https://elanthipedia.play.net/api.php?action=feedcontributions&user=GAMERGIRL151&feedformat=atomElanthipedia - User contributions [en]2024-03-29T09:35:49ZUser contributionsMediaWiki 1.39.5https://elanthipedia.play.net/index.php?title=Item_talk:Jewelry_pest&diff=634093Item talk:Jewelry pest2023-11-25T23:40:57Z<p>GAMERGIRL151: /* Item Modification Suggestions: */</p>
<hr />
<div>{{RTOC}}<br />
== Item Modification Suggestions: ==<br />
<br />
A list for GMs for future expansion of customization options for the Jewelry Pest, *Please* Double and Triple check that your suggestion is not already in the list.<br />
<br />
<br />
=== Style1 ===<br />
* Example 1<br />
* Example 2<br />
* Example 3<br />
<br />
<br />
=== Metal ===<br />
* Asharsh'dai<br />
* Asini<br />
* Darkstone<br />
* Icesteel<br />
* Ithridu<br />
* Ka'hurst<br />
* Keismin<br />
* Negnetha<br />
* Tel'athi<br />
<br />
=== Jewelry ===<br />
<br />
<br />
=== Modification ===<br />
* Etched<br />
<br />
=== Material ===<br />
* Aganylosh'a<br />
* Dragonvein agate<br />
* Hekemhhg lazuli<br />
* icethorn<br />
<br />
=== Depiction ===<br />
* Guilds<br />
* snow leopards<br />
* snowbeast<br />
* blizzard<br />
* sandstorm<br />
<br />
=== Style2 ===<br />
* Irridescent<br />
<br />
<br />
=== Pest ===<br />
* Boggle<br />
* Butterfly<br />
* Colepexy<br />
* Sprite (Creature Adjectives or Generic)<br />
* Spider<br />
* Scarab<br />
* Will-o-wisp<br />
<br />
=== Modification2 ===</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Dragon_Priest_intercessor&diff=550848Dragon Priest intercessor2021-04-01T00:29:34Z<p>GAMERGIRL151: </p>
<hr />
<div>{{Critter<br />
|new=Yes<br />
|Critter Name=Dragon Priest Intercessor<br />
|Province=Forfedhdar<br />
|City=Raven's Point<br />
|MapList=*{{rmap|142|The Black Spire (142)}}<br />
|simulevel=160<br />
|naturallevel=160<br />
|weaponlevel=160<br />
|defenselevel=160<br />
|level=170<br />
|MinCap=950<br />
|MaxCap=1300<br />
|BodyType=biped<br />
|Attack Range=Melee<br />
|Has Coins=yes<br />
|Has Gems=yes<br />
|Has Boxes=yes<br />
|Evil=no<br />
|Construct=no<br />
|Corporeal=yes<br />
|Special=yes<br />
|Casts Spells=no<br />
|Stealthy=yes<br />
|Skinnable=no<br />
|hasskin=No<br />
|haspart=No<br />
|hasbone=No<br />
|Boxes=yes<br />
|mcap=1750<br />
|Manipulated=yes<br />
|mcap=1750<br />
|BackStabbable=yes<br />
|hasorgan=No<br />
}}<br />
==Description==<br />
A tall, male [[race is::S'Kra Mur]], the intercessor is swathed in grey leather armor from neck to toe. A diagonally-patterned black and white tabard over the armor is emblazoned across the left breast with a dragon. Metal bracers adorn his wrists and several elegant, single-edged swords are stored across his body. He appears in his prime and the weight of years of experience shines from within slitted eyes.<br />
<br />
==In Depth==<br />
===Special Attack===<br />
Their special attack consists of between 2 - 4 rapid attacks shown as below. *NOTE* Charge from missle/pole<br />
<br />
The intercessor slashes his blade with blinding speed!<br />
* A Dragon Priest intercessor chops wide at you. You block with a sleek crescent shield forged into the shape of an animite-fanged viper. <br />
[You're solidly balanced with opponent in very strong position.]<br />
* A Dragon Priest intercessor sweeps low at you. You block with a sleek crescent shield forged into the shape of an animite-fanged viper. <br />
[You're solidly balanced with opponent in excellent position.]<br />
* A Dragon Priest intercessor solidly balanced at you. You evade. <br />
[You're solidly balanced with opponent in superior position.]<br />
<br />
===Loot/Gear===<br />
It is wearing some {{cloot|i|metal bracers}}, some {{cloot|a|grey leather armor with a diagonally-patterned black and white tabard}}.<br /><br />
It is carrying a {{cloot|w|single-edged sword}}.<br />
<br />
Special Note on Boxes: <br />
With 980 in Disarm Traps ... was unable to disarm these very well i had a 45% success rate .. and most traps are fatal.<br />
Just words to the wary.<br />
<br />
===Moon Mage Vision on Release===<br />
You see a S'kra Mur man standing on a road, wearing grey leather armor covered by a diagonally-patterned black and white tabard. His wardrobe, and his apparent temperament, share the same sense of clean order. He gazes upward into the sky, taking in a craggy black spire at the end of a long ravine.<br />
<br />
An [[Dragon Priest Crone|elderly S'kra Mur woman]], draped in a black cloak, approaches the man and bows hesitantly. She says with a barely contained stammer "We... received word and awaited you."<br />
<br />
The man nods graciously, without a smile. "Trust in your work, and in the dragon, and you will be saved." He steps beyond the crone and the vision recedes.<br />
<br />
===Skill Caps (DR 3.1)===<br />
* TM does not moved passed 1300<br />
* Need around 1000 ranks to hit them consistently<br />
<br />
===Skill Caps (DR 3.0)===<br />
* Stealth hard caps at 1616<br />
* Weapons appear to soft cap around 1500 ranks (1534 bow only gets 2/34)<br />
* Shield trains well 1500+<br />
* Shield appraisal switched at 1220 ranks to - "If you defended by blocking attacks, you are certain that the enemy would train somewhat poorly."<br />
<br />
===Skill Caps (DR 2.0)===<br />
* Multi Opponent HARD caps at 791 ranks. At 790 ranks you can still (barely) learn MO from four intercessors.<br />
* Shield and Evasion soft cap after 1350 ranks, but can be trained to at least 1500 (partly because if you stance down, you can extend defensive caps) <br />
* Parry and Armor soft cap around 1340<br />
* Melee weapons cap lower than ranged weapons, and slow after 1150 ranks (worth noting that elder armadillos HARD cap melee weapons around this rank).<br />
* Ranged still training at 1510<br />
<br />
{{Cat|Dragon Priests}}</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Talk:Dragon_Priest_intercessor&diff=550847Talk:Dragon Priest intercessor2021-04-01T00:28:16Z<p>GAMERGIRL151: </p>
<hr />
<div><br />
:Looks like they just need manipulation info. If you have other info feel free to add it.<br>-[[User:Glimmereyes|Glimmereyes]] 22:00, 16 January 2012 (UTC)<br />
<br />
:It is apparently not possible to manipulate two of the vicious version at the same time, as this requires skill over the 1750+max buff cap. [[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:28, 31 March 2021 (CDT)</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Burgle_command&diff=525298Burgle command2020-07-20T04:50:10Z<p>GAMERGIRL151: </p>
<hr />
<div>The '''Burgle''' command is used to break into an NPC's home in a [[Justice|justice area]] via the [[Breaking and Entering]] system. This command requires the user to '''hold''' an appropriate climbing rope ''or'' lockpick ''or'' '''wear''' a [[Lockpick rings|lockpick ring]]. Burglary should only be attempted at night or while [[Stealth skill|hiding]] or [[Invisibility|invisible]].<br />
<br />
==Syntax==<br />
*{{tt|BURGLE}} {{tt|HELP}}:<br />
:The BURGLE command is used to break into an NPC's home in a justice area.<br />
:BURGLE RECALL is used to determine how long your remaining cooldown is.<br />
*{{tt|BURGLE}} {{tt|RECALL}}:<br />
:Waiting on cooldown:<br />
::You take a moment to think, you believe...<br />
::You should wait at least 1 roisaen for the heat to die down.<br />
:Cooldown expired:<br><br />
::You take a moment to think, you believe...<br />
::The heat has died down from your last caper.<br />
*Cooldown expiration messaging: '''A tingling on the back of your neck draws attention to itself by disappearing, making you believe the heat is off from your last break in.'''<br />
*If you attempt to {{tt|BURGLE}} before your cooldown timer is up, you will immediately be charged with a crime and taken into custody if you attempt to do it in a justice zone. <br />
*{{tt|BURGLE}} (while holding climbing rope): You scale up the side of a wall, quickly slipping inside.<br />
*{{tt|BURGLE}} (while holding a lockpick in your right hand or wearing a lockpick ring): You make short work of the lock on the window and slip inside.<br />
*{{tt|BURGLE}} (without an appropriate tool for entry): And how were you planning to get in?<br />
*{{tt|BURGLE}}: You don't see any likely marks in the area. (You are outside {{tt|Justice}} and unable to {{tt|burgle}}.)<br />
<br />
==Rooms==<br />
* You always enter through the kitchen. The layout is randomly generated when you enter. Each room has a surface you can {{tt|SEARCH}} for a chance at burgling an item. The extra rooms (besides the kitchen) that generate depend on your guild.<br />
<br />
* While burgling, watch for "Footsteps nearby make you wonder if you're pushing your luck." which indicates you need to leave ASAP (through the kitchen window) or you will be arrested.<br />
<br />
* Room info:<br />
:* Kitchen is always present.<br />
:* Bedroom is always present.<br />
:* Armor Primary (Paladins) don't unlock anything.<br />
:* Magic Primary unlock the Sanctum.<br />
:* Lore Primary unlock the Library.<br />
:* Weapon Primary unlock the Armory.<br />
:* Commoner unlock the Work Room<br />
:* Survival Primary will randomly unlock any of the ''remaining'' rooms (Sanctum, Library, Work Room, Armory).<br />
:* If you have every room unlocked, extra survival (non-F2P) primes who don’t have a room to randomly unlock will instead add some time to the microseg.<br />
<br />
==Notes==<br />
*Take care to type {{tt|Burgle Recall}} carefully. A misstyped command will result in your immediate arrest if the cooldown has not expired.<br />
*Cooldown is in real life time.<br />
*Put/send away all [[Vanity pet|vanity pets]] and [[Ranger companion|Ranger companions]] before you burgle. Breaking and entering ''will'' eat them.<br />
*Holding an appropriate rope in your right hand will override a worn lockpick ring for entry method.<br />
:Your rope can be uncoiled or coiled, but there is no reason beyond roleplaying consideration to ever uncoil a rope.<br />
{{RefAl}}<br />
[[page type is::command| ]]<br />
{{Cat|Commands}}</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Category:Magical_tattoo&diff=525210Category:Magical tattoo2020-07-19T20:28:00Z<p>GAMERGIRL151: </p>
<hr />
<div>{{RTOC}}<br />
The '''magical tattoo''' system was released during the [[Droughtman's Challenge 426]] (2018) event. Unlike the common [[Tattoo|cosmetic tattoos]], these limited release designs are imbued with a non-signature spell and can be used by all magic users. Sorcery hazards will apply when casting outside your natural mana type.<br />
<br />
A new variant was introduced during [[Su Helmas: Seeds of Entropy]] (2019): [[Teleportation tattoo|teleportation tattoos]]. They are unlimited use, require a moon to be up, and have a twenty roisaen cooldown. Most of the these tattoos are enchanted with fixed destinations, though a version with a resettable destination was also released. With all permutations, there is a small chance that you may be teleported to a random location. Teleportation tattoos can be used by non-magic users.<br />
<br />
You can have only one magical tattoo, but its effects can also be applied to a normal tattoo. Magical tattoos are removed at tattoo shops or with a {{ilink|i|dirty inkpot}}.<br />
<br />
==Use==<br />
* {{com|APPLY}} to wear a magical tattoo<br />
:* If you already have a magical tattoo, and attempt to apply another, you will receive the message:<br />
:: ''As you bring the ink covered needle near your existing magical tattoo, the needle begins to vibrate violently. Thinking better of continuing, you return the needle to the inkpot.''<br />
* {{com|FOCUS}} TATTOO to check the spell contained in the tattoo and other relative info.<br />
* {{com|INVOKE}} TATTOO to prepare the spell. <br />
:* When ''invoked'' with no mana cost specified, <s>an alternate base mana cost native to the tattoo will be used. (confirm 5 or 20 mana base)</s> the spell's base cost will be used (check discussion page to see a paste).<br />
:* Unlimited use and no cooldowns. <br />
:* Will remain with you thru death.<br />
:* Utilizes [[Arcana skill]] to prepare.<br />
* {{com|STUDY}} TATTOO to check the set location of a [[Teleportation tattoo]].<br />
<br />
==Variations==<br />
{{#ask:[[item type is::magical tattoo]]|?Item casts spell|?Source is|order=asc|format=table}}<br />
* '''See also [[Teleportation tattoo]]s for that sub-genre of magical tattoo items.'''<br />
<br />
==Removing and Storage==<br />
If you have an existing teleportation tattoo, you can APPLY one of the removal inkpots to remove the teleport spell and store it in the inkpot. The design of the tattoo will remain, becoming a simple [[Tattoo|cosmetic tattoo]], which can then accept a new teleportation or magical tattoo spell.<br />
<br />
The inkpot will then be stored with the target-location spell that was contained in your tattoo. You can now safely apply a different tattoo if you choose to, however keep in mind there is a 30 RL-day cooldown on reapplying a removed tattoo, so as not to allow people to constantly swap between teleportation & magical tattoos. <br />
<br />
Some other things to keep in mind:<br />
* Tattoos bought from shops and special custom tattoos are not removed when using these. If you have a teleportation or magical tattoo stored in a custom or store-bought [[Tattoo|cosmetic tattoo]] design, only the spell will be stored in the inkpot. Your old tattoo will be safe and secure.<br />
* Only tattoo designs that were applied to empty skin from a teleportation or magical inkpot will have the tattoo spell '''and''' tattoo design removed.<br />
* When replacing a previously removed tattoo, the tattoo description for the inkpot will overwrite whatever the previous tattoo was. For example if you have a {{ilink|i|blank inkpot}} that has a stored tattoo of "a red rose", but your current (old) tattoo was "a white skull", once you store your teleportation or magical tattoo in that blank inkpot, the next time you APPLY the tattoo from the inkpot (after 30 days has elapsed) the tattoo will now be "a red rose" - the old tattoo is lost.<br />
<br />
<br />
Variations of removal inkpots include:<br />
{{#ask:[[item type is::removal tattoo]]|?Source is|order=asc|format=table}}<br />
<br />
==Notes==<br />
<br />
* {{com|study}}: Upon opening the lid, you see instructions detailing how to APPLY a tattoo of ripples in water. The ink has been specially created with miniaturized runestones allowing you to cast spells from your tattoo, after applied.<br />
You believe if you were to APPLY the ink contained within the inkpot, you would imbue your existing tattoo with the miniaturized runestones, instead of following the instructions.<br />
<br />
* {{com|apply}}: You carefully remove the lid of the inkpot. Ignoring the the instructions on the lid, you trace your tattoo with the included needle. After a little work, you discard the inkpot.<br />
<br />
{{RefAl|a=y}}<br />
* [[Tattoo]]<br />
* [[Teleportation_tattoo|Teleportation tattoo]]<br />
* [[Brand]]<br />
* The end loot available during the [[Droughtman's Challenge 426]] had an array of various alternate designs for purchase on the '''tan easel''':<br />
:* ''These inkpots are empty. Use them to REMOVE your current runic tattoo. When reapplied the inkpot will form the listed tattoos''</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Category:Magical_tattoo&diff=525209Category:Magical tattoo2020-07-19T20:27:27Z<p>GAMERGIRL151: </p>
<hr />
<div>{{RTOC}}<br />
The '''magical tattoo''' system was released during the [[Droughtman's Challenge 426]] (2018) event. Unlike the common [[Tattoo|cosmetic tattoos]], these limited release designs are imbued with a non-signature spell and can be used by all magic users. Sorcery hazards will apply when casting outside your natural mana type.<br />
<br />
A new variant was introduced during [[Su Helmas: Seeds of Entropy]] (2019): [[Teleportation tattoo|teleportation tattoos]]. They are unlimited use, require a moon to be up, and have a twenty roisaen cooldown. Most of the these tattoos are enchanted with fixed destinations, though a version with a resettable destination was also released. With all permutations, there is a small chance that you may be teleported to a random location. Teleportation tattoos can be used by non-magic users.<br />
<br />
You can have only one magical tattoo, but its effects can also be applied to a normal tattoo. Magical tattoos are removed at tattoo shops or with a {{ilink|i|dirty inkpot}}.<br />
<br />
==Use==<br />
* {{com|APPLY}} to wear a magical tattoo<br />
:* If you already have a magical tattoo, and attempt to apply another, you will receive the message:<br />
:: ''As you bring the ink covered needle near your existing magical tattoo, the needle begins to vibrate violently. Thinking better of continuing, you return the needle to the inkpot.''<br />
* {{com|FOCUS}} TATTOO to check the spell contained in the tattoo and other relative info.<br />
* {{com|INVOKE}} TATTOO to prepare the spell. <br />
:* When ''invoked'' with no mana cost specified, <s>an alternate base mana cost native to the tattoo will be used. (confirm 5 or 20 mana base)</s> the spell's base cost will be used (check discussion page to see a paste).<br />
:* Unlimited use and no cooldowns. <br />
:* Will remain with you thru death.<br />
:* Utilizes [[Arcana skill]] to prepare and cast.<br />
* {{com|STUDY}} TATTOO to check the set location of a [[Teleportation tattoo]].<br />
<br />
==Variations==<br />
{{#ask:[[item type is::magical tattoo]]|?Item casts spell|?Source is|order=asc|format=table}}<br />
* '''See also [[Teleportation tattoo]]s for that sub-genre of magical tattoo items.'''<br />
<br />
==Removing and Storage==<br />
If you have an existing teleportation tattoo, you can APPLY one of the removal inkpots to remove the teleport spell and store it in the inkpot. The design of the tattoo will remain, becoming a simple [[Tattoo|cosmetic tattoo]], which can then accept a new teleportation or magical tattoo spell.<br />
<br />
The inkpot will then be stored with the target-location spell that was contained in your tattoo. You can now safely apply a different tattoo if you choose to, however keep in mind there is a 30 RL-day cooldown on reapplying a removed tattoo, so as not to allow people to constantly swap between teleportation & magical tattoos. <br />
<br />
Some other things to keep in mind:<br />
* Tattoos bought from shops and special custom tattoos are not removed when using these. If you have a teleportation or magical tattoo stored in a custom or store-bought [[Tattoo|cosmetic tattoo]] design, only the spell will be stored in the inkpot. Your old tattoo will be safe and secure.<br />
* Only tattoo designs that were applied to empty skin from a teleportation or magical inkpot will have the tattoo spell '''and''' tattoo design removed.<br />
* When replacing a previously removed tattoo, the tattoo description for the inkpot will overwrite whatever the previous tattoo was. For example if you have a {{ilink|i|blank inkpot}} that has a stored tattoo of "a red rose", but your current (old) tattoo was "a white skull", once you store your teleportation or magical tattoo in that blank inkpot, the next time you APPLY the tattoo from the inkpot (after 30 days has elapsed) the tattoo will now be "a red rose" - the old tattoo is lost.<br />
<br />
<br />
Variations of removal inkpots include:<br />
{{#ask:[[item type is::removal tattoo]]|?Source is|order=asc|format=table}}<br />
<br />
==Notes==<br />
<br />
* {{com|study}}: Upon opening the lid, you see instructions detailing how to APPLY a tattoo of ripples in water. The ink has been specially created with miniaturized runestones allowing you to cast spells from your tattoo, after applied.<br />
You believe if you were to APPLY the ink contained within the inkpot, you would imbue your existing tattoo with the miniaturized runestones, instead of following the instructions.<br />
<br />
* {{com|apply}}: You carefully remove the lid of the inkpot. Ignoring the the instructions on the lid, you trace your tattoo with the included needle. After a little work, you discard the inkpot.<br />
<br />
{{RefAl|a=y}}<br />
* [[Tattoo]]<br />
* [[Teleportation_tattoo|Teleportation tattoo]]<br />
* [[Brand]]<br />
* The end loot available during the [[Droughtman's Challenge 426]] had an array of various alternate designs for purchase on the '''tan easel''':<br />
:* ''These inkpots are empty. Use them to REMOVE your current runic tattoo. When reapplied the inkpot will form the listed tattoos''</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Swarm&diff=524953Swarm2020-07-18T21:53:29Z<p>GAMERGIRL151: Updates to shock info http://forums.play.net/forums/DragonRealms/The%20Empaths/Game%20Master%20and%20Official%20Announcements/view/243</p>
<hr />
<div>{{Spell<br />
|abbrev=-<br />
|minprep=10<br />
|castcap=66<br />
|minskill=80<br />
|maxskill=800<br />
|minduration=-<br />
|validtarget=Area<br />
|guild=Ranger<br />
|magic=Life Magic<br />
|spellbook=Nature Manipulation<br />
|prereqs=[[Harawep's Bonds]] or [[Carrion Call]]<br />
|slot=2<br />
|desc=The Swarm spell is aptly named, for it summons an angry horde of swarming insects to distract and annoy everyone in the area. As might be expected this is highly distracting and may defeat the victim's attempts at stealth.<br />
|buffs=No buffs<br />
|debuffs=Perception skill, Stealth skill<br />
|dtype=No damage<br />
|htype=No heal<br />
|effect=reveals hidden target<br />
|messaging=You gesture.<br />
A circle of blue and green light radiates outward from you.<br /><br />
Almost immediately, hundreds of stinging insects explode from their hiding places, heeding your magical summons!<br /><br />
A group of the insects launch themselves at a musk hog, crawling over it and hindering its efforts and vision!<br /><br />
The bugs swarming around a musk hog buzz with renewed anger!<br /><br />
<br />
Continued:<br /><br />
The insects continue to swarm over a musk hog, distracting it!<br />
|offtype=magic<br />
|deftype=fortitude<br />
|sig=No<br />
|diff=intermediate<br />
|source=standard<br />
|type=debilitation, area of effect<br />
|ctype=battle<br />
}}<br />
==Notes==<br />
*Can pull hidden targets out of hiding on a pulsing basis.<br />
*Can be cast at the area to affect all targets in room.<br />
*Casting in Justice Zone results in Endangering the Public charge.<br />
*Should not cause [[Empathic shock]], as of 08/11/2008.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=User_talk:GAMERGIRL151&diff=523809User talk:GAMERGIRL1512020-07-11T21:32:49Z<p>GAMERGIRL151: Archiving year+ old messages</p>
<hr />
<div>This is talk page.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Item:Infuser_stone&diff=459529Item:Infuser stone2016-11-14T03:55:35Z<p>GAMERGIRL151: </p>
<hr />
<div>{{Item<br />
|noun=stone<br />
|look=-<br />
|MTag=-<br />
|CTag=-<br />
|STag=-<br />
|type=magic<br />
|weight=5<br />
|appcost=1,406<br />
|lsize=1<br />
|wsize=1<br />
|hsize=1<br />
|sourcetype=-<br />
|fname=No<br />
}}<br />
"These infuser stones are one half of what has been dubbed 'Fleintoore's Folio'. They can enhance an item to be used more frequently or just more in general -- a recharge of sorts."<br />
<br />
You could {{tt|APPLY}} the infuser stone to one of your items that's receptive to it. With proper training, you could {{tt|RECALL}} more about it as well.<br />
[Example: {{tt|APPLY MY STONE TO MY SWORD}}]<br />
Note that only certain items are receptive to these devices. You can {{tt|ANALYZE}} them to identify them.<br />
<br />
:Warning: Recalling an infuser stone changes the script so that the stone will not fit into a stone stacking wallet.<br />
<br />
>recall my stone<br />
<br />
Locked away within the libraries of Throne City for years, Archmagus Fleintoore has had ample time to scour rare and ancient texts. If the rumors are to be trusted, at some point late in Skullcleaver the Dwarven Axe in the year of the Emerald Dolphin (8th month of year 418 AL), Fleintoore uncovered obscure references to a powerful device that was used to empower and fuel magical devices without the aid of a living intermediary. Unable to find a name for the device, the Archmagus dubbed it Fleintoore's Folio.<br />
<br />
Working with the renowned enchanter Xathvier, Fleintoore sought to recreate the fabled device. After many failed experiments (and ruined enchanting chambers!), Xathvier suggested splitting the effects of the enchantment -- one to revitalize and maintain a device's power, and a separate one to expand the device's capacity.<br />
<br />
This, indeed, proved to be a path to success. What you have before you is one half of Fleintoore's Folio, the fabled device lost to time. Xathvier has dubbed this portion an "infuser stone" for its penchant to restore lost power or hasten the time between uses of a suitable device.<br />
<br />
==Compatible Items==<br />
:'''Note:''' Please always check your item in game for compatibility with {{tt|ANALYZE}} before using an infuser stone on it. Individual items may have anomalies due to item age or alterations.<br />
:As always if you suspect a problem, you should {{com|ASSIST}} and report the problem to in game staff.<br />
{| class="wikitable sortable" align="center"<br />
! Item<br />
! Location<br />
! Adds Charges/Max Amount<br />
! Reset Cooldown<br />
! Type<br />
! Notes<br />
|-<br />
| {{ilink|w|Darkstone stiletto}}<br />
| [[Grey Raven Commissary]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Backstab bonus from Turn<br />
|-<br />
| {{ilink|w|Icy-blue blade set with a glacier emerald in its crossguard}}<br />
| [[Squat Bungalow]]<br />
| 100/1000<br />
| No<br />
| Weapon<br />
| Change type from Pull or Push<br />
|-<br />
| {{ilink|i|heavy arzumos hide cloak stitched with intricate silver sigils }}<br />
| [[Squat Bungalow]]<br />
| 25/900<br />
| No<br />
| Invis<br />
| Invisibility from Turn<br />
|-<br />
| {{ilink|i|thin metal strip}}<br />
| [[Quelling the Riot]]<br />
| 20/1000<br />
| No<br />
| Tool Lockpick<br />
| Unlocks boxes from Turn<br />
|-<br />
| {{ilink|i|brown gargoyle-hide boots adorned with leathery wings}}<br />
| [[Drathrok's Assemblage]]<br />
| 100/1000<br />
| No<br />
| Movement Modifier<br />
| Activates from Rub<br />
|-<br />
| {{ilink|i|pair of black leather boots tooled with a spiderweb pattern}}<br />
| [[Drathrok's Assemblage]]<br />
| 100/1000<br />
| No<br />
| Movement Modifier<br />
| Activates from Rub<br />
|-<br />
| {{ilink|i|pair of fuzzy brown mouse slippers}}<br />
| [[Drathrok's Assemblage]]<br />
| 100/1000<br />
| No<br />
| Movement Modifier<br />
| Activates from Rub<br />
|-<br />
| {{ilink|i|medicated bandage}}<br />
| [[Drathrok's Assemblage]]<br />
| No<br />
| Yes<br />
| Healer<br />
| Resets Cooldown<br />
|-<br />
| {{ilink|i|delicate platinum diadem set with glittering black opals}}<br />
| [[Prison Riot: The Aftermath]]<br />
| No<br />
| Yes<br />
| Modifier Languages<br />
| Resets Cooldown<br />
|-<br />
| {{ilink|s|giant black scarab carapace streaked with fading bands of emerald green}}<br />
| [[Quest for Kanton's Dagger]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Stamina boost from Shake<br />
|-<br />
| {{ilink|w|silver-hilted foil with a water forged blade}}<br />
| [[Quest for Kanton's Dagger]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Fatigue restores from Tap<br />
|-<br />
| {{ilink|w|sleek black stinger from a giant wasp}}<br />
| [[Quest for Kanton's Dagger]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Backstab bonus from Tap<br />
|-<br />
| {{ilink|i|knee-high black leather boots with thick cuffs}}<br />
| [[Witchery]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Balance restored from Tap<br />
|-<br />
| {{ilink|i|ebonwood rattle with a string of feathers dangling from the handle}}<br />
| [[Witchery]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Spirit Health restores from Shake<br />
|-<br />
| {{ilink|i|small engraved grey stone}}<br />
| [[Witchery]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Concentration restores from Touch<br />
|-<br />
| {{ilink|i|baby ox skull engraved with crude symbols}}<br />
| [[Witchery]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Fatigue restores from Rub<br />
|-<br />
| {{ilink|i|dark and misshapen squid tentacle}}<br />
| [[Witchery]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Athletics bonus from Touch<br />
|-<br />
| {{ilink|i|furry orange and black tail}}<br />
| [[Witchery]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Stealth bonus from Rub<br />
|-<br />
| {{ilink|i|small desiccated monkey paw}}<br />
| [[Witchery]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Athletics bonus from Turn<br />
|-<br />
| {{ilink|i|charred and blackened chameleon}}<br />
| [[Witchery]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Stealth bonus from Rub<br />
|-<br />
| {{ilink|i|pale bone bowl with a jagged lip}}<br />
| [[Witchery]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Mechanical Lore bonus from Lick<br />
|-<br />
| {{ilink|i|emaciated snake head hanging from rotting sinew}}<br />
| [[Witchery]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Skinning bonus from Rub<br />
|-<br />
| {{ilink|i|old iron lockpick}} <br />
| [[Sketchy By Design]]<br />
| 20/1000<br />
| No<br />
| Tool Lockpick<br />
| Unlocks boxes from Turn<br />
|-<br />
| {{ilink|i|warped nail}}<br />
| [[Sketchy By Design]]<br />
| 20/1000<br />
| No<br />
| Tool Lockpick<br />
| Unlocks boxes from Turn<br />
|-<br />
| {{ilink|i|bent metal hairpin}}<br />
| [[Sketchy By Design]]<br />
| 20/1000<br />
| No<br />
| Tool Lockpick<br />
| Unlocks boxes from Turn<br />
|-<br />
| {{ilink|i|bronze-framed monocle}}<br />
| [[Akigwe's Legacy: Secrets of the Tower]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Small Perception boost for a few mins<br />
|-<br />
| {{ilink|i|tinker's tine}}<br />
| [[Ruins of Ulf'Hara]]<br />
| 20/1000<br />
| No<br />
| Tool Lockpick<br />
| Unlocks boxes from Turn<br />
|-<br />
| {{ilink|i|sanowret crystal}}<br />
| [[Bacon Man's Birthday Bash 419 Auction]]<br />
| No<br />
| No<br />
| Arcana trainer<br />
| Repairs the crystal<br />
|-<br />
| {{ilink|i|carved xenomite S'Kra Kor shaman statuette with faceted emerald eyes}}<br />
| [[Taisidon Safari 420 Game Prizes]]<br />
| 25/900<br />
| No<br />
| Skill Bonus<br />
| Athletics boost from Rub<br />
|-<br />
| {{ilink|i|tiny copper pick with a starfish grip}}<br />
| [[Darkbox]]<br />
| 20/1000<br />
| No<br />
| Tool Lockpick<br />
| Unlocks boxes from Turn<br />
|}</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Talk:Guardian_Spirit&diff=459015Talk:Guardian Spirit2016-11-10T11:22:55Z<p>GAMERGIRL151: Moved testing notes. Not suitable for main page</p>
<hr />
<div>*Able to occasionally cast at 140 Life Magic & 130 Utility with Utility Mastery Feat<br />
*Able to regularly cast at 191 Life Magic & 151 Utility with Utility Mastery Feat</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Guardian_Spirit&diff=459014Guardian Spirit2016-11-10T11:22:35Z<p>GAMERGIRL151: </p>
<hr />
<div>{{Spell<br />
|abbrev=gs<br />
|minprep=5<br />
|castcap=25<br />
|minskill=250<br />
|maxskill=1000<br />
|validtarget=Special<br />
|guild=Empath<br />
|spellbook=Protection<br />
|prereqs=Circle 20, [[Innocence]], and [[Compel]] or [[Paralysis]]<br />
|slot=2<br />
|pulse=10<br />
|desc=The Guardian Spirit spell summons a warrior of the Fae -- an alfar -- to keep you safe from hostility and be your champion in combat. In some ways, the creature mirrors the caster, as Empaths with greater skill at targeting magic summon more powerful warriors. This spell requires constant upkeep and vigilance on the part of the caster. An Empath who fails to maintain the pattern will lose his hold on this creature of Fae, and it will abandon him to return whence it came.<br />
<br />
[Can be cast CUSTOM if you wish to establish a special relationship with a specific Fae or simply CAST to get a random alfar.]<br />
<br />
While this spell is available to Empaths 20th circle and above, the majority will find that they must be magical adepts before they can successfully form the pattern.<br />
|buffs=No buffs<br />
|debuffs=No debuffs<br />
|dtype=No damage<br />
|htype=No heal<br />
|effect=summons combat "pet"<br />
|messaging=Your heart skips a beat as your spell sends a subtle jingling call outward from you in all directions.<br />
|sig=Yes<br />
|diff=advanced<br />
|source=standard<br />
|type=utility<br />
|ctype=cyclic<br />
|spelltype=Defensive<br />
|spelltype2=Utility<br />
|spelltype3=Offensive<br />
|tier=third<br />
|scroll=No<br />
|target=No<br />
|held=No<br />
|planned=No<br />
}}<br />
==Notes==<br />
*Strength varies with the amount of mana used per cyclic pulse (what you prep the spell at). The warrior's defensive skills can be between 110-125% Empath's TM and its offense 95-105%.<br />
*Looking at or describing a warrior will tell you who summoned it.<br />
*Prior to 3.0 there were several types of fae that could be summoned (avengers, colepexies, dirnels, guardians, narmobreths, and woodwisps). However, only warriors can be summoned now.<br />
*Casting the spell normally will summon a random warrior. (See below for a list of possibilities.) When using CAST CUSTOM, the Empath will summon the same warrior every time. The IC justification for this is that the Empath has established a special relationship with a particular warrior.<br />
*This spell can be cast while under 100% [[Empathic_Shock|shock]]. If cast before the complete insensitivity is reached, the spell can be maintained. As with other empathy-dependent spells, shock increases the difficulty of casting Guardian Spirit.<br />
*It is possible to give "mundane" (non-verby, non-gore, non-swappable) one-handed edged weapons (light, medium, or heavy) to a warrior. A common reason for doing this is to give the warrior a blessed weapon for hunting the undead.<br />
**Similar to necromancer pets, any precious weapons should not be given to a warrior. Item loss may occur due to the dropping of the weapon when the warrior despawns or is killed.<br />
**A bonded weapon cannot be held by a warrior.<br />
*It is highly recommended that Empaths learn the [[Magical feats|magical feat]] of Raw Channeling (allows the powering of cyclic spells from raw attunement) and Efficient Channeling (mana cost of channeling cyclic spells is reduced). These feats are recommended for anyone who routinely uses cyclic spells.<br />
*Guardian Spirit does train the [[Targeted Magic skill]]. However, the creature being fought must be of appropriate level to otherwise teach the Empath TM. TM will not go up out of combat. TM will train a small amount with each hit, and a larger amount if the warrior kills creatures or uses special attacks (throwing star).<br />
*Guardian Spirit now leave bodies or drop ammo and lodged items, whereas as in 2.0 any lodged items could disappear with them.<br />
*'''Having a Guardian Spirit set to aggressive behavior will cause it to attack any creature in the room, including other warriors.''' For this reason, it is better to use defensive or passive in crowded areas or in town. (Note that attacking another player's summoned or owned creature may grant them consent on you.)<br />
<br />
==Verbs==<br />
<br />
===Commands===<br />
Alfar may be commanded to tell you about their NAME, to change their STANCE or BEHAVIOR, to ATTACK, ATTACK STOP, or to TAUNT your enemies to make them attack it instead of you. The alfar may be asked to TAUNT generally (it will try to attract everything that is attacking you), or told to taunt a specific target (TAUNT [TARGET]). You may also command the alfar to RELEASE or LEAVE, to DROP (their weapon) to or TAKE a one-handed edged weapon from your left hand.<br />
<br />
*Stances control your alfar's combat capabilities.<br />
**Options (BALANCED | OFFENSE | DEFENSE)<br />
*Behaviors control what enemies your creature will attack. A warrior in a passive stance will not attack anyone or anything (by default they are summoned in PASSIVE).<br />
**Options (PASSIVE | DEFENSIVE | AGGRESSIVE)<br />
<br />
EXAMPLES:<br><br />
COMMAND WARRIOR TO NAME <br><br />
COMMAND WARRIOR TO STANCE DEFENSE<br><br />
COMMAND WARRIOR TO BEHAVIOR AGGRESSIVE<br><br />
COMMAND WARRIOR TO ATTACK GOBLIN<br><br />
COMMAND WARRIOR TO ATTACK STOP<br><br />
COMMAND WARRIOR TO TAUNT<br><br />
COMMAND WARRIOR TO TAUNT GOBLIN<br><br />
COMMAND WARRIOR TO DROP<br><br />
COMMAND WARRIOR TO TAKE<br><br />
<br />
===Role-playing===<br />
:Some of the RP verbs have an "Easter Egg" version where they do something other than what is listed here. These have a very small chance of occurring on any use of the verbs that have the "Easter Eggs".<br />
*{{com|Dance}}: A sedate alfar warrior frees its hands for a moment, grasping yours with the tips of its long, slender fingers. Nodding solemnly at you, the sedate alfar warrior takes you through a few sedate turns of a stately waltz. The warrior smiles gravely, then bows over your hand, taking up a guard position at your side once more.<br />
*{{com|Bow}}: The sedate alfar warrior gravely returns your gesture with a respectful bow of equal depth.<br />
*{{com|Describe}} (third parties see who summoned it): An athletic alfar warrior is tall and fair of face, with clear eyes and white skin that gleams like ceramic. Its features are all sharp angles, with oblique cat-slitted eyes that survey its surroundings with an untouchable serenity. Its pointed ears sweep upward, accentuating the eagle-like hauteur of its mien. Its lips are tinted blue, the color of a bruise, and are set in a grim line. Flat black clasps gather its colorless hair, binding it into a severe, warlike queue that brushes its waist. Thin and attenuated, though with a wiry strength, this warrior of the alfar is not obviously male or female.<br />
<br />
::The warrior hovers near you protectively, smiling briefly at you when it notices you looking its way.<br />
*{{com|Hug}}: The warrior returns your hug gingerly, being careful not to hurt you with its weapons or armor.<br />
*{{com|Kiss}}: As you move toward a sedate alfar warrior, it gathers you close, crushing you uncomfortably against its lacquered armor. It grins at you fiercely, then taking your hands firmly, dips you low to the ground and hoists you high into the air in an exhilarating whirling lift. The world spins around you, then it lowers you carefully to the ground, adjusting its armor nonchalantly as if nothing had happened.<br />
*{{com|Smooch}}: As you move toward a sedate alfar warrior, it gravely takes you by the hand and leads you through a few turns of a delicate minuet. As you dance, the air seems to grow crisper around you, with a sharp, cool scent of autumn. The warrior smiles at you as it releases your hand, the tips of its ears coloring slightly.<br />
*{{com|Touch}}: You reach out and lay your hand on the graceful alfar warrior's arm.<br><br />
:You sense a successful empathic link has been forged between you and a graceful alfar warrior.<br><br />
:You feel the burning fire of pain and suffering slowly building as you begin to draw out the truth of the warrior's injuries.<br><br />
:The creature's life force is alien to you. Though you can empathize with a graceful alfar warrior in a sense, peculiar sensations begin to overwhelm you and you feel your control of the empathic link slip away.<br />
::'''It is not possible to heal a warrior via empathy.'''<br />
<br />
==Equipment==<br />
The quality of equipment is determined by the caster's skill (which seems to be purely [[Targeted Magic]]) and the amount of mana channeled into the spell. Here are some possibilities:<br />
<br />
===Weapons===<br />
*{{sloot|w|unusual black blade}} (medium edged weapon)<br />
<br />
===Shields===<br />
*{{sloot|s|spiked black shield}} (large shield)<br />
<br />
===Armor===<br />
<br />
{|class="wikitable sortable"<br />
|-<br />
!Armor!!Type!!Effective TM Requirement*<br />
|-<br />
|{{sloot|a|lacquered black leathers}}||light armor||minimum casting skill<br />
|-<br />
|{{sloot|a|lacquered black chainmail}}||chain armor||300 ranks<br />
|-<br />
|{{sloot|a|lacquered black light plate}}||brigandine||500 ranks<br />
|-<br />
|{{sloot|a|lacquered black heavy plate}}||plate armor||600 ranks<br />
|}<br />
<nowiki>*</nowiki>Effective TM means your spell stance and spell mana will influence your results.<br />
<br />
==List of Possible Warriors==<br />
<br />
Casting the spell normally will summon a random warrior. According to GM [[Melete]], the names and adjectives go together. (They are not chosen independently.)<br />
<br />
{|class="wikitable sortable"<br />
|-<br />
!Name!!Adjective!!Notes<br />
|-<br />
|Al||gracile||<br />
|-<br />
|Amyigi||ethereal||<br />
|-<br />
|Apreekdin||tall||<br />
|-<br />
|Arnalde||lean||<br />
|-<br />
|Arturae||slim||<br />
|-<br />
|Blink||graceful||<br />
|-<br />
|Bluemoon||trim||<br />
|-<br />
|Cordy||alert||<br />
|-<br />
|Dillka||serene||<br />
|-<br />
|Fred||delicate||<br />
|-<br />
|Furle||trim||<br />
|-<br />
|Grimley||slender||<br />
|-<br />
|Hornet||stoic||<br />
|-<br />
|Igley||athletic||<br />
|-<br />
|Kar||lithe||<br />
|-<br />
|Lecibre||lissome||<br />
|-<br />
|Paloorna||solemn||<br />
|-<br />
|Rolth||sedate||<br />
|-<br />
|Soone||tranquil||<br />
|-<br />
|Yovzaz||wiry||<br />
|-<br />
|ZerraZap||svelte||<br />
|-<br />
|Genvi||imposing||only gets chosen if an error happens<br />
|-<br />
|Ashpool||savage||from [[Drathrok's Duskruin 421]]<br />
|-<br />
|Cayce||savage||from [[Drathrok's Duskruin 421]]<br />
|-<br />
|Ell-Lee||savage||from [[Drathrok's Duskruin 421]]<br />
|-<br />
|Kolodny||savage||from [[Drathrok's Duskruin 421]]<br />
|-<br />
|Rivett||savage||from [[Drathrok's Duskruin 421]]<br />
|-<br />
|Steppen||savage||from [[Drathrok's Duskruin 421]]<br />
|}<br />
<br />
===Altered Warriors===<br />
<br />
The following Empaths have established special relationships with these warriors:<br />
<br />
{|class="wikitable sortable"<br />
|-<br />
!Empath's Name!!Warrior's Name!!Appearance<br />
|-<br />
|[[Dianelle]]||Bannin||imposing alfar warrior with a stern countenance<br />
|-<br />
|[[Zamara]]||R'lyeh||macabre alfar warrior with fierce crimson eyes<br />
|}<br />
<br />
{{RefAl}}</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Festival_Greeters&diff=458279Festival Greeters2016-11-04T22:24:21Z<p>GAMERGIRL151: </p>
<hr />
<div>Found at most festivals, Greeters are periodically found wandering the various festival grounds to offer help and give out gifts!<br/><br />
Greeters are GMPC-type characters that are often animated by a [[GameMaster]], [[GameHost]] or a [[Mentor]]. They each have distinct personalities and unlike with other high profile GMPC characters, a Greeter can be treated in a more casual manner by players. While roleplay is encouraged, if you need to ask a question, a politely worded OOC WHISPER is appropriate.<br />
<br />
*Not all "year" gift lists are complete. Possible some prizes came from all, or different years than the year listed.<br />
*Many greeters exist in both the [[DragonRealms Prime|Prime]] and [[DragonRealms Platinum|Platinum]] instances.<br />
<br />
==[[Hollow Eve Festival 414]] Gifts==<br />
While meeting with people throughout the festival, the following gifts have been handed out by greeter [[Olidon]]:<br/><br />
* {{sloot|i|angry-faced glass shark}}<br />
* {{sloot|i|articulated animite shark toy set with sodalite eyes}}<br />
* {{sloot|i|cheerful red candy bag}} - included multiple candies<br />
* {{sloot|i|wooden matchmaker mirror}}<br />
* {{sloot|i| goofy shark puppet with a snaggle of jagged teeth}}<br />
* {{sloot|i| menacing Drogor hand-puppet riding on the back of a shark}}<br />
* {{sloot|i| glittery turban stitched to resemble a curled cloud eel}}<br />
* {{sloot|i| brass dangleupper}}<br />
* {{sloot|i| clockwork ivory skeleton pin}}<br />
* {{sloot|i| clockwork porcelain doll pin }}<br />
* {{sloot|i| clockwork viper pin }}<br />
* {{sloot|i| clockwork granite gargoyle pin }}<br />
* {{sloot|i| lime green candy bag}}<br />
:* {{sloot|i| tiny misshapen black horned steed }}<br />
:* {{sloot|i| skeleton-shaped taffy }}<br />
:* {{sloot|i| troll-shaped taffy }}<br />
:* {{sloot|i| spider-shaped whistle crafted from black spun sugar }}<br />
:* {{sloot|i| stout pumpkin-shaped whistle crafted from bright orange spun sugar }}<br />
:* {{sloot|i| diminutive black spider }}<br />
:* {{sloot|i| bright orange pumpkin }}<br />
:* {{sloot|i| tiny red scorpion }}<br />
<br />
==[[Hollow Eve Festival 417]] Gifts==<br />
While meeting with people throughout the festival, the following gifts have been handed out by greeters [[Dibak]], [[Gervasio]], [[Jarai]], [[Jihaal]], [[Olidon]], [[Onkorm]], [[Plinia]], [[Reetta]], [[Roano]], [[Sohtoka]], [[Sverrin]], [[Vinicius]], [[Xabierra]] & [[Zelari]]:<br/><br />
* {{sloot|i| articulated acrobat accented with abalone}} - Toy<br />
* {{sloot|i| articulated animite shark toy set with sodalite eyes}}<br />
* {{sloot|i| black and white jar}}<br />
* {{sloot|i| blue foil party popper with silver ties}}<br />
* {{sloot|i| brass dangleupper}}<br />
* {{sloot|i| bright blue candy bag}} - gum and candy<br />
* {{sloot|i| carved wooden box etched with a circus scene}}<br />
* {{sloot|i| cheerful red candy bag}}- gum and candy<br />
* {{sloot|i| deck of thick cards painted with acrobats and clowns}}<br />
* {{sloot|i| fluffy lion slippers with plush white fangs}}<br />
* {{sloot|i| ghoul-shaped bone whistle}}<br />
* {{sloot|i| glass vial etched with a flurry of bubbles}}<br />
* {{sloot|i| gold foil party popper with silver ties}}<br />
* {{sloot|i| golden bracelet dangling colorfully enameled charms}}<br />
* {{sloot|i| green foil party popper with silver ties}}<br />
* {{sloot|i| green seaglass jar}}<br />
* {{sloot|i| large red clown nose}}<br />
* {{sloot|i| lime green candy bag}}- gum and candy<br />
* {{sloot|i| miniature chubby clown sporting an overly large rainbow wig}} - "good" siegery figure (can level up)<br />
* {{sloot|i| miniature lithe aerialist dressed in a rainbow bodysuit}} - "good" siegery figure (can level up)<br />
* {{sloot|i| mottled brass ring}}<br />
* {{sloot|i| orange and black striped ceramic bottle}}<br />
* {{sloot|i| orange and black toy snake decorated with diamond-shaped embroidery}}<br />
* {{sloot|i| ornate brocade tailcoat strung with several animal tails}}<br />
* {{sloot|i| oversized yellow daisy crafted from gold}}<br />
* {{sloot|i| pair of white performer's gloves}} - contains juggling item<br />
* {{sloot|i| rainbow hued canvas rosette flecked with silver glitter}}<br />
* {{sloot|i| red and white box}}<br />
* {{sloot|i| shard of translucent crystal}}<br />
* {{sloot|i| shiny pewter tankard embossed with the image of a grinning clown}}<br />
* {{sloot|i| simple wristlet of intertwined Smaragdaus' Glee roses}}<br />
* {{sloot|i| silver bracelet adorned with multiple polished charms}}<br />
* {{sloot|i| silver-haired toy bat}}<br />
* {{sloot|i| spooky picture pendant}}<br />
* {{sloot|i| spotted toy owl}}<br />
* {{sloot|i| stuffed lion wearing a tiny top hat}}<br />
* {{sloot|i| tiny wooden caravan stuffed with plush Gor'Tog dolls}}<br />
* {{sloot|i| white ceramic jar labeled "Peanuts"}}<br />
* {{sloot|i| wooden matchmaker mirror}}<br />
<br />
==[[Hollow Eve Festival 421]] Gifts==<br />
While meeting with people throughout the festival, the following gifts have been handed out by greeters [[Alganice]], [[Anderly]], [[Cheyrth]], [[Dibak]], [[Jarai]], [[Maciosia]], [[Niella]], [[Olidon]], [[Plinia]], [[Raibyr]], [[Reetta]], [[Renorac]], [[Renoran]], [[Setrakian]], [[Sohtoka]], [[Sverrin]], [[Tiadyn]], [[Timeus]], [[Vinicius]], [[Winthmew]], [[Yrane]], [[Zelari]]:<br />
* {{sloot|i|adorable white bunny figure displaying sharp fangs}}<br />
* {{sloot|i|articulated animite shark toy set with sodalite eyes}}<br />
* {{sloot|i|blackened metallic pinwheel centered with a bright red spider}}<br />
* {{sloot|i|blue foil party popper with silver ties}}<br />
* {{sloot|i|bottle of aged Velakan tequila}}<br />
* {{sloot|i|clockwork black widow pin}}<br />
* {{sloot|i|colorful wand}}<br />
* {{sloot|i|fuzzy black spider pinata with long dangling legs}}<br />
* {{sloot|i|green foil party popper with silver ties}}<br />
* {{sloot|i|grim-faced worry doll with bright green eyes}}<br />
* {{sloot|i|gold foil party popper with silver ties}}<br />
* {{sloot|i|lime green candy bag}}<br />
:* {{sloot|i|bright orange pumpkin}}<br />
:* {{sloot|i|diminutive black spider}}<br />
:* {{sloot|i|skeleton-shaped taffy}}<br />
:* {{sloot|i|spider-shaped whistle crafted from black spun sugar}}<br />
:* {{sloot|i|stout pumpkin-shaped whistle crafted from bright orange spun sugar}}<br />
:* {{sloot|i|tiny misshapen black horned steed}}<br />
:* {{sloot|i|tiny red scorpion}}<br />
:* {{sloot|i|troll-shaped taffy}}<br />
* {{sloot|i|orange and black toy snake decorated with diamond-shaped embroidery}}<br />
* {{sloot|i|pair of blackened silver zills etched with soaring shrikes}}<br />
* {{sloot|i|red foil party popper with silver ties}}<br />
* {{sloot|i|small jar trimmed in jagged ivory shark teeth}}<br />
* {{sloot|i|well-muscled figure of a male Elf wearing white pants}}</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Festival_Greeters&diff=458276Festival Greeters2016-11-04T22:21:22Z<p>GAMERGIRL151: Full list of this year's greeters</p>
<hr />
<div>Found at most festivals, Greeters are periodically found wandering the various festival grounds to offer help and give out gifts!<br/><br />
Greeters are GMPC-type characters that are often animated by a [[GameMaster]], [[GameHost]] or a [[Mentor]]. They each have distinct personalities and unlike with other high profile GMPC characters, a Greeter can be treated in a more casual manner by players. While roleplay is encouraged, if you need to ask a question, a politely worded OOC WHISPER is appropriate.<br />
<br />
*Not all "year" gift lists are complete. Possible some prizes came from all, or different years than the year listed.<br />
<br />
==[[Hollow Eve Festival 414]] Gifts==<br />
While meeting with people throughout the festival, the following gifts have been handed out by greeter [[Olidon]]:<br/><br />
* {{sloot|i|angry-faced glass shark}}<br />
* {{sloot|i|articulated animite shark toy set with sodalite eyes}}<br />
* {{sloot|i|cheerful red candy bag}} - included multiple candies<br />
* {{sloot|i|wooden matchmaker mirror}}<br />
* {{sloot|i| goofy shark puppet with a snaggle of jagged teeth}}<br />
* {{sloot|i| menacing Drogor hand-puppet riding on the back of a shark}}<br />
* {{sloot|i| glittery turban stitched to resemble a curled cloud eel}}<br />
* {{sloot|i| brass dangleupper}}<br />
* {{sloot|i| clockwork ivory skeleton pin}}<br />
* {{sloot|i| clockwork porcelain doll pin }}<br />
* {{sloot|i| clockwork viper pin }}<br />
* {{sloot|i| clockwork granite gargoyle pin }}<br />
* {{sloot|i| lime green candy bag}}<br />
:* {{sloot|i| tiny misshapen black horned steed }}<br />
:* {{sloot|i| skeleton-shaped taffy }}<br />
:* {{sloot|i| troll-shaped taffy }}<br />
:* {{sloot|i| spider-shaped whistle crafted from black spun sugar }}<br />
:* {{sloot|i| stout pumpkin-shaped whistle crafted from bright orange spun sugar }}<br />
:* {{sloot|i| diminutive black spider }}<br />
:* {{sloot|i| bright orange pumpkin }}<br />
:* {{sloot|i| tiny red scorpion }}<br />
<br />
==[[Hollow Eve Festival 417]] Gifts==<br />
While meeting with people throughout the festival, the following gifts have been handed out by greeters [[Dibak]], [[Gervasio]], [[Jarai]], [[Jihaal]], [[Olidon]], [[Onkorm]], [[Plinia]], [[Reetta]], [[Roano]], [[Sohtoka]], [[Sverrin]], [[Vinicius]], [[Xabierra]] & [[Zelari]]:<br/><br />
* {{sloot|i| articulated acrobat accented with abalone}} - Toy<br />
* {{sloot|i| articulated animite shark toy set with sodalite eyes}}<br />
* {{sloot|i| black and white jar}}<br />
* {{sloot|i| blue foil party popper with silver ties}}<br />
* {{sloot|i| brass dangleupper}}<br />
* {{sloot|i| bright blue candy bag}} - gum and candy<br />
* {{sloot|i| carved wooden box etched with a circus scene}}<br />
* {{sloot|i| cheerful red candy bag}}- gum and candy<br />
* {{sloot|i| deck of thick cards painted with acrobats and clowns}}<br />
* {{sloot|i| fluffy lion slippers with plush white fangs}}<br />
* {{sloot|i| ghoul-shaped bone whistle}}<br />
* {{sloot|i| glass vial etched with a flurry of bubbles}}<br />
* {{sloot|i| gold foil party popper with silver ties}}<br />
* {{sloot|i| golden bracelet dangling colorfully enameled charms}}<br />
* {{sloot|i| green foil party popper with silver ties}}<br />
* {{sloot|i| green seaglass jar}}<br />
* {{sloot|i| large red clown nose}}<br />
* {{sloot|i| lime green candy bag}}- gum and candy<br />
* {{sloot|i| miniature chubby clown sporting an overly large rainbow wig}} - "good" siegery figure (can level up)<br />
* {{sloot|i| miniature lithe aerialist dressed in a rainbow bodysuit}} - "good" siegery figure (can level up)<br />
* {{sloot|i| mottled brass ring}}<br />
* {{sloot|i| orange and black striped ceramic bottle}}<br />
* {{sloot|i| orange and black toy snake decorated with diamond-shaped embroidery}}<br />
* {{sloot|i| ornate brocade tailcoat strung with several animal tails}}<br />
* {{sloot|i| oversized yellow daisy crafted from gold}}<br />
* {{sloot|i| pair of white performer's gloves}} - contains juggling item<br />
* {{sloot|i| rainbow hued canvas rosette flecked with silver glitter}}<br />
* {{sloot|i| red and white box}}<br />
* {{sloot|i| shard of translucent crystal}}<br />
* {{sloot|i| shiny pewter tankard embossed with the image of a grinning clown}}<br />
* {{sloot|i| simple wristlet of intertwined Smaragdaus' Glee roses}}<br />
* {{sloot|i| silver bracelet adorned with multiple polished charms}}<br />
* {{sloot|i| silver-haired toy bat}}<br />
* {{sloot|i| spooky picture pendant}}<br />
* {{sloot|i| spotted toy owl}}<br />
* {{sloot|i| stuffed lion wearing a tiny top hat}}<br />
* {{sloot|i| tiny wooden caravan stuffed with plush Gor'Tog dolls}}<br />
* {{sloot|i| white ceramic jar labeled "Peanuts"}}<br />
* {{sloot|i| wooden matchmaker mirror}}<br />
<br />
==[[Hollow Eve Festival 421]] Gifts==<br />
While meeting with people throughout the festival, the following gifts have been handed out by greeters [[Alganice]], [[Anderly]], [[Cheyrth]], [[Dibak]], [[Jarai]], [[Maciosia]], [[Niella]], [[Olidon]], [[Plinia]], [[Raibyr]], [[Reetta]], [[Renorac]], [[Renoran]], [[Setrakian]], [[Sohtoka]], [[Sverrin]], [[Tiadyn]], [[Timeus]], [[Vinicius]], [[Winthmew]], [[Yrane]], [[Zelari]]:<br />
* {{sloot|i|adorable white bunny figure displaying sharp fangs}}<br />
* {{sloot|i|articulated animite shark toy set with sodalite eyes}}<br />
* {{sloot|i|blackened metallic pinwheel centered with a bright red spider}}<br />
* {{sloot|i|blue foil party popper with silver ties}}<br />
* {{sloot|i|bottle of aged Velakan tequila}}<br />
* {{sloot|i|clockwork black widow pin}}<br />
* {{sloot|i|colorful wand}}<br />
* {{sloot|i|fuzzy black spider pinata with long dangling legs}}<br />
* {{sloot|i|green foil party popper with silver ties}}<br />
* {{sloot|i|grim-faced worry doll with bright green eyes}}<br />
* {{sloot|i|gold foil party popper with silver ties}}<br />
* {{sloot|i|lime green candy bag}}<br />
:* {{sloot|i|bright orange pumpkin}}<br />
:* {{sloot|i|diminutive black spider}}<br />
:* {{sloot|i|skeleton-shaped taffy}}<br />
:* {{sloot|i|spider-shaped whistle crafted from black spun sugar}}<br />
:* {{sloot|i|stout pumpkin-shaped whistle crafted from bright orange spun sugar}}<br />
:* {{sloot|i|tiny misshapen black horned steed}}<br />
:* {{sloot|i|tiny red scorpion}}<br />
:* {{sloot|i|troll-shaped taffy}}<br />
* {{sloot|i|orange and black toy snake decorated with diamond-shaped embroidery}}<br />
* {{sloot|i|pair of blackened silver zills etched with soaring shrikes}}<br />
* {{sloot|i|red foil party popper with silver ties}}<br />
* {{sloot|i|small jar trimmed in jagged ivory shark teeth}}<br />
* {{sloot|i|well-muscled figure of a male Elf wearing white pants}}</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Reetta&diff=458089Reetta2016-11-04T05:18:10Z<p>GAMERGIRL151: </p>
<hr />
<div>{{NPC<br />
|name=Reetta<br />
|status=y<br />
|guild=-<br />
|race=Human<br />
|gender=Female<br />
|location=-<br />
|map=-<br />
|type=-<br />
}}<br />
==Description in 417==<br />
You see Reetta, an Human.<br/><br />
Her head is nothing more than a multitude of vacant black eyes surrounding a gaping, pincer ringed mouth!<br />
She is in good shape.<br />
<br />
Reetta's hands are empty.<br/><br />
She is wearing an elaborately detailed mask depicting the avatar of Urrem'tier, a Greeter badge, a black robe devoid of ornamentation and a pair of slippers.<br />
<br />
You stare at Reetta, trying to figure out exactly how anyone could be so very godly.<br />
<br />
==See Also==<br />
For more information about the Greeters, see the [[Festival Greeters]] page.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Anderly&diff=458088Anderly2016-11-04T05:17:28Z<p>GAMERGIRL151: </p>
<hr />
<div>{{NPC<br />
|name=Anderly<br />
|status=y<br />
|guild=-<br />
|race=Human<br />
|gender=Male<br />
|location=-<br />
|map=-<br />
|type=-<br />
}}<br />
<br />
==Description in 421==<br />
You see Anderly, a Human.<br/><br />
He peers back at you from seemingly soulless black eyes, his long forked tongue flickering malevolently. His hood is opened wide, providing him an even more menacing appearance coupled with the promise of venom-laced death.<br/><br />
He is in good shape.<br />
<br />
He is wearing an elaborately detailed mask depicting the avatar of Hav'roth, a Greeter badge, a black robe devoid of ornamentation and a pair of slippers.<br />
<br />
You look at Anderly and gasp.<br />
<br />
==Kitten==<br />
Anderly has a bright-eyed brown and cream kitten.<br />
<br />
==See Also==<br />
For more information about the Greeters, see the [[Festival Greeters]] page.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Sverrin&diff=458087Sverrin2016-11-04T05:16:57Z<p>GAMERGIRL151: </p>
<hr />
<div>{{NPC<br />
|name=Sverrin<br />
|status=y<br />
|guild=-<br />
|race=Human<br />
|gender=Male<br />
|location=-<br />
|map=-<br />
|type=-<br />
}}<br />
==Description in 417==<br />
You see Sverrin, an Human.<br/><br />
His face is framed by long, shaggy wool and a pair of sturdy, curled horns that look ideal for butting into things. A greyish-white tuft of hair sprouts from his chin.<br/><br />
He is in good shape.<br />
<br />
Sverrin's hands are empty.<br/><br />
He is wearing a bright orange sack decorated with glittered swirls, a hairy spider backpack, a Greeter badge, a black robe devoid of ornamentation, a pair of slippers and an elaborately detailed mask depicting the avatar of Glythtide.<br />
<br />
You stare at Sverrin, trying to figure out exactly how anyone could be so very godly.<br />
<br />
==See Also==<br />
For more information about the Greeters, see the [[Festival Greeters]] page.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Roano&diff=458086Roano2016-11-04T05:16:51Z<p>GAMERGIRL151: </p>
<hr />
<div>{{NPC<br />
|name=Roano<br />
|status=y<br />
|guild=-<br />
|race=Human<br />
|gender=Male<br />
|location=-<br />
|map=-<br />
|type=-<br />
}}<br />
==Description in 417==<br />
You see Roano, an Human.<br/><br />
His face is covered with soft black fur. Amber, cat-slitted eyes peer out warily over his broad muzzle. Glimpses of sharp, elongated teeth can be seen as his mouth opens and closes ever so slightly, causing his whiskers to twitch.<br />
He is in good shape.<br />
<br />
Roano's hands are empty.<br/><br />
He is wearing an elaborately detailed mask depicting the avatar of Damaris, a Greeter badge, a bright orange sack decorated with glittered swirls, a hairy spider backpack, a black robe devoid of ornamentation and a pair of slippers.<br />
<br />
You look at Roano and gasp.<br />
<br />
==See Also==<br />
For more information about the Greeters, see the [[Festival Greeters]] page.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Plinia&diff=458085Plinia2016-11-04T05:16:41Z<p>GAMERGIRL151: </p>
<hr />
<div>{{NPC<br />
|name=Plinia<br />
|status=y<br />
|guild=-<br />
|race=Human<br />
|gender=Female<br />
|location=-<br />
|map=-<br />
|type=-<br />
}}<br />
==Description in 421==<br />
You see Plinia, a Human.<br/><br />
She has a majestic and noble snow-white equine head with a flawless iridescent white horn spiraling from her forehead.<br/><br />
She is in good shape.<br />
<br />
Plinia's hands are empty.<br/><br />
She is wearing an elaborately detailed mask depicting the avatar of Hodierna, a Greeter badge, a black robe devoid of ornamentation, a mottled brass ring and a pair of slippers.<br />
<br />
You stare at Plinia, trying to figure out exactly how anyone could be so very godly.<br />
<br />
==Description in 417==<br />
You see Plinia, an Human.<br/><br />
Her face is surrounded by a massive, tawny mane of luxuriant hair. Her noble features exude a sense of benevolence, although her slightly parted lips reveal a mouthful of potentially deadly teeth.<br/><br />
She is in good shape.<br />
<br />
Plinia's hands are empty.<br/><br />
She is wearing an elaborately detailed mask depicting the avatar of Chadatru, a Greeter badge, a black robe devoid of ornamentation, a mottled brass ring and a pair of slippers.<br />
<br />
You glance at Plinia and inhale suddenly, wondering if this is not some kind of sign!<br />
<br />
==Kitten==<br />
Plinia has a three-legged lilac point kitten named Trillium.<br />
<br />
Plinia says, "It's my favorite flower. And when I adopted Trill, well... the name just fit."<br />
<br />
==See Also==<br />
For more information about the Greeters, see the [[Festival Greeters]] page.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Olidon&diff=458084Olidon2016-11-04T05:16:31Z<p>GAMERGIRL151: </p>
<hr />
<div>{{NPC<br />
|name=Olidon<br />
|status=y<br />
|guild=-<br />
|race=Human<br />
|gender=Male<br />
|location=-<br />
|map=-<br />
|type=-<br />
}}<br />
==Description in 414==<br />
You see Olidon, an Human.<br />
He is in good shape.<br />
<br />
Olidon's hands are empty.<br />
He is wearing a Greeter badge, an elaborately detailed mask depicting the avatar of Meraud, a black robe devoid of ornamentation and a pair of slippers.<br />
<br />
You look at Olidon and widen your eyes.<br />
<br />
==Hollow Eve Festival 414==<br />
One of the Greeters this year, Olidon has been seen numerous times throughout the festival. He tends to wander but will often end up hanging out near the [[Clockwork Spinneret]] game or where the [[darkbox]] is. A list of gifts he helped to hand out this year can be found on the [[Festival Greeters]] page.<br />
<br />
==See Also==<br />
For more information about the Greeters, see the [[Festival Greeters]] page.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Jarai&diff=458083Jarai2016-11-04T05:16:28Z<p>GAMERGIRL151: </p>
<hr />
<div>{{NPC<br />
|name=Jarai<br />
|status=y<br />
|guild=-<br />
|race=Human<br />
|gender=Female<br />
|location=-<br />
|map=-<br />
|type=-<br />
}}<br />
==Description in 417==<br />
You see Jarai, an Human.<br/><br />
Her head has been turned into that of a tabby cat, complete with slightly tufted ears and a set of delicate whiskers.<br/><br />
She is in good shape.<br/><br />
<br />
Jarai's hands are empty.<br/><br />
She is wearing a pair of slippers, a black robe devoid of ornamentation, an elaborately detailed mask depicting the avatar of Tamsine and a Greeter badge.<br/><br />
<br />
You glance at Jarai and avert your eyes, unsure of your worthiness to gaze upon her visage.<br />
<br />
==See Also==<br />
For more information about the Greeters, see the [[Festival Greeters]] page.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Onkorm&diff=458082Onkorm2016-11-04T05:16:25Z<p>GAMERGIRL151: </p>
<hr />
<div>{{NPC<br />
|name=Onkorm<br />
|status=y<br />
|guild=-<br />
|race=Human<br />
|gender=Male<br />
|location=-<br />
|map=-<br />
|type=-<br />
}}<br />
==Description in 417==<br />
You see Onkorm, an Human.<br/><br />
His head has been turned into that of a tabby cat, complete with slightly tufted ears and a set of delicate whiskers.<br/><br />
He is in good shape.<br/><br />
<br/><br />
He is wearing an elaborately detailed mask depicting the avatar of Tamsine, a Greeter badge, a bright orange sack decorated with glittered swirls, a hairy spider backpack, a black robe devoid of ornamentation and a pair of slippers.<br/><br />
<br/><br />
You stare at Onkorm, trying to figure out exactly how anyone could be so very godly.<br />
<br />
==See Also==<br />
For more information about the Greeters, see the [[Festival Greeters]] page.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=User:GAMERGIRL151/Favorites&diff=458080User:GAMERGIRL151/Favorites2016-11-04T04:53:02Z<p>GAMERGIRL151: </p>
<hr />
<div>: [[:Category:Incomplete_Articles|Incomplete]]<br />
<br />
<br />
=== Quick Reference ===<br />
* Awaken and Dying [[Post:Awaken_and_the_Dying_State_-_01/11/2015_-_21:28]]<br />
* [[:Category:Role-Playing_Commands]]<br />
* TM doesn't use agility: http://forums.play.net/forums/DragonRealms/DragonRealms%203.0/Responses%20to%20GM%60Official%20Announcements/view/396<br />
* [[Form:Post]] - Valid options are m (mechanics), r (game lore), e (events), l (logs), d (development), p (policy), and/or o (obsolete). Multiple types should be separated by ,s.<br />
<br />
z</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Keishalae&diff=457746Keishalae2016-10-31T21:25:46Z<p>GAMERGIRL151: </p>
<hr />
<div>{{NPC<br />
|status=y<br />
|alias=The Witch<br />
|guild=Moon Mage<br />
|race=Human<br />
|gender=Female<br />
|location=-<br />
|map=-<br />
|type=alterer<br />
|type2=shopowner<br />
}}<br />
An alterer that works on [[Item Hider|item hiders]] and [[cambrinth]], and just about anything that can possibly be altered.<br><br />
She also will deal in 'regular containers and clothing'. <br><br />
Her works are fairly expensive, averaging over 100 platinum lirums.<br><br />
<br />
'''As of the end of [[Hollow Eve 2015]] Keishalae has retired. She no longer does alteration work outside of vouchers from [[auction]]s and ''extremely special events''.'''<br />
<br />
The Witch will not work with the following:<br><br />
<br />
Chakrel<br><br />
Neithrel<br><br />
Planetary Gems<br><br />
War Paint<br><br />
Familiars<br><br />
Tattoos<br><br />
Fade Weapons<br><br />
Ambika Weapons<br><br />
Lifesculpting<br><br />
Shadowsilk<br><br />
Soulstones<br><br />
<br />
The Witch will generally not change the noun of weapons or armor. <br><br />
<br />
Runs the [[Web of Fate]] shop.<br><br />
<br />
She was also responsible for moving the buildings and portal from the [[Estate Holder]] seacaves to [[Fang Cove]], as well as the initial efforts to enchant Estate Holder rings with teleporting magics.<br />
<br />
Her alteration rules can be found at https://sites.google.com/site/thewitchsworkshop/<br />
<br />
==Appearance==<br />
You see Witch Keishalae, Scryer of Tomorrow, a Human Moon Mage.<br><br />
Keishalae has milky blue eyes. Her black hair is very long and curly, and is worn teased. She has dark skin.<br><br />
She appears to be venerable.<br><br />
She is in good shape.<br><br />
<br />
She is wearing a platinum circlet set with onyx shar'nath blossoms, a jadeite gwethdesuan, a pair of opal earrings shaped like moons, a diaphanous scarf of saffron silk batiked with carmine astrological symbols that drapes gently around the neck, a dark silk backpack accentuated with white and purple crystals, a full-sleeved white silk shirt with flared cuffs, a sinuous cambrinth armband coiled in the shape of a striking adder, a crimson dancing skirt of alternating silk and gossamer layers, a silver crescent-moon anklet strung with tiny star-shaped silver bells and some heavy leather traveling sandals with dull iron clasps.<br />
<br />
<br />
==Appearance at [[Guildfest 409]]==<br />
You see Witch Keishalae, Scryer of Tomorrow, a Human Moon Mage.<br /><br />
Keishalae has milky blue eyes. Her black hair is very long and curly, and is worn teased. She has dark skin.<br /><br />
She appears to be elderly.<br /><br />
She is in good shape.<br /><br />
<br /><br />
She is wearing a platinum circlet set with onyx shar'nath blossoms, a jadeite gwethdesuan, a pair of opal earrings shaped like moons, a diaphanous scarf of saffron silk batiked with carmine astrological symbols that drapes gently around the neck, an ornate platinum brooch set with an orichalcum icosahedron, a dark silk backpack accentuated with white and purple crystals, a full-sleeved white silk shirt with flared cuffs, a sinuous cambrinth armband coiled in the shape of a striking adder, a crimson dancing skirt of alternating silk and gossamer layers, a silver crescent-moon anklet strung with tiny star-shaped silver bells and some heavy leather traveling sandals with dull iron clasps.<br />
<br />
<br />
==Appearance at [[Hollow Eve Festival 414]]==<br />
You see Witch Keishalae, Scryer of Tomorrow, a Human Moon Mage.<br /><br />
Keishalae has milky blue eyes. Her black hair is very long and curly, and is worn teased. She has dark skin.<br /><br />
She appears to be aged.<br /><br />
She is in good shape.<br /><br />
<br /><br />
She is wearing a jadeite gwethdesuan, a platinum circlet set with onyx shar'nath blossoms, a pair of opal earrings shaped like moons, a diaphanous scarf of saffron silk batiked with carmine astrological symbols that drapes gently around the neck, a lurid black cloak dyed with a circuitous pattern that forms a complex astrological formula, an ornate platinum brooch set with an orichalcum icosahedron, a dark silk backpack accentuated with white and purple crystals, a full-sleeved white silk shirt with flared cuffs, a sinuous cambrinth armband coiled in the shape of a striking adder, a crimson dancing skirt of alternating silk and gossamer layers, a silver crescent-moon anklet strung with tiny star-shaped silver bells and some heavy leather traveling sandals with dull iron clasps.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Alteration&diff=457745Alteration2016-10-31T21:19:12Z<p>GAMERGIRL151: throwing these on here for now</p>
<hr />
<div>{{RTOC}}<br />
'''Alterations''' [[page type is::definition|are]] [[GM]] mediated custom changes to a facet of your character, usually an item. In most cases, these alterations are purely cosmetic, but sometimes additional factors can be added.<br />
<br />
In addition, there is also a specific type called [[LTB Alterations]] or [[Premium]] alterations and [[Feature Alteration|Feature alteration]] that have their own special rules.<br />
<br />
==Process==<br />
Alterations can come from a variety of sources, but the two most common are list or scroll alterations.<br />
<br />
===List===<br />
Most common at festivals, alterers will show up either randomly or at prescheduled times. They will open a list, that when {{com|join}}ed will place your name on said list. The list usually remains open for some time, to allow everyone to join, an occasionally it will remain open during the entire event. But usually, it will be closed after a decent amount of time, preventing any other joiners.<br />
<br />
At this point, the alterer will usually either pick the first name (very uncommon) or a random name from the list (usual) to do work with. It should be noted, '''<u>getting on the list does not guarantee work</u>''' unless the alterer specifically states it. Some alterers will only work for five or ten people, others do multi-hour events working for fifty or more.<br />
<br />
Like all alterations, all rare materials must be on hand and as well as payment required by the alterer.<br />
<br />
====Assistants====<br />
It has become more common in recent years for alterers to employ player assistants to do the initial examination of someone's idea, as these people tend to be experienced in the process. They'll help people with incomplete ideas enhance them, pick out any typos or rules violations, and just generally clean up the idea. While it is not required that the assistant's ideas be listened to, it is highly likely the alterer will not look favorably upon complete disregard of their rule corrections.<br />
<br />
===Scroll===<br />
Scroll alterations are often done either through the [[LTB]] system or as a reward for purchasing an event. These differ in that all contact with the alterer is done via an ingame item, the scroll, and depending on the complexity or requests, may take several days.<br />
<br />
==Items==<br />
General rules/guidelines for altering:<br />
* 80 characters in a tap, 500 in a look. A read should be no more than 10 words or 50 characters.<br />
* Items cannot force onlookers to feel a certain way, whether it's admiring or afraid, etc.<br />
* Sigils are not permitted.<br />
* Soulstones cannot be added to other items.<br />
* <s>You cannot combine more than three types of hiders into a single item.</s> You can now place as many magical hiders as you like in an item.<br />
* Racially-named items are usually not permitted, for instance a Kaldaran shield needs to be specifically described in such a way that it can only be Kaldaran. Words in any given racial language will have to be verified and may not be possible at some times of day/night.<br />
* Some descriptions should specify “when worn” or similar phrasing to prevent confusion or strangeness when an item is not being worn.<br />
* Items cannot glow or otherwise produce their own light. Shimmering and other similar words are acceptable.<br />
* Obviously OOC references/designs are often not permitted.<br />
* Things that discuss the source/cause of damage to an item, etc., are often not permitted in a tap or look. The damage itself is usually acceptable.<br />
* If containers are being used as a source for material (and not the item altered), they must be empty.<br />
* Merchants generally do not change where an item is worn or how much it can hold.<br />
* An item's noun may be changed, but only to a similar item. A dress can become a gown or a backpack a pack, but a sword is not an axe.<br />
* Nothing blatantly pornographic is permitted.<br />
* Out-of-genre items are generally not allowed.<br />
* Items cannot imply that they have mechanics they do not have. For example, stalking leathers do not actually aid their wearer when sneaking about. They can be "designed to aid stealth", but they do not actually and cannot be said to.<br />
<br />
== Rules for [[Feature Modifier]]s ==<br />
;Q - Can they be altered?<br />
:A - Yes, they can be altered, but only the {{tt|TAP}} usually shows up in features, and sometimes (depending on the setup) only the SHORT. Alterers likely will not change that setting in a session.<br />
;Q - Can they be altered via [[LTB]] scroll?<br />
:A - Yes, but probably not "location" change.<br />
;Q - Are there any special rules (character limits, etc)?<br />
:A - No limits other than the normal. Because these can be pushed into the features and pulled out, the {{tt|TAP}} should never mention anything about the features, it should only be the item.<br />
;Q - Is their script stackable with any other scripts (like hiders, etc)?<br />
:A - Not stackable, but should work with beard jewelry script as well, so you can wear both.<br />
<br />
==Tattoos==<br />
===General rules===<br />
These are mainly common sense, and shouldn't be considered a comprehensive list. As with all alterations, the alterer has the final say. This list also designed to provide information for Assisted Wedding tattoos, which may be very different than those provided by the average tattoo alterer (the main difference being that wedding tattoos can cover multiple body parts in the description).<br />
<br />
Tattoos are available for Queen's and King's weddings. There is a maximum of two per wedding, and they go to the couple only -- so no tat for the mother-in-law. They also count as a verbed item slot.<br />
<br />
Generally speaking:<br />
* Tattoos cannot appear to move on their own.<br />
* As with all wedding alterations, they must not be sexually themed or be inappropriate for a family game. <br />
* No tattoos with pictures of people mentioning only their name. How do I know that's your neighbor Samantha on your bicep? I wouldn't, but I would be able to see a blonde with green eyes perched on a boar.<br />
* Tattoos are ink only. No throwing gems on top, scarification, branding, etc.<br />
* Limit for the length of tattoos is approximately 512 characters, spaces included. Don't forget that in DR, we double space between sentences!<br />
* Tattoos must begin with "She/He has a tattoo of" and end with "on his/her (area)".<br />
<br />
===Rules for Prydaen===<br />
Prydaen tattoos should be kept minimal and on areas where the fur is likely to be thin or sparse (like limbs, wrists, cheeks). Something on a back or chest or the like would never actually show up unless they are bald in that area.<br />
<br />
===Valid Areas===<br />
{|<br />
|<br />
* face<br />
* neck<br />
* arm<br />
* chest (male) / shoulder (female)<br />
* back<br />
* leg<br />
* hand<br />
* ankle<br />
* wrist<br />
* tail<br />
* shoulder<br />
|<br />
* forehead<br />
* cheekbone<br />
* thigh<br />
* left wrist<br />
* right wrist<br />
* chest<br />
* abdomen<br />
* forearm<br />
* chin<br />
* left cheekbone<br />
* right cheekbone<br />
|<br />
* calf<br />
* left ankle<br />
* right ankle<br />
* left temple<br />
* right temple<br />
* left hip<br />
* right hip<br />
* lower back<br />
* left palm<br />
* right palm<br />
* right knuckles<br />
|<br />
* left knuckles<br />
* upper lip<br />
* lower lip<br />
* lips<br />
* shins<br />
* knees<br />
* right shin<br />
* left shin<br />
* right knee<br />
* left knee<br />
* scalp (only if a bald race)<br />
|}<br />
<br />
==Titles==<br />
* 2 words, maximum<br />
* 20 characters, maximum (may have a very LITTLE wiggle room here)<br />
* Title cannot currently be in the system.<br />
* If your request uses a title that is in the system, you must meet all requirements for that title. If I wanted "Mystic Scythe", for example, I'd need to be able to display the [[Title:Mystic|Mystic]] title to the GM working on it in order to use the title.<br />
* The GM working with you has the final say on the title.<br />
* Please do NOT pick up the custom title pins with only one title in mind. If your initial choice is turned down, there are no refunds on these pins. You should only get a custom title pin if you have numerous potential titles in mind.<br />
<br />
==EZ Script==<br />
<br />
==EZ Atmo==<br />
<br />
==Creatures==<br />
* [[Post:Current Familiar Alteration Guidelines - 11/6/2010 - 16:22:04|Familiar Alteration Rules]]<br />
* [[Post:Shadow Servant Alteration Guidelines - 10/31/2013 - 23:45|Shadow Servant Alteration Rules]]<br />
<br />
==Restricted Materials==<br />
If you wish to use the below materials in an alteration you must provide them. This doesn't cover depictions of the materials, i.e. an embroidery of a vela'tohr flower. Some of this information was taken from the list on the [http://sites.google.com/site/dragonrealmsweddings/Home/rare-materials DragonRealms Wedding Team website].<br />
<br />
===[[Fabric]]===<br />
{|<br />
| valign="top" |<br />
* [[Albaran lace]]<br />
* [[Faeweave|any material "woven by fae hands."]]<br />
* [[Bloodlace]]<br />
* [[Bluefire velvet]]<br />
* [[dragonar]]<br />
* [[dragonfire brocade]]<br />
* [[duchess satin]]<br />
* [[Elven silk]]<br />
* [[Elven wool]]<br />
* [[Elven snowlace]]<br />
* [[eolienne]]<br />
* [[gemfire velvet]]<br />
* [[ialalhe]]<br />
* [[icesilk]] (not suitable as thread for embroidery)<br />
* [[Imperial Weave]]<br />
* [[khiynit]]<br />
* [[Lava samite]]<br />
* [[Lotusweave|lotusweave]]<br />
* [[marblesilk]]<br />
* [[moonspun silk]]<br />
| valign="top" |<br />
* [[Oceanmist satin]]<br />
* [[petalette]]<br />
* [[rosecloth]]<br />
* [[ruazin wool]]<br />
* [[Shadesatin]]<br />
* [[silveress]]<br />
* [[snowflake tulle]]<br />
* [[Starlight velvet]]<br />
* [[stormsilk]] (not suitable as thread for embroidery) <br />
* [[sunkissed chiffon]]<br />
* [[titanese]]<br />
* [[turbaurs]]<br />
* [[velakan linen]]/[[velakan wool]]<br />
* [[watersilk]] (not suitable as thread for embroidery)<br />
* [[whisperlayne]]<br />
* [[windstorm gossamer]]<br />
* [[zenganne]]<br />
* [[zerarin lace]]/[[zerarin wool]]<br />
* [[zibeline]]<br />
|}<br />
<br />
===Creature Parts and [[Leather]]===<br />
* [[diamond-hide]]<br />
* [[firecat pelt]] (has magical properties in armor) <br />
* [[hiro bear pelt]]s (This was from ice quest) <br />
* [[Ice-veined leather]] (imbued with elemental magic)<br />
* [[jaguar pelt]]s<br />
* [[meshor fox pelt]]s (This was from ice quest)<br />
* [[nightstalker silk|nightstalker/nightweaver/nightreaver silk]] (player to provide spinnerets) <br />
* [[onyx-hide]]<br />
* [[serpentine-hide]]<br />
* [[Unicorn horn]]<br />
<br />
===[[Metals]]===<br />
* [[animite]]<br />
* [[audrualm]]<br />
* [[black gold]] (note: cannot be melted down to be added to another item, if made for weddings must have initials "A+D" somewhere on it) <br />
* [[blue gold]]<br />
* [[damite]]<br />
* [[darkstone]]<br />
* [[glaes]]<br />
* [[haralun]]<br />
* [[icesteel]]<br />
* [[Kertig]]'s Tears<br />
* [[lumium]]<br />
* [[mistglass]]<br />
* [[moonsilver]] (Must stay its original type - 'regular' moonsilver, blackened, crimson, or blued)<br />
* [[muracite]]<br />
* [[niello]]<br />
* [[niniam]]<br />
* [[orichalcum]]<br />
* [[silversteel]]<br />
* [[tyrium]]<br />
* [[vardite]]<br />
<br />
===[[Stone (material)|Stones]]===<br />
<br />
* [[Felstone]]<br />
* [[Nightstone]]<br />
* [[Senci]]<br />
* [[Xenomite]]<br />
<br />
====[[Runestones|Runestone Materials]]====<br />
* [[Asketine]]<br />
* [[Avaes]] <br />
* [[Axinite]]<br />
* [[Azurite]] <br />
* [[Calavarite]]<br />
* [[Elbaite]] <br />
* [[Imnera]] <br />
* [[Rhodonite]] <br />
* [[Scheelite]] <br />
* [[Selenite]] <br />
* [[Sraeth]] <br />
* [[Xibaryl]] <br />
* [[Zengalmi]]<br />
* [[Celestite]] <br />
* [[Hafaltu]]<br />
* [[Lemicule]]<br />
* [[Erythrite]]<br />
* [[Iheaneu'a]] <br />
* [[Ilmenite]] <br />
<br />
===[[Woods]]===<br />
* [[Adderwood]]<br />
* [[Alerce tree]]<br />
* [[Azurelle]]<br />
* [[Bocote]]<br />
* [[Darkspine]]<br />
* [[Diamondwood]]<br />
* [[Dragonwood]]<br />
* [[Durian]]<br />
* [[E'erdream]]<br />
* [[Glitvire]]<br />
* [[Gloomwood]]<br />
* [[Goldwood]]<br />
* [[Iroko tree]]<br />
* [[Kapok]]<br />
* [[Pozumshi]]<br />
* [[Rockwood]]<br />
* [[Smokewood]]<br />
* [[Tamarak]]<br />
* [[Tamboti]]<br />
* [[Zingana tree]]<br />
<br />
===[[Flowers]]===<br />
* [[Blazing Star flower]]<br />
* [[Item:Glythtide's Garden rose|clerical roses]] (Insanity rose, Betrothal rose, etc.) <br />
* [[Dusk Rose]]<br />
* [[fawn lily]]<br />
* [[ghost orchid]]<br />
* [[golden Eu's Promise flower]]<br />
* [[Midwinter's Sickle]]<br />
* [[moon lily]]<br />
* [[phofe flower]]<br />
* [[Queen of the night lily]], or Queen-of-the-night lily <br />
* [[samatak|samatak blossoms]] - we don't do samatak anything for weddings, including flowers. <br />
* [[tidal lily]]<br />
* [[vela'tohr blossom]]s <br />
* [[Velvet Lily]]<br />
<br />
===[[Gems]]===<br />
{|<br />
| valign="top" |<br />
* [[bearclaw emerald]]<br />
* [[black diamond]]<br />
* [[bloodmist garnet]]<br />
* [[blue hawkseye]]<br />
* [[blood ruby]] <br />
* [[Cloud ruby]]<br />
* [[crystaline dragon tear]]<br />
* [[Dalaeji black sapphire]]<br />
* [[demantoid garnet]]<br />
* [[dragonfire amber]]<br />
* [[dragon fire opal]]<br />
* [[dragon's blood crystal]]<br />
* [[dragon's eye ruby]]<br />
* [[dragon's heart ruby]]<br />
* [[dragon's scale sapphire]]<br />
* [[dwalgim]]<br />
* [[Ebon jackal's heart pearl]]<br />
* [[Elamiri sapphire]]<br />
* [[eldring]]<br />
* [[fire agate]]<br />
* [[fortune's star diamond]]<br />
* [[forest's heart garnet]] (must be faceted) <br />
* [[gemfire ruby]]<br />
* [[gloamstone]]<br />
* [[Heke'mhhg lazuli]]<br />
* [[Hav'roth's Ambrosia]]<br />
* [[Haze Sapphire]]s <br />
* [[heartstone]]<br />
* [[howlite]]<br />
* [[Huntress diamond]]<br />
* [[Idon's sapphire]]<br />
* Imperial gems<br />
:* [[Imperial ruby]]<br />
:* [[Imperial sapphire]]<br />
:* [[Imperial topaz]]<br />
* [[Katamba's Spire]]<br />
| valign="top" |<br />
* [[lightning amethyst]]<br />
* [[lion's heart topaz]] (must be faceted) <br />
* [[molten-core diamond]]<br />
* [[moon pearl]]<br />
* [[Night Diamond]]s<br />
* [[nightfire opal]]<br />
* [[Pitch Pearl]]s<br />
* [[Plumed agate]]<br />
* [[red diamond]]<br />
* [[royal star diamond]]<br />
* [[sana'ati heart]]<br />
* [[Scorpion diamond]]<br />
* [[Serpent's head sapphire]]<br />
* [[serpent's heart ruby]]<br />
* [[Shrike's Eye Sapphire]]<br />
* [[siato star emerald]]<br />
* [[sky opal]]<br />
* [[soulstone]]<br />
* [[Spiritgem]]<br />
* [[stormfire topaz]]<br />
* [[summer's heart sapphire]] (must be faceted)<br />
* [[sunderstone]]<br />
* [[svelae]]<br />
* [[Taisidon emerald]]<br />
* [[Taisidonian pearl]]<br />
* [[Teiro's Hate ruby]]<br />
* [[tempest sapphire]]<br />
* [[thealstone]]<br />
* [[unicorn spinel]]<br />
* [[violet's heart amethyst]] (must be faceted) <br />
* [[viper's eye sapphire]]<br />
* [[viperscale alexandrite]]<br />
* [[volcano's heart citrine]] (must be faceted) <br />
* [[Xibar topaz]]<br />
* [[watermelon tourmaline]]<br />
* [[wild horse jasper]]<br />
* [[zephyr heart]]<br />
|}<br />
====[[Blanve's Bounty]] Gems====<br />
* [[Vela'tohr Tourmaline]] (wedding usage counts as a verbed item)<br />
* [[Orchid Alexandrite]] (wedding usage counts as a verbed item)<br />
* [[Phantom Sapphire]] (wedding usage counts as a verbed item)<br />
* [[Nimbus Garnet]] (wedding usage counts as a verbed item)<br />
* [[Zenith Spinel]] (wedding usage counts as a verbed item)<br />
* [[Mystic Topaz]] (wedding usage counts as a verbed item)<br />
<br />
{| cellpadding="20"<br />
| valign="top" |<br />
====[[Planetary Gem]]s====<br />
* [[Elanthite]]<br />
* [[Yavasite]]<br />
* [[Xibarite]]<br />
* [[Katambite]]<br />
* [[Grazhite]]<br />
* [[Verenite]]<br />
* [[Estrildite]]<br />
* [[Durgauldite]]<br />
* [[Yoakenite]]<br />
* [[Penhetite]]<br />
* [[Szeldite]]<br />
* [[Merewaldite]]<br />
* [[Ismenite]]<br />
* [[Morleenite]]<br />
* [[Amlothite]]<br />
* [[Dawgolite]]<br />
* [[Er'qutrite]]<br />
| valign="top" |<br />
====[[Immokokkon and Sons]] Gems====<br />
* [[glacier emerald]]<br />
* [[moonspun ruby]]<br />
* [[pink diamond]]<br />
* [[saffron topaz]]<br />
* [[starlight ruby]]<br />
* [[sunset opal]]<br />
* [[twilight sapphire]]<br />
* [[winter emerald]] <br />
* [[Midnight diamond]]<br />
* [[Champagne diamond]]<br />
* [[Smoke ruby]]<br />
* [[Musparan gold sapphire]]<br />
* [[lotus flower sapphire]]<br />
* [[Zoluren white sapphire]]<br />
* [[Frost flare opal]]<br />
* [[Aurora opal]]<br />
* [[Nature's Canopy emerald]]<br />
* [[Ocean's Deep emerald]]<br />
* [[Starfire topaz]]<br />
* [[Zoluren Royal topaz]]<br />
* [[Fire Maiden topaz]]<br />
|}<br />
<br />
==Maker's Marks==<br />
[[Maker's mark]]s on player forged equipment have some special rules.<br />
<br />
* If a mark is placed on a piece of equipment, it must be found in some form in the final alteration. This is true even if the marker is present to waive the restriction.<br />
* If a mark is not present on an item, there must be proof it was made by the person to add the mark in the final design. There appears to be a short window of time (a few days) in which it is possible to tell who made it even without a mark.<ref>Personal alteration experience</ref><br />
<br />
==Professions==<br />
===Explicitly Allowed Professions===<br />
{|<br />
| valign="top" |<br />
Actor<br /><br />
Advocate<br /><br />
Alchemist <br /><br />
Animal Handler <br /><br />
Apothecary <br /><br />
Architect <br /><br />
Archer <br /><br />
Aristocrat <br /><br />
Armorer <br /><br />
Artisan <br /><br />
Artist <br /><br />
Astrologer <br /><br />
Baker <br /><br />
Banker <br /><br />
Barber <br /><br />
Barkeep <br /><br />
Barmaid <br /><br />
Beekeeper <br /><br />
Beer Seller <br /><br />
Beggar <br /><br />
Blacksmith <br /><br />
Boatman <br /><br />
Bookbinder <br /><br />
Bookseller <br /><br />
Brewer <br /><br />
Buckle Maker <br /><br />
Builder <br /><br />
Butcher <br /><br />
Caravan Leader<br /> <br />
Carpenter <br /><br />
Cartographer <br /><br />
Captain (nautical themed)<br /><br />
Chandler <br /><br />
Charioteer <br /><br />
Chatelaine <br /><br />
Chef <br /><br />
Chieftain <br /><br />
Chirurgeon (surgeon)<br /><br />
Clergyman/woman <br /><br />
Clerk <br /><br />
Clock Maker <br /><br />
Clothworker <br /><br />
Cook<br /><br />
Cooper <br /><br />
Copyist<br /><br />
| valign="top" |<br />
Counselor <br /><br />
Courtier <br /><br />
Cowherd <br /><br />
Crossbowman <br /><br />
Cutler <br /><br />
Dairymaid <br /><br />
Diplomat <br /><br />
Distiller <br /><br />
Diver <br /><br />
Diviner <br /><br />
Domestic Servant <br /><br />
Explorer <br /><br />
Farmer <br /><br />
Fighter <br /><br />
First Mate <br /><br />
Fisherman <br /><br />
Fishmonger <br /><br />
Footman <br /><br />
Furrier <br /><br />
Gardener <br /><br />
Gladiator <br /><br />
Glovemaker <br /><br />
Groom (animal groomer)<br /><br />
Harness Maker <br /><br />
Hatmaker <br /><br />
Hay Merchant <br /><br />
Hearthwitch <br /><br />
Herald <br /><br />
Herbalist <br /><br />
Herder <br /><br />
Hermit <br /><br />
Highwayman <br /><br />
Illuminator <br /><br />
Innkeeper <br /><br />
Interpreter <br /><br />
Inventor <br /><br />
Jailer <br /><br />
Jester <br /><br />
Jeweler<br /><br />
Jongleur<br /><br />
Judge<br /><br />
Knight <br /><br />
Laborer <br /><br />
Lady<br /><br />
Lady in Waiting<br />
| valign="top" |<br />
Leatherworker <br /><br />
Locksmith <br /><br />
Longbowman <br /><br />
Maidservant <br /><br />
Majordomo <br /><br />
Man at Arms <br /><br />
Mason <br /><br />
Mercer <br /><br />
Merchant <br /><br />
Messenger <br /><br />
Midwife <br /><br />
Miller <br /><br />
Miner <br /><br />
Minstrel <br /><br />
Monk <br /><br />
Mortician <br /><br />
Mourner <br /><br />
Nun <br /><br />
Nurse <br /><br />
Page <br /><br />
Painter <br /><br />
Pariah <br /><br />
Pastry Cook <br /><br />
Peasant <br /><br />
Perfumer <br /><br />
Philosopher <br /><br />
Physician <br /><br />
Pigkeeper <br /><br />
Pilgrim <br /><br />
Plasterer <br /><br />
Potter <br /><br />
Priest/ess <br /><br />
Professor <br /><br />
Pursemaker <br /><br />
Ratcatcher <br /><br />
Roofer <br /><br />
Ropemaker<br /><br />
Rugmaker <br /><br />
Sailor <br /><br />
Scabbard Maker <br /><br />
Sculptor <br /><br />
Saddler <br /><br />
Scavenger <br /><br />
Scholar<br /><br />
Scrivener<br />
| valign="top" |<br />
Servant <br /><br />
Shaman <br /><br />
Shepherd <br /><br />
Ship's Captain<br /><br />
Shoemaker <br /><br />
Silversmith <br /><br />
Smith <br /><br />
Soldier <br /><br />
Spice Merchant<br /> <br />
Squire <br /><br />
Stablehand <br /><br />
Storyteller <br /><br />
Steward <br /><br />
Surveyor <br /><br />
Swordsman <br /><br />
Sycophant <br /><br />
Tailor <br /><br />
Tanner <br /><br />
Tavernkeeper <br /><br />
Tax Collector <br /><br />
Teamster <br /><br />
Thatcher <br /><br />
Tinker <br /><br />
Town Crier <br /><br />
Trapper <br /><br />
Vendor <br /><br />
Vermin Catcher <br /><br />
Vintner <br /><br />
Warrior <br /><br />
Water Carrier<br /><br />
Weaver <br /><br />
Wine Seller <br /><br />
Witch <br /><br />
Wizard <br /><br />
Woodcarver <br /><br />
Woodcutter <br /><br />
Wood Seller<br />
|}<br />
<br />
===Restricted Professions===<br />
* '''Ambassador, Royal Advisor, Senechal, etc.''': This includes any items with names or descriptions that imply royalty or royal appointments. <br />
* '''[[Assassin (symbol)|Assassin]], Enforcer, Hitman, etc.''': This includes any items with crime-related names or descriptions.<br />
* '''Commander, Corporal, General, Sergeant, etc.''': This includes any items with names or descriptions referring to military ranks or insignia (other than "Captain" for ship owners). <br />
* '''Galley Slave, Slave, Slaver, etc.''': This includes any items with slavery related names or descriptions. <br />
* '''Sniper, Hunter''': This includes any items with "sniper" or "hunter" related descriptions. <br />
* '''Torturer''': This includes any items with torturer-related names or descriptions.<br />
<br />
Do not ask for any adornment or description with wording that signifies a special military rank, governmental position, royal connections or appointments. The exception to this rule is the title "Captain" for nautical/boat themed items. Any ranks above Captain (Admiral, etc.) ARE, however, subject to this rule. <br />
<br />
Avoid requesting an alteration that mentions a reference to royal ancestors or divine lineage. We want to try to keep historic lore within that which has been approved for the game. Likewise, we have a distinguished list of gods and goddesses and feel there are enough to go around. <br />
<br />
==Specific SubTypes==<br />
* [[Embiggening]]: enlarges containers to hold more items<br />
* [[Feature Alteration|Feature]]: changing text features in your character's {{com|look}}<br />
* [[Rebecho]]: adds ties to items<br />
<br />
{{RefAl|a=y|r=y}}<br />
* [http://www.play.net/dr/info/alteration.asp General play.net alteration info]<br />
* [https://sites.google.com/site/dragonrealmsweddings/Home/rare-materials Wedding Team Rare Materials List]<br />
* [http://www.play.net/dr/info/profoccitem.asp Restricted and Allowed Titles List]<br />
{{Cat|Creation systems, Definitions}}</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Item:Onyx_ring_(2)&diff=457702Item:Onyx ring (2)2016-10-31T12:49:14Z<p>GAMERGIRL151: </p>
<hr />
<div>{{Item<br />
|name=onyx ring<br />
|noun=ring<br />
|look=The face of the onyx ring consists of an elaborately detailed inlay of a gold dragon, wings spread in defense of its young.<br />
|MTag=onyx, gold<br />
|CTag=gold, yellow<br />
|STag=dragon, wing<br />
|ATag=onyx<br />
|type=jewelry, magic<br />
|wearloc=finger<br />
|weight=5<br />
|appcost=187,500<br />
|sourcetype=-<br />
|fname=No<br />
|metal=no<br />
}}<br />
{{disambig2|onyx ring}}<br />
<br />
==Notes==<br />
Creates a [[Shield:Dark ghostly shield|dark ghostly shield]].<br />
<br />
'''This item has charges.''' It is initially charged with a set number of charges, and consumes one charge per activation. Once the item runs out of charges it cannot be re-charged by players, but may be able to be recharged by some special fest cleric NPCs. Also rechargeable via [[Infuser stone]]s.<br />
<br />
Will steal [[Spirit Health]] when the shield is created.<br />
<br />
==Verbs==<br />
* {{com|RUB}}: You rub your onyx ring and an icy chill runs up your hand, through your arm as the ring grows colder and colder. Dark wisps of vapor crawl up to you and just when the coldness of the ring gets unbearable, with an icy blaze, the vapor coalesced into a {{sloot|s|dark ghostly shield}} in your hand.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Item:Onyx_ring_(1)&diff=457701Item:Onyx ring (1)2016-10-31T12:48:14Z<p>GAMERGIRL151: </p>
<hr />
<div>{{disambig2|onyx ring}}<br />
{{Item<br />
|name=onyx ring<br />
|noun=ring<br />
|look=A polished onyx stone sits atop a simple silver band.<br />
|MTag=onyx,silver<br />
|CTag=silver<br />
|type=jewelry<br />
|type2=magic<br />
|wearloc=finger<br />
|source=Squat Bungalow<br />
|cost=1,200 LTB points<br />
|sourcetype=sold by<br />
}}<br />
==Notes==<br />
Creates a [[Shield:Dark ghostly shield|dark ghostly shield]].<br />
<br />
'''This item has charges.''' It is initially charged with a set number of charges, and consumes one charge per activation. Once the item runs out of charges it cannot be re-charged by players, but may be able to be recharged by some special fest cleric NPCs. Also rechargeable via [[Infuser stone]]s.<br />
<br />
Focus messaging:<br />
The onyx ring has a definite magical pattern, which apparently absorbs and condenses.<br />
You recognize the pattern as a manifestation of Spirit Manipulation magic.<br />
There is a distinct pattern of magic which might allow manipulation by rubbing.<br />
If rubbed, it has the ability to partially absorb surrounding spirits, but no longer has any charges at all to power this effect.<br />
<br />
==Verbs==<br />
* {{com|RUB}}: You rub your onyx ring and an icy chill runs up your hand, through your arm as the ring grows colder and colder. Dark wisps of vapor crawl up to you and just when the coldness of the ring gets unbearable, with an icy blaze, the vapor coalesced into a {{sloot|s|dark ghostly shield}} in your hand.<br />
{{Cat|LTB Rewards}}</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Item:Frosty_blue_ring&diff=457700Item:Frosty blue ring2016-10-31T12:47:33Z<p>GAMERGIRL151: </p>
<hr />
<div>{{Item<br />
|noun=ring<br />
|look=-<br />
|CTag=blue<br />
|type=magic<br />
|wearloc=finger<br />
|weight=5<br />
|appcost=187,500<br />
|lsize=1<br />
|wsize=1<br />
|hsize=1<br />
|sourcetype=-<br />
|fname=No<br />
}}<br />
<br />
==Notes==<br />
Creates a [[Shield:Dark ghostly shield|dark ghostly shield]].<br />
'''This item has charges.''' It is initially charged with a set number of charges, and consumes one charge per activation. Once the item runs out of charges it cannot be re-charged by players, but may be able to be recharged by some special fest cleric NPCs. Also rechargeable via [[Infuser stone]]s.<br />
<br />
===Focus===<br />
The blue ring has a definite magical pattern, which apparently absorbs and condenses.<br/><br />
You recognize the pattern as a manifestation of Spirit Manipulation magic.<br/><br />
There is a distinct pattern of magic which might allow manipulation by rubbing.<br/><br />
If rubbed, it has the ability to partially absorb surrounding spirits, which it is fully charged.<br/><br />
<br />
Creates spirit shields (confirmed; same as {{ilink|i|onyx ring}}).<br />
<br />
===Rub===<br />
You rub your blue ring and an icy chill runs up your hand, through your arm as the ring grows colder and colder. Dark wisps of vapor crawl up to you and just when the coldness of the ring gets unbearable, with an icy blaze, the vapor coalesced into a {{sloot|s|dark ghostly shield}} in your hand.<br />
<br />
===Analyze===<br />
There are a total of 3 potential unlocks for a frosty blue ring via a [https://elanthipedia.play.net/mediawiki/index.php/Potency_crystal potency crystal].<br/><br />
1) Allows the shield to flex to tier 3 stats (LOCKED)<br/><br />
2) Allows the shield to flex to tier 4 stats (LOCKED)<br/><br />
3) Allows the shield to flex to tier 5 stats (LOCKED)<br/><br />
Note that each upgrade also reduces the cooldown by 30 minutes.<br/><br />
The next unlock will grant tier 3 stats for shields spawned by the blue ring.<br/><br />
You can't tell anything else about a frosty blue ring.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Talk:Elanthipedia_bugs&diff=456294Talk:Elanthipedia bugs2016-10-24T21:15:44Z<p>GAMERGIRL151: </p>
<hr />
<div><br />
<br />
<br />
=Archive=<br />
'''This section should be used only for bugs which have been fully resolved.''' If an issue re-occurs, please post about it on the main page.<br />
<br />
==Unable to Dismiss Site Notice==<br />
<s>*there is no link to dismiss the "ATTENTION Semantic searching and tagging for Armor, Weapon, Shield, and Post categories are not functioning properly. It is being worked on." notice at the top of the page<br />
: It's part of an extension called DismissableSiteNotice, something I'll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:34, 31 August 2016 (CDT)</s><br />
:: Fixed, thanks! --[[Kythryn]] 18:31, 3 September 2016 (CDT)<br />
<br />
==Ranik Map Index Formatting==<br />
<s>Formatting went haywire on the top-level [[Ranik Maps]] page</s><br />
:Fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 05:21, 31 August 2016 (CDT)<br />
<br />
==Page Movement Errors==<br />
<s>Getting the following error when I attempt to MOVE a page (This is the one I was moving [[:News:Dateline 8/8/2012: WELCOME TO DRAGONREALMS]]):<br />
: Error: 1146 Table 'elanthipedia2.smw_fpt_askdu' doesn't exist (wikisql2.simutronics.com)<br />
<br />
<br />
I get the following error when I attempt to move pages:<br />
: A database query error has occurred. This may indicate a bug in the software.<br />
: Query:<br />
: UPDATE `smw_fpt_askdu` SET s_id = '616505' WHERE s_id = '290888'<br />
: Function: SMWSQLStore3::changeSMWPageID<br />
: Error: 1146 Table 'elanthipedia2.smw_fpt_askdu' doesn't exist (wikisql2.simutronics.com)<br />
: Backtrace:<br />
: #0 /var/www/mediawiki/includes/db/Database.php(901): DatabaseBase->reportQueryError('Table 'elanthip...', 1146, 'UPDATE `smw_fp...', 'SMWSQLStore3::c...', false)<br />
: #1 /var/www/mediawiki/includes/db/Database.php(1512): DatabaseBase->query('UPDATE `smw_fp...', 'SMWSQLStore3::c...')<br />
: #2 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Database.php(334): DatabaseBase->update('smw_fpt_askdu', Array, Array, 'SMWSQLStore3::c...', Array)<br />
: #3 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(598): SMW\MediaWiki\Database->update('smw_fpt_askdu', Array, Array, 'SMWSQLStore3::c...')<br />
: #4 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3_Writers.php(666): SMWSQLStore3->changeSMWPageID(290888, 616505, 0, 0, true, false)<br />
: #5 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(351): SMWSQLStore3Writers->changeTitle(Object(Title), Object(Title), 114667, 36640)<br />
: #6 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(235): SMWSQLStore3->changeTitle(Object(Title), Object(Title), 114667, 36640)<br />
: #7 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(208): SMW\StoreUpdater->handleYetUnknownRedirectTarget(Object(SMW\SemanticData), Object(SMW\DIWikiPage))<br />
: #8 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(180): SMW\StoreUpdater->checkForRequiredRedirectUpdate(Object(SMW\SemanticData))<br />
: #9 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(125): SMW\StoreUpdater->doRealUpdate(NULL)<br />
: #10 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(92): SMW\StoreUpdater->performUpdate()<br />
: #11 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/ParserData.php(261): SMW\StoreUpdater->doUpdate()<br />
: #12 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/LinksUpdateConstructed.php(62): SMW\ParserData->updateStore()<br />
: #13 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/HookRegistry.php(287): SMW\MediaWiki\Hooks\LinksUpdateConstructed->process()<br />
: #14 [internal function]: SMW\MediaWiki\Hooks\HookRegistry->SMW\MediaWiki\Hooks\{closure}(Object(LinksUpdate))<br />
: #15 /var/www/mediawiki/includes/Hooks.php(195): call_user_func_array(Object(Closure), Array)<br />
: #16 /var/www/mediawiki/includes/deferred/LinksUpdate.php(139): Hooks::run('LinksUpdateCons...', Array)<br />
: #17 /var/www/mediawiki/includes/content/AbstractContent.php(234): LinksUpdate->__construct(Object(Title), Object(ParserOutput), true)<br />
: #18 /var/www/mediawiki/includes/page/WikiPage.php(2185): AbstractContent->getSecondaryDataUpdates(Object(Title), NULL, true, Object(ParserOutput))<br />
: #19 /var/www/mediawiki/includes/MovePage.php(562): WikiPage->doEditUpdates(Object(Revision), Object(User), Array)<br />
: #20 /var/www/mediawiki/includes/MovePage.php(258): MovePage->moveToInternal(Object(User), Object(Title), 'capitalization ...', true)<br />
: #21 /var/www/mediawiki/includes/specials/SpecialMovepage.php(591): MovePage->move(Object(User), 'capitalization ...', true)<br />
: #22 /var/www/mediawiki/includes/specials/SpecialMovepage.php(128): MovePageForm->doSubmit()<br />
: #23 /var/www/mediawiki/includes/specialpage/SpecialPage.php(479): MovePageForm->execute(NULL)<br />
: #24 /var/www/mediawiki/includes/specialpage/SpecialPageFactory.php(576): SpecialPage->run(NULL)<br />
: #25 /var/www/mediawiki/includes/MediaWiki.php(282): SpecialPageFactory::executePath(Object(Title), Object(RequestContext))<br />
: #26 /var/www/mediawiki/includes/MediaWiki.php(745): MediaWiki->performRequest()<br />
: #27 /var/www/mediawiki/includes/MediaWiki.php(519): MediaWiki->main()<br />
: #28 /var/www/mediawiki/index.php(43): MediaWiki->run()<br />
: #29 {main} </s><br />
::This should be resolved. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)<br />
<br />
==Page creation==<br />
<s>When trying to create a new page titled [[Elanthipedia bugs]] (as opposed to the current <nowiki>[[Elanthipedia Bugs]]</nowiki> page) in order to handle redirects, etc. it makes me do it using the [[Form:Player Characters]] form with the option to instead use the [[Form:BrawlItem]] form. This happens when I click on the redlink on this redirect page: [[Bugs]].<br /><br />
This link is what it brings me to (the wiki parses the link incorrectly so you'll need to manually follow it via cut and paste): <pre>https://elanthipedia.play.net/Special:FormEdit/Player%20Characters/Elanthipedia_bugs?alt_form[0]=BrawlItem&redlink=1</pre><br />
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 22:41, 1 September 2016 (CDT)<br />
:Just to add to this issue, it seems to happen with pretty much any redlink (weapon, item, etc). I just had the two item links [[SimuCon#Indiegogo_Goodie_Bag_3|here]] try to use the character template, too. -[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 23:36, 1 September 2016 (CDT)<br />
:: Well huh. I'm not seeing a rhyme or reason to when this kicks in. If I had to guess, I'd suspect something's buggy with the Wikimedia core program or it's interaction with semantic forms... but I 'll keep poking it. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:02, 2 September 2016 (CDT) </s><br />
::This should be resolved. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)<br />
<br />
==Missing Forms==<br />
<s>The "Edit with Form" link is missing on item/shield/weapon pages. --[[Kythryn]] 11:47, 30 August 2016 (CDT)<br />
:Edit with form is missing in all cases. I believe this is tied to property pages, since some of them still seem to be missing or not functioning correctly. Pages within a category (e.g. Category:Spells) are tied to a form via two things:<br />
:# The output template that is used on the pages that use the form and designated within the form's code to be used to output the form's results.<br />
:# A property added to a Category page that tells the wiki that pages within this category are to use a designated form.<br />
:What appears to be broken here is #2; the property that states that a category should use a given form doesn't exist. See [[:Category:Spells]] for an example of where the property designator <nowiki>[[has default form::Form:Spell| ]]</nowiki> is not working correctly because the either or both of the [[Property:Has default form]] page doesn't exist or isn't functioning correctly. The latter might be that properties that have multiple layers that are not functioning. I.e. The value Form:Spell might not be working properly because it is a compound value.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:02, 30 August 2016 (CDT)<br />
:: I seem to have been able to jumpstart the automatic usage of forms by simply empty editing the appropriate Elanthipedia namespace pages. Let me know if any are still misbehaving. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:49, 31 August 2016 (CDT)<br />
:::Spell pages, character pages, creature pages, and NPC pages are still missing. I.e. the ones on the [[Elanthipedia:Forms]] list that are in the default Page namespace rather than a custom or wiki one. The form can be accessed using those links, so the form itself is functioning correctly, it's just missing the link at the top of the content page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 02:07, 31 August 2016 (CDT)<br />
::::That should have fixed those. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 03:02, 31 August 2016 (CDT)<br />
</s>Yes, this appears to be fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 09:50, 31 August 2016 (CDT)<br />
<br />
==Linking between pages and their talk pages==<br />
<s>When clicking on the "Page" link at the top of a Talk page to view the main page does not always work. You remain on the talk page. E.g. [[Armor_talk:Ring_lorica_(crafted)]]<br /><br />
Related to this, before the update when we could still move pages, if you move a Page (which usually moves the talk page along with it) the talk page sometimes doesn't get moved and you end up with weird cross linking between the new main page, the old talk page, and the new talk page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 22:41, 1 September 2016 (CDT)<br />
<br />
:This happens to any discussion page in the Item: or Armor: namespaces. Their Discussion page links are broken. See [[Template_talk:Item#Discussion_links_for_this_template_are_broken]]. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 12:54, 2 September 2016 (CDT) </S><br />
::This should be fixed. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)<br />
<br />
==References are not parsed==<br />
<s>With the latest update, <nowiki><ref></nowiki>, <nowiki></ref></nowiki>, and <nowiki><references /></nowiki> are not treated as wiki tags. See {{com|depart}} for an example. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 11:18, 31 August 2016 (CDT)<br />
: Needs the extension Cite enabled for this to work. I'll add it to the list of things to do once the major problems are stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 17:45, 31 August 2016 (CDT) </s><br />
::This should be fixed. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)<br />
<br />
==Italicized items in category list==<br />
These are now working as they were before the update. There are two types of these links:<br />
*Italicized links in the bulleted list at the bottom of the category page itself. This happens when a category page gets redirected to incorrectly. A lot of these were introduced when we made the big capitalization push, since many category pages were affected. I fix them as I come across them, since there's no real way to search for them. Here's what causes it and how to fix it if you want to do them if you come across them:<br />
::A redirect to a Category page should have a colon in front of the 'Category' text. E.g.: <nowiki>#REDIRECT [[:Category:Spell types]]</nowiki>. If it doesn't include the leading colon then the redirect page gets added as an italicized item on the category page it redirects to. In short, the wiki thinks it belongs in the category unless the leading colon is there.<br />
::Note that this also applies to links to a category page if the page itself is not supposed to be in the category list. E.g. a users favourites page might have a link to the crafting materials category and the proper syntax would be <nowiki>[[:Category:Crafting materials]]</nowiki> with the leading colon. Without the colon, the person's favourites page would show up as an item in the list at the bottom of the category page. These are rarer, and harder to spot since they're not in italics.<br />
*Italicized links in the category infobox at the bottom of a non-category page (E.g. a creature's page).<br />
::These links are links to concept pages instead of categories, and were italicized before the update. I can look into making the template not italicize them, but for now these are considered "working".<br />
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:02, 31 August 2016 (CDT)<br />
<br />
==Sandbox Page Missing==<br />
<s>... I sure hope the personal sandbox pages get restored. Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)<br />
:Your sandbox, favorites, notes, etc should still be there, it's just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. <nowiki>https://elanthipedia.play.net/User:ZUERCAT/Sandbox</nowiki>--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)<br />
:: *personal sandbox link missing (top right was where it was, by the preferences link) - '''thanks ABSOLON! Glad it didn't get scrubbed. Be nice to have those links back though if there's a way, not sure new wiki users would even know they are available'''<br />
::: It's part of an extension called AddPersonalUrls, something I'll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:33, 31 August 2016 (CDT)</s><br />
::::Sandbox page links should be restored. The links however are showing in red at this time, giving it the appearance that there may be nothing there. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)<br />
<br />
==Show properties link==<br />
<s>The "Browse properties" link in the side-bar is not always appearing on pages that should have it.<br /><br />
(Possibly related to this is that the link (previously called "Show properties") used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)<br />
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)<br />
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]<br />
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)<br />
:: I think it's related to the fact that</s> semantics are disabled for Item, Weapon, Armor, and Post namespaces. This is something that needs fixing. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:35, 31 August 2016 (CDT)<br />
<br />
==Missing page views==<br />
The counter in the page footer of every page that showed the number of views that page had is missing.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:06, 31 August 2016 (CDT)<br />
: It looks like this functionality was just outright removed in newer versions of Wikimedia. Since the data is gone and it would require a new extension to be added to regain that functionality, I'm inclined to let it die. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:55, 31 August 2016 (CDT)<br />
<br />
==gaethzen error==<br />
Was just doing a minor edit on [[Item:Shimmering gaethzen turnip]] and noticed there was an error icon coming up before the word "gaethzen" in the display table. --[[Kythryn]] 00:55, 18 September 2016 (CDT)<br />
: Fixed. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 20:55, 21 September 2016 (CDT)<br />
<br />
==Storm Bull Page==<br />
The Storm Bull page is not linking into the master bestiary list for some reason. I tried taking a look at the page formatting and it doesn't seem to out of line with all the other critter pages, but I don't know enough to be sure [[User:NUKENAVY|NUKENAVY]] ([[User talk:NUKENAVY|talk]]) 19:50, 8 September 2016 (CDT)<br />
:Fixed. This was just a case of the properties needing to be updated via an editless save on both the Storm Bull page and the hunting ladder page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 20:38, 8 September 2016 (CDT)<br />
<br />
==Category or Page Name sorting issue==<br />
I've seen this a handful of times since the update, but it might have been happening before and I just didn't notice it. Every once in awhile, a page doesn't sort right within a category. I'm not sure if there is some "behind the scenes" issue with the page names, or if it's something else entirely. An example of where I am seeing this is in [[:Category:Gameplay]]. The [[News 2 4 - Premium areas and travel]] is sorted under '''D''' with the rest of the articles being (correctly) sorted under '''N'''. --[[Kythryn]] 12:04, 5 September 2016 (CDT)<br />
: It seems to have fixed itself. Could you post if you see any more like this? -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 17:47, 5 September 2016 (CDT)</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&diff=456293Elanthipedia bugs2016-10-24T21:15:34Z<p>GAMERGIRL151: Archiving fixed issues</p>
<hr />
<div>{{RTOC}}<br />
A place to list the current bugs on Elanthipedia itself. For past or fully resolved issues, please see the talk page. <br />
<br />
<br />
==Duplicate Search Results==<br />
There seem to be duplicate search results that pop up in the standard search. I've tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)<br />
<br />
==Missing Text Editing Buttons==<br />
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub & super text size, etc. that would add the code into your edit form for you--Kythryn<br />
:Same issue, but out of these buttons I by far mostly used the "create redirect" button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn't get missed in any fix. The button literally just added the text <nowiki>#REDIRECT [[pagename]]</nowiki> to the page, with "pagename" selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)<br />
:: This was most likely part of an extension that did not transfer over. I'll try to track it down, but I can't make any promises. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:47, 31 August 2016 (CDT)<br />
::: Oh yes, the REDIRECT button would be great to see back...I've mis-typed that word more in the past 24 hours than I thought possible...heh. Also, when editing anything but a TALK page, it looks like the SIGNATURE button has gone the way of the gidii as well. --[[Kythryn]] 09:44, 31 August 2016 (CDT)<br />
<br><br><br />
This seems to have disappeared again. (I was able to use the redirect button not long ago, but now it's gone.) --[[User:ISHARON|ISHARON]] ([[User talk:ISHARON|talk]]) 17:44, 23 September 2016 (CDT)<br />
<br />
==Incorrectly Incomplete Marking of All Items==<br />
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])<br />
: <s>*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)</s><br />
: *and, I just double checked a number of random ITEMS, <s>none are showing any SOURCE links</s> and all of them are tagged for ''incomplete items''<br />
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn't be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)<br />
::: I do know there are a number of items/armor/weapons that still have the ''incomplete'' tag, and when I do stumble on those, I pop in and update them.<br />
::: But, I don't think it is '''some''' items being marked as incomplete right now, I think it is '''all''' of them. I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were <nowiki>MTag=-</nowiki>. When I did update the 1 missing tags, it continued to have the ''incomplete'' on save. And, new items being added area also showing as ''incomplete'' (ISHARON added this one early this morning [[Item:Baby shark doll]]).<br />
::: That all being said, I wonder if this is tying into the ''Concept namespace being broken'' that you mention for the category display below, since the ''Incomplete Items'' is italicized on each of these item pages in the Category footer as well. --[[Kythryn]] 11:45, 30 August 2016 (CDT)<br />
:::: Okay, I've tracked down sort of why this is happening. At the heart of the code is the line <code><nowiki>{{#ask:[[{{FULLPAGENAME}}]] [[missing::+]]}}</nowiki></code> which should check to see if the page has anything in the "missing" property and return the page name if it does, or nothing if it doesn't. However it's always returning the page name, and I have no idea why. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 17:32, 5 September 2016 (CDT)<br />
<br />
==Incorrectly Incomplete Shop Pages==<br />
Did a spot check on various shops, they all look to be tagged as ''incomplete articles'', even when there are no redlinks on the page<br />
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)<br />
::This is still being researched. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)<br />
<br />
==Properties==<br />
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.<br />
*<s>The actual pages for properties do not exist or are not viewable/editable. E.g. The property <nowiki>[[Spell type is:]]</nowiki> is functioning correctly, but it is not possible to navigate to the property's page within the Property namespace ([[Property:Spell_type_is]]) to edit the property's values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.<br />
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]</s><br />
*<s>Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. "Has default form" always has Form:formname as its value, and the undead and evil properties are compounded into a single property (<nowiki>[[Creature is undead::creature is evil::no]]</nowiki>) since the two properties are so highly related. I am unsure what the issue is for the last one.<br />
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)</s><br />
:: Apparently the new version of semantic wiki doesn't like compound semantic annotations (ex. [[creature is undead::creature is evil::no]]) so I had to split them out into two separate annotations. Unfortunately, it doesn't actually state that anywhere I could find. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:08, 6 September 2016 (CDT)<br />
:* <s>It doesn't look like any of the Racial "special properties" (ie. Dwarf style) were restored either: [[Item:Squishy gingham dragon checkered in shades of lemon and meringue]]. Additionally, the "rare" flag is giving an error icon on the Sources line (that error is on the dragon too). --[[Kythryn]] 13:17, 5 September 2016 (CDT)</s><br />
<br />
==Semantic MediaWiki error on title search==<br />
Searching for some things (e.g. "Mauler") using the upper-right search box results in an SMW internal error (below). - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 19:25, 7 September 2016 (CDT)<br />
:Just adding that this only appears when you search for titles, but happens on all titles. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 23:05, 18 October 2016 (CDT)<br />
<br />
[04fc230d661e04b8d9a140c7] /Mauler MWException from line 640 of /var/www/mediawiki/extensions/SemanticMediaWiki/includes/SemanticData.php: Data for a subobject of Mauler cannot be added to Title:Mauler.<br />
<br />
Backtrace:<br />
<br />
#0 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/SemanticData.php(326): SMW\SemanticData->addSubSemanticData(SMWContainerSemanticData)<br />
#1 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/parserhooks/AskParserFunction.php(205): SMW\SemanticData->addPropertyObjectValue(SMW\DIProperty, SMWDIContainer)<br />
#2 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/parserhooks/AskParserFunction.php(185): SMW\AskParserFunction->createQueryProfile(SMWQuery, string, integer)<br />
#3 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/parserhooks/AskParserFunction.php(120): SMW\AskParserFunction->doFetchResultsForRawParameters(array)<br />
#4 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/parserhooks/ShowParserFunction.php(67): SMW\AskParserFunction->parse(array)<br />
#5 /var/www/mediawiki/extensions/SemanticMediaWiki/src/ParserFunctionFactory.php(273): SMW\ShowParserFunction->parse(array)<br />
#6 [internal function]: SMW\ParserFunctionFactory->SMW\{closure}(Parser, string, string)<br />
#7 /var/www/mediawiki/includes/parser/Parser.php(3817): call_user_func_array(Closure, array)<br />
#8 /var/www/mediawiki/includes/parser/Parser.php(3552): Parser->callParserFunction(PPTemplateFrame_DOM, string, array)<br />
#9 /var/www/mediawiki/includes/parser/Preprocessor_DOM.php(1175): Parser->braceSubstitution(array, PPTemplateFrame_DOM)<br />
#10 /var/www/mediawiki/includes/parser/Parser.php(3470): PPFrame_DOM->expand(PPNode_DOM)<br />
#11 /var/www/mediawiki/includes/parser/Preprocessor_DOM.php(1175): Parser->braceSubstitution(array, PPTemplateFrame_DOM)<br />
#12 /var/www/mediawiki/includes/parser/Parser.php(3694): PPFrame_DOM->expand(PPNode_DOM)<br />
#13 /var/www/mediawiki/includes/parser/Preprocessor_DOM.php(1175): Parser->braceSubstitution(array, PPFrame_DOM)<br />
#14 /var/www/mediawiki/includes/parser/Parser.php(3366): PPFrame_DOM->expand(PPNode_DOM, integer)<br />
#15 /var/www/mediawiki/includes/parser/Parser.php(1248): Parser->replaceVariables(string)<br />
#16 /var/www/mediawiki/includes/parser/Parser.php(446): Parser->internalParse(string)<br />
#17 /var/www/mediawiki/includes/content/WikitextContent.php(331): Parser->parse(string, Title, ParserOptions, boolean, boolean, integer)<br />
#18 /var/www/mediawiki/includes/content/AbstractContent.php(497): WikitextContent->fillParserOutput(Title, integer, ParserOptions, boolean, ParserOutput)<br />
#19 /var/www/mediawiki/includes/poolcounter/PoolWorkArticleView.php(140): AbstractContent->getParserOutput(Title, integer, ParserOptions)<br />
#20 /var/www/mediawiki/includes/poolcounter/PoolCounterWork.php(123): PoolWorkArticleView->doWork()<br />
#21 /var/www/mediawiki/includes/page/Article.php(666): PoolCounterWork->execute()<br />
#22 /var/www/mediawiki/includes/actions/ViewAction.php(44): Article->view()<br />
#23 /var/www/mediawiki/includes/MediaWiki.php(503): ViewAction->show()<br />
#24 /var/www/mediawiki/includes/MediaWiki.php(288): MediaWiki->performAction(Article, Title)<br />
#25 /var/www/mediawiki/includes/MediaWiki.php(745): MediaWiki->performRequest()<br />
#26 /var/www/mediawiki/includes/MediaWiki.php(519): MediaWiki->main()<br />
#27 /var/www/mediawiki/index.php(43): MediaWiki->run()<br />
#28 {main}<br />
<br />
==Hindrance on Shields Displaying Incorrectly==<br />
<s>This is likely the same issue then, but just documenting the error as I came across it in case it is something else. The HINDRANCE data on the shield page(s) isn't populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)</s><br />
:<s>I can't figure out why this property is not functioning correctly, unless perhaps the property didn't get properly re-created. I'm unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)</s><br />
:: Fixed. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:04, 6 September 2016 (CDT)<br />
::: This is a slightly different version of this error, but it seems the same as the above duplicate arguments issue. I just ran across this item that is being placed in the "Pages using duplicate arguments in template calls" category: [[Armor:Heavily_bloodstained_leathers_tooled_with_an_elaborate_symbol_on_the_chest]]. --[[Kythryn]] 19:37, 11 September 2016 (CDT)<br />
<br />
==Special Properties on weapons==<br />
Even when there are no Special Properties (Verbs, Elf Style, Empath Style, etc) selected, the Special Properties line is still showing up on weapons pages. If I remember correctly, this should be hidden when empty. An example of where I saw this was [[Weapon:Polished_steel_sabre_with_a_jeweled_hilt]]. --[[Kythryn]] 11:08, 5 September 2016 (CDT)<br />
: This would be a pain to do properly and it's not a new issue, so I'm going to put it on the backburner for now. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:06, 6 September 2016 (CDT)<br />
<br />
==Source locations==<br />
I believe this might have been an issue before the patch too, but I'm seeing some slightly different weirdness than I remember it being a couple weeks ago. I'll re-create the steps where I saw this issue happen:<br />
: 1. Take an ITEM page that originally contained additional items (ex. [[Item:Large red-checked gingham napkin knotted into a makeshift pouch]]) and the list of those items uses the SLOOT code and that has not been modified since the wiki-patch was rolled in.<br />
: 2. When you go to one of the additional items (ex. [[Item:Cup of creamy potato salad topped with slices of hardboiled egg]]), the Sources line will be showing the shops that the original item came from (ex. for the above would be [[Fair Faire Fare (3)]] & 4), however it will not be showing the original item (ie. the napkin)<br />
: 3. Make any edit to the original item (ie. napkin) and save the page<br />
: 4. Refresh the additional item page (ie. the potato salad)<br />
: 5. Now the shops and the original item show up on the Sources line.<br />
:: Note: the above links have already been "refreshed" so show the full Sources information, I just documented my process with them. To re-create the issue, the [[Item:Insulated fishtail oak crate nestled within a knotted rope net]] is similar and *should* produce the same results.<br><br />
First off, this is a much better situation than before the patch, as those secondary items wouldn't often source the original item at all. But, since this stuff is being worked on, maybe it can be looked into to have the system automatically check for and refresh ITEMS that contain SLOOT in their information, so that we don't have to manually "edit/refresh" those as we come across them? --[[Kythryn]] 13:57, 5 September 2016 (CDT)<br />
:Have you just tried waiting 1 day and checking back? I could be wrong, but I believe things like this are usually cached on the wiki and updated in batch overnight. The next day the source will look fine. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 20:36, 5 September 2016 (CDT)<br />
::I must have misinterpreted what your suggestion was padhg. I thought you were indicating that the system '''is currently in the process''' of refreshing items, and by checking back on ITEMS containing an SLOOT list (such as [[Item:Insulated fishtail oak crate nestled within a knotted rope net]]), those SLOOT-linked items would be showing the updated SOURCE information with the original item listed. It has been a number of days though, so maybe you were talking about something else?<br />
::Anyhow, to re-cap (TL;DR?) my suggestion:<br />
:::'''Summary:''' The current system now correctly updates the SOURCE on an item if it comes from a "master item" item, not just when from a shop, so long as the "master item" is manually edit/saved. Yey, good stuff!<br />
:::'''Possible bug and suggestion for the fix:''' Can the wiki database be updated so that any ITEM that contains an additional SLOOT in its page information be automatically refreshed, rather than relying on an editor to manual update these ITEMS as they come across them. --[[Kythryn]] 15:22, 10 September 2016 (CDT)<br />
<br />
==Shop "Done" column==<br />
This might actually just be working as intended and I don't recognize it because it wasn't working correctly before. However, I just noticed on [[Fair Faire Fare (3)]] that further down the shop there are a handful of shop items that have 2 red '''!!''' in the DONE column. If these errors are now working as intended, maybe we could get a tooltip for that (and any other) error so editors know what is wrong with that item? --[[Kythryn]] 14:34, 5 September 2016 (CDT)<br />
: So, a little weirdness that I've never seen before, but I've been using the [[Item Tester]] quite a bit today, and just in the past few minutes, I've got the above 2 red !! coming up on a line once the "Show Preview" is used. This is the output:<br />
: <nowiki>a silvered bronze ring bearing the crest of the Moon Mage Guild (Item: !!)(Weapon: )(Shield: )(Armor: )</nowiki> --[[Kythryn]] 22:48, 11 September 2016 (CDT)<br />
<br />
==USES error on items==<br />
When there is an ITEM that has multiple values in USES (ex. [[Item:Copperleaf_tobacco]]) it's returning an error. --[[Kythryn]] 19:11, 11 September 2016 (CDT)<br />
: Use + to separate the numbers. This is to prevent the system from thinking 2,100 is 2 and 100. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 20:47, 11 September 2016 (CDT)<br />
:: We're going to need to manually update a number of these then. While I've seen some with the +, I've seen just as many with the , unfortunately. Meh! --[[Kythryn]] 21:01, 11 September 2016 (CDT)<br />
<br />
==Pages using duplicate arguments in template==<br />
Today I made a few pages that are making this pop up. There's a whole category for it (Category:Pages using duplicate arguments in template calls). No idea why. -[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 22:52, 16 September 2016 (CDT)<br />
<br />
==Editor role unable to Delete pages==<br />
The first [[Drathrok's Duskruin]] fell in-between years 418 and 419. I moved all pages to 419, but I'm unable to delete the page [[Duskruin Auction 418]] that needn't exist now. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 10:30, 20 September 2016 (CDT)<br />
<br />
==Broken links under "Contributing" Section on Main Page==<br />
Probably aware, but "Red links" page under Large Projects page and "Most Wanted" pages appear to be broken (or at least returning results I don't understand :) ). - [[STEFYNX]] ([[User talk:STEFYNX|talk]])<br />
:[[Elanthipedia:Projects|Projects]] page is working fine for me but [[Special:WantedPages|wanted pages]] is giving a database error. Could you give more details about what is happening on the projects page? --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 09:56, 24 October 2016 (CDT)<br />
:: It actually appears to be the same page as the other one with the database error. Under [[Elanthipedia:Projects|Projects]], we have a "Stubs, incomplete links, and redlinks" section. There is a "list of redlinks" link there that looks like it might be directing to [[Special:WantedPages|wanted pages]] as well. Not sure though, sorry. --[[STEFYNX]] ([[User talk:STEFYNX|talk]])</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Weapon:Spike-handled_scimitar_with_exaggerated_serrations_along_the_blade&diff=454488Weapon:Spike-handled scimitar with exaggerated serrations along the blade2016-10-09T07:59:56Z<p>GAMERGIRL151: </p>
<hr />
<div>{{Weapon<br />
|newapp2=Yes<br />
|noun=scimitar<br />
|look=Two long spikes extrude from either side of the scimitar's handle. In addition to the rather uncommon serrations along the edge, the blade itself bears a multitude of tiny red sigils etched on either of its flattened sides.<br />
|CTag=red,<br />
|STag=sigil,<br />
|range=melee<br />
|adraw=No<br />
|type=ME<br />
|puncture=poor<br />
|slice=moderate<br />
|impact=low<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|balance=fairly<br />
|suitedness=decently<br />
|construction=marginally vulnerable<br />
|metal=yes<br />
|weight=31<br />
|lsize=9<br />
|wsize=1<br />
|hsize=1<br />
|appcost=2,225,000<br />
|sourcetype=-<br />
|fname=No<br />
}}<br />
When swung it shimmers. "The scimitar shimmers vaguely with a weak ripple of light and lands a..."</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Weapon:Spike-handled_scimitar_with_exaggerated_serrations_along_the_blade&diff=454487Weapon:Spike-handled scimitar with exaggerated serrations along the blade2016-10-09T07:58:19Z<p>GAMERGIRL151: </p>
<hr />
<div>{{Weapon<br />
|newapp2=No<br />
|noun=scimitar<br />
|look=Two long spikes extrude from either side of the scimitar's handle. In addition to the rather uncommon serrations along the edge, the blade itself bears a multitude of tiny red sigils etched on either of its flattened sides.<br />
|CTag=red,<br />
|STag=sigil,<br />
|range=melee<br />
|adraw=No<br />
|type=ME<br />
|puncture=poor<br />
|slice=moderate<br />
|impact=low<br />
|fire=no<br />
|cold=no<br />
|electric=no<br />
|balance=fairly<br />
|suitedness=decently<br />
|construction=marginally vulnerable<br />
|metal=yes<br />
|weight=31<br />
|lsize=9<br />
|wsize=1<br />
|hsize=1<br />
|appcost=2,225,000<br />
|sourcetype=-<br />
|fname=No<br />
}}<br />
When swung it shimmers. "The scimitar shimmers vaguely with a weak ripple of light and lands a..."</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Arc_Light&diff=454462Arc Light2016-10-07T03:26:52Z<p>GAMERGIRL151: typo</p>
<hr />
<div>{{Spell<br />
|abbrev=al<br />
|minprep=1<br />
|castcap=33<br />
|minskill=10<br />
|maxskill=600<br />
|minduration=-<br />
|validtarget=PC, Creature<br />
|guild=Warrior Mage<br />
|spellbook=Electricity Manipulation<br />
|prereqs=[[Gar Zeng]] or [[Elementalism]]<br />
|slot=2<br />
|desc=The Arc Light spell uses small amounts of raw electrical energy to produce a blinding flash of light which may stun the target.<br />
|buffs=No buffs<br />
|debuffs=No debuffs<br />
|dtype=No damage<br />
|htype=No heal<br />
|effect=Causes a stun<br />
|messaging=You gesture at a golden jackal.<br />
The bright flash disorients the golden jackal.<br />
Roundtime: 2 sec.<br />
|offtype=magic<br />
|deftype=fortitude<br />
|sig=No<br />
|diff=basic<br />
|source=standard<br />
|type=debilitation<br />
|ctype=battle<br />
}}<br />
==Notes==<br />
* Spell updated on 10/06/2016. No longer causes [[Empathic Shock]], does not ignite naphtha, and does not have a cooldown.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Arc_Light&diff=454461Arc Light2016-10-07T03:26:05Z<p>GAMERGIRL151: Updated to reflect spell changes</p>
<hr />
<div>{{Spell<br />
|abbrev=al<br />
|minprep=1<br />
|castcap=33<br />
|minskill=10<br />
|maxskill=600<br />
|minduration=-<br />
|validtarget=PC, Creature<br />
|guild=Warrior Mage<br />
|spellbook=Electricity Manipulation<br />
|prereqs=[[Gar Zeng]] or [[Elementalism]]<br />
|slot=2<br />
|desc=The Arc Light spell uses small amounts of raw electrical energy to produce a blinding flash of light which may stun the target.<br />
|buffs=No buffs<br />
|debuffs=No debuffs<br />
|dtype=No damage<br />
|htype=No heal<br />
|effect=Causes a stun<br />
|messaging=You gesture at a golden jackal.<br />
The bright flash disorients the golden jackal.<br />
Roundtime: 2 sec.<br />
|offtype=magic<br />
|deftype=fortitude<br />
|sig=No<br />
|diff=basic<br />
|source=standard<br />
|type=debilitation<br />
|ctype=battle<br />
}}<br />
==Notes==<br />
* Spell updated on 10/06/2016/. No longer causes [[Empathic Shock]], does not ignite naphtha, and does not have a cooldown.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Talk:Policy:Delays_or_slowdowns&diff=454079Talk:Policy:Delays or slowdowns2016-10-01T02:47:13Z<p>GAMERGIRL151: Reverted edits by GAMERGIRL151 (talk) to last revision by BLADEDBUTTERFLY</p>
<hr />
<div>==General Comments==<br />
'''Please keep discussion on this issue to the specific topic of the page title. Other [[Policy command|Policy]] subjects can be discussed on the other appropriate policy pages. '''<br />
<br />
ANYONE CONTRIBUTING TO THE POLICY DISCUSSION PLEASE READ:<br />
Do NOT edit or delete anyone else's contribution.<br />
Do NOT hold debates or conversations.<br />
You CAN edit your own contribution if you think of more to say.<br />
Make sure to add a signature to your contribution so it is easier to find.<br />
Click the signature button, second from the right at the top of the editing window.<br />
Finally... always make sure to preview BEFORE you save!<br />
Thanks! --[[User:BLADEDBUTTERFLY|BLADEDBUTTERFLY]] ([[User talk:BLADEDBUTTERFLY|talk]]) 00:36, 31 August 2016 (CDT)<br />
<br />
==Discussion==</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Talk:Policy:Delays_or_slowdowns&diff=454078Talk:Policy:Delays or slowdowns2016-10-01T02:33:08Z<p>GAMERGIRL151: Demo purposes, will revert</p>
<hr />
<div>==General Comments==<br />
'''Please keep discussion on this issue to the specific topic of the page title. Other [[Policy command|Policy]] subjects can be discussed on the other appropriate policy pages. '''<br />
<br />
ANYONE CONTRIBUTING TO THE POLICY DISCUSSION PLEASE READ:<br />
Do NOT edit or delete anyone else's contribution.<br />
Do NOT hold debates or conversations.<br />
You CAN edit your own contribution if you think of more to say.<br />
Make sure to add a signature to your contribution so it is easier to find.<br />
Click the signature button, second from the right at the top of the editing window.<br />
Finally... always make sure to preview BEFORE you save!<br />
Thanks! --[[User:BLADEDBUTTERFLY|BLADEDBUTTERFLY]] ([[User talk:BLADEDBUTTERFLY|talk]]) 00:36, 31 August 2016 (CDT)<br />
<br />
==Discussion==<br />
<br />
This is a comment. I am posting my thoughts about this policy. I have things to say about this. Thank you. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 21:33, 30 September 2016 (CDT)</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Scalene&diff=454003Scalene2016-09-28T05:20:41Z<p>GAMERGIRL151: </p>
<hr />
<div>This item was introduced during the 410 Hollow Eve festival (2013).<br />
<br />
This material must be player provided for [[alterations]].<br />
<br />
===Physical Properties===<br />
Per GM [[Persida]]: ''Traditionally woven at monasteries dedicated to [[Hav'roth]], this sinuous fabric blends silk with pliant fibers harvested from a type of marsh reeds colloquially known as "[[snake grass]]" due to their distinctive scaly outer layer. The resultant fabric has a subtle ridged appearance while remaining smooth to the touch and lends itself well to garments relying on intricate draping. Does not stiffen well or hold pleats/creases.''<br />
<br />
==Items==<br />
{{MSearch|scalene}}<br />
{{RefAl}}<br />
{{Cat|Fabric,Silks,Materials}}</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Lava_drake&diff=453995Lava drake2016-09-27T09:55:00Z<p>GAMERGIRL151: </p>
<hr />
<div>{{Critter<br />
|Critter Name=Lava Drake<br />
|MinCap=900<br />
|MaxCap=1300<br />
|BodyType=Quadruped<br />
|new=Yes<br />
|Skinnable=yes<br />
|Has Coins=no<br />
|Has Gems=no<br />
|Has Boxes=no<br />
|Evil=no<br />
|Construct=yes<br />
|Corporeal=yes<br />
|Special=yes<br />
|BackStabbable=no<br />
|Casts Spells=no<br />
|Stealthy=yes<br />
|Defense=no<br />
|Attack Range=Melee<br />
|Province=Zoluren<br />
|City=Dirge<br />
|MapList=*{{rmap|13|Dirge}}<br />
|MapList2=*[http://www.kythsjournal.com/maps/map21.htm Kythryn's Journal: Dirge]<br />
|hasskin=Yes<br />
|Skin Name=a lava drake hide<br />
|haspart=No<br />
|hasbone=Yes<br />
|Bone Name=some lava drake bones<br />
|RequiredRanks=800<br />
|Manipulated=no<br />
|hasorgan=No<br />
}}<br />
__NOTOC__<br />
<br />
==Description==<br />
The lava drake is a creature of raw incandescence drawn straight from the molten heart of Elanthia. Resembling a small angiswaerd, the construct is the length of a full-grown Gor'Tog and is protected by a multitude volcanic rock scales that cover its molten body from snout to tail. The creature is constantly changing and reforming, its form as fluid as its substance, but it tends to have a sinuous, low-slung body supported by four sturdy legs. Its fiery maw is crowded with razor-sharp teeth, and its eyes are pits of white-hot fire. Shrouded in a mantle of shifting flames, the lava drake leaves smoldering footprints wherever it goes.<br />
<br />
==In Depth==<br />
Bursts out of the ground to ambush.<br />
<br />
Can heal by burrowing.<br />
<br />
===Special Attacks===<br />
A lava drake rears back and opens its fiery maw, unleashing a gout of scorching air and dust directly into your eyes!<br />
<br />
'''Hit:''' Dust flies into your eyes and clumps up, seriously hindering your vision!<br />
<br />
'''Evade:''' As the cloud of dirt sails towards you, you manage to sidestep out of the way!<br /><br />
The dirt cloud sails on further, dissipating into tiny brown specks which glide back down to the ground.<br />
<br />
* Successful special attack give varying roundtimes for a short duration.<br />
<br />
===Equipment/Loot===<br />
None.<br />
{{RefAl}}</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Category:Hunting_ladders&diff=453744Category:Hunting ladders2016-09-24T04:26:44Z<p>GAMERGIRL151: </p>
<hr />
<div>{{HuntingLadder}}<br />
<br><br><br />
For more specific search criteria, see the list of hunting ladders at the [[:Category:Hunting ladders#Hunting ladders|bottom of the page]].<br><br />
<br><br />
If you still can't find what you're looking for, try the [[Special:RunQuery/BestiaryQuery|bestiary query]].<br />
<br />
==Bestiary Level List==<br />
<br />
{{#ask: [[page type is::bestiary]][[rare::false]]<br />
|?Needs updating=Needs<br />Updating<br />
|?MinSkillCap is=Min<br />Cap<br />
|?MaxSkillCap is=Max<br />Cap<br />
|?relative creature level is=Creature<br />Level<br />
|?Body type is=Body<br />Type<br />
|?Found in=Place<br />
|?Creature is backstabbable=Backstab<br />
|?Creature has gems=Gem<br />
|?Creature has coins=Coin<br />
|?Creature has boxes=Box<br />
|?Creature is skinnable=Skin<br />
|?Creature is cursed=Cursed<br />
|?Creature is undead=Undead<br />
|?Creature is construct=Construct<br />
|sort=Rare,MinSkillCap is,MaxSkillCap is,<br />
|order=asc,asc,desc,<br />
|limit=1000<br />
}}<br />
<br><br />
This was originally from Simu site, with caps from [http://taffeisjournal.com/What2Hunt.html Amagaim's What to Hunt Chart] but now updated here.<br />
{{anchor|Hunting ladders}}<br />
{{cat|bestiary,invasion creatures,beast info,creatures by province,creatures by town and surrounds,quest creatures,creatures that flex,all range-attacking creatures,melee range-attacking creatures,pole range-attacking creatures,ranged range-attacking creatures,ranged/melee range-attacking creatures,backstabbable creatures,evil creatures,non-evil creatures,spellcasting creatures,creatures with boxes,creatures with coins,creatures with gems,evil non-corporeal creatures,non-evil corporeal creatures,non-corporeal creatures,skinnable creatures,creatures with special attacks,Forfedhdar creatures,Ilithi creatures,Qi'Reshalia creatures,Therengia creatures,Zoluren creatures,Aesry creatures,Ain Ghazal creatures,Arthe Dale creatures,Boar Clan creatures,Crossing creatures,Dirge creatures,Gate of Souls creatures,Hara'jaal creatures,Hibarnhvidar creatures,Horse Clan creatures,Ilaya Taipa creatures,Ker'leor creatures,Langenfirth creatures,Leth Deriel creatures,M'Riss creatures,Mer'kresh creatures,Muspar'i creatures,Ratha creatures,Raven's Point creatures,Riverhaven creatures,Rossman's Landing creatures,Shard creatures,Stone Clan creatures,Taisgath creatures,Taisidon creatures,Therenborough creatures,Throne City creatures,Fang Cove creatures|*}}<br />
<br />
{{cat|New player help,Player guides,Bestiary}}</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Soul_Sickness&diff=453705Soul Sickness2016-09-23T23:03:53Z<p>GAMERGIRL151: </p>
<hr />
<div>{{Spell<br />
|abbrev=sick<br />
|minprep=1<br />
|castcap=33<br />
|minskill=10<br />
|maxskill=600<br />
|minduration=-<br />
|validtarget=PC, Creature<br />
|guild=Cleric<br />
|spellbook=Spirit Manipulation<br />
|prereqs=[[Centering]]<br />
|slot=2<br />
|desc=Soul Sickness is the most elementary spell available to aspiring spiritual warriors. Rather than directly blast at the health of the soul, it creates a spiritual 'weight' to crush down on the victim.<br />
<br />
|buffs=No buffs<br />
|debuffs=No debuffs<br />
|dtype=No damage<br />
|htype=No heal<br />
|effect=Immobilizes and forces kneeling.<br />
|messaging=You gesture at a grass eel.<br /><br />
Slippery as an eel, a spiritual tendril creeps into its soul, engendering a powerful sense of indecisiveness. The grass eel takes on an ill, brooding appearance.<br /><br />
It drops to its knees before you.<br /><br />
Roundtime: 2 sec.<br />
<br />
Backlash effect when cast on undead:<br /><br />
You gesture at a goblin zombie.<br /><br />
With no living spirit to manipulate, the spell recoils upon you!<br /><br />
Your skin crawls at the clammy touch of your own magic.<br /><br />
Roundtime: 10 sec.<br /><br />
|offtype=spirit<br />
|deftype=willpower<br />
|sig=No<br />
|diff=basic<br />
|source=standard<br />
|type=debilitation<br />
|ctype=battle<br />
}}<br />
==Notes==<br />
*Does not function against undead.<br />
*If cast without a valid target it will instead turn on you, causing roundtime.<br />
*The current theory holds that induced roundtime duration is based upon weight of success in the spirit vs willpower [[Contested abilities|stat contest]].<br />
*Does not cause [[Empathic Shock]] when cast by an [[Empath]].</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Drathrok%27s_Duskruin&diff=453619Drathrok's Duskruin2016-09-20T09:52:13Z<p>GAMERGIRL151: </p>
<hr />
<div>{{RTOC}}<br />
Drathrok's Duskruin has currently been run twice:<br />
*[[Drathrok's Duskruin 419]]: January 22 – January 31 <br />
*[[Drathrok's Duskruin 421]]: September 16 – September 25<br />
<br />
==About==<br />
<br />
At times, [[Drathrok]] and [[Zoluren]]'s leaders send out the call far and wide for brave adventurers to step into arenas and [[Dwarven]] mazes to hone their skills for the battles that lie ahead. Compete against dangerous (some long forgotten) foes with mighty spells and abilities, never-before-seen traps, and the clock to earn [[bloodscrip]], or explore the shifting maze below to search out bloodscrip and other treasures.<br />
<br />
===Entry===<br />
There are '''two''' ways to enter the arena.<br />
* In Zoluren find Drathrok's Duskruin near the Stone Clan Traders' Outpost.<br />
* Outside Zoluren, check {{tt|NEWS 4 1}} for portal locations<br />
<br />
===Arena===<br />
The arena is an individual event where a player fights against various creatures and traps in the hopes of earning prizes and [[bloodscrip]]. There are multiple arena rooms, allowing up to 50 players to be competing in the arena at once. <br />
<br />
Spectators can use {{tt|YELL}} and {{tt|CHEER}} to encourage those in the arena, or taunt their failings. The {{tt|WATCH LIST}} command will show who is currently competing, while {{tt|WATCH}}ing any player, such as {{tt|WATCH BOB}} will allow you to track their progress.<br />
<br />
To enter, players can {{tt|GO PORTCULLIS}} while holding a dueling slip and will be escorted to an arena and the announcer will explain the rules. Players will face 25 challengers, and every 5th one will be a 'boss', or more difficult opponent. Only one creature or opponent will face a player at a time. Players can use the {{tt|WATCH}} command to assess the situation and react accordingly to try and avoid these traps. Your time in the arena is limited, so make good use of it. If your time expires, you will be moved out to collect your winnings.<br />
<br />
To avoid the traps, you can attempt to {{tt|WATCH}} to see how to respond to any traps that are active. If at any point you've had enough, you can {{tt|SURRENDER}} and quit early. However, if you surrender your coin and bloodscrip earnings for that session will be cut in half. Should you fail and die in the arena, you cannot {{tt|DEPART}} but will be automatically dragged out, and healed to full health. The arena's healing services include returning you back to life, but any normal death penalties (lost field experience, scrolls, etc) will still apply normally.<br />
<br />
If a player does everything perfectly in a single session, the most they can earn is 250 bloodscrip. Players always get some bloodscrip even if they {{tt|SURRENDER}} or die, with the minimum at 50 bloodscrip for participating. <br />
<br />
Currently, there is no specific combat mode with constructs for Empaths, but it is being considered. Necromancer and Empath, and other pets are allowed in the arena. Players may receive buffs or other help from players before entering.<br />
<br />
====Arena Titles====<br />
Players can get several temporary titles by participating in the Duskruin Arena. These titles are temporary and clear after logging out and back in. However, if you are wearing a title the announcer will skip the introduction and rules segment of the arena session, allowing you to do more sessions faster. You are also able to purchase slips that grant you these titles if you have one worn at the time of purchase.<br />
:Duskruin Combatant - Earned by participating in any Duskruin arena session. <br />
:Duskruin Arena Champion - Earned by making it through and beating all 25 rounds.<br />
:Duskruin Arena Hero/Heroine - Earned by beating all 25 rounds without getting a 30 second warning and scoring over 220 (needs confirmation).<br />
<br />
===Labyrinth===<br />
Located on the eastern side of the arena, the labyrinth does not have any combat. Players enter by paying with Golden Rat Tokens, and are lead inside. True to its name, the labyrinth is a maze that occasionally reorganizes itself, so any attempt at mapping it is futile. Players can attempt to chase and capture the rat running around inside via the {{tt|SEARCH}} command. Each session, a player may do 10 searches and obtain various treasures hidden within labyrinth. There is a 1 hour time limit to perform the {{tt|SEARCH}}es with a 5 minute warning near the end.<br />
<br />
Only one rat may be obtained per character, per opening of Duskruin. However, there are many different treasures hidden in the labyrinth, so even if a player already has a rat there are things to search for.<br />
<br />
The most bloodscrip that can be earned in any one labyrinth session is 200 bloodscrip.<br />
<br />
===Bloodscrip===<br />
Bloodscrip is a currency similar to the [[Grey Raven Commissary]] scrip. While Grey Raven scrip is automatically accumulated in your character's total listed under the {{com|TICKETS}}, ''some'' bloodscrip starts off as an actual item when found and can be bought, sold, or otherwise traded to other characters. Once {{tt|REDEEM}}ed on a character, bloodscrip cannot be turned back into an item and traded. Bloodscrip can be obtained in the Duskruin Arena and Duskruin Labyrinth and redeemed at various locations within Duskruin and appears as {{ilink|i|Duskruin bloodscrip}}. <br />
<br />
'''Note:''' Because bloodscrip can be a actual item in game, it is highly recommended you treat it with the caution you would any item you would not want to lose.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Race_charts&diff=453153Race charts2016-09-14T05:21:10Z<p>GAMERGIRL151: added reference</p>
<hr />
<div>Taken from the official website<ref>https://www.play.net/dr/info/races/racecharts.asp</ref>, the charts here were designed to give visual aid while comparing various attributes of each [[race]]. Remember that there are always exceptions to any rule, and these charts do not take into account aberrations.<br />
<br />
==Physical Attributes==<br />
<br />
The following chart shows minimum and maximum heights for each race, male and female in feet.<br />
<br />
[[File:Heights.gif]]<br />
<br />
The following chart shows maximum and average lifespans for each race in years. See also: [[Age]].<br />
<br />
[[File:Lifespans.gif]]<br />
<br />
==Procreation==<br />
<br />
The following chart shows average gestation periods for each race in [[time|Elanthian months]] (remember that there are 40 days in the Elanthian month).<br />
<br />
[[File:Gestation.gif]]<br />
<br />
The following matrix shows the ease and/or possibilities of racial inter-breeding.<br />
<br />
[[File:Inter-breeding.png]]<br />
<br />
==Miscellaneous Race Facts==<br />
* [[S'Kra Mur]] do not lay eggs.<br />
* [[Prydaen]] do not have litters.<br />
* All player races have red blood.<br />
<br />
{{RefAl|r=y|a=y}}</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Talk:Race_charts&diff=453138Talk:Race charts2016-09-13T06:26:24Z<p>GAMERGIRL151: Created page with "It was requested we have this information up on the wiki. However, this could probably be merged into the races page, if someone has an idea on how to do that in a manner..."</p>
<hr />
<div>It was requested we have this information up on the wiki. However, this could probably be merged into the [[races]] page, if someone has an idea on how to do that in a manner that would not overwhelm new players. For now at least it's on here somewhere. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 01:26, 13 September 2016 (CDT)</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Race_charts&diff=453137Race charts2016-09-13T06:24:44Z<p>GAMERGIRL151: Created page with "Taken from the official website, the charts here were designed to give visual aid while comparing various attributes of each race. Remember that there are always exception..."</p>
<hr />
<div>Taken from the official website, the charts here were designed to give visual aid while comparing various attributes of each [[race]]. Remember that there are always exceptions to any rule, and these charts do not take into account aberrations.<br />
<br />
==Physical Attributes==<br />
<br />
The following chart shows minimum and maximum heights for each race, male and female in feet.<br />
<br />
[[File:Heights.gif]]<br />
<br />
The following chart shows maximum and average lifespans for each race in years. See also: [[Age]].<br />
<br />
[[File:Lifespans.gif]]<br />
<br />
==Procreation==<br />
<br />
The following chart shows average gestation periods for each race in [[time|Elanthian months]] (remember that there are 40 days in the Elanthian month).<br />
<br />
[[File:Gestation.gif]]<br />
<br />
The following matrix shows the ease and/or possibilities of racial inter-breeding.<br />
<br />
[[File:Inter-breeding.png]]<br />
<br />
==Miscellaneous Race Facts==<br />
* [[S'Kra Mur]] do not lay eggs.<br />
* [[Prydaen]] do not have litters.<br />
* All player races have red blood.</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=File:Inter-breeding.png&diff=453136File:Inter-breeding.png2016-09-13T06:15:36Z<p>GAMERGIRL151: Official inter-breeding chart.
{{Simu Image}} Category:Images</p>
<hr />
<div>Official inter-breeding chart.<br />
{{Simu Image}} [[Category:Images]]</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Mauler&diff=453134Mauler2016-09-13T05:31:48Z<p>GAMERGIRL151: </p>
<hr />
<div>{{disambig}}<br />
<br />
Mauler refer to the [[Title:Mauler|weapon title Mauler]], or one of these creatures [[Warklin mauler]], or [[Zombie mauler]].</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Concept:Humans&diff=453133Concept:Humans2016-09-13T05:25:37Z<p>GAMERGIRL151: </p>
<hr />
<div>{{RTOC}}[[Image:humans.gif|200px|left|Male and Female Humans]]<br />
<br />
==Play.net Description==<br />
{{Pt|race}}[[Elothean]] [[lorethew]]s will tell you there was a time when there were no Humans, and some [[Elf|Elves]] will tell you they preferred the time when there were no Humans, but all that is water under the bridge now. Humans dominate the Dragon's Realms, and despite their relatively short lifespans (compared to some of the other races), they breed quickly and catch on fast.<br /><br />
<br /><br />
Humans run the middle road in abilities, being naturally neither inclined nor disinclined toward anything -- which can, in itself, be a tremendous asset. Many of the races owe the founding of Elanthia's great inter-species empire to intrepid Humans, without whom these times of peace and mutual cooperation simply would not have existed.<br />
<br />
==Character Creation==<br />
<br />
The figure speaks: "I am Human, the middle road of the races. We have the potential for skill in all things, though the others may best us in one or another. We are less strong than some and not as fast as others, yet our kind prospers. For while we may lack some of the advantages of the others, we also lack their disadavantages...."<br /><br />
<br /><br />
You regard the form of the Human figurine. Of moderate height; shorter than the [[Gor'Tog]] and [[Kaldar]], but taller than [[Halfling|Halflings]], [[Dwarf|Dwarves]], and [[Gnome|Gnomes]]. Almost the center of all the possible variations you see before you are in this Human form.<br />
<br />
==Racial Statistics==<br />
<br />
{| cellpadding="4"<br />
! Statistic || align="center" | Starting || align="center" | [[TDP]] Mod<br />
|-<br />
| | {{stat|Strength}} || align="center" | 10 || align="center" | 0<br />
|-<br />
| | {{stat|Reflex}} || align="center" | 10 || align="center" | 0<br />
|-<br />
| {{stat|Agility}} || align="center" | 10 || align="center" | 0<br />
|-<br />
| {{stat|Charisma}} || align="center" | 10 || align="center" | 0<br />
|-<br />
| {{stat|Discipline}} || align="center" | 10 || align="center" | 0<br />
|-<br />
| {{stat|Wisdom}} || align="center" | 10 || align="center" | 0<br />
|-<br />
| {{stat|Intelligence}} || align="center" | 10 || align="center" | 0<br />
|- <br />
| {{stat|Stamina}} || align="center" | 10 || align="center" | 0<br />
|}<br />
<br />
<br />
==Racial Characteristics==<br />
<br />
===Age===<br />
<br />
See [[Age|Age#Humans]].<br />
<br />
===Height===<br />
<br />
Racial minimum and maximum heights by gender:<br />
{| border="1" cellpadding="5" cellspacing="0"<br />
|- cellpadding="5"<br />
! width="100px" |<br />
! width="150px" align="center" | Minimum Height<br />
! width="150px" align="center" | Maximum Height<br />
|-<br />
| align="right" | '''Male'''<br />
| align="center" | 5.5 feet<br />
| align="center" | 6 feet<br />
|-<br />
| align="right" | '''Female'''<br />
| align="center" | 5 feet<br />
| align="center" | 5.75 feet<br />
|}<br />
<br />
===Lifespan===<br />
<br />
'''Average lifespan:''' 75 years<br /><br />
'''Maximum lifespan:''' 100 years<br />
<br />
===Reproduction===<br />
'''Average gestation period:''' 7 Elanthian months<br />
<br />
Humans can conceive children with the following races:<br />
*[[Dwarf]]<br />
*[[Elf]] - difficult<br />
*[[Elothean]] - difficult<br />
*[[Gnome]] - difficult<br />
*[[Halfling]]<br />
*[[Human]]<br />
*[[Kaldar]]<br />
*[[Rakash]]<br />
<br />
==Clans==<br />
<br />
There are six Human Clans:<br />
*[[Ram Clan]]<br />
*[[Wolf Clan]]<br />
*[[Shadow Clan]]<br />
*[[Dragon Clan]]<br />
*[[Harvest Clan]]<br />
*[[Shark Clan]]<br />
<br />
==Related Books==<br />
<br />
{{#ask: [[page type is::book]][[race association is::human]]<br />
|format=ul<br />
|default=There appears to be some problems, please contact a moderator.<br />
|limit=10<br />
}}<br />
{{RefAl}}<br />
{{cat|Races}}<br />
{{#concept:[[race is::human]]|A category for all members of the human race.}}</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&diff=452345Elanthipedia bugs2016-09-04T02:37:19Z<p>GAMERGIRL151: left the time stamp off on one comment</p>
<hr />
<div>{{RTOC}}<br />
A place to list the current bugs on Elanthipedia itself. For past or fully resolved issues, please see the talk page. <br />
<br />
<br />
==Duplicate Search Results==<br />
There seem to be duplicate search results that pop up in the standard search. I've tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)<br />
<br />
==Sandbox Page Missing==<br />
<s>... I sure hope the personal sandbox pages get restored. Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)<br />
:Your sandbox, favorites, notes, etc should still be there, it's just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. <nowiki>https://elanthipedia.play.net/User:ZUERCAT/Sandbox</nowiki>--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)<br />
:: *personal sandbox link missing (top right was where it was, by the preferences link) - '''thanks ABSOLON! Glad it didn't get scrubbed. Be nice to have those links back though if there's a way, not sure new wiki users would even know they are available'''<br />
::: It's part of an extension called AddPersonalUrls, something I'll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:33, 31 August 2016 (CDT)</s><br />
::::Sandbox page links should be restored. The links however are showing in red at this time, giving it the appearance that there may be nothing there. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)<br />
<br />
==Missing Text Editing Buttons==<br />
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub & super text size, etc. that would add the code into your edit form for you--Kythryn<br />
:Same issue, but out of these buttons I by far mostly used the "create redirect" button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn't get missed in any fix. The button literally just added the text <nowiki>#REDIRECT [[pagename]]</nowiki> to the page, with "pagename" selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)<br />
:: This was most likely part of an extension that did not transfer over. I'll try to track it down, but I can't make any promises. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:47, 31 August 2016 (CDT)<br />
::: Oh yes, the REDIRECT button would be great to see back...I've mis-typed that word more in the past 24 hours than I thought possible...heh. Also, when editing anything but a TALK page, it looks like the SIGNATURE button has gone the way of the gidii as well. --[[Kythryn]] 09:44, 31 August 2016 (CDT)<br />
<br />
==Incorrectly Incomplete Marking of All Items==<br />
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])<br />
: <s>*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)</s><br />
: *and, I just double checked a number of random ITEMS, <s>none are showing any SOURCE links</s> and all of them are tagged for ''incomplete items''<br />
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn't be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)<br />
::: I do know there are a number of items/armor/weapons that still have the ''incomplete'' tag, and when I do stumble on those, I pop in and update them.<br />
::: But, I don't think it is '''some''' items being marked as incomplete right now, I think it is '''all''' of them. I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were <nowiki>MTag=-</nowiki>. When I did update the 1 missing tags, it continued to have the ''incomplete'' on save. And, new items being added area also showing as ''incomplete'' (ISHARON added this one early this morning [[Item:Baby shark doll]]).<br />
::: That all being said, I wonder if this is tying into the ''Concept namespace being broken'' that you mention for the category display below, since the ''Incomplete Items'' is italicized on each of these item pages in the Category footer as well. --[[Kythryn]] 11:45, 30 August 2016 (CDT)<br />
<br />
==Incorrectly Incomplete Shop Pages==<br />
Did a spot check on various shops, they all look to be tagged as ''incomplete articles'', even when there are no redlinks on the page<br />
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)<br />
::This is still being researched. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)<br />
<br />
==Properties==<br />
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.<br />
*<s>The actual pages for properties do not exist or are not viewable/editable. E.g. The property <nowiki>[[Spell type is:]]</nowiki> is functioning correctly, but it is not possible to navigate to the property's page within the Property namespace ([[Property:Spell_type_is]]) to edit the property's values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.<br />
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]</s><br />
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. "Has default form" always has Form:formname as its value, and the undead and evil properties are compounded into a single property (<nowiki>[[Creature is undead::creature is evil::no]]</nowiki>) since the two properties are so highly related. I am unsure what the issue is for the last one.<br />
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)<br />
<br />
==Hindrance on Shields Displaying Incorrectly==<br />
This is likely the same issue then, but just documenting the error as I came across it in case it is something else. The HINDRANCE data on the shield page(s) isn't populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)<br />
:I can't figure out why this property is not functioning correctly, unless perhaps the property didn't get properly re-created. I'm unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)<br />
<br />
==Show properties link==<br />
<s>The "Browse properties" link in the side-bar is not always appearing on pages that should have it.<br /><br />
(Possibly related to this is that the link (previously called "Show properties") used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)<br />
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)<br />
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]<br />
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)<br />
:: I think it's related to the fact that</s> semantics are disabled for Item, Weapon, Armor, and Post namespaces. This is something that needs fixing. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:35, 31 August 2016 (CDT)<br />
<br />
==Missing page views==<br />
The counter in the page footer of every page that showed the number of views that page had is missing.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:06, 31 August 2016 (CDT)<br />
: It looks like this functionality was just outright removed in newer versions of Wikimedia. Since the data is gone and it would require a new extension to be added to regain that functionality, I'm inclined to let it die. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:55, 31 August 2016 (CDT)</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Talk:Elanthipedia_bugs&diff=452337Talk:Elanthipedia bugs2016-09-04T00:18:09Z<p>GAMERGIRL151: Created page with " =Archive= '''This section should be used only for bugs which have been fully resolved.''' If an issue re-occurs, please post about it on the main page. ==Unable to Dismiss..."</p>
<hr />
<div><br />
<br />
<br />
=Archive=<br />
'''This section should be used only for bugs which have been fully resolved.''' If an issue re-occurs, please post about it on the main page.<br />
<br />
==Unable to Dismiss Site Notice==<br />
<s>*there is no link to dismiss the "ATTENTION Semantic searching and tagging for Armor, Weapon, Shield, and Post categories are not functioning properly. It is being worked on." notice at the top of the page<br />
: It's part of an extension called DismissableSiteNotice, something I'll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:34, 31 August 2016 (CDT)</s><br />
:: Fixed, thanks! --[[Kythryn]] 18:31, 3 September 2016 (CDT)<br />
<br />
==Ranik Map Index Formatting==<br />
<s>Formatting went haywire on the top-level [[Ranik Maps]] page</s><br />
:Fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 05:21, 31 August 2016 (CDT)<br />
<br />
==Page Movement Errors==<br />
<s>Getting the following error when I attempt to MOVE a page (This is the one I was moving [[:News:Dateline 8/8/2012: WELCOME TO DRAGONREALMS]]):<br />
: Error: 1146 Table 'elanthipedia2.smw_fpt_askdu' doesn't exist (wikisql2.simutronics.com)<br />
<br />
<br />
I get the following error when I attempt to move pages:<br />
: A database query error has occurred. This may indicate a bug in the software.<br />
: Query:<br />
: UPDATE `smw_fpt_askdu` SET s_id = '616505' WHERE s_id = '290888'<br />
: Function: SMWSQLStore3::changeSMWPageID<br />
: Error: 1146 Table 'elanthipedia2.smw_fpt_askdu' doesn't exist (wikisql2.simutronics.com)<br />
: Backtrace:<br />
: #0 /var/www/mediawiki/includes/db/Database.php(901): DatabaseBase->reportQueryError('Table 'elanthip...', 1146, 'UPDATE `smw_fp...', 'SMWSQLStore3::c...', false)<br />
: #1 /var/www/mediawiki/includes/db/Database.php(1512): DatabaseBase->query('UPDATE `smw_fp...', 'SMWSQLStore3::c...')<br />
: #2 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Database.php(334): DatabaseBase->update('smw_fpt_askdu', Array, Array, 'SMWSQLStore3::c...', Array)<br />
: #3 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(598): SMW\MediaWiki\Database->update('smw_fpt_askdu', Array, Array, 'SMWSQLStore3::c...')<br />
: #4 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3_Writers.php(666): SMWSQLStore3->changeSMWPageID(290888, 616505, 0, 0, true, false)<br />
: #5 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(351): SMWSQLStore3Writers->changeTitle(Object(Title), Object(Title), 114667, 36640)<br />
: #6 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(235): SMWSQLStore3->changeTitle(Object(Title), Object(Title), 114667, 36640)<br />
: #7 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(208): SMW\StoreUpdater->handleYetUnknownRedirectTarget(Object(SMW\SemanticData), Object(SMW\DIWikiPage))<br />
: #8 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(180): SMW\StoreUpdater->checkForRequiredRedirectUpdate(Object(SMW\SemanticData))<br />
: #9 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(125): SMW\StoreUpdater->doRealUpdate(NULL)<br />
: #10 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(92): SMW\StoreUpdater->performUpdate()<br />
: #11 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/ParserData.php(261): SMW\StoreUpdater->doUpdate()<br />
: #12 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/LinksUpdateConstructed.php(62): SMW\ParserData->updateStore()<br />
: #13 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/HookRegistry.php(287): SMW\MediaWiki\Hooks\LinksUpdateConstructed->process()<br />
: #14 [internal function]: SMW\MediaWiki\Hooks\HookRegistry->SMW\MediaWiki\Hooks\{closure}(Object(LinksUpdate))<br />
: #15 /var/www/mediawiki/includes/Hooks.php(195): call_user_func_array(Object(Closure), Array)<br />
: #16 /var/www/mediawiki/includes/deferred/LinksUpdate.php(139): Hooks::run('LinksUpdateCons...', Array)<br />
: #17 /var/www/mediawiki/includes/content/AbstractContent.php(234): LinksUpdate->__construct(Object(Title), Object(ParserOutput), true)<br />
: #18 /var/www/mediawiki/includes/page/WikiPage.php(2185): AbstractContent->getSecondaryDataUpdates(Object(Title), NULL, true, Object(ParserOutput))<br />
: #19 /var/www/mediawiki/includes/MovePage.php(562): WikiPage->doEditUpdates(Object(Revision), Object(User), Array)<br />
: #20 /var/www/mediawiki/includes/MovePage.php(258): MovePage->moveToInternal(Object(User), Object(Title), 'capitalization ...', true)<br />
: #21 /var/www/mediawiki/includes/specials/SpecialMovepage.php(591): MovePage->move(Object(User), 'capitalization ...', true)<br />
: #22 /var/www/mediawiki/includes/specials/SpecialMovepage.php(128): MovePageForm->doSubmit()<br />
: #23 /var/www/mediawiki/includes/specialpage/SpecialPage.php(479): MovePageForm->execute(NULL)<br />
: #24 /var/www/mediawiki/includes/specialpage/SpecialPageFactory.php(576): SpecialPage->run(NULL)<br />
: #25 /var/www/mediawiki/includes/MediaWiki.php(282): SpecialPageFactory::executePath(Object(Title), Object(RequestContext))<br />
: #26 /var/www/mediawiki/includes/MediaWiki.php(745): MediaWiki->performRequest()<br />
: #27 /var/www/mediawiki/includes/MediaWiki.php(519): MediaWiki->main()<br />
: #28 /var/www/mediawiki/index.php(43): MediaWiki->run()<br />
: #29 {main} </s><br />
::This should be resolved. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)<br />
<br />
==Page creation==<br />
<s>When trying to create a new page titled [[Elanthipedia bugs]] (as opposed to the current <nowiki>[[Elanthipedia Bugs]]</nowiki> page) in order to handle redirects, etc. it makes me do it using the [[Form:Player Characters]] form with the option to instead use the [[Form:BrawlItem]] form. This happens when I click on the redlink on this redirect page: [[Bugs]].<br /><br />
This link is what it brings me to (the wiki parses the link incorrectly so you'll need to manually follow it via cut and paste): <pre>https://elanthipedia.play.net/Special:FormEdit/Player%20Characters/Elanthipedia_bugs?alt_form[0]=BrawlItem&redlink=1</pre><br />
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 22:41, 1 September 2016 (CDT)<br />
:Just to add to this issue, it seems to happen with pretty much any redlink (weapon, item, etc). I just had the two item links [[SimuCon#Indiegogo_Goodie_Bag_3|here]] try to use the character template, too. -[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 23:36, 1 September 2016 (CDT)<br />
:: Well huh. I'm not seeing a rhyme or reason to when this kicks in. If I had to guess, I'd suspect something's buggy with the Wikimedia core program or it's interaction with semantic forms... but I 'll keep poking it. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:02, 2 September 2016 (CDT) </s><br />
::This should be resolved. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)<br />
<br />
==Missing Forms==<br />
<s>The "Edit with Form" link is missing on item/shield/weapon pages. --[[Kythryn]] 11:47, 30 August 2016 (CDT)<br />
:Edit with form is missing in all cases. I believe this is tied to property pages, since some of them still seem to be missing or not functioning correctly. Pages within a category (e.g. Category:Spells) are tied to a form via two things:<br />
:# The output template that is used on the pages that use the form and designated within the form's code to be used to output the form's results.<br />
:# A property added to a Category page that tells the wiki that pages within this category are to use a designated form.<br />
:What appears to be broken here is #2; the property that states that a category should use a given form doesn't exist. See [[:Category:Spells]] for an example of where the property designator <nowiki>[[has default form::Form:Spell| ]]</nowiki> is not working correctly because the either or both of the [[Property:Has default form]] page doesn't exist or isn't functioning correctly. The latter might be that properties that have multiple layers that are not functioning. I.e. The value Form:Spell might not be working properly because it is a compound value.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:02, 30 August 2016 (CDT)<br />
:: I seem to have been able to jumpstart the automatic usage of forms by simply empty editing the appropriate Elanthipedia namespace pages. Let me know if any are still misbehaving. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:49, 31 August 2016 (CDT)<br />
:::Spell pages, character pages, creature pages, and NPC pages are still missing. I.e. the ones on the [[Elanthipedia:Forms]] list that are in the default Page namespace rather than a custom or wiki one. The form can be accessed using those links, so the form itself is functioning correctly, it's just missing the link at the top of the content page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 02:07, 31 August 2016 (CDT)<br />
::::That should have fixed those. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 03:02, 31 August 2016 (CDT)<br />
</s>Yes, this appears to be fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 09:50, 31 August 2016 (CDT)<br />
<br />
==Linking between pages and their talk pages==<br />
<s>When clicking on the "Page" link at the top of a Talk page to view the main page does not always work. You remain on the talk page. E.g. [[Armor_talk:Ring_lorica_(crafted)]]<br /><br />
Related to this, before the update when we could still move pages, if you move a Page (which usually moves the talk page along with it) the talk page sometimes doesn't get moved and you end up with weird cross linking between the new main page, the old talk page, and the new talk page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 22:41, 1 September 2016 (CDT)<br />
<br />
:This happens to any discussion page in the Item: or Armor: namespaces. Their Discussion page links are broken. See [[Template_talk:Item#Discussion_links_for_this_template_are_broken]]. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 12:54, 2 September 2016 (CDT) </S><br />
::This should be fixed. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)<br />
<br />
==References are not parsed==<br />
<s>With the latest update, <nowiki><ref></nowiki>, <nowiki></ref></nowiki>, and <nowiki><references /></nowiki> are not treated as wiki tags. See {{com|depart}} for an example. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 11:18, 31 August 2016 (CDT)<br />
: Needs the extension Cite enabled for this to work. I'll add it to the list of things to do once the major problems are stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 17:45, 31 August 2016 (CDT) </s><br />
::This should be fixed. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&diff=452336Elanthipedia bugs2016-09-04T00:18:06Z<p>GAMERGIRL151: Moved resolved issues</p>
<hr />
<div>{{RTOC}}<br />
A place to list the current bugs on Elanthipedia itself. For past or fully resolved issues, please see the talk page. <br />
<br />
<br />
==Duplicate Search Results==<br />
There seem to be duplicate search results that pop up in the standard search. I've tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)<br />
<br />
==Sandbox Page Missing==<br />
<s>... I sure hope the personal sandbox pages get restored. Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)<br />
:Your sandbox, favorites, notes, etc should still be there, it's just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. <nowiki>https://elanthipedia.play.net/User:ZUERCAT/Sandbox</nowiki>--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)<br />
:: *personal sandbox link missing (top right was where it was, by the preferences link) - '''thanks ABSOLON! Glad it didn't get scrubbed. Be nice to have those links back though if there's a way, not sure new wiki users would even know they are available'''<br />
::: It's part of an extension called AddPersonalUrls, something I'll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:33, 31 August 2016 (CDT)</s><br />
::::Sandbox page links should be restored. The links however are showing in red at this time, giving it the appearance that there may be nothing there. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)<br />
<br />
==Missing Text Editing Buttons==<br />
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub & super text size, etc. that would add the code into your edit form for you--Kythryn<br />
:Same issue, but out of these buttons I by far mostly used the "create redirect" button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn't get missed in any fix. The button literally just added the text <nowiki>#REDIRECT [[pagename]]</nowiki> to the page, with "pagename" selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)<br />
:: This was most likely part of an extension that did not transfer over. I'll try to track it down, but I can't make any promises. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:47, 31 August 2016 (CDT)<br />
::: Oh yes, the REDIRECT button would be great to see back...I've mis-typed that word more in the past 24 hours than I thought possible...heh. Also, when editing anything but a TALK page, it looks like the SIGNATURE button has gone the way of the gidii as well. --[[Kythryn]] 09:44, 31 August 2016 (CDT)<br />
<br />
==Incorrectly Incomplete Marking of All Items==<br />
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])<br />
: <s>*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)</s><br />
: *and, I just double checked a number of random ITEMS, <s>none are showing any SOURCE links</s> and all of them are tagged for ''incomplete items''<br />
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn't be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)<br />
::: I do know there are a number of items/armor/weapons that still have the ''incomplete'' tag, and when I do stumble on those, I pop in and update them.<br />
::: But, I don't think it is '''some''' items being marked as incomplete right now, I think it is '''all''' of them. I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were <nowiki>MTag=-</nowiki>. When I did update the 1 missing tags, it continued to have the ''incomplete'' on save. And, new items being added area also showing as ''incomplete'' (ISHARON added this one early this morning [[Item:Baby shark doll]]).<br />
::: That all being said, I wonder if this is tying into the ''Concept namespace being broken'' that you mention for the category display below, since the ''Incomplete Items'' is italicized on each of these item pages in the Category footer as well. --[[Kythryn]] 11:45, 30 August 2016 (CDT)<br />
<br />
==Incorrectly Incomplete Shop Pages==<br />
Did a spot check on various shops, they all look to be tagged as ''incomplete articles'', even when there are no redlinks on the page<br />
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)<br />
::This is still being researched. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]])<br />
<br />
==Properties==<br />
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.<br />
*The actual pages for properties do not exist or are not viewable/editable. E.g. The property <nowiki>[[Spell type is:]]</nowiki> is functioning correctly, but it is not possible to navigate to the property's page within the Property namespace ([[Property:Spell_type_is]]) to edit the property's values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.<br />
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]<br />
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. "Has default form" always has Form:formname as its value, and the undead and evil properties are compounded into a single property (<nowiki>[[Creature is undead::creature is evil::no]]</nowiki>) since the two properties are so highly related. I am unsure what the issue is for the last one.<br />
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)<br />
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==Hindrance on Shields Displaying Incorrectly==<br />
This is likely the same issue then, but just documenting the error as I came across it in case it is something else. The HINDRANCE data on the shield page(s) isn't populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)<br />
:I can't figure out why this property is not functioning correctly, unless perhaps the property didn't get properly re-created. I'm unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)<br />
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==Show properties link==<br />
The "Browse properties" link in the side-bar is not always appearing on pages that should have it.<br /><br />
(Possibly related to this is that the link (previously called "Show properties") used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)<br />
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)<br />
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]<br />
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)<br />
:: I think it's related to the fact that semantics are disabled for Item, Weapon, Armor, and Post namespaces. This is something that needs fixing. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:35, 31 August 2016 (CDT)<br />
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==Italicized items in category list==<br />
These are now working as they were before the update. There are two types of these links:<br />
*Italicized links in the bulleted list at the bottom of the category page itself. This happens when a category page gets redirected to incorrectly. A lot of these were introduced when we made the big capitalization push, since many category pages were affected. I fix them as I come across them, since there's no real way to search for them. Here's what causes it and how to fix it if you want to do them if you come across them:<br />
::A redirect to a Category page should have a colon in front of the 'Category' text. E.g.: <nowiki>#REDIRECT [[:Category:Spell types]]</nowiki>. If it doesn't include the leading colon then the redirect page gets added as an italicized item on the category page it redirects to. In short, the wiki thinks it belongs in the category unless the leading colon is there.<br />
::Note that this also applies to links to a category page if the page itself is not supposed to be in the category list. E.g. a users favourites page might have a link to the crafting materials category and the proper syntax would be <nowiki>[[:Category:Crafting materials]]</nowiki> with the leading colon. Without the colon, the person's favourites page would show up as an item in the list at the bottom of the category page. These are rarer, and harder to spot since they're not in italics.<br />
*Italicized links in the category infobox at the bottom of a non-category page (E.g. a creature's page).<br />
::These links are links to concept pages instead of categories, and were italicized before the update. I can look into making the template not italicize them, but for now these are considered "working".<br />
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:02, 31 August 2016 (CDT)<br />
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==Missing page views==<br />
The counter in the page footer of every page that showed the number of views that page had is missing.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:06, 31 August 2016 (CDT)<br />
: It looks like this functionality was just outright removed in newer versions of Wikimedia. Since the data is gone and it would require a new extension to be added to regain that functionality, I'm inclined to let it die. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:55, 31 August 2016 (CDT)</div>GAMERGIRL151https://elanthipedia.play.net/index.php?title=Talk:Empath_hunting_ladder&diff=452332Talk:Empath hunting ladder2016-09-03T23:52:46Z<p>GAMERGIRL151: </p>
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<div>'''May 2015:''' I do not believe Ghoul Crows from Aesry should be on this list. 62nd circle empath with Absolution cast got empathic shock trying to hunt them. Doing "perceive crow" showed a life essence. I believe that denotes a cursed creature as opposed to an undead one.<br />
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Shouldn't this have Germish'din on it?--[[User:NECKHOFF|NECKHOFF]] ([[User talk:NECKHOFF|talk]]) 13:40, 3 September 2016 (CDT)<br />
:This list is complied manually. I have fixed that issue. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 18:52, 3 September 2016 (CDT)</div>GAMERGIRL151