plant to your current location.<br />
* The amount of damage the plant has taken on is persistent through recasts and player death.<br />
* The creator can TAP, TOUCH, PULL, or HUG their plant to heal it, taking on progressively larger/more numerous wounds.<br />
* The plant will disappear when the empath logs out of the game.<br />
* You cannot cast this spell with ANY amount of shock. (excluding shock scar)<br />
<br />
==Interactions==<br />
* {{com|study}}: Empathically linked to its creator, the vela'tohr plant is capable of healing, albeit slowly, non-Empaths who avail themselves to its abilities. You recognize this plant as your own, and feel that you could transfer its injuries to yourself via a {{com|tap}}, {{com|touch}}, {{com|pull}}, or {{com|hug}}, the increased contact increasing the amount of wounds transferred. Be careful, the vela'tohr plants are sturdy, and capable of withstanding significant damage!<br />
* {{com|look}}: <br />
: The vela'tohr plant is a large, stalky bush. Its thick stem supports numerous coiled tendrils, which sway gently as if searching for something. Giant dark green leaves yawn open from the base of the stalk, revealing a myriad of brilliant flowers.<br />
: The plant ''<health message>''.<br />
:* possible health messages from least to most damage:<br />
::* ''The plant appears to be in good condition.''<br />
::* ''The plant has some scrapes and discolorations along the leaves and stem.''<br />
::* ''The plant has several torn leaves, and the main stem bears some cuts that are leaking green sap.''<br />
::* ''The plant shivers periodically, torn leaves and broken stems hanging limply as sap drips from its wounds.''<br />
::* ''The plant has coiled itself into a tight ball, the remains of its shredded leaves sticking to sap encrusted stems.''<br />
* All four of the "healing" verbs have the same initial message. They are different on how much the empath heals the plant, with TAP taking a small amount of damage, HUG taking a very large amount of damage and TOUCH & PULL moderate amounts. The messaging is:<br />
: You reach out to touch your vela'tohr plant and it extends a green branch, soft leaves curling against your flesh with a cool tingle. You feel an empathic connection forming between you and your vela'tohr plant. There is a burst of pain as your ''<body parts>'' erupt in agony and blossom with wounds! Your vela'tohr plant looks healthier!<br />
<br />
==Duration Notes==<br />
* cast with 180 mana (100 prep, 50 harnessed, 30 cambrinth) which had a last time of 45 roisaen<br />
* cast with 300 mana (200 prep, 100 harnessed) which had a last time of 48 roisaen<br />
* cast with 430 mana (300 prep, 100 harnessed, 30 cambrinth) which had a last time of 54 roisaen<br />
* cast with 550 mana (400 prep, 100 harnessed, 50 cambrinth) which had a last time of 67 roisaen<br />
* cast with 650 mana (500 prep, 100 harnessed, 50 cambrinth) which had a last time of 76 roisaen<br />
* cast with 750 mana (600 prep, 100 harnessed, 50 cambrinth) which had a last time of 90 roisaen<br />
* cast with 800 mana (800 prep) which had a last time of 90 roisaen<br />
<br />
==Play.net Posts==<br />
{{PostLink}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Embrace_of_the_Vela%27Tohr&diff=621747Embrace of the Vela'Tohr2023-08-30T20:44:04Z<p>KHADDGAR: </p>
<hr />
<div>{{Spell<br />
|name=Embrace of the Vela'tohr<br />
|abbrev=EV<br />
|minprep=300<br />
|castcap=800<br />
|minskill=250<br />
|maxskill=1249<br />
|minduration=30<br />
|maxduration=90<br />
|validtarget=Special<br />
|guild=Empath<br />
|magic=Life Magic<br />
|spellbook=Mental Preparation<br />
|prereqs=Circle 40 and [[Circle of Sympathy]]<br />
|slot=2<br />
|illegal=no<br />
|desc=The Embrace of the Vela'Tohr reminds us of the sacrifice and warmth of this sentient flora. The pattern creates an ethereal plant which is capable of healing those that need its aid, and the Empath can in turn heal their created plant. This may prove useful in assisting individuals when the Empath cannot be physically present. The Empath can return at a later point in time, or recasting the spell will recreate the plant nearby, wounds and all. Communal by nature, the plants will seek one another locally and form a thicket. Any caster should be aware, this spell is a ritual spell and will require a ritual focus to successfully cast.<br />
|buffs=-<br />
|debuffs=-<br />
|dtype=No damage<br />
|htype=Wound heal<br />
|poststring=No<br />
|effect=allows Empath to heal remotely via a conjured vela'tohr plant<br />
|messaging='''Casting''': As you gesture an ethereal vela'tohr plant forms and grows before you.<br><br />
<br><br />
'''Touch Plant''' (''as an empath''): <br><br />
* Your plant, dependent on the plant health:<br />
** You feel a slight warmth that quickly fades, indicating your plant has no need of healing.<br />
** You reach out to touch your vela'tohr plant and it extends a green branch, soft leaves curling against your flesh with a cool tingle. You feel an empathic connection forming between you and your vela'tohr plant. There is a burst of pain as your ''<body locations>'' erupt in agony and blossom with wounds! Your vela'tohr plant looks healthier! <br> ('''round time and teaches [[Empathy]] while giving corresponding wounds on your body''')<br />
* Another empath's plant:<br />
** <br />
<br><br />
'''Touch Plant''' (''as a patient''): <br><br />
* (''initial''): You reach out to touch an ethereal vela'tohr plant and it extends a green branch, soft leaves curling against your flesh with a cool tingle. You feel an empathic connection forming between you and the vela'tohr plant.<br />
* (''healing pulse''): Your wounds tingle in cool relief and an ethereal vela'tohr plant in the thicket rustles in apparent pain.<br />
* (''completed''): The last of your wounds knit shut, a cool wave of relief washing over you. The plant rustles a bit, and you sense its job is complete as it gently pushes away the shared connection.<br />
<br><br />
'''Warning''': <br><br />
<br><br />
'''Ending''': You feel the Embrace of the Vela'Tohr spell fade away.<br />
|sig=Yes<br />
|source=standard<br />
|type=utility<br />
|ctype=ritual<br />
}}<br />
==Notes==<br />
* Released for Premium preview in 446 (July 2023).<br />
* Patients can TOUCH a plant/thicket to begin being healed. You must remain in the room and out of combat for the healing to continue.<br />
* Other empaths can not be healed by the plants/thickets.<br />
* The plant has a healing limit and will despawn (messaging its creator) once reached.<br />
* You can recast the spell at any time to move the plant to your current location.<br />
* The amount of damage the plant has taken on is persistent through recasts and player death.<br />
* The creator can TAP, TOUCH, PULL, or HUG their plant to heal it, taking on progressively larger/more numerous wounds.<br />
* The plant will disappear when the empath logs out of the game.<br />
* You cannot cast this spell with ANY amount of shock. (excluding shock scar)<br />
<br />
==Interactions==<br />
* {{com|study}}: Empathically linked to its creator, the vela'tohr plant is capable of healing, albeit slowly, non-Empaths who avail themselves to its abilities. You recognize this plant as your own, and feel that you could transfer its injuries to yourself via a {{com|tap}}, {{com|touch}}, {{com|pull}}, or {{com|hug}}, the increased contact increasing the amount of wounds transferred. Be careful, the vela'tohr plants are sturdy, and capable of withstanding significant damage!<br />
* {{com|look}}: <br />
: The vela'tohr plant is a large, stalky bush. Its thick stem supports numerous coiled tendrils, which sway gently as if searching for something. Giant dark green leaves yawn open from the base of the stalk, revealing a myriad of brilliant flowers.<br />
: The plant ''<health message>''.<br />
:* possible health messages from least to most damage:<br />
::* ''The plant appears to be in good condition.''<br />
::* ''The plant has some scrapes and discolorations along the leaves and stem.''<br />
::* ''The plant shivers periodically, torn leaves and broken stems hanging limply as sap drips from its wounds.''<br />
::* ''The plant has coiled itself into a tight ball, the remains of its shredded leaves sticking to sap encrusted stems.''<br />
::* ''messaging needed''<br />
* All four of the "healing" verbs have the same initial message. They are different on how much the empath heals the plant, with TAP taking a small amount of damage, HUG taking a very large amount of damage and TOUCH & PULL moderate amounts. The messaging is:<br />
: You reach out to touch your vela'tohr plant and it extends a green branch, soft leaves curling against your flesh with a cool tingle. You feel an empathic connection forming between you and your vela'tohr plant. There is a burst of pain as your ''<body parts>'' erupt in agony and blossom with wounds! Your vela'tohr plant looks healthier!<br />
<br />
==Duration Notes==<br />
* cast with 180 mana (100 prep, 50 harnessed, 30 cambrinth) which had a last time of 45 roisaen<br />
* cast with 300 mana (200 prep, 100 harnessed) which had a last time of 48 roisaen<br />
* cast with 430 mana (300 prep, 100 harnessed, 30 cambrinth) which had a last time of 54 roisaen<br />
* cast with 550 mana (400 prep, 100 harnessed, 50 cambrinth) which had a last time of 67 roisaen<br />
* cast with 650 mana (500 prep, 100 harnessed, 50 cambrinth) which had a last time of 76 roisaen<br />
* cast with 750 mana (600 prep, 100 harnessed, 50 cambrinth) which had a last time of 90 roisaen<br />
* cast with 800 mana (800 prep) which had a last time of 90 roisaen<br />
<br />
==Play.net Posts==<br />
{{PostLink}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Embrace_of_the_Vela%27Tohr&diff=621746Embrace of the Vela'Tohr2023-08-30T19:45:41Z<p>KHADDGAR: </p>
<hr />
<div>{{Spell<br />
|name=Embrace of the Vela'tohr<br />
|abbrev=EV<br />
|minprep=300<br />
|castcap=800<br />
|minskill=250<br />
|maxskill=1249<br />
|minduration=30<br />
|maxduration=90<br />
|validtarget=Special<br />
|guild=Empath<br />
|magic=Life Magic<br />
|spellbook=Mental Preparation<br />
|prereqs=Circle 40 and [[Circle of Sympathy]]<br />
|slot=2<br />
|illegal=no<br />
|desc=The Embrace of the Vela'Tohr reminds us of the sacrifice and warmth of this sentient flora. The pattern creates an ethereal plant which is capable of healing those that need its aid, and the Empath can in turn heal their created plant. This may prove useful in assisting individuals when the Empath cannot be physically present. The Empath can return at a later point in time, or recasting the spell will recreate the plant nearby, wounds and all. Communal by nature, the plants will seek one another locally and form a thicket. Any caster should be aware, this spell is a ritual spell and will require a ritual focus to successfully cast.<br />
|buffs=-<br />
|debuffs=-<br />
|dtype=No damage<br />
|htype=Wound heal<br />
|poststring=No<br />
|effect=allows Empath to heal remotely via a conjured vela'tohr plant<br />
|messaging='''Casting''': As you gesture an ethereal vela'tohr plant forms and grows before you.<br><br />
<br><br />
'''Touch Plant''' (''as an empath''): <br><br />
* Your plant, dependent on the plant health:<br />
** You feel a slight warmth that quickly fades, indicating your plant has no need of healing.<br />
** You reach out to touch your vela'tohr plant and it extends a green branch, soft leaves curling against your flesh with a cool tingle. You feel an empathic connection forming between you and your vela'tohr plant. There is a burst of pain as your ''<body locations>'' erupt in agony and blossom with wounds! Your vela'tohr plant looks healthier! <br> ('''round time and teaches [[Empathy]] while giving corresponding wounds on your body''')<br />
* Another empath's plant:<br />
** <br />
<br><br />
'''Touch Plant''' (''as a patient''): <br><br />
* (''initial''): You reach out to touch an ethereal vela'tohr plant and it extends a green branch, soft leaves curling against your flesh with a cool tingle. You feel an empathic connection forming between you and the vela'tohr plant.<br />
* (''healing pulse''): Your wounds tingle in cool relief and an ethereal vela'tohr plant in the thicket rustles in apparent pain.<br />
* (''completed''): The last of your wounds knit shut, a cool wave of relief washing over you. The plant rustles a bit, and you sense its job is complete as it gently pushes away the shared connection.<br />
<br><br />
'''Warning''': <br><br />
<br><br />
'''Ending''': You feel the Embrace of the Vela'Tohr spell fade away.<br />
|sig=Yes<br />
|source=standard<br />
|type=utility<br />
|ctype=ritual<br />
}}<br />
==Notes==<br />
* Released for Premium preview in 446 (July 2023).<br />
* Patients can TOUCH a plant/thicket to begin being healed. You must remain in the room and out of combat for the healing to continue.<br />
* Other empaths can not be healed by the plants/thickets.<br />
* The plant has a healing limit and will despawn (messaging its creator) once reached.<br />
* You can recast the spell at any time to move the plant to your current location.<br />
* The amount of damage the plant has taken on is persistent through recasts and player death.<br />
* The creator can TAP, TOUCH, PULL, or HUG their plant to heal it, taking on progressively larger/more numerous wounds.<br />
* The plant will disappear when the empath logs out of the game.<br />
* You cannot cast this spell with ANY amount of shock. (excluding shock scar)<br />
<br />
==Interactions==<br />
* {{com|study}}: Empathically linked to its creator, the vela'tohr plant is capable of healing, albeit slowly, non-Empaths who avail themselves to its abilities. You recognize this plant as your own, and feel that you could transfer its injuries to yourself via a {{com|tap}}, {{com|touch}}, {{com|pull}}, or {{com|hug}}, the increased contact increasing the amount of wounds transferred. Be careful, the vela'tohr plants are sturdy, and capable of withstanding significant damage!<br />
* {{com|look}}: <br />
: The vela'tohr plant is a large, stalky bush. Its thick stem supports numerous coiled tendrils, which sway gently as if searching for something. Giant dark green leaves yawn open from the base of the stalk, revealing a myriad of brilliant flowers.<br />
: The plant ''<health message>''.<br />
:* possible health messages from least to most damage:<br />
::* ''The plant appears to be in good condition.''<br />
::* ''The plant has some scrapes and discolorations along the leaves and stem.''<br />
::* ''The plant shivers periodically, torn leaves and broken stems hanging limply as sap drips from its wounds.''<br />
::* ''messaging needed''<br />
* All four of the "healing" verbs have the same initial message. They are different on how much the empath heals the plant, with TAP taking a small amount of damage, HUG taking a very large amount of damage and TOUCH & PULL moderate amounts. The messaging is:<br />
: You reach out to touch your vela'tohr plant and it extends a green branch, soft leaves curling against your flesh with a cool tingle. You feel an empathic connection forming between you and your vela'tohr plant. There is a burst of pain as your ''<body parts>'' erupt in agony and blossom with wounds! Your vela'tohr plant looks healthier!<br />
<br />
==Duration Notes==<br />
* cast with 180 mana (100 prep, 50 harnessed, 30 cambrinth) which had a last time of 45 roisaen<br />
* cast with 300 mana (200 prep, 100 harnessed) which had a last time of 48 roisaen<br />
* cast with 430 mana (300 prep, 100 harnessed, 30 cambrinth) which had a last time of 54 roisaen<br />
* cast with 550 mana (400 prep, 100 harnessed, 50 cambrinth) which had a last time of 67 roisaen<br />
* cast with 650 mana (500 prep, 100 harnessed, 50 cambrinth) which had a last time of 76 roisaen<br />
* cast with 750 mana (600 prep, 100 harnessed, 50 cambrinth) which had a last time of 90 roisaen<br />
* cast with 800 mana (800 prep) which had a last time of 90 roisaen<br />
<br />
==Play.net Posts==<br />
{{PostLink}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Item:Velakan_linen_turban_wrapped_in_a_twisted_mass_of_cambrinth_chains&diff=617463Item:Velakan linen turban wrapped in a twisted mass of cambrinth chains2023-07-22T07:10:35Z<p>KHADDGAR: Created page with "{{Item |noun=Turban |look=Swathes of sun-bleached fabric are designed to wrap snugly around the wearer's head while also offering a gentle cushion for sinuously winding layers..."</p>
<hr />
<div>{{Item<br />
|noun=Turban<br />
|look=Swathes of sun-bleached fabric are designed to wrap snugly around the wearer's head while also offering a gentle cushion for sinuously winding layers of arabesque grey-black links with reddish highlights resting like an ominously still venomous snake coiled upon one's crown.<br />
|verby=No<br />
|pcrystal=No<br />
|atmos=No<br />
|istone=No<br />
|wearloc=head<br />
|type=cambrinth<br />
|weight=3<br />
|appcost=937500<br />
|maxcharge=150<br />
|enchanted=No<br />
|feature-change=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Item:Braided_sandskin_belt_dangling_etched_cambrinth_medallions&diff=617462Item:Braided sandskin belt dangling etched cambrinth medallions2023-07-22T07:08:48Z<p>KHADDGAR: Created page with "{{Item |look=Various depictions of stars set in their natural arrangements within the night sky are carved into wide, grey-black plates. It appears the pieces of cambrinth we..."</p>
<hr />
<div>{{Item<br />
|look=Various depictions of stars set in their natural arrangements within the night sky are carved into wide, grey-black plates. It appears the pieces of cambrinth were selected and shaped such that characteristic reddish highlights within each disc track along with the constellations inscribed upon it.<br />
|verby=No<br />
|pcrystal=No<br />
|atmos=No<br />
|istone=No<br />
|wearloc=waist<br />
|type=cambrinth<br />
|weight=5<br />
|appcost=2812500<br />
|maxcharge=150<br />
|enchanted=No<br />
|feature-change=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Item:Cambrinth_tailband_inlaid_with_green_gold_vines&diff=617461Item:Cambrinth tailband inlaid with green gold vines2023-07-22T07:06:54Z<p>KHADDGAR: </p>
<hr />
<div>{{Item<br />
|noun=Tailband<br />
|look=Sinuous bands of leaf-hued metal writhe around the tailband, masterfully inlaid into the ashen-grey material of the ornament.<br />
|verby=No<br />
|pcrystal=No<br />
|atmos=No<br />
|istone=No<br />
|wearloc=tail<br />
|type=cambrinth<br />
|weight=5<br />
|appcost=2812500<br />
|maxcharge=150<br />
|enchanted=No<br />
|feature-change=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Item:Cambrinth_tailband_inlaid_with_green_gold_vines&diff=617460Item:Cambrinth tailband inlaid with green gold vines2023-07-22T07:06:32Z<p>KHADDGAR: Created page with "{{Item |look=Sinuous bands of leaf-hued metal writhe around the tailband, masterfully inlaid into the ashen-grey material of the ornament. |verby=No |pcrystal=No |atmos=No |is..."</p>
<hr />
<div>{{Item<br />
|look=Sinuous bands of leaf-hued metal writhe around the tailband, masterfully inlaid into the ashen-grey material of the ornament.<br />
|verby=No<br />
|pcrystal=No<br />
|atmos=No<br />
|istone=No<br />
|wearloc=tail<br />
|type=cambrinth<br />
|weight=5<br />
|appcost=2812500<br />
|maxcharge=150<br />
|enchanted=No<br />
|feature-change=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Weapon:Agonite_halberd_with_a_pronounced_spike_and_a_flamethorn_haft&diff=617459Weapon:Agonite halberd with a pronounced spike and a flamethorn haft2023-07-22T06:57:11Z<p>KHADDGAR: Created page with "{{Weapon |noun=Halberd |newapp2=Yes |look=The bright red grain of the red wood is intricately carved with coiling scales, contrasting the dark metal of the head of the weapon...."</p>
<hr />
<div>{{Weapon<br />
|noun=Halberd<br />
|newapp2=Yes<br />
|look=The bright red grain of the red wood is intricately carved with coiling scales, contrasting the dark metal of the head of the weapon. A long blade sweeps downward from the head, patterend with the distinctive flame-like fingers of the agonite it was forged from.<br />
|range=melee<br />
|adraw=No<br />
|type=HAL<br />
|puncture=severe<br />
|slice=severe<br />
|impact=somewhat heavy<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|foi=fairly<br />
|balance=poorly<br />
|suitedness=extremely well<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|pcrystal=No<br />
|atmos=No<br />
|istone=No<br />
|weight=90<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Weapon:Spiked_windsteel_war_hammer_with_a_carved_blade-bone_shaft&diff=617458Weapon:Spiked windsteel war hammer with a carved blade-bone shaft2023-07-22T06:54:24Z<p>KHADDGAR: </p>
<hr />
<div>{{Weapon<br />
|noun=Hammer<br />
|newapp2=Yes<br />
|look=Jagged metallic slivers are visible within the translucent bone of the weapon's long handle. Above the grip, some of the slivers pierce the surface to form a menacing layer of spines that complements the spikes protruding from the whorling whirlwind designs scattered across the windsteel head of the hammer.<br />
|range=melee<br />
|adraw=No<br />
|type=HB<br />
|puncture=no<br />
|slice=somewhat fair<br />
|impact=extreme<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|foi=extremely well<br />
|balance=dismally<br />
|suitedness=very well<br />
|type2=HT<br />
|construction=highly protected<br />
|metal=yes<br />
|verby=No<br />
|pcrystal=No<br />
|atmos=No<br />
|istone=No<br />
|weight=70<br />
|appcost=4750000<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Weapon:Spiked_windsteel_war_hammer_with_a_carved_blade-bone_shaft&diff=617457Weapon:Spiked windsteel war hammer with a carved blade-bone shaft2023-07-22T06:53:50Z<p>KHADDGAR: Created page with "{{Weapon |newapp2=Yes |look=Jagged metallic slivers are visible within the translucent bone of the weapon's long handle. Above the grip, some of the slivers pierce the surfac..."</p>
<hr />
<div>{{Weapon<br />
|newapp2=Yes<br />
|look=Jagged metallic slivers are visible within the translucent bone of the weapon's long handle. Above the grip, some of the slivers pierce the surface to form a menacing layer of spines that complements the spikes protruding from the whorling whirlwind designs scattered across the windsteel head of the hammer.<br />
|adraw=No<br />
|type=HB<br />
|puncture=no<br />
|slice=somewhat fair<br />
|impact=extreme<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|foi=extremely well<br />
|balance=dismally<br />
|suitedness=very well<br />
|type2=HT<br />
|construction=highly protected<br />
|metal=yes<br />
|verby=No<br />
|pcrystal=No<br />
|atmos=No<br />
|istone=No<br />
|weight=70<br />
|appcost=4750000<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Ragged_wind_hag&diff=610398Ragged wind hag2023-02-20T07:58:44Z<p>KHADDGAR: </p>
<hr />
<div>{{Critter<br />
|new=No<br />
|Critter Name=Ragged Wind Hag<br />
|Province=Forfedhdar<br />
|City=Boar Clan<br />
|MapList=*{{rmap|138 | Asketi's Mount (138)}}<br />
|simulevel=135<br />
|naturallevel=135<br />
|weaponlevel=135<br />
|defenselevel=135<br />
|level=135<br />
|flex=No<br />
|MinCap=700<br />
|MaxCap=950<br />
|BodyType=biped<br />
|Attack Range=Melee<br />
|Has Coins=yes<br />
|Has Gems=yes<br />
|Has Boxes=yes<br />
|Uses Weapons=yes<br />
|Special=yes<br />
|Construct=no<br />
|Corporeal=yes<br />
|Casts Spells=yes<br />
|Skinnable=no<br />
|hasskin=No<br />
|haspart=No<br />
|hasbone=No<br />
|hasorgan=No<br />
}}<br />
==Description==<br />
Draped in priestly vestments, this ancient-looking Gor'Tog woman cuts a frail and emaciated figure. She has mismatched eyes peering out from under her cowl, one cyan and one ebon. On her belt is a glowing silver chain threaded with a multitude of crystal beads that clatter together at every movement.<br />
<br />
==In Depth==<br />
Rides a [[hideous horned black steed]].<br />
<br />
==Equipment==<br />
It is wearing a {{sloot|a|flowing ice-white caftan hung with silvered serpentine bones}}, a {{sloot|a|torn grey woolen cowl}}.<br /><br />
It is carrying a {{sloot|s|black-marbled buckler}}, an {{sloot|w|adder-shaped sacrificial dagger}}.<br />
<br />
===Special Attacks===<br />
====This is a special attack that can stun even on glancing strikes like this====<br />
A ragged wind hag suddenly twirls in place and vanishes into a vortex of cyan-black smoke! Almost immediately, you feel her rancid breath upon your nape, an adder-shaped sacrificial dagger pressing against your throat.<br />
The sacrificial dagger cuts your neck with a glancing strike before you can get away from her!<br />
[You're bruised, badly balanced with opponent overwhelming you.]<br />
<br />
===Dead===<br />
Draped in priestly vestments, this ancient-looking Elven woman lies dead, twiggy fingers clutching a grungy silver chain threaded with a multitude of crystal beads.<br />
{{RefAl}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Ragged_wind_hag&diff=610397Ragged wind hag2023-02-20T07:54:12Z<p>KHADDGAR: </p>
<hr />
<div>{{Critter<br />
|new=No<br />
|Critter Name=Ragged Wind Hag<br />
|Province=Forfedhdar<br />
|City=Boar Clan<br />
|MapList=*{{rmap|138 | Asketi's Mount (138)}}<br />
|simulevel=135<br />
|naturallevel=135<br />
|weaponlevel=135<br />
|defenselevel=135<br />
|level=135<br />
|flex=No<br />
|MinCap=700<br />
|MaxCap=950<br />
|BodyType=biped<br />
|Attack Range=Melee<br />
|Has Coins=yes<br />
|Has Gems=yes<br />
|Has Boxes=yes<br />
|Uses Weapons=yes<br />
|Special=yes<br />
|Corporeal=yes<br />
|Casts Spells=yes<br />
|Skinnable=no<br />
|hasskin=No<br />
|haspart=No<br />
|hasbone=No<br />
|hasorgan=No<br />
}}<br />
==Description==<br />
Draped in priestly vestments, this ancient-looking Gor'Tog woman cuts a frail and emaciated figure. She has mismatched eyes peering out from under her cowl, one cyan and one ebon. On her belt is a glowing silver chain threaded with a multitude of crystal beads that clatter together at every movement.<br />
<br />
==In Depth==<br />
Rides a [[hideous horned black steed]].<br />
<br />
==Equipment==<br />
It is wearing a {{sloot|a|flowing ice-white caftan hung with silvered serpentine bones}}, a {{sloot|a|torn grey woolen cowl}}.<br /><br />
It is carrying a {{sloot|s|black-marbled buckler}}, an {{sloot|w|adder-shaped sacrificial dagger}}.<br />
<br />
===Special Attacks===<br />
====This is a special attack that can stun even on glancing strikes like this====<br />
A ragged wind hag suddenly twirls in place and vanishes into a vortex of cyan-black smoke! Almost immediately, you feel her rancid breath upon your nape, an adder-shaped sacrificial dagger pressing against your throat.<br />
The sacrificial dagger cuts your neck with a glancing strike before you can get away from her!<br />
[You're bruised, badly balanced with opponent overwhelming you.]<br />
<br />
===Dead===<br />
Draped in priestly vestments, this ancient-looking Elven woman lies dead, twiggy fingers clutching a grungy silver chain threaded with a multitude of crystal beads.<br />
{{RefAl}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Ragged_wind_hag&diff=610396Ragged wind hag2023-02-20T07:50:25Z<p>KHADDGAR: </p>
<hr />
<div>{{Critter<br />
|new=No<br />
|Critter Name=Ragged Wind Hag<br />
|Province=Forfedhdar<br />
|City=Boar Clan<br />
|MapList=*{{rmap|138 | Asketi's Mount (138)}}<br />
|simulevel=135<br />
|naturallevel=135<br />
|weaponlevel=135<br />
|defenselevel=135<br />
|level=135<br />
|flex=No<br />
|MinCap=700<br />
|MaxCap=900<br />
|Attack Range=Melee<br />
|Has Coins=yes<br />
|Has Gems=yes<br />
|Has Boxes=yes<br />
|Uses Weapons=yes<br />
|Special=yes<br />
|Corporeal=yes<br />
|Casts Spells=yes<br />
|Skinnable=no<br />
|hasskin=No<br />
|haspart=No<br />
|hasbone=No<br />
|hasorgan=No<br />
}}<br />
==Description==<br />
Draped in priestly vestments, this ancient-looking Gor'Tog woman cuts a frail and emaciated figure. She has mismatched eyes peering out from under her cowl, one cyan and one ebon. On her belt is a glowing silver chain threaded with a multitude of crystal beads that clatter together at every movement.<br />
<br />
==In Depth==<br />
Rides a [[hideous horned black steed]].<br />
<br />
==Equipment==<br />
It is wearing a {{sloot|a|flowing ice-white caftan hung with silvered serpentine bones}}, a {{sloot|a|torn grey woolen cowl}}.<br /><br />
It is carrying a {{sloot|s|black-marbled buckler}}, an {{sloot|w|adder-shaped sacrificial dagger}}.<br />
<br />
===Special Attacks===<br />
====This is a special attack that can stun even on glancing strikes like this====<br />
A ragged wind hag suddenly twirls in place and vanishes into a vortex of cyan-black smoke! Almost immediately, you feel her rancid breath upon your nape, an adder-shaped sacrificial dagger pressing against your throat.<br />
The sacrificial dagger cuts your neck with a glancing strike before you can get away from her!<br />
[You're bruised, badly balanced with opponent overwhelming you.]<br />
<br />
===Dead===<br />
Draped in priestly vestments, this ancient-looking Elven woman lies dead, twiggy fingers clutching a grungy silver chain threaded with a multitude of crystal beads.<br />
{{RefAl}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Item:Dreamweave_satchel_clasped_with_a_trio_of_moon-hued_geoblooms&diff=609425Item:Dreamweave satchel clasped with a trio of moon-hued geoblooms2023-01-28T07:34:26Z<p>KHADDGAR: </p>
<hr />
<div>{{Item<br />
|noun=satchel<br />
|look=Individually set within three heavily braided silversteel knots forming a single stylized medallion, the geodes have developed to naturally mimic moonstained wildflowers, accentuated by crimson, azure, and black colorations which complement their particular crystalline structures.<br />
|MTag=dreamweave,geobloom,silversteel<br />
|CTag=crimson,azure,black<br />
|ptype=container<br />
|verby=Yes<br />
|pcrystal=No<br />
|atmos=No<br />
|istone=No<br />
|wearloc=shoulder<br />
|type=pockets<br />
|weight=60<br />
|appcost=3,437,500<br />
|rarity=incidental<br />
|lsize=8<br />
|wsize=5<br />
|hsize=2<br />
|ilsize=15<br />
|iwsize=10<br />
|ihsize=5<br />
|csize=1000<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}<br />
Thinking about the dreamweave satchel, you wonder if you might be able to: OPEN, CLOSE, CLENCH, SHAKE, POKE, PAT, RUB, GLANCE, and PULL it.</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Su_Helmas_444:_Make_Haste!/Incidental_loot&diff=609204Su Helmas 444: Make Haste!/Incidental loot2023-01-22T05:09:31Z<p>KHADDGAR: </p>
<hr />
<div>{{RTOC}}<br />
'''Bolded''' items are '''new'''.<br/><br />
'''Tip:''' Different monsters may drop different items.<br />
<br />
==Weapons==<br />
{{columns-list|2|<br />
* '''{{sloot|w|black glaes rapier with an intricate swept hilt}}''' - ''Nature flare''<br />
* {{sloot|w|carved zingana staff topped with a sunstar jasper scorpion}}<br />
* {{sloot|w|damite throwing blade with a softly glimmering blued moonsilver inlay}} - ''LT/SE, stackable''<br />
* '''{{sloot|w|diacan serrated jambiya etched with a nightingale}}''' - ''SE''<br />
* {{sloot|w|dragonwood crossbow with a carved stock}}<br />
* {{sloot|w|elaborately carved staff inlaid with tarnished filigree}}<br />
* {{sloot|w|Elven silver parry stick with various faces swirling across its surface}}<br />
* {{sloot|w|elongated spiky barb}}<br />
* {{sloot|w|enormous calcified leaf with sharp-looking edges}}<br />
* {{sloot|w|excavator's mattock with a silversteel head}}<br />
* {{sloot|w|finely polished silversteel mace topped with a cast desert lion's head}}<br />
* {{sloot|w|glaes bastard sword with a black ironwood hilt}} - ''LE/2HE''<br />
* {{sloot|w|jagged sandstone shard with a lump of soulstone embedded in one end}} - ''SE''<br />
* {{sloot|w|ka'hurst hhr'ata inlaid with purple gold Eth'ral'khh calligraphy}}<br />
* '''{{sloot|w|ka'hurst parry stick stamped with a pattern of eyes}}'''<br />
* {{sloot|w|long gilt-edged dagger with a central blood channel}} - ''SE - gore weapon''<br />
* {{sloot|w|petrified piece of mantrap stalk}} - ''HB''<br />
* {{sloot|w|polished steel dagesse with a smoky black quartz pommel}} - ''LE''<br />
* {{sloot|w|rectangular machinist's hammer composed of hard iron}} - ''MB''<br />
* {{sloot|w|smokewood latchbow with a carved stock}}<br />
* {{sloot|w|tursa throwing blade with a strangely glowing blackened moonsilver inlay}} - ''LT/SE, stackable''<br />
}}<br />
<br />
==Shields==<br />
{{columns-list|2|<br />
* {{sloot|s|polished black ceremonial shield embossed with a seven-pointed star}} - ''Small Shield - Fire Flare''<br />
* {{sloot|s|rough sandstone slab incised with odd symbols}} - ''Large Shield''<br />
* {{sloot|s|small demonscale shield pyrographed with a map of the Blasted Plains}} - ''Small Shield - Fire Flare''<br />
* {{sloot|s|twilight-purple heater shield emblazoned with the sleeping eye of G'nar Peth}} - ''Large Shield - Fire Flare''<br />
}}<br />
<br />
==Armor==<br />
{{columns-list|2|<br />
* {{sloot|a|articulated plate greaves embossed with seven-pointed stars}}<br />
* {{sloot|a|articulated leather robe embellished with complex tooling}}<br />
* {{sloot|a|beige silk insulated mask with dark-tinted goggles}}<br />
* {{sloot|a|beige silk insulated pants with reinforced knees}}<br />
* {{sloot|a|buff silk insulated sleeves with reinforced stitching}}<br />
* {{sloot|a|ecru silk insulated vambraces with reinforced elbows}}<br />
* {{sloot|a|heavy gloves embroidered with blood-shot eyeballs}}<br />
* {{sloot|a|khaki silk insulated gloves reinforced with leather}}<br />
* {{sloot|a|pair of heavily reinforced trousers fastened by glass eyeballs}}<br />
* {{sloot|a|red asini plate gauntlets enameled to look like exposed musculature}}<br />
* {{sloot|a|red asini plate vambraces enameled to look like exposed musculature}}<br />
* {{sloot|a|reinforced oilcan with a missing bottom}}<br />
* {{sloot|a|sand-colored silk insulated hauberk with an embroidered hemline}}<br />
* {{sloot|a|sand-colored silk insulated mantle with an embroidered hemline}}<br />
* {{sloot|a|sand-colored silk insulated shirt embroidered along the hemline}}<br />
* {{sloot|a|sand-colored silk insulated vest embroidered along the hemline}}<br />
* {{sloot|a|supple leather coat bearing a repeated pattern of purple-limned eyes}}<br />
* {{sloot|a|tan silk insulated aventail layered with various shades of filmy fabric}}<br />
* {{sloot|a|tan silk insulated cap layered with lighter shades of filmy fabric}}<br />
* {{sloot|a|tarnished chain gloves edged in a seven-pointed star motif}}<br />
* {{sloot|a|tarnished chainmail hauberk worked to display a seven-pointed star upon the chest}}<br />
* {{sloot|a|tawny silk insulated tasset with dark brown stitching}}<br />
}}<br />
<br />
==Clothing and Jewelry==<br />
{{columns-list|2|<br />
* {{sloot|i|asini rafflesia flower set within a tangle of tel'athi vines}}<br />
* {{sloot|i|cloth of gold cloak with a butterfly-shaped enameled clasp}}<br />
* {{sloot|i|darkstone circlet ringed with silver leaves}}<br />
* {{sloot|i|dergatine explorer's hat with kau leather trim}}<br />
* {{sloot|i|dusty silver necklace of crescent-shaped links with an amethyst ihean mysanda}}<br />
* {{sloot|i|elongated purple gold bracelet strung with jet beads and pearl teardrops}}<br />
* {{sloot|i|engraved Elven silver ring grasping a faceted dewdrop diopside bloom}}<br />
* {{sloot|i|fan of three Tokka cards carved from a single duskbloom sapphire}}<br />
* '''{{sloot|i|flaxen velvet robe belted with a deep indigo cord}}'''<br />
* {{sloot|i|fraying twine belt}}<br />
* {{sloot|i|glaes nose hoop}}<br />
* {{sloot|i|green zibeline wool war kilt with a kertig buckle}}<br />
* {{sloot|i|icy white smokewhorl cloak pinned at the shoulder with a frozen-bone rimewolf}}<br />
* '''{{sloot|i|Katamba jasper carved into a crescent moon}}'''<br />
* '''{{sloot|i|kertig nose stud}}'''<br />
* '''{{sloot|i|khaddar cloak with a deep hood }}'''<br />
* {{sloot|i|large bast fishing vest adorned with icesteel hooks}}<br />
* {{sloot|i|large brass spring}}<br />
* {{sloot|i|navy blue kau leather kilt secured with two oversized agonite pins}}<br />
* {{sloot|i|necklace suspending an eventide moonstone pendant rimmed in blackened silver}}<br />
* '''{{sloot|i|pair of brown knee-length dress hessians tasseled with asini droplets}}'''<br />
* '''{{sloot|i|pair of dangling earrings adorned with molten-core diamonds}}'''<br />
* '''{{sloot|i|pair of sunset-orange pants cut from fine firesilk}}'''<br />
* {{sloot|i|pair of windsteel-framed glasses with stormy grey lenses}}<br />
* '''{{sloot|i|periwinkle velvet robe belted with a deep black cord}}'''<br />
* {{sloot|i|piece of ivory carved with tiny copper-rubbed symbols}}<br />
* '''{{sloot|i|pair of rigid black raw silk chopines with platinum-gilded platforms}}'''<br />
* {{sloot|i|piece of smooth starstone embossed with a golden eye}}<br />
* {{sloot|i|sheer batiste blindfold}}<br />
* {{sloot|i|simple rope sandals}}<br />
* {{sloot|i|slightly worn purple robes accessorized with brass-lined stone buttons}}<br />
* {{sloot|i|small Seed of Entropy wrought from purple gold}}<br />
* {{sloot|i|sparkling eldring rose displayed on a brass stem}}<br />
* {{sloot|i|tangle of ka'hurst mantrap vines}} - ''Enhances Features - Beard''<br />
* {{sloot|i|tarnished copper pin shaped like an open eye}}<br />
* {{sloot|i|tattered aubergine robe covered in cambrinth-beaded symbols}}<br />
* {{sloot|i|trio of multihued moons}}<br />
* {{sloot|i|twilight purple dreamweave headband with a golden phoenix pin}}<br />
* {{sloot|i|blackened brass gear}}<br />
}}<br />
<br />
==Containers==<br />
{{columns-list|2|<br />
* '''{{sloot|i|dark leather war belt with a bronze snake's head belt buckle}}'''<br />
* '''{{sloot|i|dreamweave belt frog}}'''<br />
* '''{{sloot|i|dreamweave satchel clasped with a trio of moon-hued geoblooms}}'''<br />
* {{sloot|i|dusky grey satchel branded with geometric shapes}}<br />
* '''{{sloot|i|dusty traveler's backpack covered with an array of cambrinth plates}}''' - ''32 mana''<br />
*{{sloot|i|exotic green gem pouch of interwoven rafflesia vines}}<br />
* {{sloot|i|forest-green camlet quiver with dangling winter emerald charms}}<br />
* {{sloot|i|ice-veined leather scavenger's backpack with rippled windsteel snaffles}}<br />
* {{sloot|i|ink-splotched blue pouch with a broken drawstring}} - ''contains 5 inky vials''<br />
* {{sloot|i|ink-splotched deep purple pouch with a golden closed eye clasp}} - ''contains 5 inky vials''<br />
* {{sloot|i|ink-splotched red pouch with a simple leather drawstring}} - ''contains 5 inky vials''<br />
* {{sloot|i|large ice-veined leather and flamewood surveyor's case}}<br />
* {{sloot|i|nightsilk gem pouch clasped with a golden eye}}<br />
* {{sloot|i|pale spiritwood cigar case clasped with an indurium Bloodworm Comet}}<br />
* {{sloot|i|smokewood quiver lined with silver firesilk}}<br />
* '''{{sloot|i|snakeskin-patterned moneybelt with alternating purple gold and niniam scales}}''' - ''holds 25 coins''<br />
* {{sloot|i|sturdy scavenger's belt of sandy pebbled leather}} - ''autoloot, 25 items''<br />
* {{sloot|i|triple-wrapped leather sword belt embossed with shooting stars}}<br />
}}<br />
<br />
==Crafting==<br />
{{columns-list|2|<br />
* '''{{sloot|i|arm strap for a crafting instruction book}}'''<br />
* {{sloot|i|buffed leather pouch decorated with a border of stylized shield handles}} - ''Leather Shield Handles stacker''<br />
* {{sloot|i|colorful plaid pouch embroidered with jars of surface polish}}<br />
* '''{{sloot|i|delicate sigil folio adorned with tufts of mohair}}'''<br />
* {{sloot|i|demonbone belt knife with several notch marks along the spine}}<br />
* '''{{sloot|i|demonbone wrist knife with a short curved blade}}'''<br />
* {{sloot|i|jug of oil}}<br />
* {{sloot|i|silver chainmail pouch fastened with a miniature iron shield handle}}<br />
* '''{{sloot|i|simple design codex with a checkerboard felt cover}}'''<br />
* {{sloot|i|smokewood burin with a rough sharkskin-wrapped handle}}<br />
* '''{{sloot|i|weathered sigil tome bound with reaver-pelt leather}}'''<br />
* {{sloot|i|white cotton pouch discolored with wood stain}}<br />
* {{sloot|i|larch burin with a soft jaspe-wrapped handle}}<br />
}}<br />
<br />
==Magical==<br />
{{columns-list|2|<br />
* {{sloot|i|beveled uthamar thumb ring engraved with a closed eye}}<br />
* {{sloot|i|blackened verdant heart}} - ''[[Dinazen Olkar]]''<br />
* {{sloot|i|black-shelled dung beetle carved from rough larch}} - ''Earth Glamour Trinket''<br />
* {{sloot|I|brass bolt with an oily sheen}} - ''[[Rend]]''<br />
* {{sloot|i|brass gear with an oily sheen}} - ''[[Tenebrous Sense]]''<br />
* {{sloot|i|cambrinth statue of Crossing Observatory showing a defenestration in progress}} - ''108 mana, held''<br />
* {{sloot|i|chakrel gear attached to a curving metal band}}<br />
* {{sloot|i|chartreuse verdant heart}} - ''[[Shear]]''<br />
* {{sloot|i|cracked sandstone orb embedded with amethysts}} - ''[[Garden's Vision]]''<br />
* {{sloot|i|deep viridian verdant heart}} - ''[[Artificer's Eye]]''<br />
* '''{{sloot|i|double ouroboros amulet carved from dreamstone}}''' - ''Ritual focus''<br />
* '''{{sloot|i|glass pyramid}}'''<br />
* {{sloot|i|heavy gaethzen statue carved into the shape of a scarab}}<br />
* {{sloot|i|lurid green verdant heart}} - ''[[Dazzle]]''<br />
* {{sloot|i|milky celadon verdant heart}} - ''[[Shadows]]''<br />
* {{sloot|i|pitted and pockmarked cambrinth moon}} - ''108 mana, held''<br />
* '''{{sloot|i|platinum tailband inset with a pentagonal cambrinth bezel}}'''<br />
* '''{{sloot|i|ruby-throated hummingbird carved from polished balsa}}''' - ''Wind Glamour Trinket''<br />
* {{sloot|i|sanguine-stained verdant heart}} - ''[[Partial Displacement]]''<br />
* {{sloot|i|sanrisi-trimmed eye-shaped lens }} - ''Summon identifier''<br />
* {{sloot|i|sickly green verdant heart}} - ''[[Psychic Shield]]''<br />
* {{sloot|i|stylized cambrinth comet with a silver-glittered tail}} - ''108 mana, held''<br />
* {{sloot|i|tattered aubergine robe covered in cambrinth-beaded symbols}}<br />
* {{sloot|i|white-painted cambrinth cumulonimbus cloud}} - ''108 mana, held''<br />
<br />
}}<br />
<br />
==Other==<br />
{{columns-list|2|<br />
* {{sloot|i|charred and melted lump of soulstone}}<br />
* '''{{sloot|i|colorful greeting card decorated with a pair of yam chips holding hands}}'''<br />
* {{sloot|i|damaged leather-bound book depicting a closed golden eye}}<br />
* '''{{sloot|i|dark blue runestone arm pouch buckled with an intricately woven tapestry strap}}''' - ''Runestone stacker''<br />
* {{sloot|i|dark red glass vial painted with a sandstone golem}}<br />
* {{sloot|i|deep emerald jadeleaf cloth wine tote stitched with gold threads}} - ''Sacramental wine stacker''<br />
* '''{{sloot|i|demonbone puzzle box banded with brass}}''' - ''100 use Locksmithing trainer''<br />
* '''{{sloot|i|ebony camp stool with an embroidered bright yellow steelsilk seat}}'''<br />
* {{sloot|i|fragile colored lenses streaked with silvery spiderwebs}}<br />
* {{sloot|i|iridescent glass perfume bottle capped with a shooting comet}}<br />
* '''{{sloot|i|large dragonwood sign painted with "CAUTION: DANGEROUS MAGIC" in red lettering}}'''<br />
* '''{{sloot|i|large zeltfish bone receptacle accented with fanciful scrimshaw designs}}''' - ''Box stacker''<br />
* '''{{sloot|i|lead puzzle box with a simple looking lock}}''' - ''100 use Locksmithing trainer''<br />
* {{sloot|i|luridly purple jar covered in thorns}}<br />
* '''{{sloot|i|ovoid anlora-avtoma mirror with a mikkhalbamar handle}}'''<br />
* {{sloot|i|piece of purple foil}}<br />
* '''{{sloot|i|piece of scorched foil}}'''<br />
* '''{{sloot|i|piece of thin foil}}'''<br />
* {{sloot|i|round starstone jar with glistening blue hues}}<br />
* {{sloot|i|sandstone golem puppet with faceted emerald eyes}}<br />
* '''{{sloot|i|scorched darkspine sign that reads "MAGICAL RESEARCH IN PROGRESS"}}'''<br />
* '''{{sloot|i|scruffy jadeleaf arm pouch with an acenite clasp}}''' - ''Dirt stacker''<br />
* '''{{sloot|i|sleek moonsilk thigh bag with a tursa buckle}}''' - ''Dirt stacker''<br />
* {{sloot|i|small lump of soulstone}}<br />
* '''{{sloot|i|soft chocolate-brown pillow embroidered with blue and red rafflesia flowers}}'''<br />
* {{sloot|i|spiky purple pinata in the shape of a Seed of Entropy}}<br />
* '''{{sloot|i|spiritwood pipe with a pink-striated peony-shaped bowl}}'''<br />
* '''{{sloot|i|swan-white quill with a platinum nib}}'''<br />
* {{sloot|i|thin notebook bound in bright purple silk}}<br />
* {{sloot|i|thin section of rafflesia vine}}<br />
* '''{{sloot|i|torch cluster bundled within a grimwood frame}}''' - ''Torch stacker''<br />
* {{sloot|i|tiny clockwork oddity}}<br />
* {{sloot|i|white leather ball painted with a bright green iris}}<br />
* '''{{sloot|i|rosewood walking cane topped with a stylized cannon}}'''<br />
}}<br />
<br />
===Gems===<br />
* {{sloot|i|sand golem eye}}<br />
<br />
===Home Decor===<br />
{{columns-list|2|<br />
* {{sloot|i|carnivorous plants}}<br />
* {{sloot|i|decorative volcanic rocks}}<br />
* {{sloot|i|dismissive sign}}<br />
* {{sloot|i|door-shaped voucher}}<br />
* {{sloot|i|golden eye-shaped bell}}<br />
* {{sloot|i|large wooden sign painted to resemble a closed eye}}<br />
* {{sloot|i|miniature thorn hedge}}<br />
* {{sloot|i|nightingale windchime}}<br />
* {{sloot|i|pile of clay limbs}}<br />
* {{sloot|i|tiny oak sundial}}<br />
* {{sloot|i|winged sungold scarab clasping a solar disk}}<br />
}}<br />
<br />
===Horse Equipment===<br />
{{columns-list|2|<br />
* {{sloot|i|dreamweave saddlebag clasped with a golden eye}}<br />
* {{sloot|i|gloaming leather chanfron with a closed golden eye on the brow}}<br />
* {{sloot|i|leather crinnet with a mane of nightingale feathers}}<br />
* {{sloot|i|leather crupper pyrographed with a map of the Blasted Plains}}<br />
* {{sloot|i|twilight-purple peytrel emblazoned with the sleeping eye of G'nar Peth}}<br />
* {{sloot|i|voided flanchards painted with serpentine hieroglyphs}}<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Item:Demonbone_puzzle_box_banded_with_brass&diff=609203Item:Demonbone puzzle box banded with brass2023-01-22T05:08:23Z<p>KHADDGAR: </p>
<hr />
<div>{{Item<br />
|noun=box<br />
|look=Neatly carved, the blue-tinted demonbone is banded by strips of brass and secured with a simple lock.<br />
|MTag=demonbone<br />
|verby=No<br />
|pcrystal=No<br />
|atmos=No<br />
|istone=No<br />
|wearloc=belt<br />
|type=lock<br />
|appcost=187500<br />
|uses=100<br />
|enchanted=No<br />
|sourcetype=-<br />
|itype=100 use locksmithing trainer<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Item:Demonbone_puzzle_box_banded_with_brass&diff=609202Item:Demonbone puzzle box banded with brass2023-01-22T05:06:54Z<p>KHADDGAR: Created page with "{{Item |noun=box |look=Neatly carved, the blue-tinted demonbone is banded by strips of brass and secured with a simple lock. |MTag=demonbone |verby=No |pcrystal=No |atmos=No |..."</p>
<hr />
<div>{{Item<br />
|noun=box<br />
|look=Neatly carved, the blue-tinted demonbone is banded by strips of brass and secured with a simple lock.<br />
|MTag=demonbone<br />
|verby=No<br />
|pcrystal=No<br />
|atmos=No<br />
|istone=No<br />
|wearloc=belt<br />
|type=lock<br />
|appcost=187500<br />
|uses=100<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Weapon:Petrified_spiritwood_wizard%27s_staff_carved_with_an_intricate_pattern_of_open_eyes&diff=609082Weapon:Petrified spiritwood wizard's staff carved with an intricate pattern of open eyes2023-01-21T19:26:28Z<p>KHADDGAR: </p>
<hr />
<div>{{Weapon<br />
|noun=staff<br />
|newapp2=Yes<br />
|look=The smooth wood of this wizard's staff has taken a glassy, marbled appearance from years of fossilization, with pink and blue hues twisting with the stark white of the spiritwood. Within the surface, what were originally eyes carved into the ghostly white wood have now become home to crystallized amethyst, contrasting the bright white surface with formations of vitreous crystal that appear to gaze outward. A pearlescent silvery-white knob mounts atop the weapon.<br />
|MTag=spiritwood,wood,amethyst<br />
|CTag=white,purple,silver,white<br />
|STag=eyes<br />
|range=pole<br />
|adraw=No<br />
|type=QS<br />
|puncture=somewhat heavy<br />
|slice=poor<br />
|impact=very extreme<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|foi=very well<br />
|balance=inadequately<br />
|suitedness=excellently<br />
|construction=extremely resistant<br />
|metal=no<br />
|verby=No<br />
|pcrystal=No<br />
|atmos=No<br />
|istone=No<br />
|wearloc=-<br />
|weight=75<br />
|appcost=2,812,500<br />
|lsize=19<br />
|wsize=1<br />
|hsize=1<br />
|enchanted=Yes<br />
|potency=terrible<br />
|complexity=central<br />
|precision=abstract<br />
|grade=Minor<br />
|ebonus=activation<br />
|flare=Radiant<br />
|fdecoration=twilight purple<br />
|sourcetype=-<br />
|fname=No<br />
|rare=yes<br />
}}<br />
You take the staff in your hands and focus carefully upon it.<br />
You sense a matrix formed using Elemental mana, commonly referred to as the Radiant Weapon Flare enchantment.<br />
The enchantment appears to be masterfully-crafted and is abstract. This enchantment is of Minor grade, and was modified to bonus activation. The matrix appears to be appreciably thin and the lines are perfectly clear.</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Weapon:Elegant_schiavona_with_a_firestained_basket&diff=607687Weapon:Elegant schiavona with a firestained basket2022-12-21T06:46:27Z<p>KHADDGAR: </p>
<hr />
<div>{{Weapon<br />
|noun=schiavona<br />
|newapp2=Yes<br />
|look=The sword's distinctive basket guard comprises many bars shaped like olive leaves. Sweeping out from the crossbar and knucklebow, the shape formed by these crimson-edged bars resembles a tongue of flame curling protectively around the grip.<br />
|range=melee<br />
|adraw=No<br />
|type=HE<br />
|puncture=dismal<br />
|slice=heavy<br />
|impact=heavy<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|foi=inadequately<br />
|balance=dismally<br />
|suitedness=very well<br />
|construction=average construction<br />
|metal=yes<br />
|verby=No<br />
|pcrystal=No<br />
|atmos=No<br />
|istone=No<br />
|gtype=paladin<br />
|weight=63<br />
|appcost=60000<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Weapon:Elegant_schiavona_with_a_firestained_basket&diff=607686Weapon:Elegant schiavona with a firestained basket2022-12-21T06:45:35Z<p>KHADDGAR: </p>
<hr />
<div>{{Weapon<br />
|noun=schiavona<br />
|newapp2=Yes<br />
|look=The sword's distinctive basket guard comprises many bars shaped like olive leaves. Sweeping out from the crossbar and knucklebow, the shape formed by these crimson-edged bars resembles a tongue of flame curling protectively around the grip.<br />
|range=melee<br />
|adraw=No<br />
|type=HE<br />
|puncture=dismal<br />
|slice=heavy<br />
|impact=heavy<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|foi=inadequately<br />
|balance=dismally<br />
|suitedness=very well<br />
|construction=average construction<br />
|metal=yes<br />
|verby=No<br />
|pcrystal=No<br />
|atmos=No<br />
|istone=No<br />
|gtype=paladin<br />
|appcost=60000<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Weapon:Elegant_schiavona_with_a_firestained_basket&diff=607685Weapon:Elegant schiavona with a firestained basket2022-12-21T06:45:01Z<p>KHADDGAR: Created page with "{{Weapon |newapp2=Yes |look=The sword's distinctive basket guard comprises many bars shaped like olive leaves. Sweeping out from the crossbar and knucklebow, the shape formed..."</p>
<hr />
<div>{{Weapon<br />
|newapp2=Yes<br />
|look=The sword's distinctive basket guard comprises many bars shaped like olive leaves. Sweeping out from the crossbar and knucklebow, the shape formed by these crimson-edged bars resembles a tongue of flame curling protectively around the grip.<br />
|range=melee<br />
|adraw=No<br />
|type=HE<br />
|puncture=dismal<br />
|slice=heavy<br />
|impact=heavy<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|foi=inadequately<br />
|balance=dismally<br />
|suitedness=very well<br />
|construction=average construction<br />
|metal=yes<br />
|verby=No<br />
|pcrystal=No<br />
|atmos=No<br />
|istone=No<br />
|gtype=paladin<br />
|appcost=60000<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Storm_bull_(3)&diff=593674Storm bull (3)2022-08-12T06:32:20Z<p>KHADDGAR: </p>
<hr />
<div>{{Critter<br />
|new=Yes<br />
|Critter Name=Storm Bull<br />
|Province=Ilithi<br />
|City=Shard<br />
|MapList=*{{rmap|70|Shard favor path}}<br />
|simulevel=113<br />
|levelvariancedown=2<br />
|levelvarianceup=2<br />
|weaponlevel=0<br />
|level=113<br />
|flex=No<br />
|MinCap=550<br />
|MaxCap=800<br />
|BodyType=quadruped<br />
|BodyType2=monstrous<br />
|BodySize=large<br />
|Attack Range=Melee<br />
|Has Coins=no<br />
|Has Gems=no<br />
|Has Boxes=no<br />
|Uses Weapons=no<br />
|Special=no<br />
|Evil=no<br />
|Construct=no<br />
|Corporeal=yes<br />
|Casts Spells=yes<br />
|Stealthy=no<br />
|Defense=yes<br />
|Skinnable=yes<br />
|hasskin=Yes<br />
|Skin Name=a storm bull hide<br />
|Skin Weight=10<br />
|haspart=Yes<br />
|Part Name=a jagged horn<br />
|Part Weight=4<br />
|hasbone=No<br />
|RequiredRanks=>440<br />
|MaxVal=1400 Kronars,<br />
|MaxArrangedVal=1800 Kronars,<br />
|Manipulated=yes<br />
|levelvariance=2<br />
}}<br />
{{disambig2|storm bull}}<br />
<br />
__NOTOC__<br />
<br />
==Description==<br />
Standing about eight feet at the shoulder, the storm bull is an awe-inspiring sight, with a glistening silvery hide, long pearly horns, and a mist-tipped tail.<br />
<br />
==Recall==<br />
You recall everything noteworthy about a storm bull... which is apparently nothing.<br />
<br />
They are known to cast Ethereal Shield, Tingle.<br />
<br />
They are not known to carry loot in locked boxes.<br />
<br />
==={{ilink|i|bull anatomy chart|Anatomy Chart}}===<br />
Standing about eight feet at the shoulder, the storm bull is much larger than its domesticated relatives. It has been drawn with a glistening silvery hide, long pearly horns, and a mist-tipped tail. A small notation in a lower corner indicates that the bulls have an uncanny affinity for electrical magic and have been seen to do things that much resemble the [[ethereal shield]] and [[gar zeng]] spells used by [[Warrior Mages]].<br />
<br />
==In Depth==<br />
Swarmy; Storm Bulls will frequently arrive in groups of three.<br><br />
<br />
===Special Defenses===<br />
*Immune to electricity.<br />
<br />
===Spells===<br />
*[[casts spell::Ethereal Shield]]: <br />
:''A storm bull tosses its head and snorts. Brilliant sparkles of electricity play across its coat.<br /><br />
:''A shimmering shield surrounds a storm bull.<br />
*[[casts spell::Tingle]]: <br />
:''A storm bull drums its silvery hooves upon the ground. <br /><br />
:''A storm bull stares at your hands for a moment, but nothing happens.<br />
<br />
===Equipment/Loot===<br />
Storm Bull hides are used by [[Outfitting|outfitters]] to create storm-bull leather items.<br />
<br />
Jagged horns can be {{com|shape|shaped}} into [[Shaping_products#Fletching|arrowheads]] or [[Tinkering_products#Boltmaking|boltheads]].<br />
<br />
*a {{cloot|i|heavy silver nose ring}}<br />
*a {{cloot|i|heavy iron nose ring}}<br />
<br />
===3.1 Skill Notes===<br />
<br />
====Defenses====<br />
Easily defended against with 700 shield, 650 parry, 600 evasion.<br><br />
Defenses slow at around 720 ranks and won't move past 1/34 after about 744 ranks but still train through at least 765.<br><br />
<br />
Armor and defense moving very slowly but still moving at 830 ranks in premium Storm Bulls. <br />
<br />
====Weapons and Magic====<br />
With 500 weapon ranks and 690 in materies, weapons train very well.<br><br />
Debil and TM slowed down at 820 ranks.<br><br />
<br />
====Survivals====<br />
HUNTing in the area trains well at 660 ranks.<br><br />
Skinning trains very well with no arranges at 566 ranks. Arranging once still causes the skinning to fail sometimes at this level.<br><br />
Skinning still trains well at 655 ranks, one arrange can still cause failure to skin.<br />
With [[Bard|Misdirection]] active, hiding at melee was possible most attempts with 395 ranks.<br><br />
Dissect trains First Aid around 800 ranks.<br />
<br />
====Lores====<br />
Tactics trains well at 787.<br><br />
Appraisal is a little slow at 649, 3x appraise quick gets to 3/34.<br><br />
<br />
====[[Attributes]]====<br />
*'''[[Strength (stat)|Strength]]''' - is about (0) 72 <br /><br />
*'''[[Agility (stat)|Agility]]''' - is rather less (-4) than 80 <br /><br />
*'''[[Discipline (stat)|Discipline]]''' - is rather less (-4) than 84 <br /><br />
*'''[[Reflex (stat)|Reflex]]''' - is somewhat less (-3) than 84 <br /><br />
*'''[[Stamina (stat)|Stamina]]''' - is rather less (-4) than 84 <br /><br />
{{RefAl}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Armor:Indurium_aventail_exposed_beneath_layers_of_void-black_gravecloth&diff=592974Armor:Indurium aventail exposed beneath layers of void-black gravecloth2022-07-30T05:11:34Z<p>KHADDGAR: Created page with "{{Armor |noun=aventail |armorapp2020=Yes |look=Like freshly bleeding wounds in skin, glistening sheets of vibrant red metal are revealed by slashes in the scorpion-patterned f..."</p>
<hr />
<div>{{Armor<br />
|noun=aventail<br />
|armorapp2020=Yes<br />
|look=Like freshly bleeding wounds in skin, glistening sheets of vibrant red metal are revealed by slashes in the scorpion-patterned fabric.<br />
|type=brigandine<br />
|area=neck<br />
|hindrance=light<br />
|stealth=trivial<br />
|absorbance=incredible<br />
|puncture=very high<br />
|slice=very high<br />
|impact=very high<br />
|fire=very good<br />
|fireab=high<br />
|cold=very good<br />
|coldab=high<br />
|electric=fair<br />
|electricab=moderate<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=82<br />
|enchanted=Yes<br />
|potency=terrible<br />
|complexity=central<br />
|precision=abstract<br />
|grade=Lesser<br />
|ebonus=magnitude<br />
|flare=Living<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Item:Bitterweave_wristwrap&diff=592355Item:Bitterweave wristwrap2022-07-24T07:53:25Z<p>KHADDGAR: </p>
<hr />
<div>{{Item<br />
|noun=wristwrap<br />
|look=Reminiscent of unshed tears, the glossy sheen of the fabric magnifies its smoky pigmentation. Tucked within the folds is just enough room for the discreet pocketing of one's valuables that require keeping close at hand.<br />
|verby=No<br />
|atmos=Yes<br />
|wearloc=wrist<br />
|type=regenerator (confidence)<br />
|gtype=thief<br />
|metal=no<br />
|appcost=406250<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}<br />
Atmo messaging:<br />
<br />
The bindings of your bitterweave wristwrap tighten momentarily, offering a reminder to reflect confidently upon the successes in your life -- and the fate of those who stood in your way.</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Item:Bitterweave_wristwrap&diff=592353Item:Bitterweave wristwrap2022-07-24T07:52:30Z<p>KHADDGAR: Created page with "{{Item |noun=wristwrap |look=Reminiscent of unshed tears, the glossy sheen of the fabric magnifies its smoky pigmentation. Tucked within the folds is just enough room for the..."</p>
<hr />
<div>{{Item<br />
|noun=wristwrap<br />
|look=Reminiscent of unshed tears, the glossy sheen of the fabric magnifies its smoky pigmentation. Tucked within the folds is just enough room for the discreet pocketing of one's valuables that require keeping close at hand.<br />
|verby=No<br />
|atmos=Yes<br />
|wearloc=wrist<br />
|gtype=thief<br />
|metal=no<br />
|appcost=406250<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}<br />
Atmo messaging:<br />
<br />
The bindings of your bitterweave wristwrap tighten momentarily, offering a reminder to reflect confidently upon the successes in your life -- and the fate of those who stood in your way.</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Weapon:Forgeheart_iron_war_hammer_with_a_polished_and_engraved_head&diff=592352Weapon:Forgeheart iron war hammer with a polished and engraved head2022-07-24T05:33:11Z<p>KHADDGAR: </p>
<hr />
<div>{{Weapon<br />
|noun=hammer<br />
|newapp2=Yes<br />
|look=Leather strips are wound around the handle to provide a good grip while wielding this weapon. The craftsman has cleverly worked an engraved design of fireballs onto the polished head, utilizing the illusion of billowing clouds of embers resulting from the chakrel dust worked into the metal at forging.<br />
|MTag=iron,leather<br />
|CTag=-<br />
|STag=fireball,cloud,ember,forging<br />
|range=melee<br />
|adraw=No<br />
|type=MB<br />
|puncture=low<br />
|slice=poor<br />
|impact=great<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|foi=soundly<br />
|balance=fairly<br />
|suitedness=reasonably<br />
|construction=rather reinforced<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=48<br />
|lsize=7<br />
|wsize=2<br />
|hsize=2<br />
|enchanted=No<br />
|rarity=incidental<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Weapon:Forgeheart_iron_war_hammer_with_a_polished_and_engraved_head&diff=592351Weapon:Forgeheart iron war hammer with a polished and engraved head2022-07-24T05:32:44Z<p>KHADDGAR: </p>
<hr />
<div>{{Weapon<br />
|noun=hammer<br />
|newapp2=Yes<br />
|look=Leather strips are wound around the handle to provide a good grip while wielding this weapon. The craftsman has cleverly worked an engraved design of fireballs onto the polished head, utilizing the illusion of billowing clouds of embers resulting from the chakrel dust worked into the metal at forging.<br />
|MTag=iron,leather<br />
|CTag=-<br />
|STag=fireball,cloud,ember,forging<br />
|range=melee<br />
|adraw=No<br />
|type=LB<br />
|puncture=low<br />
|slice=poor<br />
|impact=great<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|foi=soundly<br />
|balance=fairly<br />
|suitedness=reasonably<br />
|construction=rather reinforced<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=48<br />
|lsize=7<br />
|wsize=2<br />
|hsize=2<br />
|enchanted=No<br />
|rarity=incidental<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Weapon:Forgeheart_iron_kaskara&diff=591926Weapon:Forgeheart iron kaskara2022-07-23T06:30:54Z<p>KHADDGAR: </p>
<hr />
<div>{{Weapon<br />
|noun=kaskara<br />
|newapp2=Yes<br />
|look=Trailing along the length of the extended blade, reddish-orange chakrel dust shows across the surface of the weapon's blade like a billowing cloud of windswept embers.<br />
|range=melee<br />
|adraw=No<br />
|type=2HE<br />
|puncture=poor<br />
|slice=bone-crushing<br />
|impact=extreme<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|foi=soundly<br />
|balance=dismally<br />
|suitedness=excellently<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=86<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Weapon:Forgeheart_iron_kaskara&diff=591924Weapon:Forgeheart iron kaskara2022-07-23T06:30:38Z<p>KHADDGAR: Created page with "{{Weapon |noun=kaskara |newapp2=Yes |look=Trailing along the length of the extended blade, reddish-orange chakrel dust shows across the surface of the weapon's blade like a bi..."</p>
<hr />
<div>{{Weapon<br />
|noun=kaskara<br />
|newapp2=Yes<br />
|look=Trailing along the length of the extended blade, reddish-orange chakrel dust shows across the surface of the weapon's blade like a billowing cloud of windswept embers.<br />
|range=melee<br />
|adraw=No<br />
|type=2HE<br />
|puncture=poor<br />
|slice=bone-crushing<br />
|impact=extreme<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|foi=soundly<br />
|balance=dismally<br />
|suitedness=excellently<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Weapon:Agonite_predator%27s_spear&diff=591922Weapon:Agonite predator's spear2022-07-23T06:29:04Z<p>KHADDGAR: </p>
<hr />
<div>{{Weapon<br />
|noun=spear<br />
|newapp2=Yes<br />
|look=The weapon's serrated head is both ornately detailed and savagely pointed, adding to its skillfully predacious aesthetic.<br />
|range=melee<br />
|adraw=No<br />
|type=HT<br />
|puncture=extreme<br />
|slice=somewhat moderate<br />
|impact=moderate<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|foi=inadequately<br />
|balance=decently<br />
|suitedness=well<br />
|type2=PI<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=70<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Weapon:Agonite_predator%27s_spear&diff=591921Weapon:Agonite predator's spear2022-07-23T06:28:30Z<p>KHADDGAR: </p>
<hr />
<div>{{Weapon<br />
|noun=spear<br />
|newapp2=Yes<br />
|look=The weapon's serrated head is both ornately detailed and savagely pointed, adding to its skillfully predacious aesthetic.<br />
|range=ranged<br />
|adraw=No<br />
|type=HT<br />
|puncture=extreme<br />
|slice=somewhat moderate<br />
|impact=moderate<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|foi=inadequately<br />
|balance=decently<br />
|suitedness=well<br />
|type2=PI<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=70<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Weapon:Agonite_predator%27s_spear&diff=591920Weapon:Agonite predator's spear2022-07-23T06:28:12Z<p>KHADDGAR: </p>
<hr />
<div>{{Weapon<br />
|noun=spear<br />
|newapp2=No<br />
|look=The weapon's serrated head is both ornately detailed and savagely pointed, adding to its skillfully predacious aesthetic.<br />
|range=ranged<br />
|adraw=No<br />
|type=HT<br />
|puncture=extreme<br />
|slice=somewhat moderate<br />
|impact=moderate<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|foi=inadequately<br />
|balance=decently<br />
|suitedness=well<br />
|type2=PI<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=70<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Weapon:Agonite_predator%27s_spear&diff=591919Weapon:Agonite predator's spear2022-07-23T06:27:56Z<p>KHADDGAR: Created page with "{{Weapon |noun=spear |newapp2=No |look=The weapon's serrated head is both ornately detailed and savagely pointed, adding to its skillfully predacious aesthetic. |range=- |adra..."</p>
<hr />
<div>{{Weapon<br />
|noun=spear<br />
|newapp2=No<br />
|look=The weapon's serrated head is both ornately detailed and savagely pointed, adding to its skillfully predacious aesthetic.<br />
|range=-<br />
|adraw=No<br />
|type=HT<br />
|puncture=extreme<br />
|slice=somewhat moderate<br />
|impact=moderate<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|foi=inadequately<br />
|balance=decently<br />
|suitedness=well<br />
|type2=PI<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=70<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Armor:Indurium_cap_exposed_beneath_layers_of_void-black_gravecloth&diff=591908Armor:Indurium cap exposed beneath layers of void-black gravecloth2022-07-23T06:21:33Z<p>KHADDGAR: </p>
<hr />
<div>{{Armor<br />
|noun=cap<br />
|armorapp2020=Yes<br />
|look=Like freshly bleeding wounds in skin, glistening sheets of vibrant red metal are revealed by slashes in the scorpion-patterned fabric.<br />
|type=brigandine<br />
|area=head<br />
|hindrance=trivial<br />
|stealth=light<br />
|absorbance=incredible<br />
|puncture=high<br />
|slice=very high<br />
|impact=very high<br />
|fire=good<br />
|fireab=high<br />
|cold=good<br />
|coldab=high<br />
|electric=fair<br />
|electricab=moderate<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=116<br />
|enchanted=Yes<br />
|potency=terrible<br />
|complexity=central<br />
|precision=abstract<br />
|grade=Lesser<br />
|ebonus=magnitude<br />
|flare=Living<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Armor:Indurium_cap_exposed_beneath_layers_of_void-black_gravecloth&diff=591907Armor:Indurium cap exposed beneath layers of void-black gravecloth2022-07-23T06:21:15Z<p>KHADDGAR: Created page with "{{Armor |noun=cap |armorapp2020=Yes |look=Like freshly bleeding wounds in skin, glistening sheets of vibrant red metal are revealed by slashes in the scorpion-patterned fabric..."</p>
<hr />
<div>{{Armor<br />
|noun=cap<br />
|armorapp2020=Yes<br />
|look=Like freshly bleeding wounds in skin, glistening sheets of vibrant red metal are revealed by slashes in the scorpion-patterned fabric.<br />
|area=head<br />
|hindrance=trivial<br />
|stealth=light<br />
|absorbance=incredible<br />
|puncture=high<br />
|slice=very high<br />
|impact=very high<br />
|fire=good<br />
|fireab=high<br />
|cold=good<br />
|coldab=high<br />
|electric=fair<br />
|electricab=moderate<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=116<br />
|enchanted=Yes<br />
|potency=terrible<br />
|complexity=central<br />
|precision=abstract<br />
|grade=Lesser<br />
|ebonus=magnitude<br />
|flare=Living<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Armor:Darkly_mottled_titanese_cap&diff=591904Armor:Darkly mottled titanese cap2022-07-23T06:14:44Z<p>KHADDGAR: </p>
<hr />
<div>{{Armor<br />
|noun=cap<br />
|armorapp2020=Yes<br />
|look=A subtle underlayer of overlapping ka'hurst scale plating adds further protection. Hints of the metal's shadowy black and strikingly green sheen complement the outer camouflage, as the natural qualities of the fabric deepen the hues of a midnight forest basking in Katamba's glow.<br />
|type=chain armor<br />
|area=head<br />
|hindrance=trivial<br />
|stealth=light<br />
|absorbance=exceptional<br />
|puncture=very high<br />
|slice=high<br />
|impact=high<br />
|fire=good<br />
|fireab=high<br />
|cold=moderate<br />
|coldab=high<br />
|electric=fair<br />
|electricab=moderate<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=72<br />
|appcost=1377991<br />
|enchanted=Yes<br />
|potency=terrible<br />
|complexity=central<br />
|precision=abstract<br />
|grade=Lesser<br />
|ebonus=magnitude<br />
|flare=Frost<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Armor:Darkly_mottled_titanese_aventail&diff=591902Armor:Darkly mottled titanese aventail2022-07-23T06:13:11Z<p>KHADDGAR: </p>
<hr />
<div>{{Armor<br />
|noun=aventail<br />
|armorapp2020=Yes<br />
|look=A subtle underlayer of overlapping ka'hurst scale plating adds further protection. Hints of the metal's shadowy black and strikingly green sheen complement the outer camouflage, as the natural qualities of the fabric deepen the hues of a midnight forest basking in Katamba's glow.<br />
|type=brigandine<br />
|area=neck<br />
|hindrance=trivial<br />
|stealth=trivial<br />
|absorbance=exceptional<br />
|puncture=very high<br />
|slice=high<br />
|impact=high<br />
|fire=good<br />
|fireab=high<br />
|cold=moderate<br />
|coldab=high<br />
|electric=fair<br />
|electricab=moderate<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=54<br />
|appcost=981430<br />
|enchanted=Yes<br />
|potency=terrible<br />
|complexity=central<br />
|precision=abstract<br />
|grade=Lesser<br />
|ebonus=magnitude<br />
|flare=Frost<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Armor:Darkly_mottled_titanese_aventail&diff=591901Armor:Darkly mottled titanese aventail2022-07-23T06:12:52Z<p>KHADDGAR: Created page with "{{Armor |noun=aventail |armorapp2020=Yes |look=A subtle underlayer of overlapping ka'hurst scale plating adds further protection. Hints of the metal's shadowy black and strik..."</p>
<hr />
<div>{{Armor<br />
|noun=aventail<br />
|armorapp2020=Yes<br />
|look=A subtle underlayer of overlapping ka'hurst scale plating adds further protection. Hints of the metal's shadowy black and strikingly green sheen complement the outer camouflage, as the natural qualities of the fabric deepen the hues of a midnight forest basking in Katamba's glow.<br />
|type=brigandine<br />
|area=neck<br />
|hindrance=trivial<br />
|stealth=trivial<br />
|absorbance=exceptional<br />
|puncture=very high<br />
|slice=high<br />
|impact=high<br />
|fire=good<br />
|fireab=high<br />
|cold=moderate<br />
|coldab=high<br />
|electric=fair<br />
|electricab=moderate<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|enchanted=Yes<br />
|potency=terrible<br />
|complexity=central<br />
|precision=abstract<br />
|grade=Lesser<br />
|ebonus=magnitude<br />
|flare=Frost<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Armor:Darkly_mottled_titanese_cap&diff=591900Armor:Darkly mottled titanese cap2022-07-23T06:09:56Z<p>KHADDGAR: </p>
<hr />
<div>{{Armor<br />
|noun=cap<br />
|armorapp2020=Yes<br />
|look=A subtle underlayer of overlapping ka'hurst scale plating adds further protection. Hints of the metal's shadowy black and strikingly green sheen complement the outer camouflage, as the natural qualities of the fabric deepen the hues of a midnight forest basking in Katamba's glow.<br />
|type=chain armor<br />
|area=head<br />
|hindrance=trivial<br />
|stealth=light<br />
|absorbance=exceptional<br />
|puncture=very high<br />
|slice=high<br />
|impact=high<br />
|fire=good<br />
|fireab=high<br />
|cold=moderate<br />
|coldab=high<br />
|electric=fair<br />
|electricab=moderate<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=72<br />
|appcost=1377991<br />
|enchanted=No<br />
|potency=terrible<br />
|complexity=central<br />
|precision=abstract<br />
|grade=Lesser<br />
|ebonus=magnitude<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Armor:Darkly_mottled_titanese_shirt&diff=591899Armor:Darkly mottled titanese shirt2022-07-23T06:08:57Z<p>KHADDGAR: </p>
<hr />
<div>{{Armor<br />
|name=darkly mottled titanese shirt<br />
|noun=Shirt<br />
|armorapp2020=Yes<br />
|look=A subtle underlayer of overlapping ka'hurst scale plating adds further protection. Hints of the metal's shadowy black and strikingly green sheen complement the outer camouflage, as the natural qualities of the fabric deepen the hues of a midnight forest basking in Katamba's glow.<br />
|type=brigandine<br />
|area=chest, back, abdomen, arms<br />
|hindrance=noticeable<br />
|stealth=high<br />
|absorbance=exceptional<br />
|puncture=very high<br />
|slice=high<br />
|impact=high<br />
|fire=good<br />
|fireab=high<br />
|cold=moderate<br />
|coldab=high<br />
|electric=fair<br />
|electricab=moderate<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=336<br />
|enchanted=Yes<br />
|potency=terrible<br />
|complexity=central<br />
|precision=abstract<br />
|grade=Lesser<br />
|ebonus=magnitude<br />
|flare=Frost<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Armor:Darkly_mottled_titanese_shirt&diff=591898Armor:Darkly mottled titanese shirt2022-07-23T06:07:56Z<p>KHADDGAR: </p>
<hr />
<div>{{Armor<br />
|name=darkly mottled titanese shirt<br />
|noun=Shirt<br />
|armorapp2020=Yes<br />
|look=A subtle underlayer of overlapping ka'hurst scale plating adds further protection. Hints of the metal's shadowy black and strikingly green sheen complement the outer camouflage, as the natural qualities of the fabric deepen the hues of a midnight forest basking in Katamba's glow.<br />
|type=brigandine<br />
|area=chest, back, abdomen, arms<br />
|hindrance=noticeable<br />
|stealth=high<br />
|absorbance=exceptional<br />
|puncture=very high<br />
|slice=high<br />
|impact=high<br />
|fire=good<br />
|fireab=high<br />
|cold=moderate<br />
|coldab=high<br />
|electric=fair<br />
|electricab=moderate<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=336<br />
|enchanted=Yes<br />
|flare=Frost<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Armor:Darkly_mottled_titanese_cap&diff=591895Armor:Darkly mottled titanese cap2022-07-23T06:05:10Z<p>KHADDGAR: Created page with "{{Armor |noun=cap |armorapp2020=Yes |look=A subtle underlayer of overlapping ka'hurst scale plating adds further protection. Hints of the metal's shadowy black and strikingly..."</p>
<hr />
<div>{{Armor<br />
|noun=cap<br />
|armorapp2020=Yes<br />
|look=A subtle underlayer of overlapping ka'hurst scale plating adds further protection. Hints of the metal's shadowy black and strikingly green sheen complement the outer camouflage, as the natural qualities of the fabric deepen the hues of a midnight forest basking in Katamba's glow.<br />
|type=chain armor<br />
|area=head<br />
|hindrance=trivial<br />
|stealth=light<br />
|absorbance=exceptional<br />
|puncture=very high<br />
|slice=high<br />
|impact=high<br />
|fire=good<br />
|fireab=high<br />
|cold=moderate<br />
|coldab=high<br />
|electric=fair<br />
|electricab=moderate<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=72<br />
|appcost=1377991<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Armor:Darkly_mottled_titanese_shirt&diff=591893Armor:Darkly mottled titanese shirt2022-07-23T06:02:20Z<p>KHADDGAR: </p>
<hr />
<div>{{Armor<br />
|noun=Shirt<br />
|armorapp2020=Yes<br />
|look=A subtle underlayer of overlapping ka'hurst scale plating adds further protection. Hints of the metal's shadowy black and strikingly green sheen complement the outer camouflage, as the natural qualities of the fabric deepen the hues of a midnight forest basking in Katamba's glow.<br />
|type=brigandine<br />
|area=chest, back, abdomen, arms<br />
|hindrance=noticeable<br />
|stealth=high<br />
|absorbance=exceptional<br />
|puncture=very high<br />
|slice=high<br />
|impact=high<br />
|fire=good<br />
|fireab=high<br />
|cold=moderate<br />
|coldab=high<br />
|electric=fair<br />
|electricab=moderate<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=336<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Armor:Darkly_mottled_titanese_shirt&diff=591892Armor:Darkly mottled titanese shirt2022-07-23T06:01:52Z<p>KHADDGAR: Created page with "{{Armor |armorapp2020=Yes |look=A subtle underlayer of overlapping ka'hurst scale plating adds further protection. Hints of the metal's shadowy black and strikingly green she..."</p>
<hr />
<div>{{Armor<br />
|armorapp2020=Yes<br />
|look=A subtle underlayer of overlapping ka'hurst scale plating adds further protection. Hints of the metal's shadowy black and strikingly green sheen complement the outer camouflage, as the natural qualities of the fabric deepen the hues of a midnight forest basking in Katamba's glow.<br />
|type=brigandine<br />
|area=chest, back, abdomen, arms<br />
|hindrance=noticeable<br />
|stealth=high<br />
|absorbance=exceptional<br />
|puncture=very high<br />
|slice=high<br />
|impact=high<br />
|fire=good<br />
|fireab=high<br />
|cold=moderate<br />
|coldab=high<br />
|electric=fair<br />
|electricab=moderate<br />
|construction=extremely resistant<br />
|metal=yes<br />
|verby=No<br />
|atmos=No<br />
|weight=336<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Dragon_Priest_assassin&diff=590674Dragon Priest assassin2022-06-20T06:36:02Z<p>KHADDGAR: /* Notes */</p>
<hr />
<div>{{Critter<br />
|new=No<br />
|Critter Name=Dragon Priest Assassin<br />
|Province=Forfedhdar<br />
|City=Raven's Point<br />
|MapList=*{{rmap|142|The Black Spire, Chamber of Death (142)}}<br />
|simulevel=138<br />
|naturallevel=138<br />
|weaponlevel=138<br />
|defenselevel=138<br />
|level=150<br />
|flex=No<br />
|MinCap=750<br />
|MaxCap=1100<br />
|BodyType=biped<br />
|BodyType2=humanoid<br />
|BodySize=medium<br />
|Attack Range=Ranged/Melee<br />
|Has Coins=no<br />
|Has Gems=yes<br />
|Has Boxes=yes<br />
|Uses Weapons=yes<br />
|Special=yes<br />
|Evil=no<br />
|Construct=no<br />
|Corporeal=yes<br />
|Casts Spells=no<br />
|Stealthy=yes<br />
|Skinnable=no<br />
|hasskin=No<br />
|haspart=No<br />
|hasbone=No<br />
|Manipulated=yes<br />
}}<br />
==Description==<br />
Inky black scales cover the Dragon Priest assassin's lithe body from head to foot, undulating gently with each liberal breath slowly exhaled. A deep crimson scarf winds like a serpent around the lower features of the face, its tattered ends cascading down the wearer's back in veritable waterfall of blood-hued silk. An impressive selection of curious tools of its trade dangle from thick loops on its scuffed black leather belt, crafted for both stealthy and easy access at a moments notice. Its large glaring eyes, two pools of shadow enveloping a fiery orange halo of pigmentation, fail to reveal any hint of emotion underneath its burning gaze.<br />
<br />
==In Depth==<br />
===Special Attack===<br />
[[Backstab|Backstabbing]] and [[Snipe|Sniping]]<br />
<br />
===Boxes===<br />
* It takes about 850 effective ranks in disarm for boxes to generally appraise as "precisely at your skill level"<br />
<br />
===Items Carried===<br />
*some {{cloot|a|layered black leather armor embossed with sinuous Eth'ral'khh}}<br />
*a {{cloot|i|blood-red silk uaro's'sugi with ragged frayed ends}}<br />
*a {{cloot|i|scratched black leather tool belt affixed with several hooks and pouches}}<br />
*a {{cloot|w|notched ironwood uku'uanstaho with a leather wrapped stock}}<br />
*some {{cloot|w|crossbow bolt}}s<br />
*a {{cloot|w|silver q'zhalata dagger}}<br />
<br />
===Notes===<br />
*3.1 Caps were dramatically reduced. Soft cap is around 1000 ranks. Need 750 defenses plus buffs to avoid their bolts.<br />
*I was getting hit fairly regularly with 820 shield plus buffs 6/22<br />
<br />
===Bugs===<br />
{{cat|Bugged creatures}}<br />
*Their special ambush attack deals limb damage that ignores vitality-based damage reduction. It also affects you even if you pass the perception check.<br />
<br />
{{Cat|Dragon Priests}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Dragon_Priest_assassin&diff=590673Dragon Priest assassin2022-06-20T06:35:02Z<p>KHADDGAR: /* Notes */</p>
<hr />
<div>{{Critter<br />
|new=No<br />
|Critter Name=Dragon Priest Assassin<br />
|Province=Forfedhdar<br />
|City=Raven's Point<br />
|MapList=*{{rmap|142|The Black Spire, Chamber of Death (142)}}<br />
|simulevel=138<br />
|naturallevel=138<br />
|weaponlevel=138<br />
|defenselevel=138<br />
|level=150<br />
|flex=No<br />
|MinCap=750<br />
|MaxCap=1100<br />
|BodyType=biped<br />
|BodyType2=humanoid<br />
|BodySize=medium<br />
|Attack Range=Ranged/Melee<br />
|Has Coins=no<br />
|Has Gems=yes<br />
|Has Boxes=yes<br />
|Uses Weapons=yes<br />
|Special=yes<br />
|Evil=no<br />
|Construct=no<br />
|Corporeal=yes<br />
|Casts Spells=no<br />
|Stealthy=yes<br />
|Skinnable=no<br />
|hasskin=No<br />
|haspart=No<br />
|hasbone=No<br />
|Manipulated=yes<br />
}}<br />
==Description==<br />
Inky black scales cover the Dragon Priest assassin's lithe body from head to foot, undulating gently with each liberal breath slowly exhaled. A deep crimson scarf winds like a serpent around the lower features of the face, its tattered ends cascading down the wearer's back in veritable waterfall of blood-hued silk. An impressive selection of curious tools of its trade dangle from thick loops on its scuffed black leather belt, crafted for both stealthy and easy access at a moments notice. Its large glaring eyes, two pools of shadow enveloping a fiery orange halo of pigmentation, fail to reveal any hint of emotion underneath its burning gaze.<br />
<br />
==In Depth==<br />
===Special Attack===<br />
[[Backstab|Backstabbing]] and [[Snipe|Sniping]]<br />
<br />
===Boxes===<br />
* It takes about 850 effective ranks in disarm for boxes to generally appraise as "precisely at your skill level"<br />
<br />
===Items Carried===<br />
*some {{cloot|a|layered black leather armor embossed with sinuous Eth'ral'khh}}<br />
*a {{cloot|i|blood-red silk uaro's'sugi with ragged frayed ends}}<br />
*a {{cloot|i|scratched black leather tool belt affixed with several hooks and pouches}}<br />
*a {{cloot|w|notched ironwood uku'uanstaho with a leather wrapped stock}}<br />
*some {{cloot|w|crossbow bolt}}s<br />
*a {{cloot|w|silver q'zhalata dagger}}<br />
<br />
===Notes===<br />
*3.1 Caps were dramatically reduced. Soft cap is around 1000 ranks. Need 750 defenses plus buffs to avoid their bolts.<br />
I am getting hit fairly regularly with 820 shield plus buffs 6/22<br />
<br />
===Bugs===<br />
{{cat|Bugged creatures}}<br />
*Their special ambush attack deals limb damage that ignores vitality-based damage reduction. It also affects you even if you pass the perception check.<br />
<br />
{{Cat|Dragon Priests}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Dragon_Priest_assassin&diff=590672Dragon Priest assassin2022-06-20T06:31:18Z<p>KHADDGAR: </p>
<hr />
<div>{{Critter<br />
|new=No<br />
|Critter Name=Dragon Priest Assassin<br />
|Province=Forfedhdar<br />
|City=Raven's Point<br />
|MapList=*{{rmap|142|The Black Spire, Chamber of Death (142)}}<br />
|simulevel=138<br />
|naturallevel=138<br />
|weaponlevel=138<br />
|defenselevel=138<br />
|level=150<br />
|flex=No<br />
|MinCap=750<br />
|MaxCap=1100<br />
|BodyType=biped<br />
|BodyType2=humanoid<br />
|BodySize=medium<br />
|Attack Range=Ranged/Melee<br />
|Has Coins=no<br />
|Has Gems=yes<br />
|Has Boxes=yes<br />
|Uses Weapons=yes<br />
|Special=yes<br />
|Evil=no<br />
|Construct=no<br />
|Corporeal=yes<br />
|Casts Spells=no<br />
|Stealthy=yes<br />
|Skinnable=no<br />
|hasskin=No<br />
|haspart=No<br />
|hasbone=No<br />
|Manipulated=yes<br />
}}<br />
==Description==<br />
Inky black scales cover the Dragon Priest assassin's lithe body from head to foot, undulating gently with each liberal breath slowly exhaled. A deep crimson scarf winds like a serpent around the lower features of the face, its tattered ends cascading down the wearer's back in veritable waterfall of blood-hued silk. An impressive selection of curious tools of its trade dangle from thick loops on its scuffed black leather belt, crafted for both stealthy and easy access at a moments notice. Its large glaring eyes, two pools of shadow enveloping a fiery orange halo of pigmentation, fail to reveal any hint of emotion underneath its burning gaze.<br />
<br />
==In Depth==<br />
===Special Attack===<br />
[[Backstab|Backstabbing]] and [[Snipe|Sniping]]<br />
<br />
===Boxes===<br />
* It takes about 850 effective ranks in disarm for boxes to generally appraise as "precisely at your skill level"<br />
<br />
===Items Carried===<br />
*some {{cloot|a|layered black leather armor embossed with sinuous Eth'ral'khh}}<br />
*a {{cloot|i|blood-red silk uaro's'sugi with ragged frayed ends}}<br />
*a {{cloot|i|scratched black leather tool belt affixed with several hooks and pouches}}<br />
*a {{cloot|w|notched ironwood uku'uanstaho with a leather wrapped stock}}<br />
*some {{cloot|w|crossbow bolt}}s<br />
*a {{cloot|w|silver q'zhalata dagger}}<br />
<br />
===Notes===<br />
*3.1 Caps were dramatically reduced. Soft cap is around 1000 ranks. Need 750 defenses plus buffs to avoid their bolts.<br />
<br />
===Bugs===<br />
{{cat|Bugged creatures}}<br />
*Their special ambush attack deals limb damage that ignores vitality-based damage reduction. It also affects you even if you pass the perception check.<br />
<br />
{{Cat|Dragon Priests}}</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Adult_desert_armadillo_(1)&diff=587375Adult desert armadillo (1)2022-04-10T05:55:54Z<p>KHADDGAR: </p>
<hr />
<div>{{Critter<br />
|new=No<br />
|Province=Qi'Reshalia<br />
|City=M'Riss<br />
|MapList=*{{rmap|109c | M'riss Dunes of Despair (109c)}}<br />
|simulevel=123<br />
|naturallevel=123<br />
|weaponlevel=123<br />
|defenselevel=123<br />
|level=123<br />
|flex=No<br />
|MinCap=725<br />
|MaxCap=1000<br />
|BodyType=quadruped<br />
|Attack Range=Melee<br />
|Has Coins=no<br />
|Has Gems=no<br />
|Has Boxes=no<br />
|Evil=no<br />
|Construct=no<br />
|Corporeal=yes<br />
|Special=yes<br />
|Casts Spells=no<br />
|Stealthy=yes<br />
|Skinnable=yes<br />
|hasskin=No<br />
|haspart=Yes<br />
|Part Name=a plated claw<br />
|Part Weight=4<br />
|hasbone=No<br />
|RequiredRanks=>600<br />
|MaxVal=1501,<br />
|Manipulated=yes<br />
|Boxes=no<br />
|BackStabbable=yes<br />
|hasorgan=No<br />
|Skin Type=claw<br />
|Weight=4 Stones<br />
|Stealth_Attack=Yes<br />
|Poachable=Yes<br />
}}<br />
__NOTOC__<br />
<br />
==Description==<br />
Thick, articulated hide plating covers the desert armadillo from its dripping, twitchy snout to its barbed tail. Perfectly adapted to blend into a desert environment, the animal's coloration is a mottled patchwork of sand and tan. With powerful claws for digging protective burrows, a barbed tail, and flexible plating that allows the creature to roll itself up tightly, the armadillo appears well built to defend itself.<br />
<br />
<br />
==In Depth==<br />
===Special Attacks===<br />
Webbing: An adult desert armadillo rears up and spews forth a blast of stringy white webbing at you!<br />
<br />
<br />
===Combat Notes===<br />
*Standard Attacks: Armadillos use their claws to swipe, swing, slash, and lash at opponents.<br />
*Armadillo Shields: Armadillos use their scale plating as an extraordinarily effective shield. Players should use attacks that bypass shield, such as the [[Lightning Bolt]] spell, or use blunt weapons to attack.<br />
<br />
<br />
===Inventory/Loot===<br />
It is wearing nothing!<br /><br />
It is carrying nothing!<br />
<br />
<br />
===Area Information===<br />
The [[Dunes of Despair]] is a vast maze, but it is stable, so if you can read the twisted map you might be able to escape. The Dunes of Despair used to be inhabited by westanuryn and mihmen, but they have been replaced by adult and elder armadillos.<br />
<br />
Estate holders can also find these armadillos on a plateau in a non-maze area. There are two entry points with an athletics check, the easier of which requires ~250 ranks of athletics.<br />
<br />
===Miscellaneous===<br />
Armadillos were introduced into DragonRealms in early 2007. They first appeared as part of an invasion on the [[Northern Trade Route]] along side [[War Mammoth (creature)|War Mammoth]]s and other upper level creatures. They were a devestating force, especially the Elder Desert Armadillo. However, since that first invasion their skill level has become even higher.<br />
<br />
* Stealths cap UNDER 1400 ranks. My lowest stealth at time of testing was 1400, and I learned nothing. Elders still teach a nice bit above this.<br />
* Perception from HUNT and spotting Adults caps at LESS than 1350 perception.<br />
* Per Madigan, 552 skinning seems gets about 30-40% success rate for skinning without any arranges.<br />
* Per Djordje, 875 skinning starts to see consistent success fully arranged<br />
<br />
* Soft-capped evasion as survival prime at 920 ranks. [[User:SERBITAR|SERBITAR]] ([[User talk:SERBITAR|talk]]) 02:37, 11 April 2021 (CDT)<br />
{{-}}<br />
<br />
==See Also==<br />
*[[Juvenile Desert Armadillo]]<br />
*[[Elder Desert Armadillo]]</div>KHADDGARhttps://elanthipedia.play.net/index.php?title=Item:Honeycomb_opal_pendant_suspended_from_a_braided_onyx_hide_cord&diff=586544Item:Honeycomb opal pendant suspended from a braided onyx hide cord2022-03-26T06:00:36Z<p>KHADDGAR: Created page with "{{Item |noun=pendant |look=Set within a three-pronged niniam mount, a faint black image of a scorpion can be seen within the translucent opal. |ptype=jewelry |verby=No |atmos=..."</p>
<hr />
<div>{{Item<br />
|noun=pendant<br />
|look=Set within a three-pronged niniam mount, a faint black image of a scorpion can be seen within the translucent opal.<br />
|ptype=jewelry<br />
|verby=No<br />
|atmos=No<br />
|wearloc=neck<br />
|type=anti-locate<br />
|weight=2<br />
|enchanted=No<br />
|sourcetype=-<br />
|fname=No<br />
}}<br />
You focus your magical senses on a honeycomb opal pendant suspended from a braided onyx hide cord.<br />
Small magical currents trace across the surface of the pendant.<br />
You recognize the pattern as a manifestation of Lunar magic.<br />
The pendant is scribed with a minor invisibility spell and has fifteen charges left.<br />
The pendant is enchanted to render the wearer magically unlocatable when properly rubbed.<br />
Assessing the complexity of the enchantment, you think it would require adept-level skill with Arcana in order to use.</div>KHADDGAR