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	<updated>2026-05-11T00:40:23Z</updated>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667715</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667715"/>
		<updated>2025-06-09T20:03:46Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
== Prized Possessions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a polished onyx armband bearing the platinum and gold crest of the Zoluren Dragoons that you are wearing. - Gifted from Elriic, Commander of the Zoluren Dragoons.&lt;br /&gt;
&lt;br /&gt;
Artistically rendered against the smooth black background, this dignified crest is masterfully crafted to display a single platinum gladiolus protectively embraced in a spun gold dragon&#039;s claw.  Ruby chips are set into three of the wickedly sharp claws to spell the unit&#039;s motto of &amp;quot;No Fear, No Mercy, No Regret&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A polished onyx armband reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jostak, commisioned in 378 AL.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You hang a black opal pendant carved in the shape of a panther with iridescent cambrinth eyes around your neck. - Gift from Martee&lt;br /&gt;
&lt;br /&gt;
The panther is curled in a ball, head resting on its paws, staring out with flashing eyes in search of prey.&lt;br /&gt;
&lt;br /&gt;
You study your pendant closely and determine that you can do the following things with it:&lt;br /&gt;
&lt;br /&gt;
     CLEAN, CLENCH, EAT, KISS, LICK, RUB, TAP, TURN&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Jostak came about approximately 2003&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Angmar.&lt;br /&gt;
* Friend of Angmar, who was played by William Howdeshell. KIA in Iraq, 2007. RIP my friend.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival. Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as a target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the aftermath of the Gorbesh War, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374 under Commander Xixist. Climbed through the ranks and commissioned as Lieutenant in 378 under Commander Elriic.&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* One of the few Halflings in the realm known to ride a horse.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras, the death of Vorclaf, and the destruction of Ulf&#039;Hara Keep. It is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
&lt;br /&gt;
== OOC ==&lt;br /&gt;
Started playing as a kid during the AOL days. I got really into it after the web migration and internet tech got better. Played several characters before sticking with Jostak permanently around 2003. I just happened to meet and be taught how to play the game from some of the original players and became friends with them in and outside of the game. It has always been a really great experience in my life, and I always come back from time to time to see how DR is doing.&lt;br /&gt;
&lt;br /&gt;
100% Disabled Veteran, Retired US Army.&lt;br /&gt;
&lt;br /&gt;
Do not take me seriously, its all just fun and games. I do NOT enjoy &amp;quot;griefing&amp;quot;. Sometimes Jostak is the unhinged, tongue-in-cheek bully that I would never be when he&#039;s stealing all your valuables. If I am interacting with you in a way you don&#039;t like, please just let me know! He&#039;s just a character!{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667714</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667714"/>
		<updated>2025-06-09T20:01:39Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
== Prized Possessions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a polished onyx armband bearing the platinum and gold crest of the Zoluren Dragoons that you are wearing.&lt;br /&gt;
&lt;br /&gt;
Artistically rendered against the smooth black background, this dignified crest is masterfully crafted to display a single platinum gladiolus protectively embraced in a spun gold dragon&#039;s claw.  Ruby chips are set into three of the wickedly sharp claws to spell the unit&#039;s motto of &amp;quot;No Fear, No Mercy, No Regret&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A polished onyx armband reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jostak, commisioned in 378 AL.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You hang a black opal pendant carved in the shape of a panther with iridescent cambrinth eyes around your neck. - Gift from Martee&lt;br /&gt;
&lt;br /&gt;
The panther is curled in a ball, head resting on its paws, staring out with flashing eyes in search of prey.&lt;br /&gt;
&lt;br /&gt;
You study your pendant closely and determine that you can do the following things with it:&lt;br /&gt;
&lt;br /&gt;
     CLEAN, CLENCH, EAT, KISS, LICK, RUB, TAP, TURN&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Jostak came about approximately 2003&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Angmar.&lt;br /&gt;
* Friend of Angmar, who was played by William Howdeshell. KIA in Iraq, 2007. RIP my friend.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival. Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as a target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the aftermath of the Gorbesh War, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374 under Commander Xixist. Climbed through the ranks and commissioned as Lieutenant in 378 under Commander Elriic.&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* One of the few Halflings in the realm known to ride a horse.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras, the death of Vorclaf, and the destruction of Ulf&#039;Hara Keep. It is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
&lt;br /&gt;
== OOC ==&lt;br /&gt;
Started playing as a kid during the AOL days. I got really into it after the web migration and internet tech got better. Played several characters before sticking with Jostak permanently around 2003. I just happened to meet and be taught how to play the game from some of the original players and became friends with them in and outside of the game. It has always been a really great experience in my life, and I always come back from time to time to see how DR is doing.&lt;br /&gt;
&lt;br /&gt;
100% Disabled Veteran, Retired US Army.&lt;br /&gt;
&lt;br /&gt;
Do not take me seriously, its all just fun and games. I do NOT enjoy &amp;quot;griefing&amp;quot;. Sometimes Jostak is the unhinged, tongue-in-cheek bully that I would never be when he&#039;s stealing all your valuables. If I am interacting with you in a way you don&#039;t like, please just let me know! He&#039;s just a character!{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667713</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667713"/>
		<updated>2025-06-09T19:59:33Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a polished onyx armband bearing the platinum and gold crest of the Zoluren Dragoons that you are wearing.&lt;br /&gt;
&lt;br /&gt;
Artistically rendered against the smooth black background, this dignified crest is masterfully crafted to display a single platinum gladiolus protectively embraced in a spun gold dragon&#039;s claw.  Ruby chips are set into three of the wickedly sharp claws to spell the unit&#039;s motto of &amp;quot;No Fear, No Mercy, No Regret&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A polished onyx armband reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jostak, commisioned in 378 AL.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Jostak came about approximately 2003&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Angmar.&lt;br /&gt;
* Friend of Angmar, who was played by William Howdeshell. KIA in Iraq, 2007. RIP my friend.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival. Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as a target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the aftermath of the Gorbesh War, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374 under Commander Xixist. Climbed through the ranks and commissioned as Lieutenant in 378 under Commander Elriic.&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* One of the few Halflings in the realm known to ride a horse.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras, the death of Vorclaf, and the destruction of Ulf&#039;Hara Keep. It is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
&lt;br /&gt;
== OOC ==&lt;br /&gt;
Started playing as a kid during the AOL days. I got really into it after the web migration and internet tech got better. Played several characters before sticking with Jostak permanently around 2003. I just happened to meet and be taught how to play the game from some of the original players and became friends with them in and outside of the game. It has always been a really great experience in my life, and I always come back from time to time to see how DR is doing.&lt;br /&gt;
&lt;br /&gt;
100% Disabled Veteran, Retired US Army.&lt;br /&gt;
&lt;br /&gt;
Do not take me seriously, its all just fun and games. I do NOT enjoy &amp;quot;griefing&amp;quot;. Sometimes Jostak is the unhinged, tongue-in-cheek bully that I would never be when he&#039;s stealing all your valuables. If I am interacting with you in a way you don&#039;t like, please just let me know! He&#039;s just a character!{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667711</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667711"/>
		<updated>2025-06-09T07:47:28Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Jostak came about approximately 2003&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Angmar.&lt;br /&gt;
* Friend of Angmar, who was played by William Howdeshell. KIA in Iraq, 2007. RIP my friend.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival. Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as a target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the aftermath of the Gorbesh War, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374 under Commander Xixist. Climbed through the ranks and commissioned as Lieutenant in 378 under Commander Elriic.&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* One of the few Halflings in the realm known to ride a horse.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras, the death of Vorclaf, and the destruction of Ulf&#039;Hara Keep. It is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
&lt;br /&gt;
== OOC ==&lt;br /&gt;
Started playing as a kid during the AOL days. I got really into it after the web migration and internet tech got better. Played several characters before sticking with Jostak permanently around 2003. I just happened to meet and be taught how to play the game from some of the original players and became friends with them in and outside of the game. It has always been a really great experience in my life, and I always come back from time to time to see how DR is doing.&lt;br /&gt;
&lt;br /&gt;
100% Disabled Veteran, Retired US Army.&lt;br /&gt;
&lt;br /&gt;
Do not take me seriously, its all just fun and games. I do NOT enjoy &amp;quot;griefing&amp;quot;. Sometimes Jostak is the unhinged, tongue-in-cheek bully that I would never be when he&#039;s stealing all your valuables. If I am interacting with you in a way you don&#039;t like, please just let me know! He&#039;s just a character!{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667710</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667710"/>
		<updated>2025-06-09T07:45:52Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Jostak came about approximately 2003&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Angmar.&lt;br /&gt;
* Friend of Angmar, who was played by William Howdeshell. KIA in Iraq, 2007. RIP my friend.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival. Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as a target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh War, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374 under Commander Xixist. Climbed through the ranks and commissioned as Lieutenant in 378 under Commander Elriic.&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* One of the few Halflings in the realm known to ride a horse.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras, the death of Vorclaf, and the destruction of Ulf&#039;Hara Keep. It is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
&lt;br /&gt;
== OOC ==&lt;br /&gt;
Started playing as a kid during the AOL days. I got really into it after the web migration and internet tech got better. Played several characters before sticking with Jostak permanently around 2003. I just happened to meet and be taught how to play the game from some of the original players and became friends with them in and outside of the game. It has always been a really great experience in my life, and I always come back from time to time to see how DR is doing.&lt;br /&gt;
&lt;br /&gt;
100% Disabled Veteran, Retired US Army.&lt;br /&gt;
&lt;br /&gt;
Do not take me seriously, its all just fun and games. I do NOT enjoy &amp;quot;griefing&amp;quot;. Sometimes Jostak is the unhinged, tongue-in-cheek bully that I would never be when he&#039;s stealing all your valuables. If I am interacting with you in a way you don&#039;t like, please just let me know! He&#039;s just a character!{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667709</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667709"/>
		<updated>2025-06-09T07:40:48Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Jostak came about approximately 2003&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Angmar.&lt;br /&gt;
* Friend of Angmar, who was played by William Howdeshell. KIA in Iraq, 2007. RIP my friend.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival. Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as a target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh War, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374 under Commander Xixist. Climbed through the ranks and commissioned as Lieutenant in 378 under Commander Elriic.&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* One of the few Halflings in the realm known to ride a horse.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras, the death of Vorclaf, and the destruction of Ulf&#039;Hara Keep. It is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
&lt;br /&gt;
== OOC ==&lt;br /&gt;
Started playing as a kid during AOL, got really into it after the web migration and internet tech got better. Played several characters before sticking with Jostak permanently around 2003.&lt;br /&gt;
&lt;br /&gt;
100% Disabled Veteran, Retired US Army.&lt;br /&gt;
&lt;br /&gt;
Do not take me seriously, its all just fun and games. I do NOT enjoy &amp;quot;griefing&amp;quot;. Sometimes Jostak is the unhinged, tongue-in-cheek bully that I would never be when he&#039;s stealing all your valuables. If I am interacting with you in a way you don&#039;t like, please just let me know! He&#039;s just a character!{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667701</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667701"/>
		<updated>2025-06-09T07:01:23Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Started playing approximately 2003&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Angmar.&lt;br /&gt;
* Friend of Angmar, who was played by William Howdeshell. KIA in Iraq, 2007. RIP my friend.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival. Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as a target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh War, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374 under Commander Xixist. Climbed through the ranks and commissioned as Lieutenant in 378 under Commander Elriic.&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* One of the few Halflings in the realm known to ride a horse.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras, the death of Vorclaf, and the destruction of Ulf&#039;Hara Keep. It is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667697</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667697"/>
		<updated>2025-06-09T06:55:43Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Started playing approximately 2003&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Angmar.&lt;br /&gt;
* Friend of Angmar, who was played by William Howdeshell. KIA in Iraq, 2007. RIP my friend.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival. Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as a target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh War, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* One of the few Halflings in the realm known to ride a horse.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras, the death of Vorclaf, and the destruction of Ulf&#039;Hara Keep. It is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667696</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667696"/>
		<updated>2025-06-09T06:55:24Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Started playing approximately 2003&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Anghmar. &lt;br /&gt;
* Friend of Angmar, who was played by William Howdeshell. KIA in Iraq, 2007. RIP my friend.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival. Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as a target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh War, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* One of the few Halflings in the realm known to ride a horse.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras, the death of Vorclaf, and the destruction of Ulf&#039;Hara Keep. It is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667492</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667492"/>
		<updated>2025-06-08T07:37:02Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Started playing approximately 2003&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Anghmar. &lt;br /&gt;
* Friend of Anghmar, who was played by William Howdeshell. KIA in Iraq, 2007. RIP my friend.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival. Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as a target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh War, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* One of the few Halflings in the realm known to ride a horse.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras, the death of Vorclaf, and the destruction of Ulf&#039;Hara Keep. It is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667482</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667482"/>
		<updated>2025-06-08T04:20:29Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Started playing approximately 2003&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Anghmar. &lt;br /&gt;
* Friend of Anghmar, who was played by William Howdeshell. KIA in Iraq, 2007. RIP my friend.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival. Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as a target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh War, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* One of the few Halflings in the realm known to ride a horse.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought side by side with Kalag Ka&#039;Hurst during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras, the death of Vorclaf, and the destruction of Ulf&#039;Hara Keep. It is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667481</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667481"/>
		<updated>2025-06-08T04:18:52Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Started playing approximately 2003&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Anghmar. &lt;br /&gt;
* Friend of Anghmar, who was played by William Howdeshell. KIA in Iraq, 2007. RIP my friend.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival. Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as a target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh war, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* One of the few Halflings in the realm known to ride a horse.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought side by side with Kalag Ka&#039;Hurst during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras and the death of Vorclaf and the destruction of Ulf&#039;Hara Keep. Its is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667480</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667480"/>
		<updated>2025-06-08T04:18:10Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Started playing approximately 2003&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Anghmar. &lt;br /&gt;
* Friend of Anghmar, who was played by William Howdeshell. KIA in Iraq, 2007. RIP my friend.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival. Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh war, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* One of the few Halflings in the realm known to ride a horse.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought side by side with Kalag Ka&#039;Hurst during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras and the death of Vorclaf and the destruction of Ulf&#039;Hara Keep. Its is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667479</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667479"/>
		<updated>2025-06-08T04:15:46Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Started playing approximately 2003&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Anghmar. &lt;br /&gt;
* Friend of Anghmar, who was played by William Howdeshell. KIA in Iraq, 2007. RIP my friend.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival. Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh war, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought side by side with Kalag Ka&#039;Hurst during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras and the death of Vorclaf and the destruction of Ulf&#039;Hara Keep. Its is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667478</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667478"/>
		<updated>2025-06-08T04:12:33Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Started playing approximately 2003&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Anghmar. RIP to those we lost.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival.&lt;br /&gt;
* Served with the Zoluren Dragoons under the guise of being a Barbarian, though his command knew his real affiliation and was employed as a scout. This was later made interesting, as his commanding officers later took part in a raid on the Thief guildhall after Enef assassinated a member of the Royal family.&lt;br /&gt;
* Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh war, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought side by side with Kalag Ka&#039;Hurst during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras and the death of Vorclaf and the destruction of Ulf&#039;Hara Keep. Its is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667477</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667477"/>
		<updated>2025-06-08T04:11:40Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Anghmar. RIP to those we lost.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival.&lt;br /&gt;
* Served with the Zoluren Dragoons under the guise of being a Barbarian, though his command knew his real affiliation and was employed as a scout. This was later made interesting, as his commanding officers later took part in a raid on the Thief guildhall after Enef assassinated a member of the Royal family.&lt;br /&gt;
* Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh war, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Joined the Locksmith Union under Kraelyst the Hand.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought side by side with Kalag Ka&#039;Hurst during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras and the death of Vorclaf and the destruction of Ulf&#039;Hara Keep. Its is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667476</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667476"/>
		<updated>2025-06-08T04:10:12Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Anghmar. RIP to those we lost.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An original Thief, when secrecy was key to survival.&lt;br /&gt;
* Served with the Zoluren Dragoons under the guise of being a Barbarian, though his command knew his real affiliation and was employed as a scout. This was later made interesting, as his commanding officers later took part in a raid on the Thief guildhall after Enef assassinated a member of the Royal family.&lt;br /&gt;
* Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh war, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought side by side with Kalag Ka&#039;Hurst during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras and the death of Vorclaf and the destruction of Ulf&#039;Hara Keep. Its is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667475</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667475"/>
		<updated>2025-06-08T04:09:59Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, Taygar, Necimar, Cyiarriah, Elriic, and Anghmar. RIP to those we lost.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An Original Thief, when secrecy was key to survival.&lt;br /&gt;
* Served with the Zoluren Dragoons under the guise of being a Barbarian, though his command knew his real affiliation and was employed as a scout. This was later made interesting, as his commanding officers later took part in a raid on the Thief guildhall after Enef assassinated a member of the Royal family.&lt;br /&gt;
* Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh war, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought side by side with Kalag Ka&#039;Hurst during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras and the death of Vorclaf and the destruction of Ulf&#039;Hara Keep. Its is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667474</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667474"/>
		<updated>2025-06-08T04:07:25Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: /* Facts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Adopted and taught the way of the land by Martee, Branwen, and Taygar.&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An Original Thief, when secrecy was key to survival.&lt;br /&gt;
* Served with the Zoluren Dragoons under the guise of being a Barbarian, though his command knew his real affiliation and was employed as a scout. This was later made interesting, as his commanding officers later took part in a raid on the Thief guildhall after Enef assassinated a member of the Royal family.&lt;br /&gt;
* Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh war, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought side by side with Kalag Ka&#039;Hurst during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras and the death of Vorclaf and the destruction of Ulf&#039;Hara Keep. Its is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667473</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667473"/>
		<updated>2025-06-08T04:05:58Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are totally enveloped in a dark cloak, concealing all but a sharply curved haralun-bladed combat falcata with a serpentine-hide grip in your right hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You tap a sharply curved haralun-bladed combat falcata with a serpentine-hide grip that you are holding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The utilitarian design of this weapon has forsaken all decorative features for combat effectiveness.  The haralun blade curves sharply downward forming a concave arc, and an additional edge has been ground on the backside.  All exposed metal retains its original matte finish to reduce reflected light.  A closed handguard protects the wielder&#039;s hand, and the grip is wrapped in serpentine-hide leather in an alternating pattern.  The initials &amp;quot;C. M.&amp;quot; are stamped onto the butt of the hook-shaped hilt.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A haralun combat falcata reads:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Till death do us part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An Original Thief, when secrecy was key to survival.&lt;br /&gt;
* Served with the Zoluren Dragoons under the guise of being a Barbarian, though his command knew his real affiliation and was employed as a scout. This was later made interesting, as his commanding officers later took part in a raid on the Thief guildhall after Enef assassinated a member of the Royal family.&lt;br /&gt;
* Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
* During the Outcast war he was often mistaken for Pirate Captain Jourok and killed on accident.&lt;br /&gt;
* Severely hated by Wyren, who would often use Jostak as target for rogue moon gates.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Was a young boy during the events of the Gorbesh war, which lead to his desire to defend his homeland during the lead up to the Outcast War.&lt;br /&gt;
* Fought red sash pirates with the Z.E.F as a teenager.&lt;br /&gt;
* Decided he didn&#039;t enjoy the ocean and instead enlisted with the Zoluren Dragoons in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout during the Outcast war, moving unseen past enemy barricades and reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Fought side by side with Kalag Ka&#039;Hurst during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Took part in the final assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Helped defeat Naarg.&lt;br /&gt;
* Helped defeat and imprison Grishnok.&lt;br /&gt;
* Left the realms after the events of Lyras and the death of Vorclaf and the destruction of Ulf&#039;Hara Keep. Its is rumored he is still sighted from time to time.&lt;br /&gt;
* Defeated a Ghost Ship.&lt;br /&gt;
* Has been to Taisidon.&lt;br /&gt;
* Has completed Droughtman&#039;s Maze.&lt;br /&gt;
* Helped quell a prison riot.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker.&lt;br /&gt;
* Has ridden a giant mechanical spider.&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667472</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667472"/>
		<updated>2025-06-08T03:54:56Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling.&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An Original Thief, when secrecy was key to survival.&lt;br /&gt;
* Served with the Zoluren Dragoons under the guise of being a Barbarian, though his command knew his real affiliation and was employed as a scout. This was later made interesting, as his commanding officers later took part in a raid on the Thief guildhall after Enef assassinated a member of the Royal family.&lt;br /&gt;
* Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Fought during the Outcast war&lt;br /&gt;
* Fought red sash pirates with the Z.E.F&lt;br /&gt;
* One of the original Zoluren Dragoons, enlisted in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout for a portion of the Outcast war, reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Helped defeat Naarg&lt;br /&gt;
* Fought Grishnok and his goblins&lt;br /&gt;
* Took part in the assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Defeated a Ghost Ship&lt;br /&gt;
* Has been to Taisidon&lt;br /&gt;
* Has completed Droughtman&#039;s Maze&lt;br /&gt;
* Helped quell a prison riot&lt;br /&gt;
* Fought side by side with Kalag Ka&#039;Hurst during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Often mistaken for Jhourok during the Outcast war.&lt;br /&gt;
* A favorite target of Wyren for rogue moongates.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker&lt;br /&gt;
* Has ridden a giant mechanical spider&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Left the realms after the events of Lyras and the death of Vorclaf and the destruction of Ulf&#039;Hara Keep. Its is rumored he is still sighted from time to time.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667471</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667471"/>
		<updated>2025-06-08T03:54:45Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling..&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An Original Thief, when secrecy was key to survival.&lt;br /&gt;
* Served with the Zoluren Dragoons under the guise of being a Barbarian, though his command knew his real affiliation and was employed as a scout. This was later made interesting, as his commanding officers later took part in a raid on the Thief guildhall after Enef assassinated a member of the Royal family.&lt;br /&gt;
* Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a master small bladed weapon smith with his own mark, as well as a master of metallurgy.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Fought during the Outcast war&lt;br /&gt;
* Fought red sash pirates with the Z.E.F&lt;br /&gt;
* One of the original Zoluren Dragoons, enlisted in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout for a portion of the Outcast war, reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Helped defeat Naarg&lt;br /&gt;
* Fought Grishnok and his goblins&lt;br /&gt;
* Took part in the assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Defeated a Ghost Ship&lt;br /&gt;
* Has been to Taisidon&lt;br /&gt;
* Has completed Droughtman&#039;s Maze&lt;br /&gt;
* Helped quell a prison riot&lt;br /&gt;
* Fought side by side with Kalag Ka&#039;Hurst during the destruction of the old Thieve&#039;s Guild.&lt;br /&gt;
* Often mistaken for Jhourok during the Outcast war.&lt;br /&gt;
* A favorite target of Wyren for rogue moongates.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker&lt;br /&gt;
* Has ridden a giant mechanical spider&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Left the realms after the events of Lyras and the death of Vorclaf and the destruction of Ulf&#039;Hara Keep. Its is rumored he is still sighted from time to time.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667071</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667071"/>
		<updated>2025-06-07T17:24:40Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling..&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An Original Thief, when secrecy was key to survival.&lt;br /&gt;
* Served with the Zoluren Dragoons under the guise of being a Barbarian, though his command knew his real affiliation and was employed as a scout. This was later made interesting, as his commanding officer later took part in the raid on the Thief guildhall.&lt;br /&gt;
* Neither confirms or denies to being a Thief, even to this day.&lt;br /&gt;
* Is a small blade weaponsmith, as well as a master of metallurgy as a blacksmith.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Fought during the Outcast war&lt;br /&gt;
* Fought red sash pirates with the Z.E.F&lt;br /&gt;
* One of the original Zoluren Dragoons, enlisted in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout for a portion of the Outcast war, reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Helped defeat Naarg&lt;br /&gt;
* Fought Grishnok and his goblins&lt;br /&gt;
* Took part in the assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Defeated a Ghost Ship&lt;br /&gt;
* Has been to Taisidon&lt;br /&gt;
* Has completed Droughtman&#039;s Maze&lt;br /&gt;
* Helped quell a prison riot&lt;br /&gt;
* Fought in the raid on the original Thief Guildhall.&lt;br /&gt;
* Often mistaken for Jhourok during the Outcast war.&lt;br /&gt;
* A favorite target of Wyren for rogue moongates.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker&lt;br /&gt;
* Has ridden a giant mechanical spider&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Left the realms after the events of Lyras and the death of Vorclaf and the destruction of Ulf&#039;Hara Keep. Its is rumored he is still sighted from time to time.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667070</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667070"/>
		<updated>2025-06-07T17:24:12Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: /* Adventures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling..&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An Original Thief, when secrecy was key to survival.&lt;br /&gt;
* Served with the Zoluren Dragoons under the guise of being a Barbarian, though his command knew his real affiliation and was employed as a scout. This was later made interesting, as his commanding officer later took part in the raid on the Thief guildhall.&lt;br /&gt;
* Neither confirms or denies to being a Thief.&lt;br /&gt;
* Is a small blade weaponsmith, as well as a master of metallurgy as a blacksmith.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Fought during the Outcast war&lt;br /&gt;
* Fought red sash pirates with the Z.E.F&lt;br /&gt;
* One of the original Zoluren Dragoons, enlisted in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout for a portion of the Outcast war, reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Helped defeat Naarg&lt;br /&gt;
* Fought Grishnok and his goblins&lt;br /&gt;
* Took part in the assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Defeated a Ghost Ship&lt;br /&gt;
* Has been to Taisidon&lt;br /&gt;
* Has completed Droughtman&#039;s Maze&lt;br /&gt;
* Helped quell a prison riot&lt;br /&gt;
* Fought in the raid on the original Thief Guildhall.&lt;br /&gt;
* Often mistaken for Jhourok during the Outcast war.&lt;br /&gt;
* A favorite target of Wyren for rogue moongates.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker&lt;br /&gt;
* Has ridden a giant mechanical spider&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
* Has attended a royal ball at Ulf&#039;Hara keep with the Vorclaf family.&lt;br /&gt;
* Left the realms after the events of Lyras and the death of Vorclaf and the destruction of Ulf&#039;Hara Keep. Its is rumored he is still sighted from time to time.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667063</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=667063"/>
		<updated>2025-06-07T17:15:53Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: /* Jostak Van-Zant */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn slicked back away from your face.  You have tanned skin and a well-muscled build. You are unusually talk for a Halfling..&lt;br /&gt;
You are a naptaker. (96)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
Your forearm has a tattoo of a faded identification number.&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An Original Thief, when secrecy was key to survival.&lt;br /&gt;
* Served with the Zoluren Dragoons under the guise of being a Barbarian, though his command knew his real affiliation and was employed as a scout. This was later made interesting, as his commanding officer later took part in the raid on the Thief guildhall.&lt;br /&gt;
* Neither confirms or denies to being a Thief.&lt;br /&gt;
* Is a small blade weaponsmith, as well as a master of metallurgy as a blacksmith.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Fought during the Outcast war&lt;br /&gt;
* Fought red sash pirates with the Z.E.F&lt;br /&gt;
* One of the original Zoluren Dragoons, enlisted in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout for a portion of the Outcast war, reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Helped defeat Naarg&lt;br /&gt;
* Fought Grishnok and his goblins&lt;br /&gt;
* Took part in the assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Defeated a Ghost Ship&lt;br /&gt;
* Has been to Taisidon&lt;br /&gt;
* Has completed Droughtman&#039;s Maze&lt;br /&gt;
* Helped quell a prison riot&lt;br /&gt;
* Fought in the raid on the original Thief Guildhall.&lt;br /&gt;
* Often mistaken for Jhourok during the Outcast war.&lt;br /&gt;
* A favorite target of Wyren for rogue moongates.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker&lt;br /&gt;
* Has ridden a giant mechanical spider&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Martee&amp;diff=667059</id>
		<title>Martee</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Martee&amp;diff=667059"/>
		<updated>2025-06-07T17:10:48Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: /* Messages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{player character&lt;br /&gt;
|Status=r&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Sadly, the player of Martee passed away in June of 2013. This page is set up to allow people to post memorial messages. Please use &amp;lt;nowiki&amp;gt;-~~~~&amp;lt;/nowiki&amp;gt; to add your signature to the comment.&lt;br /&gt;
&lt;br /&gt;
==Messages==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Martee, goodbye my friend.  Find a tart, a cigar, and a box to pick in Olvi heaven. Lisa, we will always think of you. --[[User:Elriic|Elriic]] 06:15, 18 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
You always had a hug for me when I needed it, Martee, but you always ran off before I could thank you. Enjoy the stars, we&#039;ll meet again. --[[User:Alucardtepes|Alucardtepes]] 23:27, 20 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Characters like Martee are what make DragonRealms great.  People like this woman are known as a blessing. --[[User:Marcul|Marcul]] 22:09, 10 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
You have not been forgotten.- Jostak Van-Zant 2025&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=497029</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=497029"/>
		<updated>2018-11-25T21:42:09Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Jostak Van-Zant&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Halfling&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Thief&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
You are a fellow thief, Grayroot Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn arranged in a mohawk.  You have tanned skin and an athletic build.&lt;br /&gt;
You are a grayroot. (73)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
You have a tattoo of a sleek panther that is stalking a dark armored warrior through the depths of a forest on your back.&lt;br /&gt;
You are in good shape.&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An Original Thief, when secrecy was key to survival.&lt;br /&gt;
* Served in the Zoluren Dragoons under the guise of being a Barbarian, though his command knew his real affiliation and was employed as a scout. This was later made interesting, as his commanding officer later took part in the raid on the Thief guildhall. &lt;br /&gt;
* Neither admits or denies to being anything but a silent warrior.&lt;br /&gt;
* Is a small blade weaponsmith, as well as a master of metallurgy as a blacksmith.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Fought during the Outcast war&lt;br /&gt;
* Fought red sash pirates with the Z.E.F&lt;br /&gt;
* One of the original Zoluren Dragoons, enlisted in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout for a portion of the Outcast war, reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Helped defeat Naarg&lt;br /&gt;
* Fought Grishnok and his goblins&lt;br /&gt;
* Took part in the assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Defeated a Ghost Ship&lt;br /&gt;
* Has been to Taisidon&lt;br /&gt;
* Has completed Droughtman&#039;s Maze&lt;br /&gt;
* Helped quell a prison riot&lt;br /&gt;
* Fought against the raid on the original Thief Guildhall.&lt;br /&gt;
* Often mistaken for Jourok during the Outcast war.&lt;br /&gt;
* A favorite target of Wyren for rogue moongates.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker&lt;br /&gt;
* Has ridden a giant mechanical spider&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=497028</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=497028"/>
		<updated>2018-11-25T21:41:09Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC}}&lt;br /&gt;
{{Player character&lt;br /&gt;
|Player Name=Jostak Van-Zant&lt;br /&gt;
|Race=Halfling&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Guild=Thief&lt;br /&gt;
|Instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
You are a fellow thief, Grayroot Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn arranged in a mohawk.  You have tanned skin and an athletic build.&lt;br /&gt;
You are a grayroot. (73)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
You have a tattoo of a sleek panther that is stalking a dark armored warrior through the depths of a forest on your back.&lt;br /&gt;
You are in good shape.&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An Original Thief, when secrecy was key to survival.&lt;br /&gt;
* Served in the Zoluren Dragoons under the guise of being a Barbarian, though his command knew his real affiliation and was employed as a scout. This was later made interesting, as his commanding officer later took part in the raid on the Thief guildhall. &lt;br /&gt;
* Neither admits or denies to being anything but a silent warrior.&lt;br /&gt;
* Is a small blade weaponsmith, as well as a master of metallurgy as a blacksmith.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Fought during the Outcast war&lt;br /&gt;
* Fought red sash pirates with the Z.E.F&lt;br /&gt;
* One of the original Zoluren Dragoons, enlisted in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout for a portion of the Outcast war, reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Helped defeat Naarg&lt;br /&gt;
* Fought Grishnok and his goblins&lt;br /&gt;
* Took part in the assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Defeated a Ghost Ship&lt;br /&gt;
* Has been to Taisidon&lt;br /&gt;
* Has completed Droughtman&#039;s Maze&lt;br /&gt;
* Helped quell a prison riot&lt;br /&gt;
* Fought against the raid on the original Thief Guildhall.&lt;br /&gt;
* Often mistaken for Jourok during the Outcast war.&lt;br /&gt;
* A favorite target of Wyren for rogue moongates.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker&lt;br /&gt;
* Has ridden a giant mechanical spider&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:JostakDR&amp;diff=497027</id>
		<title>User:JostakDR</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:JostakDR&amp;diff=497027"/>
		<updated>2018-11-25T21:38:53Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=497026</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=497026"/>
		<updated>2018-11-25T21:38:27Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player character&lt;br /&gt;
|Player Name=Jostak Van-Zant&lt;br /&gt;
|Race=Halfling&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Guild=Thief&lt;br /&gt;
|Instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
Also see [[JostakDR]]&lt;br /&gt;
&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
You are a fellow thief, Grayroot Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn arranged in a mohawk.  You have tanned skin and an athletic build.&lt;br /&gt;
You are a grayroot. (73)&lt;br /&gt;
You have a sparse goatee.&lt;br /&gt;
You have a tattoo of a sleek panther that is stalking a dark armored warrior through the depths of a forest on your back.&lt;br /&gt;
You are in good shape.&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An Original Thief, when secrecy was key to survival.&lt;br /&gt;
* Served in the Zoluren Dragoons under the guise of being a Barbarian, though his command knew his real affiliation and was employed as a scout. This was later made interesting, as his commanding officer later took part in the raid on the Thief guildhall. &lt;br /&gt;
* Neither admits or denies to being anything but a silent warrior.&lt;br /&gt;
* Is a small blade weaponsmith, as well as a master of metallurgy as a blacksmith.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Fought during the Outcast war&lt;br /&gt;
* Fought red sash pirates with the Z.E.F&lt;br /&gt;
* One of the original Zoluren Dragoons, enlisted in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout for a portion of the Outcast war, reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Helped defeat Naarg&lt;br /&gt;
* Fought Grishnok and his goblins&lt;br /&gt;
* Took part in the assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Defeated a Ghost Ship&lt;br /&gt;
* Has been to Taisidon&lt;br /&gt;
* Has completed Droughtman&#039;s Maze&lt;br /&gt;
* Helped quell a prison riot&lt;br /&gt;
* Fought against the raid on the original Thief Guildhall.&lt;br /&gt;
* Often mistaken for Jourok during the Outcast war.&lt;br /&gt;
* A favorite target of Wyren for rogue moongates.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker&lt;br /&gt;
* Has ridden a giant mechanical spider&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=445394</id>
		<title>Jostak</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jostak&amp;diff=445394"/>
		<updated>2016-05-28T21:06:39Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player character&lt;br /&gt;
|Player Name=Jostak Van-Zant&lt;br /&gt;
|Race=Halfling&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Guild=Thief&lt;br /&gt;
|Instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
Also see [[JostakDR]]&lt;br /&gt;
&lt;br /&gt;
==Jostak Van-Zant==&lt;br /&gt;
&lt;br /&gt;
Woodland Bandit Jostak Van-Zant of The Locksmith Union, a Halfling.&lt;br /&gt;
You have slightly pointed ears and tilted green eyes.  Your dark brown hair is short and straight, and is worn arranged in a mohawk.  You have tanned skin and an athletic build.&lt;br /&gt;
You are a daydreamer.&lt;br /&gt;
You have a long narrow mustache that droops to either side of the mouth on your upper lip and a long thin beard.&lt;br /&gt;
You have a tattoo of a sleek panther that is stalking a dark armored warrior through the depths of a forest on your back.&lt;br /&gt;
&lt;br /&gt;
==Facts==&lt;br /&gt;
* Has a fierce hatred for Ogres&lt;br /&gt;
* An &#039;Original&#039; Thief, when secrecy was key to survival.&lt;br /&gt;
* Served in the Zoluren Dragoons under the guise of being a Barbarian, though his command knew his real affiliation and was employed as a scout. This was later made interesting, as his commanding officer later took part in the raid on the Thief guildhall. &lt;br /&gt;
* Neither admits or denies to being anything but a silent warrior.&lt;br /&gt;
* Is a small blade weaponsmith, as well as a master of metallurgy as a blacksmith.&lt;br /&gt;
&lt;br /&gt;
==Adventures==&lt;br /&gt;
* Fought during the Outcast war&lt;br /&gt;
* Fought red sash pirates with the Z.E.F&lt;br /&gt;
* One of the original Zoluren Dragoons, enlisted in 374. Climbed through the ranks and commissioned as Lieutenant in 378&lt;br /&gt;
* Served as a long range scout for a portion of the Outcast war, reporting enemy movement via albredine rings from all corners of the realms.&lt;br /&gt;
* Helped defeat Naarg&lt;br /&gt;
* Fought Grishnok and his goblins&lt;br /&gt;
* Took part in the assault on the Gorbesh fortress during the Outcast war.&lt;br /&gt;
* Defeated a Ghost Ship&lt;br /&gt;
* Has been to Taisidon&lt;br /&gt;
* Fought against the raid on the original Thief Guildhall.&lt;br /&gt;
* Often mistaken for Jourok during the Outcast war.&lt;br /&gt;
* A favorite target of Wyren for rogue moongates.&lt;br /&gt;
* Helped build the Crossing Market Plaza working as a construction worker&lt;br /&gt;
* Has ridden a giant mechanical spider&lt;br /&gt;
* Stole a treasure map dropped by the pirate Yhurs, found Icesteel in his stash.&lt;br /&gt;
&lt;br /&gt;
==OOC==&lt;br /&gt;
Jostak is a character I don&#039;t take as seriously as others I play, don&#039;t be surprised if you hear him say things borderline OOC or make references. Its all in good fun. That being said, there is ALWAYS an opportunity for roleplay! I don&#039;t do things to just clam up and hide somewhere. I am open to conflict for good reason (Regardless of being Guarded or Closed) Jostak is first and foremost a thief, as well as a sarcastic ass. He isn&#039;t out to hurt anyone (Physically) for no reason, but will steal anything not bolted down (Including treasure maps on the ground) If you can&#039;t roleplay it out, you can always log out or simply say &amp;quot;I&#039;ve had enough, Thanks&amp;quot;.&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Locksmith_Union&amp;diff=445393</id>
		<title>Locksmith Union</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Locksmith_Union&amp;diff=445393"/>
		<updated>2016-05-28T21:04:37Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
The stated purpose of &#039;&#039;&#039;The Locksmith Union&#039;&#039;&#039; is to provide locations where locksmiths can practice their trade for their fellow adventurers.&lt;br /&gt;
&lt;br /&gt;
[[Image:locksmithavatar.jpg|right|thumb|Locksmith Union Logo designed by Azaal Daak&#039;tor]]&lt;br /&gt;
&lt;br /&gt;
==Current officers==&lt;br /&gt;
*Leader: [[Arandrowse]]&lt;br /&gt;
*Treasurer: Open&lt;br /&gt;
*Event Coordinator: Open&lt;br /&gt;
*Archivist: Open&lt;br /&gt;
&lt;br /&gt;
;City Representatives&lt;br /&gt;
*Crossing: Open&lt;br /&gt;
*Riverhaven/Rossman&#039;s: Open&lt;br /&gt;
*Theren, Lang and it&#039;s western territories: Open&lt;br /&gt;
*Qi: Open&lt;br /&gt;
*Shard/Forfedhdar: Open&lt;br /&gt;
&lt;br /&gt;
==Affirmed Members==&lt;br /&gt;
&lt;br /&gt;
[[Arandrowse]], [[Ramiyah]], [[Kintryn]], [[Kyodan]], [[Gybrush]], [[Jalika]] , [[Tathalus]], [[Jostak]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
* The Locksmith Union was founded on November 16th, 2001 by [[Kraelyst the Hand]], who remained its leader until Jilette succeeded him on March 1, 2008.  The founding was made public through the production of the first ever [[The_Locksmith_Union#Box_Raffle|Box Raffle]] (details below).&lt;br /&gt;
&lt;br /&gt;
* During the summer of 2002 the general public was immersed in a conflict regarding lockpick prices which resulted in blame being misdirected at The Locksmith Union for fixing prices.  The confusion arose because one of the Union&#039;s few rules was that its &#039;&#039;members&#039;&#039; could not sell lockpicks for less than 4 gold per master or 1 platinum per grandmaster.  People hostile to the Union or Thieves or locksmiths in general began intentionally underselling lockpicks by large amounts or giving lockpicks away for free.  Many locksmiths (some in the Union and some not) took retribution on people who continued to purposefully undersell lockpicks.  The Locksmith Union published a statement that it was not involved with enforcing prices on non-members and did not condone nor condemn the independent acts of its members.&lt;br /&gt;
&lt;br /&gt;
* Lockpick prices have continued to remain stable at approximately 4 gold per master and 1 plat per grandmaster despite the pricing conflict and despite the fact that The Locksmith Union dropped minimum lockpick prices from its member rules in 2005.&lt;br /&gt;
&lt;br /&gt;
* In January 2003 The Locksmith Union became the first non-Official player organization to receive a group badge (a gleaming animite key) and an affiliation post-title &amp;quot;of The Locksmith Union.&amp;quot;  This was made possible by Product Manager Solomon and Senior GameMaster Jeremael who transferred the badge mechanics over from The Fallen where they were being used for the warring organizations.&lt;br /&gt;
&lt;br /&gt;
* In May 2003 The Locksmith Union was granted its own Simutronics Forums avatar, which was designed by Union member Azaal Daak&#039;tor.&lt;br /&gt;
&lt;br /&gt;
* In January 2004 the first &amp;quot;City Reps&amp;quot; were named.  These individuals were to coordinate efforts and act as a leader for members in their region.  They included:&lt;br /&gt;
** Crossing Rep: Vaetle Loeion &lt;br /&gt;
** Riverhaven Rep: Mackes Cultellus&lt;br /&gt;
** Langenfirth Rep: Walcar Walcars&lt;br /&gt;
** Shard Rep: Silverfly Wasarbus&lt;br /&gt;
&lt;br /&gt;
* In December 2004 Jilette Darkkwidow was selected as the new box raffle chairman to replace [[Kraelyst]] who had done the previous three raffles.  Jilette organized the 2006 Box Raffle and the 2007 Box Raffle, which was the first to be held in a wedding area so as to be easily accessible from all major cities.&lt;br /&gt;
&lt;br /&gt;
* On March 1, 2008 Kraelyst announced that Jilette Darkkwidow would succeed him has leader of the Locksmith Union.&lt;br /&gt;
&lt;br /&gt;
* In late 2008 Jilette due to Real Life reasons stopped Playing Dragonrealms, leaving a leadership vacume in the Union, and due to the Union&#039;s rules it cannot induct new members until a new leader is chosen.&lt;br /&gt;
&lt;br /&gt;
* October 2010 The Locksmith Union met with the Orders GM to talk about choosing a new leader. Candidates were asked to email the GM and answer questions, the outcome of which, she would choose a new leader. However, no Leader has been selected as of yet, and the Union still remains in a state of stagnation.&lt;br /&gt;
&lt;br /&gt;
* November 2010 [[Shannodoah]] named new leader of the Union.  [[Shannodoah]] would somewhat soon there after step down from leadership of the Locksmith Union.   Though he would key as his first new member [[Arandrowse]].  [[Druesyllia]]  soon thereafter took over Leadership of the Locksmith Union, including returning the popular Box Raffles!  She stepped down from leadership handing the leadership over to [[Arandrowse]] in May 2016.&lt;br /&gt;
&lt;br /&gt;
== Box raffle ==&lt;br /&gt;
&lt;br /&gt;
The Box Raffle is an event hosted by The Locksmith Union every year or two years.  Its purpose is to raise awareness and goodwill for The Locksmith Union.  To receive entries into the raffle a person brings boxes to a designated location to be open by members of The Locksmith Union.  Each box opened is worth one entry in the raffle up to a maximum number of entries.  An additional limited number of entries can be obtained by purchasing master or grandmaster lockpicks from Union members at or above the standard price.  The entry phase of the raffle typically lasts for 2 to 3 non-stop days.  Hundreds of items and thousands of platinums are given away as prizes.&lt;br /&gt;
&lt;br /&gt;
== Other events ==&lt;br /&gt;
&lt;br /&gt;
The Locksmith Union has organized and participated in many other events including regular group raids on the [[Throne City Museum]], an exploration of the [[Penal Colony]] on [[M&#039;riss]], and the Locksmith Union&#039;s anniversary party in 2007.&lt;br /&gt;
{{Cat|Player organizations,Unofficial organizations,Service organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=JostakDR_Disarm_(script)&amp;diff=445139</id>
		<title>JostakDR Disarm (script)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=JostakDR_Disarm_(script)&amp;diff=445139"/>
		<updated>2016-05-28T00:04:11Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Script&lt;br /&gt;
|cat=utility, Survival&lt;br /&gt;
|fe=StormFront&lt;br /&gt;
|auth=[[User:JostakDR|JostakDR]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
THIS IS NOT AN AFK SCRIPT. It may pause to have you tell it what to do!&lt;br /&gt;
&lt;br /&gt;
This was originally Disarmv20 by Malific, all the hard work was done by him. I simply edited it to be more efficient for non-thieves. It uses a lockpick from a container, doesn&#039;t support rings (I&#039;m oldschool, sorry. I might add a .1 version that uses rings at a later date) It automatically finds your boxes, opens, and loots them. If there is junk in a box, it will dismantle and send the items to the ground. If it sees something in a box it doesn&#039;t recognize as treasure or junk, it will have you manually get the items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fixes/Additions==&lt;br /&gt;
8/10/13&lt;br /&gt;
* Updated skill names for 3.0&lt;br /&gt;
10/3/12&lt;br /&gt;
* Fixed the match tables for breaking lockpicks, was causing it to hang up if a pick broke.&lt;br /&gt;
* Got rid of box appraisal, teaches nothing.&lt;br /&gt;
10/2/12&lt;br /&gt;
*Removed the Thief check to fix lockpicks.&lt;br /&gt;
*Fixed the script trying to grab two lockpicks after a pick breaks.&lt;br /&gt;
*Will now stow anything in your left and right hand before starting.&lt;br /&gt;
*OBSERVES the area before each box. Always good to maintain situational awareness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
echo *************************&lt;br /&gt;
echo Usage: disarm (Auto Dismantle Yes/No) (Disarm quick/blind) (Pick quick/blind) (Pouch for gems, if&lt;br /&gt;
echo &#039;gem pouch&#039; type &#039;gem&#039; etc)&lt;br /&gt;
echo *************************&lt;br /&gt;
&lt;br /&gt;
boxes:&lt;br /&gt;
put stow left&lt;br /&gt;
pause 1&lt;br /&gt;
put stow right&lt;br /&gt;
pause 1&lt;br /&gt;
goto coffer1&lt;br /&gt;
&lt;br /&gt;
coffer:&lt;br /&gt;
coffer1:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer1 It is locked&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer2 That is already open&lt;br /&gt;
	match coffer2 you open&lt;br /&gt;
put open my first coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
coffer2:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer2 It is locked&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer3 That is already open&lt;br /&gt;
	match coffer3 you open&lt;br /&gt;
put open my second coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
coffer3:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer3 It is locked&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer4 That is already open&lt;br /&gt;
	match coffer4 you open&lt;br /&gt;
put open my third coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
coffer4:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer4 It is locked&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer5 That is already open&lt;br /&gt;
	match coffer5 you open&lt;br /&gt;
put open my fourth coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
coffer5:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer5 It is locked.&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer6 That is already open&lt;br /&gt;
	match coffer6 you open&lt;br /&gt;
put open my fifth coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
coffer6:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer6 It is locked.&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer7 That is already open&lt;br /&gt;
	match coffer7 you open&lt;br /&gt;
put open my sixth coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
coffer7:&lt;br /&gt;
goto chest1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
chest:&lt;br /&gt;
chest1:&lt;br /&gt;
pause&lt;br /&gt;
	match gchest1 It is locked&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest2 That is already open&lt;br /&gt;
	match chest2 you open&lt;br /&gt;
put open my first chest&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
chest2:&lt;br /&gt;
pause&lt;br /&gt;
	match gchest2 It is locked&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest3 That is already open&lt;br /&gt;
	match chest3 you open&lt;br /&gt;
put open my second chest&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
chest3:&lt;br /&gt;
pause&lt;br /&gt;
	match gchest3 It is locked&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest4 That is already open&lt;br /&gt;
	match chest4 you open&lt;br /&gt;
put open my third chest&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
chest4:&lt;br /&gt;
pause&lt;br /&gt;
put open my fourth chest&lt;br /&gt;
	match gchest4 It is locked&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest5 That is already open&lt;br /&gt;
	match chest5 you open&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
chest5:&lt;br /&gt;
pause&lt;br /&gt;
	match gchest5 It is locked.&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest6 That is already open&lt;br /&gt;
	match chest6 you open&lt;br /&gt;
put open my fifth chest&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
chest6:&lt;br /&gt;
pause&lt;br /&gt;
	match gchest6 It is locked.&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest7 That is already open&lt;br /&gt;
	match chest7 you open&lt;br /&gt;
put open my sixth chest&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
chest7:&lt;br /&gt;
goto trunk1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
trunk:&lt;br /&gt;
trunk1:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk1 It is locked&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk2 That is already open&lt;br /&gt;
	match trunk2 you open&lt;br /&gt;
put open my first trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
trunk2:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk2 It is locked&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk3 That is already open&lt;br /&gt;
	match trunk3 you open&lt;br /&gt;
put open my second trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
trunk3:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk3 It is locked&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk4 That is already open&lt;br /&gt;
	match trunk4 you open&lt;br /&gt;
put open my third trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
trunk4:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk4 It is locked&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk5 That is already open&lt;br /&gt;
	match trunk5 you open&lt;br /&gt;
put open my fourth trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
trunk5:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk5 It is locked.&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk6 That is already open&lt;br /&gt;
	match trunk6 you open&lt;br /&gt;
put open my fifth trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
trunk6:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk6 It is locked.&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk7 That is already open&lt;br /&gt;
	match trunk7 you open&lt;br /&gt;
put open my sixth trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
trunk7:&lt;br /&gt;
goto strongbox1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
strongbox:&lt;br /&gt;
strongbox1:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox1 It is locked&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox2 That is already open&lt;br /&gt;
	match strongbox2 you open&lt;br /&gt;
put open my first strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
strongbox2:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox2 It is locked&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox3 That is already open&lt;br /&gt;
	match strongbox3 you open&lt;br /&gt;
put open my second strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
strongbox3:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox3 It is locked&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox4 That is already open&lt;br /&gt;
	match strongbox4 you open&lt;br /&gt;
put open my third strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
strongbox4:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox4 It is locked&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox5 That is already open&lt;br /&gt;
	match strongbox5 you open&lt;br /&gt;
put open my fourth strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
strongbox5:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox5 It is locked.&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox6 That is already open&lt;br /&gt;
	match strongbox6 you open&lt;br /&gt;
put open my fifth strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
strongbox6:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox6 It is locked.&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox7 That is already open&lt;br /&gt;
	match strongbox7 you open&lt;br /&gt;
put open my sixth strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
strongbox7:&lt;br /&gt;
goto casket1&lt;br /&gt;
&lt;br /&gt;
casket:&lt;br /&gt;
casket1:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket1 It is locked&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket2 That is already open&lt;br /&gt;
	match casket2 you open&lt;br /&gt;
put open my first casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
casket2:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket2 It is locked&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket3 That is already open&lt;br /&gt;
	match casket3 you open&lt;br /&gt;
put open my second casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
casket3:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket3 It is locked&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket4 That is already open&lt;br /&gt;
	match casket4 you open&lt;br /&gt;
put open my third casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
casket4:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket4 It is locked&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket5 That is already open&lt;br /&gt;
	match casket5 you open&lt;br /&gt;
put open my fourth casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
casket5:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket5 It is locked.&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket6 That is already open&lt;br /&gt;
	match casket6 you open&lt;br /&gt;
put open my fifth casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
casket6:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket6 It is locked.&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket7 That is already open&lt;br /&gt;
	match casket7 you open&lt;br /&gt;
put open my sixth casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
casket7:&lt;br /&gt;
goto box1&lt;br /&gt;
&lt;br /&gt;
box:&lt;br /&gt;
box1:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox1 It is locked&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box2 That is already open&lt;br /&gt;
	match box2 you open&lt;br /&gt;
put open my first box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
box2:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox2 It is locked&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box3 That is already open&lt;br /&gt;
	match box3 you open&lt;br /&gt;
put open my second box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
box3:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox3 It is locked&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box4 That is already open&lt;br /&gt;
	match box4 you open&lt;br /&gt;
put open my third box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
box4:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox4 It is locked&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box5 That is already open&lt;br /&gt;
	match box5 you open&lt;br /&gt;
put open my fourth box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
box5:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox5 It is locked.&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box6 That is already open&lt;br /&gt;
	match box6 you open&lt;br /&gt;
put open my fifth box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
box6:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox6 It is locked.&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box7 That is already open&lt;br /&gt;
	match box7 you open&lt;br /&gt;
put open my sixth box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
box7:&lt;br /&gt;
goto skippet1&lt;br /&gt;
&lt;br /&gt;
skippet:&lt;br /&gt;
skippet1:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet1 It is locked&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet2 That is already open&lt;br /&gt;
	match skippet2 you open&lt;br /&gt;
put open my first skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
skippet2:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet2 It is locked&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet3 That is already open&lt;br /&gt;
	match skippet3 you open&lt;br /&gt;
put open my second skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
skippet3:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet3 It is locked&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet4 That is already open&lt;br /&gt;
	match skippet4 you open&lt;br /&gt;
put open my third skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
skippet4:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet4 It is locked&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet5 That is already open&lt;br /&gt;
	match skippet5 you open&lt;br /&gt;
put open my fourth skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
skippet5:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet5 It is locked.&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet6 That is already open&lt;br /&gt;
	match skippet6 you open&lt;br /&gt;
put open my fifth skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
skippet6:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet6 It is locked.&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet7 That is already open&lt;br /&gt;
	match skippet7 you open&lt;br /&gt;
put open my sixth skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
skippet7:&lt;br /&gt;
goto caddy1&lt;br /&gt;
&lt;br /&gt;
caddy:&lt;br /&gt;
caddy1:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy1 It is locked&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy2 That is already open&lt;br /&gt;
	match caddy2 you open&lt;br /&gt;
put open my first caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
caddy2:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy2 It is locked&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy3 That is already open&lt;br /&gt;
	match caddy3 you open&lt;br /&gt;
put open my second caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
caddy3:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy3 It is locked&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy4 That is already open&lt;br /&gt;
	match caddy4 you open&lt;br /&gt;
put open my third caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
caddy4:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy4 It is locked&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy5 That is already open&lt;br /&gt;
	match caddy5 you open&lt;br /&gt;
put open my fourth caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
caddy5:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy5 It is locked.&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy6 That is already open&lt;br /&gt;
	match caddy6 you open&lt;br /&gt;
put open my fifth caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
caddy6:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy6 It is locked.&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy7 That is already open&lt;br /&gt;
	match caddy7 you open&lt;br /&gt;
put open my sixth caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
caddy7:&lt;br /&gt;
goto crate1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate:&lt;br /&gt;
crate1:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate1 It is locked&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate2 That is already open&lt;br /&gt;
	match crate2 you open&lt;br /&gt;
put open my first crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate2:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate2 It is locked&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate3 That is already open&lt;br /&gt;
	match crate3 you open&lt;br /&gt;
put open my second crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate3:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate3 It is locked&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate4 That is already open&lt;br /&gt;
	match crate4 you open&lt;br /&gt;
put open my third crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate4:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate4 It is locked&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate5 That is already open&lt;br /&gt;
	match crate5 you open&lt;br /&gt;
put open my fourth crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate5:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate5 It is locked.&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate6 That is already open&lt;br /&gt;
	match crate6 you open&lt;br /&gt;
put open my fifth crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate6:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate6 It is locked.&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate7 That is already open&lt;br /&gt;
	match crate7 you open&lt;br /&gt;
put open my sixth crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
crate7:&lt;br /&gt;
goto exit1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DISARMING SECTION:&lt;br /&gt;
&lt;br /&gt;
expdis:&lt;br /&gt;
put skill locksmith&lt;br /&gt;
	match sleep 34/34&lt;br /&gt;
	match awaken Exp help&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
sleep:&lt;br /&gt;
pause&lt;br /&gt;
IF_6 put yawn&lt;br /&gt;
IF_6 goto glance&lt;br /&gt;
	echo *************&lt;br /&gt;
	echo *           *&lt;br /&gt;
	echo *  Pausing  *&lt;br /&gt;
	echo *           *&lt;br /&gt;
	echo *************&lt;br /&gt;
pause 15&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
awaken:&lt;br /&gt;
put observe&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
glance:&lt;br /&gt;
put glance&lt;br /&gt;
	match distrunk1 trunk in your&lt;br /&gt;
	match dischest1 chest in your&lt;br /&gt;
	match discoffer1 coffer in your&lt;br /&gt;
	match disstrongbox1 strongbox in your&lt;br /&gt;
	match disskippet1 skippet in your&lt;br /&gt;
	match discaddy1 caddy in your&lt;br /&gt;
	match discasket1 casket in your&lt;br /&gt;
	match disbox1 box in your&lt;br /&gt;
	match discrate1 crate in your&lt;br /&gt;
	match next empty hands&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
distrunk1:&lt;br /&gt;
save trunk&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
dischest1:&lt;br /&gt;
save chest&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
discoffer1:&lt;br /&gt;
save coffer&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
disstrongbox1:&lt;br /&gt;
save strongbox&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
disskippet1:&lt;br /&gt;
save skippet&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
discasket1:&lt;br /&gt;
save casket&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
discaddy1:&lt;br /&gt;
save caddy&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
disbox1:&lt;br /&gt;
save box&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
discrate1:&lt;br /&gt;
save crate&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DISARMING AREA:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
disident:&lt;br /&gt;
pause&lt;br /&gt;
	match disident ...wait&lt;br /&gt;
	match disident fails to reveal to you what type of trap protects it.&lt;br /&gt;
	match Naphtha1 you notice a small notch beside a tiny metal lever on the front.&lt;br /&gt;
	match Poison You notice a tiny needle with a greenish discoloration on its tip hidden next to the keyhole.&lt;br /&gt;
	match Boomer A glistening black square, surrounded by a tight ring of fibrous cord, catches your eye.&lt;br /&gt;
	match Acid As you look closely, you notice a tiny hole right next to the lock which looks to be a trap of some kind.&lt;br /&gt;
	match Razor Out of the corner of your eye, you notice a glint of razor sharp steel hidden within a suspicious looking seam on the&lt;br /&gt;
	match Shocker You notice two silver studs right below the keyhole which look dangerously out of place there.&lt;br /&gt;
	match Gas You notice a vial of lime green liquid just under the&lt;br /&gt;
	match Mana for traps, you notice a bronze seal over the&lt;br /&gt;
	match Bolt concealing the points of several wickedly barbed crossbow bolts.&lt;br /&gt;
	match Nerve You notice a tiny needle with a rust colored discoloration on its tip hidden next to the keyhole.&lt;br /&gt;
	match Naphtha A tiny striker is cleverly concealed under the lid, set to ignite a frighteningly large vial of naphtha.&lt;br /&gt;
	match Lightning Looking closely into the keyhole, you spy what appears to be a pulsating ball with some&lt;br /&gt;
	match Shrapnel keyhole is packed tightly with a powder around the insides of the lock.&lt;br /&gt;
	match Disease patiently, you see what appears to be a small, swollen animal bladder recessed inside the keyhole.&lt;br /&gt;
	match Dart The glint of silver from the tip of a dart&lt;br /&gt;
	match Laughing Examining the box for traps reveals a tiny glass tube filled with a black gaseous substance of some sort&lt;br /&gt;
	match Bouncer keyhole you see what seems to be a pin lodged against the tumblers of the lock&lt;br /&gt;
	match Pbolt concealing the points of several crossbow bolts glistening with moisture.&lt;br /&gt;
	match Shockwave Right above the lock inside the keyhole, you see a tiny metal tube just poking out of a small wad of brown clay.&lt;br /&gt;
	match Rune with an careful eye, you notice a small glowing rune hidden inside the box near the lock.&lt;br /&gt;
	match Frogger lumpy green rune&lt;br /&gt;
	match Mime Some sort of fatty bladder sticks out from the edges of this miniature metallic visage.&lt;br /&gt;
	match Shadowling with a careful eye, you notice a small black crystal deep in the shadows of the&lt;br /&gt;
	match Flea Small black dots bounce inside, though the lack of transparency makes it impossible to be certain what they are.&lt;br /&gt;
	match Teleporter are covered with a thin metal circle that has been lacquered with a shade of&lt;br /&gt;
	match Thief front is the painted image of a small yet amazingly pretty Elf girl&lt;br /&gt;
	match Vykathi covered black scarab of some unidentifiable substance clings to the&lt;br /&gt;
	match Sleeper lock indicate that something is awry.&lt;br /&gt;
	match pick don&#039;t see any reason&lt;br /&gt;
	match CHECKID roundtime&lt;br /&gt;
put disarm my %s Identify&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
CHECKID:&lt;br /&gt;
pause&lt;br /&gt;
	match CHECKID ...wait&lt;br /&gt;
	match DISCHECK a mesh bag, a very sharp blade poised to the side just within the structure&lt;br /&gt;
	match DISCHECK A bent needle sticks harmlessly out from its hidden compartment near the lock.&lt;br /&gt;
	match DISCHECK Several strands of wicker detonator lay inside the casement, separated harmlessly from their charge.&lt;br /&gt;
	match DISCHECK You notice a tiny hole near the lock which has been stuffed with dirt rendering the trap harmless. &lt;br /&gt;
	match DISCHECK to a razor-sharp scythe blade within the gap.&lt;br /&gt;
	match DISCHECK It looks like there used to be something in them, but whatever it was has been pried out.&lt;br /&gt;
	match DISCHECK Someone has unhooked the stopper, rendering it harmless.&lt;br /&gt;
	match DISCHECK The seal has been pried away from the lid.&lt;br /&gt;
	match DISCHECK have been bent in such a way that they no longer will function.&lt;br /&gt;
	match DISCHECK You see a pin and shaft lodged into the frame of the&lt;br /&gt;
	match DISCHECK It appears, however, that the dart has been moved too far out of position for the mechanism to function properly.&lt;br /&gt;
	match DISCHECK A small hole near the lock seems to have had something removed. All you see now is a spring that&#039;s been sprung.&lt;br /&gt;
	match DISCHECK You see a shattered glass tube with a tiny hammer inside the lock&lt;br /&gt;
	match DISCHECK You notice a some type of animal bladder and a disconnected string near the lock.&lt;br /&gt;
	match DISCHECK and the remnants of some type of powder&lt;br /&gt;
	match DISCHECK You notice a sphere with some type of lacing around it. It seems a small portion of the trap has been removed.&lt;br /&gt;
	match DISCHECK and a damp stain down the front, as if something had been poured out the hole.&lt;br /&gt;
	match DISCHECK Several small pinholes centered around the keyhole indicate that some sort of apparatus, previously attached, was picked apart and removed from the &lt;br /&gt;
	match DISCHECK but has been defaced and is barely recognizable. &lt;br /&gt;
	match DISCHECK has been peeled away from the hinges of the&lt;br /&gt;
	match DISCHECK implies that some small round object was torn free and discarded.&lt;br /&gt;
	match DISCHECK You see nothing of interest in the &lt;br /&gt;
	match DISCHECK Behind this metallic visage rests a small deflated bladder.&lt;br /&gt;
	match DISCHECK It seems far enough away from the lock to be harmless. &lt;br /&gt;
	match DISCHECK You see what appears to be some sort of clay. The leading edge near the lock itself has been pulled away and whatever was inside, removed. &lt;br /&gt;
	match DISCHECK lock are sealed with dirt, blocking whatever would have come out.&lt;br /&gt;
	match DISCHECK rests off to the side in the casing&lt;br /&gt;
	match disident roundtime&lt;br /&gt;
put disarm my %s identify&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DISCHECK:&lt;br /&gt;
Disarm:&lt;br /&gt;
pause&lt;br /&gt;
	match disarm ...wait&lt;br /&gt;
	match next referring to?&lt;br /&gt;
	match critfail something to shift&lt;br /&gt;
	match disarm You work with the trap for a while but are unable to make any progress.&lt;br /&gt;
	match BlowPoison needle, you notice with horror a greenish coating&lt;br /&gt;
	match BlowBoomer An acrid stream of sulfurous air hisses quietly&lt;br /&gt;
	match BlowAcid A stream of corrosive acid sprays out from the&lt;br /&gt;
	match BlowRazor With a sinister swishing noise, a deadly sharp scythe blade whips out the front of the&lt;br /&gt;
	match BlowShocker There is a sudden flash of greenish light, and a huge electrical charge sends you flying backwards through the air.&lt;br /&gt;
	match BlowGas A stoppered vial opens with a pop and cloud of thick green vapor begins to pour out of the&lt;br /&gt;
	match BlowMana breaks in half. A glass sphere on the seal begins to glow with an eerie black light, which grows and spreads until it covers your entire body like a shimmering cloak of darkness.&lt;br /&gt;
	match BlowBolt Just as your ears register the sound of a sharp snap&lt;br /&gt;
	match BlowNerve Looking at the needle, you notice with horror the rust colored coating on the tip.&lt;br /&gt;
	match BlowNaphtha You barely have time to register a faint click before a blinding flash explodes around you, and you find yourself being hurled halfsenseless through the air!&lt;br /&gt;
	match BlowLightning Moving with the grace of a pregnant goat, you carelessly flick at the piece of metal causing a lace to rupture the sphere.&lt;br /&gt;
	match BlowShrapnel You make a small hole in the side of the box and take deep breath to blow the powder free but a hint of smoke causes you to stare at the keyhole in amazement. With a sudden &amp;quot;Kaboom&amp;quot;, the&lt;br /&gt;
	match BlowDisease you attempt to undo the string tying the bladder to the locking mechanism only to be greeted with a loud &amp;quot;Poof&amp;quot; followed by a cloud of small particles that flow from the&lt;br /&gt;
	match BlowDart The dart flies though your fingers and plants itself solidly in your forehead!&lt;br /&gt;
	match BlowLaughing Almost casually, you press on the tiny hammer set to break the tube. The hammer slips from its locked&lt;br /&gt;
	match BlowBouncer Nothing happened. Maybe it was a dud.&lt;br /&gt;
	match BlowShockwave You get a feeling that something isn&#039;t right. Before you have time to think what it might be you find...&lt;br /&gt;
	match BlowRune and emits a sound like tormented souls being freed, then fades away suddenly.&lt;br /&gt;
	match BlowFrogger has gotten much bigger!&lt;br /&gt;
	match BlowMime and clumsily shred the fatty bladder behind it in the process.&lt;br /&gt;
	match BlowShadowling &amp;quot;liquid shadows&amp;quot;&lt;br /&gt;
	match BlowFlea You wiggle the milky-white tube back and forth for a few moments in an attempt to remove it from&lt;br /&gt;
	match BlowThief With a nasty look and a liberal amount of hurled, unladylike epithets, she wiggles back inside and slams&lt;br /&gt;
	match BlowVykathi Not sure where to start, you begin by prying off the body of the crusty scarab, hoping to break it free of its clinging legs. It seems to&lt;br /&gt;
	match BlowSleeper You feel like you&#039;ve done a good job of blocking up the pinholes, until you peer closely to examine your handywork.  At that moment, small puffs of blue powder&lt;br /&gt;
	match disident is not yet fully disarmed.&lt;br /&gt;
	match pick roundtime&lt;br /&gt;
put disarm my %s %2&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
CritFail:&lt;br /&gt;
	echo&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **         YOU HAD A CRITICAL FAILURE!            **&lt;br /&gt;
	echo ** THE CHANCE THE TRAP WILL GO OFF HAS INCREASED! **&lt;br /&gt;
	echo **             CONTINUING SCRIPT.                 **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo&lt;br /&gt;
pause 2&lt;br /&gt;
goto dis%2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PICKING SECTION:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
pick:&lt;br /&gt;
pause&lt;br /&gt;
	match pick ...wait&lt;br /&gt;
	match explock you get a&lt;br /&gt;
	match nopick referring to?&lt;br /&gt;
put get my lockpick&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
nopick:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
	echo **                               **&lt;br /&gt;
	echo **  YOU ARE OUT OF LOCKPICKS!!!  **&lt;br /&gt;
	echo **                               **&lt;br /&gt;
	echo **  TYPE &amp;lt;GO&amp;gt; WHEN YOU GET ONE,  **&lt;br /&gt;
	echo **  OR HIT &amp;lt;ESC&amp;gt; TO END SCRIPT   **&lt;br /&gt;
	echo **                               **&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
	match explock Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
explock:&lt;br /&gt;
pause&lt;br /&gt;
	match sleeplock 34/34&lt;br /&gt;
	match awakenlock Exp help&lt;br /&gt;
put skill locksmith&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
sleeplock:&lt;br /&gt;
pause&lt;br /&gt;
IF_6 put sleep&lt;br /&gt;
IF_6 goto PICKID&lt;br /&gt;
	echo&lt;br /&gt;
	echo *************&lt;br /&gt;
	echo *           *&lt;br /&gt;
	echo *  Pausing  *&lt;br /&gt;
	echo *           *&lt;br /&gt;
	echo *************&lt;br /&gt;
	echo&lt;br /&gt;
pause 15&lt;br /&gt;
goto explock&lt;br /&gt;
&lt;br /&gt;
awakenlock:&lt;br /&gt;
put awaken&lt;br /&gt;
PICKID:&lt;br /&gt;
pause&lt;br /&gt;
	match PICKID ...wait&lt;br /&gt;
	match PICKID fails to teach you anything&lt;br /&gt;
	match PICKANA Somebody has already inspected the current lock on this&lt;br /&gt;
	match PICKANA Roundtime&lt;br /&gt;
	match DoneBox It&#039;s not even locked, why bother?&lt;br /&gt;
put pick my %s identify&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
PICKANA:&lt;br /&gt;
pause&lt;br /&gt;
	match PICKANA ...wait&lt;br /&gt;
	match Pickbox This lock has already helpfully been analyzed...&lt;br /&gt;
	match Pickbox roundtime&lt;br /&gt;
put pick my %s analyze&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Pickbox:&lt;br /&gt;
pause&lt;br /&gt;
	match PickBox ...wait&lt;br /&gt;
	match PickBox You are unable to make any progress towards opening the lock.&lt;br /&gt;
	match Broke just broke&lt;br /&gt;
        match Broke You quickly notice the lockpick&lt;br /&gt;
	match Broke you discard the now useless lockpick.&lt;br /&gt;
	match PICKID You discover another&lt;br /&gt;
	match DoneBox Roundtime&lt;br /&gt;
put pick my %s %3&lt;br /&gt;
	matchWait&lt;br /&gt;
&lt;br /&gt;
Broke:&lt;br /&gt;
pause&lt;br /&gt;
	echo&lt;br /&gt;
	echo ************************&lt;br /&gt;
	echo **  Your pick broke!  **&lt;br /&gt;
	echo ************************&lt;br /&gt;
	echo&lt;br /&gt;
goto pick&lt;br /&gt;
&lt;br /&gt;
DoneBox:&lt;br /&gt;
pause&lt;br /&gt;
IF_6 put stow my lockpick&lt;br /&gt;
IF_6 put open my %s&lt;br /&gt;
IF_6	echo ************************&lt;br /&gt;
IF_6	echo ** Take your Tip! (if any)&lt;br /&gt;
IF_6	echo **    Type  GO&lt;br /&gt;
IF_6	echo ** When you&#039;re Done&lt;br /&gt;
IF_6	echo ***********************&lt;br /&gt;
IF_6 pause&lt;br /&gt;
IF_6 put look in my %s&lt;br /&gt;
IF_6 waitfor Go what?&lt;br /&gt;
IF_6 put give %5&lt;br /&gt;
IF_6 waitfor has accepted your offer&lt;br /&gt;
&lt;br /&gt;
	echo&lt;br /&gt;
	echo *******************&lt;br /&gt;
	echo **               **&lt;br /&gt;
	echo **  Box opened!  **&lt;br /&gt;
	echo **               **&lt;br /&gt;
	echo *******************&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
loot:&lt;br /&gt;
pause&lt;br /&gt;
put stow my lockpick&lt;br /&gt;
	echo&lt;br /&gt;
	echo ********************************************&lt;br /&gt;
	echo ** Make sure you have a %4 Pouch on you!&lt;br /&gt;
	echo ********************************************&lt;br /&gt;
	echo&lt;br /&gt;
goto %c&lt;br /&gt;
&lt;br /&gt;
0:&lt;br /&gt;
1:&lt;br /&gt;
2:&lt;br /&gt;
3:&lt;br /&gt;
4:&lt;br /&gt;
5:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
getgem1:&lt;br /&gt;
pause&lt;br /&gt;
	match getgem1 ...wait&lt;br /&gt;
	match opengem you get&lt;br /&gt;
	match nogem referring to?&lt;br /&gt;
	match remgem1 already in you&lt;br /&gt;
put get my %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
remgem1:&lt;br /&gt;
pause&lt;br /&gt;
	match remgem1 ...wait&lt;br /&gt;
	match opengem you remove&lt;br /&gt;
	match nogem remove what?&lt;br /&gt;
put rem my %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getgem2:&lt;br /&gt;
pause&lt;br /&gt;
	match getgem2 ...wait&lt;br /&gt;
	match opengem you get&lt;br /&gt;
	match getgem6 referring to?&lt;br /&gt;
	match remgem2 already in you&lt;br /&gt;
put get my second %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
remgem2:&lt;br /&gt;
pause&lt;br /&gt;
	match remgem2 ...wait&lt;br /&gt;
	match opengem you remove&lt;br /&gt;
	match getgem6 remove what?&lt;br /&gt;
put rem my second %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getgem3:&lt;br /&gt;
pause&lt;br /&gt;
	match getgem3 ...wait&lt;br /&gt;
	match opengem you get&lt;br /&gt;
	match getgem6 referring to?&lt;br /&gt;
	match remgem3 already in you&lt;br /&gt;
put get my third %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
remgem3:&lt;br /&gt;
pause&lt;br /&gt;
	match remgem3 ...wait&lt;br /&gt;
	match opengem you remove&lt;br /&gt;
	match getgem6 remove what?&lt;br /&gt;
put rem my third %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getgem4:&lt;br /&gt;
pause&lt;br /&gt;
	match getgem4 ...wait&lt;br /&gt;
	match opengem you get&lt;br /&gt;
	match getgem6 referring to?&lt;br /&gt;
	match remgem4 already in you&lt;br /&gt;
put get my fourth %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
remgem4:&lt;br /&gt;
pause&lt;br /&gt;
	match remgem4 ...wait&lt;br /&gt;
	match opengem you remove&lt;br /&gt;
	match getgem6 remove what?&lt;br /&gt;
put rem my fourth %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getgem5:&lt;br /&gt;
pause&lt;br /&gt;
	match getgem5 ...wait&lt;br /&gt;
	match opengem you get&lt;br /&gt;
	match getgem6 referring to?&lt;br /&gt;
	match remgem5 already in you&lt;br /&gt;
put get my fifth %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
remgem5:&lt;br /&gt;
pause&lt;br /&gt;
	match remgem5 ...wait&lt;br /&gt;
	match opengem you remove&lt;br /&gt;
	match getgem6 remove what?&lt;br /&gt;
put rem my fifth %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getgem6:&lt;br /&gt;
counter subtract 1&lt;br /&gt;
	echo&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo ** YOU HAVE %c FULL %4 Pouch(ES)!  GO SELL THEM!&lt;br /&gt;
	echo **    HIT &amp;lt;ESC&amp;gt; TO EXIT SCRIPT AND SELL&lt;br /&gt;
	echo **   OTHERWISE THE SCRIPT WILL SKIP LOOTING PHASE&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo&lt;br /&gt;
counter set 10&lt;br /&gt;
put stow right&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
11:&lt;br /&gt;
	echo&lt;br /&gt;
	echo ****************************&lt;br /&gt;
	echo ** YOU HAVE NO %4 Pouch!&lt;br /&gt;
	echo **   SKIPPING AUTOLOOT&lt;br /&gt;
	echo ****************************&lt;br /&gt;
	echo&lt;br /&gt;
put stow right&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
10:&lt;br /&gt;
	echo&lt;br /&gt;
	echo *********************************&lt;br /&gt;
	echo ** YOU&#039;RE %4 POUCHES ARE FULL&lt;br /&gt;
	echo **    SKIPPING AUTOLOOT&lt;br /&gt;
	echo *********************************&lt;br /&gt;
	echo&lt;br /&gt;
put stow right&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
nogem:&lt;br /&gt;
pause&lt;br /&gt;
	echo&lt;br /&gt;
	echo *********************************&lt;br /&gt;
	echo ** You don&#039;t have a %4 Pouch!&lt;br /&gt;
	echo **    Skipping autoloot.&lt;br /&gt;
	echo *********************************&lt;br /&gt;
	echo&lt;br /&gt;
counter set 11&lt;br /&gt;
put stow right&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
opengem:&lt;br /&gt;
pause&lt;br /&gt;
put open my %4 Pouch&lt;br /&gt;
pause&lt;br /&gt;
put open my %s&lt;br /&gt;
pause&lt;br /&gt;
put look in my %s&lt;br /&gt;
pause&lt;br /&gt;
	match stowget can&#039;t fit anything&lt;br /&gt;
	match stowpouch You fill your&lt;br /&gt;
	match stowpouch and quickly fill it.&lt;br /&gt;
	match stowpouch aren&#039;t any gems &lt;br /&gt;
put fill my %4 Pouch with my %s&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
stowget:&lt;br /&gt;
counter add 1&lt;br /&gt;
pause&lt;br /&gt;
put stow my %4 Pouch&lt;br /&gt;
goto getgem%c&lt;br /&gt;
&lt;br /&gt;
stowpouch:&lt;br /&gt;
pause&lt;br /&gt;
put stow my %4 Pouch&lt;br /&gt;
&lt;br /&gt;
lookloot:&lt;br /&gt;
pause 2&lt;br /&gt;
	match lookloot ...wait&lt;br /&gt;
	match getcoin coin&lt;br /&gt;
	match getrune rune&lt;br /&gt;
	match getcard card&lt;br /&gt;
	match getscroll scroll&lt;br /&gt;
	match gettablet tablet&lt;br /&gt;
	match getkgweth kyanite&lt;br /&gt;
	match getjgweth jadeite&lt;br /&gt;
	match drop there is nothing&lt;br /&gt;
	match lookloot type ahead&lt;br /&gt;
	match unrecognizedloot_%1 Encumbrance&lt;br /&gt;
put look in my %s&lt;br /&gt;
put encum&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
unrecognizedloot_N:&lt;br /&gt;
unrecognizedloot_NO:&lt;br /&gt;
	echo&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo ** There are items in here I can&#039;t loot. **&lt;br /&gt;
	echo ** Support for extra items coming soon.  **&lt;br /&gt;
	echo **    For now take out what you want     **&lt;br /&gt;
	echo **     and throw out what you don&#039;t.     **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot you drop&lt;br /&gt;
	match boxes roundtime&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getjgweth:&lt;br /&gt;
pause&lt;br /&gt;
put get jadeite gweth&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getkgweth:&lt;br /&gt;
pause&lt;br /&gt;
put get kyanite gweth&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getcard:&lt;br /&gt;
pause&lt;br /&gt;
put get card&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getcoin:&lt;br /&gt;
pause&lt;br /&gt;
put get coin&lt;br /&gt;
put get coin&lt;br /&gt;
goto lookloot&lt;br /&gt;
&lt;br /&gt;
getscroll:&lt;br /&gt;
pause&lt;br /&gt;
put get scroll in my %s&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getrune:&lt;br /&gt;
pause&lt;br /&gt;
put get rune in my %s&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gettablet:&lt;br /&gt;
pause&lt;br /&gt;
put get tablet&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
stowloot:&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
	echo **                                                           **&lt;br /&gt;
	echo ** YOU MUST SET YOUR CONTAINER FOR STOWING ITEMS TO CONTINUE **&lt;br /&gt;
	echo **                                                           **&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
put STORE HELP&lt;br /&gt;
	match lookloot you put your&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
unrecognizedloot_Y:&lt;br /&gt;
unrecognizedloot_YE:&lt;br /&gt;
unrecognizedloot_YES:&lt;br /&gt;
	echo&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ** Performing a DUMP Dismantle!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo&lt;br /&gt;
put dismantle my %s&lt;br /&gt;
drop:&lt;br /&gt;
pause&lt;br /&gt;
put dismantle my %s&lt;br /&gt;
waitfor roundtime&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
Trap Messaging section:&lt;br /&gt;
&lt;br /&gt;
NERVE:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A NERVE POISON TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BlowNerve:&lt;br /&gt;
pause&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
	echo **	BLEW A NERVE POISON TRAP.  WATCH YOUR HEALTH!&lt;br /&gt;
	echo **              CONTINUING SCRIPT....&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
goto GLANCE&lt;br /&gt;
&lt;br /&gt;
BOOMER:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **              FOUND A BOOMER&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowBoomer:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************************&lt;br /&gt;
	echo **   BLEW AN EXPLOSION TRAP...CONTINUING SCRIPT&lt;br /&gt;
	echo ***********************************************&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
goto GLANCE&lt;br /&gt;
&lt;br /&gt;
ACID:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND AN ACID TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowAcid:&lt;br /&gt;
pause&lt;br /&gt;
	echo *********************************************&lt;br /&gt;
	echo **    BLEW AN ACID TRAP...WATCH FOR BLEEDERS.&lt;br /&gt;
	echo **              CONTINUING SCRIPT.&lt;br /&gt;
	echo *********************************************&lt;br /&gt;
pause 2&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
POISON:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **        FOUND A POISON TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BlowPoison:&lt;br /&gt;
pause&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
	echo **	BLEW A POISON TRAP.  WATCH YOUR HEALTH!&lt;br /&gt;
	echo **              CONTINUING SCRIPT....&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
MANA:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A MANA ZAPPER TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowMana:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
	echo **  BLEW A MANA TRAP...DONT PLAN ON CASTING MAGIC FOR A WHILE&lt;br /&gt;
	echo **                  CONTINUING SCRIPT...&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
pause 2&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
PBOLT:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A POISONED BOLTS TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BOLT:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **          FOUND A BOLTS TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowBolt:&lt;br /&gt;
pause&lt;br /&gt;
	echo **************************************************************&lt;br /&gt;
	echo ** BLEW A BOLTS/POISON BOLTS TRAP, DON&#039;T FORGET TO TEND YOURSELF&lt;br /&gt;
	echo **           CONTINUING SCRIPT...&lt;br /&gt;
	echo **************************************************************&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
SHOCKER:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **         FOUND A SHOCKER TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowShocker:&lt;br /&gt;
pause&lt;br /&gt;
	echo *************************************************&lt;br /&gt;
	echo **  BLEW A SHOCKER TRAP, CHECK YOUR HEALTH&lt;br /&gt;
	echo **       CONTINUING SCRIPT...&lt;br /&gt;
	echo *************************************************&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
put get %s&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
GAS:&lt;br /&gt;
	echo ************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A GAS TRAP. TYPE &amp;lt;GO&amp;gt; TO CONTINUE&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************&lt;br /&gt;
WAITFOR GO WHAT?&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowGas:&lt;br /&gt;
pause&lt;br /&gt;
	echo ********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    BLEW A GAS TRAP,   HURRY UP AND LEAVE THE ROOM!!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ******************************************************&lt;br /&gt;
put health&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
NAPHTHA1:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A NAPHTHA SOAKER TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowNAPHTHA1:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      BLEW A NAPHTHA SOAKER TRAP&lt;br /&gt;
	echo **       You&#039;re okay... for now..&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
NAPHTHA:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A NAPHTHA TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowNaphtha:&lt;br /&gt;
pause&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
	echo **    BLEW A NAPHTHA TRAP, DON&#039;T FORGET TO CHECK YOUR HEALTH!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
put health&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
FLEA:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **            FOUND A FLEA TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowFlea:&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     YOU&#039;VE BLOWN A FLEA TRAP!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      GO JUMP IN A LAKE!!  OR SOME BODY OF WATER...&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
PAUSE&lt;br /&gt;
GOTO GLANCE&lt;br /&gt;
&lt;br /&gt;
RAZOR:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A RAZOR BLADE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowRazor:&lt;br /&gt;
pause&lt;br /&gt;
	echo **********************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ** BLEW A RAZOR TRAP, TEND YOURSELF, AND GET YOUR HANDS REATTACHED&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **********************************************************************&lt;br /&gt;
put health&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ** Autotending in.. 5 **&lt;br /&gt;
pause&lt;br /&gt;
	echo ** 4 **&lt;br /&gt;
pause&lt;br /&gt;
	echo ** 3 **&lt;br /&gt;
pause&lt;br /&gt;
	echo ** 2 **&lt;br /&gt;
pause&lt;br /&gt;
	echo ** 1 **&lt;br /&gt;
pause&lt;br /&gt;
	echo ** 0 **&lt;br /&gt;
put tend my left hand&lt;br /&gt;
pause&lt;br /&gt;
pause&lt;br /&gt;
put tend my right hand&lt;br /&gt;
exit&lt;br /&gt;
&lt;br /&gt;
DART:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A CYANIDE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowDart:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    BLEW A CYANIDE TRAP, FIND AN EMPATH BEFORE YOU DIE!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
put health&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
BOUNCER:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A BOUNCING TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowBouncer:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    BLEW A BOUNCING TRAP, HURRY UP AND CHASE IT!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
MIME:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A MIME TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowMime:&lt;br /&gt;
pause&lt;br /&gt;
	echo **********************************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   BLEW A MIME TRAP, CAN&#039;T DO ANYTHING FOR AN HOUR OR FIND A CLERIC WITH UNCURSE&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **********************************************************************************&lt;br /&gt;
exit&lt;br /&gt;
&lt;br /&gt;
SHADOWLING:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **        FOUND A SHADOWLING TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowShadowling:&lt;br /&gt;
pause&lt;br /&gt;
	echo **************************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   BLEW A SHADOWLING TRAP, DON&#039;T PLAN ON SPEAKING NORMAL FOR A WHILE!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **                        CONTINUING SCRIPT....&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **************************************************************************&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
FROGGER:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **            FOUND A FROG TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowFrogger:&lt;br /&gt;
	echo ********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      BLEW A FROG RUNE TRAP, FIND SOMEONE TO KISS YOU&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ********************************************************&lt;br /&gt;
put health&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
THIEF:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A THIEF FAE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowThief:&lt;br /&gt;
pause&lt;br /&gt;
	echo ****************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **  BLEW A THIEF FAE TRAP!! DON&#039;T WORRY YOUR ITEM IS IN THE BOX.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      CONTINUING SCRIPT.....&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ****************************************************************&lt;br /&gt;
PAUSE 2&lt;br /&gt;
GOTO GLANCE&lt;br /&gt;
&lt;br /&gt;
LAUGHING:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A LAUGHING GAS TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowLaughing:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    BLEW A LAUGHING GAS TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **       CONTINUING SCRIPT....&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
LIGHTNING:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **         FOUND A LIGHTNING TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BlowLightning:&lt;br /&gt;
pause&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   BLEW A LIGHTNING BOLT TRAP, CHECK YOUR HEALTH!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **                CONTINUING SCRIPT....&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
wait&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
SLEEPER:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **            FOUND A SLEEPER TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowSleeper:&lt;br /&gt;
pause&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   BLEW A SLEEPER TRAP, WAKING YOU BACK UP!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **       DON&#039;T DO ANYTHING UNTIL WE SAY SO!&lt;br /&gt;
	echo **           Or you&#039;ll fall back alseep!&lt;br /&gt;
	echo ***************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
put wake&lt;br /&gt;
pause 40&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **        OKAY YOU SHOULD BE AWAKE NOW&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **                CONTINUING SCRIPT....&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
put get %s&lt;br /&gt;
WAIT&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
Shockwave:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **       FOUND A SHOCKWAVE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowShockwave:&lt;br /&gt;
	echo *******************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   THE CONCUSSION BLEW!! WATCH YOU LIFE.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************************&lt;br /&gt;
	match GLANCE Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Disease:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A DISEASE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowDisease:&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    BLEW A DISEASE TRAP, FIND AN EMPATH BEFORE YOU DIE!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
put health&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Rune:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **            FOUND A CURSE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowRune:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **        BLEW A CURSE TRAP, BEST GET YOURSELF UNCURSED.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Shrapnel:&lt;br /&gt;
	echo **************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     FOUND A SHRAPNEL TRAP! TYPE &amp;lt;GO&amp;gt; TO CONTINUE&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **************************************************&lt;br /&gt;
WAITFOR go what?&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowShrapnel:&lt;br /&gt;
pause&lt;br /&gt;
	echo *******************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **  BLEW A SHRAPNEL TRAP!! REMOVE THE SHRAPNEL AND STOP THE BLEEDING.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **       HOPE YOU WEREN&#039;T IN A FULL ROOM.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************************************&lt;br /&gt;
put HEALTH&lt;br /&gt;
	match Glance Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Vykathi:&lt;br /&gt;
	echo *********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **  BLESSED ELANTHIA!! YOU&#039;VE FOUND A VYKATHI TRAP!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      DUE TO THE SEVERE NATURE OF THIS TRAP IT IS&lt;br /&gt;
	echo **         SUGGESTED YOU DISARM IT MANUALLY.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     TYPE &amp;lt;GO&amp;gt; TO DISARM, OR HIT &amp;lt;ESC&amp;gt; TO END THE SCRIPT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *********************************************************&lt;br /&gt;
	match DISCHECK Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
BlowVykathi:&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **         YOU JUST BLEW A VYKATHI TRAP!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     DON&#039;T JUST SIT THERE AND READ THIS TEXT,  RUN!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
PAUSE&lt;br /&gt;
put YELL Vykathi! Run!&lt;br /&gt;
exit&lt;br /&gt;
&lt;br /&gt;
Teleporter:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   YOU&#039;VE FOUND A TELEPORTER TRAP, IF THE MOON MATCHING THE&lt;br /&gt;
	echo **     CIRCLE&#039;S COLOR IS NOT UP AND YOU TRIGGER THIS TRAP IT IS&lt;br /&gt;
	echo **   INSTANT DEATH!!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      TYPE &amp;lt;GO&amp;gt; TO DISARM, OR HIT &amp;lt;ESC&amp;gt; TO END THE SCRIPT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
	match distele1 Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
telebn:&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   YOU&#039;RE DEAD! SORRY FRIEND YOU BLEW A TELEPORT TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   THE MOON YOU NEEDED WASN&#039;T OUT, SO YOU DISINTEGRATED!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
EXIT&lt;br /&gt;
&lt;br /&gt;
Teleby:&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   YOU BLEW A TELEPORT TRAP!! GOOD THING THE MOON WAS OUT!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    FIGURE OUT WHERE YOU ARE THEN GET BACK HOME.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	match Glance Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
CritFailt:&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **         YOU HAD A CRITICAL FAILURE!            **&lt;br /&gt;
	echo ** THE CHANCE THE TRAP WILL GO OFF HAS INCREASED! **&lt;br /&gt;
	echo **             CONTINUING SCRIPT.                 **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
pause 2&lt;br /&gt;
goto distele&lt;br /&gt;
&lt;br /&gt;
CritFailt2:&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **         YOU HAD A CRITICAL FAILURE!            **&lt;br /&gt;
	echo ** THE CHANCE THE TRAP WILL GO OFF HAS INCREASED! **&lt;br /&gt;
	echo **             CONTINUING SCRIPT.                 **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
pause 2&lt;br /&gt;
goto disarm2tele&lt;br /&gt;
&lt;br /&gt;
DisTele1:&lt;br /&gt;
pause&lt;br /&gt;
	match distele1 ...wait&lt;br /&gt;
	match next referring to?&lt;br /&gt;
	match dischecktele With a confident grin&lt;br /&gt;
	match distele1 you attempt to use a rock you picked&lt;br /&gt;
	match dischecktele roundtime&lt;br /&gt;
	match markchecktele Are you going to mark your best guess?&lt;br /&gt;
put disarm my %s Mark&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
markchecktele:&lt;br /&gt;
pause&lt;br /&gt;
	match markchecktele ...wait&lt;br /&gt;
	match dischecktele Some thoughtful soul has&lt;br /&gt;
	match dischecktele ....&lt;br /&gt;
	match disident You see nothing unusual.&lt;br /&gt;
put look at my %s&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
discheckTele:&lt;br /&gt;
goto Distele%2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DisTeleBlind:&lt;br /&gt;
DisTeleBlin:&lt;br /&gt;
DisTeleBli:&lt;br /&gt;
DisTeleBl:&lt;br /&gt;
DisTeleB:&lt;br /&gt;
DisTeleNormal:&lt;br /&gt;
DisTeleNorma:&lt;br /&gt;
DisTeleNorm:&lt;br /&gt;
DisTeleNor:&lt;br /&gt;
DisTeleNo:&lt;br /&gt;
DisTeleN:&lt;br /&gt;
DisTeleAll:&lt;br /&gt;
DisTeleAl:&lt;br /&gt;
DisTeleA:&lt;br /&gt;
DisTeleCareful:&lt;br /&gt;
DisTeleCarefu:&lt;br /&gt;
DisTeleCaref:&lt;br /&gt;
DisTeleCare:&lt;br /&gt;
DisTeleCar:&lt;br /&gt;
DisTeleCa:&lt;br /&gt;
DisTeleC:&lt;br /&gt;
DisTeleQuick:&lt;br /&gt;
DisTeleQuic:&lt;br /&gt;
DisTeleQui:&lt;br /&gt;
DisTeleQu:&lt;br /&gt;
DisTeleQ:&lt;br /&gt;
DisTele:&lt;br /&gt;
	match distele ...wait&lt;br /&gt;
	match critfailT something to shift&lt;br /&gt;
	match distele fumbling fails&lt;br /&gt;
	match telebn last painful thought&lt;br /&gt;
	match teleby experience a great&lt;br /&gt;
	match distele roundtime&lt;br /&gt;
	match Disarm2tele has already harvested&lt;br /&gt;
put disarm my %s %2&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Disarm2tele:&lt;br /&gt;
pause&lt;br /&gt;
	match disarm2tele ...wait&lt;br /&gt;
	match critfailT2 something to shift&lt;br /&gt;
	match disarm2tele fumbling fails&lt;br /&gt;
	match telebn last painful thought&lt;br /&gt;
	match teleby experience a great&lt;br /&gt;
	match disarm2tele roundtime&lt;br /&gt;
put disarm my %s&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
disarmchecktele:&lt;br /&gt;
pause&lt;br /&gt;
	match disarmchecktele ...wait&lt;br /&gt;
	match pick doesn&#039;t appear to be trapped.&lt;br /&gt;
	match disident roundtime&lt;br /&gt;
put app my %s&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
next:&lt;br /&gt;
pause&lt;br /&gt;
IF_6 goto accept&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
exit1:&lt;br /&gt;
echo *********************&lt;br /&gt;
echo All boxes popped&lt;br /&gt;
echo *********************&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Pig&amp;diff=445112</id>
		<title>Item:Pig</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Pig&amp;diff=445112"/>
		<updated>2016-05-27T23:22:02Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=&amp;lt;article&amp;gt; &amp;lt;adjective&amp;gt; &amp;lt;noun&amp;gt;&lt;br /&gt;
|noun=rat&lt;br /&gt;
|look=It isn&#039;t wearing anything special.&lt;br /&gt;
|MTag=-&lt;br /&gt;
|type=toy, verby&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=-&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
{{incomplete|Article and Adjective list may not be complete. Need Verbs and Tricks sections to be completed.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pigs are pets that could be found in the maze during [[Bacon Man&#039;s Birthday Bash 419]].&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Descriptions==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Article&lt;br /&gt;
! Adjective&lt;br /&gt;
! Noun&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*burly&lt;br /&gt;
*curly tailed&lt;br /&gt;
*emaciated&lt;br /&gt;
*foul-smelling&lt;br /&gt;
*greasy&lt;br /&gt;
*happily muddy&lt;br /&gt;
*lean&lt;br /&gt;
*mud-caked&lt;br /&gt;
*muddy&lt;br /&gt;
*oily&lt;br /&gt;
*overfed&lt;br /&gt;
*pink-eared&lt;br /&gt;
*plump&lt;br /&gt;
*porky&lt;br /&gt;
*rotund&lt;br /&gt;
*scrawny &lt;br /&gt;
*short-tailed&lt;br /&gt;
*sickly&lt;br /&gt;
*silly&lt;br /&gt;
*spotted&lt;br /&gt;
*squash-nosed&lt;br /&gt;
*streaked&lt;br /&gt;
*tiny&lt;br /&gt;
*tiny-legged&lt;br /&gt;
|&lt;br /&gt;
*Arthe Dale&lt;br /&gt;
*black&lt;br /&gt;
*boarlike&lt;br /&gt;
*farm&lt;br /&gt;
*field&lt;br /&gt;
*Kaernan &lt;br /&gt;
*pink&lt;br /&gt;
*saddleback&lt;br /&gt;
*snaggletoothed&lt;br /&gt;
*soft pink&lt;br /&gt;
*tanned&lt;br /&gt;
*warty*&lt;br /&gt;
*white&lt;br /&gt;
|&lt;br /&gt;
*boar&lt;br /&gt;
*hog&lt;br /&gt;
*peccary&lt;br /&gt;
*pig&lt;br /&gt;
*piglet&lt;br /&gt;
*razorback&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
The [[Item:pig|pig]] can be upgraded with [[potency crystal]]s, up to four times. Each tier unlocks additional tricks, verbs, and/or worn items.&lt;br /&gt;
&lt;br /&gt;
 &amp;gt;analyze peccary&lt;br /&gt;
 The saddleback peccary is an upgradable pet.&lt;br /&gt;
 Tier 1 - 1 Trick, 3 verbs.    (UNLOCKED!)&lt;br /&gt;
 Tier 2 - 2 Tricks, 6 verbs, can wear 1 item.   (LOCKED)&lt;br /&gt;
 Tier 3 - 3 Tricks, 9 verbs, can wear 2 items.   (LOCKED)&lt;br /&gt;
 Tier 4 - 5 Tricks, 12 verbs, can wear 3 items.   (LOCKED)&lt;br /&gt;
 Tier 5 - 5 Tricks, 12 verbs, can wear 3 items, can be RUBed to magically change appearance.   (LOCKED)&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
===Initial===&lt;br /&gt;
 &amp;gt;study peccary&lt;br /&gt;
 You can do any of the following with your peccary:&lt;br /&gt;
 COMMAND peccary to (TRICK)&lt;br /&gt;
             Trick Options: Die, Roll, Dance, Hunt, Kick.&lt;br /&gt;
 Other verbs: PET, GET, PUT, SNUGGLE, POKE.&lt;br /&gt;
 Your peccary can learn a total of 1 tricks and has learned 0.&lt;br /&gt;
&lt;br /&gt;
===Fully Unlocked===&lt;br /&gt;
 &amp;gt;study piglet&lt;br /&gt;
 You can do any of the following with your piglet:&lt;br /&gt;
 RUB piglet - Change the article, adjective, and noun.  This can be done once a week.&lt;br /&gt;
 GIVE piglet - Dress your piglet up with something.&lt;br /&gt;
             You can GET the item to remove it from the piglet.&lt;br /&gt;
             You can dress your piglet with 3 items.&lt;br /&gt;
 COMMAND piglet to (TRICK)&lt;br /&gt;
             Trick Options: Die, Roll, Dance, Hunt, Kick.&lt;br /&gt;
 Other verbs: PET, GET, PUT SNUGGLE, POKE, KICK, KISS/SMOOCH, NUDGE, TICKLE, PINCH, PROD, PUNCH, TILT, and EAT.&lt;br /&gt;
 Your piglet can learn a total of 5 tricks and has learned 0.&lt;br /&gt;
&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|PET}}:You give a(n) &amp;lt;article&amp;gt; &amp;lt;adjective&amp;gt; &amp;lt;noun&amp;gt; a friendly pet between its ears.  It squeals happily and nuzzles your hand in return.&lt;br /&gt;
*{{com|GET}}: You pluck a(n) &amp;lt;article&amp;gt; &amp;lt;adjective&amp;gt; &amp;lt;noun&amp;gt; from a soft woven sack with a golden piglet charm, the creature snorting as you wake it up.&lt;br /&gt;
*{{com|PUT}}: You tuck your &amp;lt;adjective&amp;gt; &amp;lt;noun&amp;gt; into its snug woven sack and it curls up to go to sleep, snorting softly.&lt;br /&gt;
*{{com|SNUGGLE}}: You snuggle a(n) &amp;lt;article&amp;gt; &amp;lt;adjective&amp;gt; &amp;lt;noun&amp;gt; in your arms.  It oinks happily at you.&lt;br /&gt;
*{{com|POKE}}: You give a(n) &amp;lt;article&amp;gt; &amp;lt;adjective&amp;gt; &amp;lt;noun&amp;gt; a playful poke in its gut.  It squeals loudly at you and runs around in looping circles.&lt;br /&gt;
*{{com|KICK}} (tier 2):You pull your leg back as if to kick a(n) &amp;lt;article&amp;gt; &amp;lt;adjective&amp;gt; &amp;lt;noun&amp;gt;, and noticing your movement, it suddenly darts out of the way and tackles your lifted leg, sending you sprawling to the ground.  It trots up to your face and oinks loudly at you. / You hold the &amp;lt;noun&amp;gt; out and prepare to drop-kick it.  It suddenly squirms and bites down hard on your hand!&lt;br /&gt;
*{{com|KISS}}/{{com|SMOOCH}} (tier 2):You blow a kiss at the &amp;lt;noun&amp;gt;.  It leaps towards you, squealing excitedly and stamping its small hooves as if demanding to be picked up. / You plant a kiss onto the &amp;lt;noun&amp;gt;&#039;s head.  It oinks happily at you.&lt;br /&gt;
*{{com|NUDGE}} (tier 2):You edge closer to a(n) &amp;lt;article&amp;gt; &amp;lt;adjective&amp;gt; &amp;lt;noun&amp;gt;.  It eyes you suspiciously briefly. / You give your &amp;lt;noun&amp;gt; a playful nudge, lightly tickling it and causing it to squirm about in your arms.&lt;br /&gt;
*{{com|TICKLE}} (tier 3): Lightly, you tickle the &amp;lt;noun&amp;gt;&#039;s sides, making it squeal excitedly and run around in circles. / Lightly, you tickle the &amp;lt;noun&amp;gt;&#039;s sides, making it squeal excitedly and squirm in your arms.&lt;br /&gt;
*{{com|PINCH}} (tier 3): You reach down and lightly pinch the &amp;lt;noun&amp;gt;&#039;s side, as if checking to see how fat it is.&lt;br /&gt;
*{{com|PROD}} (tier 3): You give a(n) &amp;lt;article&amp;gt; &amp;lt;adjective&amp;gt; &amp;lt;noun&amp;gt; a light prod on its snout and quietly say, &amp;quot;Boop.&amp;quot;&lt;br /&gt;
*{{com|PUNCH}} (tier 4): Forming a fist, you lightly bump your closed hand against the &amp;lt;noun&amp;gt;&#039;s forehead.  It oinks at you.&lt;br /&gt;
*{{com|TILT}} (tier 4): You tilt your head at the &amp;lt;noun&amp;gt;.  It mimics you and then oinks playfully at you.&lt;br /&gt;
*{{com|EAT}} (tier 4): You glance sharply at the &amp;lt;noun&amp;gt; and say, &amp;quot;Be good or I&#039;ll eat bacon for a week.&amp;quot;  The &amp;lt;noun&amp;gt; hunkers down quietly, as if it understood.&lt;br /&gt;
*{{com|RUB}} (tier 5):&lt;br /&gt;
&lt;br /&gt;
==Tricks==&lt;br /&gt;
*{{com|command}} {{tt|&amp;lt;noun&amp;gt; to dance}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Unknown messaging&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*{{com|command}} {{tt|&amp;lt;noun&amp;gt; to die}}&lt;br /&gt;
&lt;br /&gt;
Signalling your &amp;lt;noun&amp;gt;, you command it to play dead.&lt;br /&gt;
A &amp;lt;adjective 1&amp;gt; &amp;lt;adjective 2&amp;gt; &amp;lt;noun&amp;gt; limps about the area, dragging one of its hind legs behind it.  It squeals mournfully and then flumps onto the ground with a groan.  Rather dramatically, it thrashes briefly before letting its tongue flop out the side of its mouth as it grows still as death.&lt;br /&gt;
&lt;br /&gt;
*{{com|command}} {{tt|&amp;lt;noun&amp;gt; to hunt}}&lt;br /&gt;
&lt;br /&gt;
An &amp;lt;adjective 1&amp;gt; &amp;lt;adjective 2&amp;gt; &amp;lt;noun&amp;gt; quickly trots off, snout to the ground.  After a few moments, it returns and deposits something in front of you.&lt;br /&gt;
&lt;br /&gt;
*{{com|command}} {{tt|&amp;lt;noun&amp;gt; to kick}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Unknown messaging&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*{{com|command}} {{tt|&amp;lt;noun&amp;gt; to roll}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Unknown messaging&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*{{com|command}} {{tt|&amp;lt;noun&amp;gt; to roar}}&lt;br /&gt;
A &amp;lt;adjective 1&amp;gt; &amp;lt;adjective 2&amp;gt; &amp;lt;noun&amp;gt; rears backwards onto its hind legs and bellows out a loud roar.  You could swear it appears to be challenging you with its fearsome bellowing and the rage clear in its porcine eyes!&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
Your pig can learn a number of tricks depending on their tier. To begin teaching your pig, {{com|command}} {{tt|pig to &amp;lt;trick&amp;gt;}}. After your pig has begun to learn, once a day (24 hours RL) you can {{com|command}} {{tt|pig to train}} until it masters the trick. For the average adventurer it will take approximately 10 training sessions to learn a trick.&lt;br /&gt;
&lt;br /&gt;
Once you have begun training a particular trick, you must complete the training before working on another trick that your pig does not know.&lt;br /&gt;
&lt;br /&gt;
====Information on training from [[Hlee]]====&lt;br /&gt;
[[Hlee]] is able to both teach tricks to your pig, and to help your pig forget tricks they have already learned or have started learning.&lt;br /&gt;
&lt;br /&gt;
Hlee whispers to your group, &amp;quot;Training can be done once a day normally, but I&#039;m able to speed that up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hlee whispers to your group, &amp;quot;It takes about ten sessions to fully teach a single trick for the average person.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Worn Items==&lt;br /&gt;
Pigs can wear up the 3 items with unlocks. To have a your pig wear an item simply have the item in your right hand and {{com|give}} {{tt|&amp;lt;pig&amp;gt;}}.&lt;br /&gt;
&lt;br /&gt;
Pigs can wear mundane items (items without pockets, verbs, magic, etc) that are 30 stones or less.&lt;br /&gt;
&lt;br /&gt;
==Alterations==&lt;br /&gt;
* See [[Hlee#Piglets|Hlee&#039;s rules]] for altering your pig.&lt;br /&gt;
* You can also purchase different items of clothing for your pig from shops such as the [[Sophisticated Swine]].&lt;br /&gt;
&lt;br /&gt;
==Bonding==&lt;br /&gt;
Bonding or transfer of bond needs to happen while your pig is in it&#039;s sack. To transfer your pig to another, simply give them the sack with the pig in it. Clean the sack to clear the bond. Taking your pig out of it&#039;s sack needs to be done immediately upon transfer to ensure the pig bonds to you as new owner.&lt;br /&gt;
&lt;br /&gt;
==[[Item registration|Registering your pig]]==&lt;br /&gt;
Complete the bonding (or transfer of bond) process above before registering your pig.&lt;br /&gt;
&lt;br /&gt;
When registering your pig through the item registration offices, register the pig itself while holding it rather than registering the sack your pig lives in. You may also register the sack separately while empty.&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=JostakDR_Disarm_(script)&amp;diff=444971</id>
		<title>JostakDR Disarm (script)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=JostakDR_Disarm_(script)&amp;diff=444971"/>
		<updated>2016-05-27T04:47:35Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Script&lt;br /&gt;
|cat=utility, Survival&lt;br /&gt;
|fe=StormFront&lt;br /&gt;
|auth=[[User:JostakDR|JostakDR]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
THIS IS NOT AN AFK SCRIPT. It may pause to have you tell it what to do!&lt;br /&gt;
&lt;br /&gt;
This was originally Disarmv20 by Malific, all the hard work was done by him. I simply edited it to be more efficient for non-thieves. It uses a lockpick from a container, doesn&#039;t support rings (I&#039;m oldschool, sorry. I might add a .1 version that uses rings at a later date) It automatically finds your boxes, opens, and loots them. If there is junk in a box, it will dismantle and send the items to the ground. If it sees something in a box it doesn&#039;t recognize as treasure or junk, it will have you manually get the items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fixes/Additions==&lt;br /&gt;
8/10/13&lt;br /&gt;
* Updated skill names for 3.0&lt;br /&gt;
10/3/12&lt;br /&gt;
* Fixed the match tables for breaking lockpicks, was causing it to hang up if a pick broke.&lt;br /&gt;
* Got rid of box appraisal, teaches nothing.&lt;br /&gt;
10/2/12&lt;br /&gt;
*Removed the Thief check to fix lockpicks.&lt;br /&gt;
*Fixed the script trying to grab two lockpicks after a pick breaks.&lt;br /&gt;
*Will now stow anything in your left and right hand before starting.&lt;br /&gt;
*OBSERVES the area before each box. Always good to maintain situational awareness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
echo *************************&lt;br /&gt;
echo Usage: disarm (Auto Dismantle Yes/No) (Disarm normal/quick/blind) (Pick normal/quick/blind) (Pouch for gems, if&lt;br /&gt;
echo &#039;gem pouch&#039; type &#039;gem&#039; etc)&lt;br /&gt;
echo *************************&lt;br /&gt;
&lt;br /&gt;
boxes:&lt;br /&gt;
put stow left&lt;br /&gt;
pause 1&lt;br /&gt;
put stow right&lt;br /&gt;
pause 1&lt;br /&gt;
goto coffer1&lt;br /&gt;
&lt;br /&gt;
coffer:&lt;br /&gt;
coffer1:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer1 It is locked&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer2 That is already open&lt;br /&gt;
	match coffer2 you open&lt;br /&gt;
put open my first coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
coffer2:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer2 It is locked&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer3 That is already open&lt;br /&gt;
	match coffer3 you open&lt;br /&gt;
put open my second coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
coffer3:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer3 It is locked&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer4 That is already open&lt;br /&gt;
	match coffer4 you open&lt;br /&gt;
put open my third coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
coffer4:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer4 It is locked&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer5 That is already open&lt;br /&gt;
	match coffer5 you open&lt;br /&gt;
put open my fourth coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
coffer5:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer5 It is locked.&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer6 That is already open&lt;br /&gt;
	match coffer6 you open&lt;br /&gt;
put open my fifth coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
coffer6:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer6 It is locked.&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer7 That is already open&lt;br /&gt;
	match coffer7 you open&lt;br /&gt;
put open my sixth coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
coffer7:&lt;br /&gt;
goto chest1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
chest:&lt;br /&gt;
chest1:&lt;br /&gt;
pause&lt;br /&gt;
	match gchest1 It is locked&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest2 That is already open&lt;br /&gt;
	match chest2 you open&lt;br /&gt;
put open my first chest&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
chest2:&lt;br /&gt;
pause&lt;br /&gt;
	match gchest2 It is locked&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest3 That is already open&lt;br /&gt;
	match chest3 you open&lt;br /&gt;
put open my second chest&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
chest3:&lt;br /&gt;
pause&lt;br /&gt;
	match gchest3 It is locked&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest4 That is already open&lt;br /&gt;
	match chest4 you open&lt;br /&gt;
put open my third chest&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
chest4:&lt;br /&gt;
pause&lt;br /&gt;
put open my fourth chest&lt;br /&gt;
	match gchest4 It is locked&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest5 That is already open&lt;br /&gt;
	match chest5 you open&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
chest5:&lt;br /&gt;
pause&lt;br /&gt;
	match gchest5 It is locked.&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest6 That is already open&lt;br /&gt;
	match chest6 you open&lt;br /&gt;
put open my fifth chest&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
chest6:&lt;br /&gt;
pause&lt;br /&gt;
	match gchest6 It is locked.&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest7 That is already open&lt;br /&gt;
	match chest7 you open&lt;br /&gt;
put open my sixth chest&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
chest7:&lt;br /&gt;
goto trunk1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
trunk:&lt;br /&gt;
trunk1:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk1 It is locked&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk2 That is already open&lt;br /&gt;
	match trunk2 you open&lt;br /&gt;
put open my first trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
trunk2:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk2 It is locked&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk3 That is already open&lt;br /&gt;
	match trunk3 you open&lt;br /&gt;
put open my second trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
trunk3:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk3 It is locked&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk4 That is already open&lt;br /&gt;
	match trunk4 you open&lt;br /&gt;
put open my third trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
trunk4:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk4 It is locked&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk5 That is already open&lt;br /&gt;
	match trunk5 you open&lt;br /&gt;
put open my fourth trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
trunk5:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk5 It is locked.&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk6 That is already open&lt;br /&gt;
	match trunk6 you open&lt;br /&gt;
put open my fifth trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
trunk6:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk6 It is locked.&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk7 That is already open&lt;br /&gt;
	match trunk7 you open&lt;br /&gt;
put open my sixth trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
trunk7:&lt;br /&gt;
goto strongbox1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
strongbox:&lt;br /&gt;
strongbox1:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox1 It is locked&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox2 That is already open&lt;br /&gt;
	match strongbox2 you open&lt;br /&gt;
put open my first strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
strongbox2:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox2 It is locked&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox3 That is already open&lt;br /&gt;
	match strongbox3 you open&lt;br /&gt;
put open my second strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
strongbox3:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox3 It is locked&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox4 That is already open&lt;br /&gt;
	match strongbox4 you open&lt;br /&gt;
put open my third strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
strongbox4:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox4 It is locked&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox5 That is already open&lt;br /&gt;
	match strongbox5 you open&lt;br /&gt;
put open my fourth strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
strongbox5:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox5 It is locked.&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox6 That is already open&lt;br /&gt;
	match strongbox6 you open&lt;br /&gt;
put open my fifth strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
strongbox6:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox6 It is locked.&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox7 That is already open&lt;br /&gt;
	match strongbox7 you open&lt;br /&gt;
put open my sixth strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
strongbox7:&lt;br /&gt;
goto casket1&lt;br /&gt;
&lt;br /&gt;
casket:&lt;br /&gt;
casket1:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket1 It is locked&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket2 That is already open&lt;br /&gt;
	match casket2 you open&lt;br /&gt;
put open my first casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
casket2:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket2 It is locked&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket3 That is already open&lt;br /&gt;
	match casket3 you open&lt;br /&gt;
put open my second casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
casket3:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket3 It is locked&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket4 That is already open&lt;br /&gt;
	match casket4 you open&lt;br /&gt;
put open my third casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
casket4:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket4 It is locked&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket5 That is already open&lt;br /&gt;
	match casket5 you open&lt;br /&gt;
put open my fourth casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
casket5:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket5 It is locked.&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket6 That is already open&lt;br /&gt;
	match casket6 you open&lt;br /&gt;
put open my fifth casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
casket6:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket6 It is locked.&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket7 That is already open&lt;br /&gt;
	match casket7 you open&lt;br /&gt;
put open my sixth casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
casket7:&lt;br /&gt;
goto box1&lt;br /&gt;
&lt;br /&gt;
box:&lt;br /&gt;
box1:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox1 It is locked&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box2 That is already open&lt;br /&gt;
	match box2 you open&lt;br /&gt;
put open my first box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
box2:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox2 It is locked&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box3 That is already open&lt;br /&gt;
	match box3 you open&lt;br /&gt;
put open my second box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
box3:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox3 It is locked&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box4 That is already open&lt;br /&gt;
	match box4 you open&lt;br /&gt;
put open my third box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
box4:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox4 It is locked&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box5 That is already open&lt;br /&gt;
	match box5 you open&lt;br /&gt;
put open my fourth box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
box5:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox5 It is locked.&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box6 That is already open&lt;br /&gt;
	match box6 you open&lt;br /&gt;
put open my fifth box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
box6:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox6 It is locked.&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box7 That is already open&lt;br /&gt;
	match box7 you open&lt;br /&gt;
put open my sixth box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
box7:&lt;br /&gt;
goto skippet1&lt;br /&gt;
&lt;br /&gt;
skippet:&lt;br /&gt;
skippet1:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet1 It is locked&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet2 That is already open&lt;br /&gt;
	match skippet2 you open&lt;br /&gt;
put open my first skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
skippet2:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet2 It is locked&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet3 That is already open&lt;br /&gt;
	match skippet3 you open&lt;br /&gt;
put open my second skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
skippet3:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet3 It is locked&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet4 That is already open&lt;br /&gt;
	match skippet4 you open&lt;br /&gt;
put open my third skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
skippet4:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet4 It is locked&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet5 That is already open&lt;br /&gt;
	match skippet5 you open&lt;br /&gt;
put open my fourth skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
skippet5:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet5 It is locked.&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet6 That is already open&lt;br /&gt;
	match skippet6 you open&lt;br /&gt;
put open my fifth skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
skippet6:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet6 It is locked.&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet7 That is already open&lt;br /&gt;
	match skippet7 you open&lt;br /&gt;
put open my sixth skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
skippet7:&lt;br /&gt;
goto caddy1&lt;br /&gt;
&lt;br /&gt;
caddy:&lt;br /&gt;
caddy1:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy1 It is locked&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy2 That is already open&lt;br /&gt;
	match caddy2 you open&lt;br /&gt;
put open my first caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
caddy2:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy2 It is locked&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy3 That is already open&lt;br /&gt;
	match caddy3 you open&lt;br /&gt;
put open my second caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
caddy3:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy3 It is locked&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy4 That is already open&lt;br /&gt;
	match caddy4 you open&lt;br /&gt;
put open my third caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
caddy4:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy4 It is locked&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy5 That is already open&lt;br /&gt;
	match caddy5 you open&lt;br /&gt;
put open my fourth caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
caddy5:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy5 It is locked.&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy6 That is already open&lt;br /&gt;
	match caddy6 you open&lt;br /&gt;
put open my fifth caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
caddy6:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy6 It is locked.&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy7 That is already open&lt;br /&gt;
	match caddy7 you open&lt;br /&gt;
put open my sixth caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
caddy7:&lt;br /&gt;
goto crate1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate:&lt;br /&gt;
crate1:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate1 It is locked&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate2 That is already open&lt;br /&gt;
	match crate2 you open&lt;br /&gt;
put open my first crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate2:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate2 It is locked&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate3 That is already open&lt;br /&gt;
	match crate3 you open&lt;br /&gt;
put open my second crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate3:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate3 It is locked&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate4 That is already open&lt;br /&gt;
	match crate4 you open&lt;br /&gt;
put open my third crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate4:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate4 It is locked&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate5 That is already open&lt;br /&gt;
	match crate5 you open&lt;br /&gt;
put open my fourth crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate5:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate5 It is locked.&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate6 That is already open&lt;br /&gt;
	match crate6 you open&lt;br /&gt;
put open my fifth crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate6:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate6 It is locked.&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate7 That is already open&lt;br /&gt;
	match crate7 you open&lt;br /&gt;
put open my sixth crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
crate7:&lt;br /&gt;
goto exit1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DISARMING SECTION:&lt;br /&gt;
&lt;br /&gt;
expdis:&lt;br /&gt;
put skill locksmith&lt;br /&gt;
	match sleep 34/34&lt;br /&gt;
	match awaken Exp help&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
sleep:&lt;br /&gt;
pause&lt;br /&gt;
IF_6 put yawn&lt;br /&gt;
IF_6 goto glance&lt;br /&gt;
	echo *************&lt;br /&gt;
	echo *           *&lt;br /&gt;
	echo *  Pausing  *&lt;br /&gt;
	echo *           *&lt;br /&gt;
	echo *************&lt;br /&gt;
pause 15&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
awaken:&lt;br /&gt;
put observe&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
glance:&lt;br /&gt;
put glance&lt;br /&gt;
	match distrunk1 trunk in your&lt;br /&gt;
	match dischest1 chest in your&lt;br /&gt;
	match discoffer1 coffer in your&lt;br /&gt;
	match disstrongbox1 strongbox in your&lt;br /&gt;
	match disskippet1 skippet in your&lt;br /&gt;
	match discaddy1 caddy in your&lt;br /&gt;
	match discasket1 casket in your&lt;br /&gt;
	match disbox1 box in your&lt;br /&gt;
	match discrate1 crate in your&lt;br /&gt;
	match next empty hands&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
distrunk1:&lt;br /&gt;
save trunk&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
dischest1:&lt;br /&gt;
save chest&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
discoffer1:&lt;br /&gt;
save coffer&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
disstrongbox1:&lt;br /&gt;
save strongbox&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
disskippet1:&lt;br /&gt;
save skippet&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
discasket1:&lt;br /&gt;
save casket&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
discaddy1:&lt;br /&gt;
save caddy&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
disbox1:&lt;br /&gt;
save box&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
discrate1:&lt;br /&gt;
save crate&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DISARMING AREA:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
disident:&lt;br /&gt;
pause&lt;br /&gt;
	match disident ...wait&lt;br /&gt;
	match disident fails to reveal to you what type of trap protects it.&lt;br /&gt;
	match Naphtha1 you notice a small notch beside a tiny metal lever on the front.&lt;br /&gt;
	match Poison You notice a tiny needle with a greenish discoloration on its tip hidden next to the keyhole.&lt;br /&gt;
	match Boomer A glistening black square, surrounded by a tight ring of fibrous cord, catches your eye.&lt;br /&gt;
	match Acid As you look closely, you notice a tiny hole right next to the lock which looks to be a trap of some kind.&lt;br /&gt;
	match Razor Out of the corner of your eye, you notice a glint of razor sharp steel hidden within a suspicious looking seam on the&lt;br /&gt;
	match Shocker You notice two silver studs right below the keyhole which look dangerously out of place there.&lt;br /&gt;
	match Gas You notice a vial of lime green liquid just under the&lt;br /&gt;
	match Mana for traps, you notice a bronze seal over the&lt;br /&gt;
	match Bolt concealing the points of several wickedly barbed crossbow bolts.&lt;br /&gt;
	match Nerve You notice a tiny needle with a rust colored discoloration on its tip hidden next to the keyhole.&lt;br /&gt;
	match Naphtha A tiny striker is cleverly concealed under the lid, set to ignite a frighteningly large vial of naphtha.&lt;br /&gt;
	match Lightning Looking closely into the keyhole, you spy what appears to be a pulsating ball with some&lt;br /&gt;
	match Shrapnel keyhole is packed tightly with a powder around the insides of the lock.&lt;br /&gt;
	match Disease patiently, you see what appears to be a small, swollen animal bladder recessed inside the keyhole.&lt;br /&gt;
	match Dart The glint of silver from the tip of a dart&lt;br /&gt;
	match Laughing Examining the box for traps reveals a tiny glass tube filled with a black gaseous substance of some sort&lt;br /&gt;
	match Bouncer keyhole you see what seems to be a pin lodged against the tumblers of the lock&lt;br /&gt;
	match Pbolt concealing the points of several crossbow bolts glistening with moisture.&lt;br /&gt;
	match Shockwave Right above the lock inside the keyhole, you see a tiny metal tube just poking out of a small wad of brown clay.&lt;br /&gt;
	match Rune with an careful eye, you notice a small glowing rune hidden inside the box near the lock.&lt;br /&gt;
	match Frogger lumpy green rune&lt;br /&gt;
	match Mime Some sort of fatty bladder sticks out from the edges of this miniature metallic visage.&lt;br /&gt;
	match Shadowling with a careful eye, you notice a small black crystal deep in the shadows of the&lt;br /&gt;
	match Flea Small black dots bounce inside, though the lack of transparency makes it impossible to be certain what they are.&lt;br /&gt;
	match Teleporter are covered with a thin metal circle that has been lacquered with a shade of&lt;br /&gt;
	match Thief front is the painted image of a small yet amazingly pretty Elf girl&lt;br /&gt;
	match Vykathi covered black scarab of some unidentifiable substance clings to the&lt;br /&gt;
	match Sleeper lock indicate that something is awry.&lt;br /&gt;
	match pick don&#039;t see any reason&lt;br /&gt;
	match CHECKID roundtime&lt;br /&gt;
put disarm my %s Identify&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
CHECKID:&lt;br /&gt;
pause&lt;br /&gt;
	match CHECKID ...wait&lt;br /&gt;
	match DISCHECK a mesh bag, a very sharp blade poised to the side just within the structure&lt;br /&gt;
	match DISCHECK A bent needle sticks harmlessly out from its hidden compartment near the lock.&lt;br /&gt;
	match DISCHECK Several strands of wicker detonator lay inside the casement, separated harmlessly from their charge.&lt;br /&gt;
	match DISCHECK You notice a tiny hole near the lock which has been stuffed with dirt rendering the trap harmless. &lt;br /&gt;
	match DISCHECK to a razor-sharp scythe blade within the gap.&lt;br /&gt;
	match DISCHECK It looks like there used to be something in them, but whatever it was has been pried out.&lt;br /&gt;
	match DISCHECK Someone has unhooked the stopper, rendering it harmless.&lt;br /&gt;
	match DISCHECK The seal has been pried away from the lid.&lt;br /&gt;
	match DISCHECK have been bent in such a way that they no longer will function.&lt;br /&gt;
	match DISCHECK You see a pin and shaft lodged into the frame of the&lt;br /&gt;
	match DISCHECK It appears, however, that the dart has been moved too far out of position for the mechanism to function properly.&lt;br /&gt;
	match DISCHECK A small hole near the lock seems to have had something removed. All you see now is a spring that&#039;s been sprung.&lt;br /&gt;
	match DISCHECK You see a shattered glass tube with a tiny hammer inside the lock&lt;br /&gt;
	match DISCHECK You notice a some type of animal bladder and a disconnected string near the lock.&lt;br /&gt;
	match DISCHECK and the remnants of some type of powder&lt;br /&gt;
	match DISCHECK You notice a sphere with some type of lacing around it. It seems a small portion of the trap has been removed.&lt;br /&gt;
	match DISCHECK and a damp stain down the front, as if something had been poured out the hole.&lt;br /&gt;
	match DISCHECK Several small pinholes centered around the keyhole indicate that some sort of apparatus, previously attached, was picked apart and removed from the &lt;br /&gt;
	match DISCHECK but has been defaced and is barely recognizable. &lt;br /&gt;
	match DISCHECK has been peeled away from the hinges of the&lt;br /&gt;
	match DISCHECK implies that some small round object was torn free and discarded.&lt;br /&gt;
	match DISCHECK You see nothing of interest in the &lt;br /&gt;
	match DISCHECK Behind this metallic visage rests a small deflated bladder.&lt;br /&gt;
	match DISCHECK It seems far enough away from the lock to be harmless. &lt;br /&gt;
	match DISCHECK You see what appears to be some sort of clay. The leading edge near the lock itself has been pulled away and whatever was inside, removed. &lt;br /&gt;
	match DISCHECK lock are sealed with dirt, blocking whatever would have come out.&lt;br /&gt;
	match DISCHECK rests off to the side in the casing&lt;br /&gt;
	match disident roundtime&lt;br /&gt;
put disarm my %s identify&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DISCHECK:&lt;br /&gt;
Disarm:&lt;br /&gt;
pause&lt;br /&gt;
	match disarm ...wait&lt;br /&gt;
	match next referring to?&lt;br /&gt;
	match critfail something to shift&lt;br /&gt;
	match disarm You work with the trap for a while but are unable to make any progress.&lt;br /&gt;
	match BlowPoison needle, you notice with horror a greenish coating&lt;br /&gt;
	match BlowBoomer An acrid stream of sulfurous air hisses quietly&lt;br /&gt;
	match BlowAcid A stream of corrosive acid sprays out from the&lt;br /&gt;
	match BlowRazor With a sinister swishing noise, a deadly sharp scythe blade whips out the front of the&lt;br /&gt;
	match BlowShocker There is a sudden flash of greenish light, and a huge electrical charge sends you flying backwards through the air.&lt;br /&gt;
	match BlowGas A stoppered vial opens with a pop and cloud of thick green vapor begins to pour out of the&lt;br /&gt;
	match BlowMana breaks in half. A glass sphere on the seal begins to glow with an eerie black light, which grows and spreads until it covers your entire body like a shimmering cloak of darkness.&lt;br /&gt;
	match BlowBolt Just as your ears register the sound of a sharp snap&lt;br /&gt;
	match BlowNerve Looking at the needle, you notice with horror the rust colored coating on the tip.&lt;br /&gt;
	match BlowNaphtha You barely have time to register a faint click before a blinding flash explodes around you, and you find yourself being hurled halfsenseless through the air!&lt;br /&gt;
	match BlowLightning Moving with the grace of a pregnant goat, you carelessly flick at the piece of metal causing a lace to rupture the sphere.&lt;br /&gt;
	match BlowShrapnel You make a small hole in the side of the box and take deep breath to blow the powder free but a hint of smoke causes you to stare at the keyhole in amazement. With a sudden &amp;quot;Kaboom&amp;quot;, the&lt;br /&gt;
	match BlowDisease you attempt to undo the string tying the bladder to the locking mechanism only to be greeted with a loud &amp;quot;Poof&amp;quot; followed by a cloud of small particles that flow from the&lt;br /&gt;
	match BlowDart The dart flies though your fingers and plants itself solidly in your forehead!&lt;br /&gt;
	match BlowLaughing Almost casually, you press on the tiny hammer set to break the tube. The hammer slips from its locked&lt;br /&gt;
	match BlowBouncer Nothing happened. Maybe it was a dud.&lt;br /&gt;
	match BlowShockwave You get a feeling that something isn&#039;t right. Before you have time to think what it might be you find...&lt;br /&gt;
	match BlowRune and emits a sound like tormented souls being freed, then fades away suddenly.&lt;br /&gt;
	match BlowFrogger has gotten much bigger!&lt;br /&gt;
	match BlowMime and clumsily shred the fatty bladder behind it in the process.&lt;br /&gt;
	match BlowShadowling &amp;quot;liquid shadows&amp;quot;&lt;br /&gt;
	match BlowFlea You wiggle the milky-white tube back and forth for a few moments in an attempt to remove it from&lt;br /&gt;
	match BlowThief With a nasty look and a liberal amount of hurled, unladylike epithets, she wiggles back inside and slams&lt;br /&gt;
	match BlowVykathi Not sure where to start, you begin by prying off the body of the crusty scarab, hoping to break it free of its clinging legs. It seems to&lt;br /&gt;
	match BlowSleeper You feel like you&#039;ve done a good job of blocking up the pinholes, until you peer closely to examine your handywork.  At that moment, small puffs of blue powder&lt;br /&gt;
	match disident is not yet fully disarmed.&lt;br /&gt;
	match pick roundtime&lt;br /&gt;
put disarm my %s %2&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
CritFail:&lt;br /&gt;
	echo&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **         YOU HAD A CRITICAL FAILURE!            **&lt;br /&gt;
	echo ** THE CHANCE THE TRAP WILL GO OFF HAS INCREASED! **&lt;br /&gt;
	echo **             CONTINUING SCRIPT.                 **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo&lt;br /&gt;
pause 2&lt;br /&gt;
goto dis%2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PICKING SECTION:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
pick:&lt;br /&gt;
pause&lt;br /&gt;
	match pick ...wait&lt;br /&gt;
	match explock you get a&lt;br /&gt;
	match nopick referring to?&lt;br /&gt;
put get my lockpick&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
nopick:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
	echo **                               **&lt;br /&gt;
	echo **  YOU ARE OUT OF LOCKPICKS!!!  **&lt;br /&gt;
	echo **                               **&lt;br /&gt;
	echo **  TYPE &amp;lt;GO&amp;gt; WHEN YOU GET ONE,  **&lt;br /&gt;
	echo **  OR HIT &amp;lt;ESC&amp;gt; TO END SCRIPT   **&lt;br /&gt;
	echo **                               **&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
	match explock Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
explock:&lt;br /&gt;
pause&lt;br /&gt;
	match sleeplock 34/34&lt;br /&gt;
	match awakenlock Exp help&lt;br /&gt;
put skill locksmith&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
sleeplock:&lt;br /&gt;
pause&lt;br /&gt;
IF_6 put sleep&lt;br /&gt;
IF_6 goto PICKID&lt;br /&gt;
	echo&lt;br /&gt;
	echo *************&lt;br /&gt;
	echo *           *&lt;br /&gt;
	echo *  Pausing  *&lt;br /&gt;
	echo *           *&lt;br /&gt;
	echo *************&lt;br /&gt;
	echo&lt;br /&gt;
pause 15&lt;br /&gt;
goto explock&lt;br /&gt;
&lt;br /&gt;
awakenlock:&lt;br /&gt;
put awaken&lt;br /&gt;
PICKID:&lt;br /&gt;
pause&lt;br /&gt;
	match PICKID ...wait&lt;br /&gt;
	match PICKID fails to teach you anything&lt;br /&gt;
	match PICKANA Somebody has already inspected the current lock on this&lt;br /&gt;
	match PICKANA Roundtime&lt;br /&gt;
	match DoneBox It&#039;s not even locked, why bother?&lt;br /&gt;
put pick my %s identify&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
PICKANA:&lt;br /&gt;
pause&lt;br /&gt;
	match PICKANA ...wait&lt;br /&gt;
	match Pickbox This lock has already helpfully been analyzed...&lt;br /&gt;
	match Pickbox roundtime&lt;br /&gt;
put pick my %s analyze&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Pickbox:&lt;br /&gt;
pause&lt;br /&gt;
	match PickBox ...wait&lt;br /&gt;
	match PickBox You are unable to make any progress towards opening the lock.&lt;br /&gt;
	match Broke just broke&lt;br /&gt;
        match Broke You quickly notice the lockpick&lt;br /&gt;
	match Broke you discard the now useless lockpick.&lt;br /&gt;
	match PICKID You discover another&lt;br /&gt;
	match DoneBox Roundtime&lt;br /&gt;
put pick my %s %3&lt;br /&gt;
	matchWait&lt;br /&gt;
&lt;br /&gt;
Broke:&lt;br /&gt;
pause&lt;br /&gt;
	echo&lt;br /&gt;
	echo ************************&lt;br /&gt;
	echo **  Your pick broke!  **&lt;br /&gt;
	echo ************************&lt;br /&gt;
	echo&lt;br /&gt;
goto pick&lt;br /&gt;
&lt;br /&gt;
DoneBox:&lt;br /&gt;
pause&lt;br /&gt;
IF_6 put stow my lockpick&lt;br /&gt;
IF_6 put open my %s&lt;br /&gt;
IF_6	echo ************************&lt;br /&gt;
IF_6	echo ** Take your Tip! (if any)&lt;br /&gt;
IF_6	echo **    Type  GO&lt;br /&gt;
IF_6	echo ** When you&#039;re Done&lt;br /&gt;
IF_6	echo ***********************&lt;br /&gt;
IF_6 pause&lt;br /&gt;
IF_6 put look in my %s&lt;br /&gt;
IF_6 waitfor Go what?&lt;br /&gt;
IF_6 put give %5&lt;br /&gt;
IF_6 waitfor has accepted your offer&lt;br /&gt;
&lt;br /&gt;
	echo&lt;br /&gt;
	echo *******************&lt;br /&gt;
	echo **               **&lt;br /&gt;
	echo **  Box opened!  **&lt;br /&gt;
	echo **               **&lt;br /&gt;
	echo *******************&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
loot:&lt;br /&gt;
pause&lt;br /&gt;
put stow my lockpick&lt;br /&gt;
	echo&lt;br /&gt;
	echo ********************************************&lt;br /&gt;
	echo ** Make sure you have a %4 Pouch on you!&lt;br /&gt;
	echo ********************************************&lt;br /&gt;
	echo&lt;br /&gt;
goto %c&lt;br /&gt;
&lt;br /&gt;
0:&lt;br /&gt;
1:&lt;br /&gt;
2:&lt;br /&gt;
3:&lt;br /&gt;
4:&lt;br /&gt;
5:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
getgem1:&lt;br /&gt;
pause&lt;br /&gt;
	match getgem1 ...wait&lt;br /&gt;
	match opengem you get&lt;br /&gt;
	match nogem referring to?&lt;br /&gt;
	match remgem1 already in you&lt;br /&gt;
put get my %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
remgem1:&lt;br /&gt;
pause&lt;br /&gt;
	match remgem1 ...wait&lt;br /&gt;
	match opengem you remove&lt;br /&gt;
	match nogem remove what?&lt;br /&gt;
put rem my %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getgem2:&lt;br /&gt;
pause&lt;br /&gt;
	match getgem2 ...wait&lt;br /&gt;
	match opengem you get&lt;br /&gt;
	match getgem6 referring to?&lt;br /&gt;
	match remgem2 already in you&lt;br /&gt;
put get my second %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
remgem2:&lt;br /&gt;
pause&lt;br /&gt;
	match remgem2 ...wait&lt;br /&gt;
	match opengem you remove&lt;br /&gt;
	match getgem6 remove what?&lt;br /&gt;
put rem my second %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getgem3:&lt;br /&gt;
pause&lt;br /&gt;
	match getgem3 ...wait&lt;br /&gt;
	match opengem you get&lt;br /&gt;
	match getgem6 referring to?&lt;br /&gt;
	match remgem3 already in you&lt;br /&gt;
put get my third %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
remgem3:&lt;br /&gt;
pause&lt;br /&gt;
	match remgem3 ...wait&lt;br /&gt;
	match opengem you remove&lt;br /&gt;
	match getgem6 remove what?&lt;br /&gt;
put rem my third %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getgem4:&lt;br /&gt;
pause&lt;br /&gt;
	match getgem4 ...wait&lt;br /&gt;
	match opengem you get&lt;br /&gt;
	match getgem6 referring to?&lt;br /&gt;
	match remgem4 already in you&lt;br /&gt;
put get my fourth %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
remgem4:&lt;br /&gt;
pause&lt;br /&gt;
	match remgem4 ...wait&lt;br /&gt;
	match opengem you remove&lt;br /&gt;
	match getgem6 remove what?&lt;br /&gt;
put rem my fourth %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getgem5:&lt;br /&gt;
pause&lt;br /&gt;
	match getgem5 ...wait&lt;br /&gt;
	match opengem you get&lt;br /&gt;
	match getgem6 referring to?&lt;br /&gt;
	match remgem5 already in you&lt;br /&gt;
put get my fifth %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
remgem5:&lt;br /&gt;
pause&lt;br /&gt;
	match remgem5 ...wait&lt;br /&gt;
	match opengem you remove&lt;br /&gt;
	match getgem6 remove what?&lt;br /&gt;
put rem my fifth %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getgem6:&lt;br /&gt;
counter subtract 1&lt;br /&gt;
	echo&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo ** YOU HAVE %c FULL %4 Pouch(ES)!  GO SELL THEM!&lt;br /&gt;
	echo **    HIT &amp;lt;ESC&amp;gt; TO EXIT SCRIPT AND SELL&lt;br /&gt;
	echo **   OTHERWISE THE SCRIPT WILL SKIP LOOTING PHASE&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo&lt;br /&gt;
counter set 10&lt;br /&gt;
put stow right&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
11:&lt;br /&gt;
	echo&lt;br /&gt;
	echo ****************************&lt;br /&gt;
	echo ** YOU HAVE NO %4 Pouch!&lt;br /&gt;
	echo **   SKIPPING AUTOLOOT&lt;br /&gt;
	echo ****************************&lt;br /&gt;
	echo&lt;br /&gt;
put stow right&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
10:&lt;br /&gt;
	echo&lt;br /&gt;
	echo *********************************&lt;br /&gt;
	echo ** YOU&#039;RE %4 POUCHES ARE FULL&lt;br /&gt;
	echo **    SKIPPING AUTOLOOT&lt;br /&gt;
	echo *********************************&lt;br /&gt;
	echo&lt;br /&gt;
put stow right&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
nogem:&lt;br /&gt;
pause&lt;br /&gt;
	echo&lt;br /&gt;
	echo *********************************&lt;br /&gt;
	echo ** You don&#039;t have a %4 Pouch!&lt;br /&gt;
	echo **    Skipping autoloot.&lt;br /&gt;
	echo *********************************&lt;br /&gt;
	echo&lt;br /&gt;
counter set 11&lt;br /&gt;
put stow right&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
opengem:&lt;br /&gt;
pause&lt;br /&gt;
put open my %4 Pouch&lt;br /&gt;
pause&lt;br /&gt;
put open my %s&lt;br /&gt;
pause&lt;br /&gt;
put look in my %s&lt;br /&gt;
pause&lt;br /&gt;
	match stowget can&#039;t fit anything&lt;br /&gt;
	match stowpouch You fill your&lt;br /&gt;
	match stowpouch and quickly fill it.&lt;br /&gt;
	match stowpouch aren&#039;t any gems &lt;br /&gt;
put fill my %4 Pouch with my %s&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
stowget:&lt;br /&gt;
counter add 1&lt;br /&gt;
pause&lt;br /&gt;
put stow my %4 Pouch&lt;br /&gt;
goto getgem%c&lt;br /&gt;
&lt;br /&gt;
stowpouch:&lt;br /&gt;
pause&lt;br /&gt;
put stow my %4 Pouch&lt;br /&gt;
&lt;br /&gt;
lookloot:&lt;br /&gt;
pause 2&lt;br /&gt;
	match lookloot ...wait&lt;br /&gt;
	match getcoin coin&lt;br /&gt;
	match getrune rune&lt;br /&gt;
	match getcard card&lt;br /&gt;
	match getscroll scroll&lt;br /&gt;
	match gettablet tablet&lt;br /&gt;
	match getkgweth kyanite&lt;br /&gt;
	match getjgweth jadeite&lt;br /&gt;
	match drop there is nothing&lt;br /&gt;
	match lookloot type ahead&lt;br /&gt;
	match unrecognizedloot_%1 Encumbrance&lt;br /&gt;
put look in my %s&lt;br /&gt;
put encum&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
unrecognizedloot_N:&lt;br /&gt;
unrecognizedloot_NO:&lt;br /&gt;
	echo&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo ** There are items in here I can&#039;t loot. **&lt;br /&gt;
	echo ** Support for extra items coming soon.  **&lt;br /&gt;
	echo **    For now take out what you want     **&lt;br /&gt;
	echo **     and throw out what you don&#039;t.     **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot you drop&lt;br /&gt;
	match boxes roundtime&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getjgweth:&lt;br /&gt;
pause&lt;br /&gt;
put get jadeite gweth&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getkgweth:&lt;br /&gt;
pause&lt;br /&gt;
put get kyanite gweth&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getcard:&lt;br /&gt;
pause&lt;br /&gt;
put get card&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getcoin:&lt;br /&gt;
pause&lt;br /&gt;
put get coin&lt;br /&gt;
put get coin&lt;br /&gt;
goto lookloot&lt;br /&gt;
&lt;br /&gt;
getscroll:&lt;br /&gt;
pause&lt;br /&gt;
put get scroll in my %s&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getrune:&lt;br /&gt;
pause&lt;br /&gt;
put get rune in my %s&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gettablet:&lt;br /&gt;
pause&lt;br /&gt;
put get tablet&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
stowloot:&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
	echo **                                                           **&lt;br /&gt;
	echo ** YOU MUST SET YOUR CONTAINER FOR STOWING ITEMS TO CONTINUE **&lt;br /&gt;
	echo **                                                           **&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
put STORE HELP&lt;br /&gt;
	match lookloot you put your&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
unrecognizedloot_Y:&lt;br /&gt;
unrecognizedloot_YE:&lt;br /&gt;
unrecognizedloot_YES:&lt;br /&gt;
	echo&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ** Performing a DUMP Dismantle!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo&lt;br /&gt;
put dismantle my %s&lt;br /&gt;
drop:&lt;br /&gt;
pause&lt;br /&gt;
put dismantle my %s&lt;br /&gt;
waitfor roundtime&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
Trap Messaging section:&lt;br /&gt;
&lt;br /&gt;
NERVE:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A NERVE POISON TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BlowNerve:&lt;br /&gt;
pause&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
	echo **	BLEW A NERVE POISON TRAP.  WATCH YOUR HEALTH!&lt;br /&gt;
	echo **              CONTINUING SCRIPT....&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
goto GLANCE&lt;br /&gt;
&lt;br /&gt;
BOOMER:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **              FOUND A BOOMER&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowBoomer:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************************&lt;br /&gt;
	echo **   BLEW AN EXPLOSION TRAP...CONTINUING SCRIPT&lt;br /&gt;
	echo ***********************************************&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
goto GLANCE&lt;br /&gt;
&lt;br /&gt;
ACID:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND AN ACID TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowAcid:&lt;br /&gt;
pause&lt;br /&gt;
	echo *********************************************&lt;br /&gt;
	echo **    BLEW AN ACID TRAP...WATCH FOR BLEEDERS.&lt;br /&gt;
	echo **              CONTINUING SCRIPT.&lt;br /&gt;
	echo *********************************************&lt;br /&gt;
pause 2&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
POISON:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **        FOUND A POISON TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BlowPoison:&lt;br /&gt;
pause&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
	echo **	BLEW A POISON TRAP.  WATCH YOUR HEALTH!&lt;br /&gt;
	echo **              CONTINUING SCRIPT....&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
MANA:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A MANA ZAPPER TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowMana:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
	echo **  BLEW A MANA TRAP...DONT PLAN ON CASTING MAGIC FOR A WHILE&lt;br /&gt;
	echo **                  CONTINUING SCRIPT...&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
pause 2&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
PBOLT:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A POISONED BOLTS TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BOLT:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **          FOUND A BOLTS TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowBolt:&lt;br /&gt;
pause&lt;br /&gt;
	echo **************************************************************&lt;br /&gt;
	echo ** BLEW A BOLTS/POISON BOLTS TRAP, DON&#039;T FORGET TO TEND YOURSELF&lt;br /&gt;
	echo **           CONTINUING SCRIPT...&lt;br /&gt;
	echo **************************************************************&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
SHOCKER:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **         FOUND A SHOCKER TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowShocker:&lt;br /&gt;
pause&lt;br /&gt;
	echo *************************************************&lt;br /&gt;
	echo **  BLEW A SHOCKER TRAP, CHECK YOUR HEALTH&lt;br /&gt;
	echo **       CONTINUING SCRIPT...&lt;br /&gt;
	echo *************************************************&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
put get %s&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
GAS:&lt;br /&gt;
	echo ************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A GAS TRAP. TYPE &amp;lt;GO&amp;gt; TO CONTINUE&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************&lt;br /&gt;
WAITFOR GO WHAT?&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowGas:&lt;br /&gt;
pause&lt;br /&gt;
	echo ********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    BLEW A GAS TRAP,   HURRY UP AND LEAVE THE ROOM!!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ******************************************************&lt;br /&gt;
put health&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
NAPHTHA1:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A NAPHTHA SOAKER TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowNAPHTHA1:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      BLEW A NAPHTHA SOAKER TRAP&lt;br /&gt;
	echo **       You&#039;re okay... for now..&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
NAPHTHA:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A NAPHTHA TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowNaphtha:&lt;br /&gt;
pause&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
	echo **    BLEW A NAPHTHA TRAP, DON&#039;T FORGET TO CHECK YOUR HEALTH!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
put health&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
FLEA:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **            FOUND A FLEA TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowFlea:&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     YOU&#039;VE BLOWN A FLEA TRAP!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      GO JUMP IN A LAKE!!  OR SOME BODY OF WATER...&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
PAUSE&lt;br /&gt;
GOTO GLANCE&lt;br /&gt;
&lt;br /&gt;
RAZOR:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A RAZOR BLADE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowRazor:&lt;br /&gt;
pause&lt;br /&gt;
	echo **********************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ** BLEW A RAZOR TRAP, TEND YOURSELF, AND GET YOUR HANDS REATTACHED&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **********************************************************************&lt;br /&gt;
put health&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ** Autotending in.. 5 **&lt;br /&gt;
pause&lt;br /&gt;
	echo ** 4 **&lt;br /&gt;
pause&lt;br /&gt;
	echo ** 3 **&lt;br /&gt;
pause&lt;br /&gt;
	echo ** 2 **&lt;br /&gt;
pause&lt;br /&gt;
	echo ** 1 **&lt;br /&gt;
pause&lt;br /&gt;
	echo ** 0 **&lt;br /&gt;
put tend my left hand&lt;br /&gt;
pause&lt;br /&gt;
pause&lt;br /&gt;
put tend my right hand&lt;br /&gt;
exit&lt;br /&gt;
&lt;br /&gt;
DART:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A CYANIDE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowDart:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    BLEW A CYANIDE TRAP, FIND AN EMPATH BEFORE YOU DIE!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
put health&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
BOUNCER:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A BOUNCING TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowBouncer:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    BLEW A BOUNCING TRAP, HURRY UP AND CHASE IT!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
MIME:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A MIME TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowMime:&lt;br /&gt;
pause&lt;br /&gt;
	echo **********************************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   BLEW A MIME TRAP, CAN&#039;T DO ANYTHING FOR AN HOUR OR FIND A CLERIC WITH UNCURSE&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **********************************************************************************&lt;br /&gt;
exit&lt;br /&gt;
&lt;br /&gt;
SHADOWLING:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **        FOUND A SHADOWLING TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowShadowling:&lt;br /&gt;
pause&lt;br /&gt;
	echo **************************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   BLEW A SHADOWLING TRAP, DON&#039;T PLAN ON SPEAKING NORMAL FOR A WHILE!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **                        CONTINUING SCRIPT....&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **************************************************************************&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
FROGGER:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **            FOUND A FROG TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowFrogger:&lt;br /&gt;
	echo ********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      BLEW A FROG RUNE TRAP, FIND SOMEONE TO KISS YOU&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ********************************************************&lt;br /&gt;
put health&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
THIEF:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A THIEF FAE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowThief:&lt;br /&gt;
pause&lt;br /&gt;
	echo ****************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **  BLEW A THIEF FAE TRAP!! DON&#039;T WORRY YOUR ITEM IS IN THE BOX.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      CONTINUING SCRIPT.....&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ****************************************************************&lt;br /&gt;
PAUSE 2&lt;br /&gt;
GOTO GLANCE&lt;br /&gt;
&lt;br /&gt;
LAUGHING:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A LAUGHING GAS TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowLaughing:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    BLEW A LAUGHING GAS TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **       CONTINUING SCRIPT....&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
LIGHTNING:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **         FOUND A LIGHTNING TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BlowLightning:&lt;br /&gt;
pause&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   BLEW A LIGHTNING BOLT TRAP, CHECK YOUR HEALTH!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **                CONTINUING SCRIPT....&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
wait&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
SLEEPER:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **            FOUND A SLEEPER TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowSleeper:&lt;br /&gt;
pause&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   BLEW A SLEEPER TRAP, WAKING YOU BACK UP!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **       DON&#039;T DO ANYTHING UNTIL WE SAY SO!&lt;br /&gt;
	echo **           Or you&#039;ll fall back alseep!&lt;br /&gt;
	echo ***************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
put wake&lt;br /&gt;
pause 40&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **        OKAY YOU SHOULD BE AWAKE NOW&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **                CONTINUING SCRIPT....&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
put get %s&lt;br /&gt;
WAIT&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
Shockwave:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **       FOUND A SHOCKWAVE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowShockwave:&lt;br /&gt;
	echo *******************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   THE CONCUSSION BLEW!! WATCH YOU LIFE.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************************&lt;br /&gt;
	match GLANCE Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Disease:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A DISEASE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowDisease:&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    BLEW A DISEASE TRAP, FIND AN EMPATH BEFORE YOU DIE!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
put health&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Rune:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **            FOUND A CURSE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowRune:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **        BLEW A CURSE TRAP, BEST GET YOURSELF UNCURSED.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Shrapnel:&lt;br /&gt;
	echo **************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     FOUND A SHRAPNEL TRAP! TYPE &amp;lt;GO&amp;gt; TO CONTINUE&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **************************************************&lt;br /&gt;
WAITFOR go what?&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowShrapnel:&lt;br /&gt;
pause&lt;br /&gt;
	echo *******************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **  BLEW A SHRAPNEL TRAP!! REMOVE THE SHRAPNEL AND STOP THE BLEEDING.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **       HOPE YOU WEREN&#039;T IN A FULL ROOM.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************************************&lt;br /&gt;
put HEALTH&lt;br /&gt;
	match Glance Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Vykathi:&lt;br /&gt;
	echo *********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **  BLESSED ELANTHIA!! YOU&#039;VE FOUND A VYKATHI TRAP!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      DUE TO THE SEVERE NATURE OF THIS TRAP IT IS&lt;br /&gt;
	echo **         SUGGESTED YOU DISARM IT MANUALLY.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     TYPE &amp;lt;GO&amp;gt; TO DISARM, OR HIT &amp;lt;ESC&amp;gt; TO END THE SCRIPT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *********************************************************&lt;br /&gt;
	match DISCHECK Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
BlowVykathi:&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **         YOU JUST BLEW A VYKATHI TRAP!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     DON&#039;T JUST SIT THERE AND READ THIS TEXT,  RUN!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
PAUSE&lt;br /&gt;
put YELL Vykathi! Run!&lt;br /&gt;
exit&lt;br /&gt;
&lt;br /&gt;
Teleporter:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   YOU&#039;VE FOUND A TELEPORTER TRAP, IF THE MOON MATCHING THE&lt;br /&gt;
	echo **     CIRCLE&#039;S COLOR IS NOT UP AND YOU TRIGGER THIS TRAP IT IS&lt;br /&gt;
	echo **   INSTANT DEATH!!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      TYPE &amp;lt;GO&amp;gt; TO DISARM, OR HIT &amp;lt;ESC&amp;gt; TO END THE SCRIPT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
	match distele1 Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
telebn:&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   YOU&#039;RE DEAD! SORRY FRIEND YOU BLEW A TELEPORT TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   THE MOON YOU NEEDED WASN&#039;T OUT, SO YOU DISINTEGRATED!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
EXIT&lt;br /&gt;
&lt;br /&gt;
Teleby:&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   YOU BLEW A TELEPORT TRAP!! GOOD THING THE MOON WAS OUT!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    FIGURE OUT WHERE YOU ARE THEN GET BACK HOME.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	match Glance Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
CritFailt:&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **         YOU HAD A CRITICAL FAILURE!            **&lt;br /&gt;
	echo ** THE CHANCE THE TRAP WILL GO OFF HAS INCREASED! **&lt;br /&gt;
	echo **             CONTINUING SCRIPT.                 **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
pause 2&lt;br /&gt;
goto distele&lt;br /&gt;
&lt;br /&gt;
CritFailt2:&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **         YOU HAD A CRITICAL FAILURE!            **&lt;br /&gt;
	echo ** THE CHANCE THE TRAP WILL GO OFF HAS INCREASED! **&lt;br /&gt;
	echo **             CONTINUING SCRIPT.                 **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
pause 2&lt;br /&gt;
goto disarm2tele&lt;br /&gt;
&lt;br /&gt;
DisTele1:&lt;br /&gt;
pause&lt;br /&gt;
	match distele1 ...wait&lt;br /&gt;
	match next referring to?&lt;br /&gt;
	match dischecktele With a confident grin&lt;br /&gt;
	match distele1 you attempt to use a rock you picked&lt;br /&gt;
	match dischecktele roundtime&lt;br /&gt;
	match markchecktele Are you going to mark your best guess?&lt;br /&gt;
put disarm my %s Mark&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
markchecktele:&lt;br /&gt;
pause&lt;br /&gt;
	match markchecktele ...wait&lt;br /&gt;
	match dischecktele Some thoughtful soul has&lt;br /&gt;
	match dischecktele ....&lt;br /&gt;
	match disident You see nothing unusual.&lt;br /&gt;
put look at my %s&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
discheckTele:&lt;br /&gt;
goto Distele%2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DisTeleBlind:&lt;br /&gt;
DisTeleBlin:&lt;br /&gt;
DisTeleBli:&lt;br /&gt;
DisTeleBl:&lt;br /&gt;
DisTeleB:&lt;br /&gt;
DisTeleNormal:&lt;br /&gt;
DisTeleNorma:&lt;br /&gt;
DisTeleNorm:&lt;br /&gt;
DisTeleNor:&lt;br /&gt;
DisTeleNo:&lt;br /&gt;
DisTeleN:&lt;br /&gt;
DisTeleAll:&lt;br /&gt;
DisTeleAl:&lt;br /&gt;
DisTeleA:&lt;br /&gt;
DisTeleCareful:&lt;br /&gt;
DisTeleCarefu:&lt;br /&gt;
DisTeleCaref:&lt;br /&gt;
DisTeleCare:&lt;br /&gt;
DisTeleCar:&lt;br /&gt;
DisTeleCa:&lt;br /&gt;
DisTeleC:&lt;br /&gt;
DisTeleQuick:&lt;br /&gt;
DisTeleQuic:&lt;br /&gt;
DisTeleQui:&lt;br /&gt;
DisTeleQu:&lt;br /&gt;
DisTeleQ:&lt;br /&gt;
DisTele:&lt;br /&gt;
	match distele ...wait&lt;br /&gt;
	match critfailT something to shift&lt;br /&gt;
	match distele fumbling fails&lt;br /&gt;
	match telebn last painful thought&lt;br /&gt;
	match teleby experience a great&lt;br /&gt;
	match distele roundtime&lt;br /&gt;
	match Disarm2tele has already harvested&lt;br /&gt;
put disarm my %s %2&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Disarm2tele:&lt;br /&gt;
pause&lt;br /&gt;
	match disarm2tele ...wait&lt;br /&gt;
	match critfailT2 something to shift&lt;br /&gt;
	match disarm2tele fumbling fails&lt;br /&gt;
	match telebn last painful thought&lt;br /&gt;
	match teleby experience a great&lt;br /&gt;
	match disarm2tele roundtime&lt;br /&gt;
put disarm my %s Normal&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
disarmchecktele:&lt;br /&gt;
pause&lt;br /&gt;
	match disarmchecktele ...wait&lt;br /&gt;
	match pick doesn&#039;t appear to be trapped.&lt;br /&gt;
	match disident roundtime&lt;br /&gt;
put app my %s&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
next:&lt;br /&gt;
pause&lt;br /&gt;
IF_6 goto accept&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
exit1:&lt;br /&gt;
echo *********************&lt;br /&gt;
echo All boxes popped&lt;br /&gt;
echo *********************&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=JostakDR_Disarm_(script)&amp;diff=444970</id>
		<title>JostakDR Disarm (script)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=JostakDR_Disarm_(script)&amp;diff=444970"/>
		<updated>2016-05-27T04:42:26Z</updated>

		<summary type="html">&lt;p&gt;WATSONA17: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Script&lt;br /&gt;
|cat=utility, Survival&lt;br /&gt;
|fe=StormFront&lt;br /&gt;
|auth=[[User:JostakDR|JostakDR]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
THIS IS NOT AN AFK SCRIPT. It may pause to have you tell it what to do!&lt;br /&gt;
&lt;br /&gt;
This was originally Disarmv20 by Malific, all the hard work was done by him. I simply edited it to be more efficient for non-thieves. It uses a lockpick from a container, doesn&#039;t support rings (I&#039;m oldschool, sorry. I might add a .1 version that uses rings at a later date) It automatically finds your boxes, opens, and loots them. If there is junk in a box, it will dismantle and send the items to the ground. If it sees something in a box it doesn&#039;t recognize as treasure or junk, it will have you manually get the items.&lt;br /&gt;
&lt;br /&gt;
If your character is a Thief, I highly recommend Malifics Disarmv20 at www.malific.com&lt;br /&gt;
&lt;br /&gt;
If you find anything wrong, I will try to fix it! AIM zarrurvok or e-mail zarrurvokirenicus@yahoo.com&lt;br /&gt;
&lt;br /&gt;
The script will hang up if a box is already disarmed, this is a quirk of the script and won&#039;t be fixed (Would take a lot of work, and boxes to find all the necessary messaging) simply finish the box manually and restart the script.&lt;br /&gt;
&lt;br /&gt;
==Fixes/Additions==&lt;br /&gt;
8/10/13&lt;br /&gt;
* Updated skill names for 3.0&lt;br /&gt;
10/3/12&lt;br /&gt;
* Fixed the match tables for breaking lockpicks, was causing it to hang up if a pick broke.&lt;br /&gt;
* Got rid of box appraisal, teaches nothing.&lt;br /&gt;
10/2/12&lt;br /&gt;
*Removed the Thief check to fix lockpicks.&lt;br /&gt;
*Fixed the script trying to grab two lockpicks after a pick breaks.&lt;br /&gt;
*Will now stow anything in your left and right hand before starting.&lt;br /&gt;
*OBSERVES the area before each box. Always good to maintain situational awareness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
echo *************************&lt;br /&gt;
echo Usage: disarm (Auto Dismantle Yes/No) (Disarm normal/quick/blind) (Pick normal/quick/blind) (Pouch for gems, if&lt;br /&gt;
echo &#039;gem pouch&#039; type &#039;gem&#039; etc)&lt;br /&gt;
echo *************************&lt;br /&gt;
&lt;br /&gt;
boxes:&lt;br /&gt;
put stow left&lt;br /&gt;
pause 1&lt;br /&gt;
put stow right&lt;br /&gt;
pause 1&lt;br /&gt;
goto coffer1&lt;br /&gt;
&lt;br /&gt;
coffer:&lt;br /&gt;
coffer1:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer1 It is locked&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer2 That is already open&lt;br /&gt;
	match coffer2 you open&lt;br /&gt;
put open my first coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
coffer2:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer2 It is locked&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer3 That is already open&lt;br /&gt;
	match coffer3 you open&lt;br /&gt;
put open my second coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
coffer3:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer3 It is locked&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer4 That is already open&lt;br /&gt;
	match coffer4 you open&lt;br /&gt;
put open my third coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
coffer4:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer4 It is locked&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer5 That is already open&lt;br /&gt;
	match coffer5 you open&lt;br /&gt;
put open my fourth coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
coffer5:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer5 It is locked.&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer6 That is already open&lt;br /&gt;
	match coffer6 you open&lt;br /&gt;
put open my fifth coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
coffer6:&lt;br /&gt;
pause&lt;br /&gt;
	match gcoffer6 It is locked.&lt;br /&gt;
	match chest1 referring to?&lt;br /&gt;
	match coffer7 That is already open&lt;br /&gt;
	match coffer7 you open&lt;br /&gt;
put open my sixth coffer&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcoffer6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth coffer&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
coffer7:&lt;br /&gt;
goto chest1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
chest:&lt;br /&gt;
chest1:&lt;br /&gt;
pause&lt;br /&gt;
	match gchest1 It is locked&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest2 That is already open&lt;br /&gt;
	match chest2 you open&lt;br /&gt;
put open my first chest&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
chest2:&lt;br /&gt;
pause&lt;br /&gt;
	match gchest2 It is locked&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest3 That is already open&lt;br /&gt;
	match chest3 you open&lt;br /&gt;
put open my second chest&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
chest3:&lt;br /&gt;
pause&lt;br /&gt;
	match gchest3 It is locked&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest4 That is already open&lt;br /&gt;
	match chest4 you open&lt;br /&gt;
put open my third chest&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
chest4:&lt;br /&gt;
pause&lt;br /&gt;
put open my fourth chest&lt;br /&gt;
	match gchest4 It is locked&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest5 That is already open&lt;br /&gt;
	match chest5 you open&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
chest5:&lt;br /&gt;
pause&lt;br /&gt;
	match gchest5 It is locked.&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest6 That is already open&lt;br /&gt;
	match chest6 you open&lt;br /&gt;
put open my fifth chest&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
chest6:&lt;br /&gt;
pause&lt;br /&gt;
	match gchest6 It is locked.&lt;br /&gt;
	match trunk1 referring to?&lt;br /&gt;
	match chest7 That is already open&lt;br /&gt;
	match chest7 you open&lt;br /&gt;
put open my sixth chest&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gchest6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth chest&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
chest7:&lt;br /&gt;
goto trunk1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
trunk:&lt;br /&gt;
trunk1:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk1 It is locked&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk2 That is already open&lt;br /&gt;
	match trunk2 you open&lt;br /&gt;
put open my first trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
trunk2:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk2 It is locked&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk3 That is already open&lt;br /&gt;
	match trunk3 you open&lt;br /&gt;
put open my second trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
trunk3:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk3 It is locked&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk4 That is already open&lt;br /&gt;
	match trunk4 you open&lt;br /&gt;
put open my third trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
trunk4:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk4 It is locked&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk5 That is already open&lt;br /&gt;
	match trunk5 you open&lt;br /&gt;
put open my fourth trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
trunk5:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk5 It is locked.&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk6 That is already open&lt;br /&gt;
	match trunk6 you open&lt;br /&gt;
put open my fifth trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
trunk6:&lt;br /&gt;
pause&lt;br /&gt;
	match gtrunk6 It is locked.&lt;br /&gt;
	match strongbox1 referring to?&lt;br /&gt;
	match trunk7 That is already open&lt;br /&gt;
	match trunk7 you open&lt;br /&gt;
put open my sixth trunk&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gtrunk6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth trunk&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
trunk7:&lt;br /&gt;
goto strongbox1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
strongbox:&lt;br /&gt;
strongbox1:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox1 It is locked&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox2 That is already open&lt;br /&gt;
	match strongbox2 you open&lt;br /&gt;
put open my first strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
strongbox2:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox2 It is locked&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox3 That is already open&lt;br /&gt;
	match strongbox3 you open&lt;br /&gt;
put open my second strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
strongbox3:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox3 It is locked&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox4 That is already open&lt;br /&gt;
	match strongbox4 you open&lt;br /&gt;
put open my third strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
strongbox4:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox4 It is locked&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox5 That is already open&lt;br /&gt;
	match strongbox5 you open&lt;br /&gt;
put open my fourth strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
strongbox5:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox5 It is locked.&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox6 That is already open&lt;br /&gt;
	match strongbox6 you open&lt;br /&gt;
put open my fifth strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
strongbox6:&lt;br /&gt;
pause&lt;br /&gt;
	match gstrongbox6 It is locked.&lt;br /&gt;
	match strongbox7 referring to?&lt;br /&gt;
	match strongbox7 That is already open&lt;br /&gt;
	match strongbox7 you open&lt;br /&gt;
put open my sixth strongbox&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gstrongbox6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth strongbox&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
strongbox7:&lt;br /&gt;
goto casket1&lt;br /&gt;
&lt;br /&gt;
casket:&lt;br /&gt;
casket1:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket1 It is locked&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket2 That is already open&lt;br /&gt;
	match casket2 you open&lt;br /&gt;
put open my first casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
casket2:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket2 It is locked&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket3 That is already open&lt;br /&gt;
	match casket3 you open&lt;br /&gt;
put open my second casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
casket3:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket3 It is locked&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket4 That is already open&lt;br /&gt;
	match casket4 you open&lt;br /&gt;
put open my third casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
casket4:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket4 It is locked&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket5 That is already open&lt;br /&gt;
	match casket5 you open&lt;br /&gt;
put open my fourth casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
casket5:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket5 It is locked.&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket6 That is already open&lt;br /&gt;
	match casket6 you open&lt;br /&gt;
put open my fifth casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
casket6:&lt;br /&gt;
pause&lt;br /&gt;
	match gcasket6 It is locked.&lt;br /&gt;
	match box1 referring to?&lt;br /&gt;
	match casket7 That is already open&lt;br /&gt;
	match casket7 you open&lt;br /&gt;
put open my sixth casket&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcasket6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth casket&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
casket7:&lt;br /&gt;
goto box1&lt;br /&gt;
&lt;br /&gt;
box:&lt;br /&gt;
box1:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox1 It is locked&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box2 That is already open&lt;br /&gt;
	match box2 you open&lt;br /&gt;
put open my first box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
box2:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox2 It is locked&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box3 That is already open&lt;br /&gt;
	match box3 you open&lt;br /&gt;
put open my second box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
box3:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox3 It is locked&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box4 That is already open&lt;br /&gt;
	match box4 you open&lt;br /&gt;
put open my third box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
box4:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox4 It is locked&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box5 That is already open&lt;br /&gt;
	match box5 you open&lt;br /&gt;
put open my fourth box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
box5:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox5 It is locked.&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box6 That is already open&lt;br /&gt;
	match box6 you open&lt;br /&gt;
put open my fifth box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
box6:&lt;br /&gt;
pause&lt;br /&gt;
	match gbox6 It is locked.&lt;br /&gt;
	match skippet1 referring to?&lt;br /&gt;
	match box7 That is already open&lt;br /&gt;
	match box7 you open&lt;br /&gt;
put open my sixth box&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gbox6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth box&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
box7:&lt;br /&gt;
goto skippet1&lt;br /&gt;
&lt;br /&gt;
skippet:&lt;br /&gt;
skippet1:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet1 It is locked&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet2 That is already open&lt;br /&gt;
	match skippet2 you open&lt;br /&gt;
put open my first skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
skippet2:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet2 It is locked&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet3 That is already open&lt;br /&gt;
	match skippet3 you open&lt;br /&gt;
put open my second skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
skippet3:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet3 It is locked&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet4 That is already open&lt;br /&gt;
	match skippet4 you open&lt;br /&gt;
put open my third skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
skippet4:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet4 It is locked&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet5 That is already open&lt;br /&gt;
	match skippet5 you open&lt;br /&gt;
put open my fourth skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
skippet5:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet5 It is locked.&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet6 That is already open&lt;br /&gt;
	match skippet6 you open&lt;br /&gt;
put open my fifth skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
skippet6:&lt;br /&gt;
pause&lt;br /&gt;
	match gskippet6 It is locked.&lt;br /&gt;
	match caddy1 referring to?&lt;br /&gt;
	match skippet7 That is already open&lt;br /&gt;
	match skippet7 you open&lt;br /&gt;
put open my sixth skippet&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gskippet6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth skippet&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
skippet7:&lt;br /&gt;
goto caddy1&lt;br /&gt;
&lt;br /&gt;
caddy:&lt;br /&gt;
caddy1:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy1 It is locked&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy2 That is already open&lt;br /&gt;
	match caddy2 you open&lt;br /&gt;
put open my first caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
caddy2:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy2 It is locked&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy3 That is already open&lt;br /&gt;
	match caddy3 you open&lt;br /&gt;
put open my second caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
caddy3:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy3 It is locked&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy4 That is already open&lt;br /&gt;
	match caddy4 you open&lt;br /&gt;
put open my third caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
caddy4:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy4 It is locked&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy5 That is already open&lt;br /&gt;
	match caddy5 you open&lt;br /&gt;
put open my fourth caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
caddy5:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy5 It is locked.&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy6 That is already open&lt;br /&gt;
	match caddy6 you open&lt;br /&gt;
put open my fifth caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
caddy6:&lt;br /&gt;
pause&lt;br /&gt;
	match gcaddy6 It is locked.&lt;br /&gt;
	match crate1 referring to?&lt;br /&gt;
	match caddy7 That is already open&lt;br /&gt;
	match caddy7 you open&lt;br /&gt;
put open my sixth caddy&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcaddy6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth caddy&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
caddy7:&lt;br /&gt;
goto crate1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate:&lt;br /&gt;
crate1:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate1 It is locked&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate2 That is already open&lt;br /&gt;
	match crate2 you open&lt;br /&gt;
put open my first crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate1:&lt;br /&gt;
pause&lt;br /&gt;
put get my first crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate2:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate2 It is locked&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate3 That is already open&lt;br /&gt;
	match crate3 you open&lt;br /&gt;
put open my second crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate2:&lt;br /&gt;
pause&lt;br /&gt;
put get my second crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate3:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate3 It is locked&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate4 That is already open&lt;br /&gt;
	match crate4 you open&lt;br /&gt;
put open my third crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate3:&lt;br /&gt;
pause&lt;br /&gt;
put get my third crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate4:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate4 It is locked&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate5 That is already open&lt;br /&gt;
	match crate5 you open&lt;br /&gt;
put open my fourth crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate4:&lt;br /&gt;
pause&lt;br /&gt;
put get my fourth crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate5:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate5 It is locked.&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate6 That is already open&lt;br /&gt;
	match crate6 you open&lt;br /&gt;
put open my fifth crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate5:&lt;br /&gt;
pause&lt;br /&gt;
put get my fifth crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
crate6:&lt;br /&gt;
pause&lt;br /&gt;
	match gcrate6 It is locked.&lt;br /&gt;
	match exit1 referring to?&lt;br /&gt;
	match crate7 That is already open&lt;br /&gt;
	match crate7 you open&lt;br /&gt;
put open my sixth crate&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gcrate6:&lt;br /&gt;
pause&lt;br /&gt;
put get my sixth crate&lt;br /&gt;
pause&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
crate7:&lt;br /&gt;
goto exit1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DISARMING SECTION:&lt;br /&gt;
&lt;br /&gt;
expdis:&lt;br /&gt;
put skill locksmith&lt;br /&gt;
	match sleep 34/34&lt;br /&gt;
	match awaken Exp help&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
sleep:&lt;br /&gt;
pause&lt;br /&gt;
IF_6 put yawn&lt;br /&gt;
IF_6 goto glance&lt;br /&gt;
	echo *************&lt;br /&gt;
	echo *           *&lt;br /&gt;
	echo *  Pausing  *&lt;br /&gt;
	echo *           *&lt;br /&gt;
	echo *************&lt;br /&gt;
pause 15&lt;br /&gt;
goto expdis&lt;br /&gt;
&lt;br /&gt;
awaken:&lt;br /&gt;
put observe&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
glance:&lt;br /&gt;
put glance&lt;br /&gt;
	match distrunk1 trunk in your&lt;br /&gt;
	match dischest1 chest in your&lt;br /&gt;
	match discoffer1 coffer in your&lt;br /&gt;
	match disstrongbox1 strongbox in your&lt;br /&gt;
	match disskippet1 skippet in your&lt;br /&gt;
	match discaddy1 caddy in your&lt;br /&gt;
	match discasket1 casket in your&lt;br /&gt;
	match disbox1 box in your&lt;br /&gt;
	match discrate1 crate in your&lt;br /&gt;
	match next empty hands&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
distrunk1:&lt;br /&gt;
save trunk&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
dischest1:&lt;br /&gt;
save chest&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
discoffer1:&lt;br /&gt;
save coffer&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
disstrongbox1:&lt;br /&gt;
save strongbox&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
disskippet1:&lt;br /&gt;
save skippet&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
discasket1:&lt;br /&gt;
save casket&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
discaddy1:&lt;br /&gt;
save caddy&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
disbox1:&lt;br /&gt;
save box&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
discrate1:&lt;br /&gt;
save crate&lt;br /&gt;
goto disident&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DISARMING AREA:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
disident:&lt;br /&gt;
pause&lt;br /&gt;
	match disident ...wait&lt;br /&gt;
	match disident fails to reveal to you what type of trap protects it.&lt;br /&gt;
	match Naphtha1 you notice a small notch beside a tiny metal lever on the front.&lt;br /&gt;
	match Poison You notice a tiny needle with a greenish discoloration on its tip hidden next to the keyhole.&lt;br /&gt;
	match Boomer A glistening black square, surrounded by a tight ring of fibrous cord, catches your eye.&lt;br /&gt;
	match Acid As you look closely, you notice a tiny hole right next to the lock which looks to be a trap of some kind.&lt;br /&gt;
	match Razor Out of the corner of your eye, you notice a glint of razor sharp steel hidden within a suspicious looking seam on the&lt;br /&gt;
	match Shocker You notice two silver studs right below the keyhole which look dangerously out of place there.&lt;br /&gt;
	match Gas You notice a vial of lime green liquid just under the&lt;br /&gt;
	match Mana for traps, you notice a bronze seal over the&lt;br /&gt;
	match Bolt concealing the points of several wickedly barbed crossbow bolts.&lt;br /&gt;
	match Nerve You notice a tiny needle with a rust colored discoloration on its tip hidden next to the keyhole.&lt;br /&gt;
	match Naphtha A tiny striker is cleverly concealed under the lid, set to ignite a frighteningly large vial of naphtha.&lt;br /&gt;
	match Lightning Looking closely into the keyhole, you spy what appears to be a pulsating ball with some&lt;br /&gt;
	match Shrapnel keyhole is packed tightly with a powder around the insides of the lock.&lt;br /&gt;
	match Disease patiently, you see what appears to be a small, swollen animal bladder recessed inside the keyhole.&lt;br /&gt;
	match Dart The glint of silver from the tip of a dart&lt;br /&gt;
	match Laughing Examining the box for traps reveals a tiny glass tube filled with a black gaseous substance of some sort&lt;br /&gt;
	match Bouncer keyhole you see what seems to be a pin lodged against the tumblers of the lock&lt;br /&gt;
	match Pbolt concealing the points of several crossbow bolts glistening with moisture.&lt;br /&gt;
	match Shockwave Right above the lock inside the keyhole, you see a tiny metal tube just poking out of a small wad of brown clay.&lt;br /&gt;
	match Rune with an careful eye, you notice a small glowing rune hidden inside the box near the lock.&lt;br /&gt;
	match Frogger lumpy green rune&lt;br /&gt;
	match Mime Some sort of fatty bladder sticks out from the edges of this miniature metallic visage.&lt;br /&gt;
	match Shadowling with a careful eye, you notice a small black crystal deep in the shadows of the&lt;br /&gt;
	match Flea Small black dots bounce inside, though the lack of transparency makes it impossible to be certain what they are.&lt;br /&gt;
	match Teleporter are covered with a thin metal circle that has been lacquered with a shade of&lt;br /&gt;
	match Thief front is the painted image of a small yet amazingly pretty Elf girl&lt;br /&gt;
	match Vykathi covered black scarab of some unidentifiable substance clings to the&lt;br /&gt;
	match Sleeper lock indicate that something is awry.&lt;br /&gt;
	match pick don&#039;t see any reason&lt;br /&gt;
	match CHECKID roundtime&lt;br /&gt;
put disarm my %s Identify&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
CHECKID:&lt;br /&gt;
pause&lt;br /&gt;
	match CHECKID ...wait&lt;br /&gt;
	match DISCHECK a mesh bag, a very sharp blade poised to the side just within the structure&lt;br /&gt;
	match DISCHECK A bent needle sticks harmlessly out from its hidden compartment near the lock.&lt;br /&gt;
	match DISCHECK Several strands of wicker detonator lay inside the casement, separated harmlessly from their charge.&lt;br /&gt;
	match DISCHECK You notice a tiny hole near the lock which has been stuffed with dirt rendering the trap harmless. &lt;br /&gt;
	match DISCHECK to a razor-sharp scythe blade within the gap.&lt;br /&gt;
	match DISCHECK It looks like there used to be something in them, but whatever it was has been pried out.&lt;br /&gt;
	match DISCHECK Someone has unhooked the stopper, rendering it harmless.&lt;br /&gt;
	match DISCHECK The seal has been pried away from the lid.&lt;br /&gt;
	match DISCHECK have been bent in such a way that they no longer will function.&lt;br /&gt;
	match DISCHECK You see a pin and shaft lodged into the frame of the&lt;br /&gt;
	match DISCHECK It appears, however, that the dart has been moved too far out of position for the mechanism to function properly.&lt;br /&gt;
	match DISCHECK A small hole near the lock seems to have had something removed. All you see now is a spring that&#039;s been sprung.&lt;br /&gt;
	match DISCHECK You see a shattered glass tube with a tiny hammer inside the lock&lt;br /&gt;
	match DISCHECK You notice a some type of animal bladder and a disconnected string near the lock.&lt;br /&gt;
	match DISCHECK and the remnants of some type of powder&lt;br /&gt;
	match DISCHECK You notice a sphere with some type of lacing around it. It seems a small portion of the trap has been removed.&lt;br /&gt;
	match DISCHECK and a damp stain down the front, as if something had been poured out the hole.&lt;br /&gt;
	match DISCHECK Several small pinholes centered around the keyhole indicate that some sort of apparatus, previously attached, was picked apart and removed from the &lt;br /&gt;
	match DISCHECK but has been defaced and is barely recognizable. &lt;br /&gt;
	match DISCHECK has been peeled away from the hinges of the&lt;br /&gt;
	match DISCHECK implies that some small round object was torn free and discarded.&lt;br /&gt;
	match DISCHECK You see nothing of interest in the &lt;br /&gt;
	match DISCHECK Behind this metallic visage rests a small deflated bladder.&lt;br /&gt;
	match DISCHECK It seems far enough away from the lock to be harmless. &lt;br /&gt;
	match DISCHECK You see what appears to be some sort of clay. The leading edge near the lock itself has been pulled away and whatever was inside, removed. &lt;br /&gt;
	match DISCHECK lock are sealed with dirt, blocking whatever would have come out.&lt;br /&gt;
	match DISCHECK rests off to the side in the casing&lt;br /&gt;
	match disident roundtime&lt;br /&gt;
put disarm my %s identify&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DISCHECK:&lt;br /&gt;
Disarm:&lt;br /&gt;
pause&lt;br /&gt;
	match disarm ...wait&lt;br /&gt;
	match next referring to?&lt;br /&gt;
	match critfail something to shift&lt;br /&gt;
	match disarm You work with the trap for a while but are unable to make any progress.&lt;br /&gt;
	match BlowPoison needle, you notice with horror a greenish coating&lt;br /&gt;
	match BlowBoomer An acrid stream of sulfurous air hisses quietly&lt;br /&gt;
	match BlowAcid A stream of corrosive acid sprays out from the&lt;br /&gt;
	match BlowRazor With a sinister swishing noise, a deadly sharp scythe blade whips out the front of the&lt;br /&gt;
	match BlowShocker There is a sudden flash of greenish light, and a huge electrical charge sends you flying backwards through the air.&lt;br /&gt;
	match BlowGas A stoppered vial opens with a pop and cloud of thick green vapor begins to pour out of the&lt;br /&gt;
	match BlowMana breaks in half. A glass sphere on the seal begins to glow with an eerie black light, which grows and spreads until it covers your entire body like a shimmering cloak of darkness.&lt;br /&gt;
	match BlowBolt Just as your ears register the sound of a sharp snap&lt;br /&gt;
	match BlowNerve Looking at the needle, you notice with horror the rust colored coating on the tip.&lt;br /&gt;
	match BlowNaphtha You barely have time to register a faint click before a blinding flash explodes around you, and you find yourself being hurled halfsenseless through the air!&lt;br /&gt;
	match BlowLightning Moving with the grace of a pregnant goat, you carelessly flick at the piece of metal causing a lace to rupture the sphere.&lt;br /&gt;
	match BlowShrapnel You make a small hole in the side of the box and take deep breath to blow the powder free but a hint of smoke causes you to stare at the keyhole in amazement. With a sudden &amp;quot;Kaboom&amp;quot;, the&lt;br /&gt;
	match BlowDisease you attempt to undo the string tying the bladder to the locking mechanism only to be greeted with a loud &amp;quot;Poof&amp;quot; followed by a cloud of small particles that flow from the&lt;br /&gt;
	match BlowDart The dart flies though your fingers and plants itself solidly in your forehead!&lt;br /&gt;
	match BlowLaughing Almost casually, you press on the tiny hammer set to break the tube. The hammer slips from its locked&lt;br /&gt;
	match BlowBouncer Nothing happened. Maybe it was a dud.&lt;br /&gt;
	match BlowShockwave You get a feeling that something isn&#039;t right. Before you have time to think what it might be you find...&lt;br /&gt;
	match BlowRune and emits a sound like tormented souls being freed, then fades away suddenly.&lt;br /&gt;
	match BlowFrogger has gotten much bigger!&lt;br /&gt;
	match BlowMime and clumsily shred the fatty bladder behind it in the process.&lt;br /&gt;
	match BlowShadowling &amp;quot;liquid shadows&amp;quot;&lt;br /&gt;
	match BlowFlea You wiggle the milky-white tube back and forth for a few moments in an attempt to remove it from&lt;br /&gt;
	match BlowThief With a nasty look and a liberal amount of hurled, unladylike epithets, she wiggles back inside and slams&lt;br /&gt;
	match BlowVykathi Not sure where to start, you begin by prying off the body of the crusty scarab, hoping to break it free of its clinging legs. It seems to&lt;br /&gt;
	match BlowSleeper You feel like you&#039;ve done a good job of blocking up the pinholes, until you peer closely to examine your handywork.  At that moment, small puffs of blue powder&lt;br /&gt;
	match disident is not yet fully disarmed.&lt;br /&gt;
	match pick roundtime&lt;br /&gt;
put disarm my %s %2&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
CritFail:&lt;br /&gt;
	echo&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **         YOU HAD A CRITICAL FAILURE!            **&lt;br /&gt;
	echo ** THE CHANCE THE TRAP WILL GO OFF HAS INCREASED! **&lt;br /&gt;
	echo **             CONTINUING SCRIPT.                 **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo&lt;br /&gt;
pause 2&lt;br /&gt;
goto dis%2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PICKING SECTION:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
pick:&lt;br /&gt;
pause&lt;br /&gt;
	match pick ...wait&lt;br /&gt;
	match explock you get a&lt;br /&gt;
	match nopick referring to?&lt;br /&gt;
put get my lockpick&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
nopick:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
	echo **                               **&lt;br /&gt;
	echo **  YOU ARE OUT OF LOCKPICKS!!!  **&lt;br /&gt;
	echo **                               **&lt;br /&gt;
	echo **  TYPE &amp;lt;GO&amp;gt; WHEN YOU GET ONE,  **&lt;br /&gt;
	echo **  OR HIT &amp;lt;ESC&amp;gt; TO END SCRIPT   **&lt;br /&gt;
	echo **                               **&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
	match explock Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
explock:&lt;br /&gt;
pause&lt;br /&gt;
	match sleeplock 34/34&lt;br /&gt;
	match awakenlock Exp help&lt;br /&gt;
put skill locksmith&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
sleeplock:&lt;br /&gt;
pause&lt;br /&gt;
IF_6 put sleep&lt;br /&gt;
IF_6 goto PICKID&lt;br /&gt;
	echo&lt;br /&gt;
	echo *************&lt;br /&gt;
	echo *           *&lt;br /&gt;
	echo *  Pausing  *&lt;br /&gt;
	echo *           *&lt;br /&gt;
	echo *************&lt;br /&gt;
	echo&lt;br /&gt;
pause 15&lt;br /&gt;
goto explock&lt;br /&gt;
&lt;br /&gt;
awakenlock:&lt;br /&gt;
put awaken&lt;br /&gt;
PICKID:&lt;br /&gt;
pause&lt;br /&gt;
	match PICKID ...wait&lt;br /&gt;
	match PICKID fails to teach you anything&lt;br /&gt;
	match PICKANA Somebody has already inspected the current lock on this&lt;br /&gt;
	match PICKANA Roundtime&lt;br /&gt;
	match DoneBox It&#039;s not even locked, why bother?&lt;br /&gt;
put pick my %s identify&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
PICKANA:&lt;br /&gt;
pause&lt;br /&gt;
	match PICKANA ...wait&lt;br /&gt;
	match Pickbox This lock has already helpfully been analyzed...&lt;br /&gt;
	match Pickbox roundtime&lt;br /&gt;
put pick my %s analyze&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Pickbox:&lt;br /&gt;
pause&lt;br /&gt;
	match PickBox ...wait&lt;br /&gt;
	match PickBox You are unable to make any progress towards opening the lock.&lt;br /&gt;
	match Broke just broke&lt;br /&gt;
        match Broke You quickly notice the lockpick&lt;br /&gt;
	match Broke you discard the now useless lockpick.&lt;br /&gt;
	match PICKID You discover another&lt;br /&gt;
	match DoneBox Roundtime&lt;br /&gt;
put pick my %s %3&lt;br /&gt;
	matchWait&lt;br /&gt;
&lt;br /&gt;
Broke:&lt;br /&gt;
pause&lt;br /&gt;
	echo&lt;br /&gt;
	echo ************************&lt;br /&gt;
	echo **  Your pick broke!  **&lt;br /&gt;
	echo ************************&lt;br /&gt;
	echo&lt;br /&gt;
goto pick&lt;br /&gt;
&lt;br /&gt;
DoneBox:&lt;br /&gt;
pause&lt;br /&gt;
IF_6 put stow my lockpick&lt;br /&gt;
IF_6 put open my %s&lt;br /&gt;
IF_6	echo ************************&lt;br /&gt;
IF_6	echo ** Take your Tip! (if any)&lt;br /&gt;
IF_6	echo **    Type  GO&lt;br /&gt;
IF_6	echo ** When you&#039;re Done&lt;br /&gt;
IF_6	echo ***********************&lt;br /&gt;
IF_6 pause&lt;br /&gt;
IF_6 put look in my %s&lt;br /&gt;
IF_6 waitfor Go what?&lt;br /&gt;
IF_6 put give %5&lt;br /&gt;
IF_6 waitfor has accepted your offer&lt;br /&gt;
&lt;br /&gt;
	echo&lt;br /&gt;
	echo *******************&lt;br /&gt;
	echo **               **&lt;br /&gt;
	echo **  Box opened!  **&lt;br /&gt;
	echo **               **&lt;br /&gt;
	echo *******************&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
loot:&lt;br /&gt;
pause&lt;br /&gt;
put stow my lockpick&lt;br /&gt;
	echo&lt;br /&gt;
	echo ********************************************&lt;br /&gt;
	echo ** Make sure you have a %4 Pouch on you!&lt;br /&gt;
	echo ********************************************&lt;br /&gt;
	echo&lt;br /&gt;
goto %c&lt;br /&gt;
&lt;br /&gt;
0:&lt;br /&gt;
1:&lt;br /&gt;
2:&lt;br /&gt;
3:&lt;br /&gt;
4:&lt;br /&gt;
5:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
getgem1:&lt;br /&gt;
pause&lt;br /&gt;
	match getgem1 ...wait&lt;br /&gt;
	match opengem you get&lt;br /&gt;
	match nogem referring to?&lt;br /&gt;
	match remgem1 already in you&lt;br /&gt;
put get my %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
remgem1:&lt;br /&gt;
pause&lt;br /&gt;
	match remgem1 ...wait&lt;br /&gt;
	match opengem you remove&lt;br /&gt;
	match nogem remove what?&lt;br /&gt;
put rem my %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getgem2:&lt;br /&gt;
pause&lt;br /&gt;
	match getgem2 ...wait&lt;br /&gt;
	match opengem you get&lt;br /&gt;
	match getgem6 referring to?&lt;br /&gt;
	match remgem2 already in you&lt;br /&gt;
put get my second %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
remgem2:&lt;br /&gt;
pause&lt;br /&gt;
	match remgem2 ...wait&lt;br /&gt;
	match opengem you remove&lt;br /&gt;
	match getgem6 remove what?&lt;br /&gt;
put rem my second %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getgem3:&lt;br /&gt;
pause&lt;br /&gt;
	match getgem3 ...wait&lt;br /&gt;
	match opengem you get&lt;br /&gt;
	match getgem6 referring to?&lt;br /&gt;
	match remgem3 already in you&lt;br /&gt;
put get my third %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
remgem3:&lt;br /&gt;
pause&lt;br /&gt;
	match remgem3 ...wait&lt;br /&gt;
	match opengem you remove&lt;br /&gt;
	match getgem6 remove what?&lt;br /&gt;
put rem my third %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getgem4:&lt;br /&gt;
pause&lt;br /&gt;
	match getgem4 ...wait&lt;br /&gt;
	match opengem you get&lt;br /&gt;
	match getgem6 referring to?&lt;br /&gt;
	match remgem4 already in you&lt;br /&gt;
put get my fourth %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
remgem4:&lt;br /&gt;
pause&lt;br /&gt;
	match remgem4 ...wait&lt;br /&gt;
	match opengem you remove&lt;br /&gt;
	match getgem6 remove what?&lt;br /&gt;
put rem my fourth %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getgem5:&lt;br /&gt;
pause&lt;br /&gt;
	match getgem5 ...wait&lt;br /&gt;
	match opengem you get&lt;br /&gt;
	match getgem6 referring to?&lt;br /&gt;
	match remgem5 already in you&lt;br /&gt;
put get my fifth %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
remgem5:&lt;br /&gt;
pause&lt;br /&gt;
	match remgem5 ...wait&lt;br /&gt;
	match opengem you remove&lt;br /&gt;
	match getgem6 remove what?&lt;br /&gt;
put rem my fifth %4 Pouch&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getgem6:&lt;br /&gt;
counter subtract 1&lt;br /&gt;
	echo&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo ** YOU HAVE %c FULL %4 Pouch(ES)!  GO SELL THEM!&lt;br /&gt;
	echo **    HIT &amp;lt;ESC&amp;gt; TO EXIT SCRIPT AND SELL&lt;br /&gt;
	echo **   OTHERWISE THE SCRIPT WILL SKIP LOOTING PHASE&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo&lt;br /&gt;
counter set 10&lt;br /&gt;
put stow right&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
11:&lt;br /&gt;
	echo&lt;br /&gt;
	echo ****************************&lt;br /&gt;
	echo ** YOU HAVE NO %4 Pouch!&lt;br /&gt;
	echo **   SKIPPING AUTOLOOT&lt;br /&gt;
	echo ****************************&lt;br /&gt;
	echo&lt;br /&gt;
put stow right&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
10:&lt;br /&gt;
	echo&lt;br /&gt;
	echo *********************************&lt;br /&gt;
	echo ** YOU&#039;RE %4 POUCHES ARE FULL&lt;br /&gt;
	echo **    SKIPPING AUTOLOOT&lt;br /&gt;
	echo *********************************&lt;br /&gt;
	echo&lt;br /&gt;
put stow right&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
nogem:&lt;br /&gt;
pause&lt;br /&gt;
	echo&lt;br /&gt;
	echo *********************************&lt;br /&gt;
	echo ** You don&#039;t have a %4 Pouch!&lt;br /&gt;
	echo **    Skipping autoloot.&lt;br /&gt;
	echo *********************************&lt;br /&gt;
	echo&lt;br /&gt;
counter set 11&lt;br /&gt;
put stow right&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
opengem:&lt;br /&gt;
pause&lt;br /&gt;
put open my %4 Pouch&lt;br /&gt;
pause&lt;br /&gt;
put open my %s&lt;br /&gt;
pause&lt;br /&gt;
put look in my %s&lt;br /&gt;
pause&lt;br /&gt;
	match stowget can&#039;t fit anything&lt;br /&gt;
	match stowpouch You fill your&lt;br /&gt;
	match stowpouch and quickly fill it.&lt;br /&gt;
	match stowpouch aren&#039;t any gems &lt;br /&gt;
put fill my %4 Pouch with my %s&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
stowget:&lt;br /&gt;
counter add 1&lt;br /&gt;
pause&lt;br /&gt;
put stow my %4 Pouch&lt;br /&gt;
goto getgem%c&lt;br /&gt;
&lt;br /&gt;
stowpouch:&lt;br /&gt;
pause&lt;br /&gt;
put stow my %4 Pouch&lt;br /&gt;
&lt;br /&gt;
lookloot:&lt;br /&gt;
pause 2&lt;br /&gt;
	match lookloot ...wait&lt;br /&gt;
	match getcoin coin&lt;br /&gt;
	match getrune rune&lt;br /&gt;
	match getcard card&lt;br /&gt;
	match getscroll scroll&lt;br /&gt;
	match gettablet tablet&lt;br /&gt;
	match getkgweth kyanite&lt;br /&gt;
	match getjgweth jadeite&lt;br /&gt;
	match drop there is nothing&lt;br /&gt;
	match lookloot type ahead&lt;br /&gt;
	match unrecognizedloot_%1 Encumbrance&lt;br /&gt;
put look in my %s&lt;br /&gt;
put encum&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
unrecognizedloot_N:&lt;br /&gt;
unrecognizedloot_NO:&lt;br /&gt;
	echo&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo ** There are items in here I can&#039;t loot. **&lt;br /&gt;
	echo ** Support for extra items coming soon.  **&lt;br /&gt;
	echo **    For now take out what you want     **&lt;br /&gt;
	echo **     and throw out what you don&#039;t.     **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot you drop&lt;br /&gt;
	match boxes roundtime&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getjgweth:&lt;br /&gt;
pause&lt;br /&gt;
put get jadeite gweth&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getkgweth:&lt;br /&gt;
pause&lt;br /&gt;
put get kyanite gweth&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getcard:&lt;br /&gt;
pause&lt;br /&gt;
put get card&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getcoin:&lt;br /&gt;
pause&lt;br /&gt;
put get coin&lt;br /&gt;
put get coin&lt;br /&gt;
goto lookloot&lt;br /&gt;
&lt;br /&gt;
getscroll:&lt;br /&gt;
pause&lt;br /&gt;
put get scroll in my %s&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
getrune:&lt;br /&gt;
pause&lt;br /&gt;
put get rune in my %s&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
gettablet:&lt;br /&gt;
pause&lt;br /&gt;
put get tablet&lt;br /&gt;
	match stowloot STORE HELP&lt;br /&gt;
	match stowloot in what?&lt;br /&gt;
	match lookloot you put&lt;br /&gt;
	match lookloot STOW HELP&lt;br /&gt;
put stow left&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
stowloot:&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
	echo **                                                           **&lt;br /&gt;
	echo ** YOU MUST SET YOUR CONTAINER FOR STOWING ITEMS TO CONTINUE **&lt;br /&gt;
	echo **                                                           **&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
put STORE HELP&lt;br /&gt;
	match lookloot you put your&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
unrecognizedloot_Y:&lt;br /&gt;
unrecognizedloot_YE:&lt;br /&gt;
unrecognizedloot_YES:&lt;br /&gt;
	echo&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ** Performing a DUMP Dismantle!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo&lt;br /&gt;
put dismantle my %s&lt;br /&gt;
drop:&lt;br /&gt;
pause&lt;br /&gt;
put dismantle my %s&lt;br /&gt;
waitfor roundtime&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
Trap Messaging section:&lt;br /&gt;
&lt;br /&gt;
NERVE:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A NERVE POISON TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BlowNerve:&lt;br /&gt;
pause&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
	echo **	BLEW A NERVE POISON TRAP.  WATCH YOUR HEALTH!&lt;br /&gt;
	echo **              CONTINUING SCRIPT....&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
goto GLANCE&lt;br /&gt;
&lt;br /&gt;
BOOMER:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **              FOUND A BOOMER&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowBoomer:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************************&lt;br /&gt;
	echo **   BLEW AN EXPLOSION TRAP...CONTINUING SCRIPT&lt;br /&gt;
	echo ***********************************************&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
goto GLANCE&lt;br /&gt;
&lt;br /&gt;
ACID:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND AN ACID TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowAcid:&lt;br /&gt;
pause&lt;br /&gt;
	echo *********************************************&lt;br /&gt;
	echo **    BLEW AN ACID TRAP...WATCH FOR BLEEDERS.&lt;br /&gt;
	echo **              CONTINUING SCRIPT.&lt;br /&gt;
	echo *********************************************&lt;br /&gt;
pause 2&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
POISON:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **        FOUND A POISON TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BlowPoison:&lt;br /&gt;
pause&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
	echo **	BLEW A POISON TRAP.  WATCH YOUR HEALTH!&lt;br /&gt;
	echo **              CONTINUING SCRIPT....&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
MANA:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A MANA ZAPPER TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowMana:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
	echo **  BLEW A MANA TRAP...DONT PLAN ON CASTING MAGIC FOR A WHILE&lt;br /&gt;
	echo **                  CONTINUING SCRIPT...&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
pause 2&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
PBOLT:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A POISONED BOLTS TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BOLT:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **          FOUND A BOLTS TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowBolt:&lt;br /&gt;
pause&lt;br /&gt;
	echo **************************************************************&lt;br /&gt;
	echo ** BLEW A BOLTS/POISON BOLTS TRAP, DON&#039;T FORGET TO TEND YOURSELF&lt;br /&gt;
	echo **           CONTINUING SCRIPT...&lt;br /&gt;
	echo **************************************************************&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
SHOCKER:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **         FOUND A SHOCKER TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowShocker:&lt;br /&gt;
pause&lt;br /&gt;
	echo *************************************************&lt;br /&gt;
	echo **  BLEW A SHOCKER TRAP, CHECK YOUR HEALTH&lt;br /&gt;
	echo **       CONTINUING SCRIPT...&lt;br /&gt;
	echo *************************************************&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
put get %s&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
GAS:&lt;br /&gt;
	echo ************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A GAS TRAP. TYPE &amp;lt;GO&amp;gt; TO CONTINUE&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************&lt;br /&gt;
WAITFOR GO WHAT?&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowGas:&lt;br /&gt;
pause&lt;br /&gt;
	echo ********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    BLEW A GAS TRAP,   HURRY UP AND LEAVE THE ROOM!!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ******************************************************&lt;br /&gt;
put health&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
NAPHTHA1:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A NAPHTHA SOAKER TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowNAPHTHA1:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      BLEW A NAPHTHA SOAKER TRAP&lt;br /&gt;
	echo **       You&#039;re okay... for now..&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
NAPHTHA:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A NAPHTHA TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowNaphtha:&lt;br /&gt;
pause&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
	echo **    BLEW A NAPHTHA TRAP, DON&#039;T FORGET TO CHECK YOUR HEALTH!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
put health&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
FLEA:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **            FOUND A FLEA TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowFlea:&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     YOU&#039;VE BLOWN A FLEA TRAP!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      GO JUMP IN A LAKE!!  OR SOME BODY OF WATER...&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
PAUSE&lt;br /&gt;
GOTO GLANCE&lt;br /&gt;
&lt;br /&gt;
RAZOR:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A RAZOR BLADE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowRazor:&lt;br /&gt;
pause&lt;br /&gt;
	echo **********************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ** BLEW A RAZOR TRAP, TEND YOURSELF, AND GET YOUR HANDS REATTACHED&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **********************************************************************&lt;br /&gt;
put health&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ** Autotending in.. 5 **&lt;br /&gt;
pause&lt;br /&gt;
	echo ** 4 **&lt;br /&gt;
pause&lt;br /&gt;
	echo ** 3 **&lt;br /&gt;
pause&lt;br /&gt;
	echo ** 2 **&lt;br /&gt;
pause&lt;br /&gt;
	echo ** 1 **&lt;br /&gt;
pause&lt;br /&gt;
	echo ** 0 **&lt;br /&gt;
put tend my left hand&lt;br /&gt;
pause&lt;br /&gt;
pause&lt;br /&gt;
put tend my right hand&lt;br /&gt;
exit&lt;br /&gt;
&lt;br /&gt;
DART:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A CYANIDE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowDart:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    BLEW A CYANIDE TRAP, FIND AN EMPATH BEFORE YOU DIE!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
put health&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
BOUNCER:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A BOUNCING TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowBouncer:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    BLEW A BOUNCING TRAP, HURRY UP AND CHASE IT!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
MIME:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A MIME TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowMime:&lt;br /&gt;
pause&lt;br /&gt;
	echo **********************************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   BLEW A MIME TRAP, CAN&#039;T DO ANYTHING FOR AN HOUR OR FIND A CLERIC WITH UNCURSE&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **********************************************************************************&lt;br /&gt;
exit&lt;br /&gt;
&lt;br /&gt;
SHADOWLING:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **        FOUND A SHADOWLING TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowShadowling:&lt;br /&gt;
pause&lt;br /&gt;
	echo **************************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   BLEW A SHADOWLING TRAP, DON&#039;T PLAN ON SPEAKING NORMAL FOR A WHILE!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **                        CONTINUING SCRIPT....&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **************************************************************************&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
FROGGER:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **            FOUND A FROG TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowFrogger:&lt;br /&gt;
	echo ********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      BLEW A FROG RUNE TRAP, FIND SOMEONE TO KISS YOU&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ********************************************************&lt;br /&gt;
put health&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
THIEF:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A THIEF FAE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowThief:&lt;br /&gt;
pause&lt;br /&gt;
	echo ****************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **  BLEW A THIEF FAE TRAP!! DON&#039;T WORRY YOUR ITEM IS IN THE BOX.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      CONTINUING SCRIPT.....&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ****************************************************************&lt;br /&gt;
PAUSE 2&lt;br /&gt;
GOTO GLANCE&lt;br /&gt;
&lt;br /&gt;
LAUGHING:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A LAUGHING GAS TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowLaughing:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    BLEW A LAUGHING GAS TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **       CONTINUING SCRIPT....&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
LIGHTNING:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **         FOUND A LIGHTNING TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BlowLightning:&lt;br /&gt;
pause&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   BLEW A LIGHTNING BOLT TRAP, CHECK YOUR HEALTH!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **                CONTINUING SCRIPT....&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
wait&lt;br /&gt;
put health&lt;br /&gt;
pause 2&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
SLEEPER:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **            FOUND A SLEEPER TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowSleeper:&lt;br /&gt;
pause&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   BLEW A SLEEPER TRAP, WAKING YOU BACK UP!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **       DON&#039;T DO ANYTHING UNTIL WE SAY SO!&lt;br /&gt;
	echo **           Or you&#039;ll fall back alseep!&lt;br /&gt;
	echo ***************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
put wake&lt;br /&gt;
pause 40&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **        OKAY YOU SHOULD BE AWAKE NOW&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **                CONTINUING SCRIPT....&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
put get %s&lt;br /&gt;
WAIT&lt;br /&gt;
goto glance&lt;br /&gt;
&lt;br /&gt;
Shockwave:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **       FOUND A SHOCKWAVE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***********************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowShockwave:&lt;br /&gt;
	echo *******************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   THE CONCUSSION BLEW!! WATCH YOU LIFE.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************************&lt;br /&gt;
	match GLANCE Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Disease:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      FOUND A DISEASE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowDisease:&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    BLEW A DISEASE TRAP, FIND AN EMPATH BEFORE YOU DIE!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ************************************************************&lt;br /&gt;
put health&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Rune:&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **            FOUND A CURSE TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowRune:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **        BLEW A CURSE TRAP, BEST GET YOURSELF UNCURSED.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	match glance go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Shrapnel:&lt;br /&gt;
	echo **************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     FOUND A SHRAPNEL TRAP! TYPE &amp;lt;GO&amp;gt; TO CONTINUE&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **************************************************&lt;br /&gt;
WAITFOR go what?&lt;br /&gt;
goto DISCHECK&lt;br /&gt;
&lt;br /&gt;
BlowShrapnel:&lt;br /&gt;
pause&lt;br /&gt;
	echo *******************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **  BLEW A SHRAPNEL TRAP!! REMOVE THE SHRAPNEL AND STOP THE BLEEDING.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **       HOPE YOU WEREN&#039;T IN A FULL ROOM.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *******************************************************************&lt;br /&gt;
put HEALTH&lt;br /&gt;
	match Glance Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Vykathi:&lt;br /&gt;
	echo *********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **  BLESSED ELANTHIA!! YOU&#039;VE FOUND A VYKATHI TRAP!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      DUE TO THE SEVERE NATURE OF THIS TRAP IT IS&lt;br /&gt;
	echo **         SUGGESTED YOU DISARM IT MANUALLY.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     TYPE &amp;lt;GO&amp;gt; TO DISARM, OR HIT &amp;lt;ESC&amp;gt; TO END THE SCRIPT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo *********************************************************&lt;br /&gt;
	match DISCHECK Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
BlowVykathi:&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **         YOU JUST BLEW A VYKATHI TRAP!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **     DON&#039;T JUST SIT THERE AND READ THIS TEXT,  RUN!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
PAUSE&lt;br /&gt;
put YELL Vykathi! Run!&lt;br /&gt;
exit&lt;br /&gt;
&lt;br /&gt;
Teleporter:&lt;br /&gt;
pause&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   YOU&#039;VE FOUND A TELEPORTER TRAP, IF THE MOON MATCHING THE&lt;br /&gt;
	echo **     CIRCLE&#039;S COLOR IS NOT UP AND YOU TRIGGER THIS TRAP IT IS&lt;br /&gt;
	echo **   INSTANT DEATH!!!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **      TYPE &amp;lt;GO&amp;gt; TO DISARM, OR HIT &amp;lt;ESC&amp;gt; TO END THE SCRIPT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***************************************************************&lt;br /&gt;
	match distele1 Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
telebn:&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   YOU&#039;RE DEAD! SORRY FRIEND YOU BLEW A TELEPORT TRAP&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   THE MOON YOU NEEDED WASN&#039;T OUT, SO YOU DISINTEGRATED!!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
EXIT&lt;br /&gt;
&lt;br /&gt;
Teleby:&lt;br /&gt;
	echo **********************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   YOU BLEW A TELEPORT TRAP!! GOOD THING THE MOON WAS OUT!&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **    FIGURE OUT WHERE YOU ARE THEN GET BACK HOME.&lt;br /&gt;
	echo **&lt;br /&gt;
	echo **   TYPE &amp;lt;GO&amp;gt; TO CONTINUE SCRIPT, OR HIT &amp;lt;ESC&amp;gt; TO END IT&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ***********************************************************&lt;br /&gt;
	match Glance Go what?&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
CritFailt:&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **         YOU HAD A CRITICAL FAILURE!            **&lt;br /&gt;
	echo ** THE CHANCE THE TRAP WILL GO OFF HAS INCREASED! **&lt;br /&gt;
	echo **             CONTINUING SCRIPT.                 **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
pause 2&lt;br /&gt;
goto distele&lt;br /&gt;
&lt;br /&gt;
CritFailt2:&lt;br /&gt;
	echo **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **         YOU HAD A CRITICAL FAILURE!            **&lt;br /&gt;
	echo ** THE CHANCE THE TRAP WILL GO OFF HAS INCREASED! **&lt;br /&gt;
	echo **             CONTINUING SCRIPT.                 **&lt;br /&gt;
	echo ****************************************************&lt;br /&gt;
	echo **&lt;br /&gt;
pause 2&lt;br /&gt;
goto disarm2tele&lt;br /&gt;
&lt;br /&gt;
DisTele1:&lt;br /&gt;
pause&lt;br /&gt;
	match distele1 ...wait&lt;br /&gt;
	match next referring to?&lt;br /&gt;
	match dischecktele With a confident grin&lt;br /&gt;
	match distele1 you attempt to use a rock you picked&lt;br /&gt;
	match dischecktele roundtime&lt;br /&gt;
	match markchecktele Are you going to mark your best guess?&lt;br /&gt;
put disarm my %s Mark&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
markchecktele:&lt;br /&gt;
pause&lt;br /&gt;
	match markchecktele ...wait&lt;br /&gt;
	match dischecktele Some thoughtful soul has&lt;br /&gt;
	match dischecktele ....&lt;br /&gt;
	match disident You see nothing unusual.&lt;br /&gt;
put look at my %s&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
discheckTele:&lt;br /&gt;
goto Distele%2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DisTeleBlind:&lt;br /&gt;
DisTeleBlin:&lt;br /&gt;
DisTeleBli:&lt;br /&gt;
DisTeleBl:&lt;br /&gt;
DisTeleB:&lt;br /&gt;
DisTeleNormal:&lt;br /&gt;
DisTeleNorma:&lt;br /&gt;
DisTeleNorm:&lt;br /&gt;
DisTeleNor:&lt;br /&gt;
DisTeleNo:&lt;br /&gt;
DisTeleN:&lt;br /&gt;
DisTeleAll:&lt;br /&gt;
DisTeleAl:&lt;br /&gt;
DisTeleA:&lt;br /&gt;
DisTeleCareful:&lt;br /&gt;
DisTeleCarefu:&lt;br /&gt;
DisTeleCaref:&lt;br /&gt;
DisTeleCare:&lt;br /&gt;
DisTeleCar:&lt;br /&gt;
DisTeleCa:&lt;br /&gt;
DisTeleC:&lt;br /&gt;
DisTeleQuick:&lt;br /&gt;
DisTeleQuic:&lt;br /&gt;
DisTeleQui:&lt;br /&gt;
DisTeleQu:&lt;br /&gt;
DisTeleQ:&lt;br /&gt;
DisTele:&lt;br /&gt;
	match distele ...wait&lt;br /&gt;
	match critfailT something to shift&lt;br /&gt;
	match distele fumbling fails&lt;br /&gt;
	match telebn last painful thought&lt;br /&gt;
	match teleby experience a great&lt;br /&gt;
	match distele roundtime&lt;br /&gt;
	match Disarm2tele has already harvested&lt;br /&gt;
put disarm my %s %2&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
Disarm2tele:&lt;br /&gt;
pause&lt;br /&gt;
	match disarm2tele ...wait&lt;br /&gt;
	match critfailT2 something to shift&lt;br /&gt;
	match disarm2tele fumbling fails&lt;br /&gt;
	match telebn last painful thought&lt;br /&gt;
	match teleby experience a great&lt;br /&gt;
	match disarm2tele roundtime&lt;br /&gt;
put disarm my %s Normal&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
disarmchecktele:&lt;br /&gt;
pause&lt;br /&gt;
	match disarmchecktele ...wait&lt;br /&gt;
	match pick doesn&#039;t appear to be trapped.&lt;br /&gt;
	match disident roundtime&lt;br /&gt;
put app my %s&lt;br /&gt;
	matchwait&lt;br /&gt;
&lt;br /&gt;
next:&lt;br /&gt;
pause&lt;br /&gt;
IF_6 goto accept&lt;br /&gt;
goto boxes&lt;br /&gt;
&lt;br /&gt;
exit1:&lt;br /&gt;
echo *********************&lt;br /&gt;
echo All boxes popped&lt;br /&gt;
echo *********************&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>WATSONA17</name></author>
	</entry>
</feed>