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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Prophets_of_G%27nar_Peth&amp;diff=437386</id>
		<title>Category:Prophets of G&#039;nar Peth</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Prophets_of_G%27nar_Peth&amp;diff=437386"/>
		<updated>2016-02-08T19:22:04Z</updated>

		<summary type="html">&lt;p&gt;TRACYJRC: /* Titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;from [[Book:HkkHGMM|A Brief History of the Guild of Moon Magic]] by [[Kssarh|Kssarh T&#039;kinnirii]], Apprentice to Guildmaster [[Tiv]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Of the Prophets of G&#039;nar-Peth, little can be said: the purple- robed mages came from what they called &amp;quot;Master G&#039;nar-Peth&#039;s garden of paradise&amp;quot;, the same hellish volcanic wasteland known to the rest of Elanthia as the Blasted Plains. Masters of perception and inner vision, it is said that no illusion could fool their minds -- nor their eyes, which were gouged out and the empty sockets hidden behind silken blindfolds.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;While surely mad, these walking contradictions were also adepts of fierce power, and &amp;quot;saw&amp;quot; the future in the reflections of their strangely engraved sandstone bowls. While the original Prophets vanished long ago, back into the wastes, some of the bowls remain as their legacy: but, it is written, spending too much time in contemplation of their serpentine hieroglyphs can be dangerous to the mind and soul.&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A blind prophet leans forward and speaks to you about this sect. &amp;quot;Sudu li aev sa dinta, li aevan sa ita. - When the eye be empty, the sight be full. This credo we of the G&#039;nar Pethians live by, and it has served us countless generations. What use is mundane sight when we have foresight, gifted to us of the Sightless One? Our other senses are not even used to their fullest.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;There is much more to prediction than to turn a card or roll bones, a deeper meaning that eludes most of our brethren Moon Mages. Things best left unknown, yet all unwittingly have learned them. We all have taken the whispers of secrets into our ears, and only the G&#039;nar Pethian is aware of the implications of these concepts nesting in our mortal minds. Do you have an inkling of comprehension?&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;We, the G&#039;nar Pethians, are keepers. Keepers of the lost, the forgotten, the best-left-buried. Ours is not the easy task.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More information can be found in:&lt;br /&gt;
* [[Book:BrtPIMRT|Profiles in Magic Volume 9: Rietyl Thumai]]&lt;br /&gt;
&lt;br /&gt;
==Symbol==&lt;br /&gt;
*A {{sloot|i|delicate sandstone seal embossed with a closed golden eye}}.&lt;br /&gt;
:Tiny images of constellations and beasts are etched in a circle around the eye on the seal.&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
&lt;br /&gt;
*G&#039;nar Pethian at Circle 39, as well as post-title Of the Prophets.&lt;br /&gt;
*Garden Seeker at Circle 70.&lt;br /&gt;
*Also: [[Title:Sightless]], [[Title:Garden Seeker]], [[Title:Lecanomancer]], [[Title:Chaomancer]], and [[Title:Blind Prophet]].&lt;br /&gt;
&lt;br /&gt;
Title Requirements: The Pethian focus is, as may be expected, on sight and understanding truths that others might not. They earn their titles based on [[Debilitation]] and [[Perception]].&lt;br /&gt;
&lt;br /&gt;
==[[Moon_Mage_Cantrips|Cantrips]]==&lt;br /&gt;
*Melyo&#039;a Ihean (eye): Allows you to sense if something or someone is hidden or invisible in the room.  No details about who, what or how many are given.&lt;br /&gt;
:A shimmering eye appears out of nothingness.&lt;br /&gt;
:You hear a voice say, &amp;quot;I shall reveal,&amp;quot; and the eye quickly fades.&lt;br /&gt;
*Sumilo Aev (view): Allows you to observe, but not study, constellations that are in season but not visible, such as during the day or the wrong time of night.&lt;br /&gt;
:You feel a sense of inner sight well up within you.&lt;br /&gt;
*Maren Alshabi (disclose): Identifies other Prophets in the room via a very brief purple aura that only you can see.&lt;br /&gt;
:&#039;&#039;&amp;lt;Prophet&amp;gt;&#039;&#039; chants a few words in a low voice.&lt;br /&gt;
:A milky-white eye appears out of nothingness, but quickly fades.&lt;br /&gt;
:A milky-white eye appears out of nothingness. You hear a voice say, &amp;quot;Seek, and you may find,&amp;quot; and the eye quickly fades. &amp;lt;br /&amp;gt;&lt;br /&gt;
*Veiled Identity (face):&lt;br /&gt;
**&amp;lt;Name&amp;gt; has a purple blindfold across both eyes, a single dark ponytail hanging from an otherwise shaved head, and dark blue skin.&lt;br /&gt;
::G&#039;nar Pethian &amp;lt;name&amp;gt; who has an inhuman tone of flesh.&lt;br /&gt;
&lt;br /&gt;
==Spell Preparation==&lt;br /&gt;
&lt;br /&gt;
* An old Prophet raises one hand in a sharp gesture, chanting an obscure mantra.&lt;br /&gt;
Self:&lt;br /&gt;
* You focus your sense of touch on the energies in the air while chanting the mantra for the Shadows spell.&lt;br /&gt;
&lt;br /&gt;
==Spell Affinities==&lt;br /&gt;
&lt;br /&gt;
Prophets have an [[Sect Spell Affinity|affinity]] to the [[Piercing Gaze]] spell.&lt;br /&gt;
&lt;br /&gt;
==Divination Tools==&lt;br /&gt;
&lt;br /&gt;
*[[Sandstone Bowl]]&lt;br /&gt;
&lt;br /&gt;
==Sect Shop==&lt;br /&gt;
&lt;br /&gt;
*[[Expeditionary tent]]&lt;br /&gt;
&lt;br /&gt;
==Armifer Lore==&lt;br /&gt;
The Prophets of G&#039;nar Peth are a society of perfectly rational archaeologists and historians who follow the mystic philosophy of G&#039;nar Peth on its intellectual and spiritual merits. This is true.&lt;br /&gt;
&lt;br /&gt;
The Prophets of G&#039;nar Peth are imbalanced seers who walk around the wastes of the north, gouging out their eyes to increase the potency of their mad visions. This is also true.&lt;br /&gt;
&lt;br /&gt;
One of the lessons of G&#039;nar Peth is that something may exist in multiple states simultaneously.&lt;br /&gt;
&lt;br /&gt;
All Moon Mages practice mysticism -- using introspection and meditation to attain irrational knowledge of the universe -- but none in such a blatant form as the Prophets of G&#039;nar Peth. The core tenant of the G&#039;nar Pethians is that through prophetic insight and occult lore, a seer can arrive at an understanding of the universe greater than what their imperfect senses can give them. Literally, the eyes of the supplicant cannot compare to the observational power of prophecy and the secret doctrine of G&#039;nar Peth. Someone who follows the path and attains all of G&#039;nar Peth&#039;s secrets will find the Garden, which is alternately described as a heavenly realm or a metaphor for transcendent enlightenment.&lt;br /&gt;
&lt;br /&gt;
The Prophets are organized as a mystery religion, somewhat similar to the early 20th century Hermetic orders (or Scientology, for that matter). At the heart of the sect are a set of secret truths about the universe attributed to G&#039;nar Peth himself, which are so profound as to be dangerous to the unprepared. Supplicants must prove themselves by mastering lesser lore, going on vision quests, and otherwise being good G&#039;nar Pethians in a constant effort to learn more of G&#039;nar Peth&#039;s wisdom.&lt;br /&gt;
&lt;br /&gt;
Unlike the examples in the real world, the G&#039;nar Pethians no longer have a temple, or much in the way of a sect hall. The lore masters of the G&#039;nar Pethians can be almost as hard to find as the Garden itself. Many G&#039;nar Pethians thus interpret the path as one of self-directed research, that you prove your worthiness to know the secrets of G&#039;nar Peth by finding the secrets of G&#039;nar Peth. These make up some of the most dedicated historians in the Moon Mage Guild and a large fraction of the Moon Mages who do archaeology duty at the ruins of Su Helmas.&lt;br /&gt;
&lt;br /&gt;
The religious aspects of the Prophets are still alive and become a matter of some dissent between G&#039;nar Pethians and their peers. This largely revolves around two points.&lt;br /&gt;
&lt;br /&gt;
1: G&#039;nar Pethians are, to a man, serious about the mystery of G&#039;nar Peth. The G&#039;nar Pethians who have learned some of G&#039;nar Peth&#039;s secret doctrine take it to their graves unless they are utterly convinced someone is worthy of it (always another G&#039;nar Pethian). Even the most open-minded and cooperative G&#039;nar Pethian seems to have a transformative moment upon learning one of these occult truths. When asked, the G&#039;nar Pethians repeat the age old answer: some truths are dangerous without greater knowledge, and some secrets are secret for a reason.&lt;br /&gt;
&lt;br /&gt;
2: The whole eye-gouging-insane-seers bit is actually true. G&#039;nar Pethians who devote their lives to the Garden and accumulate libraries worth of secret lore tend to be a bit... weird. They know something you don&#039;t (presumably) and react to the world as though through an entirely different system of values. The demeanor of a G&#039;nar Pethian this far into the mysteries can be charitably called ominous, though G&#039;nar Pethians credit it as the sort of fear and discomfort one has before what is divine.&lt;br /&gt;
&lt;br /&gt;
Despite the difference in demeanor, there is no intra-sect conflict. The rank and file Pethians regard the &amp;quot;mad&amp;quot; seers as advanced disciples who practice esoteric rites and deal with strange truths that common men, or even common seers, cannot fully comprehend. The desert-dwelling seers regard the historians and conventional seekers as younger disciples who are going through a rewarding process of discovery. However, both sides have disdain for young G&#039;nar Pethians who take on the trappings of the great seers before they&#039;re ready. A common remark among the Prophets is that you should keep your eyes open if you keep running into closed doors.&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
{{PostLink}}&lt;br /&gt;
*[[:Category:Player Prophets of G&#039;nar Peth|Player Prophets]] - Players that associate their characters with the Prophets of G&#039;nar Peth&lt;br /&gt;
[[Category:Sects]]&lt;/div&gt;</summary>
		<author><name>TRACYJRC</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Post:Meeting_of_the_Mighty_Moon_Mages_in_Throne_-_01/14/2013_-_22:59&amp;diff=428426</id>
		<title>Post:Meeting of the Mighty Moon Mages in Throne - 01/14/2013 - 22:59</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Post:Meeting_of_the_Mighty_Moon_Mages_in_Throne_-_01/14/2013_-_22:59&amp;diff=428426"/>
		<updated>2015-11-11T03:13:49Z</updated>

		<summary type="html">&lt;p&gt;TRACYJRC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wikify}}&lt;br /&gt;
{{Post&lt;br /&gt;
|a=FLINT-TIPPED&lt;br /&gt;
|t=Meeting of the Mighty Moon Mages in Throne&lt;br /&gt;
|d=01/14/2013 10:59 PM CST&lt;br /&gt;
|n=630&lt;br /&gt;
|f=The Moon Mages \ Guild Events&lt;br /&gt;
|c=l,e&lt;br /&gt;
|p=1/14/2013 roughly around 10pm CST - I didn&#039;t get there in time to catch Daldruk&#039;s warning and murder of Osus&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[Imperial Palace, Conference Chambers]&amp;lt;br /&amp;gt;&lt;br /&gt;
Hanging from the center of the vaulted ceiling is a massive gold and crystal chandelier, its gaethzen orbs glowing with a muted light. Below it, a large marble table stretches down the length of the room, accompanied by a full compliment of velvet-cushioned chairs. Portraits line the walls, most showing signs of water damage or minor ruin but all set in elegant wood frames. &amp;lt;br /&amp;gt;&lt;br /&gt;
Also here: Guildleader Mortom, Guildleader Kssarh, Guildleader Tiv, Gylwyn, Guildleader Lomtaun, Guildleader Cherulisa, Tozu, Valabrina, Lirs, Guildmaster Prime Taramaine, Erzebet, Daldruk, Dothrein, Frelurne, Annisean, Demosel and Jonela.&amp;lt;br /&amp;gt;&lt;br /&gt;
Obvious exits: south.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
I caught the description of Taramaine and Mortom - the other moon mages and Y&#039;shai used another exit&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{{!}} border=&amp;quot;2&amp;quot;&lt;br /&gt;
{{!}}You see Guildmaster Prime Taramaine Ennis-Braun, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Taramaine has silver eyes. His white hair is shoulder length and straight, and is worn loose. He has pale skin.&amp;lt;br /&amp;gt;&lt;br /&gt;
He appears to be mature.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a moonstone gwethdesuan, a dusky leather tome satchel, regal robes woven from rich purple and golden silks, a belt of finely woven platinum chain and a golden medallion engraved with the seal of the Moon Mage Guild.&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{{!}} border=&amp;quot;1&amp;quot;&lt;br /&gt;
{{!}}You see Guildleader Mortom Saist of Elanthia, a Human Moon Mage.&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom has silver eyes. He has thinning grey hair, with pale skin.&amp;lt;br /&amp;gt;&lt;br /&gt;
He appears to be elderly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He has a scruffy growth of stubble on his face.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a pair of doeskin slippers, a leather tome satchel, some ornate crimson robestrimmed with a pattern of white and black triangles, a tinted bone-rimmed monocle and a moonstone gwethdesuan.&amp;lt;br /&amp;gt;&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
during the closed meeting we heard through the doors:&lt;br /&gt;
&lt;br /&gt;
You hear a male voice yell from the north, &amp;quot;It&#039;s your own bloody fault for letting it come to this you know!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
You hear a male voice yell from the north, &amp;quot;How could you be so foolish?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Meeting ended, Taramaine walked past and Mortom was left in the chambers&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;go arch&amp;lt;br /&amp;gt;&lt;br /&gt;
[Imperial Palace, Conference Chambers]&amp;lt;br /&amp;gt;&lt;br /&gt;
Hanging from the center of the vaulted ceiling is a massive gold and crystal chandelier, its gaethzen orbs glowing with a muted light. Below it, a large marble table stretches down the length of the room, accompanied by a full compliment of velvet-cushioned chairs. Portraits line the walls, most showing signs of water damage or minor ruin but all set in elegant wood frames. &amp;lt;br /&amp;gt;&lt;br /&gt;
Also here: Elusive Zynara, Eyuve, Traim, Enlightened Geometer Vansiil, Cyiarriah, Life Tender Martee, Doomsayer Addrius and Guildleader Mortom.&amp;lt;br /&amp;gt;&lt;br /&gt;
Obvious exits: south.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius asks, &amp;quot;Everything alright?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom smirks.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;look mortom&amp;lt;br /&amp;gt;&lt;br /&gt;
You see Guildleader Mortom Saist of Elanthia, a Human Moon Mage.&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom has silver eyes. He has thinning grey hair, with pale skin.&amp;lt;br /&amp;gt;&lt;br /&gt;
He appears to be elderly.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a scruffy growth of stubble on his face.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a pair of doeskin slippers, a leather tome satchel, some ornate crimson robes &lt;br /&gt;
trimmed with a pattern of white and black triangles, a tinted bone-rimmed monocle and a &lt;br /&gt;
moonstone gwethdesuan.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim bows to Mortom.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim raises an eyebrow.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;l&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;Everything is just fine. He&#039;s always had a flair for the dramatic.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[Imperial Palace, Conference Chambers]&amp;lt;br /&amp;gt;&lt;br /&gt;
Hanging from the center of the vaulted ceiling is a massive gold and crystal chandelier, its &lt;br /&gt;
gaethzen orbs glowing with a muted light. Below it, a large marble table stretches down the &lt;br /&gt;
length of the room, accompanied by a full compliment of velvet-cushioned chairs. Portraits &lt;br /&gt;
line the walls, most showing signs of water damage or minor ruin but all set in elegant wood &lt;br /&gt;
frames. &amp;lt;br /&amp;gt;&lt;br /&gt;
Also here: Elusive Zynara, Eyuve, Traim, Enlightened Geometer Vansiil, Cyiarriah, Life &lt;br /&gt;
&lt;br /&gt;
Tender Martee, Doomsayer Addrius and Guildleader Mortom.&amp;lt;br /&amp;gt;&lt;br /&gt;
Obvious exits: south.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Witch Jassarian just arrived.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim rubs his head.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim says, &amp;quot;It seemed like there was a very concerned Goldcap about too.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim says, &amp;quot;From what I hear.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;Nothing you need worry about, everything is perfectly under control.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyiarriah raises an eyebrow.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Vansiil asks, &amp;quot;So the artifact has been recovered?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius says, &amp;quot;Not what it sounded like.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyiarriah says to Martee, &amp;quot;I somehow doubt that.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius says, &amp;quot;No offense.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;I&#039;m not sure what you&#039;re all so worried about.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius asks, &amp;quot;If there&#039;s nothing to worry about, why did the Goldcap threaten us?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius asks, &amp;quot;And kill Osus?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;I&#039;m sure he had his reasons.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Visionist Miskton just arrived.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;And it was the Y&#039;Shai that ended your sewer dwelling friend&#039;s life.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Eyuve asks Mortom, &amp;quot;What would you have us do?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara quietly asks, &amp;quot;So if there were a lead to the recovery of one of the artifacts, that would be nothing to worry about either then?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says to Eyuve, &amp;quot;What is there to do? As I said, it&#039;s all under control.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Eyuve gives a slight nod.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Vansiil scoffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim flashes a quick grin.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim says, &amp;quot;Well, that&#039;s a relief.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius asks, &amp;quot;So what was resolved at the meeting?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyiarriah takes a sip of her coffee.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says to Zynara, &amp;quot;I am, as always, happy to study any artifacts you may find.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim says, &amp;quot;Still, might be nice to have a chat with that gnome, gnome I think it was? &lt;br /&gt;
That they spotted heading west with the stuff.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim asks, &amp;quot;Am I remembering the Y&#039;shai&#039;s words right?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim casually observes the area.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;gt;&lt;br /&gt;
Vansiil paces back and forth.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;gt;&lt;br /&gt;
Cyiarriah ponders.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim asks Miskton, &amp;quot;He said it was a gnome, didn&#039;t he?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;l&lt;br /&gt;
Traim rubs his head.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;Is there anything else you all need? It&#039;s been a long day.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyiarriah nods to Traim.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Miskton says, &amp;quot;That&#039;s what I recall.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Miskton nods to Traim.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Jassarian joins Zynara&#039;s group.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Vansiil asks, &amp;quot;What does this device do?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara quietly says, &amp;quot;It&#039;s a mystery.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara nods to Vansiil.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara grins.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says to Vansiil, &amp;quot;You&#039;ll need to be more specific.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Vansiil asks, &amp;quot;The Hand of Meraud?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyiarriah asks, &amp;quot;Ya know.. the one the Gnome stole?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyiarriah asks, &amp;quot;Probably the reason for this big meeting?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyiarriah casually observes the area.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;Several artifacts were stolen, yes, but it&#039;s nothing to worry about.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyiarriah says, &amp;quot;Uh huh.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;They&#039;re entirely inert.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Martee asks, &amp;quot;How come I dont believe that?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius asks, &amp;quot;If it&#039;s nothing to worry about, why the big meeting then? Why&#039;s everyone &lt;br /&gt;
getting upset?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Vansiil says, &amp;quot;You keep saying that. But with Y&#039;shai afoot and a gathering like this..&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Miskton says, &amp;quot;Well, someone getting past the wards seems like a big deal in itself.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim nods in agreement.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says to Addrius, &amp;quot;You are assuming an awful lot there.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius says, &amp;quot;I&#039;m open to any other interpretations given the circumstances.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyiarriah asks, &amp;quot;Are you saying they were let past the wards?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara raises an eyebrow.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;The Grandmaster called a meeting to order - the itinerary was quite long, and I do say, mostly boring.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;It&#039;s nothing out of the ordinary, I&#039;m surprised you are all making such a &lt;br /&gt;
fuss.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyiarriah rolls her eyes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim asks, &amp;quot;Did Tozu attend?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mortom says, &amp;quot;I brought my apprentice, yes.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mortom asks, &amp;quot;Why do you ask after him?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Traim says, &amp;quot;No particular reason. All under control. But it occured to me, that as a &lt;br /&gt;
gnome, he might have leads on things.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim says, &amp;quot;Knowledge perhaps of other gnomes talented enough to get through those wards.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mortom says to Traim, &amp;quot;I&#039;ll keep your logic in mind the next time I wish to slip into the &lt;br /&gt;
Barony.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius asks, &amp;quot;If the item stolen was not inert, what would it do?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zynara raises an eyebrow in Mortom&#039;s direction.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyiarriah asks, &amp;quot;And how can you be sure it will stay inert?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom asks Addrius, &amp;quot;If the sky was periwinkle what would it do?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius says, &amp;quot;Considering the warnings to not mess with it or focus on it, I don&#039;t think &lt;br /&gt;
they&#039;re so sure of that.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius laughs at Mortom.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mortom says, &amp;quot;I have been studying the arcane since before many of you crawled from the &lt;br /&gt;
womb.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;I know what I speak of when I say they&#039;re inert devices.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;I&#039;m sorry that you don&#039;t believe me.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius asks, &amp;quot;If it&#039;s inert, why are we warned not to focus on it then?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vansiil asks, &amp;quot;Is Thee Mottl&#039;d Tyxte still in the guild&#039;s control?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says to Addrius, &amp;quot;A little prudence never hurt anybody.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Addrius asks, &amp;quot;So it&#039;s a potentially dangerous device then?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;No, it&#039;s inert.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mortom asks, &amp;quot;When you hand a child a butter knife do you not tell them to be careful or &lt;br /&gt;
&lt;br /&gt;
they&#039;ll poke their eye out or cut themselves or some such?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mortom asks, &amp;quot;And yet, what is the real risk? Is there a real danger?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;Not really, yet you warn them anyhow.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Martee says, &amp;quot;I wouldnt give a child a butter knife.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius says, &amp;quot;I&#039;d argue in the right hands, a butter knife is plenty dangerous.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius says, &amp;quot;Similar to that device.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Traim asks, &amp;quot;If this item is activated, what does it do?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara quietly says, &amp;quot;Me either... and a butter knife can be quite dangerous, even in the &lt;br /&gt;
hands of a &amp;quot;child.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim says, &amp;quot;Not that there&#039;s any danger of that happening.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Vansiil asks, &amp;quot;If one were to focus on this inert device, what would be the result?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;It is a useless hunk of metal. A useless hunk of very expensive metal with &lt;br /&gt;
some rather interesting markings on it, but a useless hunk of metal none the less.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyiarriah asks, &amp;quot;They why would someone steal it?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says to Vansiil, &amp;quot;One would be focusing on an inert hunk of metal.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyiarriah says, &amp;quot;You make no sense.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mortom asks Cyiarriah, &amp;quot;Did you miss the part about being expensive?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cyiarriah says to Mortom, &amp;quot;You&#039;re dodging.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Vansiil asks, &amp;quot;Is there a story behind its name, the Hand of Meraud?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius says, &amp;quot;I don&#039;t understand the need for prudence then.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;I am not some Gnomish pickpocket, I do not pretend to know his mind. I assume he grabbed whatever caught his eye and ran with it.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;Look, if you are all this interested in helping the guild protect itself &lt;br /&gt;
against the theft of items of questionable worth.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Martee shakes her head at Cyiarriah.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;There is a Museum here, I hear it has quite the problem with it&#039;s artifacts &lt;br /&gt;
being stolen.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;Perhaps you should offer your services to them.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara quietly says, &amp;quot;I wonder if it&#039;s inert if it&#039;s even in it&#039;s form.. if it hasn&#039;t &lt;br /&gt;
already been smelted into an ingot.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says to Zynara, &amp;quot;That would be unfortunate, but it may be the case.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Osus says, &amp;quot;There is a penchant around Ilithi to melt things of great value down...&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Osus chuckles.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim chuckles.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara quietly says, &amp;quot;That isn&#039;t what I was told .. but it&#039;s possible.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara nods to Osus.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara grins.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says to Zynara, &amp;quot;And I&#039;m standing here telling you it&#039;s harmless.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;Either you trust me or you do not.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara quietly says, &amp;quot;Guildleader, it is not a case of trust.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;It is unfortunate when one cannot trust the leadership of their own guild.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom sighs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Osus asks, &amp;quot;Cannot or wont?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara quietly says, &amp;quot;I was merely pointing out that my friend has not said it&#039;s been melted yet, but that it may yet be that way... who knows.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom glares at Vansiil.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;Returning it intact would be best, as I said it has some rather interesting &lt;br /&gt;
designs on it that are quite old.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;If that is not possible...&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom shrugs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;I made copies long ago for study, but it&#039;s not the same.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Martee says, &amp;quot;Im quite old too and no one is stealing me.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim says, &amp;quot;What&#039;s it made of? Maybe that will help the search.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Miskton asks, &amp;quot;Does it have any particular historical value, or is it just an interesting &lt;br /&gt;
piece of art?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says to Martee, &amp;quot;You do not appear to be made of precious metals.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara taps an orichalcum bracelet prominently featuring a white grazhite with hairline &lt;br /&gt;
fractures that she is wearing.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara quietly says to Traim, &amp;quot;I heard it was made of orichalcum.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom nods to Zynara.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says to Miskton, &amp;quot;It may have once been more, but at this point it&#039;s little more than a historical curiosity.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara quietly says, &amp;quot;What of that ripple in the probability.. there have been a few of &lt;br /&gt;
those recently.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Eyuve glances at Zynara.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says to Zynara, &amp;quot;Fate is ever changing, visions ever occur to those with the gift.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Eyuve asks, &amp;quot;Ripples in the river?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Eyuve frowns.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara quietly says to Eyuve, &amp;quot;As they were meeting we felt one..&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says to Zynara, &amp;quot;You have certainly been trained long enough to know that.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara nods.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara quietly says to Mortom, &amp;quot;And yet, they still make me uneasy.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara grins.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyiarriah says, &amp;quot;An answer for everything...&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Cyiarriah rolls her eyes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;Much of what we see is unpleasant, it is a price we pay.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says to Cyiarriah, &amp;quot;They did not make me a Guildleader as a reward for ignorance.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;Now, as I&#039;ve said, it has been a long and dull day and I still have much to &lt;br /&gt;
do.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;Should any of the artifacts surface, or any other interesting items of the &lt;br /&gt;
arcane, I will be happy to look them over and secure them.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says, &amp;quot;Good day.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Martee says, &amp;quot;Yeah you secured the last one well.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Eyuve nods to Mortom.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius asks, &amp;quot;Since the artifact is inert and unimportant, can we keep it if we find it?&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim says, &amp;quot;Of course. All under control.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Miskton nods politely to Mortom.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Traim bows to Mortom.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom says to Vansiil, &amp;quot;Oh, as an aside, you should really reconsider your reading habits.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Vansiil sighs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Zynara raises an eyebrow in Vansiil&#039;s direction.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom exclaims to Vansiil, &amp;quot;Such blatant interest is likely to catch someone&#039;s eye. &lt;br /&gt;
Discretion my dear boy!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Addrius ponders.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Jassarian gazes at Vansiil.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Mortom smiles.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Vansiil chortles softly at some secret joke.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Guildleader Mortom goes south.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
shortly after...&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
An insane cackle flutters through the air as shadowy bats briefly swirl about you.&amp;lt;br /&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TRACYJRC</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cow_(constellation)&amp;diff=424288</id>
		<title>Cow (constellation)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cow_(constellation)&amp;diff=424288"/>
		<updated>2015-10-08T00:43:06Z</updated>

		<summary type="html">&lt;p&gt;TRACYJRC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Cow, the symbol of [[Berengaria]], is a constellation of seventeen bright stars which grace the pre-dawn autumn skies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cow3.jpg|right|Constellation of the Cow]]&lt;br /&gt;
&lt;br /&gt;
{{Constellation&lt;br /&gt;
|dstart=181&lt;br /&gt;
|dend=287&lt;br /&gt;
|tstart=anlas of Starwatch&lt;br /&gt;
|tend=anlas of Berengaria&#039;s Touch&lt;br /&gt;
|skill=Magic,Armor&lt;br /&gt;
|sls=pink&lt;br /&gt;
|circle=34&lt;br /&gt;
|telescope=no&lt;br /&gt;
|tstart=night&lt;br /&gt;
|type=c&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Update Notes (10/7/2015):&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt; time&amp;lt;br&amp;gt;&lt;br /&gt;
It has been 417 years, 288 days since the Victory of Lanival the Redeemer.&amp;lt;br&amp;gt;&lt;br /&gt;
It is currently fall and it is early evening.&amp;lt;br&amp;gt;&lt;br /&gt;
You&#039;re positive it&#039;s 4 roisaen before the Anlas of Phelim&#039;s Vigil.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt; obs cow&amp;lt;br&amp;gt;&lt;br /&gt;
You scan the skies for a few moments.&amp;lt;br&amp;gt;&lt;br /&gt;
Your search for the constellation of the Cow turns up fruitless.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>TRACYJRC</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cow_(constellation)&amp;diff=424287</id>
		<title>Cow (constellation)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cow_(constellation)&amp;diff=424287"/>
		<updated>2015-10-08T00:42:43Z</updated>

		<summary type="html">&lt;p&gt;TRACYJRC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Cow, the symbol of [[Berengaria]], is a constellation of seventeen bright stars which grace the pre-dawn autumn skies.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cow3.jpg|right|Constellation of the Cow]]&lt;br /&gt;
&lt;br /&gt;
{{Constellation&lt;br /&gt;
|dstart=181&lt;br /&gt;
|dend=287&lt;br /&gt;
|tstart=anlas of Starwatch&lt;br /&gt;
|tend=anlas of Berengaria&#039;s Touch&lt;br /&gt;
|skill=Magic,Armor&lt;br /&gt;
|sls=pink&lt;br /&gt;
|circle=34&lt;br /&gt;
|telescope=no&lt;br /&gt;
|tstart=night&lt;br /&gt;
|type=c&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Update Notes:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt; time&amp;lt;br&amp;gt;&lt;br /&gt;
It has been 417 years, 288 days since the Victory of Lanival the Redeemer.&amp;lt;br&amp;gt;&lt;br /&gt;
It is currently fall and it is early evening.&amp;lt;br&amp;gt;&lt;br /&gt;
You&#039;re positive it&#039;s 4 roisaen before the Anlas of Phelim&#039;s Vigil.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt; obs cow&amp;lt;br&amp;gt;&lt;br /&gt;
You scan the skies for a few moments.&amp;lt;br&amp;gt;&lt;br /&gt;
Your search for the constellation of the Cow turns up fruitless.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>TRACYJRC</name></author>
	</entry>
</feed>