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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=YEPALLENGO</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=YEPALLENGO"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/YEPALLENGO"/>
	<updated>2026-04-18T20:42:49Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Zombie_stomper&amp;diff=472774</id>
		<title>Zombie stomper</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Zombie_stomper&amp;diff=472774"/>
		<updated>2017-07-09T20:23:00Z</updated>

		<summary type="html">&lt;p&gt;YEPALLENGO: /* DR 3.0 Caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=460&lt;br /&gt;
|MaxCap=625&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|121|Boar Clan (121)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
Bits of rotting flesh drop off this large rotting biped.  The tattered remains of a once-colorful jersey hang from its torso, and flaps of leather hang from ancient boots on its massive feet.  The whole horrid mess is covered in a thick layer of mud.  A look of combined rage and puzzlement adorns what&#039;s left of its face.  Perhaps dinner is late?&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
At 550 shield, 543 evasion, and 483 MO I can&#039;t dance with four without dancing badger.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Loot and Equipment===&lt;br /&gt;
It is wearing the {{cloot|a|tatters of a mud-soaked togball uniform}}, some {{cloot|i|rotting leather boots}}.&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying nothing!&lt;br /&gt;
&lt;br /&gt;
===Recall===&lt;br /&gt;
Years ago, Boar Clan had a different [[togball]] field than the slick modern one used today.  Unfortunately, it was placed on top of an ancient graveyard, whose spirits did not appreciate the use to which their final resting place as a playground.  Details are shrouded in mystery, but the players became cursed to wander the field as undead.  The field itself fell into swampy disrepair.&lt;br /&gt;
&lt;br /&gt;
===DR 3.0 Caps===&lt;br /&gt;
&#039;&#039;&#039;Evasion:&#039;&#039;&#039; &amp;lt;600 soft cap. Does not move off dabbbling. 688 hard cap&lt;br /&gt;
              - soft capped at 567. - 6 June 17&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stealth:&#039;&#039;&#039;  &amp;gt;729 w/snipe&lt;br /&gt;
&lt;br /&gt;
Weapons are not moving past dabbling at 555.&lt;/div&gt;</summary>
		<author><name>YEPALLENGO</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Black_marble_gargoyle&amp;diff=468972</id>
		<title>Black marble gargoyle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Black_marble_gargoyle&amp;diff=468972"/>
		<updated>2017-06-03T22:48:01Z</updated>

		<summary type="html">&lt;p&gt;YEPALLENGO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=300&lt;br /&gt;
|MaxCap=540&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|138|Asketi&#039;s Mount (138)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=black marble hide&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=260&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Crafted from lustrous black marble, the gargoyle is a statue granted life to serve as a guardian of its creator&#039;s domain.  With a head and body of a lion, stunted draconic wings and a serpentine tail, the gargoyle is curiously elegant despite its incongruous parts.  Sculpted muscles move with predatory grace, while razor-sharp claws and curving incisors promise lethal violence.  A broad collar of intertwined adders is chiseled around its neck.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Inventory===&lt;br /&gt;
It is wearing nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying nothing!&lt;br /&gt;
===Spells===&lt;br /&gt;
*Black marble gargoyles can cast [[casts spell::Minor Physical Protection]], [[casts spell::Vertigo]] and [[casts spell::Paeldryth&#039;s Wrath]].&lt;br /&gt;
*Black marble gargoyles are IMMUNE to all forms of magic except [[:Category:Holy Magic|Holy Magic]] as well as fire and electricity damage.&lt;br /&gt;
*They have a natural [[Protection from Evil]] aura that reflects their servitude to the divine.&lt;br /&gt;
*Spell Prep: The marble gargoyle begins chanting a raspy prayer to [[Asketi]] and the wind begins to pick up in response. &lt;br /&gt;
*Spell Cast: A black marble gargoyle roars triumphantly as it concludes its prayer to Asketi.  The gargoyle snaps its wings ferociously, baring its fangs in an enraged snarl as it sends a blast of icy wind toward you!&lt;br /&gt;
{{cat|Gargoyle}}&lt;br /&gt;
&lt;br /&gt;
Updates:&lt;br /&gt;
8/19/2016&lt;br /&gt;
No one hunting here. Gen is very good.&lt;br /&gt;
41 intell, 41 wisdom, 56 disc, 60 reflex 50 agility&lt;br /&gt;
Guild: thief 407 evasion, 316 shield, 371 parry, weapons 270-355&lt;br /&gt;
They are doable but I can take a string of harder hits when I am in stance shield. By no means easy mode yet but a good transition from gryphons.&lt;br /&gt;
&lt;br /&gt;
12/17/2016&lt;br /&gt;
Update from August (I really wanted to hunt here because I&#039;m a thief: skins/boxes). I would say I&#039;m at automatic here now. I milked young gryphons. After that I moved back here and they were PERFECT. &lt;br /&gt;
SKILLS&lt;br /&gt;
Evasion: 424&lt;br /&gt;
Parry: 391&lt;br /&gt;
Shield: 331&lt;br /&gt;
ARMOR: 345&lt;br /&gt;
Weapons: 300-375&lt;br /&gt;
Stealth: 486 (still moving)&lt;br /&gt;
&lt;br /&gt;
Reflex 60, Agility 50, Stamina 48, Discipline 56&lt;br /&gt;
Stealth&lt;br /&gt;
&lt;br /&gt;
4/20/2017&lt;br /&gt;
Weapon training slowed considerable at 470. Still worthwhile if the spawn is steady.&lt;br /&gt;
&lt;br /&gt;
Still moving weapons at 540. Not well but its moving - 6/3/17&lt;br /&gt;
&lt;br /&gt;
-Backstab slowed down considerably at 487. 4/28/17&lt;br /&gt;
- Backstab and evasion appear to all but stop at 520.&lt;/div&gt;</summary>
		<author><name>YEPALLENGO</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Black_marble_gargoyle&amp;diff=467206</id>
		<title>Black marble gargoyle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Black_marble_gargoyle&amp;diff=467206"/>
		<updated>2017-04-20T18:53:41Z</updated>

		<summary type="html">&lt;p&gt;YEPALLENGO: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=300&lt;br /&gt;
|MaxCap=440&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|138|Asketi&#039;s Mount (138)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=black marble hide&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=260&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Crafted from lustrous black marble, the gargoyle is a statue granted life to serve as a guardian of its creator&#039;s domain.  With a head and body of a lion, stunted draconic wings and a serpentine tail, the gargoyle is curiously elegant despite its incongruous parts.  Sculpted muscles move with predatory grace, while razor-sharp claws and curving incisors promise lethal violence.  A broad collar of intertwined adders is chiseled around its neck.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Inventory===&lt;br /&gt;
It is wearing nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying nothing!&lt;br /&gt;
===Spells===&lt;br /&gt;
*Black marble gargoyles can cast [[casts spell::Minor Physical Protection]], [[casts spell::Vertigo]] and [[casts spell::Paeldryth&#039;s Wrath]].&lt;br /&gt;
*Black marble gargoyles are IMMUNE to all forms of magic except [[:Category:Holy Magic|Holy Magic]] as well as fire and electricity damage.&lt;br /&gt;
*They have a natural [[Protection from Evil]] aura that reflects their servitude to the divine.&lt;br /&gt;
*Spell Prep: The marble gargoyle begins chanting a raspy prayer to [[Asketi]] and the wind begins to pick up in response. &lt;br /&gt;
*Spell Cast: A black marble gargoyle roars triumphantly as it concludes its prayer to Asketi.  The gargoyle snaps its wings ferociously, baring its fangs in an enraged snarl as it sends a blast of icy wind toward you!&lt;br /&gt;
{{cat|Gargoyle}}&lt;br /&gt;
&lt;br /&gt;
Updates:&lt;br /&gt;
8/19/2016&lt;br /&gt;
No one hunting here. Gen is very good.&lt;br /&gt;
41 intell, 41 wisdom, 56 disc, 60 reflex 50 agility&lt;br /&gt;
Guild: thief 407 evasion, 316 shield, 371 parry, weapons 270-355&lt;br /&gt;
They are doable but I can take a string of harder hits when I am in stance shield. By no means easy mode yet but a good transition from gryphons.&lt;br /&gt;
&lt;br /&gt;
12/17/2016&lt;br /&gt;
Update from August (I really wanted to hunt here because I&#039;m a thief: skins/boxes). I would say I&#039;m at automatic here now. I milked young gryphons. After that I moved back here and they were PERFECT. &lt;br /&gt;
SKILLS&lt;br /&gt;
Evasion: 424&lt;br /&gt;
Parry: 391&lt;br /&gt;
Shield: 331&lt;br /&gt;
ARMOR: 345&lt;br /&gt;
Weapons: 300-375&lt;br /&gt;
Stealth: 486 (still moving)&lt;br /&gt;
&lt;br /&gt;
Reflex 60, Agility 50, Stamina 48, Discipline 56&lt;br /&gt;
Stealth&lt;br /&gt;
&lt;br /&gt;
4/20/2017&lt;br /&gt;
Weapon training slowed considerable at 470. Still worthwhile if the spawn is steady.&lt;/div&gt;</summary>
		<author><name>YEPALLENGO</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Giant_blight_ogre&amp;diff=452833</id>
		<title>Giant blight ogre</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Giant_blight_ogre&amp;diff=452833"/>
		<updated>2016-09-08T18:37:49Z</updated>

		<summary type="html">&lt;p&gt;YEPALLENGO: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Giant Blight Ogre&lt;br /&gt;
|MinCap=180&lt;br /&gt;
|MaxCap=270&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=cursed&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|135|Dark Burrows (135)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a blighted ogre skin&lt;br /&gt;
|Skin Weight=13&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=120&lt;br /&gt;
|MaxArrangedVal=389 Dokoras&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
The blight ogre is big and mean, clearly a cousin of the warm climate ogres.  With red eyes, yellowing tusks, a warty nose and thick, mottled hide the color of old bruises, he certainly isn&#039;t going to win any beauty contests.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
*It is wearing some {{cloot|a|moldy leather armor}}.&lt;br /&gt;
*It is carrying a {{cloot|w|heavy stone mattock bearing a sturdy haft wrapped in blighted silverwillow bark}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Updated as of 3.1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*With 40 agility and 40 reflex, could skin, unarranged, and get poor to mid-quality skins with 135 ranks.&lt;br /&gt;
{{Cat|Ogre}}&lt;br /&gt;
&lt;br /&gt;
*201 disarm 39/39/38 agi/ref/disc I get the &amp;quot;precisely at your level&amp;quot; and &amp;quot;minor troubles&amp;quot; messaging. These are slightly easier than geni boxes. Average drop rate on boxes. Low drop rate on gems. Average spawn rate&lt;br /&gt;
&lt;br /&gt;
8/20/14:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Weapons seem to cap around 270.  While backtraining several weapons, started hunting below 180, but often missed.&amp;lt;br /&amp;gt;&lt;br /&gt;
*Agil 36/Refl 36, 318 Skinning, can fully arrange and get perfect skins every time.&amp;lt;br /&amp;gt;&lt;br /&gt;
*Agil 36/Refl 36/Disc 50, 314 Locksmithing, get &amp;quot;laughable matter&amp;quot; and &amp;quot;can take down anytime&amp;quot; messaging.  Can disarm quick about 98% without blowing traps.&lt;br /&gt;
&lt;br /&gt;
*Stealth slows to a crawl ~250&lt;/div&gt;</summary>
		<author><name>YEPALLENGO</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Icy_blue_ghast&amp;diff=447837</id>
		<title>Icy blue ghast</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Icy_blue_ghast&amp;diff=447837"/>
		<updated>2016-07-11T21:11:24Z</updated>

		<summary type="html">&lt;p&gt;YEPALLENGO: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=280&lt;br /&gt;
|MaxCap=430&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|140|Temple of the North Wind Catacombs (140)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Shimmering shards of pale blue ice borne by rapidly swirling winds form a volatile mantle that shrouds the skeletal frame of the blue ghast.  Moving with grace and speed despite its frozen armor, its empty eyes shine with a brilliant sapphirine luminescence.  You can just barely make out the outline of fist-size rock hovering within its chest cavity, where a mortal&#039;s heart would lie.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Recall Information===&lt;br /&gt;
&#039;&#039;According to legend, these ghasts are formed from ice and bone by the chill North Wind to protect the Asketian catacombs.  Whether or not this is true is subject to much debate, but there can be no arguing that the ghasts are relentless in their attacks against those who enter the catacombs.&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
*[[casts spell::Frost Scythe]]&lt;br /&gt;
*[[casts spell::Veil of Ice]]&lt;br /&gt;
*[[casts spell::Ice Patch]]&lt;br /&gt;
*[[cast spell::Chill Spirit]]&lt;br /&gt;
*Spell Prep: An icy blue ghast chimes a prayer in a high-pitched crystalline tone.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*There area two routes into ghasts: either going through the [[RanikMap139|Adder&#039;s Nest]] after first using [[Uncurse]] on one of several doors protecting that area, or else pulling the sconce in the room northeast of the altar in the [[RanikMap138|Temple of the North Wind]] will open up a secret door leading directly into the catacombs.&lt;br /&gt;
*They are extremely resistant to physical damage, as well as non-holy magic.&lt;br /&gt;
*They disappear when killed, leaving behind a {{sloot|i|brilliant blue crystal}} or a {{sloot|i|small blue crystal shard}} which served as their heart. Although the crystals are worth several gold each, they often break into several smaller shards or shatter completely upon the ghast&#039;s death.&lt;br /&gt;
*Deeper levels of the catacombs contain stronger ghasts which are also swarmier and more likely to leave intact crystals behind.&lt;br /&gt;
*They sometime retreat from combat and stop engaging you directly. Also, if one enters and you do not engage it immediately, they sometimes float to other rooms, seemingly oblivious to you.&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
{{PostLink}}&lt;/div&gt;</summary>
		<author><name>YEPALLENGO</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Icy_blue_ghast&amp;diff=447836</id>
		<title>Talk:Icy blue ghast</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Icy_blue_ghast&amp;diff=447836"/>
		<updated>2016-07-11T21:01:47Z</updated>

		<summary type="html">&lt;p&gt;YEPALLENGO: Created page with &amp;quot;With no form or berserks up, my barb can comfortable dance with 4 and still move weapons at 430, albeit slowly and unable to lock. My weapon at 415 locks still.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With no form or berserks up, my barb can comfortable dance with 4 and still move weapons at 430, albeit slowly and unable to lock. My weapon at 415 locks still.&lt;/div&gt;</summary>
		<author><name>YEPALLENGO</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Icy_blue_ghast&amp;diff=447835</id>
		<title>Icy blue ghast</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Icy_blue_ghast&amp;diff=447835"/>
		<updated>2016-07-11T21:00:00Z</updated>

		<summary type="html">&lt;p&gt;YEPALLENGO: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=280&lt;br /&gt;
|MaxCap=430&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|140|Temple of the North Wind Catacombs (140)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Shimmering shards of pale blue ice borne by rapidly swirling winds form a volatile mantle that shrouds the skeletal frame of the blue ghast.  Moving with grace and speed despite its frozen armor, its empty eyes shine with a brilliant sapphirine luminescence.  You can just barely make out the outline of fist-size rock hovering within its chest cavity, where a mortal&#039;s heart would lie.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Recall Information===&lt;br /&gt;
&#039;&#039;According to legend, these ghasts are formed from ice and bone by the chill North Wind to protect the Asketian catacombs.  Whether or not this is true is subject to much debate, but there can be no arguing that the ghasts are relentless in their attacks against those who enter the catacombs.&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
*[[casts spell::Frost Scythe]]&lt;br /&gt;
*[[casts spell::Veil of Ice]]&lt;br /&gt;
*[[casts spell::Ice Patch]]&lt;br /&gt;
*Spell Prep: An icy blue ghast chimes a prayer in a high-pitched crystalline tone.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*There area two routes into ghasts: either going through the [[RanikMap139|Adder&#039;s Nest]] after first using [[Uncurse]] on one of several doors protecting that area, or else pulling the sconce in the room northeast of the altar in the [[RanikMap138|Temple of the North Wind]] will open up a secret door leading directly into the catacombs.&lt;br /&gt;
*They are extremely resistant to physical damage, as well as non-holy magic.&lt;br /&gt;
*They disappear when killed, leaving behind a {{sloot|i|brilliant blue crystal}} or a {{sloot|i|small blue crystal shard}} which served as their heart. Although the crystals are worth several gold each, they often break into several smaller shards or shatter completely upon the ghast&#039;s death.&lt;br /&gt;
*Deeper levels of the catacombs contain stronger ghasts which are also swarmier and more likely to leave intact crystals behind.&lt;br /&gt;
*They sometime retreat from combat and stop engaging you directly. Also, if one enters and you do not engage it immediately, they sometimes float to other rooms, seemingly oblivious to you.&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
{{PostLink}}&lt;/div&gt;</summary>
		<author><name>YEPALLENGO</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Black_marble_gargoyle&amp;diff=447726</id>
		<title>Black marble gargoyle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Black_marble_gargoyle&amp;diff=447726"/>
		<updated>2016-07-10T08:36:04Z</updated>

		<summary type="html">&lt;p&gt;YEPALLENGO: Stil locking my 2h at 440&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=300&lt;br /&gt;
|MaxCap=440&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|138|Asketi&#039;s Mount (138)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=black marble hide&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=260&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Crafted from lustrous black marble, the gargoyle is a statue granted life to serve as a guardian of its creator&#039;s domain.  With a head and body of a lion, stunted draconic wings and a serpentine tail, the gargoyle is curiously elegant despite its incongruous parts.  Sculpted muscles move with predatory grace, while razor-sharp claws and curving incisors promise lethal violence.  A broad collar of intertwined adders is chiseled around its neck.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Inventory===&lt;br /&gt;
It is wearing nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying nothing!&lt;br /&gt;
===Spells===&lt;br /&gt;
*Black marble gargoyles can cast [[casts spell::Vertigo]] and [[casts spell::Paeldryth&#039;s Wrath]].&lt;br /&gt;
*Black marble gargoyles are IMMUNE to all forms of magic except [[:Category:Holy Magic|Holy Magic]] as well as fire and electricity damage.&lt;br /&gt;
*They have a natural [[Protection from Evil]] aura that reflects their servitude to the divine.&lt;br /&gt;
*Spell Prep: The marble gargoyle begins chanting a raspy prayer to [[Asketi]] and the wind begins to pick up in response. &lt;br /&gt;
*Spell Cast: A black marble gargoyle roars triumphantly as it concludes its prayer to Asketi.  The gargoyle snaps its wings ferociously, baring its fangs in an enraged snarl as it sends a blast of icy wind toward you!&lt;br /&gt;
{{cat|Gargoyle}}&lt;/div&gt;</summary>
		<author><name>YEPALLENGO</name></author>
	</entry>
</feed>