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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Nipoh_oshu_(2)&amp;diff=414040</id>
		<title>Nipoh oshu (2)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Nipoh_oshu_(2)&amp;diff=414040"/>
		<updated>2015-06-21T10:38:23Z</updated>

		<summary type="html">&lt;p&gt;TRICKEDPONY: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Nipoh Oshu&lt;br /&gt;
|Image File=nipohohsu.jpg&lt;br /&gt;
|MinCap=150&lt;br /&gt;
|MaxCap=290&lt;br /&gt;
|BodyType=Amorphous&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Aesry&lt;br /&gt;
|MapList=*{{rmap|98a | Aesry, Steam Vents (98a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=455&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Swirling whisps of steam hang together in an amorphous cloud of vapor, with crude limbs protruding from its mass, waving as if held in in a breeze.  Two malevolent eyes glare hatefully from deep within its body.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
*Has a scalding steam attack which cannot be defended against.  [[Ethereal Shield]] or [[Merelew&#039;s Legacy]] negate a good portion of the vitality damage taken, but only has a minor effect on wounds received.&lt;br /&gt;
*Drops two small fire opals after death.&lt;br /&gt;
&lt;br /&gt;
===Area Information===&lt;br /&gt;
The area is dark, requiring a light source.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are three different difficulties of Nipoh Oshu.  The [[Nipoh Oshu (1)]], the easiest, are in the Northwest portion, [[Nipoh Oshu (2)]] are in the Northeast portion and [[Nipoh Oshu (3)]], the hardest, are in the North.&lt;br /&gt;
&lt;br /&gt;
6/21/15&lt;br /&gt;
You are certain that it is about as strong as you are. (31)&lt;br /&gt;
You are certain that it is about as agile as you are. (31)&lt;br /&gt;
You are certain that it is about as disciplined as you are.(28)&lt;br /&gt;
You are certain that it is about as quick to react as you are. (27)&lt;br /&gt;
You are certain that it is rather less conditioned than you are.(44)&lt;br /&gt;
Taking stock of its offensive abilities, and defending with a tower shield and a steel nightstick colored with black dye, you are certain that the nipoh oshu is a slightly less skilled opponent. 222 Parry 212 Evasion 251 shield 40/40/100&lt;br /&gt;
Taking stock of its defensive abilities, and attacking with a steel nightstick colored with black dye, you are certain that the nipoh oshu is a very easy opponent. 168staves/281 melee mastery&lt;br /&gt;
If you attacked with a steel nightstick colored with black dye, you are certain that the enemy would train acceptably.&lt;br /&gt;
If you threw the nightstick at the enemy you are certain that it would train rather well. 149 lt/253 missile&lt;br /&gt;
If you defended by parrying attacks, you are certain that the enemy would train acceptably.222&lt;br /&gt;
If you defended by evading attacks, you are certain that the enemy would train acceptably.212&lt;br /&gt;
If you defended by blocking attacks, you are certain that the enemy would train somewhat poorly. 251&lt;br /&gt;
If you attempted to beguile the enemy with tactics, you are certain that it would train somewhat poorly. 252&lt;br /&gt;
If you targeted and cast a spell at the enemy, you are certain that it would train rather well. 178&lt;br /&gt;
If you attempted to debilitate the enemy, you are certain that it would train rather well. 193&lt;br /&gt;
The oshu appears immune to puncture, fire and electricity.&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
&lt;br /&gt;
Weapons start to slow down around the 250 mark, and hardcap sometime before 290.  Will continue to teach defenses past the 340 point.&lt;/div&gt;</summary>
		<author><name>TRICKEDPONY</name></author>
	</entry>
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