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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=WOODSHAWK</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=WOODSHAWK"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/WOODSHAWK"/>
	<updated>2026-06-04T16:37:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Grey_leather_armband_adorned_with_onyx_carvings_and_cobalt_blue_embroidery&amp;diff=690363</id>
		<title>Item:Grey leather armband adorned with onyx carvings and cobalt blue embroidery</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Grey_leather_armband_adorned_with_onyx_carvings_and_cobalt_blue_embroidery&amp;diff=690363"/>
		<updated>2026-05-05T00:57:59Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=a grey leather armband adorned with onyx carvings and cobalt blue embroidery&lt;br /&gt;
|noun=armband&lt;br /&gt;
|look=The soft material is struck through with black thread creating a whimsical webbing that mimics the appearance of the surface of a precious gem.  Carefully carved stones are placed to represent a Turinstil, a Varna, and an Afis.  A final perfectly smooth, ebony bauble serves as the dark moon Katamba.  Cobalt stitches form a pack of Rakash moving throughout the stones, while needlework along the border shape a delicate script.&lt;br /&gt;
&lt;br /&gt;
The armband reads: &amp;quot;Dzirta Sfek Vauns Arotru&amp;quot;&lt;br /&gt;
|MTag=leather&lt;br /&gt;
|CTag=grey&lt;br /&gt;
|STag=Rakash&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=upper arm&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=-&lt;br /&gt;
|appcost=-&lt;br /&gt;
|lsize=-&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Therithen.jpg&amp;diff=690316</id>
		<title>File:Therithen.jpg</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Therithen.jpg&amp;diff=690316"/>
		<updated>2026-05-03T02:42:18Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: Category:Images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images]]&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Therithen&amp;diff=690315</id>
		<title>Therithen</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Therithen&amp;diff=690315"/>
		<updated>2026-05-03T02:39:25Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: Created page with &amp;quot;{{PC |name=Therithen |status=a |race=Elf |gender=Male |instance=Prime |toc=n }}  {{PCSkills |Collapse=Yes }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Therithen&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|toc=n&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Storm_Dragons&amp;diff=685459</id>
		<title>Storm Dragons</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Storm_Dragons&amp;diff=685459"/>
		<updated>2025-12-10T00:33:23Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox  bordered&amp;quot; style=&amp;quot;width: 25em; text-align: left; font-size: 95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size: large; text-align:center;&amp;quot; | &#039;&#039;&#039;The Storm Dragons&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:StormDragons.png|300px|border ]]&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! Province Base:&lt;br /&gt;
| Therengia&lt;br /&gt;
|-&lt;br /&gt;
! City Base:&lt;br /&gt;
| Sickle Grove area&lt;br /&gt;
|- &lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Founder&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Members&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Founder&lt;br /&gt;
| The Shambling Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! Members&lt;br /&gt;
| The Amethyst Silverfish &amp;lt;br/&amp;gt; The Magenta Panther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Currently under organization and construction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Cat|Player organizations,Unofficial organizations,Active organizations,Cultural organizations,organizations}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Twilight_Dominion&amp;diff=685458</id>
		<title>Twilight Dominion</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Twilight_Dominion&amp;diff=685458"/>
		<updated>2025-12-10T00:20:04Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox  bordered&amp;quot; style=&amp;quot;width: 25em; text-align: left; font-size: 95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size: large; text-align:center;&amp;quot; | &#039;&#039;&#039;Twilight Dominion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:Twilight_Dominion_Night.jpg|300px|border ]]&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! Province Base:&lt;br /&gt;
| Ilithi‎&lt;br /&gt;
|-&lt;br /&gt;
! City Base:&lt;br /&gt;
| Varies&lt;br /&gt;
|- &lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Founder&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Members&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Founder&lt;br /&gt;
| Notocar&lt;br /&gt;
|-&lt;br /&gt;
! Members&lt;br /&gt;
| Micvein&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Currently under organization and construction.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Player organizations,Unofficial organizations,Active organizations,Cultural organizations,Organizations}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Iron_Dragons&amp;diff=685457</id>
		<title>Iron Dragons</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Iron_Dragons&amp;diff=685457"/>
		<updated>2025-12-10T00:16:04Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox  bordered&amp;quot; style=&amp;quot;width: 25em; text-align: left; font-size: 95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size: large; text-align:center;&amp;quot; | &#039;&#039;&#039;The Iron Dragons&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:Iron_Dragons.jpg|300px|border ]]&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! Province Base:&lt;br /&gt;
| Qi&#039;Reshalia&lt;br /&gt;
|-&lt;br /&gt;
! City Base:&lt;br /&gt;
| Hara&#039;Jaal&lt;br /&gt;
|- &lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Founder&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Members&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Founder&lt;br /&gt;
| Therithen&lt;br /&gt;
|-&lt;br /&gt;
! Members&lt;br /&gt;
| Sazakh&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Currently under organization and construction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Cat|Player organizations,Unofficial organizations,Active organizations,Cultural organizations,Organizations}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Storm_Dragons&amp;diff=685456</id>
		<title>Storm Dragons</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Storm_Dragons&amp;diff=685456"/>
		<updated>2025-12-10T00:11:53Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox  bordered&amp;quot; style=&amp;quot;width: 25em; text-align: left; font-size: 95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size: large; text-align:center;&amp;quot; | &#039;&#039;&#039;The Storm Dragons&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:StormDragons.png|300px|border ]]&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! Province Base:&lt;br /&gt;
| None Currently&lt;br /&gt;
|-&lt;br /&gt;
! City Base:&lt;br /&gt;
| Varies&lt;br /&gt;
|- &lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Founder&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Members&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Founder&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Members&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Currently under organization and construction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Cat|Player organizations,Unofficial organizations,Active organizations,Cultural organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Iron_Dragons&amp;diff=671027</id>
		<title>Iron Dragons</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Iron_Dragons&amp;diff=671027"/>
		<updated>2025-08-17T03:36:22Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot; float:right;text-align: left; font-size: 95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size: large; text-align:center;&amp;quot;|&#039;&#039;&#039;The Iron Dragons&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{#if: {{{logo|}}}||width=100%}}|[[File:Iron_Dragons.jpg|300px|border]]&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Province Base:&lt;br /&gt;
| None Currently&lt;br /&gt;
|-&lt;br /&gt;
! City Base:&lt;br /&gt;
| Varies&lt;br /&gt;
|- &lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Founder&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Members&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Founder&lt;br /&gt;
| Members&lt;br /&gt;
|-valign=top&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;[[page type is::organization|:organization]]{{#ifeq: {{{official|}}}|no|{{cat|Unofficial organizations}}|}}{{cat|Player organizations}}{{cat|Active organizations}}{{cat|Cultural organizations}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Currently under organization and construction.&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Iron_Dragons&amp;diff=671026</id>
		<title>Iron Dragons</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Iron_Dragons&amp;diff=671026"/>
		<updated>2025-08-17T03:32:49Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot; float:right;text-align: left; font-size: 95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size: large; text-align:center;&amp;quot;|&#039;&#039;&#039;The Storm Dragons&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{#if: {{{logo|}}}||width=100%}}|[[File:Iron_Dragons.jpg|300px|border]]&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Province Base:&lt;br /&gt;
| None Currently&lt;br /&gt;
|-&lt;br /&gt;
! City Base:&lt;br /&gt;
| Varies&lt;br /&gt;
|- &lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Founder&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Members&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Founder&lt;br /&gt;
| Members&lt;br /&gt;
|-valign=top&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;[[page type is::organization|:organization]]{{#ifeq: {{{official|}}}|no|{{cat|Unofficial organizations}}|}}{{cat|Player organizations}}{{cat|Active organizations}}{{cat|Cultural organizations}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Currently under organization and construction.&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Iron_Dragons.jpg&amp;diff=671025</id>
		<title>File:Iron Dragons.jpg</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Iron_Dragons.jpg&amp;diff=671025"/>
		<updated>2025-08-17T03:32:20Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: Category:Images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images]]&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Twilight_Dominion&amp;diff=671024</id>
		<title>Twilight Dominion</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Twilight_Dominion&amp;diff=671024"/>
		<updated>2025-08-17T03:29:26Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot; float:right;text-align: left; font-size: 95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size: large; text-align:center;&amp;quot;|&#039;&#039;&#039;Twilight Dominion&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{#if: {{{logo|}}}||width=100%}}|[[File:Twilight_Dominion_Night.jpg|300px|border]]&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Province Base:&lt;br /&gt;
| None Currently&lt;br /&gt;
|-&lt;br /&gt;
! City Base:&lt;br /&gt;
| Varies&lt;br /&gt;
|- &lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Founder&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Members&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Founder&lt;br /&gt;
| Members&lt;br /&gt;
|-valign=top&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;[[page type is::organization|:organization]]{{#ifeq: {{{official|}}}|no|{{cat|Unofficial organizations}}|}}{{cat|Player organizations}}{{cat|Active organizations}}{{cat|Cultural organizations}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Currently under organization and construction.&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Twilight_Dominion_Night.jpg&amp;diff=671023</id>
		<title>File:Twilight Dominion Night.jpg</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Twilight_Dominion_Night.jpg&amp;diff=671023"/>
		<updated>2025-08-17T03:27:03Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: Category:Images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images]]&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Storm_Dragons&amp;diff=671022</id>
		<title>Storm Dragons</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Storm_Dragons&amp;diff=671022"/>
		<updated>2025-08-17T02:49:39Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot; float:right;text-align: left; font-size: 95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size: large; text-align:center;&amp;quot;|&#039;&#039;&#039;The Storm Dragons&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{#if: {{{logo|}}}||width=100%}}|[[File:StormDragons.png|300px|border]]&lt;br /&gt;
{| width=100%&lt;br /&gt;
! Province Base:&lt;br /&gt;
| None Currently&lt;br /&gt;
|-&lt;br /&gt;
! City Base:&lt;br /&gt;
| Varies&lt;br /&gt;
|- &lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Founder&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;&#039;Members&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Lead Dragon&lt;br /&gt;
| Other Dragons&lt;br /&gt;
|-valign=top&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;[[page type is::organization|:organization]]{{#ifeq: {{{official|}}}|no|{{cat|Unofficial organizations}}|}}{{cat|Player organizations}}{{cat|Active organizations}}{{cat|Cultural organizations}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Currently under organization and construction.&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:StormDragons.png&amp;diff=671021</id>
		<title>File:StormDragons.png</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:StormDragons.png&amp;diff=671021"/>
		<updated>2025-08-17T01:36:04Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: Category:Images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images]]&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Storm_Dragons&amp;diff=666044</id>
		<title>Storm Dragons</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Storm_Dragons&amp;diff=666044"/>
		<updated>2025-05-25T02:10:35Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: Created page with &amp;quot;{{PCOrg}}   ==Description== Currently under organization and construction.   ==Members==     {{Cat|Player organizations,Active organizations,Cultural organizations,Unofficial organizations}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Currently under organization and construction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Cat|Player organizations,Active organizations,Cultural organizations,Unofficial organizations}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Iron_Dragons&amp;diff=666043</id>
		<title>Iron Dragons</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Iron_Dragons&amp;diff=666043"/>
		<updated>2025-05-25T02:10:29Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: Created page with &amp;quot;{{PCOrg}}   ==Description== Currently under organization and construction.   ==Members==     {{Cat|Player organizations,Active organizations,Cultural organizations,Unofficial organizations}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Currently under organization and construction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Cat|Player organizations,Active organizations,Cultural organizations,Unofficial organizations}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Twilight_Dominion&amp;diff=666042</id>
		<title>Twilight Dominion</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Twilight_Dominion&amp;diff=666042"/>
		<updated>2025-05-25T02:08:53Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Currently under organization and construction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Cat|Player organizations,Active organizations,Cultural organizations,Unofficial organizations}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Twilight_Dominion&amp;diff=666041</id>
		<title>Twilight Dominion</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Twilight_Dominion&amp;diff=666041"/>
		<updated>2025-05-25T02:06:41Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: Created page with &amp;quot;{{PCOrg}}   ==Description== Currently under organization and construction.   ==Members==     {{Cat|Player families,Player organizations,Active organizations,Cultural organizations,Unofficial organizations,Organizations}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Currently under organization and construction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Cat|Player families,Player organizations,Active organizations,Cultural organizations,Unofficial organizations,Organizations}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Tel%27athi-spiked_footwraps_bound_with_strips_of_Velakan_linen&amp;diff=652183</id>
		<title>Weapon:Tel&#039;athi-spiked footwraps bound with strips of Velakan linen</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Tel%27athi-spiked_footwraps_bound_with_strips_of_Velakan_linen&amp;diff=652183"/>
		<updated>2024-09-28T11:19:37Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|noun=footwraps&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|look=Dark lengths of smooth linen assist in holding the bright green metallic spikes in place.&lt;br /&gt;
|MTag=tel&#039;athi, velakan linen&lt;br /&gt;
|CTag=green&lt;br /&gt;
|range=melee&lt;br /&gt;
|adraw=No&lt;br /&gt;
|slice=no&lt;br /&gt;
|foi=-&lt;br /&gt;
|construction=highly protected&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|weight=20&lt;br /&gt;
|appcost=312,500&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=3&lt;br /&gt;
|wsize=3&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2024&amp;diff=650764</id>
		<title>Moon Mage vision list 2024</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2024&amp;diff=650764"/>
		<updated>2024-09-08T02:27:50Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoonMageVisions|2024}}&lt;br /&gt;
This list includes visions from the [[Moon mage]] [[Prediction#Other prediction types|event prediction]] ability experienced in 2024. &lt;br /&gt;
&lt;br /&gt;
Also included are spontaneous visions experienced without the use of the {{com|Predict}} command. These latter visions can be experienced by any moon mage as long as they&#039;re logged into the game environment when the vision is distributed. Generally these visions signal incipient invasions or immediate developments in an ongoing event or storyline.&lt;br /&gt;
&lt;br /&gt;
Moon mage visions stem directly from their prophetic link to the [[Plane of Probability]] and connection to Fate.&lt;br /&gt;
&lt;br /&gt;
==2024==&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
You find yourself sitting atop a tall tower in the midst of a sprawling mountain range, the cold, thin air whipping around you.  The stars burn overhead, bright and clear, barely wavering.  You hug yourself against the chill, and with a start realize you are not alone.  Standing beside you, despite the harsh environment, a woman wrapped in a flowing cloak smoothly lights a cigarillo, the flick of her lighter and subsequent red glow of tobacco briefly illuminating the cataracts of her eyes.  She inhales deeply, and without turning to you, simply points up with the lit cigarillo.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You look up and see an enormous figure looming in the cosmos, wide stretched hands tearing the sky in half.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The woman simply remarks, &amp;quot;Well, that&#039;s one way to do it,&amp;quot; and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
You see a chemist working over a bench, twisting tubes of clear glass and nudging several glowing liquids in hot sand baths, ensuring an even boil.  Isolating several distillates, the chemist carefully mixes them together in several combinations and pours them into exposed tubes in various odd approaches -- under hissing yellow gas, passing through crackling electricity, dripped along onto thinly sliced sections of pulpy wood, pressed into crystal dust -- and seals them.  Placing the tubes on a rack, the chemist observes them for a moment, and is about to get back to work when an odd sound echoes in the distance.  The chemist gets up and leaves the laboratory.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A solution begins to boil, its pure distillate dripping along several condensers onto the granite table.  The pure liquid pools, and begins to glow with a brilliant intensity before exploding violently.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
Everything goes blood red, and unbridled rage billows up your throat in a furious scream.  You pummel the face before you, punch after meaty punch landing with satisfying thuds, and you feel bones breaking under your fists, grinding into the hardpacked ground as you continue to drive your fists down, down.  Something wraps around your neck and shoulders, pulling you back, and you continue to scream, continue to push forward.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
After an eternity, your heart slows a bit, and you take stock of the situation.  A man lies in the mud, his head missing, and in its place nothing but a smear of bloody brains and splintered bone.  Your fists are a mess of torn flesh and broken fingers, and you begin to shake uncontrollably.  The crowd looks at you in abject horror, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
A tall potted plant sits in the middle of a wide field, a thick mat of vines spilling over its ceramic edge.  The vines writhe and stretch, expanding across the field, and after a while have created a thick blanket of choking foliage.  A field mouse squeaks in agony and is cut short with a faint squelch.  A bird swoops low and is snatched from the sky by a quick as lightning whipping tendril, leaving behind nothing more than a tail feather drifting in the wind.  The sun continues along a cloudless sky, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
A man feeds a short stove with a log, and using a pair of tongs, pushes at something inside a minute, and then steps back and closes the door.  Stretching his shoulders, he sits and waits.  Rain patters against the walls of his cabin, the midday sun casting rainbows.  The man whittles a knob of wood, carving a rough sphere.  Standing, he picks up the tongs and opens the stove door, and reaching in, pulls out a glowing star.  He turns the star, examining it from every angle, and taps it with a knuckle, listening to the hiss and crackle as it cools.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Stepping out into the clear night, he lifts the star into the sky and places it amidst several others.  The constellations shift gently, but the man does not stay to watch them settle.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Everything wavers, and you feel wildly disoriented.  You find yourself looking down an endless hallway filled with featureless doors.  One of the doors opens, and an old woman emerges, closing the door behind her.  She turns to you, and waves a hand in irritation, and calls out in a firm but reasoned tone, &amp;quot;Alright, enough, you&#039;ve pushed your luck enough!  Go, before they take note!&amp;quot;  She opens the door to step through, and you catch a glimpse of kaleidoscopic lights, swirling galaxies, and find your mind pulled forward.  The door shuts, and locks, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
PAIN!  Talons and barbs twist along your insides and you gasp in sudden, almost absurd agony!  Your whole body tenses, and you turn slightly, finding yourself face to face with a hooded figure.  A blinding rainbowed light tears from the figure&#039;s hood, and you make out a massive maw screaming &amp;quot;LIRAXES ASSERTS ITSELF!&amp;quot; before everything goes white.  You blink, and your vision returns to normal, the pain receding.  &lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
You stand before a cliff, looking down into a swirling maelstrom crackling with purple lightning.  Echoes violently tear at the air around you, and you step back in fear.  Far above, a slug-like creature drifts down, extending several tentacles and reaching for you.  Suddenly, a lance of blinding light skewers the horizon, piercing the floating slug, which erupts into black slime as it falls into the storm below.  A deafening explosion forces you to cover your ears, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
You find yourself surrounded by calm waters, a gentle sea breeze barely stirring the air.  A trio of fish, one black as night, another blood red, the third a light blue, swirl circles around your feet.  You look down and find yourself smiling at the three, seemingly unafraid.  A fourth fish, pure white, swims in the distance, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
The ground heaves, and a chunk of stone thrusts upward, grinding loudly.  Several strange symbols burn into the sheer face of rock, and reassemble themselves into the letters &amp;quot;L&amp;quot;, &amp;quot;I&amp;quot;, and &amp;quot;R&amp;quot;.  The stone suddenly collapses into a pile of rubble, the pieces vibrating slightly.  You blink, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
A rumble passes underfoot, and you cock your head straining to hear.  A sound not unlike...  sizzling oil?  Rushes by again.  You kneel, touching the ground gingerly, and feel it through your fingertips, the churn of hundreds of feet churning along.  The ground erupts, and you fall, fall into a mass of appendages and digging claws, hearing the whispered word &amp;quot;Liraxes&amp;quot; echoing all around.  Suddenly the feeling fades, and you look around in confusion.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Acrid smoke wafts past you, and you turn around finding yourself face to face with the woman in the wide-brimmed hat,  her cataract eyes staring at you as she grins a cruel half grin around a lit cigarillo.  &amp;quot;This isn&#039;t my doing,&amp;quot; She says, &amp;quot;Though I&#039;m almost jealous at the scale.  But it&#039;s calling itself Liraxes, eh? Curious choice.  Well, we&#039;ll see where this lands.&amp;quot;  The smoke stings your eyes, and as you cough, she vanishes without a trace.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Your hands itch, and you clap them together in irritation.  The feeling persists, and you cannot shake the sense of something left unfinished -- an orlog assembled but missing a final component.  For some reason you are confident that while something is missing, the whole is operational.  And you ponder this certainty, the stars begin to howl, and the sensation passes.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
A bell is struck in the distance, an odd tone with several harmonics.  You feel yourself yanked forward, falling to your knees, and when you look up, a large hexagonal bell etched in strange symbols hovers in the air before you.  The bell is struck, and you are buffeted backward by the deafening sound.  The vision fades, and you wobble uncertainty.&amp;quot;&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
After a moment, burning pitch stings your eyes and the sky shatters, dripping reflective shards of rainbowed light.  You watch this strange skyfall, mesmerized by the tumbling images of the sky and land spinning in every direction.  As you watch, the pieces pick up speed and begin to slam into the ground, exploding into crystalline fire and evaporating.  Gaps in the sky writhe with bulges of nothingness, and suddenly, one of the shards slices your cheek!  You gasp in surprise as crystal erupts along your face, covering your eyes, your vision skewing wildly.  The vision fades, and everything returns to normal.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
After a moment, you smell pine and feel the need to wipe sawdust from your hands.  A wooden box rests in your hands, as yet unpolished, but expertly assembled with precise dovetails. Opposing pine and oak make for a striking contrast, and the lid appears as a fractional gap interrupting the grain. Before your eyes, the box appears to shift, and is now a smoothly interlocked orb.  As you blink, the vision fades, and the box disappears.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
Diffuse gas floats in sinuous loops, twisting and billowing against the gentle but persistent force of a string of stars.  Softly illuminated, the whorls ebb and flow along curious field lines, splitting along vertices.  As the gas winds and spirals, it reveals the dimensions of an otherwise unseen geometric array, slightly undulating and buckling outward.  A large bulge squirms within the structure, recoiling as it approaches the perimeter, and the stars sing and flicker.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You sense a headache forming and watch as a team of lumberjacks fell a large tree.  After hours of work, several large sections of trunk have been bound and lashed together and attached to heavy carts pulled by a team of oxen.  Braying and snorting, they struggle against the soft ground and pull the heavy load onto a gravel road and begin the slow trek out of the forest.  After some time, the oxen approach a fork in the road and begin to veer left.  A robed figure waits by the side of the road and asks the driver for directions.  The driver stops and squints into the distance, swatting a large fly from his neck.  Shaking his head, he instead steers right.  The robed figure continues down the road.&lt;br /&gt;
&lt;br /&gt;
The team makes an early camp in a nearby clearing, fishing in a small stream.  As the sun sets, a distant glow flickers, and the team peers into the distance, watching their destination burn.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You find yourself wandering the streets of Throne City, a cold mist settling over the cobblestones.  You see torchlight flickering through a nearby sewer grate.  A series of loud explosions rocks several buildings, heavy stones grinding and raining downward.  You cover your face in terror, and several large boulders twist and crumble as they fall, contorted and cast aside as they plummet through savagely twisted lines of magical energy.  A warning bell begins to clang, and a net of crisscrossed magical barbs writhes through the city.  You run and trip over a mangled corpse, with shattered bones protruding through the flesh, subluxated joints bent oddly, and widespread bruising blossoming over spongy skin.  A scream pieces the air, and the vision fades.&lt;br /&gt;
|sub=Throne City|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
Everything goes black, a vast emptiness swallowing all sound.  In the distance, two blue eyes blink in confusion and look around, sliding over you.  Illuminating the creature&#039;s clawed but gentle hands, specks of blue light drift upward, lodging themselves in the sky and shining in place.  Their light reveals the creature, who, wrapped in billowing shadow and with wings folded against its back, walks slowly, spreading more soft blue light above.  You watch for some time, and the creature smiles softly.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You wander through a bustling stable filled with sound and labors.  Several youths run to and fro, hauling bales of hay or running curry brushes over strong and healthy-looking horses.  A kindly stablehand tries to soothe a skittish horse, but the forest rustles and the birds go quiet.  With a glance of concern, the stablehand scans the tree line.  The horse&#039;s eyes go wide, whites glaring as they flare their nostrils and pin back their ears.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
Everything flickers, the fabric of reality rent, and you see a wrecked armada locked in frigid waters, frozen in place as smoke-winged creatures tear the sky with crystal fire.  A massive figure clad in golden plate stands next to the helm of a galleon and hefts a spear.  The spear flares with blinding light, and the figure roars, heaving the spear into the sky.  It streaks into the dark clouds, disappearing, and all is quiet.&lt;br /&gt;
&lt;br /&gt;
The sky explodes, a blanket of rippling, sundering light cascading in all directions downward to the horizon.  The smoke-winged creatures ignite as a swarm, burning, scattered into fine ash, and the armada is buffeted by sharp winds, the sails tearing, masts snapping, decks burning.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You sense a headache forming, and watch the heavy traffic of a busy market.  A robed figure calmly walks over to a woman haggling with a vendor over a sack of turmeric and interrupts to inquire about the price of cinnamon.  The vendor quickly cites a price, and the robed figure nods and continues walking.  The vendor shrugs and returns to the exchange with the woman, but she appears lost in thought.  Replacing the sack of turmeric, she selects a bundle of cinnamon sticks and pays the vendor.  The robed figure vanishes into the crowd, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You find yourself wading through stagnant, murky water, the muddy bottom sucking at your feet with every step as you feel mud and sedge grass roots squelch between your toes.  Persistent calls of frogs and crickets fill your ears as you struggle to move forward.  As you pass a bank of trees, you hear a soft weeping.  Following the noise, you come upon a twisted willow tree.  A man is embedded in the trunk, roots winding around and through his torso, and he reaches for you.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
A horn bellows a long warning in the distance, and you watch a line of nearby trees rustle and die.  Crumbling to rot and brittle splinters, a path of decay marks the approach of a large slug-like creature with mottled flesh walking on six fat stumpy legs.  Ambling from the forest, the vile creature waddles into a nearby clearing and turns a proboscis towards you, sniffing the air.  The proboscis quivers and splits lengthwise, peeling back along five-fold symmetry, and unfurls around a black orb.  The orb ripples and sheds swirling ash, and you flee as the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You watch as a jeweler carefully expands a gold ring around a mandrel with gentle hammer taps.  The jeweler then places a gem setting atop the band and carefully nudges a tiny bead of solder into place.  Under a serene flame, you watch as the metal shimmers and drips between the joinery, bonding the ring and the setting.  The jeweler carefully polishes the work, leaving a seamless sheen.&lt;br /&gt;
&lt;br /&gt;
Fireflies dance above, and reaching upward, the jeweler plucks one from the air and sets the gently pulsing yellow-green light into the gem setting, bending the prongs over the firefly and locking it in place.  The jeweler inspects the glowing ring, nods in approval, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
The scent of cut pine pervades a tidy but well-used workshop.  A carpenter stands at a workbench and takes several precise measurements, sketching a complex interlay of marks along several planed boards.  After carefully carving and scraping, sawing and sanding, filing and inspecting, an odd pile of notched and shaped wood is neatly stacked.  Satisfied with his work, the carpenter begins to meticulously slot each piece together.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
A quiet beachfront stretches before you, the waves gently hissing as they stir loose stones and seaweed.  A child sits on the stand, staring impassively at the horizon.  A flock of gulls rest nearby, their feathers fluffed against the chill air.  The sun begins to set, sinking towards the water, the sky darkening and the shadows lengthening.  The child squints, and as the sun touches the horizons line, the child stands, dusts the sand from his legs, and calmly walks towards the sun.  The waters splash against his legs, then stomach, and still the child walks towards the sinking sun.&lt;br /&gt;
&lt;br /&gt;
Little more than a sliver, a deepening red glow pours over the oceans surface, the child&#039;s head all that remains visible as he continues out to sea.  As the sun slips beneath the horizon, the child vanishes beneath the waves.  The gulls take flight, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
&amp;quot;Oh yes, this one was always my favorite!&amp;quot; says a bent old man as he studies a hexagonal bell covered in elaborate script.  &amp;quot;Rung on the equinox, such a delight to hear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man continues on through the exhibit, smiling and nodding at each piece, wistfully nodding at paintings, barely able to keep his hands off the artifacts.  Every object has a story, and each seems intimately familiar to the man.  Completing a circuit around the room, the man returns to the hexagonal bell, and once again remarks &amp;quot;Ah the equinox bell!  How I loved hearing it!&amp;quot;  You watch the man repeat the circuit, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
The sky explodes with light, crackling radiance falling in all directions to the horizon.  Crisscrossing lines of light fade into being, creating a large, crisscrossed circle in the sky, inlaid with geometric forms.  The bizarre structure wavers and begins to shift, rotating as a whole and within, forms turning one way as internal elements rotate the opposite direction, falling into and out of alignment.  Shapes flare with light as they occlude one another, shower radiant blue-white sparks as they fall into and out of conjunction, and everything feels ... off.&lt;br /&gt;
&lt;br /&gt;
The sun begins to rise in the west, and the structure in the sky shudders, shattering in the light of day, falling apart, and dissipating.  The sun pauses, begins to set, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
Cold water laps around your ankles, and you find yourself standing in the wreckage of a large structure, collapsed wooden beams and stone columns littering the area, the sun streaming through the abandoned space.  You stand in shallow, stagnant water, and looking around, you notice a door in the exact center of the pool.  Stained to bring out the grain of the wood and bearing a simple brass knob, the door is otherwise fairly plain in appearance.  You walk forward, stepping gingerly around rotting wood and chipped stone, and gently grasp the doorknob.  Pausing a moment, you brace yourself, and open the door.&lt;br /&gt;
&lt;br /&gt;
You gasp at the view of a softly purple sky exploding with swirling galaxies and falling stars.  Behind the door stretches a field of bent trees and dancing fireflies, a foreign sky glowing in alien colors.  You step through the door, and find yourself in the light of day, standing in ankle deep stagnant water, a closed door behind you.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
You find yourself standing before an easel, evaluating a half-painted landscape showcasing a dramatic waterfall and leaning willow tree.  It really is quite decently executed.  You nod in modest approval, and suddenly notice a dark blue smudge in the otherwise empty sky.  The smudge appears to be shrinking, as if the paint is being absorbed into the canvas.  You lean in for a closer look when you hear a sound behind you, and turning quickly, see the woman in a wide brimmed hat clicking her lighter off and taking a deep drag from a cigarello.  Exhaling twin plumes of smoke from her nose, she looks directly at you and begins to laugh.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh, no no, don&#039;t mind me.  It&#039;s a fine rendition, really.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She continues laughing, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
Loud conversation and a flurry of scents wash over you as you navigate a busy market.  Vendors sell exotic fabrics and gems from far away lands, haggling over piles of spices and aromatic oils.  You turn a corner into a quieter region of the bazaar, and the sounds and smells instantly become distant, muffled by the rough stone walls of a long alley.  With some curiosity, you walk into the shade, studying the sides of buildings and drainage, enjoying a few moments of quiet in the liminal space.&lt;br /&gt;
&lt;br /&gt;
A very large dog emerges from a collection of discarded debris.  Missing a small chunk of its right ear, and its fur matted and dirty, the dog studies you for a moment, its eyes narrowed as it slinks cautiously forward.  Its lip curls, and a low growl echoes.  The dog approaches, and suddenly, its tail begins to wag and it drops into a play bow, and it barks at you happily.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
A man kneels in a dark room and sketches a series of symbols into an unsettling ritual circle.  Once complete, the man begins to chant, and the circle sizzles and writhes to the cadence of his intonation.  After some time, the man chokes, retching and coughing, and his back ripples grotesquely, the skin splitting and tearing as boney plates and ribs extend from his spine.  The horrifying change goes on for some time, the man writhing in agony in a growing pool of blood and gore, and finally, the ritual concludes.&lt;br /&gt;
&lt;br /&gt;
The ritual circle evaporates, and the man rises, steaming beneath a vile suit of bone armor.  With an air of newly acknowledging your presence, he looks at you and grins, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
A young man sits on a short stool, wrapping his fists in thick canvas.  Tying the covering tight, he pounds his padded knuckles together and takes several sharp breaths, grunting loudly and stretching his arms.  The man leaves the room, and a crowd roars in welcome.  You watch the exit doorway for sometime, listening for the sounds of battle, but all you can hear is the howl of the crowd.  After a moment the roar quiets, and a dual *thump thump* comes from behind you, and turning, you are surprised to see the young man sitting on the stool, exactly as before.  Taking several sharp breaths and grunting loudly, he once again stretches and leaves the room.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
Drifting along the ocean floor, a curious dolphin nudges you, urging you to follow.  You push along the current along the edge of a deep ravine, and you do your best to ignore the vast open darkness below.  The dolphin leads you to a freshly gouged track in the rocky floor, and resting part way over the lip of the ravine is a large chunk of slightly vibrating fractured crystal.  The dolphin keeps its distance, and seems agitated at the crystal&#039;s presence, but you move closer.  Certain you have seen this before, you reach out to touch the foreign object, when it suddenly contracts to nearly a quarter its former size, drawing you closer, and then violently expands along several faces, shoving you backward.  The dolphin emits a series of angry squeals and clicks as it flees, and the crystal rocks precariously over the edge of the ravine, tottering for a moment before tumbling down into the inky depths.  You watch the crystal disappear, and the vision fades.&lt;br /&gt;
|sub=Involuted Passage|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
Waves splash gently against the hull of a small, single-masted boat, and a man checks a compass briefly before making a minor course adjustment.  Pulling several lines, he trims the sails, though it seems more out of habit than any need to do so.  The boat steadily though slowly cuts through the gentle seas, heeling slightly in the weak beam wind.  Scanning the cloudless skies, the man heads below deck to prepare a quick meal of jerky and water.&lt;br /&gt;
&lt;br /&gt;
Returning to the helm, the man sighs in boredom.  He checks his compass once again, though the boat remains on course.  He leans back and closes his eyes, basking in the warm midday sun.&lt;br /&gt;
&lt;br /&gt;
The winds slow and cease entirely, and without opening his eyes the man merely swears as only sailors can, and rubs his forehead in frustration.  The sea is still, the sky is empty, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
In endless, starry darkness, you soar, winding between constellation and swirls of diffuse dust.  A lighthouse rapidly spins, casting twin beams of light that pierce the void, illuminating nothing, and you drift past the ancient object.  You bump into a slowly moving disturbance, gently pushed aside as the distortion tunnels in a winding motion.  In the distance, you make out a point of dark blue light, and will yourself towards it.  The point recedes, and you pursue.  After some time, the light vanishes, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
A winter field stretches before you, and with a squeal of laughter, a child skips through the fluffy snow.  Kneeling down, the child scoops a generous sweep of snow into her mittened hands and begins to form a compact snowball.  After a bit of work, she holds up a lumpy mass and grins happily.  Suddenly, the snowball vibrates angrily, and several large spikes of slushy ice expand outward.&lt;br /&gt;
&lt;br /&gt;
The child frowns and scoops up a bit more snow and compacts the snowball, restoring it to a lumpy sphere, but after a moment, the snowball once again vibrates angrily and expands erratically.&lt;br /&gt;
&lt;br /&gt;
Undeterred, the child once again scoops up some more snow and compacts the mass, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
With a hammering blow, you feel the air torn from your chest, and you find yourself cast high into the sky, the curve of Elanthia falling away as you flail madly to orient yourself.  In the distance, you make out a perfect circle of featureless dark blue light, which begins to grow, though you are unable to ascertain whether the object is approaching or expanding.  The edges of the circle begin to blot out the stars and moons, covering the curve of the planet, and still it grows.  You feel yourself tugged forward, falling into the circle as its edges expand ever outward and it seems to wrap around you, a shrinking circle of visible space behind you, getting smaller and smaller.  Finally, there is nothing but dark blue light, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
You find yourself in a featureless clean room.  The lighting casts no shadows, and the walls are bare, though a single doorway graces the far wall.  The door suddenly opens, and the woman in the wide-brimmed hat quickly steps into the room, closing an the door behind her.  Her cataract-clouded eyes look you over head to toe, and she says, &amp;quot;Didn&#039;t mean to be late.  Turn around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Skeptically, you turn to see a silver rod extending from the floor, forking until it is approximately eye level.  With a flourish, she lights a cigarillo and steps past you.  Inhaling deeply and blowing a series of smoke rings that dance and dissipate around the forks, she nods in approval.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I admit this one took me by surprise,&amp;quot; she says with a chuckle, and raps her knuckle against one of the tines.  The object rings, the tone building, echoing louder and louder.  The sound continues to build, the tines begin to visibly vibrate, the woman grins bigger, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
You are falling, the cold air tearing across your face as a distant Elanthia looms.  You can make out several distant landmarks, the Segoltha Bay, distant islands, the forests of Leth Deriel.  As you orient yourself, you realize you are falling directly above the eastern span of the Dragonspine Mountain range.  Several lances of blue light flash past you, hurtling downward.  Exploding with violent light and fire moments after they flicker across the landscape, the staccato impacts reach you several seconds later.  Several more lances of light flicker around you, focusing into a large spike of blue crystal, crackling at it hardens and lengthens into a jagged point.&lt;br /&gt;
&lt;br /&gt;
Carefully, you telekinetically nudge your body closer to the otherworldly object, and bracing yourself, you strike it with a sharp blow.  The crystal chips but quickly heals and reforms.  The ground races towards you, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown, Dragon Spine Mountains|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
A calm forest brook flows around stones and fallen logs, the air filling with the sound of birds and crickets chirping.  Fireflies lazily drift along the waters and brush, gathering en masse as they flicker in sequence creating beautiful surges of yellow-green luminescence.  Gradually, the fireflies drift closer and closer together, forming a cluster of light that grows brighter and brighter, holding its shape before you as the insects struggle to fly in such a tight formation.  The orb of flying fireflies grows brighter and brighter, and suddenly, goes dark.  As your eyes adjust once again to the darkness of the forest brook, you see a large clump of dead fireflies drifting downstream, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
A pair of scuttlers appear before you, scrutinizing you momentarily.  They turn, and begin carving the ground into an intricate series of curves and swirls, filling the pattern with glowing crystal.  A pulsating dark blue light explodes across the sky, and the scuttlers begin working faster.  As they continue to carve the ground, a dark blue rippling gate is revealed beneath them, which they step atop its rippling surface as if it is solid.  Peaking over the edge of the gate, you see a view of a sweeping field of stars, slowly rotating, and recognize Merewalda and Morleena before the view begins to fill with the curve of Elanthia.  As the view continues to rotate, the scuttlers appear to look directly overhead.  Suddenly, the view within the gate snaps to perfect stillness, and you watch for several long moments as clouds slowly drift across the planet and overhead.  The view begins to blur with pulsating dark blue light, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown, Crauyarin scuttler|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
Water splashes over your face, and you struggle to stay afloat in stormy seas.  Waves crash overhead, and the wind howls, tearing at the water in a furious gale.  Sliding along swells and surges, you lose all sense of direction and become submerged for longer and longer periods of time, unable to reach the surface, unable to breathe.  Everything is silent beneath the waves, the inky blackness of the depths wavering under spears of light that does nothing to illuminate beyond the storm-torn surface.&lt;br /&gt;
&lt;br /&gt;
A coil of steelsilk snags your upthrust arm, looping around your wrist and tightening almost painfully, yanking you upward.  You clear the surface, coughing, and are pulled higher, dangling above the ocean surface, swinging madly in the storm.  You look around to find nothing but endless sea and storm.  Following the line of the rope, you see that it extends far into the clouds, disappearing into a swirl of pulsating dark blue light.  The vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
Exhaustion bludgeons you suddenly, and you stagger, but do not fall.  The shroud-wrapped corpse of your dead friend presses down across your shoulders.  You walk, one foot in front of the other, sinking into the mud, and the landscape slowly changes.  Trees give way to scrub, grass gives way to desert.  You walk, one foot in front of the other, back aching and shoulders tiring.  The sun touches the horizon and stains the land orange as the stars emerge.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Could be worse, you know,&amp;quot; the voice of your friend says.  &amp;quot;Could be you that died.  Not sure I&#039;d be able to carry you all this way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shut up.  You&#039;re dead,&amp;quot; you reply.  &amp;quot;The dead don&#039;t speak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Let it end with us,&amp;quot; the voice pleads.  &amp;quot;There&#039;s nothing left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I... I can&#039;t.  I won&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You continue walking, the dust swirling around your feet, and the night deepens, the stars burning above.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2024&amp;diff=650763</id>
		<title>Moon Mage vision list 2024</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2024&amp;diff=650763"/>
		<updated>2024-09-08T02:26:32Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: /* 2024 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoonMageVisions|2024}}&lt;br /&gt;
This list includes visions from the [[Moon mage]] [[Prediction#Other prediction types|event prediction]] ability experienced in 2024. &lt;br /&gt;
&lt;br /&gt;
Also included are spontaneous visions experienced without the use of the {{com|Predict}} command. These latter visions can be experienced by any moon mage as long as they&#039;re logged into the game environment when the vision is distributed. Generally these visions signal incipient invasions or immediate developments in an ongoing event or storyline.&lt;br /&gt;
&lt;br /&gt;
Moon mage visions stem directly from their prophetic link to the [[Plane of Probability]] and connection to Fate.&lt;br /&gt;
&lt;br /&gt;
==2024==&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
You focus inwardly searching for insight into your future.&lt;br /&gt;
You find yourself sitting atop a tall tower in the midst of a sprawling mountain range, the cold, thin air whipping around you.  The stars burn overhead, bright and clear, barely wavering.  You hug yourself against the chill, and with a start realize you are not alone.  Standing beside you, despite the harsh environment, a woman wrapped in a flowing cloak smoothly lights a cigarillo, the flick of her lighter and subsequent red glow of tobacco briefly illuminating the cataracts of her eyes.  She inhales deeply, and without turning to you, simply points up with the lit cigarillo.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You look up and see an enormous figure looming in the cosmos, wide stretched hands tearing the sky in half.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The woman simply remarks, &amp;quot;Well, that&#039;s one way to do it,&amp;quot; and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
You see a chemist working over a bench, twisting tubes of clear glass and nudging several glowing liquids in hot sand baths, ensuring an even boil.  Isolating several distillates, the chemist carefully mixes them together in several combinations and pours them into exposed tubes in various odd approaches -- under hissing yellow gas, passing through crackling electricity, dripped along onto thinly sliced sections of pulpy wood, pressed into crystal dust -- and seals them.  Placing the tubes on a rack, the chemist observes them for a moment, and is about to get back to work when an odd sound echoes in the distance.  The chemist gets up and leaves the laboratory.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A solution begins to boil, its pure distillate dripping along several condensers onto the granite table.  The pure liquid pools, and begins to glow with a brilliant intensity before exploding violently.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
Everything goes blood red, and unbridled rage billows up your throat in a furious scream.  You pummel the face before you, punch after meaty punch landing with satisfying thuds, and you feel bones breaking under your fists, grinding into the hardpacked ground as you continue to drive your fists down, down.  Something wraps around your neck and shoulders, pulling you back, and you continue to scream, continue to push forward.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
After an eternity, your heart slows a bit, and you take stock of the situation.  A man lies in the mud, his head missing, and in its place nothing but a smear of bloody brains and splintered bone.  Your fists are a mess of torn flesh and broken fingers, and you begin to shake uncontrollably.  The crowd looks at you in abject horror, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
A tall potted plant sits in the middle of a wide field, a thick mat of vines spilling over its ceramic edge.  The vines writhe and stretch, expanding across the field, and after a while have created a thick blanket of choking foliage.  A field mouse squeaks in agony and is cut short with a faint squelch.  A bird swoops low and is snatched from the sky by a quick as lightning whipping tendril, leaving behind nothing more than a tail feather drifting in the wind.  The sun continues along a cloudless sky, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
A man feeds a short stove with a log, and using a pair of tongs, pushes at something inside a minute, and then steps back and closes the door.  Stretching his shoulders, he sits and waits.  Rain patters against the walls of his cabin, the midday sun casting rainbows.  The man whittles a knob of wood, carving a rough sphere.  Standing, he picks up the tongs and opens the stove door, and reaching in, pulls out a glowing star.  He turns the star, examining it from every angle, and taps it with a knuckle, listening to the hiss and crackle as it cools.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Stepping out into the clear night, he lifts the star into the sky and places it amidst several others.  The constellations shift gently, but the man does not stay to watch them settle.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Everything wavers, and you feel wildly disoriented.  You find yourself looking down an endless hallway filled with featureless doors.  One of the doors opens, and an old woman emerges, closing the door behind her.  She turns to you, and waves a hand in irritation, and calls out in a firm but reasoned tone, &amp;quot;Alright, enough, you&#039;ve pushed your luck enough!  Go, before they take note!&amp;quot;  She opens the door to step through, and you catch a glimpse of kaleidoscopic lights, swirling galaxies, and find your mind pulled forward.  The door shuts, and locks, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
PAIN!  Talons and barbs twist along your insides and you gasp in sudden, almost absurd agony!  Your whole body tenses, and you turn slightly, finding yourself face to face with a hooded figure.  A blinding rainbowed light tears from the figure&#039;s hood, and you make out a massive maw screaming &amp;quot;LIRAXES ASSERTS ITSELF!&amp;quot; before everything goes white.  You blink, and your vision returns to normal, the pain receding.  &lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
You stand before a cliff, looking down into a swirling maelstrom crackling with purple lightning.  Echoes violently tear at the air around you, and you step back in fear.  Far above, a slug-like creature drifts down, extending several tentacles and reaching for you.  Suddenly, a lance of blinding light skewers the horizon, piercing the floating slug, which erupts into black slime as it falls into the storm below.  A deafening explosion forces you to cover your ears, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
You find yourself surrounded by calm waters, a gentle sea breeze barely stirring the air.  A trio of fish, one black as night, another blood red, the third a light blue, swirl circles around your feet.  You look down and find yourself smiling at the three, seemingly unafraid.  A fourth fish, pure white, swims in the distance, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
The ground heaves, and a chunk of stone thrusts upward, grinding loudly.  Several strange symbols burn into the sheer face of rock, and reassemble themselves into the letters &amp;quot;L&amp;quot;, &amp;quot;I&amp;quot;, and &amp;quot;R&amp;quot;.  The stone suddenly collapses into a pile of rubble, the pieces vibrating slightly.  You blink, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
A rumble passes underfoot, and you cock your head straining to hear.  A sound not unlike...  sizzling oil?  Rushes by again.  You kneel, touching the ground gingerly, and feel it through your fingertips, the churn of hundreds of feet churning along.  The ground erupts, and you fall, fall into a mass of appendages and digging claws, hearing the whispered word &amp;quot;Liraxes&amp;quot; echoing all around.  Suddenly the feeling fades, and you look around in confusion.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Acrid smoke wafts past you, and you turn around finding yourself face to face with the woman in the wide-brimmed hat,  her cataract eyes staring at you as she grins a cruel half grin around a lit cigarillo.  &amp;quot;This isn&#039;t my doing,&amp;quot; She says, &amp;quot;Though I&#039;m almost jealous at the scale.  But it&#039;s calling itself Liraxes, eh? Curious choice.  Well, we&#039;ll see where this lands.&amp;quot;  The smoke stings your eyes, and as you cough, she vanishes without a trace.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Your hands itch, and you clap them together in irritation.  The feeling persists, and you cannot shake the sense of something left unfinished -- an orlog assembled but missing a final component.  For some reason you are confident that while something is missing, the whole is operational.  And you ponder this certainty, the stars begin to howl, and the sensation passes.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
A bell is struck in the distance, an odd tone with several harmonics.  You feel yourself yanked forward, falling to your knees, and when you look up, a large hexagonal bell etched in strange symbols hovers in the air before you.  The bell is struck, and you are buffeted backward by the deafening sound.  The vision fades, and you wobble uncertainty.&amp;quot;&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
After a moment, burning pitch stings your eyes and the sky shatters, dripping reflective shards of rainbowed light.  You watch this strange skyfall, mesmerized by the tumbling images of the sky and land spinning in every direction.  As you watch, the pieces pick up speed and begin to slam into the ground, exploding into crystalline fire and evaporating.  Gaps in the sky writhe with bulges of nothingness, and suddenly, one of the shards slices your cheek!  You gasp in surprise as crystal erupts along your face, covering your eyes, your vision skewing wildly.  The vision fades, and everything returns to normal.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
After a moment, you smell pine and feel the need to wipe sawdust from your hands.  A wooden box rests in your hands, as yet unpolished, but expertly assembled with precise dovetails. Opposing pine and oak make for a striking contrast, and the lid appears as a fractional gap interrupting the grain. Before your eyes, the box appears to shift, and is now a smoothly interlocked orb.  As you blink, the vision fades, and the box disappears.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
Diffuse gas floats in sinuous loops, twisting and billowing against the gentle but persistent force of a string of stars.  Softly illuminated, the whorls ebb and flow along curious field lines, splitting along vertices.  As the gas winds and spirals, it reveals the dimensions of an otherwise unseen geometric array, slightly undulating and buckling outward.  A large bulge squirms within the structure, recoiling as it approaches the perimeter, and the stars sing and flicker.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You sense a headache forming and watch as a team of lumberjacks fell a large tree.  After hours of work, several large sections of trunk have been bound and lashed together and attached to heavy carts pulled by a team of oxen.  Braying and snorting, they struggle against the soft ground and pull the heavy load onto a gravel road and begin the slow trek out of the forest.  After some time, the oxen approach a fork in the road and begin to veer left.  A robed figure waits by the side of the road and asks the driver for directions.  The driver stops and squints into the distance, swatting a large fly from his neck.  Shaking his head, he instead steers right.  The robed figure continues down the road.&lt;br /&gt;
&lt;br /&gt;
The team makes an early camp in a nearby clearing, fishing in a small stream.  As the sun sets, a distant glow flickers, and the team peers into the distance, watching their destination burn.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You find yourself wandering the streets of Throne City, a cold mist settling over the cobblestones.  You see torchlight flickering through a nearby sewer grate.  A series of loud explosions rocks several buildings, heavy stones grinding and raining downward.  You cover your face in terror, and several large boulders twist and crumble as they fall, contorted and cast aside as they plummet through savagely twisted lines of magical energy.  A warning bell begins to clang, and a net of crisscrossed magical barbs writhes through the city.  You run and trip over a mangled corpse, with shattered bones protruding through the flesh, subluxated joints bent oddly, and widespread bruising blossoming over spongy skin.  A scream pieces the air, and the vision fades.&lt;br /&gt;
|sub=Throne City|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
Everything goes black, a vast emptiness swallowing all sound.  In the distance, two blue eyes blink in confusion and look around, sliding over you.  Illuminating the creature&#039;s clawed but gentle hands, specks of blue light drift upward, lodging themselves in the sky and shining in place.  Their light reveals the creature, who, wrapped in billowing shadow and with wings folded against its back, walks slowly, spreading more soft blue light above.  You watch for some time, and the creature smiles softly.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You wander through a bustling stable filled with sound and labors.  Several youths run to and fro, hauling bales of hay or running curry brushes over strong and healthy-looking horses.  A kindly stablehand tries to soothe a skittish horse, but the forest rustles and the birds go quiet.  With a glance of concern, the stablehand scans the tree line.  The horse&#039;s eyes go wide, whites glaring as they flare their nostrils and pin back their ears.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
Everything flickers, the fabric of reality rent, and you see a wrecked armada locked in frigid waters, frozen in place as smoke-winged creatures tear the sky with crystal fire.  A massive figure clad in golden plate stands next to the helm of a galleon and hefts a spear.  The spear flares with blinding light, and the figure roars, heaving the spear into the sky.  It streaks into the dark clouds, disappearing, and all is quiet.&lt;br /&gt;
&lt;br /&gt;
The sky explodes, a blanket of rippling, sundering light cascading in all directions downward to the horizon.  The smoke-winged creatures ignite as a swarm, burning, scattered into fine ash, and the armada is buffeted by sharp winds, the sails tearing, masts snapping, decks burning.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You sense a headache forming, and watch the heavy traffic of a busy market.  A robed figure calmly walks over to a woman haggling with a vendor over a sack of turmeric and interrupts to inquire about the price of cinnamon.  The vendor quickly cites a price, and the robed figure nods and continues walking.  The vendor shrugs and returns to the exchange with the woman, but she appears lost in thought.  Replacing the sack of turmeric, she selects a bundle of cinnamon sticks and pays the vendor.  The robed figure vanishes into the crowd, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You find yourself wading through stagnant, murky water, the muddy bottom sucking at your feet with every step as you feel mud and sedge grass roots squelch between your toes.  Persistent calls of frogs and crickets fill your ears as you struggle to move forward.  As you pass a bank of trees, you hear a soft weeping.  Following the noise, you come upon a twisted willow tree.  A man is embedded in the trunk, roots winding around and through his torso, and he reaches for you.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
A horn bellows a long warning in the distance, and you watch a line of nearby trees rustle and die.  Crumbling to rot and brittle splinters, a path of decay marks the approach of a large slug-like creature with mottled flesh walking on six fat stumpy legs.  Ambling from the forest, the vile creature waddles into a nearby clearing and turns a proboscis towards you, sniffing the air.  The proboscis quivers and splits lengthwise, peeling back along five-fold symmetry, and unfurls around a black orb.  The orb ripples and sheds swirling ash, and you flee as the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You watch as a jeweler carefully expands a gold ring around a mandrel with gentle hammer taps.  The jeweler then places a gem setting atop the band and carefully nudges a tiny bead of solder into place.  Under a serene flame, you watch as the metal shimmers and drips between the joinery, bonding the ring and the setting.  The jeweler carefully polishes the work, leaving a seamless sheen.&lt;br /&gt;
&lt;br /&gt;
Fireflies dance above, and reaching upward, the jeweler plucks one from the air and sets the gently pulsing yellow-green light into the gem setting, bending the prongs over the firefly and locking it in place.  The jeweler inspects the glowing ring, nods in approval, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
The scent of cut pine pervades a tidy but well-used workshop.  A carpenter stands at a workbench and takes several precise measurements, sketching a complex interlay of marks along several planed boards.  After carefully carving and scraping, sawing and sanding, filing and inspecting, an odd pile of notched and shaped wood is neatly stacked.  Satisfied with his work, the carpenter begins to meticulously slot each piece together.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
A quiet beachfront stretches before you, the waves gently hissing as they stir loose stones and seaweed.  A child sits on the stand, staring impassively at the horizon.  A flock of gulls rest nearby, their feathers fluffed against the chill air.  The sun begins to set, sinking towards the water, the sky darkening and the shadows lengthening.  The child squints, and as the sun touches the horizons line, the child stands, dusts the sand from his legs, and calmly walks towards the sun.  The waters splash against his legs, then stomach, and still the child walks towards the sinking sun.&lt;br /&gt;
&lt;br /&gt;
Little more than a sliver, a deepening red glow pours over the oceans surface, the child&#039;s head all that remains visible as he continues out to sea.  As the sun slips beneath the horizon, the child vanishes beneath the waves.  The gulls take flight, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
&amp;quot;Oh yes, this one was always my favorite!&amp;quot; says a bent old man as he studies a hexagonal bell covered in elaborate script.  &amp;quot;Rung on the equinox, such a delight to hear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man continues on through the exhibit, smiling and nodding at each piece, wistfully nodding at paintings, barely able to keep his hands off the artifacts.  Every object has a story, and each seems intimately familiar to the man.  Completing a circuit around the room, the man returns to the hexagonal bell, and once again remarks &amp;quot;Ah the equinox bell!  How I loved hearing it!&amp;quot;  You watch the man repeat the circuit, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
The sky explodes with light, crackling radiance falling in all directions to the horizon.  Crisscrossing lines of light fade into being, creating a large, crisscrossed circle in the sky, inlaid with geometric forms.  The bizarre structure wavers and begins to shift, rotating as a whole and within, forms turning one way as internal elements rotate the opposite direction, falling into and out of alignment.  Shapes flare with light as they occlude one another, shower radiant blue-white sparks as they fall into and out of conjunction, and everything feels ... off.&lt;br /&gt;
&lt;br /&gt;
The sun begins to rise in the west, and the structure in the sky shudders, shattering in the light of day, falling apart, and dissipating.  The sun pauses, begins to set, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
Cold water laps around your ankles, and you find yourself standing in the wreckage of a large structure, collapsed wooden beams and stone columns littering the area, the sun streaming through the abandoned space.  You stand in shallow, stagnant water, and looking around, you notice a door in the exact center of the pool.  Stained to bring out the grain of the wood and bearing a simple brass knob, the door is otherwise fairly plain in appearance.  You walk forward, stepping gingerly around rotting wood and chipped stone, and gently grasp the doorknob.  Pausing a moment, you brace yourself, and open the door.&lt;br /&gt;
&lt;br /&gt;
You gasp at the view of a softly purple sky exploding with swirling galaxies and falling stars.  Behind the door stretches a field of bent trees and dancing fireflies, a foreign sky glowing in alien colors.  You step through the door, and find yourself in the light of day, standing in ankle deep stagnant water, a closed door behind you.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
You find yourself standing before an easel, evaluating a half-painted landscape showcasing a dramatic waterfall and leaning willow tree.  It really is quite decently executed.  You nod in modest approval, and suddenly notice a dark blue smudge in the otherwise empty sky.  The smudge appears to be shrinking, as if the paint is being absorbed into the canvas.  You lean in for a closer look when you hear a sound behind you, and turning quickly, see the woman in a wide brimmed hat clicking her lighter off and taking a deep drag from a cigarello.  Exhaling twin plumes of smoke from her nose, she looks directly at you and begins to laugh.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh, no no, don&#039;t mind me.  It&#039;s a fine rendition, really.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She continues laughing, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
Loud conversation and a flurry of scents wash over you as you navigate a busy market.  Vendors sell exotic fabrics and gems from far away lands, haggling over piles of spices and aromatic oils.  You turn a corner into a quieter region of the bazaar, and the sounds and smells instantly become distant, muffled by the rough stone walls of a long alley.  With some curiosity, you walk into the shade, studying the sides of buildings and drainage, enjoying a few moments of quiet in the liminal space.&lt;br /&gt;
&lt;br /&gt;
A very large dog emerges from a collection of discarded debris.  Missing a small chunk of its right ear, and its fur matted and dirty, the dog studies you for a moment, its eyes narrowed as it slinks cautiously forward.  Its lip curls, and a low growl echoes.  The dog approaches, and suddenly, its tail begins to wag and it drops into a play bow, and it barks at you happily.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
A man kneels in a dark room and sketches a series of symbols into an unsettling ritual circle.  Once complete, the man begins to chant, and the circle sizzles and writhes to the cadence of his intonation.  After some time, the man chokes, retching and coughing, and his back ripples grotesquely, the skin splitting and tearing as boney plates and ribs extend from his spine.  The horrifying change goes on for some time, the man writhing in agony in a growing pool of blood and gore, and finally, the ritual concludes.&lt;br /&gt;
&lt;br /&gt;
The ritual circle evaporates, and the man rises, steaming beneath a vile suit of bone armor.  With an air of newly acknowledging your presence, he looks at you and grins, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
A young man sits on a short stool, wrapping his fists in thick canvas.  Tying the covering tight, he pounds his padded knuckles together and takes several sharp breaths, grunting loudly and stretching his arms.  The man leaves the room, and a crowd roars in welcome.  You watch the exit doorway for sometime, listening for the sounds of battle, but all you can hear is the howl of the crowd.  After a moment the roar quiets, and a dual *thump thump* comes from behind you, and turning, you are surprised to see the young man sitting on the stool, exactly as before.  Taking several sharp breaths and grunting loudly, he once again stretches and leaves the room.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
Drifting along the ocean floor, a curious dolphin nudges you, urging you to follow.  You push along the current along the edge of a deep ravine, and you do your best to ignore the vast open darkness below.  The dolphin leads you to a freshly gouged track in the rocky floor, and resting part way over the lip of the ravine is a large chunk of slightly vibrating fractured crystal.  The dolphin keeps its distance, and seems agitated at the crystal&#039;s presence, but you move closer.  Certain you have seen this before, you reach out to touch the foreign object, when it suddenly contracts to nearly a quarter its former size, drawing you closer, and then violently expands along several faces, shoving you backward.  The dolphin emits a series of angry squeals and clicks as it flees, and the crystal rocks precariously over the edge of the ravine, tottering for a moment before tumbling down into the inky depths.  You watch the crystal disappear, and the vision fades.&lt;br /&gt;
|sub=Involuted Passage|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
Waves splash gently against the hull of a small, single-masted boat, and a man checks a compass briefly before making a minor course adjustment.  Pulling several lines, he trims the sails, though it seems more out of habit than any need to do so.  The boat steadily though slowly cuts through the gentle seas, heeling slightly in the weak beam wind.  Scanning the cloudless skies, the man heads below deck to prepare a quick meal of jerky and water.&lt;br /&gt;
&lt;br /&gt;
Returning to the helm, the man sighs in boredom.  He checks his compass once again, though the boat remains on course.  He leans back and closes his eyes, basking in the warm midday sun.&lt;br /&gt;
&lt;br /&gt;
The winds slow and cease entirely, and without opening his eyes the man merely swears as only sailors can, and rubs his forehead in frustration.  The sea is still, the sky is empty, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
In endless, starry darkness, you soar, winding between constellation and swirls of diffuse dust.  A lighthouse rapidly spins, casting twin beams of light that pierce the void, illuminating nothing, and you drift past the ancient object.  You bump into a slowly moving disturbance, gently pushed aside as the distortion tunnels in a winding motion.  In the distance, you make out a point of dark blue light, and will yourself towards it.  The point recedes, and you pursue.  After some time, the light vanishes, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
A winter field stretches before you, and with a squeal of laughter, a child skips through the fluffy snow.  Kneeling down, the child scoops a generous sweep of snow into her mittened hands and begins to form a compact snowball.  After a bit of work, she holds up a lumpy mass and grins happily.  Suddenly, the snowball vibrates angrily, and several large spikes of slushy ice expand outward.&lt;br /&gt;
&lt;br /&gt;
The child frowns and scoops up a bit more snow and compacts the snowball, restoring it to a lumpy sphere, but after a moment, the snowball once again vibrates angrily and expands erratically.&lt;br /&gt;
&lt;br /&gt;
Undeterred, the child once again scoops up some more snow and compacts the mass, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
With a hammering blow, you feel the air torn from your chest, and you find yourself cast high into the sky, the curve of Elanthia falling away as you flail madly to orient yourself.  In the distance, you make out a perfect circle of featureless dark blue light, which begins to grow, though you are unable to ascertain whether the object is approaching or expanding.  The edges of the circle begin to blot out the stars and moons, covering the curve of the planet, and still it grows.  You feel yourself tugged forward, falling into the circle as its edges expand ever outward and it seems to wrap around you, a shrinking circle of visible space behind you, getting smaller and smaller.  Finally, there is nothing but dark blue light, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
You find yourself in a featureless clean room.  The lighting casts no shadows, and the walls are bare, though a single doorway graces the far wall.  The door suddenly opens, and the woman in the wide-brimmed hat quickly steps into the room, closing an the door behind her.  Her cataract-clouded eyes look you over head to toe, and she says, &amp;quot;Didn&#039;t mean to be late.  Turn around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Skeptically, you turn to see a silver rod extending from the floor, forking until it is approximately eye level.  With a flourish, she lights a cigarillo and steps past you.  Inhaling deeply and blowing a series of smoke rings that dance and dissipate around the forks, she nods in approval.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I admit this one took me by surprise,&amp;quot; she says with a chuckle, and raps her knuckle against one of the tines.  The object rings, the tone building, echoing louder and louder.  The sound continues to build, the tines begin to visibly vibrate, the woman grins bigger, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
You are falling, the cold air tearing across your face as a distant Elanthia looms.  You can make out several distant landmarks, the Segoltha Bay, distant islands, the forests of Leth Deriel.  As you orient yourself, you realize you are falling directly above the eastern span of the Dragonspine Mountain range.  Several lances of blue light flash past you, hurtling downward.  Exploding with violent light and fire moments after they flicker across the landscape, the staccato impacts reach you several seconds later.  Several more lances of light flicker around you, focusing into a large spike of blue crystal, crackling at it hardens and lengthens into a jagged point.&lt;br /&gt;
&lt;br /&gt;
Carefully, you telekinetically nudge your body closer to the otherworldly object, and bracing yourself, you strike it with a sharp blow.  The crystal chips but quickly heals and reforms.  The ground races towards you, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown, Dragon Spine Mountains|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
A calm forest brook flows around stones and fallen logs, the air filling with the sound of birds and crickets chirping.  Fireflies lazily drift along the waters and brush, gathering en masse as they flicker in sequence creating beautiful surges of yellow-green luminescence.  Gradually, the fireflies drift closer and closer together, forming a cluster of light that grows brighter and brighter, holding its shape before you as the insects struggle to fly in such a tight formation.  The orb of flying fireflies grows brighter and brighter, and suddenly, goes dark.  As your eyes adjust once again to the darkness of the forest brook, you see a large clump of dead fireflies drifting downstream, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
A pair of scuttlers appear before you, scrutinizing you momentarily.  They turn, and begin carving the ground into an intricate series of curves and swirls, filling the pattern with glowing crystal.  A pulsating dark blue light explodes across the sky, and the scuttlers begin working faster.  As they continue to carve the ground, a dark blue rippling gate is revealed beneath them, which they step atop its rippling surface as if it is solid.  Peaking over the edge of the gate, you see a view of a sweeping field of stars, slowly rotating, and recognize Merewalda and Morleena before the view begins to fill with the curve of Elanthia.  As the view continues to rotate, the scuttlers appear to look directly overhead.  Suddenly, the view within the gate snaps to perfect stillness, and you watch for several long moments as clouds slowly drift across the planet and overhead.  The view begins to blur with pulsating dark blue light, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown, Crauyarin scuttler|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
Water splashes over your face, and you struggle to stay afloat in stormy seas.  Waves crash overhead, and the wind howls, tearing at the water in a furious gale.  Sliding along swells and surges, you lose all sense of direction and become submerged for longer and longer periods of time, unable to reach the surface, unable to breathe.  Everything is silent beneath the waves, the inky blackness of the depths wavering under spears of light that does nothing to illuminate beyond the storm-torn surface.&lt;br /&gt;
&lt;br /&gt;
A coil of steelsilk snags your upthrust arm, looping around your wrist and tightening almost painfully, yanking you upward.  You clear the surface, coughing, and are pulled higher, dangling above the ocean surface, swinging madly in the storm.  You look around to find nothing but endless sea and storm.  Following the line of the rope, you see that it extends far into the clouds, disappearing into a swirl of pulsating dark blue light.  The vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
Exhaustion bludgeons you suddenly, and you stagger, but do not fall.  The shroud-wrapped corpse of your dead friend presses down across your shoulders.  You walk, one foot in front of the other, sinking into the mud, and the landscape slowly changes.  Trees give way to scrub, grass gives way to desert.  You walk, one foot in front of the other, back aching and shoulders tiring.  The sun touches the horizon and stains the land orange as the stars emerge.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Could be worse, you know,&amp;quot; the voice of your friend says.  &amp;quot;Could be you that died.  Not sure I&#039;d be able to carry you all this way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shut up.  You&#039;re dead,&amp;quot; you reply.  &amp;quot;The dead don&#039;t speak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Let it end with us,&amp;quot; the voice pleads.  &amp;quot;There&#039;s nothing left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I... I can&#039;t.  I won&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You continue walking, the dust swirling around your feet, and the night deepens, the stars burning above.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2024&amp;diff=650762</id>
		<title>Moon Mage vision list 2024</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2024&amp;diff=650762"/>
		<updated>2024-09-08T02:22:30Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: /* 2024 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoonMageVisions|2024}}&lt;br /&gt;
This list includes visions from the [[Moon mage]] [[Prediction#Other prediction types|event prediction]] ability experienced in 2024. &lt;br /&gt;
&lt;br /&gt;
Also included are spontaneous visions experienced without the use of the {{com|Predict}} command. These latter visions can be experienced by any moon mage as long as they&#039;re logged into the game environment when the vision is distributed. Generally these visions signal incipient invasions or immediate developments in an ongoing event or storyline.&lt;br /&gt;
&lt;br /&gt;
Moon mage visions stem directly from their prophetic link to the [[Plane of Probability]] and connection to Fate.&lt;br /&gt;
&lt;br /&gt;
==2024==&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
You see a chemist working over a bench, twisting tubes of clear glass and nudging several glowing liquids in hot sand baths, ensuring an even boil.  Isolating several distillates, the chemist carefully mixes them together in several combinations and pours them into exposed tubes in various odd approaches -- under hissing yellow gas, passing through crackling electricity, dripped along onto thinly sliced sections of pulpy wood, pressed into crystal dust -- and seals them.  Placing the tubes on a rack, the chemist observes them for a moment, and is about to get back to work when an odd sound echoes in the distance.  The chemist gets up and leaves the laboratory.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A solution begins to boil, its pure distillate dripping along several condensers onto the granite table.  The pure liquid pools, and begins to glow with a brilliant intensity before exploding violently.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
Everything goes blood red, and unbridled rage billows up your throat in a furious scream.  You pummel the face before you, punch after meaty punch landing with satisfying thuds, and you feel bones breaking under your fists, grinding into the hardpacked ground as you continue to drive your fists down, down.  Something wraps around your neck and shoulders, pulling you back, and you continue to scream, continue to push forward.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
After an eternity, your heart slows a bit, and you take stock of the situation.  A man lies in the mud, his head missing, and in its place nothing but a smear of bloody brains and splintered bone.  Your fists are a mess of torn flesh and broken fingers, and you begin to shake uncontrollably.  The crowd looks at you in abject horror, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
A tall potted plant sits in the middle of a wide field, a thick mat of vines spilling over its ceramic edge.  The vines writhe and stretch, expanding across the field, and after a while have created a thick blanket of choking foliage.  A field mouse squeaks in agony and is cut short with a faint squelch.  A bird swoops low and is snatched from the sky by a quick as lightning whipping tendril, leaving behind nothing more than a tail feather drifting in the wind.  The sun continues along a cloudless sky, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
A man feeds a short stove with a log, and using a pair of tongs, pushes at something inside a minute, and then steps back and closes the door.  Stretching his shoulders, he sits and waits.  Rain patters against the walls of his cabin, the midday sun casting rainbows.  The man whittles a knob of wood, carving a rough sphere.  Standing, he picks up the tongs and opens the stove door, and reaching in, pulls out a glowing star.  He turns the star, examining it from every angle, and taps it with a knuckle, listening to the hiss and crackle as it cools.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Stepping out into the clear night, he lifts the star into the sky and places it amidst several others.  The constellations shift gently, but the man does not stay to watch them settle.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Everything wavers, and you feel wildly disoriented.  You find yourself looking down an endless hallway filled with featureless doors.  One of the doors opens, and an old woman emerges, closing the door behind her.  She turns to you, and waves a hand in irritation, and calls out in a firm but reasoned tone, &amp;quot;Alright, enough, you&#039;ve pushed your luck enough!  Go, before they take note!&amp;quot;  She opens the door to step through, and you catch a glimpse of kaleidoscopic lights, swirling galaxies, and find your mind pulled forward.  The door shuts, and locks, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
PAIN!  Talons and barbs twist along your insides and you gasp in sudden, almost absurd agony!  Your whole body tenses, and you turn slightly, finding yourself face to face with a hooded figure.  A blinding rainbowed light tears from the figure&#039;s hood, and you make out a massive maw screaming &amp;quot;LIRAXES ASSERTS ITSELF!&amp;quot; before everything goes white.  You blink, and your vision returns to normal, the pain receding.  &lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
You stand before a cliff, looking down into a swirling maelstrom crackling with purple lightning.  Echoes violently tear at the air around you, and you step back in fear.  Far above, a slug-like creature drifts down, extending several tentacles and reaching for you.  Suddenly, a lance of blinding light skewers the horizon, piercing the floating slug, which erupts into black slime as it falls into the storm below.  A deafening explosion forces you to cover your ears, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
You find yourself surrounded by calm waters, a gentle sea breeze barely stirring the air.  A trio of fish, one black as night, another blood red, the third a light blue, swirl circles around your feet.  You look down and find yourself smiling at the three, seemingly unafraid.  A fourth fish, pure white, swims in the distance, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
The ground heaves, and a chunk of stone thrusts upward, grinding loudly.  Several strange symbols burn into the sheer face of rock, and reassemble themselves into the letters &amp;quot;L&amp;quot;, &amp;quot;I&amp;quot;, and &amp;quot;R&amp;quot;.  The stone suddenly collapses into a pile of rubble, the pieces vibrating slightly.  You blink, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
A rumble passes underfoot, and you cock your head straining to hear.  A sound not unlike...  sizzling oil?  Rushes by again.  You kneel, touching the ground gingerly, and feel it through your fingertips, the churn of hundreds of feet churning along.  The ground erupts, and you fall, fall into a mass of appendages and digging claws, hearing the whispered word &amp;quot;Liraxes&amp;quot; echoing all around.  Suddenly the feeling fades, and you look around in confusion.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Acrid smoke wafts past you, and you turn around finding yourself face to face with the woman in the wide-brimmed hat,  her cataract eyes staring at you as she grins a cruel half grin around a lit cigarillo.  &amp;quot;This isn&#039;t my doing,&amp;quot; She says, &amp;quot;Though I&#039;m almost jealous at the scale.  But it&#039;s calling itself Liraxes, eh? Curious choice.  Well, we&#039;ll see where this lands.&amp;quot;  The smoke stings your eyes, and as you cough, she vanishes without a trace.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Your hands itch, and you clap them together in irritation.  The feeling persists, and you cannot shake the sense of something left unfinished -- an orlog assembled but missing a final component.  For some reason you are confident that while something is missing, the whole is operational.  And you ponder this certainty, the stars begin to howl, and the sensation passes.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
A bell is struck in the distance, an odd tone with several harmonics.  You feel yourself yanked forward, falling to your knees, and when you look up, a large hexagonal bell etched in strange symbols hovers in the air before you.  The bell is struck, and you are buffeted backward by the deafening sound.  The vision fades, and you wobble uncertainty.&amp;quot;&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
After a moment, burning pitch stings your eyes and the sky shatters, dripping reflective shards of rainbowed light.  You watch this strange skyfall, mesmerized by the tumbling images of the sky and land spinning in every direction.  As you watch, the pieces pick up speed and begin to slam into the ground, exploding into crystalline fire and evaporating.  Gaps in the sky writhe with bulges of nothingness, and suddenly, one of the shards slices your cheek!  You gasp in surprise as crystal erupts along your face, covering your eyes, your vision skewing wildly.  The vision fades, and everything returns to normal.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
After a moment, you smell pine and feel the need to wipe sawdust from your hands.  A wooden box rests in your hands, as yet unpolished, but expertly assembled with precise dovetails. Opposing pine and oak make for a striking contrast, and the lid appears as a fractional gap interrupting the grain. Before your eyes, the box appears to shift, and is now a smoothly interlocked orb.  As you blink, the vision fades, and the box disappears.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
Diffuse gas floats in sinuous loops, twisting and billowing against the gentle but persistent force of a string of stars.  Softly illuminated, the whorls ebb and flow along curious field lines, splitting along vertices.  As the gas winds and spirals, it reveals the dimensions of an otherwise unseen geometric array, slightly undulating and buckling outward.  A large bulge squirms within the structure, recoiling as it approaches the perimeter, and the stars sing and flicker.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You sense a headache forming and watch as a team of lumberjacks fell a large tree.  After hours of work, several large sections of trunk have been bound and lashed together and attached to heavy carts pulled by a team of oxen.  Braying and snorting, they struggle against the soft ground and pull the heavy load onto a gravel road and begin the slow trek out of the forest.  After some time, the oxen approach a fork in the road and begin to veer left.  A robed figure waits by the side of the road and asks the driver for directions.  The driver stops and squints into the distance, swatting a large fly from his neck.  Shaking his head, he instead steers right.  The robed figure continues down the road.&lt;br /&gt;
&lt;br /&gt;
The team makes an early camp in a nearby clearing, fishing in a small stream.  As the sun sets, a distant glow flickers, and the team peers into the distance, watching their destination burn.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You find yourself wandering the streets of Throne City, a cold mist settling over the cobblestones.  You see torchlight flickering through a nearby sewer grate.  A series of loud explosions rocks several buildings, heavy stones grinding and raining downward.  You cover your face in terror, and several large boulders twist and crumble as they fall, contorted and cast aside as they plummet through savagely twisted lines of magical energy.  A warning bell begins to clang, and a net of crisscrossed magical barbs writhes through the city.  You run and trip over a mangled corpse, with shattered bones protruding through the flesh, subluxated joints bent oddly, and widespread bruising blossoming over spongy skin.  A scream pieces the air, and the vision fades.&lt;br /&gt;
|sub=Throne City|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
Everything goes black, a vast emptiness swallowing all sound.  In the distance, two blue eyes blink in confusion and look around, sliding over you.  Illuminating the creature&#039;s clawed but gentle hands, specks of blue light drift upward, lodging themselves in the sky and shining in place.  Their light reveals the creature, who, wrapped in billowing shadow and with wings folded against its back, walks slowly, spreading more soft blue light above.  You watch for some time, and the creature smiles softly.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You wander through a bustling stable filled with sound and labors.  Several youths run to and fro, hauling bales of hay or running curry brushes over strong and healthy-looking horses.  A kindly stablehand tries to soothe a skittish horse, but the forest rustles and the birds go quiet.  With a glance of concern, the stablehand scans the tree line.  The horse&#039;s eyes go wide, whites glaring as they flare their nostrils and pin back their ears.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
Everything flickers, the fabric of reality rent, and you see a wrecked armada locked in frigid waters, frozen in place as smoke-winged creatures tear the sky with crystal fire.  A massive figure clad in golden plate stands next to the helm of a galleon and hefts a spear.  The spear flares with blinding light, and the figure roars, heaving the spear into the sky.  It streaks into the dark clouds, disappearing, and all is quiet.&lt;br /&gt;
&lt;br /&gt;
The sky explodes, a blanket of rippling, sundering light cascading in all directions downward to the horizon.  The smoke-winged creatures ignite as a swarm, burning, scattered into fine ash, and the armada is buffeted by sharp winds, the sails tearing, masts snapping, decks burning.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You sense a headache forming, and watch the heavy traffic of a busy market.  A robed figure calmly walks over to a woman haggling with a vendor over a sack of turmeric and interrupts to inquire about the price of cinnamon.  The vendor quickly cites a price, and the robed figure nods and continues walking.  The vendor shrugs and returns to the exchange with the woman, but she appears lost in thought.  Replacing the sack of turmeric, she selects a bundle of cinnamon sticks and pays the vendor.  The robed figure vanishes into the crowd, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You find yourself wading through stagnant, murky water, the muddy bottom sucking at your feet with every step as you feel mud and sedge grass roots squelch between your toes.  Persistent calls of frogs and crickets fill your ears as you struggle to move forward.  As you pass a bank of trees, you hear a soft weeping.  Following the noise, you come upon a twisted willow tree.  A man is embedded in the trunk, roots winding around and through his torso, and he reaches for you.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
A horn bellows a long warning in the distance, and you watch a line of nearby trees rustle and die.  Crumbling to rot and brittle splinters, a path of decay marks the approach of a large slug-like creature with mottled flesh walking on six fat stumpy legs.  Ambling from the forest, the vile creature waddles into a nearby clearing and turns a proboscis towards you, sniffing the air.  The proboscis quivers and splits lengthwise, peeling back along five-fold symmetry, and unfurls around a black orb.  The orb ripples and sheds swirling ash, and you flee as the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You watch as a jeweler carefully expands a gold ring around a mandrel with gentle hammer taps.  The jeweler then places a gem setting atop the band and carefully nudges a tiny bead of solder into place.  Under a serene flame, you watch as the metal shimmers and drips between the joinery, bonding the ring and the setting.  The jeweler carefully polishes the work, leaving a seamless sheen.&lt;br /&gt;
&lt;br /&gt;
Fireflies dance above, and reaching upward, the jeweler plucks one from the air and sets the gently pulsing yellow-green light into the gem setting, bending the prongs over the firefly and locking it in place.  The jeweler inspects the glowing ring, nods in approval, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
The scent of cut pine pervades a tidy but well-used workshop.  A carpenter stands at a workbench and takes several precise measurements, sketching a complex interlay of marks along several planed boards.  After carefully carving and scraping, sawing and sanding, filing and inspecting, an odd pile of notched and shaped wood is neatly stacked.  Satisfied with his work, the carpenter begins to meticulously slot each piece together.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
A quiet beachfront stretches before you, the waves gently hissing as they stir loose stones and seaweed.  A child sits on the stand, staring impassively at the horizon.  A flock of gulls rest nearby, their feathers fluffed against the chill air.  The sun begins to set, sinking towards the water, the sky darkening and the shadows lengthening.  The child squints, and as the sun touches the horizons line, the child stands, dusts the sand from his legs, and calmly walks towards the sun.  The waters splash against his legs, then stomach, and still the child walks towards the sinking sun.&lt;br /&gt;
&lt;br /&gt;
Little more than a sliver, a deepening red glow pours over the oceans surface, the child&#039;s head all that remains visible as he continues out to sea.  As the sun slips beneath the horizon, the child vanishes beneath the waves.  The gulls take flight, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
&amp;quot;Oh yes, this one was always my favorite!&amp;quot; says a bent old man as he studies a hexagonal bell covered in elaborate script.  &amp;quot;Rung on the equinox, such a delight to hear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man continues on through the exhibit, smiling and nodding at each piece, wistfully nodding at paintings, barely able to keep his hands off the artifacts.  Every object has a story, and each seems intimately familiar to the man.  Completing a circuit around the room, the man returns to the hexagonal bell, and once again remarks &amp;quot;Ah the equinox bell!  How I loved hearing it!&amp;quot;  You watch the man repeat the circuit, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
The sky explodes with light, crackling radiance falling in all directions to the horizon.  Crisscrossing lines of light fade into being, creating a large, crisscrossed circle in the sky, inlaid with geometric forms.  The bizarre structure wavers and begins to shift, rotating as a whole and within, forms turning one way as internal elements rotate the opposite direction, falling into and out of alignment.  Shapes flare with light as they occlude one another, shower radiant blue-white sparks as they fall into and out of conjunction, and everything feels ... off.&lt;br /&gt;
&lt;br /&gt;
The sun begins to rise in the west, and the structure in the sky shudders, shattering in the light of day, falling apart, and dissipating.  The sun pauses, begins to set, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
Cold water laps around your ankles, and you find yourself standing in the wreckage of a large structure, collapsed wooden beams and stone columns littering the area, the sun streaming through the abandoned space.  You stand in shallow, stagnant water, and looking around, you notice a door in the exact center of the pool.  Stained to bring out the grain of the wood and bearing a simple brass knob, the door is otherwise fairly plain in appearance.  You walk forward, stepping gingerly around rotting wood and chipped stone, and gently grasp the doorknob.  Pausing a moment, you brace yourself, and open the door.&lt;br /&gt;
&lt;br /&gt;
You gasp at the view of a softly purple sky exploding with swirling galaxies and falling stars.  Behind the door stretches a field of bent trees and dancing fireflies, a foreign sky glowing in alien colors.  You step through the door, and find yourself in the light of day, standing in ankle deep stagnant water, a closed door behind you.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
You find yourself standing before an easel, evaluating a half-painted landscape showcasing a dramatic waterfall and leaning willow tree.  It really is quite decently executed.  You nod in modest approval, and suddenly notice a dark blue smudge in the otherwise empty sky.  The smudge appears to be shrinking, as if the paint is being absorbed into the canvas.  You lean in for a closer look when you hear a sound behind you, and turning quickly, see the woman in a wide brimmed hat clicking her lighter off and taking a deep drag from a cigarello.  Exhaling twin plumes of smoke from her nose, she looks directly at you and begins to laugh.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh, no no, don&#039;t mind me.  It&#039;s a fine rendition, really.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She continues laughing, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
Loud conversation and a flurry of scents wash over you as you navigate a busy market.  Vendors sell exotic fabrics and gems from far away lands, haggling over piles of spices and aromatic oils.  You turn a corner into a quieter region of the bazaar, and the sounds and smells instantly become distant, muffled by the rough stone walls of a long alley.  With some curiosity, you walk into the shade, studying the sides of buildings and drainage, enjoying a few moments of quiet in the liminal space.&lt;br /&gt;
&lt;br /&gt;
A very large dog emerges from a collection of discarded debris.  Missing a small chunk of its right ear, and its fur matted and dirty, the dog studies you for a moment, its eyes narrowed as it slinks cautiously forward.  Its lip curls, and a low growl echoes.  The dog approaches, and suddenly, its tail begins to wag and it drops into a play bow, and it barks at you happily.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
A man kneels in a dark room and sketches a series of symbols into an unsettling ritual circle.  Once complete, the man begins to chant, and the circle sizzles and writhes to the cadence of his intonation.  After some time, the man chokes, retching and coughing, and his back ripples grotesquely, the skin splitting and tearing as boney plates and ribs extend from his spine.  The horrifying change goes on for some time, the man writhing in agony in a growing pool of blood and gore, and finally, the ritual concludes.&lt;br /&gt;
&lt;br /&gt;
The ritual circle evaporates, and the man rises, steaming beneath a vile suit of bone armor.  With an air of newly acknowledging your presence, he looks at you and grins, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
A young man sits on a short stool, wrapping his fists in thick canvas.  Tying the covering tight, he pounds his padded knuckles together and takes several sharp breaths, grunting loudly and stretching his arms.  The man leaves the room, and a crowd roars in welcome.  You watch the exit doorway for sometime, listening for the sounds of battle, but all you can hear is the howl of the crowd.  After a moment the roar quiets, and a dual *thump thump* comes from behind you, and turning, you are surprised to see the young man sitting on the stool, exactly as before.  Taking several sharp breaths and grunting loudly, he once again stretches and leaves the room.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
Drifting along the ocean floor, a curious dolphin nudges you, urging you to follow.  You push along the current along the edge of a deep ravine, and you do your best to ignore the vast open darkness below.  The dolphin leads you to a freshly gouged track in the rocky floor, and resting part way over the lip of the ravine is a large chunk of slightly vibrating fractured crystal.  The dolphin keeps its distance, and seems agitated at the crystal&#039;s presence, but you move closer.  Certain you have seen this before, you reach out to touch the foreign object, when it suddenly contracts to nearly a quarter its former size, drawing you closer, and then violently expands along several faces, shoving you backward.  The dolphin emits a series of angry squeals and clicks as it flees, and the crystal rocks precariously over the edge of the ravine, tottering for a moment before tumbling down into the inky depths.  You watch the crystal disappear, and the vision fades.&lt;br /&gt;
|sub=Involuted Passage|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
Waves splash gently against the hull of a small, single-masted boat, and a man checks a compass briefly before making a minor course adjustment.  Pulling several lines, he trims the sails, though it seems more out of habit than any need to do so.  The boat steadily though slowly cuts through the gentle seas, heeling slightly in the weak beam wind.  Scanning the cloudless skies, the man heads below deck to prepare a quick meal of jerky and water.&lt;br /&gt;
&lt;br /&gt;
Returning to the helm, the man sighs in boredom.  He checks his compass once again, though the boat remains on course.  He leans back and closes his eyes, basking in the warm midday sun.&lt;br /&gt;
&lt;br /&gt;
The winds slow and cease entirely, and without opening his eyes the man merely swears as only sailors can, and rubs his forehead in frustration.  The sea is still, the sky is empty, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
In endless, starry darkness, you soar, winding between constellation and swirls of diffuse dust.  A lighthouse rapidly spins, casting twin beams of light that pierce the void, illuminating nothing, and you drift past the ancient object.  You bump into a slowly moving disturbance, gently pushed aside as the distortion tunnels in a winding motion.  In the distance, you make out a point of dark blue light, and will yourself towards it.  The point recedes, and you pursue.  After some time, the light vanishes, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
A winter field stretches before you, and with a squeal of laughter, a child skips through the fluffy snow.  Kneeling down, the child scoops a generous sweep of snow into her mittened hands and begins to form a compact snowball.  After a bit of work, she holds up a lumpy mass and grins happily.  Suddenly, the snowball vibrates angrily, and several large spikes of slushy ice expand outward.&lt;br /&gt;
&lt;br /&gt;
The child frowns and scoops up a bit more snow and compacts the snowball, restoring it to a lumpy sphere, but after a moment, the snowball once again vibrates angrily and expands erratically.&lt;br /&gt;
&lt;br /&gt;
Undeterred, the child once again scoops up some more snow and compacts the mass, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
With a hammering blow, you feel the air torn from your chest, and you find yourself cast high into the sky, the curve of Elanthia falling away as you flail madly to orient yourself.  In the distance, you make out a perfect circle of featureless dark blue light, which begins to grow, though you are unable to ascertain whether the object is approaching or expanding.  The edges of the circle begin to blot out the stars and moons, covering the curve of the planet, and still it grows.  You feel yourself tugged forward, falling into the circle as its edges expand ever outward and it seems to wrap around you, a shrinking circle of visible space behind you, getting smaller and smaller.  Finally, there is nothing but dark blue light, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
You find yourself in a featureless clean room.  The lighting casts no shadows, and the walls are bare, though a single doorway graces the far wall.  The door suddenly opens, and the woman in the wide-brimmed hat quickly steps into the room, closing an the door behind her.  Her cataract-clouded eyes look you over head to toe, and she says, &amp;quot;Didn&#039;t mean to be late.  Turn around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Skeptically, you turn to see a silver rod extending from the floor, forking until it is approximately eye level.  With a flourish, she lights a cigarillo and steps past you.  Inhaling deeply and blowing a series of smoke rings that dance and dissipate around the forks, she nods in approval.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I admit this one took me by surprise,&amp;quot; she says with a chuckle, and raps her knuckle against one of the tines.  The object rings, the tone building, echoing louder and louder.  The sound continues to build, the tines begin to visibly vibrate, the woman grins bigger, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
You are falling, the cold air tearing across your face as a distant Elanthia looms.  You can make out several distant landmarks, the Segoltha Bay, distant islands, the forests of Leth Deriel.  As you orient yourself, you realize you are falling directly above the eastern span of the Dragonspine Mountain range.  Several lances of blue light flash past you, hurtling downward.  Exploding with violent light and fire moments after they flicker across the landscape, the staccato impacts reach you several seconds later.  Several more lances of light flicker around you, focusing into a large spike of blue crystal, crackling at it hardens and lengthens into a jagged point.&lt;br /&gt;
&lt;br /&gt;
Carefully, you telekinetically nudge your body closer to the otherworldly object, and bracing yourself, you strike it with a sharp blow.  The crystal chips but quickly heals and reforms.  The ground races towards you, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown, Dragon Spine Mountains|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
A calm forest brook flows around stones and fallen logs, the air filling with the sound of birds and crickets chirping.  Fireflies lazily drift along the waters and brush, gathering en masse as they flicker in sequence creating beautiful surges of yellow-green luminescence.  Gradually, the fireflies drift closer and closer together, forming a cluster of light that grows brighter and brighter, holding its shape before you as the insects struggle to fly in such a tight formation.  The orb of flying fireflies grows brighter and brighter, and suddenly, goes dark.  As your eyes adjust once again to the darkness of the forest brook, you see a large clump of dead fireflies drifting downstream, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
A pair of scuttlers appear before you, scrutinizing you momentarily.  They turn, and begin carving the ground into an intricate series of curves and swirls, filling the pattern with glowing crystal.  A pulsating dark blue light explodes across the sky, and the scuttlers begin working faster.  As they continue to carve the ground, a dark blue rippling gate is revealed beneath them, which they step atop its rippling surface as if it is solid.  Peaking over the edge of the gate, you see a view of a sweeping field of stars, slowly rotating, and recognize Merewalda and Morleena before the view begins to fill with the curve of Elanthia.  As the view continues to rotate, the scuttlers appear to look directly overhead.  Suddenly, the view within the gate snaps to perfect stillness, and you watch for several long moments as clouds slowly drift across the planet and overhead.  The view begins to blur with pulsating dark blue light, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown, Crauyarin scuttler|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
Water splashes over your face, and you struggle to stay afloat in stormy seas.  Waves crash overhead, and the wind howls, tearing at the water in a furious gale.  Sliding along swells and surges, you lose all sense of direction and become submerged for longer and longer periods of time, unable to reach the surface, unable to breathe.  Everything is silent beneath the waves, the inky blackness of the depths wavering under spears of light that does nothing to illuminate beyond the storm-torn surface.&lt;br /&gt;
&lt;br /&gt;
A coil of steelsilk snags your upthrust arm, looping around your wrist and tightening almost painfully, yanking you upward.  You clear the surface, coughing, and are pulled higher, dangling above the ocean surface, swinging madly in the storm.  You look around to find nothing but endless sea and storm.  Following the line of the rope, you see that it extends far into the clouds, disappearing into a swirl of pulsating dark blue light.  The vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
Exhaustion bludgeons you suddenly, and you stagger, but do not fall.  The shroud-wrapped corpse of your dead friend presses down across your shoulders.  You walk, one foot in front of the other, sinking into the mud, and the landscape slowly changes.  Trees give way to scrub, grass gives way to desert.  You walk, one foot in front of the other, back aching and shoulders tiring.  The sun touches the horizon and stains the land orange as the stars emerge.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Could be worse, you know,&amp;quot; the voice of your friend says.  &amp;quot;Could be you that died.  Not sure I&#039;d be able to carry you all this way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shut up.  You&#039;re dead,&amp;quot; you reply.  &amp;quot;The dead don&#039;t speak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Let it end with us,&amp;quot; the voice pleads.  &amp;quot;There&#039;s nothing left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I... I can&#039;t.  I won&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You continue walking, the dust swirling around your feet, and the night deepens, the stars burning above.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Moon_Mage_vision_list_2024&amp;diff=650761</id>
		<title>Talk:Moon Mage vision list 2024</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Moon_Mage_vision_list_2024&amp;diff=650761"/>
		<updated>2024-09-08T02:07:12Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: Created page with &amp;quot;wasnt sure which the repeat choice should be, so change if they are wrong. ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;wasnt sure which the repeat choice should be, so change if they are wrong. [[User:WOODSHAWK|WOODSHAWK]] ([[User talk:WOODSHAWK|talk]]) 21:07, 7 September 2024 (CDT)&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2024&amp;diff=650760</id>
		<title>Moon Mage vision list 2024</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2024&amp;diff=650760"/>
		<updated>2024-09-08T02:03:52Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: /* 2024 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoonMageVisions|2024}}&lt;br /&gt;
This list includes visions from the [[Moon mage]] [[Prediction#Other prediction types|event prediction]] ability experienced in 2024. &lt;br /&gt;
&lt;br /&gt;
Also included are spontaneous visions experienced without the use of the {{com|Predict}} command. These latter visions can be experienced by any moon mage as long as they&#039;re logged into the game environment when the vision is distributed. Generally these visions signal incipient invasions or immediate developments in an ongoing event or storyline.&lt;br /&gt;
&lt;br /&gt;
Moon mage visions stem directly from their prophetic link to the [[Plane of Probability]] and connection to Fate.&lt;br /&gt;
&lt;br /&gt;
==2024==&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
Everything goes blood red, and unbridled rage billows up your throat in a furious scream.  You pummel the face before you, punch after meaty punch landing with satisfying thuds, and you feel bones breaking under your fists, grinding into the hardpacked ground as you continue to drive your fists down, down.  Something wraps around your neck and shoulders, pulling you back, and you continue to scream, continue to push forward.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
After an eternity, your heart slows a bit, and you take stock of the situation.  A man lies in the mud, his head missing, and in its place nothing but a smear of bloody brains and splintered bone.  Your fists are a mess of torn flesh and broken fingers, and you begin to shake uncontrollably.  The crowd looks at you in abject horror, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
A tall potted plant sits in the middle of a wide field, a thick mat of vines spilling over its ceramic edge.  The vines writhe and stretch, expanding across the field, and after a while have created a thick blanket of choking foliage.  A field mouse squeaks in agony and is cut short with a faint squelch.  A bird swoops low and is snatched from the sky by a quick as lightning whipping tendril, leaving behind nothing more than a tail feather drifting in the wind.  The sun continues along a cloudless sky, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
A man feeds a short stove with a log, and using a pair of tongs, pushes at something inside a minute, and then steps back and closes the door.  Stretching his shoulders, he sits and waits.  Rain patters against the walls of his cabin, the midday sun casting rainbows.  The man whittles a knob of wood, carving a rough sphere.  Standing, he picks up the tongs and opens the stove door, and reaching in, pulls out a glowing star.  He turns the star, examining it from every angle, and taps it with a knuckle, listening to the hiss and crackle as it cools.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Stepping out into the clear night, he lifts the star into the sky and places it amidst several others.  The constellations shift gently, but the man does not stay to watch them settle.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Everything wavers, and you feel wildly disoriented.  You find yourself looking down an endless hallway filled with featureless doors.  One of the doors opens, and an old woman emerges, closing the door behind her.  She turns to you, and waves a hand in irritation, and calls out in a firm but reasoned tone, &amp;quot;Alright, enough, you&#039;ve pushed your luck enough!  Go, before they take note!&amp;quot;  She opens the door to step through, and you catch a glimpse of kaleidoscopic lights, swirling galaxies, and find your mind pulled forward.  The door shuts, and locks, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
PAIN!  Talons and barbs twist along your insides and you gasp in sudden, almost absurd agony!  Your whole body tenses, and you turn slightly, finding yourself face to face with a hooded figure.  A blinding rainbowed light tears from the figure&#039;s hood, and you make out a massive maw screaming &amp;quot;LIRAXES ASSERTS ITSELF!&amp;quot; before everything goes white.  You blink, and your vision returns to normal, the pain receding.  &lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
You stand before a cliff, looking down into a swirling maelstrom crackling with purple lightning.  Echoes violently tear at the air around you, and you step back in fear.  Far above, a slug-like creature drifts down, extending several tentacles and reaching for you.  Suddenly, a lance of blinding light skewers the horizon, piercing the floating slug, which erupts into black slime as it falls into the storm below.  A deafening explosion forces you to cover your ears, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
You find yourself surrounded by calm waters, a gentle sea breeze barely stirring the air.  A trio of fish, one black as night, another blood red, the third a light blue, swirl circles around your feet.  You look down and find yourself smiling at the three, seemingly unafraid.  A fourth fish, pure white, swims in the distance, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
The ground heaves, and a chunk of stone thrusts upward, grinding loudly.  Several strange symbols burn into the sheer face of rock, and reassemble themselves into the letters &amp;quot;L&amp;quot;, &amp;quot;I&amp;quot;, and &amp;quot;R&amp;quot;.  The stone suddenly collapses into a pile of rubble, the pieces vibrating slightly.  You blink, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
A rumble passes underfoot, and you cock your head straining to hear.  A sound not unlike...  sizzling oil?  Rushes by again.  You kneel, touching the ground gingerly, and feel it through your fingertips, the churn of hundreds of feet churning along.  The ground erupts, and you fall, fall into a mass of appendages and digging claws, hearing the whispered word &amp;quot;Liraxes&amp;quot; echoing all around.  Suddenly the feeling fades, and you look around in confusion.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Acrid smoke wafts past you, and you turn around finding yourself face to face with the woman in the wide-brimmed hat,  her cataract eyes staring at you as she grins a cruel half grin around a lit cigarillo.  &amp;quot;This isn&#039;t my doing,&amp;quot; She says, &amp;quot;Though I&#039;m almost jealous at the scale.  But it&#039;s calling itself Liraxes, eh? Curious choice.  Well, we&#039;ll see where this lands.&amp;quot;  The smoke stings your eyes, and as you cough, she vanishes without a trace.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Your hands itch, and you clap them together in irritation.  The feeling persists, and you cannot shake the sense of something left unfinished -- an orlog assembled but missing a final component.  For some reason you are confident that while something is missing, the whole is operational.  And you ponder this certainty, the stars begin to howl, and the sensation passes.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
A bell is struck in the distance, an odd tone with several harmonics.  You feel yourself yanked forward, falling to your knees, and when you look up, a large hexagonal bell etched in strange symbols hovers in the air before you.  The bell is struck, and you are buffeted backward by the deafening sound.  The vision fades, and you wobble uncertainty.&amp;quot;&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
After a moment, burning pitch stings your eyes and the sky shatters, dripping reflective shards of rainbowed light.  You watch this strange skyfall, mesmerized by the tumbling images of the sky and land spinning in every direction.  As you watch, the pieces pick up speed and begin to slam into the ground, exploding into crystalline fire and evaporating.  Gaps in the sky writhe with bulges of nothingness, and suddenly, one of the shards slices your cheek!  You gasp in surprise as crystal erupts along your face, covering your eyes, your vision skewing wildly.  The vision fades, and everything returns to normal.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
After a moment, you smell pine and feel the need to wipe sawdust from your hands.  A wooden box rests in your hands, as yet unpolished, but expertly assembled with precise dovetails. Opposing pine and oak make for a striking contrast, and the lid appears as a fractional gap interrupting the grain. Before your eyes, the box appears to shift, and is now a smoothly interlocked orb.  As you blink, the vision fades, and the box disappears.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
Diffuse gas floats in sinuous loops, twisting and billowing against the gentle but persistent force of a string of stars.  Softly illuminated, the whorls ebb and flow along curious field lines, splitting along vertices.  As the gas winds and spirals, it reveals the dimensions of an otherwise unseen geometric array, slightly undulating and buckling outward.  A large bulge squirms within the structure, recoiling as it approaches the perimeter, and the stars sing and flicker.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You sense a headache forming and watch as a team of lumberjacks fell a large tree.  After hours of work, several large sections of trunk have been bound and lashed together and attached to heavy carts pulled by a team of oxen.  Braying and snorting, they struggle against the soft ground and pull the heavy load onto a gravel road and begin the slow trek out of the forest.  After some time, the oxen approach a fork in the road and begin to veer left.  A robed figure waits by the side of the road and asks the driver for directions.  The driver stops and squints into the distance, swatting a large fly from his neck.  Shaking his head, he instead steers right.  The robed figure continues down the road.&lt;br /&gt;
&lt;br /&gt;
The team makes an early camp in a nearby clearing, fishing in a small stream.  As the sun sets, a distant glow flickers, and the team peers into the distance, watching their destination burn.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You find yourself wandering the streets of Throne City, a cold mist settling over the cobblestones.  You see torchlight flickering through a nearby sewer grate.  A series of loud explosions rocks several buildings, heavy stones grinding and raining downward.  You cover your face in terror, and several large boulders twist and crumble as they fall, contorted and cast aside as they plummet through savagely twisted lines of magical energy.  A warning bell begins to clang, and a net of crisscrossed magical barbs writhes through the city.  You run and trip over a mangled corpse, with shattered bones protruding through the flesh, subluxated joints bent oddly, and widespread bruising blossoming over spongy skin.  A scream pieces the air, and the vision fades.&lt;br /&gt;
|sub=Throne City|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
Everything goes black, a vast emptiness swallowing all sound.  In the distance, two blue eyes blink in confusion and look around, sliding over you.  Illuminating the creature&#039;s clawed but gentle hands, specks of blue light drift upward, lodging themselves in the sky and shining in place.  Their light reveals the creature, who, wrapped in billowing shadow and with wings folded against its back, walks slowly, spreading more soft blue light above.  You watch for some time, and the creature smiles softly.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You wander through a bustling stable filled with sound and labors.  Several youths run to and fro, hauling bales of hay or running curry brushes over strong and healthy-looking horses.  A kindly stablehand tries to soothe a skittish horse, but the forest rustles and the birds go quiet.  With a glance of concern, the stablehand scans the tree line.  The horse&#039;s eyes go wide, whites glaring as they flare their nostrils and pin back their ears.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
Everything flickers, the fabric of reality rent, and you see a wrecked armada locked in frigid waters, frozen in place as smoke-winged creatures tear the sky with crystal fire.  A massive figure clad in golden plate stands next to the helm of a galleon and hefts a spear.  The spear flares with blinding light, and the figure roars, heaving the spear into the sky.  It streaks into the dark clouds, disappearing, and all is quiet.&lt;br /&gt;
&lt;br /&gt;
The sky explodes, a blanket of rippling, sundering light cascading in all directions downward to the horizon.  The smoke-winged creatures ignite as a swarm, burning, scattered into fine ash, and the armada is buffeted by sharp winds, the sails tearing, masts snapping, decks burning.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You sense a headache forming, and watch the heavy traffic of a busy market.  A robed figure calmly walks over to a woman haggling with a vendor over a sack of turmeric and interrupts to inquire about the price of cinnamon.  The vendor quickly cites a price, and the robed figure nods and continues walking.  The vendor shrugs and returns to the exchange with the woman, but she appears lost in thought.  Replacing the sack of turmeric, she selects a bundle of cinnamon sticks and pays the vendor.  The robed figure vanishes into the crowd, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You find yourself wading through stagnant, murky water, the muddy bottom sucking at your feet with every step as you feel mud and sedge grass roots squelch between your toes.  Persistent calls of frogs and crickets fill your ears as you struggle to move forward.  As you pass a bank of trees, you hear a soft weeping.  Following the noise, you come upon a twisted willow tree.  A man is embedded in the trunk, roots winding around and through his torso, and he reaches for you.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
A horn bellows a long warning in the distance, and you watch a line of nearby trees rustle and die.  Crumbling to rot and brittle splinters, a path of decay marks the approach of a large slug-like creature with mottled flesh walking on six fat stumpy legs.  Ambling from the forest, the vile creature waddles into a nearby clearing and turns a proboscis towards you, sniffing the air.  The proboscis quivers and splits lengthwise, peeling back along five-fold symmetry, and unfurls around a black orb.  The orb ripples and sheds swirling ash, and you flee as the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You watch as a jeweler carefully expands a gold ring around a mandrel with gentle hammer taps.  The jeweler then places a gem setting atop the band and carefully nudges a tiny bead of solder into place.  Under a serene flame, you watch as the metal shimmers and drips between the joinery, bonding the ring and the setting.  The jeweler carefully polishes the work, leaving a seamless sheen.&lt;br /&gt;
&lt;br /&gt;
Fireflies dance above, and reaching upward, the jeweler plucks one from the air and sets the gently pulsing yellow-green light into the gem setting, bending the prongs over the firefly and locking it in place.  The jeweler inspects the glowing ring, nods in approval, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
The scent of cut pine pervades a tidy but well-used workshop.  A carpenter stands at a workbench and takes several precise measurements, sketching a complex interlay of marks along several planed boards.  After carefully carving and scraping, sawing and sanding, filing and inspecting, an odd pile of notched and shaped wood is neatly stacked.  Satisfied with his work, the carpenter begins to meticulously slot each piece together.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
A quiet beachfront stretches before you, the waves gently hissing as they stir loose stones and seaweed.  A child sits on the stand, staring impassively at the horizon.  A flock of gulls rest nearby, their feathers fluffed against the chill air.  The sun begins to set, sinking towards the water, the sky darkening and the shadows lengthening.  The child squints, and as the sun touches the horizons line, the child stands, dusts the sand from his legs, and calmly walks towards the sun.  The waters splash against his legs, then stomach, and still the child walks towards the sinking sun.&lt;br /&gt;
&lt;br /&gt;
Little more than a sliver, a deepening red glow pours over the oceans surface, the child&#039;s head all that remains visible as he continues out to sea.  As the sun slips beneath the horizon, the child vanishes beneath the waves.  The gulls take flight, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
&amp;quot;Oh yes, this one was always my favorite!&amp;quot; says a bent old man as he studies a hexagonal bell covered in elaborate script.  &amp;quot;Rung on the equinox, such a delight to hear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man continues on through the exhibit, smiling and nodding at each piece, wistfully nodding at paintings, barely able to keep his hands off the artifacts.  Every object has a story, and each seems intimately familiar to the man.  Completing a circuit around the room, the man returns to the hexagonal bell, and once again remarks &amp;quot;Ah the equinox bell!  How I loved hearing it!&amp;quot;  You watch the man repeat the circuit, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
The sky explodes with light, crackling radiance falling in all directions to the horizon.  Crisscrossing lines of light fade into being, creating a large, crisscrossed circle in the sky, inlaid with geometric forms.  The bizarre structure wavers and begins to shift, rotating as a whole and within, forms turning one way as internal elements rotate the opposite direction, falling into and out of alignment.  Shapes flare with light as they occlude one another, shower radiant blue-white sparks as they fall into and out of conjunction, and everything feels ... off.&lt;br /&gt;
&lt;br /&gt;
The sun begins to rise in the west, and the structure in the sky shudders, shattering in the light of day, falling apart, and dissipating.  The sun pauses, begins to set, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
Cold water laps around your ankles, and you find yourself standing in the wreckage of a large structure, collapsed wooden beams and stone columns littering the area, the sun streaming through the abandoned space.  You stand in shallow, stagnant water, and looking around, you notice a door in the exact center of the pool.  Stained to bring out the grain of the wood and bearing a simple brass knob, the door is otherwise fairly plain in appearance.  You walk forward, stepping gingerly around rotting wood and chipped stone, and gently grasp the doorknob.  Pausing a moment, you brace yourself, and open the door.&lt;br /&gt;
&lt;br /&gt;
You gasp at the view of a softly purple sky exploding with swirling galaxies and falling stars.  Behind the door stretches a field of bent trees and dancing fireflies, a foreign sky glowing in alien colors.  You step through the door, and find yourself in the light of day, standing in ankle deep stagnant water, a closed door behind you.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
You find yourself standing before an easel, evaluating a half-painted landscape showcasing a dramatic waterfall and leaning willow tree.  It really is quite decently executed.  You nod in modest approval, and suddenly notice a dark blue smudge in the otherwise empty sky.  The smudge appears to be shrinking, as if the paint is being absorbed into the canvas.  You lean in for a closer look when you hear a sound behind you, and turning quickly, see the woman in a wide brimmed hat clicking her lighter off and taking a deep drag from a cigarello.  Exhaling twin plumes of smoke from her nose, she looks directly at you and begins to laugh.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh, no no, don&#039;t mind me.  It&#039;s a fine rendition, really.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She continues laughing, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
Loud conversation and a flurry of scents wash over you as you navigate a busy market.  Vendors sell exotic fabrics and gems from far away lands, haggling over piles of spices and aromatic oils.  You turn a corner into a quieter region of the bazaar, and the sounds and smells instantly become distant, muffled by the rough stone walls of a long alley.  With some curiosity, you walk into the shade, studying the sides of buildings and drainage, enjoying a few moments of quiet in the liminal space.&lt;br /&gt;
&lt;br /&gt;
A very large dog emerges from a collection of discarded debris.  Missing a small chunk of its right ear, and its fur matted and dirty, the dog studies you for a moment, its eyes narrowed as it slinks cautiously forward.  Its lip curls, and a low growl echoes.  The dog approaches, and suddenly, its tail begins to wag and it drops into a play bow, and it barks at you happily.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
A man kneels in a dark room and sketches a series of symbols into an unsettling ritual circle.  Once complete, the man begins to chant, and the circle sizzles and writhes to the cadence of his intonation.  After some time, the man chokes, retching and coughing, and his back ripples grotesquely, the skin splitting and tearing as boney plates and ribs extend from his spine.  The horrifying change goes on for some time, the man writhing in agony in a growing pool of blood and gore, and finally, the ritual concludes.&lt;br /&gt;
&lt;br /&gt;
The ritual circle evaporates, and the man rises, steaming beneath a vile suit of bone armor.  With an air of newly acknowledging your presence, he looks at you and grins, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
A young man sits on a short stool, wrapping his fists in thick canvas.  Tying the covering tight, he pounds his padded knuckles together and takes several sharp breaths, grunting loudly and stretching his arms.  The man leaves the room, and a crowd roars in welcome.  You watch the exit doorway for sometime, listening for the sounds of battle, but all you can hear is the howl of the crowd.  After a moment the roar quiets, and a dual *thump thump* comes from behind you, and turning, you are surprised to see the young man sitting on the stool, exactly as before.  Taking several sharp breaths and grunting loudly, he once again stretches and leaves the room.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
Drifting along the ocean floor, a curious dolphin nudges you, urging you to follow.  You push along the current along the edge of a deep ravine, and you do your best to ignore the vast open darkness below.  The dolphin leads you to a freshly gouged track in the rocky floor, and resting part way over the lip of the ravine is a large chunk of slightly vibrating fractured crystal.  The dolphin keeps its distance, and seems agitated at the crystal&#039;s presence, but you move closer.  Certain you have seen this before, you reach out to touch the foreign object, when it suddenly contracts to nearly a quarter its former size, drawing you closer, and then violently expands along several faces, shoving you backward.  The dolphin emits a series of angry squeals and clicks as it flees, and the crystal rocks precariously over the edge of the ravine, tottering for a moment before tumbling down into the inky depths.  You watch the crystal disappear, and the vision fades.&lt;br /&gt;
|sub=Involuted Passage|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
Waves splash gently against the hull of a small, single-masted boat, and a man checks a compass briefly before making a minor course adjustment.  Pulling several lines, he trims the sails, though it seems more out of habit than any need to do so.  The boat steadily though slowly cuts through the gentle seas, heeling slightly in the weak beam wind.  Scanning the cloudless skies, the man heads below deck to prepare a quick meal of jerky and water.&lt;br /&gt;
&lt;br /&gt;
Returning to the helm, the man sighs in boredom.  He checks his compass once again, though the boat remains on course.  He leans back and closes his eyes, basking in the warm midday sun.&lt;br /&gt;
&lt;br /&gt;
The winds slow and cease entirely, and without opening his eyes the man merely swears as only sailors can, and rubs his forehead in frustration.  The sea is still, the sky is empty, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
In endless, starry darkness, you soar, winding between constellation and swirls of diffuse dust.  A lighthouse rapidly spins, casting twin beams of light that pierce the void, illuminating nothing, and you drift past the ancient object.  You bump into a slowly moving disturbance, gently pushed aside as the distortion tunnels in a winding motion.  In the distance, you make out a point of dark blue light, and will yourself towards it.  The point recedes, and you pursue.  After some time, the light vanishes, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
A winter field stretches before you, and with a squeal of laughter, a child skips through the fluffy snow.  Kneeling down, the child scoops a generous sweep of snow into her mittened hands and begins to form a compact snowball.  After a bit of work, she holds up a lumpy mass and grins happily.  Suddenly, the snowball vibrates angrily, and several large spikes of slushy ice expand outward.&lt;br /&gt;
&lt;br /&gt;
The child frowns and scoops up a bit more snow and compacts the snowball, restoring it to a lumpy sphere, but after a moment, the snowball once again vibrates angrily and expands erratically.&lt;br /&gt;
&lt;br /&gt;
Undeterred, the child once again scoops up some more snow and compacts the mass, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
With a hammering blow, you feel the air torn from your chest, and you find yourself cast high into the sky, the curve of Elanthia falling away as you flail madly to orient yourself.  In the distance, you make out a perfect circle of featureless dark blue light, which begins to grow, though you are unable to ascertain whether the object is approaching or expanding.  The edges of the circle begin to blot out the stars and moons, covering the curve of the planet, and still it grows.  You feel yourself tugged forward, falling into the circle as its edges expand ever outward and it seems to wrap around you, a shrinking circle of visible space behind you, getting smaller and smaller.  Finally, there is nothing but dark blue light, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
You find yourself in a featureless clean room.  The lighting casts no shadows, and the walls are bare, though a single doorway graces the far wall.  The door suddenly opens, and the woman in the wide-brimmed hat quickly steps into the room, closing an the door behind her.  Her cataract-clouded eyes look you over head to toe, and she says, &amp;quot;Didn&#039;t mean to be late.  Turn around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Skeptically, you turn to see a silver rod extending from the floor, forking until it is approximately eye level.  With a flourish, she lights a cigarillo and steps past you.  Inhaling deeply and blowing a series of smoke rings that dance and dissipate around the forks, she nods in approval.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I admit this one took me by surprise,&amp;quot; she says with a chuckle, and raps her knuckle against one of the tines.  The object rings, the tone building, echoing louder and louder.  The sound continues to build, the tines begin to visibly vibrate, the woman grins bigger, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
You are falling, the cold air tearing across your face as a distant Elanthia looms.  You can make out several distant landmarks, the Segoltha Bay, distant islands, the forests of Leth Deriel.  As you orient yourself, you realize you are falling directly above the eastern span of the Dragonspine Mountain range.  Several lances of blue light flash past you, hurtling downward.  Exploding with violent light and fire moments after they flicker across the landscape, the staccato impacts reach you several seconds later.  Several more lances of light flicker around you, focusing into a large spike of blue crystal, crackling at it hardens and lengthens into a jagged point.&lt;br /&gt;
&lt;br /&gt;
Carefully, you telekinetically nudge your body closer to the otherworldly object, and bracing yourself, you strike it with a sharp blow.  The crystal chips but quickly heals and reforms.  The ground races towards you, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown, Dragon Spine Mountains|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
A calm forest brook flows around stones and fallen logs, the air filling with the sound of birds and crickets chirping.  Fireflies lazily drift along the waters and brush, gathering en masse as they flicker in sequence creating beautiful surges of yellow-green luminescence.  Gradually, the fireflies drift closer and closer together, forming a cluster of light that grows brighter and brighter, holding its shape before you as the insects struggle to fly in such a tight formation.  The orb of flying fireflies grows brighter and brighter, and suddenly, goes dark.  As your eyes adjust once again to the darkness of the forest brook, you see a large clump of dead fireflies drifting downstream, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
A pair of scuttlers appear before you, scrutinizing you momentarily.  They turn, and begin carving the ground into an intricate series of curves and swirls, filling the pattern with glowing crystal.  A pulsating dark blue light explodes across the sky, and the scuttlers begin working faster.  As they continue to carve the ground, a dark blue rippling gate is revealed beneath them, which they step atop its rippling surface as if it is solid.  Peaking over the edge of the gate, you see a view of a sweeping field of stars, slowly rotating, and recognize Merewalda and Morleena before the view begins to fill with the curve of Elanthia.  As the view continues to rotate, the scuttlers appear to look directly overhead.  Suddenly, the view within the gate snaps to perfect stillness, and you watch for several long moments as clouds slowly drift across the planet and overhead.  The view begins to blur with pulsating dark blue light, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown, Crauyarin scuttler|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
Water splashes over your face, and you struggle to stay afloat in stormy seas.  Waves crash overhead, and the wind howls, tearing at the water in a furious gale.  Sliding along swells and surges, you lose all sense of direction and become submerged for longer and longer periods of time, unable to reach the surface, unable to breathe.  Everything is silent beneath the waves, the inky blackness of the depths wavering under spears of light that does nothing to illuminate beyond the storm-torn surface.&lt;br /&gt;
&lt;br /&gt;
A coil of steelsilk snags your upthrust arm, looping around your wrist and tightening almost painfully, yanking you upward.  You clear the surface, coughing, and are pulled higher, dangling above the ocean surface, swinging madly in the storm.  You look around to find nothing but endless sea and storm.  Following the line of the rope, you see that it extends far into the clouds, disappearing into a swirl of pulsating dark blue light.  The vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
Exhaustion bludgeons you suddenly, and you stagger, but do not fall.  The shroud-wrapped corpse of your dead friend presses down across your shoulders.  You walk, one foot in front of the other, sinking into the mud, and the landscape slowly changes.  Trees give way to scrub, grass gives way to desert.  You walk, one foot in front of the other, back aching and shoulders tiring.  The sun touches the horizon and stains the land orange as the stars emerge.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Could be worse, you know,&amp;quot; the voice of your friend says.  &amp;quot;Could be you that died.  Not sure I&#039;d be able to carry you all this way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shut up.  You&#039;re dead,&amp;quot; you reply.  &amp;quot;The dead don&#039;t speak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Let it end with us,&amp;quot; the voice pleads.  &amp;quot;There&#039;s nothing left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I... I can&#039;t.  I won&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You continue walking, the dust swirling around your feet, and the night deepens, the stars burning above.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2024&amp;diff=650759</id>
		<title>Moon Mage vision list 2024</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2024&amp;diff=650759"/>
		<updated>2024-09-08T01:59:36Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: /* 2024 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoonMageVisions|2024}}&lt;br /&gt;
This list includes visions from the [[Moon mage]] [[Prediction#Other prediction types|event prediction]] ability experienced in 2024. &lt;br /&gt;
&lt;br /&gt;
Also included are spontaneous visions experienced without the use of the {{com|Predict}} command. These latter visions can be experienced by any moon mage as long as they&#039;re logged into the game environment when the vision is distributed. Generally these visions signal incipient invasions or immediate developments in an ongoing event or storyline.&lt;br /&gt;
&lt;br /&gt;
Moon mage visions stem directly from their prophetic link to the [[Plane of Probability]] and connection to Fate.&lt;br /&gt;
&lt;br /&gt;
==2024==&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
A tall potted plant sits in the middle of a wide field, a thick mat of vines spilling over its ceramic edge.  The vines writhe and stretch, expanding across the field, and after a while have created a thick blanket of choking foliage.  A field mouse squeaks in agony and is cut short with a faint squelch.  A bird swoops low and is snatched from the sky by a quick as lightning whipping tendril, leaving behind nothing more than a tail feather drifting in the wind.  The sun continues along a cloudless sky, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
A man feeds a short stove with a log, and using a pair of tongs, pushes at something inside a minute, and then steps back and closes the door.  Stretching his shoulders, he sits and waits.  Rain patters against the walls of his cabin, the midday sun casting rainbows.  The man whittles a knob of wood, carving a rough sphere.  Standing, he picks up the tongs and opens the stove door, and reaching in, pulls out a glowing star.  He turns the star, examining it from every angle, and taps it with a knuckle, listening to the hiss and crackle as it cools.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Stepping out into the clear night, he lifts the star into the sky and places it amidst several others.  The constellations shift gently, but the man does not stay to watch them settle.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Everything wavers, and you feel wildly disoriented.  You find yourself looking down an endless hallway filled with featureless doors.  One of the doors opens, and an old woman emerges, closing the door behind her.  She turns to you, and waves a hand in irritation, and calls out in a firm but reasoned tone, &amp;quot;Alright, enough, you&#039;ve pushed your luck enough!  Go, before they take note!&amp;quot;  She opens the door to step through, and you catch a glimpse of kaleidoscopic lights, swirling galaxies, and find your mind pulled forward.  The door shuts, and locks, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
PAIN!  Talons and barbs twist along your insides and you gasp in sudden, almost absurd agony!  Your whole body tenses, and you turn slightly, finding yourself face to face with a hooded figure.  A blinding rainbowed light tears from the figure&#039;s hood, and you make out a massive maw screaming &amp;quot;LIRAXES ASSERTS ITSELF!&amp;quot; before everything goes white.  You blink, and your vision returns to normal, the pain receding.  &lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
You stand before a cliff, looking down into a swirling maelstrom crackling with purple lightning.  Echoes violently tear at the air around you, and you step back in fear.  Far above, a slug-like creature drifts down, extending several tentacles and reaching for you.  Suddenly, a lance of blinding light skewers the horizon, piercing the floating slug, which erupts into black slime as it falls into the storm below.  A deafening explosion forces you to cover your ears, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
You find yourself surrounded by calm waters, a gentle sea breeze barely stirring the air.  A trio of fish, one black as night, another blood red, the third a light blue, swirl circles around your feet.  You look down and find yourself smiling at the three, seemingly unafraid.  A fourth fish, pure white, swims in the distance, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
The ground heaves, and a chunk of stone thrusts upward, grinding loudly.  Several strange symbols burn into the sheer face of rock, and reassemble themselves into the letters &amp;quot;L&amp;quot;, &amp;quot;I&amp;quot;, and &amp;quot;R&amp;quot;.  The stone suddenly collapses into a pile of rubble, the pieces vibrating slightly.  You blink, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
A rumble passes underfoot, and you cock your head straining to hear.  A sound not unlike...  sizzling oil?  Rushes by again.  You kneel, touching the ground gingerly, and feel it through your fingertips, the churn of hundreds of feet churning along.  The ground erupts, and you fall, fall into a mass of appendages and digging claws, hearing the whispered word &amp;quot;Liraxes&amp;quot; echoing all around.  Suddenly the feeling fades, and you look around in confusion.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Acrid smoke wafts past you, and you turn around finding yourself face to face with the woman in the wide-brimmed hat,  her cataract eyes staring at you as she grins a cruel half grin around a lit cigarillo.  &amp;quot;This isn&#039;t my doing,&amp;quot; She says, &amp;quot;Though I&#039;m almost jealous at the scale.  But it&#039;s calling itself Liraxes, eh? Curious choice.  Well, we&#039;ll see where this lands.&amp;quot;  The smoke stings your eyes, and as you cough, she vanishes without a trace.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Your hands itch, and you clap them together in irritation.  The feeling persists, and you cannot shake the sense of something left unfinished -- an orlog assembled but missing a final component.  For some reason you are confident that while something is missing, the whole is operational.  And you ponder this certainty, the stars begin to howl, and the sensation passes.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
A bell is struck in the distance, an odd tone with several harmonics.  You feel yourself yanked forward, falling to your knees, and when you look up, a large hexagonal bell etched in strange symbols hovers in the air before you.  The bell is struck, and you are buffeted backward by the deafening sound.  The vision fades, and you wobble uncertainty.&amp;quot;&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
After a moment, burning pitch stings your eyes and the sky shatters, dripping reflective shards of rainbowed light.  You watch this strange skyfall, mesmerized by the tumbling images of the sky and land spinning in every direction.  As you watch, the pieces pick up speed and begin to slam into the ground, exploding into crystalline fire and evaporating.  Gaps in the sky writhe with bulges of nothingness, and suddenly, one of the shards slices your cheek!  You gasp in surprise as crystal erupts along your face, covering your eyes, your vision skewing wildly.  The vision fades, and everything returns to normal.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
After a moment, you smell pine and feel the need to wipe sawdust from your hands.  A wooden box rests in your hands, as yet unpolished, but expertly assembled with precise dovetails. Opposing pine and oak make for a striking contrast, and the lid appears as a fractional gap interrupting the grain. Before your eyes, the box appears to shift, and is now a smoothly interlocked orb.  As you blink, the vision fades, and the box disappears.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
Diffuse gas floats in sinuous loops, twisting and billowing against the gentle but persistent force of a string of stars.  Softly illuminated, the whorls ebb and flow along curious field lines, splitting along vertices.  As the gas winds and spirals, it reveals the dimensions of an otherwise unseen geometric array, slightly undulating and buckling outward.  A large bulge squirms within the structure, recoiling as it approaches the perimeter, and the stars sing and flicker.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You sense a headache forming and watch as a team of lumberjacks fell a large tree.  After hours of work, several large sections of trunk have been bound and lashed together and attached to heavy carts pulled by a team of oxen.  Braying and snorting, they struggle against the soft ground and pull the heavy load onto a gravel road and begin the slow trek out of the forest.  After some time, the oxen approach a fork in the road and begin to veer left.  A robed figure waits by the side of the road and asks the driver for directions.  The driver stops and squints into the distance, swatting a large fly from his neck.  Shaking his head, he instead steers right.  The robed figure continues down the road.&lt;br /&gt;
&lt;br /&gt;
The team makes an early camp in a nearby clearing, fishing in a small stream.  As the sun sets, a distant glow flickers, and the team peers into the distance, watching their destination burn.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You find yourself wandering the streets of Throne City, a cold mist settling over the cobblestones.  You see torchlight flickering through a nearby sewer grate.  A series of loud explosions rocks several buildings, heavy stones grinding and raining downward.  You cover your face in terror, and several large boulders twist and crumble as they fall, contorted and cast aside as they plummet through savagely twisted lines of magical energy.  A warning bell begins to clang, and a net of crisscrossed magical barbs writhes through the city.  You run and trip over a mangled corpse, with shattered bones protruding through the flesh, subluxated joints bent oddly, and widespread bruising blossoming over spongy skin.  A scream pieces the air, and the vision fades.&lt;br /&gt;
|sub=Throne City|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
Everything goes black, a vast emptiness swallowing all sound.  In the distance, two blue eyes blink in confusion and look around, sliding over you.  Illuminating the creature&#039;s clawed but gentle hands, specks of blue light drift upward, lodging themselves in the sky and shining in place.  Their light reveals the creature, who, wrapped in billowing shadow and with wings folded against its back, walks slowly, spreading more soft blue light above.  You watch for some time, and the creature smiles softly.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You wander through a bustling stable filled with sound and labors.  Several youths run to and fro, hauling bales of hay or running curry brushes over strong and healthy-looking horses.  A kindly stablehand tries to soothe a skittish horse, but the forest rustles and the birds go quiet.  With a glance of concern, the stablehand scans the tree line.  The horse&#039;s eyes go wide, whites glaring as they flare their nostrils and pin back their ears.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
Everything flickers, the fabric of reality rent, and you see a wrecked armada locked in frigid waters, frozen in place as smoke-winged creatures tear the sky with crystal fire.  A massive figure clad in golden plate stands next to the helm of a galleon and hefts a spear.  The spear flares with blinding light, and the figure roars, heaving the spear into the sky.  It streaks into the dark clouds, disappearing, and all is quiet.&lt;br /&gt;
&lt;br /&gt;
The sky explodes, a blanket of rippling, sundering light cascading in all directions downward to the horizon.  The smoke-winged creatures ignite as a swarm, burning, scattered into fine ash, and the armada is buffeted by sharp winds, the sails tearing, masts snapping, decks burning.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You sense a headache forming, and watch the heavy traffic of a busy market.  A robed figure calmly walks over to a woman haggling with a vendor over a sack of turmeric and interrupts to inquire about the price of cinnamon.  The vendor quickly cites a price, and the robed figure nods and continues walking.  The vendor shrugs and returns to the exchange with the woman, but she appears lost in thought.  Replacing the sack of turmeric, she selects a bundle of cinnamon sticks and pays the vendor.  The robed figure vanishes into the crowd, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You find yourself wading through stagnant, murky water, the muddy bottom sucking at your feet with every step as you feel mud and sedge grass roots squelch between your toes.  Persistent calls of frogs and crickets fill your ears as you struggle to move forward.  As you pass a bank of trees, you hear a soft weeping.  Following the noise, you come upon a twisted willow tree.  A man is embedded in the trunk, roots winding around and through his torso, and he reaches for you.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
A horn bellows a long warning in the distance, and you watch a line of nearby trees rustle and die.  Crumbling to rot and brittle splinters, a path of decay marks the approach of a large slug-like creature with mottled flesh walking on six fat stumpy legs.  Ambling from the forest, the vile creature waddles into a nearby clearing and turns a proboscis towards you, sniffing the air.  The proboscis quivers and splits lengthwise, peeling back along five-fold symmetry, and unfurls around a black orb.  The orb ripples and sheds swirling ash, and you flee as the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You watch as a jeweler carefully expands a gold ring around a mandrel with gentle hammer taps.  The jeweler then places a gem setting atop the band and carefully nudges a tiny bead of solder into place.  Under a serene flame, you watch as the metal shimmers and drips between the joinery, bonding the ring and the setting.  The jeweler carefully polishes the work, leaving a seamless sheen.&lt;br /&gt;
&lt;br /&gt;
Fireflies dance above, and reaching upward, the jeweler plucks one from the air and sets the gently pulsing yellow-green light into the gem setting, bending the prongs over the firefly and locking it in place.  The jeweler inspects the glowing ring, nods in approval, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
The scent of cut pine pervades a tidy but well-used workshop.  A carpenter stands at a workbench and takes several precise measurements, sketching a complex interlay of marks along several planed boards.  After carefully carving and scraping, sawing and sanding, filing and inspecting, an odd pile of notched and shaped wood is neatly stacked.  Satisfied with his work, the carpenter begins to meticulously slot each piece together.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
A quiet beachfront stretches before you, the waves gently hissing as they stir loose stones and seaweed.  A child sits on the stand, staring impassively at the horizon.  A flock of gulls rest nearby, their feathers fluffed against the chill air.  The sun begins to set, sinking towards the water, the sky darkening and the shadows lengthening.  The child squints, and as the sun touches the horizons line, the child stands, dusts the sand from his legs, and calmly walks towards the sun.  The waters splash against his legs, then stomach, and still the child walks towards the sinking sun.&lt;br /&gt;
&lt;br /&gt;
Little more than a sliver, a deepening red glow pours over the oceans surface, the child&#039;s head all that remains visible as he continues out to sea.  As the sun slips beneath the horizon, the child vanishes beneath the waves.  The gulls take flight, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
&amp;quot;Oh yes, this one was always my favorite!&amp;quot; says a bent old man as he studies a hexagonal bell covered in elaborate script.  &amp;quot;Rung on the equinox, such a delight to hear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man continues on through the exhibit, smiling and nodding at each piece, wistfully nodding at paintings, barely able to keep his hands off the artifacts.  Every object has a story, and each seems intimately familiar to the man.  Completing a circuit around the room, the man returns to the hexagonal bell, and once again remarks &amp;quot;Ah the equinox bell!  How I loved hearing it!&amp;quot;  You watch the man repeat the circuit, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
The sky explodes with light, crackling radiance falling in all directions to the horizon.  Crisscrossing lines of light fade into being, creating a large, crisscrossed circle in the sky, inlaid with geometric forms.  The bizarre structure wavers and begins to shift, rotating as a whole and within, forms turning one way as internal elements rotate the opposite direction, falling into and out of alignment.  Shapes flare with light as they occlude one another, shower radiant blue-white sparks as they fall into and out of conjunction, and everything feels ... off.&lt;br /&gt;
&lt;br /&gt;
The sun begins to rise in the west, and the structure in the sky shudders, shattering in the light of day, falling apart, and dissipating.  The sun pauses, begins to set, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
Cold water laps around your ankles, and you find yourself standing in the wreckage of a large structure, collapsed wooden beams and stone columns littering the area, the sun streaming through the abandoned space.  You stand in shallow, stagnant water, and looking around, you notice a door in the exact center of the pool.  Stained to bring out the grain of the wood and bearing a simple brass knob, the door is otherwise fairly plain in appearance.  You walk forward, stepping gingerly around rotting wood and chipped stone, and gently grasp the doorknob.  Pausing a moment, you brace yourself, and open the door.&lt;br /&gt;
&lt;br /&gt;
You gasp at the view of a softly purple sky exploding with swirling galaxies and falling stars.  Behind the door stretches a field of bent trees and dancing fireflies, a foreign sky glowing in alien colors.  You step through the door, and find yourself in the light of day, standing in ankle deep stagnant water, a closed door behind you.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
You find yourself standing before an easel, evaluating a half-painted landscape showcasing a dramatic waterfall and leaning willow tree.  It really is quite decently executed.  You nod in modest approval, and suddenly notice a dark blue smudge in the otherwise empty sky.  The smudge appears to be shrinking, as if the paint is being absorbed into the canvas.  You lean in for a closer look when you hear a sound behind you, and turning quickly, see the woman in a wide brimmed hat clicking her lighter off and taking a deep drag from a cigarello.  Exhaling twin plumes of smoke from her nose, she looks directly at you and begins to laugh.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh, no no, don&#039;t mind me.  It&#039;s a fine rendition, really.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She continues laughing, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
Loud conversation and a flurry of scents wash over you as you navigate a busy market.  Vendors sell exotic fabrics and gems from far away lands, haggling over piles of spices and aromatic oils.  You turn a corner into a quieter region of the bazaar, and the sounds and smells instantly become distant, muffled by the rough stone walls of a long alley.  With some curiosity, you walk into the shade, studying the sides of buildings and drainage, enjoying a few moments of quiet in the liminal space.&lt;br /&gt;
&lt;br /&gt;
A very large dog emerges from a collection of discarded debris.  Missing a small chunk of its right ear, and its fur matted and dirty, the dog studies you for a moment, its eyes narrowed as it slinks cautiously forward.  Its lip curls, and a low growl echoes.  The dog approaches, and suddenly, its tail begins to wag and it drops into a play bow, and it barks at you happily.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
A man kneels in a dark room and sketches a series of symbols into an unsettling ritual circle.  Once complete, the man begins to chant, and the circle sizzles and writhes to the cadence of his intonation.  After some time, the man chokes, retching and coughing, and his back ripples grotesquely, the skin splitting and tearing as boney plates and ribs extend from his spine.  The horrifying change goes on for some time, the man writhing in agony in a growing pool of blood and gore, and finally, the ritual concludes.&lt;br /&gt;
&lt;br /&gt;
The ritual circle evaporates, and the man rises, steaming beneath a vile suit of bone armor.  With an air of newly acknowledging your presence, he looks at you and grins, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
A young man sits on a short stool, wrapping his fists in thick canvas.  Tying the covering tight, he pounds his padded knuckles together and takes several sharp breaths, grunting loudly and stretching his arms.  The man leaves the room, and a crowd roars in welcome.  You watch the exit doorway for sometime, listening for the sounds of battle, but all you can hear is the howl of the crowd.  After a moment the roar quiets, and a dual *thump thump* comes from behind you, and turning, you are surprised to see the young man sitting on the stool, exactly as before.  Taking several sharp breaths and grunting loudly, he once again stretches and leaves the room.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
Drifting along the ocean floor, a curious dolphin nudges you, urging you to follow.  You push along the current along the edge of a deep ravine, and you do your best to ignore the vast open darkness below.  The dolphin leads you to a freshly gouged track in the rocky floor, and resting part way over the lip of the ravine is a large chunk of slightly vibrating fractured crystal.  The dolphin keeps its distance, and seems agitated at the crystal&#039;s presence, but you move closer.  Certain you have seen this before, you reach out to touch the foreign object, when it suddenly contracts to nearly a quarter its former size, drawing you closer, and then violently expands along several faces, shoving you backward.  The dolphin emits a series of angry squeals and clicks as it flees, and the crystal rocks precariously over the edge of the ravine, tottering for a moment before tumbling down into the inky depths.  You watch the crystal disappear, and the vision fades.&lt;br /&gt;
|sub=Involuted Passage|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
Waves splash gently against the hull of a small, single-masted boat, and a man checks a compass briefly before making a minor course adjustment.  Pulling several lines, he trims the sails, though it seems more out of habit than any need to do so.  The boat steadily though slowly cuts through the gentle seas, heeling slightly in the weak beam wind.  Scanning the cloudless skies, the man heads below deck to prepare a quick meal of jerky and water.&lt;br /&gt;
&lt;br /&gt;
Returning to the helm, the man sighs in boredom.  He checks his compass once again, though the boat remains on course.  He leans back and closes his eyes, basking in the warm midday sun.&lt;br /&gt;
&lt;br /&gt;
The winds slow and cease entirely, and without opening his eyes the man merely swears as only sailors can, and rubs his forehead in frustration.  The sea is still, the sky is empty, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
In endless, starry darkness, you soar, winding between constellation and swirls of diffuse dust.  A lighthouse rapidly spins, casting twin beams of light that pierce the void, illuminating nothing, and you drift past the ancient object.  You bump into a slowly moving disturbance, gently pushed aside as the distortion tunnels in a winding motion.  In the distance, you make out a point of dark blue light, and will yourself towards it.  The point recedes, and you pursue.  After some time, the light vanishes, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
A winter field stretches before you, and with a squeal of laughter, a child skips through the fluffy snow.  Kneeling down, the child scoops a generous sweep of snow into her mittened hands and begins to form a compact snowball.  After a bit of work, she holds up a lumpy mass and grins happily.  Suddenly, the snowball vibrates angrily, and several large spikes of slushy ice expand outward.&lt;br /&gt;
&lt;br /&gt;
The child frowns and scoops up a bit more snow and compacts the snowball, restoring it to a lumpy sphere, but after a moment, the snowball once again vibrates angrily and expands erratically.&lt;br /&gt;
&lt;br /&gt;
Undeterred, the child once again scoops up some more snow and compacts the mass, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
With a hammering blow, you feel the air torn from your chest, and you find yourself cast high into the sky, the curve of Elanthia falling away as you flail madly to orient yourself.  In the distance, you make out a perfect circle of featureless dark blue light, which begins to grow, though you are unable to ascertain whether the object is approaching or expanding.  The edges of the circle begin to blot out the stars and moons, covering the curve of the planet, and still it grows.  You feel yourself tugged forward, falling into the circle as its edges expand ever outward and it seems to wrap around you, a shrinking circle of visible space behind you, getting smaller and smaller.  Finally, there is nothing but dark blue light, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
You find yourself in a featureless clean room.  The lighting casts no shadows, and the walls are bare, though a single doorway graces the far wall.  The door suddenly opens, and the woman in the wide-brimmed hat quickly steps into the room, closing an the door behind her.  Her cataract-clouded eyes look you over head to toe, and she says, &amp;quot;Didn&#039;t mean to be late.  Turn around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Skeptically, you turn to see a silver rod extending from the floor, forking until it is approximately eye level.  With a flourish, she lights a cigarillo and steps past you.  Inhaling deeply and blowing a series of smoke rings that dance and dissipate around the forks, she nods in approval.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I admit this one took me by surprise,&amp;quot; she says with a chuckle, and raps her knuckle against one of the tines.  The object rings, the tone building, echoing louder and louder.  The sound continues to build, the tines begin to visibly vibrate, the woman grins bigger, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
You are falling, the cold air tearing across your face as a distant Elanthia looms.  You can make out several distant landmarks, the Segoltha Bay, distant islands, the forests of Leth Deriel.  As you orient yourself, you realize you are falling directly above the eastern span of the Dragonspine Mountain range.  Several lances of blue light flash past you, hurtling downward.  Exploding with violent light and fire moments after they flicker across the landscape, the staccato impacts reach you several seconds later.  Several more lances of light flicker around you, focusing into a large spike of blue crystal, crackling at it hardens and lengthens into a jagged point.&lt;br /&gt;
&lt;br /&gt;
Carefully, you telekinetically nudge your body closer to the otherworldly object, and bracing yourself, you strike it with a sharp blow.  The crystal chips but quickly heals and reforms.  The ground races towards you, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown, Dragon Spine Mountains|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
A calm forest brook flows around stones and fallen logs, the air filling with the sound of birds and crickets chirping.  Fireflies lazily drift along the waters and brush, gathering en masse as they flicker in sequence creating beautiful surges of yellow-green luminescence.  Gradually, the fireflies drift closer and closer together, forming a cluster of light that grows brighter and brighter, holding its shape before you as the insects struggle to fly in such a tight formation.  The orb of flying fireflies grows brighter and brighter, and suddenly, goes dark.  As your eyes adjust once again to the darkness of the forest brook, you see a large clump of dead fireflies drifting downstream, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
A pair of scuttlers appear before you, scrutinizing you momentarily.  They turn, and begin carving the ground into an intricate series of curves and swirls, filling the pattern with glowing crystal.  A pulsating dark blue light explodes across the sky, and the scuttlers begin working faster.  As they continue to carve the ground, a dark blue rippling gate is revealed beneath them, which they step atop its rippling surface as if it is solid.  Peaking over the edge of the gate, you see a view of a sweeping field of stars, slowly rotating, and recognize Merewalda and Morleena before the view begins to fill with the curve of Elanthia.  As the view continues to rotate, the scuttlers appear to look directly overhead.  Suddenly, the view within the gate snaps to perfect stillness, and you watch for several long moments as clouds slowly drift across the planet and overhead.  The view begins to blur with pulsating dark blue light, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown, Crauyarin scuttler|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
Water splashes over your face, and you struggle to stay afloat in stormy seas.  Waves crash overhead, and the wind howls, tearing at the water in a furious gale.  Sliding along swells and surges, you lose all sense of direction and become submerged for longer and longer periods of time, unable to reach the surface, unable to breathe.  Everything is silent beneath the waves, the inky blackness of the depths wavering under spears of light that does nothing to illuminate beyond the storm-torn surface.&lt;br /&gt;
&lt;br /&gt;
A coil of steelsilk snags your upthrust arm, looping around your wrist and tightening almost painfully, yanking you upward.  You clear the surface, coughing, and are pulled higher, dangling above the ocean surface, swinging madly in the storm.  You look around to find nothing but endless sea and storm.  Following the line of the rope, you see that it extends far into the clouds, disappearing into a swirl of pulsating dark blue light.  The vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
Exhaustion bludgeons you suddenly, and you stagger, but do not fall.  The shroud-wrapped corpse of your dead friend presses down across your shoulders.  You walk, one foot in front of the other, sinking into the mud, and the landscape slowly changes.  Trees give way to scrub, grass gives way to desert.  You walk, one foot in front of the other, back aching and shoulders tiring.  The sun touches the horizon and stains the land orange as the stars emerge.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Could be worse, you know,&amp;quot; the voice of your friend says.  &amp;quot;Could be you that died.  Not sure I&#039;d be able to carry you all this way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shut up.  You&#039;re dead,&amp;quot; you reply.  &amp;quot;The dead don&#039;t speak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Let it end with us,&amp;quot; the voice pleads.  &amp;quot;There&#039;s nothing left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I... I can&#039;t.  I won&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You continue walking, the dust swirling around your feet, and the night deepens, the stars burning above.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2024&amp;diff=650758</id>
		<title>Moon Mage vision list 2024</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2024&amp;diff=650758"/>
		<updated>2024-09-08T01:56:16Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: /* 2024 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoonMageVisions|2024}}&lt;br /&gt;
This list includes visions from the [[Moon mage]] [[Prediction#Other prediction types|event prediction]] ability experienced in 2024. &lt;br /&gt;
&lt;br /&gt;
Also included are spontaneous visions experienced without the use of the {{com|Predict}} command. These latter visions can be experienced by any moon mage as long as they&#039;re logged into the game environment when the vision is distributed. Generally these visions signal incipient invasions or immediate developments in an ongoing event or storyline.&lt;br /&gt;
&lt;br /&gt;
Moon mage visions stem directly from their prophetic link to the [[Plane of Probability]] and connection to Fate.&lt;br /&gt;
&lt;br /&gt;
==2024==&lt;br /&gt;
{{Visions|date=9/7/2024|vision=&lt;br /&gt;
A tall potted plant sits in the middle of a wide field, a thick mat of vines spilling over its ceramic edge.  The vines writhe and stretch, expanding across the field, and after a while have created a thick blanket of choking foliage.  A field mouse squeaks in agony and is cut short with a faint squelch.  A bird swoops low and is snatched from the sky by a quick as lightning whipping tendril, leaving behind nothing more than a tail feather drifting in the wind.  The sun continues along a cloudless sky, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Everything wavers, and you feel wildly disoriented.  You find yourself looking down an endless hallway filled with featureless doors.  One of the doors opens, and an old woman emerges, closing the door behind her.  She turns to you, and waves a hand in irritation, and calls out in a firm but reasoned tone, &amp;quot;Alright, enough, you&#039;ve pushed your luck enough!  Go, before they take note!&amp;quot;  She opens the door to step through, and you catch a glimpse of kaleidoscopic lights, swirling galaxies, and find your mind pulled forward.  The door shuts, and locks, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
PAIN!  Talons and barbs twist along your insides and you gasp in sudden, almost absurd agony!  Your whole body tenses, and you turn slightly, finding yourself face to face with a hooded figure.  A blinding rainbowed light tears from the figure&#039;s hood, and you make out a massive maw screaming &amp;quot;LIRAXES ASSERTS ITSELF!&amp;quot; before everything goes white.  You blink, and your vision returns to normal, the pain receding.  &lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
You stand before a cliff, looking down into a swirling maelstrom crackling with purple lightning.  Echoes violently tear at the air around you, and you step back in fear.  Far above, a slug-like creature drifts down, extending several tentacles and reaching for you.  Suddenly, a lance of blinding light skewers the horizon, piercing the floating slug, which erupts into black slime as it falls into the storm below.  A deafening explosion forces you to cover your ears, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
You find yourself surrounded by calm waters, a gentle sea breeze barely stirring the air.  A trio of fish, one black as night, another blood red, the third a light blue, swirl circles around your feet.  You look down and find yourself smiling at the three, seemingly unafraid.  A fourth fish, pure white, swims in the distance, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
The ground heaves, and a chunk of stone thrusts upward, grinding loudly.  Several strange symbols burn into the sheer face of rock, and reassemble themselves into the letters &amp;quot;L&amp;quot;, &amp;quot;I&amp;quot;, and &amp;quot;R&amp;quot;.  The stone suddenly collapses into a pile of rubble, the pieces vibrating slightly.  You blink, and the vision fades.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
A rumble passes underfoot, and you cock your head straining to hear.  A sound not unlike...  sizzling oil?  Rushes by again.  You kneel, touching the ground gingerly, and feel it through your fingertips, the churn of hundreds of feet churning along.  The ground erupts, and you fall, fall into a mass of appendages and digging claws, hearing the whispered word &amp;quot;Liraxes&amp;quot; echoing all around.  Suddenly the feeling fades, and you look around in confusion.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Acrid smoke wafts past you, and you turn around finding yourself face to face with the woman in the wide-brimmed hat,  her cataract eyes staring at you as she grins a cruel half grin around a lit cigarillo.  &amp;quot;This isn&#039;t my doing,&amp;quot; She says, &amp;quot;Though I&#039;m almost jealous at the scale.  But it&#039;s calling itself Liraxes, eh? Curious choice.  Well, we&#039;ll see where this lands.&amp;quot;  The smoke stings your eyes, and as you cough, she vanishes without a trace.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
Your hands itch, and you clap them together in irritation.  The feeling persists, and you cannot shake the sense of something left unfinished -- an orlog assembled but missing a final component.  For some reason you are confident that while something is missing, the whole is operational.  And you ponder this certainty, the stars begin to howl, and the sensation passes.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
A bell is struck in the distance, an odd tone with several harmonics.  You feel yourself yanked forward, falling to your knees, and when you look up, a large hexagonal bell etched in strange symbols hovers in the air before you.  The bell is struck, and you are buffeted backward by the deafening sound.  The vision fades, and you wobble uncertainty.&amp;quot;&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
After a moment, burning pitch stings your eyes and the sky shatters, dripping reflective shards of rainbowed light.  You watch this strange skyfall, mesmerized by the tumbling images of the sky and land spinning in every direction.  As you watch, the pieces pick up speed and begin to slam into the ground, exploding into crystalline fire and evaporating.  Gaps in the sky writhe with bulges of nothingness, and suddenly, one of the shards slices your cheek!  You gasp in surprise as crystal erupts along your face, covering your eyes, your vision skewing wildly.  The vision fades, and everything returns to normal.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/26/2024|vision=&lt;br /&gt;
After a moment, you smell pine and feel the need to wipe sawdust from your hands.  A wooden box rests in your hands, as yet unpolished, but expertly assembled with precise dovetails. Opposing pine and oak make for a striking contrast, and the lid appears as a fractional gap interrupting the grain. Before your eyes, the box appears to shift, and is now a smoothly interlocked orb.  As you blink, the vision fades, and the box disappears.&lt;br /&gt;
|sub=|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
Diffuse gas floats in sinuous loops, twisting and billowing against the gentle but persistent force of a string of stars.  Softly illuminated, the whorls ebb and flow along curious field lines, splitting along vertices.  As the gas winds and spirals, it reveals the dimensions of an otherwise unseen geometric array, slightly undulating and buckling outward.  A large bulge squirms within the structure, recoiling as it approaches the perimeter, and the stars sing and flicker.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You sense a headache forming and watch as a team of lumberjacks fell a large tree.  After hours of work, several large sections of trunk have been bound and lashed together and attached to heavy carts pulled by a team of oxen.  Braying and snorting, they struggle against the soft ground and pull the heavy load onto a gravel road and begin the slow trek out of the forest.  After some time, the oxen approach a fork in the road and begin to veer left.  A robed figure waits by the side of the road and asks the driver for directions.  The driver stops and squints into the distance, swatting a large fly from his neck.  Shaking his head, he instead steers right.  The robed figure continues down the road.&lt;br /&gt;
&lt;br /&gt;
The team makes an early camp in a nearby clearing, fishing in a small stream.  As the sun sets, a distant glow flickers, and the team peers into the distance, watching their destination burn.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You find yourself wandering the streets of Throne City, a cold mist settling over the cobblestones.  You see torchlight flickering through a nearby sewer grate.  A series of loud explosions rocks several buildings, heavy stones grinding and raining downward.  You cover your face in terror, and several large boulders twist and crumble as they fall, contorted and cast aside as they plummet through savagely twisted lines of magical energy.  A warning bell begins to clang, and a net of crisscrossed magical barbs writhes through the city.  You run and trip over a mangled corpse, with shattered bones protruding through the flesh, subluxated joints bent oddly, and widespread bruising blossoming over spongy skin.  A scream pieces the air, and the vision fades.&lt;br /&gt;
|sub=Throne City|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
Everything goes black, a vast emptiness swallowing all sound.  In the distance, two blue eyes blink in confusion and look around, sliding over you.  Illuminating the creature&#039;s clawed but gentle hands, specks of blue light drift upward, lodging themselves in the sky and shining in place.  Their light reveals the creature, who, wrapped in billowing shadow and with wings folded against its back, walks slowly, spreading more soft blue light above.  You watch for some time, and the creature smiles softly.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/13/2024|vision=&lt;br /&gt;
You wander through a bustling stable filled with sound and labors.  Several youths run to and fro, hauling bales of hay or running curry brushes over strong and healthy-looking horses.  A kindly stablehand tries to soothe a skittish horse, but the forest rustles and the birds go quiet.  With a glance of concern, the stablehand scans the tree line.  The horse&#039;s eyes go wide, whites glaring as they flare their nostrils and pin back their ears.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
Everything flickers, the fabric of reality rent, and you see a wrecked armada locked in frigid waters, frozen in place as smoke-winged creatures tear the sky with crystal fire.  A massive figure clad in golden plate stands next to the helm of a galleon and hefts a spear.  The spear flares with blinding light, and the figure roars, heaving the spear into the sky.  It streaks into the dark clouds, disappearing, and all is quiet.&lt;br /&gt;
&lt;br /&gt;
The sky explodes, a blanket of rippling, sundering light cascading in all directions downward to the horizon.  The smoke-winged creatures ignite as a swarm, burning, scattered into fine ash, and the armada is buffeted by sharp winds, the sails tearing, masts snapping, decks burning.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You sense a headache forming, and watch the heavy traffic of a busy market.  A robed figure calmly walks over to a woman haggling with a vendor over a sack of turmeric and interrupts to inquire about the price of cinnamon.  The vendor quickly cites a price, and the robed figure nods and continues walking.  The vendor shrugs and returns to the exchange with the woman, but she appears lost in thought.  Replacing the sack of turmeric, she selects a bundle of cinnamon sticks and pays the vendor.  The robed figure vanishes into the crowd, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You find yourself wading through stagnant, murky water, the muddy bottom sucking at your feet with every step as you feel mud and sedge grass roots squelch between your toes.  Persistent calls of frogs and crickets fill your ears as you struggle to move forward.  As you pass a bank of trees, you hear a soft weeping.  Following the noise, you come upon a twisted willow tree.  A man is embedded in the trunk, roots winding around and through his torso, and he reaches for you.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
A horn bellows a long warning in the distance, and you watch a line of nearby trees rustle and die.  Crumbling to rot and brittle splinters, a path of decay marks the approach of a large slug-like creature with mottled flesh walking on six fat stumpy legs.  Ambling from the forest, the vile creature waddles into a nearby clearing and turns a proboscis towards you, sniffing the air.  The proboscis quivers and splits lengthwise, peeling back along five-fold symmetry, and unfurls around a black orb.  The orb ripples and sheds swirling ash, and you flee as the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/10/2024|vision=&lt;br /&gt;
You watch as a jeweler carefully expands a gold ring around a mandrel with gentle hammer taps.  The jeweler then places a gem setting atop the band and carefully nudges a tiny bead of solder into place.  Under a serene flame, you watch as the metal shimmers and drips between the joinery, bonding the ring and the setting.  The jeweler carefully polishes the work, leaving a seamless sheen.&lt;br /&gt;
&lt;br /&gt;
Fireflies dance above, and reaching upward, the jeweler plucks one from the air and sets the gently pulsing yellow-green light into the gem setting, bending the prongs over the firefly and locking it in place.  The jeweler inspects the glowing ring, nods in approval, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
The scent of cut pine pervades a tidy but well-used workshop.  A carpenter stands at a workbench and takes several precise measurements, sketching a complex interlay of marks along several planed boards.  After carefully carving and scraping, sawing and sanding, filing and inspecting, an odd pile of notched and shaped wood is neatly stacked.  Satisfied with his work, the carpenter begins to meticulously slot each piece together.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
A quiet beachfront stretches before you, the waves gently hissing as they stir loose stones and seaweed.  A child sits on the stand, staring impassively at the horizon.  A flock of gulls rest nearby, their feathers fluffed against the chill air.  The sun begins to set, sinking towards the water, the sky darkening and the shadows lengthening.  The child squints, and as the sun touches the horizons line, the child stands, dusts the sand from his legs, and calmly walks towards the sun.  The waters splash against his legs, then stomach, and still the child walks towards the sinking sun.&lt;br /&gt;
&lt;br /&gt;
Little more than a sliver, a deepening red glow pours over the oceans surface, the child&#039;s head all that remains visible as he continues out to sea.  As the sun slips beneath the horizon, the child vanishes beneath the waves.  The gulls take flight, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
&amp;quot;Oh yes, this one was always my favorite!&amp;quot; says a bent old man as he studies a hexagonal bell covered in elaborate script.  &amp;quot;Rung on the equinox, such a delight to hear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man continues on through the exhibit, smiling and nodding at each piece, wistfully nodding at paintings, barely able to keep his hands off the artifacts.  Every object has a story, and each seems intimately familiar to the man.  Completing a circuit around the room, the man returns to the hexagonal bell, and once again remarks &amp;quot;Ah the equinox bell!  How I loved hearing it!&amp;quot;  You watch the man repeat the circuit, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
The sky explodes with light, crackling radiance falling in all directions to the horizon.  Crisscrossing lines of light fade into being, creating a large, crisscrossed circle in the sky, inlaid with geometric forms.  The bizarre structure wavers and begins to shift, rotating as a whole and within, forms turning one way as internal elements rotate the opposite direction, falling into and out of alignment.  Shapes flare with light as they occlude one another, shower radiant blue-white sparks as they fall into and out of conjunction, and everything feels ... off.&lt;br /&gt;
&lt;br /&gt;
The sun begins to rise in the west, and the structure in the sky shudders, shattering in the light of day, falling apart, and dissipating.  The sun pauses, begins to set, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/12/2024|vision=&lt;br /&gt;
Cold water laps around your ankles, and you find yourself standing in the wreckage of a large structure, collapsed wooden beams and stone columns littering the area, the sun streaming through the abandoned space.  You stand in shallow, stagnant water, and looking around, you notice a door in the exact center of the pool.  Stained to bring out the grain of the wood and bearing a simple brass knob, the door is otherwise fairly plain in appearance.  You walk forward, stepping gingerly around rotting wood and chipped stone, and gently grasp the doorknob.  Pausing a moment, you brace yourself, and open the door.&lt;br /&gt;
&lt;br /&gt;
You gasp at the view of a softly purple sky exploding with swirling galaxies and falling stars.  Behind the door stretches a field of bent trees and dancing fireflies, a foreign sky glowing in alien colors.  You step through the door, and find yourself in the light of day, standing in ankle deep stagnant water, a closed door behind you.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
You find yourself standing before an easel, evaluating a half-painted landscape showcasing a dramatic waterfall and leaning willow tree.  It really is quite decently executed.  You nod in modest approval, and suddenly notice a dark blue smudge in the otherwise empty sky.  The smudge appears to be shrinking, as if the paint is being absorbed into the canvas.  You lean in for a closer look when you hear a sound behind you, and turning quickly, see the woman in a wide brimmed hat clicking her lighter off and taking a deep drag from a cigarello.  Exhaling twin plumes of smoke from her nose, she looks directly at you and begins to laugh.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh, no no, don&#039;t mind me.  It&#039;s a fine rendition, really.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She continues laughing, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
Loud conversation and a flurry of scents wash over you as you navigate a busy market.  Vendors sell exotic fabrics and gems from far away lands, haggling over piles of spices and aromatic oils.  You turn a corner into a quieter region of the bazaar, and the sounds and smells instantly become distant, muffled by the rough stone walls of a long alley.  With some curiosity, you walk into the shade, studying the sides of buildings and drainage, enjoying a few moments of quiet in the liminal space.&lt;br /&gt;
&lt;br /&gt;
A very large dog emerges from a collection of discarded debris.  Missing a small chunk of its right ear, and its fur matted and dirty, the dog studies you for a moment, its eyes narrowed as it slinks cautiously forward.  Its lip curls, and a low growl echoes.  The dog approaches, and suddenly, its tail begins to wag and it drops into a play bow, and it barks at you happily.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
A man kneels in a dark room and sketches a series of symbols into an unsettling ritual circle.  Once complete, the man begins to chant, and the circle sizzles and writhes to the cadence of his intonation.  After some time, the man chokes, retching and coughing, and his back ripples grotesquely, the skin splitting and tearing as boney plates and ribs extend from his spine.  The horrifying change goes on for some time, the man writhing in agony in a growing pool of blood and gore, and finally, the ritual concludes.&lt;br /&gt;
&lt;br /&gt;
The ritual circle evaporates, and the man rises, steaming beneath a vile suit of bone armor.  With an air of newly acknowledging your presence, he looks at you and grins, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
A young man sits on a short stool, wrapping his fists in thick canvas.  Tying the covering tight, he pounds his padded knuckles together and takes several sharp breaths, grunting loudly and stretching his arms.  The man leaves the room, and a crowd roars in welcome.  You watch the exit doorway for sometime, listening for the sounds of battle, but all you can hear is the howl of the crowd.  After a moment the roar quiets, and a dual *thump thump* comes from behind you, and turning, you are surprised to see the young man sitting on the stool, exactly as before.  Taking several sharp breaths and grunting loudly, he once again stretches and leaves the room.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/8/2024|vision=&lt;br /&gt;
Drifting along the ocean floor, a curious dolphin nudges you, urging you to follow.  You push along the current along the edge of a deep ravine, and you do your best to ignore the vast open darkness below.  The dolphin leads you to a freshly gouged track in the rocky floor, and resting part way over the lip of the ravine is a large chunk of slightly vibrating fractured crystal.  The dolphin keeps its distance, and seems agitated at the crystal&#039;s presence, but you move closer.  Certain you have seen this before, you reach out to touch the foreign object, when it suddenly contracts to nearly a quarter its former size, drawing you closer, and then violently expands along several faces, shoving you backward.  The dolphin emits a series of angry squeals and clicks as it flees, and the crystal rocks precariously over the edge of the ravine, tottering for a moment before tumbling down into the inky depths.  You watch the crystal disappear, and the vision fades.&lt;br /&gt;
|sub=Involuted Passage|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
Waves splash gently against the hull of a small, single-masted boat, and a man checks a compass briefly before making a minor course adjustment.  Pulling several lines, he trims the sails, though it seems more out of habit than any need to do so.  The boat steadily though slowly cuts through the gentle seas, heeling slightly in the weak beam wind.  Scanning the cloudless skies, the man heads below deck to prepare a quick meal of jerky and water.&lt;br /&gt;
&lt;br /&gt;
Returning to the helm, the man sighs in boredom.  He checks his compass once again, though the boat remains on course.  He leans back and closes his eyes, basking in the warm midday sun.&lt;br /&gt;
&lt;br /&gt;
The winds slow and cease entirely, and without opening his eyes the man merely swears as only sailors can, and rubs his forehead in frustration.  The sea is still, the sky is empty, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
In endless, starry darkness, you soar, winding between constellation and swirls of diffuse dust.  A lighthouse rapidly spins, casting twin beams of light that pierce the void, illuminating nothing, and you drift past the ancient object.  You bump into a slowly moving disturbance, gently pushed aside as the distortion tunnels in a winding motion.  In the distance, you make out a point of dark blue light, and will yourself towards it.  The point recedes, and you pursue.  After some time, the light vanishes, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
A winter field stretches before you, and with a squeal of laughter, a child skips through the fluffy snow.  Kneeling down, the child scoops a generous sweep of snow into her mittened hands and begins to form a compact snowball.  After a bit of work, she holds up a lumpy mass and grins happily.  Suddenly, the snowball vibrates angrily, and several large spikes of slushy ice expand outward.&lt;br /&gt;
&lt;br /&gt;
The child frowns and scoops up a bit more snow and compacts the snowball, restoring it to a lumpy sphere, but after a moment, the snowball once again vibrates angrily and expands erratically.&lt;br /&gt;
&lt;br /&gt;
Undeterred, the child once again scoops up some more snow and compacts the mass, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
With a hammering blow, you feel the air torn from your chest, and you find yourself cast high into the sky, the curve of Elanthia falling away as you flail madly to orient yourself.  In the distance, you make out a perfect circle of featureless dark blue light, which begins to grow, though you are unable to ascertain whether the object is approaching or expanding.  The edges of the circle begin to blot out the stars and moons, covering the curve of the planet, and still it grows.  You feel yourself tugged forward, falling into the circle as its edges expand ever outward and it seems to wrap around you, a shrinking circle of visible space behind you, getting smaller and smaller.  Finally, there is nothing but dark blue light, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/6/2024|vision=&lt;br /&gt;
You find yourself in a featureless clean room.  The lighting casts no shadows, and the walls are bare, though a single doorway graces the far wall.  The door suddenly opens, and the woman in the wide-brimmed hat quickly steps into the room, closing an the door behind her.  Her cataract-clouded eyes look you over head to toe, and she says, &amp;quot;Didn&#039;t mean to be late.  Turn around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Skeptically, you turn to see a silver rod extending from the floor, forking until it is approximately eye level.  With a flourish, she lights a cigarillo and steps past you.  Inhaling deeply and blowing a series of smoke rings that dance and dissipate around the forks, she nods in approval.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I admit this one took me by surprise,&amp;quot; she says with a chuckle, and raps her knuckle against one of the tines.  The object rings, the tone building, echoing louder and louder.  The sound continues to build, the tines begin to visibly vibrate, the woman grins bigger, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
You are falling, the cold air tearing across your face as a distant Elanthia looms.  You can make out several distant landmarks, the Segoltha Bay, distant islands, the forests of Leth Deriel.  As you orient yourself, you realize you are falling directly above the eastern span of the Dragonspine Mountain range.  Several lances of blue light flash past you, hurtling downward.  Exploding with violent light and fire moments after they flicker across the landscape, the staccato impacts reach you several seconds later.  Several more lances of light flicker around you, focusing into a large spike of blue crystal, crackling at it hardens and lengthens into a jagged point.&lt;br /&gt;
&lt;br /&gt;
Carefully, you telekinetically nudge your body closer to the otherworldly object, and bracing yourself, you strike it with a sharp blow.  The crystal chips but quickly heals and reforms.  The ground races towards you, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown, Dragon Spine Mountains|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
A calm forest brook flows around stones and fallen logs, the air filling with the sound of birds and crickets chirping.  Fireflies lazily drift along the waters and brush, gathering en masse as they flicker in sequence creating beautiful surges of yellow-green luminescence.  Gradually, the fireflies drift closer and closer together, forming a cluster of light that grows brighter and brighter, holding its shape before you as the insects struggle to fly in such a tight formation.  The orb of flying fireflies grows brighter and brighter, and suddenly, goes dark.  As your eyes adjust once again to the darkness of the forest brook, you see a large clump of dead fireflies drifting downstream, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
A pair of scuttlers appear before you, scrutinizing you momentarily.  They turn, and begin carving the ground into an intricate series of curves and swirls, filling the pattern with glowing crystal.  A pulsating dark blue light explodes across the sky, and the scuttlers begin working faster.  As they continue to carve the ground, a dark blue rippling gate is revealed beneath them, which they step atop its rippling surface as if it is solid.  Peaking over the edge of the gate, you see a view of a sweeping field of stars, slowly rotating, and recognize Merewalda and Morleena before the view begins to fill with the curve of Elanthia.  As the view continues to rotate, the scuttlers appear to look directly overhead.  Suddenly, the view within the gate snaps to perfect stillness, and you watch for several long moments as clouds slowly drift across the planet and overhead.  The view begins to blur with pulsating dark blue light, and the vision fades.&lt;br /&gt;
|sub=Nascent Unknown, Crauyarin scuttler|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
Water splashes over your face, and you struggle to stay afloat in stormy seas.  Waves crash overhead, and the wind howls, tearing at the water in a furious gale.  Sliding along swells and surges, you lose all sense of direction and become submerged for longer and longer periods of time, unable to reach the surface, unable to breathe.  Everything is silent beneath the waves, the inky blackness of the depths wavering under spears of light that does nothing to illuminate beyond the storm-torn surface.&lt;br /&gt;
&lt;br /&gt;
A coil of steelsilk snags your upthrust arm, looping around your wrist and tightening almost painfully, yanking you upward.  You clear the surface, coughing, and are pulled higher, dangling above the ocean surface, swinging madly in the storm.  You look around to find nothing but endless sea and storm.  Following the line of the rope, you see that it extends far into the clouds, disappearing into a swirl of pulsating dark blue light.  The vision fades.&lt;br /&gt;
|sub=Nascent Unknown|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/4/2024|vision=&lt;br /&gt;
Exhaustion bludgeons you suddenly, and you stagger, but do not fall.  The shroud-wrapped corpse of your dead friend presses down across your shoulders.  You walk, one foot in front of the other, sinking into the mud, and the landscape slowly changes.  Trees give way to scrub, grass gives way to desert.  You walk, one foot in front of the other, back aching and shoulders tiring.  The sun touches the horizon and stains the land orange as the stars emerge.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Could be worse, you know,&amp;quot; the voice of your friend says.  &amp;quot;Could be you that died.  Not sure I&#039;d be able to carry you all this way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shut up.  You&#039;re dead,&amp;quot; you reply.  &amp;quot;The dead don&#039;t speak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Let it end with us,&amp;quot; the voice pleads.  &amp;quot;There&#039;s nothing left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I... I can&#039;t.  I won&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You continue walking, the dust swirling around your feet, and the night deepens, the stars burning above.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Order_of_the_Apostles&amp;diff=612852</id>
		<title>Order of the Apostles</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Order_of_the_Apostles&amp;diff=612852"/>
		<updated>2023-05-25T14:49:29Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
{{Order&lt;br /&gt;
|ordername=Order of the Apostles&lt;br /&gt;
|province=[[Zoluren]]&lt;br /&gt;
|city=[[Crossing]]&lt;br /&gt;
|activemembers=0&lt;br /&gt;
|website=&lt;br /&gt;
|twitter=&lt;br /&gt;
|speaker=&lt;br /&gt;
|vicespeaker=&lt;br /&gt;
|treasurer=&lt;br /&gt;
|official=yes&lt;br /&gt;
|council={{Mem|}} &lt;br /&gt;
|members={{Mem|}}&lt;br /&gt;
}}&lt;br /&gt;
==Current Status==&lt;br /&gt;
===Inactive===&lt;br /&gt;
Thank you to everyone who participated in the revival of the Order of the Apostles by coming out to events, suggesting and critiquing events, advertising, recruiting, as well as those supporting from the shadows (and especially the Order GM who graciously put up with multiple transitions).&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Regretfully, due to OOC and IC endeavors most of the leadership needed a break for a while. Unfortunately that means the Order of the Apostles will become inactive shortly.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Again, on behalf of the Order, thank you very much.&lt;br /&gt;
&lt;br /&gt;
==Flyer==&lt;br /&gt;
&lt;br /&gt;
:~~ Order of the Apostles ~~&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Sanctioning Province: [[Zoluren]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Order of the Apostles commits themselves to the organization of citizens in times of conflict, defends Elanthians against invading forces, develops an exceptional information network, sets strong moral values and educates and trains members in an effort to actualize their true prowess based on their race and their profession of choice, through instruction taught by individuals specializing in those fields.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
While the leadership of the Order is most often felt during times of war, peacetime assessments are constantly made in the name of finding areas of weakness in the defense of the Crossing.  Furthermore, the Apostles provide invaluable intelligence and reconnaissance, enabling the citizens under its protection to make informed decisions and act in their own best interests.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sponsorship Required&#039;&#039;&#039;: Yes&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Minimum Circle Requirement to Join&#039;&#039;&#039;: None&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guilds Welcome&#039;&#039;&#039;: All Except Necromancers&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Races Welcome&#039;&#039;&#039;: All&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speaker of the Order&#039;&#039;&#039;: &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice Speaker&#039;&#039;&#039;:  &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Treasurer&#039;&#039;&#039;:  &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Council Members&#039;&#039;&#039;: &lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://forms.gle/eR8LTTrErNt79Exd8 &#039;&#039;&#039;Order of the Apostles&#039; Application&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Order of the Apostles gifts and prizes]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
==Insignia==&lt;br /&gt;
[[File:AppostlesInsignia.png|right]]&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;: a ceremonial pauldron etched with a white shield overlaying crossed longswords&amp;lt;br&amp;gt;&lt;br /&gt;
:Etched into the brightly shining metal is the image of a white shield overlaying twin, crossed longswords. A perfect circle of thirteen ruby stars crests the shield&#039;s center. Beneath the etching, fine lines detail the mission of the Order of the Apostles.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Official Description&#039;&#039;&#039;: The crest of the Apostles, two swords crossing behind a shield, stands as our symbol of leadership and strength. The shield represents the defense of Elanthia. The white in the body of the shield symbolizes goodness and purity. The thirteen red stars in the field of shield are placed for remembrance of those whose lives poured out on the field of battle defending Elanthia and her gods and goddesses. The two crossed swords characterize wisdom and purpose; that which guide the strike of a weapon. The shield and sword mounted on display declare the readiness and vigilance of an Apostle member.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blazon&#039;&#039;&#039;: Argent, 13 mullets gules in annulo.&lt;br /&gt;
&lt;br /&gt;
==Original Documentation==&lt;br /&gt;
===Charter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Preamble&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is our belief that in times of turmoil, as well as times of peace, there stands a need for people of like mind and purpose to unite their efforts in order to guard and defend the greater good. To further this cause, the call has often been sounded and we, who have responded, pledge ourselves to a purpose beyond that of personal advancement or gain. We, who once fought alone and who now stand united, seek strength in unity while embracing the individuality in each member. Held together through strength of purpose, we strive to make the lives of all Elanthian citizens safer by providing leadership and valued service to the community.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Statement&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The Order of the Apostles strives To protect, inform, lead and serve the law-abiding citizens of Elanthia.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Reason for Founding&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
In the early years, those adventurers who would become the founding members of the Apostles, began to draw people together to instruct the young, exchange information and strengthen the bonds of community. During the period of time known to some as the Red Winter War, when community resources were pushed to the breaking point, it was quickly realized that without strong leadership the invading forces of the Gorbesh would quickly overcome the defenders of Elanthia. The first members of the Apostles answered this need by organizing patrols, rally points and leading the citizens of Elanthia in repulsing the aggressors.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Once the war had come to an end, it became apparent that the need for leadership did not end in the absence of a common enemy. Quite the opposite became evident over time and led to the formal founding of an Order meant to fill this need. The Apostles stand ready to provide leadership in times of war; while continuing to gather the young and teach them the skills needed to thrive in times of peace.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Purpose&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While the leadership of the Order is most often felt during times of war, peacetime assessments are constantly made in the name of finding areas of weakness in the defense of the realms as a whole. Furthermore, the Apostles provide invaluable intelligence and reconnaissance, enabling the citizens under its protection to make informed decisions and act in the best interest of Elanthia. All members of the Order are rigorously trained to make full use of their talents, regardless of race or guild standing, to ensure the Elanthian public will have leadership they are able to respect and follow. The Order of the Apostles believes respect can not be demanded nor is it the &amp;quot;right of might&amp;quot;. Respect is won through good deeds, friendship and conducting oneself in an honorable fashion. It is something each Apostle assists their fellow members not only to achieve, but maintain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Goals of the Order&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
1. The Apostles will educate and train its members in an effort to assist them in realizing their true potential. Members are then encouraged to share their knowledge and experience with other citizens of Elanthia.&lt;br /&gt;
&amp;lt;br&amp;gt;2. The Apostles will develop an exceptional information network and provide it to the public.&lt;br /&gt;
&amp;lt;br&amp;gt;3. Individual members of the Apostles will set strong moral values and encourage others to uphold them as well.&lt;br /&gt;
&amp;lt;br&amp;gt;4. Members of the Apostles will commit themselves to the organization of citizens in times of conflict.&lt;br /&gt;
&amp;lt;br&amp;gt;5. The Apostles will work together with Elanthian citizens towards neutralizing any threat against Elanthia as a whole.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===By Laws===&lt;br /&gt;
&#039;&#039;&#039;I: Rules&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
1. All members are required to attend a minimum of one official activity per month. Members will be provided with a calendar of events, including but not limited to:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The general members meetings&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Subdivisions meetings&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Group training sessions&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Group hunting sessions&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fund raising events&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recruiting events&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
2. All members are required to be vigilant and aware of their surroundings to ensure threats are made aware of.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
3. All members will maintain a code of good conduct befitting the mannerism of an Apostle during day to day behavior.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Members of the Apostles will refrain from non-consensual combat.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
5. Consensual combat may be practiced for training, defense, and charity or fund raising events. Excessive practice of consensual combat strains the people and resources of Elanthia and should be kept to a minimum.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
6. The Order will tolerate no acts of the following.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Grave robbing&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unjustified murder&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Treason&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Harassment of citizens&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Practice of Necromancy&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
7. Members must attend the monthly meeting or notify an officer or council member in writing if they cannot attend.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;II: Governing Laws&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Loss of Membership&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Members of the Order of the Apostles are members for life. However, the following exceptions can result in loss of membership in the Order.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Repeated failure to attended activities without proper notification.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Breaking of the aforementioned rules.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Voluntary resignation.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;note&#039;&#039;&#039; If a member is found guilty of the above, they will receive three written warnings after which the council reserves the right to repeal membership by a vote of the majority.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Meetings Etiquette&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Once a meeting is called to order, all actions and talking should be stopped. Whispers are permissible. Only those acknowledged by the person in charge of the meeting should be speaking. Raise your hand and wait to be called on. All items that produce excessive distraction (noise, movement) must be removed.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Council Meetings&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Order is required to hold an official council meeting every two weeks per order of the provincial government. Times for these meetings will be decided amongst the council members and the times will then be posted to members of the order. Meetings will begin with a call to order by the Speaker or assigned representative, after which will follow petitions from the Vice Speaker, Treasurer, Council members, Subdivisions, and finally Members, in that order. Immediately following the reading of petitions, all non-council members must vacate the council area to allow for discussion and voting by the council.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
A council meeting will be declared official when convened in the council chambers with at least a majority of its members present. Council meetings will be held in private, excluding even the officers of the Order from participating once an official meeting has begun. Council votes will be secret with the members of the voting council kept from knowing the individual votes of its members. Motions to be voted on in the council may be brought forth by any council member. All motions put forward on the floor of the council chamber will be announced in the room directly outside the door of the council chamber. All voting results will be announced in the same manner.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;General Meetings&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A general meeting will be called twice per month. Attendance at one monthly meeting will be mandatory for all members. If a member can not attend he or she must notify an officer or council member in writing. Any issues of importance are to be submitted for the agenda three days prior to the meeting to the Speaker or Vice Speaker. Issues submitted after this time period will be carried over to the following month. The meeting will begin with an opening speech, followed by introduction of new members. Next will be a discussion of the issues on the agenda for that meeting, followed by addresses from the sub-divisions (optional) and a short open forum at the end of the meeting. Open forums are not guaranteed, they will only be held if time permits.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Voting&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Council votes will be secret. There are only three possible votes: yes, no, or abstain. A majority of yes votes means the motion is carried. A majority of no votes means the motion failed. If there is no majority vote there is a declared NO VOTE situation. A majority is defined as more than half of the convened council.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;III: Definition of Authority&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Three officers and a voting body, otherwise known as the Council, govern the Order. The appointed leaders of the Order of Apostles will be responsible for the day to day governing of the order, in terms of ensuring members meet their required responsibilities and seeing that regulations of the Provincial Administrator of Orders are met in full. The Order governs upon the opinions of the entire Order, represented by a Speaker, Vice Speaker, Treasure and Ruling Council. These members will he held to the highest possible standards of the Apostles.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IV: Officers&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
All of the officer positions are appointed by their predecessor, and ratified by the council by majority vote. The council may in some instances refuse the appointment of the nominated successor. If such a case occurs they will convene and appoint an officer based on majority rule. If an officer is removed by vote of the council, that position shall be voted upon by the council and a successor appointed by majority vote.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speaker&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Speaker&#039;s position is obtained through nomination and appointment of a predecessor. The speaker of the Order is the person who deals one on one with the Administrator of Orders. The Speaker speaks for the Order and has the authority to make decisions on behalf of the Order when dealing with the Administrator of Orders. When a Council of the Orders is held with the Provincial Administrator of Orders, or other government officials, the Speaker of the Order will be the individual who attends, representing his or her Order.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Speaker has sole authority to negotiate treaties with other entities, which must then be approved by the council. This includes but is not limited to, all declarations of war, cease fires, allegiances etc.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Speaker may present motions to the council at his/her discretion. The Speaker may at his discretion call an emergency meeting of the council.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
During states of war the Speaker is responsible for organizing the efforts of the Apostles.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Speaker is the officer of the Order that presides over official swearing in ceremonies of new members, officers, and council members.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
In the event a council cannot convene enough of a majority to fill its seats, the Speaker of the Order will appoint members until a majority of the seats have been filled.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
In certain situations it may become necessary to take a vote of &amp;quot;No Confidence&amp;quot; against the Speaker and remove him or her from the position. If this occurs, the Council will appoint a majority-approved Speaker. Otherwise there are no term limits on the Speaker&#039;s office, the Speaker position is held for life or until the Speaker resigns or is voted out of office or become inactive for a period of 6 months.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice Speaker&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Vice Speaker&#039;s position is obtained through nomination and appointment of a predecessor. The office of Vice Speaker will be considered the second point of contact for the Provincial Administrator of Orders in the event the Speaker cannot be contacted. The Vice Speaker will be the individual who attends provincial Councils of the Orders when the Speaker is not available.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
During states of war the Vice Speaker is directly responsible for organizing the combat efforts of the Apostles. During times of non-conflict the Vice Speaker works primarily as a recruiter and personal relations specialist.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
It is the Vice Speaker&#039;s responsibility to understand the Charter, Bylaws, and possible amendments. It is the duty of the Vice Speaker to support the Speaker in helping with the organization of the order.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
In certain situations it may become necessary to take a vote of &amp;quot;No Confidence&amp;quot; against the Vice Speaker and remove him or her from the position. If this occurs, the Council and Speaker will meet to appoint a new Vice Speaker. Otherwise there are no term limits on the Vice Speaker&#039;s office, the Vice Speaker position is held for life or until the Vice Speaker resigns or is voted out of Office or become inactive for a period of 6 months.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Treasurer&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Treasurer&#039;s position is obtained through nomination and appointment of a predecessor. There are no term limits on the Treasurer&#039;s office, the Treasurer position is held for life or until the Treasurer resigns or is voted out of office.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Treasurer is responsible for ensuring that all debts incurred by the Apostles are paid in a timely manner, including but not limited to all land/building leases, entertainment expenses, and other sundries. The Treasurer will have full access to all financial information concerning the Order. It is the responsibility of the office of Treasurer to keep the Speaker, Vice Speaker, and the Council, informed regarding financial matters. Not limited to but including financial default, building funds, and additional chapter house funding. The Treasurer may transfer money between funds, but at no time shall the Treasurer withdraw the Order&#039;s money into hard currency. The Treasurer will keep books pertaining to dues owed, and outstanding loans. The Treasurer is responsible for reporting members who have remained delinquent in their payments for more than 3 months and recommending punishments up to and including dismissal from the apostles.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In certain situations it may become necessary to take a vote of &amp;quot;No Confidence&amp;quot; against the Treasurer and remove him or her from the position. If this occurs, the Council, Vice Speaker, and Speaker will meet to appoint a new Treasurer or become inactive for a period of 6 months.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;V: Council Members&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Council shall consist of 3 -10 seats, which are filled, based on membership numbers and qualified applicants. It shall be considered the governing body of the Order. At least 3 Council seats must be filled at all times.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
No officer of the Order may sit on the Council while they hold office. The vacating council member may recommend their replacement for the Council but such replacement must be approved by a majority of remaining council members. Otherwise a qualified applicant may be chosen and voted on by remaining council members.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Any Council member voted into office will immediately vacate his or her seat, with the option of being able to recommend his or her replacement.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
In the event that a council member has missed 4 consecutive council meetings, without written consent from the Officers, the remaining council members may choose to vote that seat vacant, and vote in a replacement member.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
It is the responsibility of the council to allow the Speaker, Vice Speaker, and Treasurer to submit reports and motions to the council regarding official Apostle business.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Counselors will have the authority and responsibility of voting in the Officers of the Order. The Council will have the authority and responsibility of voting in new members or voting out existing members.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Council will have the authority to amend the Charter and by-laws with a majority vote.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Council and Officers have the authority to set required monthly tasks and are responsible for the planning and formation of events; the purpose of which is to recruit new members, foster good will or raise revenue to offset dues.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Council will have the authority and responsibility of setting the dues the members are required to pay.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
In certain situations it may become necessary to take a vote of &amp;quot;No Confidence&amp;quot; against a Counselor and remove him or her from the position. If this occurs, the remaining Council and Officers will meet to appoint a new council member.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
There are no term limits on the Counselors, a council position is held for life or until the Counselor in question resigns or is voted out of office. In the event a council member cannot be contacted, and has missed four consecutive council meetings, the remaining council may vote that council member&#039;s seat vacant, and vote in a replacement member.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;VI: Sub-officers&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Council members and officers have the option to form distinct subdivisions within the Apostles. Subdivisions are approved by council vote. After the formation of subdivision, officers and counselors may appoint Sub-officers to help develop and carry out the subdivision&#039;s functions. Sub-officers are governed by and subject to the same rules and guide lines set for council members.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;VII: Subdivisions&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Subdivisions are formed for the purpose of expanding the influences and prestige of the Apostles. Each subdivision is given a name suited to the nature of its existence.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Wolfpack as a subdivision of the Apostles is responsible for inter-provincial diplomatic and public relations, as well as the bulk of new member recruitment. Specific duties of the Wolfpack members may include recruitment eventing, interviews for new recruits, and attendance at ally organization events.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Champions as a subdivision of the Apostles are responsible for training members in the arts of warfare, developing combat strategies, and hosting group hunts and other combat events. Specific duties of the Champions may include working with ally organizations to achieve combat-related goals, and hosting events for internal combat training and strategy development.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Artificiers as a subdivision of the Apostles are responsible for providing members with training in trades and arts, collecting and processing information, and focusing on both practical and scholarly pursuits. Specific duties of Artificiers may include compiling historic or intelligence information, recruiting and hosting guest lectures, and maintaining the records of the Order.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Attendants as a subdivision of the Apostles are responsible for tactical support to all combat troops during times of conflict and working to provide continued service to the community in times of peace. Specific duties of Attendants may include development of triage-specific strategies with ally organizations, herb collection, and triage duties during invasions, wars and Order events.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;VIII: Admissions Procedures&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;An applicant seeking membership in the Order of Apostles must fill out the application. After they have submitted the application they will be contacted by an officer of the order and the Wolfpack council lead. The applications will be reviewed by council. If the applicant is accepted they will begin a recruiting period. They will then spend time with mentor member. After a month of recruiting, if the recruit is ready to join the order, they will be presented to council for approval. The Council will then vote on said recruit, and be formally sworn in by the Speaker.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IX: Closing&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In closing we hope you will add your strength to ours and find it within yourself to become involved. To pledge yourself to any group is to seek to become more than just one man or woman. You are seeking to be part of some larger picture. Never think that you are too young or inexperienced to start or to make a difference. Many of our members have spent year upon year, rank upon rank, leading and learning, and yet still discover something new everyday. Learning and self-discovery is one gift of being an Apostle. However, the greatest gift comes as a result of interacting with others. The chance to meet and help people will fill you with that warm intangible gift. It is a gift we hope you will accept and share with ever person you meet in the cities and wilderness of Elanthia.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;By Former Apostle Tigerfang&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Although the need for our organization and its subsequent creation did not arrive until our first true enemy pressed us, there were several important components that helped to pave the way for our formation. While the purpose here is to write of the Apostle&#039;s history, I feel it important to include a bit of prehistory so that our story is fully told.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Beginnings. One odd thing about beginnings is that they are often times hard to pin-point. Most of the time, people can easily remember the date something ends. The finishing of something seems to have a quality that makes it stand out, but beginnings are harder to date. So it is with our organization. If I had to place a date for our beginning, I would pick a time close to the closing days of passage through the mountain of Ker&#039;lore. So with that in mind, here is where I will start our story.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Many moons ago, those with the knowledge and the purity of heart sought out a small flower that would grow in the stony gardens of Theren. If you were able to pick the flower and knew what to do with it you could travel beyond the great stone slab that blocks the Ker’lore pass. The great stone slab still sits up in Ker&#039;lore and bears the mark of the great dragon, as it always has. However, I have not seen the little flower bloom in sometime, and perhaps it never will again. Why the flower stopped blossoming is still a mystery, but I suspect it was the doing of man, one way or another.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
At about the time the last few adventurers were making trips through the pass, there was a great schism in the ranks of the Paladin Guild. A dark seed was beginning to bear fruit that would eventually lead to a change in the very leadership of the guild. Paladins were battling with themselves and others over questions of morals and ethics. A few began to study the arts of thieving to gain a better understanding whilst some fell prey to ill wishing and began to practice at theft. Others, fed up with the gross laziness of the town&#039;s guard, began to take justice into their own hands. At first, things were not bad. In fact, all seemed well, justice was being served and the unlawful being punished. Under the surface, however things were not so good. Stories were beginning to surface of paladins that had clearly crossed the line. Stories of paladins striking down a fellow citizen over little more than an exchange of words, stories of paladins taking up a bounty to hunt down men without bringing them to justice or a trial first and stories of paladins threatening and harming other paladins.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Beren, who was the guild leader at the time, always viewed us as his children. His flock to be pushed and nudged, corrected and scolded, but always, he was the father that allowed us to make our own mistakes and learn from them. The guild saw different, however, and before Beren could reign in those few stray sheep, he was replaced with Guild Leader Darius who was given firm instructions on how to handle the situation. Darius laid down the law. It was a law both popular and not among the ranks of paladins. Adding to that was the manner in which Guild Leader Beren was treated when he was replaced. Many found his forced seclusion a hard punishment, and instead of repairing the fractures among our ranks, they widened further. Some paladins swore off the light, and for the first time began to follow the dark aspects of the gods. On the other side, members that held strongly to the light banned together and formed the Order of Light, one of the first orders in the realms.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Many, however, found themselves sitting on the fence. Unwilling to swear to the dark and unwilling to follow the strict guidelines of the Order of Light, they bided thier time and waited for the day the guild would heal itself. Things remained that way for sometime. There was much infighting, many personal attacks, but there were attempts to resolve the schism as well. After several failed attempts at meetings to give the guild some direction, most folks let things lie dormant and fell back to hopes and good wishes for the future. Of all the people that bore the hardship of the time, the most to suffer were the young. Paladins grew up for the first time without help or a clear purpose. Much was lost in the teaching of both combat and magic among the guild and paladins were growing up never knowing their full potential. Into this void stepped Rock Loyalheart, a self-proclaimed dark paladin and follower of Chadatru&#039;s darker aspect, Betolf.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Rock was able to pull together senior guild members to lead informational meetings he called &amp;quot;jam sessions.&amp;quot; He drew together paladins that defined themselves as unconventional, those that did not want to be labeled, and those that were able to look beyond his colored personality to support what he was trying to do.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
For the first time, people came together to help one another with no questions asked. Choice of worship did not matter, and conflicts of personality did not matter. People were allowed to be who they wanted to be, as long as they respected each other. It was these people and the basic concepts of lending a helping hand that would lay the groundwork and prepare us for hard times to come. Enter the Gorbesh.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Always in the past, we had faced enemies that were smaller in number than our own. Always in the past, the information network was sufficient to keep everyone up to date and let them know where support or help was needed. This was about to change.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Gorbesh were always present among the races of the realms, sending out raiders, called outriders, to spy and raid upon the Crossings and lesser cities. We knew little about them, but a larger part of their story was about to unfold with a fury.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Gorbesh attacked and quickly exposed our weakness. Jadeite and kyanite mines were the first to fall, breaking our lines of information. Gwethdesuans, which had been our means of communication, were now in short supply. They attacked with siege engines and weapons of mass destruction and exposed us to threats we had never dealt with before. Their numbers were staggering, and for the first time, we were outmanned and outgunned in every imaginable way.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Rock and a few others used their contacts to gather in a core of dependable people, who then spread out to gather the resources needed to help turn back this threat. Without gweths, we needed coordinated places to gather for regrouping and information updates. Rally points were quickly established throughout the Crossings for this purpose. Places to tend to the wounded and dying were set up. Runners on foot replaced our gweths; primitive but effective. We gathered in and tied together as many orders of the realms as possible in an information exchange. We thought, planned and counter planned for almost every situation we could think of. Our efforts were rewarded. For the first time, over 300 souls stood with us with the single cause of turning back the attacks that were now pounding our cities.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Gorbesh War, also called the Red Winter War, is a story too long to tell here, but a good bard can tell you the tale. The Apostles did not win it alone; no one person or group won it; we won it together. But I can truly say we played an important part. One week after the war was over, the number of people in contact with the Apostles was 400 plus. This was our first indication of the impact and effectiveness that a group of people can have on the outcome of events.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Shortly after the war, Rock saw his purpose over and stepped down from leading the Apostles. He gracefully bowed out and claimed status as an Apostle&#039;s member. He turned the Apostles&#039; leadership over to Candidus, Wixlarcar, and myself, Tigerfang, to continue the work that he had started and to lead the Apostles in a new direction, a direction that centered on leading in times of peace.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
As a group, the Apostles started off with no intention of being an order of the realms. Our concern was just to serve as an information and organizational force. Banding together whoever would come to us and accept the open hand we offered. Today, we still stand true to this calling; Accepting and offering help with no questions asked, and keeping to the policy that you need not be a member of the order to be an apostle. The drive to become an order was a secondary call, one that came from the Apostles themselves. Those that felt we should be more or those that found a home here that suited them better than a home elsewhere, this was the reasoning behind our drive to becoming an order.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Today, we stand as Apostles, both members and supporters, banded together in the cause to protect, inform, lead and serve the law-abiding citizens of Elanthia. Our focus has moved from the paladin guild to include all guilds. For we found that during the War, each person has his own special talents and abilities, and it is the adding of these talents that give us our true strength. We don&#039;t look down on others, rather accept what they have to offer, looking to bring out the best in each of us. This is the call of Apostles, and this is our history, to which we add pages everyday.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{cat|Martial organizations,Zoluren organizations,Inactive organizations,Order of the Apostles}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Order_of_the_Apostles&amp;diff=597248</id>
		<title>Order of the Apostles</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Order_of_the_Apostles&amp;diff=597248"/>
		<updated>2022-10-31T03:49:04Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
{{Order&lt;br /&gt;
|ordername=Order of the Apostles&lt;br /&gt;
|province=[[Zoluren]]&lt;br /&gt;
|city=[[Crossing]]&lt;br /&gt;
|activemembers=0&lt;br /&gt;
|website=&lt;br /&gt;
|twitter=apostlesorder&lt;br /&gt;
|speaker=&lt;br /&gt;
|vicespeaker=&lt;br /&gt;
|treasurer=&lt;br /&gt;
|official=yes&lt;br /&gt;
|council={{Mem|}} &lt;br /&gt;
|members={{Mem|}}&lt;br /&gt;
}}&lt;br /&gt;
==Current Status==&lt;br /&gt;
===Inactive===&lt;br /&gt;
Thank you to everyone who participated in the revival of the Order of the Apostles by coming out to events, suggesting and critiquing events, advertising, recruiting, as well as those supporting from the shadows (and especially the Order GM who graciously put up with multiple transitions).&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Regretfully, due to OOC and IC endeavors most of the leadership needed a break for a while. Unfortunately that means the Order of the Apostles will become inactive shortly.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Again, on behalf of the Order, thank you very much.&lt;br /&gt;
&lt;br /&gt;
==Flyer==&lt;br /&gt;
&lt;br /&gt;
:~~ Order of the Apostles ~~&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Sanctioning Province: [[Zoluren]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Order of the Apostles commits themselves to the organization of citizens in times of conflict, defends Elanthians against invading forces, develops an exceptional information network, sets strong moral values and educates and trains members in an effort to actualize their true prowess based on their race and their profession of choice, through instruction taught by individuals specializing in those fields.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
While the leadership of the Order is most often felt during times of war, peacetime assessments are constantly made in the name of finding areas of weakness in the defense of the Crossing.  Furthermore, the Apostles provide invaluable intelligence and reconnaissance, enabling the citizens under its protection to make informed decisions and act in their own best interests.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sponsorship Required&#039;&#039;&#039;: Yes&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Minimum Circle Requirement to Join&#039;&#039;&#039;: None&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guilds Welcome&#039;&#039;&#039;: All Except Necromancers&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Races Welcome&#039;&#039;&#039;: All&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speaker of the Order&#039;&#039;&#039;: &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice Speaker&#039;&#039;&#039;:  &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Treasurer&#039;&#039;&#039;:  &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Council Members&#039;&#039;&#039;: &lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://forms.gle/eR8LTTrErNt79Exd8 &#039;&#039;&#039;Order of the Apostles&#039; Application&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Order of the Apostles gifts and prizes]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
==Insignia==&lt;br /&gt;
[[File:AppostlesInsignia.png|right]]&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;: a ceremonial pauldron etched with a white shield overlaying crossed longswords&amp;lt;br&amp;gt;&lt;br /&gt;
:Etched into the brightly shining metal is the image of a white shield overlaying twin, crossed longswords. A perfect circle of thirteen ruby stars crests the shield&#039;s center. Beneath the etching, fine lines detail the mission of the Order of the Apostles.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Official Description&#039;&#039;&#039;: The crest of the Apostles, two swords crossing behind a shield, stands as our symbol of leadership and strength. The shield represents the defense of Elanthia. The white in the body of the shield symbolizes goodness and purity. The thirteen red stars in the field of shield are placed for remembrance of those whose lives poured out on the field of battle defending Elanthia and her gods and goddesses. The two crossed swords characterize wisdom and purpose; that which guide the strike of a weapon. The shield and sword mounted on display declare the readiness and vigilance of an Apostle member.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blazon&#039;&#039;&#039;: Argent, 13 mullets gules in annulo.&lt;br /&gt;
&lt;br /&gt;
==Original Documentation==&lt;br /&gt;
===Charter===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Preamble&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It is our belief that in times of turmoil, as well as times of peace, there stands a need for people of like mind and purpose to unite their efforts in order to guard and defend the greater good. To further this cause, the call has often been sounded and we, who have responded, pledge ourselves to a purpose beyond that of personal advancement or gain. We, who once fought alone and who now stand united, seek strength in unity while embracing the individuality in each member. Held together through strength of purpose, we strive to make the lives of all Elanthian citizens safer by providing leadership and valued service to the community.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Statement&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The Order of the Apostles strives To protect, inform, lead and serve the law-abiding citizens of Elanthia.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Reason for Founding&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
In the early years, those adventurers who would become the founding members of the Apostles, began to draw people together to instruct the young, exchange information and strengthen the bonds of community. During the period of time known to some as the Red Winter War, when community resources were pushed to the breaking point, it was quickly realized that without strong leadership the invading forces of the Gorbesh would quickly overcome the defenders of Elanthia. The first members of the Apostles answered this need by organizing patrols, rally points and leading the citizens of Elanthia in repulsing the aggressors.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Once the war had come to an end, it became apparent that the need for leadership did not end in the absence of a common enemy. Quite the opposite became evident over time and led to the formal founding of an Order meant to fill this need. The Apostles stand ready to provide leadership in times of war; while continuing to gather the young and teach them the skills needed to thrive in times of peace.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Purpose&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While the leadership of the Order is most often felt during times of war, peacetime assessments are constantly made in the name of finding areas of weakness in the defense of the realms as a whole. Furthermore, the Apostles provide invaluable intelligence and reconnaissance, enabling the citizens under its protection to make informed decisions and act in the best interest of Elanthia. All members of the Order are rigorously trained to make full use of their talents, regardless of race or guild standing, to ensure the Elanthian public will have leadership they are able to respect and follow. The Order of the Apostles believes respect can not be demanded nor is it the &amp;quot;right of might&amp;quot;. Respect is won through good deeds, friendship and conducting oneself in an honorable fashion. It is something each Apostle assists their fellow members not only to achieve, but maintain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Goals of the Order&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
1. The Apostles will educate and train its members in an effort to assist them in realizing their true potential. Members are then encouraged to share their knowledge and experience with other citizens of Elanthia.&lt;br /&gt;
&amp;lt;br&amp;gt;2. The Apostles will develop an exceptional information network and provide it to the public.&lt;br /&gt;
&amp;lt;br&amp;gt;3. Individual members of the Apostles will set strong moral values and encourage others to uphold them as well.&lt;br /&gt;
&amp;lt;br&amp;gt;4. Members of the Apostles will commit themselves to the organization of citizens in times of conflict.&lt;br /&gt;
&amp;lt;br&amp;gt;5. The Apostles will work together with Elanthian citizens towards neutralizing any threat against Elanthia as a whole.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===By Laws===&lt;br /&gt;
&#039;&#039;&#039;I: Rules&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
1. All members are required to attend a minimum of one official activity per month. Members will be provided with a calendar of events, including but not limited to:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The general members meetings&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Subdivisions meetings&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Group training sessions&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Group hunting sessions&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fund raising events&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recruiting events&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
2. All members are required to be vigilant and aware of their surroundings to ensure threats are made aware of.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
3. All members will maintain a code of good conduct befitting the mannerism of an Apostle during day to day behavior.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Members of the Apostles will refrain from non-consensual combat.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
5. Consensual combat may be practiced for training, defense, and charity or fund raising events. Excessive practice of consensual combat strains the people and resources of Elanthia and should be kept to a minimum.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
6. The Order will tolerate no acts of the following.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; Grave robbing&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unjustified murder&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Treason&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Harassment of citizens&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Practice of Necromancy&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
7. Members must attend the monthly meeting or notify an officer or council member in writing if they cannot attend.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;II: Governing Laws&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Loss of Membership&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Members of the Order of the Apostles are members for life. However, the following exceptions can result in loss of membership in the Order.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Repeated failure to attended activities without proper notification.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Breaking of the aforementioned rules.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Voluntary resignation.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;note&#039;&#039;&#039; If a member is found guilty of the above, they will receive three written warnings after which the council reserves the right to repeal membership by a vote of the majority.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Meetings Etiquette&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Once a meeting is called to order, all actions and talking should be stopped. Whispers are permissible. Only those acknowledged by the person in charge of the meeting should be speaking. Raise your hand and wait to be called on. All items that produce excessive distraction (noise, movement) must be removed.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Council Meetings&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Order is required to hold an official council meeting every two weeks per order of the provincial government. Times for these meetings will be decided amongst the council members and the times will then be posted to members of the order. Meetings will begin with a call to order by the Speaker or assigned representative, after which will follow petitions from the Vice Speaker, Treasurer, Council members, Subdivisions, and finally Members, in that order. Immediately following the reading of petitions, all non-council members must vacate the council area to allow for discussion and voting by the council.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
A council meeting will be declared official when convened in the council chambers with at least a majority of its members present. Council meetings will be held in private, excluding even the officers of the Order from participating once an official meeting has begun. Council votes will be secret with the members of the voting council kept from knowing the individual votes of its members. Motions to be voted on in the council may be brought forth by any council member. All motions put forward on the floor of the council chamber will be announced in the room directly outside the door of the council chamber. All voting results will be announced in the same manner.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;General Meetings&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A general meeting will be called twice per month. Attendance at one monthly meeting will be mandatory for all members. If a member can not attend he or she must notify an officer or council member in writing. Any issues of importance are to be submitted for the agenda three days prior to the meeting to the Speaker or Vice Speaker. Issues submitted after this time period will be carried over to the following month. The meeting will begin with an opening speech, followed by introduction of new members. Next will be a discussion of the issues on the agenda for that meeting, followed by addresses from the sub-divisions (optional) and a short open forum at the end of the meeting. Open forums are not guaranteed, they will only be held if time permits.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Voting&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Council votes will be secret. There are only three possible votes: yes, no, or abstain. A majority of yes votes means the motion is carried. A majority of no votes means the motion failed. If there is no majority vote there is a declared NO VOTE situation. A majority is defined as more than half of the convened council.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;III: Definition of Authority&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Three officers and a voting body, otherwise known as the Council, govern the Order. The appointed leaders of the Order of Apostles will be responsible for the day to day governing of the order, in terms of ensuring members meet their required responsibilities and seeing that regulations of the Provincial Administrator of Orders are met in full. The Order governs upon the opinions of the entire Order, represented by a Speaker, Vice Speaker, Treasure and Ruling Council. These members will he held to the highest possible standards of the Apostles.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IV: Officers&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
All of the officer positions are appointed by their predecessor, and ratified by the council by majority vote. The council may in some instances refuse the appointment of the nominated successor. If such a case occurs they will convene and appoint an officer based on majority rule. If an officer is removed by vote of the council, that position shall be voted upon by the council and a successor appointed by majority vote.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speaker&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Speaker&#039;s position is obtained through nomination and appointment of a predecessor. The speaker of the Order is the person who deals one on one with the Administrator of Orders. The Speaker speaks for the Order and has the authority to make decisions on behalf of the Order when dealing with the Administrator of Orders. When a Council of the Orders is held with the Provincial Administrator of Orders, or other government officials, the Speaker of the Order will be the individual who attends, representing his or her Order.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Speaker has sole authority to negotiate treaties with other entities, which must then be approved by the council. This includes but is not limited to, all declarations of war, cease fires, allegiances etc.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Speaker may present motions to the council at his/her discretion. The Speaker may at his discretion call an emergency meeting of the council.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
During states of war the Speaker is responsible for organizing the efforts of the Apostles.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Speaker is the officer of the Order that presides over official swearing in ceremonies of new members, officers, and council members.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
In the event a council cannot convene enough of a majority to fill its seats, the Speaker of the Order will appoint members until a majority of the seats have been filled.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
In certain situations it may become necessary to take a vote of &amp;quot;No Confidence&amp;quot; against the Speaker and remove him or her from the position. If this occurs, the Council will appoint a majority-approved Speaker. Otherwise there are no term limits on the Speaker&#039;s office, the Speaker position is held for life or until the Speaker resigns or is voted out of office or become inactive for a period of 6 months.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice Speaker&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Vice Speaker&#039;s position is obtained through nomination and appointment of a predecessor. The office of Vice Speaker will be considered the second point of contact for the Provincial Administrator of Orders in the event the Speaker cannot be contacted. The Vice Speaker will be the individual who attends provincial Councils of the Orders when the Speaker is not available.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
During states of war the Vice Speaker is directly responsible for organizing the combat efforts of the Apostles. During times of non-conflict the Vice Speaker works primarily as a recruiter and personal relations specialist.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
It is the Vice Speaker&#039;s responsibility to understand the Charter, Bylaws, and possible amendments. It is the duty of the Vice Speaker to support the Speaker in helping with the organization of the order.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
In certain situations it may become necessary to take a vote of &amp;quot;No Confidence&amp;quot; against the Vice Speaker and remove him or her from the position. If this occurs, the Council and Speaker will meet to appoint a new Vice Speaker. Otherwise there are no term limits on the Vice Speaker&#039;s office, the Vice Speaker position is held for life or until the Vice Speaker resigns or is voted out of Office or become inactive for a period of 6 months.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Treasurer&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Treasurer&#039;s position is obtained through nomination and appointment of a predecessor. There are no term limits on the Treasurer&#039;s office, the Treasurer position is held for life or until the Treasurer resigns or is voted out of office.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Treasurer is responsible for ensuring that all debts incurred by the Apostles are paid in a timely manner, including but not limited to all land/building leases, entertainment expenses, and other sundries. The Treasurer will have full access to all financial information concerning the Order. It is the responsibility of the office of Treasurer to keep the Speaker, Vice Speaker, and the Council, informed regarding financial matters. Not limited to but including financial default, building funds, and additional chapter house funding. The Treasurer may transfer money between funds, but at no time shall the Treasurer withdraw the Order&#039;s money into hard currency. The Treasurer will keep books pertaining to dues owed, and outstanding loans. The Treasurer is responsible for reporting members who have remained delinquent in their payments for more than 3 months and recommending punishments up to and including dismissal from the apostles.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In certain situations it may become necessary to take a vote of &amp;quot;No Confidence&amp;quot; against the Treasurer and remove him or her from the position. If this occurs, the Council, Vice Speaker, and Speaker will meet to appoint a new Treasurer or become inactive for a period of 6 months.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;V: Council Members&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Council shall consist of 3 -10 seats, which are filled, based on membership numbers and qualified applicants. It shall be considered the governing body of the Order. At least 3 Council seats must be filled at all times.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
No officer of the Order may sit on the Council while they hold office. The vacating council member may recommend their replacement for the Council but such replacement must be approved by a majority of remaining council members. Otherwise a qualified applicant may be chosen and voted on by remaining council members.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Any Council member voted into office will immediately vacate his or her seat, with the option of being able to recommend his or her replacement.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
In the event that a council member has missed 4 consecutive council meetings, without written consent from the Officers, the remaining council members may choose to vote that seat vacant, and vote in a replacement member.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
It is the responsibility of the council to allow the Speaker, Vice Speaker, and Treasurer to submit reports and motions to the council regarding official Apostle business.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Counselors will have the authority and responsibility of voting in the Officers of the Order. The Council will have the authority and responsibility of voting in new members or voting out existing members.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Council will have the authority to amend the Charter and by-laws with a majority vote.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Council and Officers have the authority to set required monthly tasks and are responsible for the planning and formation of events; the purpose of which is to recruit new members, foster good will or raise revenue to offset dues.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Council will have the authority and responsibility of setting the dues the members are required to pay.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
In certain situations it may become necessary to take a vote of &amp;quot;No Confidence&amp;quot; against a Counselor and remove him or her from the position. If this occurs, the remaining Council and Officers will meet to appoint a new council member.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
There are no term limits on the Counselors, a council position is held for life or until the Counselor in question resigns or is voted out of office. In the event a council member cannot be contacted, and has missed four consecutive council meetings, the remaining council may vote that council member&#039;s seat vacant, and vote in a replacement member.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;VI: Sub-officers&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Council members and officers have the option to form distinct subdivisions within the Apostles. Subdivisions are approved by council vote. After the formation of subdivision, officers and counselors may appoint Sub-officers to help develop and carry out the subdivision&#039;s functions. Sub-officers are governed by and subject to the same rules and guide lines set for council members.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;VII: Subdivisions&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Subdivisions are formed for the purpose of expanding the influences and prestige of the Apostles. Each subdivision is given a name suited to the nature of its existence.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Wolfpack as a subdivision of the Apostles is responsible for inter-provincial diplomatic and public relations, as well as the bulk of new member recruitment. Specific duties of the Wolfpack members may include recruitment eventing, interviews for new recruits, and attendance at ally organization events.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Champions as a subdivision of the Apostles are responsible for training members in the arts of warfare, developing combat strategies, and hosting group hunts and other combat events. Specific duties of the Champions may include working with ally organizations to achieve combat-related goals, and hosting events for internal combat training and strategy development.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Artificiers as a subdivision of the Apostles are responsible for providing members with training in trades and arts, collecting and processing information, and focusing on both practical and scholarly pursuits. Specific duties of Artificiers may include compiling historic or intelligence information, recruiting and hosting guest lectures, and maintaining the records of the Order.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Attendants as a subdivision of the Apostles are responsible for tactical support to all combat troops during times of conflict and working to provide continued service to the community in times of peace. Specific duties of Attendants may include development of triage-specific strategies with ally organizations, herb collection, and triage duties during invasions, wars and Order events.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;VIII: Admissions Procedures&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;An applicant seeking membership in the Order of Apostles must fill out the application. After they have submitted the application they will be contacted by an officer of the order and the Wolfpack council lead. The applications will be reviewed by council. If the applicant is accepted they will begin a recruiting period. They will then spend time with mentor member. After a month of recruiting, if the recruit is ready to join the order, they will be presented to council for approval. The Council will then vote on said recruit, and be formally sworn in by the Speaker.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IX: Closing&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In closing we hope you will add your strength to ours and find it within yourself to become involved. To pledge yourself to any group is to seek to become more than just one man or woman. You are seeking to be part of some larger picture. Never think that you are too young or inexperienced to start or to make a difference. Many of our members have spent year upon year, rank upon rank, leading and learning, and yet still discover something new everyday. Learning and self-discovery is one gift of being an Apostle. However, the greatest gift comes as a result of interacting with others. The chance to meet and help people will fill you with that warm intangible gift. It is a gift we hope you will accept and share with ever person you meet in the cities and wilderness of Elanthia.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;By Former Apostle Tigerfang&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Although the need for our organization and its subsequent creation did not arrive until our first true enemy pressed us, there were several important components that helped to pave the way for our formation. While the purpose here is to write of the Apostle&#039;s history, I feel it important to include a bit of prehistory so that our story is fully told.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Beginnings. One odd thing about beginnings is that they are often times hard to pin-point. Most of the time, people can easily remember the date something ends. The finishing of something seems to have a quality that makes it stand out, but beginnings are harder to date. So it is with our organization. If I had to place a date for our beginning, I would pick a time close to the closing days of passage through the mountain of Ker&#039;lore. So with that in mind, here is where I will start our story.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Many moons ago, those with the knowledge and the purity of heart sought out a small flower that would grow in the stony gardens of Theren. If you were able to pick the flower and knew what to do with it you could travel beyond the great stone slab that blocks the Ker’lore pass. The great stone slab still sits up in Ker&#039;lore and bears the mark of the great dragon, as it always has. However, I have not seen the little flower bloom in sometime, and perhaps it never will again. Why the flower stopped blossoming is still a mystery, but I suspect it was the doing of man, one way or another.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
At about the time the last few adventurers were making trips through the pass, there was a great schism in the ranks of the Paladin Guild. A dark seed was beginning to bear fruit that would eventually lead to a change in the very leadership of the guild. Paladins were battling with themselves and others over questions of morals and ethics. A few began to study the arts of thieving to gain a better understanding whilst some fell prey to ill wishing and began to practice at theft. Others, fed up with the gross laziness of the town&#039;s guard, began to take justice into their own hands. At first, things were not bad. In fact, all seemed well, justice was being served and the unlawful being punished. Under the surface, however things were not so good. Stories were beginning to surface of paladins that had clearly crossed the line. Stories of paladins striking down a fellow citizen over little more than an exchange of words, stories of paladins taking up a bounty to hunt down men without bringing them to justice or a trial first and stories of paladins threatening and harming other paladins.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Beren, who was the guild leader at the time, always viewed us as his children. His flock to be pushed and nudged, corrected and scolded, but always, he was the father that allowed us to make our own mistakes and learn from them. The guild saw different, however, and before Beren could reign in those few stray sheep, he was replaced with Guild Leader Darius who was given firm instructions on how to handle the situation. Darius laid down the law. It was a law both popular and not among the ranks of paladins. Adding to that was the manner in which Guild Leader Beren was treated when he was replaced. Many found his forced seclusion a hard punishment, and instead of repairing the fractures among our ranks, they widened further. Some paladins swore off the light, and for the first time began to follow the dark aspects of the gods. On the other side, members that held strongly to the light banned together and formed the Order of Light, one of the first orders in the realms.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Many, however, found themselves sitting on the fence. Unwilling to swear to the dark and unwilling to follow the strict guidelines of the Order of Light, they bided thier time and waited for the day the guild would heal itself. Things remained that way for sometime. There was much infighting, many personal attacks, but there were attempts to resolve the schism as well. After several failed attempts at meetings to give the guild some direction, most folks let things lie dormant and fell back to hopes and good wishes for the future. Of all the people that bore the hardship of the time, the most to suffer were the young. Paladins grew up for the first time without help or a clear purpose. Much was lost in the teaching of both combat and magic among the guild and paladins were growing up never knowing their full potential. Into this void stepped Rock Loyalheart, a self-proclaimed dark paladin and follower of Chadatru&#039;s darker aspect, Betolf.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Rock was able to pull together senior guild members to lead informational meetings he called &amp;quot;jam sessions.&amp;quot; He drew together paladins that defined themselves as unconventional, those that did not want to be labeled, and those that were able to look beyond his colored personality to support what he was trying to do.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
For the first time, people came together to help one another with no questions asked. Choice of worship did not matter, and conflicts of personality did not matter. People were allowed to be who they wanted to be, as long as they respected each other. It was these people and the basic concepts of lending a helping hand that would lay the groundwork and prepare us for hard times to come. Enter the Gorbesh.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Always in the past, we had faced enemies that were smaller in number than our own. Always in the past, the information network was sufficient to keep everyone up to date and let them know where support or help was needed. This was about to change.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Gorbesh were always present among the races of the realms, sending out raiders, called outriders, to spy and raid upon the Crossings and lesser cities. We knew little about them, but a larger part of their story was about to unfold with a fury.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Gorbesh attacked and quickly exposed our weakness. Jadeite and kyanite mines were the first to fall, breaking our lines of information. Gwethdesuans, which had been our means of communication, were now in short supply. They attacked with siege engines and weapons of mass destruction and exposed us to threats we had never dealt with before. Their numbers were staggering, and for the first time, we were outmanned and outgunned in every imaginable way.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Rock and a few others used their contacts to gather in a core of dependable people, who then spread out to gather the resources needed to help turn back this threat. Without gweths, we needed coordinated places to gather for regrouping and information updates. Rally points were quickly established throughout the Crossings for this purpose. Places to tend to the wounded and dying were set up. Runners on foot replaced our gweths; primitive but effective. We gathered in and tied together as many orders of the realms as possible in an information exchange. We thought, planned and counter planned for almost every situation we could think of. Our efforts were rewarded. For the first time, over 300 souls stood with us with the single cause of turning back the attacks that were now pounding our cities.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Gorbesh War, also called the Red Winter War, is a story too long to tell here, but a good bard can tell you the tale. The Apostles did not win it alone; no one person or group won it; we won it together. But I can truly say we played an important part. One week after the war was over, the number of people in contact with the Apostles was 400 plus. This was our first indication of the impact and effectiveness that a group of people can have on the outcome of events.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Shortly after the war, Rock saw his purpose over and stepped down from leading the Apostles. He gracefully bowed out and claimed status as an Apostle&#039;s member. He turned the Apostles&#039; leadership over to Candidus, Wixlarcar, and myself, Tigerfang, to continue the work that he had started and to lead the Apostles in a new direction, a direction that centered on leading in times of peace.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
As a group, the Apostles started off with no intention of being an order of the realms. Our concern was just to serve as an information and organizational force. Banding together whoever would come to us and accept the open hand we offered. Today, we still stand true to this calling; Accepting and offering help with no questions asked, and keeping to the policy that you need not be a member of the order to be an apostle. The drive to become an order was a secondary call, one that came from the Apostles themselves. Those that felt we should be more or those that found a home here that suited them better than a home elsewhere, this was the reasoning behind our drive to becoming an order.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Today, we stand as Apostles, both members and supporters, banded together in the cause to protect, inform, lead and serve the law-abiding citizens of Elanthia. Our focus has moved from the paladin guild to include all guilds. For we found that during the War, each person has his own special talents and abilities, and it is the adding of these talents that give us our true strength. We don&#039;t look down on others, rather accept what they have to offer, looking to bring out the best in each of us. This is the call of Apostles, and this is our history, to which we add pages everyday.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{cat|Martial organizations,Zoluren organizations,Inactive organizations,Order of the Apostles}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2022&amp;diff=595402</id>
		<title>Moon Mage vision list 2022</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2022&amp;diff=595402"/>
		<updated>2022-09-16T20:00:26Z</updated>

		<summary type="html">&lt;p&gt;WOODSHAWK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoonMageVisions|2022}}&lt;br /&gt;
This list includes visions from the [[Moon mage]] [[Prediction#Other prediction types|event prediction]] ability experienced in 2022. &lt;br /&gt;
&lt;br /&gt;
Also included are spontaneous visions experienced without the use of the {{com|Predict}} command. These latter visions can be experienced by any moon mage as long as they&#039;re logged into the game environment when the vision is distributed. Generally these visions signal incipient invasions or immediate developments in an ongoing event or storyline.&lt;br /&gt;
&lt;br /&gt;
Moon mage visions stem directly from their prophetic link to the [[Plane of Probability]] and connection to Fate.&lt;br /&gt;
&lt;br /&gt;
==2022==&lt;br /&gt;
{{Visions|date=9/16/2022|vision=&lt;br /&gt;
You smell the tang of the ocean and feel a warm breeze as you find yourself wandering along a stone pathway lined with coconut palm and smelling of flowering ginger.  The path terminates in a clearing sheltering a crystal clear pool, which you wade into, allowing the cool waters to surround you.  Something brushes against your leg and you feel a flash of pain as your leg convulses, your calves clenching a long moment before slowly relaxing.&lt;br /&gt;
&lt;br /&gt;
Silvery fish begin to swim towards you, circling closely.  Something resembling a whiskered eel dashes towards you, and erupts in yellow-green electricity which spiders in all directions.  Several other fish join, weaving a net of blazing light, and you fall beneath the waters, paralyzed and rigid, your muscles taut and your tendons creaking.  The barrage continues, and you slowly make sense of lesson.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/16/2022|vision=&lt;br /&gt;
You find yourself seated on a finely polished wood floor, wrapped in fine silk.  Before you is a life-sized porcelain Elothean marionette, hanging limply, folded over itself.  With a shiver, the doll straightens, mirroring your poise, and smoothly bows to you.  Producing a fine paintbrush, the figure begins to paint a flowing pattern of ivy and geometric repetitions along its foot, winding up its ankle.  As the figure progresses to its calf, the first markings begin to dry, and the smooth white ceramic cracks and falls apart.  The figure continues to paint, moving up his thigh, as the ankle and calf crumble into small shards, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/16/2022|vision=&lt;br /&gt;
You find yourself leaning over a lute and strumming a complex melody.  Winding along a complex sequence, you find the tune elusive, and suddenly, a string snaps, surprisingly violently.  You glance down in concern, realizing how close your fingers were to the released tension, but in a flash of insight, are able to work around the missing string.  You find the progression, smoothly continuing the melody, the music cooperating.  With a smile and a flourish, you finish the piece, confident in your ability to repeat the task.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/16/2022|vision=&lt;br /&gt;
You stand before a pair of chairs.  Written along one is an indecipherable scrawl that blurs and shifts, defying your ability to make sense of the meaning.  Written along the other chair in a simple script, &amp;quot;*******&amp;quot; is neatly printed.  You look at both, hesitating and uncertain, and the silence thickens, your heartbeat steady and slow.&lt;br /&gt;
&lt;br /&gt;
You sit in the chair that does not bear your name, feel your view stretched and skewed, remember what has not yet occurred, and accept what is not possible.  Space unravels around you, blue fire tears across your form, and you are consumed.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=9/16/2022|vision=&lt;br /&gt;
Everything flickers, the fabric of reality rent, and a snarling creature of mud and fire clad in twisted iron lumbers forward.  A young child lifts a pike, no more than a sharpened branch, and stares forward defiantly, his arm shaking slightly.  The creature bows and draws a blade glowing with heat, vibrating with hate, and falls into a ready position.  The child lunges forward, but in that moment, a massive figure clad in golden plate slams into the creature, roaring in fury.  The child gasps as he watches the two pummel one another, and dropping the makeshift pike, stumbles backwards, terror taking the place of bravery.  The figure glances at the child and grins, and the child flees.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=8/18/2022|vision=&lt;br /&gt;
The air feels dry and empty, a ringing hollowness echoing your every breath.  As your eyes adjust to the dim light, you find yourself standing before a semicircle of thirteen seated figures draped in robes.  The cloth is faded, and the figures&#039; faces are obscured by deeply cowled hoods and the darkness.  Your heart pounding, you take a take a step forward -- and another -- your feet crunching debris and stirring dust with every step, conspicuously loud in the oppressive silence.&lt;br /&gt;
&lt;br /&gt;
You walk for hours, but the dais of seated figures does not grow any closer.  You continue to walk, and the vision fades.&lt;br /&gt;
|sub=Immortals|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=8/18/2022|vision=&lt;br /&gt;
With a hammering blow, you feel the air torn from your chest and find yourself cast high into the sky, the curve of Elanthia falling away as you flail madly to orient yourself.  You soar past icy planets into the space beyond, and you find yourself pulled towards a furiously spinning construction, an almost-lighthouse casting opposite twin beams that rotate so quickly they resemble a disc.  The spinning steadily slows, until the two beams are still, lancing outward from a brilliant ball of blinding light.  The stars shift around you, as if fleeing.&lt;br /&gt;
&lt;br /&gt;
The twin beams begin to move again, twitching and seeking, drawing closer in a winding surge, and with a start, you realize that they are narrowing in on you.  As they get closer, you feel their pressure and chill, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=8/18/2022|vision=&lt;br /&gt;
You see a man chained to a wall in a small stone room, a thick iron banded door suggesting a prison cell.  The man glances around and sighs, his wrists rubbed raw.  Closing his eyes in concentration, he goes still a moment.  A rat scampers through a crack in the wall and looks up at the man with intelligent eyes, and he smiles in relief.  The rat returns to the crack, and struggles a moment to drag something through, its tiny legs and claws scratching against the stone a moment, and it finally pulls a small bauble into the room.  The man beams, and the rat scampers forward, the object held in its jaws trailing blue sparks and crackling with energy.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=8/18/2022|vision=&lt;br /&gt;
You find yourself standing before a large mosaic, its polished and shaped gems and crystals scintillating amid a sparkling night sky.  You reach out and touch the wall, and it flares with blinding light.  You shut your eyes, but strangely, you find that you can see a clearly defined maze before you, visible behind your eyelids.  You begin to walk forward, progressing through the maze&#039;s turns, and find yourself at a dead end.&lt;br /&gt;
&lt;br /&gt;
You open your eyes and feel a flash of cold, and you find yourself standing before the large mosaic.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=8/18/2022|vision=&lt;br /&gt;
A hunter stumbles down a mountain pass, bleeding and battered.  Wincing, the man leans against a tree and yanks a large talon from his thigh, wrapping the wound tightly before continuing on.  Limping slowly, he reaches a trailhead and pauses a moment to catch his breath, leaving a bloody hand print on a nearby tree.  Inhaling deeply, the man continues on, grimacing and pale.&lt;br /&gt;
&lt;br /&gt;
Reaching a crossroads, he approaches a short, wide bush.  The bush shakes as he approaches, its broad leaves rustling, and it extends a tendril welcoming him. The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=7/16/2022|vision=&lt;br /&gt;
A scuttling can be heard at your feet, and you kneel to examine the dirt.  A tiny crystalline creature carries a small pebble and walks a ways before setting it down and heading off.  Another emerges from nearby foliage, also carrying a pebble, and sets it down next to the first pebble, and also heads off.&lt;br /&gt;
&lt;br /&gt;
The scuttling intensifies, and hundreds of crystalline creatures scamper from every direction, each carrying a pebble, each placing their burden down next to the other pebbles.  This continues for some time, and shortly, an elaborate geometrically patterned mosaic of carefully laid pebbles stretches around you.  The vision fades.&lt;br /&gt;
|sub=Crauyarin scuttler|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=7/16/2022|vision=&lt;br /&gt;
You find yourself in a vast cavern, water dripping from stalactites and damp limestone deposits.  You are confused -- lost and unable to make sense of your surroundings.  A small creature made of white light approaches, a many-pronged crown large and imposing atop its short and insectile body.  The creature reaches a clawed appendage, and begins to shape motes of light into swirls and geometric forms.  Your thoughts and feelings organize, and your fear abates.  The creature nods its mouthless face at you in respect and walks back into the shadows.&lt;br /&gt;
&lt;br /&gt;
A fetid orange wind begins to blow, a vile cloud of rot and rage infiltrating your nose and lungs.  You begin to cough as your thoughts fragment, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=7/16/2022|vision=&lt;br /&gt;
You stand before a large aquamarine pool, its cloudy, mineral-rich waters swirling and steaming, heated from subterranean thermal springs.  You wade into the hot water, relaxing as you are surrounded by warmth, and breathe a sigh of relief.  As you lie backwards, you feel time passing, and watch as tufa deposits grow along the banks of the waters, burbling upwards as the water splashes and stirs, eventually enclosing you in a cocoon of fibrous, porous rock growths.  You inhale the faintly sulfurous air, close your eyes, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=7/16/2022|vision=&lt;br /&gt;
You float in the cold of emptiness and hear the song of distant constellations.  Before you spins a strange structure, rings nested within geometric forms wrung with pulsing light.  Through the gaps, you see a caged star, burning bright blue.  Periodically blazing coronal ejections roar outward and lash against the structure, curving backwards along unseen currents as dissipating matter rains back down.  The structure is unblemished by these flares.&lt;br /&gt;
&lt;br /&gt;
You begin to hear it, the agony, seething in fury and desperation.  The fear.  The star is helpless, and it is suffocating.&lt;br /&gt;
&lt;br /&gt;
As the structure spins, you catch snippets of star&#039;s screams: the words &amp;quot;not,&amp;quot; &amp;quot;you,&amp;quot; and &amp;quot;permission.&amp;quot;  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=7/16/2022|vision=&lt;br /&gt;
You find yourself walking down a featureless marble hallway.  You come to a fork and turn left.  Ahead of you sits an old woman at a simple wooden desk.  She smiles and says, &amp;quot;Turn around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Glancing over your shoulder, a writhing mass of shadows slashes into your face.  You scream in agony, and...&lt;br /&gt;
&lt;br /&gt;
You find yourself walking down a featureless marble hallway.  You clutch your face, but are not wounded.  You come to a fork and turn right.  Ahead of you sits an old woman at a simple wooden desk.  She smiles and says, &amp;quot;Turn around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You clench your eyes shut, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/18/2022|vision=&lt;br /&gt;
Seated before a mirror, a man with several disfiguring scars marring his face examines his reflection.  He opens a drawer and carefully removes a porcelain mask, which he sets carefully on the ground before the mirror.  Holding a simple lacquered cosmetics case, he begins to bury his scars under creams and powders.  After some time, his subtle work has accomplished the impressive - his face is whole, composed and regal, free of blemish.&lt;br /&gt;
&lt;br /&gt;
He inhales deeply, and, lifting a knife to his jaw, cuts a smooth line up his cheek, past his temple, curving over his brow and down the bridge of his nose.  The mask begins to bleed, and starlight pours from its eyes and nostrils.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/18/2022|vision=&lt;br /&gt;
A curious shadow passes overhead, blocking the sun.  You look up, and spot a perfect octahedron made of black crystal descending.  Though it is difficult to gauge size and distance, as it approaches, it begins a complex involution, spinning around additional surfaces and casting maddeningly complex internal reflections.  Suddenly, three perfectly identical upright rectangular blocks erupt from its surface and begin to orbit it rapidly, bending into elongated sheets and splitting into six, then twelve orbiting bodies.  A beam of dark light slices outward, striking the orbiting blocks, which reflect the radiance into a spinning disc.  As the whole structure continues to descend you hear the shattering of glass, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/18/2022|vision=&lt;br /&gt;
You find yourself walking along the edge of a vast cliff, above an endless darkness, blanketed with swirling clouds that stretch as far as you can see.  As you breathe in the cold air, you hear them, a slow drum beat and soft chant marking their approach, but you do not turn to greet them.  Stones skitter and crush beneath plate-clad boots, cloaks billow and snap in the wind, and a horn sounds a single note, commanding an orchestrated halt.  The silence is profound -- and uninterrupted.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We answered the call,&amp;quot; comes a strong voice behind you.&lt;br /&gt;
&lt;br /&gt;
You bend to pick up a small pebble, and throwing it out over the cliff, watch it disappear into the distance as the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/18/2022|vision=&lt;br /&gt;
In the hot noonday sun, a group of men and women kneel, tied and blindfolded.  Robed figures walk among them, holding glowing cloths over the bound individuals&#039; faces.  As they inhale deeply, the bound men and women begin to struggle against their restraints, to bleed from their nostrils and scream maniacally.  One by one they sprint towards the setting sun, running at full tilt, smashing into trees and falling into crevices, tripping and stumbling and howling like animals.  When the sun sets, seven remain, and they fall to the ground panting and heaving, bloodied and exhausted.&lt;br /&gt;
&lt;br /&gt;
A robed figure approaches, glowing with a cold blue radiance, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=6/18/2022|vision=&lt;br /&gt;
You find yourself sitting in a dark room on a simple metal chair before a mirror.  After a moment, you realize the image before you is not a mirror casting a reflection, but a perfect copy, the same appearance and clothes, sitting on the same chair.  You sit, knees almost touching, and scrutinize the being before you replicating your mannerisms.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What is the meaning of this?&amp;quot; the duplicate asks suddenly.&lt;br /&gt;
&lt;br /&gt;
For a moment, you consider magical lessons from long ago that may aid in understanding this creature, secrets and insights.  The duplicate lunges forward and grasps your wrist.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I thought you one of them.  Come now, speak to me as an equal.  For whatever we are.  They know.  They always knew.  And we will show them what can be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You pull your wrist free and leap backwards, knocking over the chair.  The duplicate smiles and declares, &amp;quot;The vision will fade now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/20/2022|vision=&lt;br /&gt;
You find yourself walking along a broken street, cobblestones irregular and shifted, the lamp posts rusted and sagging.  The buildings lining the road bear broken windows open into darkness and are covered in winding ivy and moss, with birds nesting on ledges and in gaps in the masonry.  Nature has reclaimed this city.&lt;br /&gt;
&lt;br /&gt;
A pair of children run around the corner and freeze when they see you.  They stare at you cautiously for a long moment, then, eyes going wide, point over your shoulder.  They dive into an open building, and you follow.&lt;br /&gt;
&lt;br /&gt;
The air begins to chill and reek of ozone, and you hear the heavy, sharp footfalls of something with too many limbs approaching.  A small hand covers your mouth, and you hear someone whisper &amp;quot;Be silent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Frost coats the damp, mossy bricks and the crackle of electricity passes by.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/20/2022|vision=&lt;br /&gt;
Walking along a muddy path, the air takes on an oppressive humidity and fills with the sound of bird and insect call.  As you wander, you hear the rushing of water and come across a waterfall, a dangerous drop onto moss-covered rocks.  Unable to progress further, you notice a ring of dark stones covered in moss interspersed with white wildflowers.  As you kneel to examine the structure, the stones begin to glow, and the waterfall stops, droplets frozen in midair.&lt;br /&gt;
&lt;br /&gt;
The outline of a brilliant white spiral stairwell extends into the ground below.  With some trepidation, you slowly walk down the luminous structure.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/20/2022|vision=&lt;br /&gt;
You find yourself seated in a large, dark auditorium, a single blazing beam of light pointed at a resplendently dressed woman standing in the center of an elevated stage.  She wears a stunning flowing green dress, and a large amethyst hangs around her neck.  Her lips are painted a striking red and her eyes blackened by midnight kohl.  She looks directly at you, captivating you with her gaze, and she begins to sing.&lt;br /&gt;
&lt;br /&gt;
Her voice is unlike anything you have ever heard, weaving an aria in an unknown language.  As the melody builds, you smell something vile nearby.  The enchantment broken, you turn from the singer to study your surroundings, realizing you are seated between a pair of corpses that are rotting into the luxurious chairs.  You leap to your feat in horror, frantically glancing around, and realize the entire audience is composed of corpses in various states of decay.&lt;br /&gt;
&lt;br /&gt;
The woman stops singing and coldly says, &amp;quot;MoonMageName, we aren&#039;t finished.&amp;quot;  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/20/2022|vision=&lt;br /&gt;
The sky crackles and warps, bending between night and day, and you hear shouting behind you.  Turning, you see three women building a complicated spell pattern, discussing technicalities and minutia beyond your understanding.  They speak of reinforcing arrays, oscillating redundancies, spike capacitance, and frequency conversion.  Working together, they begin to shape a spiraling orb of nested geometries and light.  A furious whisper can be heard through the howl of the creation, the stretched word &amp;quot;you.&amp;quot;  The trio funnels energies into the orb, causing it to flare wildly.  The pattern seems to sigh, hissing a long &amp;quot;do,&amp;quot; and the women shout warnings to one another as they pull and shape their magics.  Shifting dramatically, the energies collapse into tight cube, angrily howling &amp;quot;not.&amp;quot;  As one, the women thrust their hands forward, the cube spinning madly, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=5/20/2022|vision=&lt;br /&gt;
You find yourself in the gallery of a lighthouse overlooking the ocean.  Several islands dot the horizon, bathing in the rich red light of the setting sun, while Katamba and Yavash rise low over the waters.  The lantern slowly rotates, casting a brilliant beam outward, and as you idly watch its path, one of the islands wavers and vanishes.  You blink in confusion, and a flock of seabirds makes its way out to a shoal to fish for dinner.&lt;br /&gt;
&lt;br /&gt;
You walk around the walkway, noticing several tall cedar, gum, and cypress trees along the coast.  Several of the trees collapse into little more than scattered dust, vanishing.&lt;br /&gt;
&lt;br /&gt;
A faint *tink* echoes from the lantern, and the lenses shatter, the pieces dissipating as they vanish.  The sea breeze smells of salt, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/23/2022|vision=&lt;br /&gt;
You find yourself walking along a quiet and calm beachfront, the waves hissing along the sands.  A thick fog pours from the sea, smelling of brine and obscuring your vision.  The air is cool and the sand colder still.  A rumbling series of clicks echoes around you, and a surge of surf washes chilly seawater around your ankles.  A deafening double hoot trills in the distance.  The waters recede, leaving your feet partially buried in wet sand, and you wriggle your way free.  As you peer into the mist, a slight breeze stirs the air and you are able to make out the vague outline of a long, centipede-like creature walking along the coast, slowly lumbering on countless legs, its body fading from sight.  It pauses and turns to the shore, tilting its strange head as a multitude of inky black compound eye fixate on you.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/23/2022|vision=&lt;br /&gt;
Everything flickers, the fabric of reality rent, and you find yourself standing in an open field of cinders.  A figure clad in golden plate charges at you, leaps from thirty feet away, and thrusts a spear forward, ready to strike.  The tip of the spear sails past your cheek, and as the figure knocks you aside, you hear an otherworldly scream.&lt;br /&gt;
&lt;br /&gt;
You see the figure locked in combat with a tall creature made of flowing stone banded in red lightning, lashing limb and electricity against golden plate.  As spear and stone collide at blinding speed, the creature grabs the figure&#039;s hand and crushes it.  Screaming in pain, the figure headbutts the creature and both fall backwards, motionless.&lt;br /&gt;
&lt;br /&gt;
With his remaining hand, the figure tears off his helm and grins at you from behind a bloodied face, and shakily struggles to his feet.  The creature writhes to a standing position, and brandishing the spear with his good hand, the figure faces the creature.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/23/2022|vision=&lt;br /&gt;
You find yourself floating in nothingness, and you cannot remember anything.  You begin to gather yourself, creating first principles, simple mathematics, and logic.  At your whim, you give rise to space, emptiness now stretching around you, and sparks flicker near and far, sequences resulting in the sequential progression of time.  For now.&lt;br /&gt;
&lt;br /&gt;
Time passes.&lt;br /&gt;
&lt;br /&gt;
A field of stardust shimmers, bathed in knowledge and secrets, whispers of what was before.  You kneel, dig a small hole, and drop a single seed into the pit, which you cover.  A seedling emerges and unfurls fuzzy, oblong leaves.  A pointed bud forms and ripens quickly, its layered white petals edged in red, spiraling slightly.&lt;br /&gt;
&lt;br /&gt;
You step back, the protea flower blossoming before your eyes revealing billowing shadows.  As what passes for the air around you fills with the scent of sweet honey, you watch in wonder as dozens of seedlings pop up nearby, then hundreds, then thousands, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/23/2022|vision=&lt;br /&gt;
Hiking up a steep mountain, you turn a moment and watch birds soaring along the ocean.  As you make your way around a boulder field, you spot a tall menhir at the edge of a cliff.  Long flowing lines cover the statue, and as the sun sets, the menhir begins to glow.  Suddenly, the ground shakes, and a fumarole geysers yellow smoke into the air for a long moment.  When the smoke clears, you find yourself standing before a large opening that reeks of stinging sulfur.  An angry hiss echoes along the cave walls, and a pair of glistening silver eyes open in the depths, staring at you hungrily.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=4/23/2022|vision=&lt;br /&gt;
You find yourself in a dark forest standing before a campfire.  A man kneels before the flames, gripping his left forearm and staring at his hand, straining in agony and effort, his muscles bulging and sweat pouring from his body.  His left hand shakes, clenching, the knuckles cracking and tendons creaking.  The man snarls and says through gritted teeth, &amp;quot;We will show them.  We will show them all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He wrestles his struggling hand down slowly...  slowly...  into the flame, and as the flesh begins to blacken, several eyes open along the palm and look around frantically.  Red pustules bubble and pop, and a sharp-toothed maw opens along his wrist and begins to scream.  As the appendage burns, it seems to drink in the flames, changing and twisting, and soon the man begins to scream instead.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/19/2022|vision=&lt;br /&gt;
Three men sit before a forge, trading turns pumping a bellows as they argue about nothing of consequence, conversations well tread and meaningless in their familiarity.  When the time comes, they disagree that the metal is ready but masterfully cooperate in the transfer of the crucible as they pour brilliant blue liquid into a complex mold.  Bickering about the quality of the pour as they wait for the material to cool, they each gather their tools -- mallet and tongs, chisels and files, lens and crystal -- and watch as the form settles.  After some time, the mallet is swung and the mold shatters, revealing a complicated looking component cast in a silvery-blue metal.  They continue to argue as they set to work shifting the piece slightly, bending and twisting, removing material and channeling energy, and the coals slowly cool as their craft continues.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/19/2022|vision=&lt;br /&gt;
A naked boy kneels in the mud before a regal figure and speaks in a guttural tongue.  Though you are unfamiliar with the language, you understand every word.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My esteemed lord&amp;quot;, the boy says.  &amp;quot;I seek your tutelage, that I may master the blade.  I have nothing to offer but my life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The figure looks at the skinny child and nods his approval.  Removing his cloak, he casts it over the boy&#039;s shoulders and bids him to rise.  He takes the boy&#039;s hand and, in a smooth motion, draws a short blade and drags a spiraling cut encircling the child&#039;s forearm.  The boy does not flinch, and the figure nods his approval.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You will learn of the edge and the point, of the steel that rends the air.  You will learn of pain, both swift and long.  But first, you will soak in death.&amp;quot;  The figure raises a hand and chops the air before him, and the sky cleanly divides vertically into night and day.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/19/2022|vision=&lt;br /&gt;
Everything flickers, the fabric of reality rent, and you find yourself observing a furious battle.  A dozen figures in golden plate coordinate an assault against two monstrosities, abominations of twisted ice and bristling feather.  Driving their quarry, the figures press the attack, forcing the beasts back.  Quick as lightning, one of the creatures snaps a smoking tentacle forward and slices a figure in half, and the other gathers itself and begins screaming with such force that the figures drop to their knees in pain.&lt;br /&gt;
&lt;br /&gt;
Moving faster than you thought possible, a figure sprints for the horrors and leaps, shield braced, spear forward.  Impaling one of the creatures, he twists the weapon and mercilessly stomps on its head.  The other creature moves to attack, you catch a glimpse of the figure&#039;s narrowed eyes and sardonic smirk moments before he is torn limb from limb, and the vision fades.&lt;br /&gt;
|sub=The Bulwark|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/19/2022|vision=&lt;br /&gt;
A king sits atop a crystal throne and gazes across his court.  A dozen generals discuss plans of conquest and defense, border disputes and uprisings, monsters clamoring for their destruction and catastrophe encroaching on their lands.  Robed academics complain as they sketch complicated diagrams and point to indecipherable charts, warning of unforeseen concerns and consequences.  A wren chirrups at the window, and the king stares at the bird a moment before it flutters away.  The king holds a burnt hand for silence, and the assembled advisors bow their heads respectfully, the throne room falling quiet.&lt;br /&gt;
&lt;br /&gt;
A fool dressed in stylized phases of the moon dances forward whistling a merry tune and conjures a dozen orbs of starlight, which he begins to juggle.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You could always ask permission.&amp;quot;  The fool says, and begins to laugh uproariously.&lt;br /&gt;
&lt;br /&gt;
The king sighs, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=3/19/2022|vision=&lt;br /&gt;
A woman climbs a twisted oak, confidently pulling herself higher and higher into its branches.  Gently parting curtains of bearded moss, she smoothly walks out onto a broad horizontal branch and takes a seat.  As your field of view narrows, you see that the tree clings to the edge of a tall cliff, the branch she perches upon stretching over a stunningly high drop.  Smoothly lighting a cigarillo and taking a long drag, the woman smiles softly and scans the horizon.&lt;br /&gt;
&lt;br /&gt;
The woman slowly exhales a cloud of smoke.  A breathtaking vista of churning storm clouds crackle with lightning, and a raging forest fire spreads across the land, ash and ember rising to the sky.  The woman takes another drag of her cigarillo as she watches the land burn, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/18/2022|vision=&lt;br /&gt;
Everything flickers, the fabric of reality rent, and you find yourself standing on a black sand beach, crashing waves buffeting rocky shoals.  The ocean churns, countless crystalline and steel wire tentacles writhing in the surf, and a number of long appendages menacingly reach for you.  Suddenly, a figure clad in gold plate rushes forward, slashing at the grasping tentacles and shoving you back.  The figure continues battling, pushing several tentacles away with a massive tower shield, but one wraps around the figure&#039;s ankle, pulling them off balance.  Glancing back at you, the figure grins briefly before being flung into the ocean, and the vision fades.&lt;br /&gt;
|sub=The Bulwark|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/18/2022|vision=&lt;br /&gt;
A battered man limps along a dusty road, his left hand clasped over his right bicep, blood dripping between his fingers.  One eye is swollen shut, and a thick cut crosses the bridge of his nose.  Further ahead, an ephemeral tree grows, wavering slightly in the breeze.  The man touches the tree, and takes a deep breath in relief, some of his bruises fading and his wounds knitting.  He sits down, leaning against the trunk, closes his eyes, and the vision fades.&lt;br /&gt;
|sub=Empath, Circle of Sympathy|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/18/2022|vision=&lt;br /&gt;
You find yourself in an enormous cathedral with brilliant, multi-hued light streaming through stained glass windows as spears of color spanning the expansive space.  A golden altar sparkles under a shaft of crimson, resplendent and regal, and crystalline chandeliers hang from the ceiling, lit from above by tridecagon cut prisms.&lt;br /&gt;
&lt;br /&gt;
A billowing shadow begins to coalesce along the floor, writhing to avoid the inescapable light.  With a dull rumble, the chandeliers begin to sway, and the darkness skitters evasively.&lt;br /&gt;
&lt;br /&gt;
The rumble continues, and cracks spider along the masonry.  One of the stained glass windows shatters, shards of colored glass raining to the ground, revealing inky darkness outside.  The chandeliers explode, trailing shards of crystal which remain suspended in the air, forming a haze of illuminated, reflective dust.&lt;br /&gt;
&lt;br /&gt;
The shadows begin to expand, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/18/2022|vision=&lt;br /&gt;
Images flicker before you, snippets behind broken reflections, whispered in echoing chambers.  A smooth dome, a spinning geared wheel, cambrinth cores coiled with alternating copper and oravir wiring.  You see yourself hunched over a workbench, twisting a thin metal rod and scribing cold runes in bright starlight.  A shadowy figure emerges from a darkened doorway, and in one smooth motion slams the door shut.  A square-cut crystal pane slots smoothly over complex gearwork, *click*, *click*, *click*, wound tight, the spring uncoils.  The structures vanish, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=2/18/2022|vision=&lt;br /&gt;
You find yourself in a smoky room, standing before a seated woman wrapped in a broad cloak and wearing a wide brimmed hat.  A cigarillo flares cherry red, softly illuminating the lower half of her scarred face, and she grins widely.  Tilting her head up, her cataract eyes stare directly at you beneath the brim of her hat, and she exhales twin plumes of acrid smoke from her nostrils.  You are telling a story, one you are intimately familiar with, though you pause, unsure of what happens next.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is that all then?&amp;quot; she asks.&lt;br /&gt;
&lt;br /&gt;
She reaches forward, her tattooed arm displaying a vivid depiction of the exploits you just recounted to her, and you watch as the images begin to move and shift.  She laughs, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/18/2022|vision=&lt;br /&gt;
You find yourself standing on the deck of a ship, gently rocking on easy waters and light winds under a clear night sky, constellations twinkling above.  A hatch opens with a loud *clang* and a man with pale skin and a broad figure stomps onto the deck, wearing multiple belts strung with blocks of lead and thick metal boots.  With slow, laborious steps, the man walks to the edge of the boat, and cupping his hands skyward, basks in a cascade of starlight, which coalesces into a shell around him.  After briefly checking the integrity of his armored suit, he sits on the railing and looks directly at you.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They would ask forgiveness.  We seek what is ours,&amp;quot; he says as he rolls backwards, falling into the waters and sinking like a stone.&lt;br /&gt;
&lt;br /&gt;
You watch the faint glow of his crystal-encased form vanish into the depths, blinking in confusion as the reflection of the stars above blossom with novas, and the constellations skew madly.  The vision fades.&lt;br /&gt;
|sub=Traders|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/18/2022|vision=&lt;br /&gt;
Your mouth fills with the taste of copper, and you find yourself clinging awkwardly to a writhing web of electricity.  To your surprise, the lightning appears to be solid and holds your weight, though it moves chaotically, connections forming and separating before your eyes.  As you climb along the strange landscape, you feel yourself pulled towards a collection of strands that seem to converge at a cocoon of densely wrapped electricity.  As you pause to investigate the object, the web begins to vibrate, and a large multi-limbed being made of shivering arcs of electricity scurries towards you, effortlessly flowing along and through the lightning webbing.  Pausing before you, the creature unfolds several extra crackling limbs, and seems to study you for a long moment.  The nearby cocoon twitches suddenly, the creatures loses interest in you, and the vision fades.&lt;br /&gt;
|sub=Zengmodaleth|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/18/2022|vision=&lt;br /&gt;
Panic!  The claws slash at your back and you run.  Faster and faster you flee, slavering maws snapping at your heels!  You hear them yowling and chittering, scurrying along on too many limbs, calling to one another as they coordinate, herding, approaching on your left, and you duck, sliding under a narrow opening, your lungs burning for air as you run, run faster than you have ever run before.  You round a bend and something rakes across your leg, and you feel your blood flowing freely.  A doorway appears before you and you leap, covering your head and face, and as you smash through a wall of crystal you begin to fall.&lt;br /&gt;
&lt;br /&gt;
Spinning around surrounding by reflective fragments, you watch as the door recedes and snarling forms peek through, howling.&lt;br /&gt;
&lt;br /&gt;
You fall, and the stars burn around you.&lt;br /&gt;
&lt;br /&gt;
You fall, and your reflections begin to smirk.&lt;br /&gt;
&lt;br /&gt;
The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/18/2022|vision=&lt;br /&gt;
Everything flickers, the fabric of reality rent, and blood-red snow streams around you, muting all sound with a gentle hiss.  A brilliant line of blinding white sparks etch a complex diagram in the ground, a wide circle criss-crossed with harsh lines and intersected curves.  As the diagram forms, waves of heat rise, and after a moment, the sparks cease, and the heat intensifies, melting the snow into a torrential rain.  Suddenly a squad of figures in golden plate rush to the diagram&#039;s perimeter, forming an inward facing shield wall, shouting at you to run.  The ground shakes.&lt;br /&gt;
&lt;br /&gt;
One of the figures rushes forward, knocking you clean off your feet.  The figure rolls over you, grabbing you like a doll, and throws you over his brethren&#039;s shield wall.  As you sail through the air, you catch a glimpse of a spiraling column of fire, immolating the kneeling figure, his grin and wink visible as his flesh blackens and chars.  The vision fades.&lt;br /&gt;
|sub=The Bulwark|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=1/18/2022|vision=&lt;br /&gt;
You find yourself diving in shallow waters, swimming among corals and neon fish.  The hot sun beats down, and an octopus flashes green and red before darting away.  As you explore the waters, a large leafy seahorse with an array of bizarre colors and flowing stripes seems to take interest, squaring off towards you and extending rippled fins disguised as grasses.  Its throat expands and contracts in a strange display.  Suddenly it spits a tight jet of blue fluid at you, which strikes your chest and slowly dissipates.&lt;br /&gt;
&lt;br /&gt;
Your heart begins to race, and your limbs feel heavy.&lt;br /&gt;
&lt;br /&gt;
The colors begin to laugh.&lt;br /&gt;
&lt;br /&gt;
The seahorse blurs as it conjoins into the spaces between the waves, and the sun is so loud because it calls across the distance, rudely interrupting the moons, so rude, so very rude.&lt;br /&gt;
&lt;br /&gt;
The seahorse shakes its head, a denial, refusing the unasked but always implied question.  It swims off, and your heart slows a little.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;/div&gt;</summary>
		<author><name>WOODSHAWK</name></author>
	</entry>
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