<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=THETARGONIAN</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=THETARGONIAN"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/THETARGONIAN"/>
	<updated>2026-11-05T19:41:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=696232</id>
		<title>Hollow Eve Tournament 458</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=696232"/>
		<updated>2026-11-01T16:19:17Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* What are the rules? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Hollow Eve Tournament (458)&#039;&#039;&#039; is a 3v3 PvP Tournament continuing the [[Praxium Tournament Series]] in the wake of the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday nights throughout the month of November (11/2, 11/9, 11/16, 11/23), concluding before the HE Auction. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The second annual Hollow Eve Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||500,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||250,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||150,000&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
Teams placing 4th through 13th will each receive 10,000 plats for participating in the Tournament, as a &amp;quot;thank you&amp;quot; for the fun that they provided and for spending money at the Festival.&lt;br /&gt;
&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*No duplicate guilds on a team.&lt;br /&gt;
*One contestant per player. No multiple alts, and no participating on more than one team.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons. &#039;&#039;&#039;&#039;&#039;No HE 458 gift.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*No usage of WATCH.&lt;br /&gt;
*Wands are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Once you are on the Arena floor for pre-fight prep, no returning up the Ramp until that fight is done.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;i.e. If you blow off a limb during your pre-fight preparation by casting excess Sorcery, better herb up or have an Empath teammate heal you. You cannot return to the Observation Room for healing.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**Participants can only receive from themselves and their teammates.&lt;br /&gt;
***i.e. No buffs/predictions from 3rd parties.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Gyres, if they are used, must be empty before the pre-fight preparation clock starts. They can only be filled with spells by you/your teammates on the Arena floor.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Your lowest stat cannot be less than 50% of your highest stat.&lt;br /&gt;
** i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
*A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.&lt;br /&gt;
*A character that shows up more than 30 seconds late to a match is disqualified from the current fight.&lt;br /&gt;
*A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.&lt;br /&gt;
**A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opposing team (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
==How will teams be constructed?==&lt;br /&gt;
Interested individuals will work with other players and form groups of 3 before contacting Rakkor or Warbrolus via Discord DM or chat in-game with the following information:&lt;br /&gt;
*Name of their team&lt;br /&gt;
*Participants on their team&lt;br /&gt;
*Guild of each participant&lt;br /&gt;
If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. &#039;&#039;&#039;Results from the prior three tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance. &#039;&#039;&#039;If you faced an team in the prior round, you will not be matched up with that team again in the subsequent round unless there are no other available teams.&#039;&#039;&#039;&lt;br /&gt;
==Fight Logs==&lt;br /&gt;
TBD&lt;br /&gt;
==Roster==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Camvrenkwain&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Cambin&lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|Avrenka&lt;br /&gt;
|Moon Mage&lt;br /&gt;
|-&lt;br /&gt;
|Nawain &lt;br /&gt;
|Cleric &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Questionable Trinity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Elurora&lt;br /&gt;
|Paladin &lt;br /&gt;
|-&lt;br /&gt;
|Sofina&lt;br /&gt;
|Necromancer&lt;br /&gt;
|-&lt;br /&gt;
|Aemaranth&lt;br /&gt;
|Cleric&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;To Be Determined&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Salvitoriel&lt;br /&gt;
|Warrior Mage &lt;br /&gt;
|-&lt;br /&gt;
|Arofice&lt;br /&gt;
|Thief &lt;br /&gt;
|-&lt;br /&gt;
|Ollythander &lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;No Manners&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Arinze&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|Nvalia&lt;br /&gt;
|Barbarian&lt;br /&gt;
|-&lt;br /&gt;
|Zuy&lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Smooth Operators&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Damiza&lt;br /&gt;
|Empath&lt;br /&gt;
|-&lt;br /&gt;
|Damoone&lt;br /&gt;
|Ranger&lt;br /&gt;
|-&lt;br /&gt;
|Jazrial&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Watch Dogs&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Crobin&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|Thanator&lt;br /&gt;
|Barbarian&lt;br /&gt;
|-&lt;br /&gt;
|Valynn&lt;br /&gt;
|Ranger&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Manners&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Anino&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|Calahaan&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|-&lt;br /&gt;
|Rozalynde&lt;br /&gt;
|Bard&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Strawberry Inferno&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Illiya&lt;br /&gt;
|Empath&lt;br /&gt;
|-&lt;br /&gt;
|Imroth&lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|Voranos&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|}&lt;br /&gt;
==Bracket==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Waydren/Books/Druid_of_the_Spire&amp;diff=696198</id>
		<title>Waydren/Books/Druid of the Spire</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Waydren/Books/Druid_of_the_Spire&amp;diff=696198"/>
		<updated>2026-10-28T22:45:46Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Preface ==&lt;br /&gt;
I closed my last account with a full quiver and a clear target. I named the Heralds the rightful rulers of Elanthia. I wrote it plainly. I believed it.&lt;br /&gt;
&lt;br /&gt;
Eight years have passed since I set down that quill. I do not apologize for the wait. Wisdom takes time. A tracker who loses the trail does not run in circles. He sits, and watches, until the ground speaks again.&lt;br /&gt;
&lt;br /&gt;
Every hunter misreads the signs at least once. The fortunate ones live long enough to say so.&lt;br /&gt;
&lt;br /&gt;
The tracks I followed were real. The Heralds tended Elanthia That Was. Dragons, Druids, and Empathic Man shaped Primal Elanthia together. Elanthia showed us this, and I do not doubt her.&lt;br /&gt;
&lt;br /&gt;
My error was not in reading the prints. My error was in judging the animal that left them. I saw the length of its stride and called it noble. I never asked what it ate.&lt;br /&gt;
&lt;br /&gt;
Since that writing, fire fell from the sky four times. Four times a lifesculpted spire rose where a village stood. The same spires seen through the eyes of Elanthia closed over Knife Clan, Wolf Clan, Tiger Clan, and Dirge. Most inside had no hand in the sorcery that drew the Heralds’ eye. They were simply standing where the stone came down.&lt;br /&gt;
&lt;br /&gt;
We mourned them. Every one. We were wrong to. Adventurers and Immortals allied to tear the encasements down. As they fell, the onlookers eyed living, scared villagers within.&lt;br /&gt;
&lt;br /&gt;
A wolf that culls the sick keeps the herd strong. A hunter who snares the whole herd only to prove a point has forgotten what the herd is for.&lt;br /&gt;
&lt;br /&gt;
The Heralds are gone now. The Immortals stand alone. That is the ground this book is written on.&lt;br /&gt;
&lt;br /&gt;
This book is an accounting. Of what was seen. Of what I got wrong. Of where the trail turns now.&lt;br /&gt;
&lt;br /&gt;
Before we set out, let us take stock of those who walked this stretch with me: Aislynn, Allye, Anuril, Casari, Damoone, Golameth, Hanryu, Illiya, Karthor, Kerennya, Kethrai, Leilanie, Lexxa, Lupdels, Nawain, Sarugar, Shaylynne, Valynn, Vaerek, and Zersha.&lt;br /&gt;
&lt;br /&gt;
And a second list, for those who warned me and were right to. Golameth, who took my inkpot and walked with both eyes open. Saragos, who asked whether any gardener lets every plant grow. Dasheek and Crobin, who asked whether one vision was enough to build a creed upon. A hunter who listens only to those who agree with him walks off a cliff in good company.&lt;br /&gt;
Thank you. Every one of you.&lt;br /&gt;
&lt;br /&gt;
The trail forks ahead. Let us walk it.&lt;br /&gt;
&lt;br /&gt;
== Fire from the Sky ==&lt;br /&gt;
Let us begin where my last account ended, so no one mistakes where I stood.&lt;br /&gt;
&lt;br /&gt;
I gave up Sorcery. My inkpot, and the runes it held, sat in Golameth’s keeping. I told a gathering of Rangers and Empaths that we side with the Heralds. I said that if anyone stood between us and Elanthia That Was, my bow had a clear target. I meant every word.&lt;br /&gt;
&lt;br /&gt;
Those were my tracks. I will not hide them now.&lt;br /&gt;
&lt;br /&gt;
I was not present for what came next. I was deep in the wilds, and word reached me the way word reaches any hunter far from town. Late and secondhand. A tracker arrives after the animal has passed. Reading what it left behind is the work. So it is with much of this book.&lt;br /&gt;
&lt;br /&gt;
On the 9th day in the month of Lirisa the Archer in the year 450, another attempt was made to open a way into the Null Prison and bring home the five who were taken. Valenal and Unaka were among those present. The attempt failed. The sorcery worked that night tore something loose. Something formed, and the Heralds turned their eyes toward it.&lt;br /&gt;
&lt;br /&gt;
Fire fell west of Crossing. When the smoke cleared, Knife Clan was gone from sight, sealed inside a spire of living wood. No door. No window. No way in or out.&lt;br /&gt;
&lt;br /&gt;
Those who were there described it to me, and I knew the shape before they finished. I had seen it in Elanthia’s own memory. A spire of twisting branches, growing inward, a lattice for life. I had perched upon one as a bird, in vision, and looked out over a forest of them. I called that place home in my last book. I did not expect to hear of one again with a village sealed inside.&lt;br /&gt;
&lt;br /&gt;
We believed the people of Knife Clan were dead. I believed it too.&lt;br /&gt;
&lt;br /&gt;
Here was the first misread track on the trail. I did not stop for it. A single odd print does not change the animal. A hunter who abandons a trail at every strange mark never finishes one. So I told myself, and I kept walking.&lt;br /&gt;
&lt;br /&gt;
A wolf that culls the sick keeps the herd strong. I had not yet seen a wolf take a whole village.&lt;br /&gt;
&lt;br /&gt;
== The Messenger&#039;s Last Word ==&lt;br /&gt;
On the 21st day in the month of Lirisa the Archer, Asildu came to the spire over Knife Clan.&lt;br /&gt;
&lt;br /&gt;
You will remember Asildu from my last account. Breath of the Heralds. He joined the link of Ranger and Empath when we Beseeched Elanthia to Reveal, and through him she showed us Elanthia That Was. I called him Dragonkin that night. I offered him my Staff and my Bow. I will not pretend otherwise.&lt;br /&gt;
&lt;br /&gt;
I was not there for what followed. Those who were tell it this way.&lt;br /&gt;
&lt;br /&gt;
Asildu stood before the spire and named it the price of ignored warnings. He had told us not to work Sorcery. We had not listened. Here was the cost, grown up out of the earth for all to see.&lt;br /&gt;
&lt;br /&gt;
Adventurers pressed him. They asked him to speak to the Heralds on our behalf. He shouted to the sky instead. A meteor answered, and Wolf Clan was sealed.&lt;br /&gt;
&lt;br /&gt;
They killed him for it. As he died, he asked the Heralds to avenge their messenger. Another meteor answered, and Tiger Clan vanished behind a wall of green.&lt;br /&gt;
&lt;br /&gt;
Let us stop and examine what was done.&lt;br /&gt;
&lt;br /&gt;
One man shouted, and a village was taken. One man died, and another village was taken. Hundreds who never heard his warning, never worked a spell, never raised a blade against him, paid for both. We believed them dead. We mourned.&lt;br /&gt;
&lt;br /&gt;
On the night of the Reveal, Saragos asked me how I squared what we had seen with Asildu’s own word that the Heralds do not much care for us. I had no good answer then. I have one now. They do not.&lt;br /&gt;
&lt;br /&gt;
Asildu did not stay dead. He was raised, and raised again. Each time he returned more monstrously shaped than the last. Even at the Reveal his skin had begun to change. When Larasa offered an Empath’s touch, he told her he was what he was, at this point, and had come to accept it. I took that for courage. I now believe it was the butcher&#039;s bill coming due.&lt;br /&gt;
&lt;br /&gt;
Each time he rose, he wore less of himself. That is what their service costs a man.&lt;br /&gt;
&lt;br /&gt;
I pledged him my Bow. The Heralds made that pledge hard to keep.&lt;br /&gt;
&lt;br /&gt;
== The Gardener&#039;s Hunger ==&lt;br /&gt;
On the 37th day in the month of Lirisa the Archer, we gathered in the Eik Wood, near ground where Sorcery had been worked, to mend what we could.&lt;br /&gt;
&lt;br /&gt;
This one I witnessed. I led it.&lt;br /&gt;
&lt;br /&gt;
The plan was simple. Two Beseech rituals had shown us that Elanthia was wounded. Elementalists had long used Othersight to pierce the boundaries between planes, to drive holes and build bridges. Lupdels, Sorrow Seeker, and Anuril, Aether Weaver, would turn that sight to the opposite purpose. Find the wound. Stitch it shut. Rangers and Empaths would link to them, and to Elanthia, and serve as the conduit between.&lt;br /&gt;
&lt;br /&gt;
Asildu stood among us. He had risen once already.&lt;br /&gt;
&lt;br /&gt;
Before we began, Kethrai spoke. He spoke of gangrene, and the surgeon who takes the limb to save the patient. Of the farmer who burns healthy crops in a wide margin around the blight. Of the herder who culls the healthy with the sick. Pain, he said, to prevent ruin. The Heralds’ actions had grown drastic, and we should read that as a measure of the danger.&lt;br /&gt;
&lt;br /&gt;
I nodded along. Kethrai was right. He was right in a way I did not want to hear until later. The surgeon takes the arm to save the body. No one asks the arm.&lt;br /&gt;
&lt;br /&gt;
We gave our gifts. I knelt and planted an oak seed. Life is returned. We honor the Garden.&lt;br /&gt;
&lt;br /&gt;
Then Lupdels listened, and Anuril looked, and they found nothing. The Aether appeared whole. We came to stitch a wound and found the skin healed over. Whatever cut it, cut it long before our grandfathers’ grandfathers.&lt;br /&gt;
&lt;br /&gt;
But Elanthia was not finished with us. What follows is the vision she gave, shortened to its bones:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Elanthia lingers at the edge of your senses. A spire of living wood spans two rivers inside a ring of tall trees. An orange dragon settles at its foot, folds itself low, and becomes a woman. You look down at small hands. She lays her palm on your brow, and you know her words without hearing them: “You will be one of my Gardeners.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Centuries pass in moments. You shape creation, and every working leaves you hungrier. No stream of mana is ever enough. At last you cut into the strands that guard the plane and pull new mana through from beyond. The hunger quiets.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She returns. Rejection. Failure. Her touch unmakes you, and what remains is bound to a speck of dirt in a beam of light, held in a null prison, watching your work wither.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She makes new creations, warded against rot. Something is beckoned through. War follows, and one of them speaks a word of terrible meaning. The green world becomes a wasteland.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Let us stop and examine what was shown.&lt;br /&gt;
&lt;br /&gt;
I confess that on the night, I understood almost none of it. I said so plainly: abject confusion. Time has given me a better read.&lt;br /&gt;
&lt;br /&gt;
Here is what I take from it. The Gardeners were partners. When they failed, they were not corrected. They were caged. And when the rot came, the answer was not a cure. It was fire across the whole field.&lt;br /&gt;
&lt;br /&gt;
Some hunters take a deer with one arrow. Others set the forest ablaze to drive it out. Both eat. Only one has a forest left.&lt;br /&gt;
&lt;br /&gt;
Note the prison, too. A null prison, holding one who had erred. Our five sat in the Null Prison still. I did not yet know what to make of that. I set it down here so you can track it with me.&lt;br /&gt;
&lt;br /&gt;
== The Snare Tightens ==&lt;br /&gt;
On the 13th day in the month of Shorka the Cobra in the year 450, adventurers gathered to repeat the very experiment worked on the night the five were taken. The same Sorcery, the same steps, in hopes the trail would show more on a second pass.&lt;br /&gt;
&lt;br /&gt;
I was not there. This, too, I tell from the sign others left.&lt;br /&gt;
&lt;br /&gt;
As the energies rose, Meraud came. What those present saw, as it was told to me:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Time slows. The air turns gold, and every sound falls away. A hooded figure in midnight black stands before you, his staff crackling with power. You cannot see his face. A great black wolf steps forward, cocks its head, and grins, its tail wagging.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The figure tells you that your pushing weakens Them. “You fight for Us,” he says, “and We are grateful.” The wolf barks and leaps for joy.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;He strikes his staff to the ground. A silver haze spills out and fades in crackles of starlight, and the world feels strangely slippery. Man and wolf are gone.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Let us stop and examine what was shown.&lt;br /&gt;
&lt;br /&gt;
Grateful. As a general is grateful to the soldiers he spends. Watch the wolf. It wags because it has been praised. A hound is praised for driving the deer toward its master’s bow. The praise is real. So is the leash.&lt;br /&gt;
&lt;br /&gt;
Then something I will not hide. For a breath, the Sorcery worked. Those present felt a calm wash over the land. The wild storms stilled. They felt a sense of Balance. I was not there, and I will not tell them what they felt. I will only say that I do not trust a calm I did not earn. A still pond can hide a pike.&lt;br /&gt;
&lt;br /&gt;
The calm did not last. Those present felt themselves watched, with nowhere to hide. Then came a voice. The Heralds. They told the gathering it had learned nothing. They named us a virulence. They called the Immortals’ aid a filthy intercession, and promised we would be made to understand. Disgust and hatred pressed every onlooker to their knees.&lt;br /&gt;
&lt;br /&gt;
The sky split. Meteors fell on Dirge. Four spires now. Four villages we believed dead.&lt;br /&gt;
&lt;br /&gt;
Here is the sign I could no longer step around. Each power calls the other &amp;quot;Them.&amp;quot; Meraud calls us &amp;quot;allies&amp;quot; and means &amp;quot;hounds.&amp;quot; The Heralds call us a &amp;quot;sickness&amp;quot; and mean it. Neither has a word for us but hound or sickness.&lt;br /&gt;
&lt;br /&gt;
Kethrai’s gangrene had a patient after all. Us.&lt;br /&gt;
&lt;br /&gt;
Sixteen days later, adventurers set upon the spire that held Knife Clan, meaning to break it open. Drakes came to defend it. The binding thickened under every blow.&lt;br /&gt;
&lt;br /&gt;
Pull on a snare and it bites deeper. That is what a snare is for.&lt;br /&gt;
&lt;br /&gt;
Mark this carefully: drakes defended the cage. I wear dragon magic in my own skin. The scales of the Cycle. The flow of the river across the Sky. Some will ask whether I should cast them off. I will not. Not every dragon is a Herald. The Life Dragons who gave those gifts still live in harmony with Elanthia. The scales on my arm are a dragon’s gift. A gift is not a leash.&lt;br /&gt;
&lt;br /&gt;
And the townsfolk of Knife Clan, Wolf Clan, Tiger Clan, and Dirge? They worked no Sorcery. They raised no hand against Asildu. A snare does not care whose leg it closes on.&lt;br /&gt;
&lt;br /&gt;
== Reflection ==&lt;br /&gt;
Much has been written thus far. Let us stop on the ridge and look back down the trail before we climb further. The ground we have walked:&lt;br /&gt;
&lt;br /&gt;
* The Heralds tended Elanthia That Was. That has not changed. Nothing Elanthia showed us was false.&lt;br /&gt;
* Lifesculpted spires, once homes, now hold Knife Clan, Wolf Clan, Tiger Clan, and Dirge. At this point on the trail, every one of us believed those within were dead.&lt;br /&gt;
* The Heralds answer rot by cutting, burning, and sealing, whoever stands nearby.&lt;br /&gt;
* The Gardeners were partners once. When they failed, they were unmade and imprisoned.&lt;br /&gt;
* The Heralds’ own messenger was raised from death again and again, and came back less himself each time.&lt;br /&gt;
* The Immortals are interlopers still. Nothing seen has changed that, Meraud’s thanks least of all&lt;br /&gt;
&lt;br /&gt;
A wise reader is questioning many things by now. Is the Gardener’s prison empty? Did the Heralds ever mean to share the garden with us, or only with those they made? What is owed to those caught in a snare they never saw set?&lt;br /&gt;
&lt;br /&gt;
The ground ahead is steeper than I thought. The trail is clearer than I wanted.&lt;br /&gt;
&lt;br /&gt;
== The Unseen Chorus ==&lt;br /&gt;
On the 37th day in the month of Shorka the Cobra in the year 450, we returned to Arhat’s Tower, where we had first Beseeched Elanthia to Find. I was there for this. I led it.&lt;br /&gt;
&lt;br /&gt;
Three times we had sought Elanthia. To Find. To Reveal. To Mend. Three times she had answered with the past.&lt;br /&gt;
&lt;br /&gt;
I told those gathered the truth before we began. I confess that I am conflicted. The visions were compelling. The Heralds had stood beside Elanthia That Was. But the present cost was high. Heralds and Immortals, both pressing toward their own ends. Both leaving damage across our Home. So we did not ask to see Elanthia That Was. We asked to see the desires of Elanthia That Is.&lt;br /&gt;
&lt;br /&gt;
Aislynn led the Empaths. I led the Rangers. We gave our gifts. I drew my axe across my forearm and let three drops of blood fall to the dirt. Life is returned. We thank you for your provision. Then we gave ourselves into Elanthia’s embrace, and asked her to show us her heart. She did. Here it is, shortened to its bones:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Your sight dims as you reach for Elanthia. The link is duller than before, less raw, and that dullness lets you see farther than any single moment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Epochs pass in moments. The primal world gives way to crops, then to cities. Through it all, something is always present: one guiding force with many voices. Guardians, drinking pure mana in vast quantity, shaping the rise and fall of peoples and the drift of continents with small gestures spread across thousands of years.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You feel the breath of an unseen chorus with every stroke of creation, and the mana that ebbs with each. Gardeners are made to aid the Guardians in smaller, steadier work. But the Gardeners are flawed. They mix streams of mana to widen their own reach, and draw in beings the Guardians never meant to come.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Each sorcerous working leaves a trail that scatters the streams the Guardians need. Then a new power arrives, with its own font of creation and its own kind of mana, and new shapers who think nothing of mixing it with ours. With every act of their will, the Guardians grow more distant.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The unseen chorus changes its tone. The newcomers shape without understanding, and starve the Guardians of the lands they tended so long. In a single act of will, the Guardians answer. The newcomers are diminished, bound by boundaries and rules. They persist anyway, pursuing their own plans and shepherding their own flocks.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Let us stop and examine what was shown.&lt;br /&gt;
&lt;br /&gt;
The first three visions came like a warm hand on the shoulder. This one came like a ledger. Shaylynne called it harsh. Kethrai said it felt more distant, and that the distance let us see more. Both were right.&lt;br /&gt;
&lt;br /&gt;
The Guardians are the Heralds. I read it so then, and I read it so now.&lt;br /&gt;
&lt;br /&gt;
Note what they are doing in that vision. They are not tending us. They are managing us, the way a warden manages a herd: thin it here, move it there, let it starve when the grass is wanted elsewhere. Elanthia showed me a garden. She never told me I was a flower in it.&lt;br /&gt;
&lt;br /&gt;
The Gardeners again, the same flawed partners Elanthia showed us in the Eik Wood. And Sorcery, thinning the very streams the Guardians lived on.&lt;br /&gt;
&lt;br /&gt;
The newcomers are the Immortals. A shepherd did not make the sheep. He claims them all the same.&lt;br /&gt;
&lt;br /&gt;
Read now, knowing how it ended, one line matters more than all the rest. The interlopers persisted. They outlasted the Guardians.&lt;br /&gt;
&lt;br /&gt;
That night I also said the Heralds and the Dragons were one and the same. I spoke too broadly. Not every dragon is a Herald.&lt;br /&gt;
&lt;br /&gt;
I was not the only reader of that sign, and I will not pretend my read is the only one. Zersha held that the Guardians and the Heralds may not be one and the same. Lupdels warned that we had more names than groups, and that an escaped Gardener might wear a Herald’s face. Nawain asked whether the newcomers were the Immortals alone, or every god of every people. Good questions, all. I hold my read the way I hold a bowstring: firm, and ready to let go.&lt;br /&gt;
&lt;br /&gt;
But I hold it.&lt;br /&gt;
&lt;br /&gt;
== The Snares Spring Open ==&lt;br /&gt;
On the 17th day in the month of Uthmor the Giant in the year 450, the spires came down.&lt;br /&gt;
&lt;br /&gt;
I was not there for this either. Adventurers and Immortals, working together, tore them open. Knife Clan, Wolf Clan, Tiger Clan, and Dirge still stood. Dirge had sat sealed for forty-four days. Knife Clan, longer still.&lt;br /&gt;
&lt;br /&gt;
And as the spires fell, the onlookers saw the people inside. Frightened. Living.&lt;br /&gt;
&lt;br /&gt;
We had mourned them. Every one. We were wrong to.&lt;br /&gt;
&lt;br /&gt;
On the 5th day in the month of Dolefaren the Brigandine, the Immortals lent their hand again. Ayrell, Mazrian, Miskton, and Navesi were brought out of their cells in the Null Prison. Dantia, too, came home. All five who were taken are free.&lt;br /&gt;
&lt;br /&gt;
Let us stop and examine what was done. There are three hard truths here, and I will not step around any of them.&lt;br /&gt;
&lt;br /&gt;
The first. The Heralds did not kill. They caged. A live snare, not an arrow. A hunter sets a live snare when he wants the catch whole. Someone wanted these catches alive. I would like to know what for. A lesson? Leverage? Patience? I have not found that track.&lt;br /&gt;
&lt;br /&gt;
The second. The Heralds let a whole land grieve, but said nothing. Families mourned kin who were still breathing. A warning no one can hear is not a warning. It is a punishment. We mourned the living. That grief belongs on the Heralds’ ledger, not ours.&lt;br /&gt;
&lt;br /&gt;
The third. The Immortals’ hands were on the ropes. At the spires, and again at the Null Prison. I say it plainly, both times. A liar can still lift the log off a trapped man. It does not make him honest. And Meraud had already told us whose war this was.&lt;br /&gt;
&lt;br /&gt;
Twice the Immortals lifted the log. I will say so twice. It still does not make the forest theirs.&lt;br /&gt;
&lt;br /&gt;
Now the pattern comes clear. A Gardener bound in a null prison. Five of ours in the Null Prison. Four villages in four spires. The Heralds’ first answer is not the arrow. It is the cage.&lt;br /&gt;
&lt;br /&gt;
The freed have not spoken of their time inside. I do not press them. Some sign is silence.&lt;br /&gt;
&lt;br /&gt;
== The Forester Falls ==&lt;br /&gt;
The war ended as the year 453 turned to 454.&lt;br /&gt;
&lt;br /&gt;
I was not there. I had turned my back on both Herald and Immortal. While the powers met, I was on my knees in ground the war had left dead, planting a field of young trees where devastation had held sway.&lt;br /&gt;
&lt;br /&gt;
I heard the news the way the forest hears a storm on the far side of a mountain. A long rumble, and then a silence that tells you more than the thunder did. The Immortals had defeated the Heralds. The Heralds are no more.&lt;br /&gt;
&lt;br /&gt;
Let us stop and examine what was done.&lt;br /&gt;
&lt;br /&gt;
I did not cheer. The cages were the Heralds’ work. So was the First Garden. Both truths stand. I do not mourn the cages. I mourn the first hands that planted the forest. A man can hold both.&lt;br /&gt;
&lt;br /&gt;
Meraud said it at Dirge: &amp;quot;you fight for Us.&amp;quot; The war ended the way Meraud wanted, and mortal hands helped win it. We were the hounds that drove the deer. The masters have their kill.&lt;br /&gt;
&lt;br /&gt;
Here is what the Immortals won. The only god-like beings left on this Plane are the ones who came through the wound. They told their faithful they made the world. They told them they raised the continents and shaped the races from beasts of the field. No rival remains to say otherwise. The forester is dead. The poachers hold the woods now, and they have told everyone they planted it.&lt;br /&gt;
&lt;br /&gt;
But some still remember. Elanthia remembers; She showed us four times. The Leviathans remember; they watched the great revisions. The Kather remember, in their tale of Sun Dragons and upstarts. The Life Dragons remember. And now this book remembers.&lt;br /&gt;
&lt;br /&gt;
They revised the world once. They will not revise it in me.&lt;br /&gt;
&lt;br /&gt;
The forester is gone. The poachers hold the woods. The woods still need tending, and my hands already move and mend. While the gods fought over who owned the forest, I was planting one. That is how mortals fight for Elanthia: seed by seed, on ground the war left dead. Every gift we ever gave at a Beseech, grown into a field.&lt;br /&gt;
&lt;br /&gt;
Life is returned. I said it at every ritual. That day I said it with a spade.&lt;br /&gt;
&lt;br /&gt;
== The Fork in the Trail ==&lt;br /&gt;
Every trail forks eventually. This one forked years ago. It has taken me this long to see which way each branch ran.&lt;br /&gt;
&lt;br /&gt;
Here is the distinction this whole book has been walking toward. The forest is not the forester. Elanthia is not her keepers. To be for Elanthia is not to be for the Heralds. It never was.&lt;br /&gt;
&lt;br /&gt;
The Heralds were makers and keepers. I wrote that in my last book, and I hold to it still. But planting a forest does not grant the right to cage every village that grows in it. They were not the rightful rulers of those who live here. They are gone now. The judgment stands.&lt;br /&gt;
&lt;br /&gt;
Anmuva taught us this long before I could hear it. He showed us the bloodthorns of the Vela’Tohr: life that grows where it should not, that suffers, and yet thrives. He called it hope. Not weed. Hope. Saragos said it plainer on the night of the Reveal. We may be what was not pulled up before it could take root. Let us be worth the root.&lt;br /&gt;
&lt;br /&gt;
Anmuva taught us something else, through a tall tale about Tolle and a field of carnivorous snails. I gave my answer that night, and I give it again. Tolle could have waited, and perished. He could have killed them all, and broken the Balance. Instead he walked the knife’s edge between the two.&lt;br /&gt;
&lt;br /&gt;
The Immortals waited. They took up the tending of the wounds and never did it in earnest. The Heralds struck at everything: the cage for whole villages, fire for whole fields. Anmuva taught us a third way. The knife’s edge.&lt;br /&gt;
&lt;br /&gt;
Now the Immortals. They came through the wound and claimed to have made the body. They helped free the clans and the prisoners, and I name that debt. I pay it in honesty, not in allegiance. They are the only god-like beings left, and only Elanthia remains to contradict their story. Crows on another hunter’s kill, telling every traveler they brought the stag down.&lt;br /&gt;
&lt;br /&gt;
Sorcery. I stay clear of it. Not out of loyalty to the Heralds; they are gone. Because the wounds are real, and Elanthia bears them.&lt;br /&gt;
&lt;br /&gt;
Dragon magic. I keep it. Those are gifts, and I use them for what they are. Not every dragon is a Herald. The Life Dragons still live in harmony with what is. I will follow their trail.&lt;br /&gt;
&lt;br /&gt;
The cages are open now. The prisoners are home. The clans stand. What remains is living beneath the only power left without bending the knee to it.&lt;br /&gt;
&lt;br /&gt;
One trail more, which I will only mark here. On the night we sought Clarity, Kerennya asked whether those of us who care for Elanthia ought to answer for the damage Sorcery does. Golameth and Malkien had come to the same thought on their own. Three hunters reading the same sign from three directions. That trail is for another book.&lt;br /&gt;
&lt;br /&gt;
The forest is not the forester. I serve the forest.&lt;br /&gt;
&lt;br /&gt;
== Breaking Camp ==&lt;br /&gt;
I closed my last book with these words:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Heralds are the rightful rulers of Elanthia. They guided it. Shaped it. It is theirs. Let us return to what once was.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I let them stand here, whole, so no one thinks I hide from them. They were my tracks. I made them honestly. They led me somewhere I did not mean to go.&lt;br /&gt;
&lt;br /&gt;
Eight years on, I write them differently.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is how it was. It is not how it must be.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We cannot return to what once was. Let us tend what is.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The fire is banked. The snares are checked, and empty. The ground where I slept is smoothed, so the next traveler finds no sign of me but what I choose to leave.&lt;br /&gt;
&lt;br /&gt;
One thing I mean to leave. In Elanthia That Was, Dragon, Druid, and Empathic Man tended the garden together. The Heralds are gone. The garden has no keepers now but those willing to kneel in the dirt. The Life Dragons remain. So do the Druids. So do the Empaths. The partnership can stand again, with no one ruling it.&lt;br /&gt;
&lt;br /&gt;
The Heralds grew spires to hold what they feared. I mean to grow one that shelters what is. Not of wood and branch, but of practice and people. The Spire I mean to grow has no bark. Its roots are how we live. Its branches are who we stand with.&lt;br /&gt;
&lt;br /&gt;
The forester is gone. The forest is not. Someone must tend it, and I would rather it be us than the crows.&lt;br /&gt;
&lt;br /&gt;
The quiver is still full. The trail forks. I take the one that leads Home.&lt;br /&gt;
&lt;br /&gt;
Waydren Amlir &amp;lt;br&amp;gt;&lt;br /&gt;
Druid of the Spire &amp;lt;br&amp;gt;&lt;br /&gt;
Written on the 39th day in the month of Akroeg the Ram in the year 458&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Waydren&amp;diff=696191</id>
		<title>Waydren</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Waydren&amp;diff=696191"/>
		<updated>2026-10-28T15:26:13Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Writings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Waydren Amlir [[File:waydren.png|frameless|alt=Shadow Tracker]]&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Current Status==&lt;br /&gt;
* Helping lead Beseech rituals as part of the Wild Magic event, leading to greater knowledge of Elanthia&#039;s past&lt;br /&gt;
* In-depth research on Dragons and Kather&lt;br /&gt;
* Secondary Instructor of the [[Battle Praxium]].&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Druid Waydren ===&lt;br /&gt;
You see Druid of the Spire &#039;&#039;&#039;Waydren Amlir&#039;&#039;&#039;, a Human.&amp;lt;br&amp;gt;&lt;br /&gt;
Waydren has a square-jawed face, silver-flecked steely grey eyes and a straight nose.  His dark brown hair is short and wavy.  He has tanned skin and an athletic build.&amp;lt;br&amp;gt;&lt;br /&gt;
He is a bit over average height for a Human.&amp;lt;br&amp;gt;&lt;br /&gt;
He appears to be elderly.&amp;lt;br&amp;gt;&lt;br /&gt;
Six long horns crown the skull headdress resting over his forehead.  Black, cruelly spiked bricklebranch twigs coil around each curving point, gathering in a morass over the frontal bone.  Articulated jawbones trail to skim his cheeks.&amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He is wearing a six-horned skull headdress twined with bricklebranch twigs, a deeply cowled cloak of dark jadeleaf cloth inked with a shadowy gloomwood tree, an off-white tunic wrapped with a wide leather belt, an azurelle-hafted throwing axe with a honed silversteel dragon-wing blade, a rugged yeehar-hide herb pouch, some grey linen pants with small bone buttons and some rugged leather traveler&#039;s boots.&lt;br /&gt;
&lt;br /&gt;
=== Warrior Waydren ===&lt;br /&gt;
You see [[Title:Dragon&#039;s Shadow|Dragon&#039;s Shadow]] &#039;&#039;&#039;Waydren Amlir&#039;&#039;&#039;, a [[Human]] Ranger.&amp;lt;br&amp;gt;&lt;br /&gt;
Waydren has a square-jawed face, silver-flecked steely grey eyes and a straight nose.  His dark brown hair is short and wavy.  He has tanned skin and a deeply cowled cloak of dark jadeleaf cloth partially obscuring an athletic build.&amp;lt;br&amp;gt;&lt;br /&gt;
He is a bit over average height for a Human.&amp;lt;br&amp;gt;&lt;br /&gt;
He appears to be in his prime.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a thick mustache on his upper lip and a well groomed beard.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a vibrant portrait of Lanival the Redeemer on his forearm.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He is wearing an azurelle battle longbow sporting seventeen forged ka&#039;hurst raven feathers, a deeply cowled cloak of dark jadeleaf cloth inked with a shadowy gloomwood tree, a densely forged ka&#039;hurst mail hauberk richly padded with electroweave, an eddy of muted sylvan light trapped in a cage of barbed dragonwood arrows, a rugged yeehar-hide herb pouch, a waterproof oilcloth gamebag fastened with riftstone arrows, an elaborate scorpion-shaped quiver bound in void-black shadowleaf and a pair of black spidersilk pants.&lt;br /&gt;
&lt;br /&gt;
==Of Note==&lt;br /&gt;
* Cousin of the famed Cleric Rakkor Targonian, brother to [[Arumis]].&lt;br /&gt;
* Credited with rediscovering the practical application of [[Syamelyo Kuniyo]] in combat&lt;br /&gt;
* Secondary Instructor of the [[Battle Praxium]]&lt;br /&gt;
* Known to collect bird feathers, trophies of downed adversaries&lt;br /&gt;
** Feathers collected: 17 of 26&lt;br /&gt;
&lt;br /&gt;
== Writings ==&lt;br /&gt;
&lt;br /&gt;
* [[Waydren/Books/The Primal Spire|The Primal Spire]]&lt;br /&gt;
* [[Waydren/Books/Druid of the Spire|Druid of the Spire]]&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* Instinct release - [[Waydren/Logs/20220120_Convo_with_Anmuva|Conversation with Anmuva]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240621 Grey Dragons Seek Anmuva|Grey Dragons seek Anmuva]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240814 Beseech Elanthia To Find|Beseech Elanthia to Find ritual]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240814 Beseech Elanthia To Reveal|Beseech Elanthia to Reveal ritual]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240906 Mending The Wound|Mending the Wound]] ritual&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240916 Beseech Elanthia for Clarity|Beseech Elanthia for Clarity ritual]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* 400 - Born in The [[Crossing]]&lt;br /&gt;
* 414 - Joined the [[Ranger]] guild under guildleader [[Kalika]]&lt;br /&gt;
* 438 - Achieved 200th Circle within the [[Ranger]] guild&lt;br /&gt;
* 442 - Helped launch the [[Battle Praxium]] alongside Rakkor Solari and Leustyin&lt;br /&gt;
* 450 - Beseeched Elanthia for the first time, realizing the depth of the mystical connection between Ranger and the planet&lt;br /&gt;
** Led, in partnership with Aislynn, Rangers and Empaths through a new ritual, [[The Grey Dragons/Logs/20240814 Beseech Elanthia To Find|Beseeching Elanthia to Find]] his lost friends&lt;br /&gt;
*** Received a vision of Primal Elanthia, the Heralds, the Interlopers, and their interactions with the planet&lt;br /&gt;
** Once again sought Elanthia in an attempt to validate the Message of Messenger Asildu&lt;br /&gt;
*** Received a second vision of Primal Elanthia, the Heralds, Druids and Empathic Man&lt;br /&gt;
*** Gave up Sorcery in the wake of the Beseech Elanthia to Reveal event&lt;br /&gt;
** Published the book: [[Waydren/Books/The Primal Spire|The Primal Spire]]&lt;br /&gt;
** Received a third vision of Primal Elanthia while attempting to Mend Elanthia&#039;s wounds&lt;br /&gt;
** Stuck on what next to do, rallied Rangers and Empaths a fourth time in seeking Clarity from Elanthia&lt;br /&gt;
*458 - Published the book: [[Waydren/Books/Druid of the Spire|Druid of the Spire]]&lt;br /&gt;
&lt;br /&gt;
==Alerations==&lt;br /&gt;
===Kartais (throwing axe)===&lt;br /&gt;
&amp;gt;tap axe&amp;lt;br&amp;gt;&lt;br /&gt;
As you tap an azurelle-hafted throwing axe with a honed silversteel dragon-wing blade, a light chill spreads up your arm and you shiver at the sudden cold.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;look axe&amp;lt;br&amp;gt;&lt;br /&gt;
The polished head of the axe resembles the outstretched wing of a silver-hued dragon.  The draconic likeness continues to the poll, a functionally decorative roaring maw counterbalancing the weight of the head.  A repeating pattern of scales is carved into the otherwise smooth grey wood of the haft.  The knob is capped in pointed silversteel, mimicking a dragon&#039;s tail spade.  Ice-veined leather is wound tightly at the handle, the blue-white shimmer lending an otherworldliness to the weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;read axe&amp;lt;br&amp;gt;&lt;br /&gt;
A throwing axe reads:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Kartais ia Ierna&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ravensbane (longbow)===&lt;br /&gt;
&amp;gt;tap long&amp;lt;br&amp;gt;&lt;br /&gt;
You tap an azurelle battle longbow sporting seventeen forged ka&#039;hurst raven feathers that you are holding.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;look longbow&amp;lt;br&amp;gt;&lt;br /&gt;
Crafted with exceptional care, the wispy grain of the azurelle wood flows along the length of the longbow.  Braided steelsilk is stretched taut between kertig tips which bear the likeness of roaring dragon heads, capping each end of the balanced weapon.  The initials &#039;R.D.&#039; are impressed above seventeen intricately shaped raven feathers, forged from ka&#039;hurst, which are affixed to the laminated risers alongside a flowing script.&lt;br /&gt;
There appears to be something written on it.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;read long&amp;lt;br&amp;gt;&lt;br /&gt;
An azurelle longbow reads:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;The Dragon&#039;s Shadow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Eddy===&lt;br /&gt;
tap eddy&amp;lt;br&amp;gt;&lt;br /&gt;
You tap an eddy of muted sylvan light trapped in a cage of barbed dragonwood arrows that you are wearing.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;look edd&amp;lt;br&amp;gt;&lt;br /&gt;
Sculpted from shafts of dark scale-like wood, the viciously barbed cage traps a softly smothered illumination.  Slender green shoots sprout from each arrow and gingerly wind between each piercing point, the scions gently cradling the entire enclosure together.  Within the enclosed green foliage is a small pocket barely distinguishable among muted motes of light&lt;br /&gt;
&lt;br /&gt;
===Title===&lt;br /&gt;
title pre list custom&amp;lt;br&amp;gt;&lt;br /&gt;
The following titles of the Custom category are available to you:&lt;br /&gt;
 &lt;br /&gt;
Dragon&#039;s Shadow&lt;br /&gt;
&lt;br /&gt;
Druid of the Spire&lt;br /&gt;
&lt;br /&gt;
{{InTheNews|Waydren}}&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Ranger}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Waydren&amp;diff=696190</id>
		<title>Waydren</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Waydren&amp;diff=696190"/>
		<updated>2026-10-28T14:08:43Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Waydren Amlir [[File:waydren.png|frameless|alt=Shadow Tracker]]&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Current Status==&lt;br /&gt;
* Helping lead Beseech rituals as part of the Wild Magic event, leading to greater knowledge of Elanthia&#039;s past&lt;br /&gt;
* In-depth research on Dragons and Kather&lt;br /&gt;
* Secondary Instructor of the [[Battle Praxium]].&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Druid Waydren ===&lt;br /&gt;
You see Druid of the Spire &#039;&#039;&#039;Waydren Amlir&#039;&#039;&#039;, a Human.&amp;lt;br&amp;gt;&lt;br /&gt;
Waydren has a square-jawed face, silver-flecked steely grey eyes and a straight nose.  His dark brown hair is short and wavy.  He has tanned skin and an athletic build.&amp;lt;br&amp;gt;&lt;br /&gt;
He is a bit over average height for a Human.&amp;lt;br&amp;gt;&lt;br /&gt;
He appears to be elderly.&amp;lt;br&amp;gt;&lt;br /&gt;
Six long horns crown the skull headdress resting over his forehead.  Black, cruelly spiked bricklebranch twigs coil around each curving point, gathering in a morass over the frontal bone.  Articulated jawbones trail to skim his cheeks.&amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He is wearing a six-horned skull headdress twined with bricklebranch twigs, a deeply cowled cloak of dark jadeleaf cloth inked with a shadowy gloomwood tree, an off-white tunic wrapped with a wide leather belt, an azurelle-hafted throwing axe with a honed silversteel dragon-wing blade, a rugged yeehar-hide herb pouch, some grey linen pants with small bone buttons and some rugged leather traveler&#039;s boots.&lt;br /&gt;
&lt;br /&gt;
=== Warrior Waydren ===&lt;br /&gt;
You see [[Title:Dragon&#039;s Shadow|Dragon&#039;s Shadow]] &#039;&#039;&#039;Waydren Amlir&#039;&#039;&#039;, a [[Human]] Ranger.&amp;lt;br&amp;gt;&lt;br /&gt;
Waydren has a square-jawed face, silver-flecked steely grey eyes and a straight nose.  His dark brown hair is short and wavy.  He has tanned skin and a deeply cowled cloak of dark jadeleaf cloth partially obscuring an athletic build.&amp;lt;br&amp;gt;&lt;br /&gt;
He is a bit over average height for a Human.&amp;lt;br&amp;gt;&lt;br /&gt;
He appears to be in his prime.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a thick mustache on his upper lip and a well groomed beard.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a vibrant portrait of Lanival the Redeemer on his forearm.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He is wearing an azurelle battle longbow sporting seventeen forged ka&#039;hurst raven feathers, a deeply cowled cloak of dark jadeleaf cloth inked with a shadowy gloomwood tree, a densely forged ka&#039;hurst mail hauberk richly padded with electroweave, an eddy of muted sylvan light trapped in a cage of barbed dragonwood arrows, a rugged yeehar-hide herb pouch, a waterproof oilcloth gamebag fastened with riftstone arrows, an elaborate scorpion-shaped quiver bound in void-black shadowleaf and a pair of black spidersilk pants.&lt;br /&gt;
&lt;br /&gt;
==Of Note==&lt;br /&gt;
* Cousin of the famed Cleric Rakkor Targonian, brother to [[Arumis]].&lt;br /&gt;
* Credited with rediscovering the practical application of [[Syamelyo Kuniyo]] in combat&lt;br /&gt;
* Secondary Instructor of the [[Battle Praxium]]&lt;br /&gt;
* Known to collect bird feathers, trophies of downed adversaries&lt;br /&gt;
** Feathers collected: 17 of 26&lt;br /&gt;
&lt;br /&gt;
== Writings ==&lt;br /&gt;
&lt;br /&gt;
* [[Waydren/Books/The Primal Spire|The Primal Spire]]&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* Instinct release - [[Waydren/Logs/20220120_Convo_with_Anmuva|Conversation with Anmuva]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240621 Grey Dragons Seek Anmuva|Grey Dragons seek Anmuva]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240814 Beseech Elanthia To Find|Beseech Elanthia to Find ritual]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240814 Beseech Elanthia To Reveal|Beseech Elanthia to Reveal ritual]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240906 Mending The Wound|Mending the Wound]] ritual&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240916 Beseech Elanthia for Clarity|Beseech Elanthia for Clarity ritual]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* 400 - Born in The [[Crossing]]&lt;br /&gt;
* 414 - Joined the [[Ranger]] guild under guildleader [[Kalika]]&lt;br /&gt;
* 438 - Achieved 200th Circle within the [[Ranger]] guild&lt;br /&gt;
* 442 - Helped launch the [[Battle Praxium]] alongside Rakkor Solari and Leustyin&lt;br /&gt;
* 450 - Beseeched Elanthia for the first time, realizing the depth of the mystical connection between Ranger and the planet&lt;br /&gt;
** Led, in partnership with Aislynn, Rangers and Empaths through a new ritual, [[The Grey Dragons/Logs/20240814 Beseech Elanthia To Find|Beseeching Elanthia to Find]] his lost friends&lt;br /&gt;
*** Received a vision of Primal Elanthia, the Heralds, the Interlopers, and their interactions with the planet&lt;br /&gt;
** Once again sought Elanthia in an attempt to validate the Message of Messenger Asildu&lt;br /&gt;
*** Received a second vision of Primal Elanthia, the Heralds, Druids and Empathic Man&lt;br /&gt;
*** Gave up Sorcery in the wake of the Beseech Elanthia to Reveal event&lt;br /&gt;
** Published the book: [[Waydren/Books/The Primal Spire|The Primal Spire]]&lt;br /&gt;
** Received a third vision of Primal Elanthia while attempting to Mend Elanthia&#039;s wounds&lt;br /&gt;
** Stuck on what next to do, rallied Rangers and Empaths a fourth time in seeking Clarity from Elanthia&lt;br /&gt;
*458 - Published the book: [[Waydren/Books/Druid of the Spire|Druid of the Spire]]&lt;br /&gt;
&lt;br /&gt;
==Alerations==&lt;br /&gt;
===Kartais (throwing axe)===&lt;br /&gt;
&amp;gt;tap axe&amp;lt;br&amp;gt;&lt;br /&gt;
As you tap an azurelle-hafted throwing axe with a honed silversteel dragon-wing blade, a light chill spreads up your arm and you shiver at the sudden cold.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;look axe&amp;lt;br&amp;gt;&lt;br /&gt;
The polished head of the axe resembles the outstretched wing of a silver-hued dragon.  The draconic likeness continues to the poll, a functionally decorative roaring maw counterbalancing the weight of the head.  A repeating pattern of scales is carved into the otherwise smooth grey wood of the haft.  The knob is capped in pointed silversteel, mimicking a dragon&#039;s tail spade.  Ice-veined leather is wound tightly at the handle, the blue-white shimmer lending an otherworldliness to the weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;read axe&amp;lt;br&amp;gt;&lt;br /&gt;
A throwing axe reads:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Kartais ia Ierna&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ravensbane (longbow)===&lt;br /&gt;
&amp;gt;tap long&amp;lt;br&amp;gt;&lt;br /&gt;
You tap an azurelle battle longbow sporting seventeen forged ka&#039;hurst raven feathers that you are holding.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;look longbow&amp;lt;br&amp;gt;&lt;br /&gt;
Crafted with exceptional care, the wispy grain of the azurelle wood flows along the length of the longbow.  Braided steelsilk is stretched taut between kertig tips which bear the likeness of roaring dragon heads, capping each end of the balanced weapon.  The initials &#039;R.D.&#039; are impressed above seventeen intricately shaped raven feathers, forged from ka&#039;hurst, which are affixed to the laminated risers alongside a flowing script.&lt;br /&gt;
There appears to be something written on it.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;read long&amp;lt;br&amp;gt;&lt;br /&gt;
An azurelle longbow reads:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;The Dragon&#039;s Shadow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Eddy===&lt;br /&gt;
tap eddy&amp;lt;br&amp;gt;&lt;br /&gt;
You tap an eddy of muted sylvan light trapped in a cage of barbed dragonwood arrows that you are wearing.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;look edd&amp;lt;br&amp;gt;&lt;br /&gt;
Sculpted from shafts of dark scale-like wood, the viciously barbed cage traps a softly smothered illumination.  Slender green shoots sprout from each arrow and gingerly wind between each piercing point, the scions gently cradling the entire enclosure together.  Within the enclosed green foliage is a small pocket barely distinguishable among muted motes of light&lt;br /&gt;
&lt;br /&gt;
===Title===&lt;br /&gt;
title pre list custom&amp;lt;br&amp;gt;&lt;br /&gt;
The following titles of the Custom category are available to you:&lt;br /&gt;
 &lt;br /&gt;
Dragon&#039;s Shadow&lt;br /&gt;
&lt;br /&gt;
Druid of the Spire&lt;br /&gt;
&lt;br /&gt;
{{InTheNews|Waydren}}&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Ranger}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Waydren/Books/Druid_of_the_Spire&amp;diff=696189</id>
		<title>Waydren/Books/Druid of the Spire</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Waydren/Books/Druid_of_the_Spire&amp;diff=696189"/>
		<updated>2026-10-28T14:05:06Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: Created page with &amp;quot;== Preface == I closed my last account with a full quiver and a clear target. I named the Heralds the rightful rulers of Elanthia. I wrote it plainly. I believed it.  Eight years have passed since I set down that pen. I do not apologize for the wait. Wisdom takes time. A tracker who loses the trail does not run in circles. He sits, and watches, until the ground speaks again.  Every hunter misreads the signs at least once. The fortunate ones live long enough to say so.  T...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Preface ==&lt;br /&gt;
I closed my last account with a full quiver and a clear target. I named the Heralds the rightful rulers of Elanthia. I wrote it plainly. I believed it.&lt;br /&gt;
&lt;br /&gt;
Eight years have passed since I set down that pen. I do not apologize for the wait. Wisdom takes time. A tracker who loses the trail does not run in circles. He sits, and watches, until the ground speaks again.&lt;br /&gt;
&lt;br /&gt;
Every hunter misreads the signs at least once. The fortunate ones live long enough to say so.&lt;br /&gt;
&lt;br /&gt;
The tracks I followed were real. The Heralds tended Elanthia That Was. Dragons, Druids, and Empathic Man shaped Primal Elanthia together. Elanthia showed us this, and I do not doubt her.&lt;br /&gt;
&lt;br /&gt;
My error was not in reading the prints. My error was in judging the animal that left them. I saw the length of its stride and called it noble. I never asked what it ate.&lt;br /&gt;
&lt;br /&gt;
Since that writing, fire fell from the sky four times. Four times a lifesculpted spire rose where a village stood. The same spires seen through the eyes of Elanthia closed over Knife Clan, Wolf Clan, Tiger Clan, and Dirge. Most inside had no hand in the sorcery that drew the Heralds’ eye. They were simply standing where the stone came down.&lt;br /&gt;
&lt;br /&gt;
We mourned them. Every one. We were wrong to. Adventurers and Immortals allied to tear the encasements down. As they fell, the onlookers eyed living, scared villagers within.&lt;br /&gt;
&lt;br /&gt;
A wolf that culls the sick keeps the herd strong. A hunter who snares the whole herd only to prove a point has forgotten what the herd is for.&lt;br /&gt;
&lt;br /&gt;
The Heralds are gone now. The Immortals stand alone. That is the ground this book is written on.&lt;br /&gt;
&lt;br /&gt;
This book is an accounting. Of what was seen. Of what I got wrong. Of where the trail turns now.&lt;br /&gt;
&lt;br /&gt;
Before we set out, let us take stock of those who walked this stretch with me: Aislynn, Allye, Anuril, Casari, Damoone, Golameth, Hanryu, Illiya, Karthor, Kerennya, Kethrai, Leilanie, Lexxa, Lupdels, Nawain, Sarugar, Shaylynne, Valynn, Vaerek, and Zersha.&lt;br /&gt;
&lt;br /&gt;
And a second list, for those who warned me and were right to. Golameth, who took my inkpot and walked with both eyes open. Saragos, who asked whether any gardener lets every plant grow. Dasheek and Crobin, who asked whether one vision was enough to build a creed upon. A hunter who listens only to those who agree with him walks off a cliff in good company.&lt;br /&gt;
Thank you. Every one of you.&lt;br /&gt;
&lt;br /&gt;
The trail forks ahead. Let us walk it.&lt;br /&gt;
&lt;br /&gt;
== Fire from the Sky ==&lt;br /&gt;
Let us begin where my last account ended, so no one mistakes where I stood.&lt;br /&gt;
&lt;br /&gt;
I gave up Sorcery. My inkpot, and the runes it held, sat in Golameth’s keeping. I told a gathering of Rangers and Empaths that we side with the Heralds. I said that if anyone stood between us and Elanthia That Was, my bow had a clear target. I meant every word.&lt;br /&gt;
&lt;br /&gt;
Those were my tracks. I will not hide them now.&lt;br /&gt;
&lt;br /&gt;
I was not present for what came next. I was deep in the wilds, and word reached me the way word reaches any hunter far from town. Late and secondhand. A tracker arrives after the animal has passed. Reading what it left behind is the work. So it is with much of this book.&lt;br /&gt;
&lt;br /&gt;
On the 9th day in the month of Lirisa the Archer in the year 450, another attempt was made to open a way into the Null Prison and bring home the five who were taken. Valenal and Unaka were among those present. The attempt failed. The sorcery worked that night tore something loose. Something formed, and the Heralds turned their eyes toward it.&lt;br /&gt;
&lt;br /&gt;
Fire fell west of Crossing. When the smoke cleared, Knife Clan was gone from sight, sealed inside a spire of living wood. No door. No window. No way in or out.&lt;br /&gt;
&lt;br /&gt;
Those who were there described it to me, and I knew the shape before they finished. I had seen it in Elanthia’s own memory. A spire of twisting branches, growing inward, a lattice for life. I had perched upon one as a bird, in vision, and looked out over a forest of them. I called that place home in my last book. I did not expect to hear of one again with a village sealed inside.&lt;br /&gt;
&lt;br /&gt;
We believed the people of Knife Clan were dead. I believed it too.&lt;br /&gt;
&lt;br /&gt;
Here was the first wrong note on the trail. I did not stop for it. A single odd print does not change the animal. A hunter who abandons a trail at every strange mark never finishes one. So I told myself, and I kept walking.&lt;br /&gt;
&lt;br /&gt;
A wolf that culls the sick keeps the herd strong. I had not yet seen a wolf take a whole village.&lt;br /&gt;
&lt;br /&gt;
== The Messenger&#039;s Last Word ==&lt;br /&gt;
On the 21st day in the month of Lirisa the Archer, Asildu came to the spire over Knife Clan.&lt;br /&gt;
&lt;br /&gt;
You will remember Asildu from my last account. Breath of the Heralds. He joined the link of Ranger and Empath when we Beseeched Elanthia to Reveal, and through him she showed us Elanthia That Was. I called him Dragonkin that night. I offered him my Staff and my Bow. I will not pretend otherwise.&lt;br /&gt;
&lt;br /&gt;
I was not there for what followed. Those who were tell it this way.&lt;br /&gt;
&lt;br /&gt;
Asildu stood before the spire and named it the price of ignored warnings. He had told us not to work Sorcery. We had not listened. Here was the cost, grown up out of the earth for all to see.&lt;br /&gt;
&lt;br /&gt;
Adventurers pressed him. They asked him to speak to the Heralds on our behalf. He shouted to the sky instead. A meteor answered, and Wolf Clan was sealed.&lt;br /&gt;
&lt;br /&gt;
They killed him for it. As he died, he asked the Heralds to avenge their messenger. Another meteor answered, and Tiger Clan vanished behind a wall of green.&lt;br /&gt;
&lt;br /&gt;
Let us stop and examine what was done.&lt;br /&gt;
&lt;br /&gt;
One man shouted, and a village was taken. One man died, and another village was taken. Hundreds who never heard his warning, never worked a spell, never raised a blade against him, paid for both. We believed them dead. We mourned.&lt;br /&gt;
&lt;br /&gt;
On the night of the Reveal, Saragos asked me how I squared what we had seen with Asildu’s own word that the Heralds do not much care for us. I had no good answer then. I have one now. They do not.&lt;br /&gt;
&lt;br /&gt;
Asildu did not stay dead. He was raised, and raised again. Each time he returned more monstrously shaped than the last. Even at the Reveal his skin had begun to change. When Larasa offered an Empath’s touch, he told her he was what he was, at this point, and had come to accept it. I took that for courage. I now believe it was the butcher&#039;s bill coming due.&lt;br /&gt;
&lt;br /&gt;
Each time he rose, he wore less of himself. That is what their service costs a man.&lt;br /&gt;
&lt;br /&gt;
I pledged him my Bow. The Heralds made that pledge hard to keep.&lt;br /&gt;
&lt;br /&gt;
== The Gardener&#039;s Hunger ==&lt;br /&gt;
On the 37th day in the month of Lirisa the Archer, we gathered in the Eik Wood, near ground where Sorcery had been worked, to mend what we could.&lt;br /&gt;
&lt;br /&gt;
This one I witnessed. I led it.&lt;br /&gt;
&lt;br /&gt;
The plan was simple. Two Beseech rituals had shown us that Elanthia was wounded. Elementalists had long used Othersight to pierce the boundaries between planes, to drive holes and build bridges. Lupdels, Sorrow Seeker, and Anuril, Aether Weaver, would turn that sight to the opposite purpose. Find the wound. Stitch it shut. Rangers and Empaths would link to them, and to Elanthia, and serve as the conduit between.&lt;br /&gt;
&lt;br /&gt;
Asildu stood among us. He had risen once already.&lt;br /&gt;
&lt;br /&gt;
Before we began, Kethrai spoke. He spoke of gangrene, and the surgeon who takes the limb to save the patient. Of the farmer who burns healthy crops in a wide margin around the blight. Of the herder who culls the healthy with the sick. Pain, he said, to prevent ruin. The Heralds’ actions had grown drastic, and we should read that as a measure of the danger.&lt;br /&gt;
&lt;br /&gt;
I nodded along. Kethrai was right. He was right in a way I did not want to hear until later. The surgeon takes the arm to save the body. No one asks the arm.&lt;br /&gt;
&lt;br /&gt;
We gave our gifts. I knelt and planted an oak seed. Life is returned. We honor the Garden.&lt;br /&gt;
&lt;br /&gt;
Then Lupdels listened, and Anuril looked, and they found nothing. The Aether appeared whole. We came to stitch a wound and found the skin healed over. Whatever cut it, cut it long before our grandfathers’ grandfathers.&lt;br /&gt;
&lt;br /&gt;
But Elanthia was not finished with us. What follows is the vision she gave, shortened to its bones:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Elanthia lingers at the edge of your senses. A spire of living wood spans two rivers inside a ring of tall trees. An orange dragon settles at its foot, folds itself low, and becomes a woman. You look down at small hands. She lays her palm on your brow, and you know her words without hearing them: “You will be one of my Gardeners.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Centuries pass in moments. You shape creation, and every working leaves you hungrier. No stream of mana is ever enough. At last you cut into the strands that guard the plane and pull new mana through from beyond. The hunger quiets.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She returns. Rejection. Failure. Her touch unmakes you, and what remains is bound to a speck of dirt in a beam of light, held in a null prison, watching your work wither.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She makes new creations, warded against rot. Something is beckoned through. War follows, and one of them speaks a word of terrible meaning. The green world becomes a wasteland.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Let us stop and examine what was shown.&lt;br /&gt;
&lt;br /&gt;
I confess that on the night, I understood almost none of it. I said so plainly: abject confusion. Time has given me a better read.&lt;br /&gt;
&lt;br /&gt;
Here is what I take from it. The Gardeners were partners. When they failed, they were not corrected. They were caged. And when the rot came, the answer was not a cure. It was fire across the whole field.&lt;br /&gt;
&lt;br /&gt;
Some hunters take a deer with one arrow. Others set the forest ablaze to drive it out. Both eat. Only one has a forest left.&lt;br /&gt;
&lt;br /&gt;
Note the prison, too. A null prison, holding one who had erred. Our five sat in the Null Prison still. I did not yet know what to make of that. I set it down here so you can track it with me.&lt;br /&gt;
&lt;br /&gt;
== The Snare Tightens ==&lt;br /&gt;
On the 13th day in the month of Shorka the Cobra in the year 450, adventurers gathered to repeat the very experiment worked on the night the five were taken. The same Sorcery, the same steps, in hopes the trail would show more on a second pass.&lt;br /&gt;
&lt;br /&gt;
I was not there. This, too, I tell from the sign others left.&lt;br /&gt;
&lt;br /&gt;
As the energies rose, Meraud came. What those present saw, as it was told to me:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Time slows. The air turns gold, and every sound falls away. A hooded figure in midnight black stands before you, his staff crackling with power. You cannot see his face. A great black wolf steps forward, cocks its head, and grins, its tail wagging.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The figure tells you that your pushing weakens Them. “You fight for Us,” he says, “and We are grateful.” The wolf barks and leaps for joy.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;He strikes his staff to the ground. A silver haze spills out and fades in crackles of starlight, and the world feels strangely slippery. Man and wolf are gone.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Let us stop and examine what was shown.&lt;br /&gt;
&lt;br /&gt;
Grateful. As a general is grateful to the soldiers he spends. Watch the wolf. It wags because it has been praised. A hound is praised for driving the deer toward its master’s bow. The praise is real. So is the leash.&lt;br /&gt;
&lt;br /&gt;
Then something I will not hide. For a breath, the Sorcery worked. Those present felt a calm wash over the land. The wild storms stilled. They felt a sense of Balance. I was not there, and I will not tell them what they felt. I will only say that I do not trust a calm I did not earn. A still pond can hide a pike.&lt;br /&gt;
&lt;br /&gt;
The calm did not last. Those present felt themselves watched, with nowhere to hide. Then came a voice. The Heralds. They told the gathering it had learned nothing. They named us a virulence. They called the Immortals’ aid a filthy intercession, and promised we would be made to understand. Disgust and hatred pressed every onlooker to their knees.&lt;br /&gt;
&lt;br /&gt;
The sky split. Meteors fell on Dirge. Four spires now. Four villages we believed dead.&lt;br /&gt;
&lt;br /&gt;
Here is the sign I could no longer step around. Each power calls the other &amp;quot;Them.&amp;quot; Meraud calls us &amp;quot;allies&amp;quot; and means &amp;quot;hounds.&amp;quot; The Heralds call us a &amp;quot;sickness&amp;quot; and mean it. Neither has a word for us but hound or sickness.&lt;br /&gt;
&lt;br /&gt;
Kethrai’s gangrene had a patient after all. Us.&lt;br /&gt;
&lt;br /&gt;
Sixteen days later, adventurers set upon the spire that held Knife Clan, meaning to break it open. Drakes came to defend it. The binding thickened under every blow.&lt;br /&gt;
&lt;br /&gt;
Pull on a snare and it bites deeper. That is what a snare is for.&lt;br /&gt;
&lt;br /&gt;
Mark this carefully: drakes defended the cage. I wear dragon magic in my own skin. The scales of the Cycle. The flow of the river across the Sky. Some will ask whether I should cast them off. I will not. Not every dragon is a Herald. The Life Dragons who gave those gifts still live in harmony with Elanthia. The scales on my arm are a dragon’s gift. A gift is not a leash.&lt;br /&gt;
&lt;br /&gt;
And the townsfolk of Knife Clan, Wolf Clan, Tiger Clan, and Dirge? They worked no Sorcery. They raised no hand against Asildu. A snare does not care whose leg it closes on.&lt;br /&gt;
&lt;br /&gt;
== Reflection ==&lt;br /&gt;
Much has been written thus far. Let us stop on the ridge and look back down the trail before we climb further. The ground we have walked:&lt;br /&gt;
&lt;br /&gt;
* The Heralds tended Elanthia That Was. That has not changed. Nothing Elanthia showed us was false.&lt;br /&gt;
* Lifesculpted spires, once homes, now hold Knife Clan, Wolf Clan, Tiger Clan, and Dirge. At this point on the trail, every one of us believed those inside were dead.&lt;br /&gt;
* The Heralds answer rot by cutting, burning, and sealing, whoever stands nearby.&lt;br /&gt;
* The Gardeners were partners once. When they failed, they were unmade and imprisoned.&lt;br /&gt;
* The Heralds’ own messenger was raised from death again and again, and came back less himself each time.&lt;br /&gt;
* The Immortals are interlopers still. Nothing seen has changed that, Meraud’s thanks least of all&lt;br /&gt;
&lt;br /&gt;
A wise reader is questioning many things by now. Is the Gardener’s prison empty? Did the Heralds ever mean to share the garden with us, or only with those they made? What is owed to those caught in a snare they never saw set?&lt;br /&gt;
&lt;br /&gt;
The ground ahead is steeper than I thought. The trail is clearer than I wanted.&lt;br /&gt;
&lt;br /&gt;
== The Unseen Chorus ==&lt;br /&gt;
On the 37th day in the month of Shorka the Cobra in the year 450, we returned to Arhat’s Tower, where we had first Beseeched Elanthia to Find. I was there for this. I led it.&lt;br /&gt;
&lt;br /&gt;
Three times we had sought Elanthia. To Find. To Reveal. To Mend. Three times she had answered with the past.&lt;br /&gt;
&lt;br /&gt;
I told those gathered the truth before we began. I confess that I am conflicted. The visions were compelling. The Heralds had stood beside Elanthia That Was. But the present cost was high. Heralds and Immortals, both pressing toward their own ends. Both leaving damage across our Home. So we did not ask to see Elanthia That Was. We asked to see the desires of Elanthia That Is.&lt;br /&gt;
&lt;br /&gt;
Aislynn led the Empaths. I led the Rangers. We gave our gifts. I drew my axe across my forearm and let three drops fall to the dirt. Life is returned. We thank you for your provision. Then we gave ourselves into Elanthia’s embrace, and asked her to show us her heart. She did. Here it is, shortened to its bones:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Your sight dims as you reach for Elanthia. The link is duller than before, less raw, and that dullness lets you see farther than any single moment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Epochs pass in moments. The primal world gives way to crops, then to cities. Through it all, something is always present: one guiding force with many voices. Guardians, drinking pure mana in vast quantity, shaping the rise and fall of peoples and the drift of continents with small gestures spread across thousands of years.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You feel the breath of an unseen chorus with every stroke of creation, and the mana that ebbs with each. Gardeners are made to aid the Guardians in smaller, steadier work. But the Gardeners are flawed. They mix streams of mana to widen their own reach, and draw in beings the Guardians never meant to come.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Each sorcerous working leaves a trail that scatters the streams the Guardians need. Then a new power arrives, with its own font of creation and its own kind of mana, and new shapers who think nothing of mixing it with ours. With every act of their will, the Guardians grow more distant.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The unseen chorus changes its tone. The newcomers shape without understanding, and starve the Guardians of the lands they tended so long. In a single act of will, the Guardians answer. The newcomers are diminished, bound by boundaries and rules. They persist anyway, pursuing their own plans and shepherding their own flocks.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Let us stop and examine what was shown.&lt;br /&gt;
&lt;br /&gt;
The first three visions came like a warm hand on the shoulder. This one came like a ledger. Shaylynne called it harsh. Kethrai said it felt more distant, and that the distance let us see more. Both were right.&lt;br /&gt;
&lt;br /&gt;
The Guardians are the Heralds. I read it so then, and I read it so now.&lt;br /&gt;
&lt;br /&gt;
Note what they are doing in that vision. They are not tending us. They are managing us, the way a warden manages a herd: thin it here, move it there, let it starve when the grass is wanted elsewhere. Elanthia showed me a garden. She never told me I was a flower in it.&lt;br /&gt;
&lt;br /&gt;
The Gardeners again, the same flawed partners Elanthia showed us in the Eik Wood. And Sorcery, thinning the very streams the Guardians lived on.&lt;br /&gt;
&lt;br /&gt;
The newcomers are the Immortals. A shepherd did not make the sheep. He claims them all the same.&lt;br /&gt;
&lt;br /&gt;
Read now, knowing how it ended, one line matters more than all the rest. The interlopers persisted. They outlasted the Guardians.&lt;br /&gt;
&lt;br /&gt;
That night I also said the Heralds and the Dragons were one and the same. I spoke too broadly. Not every dragon is a Herald.&lt;br /&gt;
&lt;br /&gt;
I was not the only reader of that sign, and I will not pretend my read is the only one. Zersha held that the Guardians and the Heralds may not be one and the same. Lupdels warned that we had more names than groups, and that an escaped Gardener might wear a Herald’s face. Nawain asked whether the newcomers were the Immortals alone, or every god of every people. Good questions, all. I hold my read the way I hold a bowstring: firm, and ready to let go.&lt;br /&gt;
&lt;br /&gt;
But I hold it.&lt;br /&gt;
&lt;br /&gt;
== The Snares Spring Open ==&lt;br /&gt;
On the 17th day in the month of Uthmor the Giant in the year 450, the spires came down.&lt;br /&gt;
&lt;br /&gt;
I was not there for this either. Adventurers and Immortals, working together, tore them open. Knife Clan, Wolf Clan, Tiger Clan, and Dirge still stood. Dirge had sat sealed for forty-four days. Knife Clan, longer still.&lt;br /&gt;
&lt;br /&gt;
And as the spires fell, the onlookers saw the people inside. Frightened. Living.&lt;br /&gt;
&lt;br /&gt;
We had mourned them. Every one. We were wrong to.&lt;br /&gt;
&lt;br /&gt;
On the 5th day in the month of Dolefaren the Brigandine, the Immortals lent their hand again. Ayrell, Mazrian, Miskton, and Navesi were brought out of their cells in the Null Prison. Dantia, too, came home. All five who were taken are free.&lt;br /&gt;
&lt;br /&gt;
Let us stop and examine what was done. There are three hard truths here, and I will not step around any of them.&lt;br /&gt;
&lt;br /&gt;
The first. The Heralds did not kill. They caged. A live snare, not an arrow. A hunter sets a live snare when he wants the catch whole. Someone wanted these catches alive. I would like to know what for. A lesson? Leverage? Patience? I have not found that track.&lt;br /&gt;
&lt;br /&gt;
The second. The Heralds let a whole land grieve, and said nothing. Families mourned kin who were still breathing. A warning no one can hear is not a warning. It is a punishment. We mourned the living. That grief belongs on the Heralds’ ledger, not ours.&lt;br /&gt;
&lt;br /&gt;
The third. The Immortals’ hands were on the ropes. At the spires, and again at the Null Prison. I say it plainly, both times. A liar can still lift the log off a trapped man. It does not make him honest. And Meraud had already told us whose war this was.&lt;br /&gt;
&lt;br /&gt;
Twice the Immortals lifted the log. I will say so twice. It still does not make the forest theirs.&lt;br /&gt;
&lt;br /&gt;
Now the pattern comes clear. A Gardener bound in a null prison. Five of ours in the Null Prison. Four villages in four spires. The Heralds’ first answer is not the arrow. It is the cage.&lt;br /&gt;
&lt;br /&gt;
The freed have not spoken of their time inside. I do not press them. Some sign is silence.&lt;br /&gt;
&lt;br /&gt;
== The Forester Falls ==&lt;br /&gt;
The war ended as the year 453 turned to 454.&lt;br /&gt;
&lt;br /&gt;
I was not there. I had turned my back on both Herald and Immortal. While the powers met, I was on my knees in ground the war had left dead, planting a field of young trees where devastation had held sway.&lt;br /&gt;
&lt;br /&gt;
I heard the news the way the forest hears a storm on the far side of a mountain. A long rumble, and then a silence that tells you more than the thunder did. The Immortals had defeated the Heralds. The Heralds are no more.&lt;br /&gt;
&lt;br /&gt;
Let us stop and examine what was done.&lt;br /&gt;
&lt;br /&gt;
I did not cheer. The cages were the Heralds’ work. So was the First Garden. Both truths stand. I do not mourn the cages. I mourn the first hands that planted the forest. A man can hold both.&lt;br /&gt;
&lt;br /&gt;
Meraud said it at Dirge: &amp;quot;you fight for Us.&amp;quot; The war ended the way Meraud wanted, and mortal hands helped win it. We were the hounds that drove the deer. The masters have their kill.&lt;br /&gt;
&lt;br /&gt;
Here is what the Immortals won. The only god-like beings left on this Plane are the ones who came through the wound. They told their faithful they made the world. They told them they raised the continents and shaped the races from beasts of the field. No rival remains to say otherwise. The forester is dead. The poachers hold the woods now, and they have told everyone they planted it.&lt;br /&gt;
&lt;br /&gt;
But some still remember. Elanthia remembers; She showed us four times. The Leviathans remember; they watched the great revisions. The Kather remember, in their tale of Sun Dragons and upstarts. The Life Dragons remember. And now this book remembers.&lt;br /&gt;
&lt;br /&gt;
They revised the world once. They will not revise it in me.&lt;br /&gt;
&lt;br /&gt;
The forester is gone. The poachers hold the woods. The woods still need tending, and my hands already move and mend. While the gods fought over who owned the forest, I was planting one. That is how mortals fight for Elanthia: seed by seed, on ground the war left dead. Every gift we ever gave at a Beseech, grown into a field.&lt;br /&gt;
&lt;br /&gt;
Life is returned. I said it at every ritual. That day I said it with a spade.&lt;br /&gt;
&lt;br /&gt;
== The Fork in the Trail ==&lt;br /&gt;
Every trail forks eventually. This one forked years ago. It has taken me this long to see which way each branch ran.&lt;br /&gt;
&lt;br /&gt;
Here is the distinction this whole book has been walking toward. The forest is not the forester. Elanthia is not her keepers. To be for Elanthia is not to be for the Heralds. It never was.&lt;br /&gt;
&lt;br /&gt;
The Heralds were makers and keepers. I wrote that in my last book, and I hold to it still. But planting a forest does not grant the right to cage every village that grows in it. They were not the rightful rulers of those who live here. They are gone now. The judgment stands.&lt;br /&gt;
&lt;br /&gt;
Anmuva taught us this long before I could hear it. He showed us the bloodthorns of the Vela’Tohr: life that grows where it should not, that suffers, and yet thrives. He called it hope. Not weed. Hope. Saragos said it plainer on the night of the Reveal. We may be what was not pulled up before it could take root. Let us be worth the root.&lt;br /&gt;
&lt;br /&gt;
Anmuva taught us something else, through a tall tale about Tolle and a field of carnivorous snails. I gave my answer that night, and I give it again. Tolle could have waited, and perished. He could have killed them all, and broken the Balance. Instead he walked the knife’s edge between the two.&lt;br /&gt;
&lt;br /&gt;
The Immortals waited. They took up the tending of the wounds and never did it in earnest. The Heralds struck at everything: the cage for whole villages, fire for whole fields. Anmuva taught us a third way. The knife’s edge.&lt;br /&gt;
&lt;br /&gt;
Now the Immortals. They came through the wound and claimed to have made the body. They helped free the clans and the prisoners, and I name that debt. I pay it in honesty, not in allegiance. They are the only god-like beings left, and only Elanthia remains to contradict their story. Crows on another hunter’s kill, telling every traveler they brought the stag down.&lt;br /&gt;
&lt;br /&gt;
Sorcery. I stay clear of it. Not out of loyalty to the Heralds; they are gone. Because the wounds are real, and Elanthia bears them.&lt;br /&gt;
&lt;br /&gt;
Dragon magic. I keep it. Those are gifts, and I use them for what they are. Not every dragon is a Herald. The Life Dragons still live in harmony with what is. I will follow their trail.&lt;br /&gt;
&lt;br /&gt;
The cages are open now. The prisoners are home. The clans stand. What remains is living beneath the only power left without bending the knee to it.&lt;br /&gt;
&lt;br /&gt;
One trail more, which I will only mark here. On the night we sought Clarity, Kerennya asked whether those of us who care for Elanthia ought to answer for the damage Sorcery does. Golameth and Malkien had come to the same thought on their own. Three hunters reading the same sign from three directions. That trail is for another book.&lt;br /&gt;
&lt;br /&gt;
The forest is not the forester. I serve the forest.&lt;br /&gt;
&lt;br /&gt;
== Breaking Camp ==&lt;br /&gt;
I closed my last book with these words:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Heralds are the rightful rulers of Elanthia. They guided it. Shaped it. It is theirs. Let us return to what once was.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I let them stand here, whole, so no one thinks I hide from them. They were my tracks. I made them honestly. They led me somewhere I did not mean to go.&lt;br /&gt;
&lt;br /&gt;
Eight years on, I write them differently.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is how it was. It is not how it must be.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We cannot return to what once was. Let us tend what is.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The fire is banked. The snares are checked, and empty. The ground where I slept is smoothed, so the next traveler finds no sign of me but what I choose to leave.&lt;br /&gt;
&lt;br /&gt;
One thing I mean to leave. In Elanthia That Was, Dragon, Druid, and Empathic Man tended the garden together. The Heralds are gone. The garden has no keepers now but those willing to kneel in the dirt. The Life Dragons remain. So do the Druids. So do the Empaths. The partnership can stand again, with no one ruling it.&lt;br /&gt;
&lt;br /&gt;
The Heralds grew spires to hold what they feared. I mean to grow one that shelters what is. Not of wood and branch, but of practice and people. The Spire I mean to grow has no bark. Its roots are how we live. Its branches are who we stand with.&lt;br /&gt;
&lt;br /&gt;
The forester is gone. The forest is not. Someone must tend it, and I would rather it be us than the crows.&lt;br /&gt;
&lt;br /&gt;
The quiver is still full. The trail forks. I take the one that leads Home.&lt;br /&gt;
&lt;br /&gt;
Waydren Amlir &amp;lt;br&amp;gt;&lt;br /&gt;
Druid of the Spire &amp;lt;br&amp;gt;&lt;br /&gt;
Written on the 39th day in the month of Akroeg the Ram in the year 458&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Waydren&amp;diff=696178</id>
		<title>Waydren</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Waydren&amp;diff=696178"/>
		<updated>2026-10-27T14:33:39Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Waydren Amlir [[File:waydren.png|frameless|alt=Shadow Tracker]]&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Current Status==&lt;br /&gt;
* Helping lead Beseech rituals as part of the Wild Magic event, leading to greater knowledge of Elanthia&#039;s past&lt;br /&gt;
* In-depth research on Dragons and Kather&lt;br /&gt;
* Secondary Instructor of the [[Battle Praxium]].&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Druid Waydren ===&lt;br /&gt;
You see Druid of the Spire &#039;&#039;&#039;Waydren Amlir&#039;&#039;&#039;, a Human.&amp;lt;br&amp;gt;&lt;br /&gt;
Waydren has a square-jawed face, silver-flecked steely grey eyes and a straight nose.  His dark brown hair is short and wavy.  He has tanned skin and an athletic build.&amp;lt;br&amp;gt;&lt;br /&gt;
He is a bit over average height for a Human.&amp;lt;br&amp;gt;&lt;br /&gt;
He appears to be elderly.&amp;lt;br&amp;gt;&lt;br /&gt;
Six long horns crown the skull headdress resting over his forehead.  Black, cruelly spiked bricklebranch twigs coil around each curving point, gathering in a morass over the frontal bone.  Articulated jawbones trail to skim his cheeks.&amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He is wearing a six-horned skull headdress twined with bricklebranch twigs, a deeply cowled cloak of dark jadeleaf cloth inked with a shadowy gloomwood tree, an off-white tunic wrapped with a wide leather belt, an azurelle-hafted throwing axe with a honed silversteel dragon-wing blade, a rugged yeehar-hide herb pouch, some grey linen pants with small bone buttons and some rugged leather traveler&#039;s boots.&lt;br /&gt;
&lt;br /&gt;
=== Warrior Waydren ===&lt;br /&gt;
You see [[Title:Dragon&#039;s Shadow|Dragon&#039;s Shadow]] &#039;&#039;&#039;Waydren Amlir&#039;&#039;&#039;, a [[Human]] Ranger.&amp;lt;br&amp;gt;&lt;br /&gt;
Waydren has a square-jawed face, silver-flecked steely grey eyes and a straight nose.  His dark brown hair is short and wavy.  He has tanned skin and a deeply cowled cloak of dark jadeleaf cloth partially obscuring an athletic build.&amp;lt;br&amp;gt;&lt;br /&gt;
He is a bit over average height for a Human.&amp;lt;br&amp;gt;&lt;br /&gt;
He appears to be in his prime.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a thick mustache on his upper lip and a well groomed beard.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a vibrant portrait of Lanival the Redeemer on his forearm.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He is wearing an azurelle battle longbow sporting seventeen forged ka&#039;hurst raven feathers, a deeply cowled cloak of dark jadeleaf cloth inked with a shadowy gloomwood tree, a densely forged ka&#039;hurst mail hauberk richly padded with electroweave, an eddy of muted sylvan light trapped in a cage of barbed dragonwood arrows, a rugged yeehar-hide herb pouch, a waterproof oilcloth gamebag fastened with riftstone arrows, an elaborate scorpion-shaped quiver bound in void-black shadowleaf and a pair of black spidersilk pants.&lt;br /&gt;
&lt;br /&gt;
==Of Note==&lt;br /&gt;
* Cousin of the famed Cleric Rakkor Targonian, brother to [[Arumis]].&lt;br /&gt;
* Credited with rediscovering the practical application of [[Syamelyo Kuniyo]] in combat&lt;br /&gt;
* Secondary Instructor of the [[Battle Praxium]]&lt;br /&gt;
* Known to collect bird feathers, trophies of downed adversaries&lt;br /&gt;
** Feathers collected: 17 of 26&lt;br /&gt;
&lt;br /&gt;
== Writings ==&lt;br /&gt;
&lt;br /&gt;
* [[Waydren/Books/The Primal Spire|The Primal Spire]]&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* Instinct release - [[Waydren/Logs/20220120_Convo_with_Anmuva|Conversation with Anmuva]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240621 Grey Dragons Seek Anmuva|Grey Dragons seek Anmuva]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240814 Beseech Elanthia To Find|Beseech Elanthia to Find ritual]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240814 Beseech Elanthia To Reveal|Beseech Elanthia to Reveal ritual]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240906 Mending The Wound|Mending the Wound]] ritual&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240916 Beseech Elanthia for Clarity|Beseech Elanthia for Clarity ritual]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* 400 - Born in The [[Crossing]]&lt;br /&gt;
* 414 - Joined the [[Ranger]] guild under guildleader [[Kalika]]&lt;br /&gt;
* 438 - Achieved 200th Circle within the [[Ranger]] guild&lt;br /&gt;
* 442 - Helped launch the [[Battle Praxium]] alongside Rakkor Solari and Leustyin&lt;br /&gt;
* 450 - Beseeched Elanthia for the first time, realizing the depth of the mystical connection between Ranger and the planet&lt;br /&gt;
** Led, in partnership with Aislynn, Rangers and Empaths through a new ritual, [[The Grey Dragons/Logs/20240814 Beseech Elanthia To Find|Beseeching Elanthia to Find]] his lost friends&lt;br /&gt;
*** Received a vision of Primal Elanthia, the Heralds, the Interlopers, and their interactions with the planet&lt;br /&gt;
** Once again sought Elanthia in an attempt to validate the Message of Messenger Asildu&lt;br /&gt;
*** Received a second vision of Primal Elanthia, the Heralds, Druids and Empathic Man&lt;br /&gt;
*** Gave up Sorcery in the wake of the Beseech Elanthia to Reveal event&lt;br /&gt;
** Published the book: [[Waydren/Books/The Primal Spire|The Primal Spire]]&lt;br /&gt;
** Received a third vision of Primal Elanthia while attempting to Mend Elanthia&#039;s wounds&lt;br /&gt;
** Stuck on what next to do, rallied Rangers and Empaths a fourth time in seeking Clarity from Elanthia&lt;br /&gt;
&lt;br /&gt;
==Alerations==&lt;br /&gt;
===Kartais (throwing axe)===&lt;br /&gt;
&amp;gt;tap axe&amp;lt;br&amp;gt;&lt;br /&gt;
As you tap an azurelle-hafted throwing axe with a honed silversteel dragon-wing blade, a light chill spreads up your arm and you shiver at the sudden cold.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;look axe&amp;lt;br&amp;gt;&lt;br /&gt;
The polished head of the axe resembles the outstretched wing of a silver-hued dragon.  The draconic likeness continues to the poll, a functionally decorative roaring maw counterbalancing the weight of the head.  A repeating pattern of scales is carved into the otherwise smooth grey wood of the haft.  The knob is capped in pointed silversteel, mimicking a dragon&#039;s tail spade.  Ice-veined leather is wound tightly at the handle, the blue-white shimmer lending an otherworldliness to the weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;read axe&amp;lt;br&amp;gt;&lt;br /&gt;
A throwing axe reads:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Kartais ia Ierna&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ravensbane (longbow)===&lt;br /&gt;
&amp;gt;tap long&amp;lt;br&amp;gt;&lt;br /&gt;
You tap an azurelle battle longbow sporting seventeen forged ka&#039;hurst raven feathers that you are holding.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;look longbow&amp;lt;br&amp;gt;&lt;br /&gt;
Crafted with exceptional care, the wispy grain of the azurelle wood flows along the length of the longbow.  Braided steelsilk is stretched taut between kertig tips which bear the likeness of roaring dragon heads, capping each end of the balanced weapon.  The initials &#039;R.D.&#039; are impressed above seventeen intricately shaped raven feathers, forged from ka&#039;hurst, which are affixed to the laminated risers alongside a flowing script.&lt;br /&gt;
There appears to be something written on it.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;read long&amp;lt;br&amp;gt;&lt;br /&gt;
An azurelle longbow reads:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;The Dragon&#039;s Shadow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Eddy===&lt;br /&gt;
tap eddy&amp;lt;br&amp;gt;&lt;br /&gt;
You tap an eddy of muted sylvan light trapped in a cage of barbed dragonwood arrows that you are wearing.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;look edd&amp;lt;br&amp;gt;&lt;br /&gt;
Sculpted from shafts of dark scale-like wood, the viciously barbed cage traps a softly smothered illumination.  Slender green shoots sprout from each arrow and gingerly wind between each piercing point, the scions gently cradling the entire enclosure together.  Within the enclosed green foliage is a small pocket barely distinguishable among muted motes of light&lt;br /&gt;
&lt;br /&gt;
===Title===&lt;br /&gt;
title pre list custom&amp;lt;br&amp;gt;&lt;br /&gt;
The following titles of the Custom category are available to you:&lt;br /&gt;
 &lt;br /&gt;
Dragon&#039;s Shadow&lt;br /&gt;
&lt;br /&gt;
Druid of the Spire&lt;br /&gt;
&lt;br /&gt;
{{InTheNews|Waydren}}&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Ranger}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Capped_Characters&amp;diff=696165</id>
		<title>Capped Characters</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Capped_Characters&amp;diff=696165"/>
		<updated>2026-10-26T01:09:03Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Order !! Character !! Guild !! Date&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Ataelos]] || War Mage || 2021-06-19&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Carlae]] || Empath || 2022-10-07&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Binu]] || War Mage || 2023-01-20&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Leustyin]] || War Mage || 2023-04-23&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Moza]] || Thief || 2024-03-14&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Natarian]] || Bard || 2024-04-26&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Jalich]] || Barbarian || 2024-06-10&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[Kaldean]] || Moon Mage || 2024-10-25&lt;br /&gt;
|-&lt;br /&gt;
| 9 || [[Rakkor]] || Cleric || 2024-10-27&lt;br /&gt;
|-&lt;br /&gt;
|10 || [[Gorteous]] ||Barbarian ||2024-11-19&lt;br /&gt;
|-&lt;br /&gt;
|11 || [[Averyn]] || War Mage || 2024-11-23&lt;br /&gt;
|-&lt;br /&gt;
|12 || [[Golameth]] || Barbarian || 2025-04-02&lt;br /&gt;
|-&lt;br /&gt;
|13 || [[Hauk]] || Thief || 2025-07-26&lt;br /&gt;
|-&lt;br /&gt;
|14 || [[Ayduin]] || Empath || 2025-08-11&lt;br /&gt;
|-&lt;br /&gt;
|15 || [[Meraydce|Balistrade]] || Trader || 2025-08-12&lt;br /&gt;
|-&lt;br /&gt;
|16 || [[Sekmeht]] || Barbarian || 2025-09-08&lt;br /&gt;
|-&lt;br /&gt;
|17 || [[Concus]] || War Mage  || 2025-11-05&lt;br /&gt;
|-&lt;br /&gt;
|18 || [[Riccardi]] || Bard ||2025-11-21&lt;br /&gt;
|-&lt;br /&gt;
|19 || [[Ayos]] || Cleric || 2025-11-27&lt;br /&gt;
|-&lt;br /&gt;
|20 || [[Arumis]] || Empath || 2025-12-25&lt;br /&gt;
|-&lt;br /&gt;
|21 || [[Morgaunt]] || Necromancer || 2026-01-02&lt;br /&gt;
|-&lt;br /&gt;
|22 || [[Vilhja]] || Necromancer || 2026-03-03&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|[[Fertin]]&lt;br /&gt;
|Trader&lt;br /&gt;
|2026-03-22&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|[[Ellis]]&lt;br /&gt;
|Trader&lt;br /&gt;
|2026-05-13&lt;br /&gt;
|-&lt;br /&gt;
|25 || [[Hanryu]] || Ranger || 2026-05-20&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|[[Aruthas]]&lt;br /&gt;
|Thief&lt;br /&gt;
|2026-05-15&lt;br /&gt;
|-&lt;br /&gt;
|27&lt;br /&gt;
|[[Dawan]]&lt;br /&gt;
|Barbarian&lt;br /&gt;
|2026-06-20&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|[[Hiraldus]]&lt;br /&gt;
|Paladin&lt;br /&gt;
|2026-08-22&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|[[Pazohn]]&lt;br /&gt;
|Thief&lt;br /&gt;
|2026-08-31&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|[[Deutimus]]&lt;br /&gt;
|Moon Mage&lt;br /&gt;
|2026-09-01&lt;br /&gt;
|-&lt;br /&gt;
|31&lt;br /&gt;
|[[Ahangar]]&lt;br /&gt;
|Empath&lt;br /&gt;
|2026-09-21&lt;br /&gt;
|-&lt;br /&gt;
|32&lt;br /&gt;
|[[Casari]]&lt;br /&gt;
|Bard&lt;br /&gt;
|2026-09-27&lt;br /&gt;
|-&lt;br /&gt;
|33&lt;br /&gt;
|[[Waydren]]&lt;br /&gt;
|Ranger&lt;br /&gt;
|2026-10-25&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=696006</id>
		<title>Hollow Eve Tournament 458</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=696006"/>
		<updated>2026-10-15T20:44:38Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Hollow Eve Tournament (458)&#039;&#039;&#039; is a 3v3 PvP Tournament continuing the [[Praxium Tournament Series]] in the wake of the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday nights throughout the month of November (11/2, 11/9, 11/16, 11/23), concluding before the HE Auction. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The second annual Hollow Eve Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||500,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||250,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||150,000&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
Teams placing 4th through 13th will each receive 10,000 plats for participating in the Tournament, as a &amp;quot;thank you&amp;quot; for the fun that they provided and for spending money at the Festival.&lt;br /&gt;
&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*No duplicate guilds on a team.&lt;br /&gt;
*One contestant per player. No multiple alts, and no participating on more than one team.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*No usage of WATCH.&lt;br /&gt;
*Wands are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Once you are on the Arena floor for pre-fight prep, no returning up the Ramp until that fight is done.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;i.e. If you blow off a limb during your pre-fight preparation by casting excess Sorcery, better herb up or have an Empath teammate heal you. You cannot return to the Observation Room for healing.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**Participants can only receive from themselves and their teammates.&lt;br /&gt;
***i.e. No buffs/predictions from 3rd parties.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Gyres, if they are used, must be empty before the pre-fight preparation clock starts. They can only be filled with spells by you/your teammates on the Arena floor.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Your lowest stat cannot be less than 50% of your highest stat.&lt;br /&gt;
** i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
*A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.&lt;br /&gt;
*A character that shows up more than 30 seconds late to a match is disqualified from the current fight.&lt;br /&gt;
*A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.&lt;br /&gt;
**A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opposing team (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
==How will teams be constructed?==&lt;br /&gt;
Interested individuals will work with other players and form groups of 3 before contacting Rakkor or Warbrolus via Discord DM or chat in-game with the following information:&lt;br /&gt;
*Name of their team&lt;br /&gt;
*Participants on their team&lt;br /&gt;
*Guild of each participant&lt;br /&gt;
If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. &#039;&#039;&#039;Results from the prior three tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance. &#039;&#039;&#039;If you faced an team in the prior round, you will not be matched up with that team again in the subsequent round unless there are no other available teams.&#039;&#039;&#039;&lt;br /&gt;
==Fight Logs==&lt;br /&gt;
TBD&lt;br /&gt;
==Roster==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Camvrenkwain&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Cambin&lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|Avrenka&lt;br /&gt;
|Moon Mage&lt;br /&gt;
|-&lt;br /&gt;
|Nawain &lt;br /&gt;
|Cleric &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Questionable Trinity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Elurora&lt;br /&gt;
|Paladin &lt;br /&gt;
|-&lt;br /&gt;
|Sofina&lt;br /&gt;
|Necromancer&lt;br /&gt;
|-&lt;br /&gt;
|Aemaranth&lt;br /&gt;
|Cleric&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;To Be Determined&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Salvitoriel&lt;br /&gt;
|Warrior Mage &lt;br /&gt;
|-&lt;br /&gt;
|Arofice&lt;br /&gt;
|Thief &lt;br /&gt;
|-&lt;br /&gt;
|Ollythander &lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;No Manners&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Arinze&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|Nvalia&lt;br /&gt;
|Barbarian&lt;br /&gt;
|-&lt;br /&gt;
|Zuy&lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Smooth Operators&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Damiza&lt;br /&gt;
|Empath&lt;br /&gt;
|-&lt;br /&gt;
|Damoone&lt;br /&gt;
|Ranger&lt;br /&gt;
|-&lt;br /&gt;
|Jazrial&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Watch Dogs&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Crobin&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|Thanator&lt;br /&gt;
|Barbarian&lt;br /&gt;
|-&lt;br /&gt;
|Valynn&lt;br /&gt;
|Ranger&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Manners&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Anino&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|Calahaan&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|-&lt;br /&gt;
|Rozalynde&lt;br /&gt;
|Bard&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Strawberry Inferno&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Illiya&lt;br /&gt;
|Empath&lt;br /&gt;
|-&lt;br /&gt;
|Imroth&lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|Voranos&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|}&lt;br /&gt;
==Bracket==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=696005</id>
		<title>Hollow Eve Tournament 458</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=696005"/>
		<updated>2026-10-15T20:27:22Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Hollow Eve Tournament (458)&#039;&#039;&#039; is a 3v3 PvP Tournament continuing the [[Praxium Tournament Series]] in the wake of the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday nights throughout the month of November (11/2, 11/9, 11/16, 11/23), concluding before the HE Auction. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The second annual Hollow Eve Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||500,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||250,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||150,000&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
Teams placing 4th through 13th will each receive 10,000 plats for participating in the Tournament, as a &amp;quot;thank you&amp;quot; for the fun that they provided and for spending money at the Festival.&lt;br /&gt;
&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*No duplicate guilds on a team.&lt;br /&gt;
*One contestant per player. No multiple alts, and no participating on more than one team.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*No usage of WATCH.&lt;br /&gt;
*Wands are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Once you are on the Arena floor for pre-fight prep, no returning up the Ramp until that fight is done.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;i.e. If you blow off a limb during your pre-fight preparation by casting excess Sorcery, better herb up or have an Empath teammate heal you. You cannot return to the Observation Room for healing.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**Participants can only receive from themselves and their teammates.&lt;br /&gt;
***i.e. No buffs/predictions from 3rd parties.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Gyres, if they are used, must be empty before the pre-fight preparation clock starts. They can only be filled with spells by you/your teammates on the Arena floor.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Your lowest stat cannot be less than 50% of your highest stat.&lt;br /&gt;
** i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
*A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.&lt;br /&gt;
*A character that shows up more than 30 seconds late to a match is disqualified from the current fight.&lt;br /&gt;
*A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.&lt;br /&gt;
**A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opposing team (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
==How will teams be constructed?==&lt;br /&gt;
Interested individuals will work with other players and form groups of 3 before contacting Rakkor or Warbrolus via Discord DM or chat in-game with the following information:&lt;br /&gt;
*Name of their team&lt;br /&gt;
*Participants on their team&lt;br /&gt;
*Guild of each participant&lt;br /&gt;
If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. &#039;&#039;&#039;Results from the prior three tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance. &#039;&#039;&#039;If you faced an team in the prior round, you will not be matched up with that team again in the subsequent round unless there are no other available teams.&#039;&#039;&#039;&lt;br /&gt;
==Fight Logs==&lt;br /&gt;
TBD&lt;br /&gt;
==Roster==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Camvrenkwain&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Cambin&lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|Avrenka&lt;br /&gt;
|Moon Mage&lt;br /&gt;
|-&lt;br /&gt;
|Nawain &lt;br /&gt;
|Cleric &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Questionable Trinity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Elurora&lt;br /&gt;
|Paladin &lt;br /&gt;
|-&lt;br /&gt;
|Sofina&lt;br /&gt;
|Necromancer&lt;br /&gt;
|-&lt;br /&gt;
|Aemaranth&lt;br /&gt;
|Cleric&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;To Be Determined&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Salvitoriel&lt;br /&gt;
|Warrior Mage &lt;br /&gt;
|-&lt;br /&gt;
|Arofice&lt;br /&gt;
|Thief &lt;br /&gt;
|-&lt;br /&gt;
|Ollythander &lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;No Manners&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Arinze&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|Nvalia&lt;br /&gt;
|Barbarian&lt;br /&gt;
|-&lt;br /&gt;
|Zuy&lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Smooth Operators&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Damiza&lt;br /&gt;
|Empath&lt;br /&gt;
|-&lt;br /&gt;
|Damoone&lt;br /&gt;
|Ranger&lt;br /&gt;
|-&lt;br /&gt;
|Jazrial&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Watch Dogs&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Crobin&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|Thanator&lt;br /&gt;
|Barbarian&lt;br /&gt;
|-&lt;br /&gt;
|Valynn&lt;br /&gt;
|Ranger&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Manners&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Anino&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|Calahaan&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|-&lt;br /&gt;
|Rozalynde&lt;br /&gt;
|Bard&lt;br /&gt;
|}&lt;br /&gt;
==Bracket==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=695959</id>
		<title>Hollow Eve Tournament 458</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=695959"/>
		<updated>2026-10-12T01:38:03Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Hollow Eve Tournament (458)&#039;&#039;&#039; is a 3v3 PvP Tournament continuing the [[Praxium Tournament Series]] in the wake of the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday nights throughout the month of November (11/2, 11/9, 11/16, 11/23), concluding before the HE Auction. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The second annual Hollow Eve Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||500,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||250,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||150,000&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
Teams placing 4th through 13th will each receive 10,000 plats for participating in the Tournament, as a &amp;quot;thank you&amp;quot; for the fun that they provided and for spending money at the Festival.&lt;br /&gt;
&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*No duplicate guilds on a team.&lt;br /&gt;
*One contestant per player. No multiple alts, and no participating on more than one team.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*No usage of WATCH.&lt;br /&gt;
*Wands are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Once you are on the Arena floor for pre-fight prep, no returning up the Ramp until that fight is done.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;i.e. If you blow off a limb during your pre-fight preparation by casting excess Sorcery, better herb up or have an Empath teammate heal you. You cannot return to the Observation Room for healing.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**Participants can only receive from themselves and their teammates.&lt;br /&gt;
***i.e. No buffs/predictions from 3rd parties.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Gyres, if they are used, must be empty before the pre-fight preparation clock starts. They can only be filled with spells by you/your teammates on the Arena floor.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Your lowest stat cannot be less than 50% of your highest stat.&lt;br /&gt;
** i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
*A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.&lt;br /&gt;
*A character that shows up more than 30 seconds late to a match is disqualified from the current fight.&lt;br /&gt;
*A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.&lt;br /&gt;
**A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opposing team (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
==How will teams be constructed?==&lt;br /&gt;
Interested individuals will work with other players and form groups of 3 before contacting Rakkor or Warbrolus via Discord DM or chat in-game with the following information:&lt;br /&gt;
*Name of their team&lt;br /&gt;
*Participants on their team&lt;br /&gt;
*Guild of each participant&lt;br /&gt;
If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. &#039;&#039;&#039;Results from the prior three tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance. &#039;&#039;&#039;If you faced an team in the prior round, you will not be matched up with that team again in the subsequent round unless there are no other available teams.&#039;&#039;&#039;&lt;br /&gt;
==Fight Logs==&lt;br /&gt;
TBD&lt;br /&gt;
==Roster==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Camvrenkwain&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Cambin&lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|Avrenka&lt;br /&gt;
|Moon Mage&lt;br /&gt;
|-&lt;br /&gt;
|Nawain &lt;br /&gt;
|Cleric &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Questionable Trinity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Elurora&lt;br /&gt;
|Paladin &lt;br /&gt;
|-&lt;br /&gt;
|Sofina&lt;br /&gt;
|Necromancer&lt;br /&gt;
|-&lt;br /&gt;
|Aemaranth&lt;br /&gt;
|Cleric&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;To Be Determined&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Salvitoriel&lt;br /&gt;
|Warrior Mage &lt;br /&gt;
|-&lt;br /&gt;
|Arofice&lt;br /&gt;
|Thief &lt;br /&gt;
|-&lt;br /&gt;
|Ollythander &lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;No Manners&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Arinze&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|Nvalia&lt;br /&gt;
|Barbarian&lt;br /&gt;
|-&lt;br /&gt;
|Zuy&lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Smooth Operators&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Damiza&lt;br /&gt;
|Empath&lt;br /&gt;
|-&lt;br /&gt;
|Damoone&lt;br /&gt;
|Ranger&lt;br /&gt;
|-&lt;br /&gt;
|Jazrial&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Watch Dogs&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Crobin&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|Thanator&lt;br /&gt;
|Barbarian&lt;br /&gt;
|-&lt;br /&gt;
|Valynn&lt;br /&gt;
|Ranger&lt;br /&gt;
|}&lt;br /&gt;
==Bracket==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=695943</id>
		<title>Hollow Eve Tournament 458</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=695943"/>
		<updated>2026-10-10T18:41:29Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Hollow Eve Tournament (458)&#039;&#039;&#039; is a 3v3 PvP Tournament continuing the [[Praxium Tournament Series]] in the wake of the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday nights throughout the month of November (11/2, 11/9, 11/16, 11/23), concluding before the HE Auction. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The second annual Hollow Eve Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||500,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||250,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||150,000&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
Teams placing 4th through 13th will each receive 10,000 plats for participating in the Tournament, as a &amp;quot;thank you&amp;quot; for the fun that they provided and for spending money at the Festival.&lt;br /&gt;
&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*No duplicate guilds on a team.&lt;br /&gt;
*One contestant per player. No multiple alts, and no participating on more than one team.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*No usage of WATCH.&lt;br /&gt;
*Wands are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Once you are on the Arena floor for pre-fight prep, no returning up the Ramp until that fight is done.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;i.e. If you blow off a limb during your pre-fight preparation by casting excess Sorcery, better herb up or have an Empath teammate heal you. You cannot return to the Observation Room for healing.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**Participants can only receive from themselves and their teammates.&lt;br /&gt;
***i.e. No buffs/predictions from 3rd parties.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Gyres, if they are used, must be empty before the pre-fight preparation clock starts. They can only be filled with spells by you/your teammates on the Arena floor.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Your lowest stat cannot be less than 50% of your highest stat.&lt;br /&gt;
** i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
*A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.&lt;br /&gt;
*A character that shows up more than 30 seconds late to a match is disqualified from the current fight.&lt;br /&gt;
*A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.&lt;br /&gt;
**A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opposing team (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
==How will teams be constructed?==&lt;br /&gt;
Interested individuals will work with other players and form groups of 3 before contacting Rakkor or Warbrolus via Discord DM or chat in-game with the following information:&lt;br /&gt;
*Name of their team&lt;br /&gt;
*Participants on their team&lt;br /&gt;
*Guild of each participant&lt;br /&gt;
If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. &#039;&#039;&#039;Results from the prior three tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance. &#039;&#039;&#039;If you faced an team in the prior round, you will not be matched up with that team again in the subsequent round unless there are no other available teams.&#039;&#039;&#039;&lt;br /&gt;
==Fight Logs==&lt;br /&gt;
TBD&lt;br /&gt;
==Roster==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Camvrenkwain&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Cambin&lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|Avrenka&lt;br /&gt;
|Moon Mage&lt;br /&gt;
|-&lt;br /&gt;
|Nawain &lt;br /&gt;
|Cleric &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Questionable Trinity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Elurora&lt;br /&gt;
|Paladin &lt;br /&gt;
|-&lt;br /&gt;
|Sofina&lt;br /&gt;
|Necromancer&lt;br /&gt;
|-&lt;br /&gt;
|Aemaranth&lt;br /&gt;
|Cleric&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;To Be Determined&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Salvitoriel&lt;br /&gt;
|Warrior Mage &lt;br /&gt;
|-&lt;br /&gt;
|Arofice&lt;br /&gt;
|Thief &lt;br /&gt;
|-&lt;br /&gt;
|Ollythander &lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;No Manners&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Arinze&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|Nvalia&lt;br /&gt;
|Barbarian&lt;br /&gt;
|-&lt;br /&gt;
|Zuy&lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Team Name&lt;br /&gt;
|-&lt;br /&gt;
|Damiza&lt;br /&gt;
|Empath&lt;br /&gt;
|-&lt;br /&gt;
|Damoone&lt;br /&gt;
|Ranger&lt;br /&gt;
|-&lt;br /&gt;
|Jazrial&lt;br /&gt;
|Thief&lt;br /&gt;
|}&lt;br /&gt;
==Bracket==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Praxium_Tournament_Series&amp;diff=695050</id>
		<title>Praxium Tournament Series</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Praxium_Tournament_Series&amp;diff=695050"/>
		<updated>2026-09-19T19:19:33Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These tournaments are held in February, June, and November each year.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
&#039;&#039;Future events are listed based on a &#039;&#039;&#039;tentative&#039;&#039;&#039; schedule, and are subject to change.&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name!!Start&amp;amp;nbsp;Date!!Type&lt;br /&gt;
!Location!!Winner&lt;br /&gt;
!Grand Prize&lt;br /&gt;
|-&lt;br /&gt;
|[[Hollow Eve Tournament 458]]&lt;br /&gt;
|2026-11-02&lt;br /&gt;
|Group&lt;br /&gt;
|Wyvern Arena&lt;br /&gt;
|TBD&lt;br /&gt;
|500k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Praxium Summer Solo Tournament]]&lt;br /&gt;
|2026-06-08&lt;br /&gt;
|Solo&lt;br /&gt;
|Wyvern Arena&lt;br /&gt;
|[[Nvalia]]&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Praxium Small Group Tournament]]||2026-02-09||Group&lt;br /&gt;
|Wyvern Arena||Bagpipe Aficionados&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Hollow Eve Tournament]]||2025-11-03||Solo&lt;br /&gt;
|Wyvern Arena||[[Casari]]&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=695030</id>
		<title>Hollow Eve Tournament 458</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=695030"/>
		<updated>2026-09-19T17:22:07Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Hollow Eve Tournament (458)&#039;&#039;&#039; is a 3v3 PvP Tournament continuing the [[Praxium Tournament Series]] in the wake of the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday nights throughout the month of November (11/2, 11/9, 11/16, 11/23), concluding before the HE Auction. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The second annual Hollow Eve Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||500,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||250,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||150,000&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
Teams placing 4th through 13th will each receive 10,000 plats for participating in the Tournament, as a &amp;quot;thank you&amp;quot; for the fun that they provided and for spending money at the Festival.&lt;br /&gt;
&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*No duplicate guilds on a team.&lt;br /&gt;
*One contestant per player. No multiple alts, and no participating on more than one team.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*No usage of WATCH.&lt;br /&gt;
*Wands are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Once you are on the Arena floor for pre-fight prep, no returning up the Ramp until that fight is done.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;i.e. If you blow off a limb during your pre-fight preparation by casting excess Sorcery, better herb up or have an Empath teammate heal you. You cannot return to the Observation Room for healing.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**Participants can only receive from themselves and their teammates.&lt;br /&gt;
***i.e. No buffs/predictions from 3rd parties.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Gyres, if they are used, must be empty before the pre-fight preparation clock starts. They can only be filled with spells by you/your teammates on the Arena floor.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Your lowest stat cannot be less than 50% of your highest stat.&lt;br /&gt;
** i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
*A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.&lt;br /&gt;
*A character that shows up more than 30 seconds late to a match is disqualified from the current fight.&lt;br /&gt;
*A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.&lt;br /&gt;
**A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opposing team (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
==How will teams be constructed?==&lt;br /&gt;
Interested individuals will work with other players and form groups of 3 before contacting Rakkor or Warbrolus via Discord DM or chat in-game with the following information:&lt;br /&gt;
*Name of their team&lt;br /&gt;
*Participants on their team&lt;br /&gt;
*Guild of each participant&lt;br /&gt;
If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. &#039;&#039;&#039;Results from the prior three tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance. &#039;&#039;&#039;If you faced an team in the prior round, you will not be matched up with that team again in the subsequent round unless there are no other available teams.&#039;&#039;&#039;&lt;br /&gt;
==Fight Logs==&lt;br /&gt;
TBD&lt;br /&gt;
==Roster==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Camvrenkwain&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Cambin&lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|Avrenka&lt;br /&gt;
|Moon Mage&lt;br /&gt;
|-&lt;br /&gt;
|Nawain &lt;br /&gt;
|Cleric &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Questionable Trinity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Elurora&lt;br /&gt;
|Paladin &lt;br /&gt;
|-&lt;br /&gt;
|Sofina&lt;br /&gt;
|Necromancer&lt;br /&gt;
|-&lt;br /&gt;
|Aemaranth&lt;br /&gt;
|Cleric&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;To Be Determined&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Salvitoriel&lt;br /&gt;
|Warrior Mage &lt;br /&gt;
|-&lt;br /&gt;
|Arofice&lt;br /&gt;
|Thief &lt;br /&gt;
|-&lt;br /&gt;
|Olythander &lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;No Manners&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Arinze&lt;br /&gt;
|Thief&lt;br /&gt;
|-&lt;br /&gt;
|Nvalia&lt;br /&gt;
|Barbarian&lt;br /&gt;
|-&lt;br /&gt;
|Zuy&lt;br /&gt;
|Paladin&lt;br /&gt;
|}&lt;br /&gt;
==Bracket==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Battle_Praxium&amp;diff=695023</id>
		<title>Battle Praxium</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Battle_Praxium&amp;diff=695023"/>
		<updated>2026-09-19T15:05:23Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Lecture Series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
[[File:Praxium 6 small.png|left|200px]]&lt;br /&gt;
=Purpose=&lt;br /&gt;
The Battle Praxium (Praxium) is an independent, unaligned, training organization based in Zoluren. It was founded in Year 442 with the mission to impart combat (read: PvP) knowledge to its participants, as well as the necessary experience to correctly apply that knowledge. &amp;quot;Knowledge by itself is nothing,&amp;quot; Rakkor Solari said upon founding the school. &amp;quot;Instead, we strive for combat knowledge correctly applied.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
=Meaning=&lt;br /&gt;
prax•i•um (noun, form the Greek /praksəs/)&amp;lt;br /&amp;gt;&lt;br /&gt;
an institution where knowledge and/or skills are applied or used in practice, rather than in theory alone.&lt;br /&gt;
&lt;br /&gt;
=Discord=&lt;br /&gt;
The Praxium maintains its own Discord server as a place for open, constructive brainstorming and questions on all aspects of DragonRealms PvP. New users can join with the following link: [https://discord.gg/tweXrjGSPy| Praxium Discord Server].&lt;br /&gt;
&lt;br /&gt;
=Structure=&lt;br /&gt;
There are only three designations within the Praxium. Instructors, those who teach. Students, those who learn. Alumni, those who have achieved the goal of &#039;&#039;&#039;combat knowledge correctly applied&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Instructors===&lt;br /&gt;
* Rakkor Solari&lt;br /&gt;
* Leustyin&lt;br /&gt;
* Kalderen Lunari&lt;br /&gt;
* Madigan De&#039;Mascus&lt;br /&gt;
&lt;br /&gt;
===Students===&lt;br /&gt;
None yet enrolled&lt;br /&gt;
&lt;br /&gt;
===Alumni===&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
=Methodology=&lt;br /&gt;
Each semester consisted of an 8 week course where Praxium students will learn the in&#039;s and out&#039;s of PvP combat. From the most basic of concepts to advanced strategies designed to maximize your guild&#039;s strengths and capitalize on your opponent&#039;s weaknesses, each lesson follows a four-part structure:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attitude&#039;&#039;&#039; - mental/emotional approach to PvP&lt;br /&gt;
* &#039;&#039;&#039;Instruction&#039;&#039;&#039; - accumulating knowledge of mechanics&lt;br /&gt;
* &#039;&#039;&#039;Implementation&#039;&#039;&#039; - practical in-game usage of the learned mechanics&lt;br /&gt;
* &#039;&#039;&#039;Application&#039;&#039;&#039; - you learn to fight by fighting&lt;br /&gt;
&lt;br /&gt;
=Enrolling=&lt;br /&gt;
Each lesson is open to public audit, with the curriculum published in advance for those looking to read ahead. Auditors will be able to participate in every aspect of the training, save the Application component. Application of knowledge is reserved for those who have indicated a willingness to accept the sharpening and encouragement that comes from enrolling as a Student of the Praxium. Enrolling is as simple as signing up with one of the Instructors, and then participating during the weekly lessons. &lt;br /&gt;
&lt;br /&gt;
=Graduating=&lt;br /&gt;
A Student graduates from the Praxium when all 8 lessons (which can take place over multiple semesters as necessary) are completed, and they have returned to Instruct one lesson of their choosing. Upon completion of the instructed lesson, the Student receives the honorary title of Alumni.&lt;br /&gt;
&lt;br /&gt;
=Location=&lt;br /&gt;
&lt;br /&gt;
=== Inside the Headquarters: ===&lt;br /&gt;
On 8/20/2026, the Praxium Headquarters was [[Battle Praxium/Logs/20260820 Praxium Grand Opening|released and opened to the public]]. It features four rooms with props highlighting the Praxium&#039;s various themes.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Foyer] (20151) ====&lt;br /&gt;
The grand entrance to the Praxium is adorned with a massive banner that proclaims &amp;quot;Unity and Excellence in Combat&amp;quot;.  Smooth, polished stone floors echo with footsteps, their faint sound amplified by the vaulted ceiling above.  On one wall, a masterfully carved &amp;lt;u&amp;gt;relief&amp;lt;/u&amp;gt; depicts a detailed series of figures standing together in triumph, each marked by a guild crest: a Human Cleric, an Elven Barbarian, a S&#039;Kra Mur Bard, a Human Paladin, and an Elothean Thief.  Directly opposite, another &amp;lt;u&amp;gt;relief&amp;lt;/u&amp;gt; showcases an Elven Bardess, a Prydaen Thief, a Human Warrior Mage, a Rakash Paladin, and a Halfling Thief, each rendered in exquisite detail as if caught mid-action.  A single, wide archway beckons visitors deeper into the Praxium.  You also see a wrought iron gate adorned with intricate scrollwork amid patterns of knots.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Gathering Hall] (20152) ====&lt;br /&gt;
The heart of camaraderie within the Praxium, this expansive hall invites students and mentors to share meals, stories, and insights.  A massive stone &amp;lt;u&amp;gt;table&amp;lt;/u&amp;gt; commands the center of the room and is surrounded by an assortment of finely crafted wooden chairs.  Above, a pair of wrought-iron chandeliers casts warm light that illuminates the space.  Centered upon each of the four walls is a &amp;lt;u&amp;gt;banner&amp;lt;/u&amp;gt; bearing the academy&#039;s emblem.  Their colors, vibrant yet dignified, add a touch of refinement to the space.  Heavy stone doors set on opposite walls from one another lead further in.  The archway to the foyer remains ever open, providing a clear path back to the academy&#039;s welcoming entrance.  You also see a sturdy wooden chest reinforced with iron bands and rivets.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Sparring Courtyard] (20153) [Night Description] ====&lt;br /&gt;
In the open-air courtyard of the Praxium, the raised sparring platform remains a commanding presence at the center, its surface dimly illuminated by lanterns mounted along the high stone walls.  The banners bearing the academy&#039;s crest hang still, their vibrant gold and navy hues muted by the shadows.  The tall arches framing the courtyard become stark outlines against the darker sky above, hinting at the world beyond.  Above the stone doorway leading back to the Gathering Hall, another large &amp;lt;u&amp;gt;banner&amp;lt;/u&amp;gt; sways faintly, its embossed lettering catching the occasional flicker of light.  The weapon racks and training dummies around the perimeter are cast in deep shadow, their forms resolute and waiting for the next clash of combat.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: none.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Sparring Courtyard] (20153) [Day Description] ====&lt;br /&gt;
The open-air courtyard of the Praxium hums with the energy of countless bouts fought in the pursuit of mastery and discipline.  At its center stands a raised sparring platform, its surface reinforced to endure even the most intense clashes.  High stone walls encircling the courtyard ensure privacy and focus, their surfaces adorned with banners bearing the academy&#039;s crest.  Tall, weathered arches cut into the walls offer glimpses of the surrounding landscape while the sky above remains fully open, embracing the sparring ground in light and shadow.  Above the stone doorway leading back to the Gathering Hall hangs another large &amp;lt;u&amp;gt;banner&amp;lt;/u&amp;gt;, its vibrant fabric emblazoned with embossed lettering that captures the eye.  Around the perimeter, weapon racks and training dummies stand ready, ever at the service of determined combatants.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Observation Chamber] (20154) ====&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a pristine enchanted &amp;lt;u&amp;gt;mirror&amp;lt;/u&amp;gt; set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
=== Outside the Headquarters: ===&lt;br /&gt;
The Praxium conducts the majority of its lessons from the (mostly) abandoned Promado Village square. This location ensures passersby aren&#039;t caught inadvertently by stray attacks, while still clinging to a modicum of civilization. Note, the location is non-justice.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:praxiumlocation.png]]&lt;br /&gt;
&lt;br /&gt;
=Curriculum Preview=&lt;br /&gt;
==What are the fundamentals of PvP?==&lt;br /&gt;
===Attitude===&lt;br /&gt;
* There will always be a bigger or more experienced fish in the sea&lt;br /&gt;
* You will not always win&lt;br /&gt;
* There will be times that you will lose...a lot&lt;br /&gt;
* Learn from your losses, laugh them off, and leap back in&lt;br /&gt;
* Attitude is everything&lt;br /&gt;
&lt;br /&gt;
===Knowledge on the mechanics===&lt;br /&gt;
====Core mechanics====&lt;br /&gt;
* How you die&lt;br /&gt;
** Vitality, critical wounds&lt;br /&gt;
* Engagement ranges&lt;br /&gt;
** Time to pole? Time to melee?&lt;br /&gt;
* Stances&lt;br /&gt;
** Shield, parry, evasion...when do I use these?&lt;br /&gt;
* Debilitations&lt;br /&gt;
** Contested abilities&lt;br /&gt;
** Hard-CC&lt;br /&gt;
** Soft-CC&lt;br /&gt;
** Non-CC&lt;br /&gt;
&lt;br /&gt;
====Guild mechanics====&lt;br /&gt;
* Knowing your guild&lt;br /&gt;
** Strengths, weaknesses, counters&lt;br /&gt;
* Knowing other guilds&lt;br /&gt;
** Strengths, weaknesses, counters&lt;br /&gt;
===Application of knowledge===&lt;br /&gt;
* Anatomy of a fight&lt;br /&gt;
** Verbal walkthrough of how the fight will likely progress&lt;br /&gt;
* Solo&lt;br /&gt;
** Prepared vs. unprepared&lt;br /&gt;
** &amp;quot;Punching up&amp;quot;&lt;br /&gt;
* Group&lt;br /&gt;
** Prepared vs. unprepared&lt;br /&gt;
&lt;br /&gt;
Every lesson at the Praxium will focus on attitude, knowledge of mechanics, and an application of that knowledge. The best lessons are learned by hearing, seeing, and doing.&lt;br /&gt;
&lt;br /&gt;
=Semester Schedule=&lt;br /&gt;
==Semester 1==&lt;br /&gt;
All sessions occur at 8PM Central time.&lt;br /&gt;
&lt;br /&gt;
* July 27, Praxium Introductions&lt;br /&gt;
** [https://docs.google.com/document/d/17qioe5qU01okuT--VQk8jilDVrEfCMGq0nh2aYWrblM/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** [[Battle_Praxium/Logs/20220728_Praxium_Introduction|Log Link]]&lt;br /&gt;
* August 3, Basics of Positional Combat&lt;br /&gt;
** [https://docs.google.com/document/d/1RyPPy84YFWdhGpq8qBcIp8BMfgvz5BlBhimYWgyyYXo/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** [[Battle_Praxium/Logs/20220803_Praxium_Lesson_1|Log Link]]&lt;br /&gt;
* August 17, Offensive Tools&lt;br /&gt;
** [https://docs.google.com/document/d/1LENTO_Q8-uXcUwGTS_YpWDKr3rCKXBq5OInOQEzlm_I/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** [[Battle_Praxium/Logs/20220817_Praxium_Lesson_2|Log Link]]&lt;br /&gt;
* August 24, Debilitations&lt;br /&gt;
** [https://docs.google.com/document/d/1RkSUf2y0cCtFpfl_azp1xCtlZW8ZJIwAdU1yd4C6M80/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** Log coming soon&lt;br /&gt;
* August 31, Know Your Guild&lt;br /&gt;
* September 7, Know Your Opponent Pt. 1&lt;br /&gt;
* September 14, Know Your Opponent Pt. 2&lt;br /&gt;
* September 21, Group Combat&lt;br /&gt;
* September 28, Graduation Day&lt;br /&gt;
&lt;br /&gt;
=Versus Series=&lt;br /&gt;
&amp;lt;p&amp;gt;Especially when you first begin to dip your toes into PvP, fighting against other guilds can be challenge. Below are short guides on how to best understand what another guild is trying to do in a fight, how they are likely spec&#039;d stat wise, what spell scrolls they will probably on hand, and what levers you can pull to maximize your chances at winning.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Praxium matchup guides: vs Rangers|vs. Rangers]]&lt;br /&gt;
* [[Praxium matchup guides: vs Traders|vs. Traders]]&lt;br /&gt;
* [[Praxium matchup guides: vs Warrior Mages|vs. Warrior Mages]]&lt;br /&gt;
* [[Praxium matchup guides: vs Barbarians|vs. Barbarians]]&lt;br /&gt;
&lt;br /&gt;
= Lecture Series =&lt;br /&gt;
&lt;br /&gt;
* [[Battle Praxium/Logs/20260821 Praxium Lecture Series: Stats|Praxium Lecture Series: Stats]]&lt;br /&gt;
* [[Battle Praxium/Logs/20260904 Praxium Lecture Series: Complicated Clerics|Praxium Lecture Series: Complicated Clerics]]&lt;br /&gt;
* [[Battle Praxium/Logs/20260918 Praxium Lecture Series: Problematic Paladins|Praxium Lecture Series: Problematic Paladins]]&lt;br /&gt;
&lt;br /&gt;
=Frequently Asked Questions=&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Do I have to join &amp;lt;insert organization here&amp;gt; in order to train at the Praxium?&#039;&#039;&#039; No. The Praxium is intentionally independent of other established organizations. The Praxium is a neutral combat training school, not a &amp;quot;side&amp;quot; in an ongoing conflict. Students are accepted from all &amp;quot;sides&amp;quot;, and from unaligned players wanting to achieve the aim of combat knowledge correctly applied.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Can I participate in the Praxium if I&#039;m already an established PvPer and/or below to &amp;lt;insert organization here&amp;gt;?&#039;&#039;&#039; Of course! As stated above, the Praxium is intentionally independent of other established organizations, but veterans are just as welcome as people still considering hopping into PvP. We certainly hope to have Northern Watch, Ravens, Bardbarians, Team Good, Team Bad, etc... players attend the Praxium. A good PvPer is constantly learning, and &amp;quot;Always be learning&amp;quot; is another core part of our Attitude pillar.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Should I wait until I&#039;m at least Circle &amp;lt;insert number here&amp;gt; before attending the Praxium?&#039;&#039;&#039; No. There is no &amp;quot;right&amp;quot; time to begin learning the foundations of PvP and applying those foundations in real scenarios/real fights. Regardless of how long to wait, there will always be someone bigger or more experienced in PvP, and you can be effective far before you realize it now. If you&#039;re on the fence and weighing your options, the Praxium will help inform those decisions for you.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Will there be PvP? Do I have to fight?&#039;&#039;&#039; The goal of the Praxium is to help each and every adventurer apply combat knowledge correctly. We absolutely believe that the best way to learn to fight is by fighting. Yes, we will equip you with the required head knowledge to PvP correctly, but then you will be asked to put that knowledge into practice...both through planned interactive instruction, but also through live combat. At &#039;&#039;&#039;least&#039;&#039;&#039; two people will fight every meeting. At least two people will then be encouraged and sharpened. We learn by doing, and this will be a safe place to succeed and to fail.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Do I have to attend all 8 sessions?&#039;&#039;&#039; No. Real life comes first, and we&#039;re kicking off over the summer. I expect people to miss several sessions. We will be running subsequent semesters where you can fill in the gaps live, but also publishing the curriculum online (in outline form) for others to make use of. You &#039;&#039;&#039;do&#039;&#039;&#039; have to attend all 8 sessions to be recorded on the rolls as &amp;quot;Praxium Alumni,&amp;quot; but those 8 sessions can be spread out over multiple semesters.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Can I attend without becoming a Student?&#039;&#039;&#039; Absolutely. Anyone can audit the lessons. Auditors can be involved in all but the &#039;&#039;&#039;Application&#039;&#039;&#039; portion of the lessons. Feel free to attend and see what the Praxium is about before &amp;quot;committing&amp;quot; to being a Student.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Will there be logs posted from the lessons?&#039;&#039;&#039; The logs and curriculum outline of each session will be posted to the Praxium page of the elanthipedia (here). We want as many people to have access to these resources as possible. However, be reminded that there is a difference between head knowledge and application of that knowledge. You learn to fight by fighting. Consider the logs and curriculum as roughly 20-30% of the overall benefit that a Praxium Student receives.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Will there be a break between Semesters?&#039;&#039;&#039; Yes. We are looking at roughly a 4 week break between Semesters to give the current batch of Instructors a break, train up new Instructors, revise the existing curriculum, and make other necessary adjustments.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{cat|Organizations,Player organizations,Unofficial organizations,Active organizations,Teaching organizations}}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Battle_Praxium/Logs/20260918_Praxium_Lecture_Series:_Problematic_Paladins&amp;diff=695022</id>
		<title>Battle Praxium/Logs/20260918 Praxium Lecture Series: Problematic Paladins</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Battle_Praxium/Logs/20260918_Praxium_Lecture_Series:_Problematic_Paladins&amp;diff=695022"/>
		<updated>2026-09-19T15:04:41Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: Created page with &amp;quot;== Event Log == &amp;gt;go arch  [Praxium, Gathering Hall] (20152)  The heart of camaraderie within the Praxium, this expansive hall invites students and mentors to share meals, stories, and insights.  A massive stone table commands the center of the room and is surrounded by an assortment of finely crafted wooden chairs.  Above, a pair of wrought-iron chandeliers casts warm light that illuminates the space.  Centered upon each of the four walls is a banner bearing the acade...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Event Log ==&lt;br /&gt;
&amp;gt;go arch&lt;br /&gt;
&lt;br /&gt;
[Praxium, Gathering Hall] (20152)&lt;br /&gt;
&lt;br /&gt;
The heart of camaraderie within the Praxium, this expansive hall invites students and mentors to share meals, stories, and insights.  A massive stone table commands the center of the room and is surrounded by an assortment of finely crafted wooden chairs.  Above, a pair of wrought-iron chandeliers casts warm light that illuminates the space.  Centered upon each of the four walls is a banner bearing the academy&#039;s emblem.  Their colors, vibrant yet dignified, add a touch of refinement to the space.  Heavy stone doors set on opposite walls from one another lead further in.  The archway to the foyer remains ever open, providing a clear path back to the academy&#039;s welcoming entrance.  You also see a floating vessel of flaring crimson light and a sturdy wooden chest reinforced with iron bands and rivets.&lt;br /&gt;
&lt;br /&gt;
Also here: Strawberry Nurse Illiya, Firehawk Casari who is sitting, Cambin who is shining with a dark golden glow, Nvalia, Valynn who is sitting, Katamba&#039;s Shield Warbrolus, Lord Paragon Teilnsar, High Priestess Aemaranth who is shrouded in ghostly flames, Majeskyr, Knight of Chaos Davrion and Truthseeker Elurora whose figure is gracefully highlighted in a soft aurora of silvery-violet light.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora bows to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus beams at you!  What a warm feeling!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You wave to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Warbrolus, &amp;quot;So sorry that I am late.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You bow to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus bows to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Welcome, everyone!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;You&#039;re right on time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus smiles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I asked Warbrolus if he would speak on this week&#039;s topic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion waves to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And he graciously agreed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Who better to speak to the problems that Paladins cause others?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You wink at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin looks at Warbrolus and applauds!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;You say, &amp;quot;With that, the stage is yours good sir.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus exclaims, &amp;quot;Thank you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You sit down.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;So, for tonight&#039;s discussion I thought it best to focus on defense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;People find offense more interesting but I find defense fuels our offense to a greater extent than it does for most other guilds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Paladin defense, however, can be quite complex in a number of ways because it requires juggling several tools that don&#039;t always feel like they go together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Before we go any deeper, I&#039;d like to ask a question.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora cocks her head at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Chadatru.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Can anyone give some paladin strengths? I think we need to understand where we&#039;re strong and weak before we can speak about offense or defense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar says in an Ilithic accent, &amp;quot;Armor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;Leading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Armor, excellent. Let&#039;s say Strong physical defense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Protecting others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;High elemental damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;The ability to lead, perfect. Protect and lead require a group but are both absolutely amazing strengths.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus starts nagging you unmercifully.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;Smite, smite, smite.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari says, &amp;quot;Ice Patch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus grins.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus looks at Casari and suddenly starts to cry.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;Protect doesn&#039;t require a group.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus exclaims, &amp;quot;You&#039;re right!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Elurora pointed out a mistake I made and that we&#039;ll discuss a bit later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora blushes, the tips of her ears turning a delicate scarlet hue.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;How about our buffs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;You can buff most things, but not ranged weapons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;I&#039;m rather fond of BoT but that isn&#039;t really great for what we&#039;re talking about.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora flashes a quick grin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Paladins are quite capable of buffing nearly every statistical trait natively.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar says in an Ilithic accent, &amp;quot;Well most of our enemies are asleep before we&#039;re done casting them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;Which one? Some very useful ones.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus laughs at Teilnsar.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;Courage is pretty good, no?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Divine armor is great for making already good armor even better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sir Imroth came through a wide archway.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion holds his hand out towards Imroth for a highfive.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Teilnsar.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora asks, &amp;quot;Is TK a buff?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Val hit on the ability to buff a single weapon more than most guilds as well through SMITE and the holy weapon proces.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora rubs her nose.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn quietly says to Teilnsar, &amp;quot;I feel your pain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari says, &amp;quot;Always cast Divine Armor on me, even if I&#039;m not on your team.  It&#039;s just good manners.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth nods to Casari.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion grins at Casari.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;Me too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Paladins also have amazing burst damage potential.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gestures at Casari.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Casari.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari nods at Warbrolus, obviously agreeing with his views.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;Anyone know how?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya hugs Imroth, who wraps his arms around Illiya with a warm smile.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus quietly says, &amp;quot;Everyone knows how.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Sis birdies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;The birds?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Angry birds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;Oh I know how.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar grins at Valynn.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Rhoat Angrybirds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya leans on Casari.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Indeed. Paladins are for the birds, or the birds are for the paladins.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari says, &amp;quot;Get the enemy to attack your Bard while you set up to use those.  Specifically.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn starts chortling at you!&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says to Casari, &amp;quot;That worked pretty well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods at Casari, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari grins.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Now the important ones for tonight, specifically.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;How about weaknesses?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Tremor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion looks at Illiya, obviously trying not to grin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya asks, &amp;quot;Stealth?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus grins at Davrion.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;No stealth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;No native Elemental Resistances.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya winks at Davrion.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;A bit more broad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods at you, obviously agreeing with your views.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;That&#039;s a big one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says, &amp;quot;Protect and targeted magic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora chews on her lip, looking deep in concentration.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;Soul hit if you advance and attack first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Broadly, elemental defense is poor due to lack of elemental mitigating reactors and armor properties.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I&#039;d say soul state is not too significant a weakness these.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;How about attack range?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin asks Valynn, &amp;quot;Is that still true?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora shakes her head at Cambin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods to Elurora.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;At missile range, a paladin will be outdamaged almost unequivocally under most circumstances by almost every other guild.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says, &amp;quot;That&#039;s what I thought.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar says in an Ilithic accent, &amp;quot;Lack of perception.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says, &amp;quot;Attunement.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;That also makes paladins especially susceptible to pushbacks, like Davrion touched on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin mutters to himself.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says to Warbrolus in a melodic accent, &amp;quot;That is one of the things that I do whenever I have to go against a Paladin. Make use of their attack range limitation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus praises Cambin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Even with TW HT hurls miss a great deal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says to Cambin, &amp;quot;That is number 4 on my list. Good job.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin smiles at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Our abilities are largely magical abilities but paladins will not outcast a real caster.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Many abilities also drain attunement significantly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;One more weakness I think is worth noting that is less obvious and less common but worth having a place on the list is armor ignoring.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Paladins&#039; strength in armor is also a weakness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says, &amp;quot;Thieves&#039; armor bypassing is evil.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn tilts her head inquisitively.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar asks in an Ilithic accent, &amp;quot;Lightning and metal plates are not friendly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Not just thieves. anyone with mane impale or palmstike.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;If you think about it logistically it&#039;s surprising those things can bypass armor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;You might say everyone shares that weakness, and you would be right, but paladin reactors are rather pedestrian on their own.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;In the last group tournament, Arumis&#039;s team took me out with back-to-back impales.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;A well-coordinated team can beat anyone quickly, including and especially paladins.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;With the right attacks, of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn looks at Warbrolus and jots down some notes.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya looks at Warbrolus and sighs.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;So those are the things we need to plan around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora looks at Warbrolus and jots down some notes.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Which leads me to defense. We took the long road to get there, but I&#039;ve noted 7 elements of a strong defense that I utilize in every match.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says to Warbrolus, &amp;quot;I particularly enjoyed watching you try to get around the armor problem by not wearing any.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion looks at Warbrolus, obviously trying not to grin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chortles softly at some secret joke.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora blinks at Davrion.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora glances at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn smirks.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says to Elurora, &amp;quot;Didn&#039;t say I was the smartest paladin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus blushes a bright red color.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;Praxium Afterhours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora chortles softly at some secret joke.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;You don&#039;t know if you don&#039;t try.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora shrugs.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Let&#039;s examine element number 1 of a strong defense, armor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;Is there much we can do about armor? What if we don&#039;t have the best?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says to Davrion, &amp;quot;I&#039;ve thought about cloth armor and evasion and parry. It would be different, anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion grins at Cambin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya blinks at Cambin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar grins at Cambin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Metal armors by their nature suffer from poor elemental defense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Except for your Kantons armor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion grins at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Armor is one of the most significant contributors to our defense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus grins at Davrion.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;The answer is unsatisfying in that there is not much we can do other than work toward procuring better armor. However, Divine Armor can make up some of the difference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;Does DA lend you a significant buff to elemental damage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins wryly.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Divine armor is roughly equivalent to a reactor that mitigates elemental damage as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn begins to carefully examine a dark jerkin of supple demonsbane leather.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Number 2 on my list is a critical one, vitality.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari begins to carefully examine an agonite mail shirt layered over dusky dreamweave padding.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;We could spend an entire class on vitality. Can anyone speak to why that is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora asks, &amp;quot;Because without it you die?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora grins at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia looks at Elurora and jots down some notes.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Once your vitality reaches a threshold, it increases the subsequent damage you take.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Good, can we go a bit deeper.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia nods.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Elurora.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods to you.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;That&#039;s right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn looks at you and jots down some notes.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;High vitality functions as additional armor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;Oh, I think I actually knew that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora blushes, the tips of her ears turning a delicate scarlet hue.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Vessel of Salvation is a nice tool there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora gestures.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;That&#039;s right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;Everyone can use it though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora begins to carefully examine some refined full plate of articulated damite surmounted with curving pauldrons.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;But also stealable by anyone else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Illiya.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya nods at Davrion, obviously agreeing with his views.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says, &amp;quot;It&#039;s exponential. Which I didn&#039;t know, but which makes sense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;That&#039;s one of the reasons that Barbarians, Clerics, Bards, and Paladins are deceptively tanky.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Once your vitality falls below a certain threshold of around 80 percent, and correct me if I&#039;m wrong, you take significantly more damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar nods to Cambin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Below 50, you take even more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;And so on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;It&#039;s because of that vitality plays a key role in not only staying alive in the conventional sense, but from mitigating damage in other ways.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora flashes a quick grin at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I was going to ask how we can use that information to our benefit but Rakkor gave away the answer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gently slides his palm along the surface of the vessel, causing crimson light to flare around him.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Vessel of salvation is an amazing spell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Not used enough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You duck your head.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;What&#039;s the downside to using it in combat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Don&#039;t be, love it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar says in an Ilithic accent, &amp;quot;Other people can benifit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari picks up the pace of her chant, letting each measure roll after the other with a simple grace excelled only by the precision at which she performs it.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya asks, &amp;quot;Wait why Clerics?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus praises Teilnsar.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora asks, &amp;quot;Will it allow you to have &#039;extra&#039; vitality or just take you to the normal healthy limit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;I hate using it cause other team always steals the vit in it and uses it against me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says to Illiya in a melodic accent, &amp;quot;Because all Clerics are trouble.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth grins at Illiya, her dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says to Elurora, &amp;quot;You rub it and it takes 10 percent of your vitality with each rub. You or anyone can touch it to receive 10 percent of vitality stored withn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Aemaranth.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya grins at Aemaranth, her dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora asks Warbrolus, &amp;quot;Right, but it won&#039;t take you over 100% total?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;That&#039;s right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora nods to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;It will only top you off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya asks, &amp;quot;Do Clerics have some vitality boosting thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;We do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar asks in an Ilithic accent, &amp;quot;Isnt that room exclusive as well?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says to Warbrolus, &amp;quot;I DO love your tactic of using it as a decoy though with no vit in it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Despite the threat, I have NEVER had a fight where I regreted filling the vessel but I have many where I regretted not filling the vessel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;That should tell you something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora gazes thoughtfully at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;But it can be problematic if you don&#039;t use bitter feast.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya nods to Aemaranth.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;Can anyone think of a way to use the vessel but limit its use for others?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says to Davrion, &amp;quot;Oh, that hadn&#039;t occurred to me and I&#039;m not experienced enough to have seen it. Clever.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya begins to listen to Davrion teach the First Aid skill.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I can tell you what I would do but I want to hear what you would do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Can anchor it in a room or have it follow you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods at Davrion, obviously agreeing with his views.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;How about for vitality?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Remember, vitality is your second armor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;And you have a third armor, but we&#039;ll get there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus hums to himself.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You raise an eyebrow in Warbrolus&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Just cutting through the silence.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora blushes, the tips of her ears turning a delicate scarlet hue.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari mutters something into the air about decoy.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says, &amp;quot;The question is how to use the vessel but limit its use for others. It&#039;s a puzzler.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;I guess you could set a trap if you had someone good at stealth, put it in another room and let that person attack anyone, who in theory would be wounded, that came to use it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;The answer is straightforward. You assume your opponent will attack you first and you predict how much you will need to nullify the effect of that attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Let&#039;s say I fight a ranger and I know their first strike will likely take around 20 percent of my vitality if it hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin ponders.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;How much should I fill my vessel before the fight?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus grins.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;20% maybe 30% for a little wiggle room.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora asks, &amp;quot;Twenty percent?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;25?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says, &amp;quot;I wasn&#039;t told there would be math.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;All right answers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;You fill it with whatever your strategy requires.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Ranger hits me for 20, I retaliate and refill my vitality.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;It&#039;s a fight reset.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;If I were a Paladin, I would aim for 10% because as Rakkor stated, 80% is the first cut off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;But then I tend to be very aggressive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I usually find 20 to 30 works against most opponents.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Sometimes they steal a little, but that&#039;s OK.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Try it and you will be amazed at how much easier you survive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari says, &amp;quot;I still like the unfilled decoy option most.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus laughs!&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Casari.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Unless you have a barb on your team and then the other team steals the whole thing before you can blink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion looks at Nvalia, obviously trying not to grin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says to Casari, &amp;quot;Not a bad idea, if I were a Paladin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Here&#039;s another trick. If you know how much vitality you will likely lose in a hard CC, like ice patch, you can fill it with an amount that will take you back to fill after you stand back up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Now you&#039;ve not only reset the fight but the next ice patch can only last half as long.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;Make sense?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora nods to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says to Casari, &amp;quot;Once you use it for your 20 percente or whatever, it becomes a decoy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Excellent. I won&#039;t linger any longer on the vessel although I do enjoy it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods to Cambin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;That&#039;s right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Third element of a strong defense... Reactors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Paladins have two native reactors: Aspirant Aegis and Tamsine&#039;s Kiss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;We also have access to Manifest Force like everyone else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora furrows her brow.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Love maf.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;How can we use our reactors against different guilds and how can they use them against us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
sR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;AA is a physical damage mitigator with a minor vitality shield.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;TK splits the wounds you take between fresh and scars.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;What reactors should I use against Rakkor?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;A cleric.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Beside the prayer reactor. That one often fails for me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;A barbarian.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion points at Nvalia.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin grins at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;The Nvalia reactor is out of bounds for this one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Durn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Are you asking about Rakkor specifically? Or Clerics in general?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;The answer is, drum roll, it depends.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;I was just gonna say, I need an Nvalia wand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion grins at Aemaranth.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;The answer is if you know your opponent will be using weapons, you should almost always use MAF and AA.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;The exception being, of course, elemental weapons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Rakkor doesn&#039;t like weapons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You wink.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;And if your opponent will be casting, you should use AA and TK.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar asks in an Ilithic accent, &amp;quot;Isnt MaF and AA a buffing staple though?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Most clerics I&#039;ve fought try to stay out of melee and cast AE like crazy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora shifts her weight.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;AA will not reduce elemental damage, but the vitality shield will still mitigate some of the damage from elemental attacks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;TK will mitigate wound death.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Cept for Rakk and Aema who seem to love melee.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;They can do both, unfortunately.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Warbrolus, &amp;quot;And you have another tool at your disposal for that pesky Targeted Magic damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Glyp duel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar asks in an Ilithic accent, &amp;quot;Again barbarian?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus grins at you.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora raises her hand.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;My favorite ability of all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Glyph of Dueling is number 5 but should be 1.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says to Davrion in a melodic accent, &amp;quot;All the fun happens at melee range. But I much prefer pole-range weapons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says to Elurora, &amp;quot;Yes, ma&#039;am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;I&amp;quot;m not sure I understand why you wouldn&#039;t use TK against someone using weapons?  I&#039;m sorry if I&#039;m being dense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora blushes, the tips of her ears turning a delicate scarlet hue.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;You are not being dense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods to Elurora.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I did that for a long time, but two physical reactors is almost invariably better than one in a non-elemental weapon fight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says to Aemaranth, &amp;quot;You&#039;re one of the few clerics I&#039;ve seen that will stand and bang with an enemy and not only hold your own but do quite well at it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora furrows her brow.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora asks, &amp;quot;But didn&#039;t you say TK was a reactor?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;TK does not actually reduce any damage. It redistributes it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says to Davrion in a melodic accent, &amp;quot;It is all about violence of action. Doing so is not what most people expect from a Cleric.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;What Rakkor said.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora gives a slight nod.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;Do you all know roughly how wound damage happens?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar says in an Ilithic accent, &amp;quot;You get hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin grins.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia puts her almanac in her shadowy arsenic bag.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;You get hit hard enough to bring your vitality down, then the next hit does physical damage and so on?  I could be off wandering in the woods with this guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora shifts her weight.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Warbrolus, &amp;quot;Your vitality shield reduces damage potential. Then your wards each individually reduce the damage. Finally, your armor reduces the damage. At that point, the remaining attack is distributed as wounds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;When someone attacks you, their offensive ability and your defensive ability are contested. Whatever damage makes it through is reduced by armor if armor is not ignored, whatever makes it through armor is reduced by your reactors if they are damage-reducing. A portion of damage creates wounds. I suspect though I don&#039;t know for sure, that armor functions to reduce wound damage to some degree as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora quietly says to Aemaranth, &amp;quot;I am in so far over my head.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;If you can reduce the damage to the point where it won&#039;t create wounds by, say, using AA and TK and having strong physical armor, you won&#039;t get significnatly wounded anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I&#039;m sorry, let&#039;s move on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;To... Glyph of Dueling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says to Elurora, &amp;quot;Me too. math hurts my head.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;Thank you for taking the time to explain further.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora smiles at you.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora smiles at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says to Elurora in a melodic accent, &amp;quot;Most of us are. Half the time I just pretend I know what I am doing. The fun part is other people guessing which half I am on at that moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora chuckles at Aemaranth.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora flashes a quick grin at Davrion.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Glyph of Dueling increases my survivability by roughly 100 percent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion nods at Warbrolus, obviously agreeing with his views.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;This is gut math but I think I&#039;ve proved it out for my gut anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari nods in agreement.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Especially against them pesky warmages.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia went through a wide archway.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says to Davrion in a melodic accent, &amp;quot;They are the worst.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion nods at Aemaranth, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Two defenses are better than one, and I always stance parry and shield because we&#039;re best at this. Even against non-casters, glyph of dueling is amazing because it&#039;s a nondispellable parry buff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion raises his hand.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks Davrion, &amp;quot;Sir?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn looks at Warbrolus and jots down some notes.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora jots down some notes.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly asks, &amp;quot;Doesn&#039;t that leave you with only one defense against thieves since they bypass shield?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;You&#039;re absolutely right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;However, when you can&#039;t use either, you automatically use your evasion skill.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;I did not know that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly asks, &amp;quot;At 100%?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;A bit above that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&lt;br /&gt;
&lt;br /&gt;
You nod to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Assuming you mean eliminate is in play.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Well durn that changes a lot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Perhaps even without.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar says in an Ilithic accent, &amp;quot;I am so confused right now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora grins at Teilnsar.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Against casters, well, casters hate glyph of dueling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Warbrolus, &amp;quot;Indeed, we do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth grins, revealing her dimples.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin asks, &amp;quot;So if I have that right, if you can&#039;t use shield or parry, evasion goes into effect at slightly above 100% regardless of what your stance is set at?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar asks in an Ilithic accent, &amp;quot;Why? wont they just stand back and cast from a distance?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods to Cambin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;We&#039;re going a bit deeper than surface level, but since the question came up...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says to Teilnsar, &amp;quot;Glyph of Dueling not only buffs parry, it allows the paladin to use their parry ability to parry spells.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Spells can normally only be evaded or blocked.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Paladins can parry, evade or block them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora asks, &amp;quot;How long does it last?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Particularly effective against spells that aren&#039;t DFA.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;This means that normal targeted spells are contesting all of your best defenses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;Makes you a bit more hardy to shield ignoring hijinks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Roughly 10 roisaen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora nods to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods at you, obviously agreeing with your views.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Even against Death From Above spells, it&#039;s extremely potent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar grins at Cambin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora quietly says, &amp;quot;That answers that question.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora gazes off into the distance.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar says in an Ilithic accent, &amp;quot;What about the glyph of warding.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora asks, &amp;quot;What is an example of a DFA spell, please?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Glyph of Warding is fantastic against bows and crossbows.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;DeadFall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora nods to Valynn.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Glyph of Warding does NOT work on targeted magic despite what it looks like.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar nods.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Elurora.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Lightning Bolt is the most threatening example.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Of a DFA spell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Because LB cannot be blocked or parried for other guilds, they are using only a slightly bonused evasion skill to defend against it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;This makes it one of the most accurate spells in the game.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Except against a paladin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar asks in an Ilithic accent, &amp;quot;Because of our shields?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Paladins can use 100 percent of their evasion and 100 percent of their parry against DFA spells.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Hench why they target chest for critical body part destruction so much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;WHILE glyph of dueling is up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;Make sense?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;We&#039;re covering a lot and I want to make sure I don&#039;t lose anyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;We don&#039;t have much more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora smiles at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Majeskyr says, &amp;quot;I have a question.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Shoot, please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Majeskyr asks, &amp;quot;Does this mean everyone should never stance evasion?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Majeskyr asks, &amp;quot;Or only paladins?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I rarely do as a paladin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;One should probably stance what they are best at.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I stance Evasion and Parry or Shield as a Cleric.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Majeskyr asks, &amp;quot;I don&#039;t understand this 100% evasion for free thing that was mentioned?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;For free?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;Same. As a Cleric. It always depends on who I am fighting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Majeskyr asks, &amp;quot;You said something about getting 100% evasion and Davrion said this changes everything or something like that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says, &amp;quot;As the fallback when all else fails.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Majeskyr asks, &amp;quot;And all else failing being parry or shield?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Majeskyr asks, &amp;quot;So I should always stance parry and shield?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;I have almost always run 100 shield and evasion myself unless against thief then 100 evasion/parry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Ooh, Davrion was asking a deeper question about what happens if stanced parry and shield against DFA.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Majeskyr asks, &amp;quot;Oh, so this only applies against DFA?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;It applies in other ways that we probably shouldn&#039;t go deep into.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;It&#039;s just not something that matters very much practically.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Majeskyr says, &amp;quot;Well, he said he changes everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Majeskyr says, &amp;quot;Er, that changes everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;My feeling is you should stance what you are best at always. That means for me, 100 parry and 100 shield with the remainder in evasion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Even against DFA.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod at Warbrolus, in complete agreement with his views.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Majeskyr says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Changes my thoughts on it, not the situation itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;You will find you feel more robust that way, more defensive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar asks in an Ilithic accent, &amp;quot;Does your stance affect how well you learn your parry or evasion?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;More Warb-like.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Number 5! Contested abilities. I&#039;m skipping five for sake of time and because Rakkor already had a class on that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;chuckle&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion nods to Teilnsar.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods to Teilnsar.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Number 6 and almost done here. Balance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;OOC: &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/Battle_Praxium/Logs/20260821_Praxium_Lecture_Series:_Stats&amp;lt;/nowiki&amp;gt;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Someone please tell me how important balance is to defense... and offense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Combat balance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar says in an Ilithic accent, &amp;quot;Very.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Balance is life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya nods.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods to Elurora.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Balance is absolutely huge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Navesi says in a refined accent, &amp;quot;Incredibly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin asks, &amp;quot;Very...?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus smiles at Teilnsar.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya grins at Navesi, her dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;You&#039;re all so smart.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin beams!&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;On offense allows to hit better and harder and on defense alows to avoid hits better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;How do we stay alive in light of that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar says in an Ilithic accent, &amp;quot;You can&#039;t throw an effective blow when you are off balance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;And what are people trying to do to us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;To paladins, that is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar says in an Ilithic accent, &amp;quot;You&#039;re just flailing at that point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods to Teilnsar.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Warbrolus, &amp;quot;I like tripping you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You wink.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;I like trip.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus whines and complains bitterly and generally manages to act like the world was created specifically to inconvenience him.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion grins at you.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;To trip or be tripped, that is the question.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion grins at Illiya.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora asks, &amp;quot;Truffenyi&#039;s Rally, maybe?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari says, &amp;quot;Imagine someone so uncouth as to trip their opponent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin at Casari.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya grins at Casari, her dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Always buff balance. Balance is so important that I even scrolled Centering for a time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;To keep balance that is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;You can&#039;t go wrong wiht a balance buff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;TR is good but you lose your balance buff when not running TR.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;TR is good, balance boots, trip.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;Why might you want to not run TR and run a balance buff?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask Warbrolus, &amp;quot;But what happens when the mean Cleric takes away your TR?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora asks, &amp;quot;If you want to use a different cyclic?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Stop, you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus starts nagging you unmercifully.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn glances at you.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says, &amp;quot;Because you want to run HOW.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You snicker.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus beams at Cambin!&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus beams at Elurora!&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Correct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Or the mean empath keeps knocking you over with tremor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says to you in a melodic accent, &amp;quot;We Clerics really are the worst.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion grins at Illiya.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Navesi asks in a refined accent, &amp;quot;What does HOW do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Holy Warrior affects balance too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says to Navesi, &amp;quot;Holy warrior stuns reactively when someone attacks the paladin who is using it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Holy Warrior is evil and should be banned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Navesi nods.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion grins at you.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Using Spite is evil and should be banned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth laughs!&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods at Warbrolus, obviously agreeing with his views.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari says, &amp;quot;Nothing good comes from Holy magic.  Maybe the Heralds were onto something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Casari.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;Holy Warrior effects balance?  I don&#039;t think I knew that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Warbrolus, &amp;quot;I have no idea what you are referring to, sir.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora blushes, the tips of her ears turning a delicate scarlet hue.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Holy Warrior does not affect the paladin&#039;s balance, it&#039;s more subtle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus smiles at Elurora.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says to Elurora, &amp;quot;I didn&#039;t either.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora exclaims, &amp;quot;Oh!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora peers quizzically at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;If you have a balance buff, say centering, you will reach incredibly balanced.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;If you have holy warrior and it stuns an opponent, by virtue of being stunned, they will receive a large balance hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;Make sense?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar asks in an Ilithic accent, &amp;quot;There is a buff called centering?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora nods to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Every stun produces a large balance hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari says to Teilnsar, &amp;quot;Clerics.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;Sorry, I thought you meant for the Paladin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora grins at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;I&#039;m very new to this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;In other words, if you have both, you can be hugely balance positive and receive all the benefits of that while also receiving the benefits of your opponent being balance negative.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari continues to chant the infectious strains of Faenella&#039;s Grace, seeming to lose herself in the very rhythms she produces.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says, &amp;quot;So it doesn&#039;t improve your balance per se, but in relation to your opponent&#039;s.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn gets some demonsbane leather boots with supple black soles from inside her leather carryall.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Precisely, Cambin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn concentrates intently on some demonsbane leather boots with supple black soles.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;This is a HUGE defense increase.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion rummages about his person, looking for something.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;It&#039;s also a very large offense increase.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn puts her boots in her leather carryall.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Defense and offense in a nice dance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora raises her hand.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says to Elurora, &amp;quot;Please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora asks, &amp;quot;What about using something like circle to improve balance?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Circle works if you can fit it in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;TRIP was mentioned, but you also have SHOVE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;You also have spells to reduce opponents&#039; balance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Navesi says in a refined accent, &amp;quot;Or Scream Havoc.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Paladins&#039; native Ice Patch is a great example.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;In most cases we do tend to usually have an advantage in tactics to most. is why i like trip so much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Paladin&#039;s scre... No that one doesn&#039;t work so well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari says to Navesi, &amp;quot;I think I&#039;m the only Paladin with that one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus laughs at Casari.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Navesi says in a refined accent, &amp;quot;Me too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar asks in an Ilithic accent, &amp;quot;Wait what? Paladins have ice patch?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora shakes her head at Teilnsar.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;Not without sorcery.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Teilnsar.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says to Teilnsar, &amp;quot;It&#039;s a running joke.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;It&#039;s our natice spell stolen from us by warmies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;So many paladins use Ice Patch that people refer to it as a native paladin spell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion grins.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora asks, &amp;quot;Does tripping hurt the other person or just their balance and maybe knocking them prone?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Just the balance and prone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora nods to Davrion.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Closing your eyes, you carefully bend some mana streams through the tattoo on your right palm.&lt;br /&gt;
&lt;br /&gt;
The saturated tunnels in the tattoo form the foundation of a spell pattern.  With this template in place, you begin preparing the Ice Patch spell.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora jots down some notes.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar says in an Ilithic accent, &amp;quot;I am confused enough as dont be thowing off the trail with inside jokes or I will be trying to learn three pastures over.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel fully prepared to cast your spell.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You gesture at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
A sheet of slippery ice forms beneath Warbrolus!&lt;br /&gt;
&lt;br /&gt;
Warbrolus slips and falls backward, slamming his head on the ice.&lt;br /&gt;
&lt;br /&gt;
Emotional pain and exhaustion lingers in your mind, even after you regain rational control.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&lt;br /&gt;
sR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You wink at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A cylindrical shaft of violet-red light wraps protectively around Warbrolus.  The bonds restraining him quickly fade as an unseen force propels him upright, demanding the fight continue.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A ghostly barrier of spectral flame materializes before Aemaranth, distorting her visage as waves of intense heat wash upward around her.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus strikes a heroic pose.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora grins at Teilnsar.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion grins at you.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gasps and regains control of his breathing.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The violet-red light surrounding Warbrolus fades.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Honorable mention for PROTECT SELF before we talk about our last element of defense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Protect self is largely only useful against immobilize and specifically ice patch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari continues to chant the infectious strains of Faenella&#039;s Grace, seeming to lose herself in the very rhythms she produces.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Also DF.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Does not work on unconscious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Last element and one of the more complex ones: Soldier&#039;s Prayse.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Prayer even.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar says in an Ilithic accent, &amp;quot;Don&#039;t think you can cast anything when your unconscious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Protect self is a PROTECT and so is invoked through PROTECT SELF, no casting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;You can use it while under stun or immobilize.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn blinks.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;I always forget about protect self. every single time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Navesi asks in a refined accent, &amp;quot;How much does it help?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says, &amp;quot;It&#039;s good to know there&#039;s something it works on. I hadn&#039;t used it sucessfully on anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar says in an Ilithic accent, &amp;quot;Wow,.. that is something I did not know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;It uses a large amount of soul pool, around a quarter, lasts a short time, around 15 seconds, and cannot be used for 10 roisaen after.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar says in an Ilithic accent, &amp;quot;Well most of this is if I am being honest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I largely use it against ice patch and sometimes, rarely, against scary barbarians who stun me for longer than a few seconds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion grins at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Nvalia is a terror.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Soldier&#039;s Prayer! Soldier&#039;s Prayer on its own will kill one harmful spell, potentially two if stacked with Lay Ward.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;That&#039;s our last defense for the night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Get good at casting soldier&#039;s prayer to stop spells and releasing it to cast your own.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Works very well in some fights, such as Ranger fights.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn folds her arms across her chest.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Against rangers though you have to stay put and can&#039;t move rooms or you regret it when SK instantly resets.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora asks, &amp;quot;What is SK?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Given how well shields work against arrows, Raners NEED to land their deadfall before firing. Soldier&#039;s Prayer takes that deadfall away, potentially, unless they come out to cast something else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;The very nasty shot they have.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;SP is often a minor nuisance for other guilds, but a real pain for others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;For some, rather.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;To sum up, we talked about Glyph of Dueling, armor, topping off vitality to the extent possible, controlling opponent&#039;s and your own balance, reactors, hinted at courage and other stat things, and trying to defend against some spells using Soldier&#039;s Prayer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;We covered a lot of ground tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;We also covered stancing properly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Hopefully you were able to take something or it made you think of something a little differently.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Sorry we went a bit over on time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Warbrolus, &amp;quot;Fantastic content, sir.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora smiles at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Huge thank you to Rakkor for letting me bore everyone for a whle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods at you, obviously agreeing with your views.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davrion quietly says, &amp;quot;Appreciate you guys holding this. is always fun to learn new things.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora says, &amp;quot;Thank you for holding the lcture, and thank you all for answering my questions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;Not bored at all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod at Valynn, in complete agreement with her views.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says, &amp;quot;I learned a lot tonight. Thank you. There could be an entire other lecture still.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Elurora bows.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;My hope is you&#039;ll try something different the next time you spar as or against a paladin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;It was a very informative lecture.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;In another few weeks, we&#039;ll be talking Moon Magi.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Then try another thing the next time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari applauds.&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya lets out a hearty cheer for Warbrolus!&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=695008</id>
		<title>Hollow Eve Tournament 458</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=695008"/>
		<updated>2026-09-19T03:25:49Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Hollow Eve Tournament (458)&#039;&#039;&#039; is a 3v3 PvP Tournament continuing the [[Praxium Tournament Series]] in the wake of the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday nights throughout the month of November (11/2, 11/9, 11/16, 11/23), concluding before the HE Auction. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The second annual Hollow Eve Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||500,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||250,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||150,000&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
Teams placing 4th through 13th will each receive 10,000 plats for participating in the Tournament, as a &amp;quot;thank you&amp;quot; for the fun that they provided and for spending money at the Festival.&lt;br /&gt;
&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*No duplicate guilds on a team.&lt;br /&gt;
*One contestant per player. No multiple alts, and no participating on more than one team.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*No usage of WATCH.&lt;br /&gt;
*Wands are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Once you are on the Arena floor for pre-fight prep, no returning up the Ramp until that fight is done.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;i.e. If you blow off a limb during your pre-fight preparation by casting excess Sorcery, better herb up or have an Empath teammate heal you. You cannot return to the Observation Room for healing.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**Participants can only receive from themselves and their teammates.&lt;br /&gt;
***i.e. No buffs/predictions from 3rd parties.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Gyres, if they are used, must be empty before the pre-fight preparation clock starts. They can only be filled with spells by you/your teammates on the Arena floor.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Your lowest stat cannot be less than 50% of your highest stat.&lt;br /&gt;
** i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
*A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.&lt;br /&gt;
*A character that shows up more than 30 seconds late to a match is disqualified from the current fight.&lt;br /&gt;
*A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.&lt;br /&gt;
**A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opposing team (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
==How will teams be constructed?==&lt;br /&gt;
Interested individuals will work with other players and form groups of 3 before contacting Rakkor or Warbrolus via Discord DM or chat in-game with the following information:&lt;br /&gt;
*Name of their team&lt;br /&gt;
*Participants on their team&lt;br /&gt;
*Guild of each participant&lt;br /&gt;
If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. &#039;&#039;&#039;Results from the prior three tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance. &#039;&#039;&#039;If you faced an team in the prior round, you will not be matched up with that team again in the subsequent round unless there are no other available teams.&#039;&#039;&#039;&lt;br /&gt;
==Fight Logs==&lt;br /&gt;
TBD&lt;br /&gt;
==Roster==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Camvrenkwain&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Cambin&lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
|Avrenka&lt;br /&gt;
|Moon Mage&lt;br /&gt;
|-&lt;br /&gt;
|Nawain &lt;br /&gt;
|Cleric &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Questionable Trinity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Elurora&lt;br /&gt;
|Paladin &lt;br /&gt;
|-&lt;br /&gt;
|Sofina&lt;br /&gt;
|Necromancer&lt;br /&gt;
|-&lt;br /&gt;
|Aemaranth&lt;br /&gt;
|Cleric&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;To Be Determined&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Salvitoriel&lt;br /&gt;
|Warrior Mage &lt;br /&gt;
|-&lt;br /&gt;
|Arofice&lt;br /&gt;
|Thief &lt;br /&gt;
|-&lt;br /&gt;
|Olythander &lt;br /&gt;
|Paladin&lt;br /&gt;
|}&lt;br /&gt;
==Bracket==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694831</id>
		<title>Hollow Eve Tournament 458</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694831"/>
		<updated>2026-09-12T16:28:34Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* What are the rules? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Hollow Eve Tournament (458)&#039;&#039;&#039; is a 3v3 PvP Tournament continuing the [[Praxium Tournament Series]] in the wake of the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday nights throughout the month of November (11/2, 11/9, 11/16, 11/23), concluding before the HE Auction. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The second annual Hollow Eve Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||500,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||250,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||150,000&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
Teams placing 4th through 13th will each receive 10,000 plats for participating in the Tournament, as a &amp;quot;thank you&amp;quot; for the fun that they provided and for spending money at the Festival.&lt;br /&gt;
&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*No duplicate guilds on a team.&lt;br /&gt;
*One contestant per player. No multiple alts, and no participating on more than one team.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*No usage of WATCH.&lt;br /&gt;
*Wands are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Once you are on the Arena floor for pre-fight prep, no returning up the Ramp until that fight is done.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;i.e. If you blow off a limb during your pre-fight preparation by casting excess Sorcery, better herb up or have an Empath teammate heal you. You cannot return to the Observation Room for healing.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**Participants can only receive from themselves and their teammates.&lt;br /&gt;
***i.e. No buffs/predictions from 3rd parties.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Gyres, if they are used, must be empty before the pre-fight preparation clock starts. They can only be filled with spells by you/your teammates on the Arena floor.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Your lowest stat cannot be less than 50% of your highest stat.&lt;br /&gt;
** i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
*A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.&lt;br /&gt;
*A character that shows up more than 30 seconds late to a match is disqualified from the current fight.&lt;br /&gt;
*A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.&lt;br /&gt;
**A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opposing team (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
==How will teams be constructed?==&lt;br /&gt;
Interested individuals will work with other players and form groups of 3 before contacting Rakkor or Warbrolus via Discord DM or chat in-game with the following information:&lt;br /&gt;
*Name of their team&lt;br /&gt;
*Participants on their team&lt;br /&gt;
*Guild of each participant&lt;br /&gt;
If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. &#039;&#039;&#039;Results from the prior three tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance. &#039;&#039;&#039;If you faced an team in the prior round, you will not be matched up with that team again in the subsequent round unless there are no other available teams.&#039;&#039;&#039;&lt;br /&gt;
==Fight Logs==&lt;br /&gt;
TBD&lt;br /&gt;
==Roster==&lt;br /&gt;
==Bracket==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694829</id>
		<title>Hollow Eve Tournament 458</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694829"/>
		<updated>2026-09-12T16:03:46Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* What are the rules? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Hollow Eve Tournament (458)&#039;&#039;&#039; is a 3v3 PvP Tournament continuing the [[Praxium Tournament Series]] in the wake of the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday nights throughout the month of November (11/2, 11/9, 11/16, 11/23), concluding before the HE Auction. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The second annual Hollow Eve Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||500,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||250,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||150,000&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
Teams placing 4th through 13th will each receive 10,000 plats for participating in the Tournament, as a &amp;quot;thank you&amp;quot; for the fun that they provided and for spending money at the Festival.&lt;br /&gt;
&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*No duplicate guilds on a team.&lt;br /&gt;
*One contestant per player. No multiple alts, and no participating on more than one team.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*No usage of WATCH.&lt;br /&gt;
*Wands are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Once you are on the Arena floor for pre-fight prep, no returning up the Ramp until that fight is done.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;&#039;&#039;i.e. If you blow off a limb during your pre-fight preparation by casting excess Sorcery, better herb up or have an Empath teammate heal you. You cannot return to the Observation Room for healing.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**Participants can only receive from themselves and their teammates.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Gyres, if they are used, must be empty before the pre-fight preparation clock starts. They can only be filled with spells by you/your teammates on the Arena floor.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Your lowest stat cannot be less than 50% of your highest stat.&lt;br /&gt;
** i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
*A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.&lt;br /&gt;
*A character that shows up more than 30 seconds late to a match is disqualified from the current fight.&lt;br /&gt;
*A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.&lt;br /&gt;
**A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opposing team (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
==How will teams be constructed?==&lt;br /&gt;
Interested individuals will work with other players and form groups of 3 before contacting Rakkor or Warbrolus via Discord DM or chat in-game with the following information:&lt;br /&gt;
*Name of their team&lt;br /&gt;
*Participants on their team&lt;br /&gt;
*Guild of each participant&lt;br /&gt;
If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. &#039;&#039;&#039;Results from the prior three tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance. &#039;&#039;&#039;If you faced an team in the prior round, you will not be matched up with that team again in the subsequent round unless there are no other available teams.&#039;&#039;&#039;&lt;br /&gt;
==Fight Logs==&lt;br /&gt;
TBD&lt;br /&gt;
==Roster==&lt;br /&gt;
==Bracket==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694828</id>
		<title>Hollow Eve Tournament 458</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694828"/>
		<updated>2026-09-12T16:01:56Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* What are the rules? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Hollow Eve Tournament (458)&#039;&#039;&#039; is a 3v3 PvP Tournament continuing the [[Praxium Tournament Series]] in the wake of the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday nights throughout the month of November (11/2, 11/9, 11/16, 11/23), concluding before the HE Auction. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The second annual Hollow Eve Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||500,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||250,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||150,000&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
Teams placing 4th through 13th will each receive 10,000 plats for participating in the Tournament, as a &amp;quot;thank you&amp;quot; for the fun that they provided and for spending money at the Festival.&lt;br /&gt;
&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*No duplicate guilds on a team.&lt;br /&gt;
*One contestant per player. No multiple alts, and no participating on more than one team.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*No usage of WATCH.&lt;br /&gt;
*Wands are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**Participants can only receive from themselves and their teammates.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Gyres, if they are used, must be empty before the pre-fight preparation clock starts. They can only be filled with spells by you/your teammates on the Arena floor.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Your lowest stat cannot be less than 50% of your highest stat.&lt;br /&gt;
** i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Once you are on the Arena floor for pre-fight prep, no returning up the Ramp until that fight is done.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;i.e. If you blow off a limb during your pre-fight preparation by casting excess Sorcery, better herb up or have an Empath teammate heal you. You cannot return to the Observation Room for healing.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
*A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.&lt;br /&gt;
*A character that shows up more than 30 seconds late to a match is disqualified from the current fight.&lt;br /&gt;
*A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.&lt;br /&gt;
**A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opposing team (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
==How will teams be constructed?==&lt;br /&gt;
Interested individuals will work with other players and form groups of 3 before contacting Rakkor or Warbrolus via Discord DM or chat in-game with the following information:&lt;br /&gt;
*Name of their team&lt;br /&gt;
*Participants on their team&lt;br /&gt;
*Guild of each participant&lt;br /&gt;
If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. &#039;&#039;&#039;Results from the prior three tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance. &#039;&#039;&#039;If you faced an team in the prior round, you will not be matched up with that team again in the subsequent round unless there are no other available teams.&#039;&#039;&#039;&lt;br /&gt;
==Fight Logs==&lt;br /&gt;
TBD&lt;br /&gt;
==Roster==&lt;br /&gt;
==Bracket==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694827</id>
		<title>Hollow Eve Tournament 458</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694827"/>
		<updated>2026-09-12T15:56:15Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* What are the prizes? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Hollow Eve Tournament (458)&#039;&#039;&#039; is a 3v3 PvP Tournament continuing the [[Praxium Tournament Series]] in the wake of the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday nights throughout the month of November (11/2, 11/9, 11/16, 11/23), concluding before the HE Auction. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The second annual Hollow Eve Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||500,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||250,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||150,000&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
Teams placing 4th through 13th will each receive 10,000 plats for participating in the Tournament, as a &amp;quot;thank you&amp;quot; for the fun that they provided and for spending money at the Festival.&lt;br /&gt;
&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*No duplicate guilds on a team.&lt;br /&gt;
*One contestant per player. No multiple alts, and no participating on more than one team.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*No usage of WATCH.&lt;br /&gt;
*Wands are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**Participants can only receive from themselves and their teammates.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Gyres, if they are used, must be empty before the pre-fight preparation clock starts. They can only be filled with spells by you/your teammates on the Arena floor.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Your lowest stat cannot be less than 50% of your highest stat.&lt;br /&gt;
** i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
*A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.&lt;br /&gt;
*A character that shows up more than 30 seconds late to a match is disqualified from the current fight.&lt;br /&gt;
*A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.&lt;br /&gt;
**A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opposing team (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
==How will teams be constructed?==&lt;br /&gt;
Interested individuals will work with other players and form groups of 3 before contacting Rakkor or Warbrolus via Discord DM or chat in-game with the following information:&lt;br /&gt;
*Name of their team&lt;br /&gt;
*Participants on their team&lt;br /&gt;
*Guild of each participant&lt;br /&gt;
If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. &#039;&#039;&#039;Results from the prior three tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance. &#039;&#039;&#039;If you faced an team in the prior round, you will not be matched up with that team again in the subsequent round unless there are no other available teams.&#039;&#039;&#039;&lt;br /&gt;
==Fight Logs==&lt;br /&gt;
TBD&lt;br /&gt;
==Roster==&lt;br /&gt;
==Bracket==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Praxium_Tournament_Series&amp;diff=694826</id>
		<title>Praxium Tournament Series</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Praxium_Tournament_Series&amp;diff=694826"/>
		<updated>2026-09-12T15:29:34Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These tournaments are held in February, June, and November each year.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
&#039;&#039;Future events are listed based on a &#039;&#039;&#039;tentative&#039;&#039;&#039; schedule, and are subject to change.&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name!!Start&amp;amp;nbsp;Date!!Type&lt;br /&gt;
!Location!!Winner&lt;br /&gt;
!Grand Prize&lt;br /&gt;
|-&lt;br /&gt;
|[[Hollow Eve Tournament 458]]&lt;br /&gt;
|2026-11-02&lt;br /&gt;
|Group&lt;br /&gt;
|Wyvern Arena&lt;br /&gt;
|TBD&lt;br /&gt;
|500k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Praxium Summer Solo Tournament]]&lt;br /&gt;
|2026-06-08&lt;br /&gt;
|Solo&lt;br /&gt;
|Wyvern Arena&lt;br /&gt;
|Nvalia&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Praxium Small Group Tournament]]||2026-02-09||Group&lt;br /&gt;
|Wyvern Arena||Bagpipe Aficionados&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Hollow Eve Tournament]]||2025-11-03||Solo&lt;br /&gt;
|Wyvern Arena||Casari&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Praxium_Tournament_Series&amp;diff=694825</id>
		<title>Praxium Tournament Series</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Praxium_Tournament_Series&amp;diff=694825"/>
		<updated>2026-09-12T15:28:56Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These tournaments are held in February, June, and November each year.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
&#039;&#039;Future events are listed based on a &#039;&#039;&#039;tentative&#039;&#039;&#039; schedule, and are subject to change.&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name!!Start&amp;amp;nbsp;Date!!Type&lt;br /&gt;
!Location!!Winner&lt;br /&gt;
!Grand Prize&lt;br /&gt;
|-&lt;br /&gt;
|Hollow Eve Tournament 458&lt;br /&gt;
|2026-11-02&lt;br /&gt;
|Group&lt;br /&gt;
|Wyvern Arena&lt;br /&gt;
|TBD&lt;br /&gt;
|500k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Praxium Summer Solo Tournament]]&lt;br /&gt;
|2026-06-08&lt;br /&gt;
|Solo&lt;br /&gt;
|Wyvern Arena&lt;br /&gt;
|Nvalia&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Praxium Small Group Tournament]]||2026-02-09||Group&lt;br /&gt;
|Wyvern Arena||Bagpipe Aficionados&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Hollow Eve Tournament]]||2025-11-03||Solo&lt;br /&gt;
|Wyvern Arena||Casari&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694824</id>
		<title>Hollow Eve Tournament 458</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694824"/>
		<updated>2026-09-12T15:25:24Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: New rule highlighted.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Hollow Eve Tournament (458)&#039;&#039;&#039; is a 3v3 PvP Tournament continuing the [[Praxium Tournament Series]] in the wake of the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday nights throughout the month of November (11/2, 11/9, 11/16, 11/23), concluding before the HE Auction. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The second annual Hollow Eve Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||500,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||250,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||150,000&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*No duplicate guilds on a team.&lt;br /&gt;
*One contestant per player. No multiple alts, and no participating on more than one team.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*No usage of WATCH.&lt;br /&gt;
*Wands are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**Participants can only receive from themselves and their teammates.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Gyres, if they are used, must be empty before the pre-fight preparation clock starts. They can only be filled with spells by you/your teammates on the Arena floor.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Your lowest stat cannot be less than 50% of your highest stat.&lt;br /&gt;
** i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
*A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.&lt;br /&gt;
*A character that shows up more than 30 seconds late to a match is disqualified from the current fight.&lt;br /&gt;
*A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.&lt;br /&gt;
**A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opposing team (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
==How will teams be constructed?==&lt;br /&gt;
Interested individuals will work with other players and form groups of 3 before contacting Rakkor or Warbrolus via Discord DM or chat in-game with the following information:&lt;br /&gt;
*Name of their team&lt;br /&gt;
*Participants on their team&lt;br /&gt;
*Guild of each participant&lt;br /&gt;
If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. &#039;&#039;&#039;Results from the prior three tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance. &#039;&#039;&#039;If you faced an team in the prior round, you will not be matched up with that team again in the subsequent round unless there are no other available teams.&#039;&#039;&#039;&lt;br /&gt;
==Fight Logs==&lt;br /&gt;
TBD&lt;br /&gt;
==Roster==&lt;br /&gt;
==Bracket==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694823</id>
		<title>Hollow Eve Tournament 458</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694823"/>
		<updated>2026-09-12T15:24:42Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: Punctuation.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Hollow Eve Tournament (458)&#039;&#039;&#039; is a 3v3 PvP Tournament continuing the [[Praxium Tournament Series]] in the wake of the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday nights throughout the month of November (11/2, 11/9, 11/16, 11/23), concluding before the HE Auction. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The second annual Hollow Eve Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||500,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||250,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||150,000&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*No duplicate guilds on a team.&lt;br /&gt;
*One contestant per player. No multiple alts, and no participating on more than one team.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*No usage of WATCH.&lt;br /&gt;
*Wands are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**Participants can only receive from themselves and their teammates.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Gyres, if they are used, must be empty before the pre-fight preparation clock starts. They can only be filled with spells by you/your teammates on the Arena floor.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Your lowest stat cannot be less than 50% of your highest stat.&lt;br /&gt;
** i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
*A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.&lt;br /&gt;
*A character that shows up more than 30 seconds late to a match is disqualified from the current fight.&lt;br /&gt;
*A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.&lt;br /&gt;
**A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opposing team (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
==How will teams be constructed?==&lt;br /&gt;
Interested individuals will work with other players and form groups of 3 before contacting Rakkor or Warbrolus via Discord DM or chat in-game with the following information:&lt;br /&gt;
*Name of their team&lt;br /&gt;
*Participants on their team&lt;br /&gt;
*Guild of each participant&lt;br /&gt;
If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. &#039;&#039;&#039;Results from the prior three tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance. If you faced an team in the prior round, you will not be matched up with that team again in the subsequent round unless there are no other available teams.&lt;br /&gt;
==Fight Logs==&lt;br /&gt;
TBD&lt;br /&gt;
==Roster==&lt;br /&gt;
==Bracket==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694822</id>
		<title>Hollow Eve Tournament 458</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694822"/>
		<updated>2026-09-12T15:22:26Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* What are the rules? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Hollow Eve Tournament (458)&#039;&#039;&#039; is a 3v3 PvP Tournament continuing the [[Praxium Tournament Series]] in the wake of the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday nights throughout the month of November (11/2, 11/9, 11/16, 11/23), concluding before the HE Auction. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The second annual Hollow Eve Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||500,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||250,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||150,000&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*No duplicate guilds on a team.&lt;br /&gt;
*One contestant per player. No multiple alts, and no participating on more than one team.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*No usage of WATCH&lt;br /&gt;
*Wands are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**Participants can only receive from themselves and their teammates.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Gyres, if they are used, must be empty before the pre-fight preparation clock starts. They can only be filled with spells by you/your teammates on the Arena floor.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Your lowest stat cannot be less than 50% of your highest stat.&lt;br /&gt;
** i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
*A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.&lt;br /&gt;
*A character that shows up more than 30 seconds late to a match is disqualified from the current fight.&lt;br /&gt;
*A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.&lt;br /&gt;
**A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opposing team (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
==How will teams be constructed?==&lt;br /&gt;
Interested individuals will work with other players and form groups of 3 before contacting Rakkor or Warbrolus via Discord DM or chat in-game with the following information:&lt;br /&gt;
*Name of their team&lt;br /&gt;
*Participants on their team&lt;br /&gt;
*Guild of each participant&lt;br /&gt;
If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. &#039;&#039;&#039;Results from the prior three tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance. If you faced an team in the prior round, you will not be matched up with that team again in the subsequent round unless there are no other available teams.&lt;br /&gt;
==Fight Logs==&lt;br /&gt;
TBD&lt;br /&gt;
==Roster==&lt;br /&gt;
==Bracket==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694813</id>
		<title>Hollow Eve Tournament 458</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Tournament_458&amp;diff=694813"/>
		<updated>2026-09-12T01:16:38Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: Created page with &amp;quot; The &amp;#039;&amp;#039;&amp;#039;Hollow Eve Tournament (458)&amp;#039;&amp;#039;&amp;#039; is a 3v3 PvP Tournament continuing the Praxium Tournament Series in the wake of the Hollow Eve Tournament in 2025.  &amp;#039;&amp;#039;&amp;#039;What&amp;#039;&amp;#039;&amp;#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &amp;#039;&amp;#039;&amp;#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Where&amp;#039;&amp;#039;&amp;#039;: The Wyvern Arena, in...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Hollow Eve Tournament (458)&#039;&#039;&#039; is a 3v3 PvP Tournament continuing the [[Praxium Tournament Series]] in the wake of the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A small group 3v3 tournament that anyone and every is invited to participate in, leading to one winning team. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of teams depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday nights throughout the month of November (11/2, 11/9, 11/16, 11/23), concluding before the HE Auction. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The second annual Hollow Eve Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||500,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||250,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||150,000&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*No duplicate guilds on a team.&lt;br /&gt;
*One contestant per player. No multiple alts, and no participating on more than one team.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No Spirit Damage&lt;br /&gt;
**Our testing has shown that whatever means by which the Arena normalizes/changes your stats, Spirit Health is not adjusted accordingly. As a result, for small characters in particular, their Spirit Heal pool is incredibly low leading to overly quick removal from fights.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*No usage of WATCH&lt;br /&gt;
*Wands and gyres are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opposing team is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing, coordination, etc...&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**Participants can only receive from themselves and their teammates.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts, except those stored in gyres).&lt;br /&gt;
* &#039;&#039;&#039;Your lowest stat cannot be less than 50% of your highest stat.&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&#039;&#039;&#039;&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
*A character that vitality logs, disconnects, or is sent to the junk room must remain out of the Arena for the rest of the current fight.&lt;br /&gt;
*A character that shows up more than 30 seconds late to a match is disqualified from the current fight.&lt;br /&gt;
*A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) is disqualified from the current fight.&lt;br /&gt;
**A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opposing team (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
==How will teams be constructed?==&lt;br /&gt;
Interested individuals will work with other players and form groups of 3 before contacting Rakkor or Warbrolus via Discord DM or chat in-game with the following information:&lt;br /&gt;
*Name of their team&lt;br /&gt;
*Participants on their team&lt;br /&gt;
*Guild of each participant&lt;br /&gt;
If you are interested in participating but do not know who to build a team with, utilize the #pvp chat on the Official Discord or in-game gweth/chat in order to source allies.&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure random seeding for the first round matches. &#039;&#039;&#039;Results from the prior three tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance. If you faced an team in the prior round, you will not be matched up with that team again in the subsequent round unless there are no other available teams.&lt;br /&gt;
==Fight Logs==&lt;br /&gt;
TBD&lt;br /&gt;
==Roster==&lt;br /&gt;
==Bracket==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Praxium_Tournament_Series&amp;diff=694812</id>
		<title>Praxium Tournament Series</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Praxium_Tournament_Series&amp;diff=694812"/>
		<updated>2026-09-11T19:06:01Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These tournaments are held in February, June, and November each year.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
&#039;&#039;Future events are listed based on a &#039;&#039;&#039;tentative&#039;&#039;&#039; schedule, and are subject to change.&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name!!Start&amp;amp;nbsp;Date!!Type&lt;br /&gt;
!Location!!Winner&lt;br /&gt;
!Grand Prize&lt;br /&gt;
|-&lt;br /&gt;
|Hollow Eve Tournament 458&lt;br /&gt;
|TBD&lt;br /&gt;
|Group&lt;br /&gt;
|Wyvern Arena&lt;br /&gt;
|TBD&lt;br /&gt;
|500k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Praxium Summer Solo Tournament]]&lt;br /&gt;
|2026-06-08&lt;br /&gt;
|Solo&lt;br /&gt;
|Wyvern Arena&lt;br /&gt;
|Nvalia&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Praxium Small Group Tournament]]||2026-02-09||Group&lt;br /&gt;
|Wyvern Arena||Bagpipe Aficionados&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Hollow Eve Tournament]]||2025-11-03||Solo&lt;br /&gt;
|Wyvern Arena||Casari&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Praxium_Tournament_Series&amp;diff=694811</id>
		<title>Praxium Tournament Series</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Praxium_Tournament_Series&amp;diff=694811"/>
		<updated>2026-09-11T18:55:48Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These tournaments are held in February, June, and November each year.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
&#039;&#039;Future events are listed based on a &#039;&#039;&#039;tentative&#039;&#039;&#039; schedule, and are subject to change.&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name!!Start&amp;amp;nbsp;Date!!Type&lt;br /&gt;
!Location!!Winner&lt;br /&gt;
!Grand Prize&lt;br /&gt;
|-&lt;br /&gt;
|[[Praxium Summer Solo Tournament]]&lt;br /&gt;
|2026-06-08&lt;br /&gt;
|Solo&lt;br /&gt;
|Wyvern Arena&lt;br /&gt;
|Nvalia&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Praxium Small Group Tournament]]||2026-02-09||Group&lt;br /&gt;
|Wyvern Arena||Bagpipe Aficionados&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Hollow Eve Tournament]]||2025-11-03||Solo&lt;br /&gt;
|Wyvern Arena||Casari&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Praxium_Tournament_Series&amp;diff=694810</id>
		<title>Praxium Tournament Series</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Praxium_Tournament_Series&amp;diff=694810"/>
		<updated>2026-09-11T17:37:56Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These tournaments are held in February, June, and November each year.&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
&#039;&#039;Future events are listed based on a &#039;&#039;&#039;tentative&#039;&#039;&#039; schedule, and are subject to change.&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name!!Start&amp;amp;nbsp;Date!!Type&lt;br /&gt;
!Location!!Winner&lt;br /&gt;
!Grand Prize&lt;br /&gt;
|-&lt;br /&gt;
|[[Praxium Summer Solo Tournament]]&lt;br /&gt;
|TBD in June&lt;br /&gt;
|Solo&lt;br /&gt;
|Wyvern Arena&lt;br /&gt;
|Nvalia&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Praxium Small Group Tournament]]||2026-02-09||Group&lt;br /&gt;
|Wyvern Arena||Bagpipe Aficionados&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|[[Hollow Eve Tournament]]||2025-11-03||Solo&lt;br /&gt;
|Wyvern Arena||Casari&lt;br /&gt;
|200k plat&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Battle_Praxium&amp;diff=694643</id>
		<title>Battle Praxium</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Battle_Praxium&amp;diff=694643"/>
		<updated>2026-09-05T15:31:12Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Lecture Series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
[[File:Praxium 6 small.png|left|200px]]&lt;br /&gt;
=Purpose=&lt;br /&gt;
The Battle Praxium (Praxium) is an independent, unaligned, training organization based in Zoluren. It was founded in Year 442 with the mission to impart combat (read: PvP) knowledge to its participants, as well as the necessary experience to correctly apply that knowledge. &amp;quot;Knowledge by itself is nothing,&amp;quot; Rakkor Solari said upon founding the school. &amp;quot;Instead, we strive for combat knowledge correctly applied.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
=Meaning=&lt;br /&gt;
prax•i•um (noun, form the Greek /praksəs/)&amp;lt;br /&amp;gt;&lt;br /&gt;
an institution where knowledge and/or skills are applied or used in practice, rather than in theory alone.&lt;br /&gt;
&lt;br /&gt;
=Discord=&lt;br /&gt;
The Praxium maintains its own Discord server as a place for open, constructive brainstorming and questions on all aspects of DragonRealms PvP. New users can join with the following link: [https://discord.gg/tweXrjGSPy| Praxium Discord Server].&lt;br /&gt;
&lt;br /&gt;
=Structure=&lt;br /&gt;
There are only three designations within the Praxium. Instructors, those who teach. Students, those who learn. Alumni, those who have achieved the goal of &#039;&#039;&#039;combat knowledge correctly applied&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Instructors===&lt;br /&gt;
* Rakkor Solari&lt;br /&gt;
* Leustyin&lt;br /&gt;
* Kalderen Lunari&lt;br /&gt;
* Madigan De&#039;Mascus&lt;br /&gt;
&lt;br /&gt;
===Students===&lt;br /&gt;
None yet enrolled&lt;br /&gt;
&lt;br /&gt;
===Alumni===&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
=Methodology=&lt;br /&gt;
Each semester consisted of an 8 week course where Praxium students will learn the in&#039;s and out&#039;s of PvP combat. From the most basic of concepts to advanced strategies designed to maximize your guild&#039;s strengths and capitalize on your opponent&#039;s weaknesses, each lesson follows a four-part structure:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attitude&#039;&#039;&#039; - mental/emotional approach to PvP&lt;br /&gt;
* &#039;&#039;&#039;Instruction&#039;&#039;&#039; - accumulating knowledge of mechanics&lt;br /&gt;
* &#039;&#039;&#039;Implementation&#039;&#039;&#039; - practical in-game usage of the learned mechanics&lt;br /&gt;
* &#039;&#039;&#039;Application&#039;&#039;&#039; - you learn to fight by fighting&lt;br /&gt;
&lt;br /&gt;
=Enrolling=&lt;br /&gt;
Each lesson is open to public audit, with the curriculum published in advance for those looking to read ahead. Auditors will be able to participate in every aspect of the training, save the Application component. Application of knowledge is reserved for those who have indicated a willingness to accept the sharpening and encouragement that comes from enrolling as a Student of the Praxium. Enrolling is as simple as signing up with one of the Instructors, and then participating during the weekly lessons. &lt;br /&gt;
&lt;br /&gt;
=Graduating=&lt;br /&gt;
A Student graduates from the Praxium when all 8 lessons (which can take place over multiple semesters as necessary) are completed, and they have returned to Instruct one lesson of their choosing. Upon completion of the instructed lesson, the Student receives the honorary title of Alumni.&lt;br /&gt;
&lt;br /&gt;
=Location=&lt;br /&gt;
&lt;br /&gt;
=== Inside the Headquarters: ===&lt;br /&gt;
On 8/20/2026, the Praxium Headquarters was [[Battle Praxium/Logs/20260820 Praxium Grand Opening|released and opened to the public]]. It features four rooms with props highlighting the Praxium&#039;s various themes.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Foyer] (20151) ====&lt;br /&gt;
The grand entrance to the Praxium is adorned with a massive banner that proclaims &amp;quot;Unity and Excellence in Combat&amp;quot;.  Smooth, polished stone floors echo with footsteps, their faint sound amplified by the vaulted ceiling above.  On one wall, a masterfully carved &amp;lt;u&amp;gt;relief&amp;lt;/u&amp;gt; depicts a detailed series of figures standing together in triumph, each marked by a guild crest: a Human Cleric, an Elven Barbarian, a S&#039;Kra Mur Bard, a Human Paladin, and an Elothean Thief.  Directly opposite, another &amp;lt;u&amp;gt;relief&amp;lt;/u&amp;gt; showcases an Elven Bardess, a Prydaen Thief, a Human Warrior Mage, a Rakash Paladin, and a Halfling Thief, each rendered in exquisite detail as if caught mid-action.  A single, wide archway beckons visitors deeper into the Praxium.  You also see a wrought iron gate adorned with intricate scrollwork amid patterns of knots.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Gathering Hall] (20152) ====&lt;br /&gt;
The heart of camaraderie within the Praxium, this expansive hall invites students and mentors to share meals, stories, and insights.  A massive stone &amp;lt;u&amp;gt;table&amp;lt;/u&amp;gt; commands the center of the room and is surrounded by an assortment of finely crafted wooden chairs.  Above, a pair of wrought-iron chandeliers casts warm light that illuminates the space.  Centered upon each of the four walls is a &amp;lt;u&amp;gt;banner&amp;lt;/u&amp;gt; bearing the academy&#039;s emblem.  Their colors, vibrant yet dignified, add a touch of refinement to the space.  Heavy stone doors set on opposite walls from one another lead further in.  The archway to the foyer remains ever open, providing a clear path back to the academy&#039;s welcoming entrance.  You also see a sturdy wooden chest reinforced with iron bands and rivets.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Sparring Courtyard] (20153) [Night Description] ====&lt;br /&gt;
In the open-air courtyard of the Praxium, the raised sparring platform remains a commanding presence at the center, its surface dimly illuminated by lanterns mounted along the high stone walls.  The banners bearing the academy&#039;s crest hang still, their vibrant gold and navy hues muted by the shadows.  The tall arches framing the courtyard become stark outlines against the darker sky above, hinting at the world beyond.  Above the stone doorway leading back to the Gathering Hall, another large &amp;lt;u&amp;gt;banner&amp;lt;/u&amp;gt; sways faintly, its embossed lettering catching the occasional flicker of light.  The weapon racks and training dummies around the perimeter are cast in deep shadow, their forms resolute and waiting for the next clash of combat.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: none.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Sparring Courtyard] (20153) [Day Description] ====&lt;br /&gt;
The open-air courtyard of the Praxium hums with the energy of countless bouts fought in the pursuit of mastery and discipline.  At its center stands a raised sparring platform, its surface reinforced to endure even the most intense clashes.  High stone walls encircling the courtyard ensure privacy and focus, their surfaces adorned with banners bearing the academy&#039;s crest.  Tall, weathered arches cut into the walls offer glimpses of the surrounding landscape while the sky above remains fully open, embracing the sparring ground in light and shadow.  Above the stone doorway leading back to the Gathering Hall hangs another large &amp;lt;u&amp;gt;banner&amp;lt;/u&amp;gt;, its vibrant fabric emblazoned with embossed lettering that captures the eye.  Around the perimeter, weapon racks and training dummies stand ready, ever at the service of determined combatants.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Observation Chamber] (20154) ====&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a pristine enchanted &amp;lt;u&amp;gt;mirror&amp;lt;/u&amp;gt; set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
=== Outside the Headquarters: ===&lt;br /&gt;
The Praxium conducts the majority of its lessons from the (mostly) abandoned Promado Village square. This location ensures passersby aren&#039;t caught inadvertently by stray attacks, while still clinging to a modicum of civilization. Note, the location is non-justice.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:praxiumlocation.png]]&lt;br /&gt;
&lt;br /&gt;
=Curriculum Preview=&lt;br /&gt;
==What are the fundamentals of PvP?==&lt;br /&gt;
===Attitude===&lt;br /&gt;
* There will always be a bigger or more experienced fish in the sea&lt;br /&gt;
* You will not always win&lt;br /&gt;
* There will be times that you will lose...a lot&lt;br /&gt;
* Learn from your losses, laugh them off, and leap back in&lt;br /&gt;
* Attitude is everything&lt;br /&gt;
&lt;br /&gt;
===Knowledge on the mechanics===&lt;br /&gt;
====Core mechanics====&lt;br /&gt;
* How you die&lt;br /&gt;
** Vitality, critical wounds&lt;br /&gt;
* Engagement ranges&lt;br /&gt;
** Time to pole? Time to melee?&lt;br /&gt;
* Stances&lt;br /&gt;
** Shield, parry, evasion...when do I use these?&lt;br /&gt;
* Debilitations&lt;br /&gt;
** Contested abilities&lt;br /&gt;
** Hard-CC&lt;br /&gt;
** Soft-CC&lt;br /&gt;
** Non-CC&lt;br /&gt;
&lt;br /&gt;
====Guild mechanics====&lt;br /&gt;
* Knowing your guild&lt;br /&gt;
** Strengths, weaknesses, counters&lt;br /&gt;
* Knowing other guilds&lt;br /&gt;
** Strengths, weaknesses, counters&lt;br /&gt;
===Application of knowledge===&lt;br /&gt;
* Anatomy of a fight&lt;br /&gt;
** Verbal walkthrough of how the fight will likely progress&lt;br /&gt;
* Solo&lt;br /&gt;
** Prepared vs. unprepared&lt;br /&gt;
** &amp;quot;Punching up&amp;quot;&lt;br /&gt;
* Group&lt;br /&gt;
** Prepared vs. unprepared&lt;br /&gt;
&lt;br /&gt;
Every lesson at the Praxium will focus on attitude, knowledge of mechanics, and an application of that knowledge. The best lessons are learned by hearing, seeing, and doing.&lt;br /&gt;
&lt;br /&gt;
=Semester Schedule=&lt;br /&gt;
==Semester 1==&lt;br /&gt;
All sessions occur at 8PM Central time.&lt;br /&gt;
&lt;br /&gt;
* July 27, Praxium Introductions&lt;br /&gt;
** [https://docs.google.com/document/d/17qioe5qU01okuT--VQk8jilDVrEfCMGq0nh2aYWrblM/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** [[Battle_Praxium/Logs/20220728_Praxium_Introduction|Log Link]]&lt;br /&gt;
* August 3, Basics of Positional Combat&lt;br /&gt;
** [https://docs.google.com/document/d/1RyPPy84YFWdhGpq8qBcIp8BMfgvz5BlBhimYWgyyYXo/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** [[Battle_Praxium/Logs/20220803_Praxium_Lesson_1|Log Link]]&lt;br /&gt;
* August 17, Offensive Tools&lt;br /&gt;
** [https://docs.google.com/document/d/1LENTO_Q8-uXcUwGTS_YpWDKr3rCKXBq5OInOQEzlm_I/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** [[Battle_Praxium/Logs/20220817_Praxium_Lesson_2|Log Link]]&lt;br /&gt;
* August 24, Debilitations&lt;br /&gt;
** [https://docs.google.com/document/d/1RkSUf2y0cCtFpfl_azp1xCtlZW8ZJIwAdU1yd4C6M80/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** Log coming soon&lt;br /&gt;
* August 31, Know Your Guild&lt;br /&gt;
* September 7, Know Your Opponent Pt. 1&lt;br /&gt;
* September 14, Know Your Opponent Pt. 2&lt;br /&gt;
* September 21, Group Combat&lt;br /&gt;
* September 28, Graduation Day&lt;br /&gt;
&lt;br /&gt;
=Versus Series=&lt;br /&gt;
&amp;lt;p&amp;gt;Especially when you first begin to dip your toes into PvP, fighting against other guilds can be challenge. Below are short guides on how to best understand what another guild is trying to do in a fight, how they are likely spec&#039;d stat wise, what spell scrolls they will probably on hand, and what levers you can pull to maximize your chances at winning.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Praxium matchup guides: vs Rangers|vs. Rangers]]&lt;br /&gt;
* [[Praxium matchup guides: vs Traders|vs. Traders]]&lt;br /&gt;
* [[Praxium matchup guides: vs Warrior Mages|vs. Warrior Mages]]&lt;br /&gt;
* [[Praxium matchup guides: vs Barbarians|vs. Barbarians]]&lt;br /&gt;
&lt;br /&gt;
= Lecture Series =&lt;br /&gt;
&lt;br /&gt;
* [[Battle Praxium/Logs/20260821 Praxium Lecture Series: Stats|Praxium Lecture Series: Stats]]&lt;br /&gt;
* [[Battle Praxium/Logs/20260904 Praxium Lecture Series: Complicated Clerics|Praxium Lecture Series: Complicated Clerics]]&lt;br /&gt;
&lt;br /&gt;
=Frequently Asked Questions=&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Do I have to join &amp;lt;insert organization here&amp;gt; in order to train at the Praxium?&#039;&#039;&#039; No. The Praxium is intentionally independent of other established organizations. The Praxium is a neutral combat training school, not a &amp;quot;side&amp;quot; in an ongoing conflict. Students are accepted from all &amp;quot;sides&amp;quot;, and from unaligned players wanting to achieve the aim of combat knowledge correctly applied.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Can I participate in the Praxium if I&#039;m already an established PvPer and/or below to &amp;lt;insert organization here&amp;gt;?&#039;&#039;&#039; Of course! As stated above, the Praxium is intentionally independent of other established organizations, but veterans are just as welcome as people still considering hopping into PvP. We certainly hope to have Northern Watch, Ravens, Bardbarians, Team Good, Team Bad, etc... players attend the Praxium. A good PvPer is constantly learning, and &amp;quot;Always be learning&amp;quot; is another core part of our Attitude pillar.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Should I wait until I&#039;m at least Circle &amp;lt;insert number here&amp;gt; before attending the Praxium?&#039;&#039;&#039; No. There is no &amp;quot;right&amp;quot; time to begin learning the foundations of PvP and applying those foundations in real scenarios/real fights. Regardless of how long to wait, there will always be someone bigger or more experienced in PvP, and you can be effective far before you realize it now. If you&#039;re on the fence and weighing your options, the Praxium will help inform those decisions for you.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Will there be PvP? Do I have to fight?&#039;&#039;&#039; The goal of the Praxium is to help each and every adventurer apply combat knowledge correctly. We absolutely believe that the best way to learn to fight is by fighting. Yes, we will equip you with the required head knowledge to PvP correctly, but then you will be asked to put that knowledge into practice...both through planned interactive instruction, but also through live combat. At &#039;&#039;&#039;least&#039;&#039;&#039; two people will fight every meeting. At least two people will then be encouraged and sharpened. We learn by doing, and this will be a safe place to succeed and to fail.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Do I have to attend all 8 sessions?&#039;&#039;&#039; No. Real life comes first, and we&#039;re kicking off over the summer. I expect people to miss several sessions. We will be running subsequent semesters where you can fill in the gaps live, but also publishing the curriculum online (in outline form) for others to make use of. You &#039;&#039;&#039;do&#039;&#039;&#039; have to attend all 8 sessions to be recorded on the rolls as &amp;quot;Praxium Alumni,&amp;quot; but those 8 sessions can be spread out over multiple semesters.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Can I attend without becoming a Student?&#039;&#039;&#039; Absolutely. Anyone can audit the lessons. Auditors can be involved in all but the &#039;&#039;&#039;Application&#039;&#039;&#039; portion of the lessons. Feel free to attend and see what the Praxium is about before &amp;quot;committing&amp;quot; to being a Student.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Will there be logs posted from the lessons?&#039;&#039;&#039; The logs and curriculum outline of each session will be posted to the Praxium page of the elanthipedia (here). We want as many people to have access to these resources as possible. However, be reminded that there is a difference between head knowledge and application of that knowledge. You learn to fight by fighting. Consider the logs and curriculum as roughly 20-30% of the overall benefit that a Praxium Student receives.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Will there be a break between Semesters?&#039;&#039;&#039; Yes. We are looking at roughly a 4 week break between Semesters to give the current batch of Instructors a break, train up new Instructors, revise the existing curriculum, and make other necessary adjustments.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{cat|Organizations,Player organizations,Unofficial organizations,Active organizations,Teaching organizations}}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Battle_Praxium/Logs/20260904_Praxium_Lecture_Series:_Complicated_Clerics&amp;diff=694642</id>
		<title>Battle Praxium/Logs/20260904 Praxium Lecture Series: Complicated Clerics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Battle_Praxium/Logs/20260904_Praxium_Lecture_Series:_Complicated_Clerics&amp;diff=694642"/>
		<updated>2026-09-05T15:30:28Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: Created page with &amp;quot;== Event Log == You say, &amp;quot;Welcome everyone, to the second meeting in the Praxium Lecture Series.&amp;quot;  &amp;gt;  You say, &amp;quot;Tonight, we   re discussing Complicated Clerics.&amp;quot;  &amp;gt;  You say, &amp;quot;Clerics have one of the widest, deepest kits amongst the various guilds.&amp;quot;  &amp;gt;  You say, &amp;quot;A good Cleric can shut down many different opponents, all at the same time.&amp;quot;  &amp;gt;  You say, &amp;quot;They use their kit well and use the right tool, at the right time, against the right opponent, so render them impotent...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Event Log ==&lt;br /&gt;
You say, &amp;quot;Welcome everyone, to the second meeting in the Praxium Lecture Series.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Tonight, we   re discussing Complicated Clerics.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Clerics have one of the widest, deepest kits amongst the various guilds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;A good Cleric can shut down many different opponents, all at the same time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;They use their kit well and use the right tool, at the right time, against the right opponent, so render them impotent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;A bad Cleric, though, will fold quickly to a single opponent. They&#039;ll bring the wrong tool, with the wrong attributes powering it, at the wrong time, and find themselves looking up from the ground at a victorious adversary.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia smiles at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So what separates a good Cleric from a bad Cleric? (Not rhetorical).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;Knowing which tools are right at which times.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn casually observes the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus praises Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods at Tingen, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Anything else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn leans against a sturdy wooden chest reinforced with iron bands and rivets.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;The &amp;quot;good&amp;quot; Cleric understands their spells and how they work, they understand that the communes are very helpful in a fight (We can stop bleeding).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha says in a Velakan accent, &amp;quot;A bad cleric steals candy from orphans.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha appears to be trying hard not to grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I&#039;d say &amp;quot;A few things.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;First, knowledge of your kit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Aemaranth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Aedie hides her bag of stolen candy.)&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;Understanding how their stats play into powering their spells.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha gasps at Aedie!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Second, knowledge of your opponent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha looks at Aedie, obviously trying not to grin, but the dimples in her cheeks give her away.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn glances at Aedie.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Third, knowledge of which of your kit to use against your opponent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Tonight, I want to tackle the first of these topics.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Ready?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn leans forward and rests her chin in her hand, a thoughtful expression on her face.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain exhales involuntarily and shifts her stance, as if now under a heavy burden.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn gazes at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We&#039;re going to build on our last Praxium Lecture where we talked about attributes and offensive vs. defensive contests.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth grins at Zersha, her dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;If you missed that, I&#039;d highly encourage you to go back and review sometime after this session.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia takes a seat.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha looks at you and jots down some notes.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;You ask, &amp;quot;Clerics have two main types of Debilitations. Does anyone know what they are?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks, &amp;quot;The ones that make magic go away, and the ones that do normal things?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aedie asks in a lilting accent, &amp;quot;Stats vs. armor?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Close.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks, &amp;quot;Oh, stat-wise? Mind ones, and Wisdom-based ones?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Those that are powered by Wisdom, and those that are powered by Intelligence.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Largely speaking, the Wisdom abilities are Reactive. They trigger on their own or do their thing automatically.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;You ask, &amp;quot;Can anyone give me an example of a Wisdom-powered Reactive debilitation in the Cleric suite?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aedie nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen raises her hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha casually observes the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen exclaims, &amp;quot;Sanyu Lyba!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;That&#039;s one of them!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn takes a sip of her coffee.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Halo... I hate that spell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha looks at Valynn, obviously trying not to grin, but the dimples in her cheeks give her away.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Yep, that&#039;s another good one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Sanyu Lyba is a good example here. When your opponent casts a spell at you, Sanyu Lyba is triggered and attempts to do its thing automatically.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain asks in a Rakash accent, &amp;quot;Malediction?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says to Warbrolus, &amp;quot;I think you mispronounced &amp;quot;love.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus grins at Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Halo is another example. It will passively trigger on its own when you are impeded by an enemy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask Nawain, &amp;quot;Yes, but elaborate. In what manner, and at what times, is Malediction &amp;quot;reactive&amp;quot;?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aedie asks in a lilting accent, &amp;quot;Does hydra hex count as passive?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha nods at Valynn, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Aedie, &amp;quot;There you go. You and Nawain combine your answers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain says in a Rakash accent, &amp;quot;When Hydra&#039;s Hex is imbedded in it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Hydra Hex, a Cyclic that pulses on its own, will Reactively (in this case, Passively may be a better word) do its thing with CoZ or Malediction.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn takes a sip of her coffee.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen blinks.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Why is the Reactive and/or Passive nature of the Wisdom Cleric a big deal?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;Cause I don&#039;t wanna have to do things.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha giggles at Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;You always have to do things in a fight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I feel that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya grins at Warbrolus, her dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aedie says in a lilting accent, &amp;quot;Less to focus on though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;It leaves space to do other things then, I guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;There you go. Both of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;The Reactive and/or Passive abilities do their own thing, irrespective of what you&#039;re doing. You&#039;re then free to advance, cast other spells, utilize tactics, swing weapons, and a whole lot more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Two quick notes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;EVERY one of those passive abilities we just mentioned can be triggered or refreshed actively.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;You can infuse Sanyu Lyba to get it to return from the person it cursed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha nibbles her lip thoughtfully.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;You can infuse Halo to actively push someone back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;You can infuse Hydra Hex to force an earlier pulse of CoZ or Malediction.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;But, importantly, you don&#039;t *have* to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Secondly...these reactive abilities are often heavily contested.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha furrows her brow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Sanyu Lyba, despite bypassing SvS wards, still contests Willpower.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;That right there, the infusing hyh is how I have kept Nvalia&#039;s swan down when we stab at each other at the WT.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Halo, despite bypassing SvS wards, still contests Reflex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Aemaranth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia grins at Aemaranth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha glances at Aemaranth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;CoZ and Malediction, are both heavily resisted by Soul Shield and Courage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You glance at Nvalia, a female Elf.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You poke Nvalia in the ribs.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You elbow Nvalia in the ribs in a playful sort of way.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grumble at Nvalia.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia hums to herself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia leans on you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia says, &amp;quot;I can&#039;t help it, it&#039;s the will of the gods.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia points up.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says to Zersha in a melodic accent, &amp;quot;If I don&#039;t, Nvalia beats me to death with my own arms.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia shrugs.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha giggles at Aemaranth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha glances at Nvalia.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Okay, let&#039;s switch gears.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Largely speaking, the Intelligence abilities are Active. They don&#039;t trigger on their own, you must actively do them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Anyone have some good examples of Intelligence abilities or spells?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;HULP.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;Spite.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Aaaaaaand?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain says in a Rakash accent, &amp;quot;Idon&#039;s Theft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;Idon&#039;s Theft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;There we go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;My favorite.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;Such a wonderful spell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Huldah&#039;s Pall removes a caster&#039;s ability to cast spells for up to 45 seconds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;More wickedness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods at Warbrolus, obviously agreeing with his views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya grins at Warbrolus, her dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn folds her arms across her chest.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Spite of Dergati creates a bubble wherein no magic can happen, by pushing all of the mana streams away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And Idon&#039;s Theft attempts to steal the spell that your opponent is actively prepping...locking them out of recasting that spell for roughly 60 seconds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What are some notable characteristics of all of these spells?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;They make magic go away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Yep. What else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks, &amp;quot;They contest Will?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn taps her head.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Imroth says, &amp;quot;They have the name of an Immortal in them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Indeed. They contest Willpower.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen nods to Imroth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Imroth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya grins at Imroth, her dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;These are *very hard* spells to land.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Only Spite of Dergati bypasses SvS wards.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;The other two do not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And they lean right into what is usually your opponent&#039;s best defensive contest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha giggles at Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Given that these are Active abilities, meaning you have to actually CAST them at someone, or use another action, why would you ever use Intelligence abilities intead of Wisdom abilities?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;Because you think they&#039;re fun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You laugh!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Synergies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I certainly do...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn appears to be trying hard not to grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Warbrolus, &amp;quot;Unpack that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Your intelligence spells make your wisdom spells easier to land.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;Because it every spell if correctly used creates another win condition for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Warbrolus, &amp;quot;Some of them, yes. The Magic/ contest ones. Less so (but still beneficial) for the Spirit/ contest spells.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;And thats why its hard to fight Clerics sometimes. We can win in many ways.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Aemaranth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Spot on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Aemaranth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn praises Aemaranth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia nods at Aemaranth, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Most Clerics, but not all, spend the majority of their training on their Mentals.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;And its not about the actions you do in a fight. Its about the actions you cause someone else to do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks, &amp;quot;Why are Mind/ spells easier to land after you cast magic-go-away spells?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I am more capable at Intelligence contests than Wisdom contests. However, because I&#039;ve trained Intelligence, Discipline, and Wisdom far higher than other attributes, I am decent-to-good in both.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Tingen, &amp;quot;I&#039;ll get to your question in a moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen smiles at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;In a fight against Nvalia, what am I likely to use?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grumble at Nvalia.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen exclaims, &amp;quot;Spite!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen sticks her tongue out at you in a playfully teasing manner.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia asks, &amp;quot;Soul Shield.. for me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia clears her throat.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;You are both awful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha says in a Velakan accent, &amp;quot;My feet.  To run away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;Halo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Halo, certainly. That&#039;s a Magic/ ability.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Soul sickness, soul bonding.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;HYH+CoZ while casting Soul Bond.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;However, Halo is blocked by Swan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;How do I get around Swan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;Infusing Hydra Hex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Tingen, &amp;quot;That&#039;s a mostly Passive way, yep.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks, &amp;quot;Casting HULP at her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I can infuse Hydra Hex (sometimes it takes two), and then infuse Halo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus grins at Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Swan will stop the rebound...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus snickers.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Warbrolus, &amp;quot;I could cast SICK or Soul Bond on Nvalia, trying to exploit her usual lack of defense against Spirit attacks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks, &amp;quot;When does it take two, and how do I know it&#039;s gonna take two?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;If you infuse HYH multiple times, you can not only knick swan but apply whatever curse is running in the HYH.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;I cannot, however, HULP her. Why?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen exclaims to you, &amp;quot;Because it&#039;ll HULP you instead!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha glances at Imroth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;And it would be hilarious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Indeed. It will HULP me instead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;You should do that more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Since Nvalia is not a Magic User, Huldah&#039;s Pall will instead rebound on me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha leans on Aemaranth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;Swan will block it if I&#039;m not mistaken, correct me if I&#039;m wrong, but it&#039;s a gamble?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What about Idon&#039;s Theft or Spite of Dergati? Useful against Nvalia?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods to Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen shakes her head at you.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;Does Curse rebound off a barb?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Valynn, &amp;quot;It does not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Valynn, &amp;quot;Just Huldah&#039;s Pall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks Valynn, &amp;quot;Curse?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Okay, let&#039;s swap opponents.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I&#039;m facing Warbrolus instead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;Can Idon&#039;s theft help with Swan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What are some of the spells or abilities I should use against Warbrolus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain says in a Rakash accent, &amp;quot;Beshrew.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain coughs.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Nawain.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus begins nagging Nawain unmercifully.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Nawain.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain ducks her head.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Don&#039;t give anyone any ideas here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;Isn&#039;t that the answer to everything now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen exclaims, &amp;quot;HoT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;You can use beshrew on anyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aedie asks in a lilting accent, &amp;quot;For those of us who are... out of the loop. What does swan do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Nothing like hitting him with an extra-powerful CoZ, Malediction, and Huldah&#039;s Pall all at the same time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha looks at Aemaranth and jots down some notes.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Imroth quietly says, &amp;quot;The spell of friendship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Would I cast a normal CoZ or Malediction on him?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Those work well against Nvalia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says to Aedie, &amp;quot;Swan, in Combination with Serenity, blocks magic against barbarians.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain asks in a Rakash accent, &amp;quot;Why?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aedie nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks Aedie, &amp;quot;But only once every, like, some number of seconds. Maybe 15? Maybe a different number?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Would I run Hydra Hex with CoZ or Malediction against Warbrolus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says to you, &amp;quot;No.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;You don&#039;t run cyclics.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;No? Why not?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grumble at Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;But, if you were gonna run a cyclic, you&#039;d probably use GHS.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Interesting. Why not CoZ or Malediction? They&#039;re useful against Nvalia? Both of my opponents favor heavy melee...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You raise an eyebrow in Warbrolus&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;Against Warbie, I would HYH+malediction+offense. And go from there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I&#039;m just listening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;Because they don&#039;t help you get through Swan, and you can probably keep warb at range with Halo, so it&#039;s nice to block his spear when he throws it at you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I like knowing how people intend to kill me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Imroth smirks at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;The answer is that I know warbrolus runs Courage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;He&#039;s nice and doesn&#039;t want to remove it for me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Courage will hard stop CoZ and/or Malediction from landing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Which means it is a waste of time to run Malediction with either against a Paladin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tekumseh nods to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;Now I didn&#039;t know that. Good thing to learn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;So I&#039;m not using Malediction. I&#039;m not using CoZ. I&#039;m not using HYH. What *am* I using against a Paladin?&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;So I&#039;m not using Malediction. I&#039;m not using CoZ. I&#039;m not using HYH. What *am* I using against a Paladin?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn raises her hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You raise an eyebrow in Valynn&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Prayer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You smirk at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha giggles at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain laughs!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;If you are in the paladin&#039;s group with Courage, does that also count?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain asks in a Rakash accent, &amp;quot;HoT?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Valynn, &amp;quot;Depends on how they cast it, but assume &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen jots down some notes.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Nawain, &amp;quot;Okay, there&#039;s an option.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What does HoT do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;A little prayer. Then I wait for shatter and him to smash my face into his shield.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;A terrible option.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth grins at Warbrolus, her dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Yizard tried to highfive Valynn, but got left hanging!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Don&#039;t do it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Caade asks, &amp;quot;For debil or killing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says to you, &amp;quot;Strips his good spells.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain says in a Rakash accent, &amp;quot;Offensive dispel. Very annoying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What *else* is it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says to you, &amp;quot;Also occasionally damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;Also burns my hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Occasionally?!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;OK, now I know who among you are going to kill me soon and the list keeps growing by the roisan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;It damages your hand every time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks you, &amp;quot;Want me to try to HoT warb right now and see if it does damage???&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain grins at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Good ma&#039;am, Hand of Tenemlor hits as hard as Lightning Bolt does, and it *also* dispels one enemy spell if it lands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;But pretend for a moment that I can&#039;t land HoT on Warbrolus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says to you, &amp;quot;You&#039;re assuming you can hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What else am I trying?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says to Tingen, &amp;quot;He can hit me with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Personally, I like to take Warbrolus&#039; casting away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain says in a Rakash accent, &amp;quot;Soul Bond and throwing something at his head from far away. Hopefully something flammable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Don&#039;t ask me how I know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;No casting for the Paladin means no Birds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;No Birds means much less damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Much less damage means I pat him on the head and say, &amp;quot;There there, Little Paladin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You wink at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen pats Warbrolus on the back.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Remember when I said he was nice? I take that back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gets a dark green lemicule turtle with shimmering cosmic zircon eyes from inside his heavy backpack.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Okay, so we noted that we can use our Wisdom heavy abilities against Barbarians.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We noted that we can use our Intelligence heavy abilities against Paladins.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Food for thought: Intelligence takes a *lot* longer to grow into.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;You&#039;re going up against steeper resists.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And fewer of your spells bypass wards.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I ultimately think Intelligence-heavy builds are stronger, but for most of your career, I&#039;d likely advocate a Wisdom-heavy build.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;If I were to give you a super brief, far too generic matchup guide:.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;Clerics do have another offensive cyclic spell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Against Barbarians I rely mostly on Wisdom abilities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Against Bards I rely mostly on Intelligence abilities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Against other Clerics, that&#039;s a toss-up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Against Empaths, I rely on Intelligence abilities. If you take away their casting, you can laugh at their attempts to heal (themselves).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Against Moon Mages, I rely on Intelligence abilities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Against Necromancers, I rely on *both*, as the Magic/ abilities are good against their minions, and Intelligence/ abilities are good against the Necromancer themself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Against Paladins, I rely on Intelligence abilities alongside Halo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Against Rangers, I rely mostly on Magic abilities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Against Thieves, I rely on Magic abilities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;Can we reflect again for a moment on how to kill Nvalia?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Against Traders, I rely on Intelligence abilities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia looks at Warbrolus, obviously trying not to grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And against Warrior Mages, I take away their casting absolutely as quickly as I can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You wink.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I hope that general rundown, and the rest of the content is helpful. This was intended to be a primer, not an exhaustive guide.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;Will there be a Complicated Clerics, Part II?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;One or two questions, from the participants?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin at Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks, &amp;quot;Where do we go for the exhaustive guide?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Clerics really are complicated.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Caade nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Caade asks, &amp;quot;What do you generally put in your Orb?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen grins at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;That&#039;s a good one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Caade, &amp;quot;Benediction, Soul Shield, Visage, PoM, GG, Centering, Starry Waters, Shield of Light, and Halo. I add in Sanyu Lyba when I PvP.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya asks, &amp;quot;Do you ever use either Horn of the Black Unicorn or Fists of Faenella in fighting other adventurers?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Illiya, &amp;quot;I do not. I&#039;d rather use AE than either of those, as it deals more damage with a shorter prep time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I alternate between AE and HoT. AE if I need more raw damage. HoT if I need to remove pesky wards...like Iron Constitution.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You wink at Illiya.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen frowns at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Caade asks, &amp;quot;HoT seems neat, but the whole lose your hand thing also seems probalematic, does the benefit generally outweigh the loss?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says to you in a melodic accent, &amp;quot;You and I have a different approach to Empaths.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Caade, &amp;quot;You...kinda...lose your hand. You can still hold stuff in it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says to Caade, &amp;quot;What&#039;s problematic about losing a hand? Isn&#039;t usually an issue for me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Caade says, &amp;quot;Makes it harder for me to sell my hand jewelry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Caade nods to Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain says in a Rakash accent, &amp;quot;Can&#039;t apply remedies as well without a hand. I think.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia asks, &amp;quot;How is losing a hand not preventing you from using weapons?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says to Caade, &amp;quot;I usually plan on finding an empath after I try to kill another adventurer, anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen looks at Caade and shrugs.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya asks, &amp;quot;As a non-Cleric how do you beat a Cleric?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Nvalia, &amp;quot;It isn&#039;t actually losing the hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Nvalia, &amp;quot;Just making it...extra crispy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia says, &amp;quot;Bleh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia laughs!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Illiya, &amp;quot;Generally speaking? Gang up on them 2v1, 3v1, or more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Imroth says, &amp;quot;I don&#039;t think you can use wands with your HoT&#039;d hand though, yeah? It has been a while.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya asks you, &amp;quot;Can&#039;t 1v1 a cleric?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask Imroth, &amp;quot;Are you buffed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;prep hot 100&lt;br /&gt;
&lt;br /&gt;
Since you&#039;re attempting to feed more power into the spell pattern than it is capable of utilizing, you quickly work your way down to its maximal potential.&lt;br /&gt;
&lt;br /&gt;
You begin chanting a prayer to invoke the Hand of Tenemlor spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Imroth says, &amp;quot;No.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;One Hand of Tenemlor your way okay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Imroth laughs!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Imroth says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You begin to weave mana lines into a target pattern around Imroth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your formation of a targeting pattern around Imroth has completed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;cast&lt;br /&gt;
&lt;br /&gt;
Your hand suddenly burns to a crisp!&lt;br /&gt;
&lt;br /&gt;
You gesture at Imroth with your withered claw for a hand.&lt;br /&gt;
&lt;br /&gt;
What feels like hot lead runs in the marrow of your bones.  Gritting your teeth, you direct the fulminant energy at Imroth.&lt;br /&gt;
&lt;br /&gt;
Imroth&#039;s black lotus deflects something.&lt;br /&gt;
&lt;br /&gt;
Imroth grunts as a large bruise appears on his left leg.&lt;br /&gt;
&lt;br /&gt;
The blast tears down his Tranquility spell!&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Imroth traces a complex glyph in the space above his right arm.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The wounds afflicting Imroth gradually fade, corresponding injuries blooming on Illiya&#039;s flesh.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Imroth appears stronger, while Illiya seems to weaken.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You get a winged tyrium scarab clasping a golden eye from inside your traveler&#039;s backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Right hand, Scarab.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;get my frozen wand&lt;br /&gt;
&lt;br /&gt;
You get a twisted frozen-bone wand ensnaring a faceted Syrin&#039;s heart from inside your watersilk bag.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;point my frozen wand at imr&lt;br /&gt;
&lt;br /&gt;
You point your frozen-bone wand at Imroth.&lt;br /&gt;
&lt;br /&gt;
A sheet of slippery ice forms beneath Imroth!&lt;br /&gt;
&lt;br /&gt;
Imroth slips and falls forward, slamming his face on the ice.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;put my frozen wand in my watersilk.bag&lt;br /&gt;
&lt;br /&gt;
You put your wand in your watersilk bag.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Left hand, wand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The wounds afflicting Imroth gradually fade, corresponding injuries blooming on Illiya&#039;s flesh.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya seems to glow with an inner light, trailing rutilant sparks with every movement.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Worked fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You put your scarab in your traveler&#039;s backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Imroth says, &amp;quot;Huh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha nods at Aemaranth, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;heal&lt;br /&gt;
&lt;br /&gt;
Your body feels at full strength. (100%)&lt;br /&gt;
&lt;br /&gt;
Your spirit feels full of life. (100%)&lt;br /&gt;
&lt;br /&gt;
You have a severely scarred, mangled and malformed left hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It&#039;s just crispy, not gone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Imroth gasps and regains control of his breathing.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Imroth leaps to his feet!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Could someone make my hand less crispy?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Caade asks, &amp;quot;Does SoL in hand ever make sense or do you run into the whole, it&#039;s a tower shield and you&#039;re not a Paladin so it&#039;s less than ideal problem?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya lays her hand on your arm.&lt;br /&gt;
&lt;br /&gt;
You feel a warmth radiate from Illiya&#039;s touch.&lt;br /&gt;
&lt;br /&gt;
You have a brief sensation that leaves your wounds tingling.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;I&#039;m never gonna unhear &#039;crispy&#039; as HoT hand description now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your external left hand scars feel fully healed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha says in a Velakan accent, &amp;quot;It seems like you got the worst end of that spell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Caade, &amp;quot;No. I&#039;d always recommend a normal shield, rather than relying on a materialized Shield of Light.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods in agreement.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia says, &amp;quot;Hot and crispy should not describe limbs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin at Illiya.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha grins at Nvalia, her dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya nods at Nvalia, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods at Nvalia, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia raises her hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;OOC: Shield of Light in your hand does weird things over time, randomly re-materializing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You raise an eyebrow in Nvalia&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Yes ma&#039;am?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia says, &amp;quot;Off topic from HoT, but back to AE-.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia asks, &amp;quot;And the other TM spell. You can&#039;t outrun them, you can&#039;t do anything to stop them, right? So do you recommend just standing your ground if it&#039;s cast at you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says to Nvalia, &amp;quot;You parry it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus waggles his fingers mystically at Nvalia.  How nice.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;She can&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You laugh!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus exclaims, &amp;quot;She can try!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Zersha says to Nvalia in a Velakan accent, &amp;quot;What I heard was that the trick is to stand behind Warb.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Nvalia, &amp;quot;AE follows you room-to-room, but only lasts 4 pulses. The balance of the Cleric is checked with each pulse. My recommendation is to close to melee and prone them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia says, &amp;quot;Warb&#039;s never been on my team.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Notably, AE is *not* DFA.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says to Zersha, &amp;quot;That&#039;s a great combat strategy in general.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Nvalia&#039;s no quiter, Rakkor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It doesn&#039;t bypass any defenses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;It feels DFA though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Caade asks, &amp;quot;What&#039;s the hardest ward to get an AE through?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So I&#039;d hold your shield, trip the Cleric, and go to town on them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya asks, &amp;quot;If the cleric is incapacitated during its AE course, does it affect AE&#039;s accuracy?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Nvalia, &amp;quot;The other spell that follows you is Soul Attrition. That is a cyclic that will follow you until you die, you enter a safe room, or the Cleric moves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Illiya, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Caade&#039;s jaw drops.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Caade says, &amp;quot;I didn&#039;t realize SA followed like that, that&#039;s neat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Nvalia, &amp;quot;Regarding Soul Attrition...as it is a cyclic, if the Cleric is hard CC&#039;d during any of the pulses, that pulse gets skipped.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia asks, &amp;quot;Wait, if the cleric moves from the initial room they cast it in? Regardless of where I go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Nvalia, &amp;quot;Correct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;You could, spite a room to stop AE?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Warbrolus, &amp;quot;I&#039;ve not tried that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia asks, &amp;quot;What if they were moved? Like dragged out, compelled, hissed, etc?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus snaps his fingers.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;Spite would stop it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya asks, &amp;quot;Could you banner a room to stop AE?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;Its the only spell that stops a cyclic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Nvalia, &amp;quot;If they are moved in any way from the room that they cast it, SA will drop.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Illiya, &amp;quot;Yes, as it is now a no-combat room.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;OOC: That was a recent change.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia asks, &amp;quot;Soul Attrition was banned from the last tournament, right? This upcoming one it will be allowed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It was allowed last tournament.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It was not allowed the first one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia says, &amp;quot;Thank you, that was very helpful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It will be allowed again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya raises her hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Alright, one more question.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;I have a question.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aemaranth says in a melodic accent, &amp;quot;Also, word of wisdom from learning the hard way, don&#039;t cast Soul Attrition on a bard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Caade grins at Nvalia.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You raise an eyebrow in Illiya&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya asks, &amp;quot;What is the path to victory against a cleric? Is it just pure damage? Is it mainly physical weapon damage? Is there no way to slow down their offense/debilitation or play it defensively?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask Illiya, &amp;quot;1v1?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says to you, &amp;quot;Both.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;1v1, you want to deal as much elemental damage as possible. If necessary, go as low as 50/50.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Find an Aether Cloak or Worm&#039;s Mist scroll, then throw away the latter and pretend like you can use the former.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I&#039;m not serious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya asks, &amp;quot;What do you mean by 50/50?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Stack your Willpower, and then only damage them while they are prone to minimize the impact that GHS will have on the fight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Barbarians have a coin lip pathway to success against Clerics. So do Thieves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I don&#039;t think any other guild has a reasonable chance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn puts her coffee in her leather carryall.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nvalia asks, &amp;quot;Even though we don&#039;t have (much) elemental damage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn takes a sip of her reserve.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Caade asks, &amp;quot;Does SL hit a SVS contest? Can it be stripped with a dispel or rend?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya asks, &amp;quot;So it&#039;s either, be a NMU in a 1v1 or team up in a group fight?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Nvalia, &amp;quot;You have enough ways to close with a Cleric to counter their halo. You also deal a remarkable amount of damage quickly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says to Caade, &amp;quot;It contests Willpower.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I miss when courage blocked SL.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Illiya, &amp;quot;There&#039;s probably some hidden strategy out there that&#039;ll let other folks eke out a win, but Clerics are favored in every Magic User matchup...often heavily.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says to Warbrolus, &amp;quot;And everyone else misses when wards blocked Holy Warrior.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus exclaims, &amp;quot;True!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;OOC: I&#039;m talking open world where weird stat manipulation doesn&#039;t come into play.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;You could stand in a Spited room and wait them out?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Alright everyone, that&#039;s all that I have time for tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;This Cleric is tired.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Thank you for coming!&amp;quot;&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Battle_Praxium&amp;diff=694068</id>
		<title>Battle Praxium</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Battle_Praxium&amp;diff=694068"/>
		<updated>2026-08-22T14:00:29Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Semester Schedule */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
[[File:Praxium 6 small.png|left|200px]]&lt;br /&gt;
=Purpose=&lt;br /&gt;
The Battle Praxium (Praxium) is an independent, unaligned, training organization based in Zoluren. It was founded in Year 442 with the mission to impart combat (read: PvP) knowledge to its participants, as well as the necessary experience to correctly apply that knowledge. &amp;quot;Knowledge by itself is nothing,&amp;quot; Rakkor Solari said upon founding the school. &amp;quot;Instead, we strive for combat knowledge correctly applied.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
=Meaning=&lt;br /&gt;
prax•i•um (noun, form the Greek /praksəs/)&amp;lt;br /&amp;gt;&lt;br /&gt;
an institution where knowledge and/or skills are applied or used in practice, rather than in theory alone.&lt;br /&gt;
&lt;br /&gt;
=Discord=&lt;br /&gt;
The Praxium maintains its own Discord server as a place for open, constructive brainstorming and questions on all aspects of DragonRealms PvP. New users can join with the following link: [https://discord.gg/tweXrjGSPy| Praxium Discord Server].&lt;br /&gt;
&lt;br /&gt;
=Structure=&lt;br /&gt;
There are only three designations within the Praxium. Instructors, those who teach. Students, those who learn. Alumni, those who have achieved the goal of &#039;&#039;&#039;combat knowledge correctly applied&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Instructors===&lt;br /&gt;
* Rakkor Solari&lt;br /&gt;
* Leustyin&lt;br /&gt;
* Kalderen Lunari&lt;br /&gt;
* Madigan De&#039;Mascus&lt;br /&gt;
&lt;br /&gt;
===Students===&lt;br /&gt;
None yet enrolled&lt;br /&gt;
&lt;br /&gt;
===Alumni===&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
=Methodology=&lt;br /&gt;
Each semester consisted of an 8 week course where Praxium students will learn the in&#039;s and out&#039;s of PvP combat. From the most basic of concepts to advanced strategies designed to maximize your guild&#039;s strengths and capitalize on your opponent&#039;s weaknesses, each lesson follows a four-part structure:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attitude&#039;&#039;&#039; - mental/emotional approach to PvP&lt;br /&gt;
* &#039;&#039;&#039;Instruction&#039;&#039;&#039; - accumulating knowledge of mechanics&lt;br /&gt;
* &#039;&#039;&#039;Implementation&#039;&#039;&#039; - practical in-game usage of the learned mechanics&lt;br /&gt;
* &#039;&#039;&#039;Application&#039;&#039;&#039; - you learn to fight by fighting&lt;br /&gt;
&lt;br /&gt;
=Enrolling=&lt;br /&gt;
Each lesson is open to public audit, with the curriculum published in advance for those looking to read ahead. Auditors will be able to participate in every aspect of the training, save the Application component. Application of knowledge is reserved for those who have indicated a willingness to accept the sharpening and encouragement that comes from enrolling as a Student of the Praxium. Enrolling is as simple as signing up with one of the Instructors, and then participating during the weekly lessons. &lt;br /&gt;
&lt;br /&gt;
=Graduating=&lt;br /&gt;
A Student graduates from the Praxium when all 8 lessons (which can take place over multiple semesters as necessary) are completed, and they have returned to Instruct one lesson of their choosing. Upon completion of the instructed lesson, the Student receives the honorary title of Alumni.&lt;br /&gt;
&lt;br /&gt;
=Location=&lt;br /&gt;
&lt;br /&gt;
=== Inside the Headquarters: ===&lt;br /&gt;
On 8/20/2026, the Praxium Headquarters was [[Battle Praxium/Logs/20260820 Praxium Grand Opening|released and opened to the public]]. It features four rooms with props highlighting the Praxium&#039;s various themes.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Foyer] (20151) ====&lt;br /&gt;
The grand entrance to the Praxium is adorned with a massive banner that proclaims &amp;quot;Unity and Excellence in Combat&amp;quot;.  Smooth, polished stone floors echo with footsteps, their faint sound amplified by the vaulted ceiling above.  On one wall, a masterfully carved &amp;lt;u&amp;gt;relief&amp;lt;/u&amp;gt; depicts a detailed series of figures standing together in triumph, each marked by a guild crest: a Human Cleric, an Elven Barbarian, a S&#039;Kra Mur Bard, a Human Paladin, and an Elothean Thief.  Directly opposite, another &amp;lt;u&amp;gt;relief&amp;lt;/u&amp;gt; showcases an Elven Bardess, a Prydaen Thief, a Human Warrior Mage, a Rakash Paladin, and a Halfling Thief, each rendered in exquisite detail as if caught mid-action.  A single, wide archway beckons visitors deeper into the Praxium.  You also see a wrought iron gate adorned with intricate scrollwork amid patterns of knots.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Gathering Hall] (20152) ====&lt;br /&gt;
The heart of camaraderie within the Praxium, this expansive hall invites students and mentors to share meals, stories, and insights.  A massive stone &amp;lt;u&amp;gt;table&amp;lt;/u&amp;gt; commands the center of the room and is surrounded by an assortment of finely crafted wooden chairs.  Above, a pair of wrought-iron chandeliers casts warm light that illuminates the space.  Centered upon each of the four walls is a &amp;lt;u&amp;gt;banner&amp;lt;/u&amp;gt; bearing the academy&#039;s emblem.  Their colors, vibrant yet dignified, add a touch of refinement to the space.  Heavy stone doors set on opposite walls from one another lead further in.  The archway to the foyer remains ever open, providing a clear path back to the academy&#039;s welcoming entrance.  You also see a sturdy wooden chest reinforced with iron bands and rivets.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Sparring Courtyard] (20153) [Night Description] ====&lt;br /&gt;
In the open-air courtyard of the Praxium, the raised sparring platform remains a commanding presence at the center, its surface dimly illuminated by lanterns mounted along the high stone walls.  The banners bearing the academy&#039;s crest hang still, their vibrant gold and navy hues muted by the shadows.  The tall arches framing the courtyard become stark outlines against the darker sky above, hinting at the world beyond.  Above the stone doorway leading back to the Gathering Hall, another large &amp;lt;u&amp;gt;banner&amp;lt;/u&amp;gt; sways faintly, its embossed lettering catching the occasional flicker of light.  The weapon racks and training dummies around the perimeter are cast in deep shadow, their forms resolute and waiting for the next clash of combat.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: none.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Sparring Courtyard] (20153) [Day Description] ====&lt;br /&gt;
The open-air courtyard of the Praxium hums with the energy of countless bouts fought in the pursuit of mastery and discipline.  At its center stands a raised sparring platform, its surface reinforced to endure even the most intense clashes.  High stone walls encircling the courtyard ensure privacy and focus, their surfaces adorned with banners bearing the academy&#039;s crest.  Tall, weathered arches cut into the walls offer glimpses of the surrounding landscape while the sky above remains fully open, embracing the sparring ground in light and shadow.  Above the stone doorway leading back to the Gathering Hall hangs another large &amp;lt;u&amp;gt;banner&amp;lt;/u&amp;gt;, its vibrant fabric emblazoned with embossed lettering that captures the eye.  Around the perimeter, weapon racks and training dummies stand ready, ever at the service of determined combatants.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Observation Chamber] (20154) ====&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a pristine enchanted &amp;lt;u&amp;gt;mirror&amp;lt;/u&amp;gt; set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
=== Outside the Headquarters: ===&lt;br /&gt;
The Praxium conducts the majority of its lessons from the (mostly) abandoned Promado Village square. This location ensures passersby aren&#039;t caught inadvertently by stray attacks, while still clinging to a modicum of civilization. Note, the location is non-justice.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:praxiumlocation.png]]&lt;br /&gt;
&lt;br /&gt;
=Curriculum Preview=&lt;br /&gt;
==What are the fundamentals of PvP?==&lt;br /&gt;
===Attitude===&lt;br /&gt;
* There will always be a bigger or more experienced fish in the sea&lt;br /&gt;
* You will not always win&lt;br /&gt;
* There will be times that you will lose...a lot&lt;br /&gt;
* Learn from your losses, laugh them off, and leap back in&lt;br /&gt;
* Attitude is everything&lt;br /&gt;
&lt;br /&gt;
===Knowledge on the mechanics===&lt;br /&gt;
====Core mechanics====&lt;br /&gt;
* How you die&lt;br /&gt;
** Vitality, critical wounds&lt;br /&gt;
* Engagement ranges&lt;br /&gt;
** Time to pole? Time to melee?&lt;br /&gt;
* Stances&lt;br /&gt;
** Shield, parry, evasion...when do I use these?&lt;br /&gt;
* Debilitations&lt;br /&gt;
** Contested abilities&lt;br /&gt;
** Hard-CC&lt;br /&gt;
** Soft-CC&lt;br /&gt;
** Non-CC&lt;br /&gt;
&lt;br /&gt;
====Guild mechanics====&lt;br /&gt;
* Knowing your guild&lt;br /&gt;
** Strengths, weaknesses, counters&lt;br /&gt;
* Knowing other guilds&lt;br /&gt;
** Strengths, weaknesses, counters&lt;br /&gt;
===Application of knowledge===&lt;br /&gt;
* Anatomy of a fight&lt;br /&gt;
** Verbal walkthrough of how the fight will likely progress&lt;br /&gt;
* Solo&lt;br /&gt;
** Prepared vs. unprepared&lt;br /&gt;
** &amp;quot;Punching up&amp;quot;&lt;br /&gt;
* Group&lt;br /&gt;
** Prepared vs. unprepared&lt;br /&gt;
&lt;br /&gt;
Every lesson at the Praxium will focus on attitude, knowledge of mechanics, and an application of that knowledge. The best lessons are learned by hearing, seeing, and doing.&lt;br /&gt;
&lt;br /&gt;
=Semester Schedule=&lt;br /&gt;
==Semester 1==&lt;br /&gt;
All sessions occur at 8PM Central time.&lt;br /&gt;
&lt;br /&gt;
* July 27, Praxium Introductions&lt;br /&gt;
** [https://docs.google.com/document/d/17qioe5qU01okuT--VQk8jilDVrEfCMGq0nh2aYWrblM/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** [[Battle_Praxium/Logs/20220728_Praxium_Introduction|Log Link]]&lt;br /&gt;
* August 3, Basics of Positional Combat&lt;br /&gt;
** [https://docs.google.com/document/d/1RyPPy84YFWdhGpq8qBcIp8BMfgvz5BlBhimYWgyyYXo/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** [[Battle_Praxium/Logs/20220803_Praxium_Lesson_1|Log Link]]&lt;br /&gt;
* August 17, Offensive Tools&lt;br /&gt;
** [https://docs.google.com/document/d/1LENTO_Q8-uXcUwGTS_YpWDKr3rCKXBq5OInOQEzlm_I/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** [[Battle_Praxium/Logs/20220817_Praxium_Lesson_2|Log Link]]&lt;br /&gt;
* August 24, Debilitations&lt;br /&gt;
** [https://docs.google.com/document/d/1RkSUf2y0cCtFpfl_azp1xCtlZW8ZJIwAdU1yd4C6M80/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** Log coming soon&lt;br /&gt;
* August 31, Know Your Guild&lt;br /&gt;
* September 7, Know Your Opponent Pt. 1&lt;br /&gt;
* September 14, Know Your Opponent Pt. 2&lt;br /&gt;
* September 21, Group Combat&lt;br /&gt;
* September 28, Graduation Day&lt;br /&gt;
&lt;br /&gt;
=Versus Series=&lt;br /&gt;
&amp;lt;p&amp;gt;Especially when you first begin to dip your toes into PvP, fighting against other guilds can be challenge. Below are short guides on how to best understand what another guild is trying to do in a fight, how they are likely spec&#039;d stat wise, what spell scrolls they will probably on hand, and what levers you can pull to maximize your chances at winning.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Praxium matchup guides: vs Rangers|vs. Rangers]]&lt;br /&gt;
* [[Praxium matchup guides: vs Traders|vs. Traders]]&lt;br /&gt;
* [[Praxium matchup guides: vs Warrior Mages|vs. Warrior Mages]]&lt;br /&gt;
* [[Praxium matchup guides: vs Barbarians|vs. Barbarians]]&lt;br /&gt;
&lt;br /&gt;
= Lecture Series =&lt;br /&gt;
&lt;br /&gt;
* [[Battle Praxium/Logs/20260821 Praxium Lecture Series: Stats|Praxium Lecture Series: Stats]]&lt;br /&gt;
&lt;br /&gt;
=Frequently Asked Questions=&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Do I have to join &amp;lt;insert organization here&amp;gt; in order to train at the Praxium?&#039;&#039;&#039; No. The Praxium is intentionally independent of other established organizations. The Praxium is a neutral combat training school, not a &amp;quot;side&amp;quot; in an ongoing conflict. Students are accepted from all &amp;quot;sides&amp;quot;, and from unaligned players wanting to achieve the aim of combat knowledge correctly applied.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Can I participate in the Praxium if I&#039;m already an established PvPer and/or below to &amp;lt;insert organization here&amp;gt;?&#039;&#039;&#039; Of course! As stated above, the Praxium is intentionally independent of other established organizations, but veterans are just as welcome as people still considering hopping into PvP. We certainly hope to have Northern Watch, Ravens, Bardbarians, Team Good, Team Bad, etc... players attend the Praxium. A good PvPer is constantly learning, and &amp;quot;Always be learning&amp;quot; is another core part of our Attitude pillar.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Should I wait until I&#039;m at least Circle &amp;lt;insert number here&amp;gt; before attending the Praxium?&#039;&#039;&#039; No. There is no &amp;quot;right&amp;quot; time to begin learning the foundations of PvP and applying those foundations in real scenarios/real fights. Regardless of how long to wait, there will always be someone bigger or more experienced in PvP, and you can be effective far before you realize it now. If you&#039;re on the fence and weighing your options, the Praxium will help inform those decisions for you.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Will there be PvP? Do I have to fight?&#039;&#039;&#039; The goal of the Praxium is to help each and every adventurer apply combat knowledge correctly. We absolutely believe that the best way to learn to fight is by fighting. Yes, we will equip you with the required head knowledge to PvP correctly, but then you will be asked to put that knowledge into practice...both through planned interactive instruction, but also through live combat. At &#039;&#039;&#039;least&#039;&#039;&#039; two people will fight every meeting. At least two people will then be encouraged and sharpened. We learn by doing, and this will be a safe place to succeed and to fail.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Do I have to attend all 8 sessions?&#039;&#039;&#039; No. Real life comes first, and we&#039;re kicking off over the summer. I expect people to miss several sessions. We will be running subsequent semesters where you can fill in the gaps live, but also publishing the curriculum online (in outline form) for others to make use of. You &#039;&#039;&#039;do&#039;&#039;&#039; have to attend all 8 sessions to be recorded on the rolls as &amp;quot;Praxium Alumni,&amp;quot; but those 8 sessions can be spread out over multiple semesters.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Can I attend without becoming a Student?&#039;&#039;&#039; Absolutely. Anyone can audit the lessons. Auditors can be involved in all but the &#039;&#039;&#039;Application&#039;&#039;&#039; portion of the lessons. Feel free to attend and see what the Praxium is about before &amp;quot;committing&amp;quot; to being a Student.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Will there be logs posted from the lessons?&#039;&#039;&#039; The logs and curriculum outline of each session will be posted to the Praxium page of the elanthipedia (here). We want as many people to have access to these resources as possible. However, be reminded that there is a difference between head knowledge and application of that knowledge. You learn to fight by fighting. Consider the logs and curriculum as roughly 20-30% of the overall benefit that a Praxium Student receives.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Will there be a break between Semesters?&#039;&#039;&#039; Yes. We are looking at roughly a 4 week break between Semesters to give the current batch of Instructors a break, train up new Instructors, revise the existing curriculum, and make other necessary adjustments.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{cat|Organizations,Player organizations,Unofficial organizations,Active organizations,Teaching organizations}}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Battle_Praxium/Logs/20260821_Praxium_Lecture_Series:_Stats&amp;diff=694064</id>
		<title>Battle Praxium/Logs/20260821 Praxium Lecture Series: Stats</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Battle_Praxium/Logs/20260821_Praxium_Lecture_Series:_Stats&amp;diff=694064"/>
		<updated>2026-08-22T03:15:47Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Event Log */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Event Log ==&lt;br /&gt;
You say, &amp;quot;Okay, we&#039;ll get started. Small class tonight, but that&#039;s expected given the impromptu nature of the scheduling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Good evening, everyone!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You smile.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gestures at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen waves to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;You say, &amp;quot;Welcome to the first of the upcoming Praxium Lecture series.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen looks at you and lets out a hearty cheer on your behalf!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Tonight we&#039;ll be discussing the topic of &amp;quot;Stats&amp;quot;, so we&#039;ll be mostly OOC throughout the presentation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;That won&#039;t always be the case in all of our Lectures. To the best of our ability, we like to keep things in-game and IC during these meetings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Tonight, though, no such impairments to our conversation exist.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;But before we launch into the topic at hand...does anyone remember the four pillars to a Praxium Lecture?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You arch your eyebrow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn glances at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen raises her hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Go ahead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks, &amp;quot;Attitude. Instruction. Implementation. Practice or something?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;They&#039;re here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus grins at Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You point at a group of four vibrant banners in bright gold and navy blue.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin bows his head and chants a prayer.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Tamsine&#039;s Kiss spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You wink.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen points at a group of four vibrant banners in bright gold and navy blue.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gestures at a group of four vibrant banners in bright gold and navy blue.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn gestures at a group of four vibrant banners in bright gold and navy blue.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Attitude. Instruction. Implementation. Application.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin grins at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen exclaims, &amp;quot;I was close without cheating!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Senvara reaches up toward one of the banners.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;While we won&#039;t have the latter two pillars tonight due to the impromptu nature of this event, I&#039;d be remiss if we didn&#039;t utilize the former two.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin gestures.&lt;br /&gt;
&lt;br /&gt;
Cambin&#039;s cambrinth prism emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Let&#039;s talk Attitude.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We&#039;ve said repeatedly that &amp;quot;All of us having fun is better than one of us having fun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;The same thing applies to Stats.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Learning how Stats actually interact with your abilities and spells is key to understanding where you should place those hard earned TDP in the first place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;That helps you have fun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Learning how your Stats are altered in ways that you can&#039;t normally see when within the Wyvern Arena is also key to you, and others, having fun there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Senvara assumes a meditative stance, concentrating on something.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;With that understanding comes responsibility.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You smile.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It is possible to utilize the Arena to achieve Stats completely unavailable in all other areas of the game.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;To be completely Undebilable. Or your abilities Unresistable. Or both, taken to the complete extreme.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;That is...not fun...for others in the mix.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;At Praxium Sponsored tournaments, we&#039;ve adopted the &amp;quot;50% rule&amp;quot; as a guideline for what is permissible in those competitions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen smiles at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask Tingen, &amp;quot;I think other contemporary Tournaments have done something similar?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen shakes her head at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says to you, &amp;quot;My tournament isn&#039;t in the arena.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;That&#039;s right. My fault. I misremembered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;So there&#039;s less...strangeness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;Well, different strangeness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen grins at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;For participating parties in the Praxium Tournaments, your lowest stat cannot be less than 50% of your highest stat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;For example, if you had 100 in Wisdom (your pretend highest stat), your Charisma (your pretend lowest stat) can&#039;t be less than 50.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus takes a seat.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;This isn&#039;t the &amp;quot;right&amp;quot; way to do it, while other ways are &amp;quot;wrong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;This is a simple rule achievable by all that keeps the Praxium tournament contestants on an even playing field.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;All of us having fun, not just a few of us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So let&#039;s help you have that fun by moving into Instruction.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;And let&#039;s start that by asking a question. What do your Strength, Agility, Reflex, Charisma, Discipline, Wisdom, Intelligence, and Stamina actually do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Senvara assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Not rhetorical.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You wink.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;Help with offense and defense in combat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask Valynn, &amp;quot;Can you be more specific?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;Well, reflex helps with defense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Anything else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;Stamina helps me get hit more before I die.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;The other stats contribute to our SvS contest depending on what contest we&#039;re looking at.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;There we go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar mischievously says in an Ilithic accent, &amp;quot;Agility help with melee combat strikes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And that&#039;s where we&#039;ll spend the bulk of our time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;For the most part, they govern your Debilitations, your Defense against Debilitations, and in some cases (Barbarians) a few guild-specific Special Abilities like Heitak and Axis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;The common abbreviation or shorthand for these abilities is &amp;quot;SvS&amp;quot; or &amp;quot;Stat vs. Stat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;When using a Debilitation it is your Three Stats vs. your opponents Three Stats.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;For example, Huldah&#039;s Pall, a Mind vs. Willpower Cleric Debilitation Spell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin at Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;prep hulp 100&lt;br /&gt;
&lt;br /&gt;
Since you&#039;re attempting to feed more power into the spell pattern than it is capable of utilizing, you quickly work your way down to its maximal potential.&lt;br /&gt;
&lt;br /&gt;
You begin chanting a prayer to invoke the Huldah&#039;s Pall spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;When I cast Huldah&#039;s Pall on Tingen, I am using my Intelligence, Discipline, and Wisdom (in that order), contested by her Discipline, Wisdom, and Intelligence (in that order).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel fully prepared to cast your spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen frowns at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You gesture, muttering a quiet riddle to invoke Huldah&#039;s trickery.&lt;br /&gt;
&lt;br /&gt;
A pair of immense ghostly hands sweep forward to grasp Tingen in a translucent embrace!&lt;br /&gt;
&lt;br /&gt;
The ghostly hands interlock their wispy fingers, locking themselves tightly around Tingen.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You snicker.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen glares at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn covers her eyes with her hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen gets a twisted frozen-bone wand ensnaring a faceted Syrin&#039;s heart from inside her scavenger&#039;s pack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen shakes a twisted frozen-bone wand ensnaring a faceted Syrin&#039;s heart at you.&lt;br /&gt;
&lt;br /&gt;
Sprays of water dance around Tingen and then fade into nothingness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;My Intelligence, Discipline, and Wisdom appear to be higher than her Discipline, Wisdom, and Intelligence.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen sticks out her tongue at you and lets loose with a loud, &amp;quot;Thbtbtbt&amp;quot; from her lips!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen laughs at you!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;prep sick 100&lt;br /&gt;
&lt;br /&gt;
Since you&#039;re attempting to feed more power into the spell pattern than it is capable of utilizing, you quickly work your way down to its maximal potential.&lt;br /&gt;
&lt;br /&gt;
You begin chanting a prayer to invoke the Soul Sickness spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;If I instead cast Soul Sickness on her, a Spirit vs. Willpower Debilitation, I&#039;m using my Wisdom, Charisma, Intelligence (in that order) against her Discipline, Wisdom, and Intelligence (in that order).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;What a shock.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel fully prepared to cast your spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You gesture at Tingen.&lt;br /&gt;
&lt;br /&gt;
Slippery as an eel, a spiritual tendril creeps into her soul, engendering a powerful sense of indecisiveness.  Tingen begins to mope around obliviously.&lt;br /&gt;
&lt;br /&gt;
She drops to her knees before you, shaking with hesitance.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your spirit grows colder as its enhanced vigor begins to wane.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The ghostly hands binding Tingen slip away and vanish.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Is that making sense so far?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The spiritual weight lifts off of Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;May I share Sek&#039;s charts?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Please do, but at the end. I&#039;ll have a resource section Valynn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen grins at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;That&#039;s part of the homework for tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks, &amp;quot;Homework!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Homework!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Before we go any further, everyone please type SVS for me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;This is your command to see roughly what your Offensive and Defensive SvS scores are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I say &amp;quot;roughly&amp;quot; because they&#039;re an approximation. While it does handle things like Buffs to your Stats just fine, it does *not* handle situational Buffs or SvS wards in its calculation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your body below the waist is finally dry.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;So if I buff my Wisdom with Glythtide&#039;s Gift, I *will* see all of the SvS numbers that utilize Wisdom go up. Magic, Spirit, and Mind on the Offensive side, and Willpower on the Defensive side. That&#039;s good!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Warbrolus attempting to conceal his spell preparations.&lt;br /&gt;
&lt;br /&gt;
A thrumming web of energy unfolds in a spiral across Warbrolus&#039;s skin.&lt;br /&gt;
&lt;br /&gt;
You decipher the signs of a Holy augmentation spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;But if I put up Psychic Shield, which provides additional /Willpower Defense...or Landslide Berserk which bonuses a Barbarian&#039;s /Reflex Defense...or Essence of Yew bonuses all of the Defensive contests...you won&#039;t see that increase reflected in the SVS command.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gestures.&lt;br /&gt;
&lt;br /&gt;
You feel somehow more alive and vigorous due to the spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So...roughly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Tracking with me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Now let&#039;s dig in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I cast Heroic Strength on everyone. That should change your values some.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You beam at Warbrolus!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Generally speaking, by the time a character reaches &amp;quot;maximum capped ranks,&amp;quot; they have something close to 160 in one stat, 150 in a second stat, and 140 in a third stat...while the rest of their stats are right around 100.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen is giggling at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Warbrolus, &amp;quot;Some of us do things a little differently.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You wink at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus hums to himself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Why aren&#039;t those characters spreading their stats out more?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Why not 115, 115, 120, 140, 140, 140...or something similar?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen raises her hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;Because you want to be able to win the contests you care about, and sacrifice others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Spot on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;Instead of just sorta kinda losing everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;The more you spread your stat points around, the weaker you are on both Offensive and Defense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;In the Open World, I will never beat a comparably sized character in my Mind or Magic contests if those stats are in the 130-140 range, as I&#039;ll likely be trying to win against people whose mental defenses are in the 140-160 range.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I typically recommend that you pick 1-2 contests that you are going to try and win.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Some of you may really want to focus on Offense. You&#039;re the kind of player that wants their Deadfall, Ice Patch, Mental Blast, or Huldah&#039;s Pall to land, no matter what.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;If that&#039;s the case, you want to shoot for allocating your Top 2 stats to that end. Deadfall, in our example, would mean Wisdom and maybe Intelligence. Same with Ice Patch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Mental Blast and Huldah&#039;s Pall would mean Intelligence, then Discipline.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;There are some notable PvPer&#039;s that fall into the &amp;quot;Offense No Matter What&amp;quot; category.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Tirost and Saragos are good examples of this as Warrior MAges.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Warbrolus might be a good example of that as a Paladin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You wink at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;My defense isn&#039;t THAT bad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn gazes thoughtfully at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Golameth is an offensively statted Barbarian.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Some of you may want to focus on Defense instead. You&#039;re the kind of player that wants to resist that Ice Patch, Earthquake, and Ward Break.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen raises her hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;If that&#039;s the case, you want to shoot for allocating your Top 2 stats to the Defensive end. Reflex and Agility to resist that Ice Patch and Earthquake.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Discipline and Wisdom to resist Ward Break.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Again, a couple of well known PvPer&#039;s fit into this mold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Kalderen, the Warrior Mage. Waydren the Ranger. Malkien the Barbarian.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You raise an eyebrow in Tingen&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn folds her arms across her chest.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks, &amp;quot;How do you know who&#039;s in which of those camps? Unless they tell you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Lots of overlapping experience.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus quietly says, &amp;quot;You try to kill them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn points to her eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod at Warbrolus, in complete agreement with his views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Lots, and lots, and lots of spars.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen exclaims to Warbrolus, &amp;quot;I&#039;ve tried that a lot, and everyone&#039;s statted for both of those things!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen sticks out her tongue at Warbrolus and lets loose with a loud, &amp;quot;Thbtbtbt&amp;quot; from her lips!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles at Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;In the Open World, you&#039;re going to be hard pressed to land more than one Offensive Contest or resist more than one Defensive Contest for a long time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Assuming similarly skilled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;But you *can* land or resist that one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen mutters something into the air about assumptions.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;My Paladin has less than half the total ranks that Rakkor does. Despite that, he&#039;s still able to land full duration Ice Patches (yes, insert the jokes here) against Rakkor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Why do you think that is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks, &amp;quot;Rakkor&#039;s bad at Reflex, and Paladin is statted into Ice Patch?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Both true.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Despite my Paladin having less than half the ranks of Rakkor, he can still *easily* land debilitations on me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;You&#039;ve chosen to focus on offense at the expense of defense while relying on other compensating mechanisms for your defense, like launching your poor paladin out of the room.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I have.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen laughs at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;But this also shows that a *much* smaller character can add value to fights.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;Why?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Why to which part?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;Why did you pick one over the other?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Why did Rakkor choose to focus on Offense?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;It&#039;s a good question.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus smiles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;Is the cleric kit better at offense?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Because Cleric Offensive Abilities are stupidly good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And if I&#039;m going to win those contests, because a lot of them are Mind vs. Willpower, I have to go *all in* on that contest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;As there are 2311324098127340897 ways to boost your Willpower defense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So I need my raw stats to overcome that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Additionally, my Offensive stats play into active defensive abilities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;On the brightside, Discipline is a super stat, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Halo is based on Offensive statting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Sanyu Lyba is based on Offensive statting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So I kinda, sorta, but not really get two-for-one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Valynn, &amp;quot;As a Ranger, you don&#039;t have the same two-for-one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Valynn, &amp;quot;You have more passive abilities than active for defense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods at you, obviously agreeing with your views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;So running away is which stats?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn appears to be trying hard not to grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus praises Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask Valynn, &amp;quot;So you need to choose...do you really want to land that Deadfall and Curse of the Wilds? Or do you really want to laugh at the Warrior Mage or Paladin throwing their native spell Ice Patch at you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen laughs at Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So if you&#039;re statting for the Open World, make choices on what you *really* want to win and stat accordingly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Meanwhile, in the Arena, you can often use the balancing that it comes with to your advantage (within the bounds of &amp;quot;everyone having fun&amp;quot;).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Tingen, I think it is safe to assume that you don&#039;t have 160 in your highest stat, correct?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen laughs!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;I&#039;m not sure I have 160 in all of them together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;But did you know that you can have the *exact same* simulated stats, and thus simulated SVS score, that Rakkor has, in the Arena?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Pretend for a moment that Rakkor has 160 Intelligence, 150 Discipline, 140 Wisdom, and 100 in the rest of his stats (he doesn&#039;t).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;You see, the Arena (especially on Heroic Mode), normalizes your stats around 100 as the median value. It then places your stats above and below that 100 amount based on your actual stats, and the average therein.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;In the Arena, Rakkor&#039;s make believe 160/150/140/100x5 actually become 135/126/118/84x5.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar mischievously says in an Ilithic accent, &amp;quot;I didn&#039;t even know you could get your stats that high.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Ewww, gross, so low!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen sticks out her tongue at you and lets loose with a loud, &amp;quot;Thbtbtbt&amp;quot; from her lips!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;You know what else becomes 135/126/118/84? 80/76/70/50x5. So does 53/50/46/33x5.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn groans.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn moans.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;A character with 53 Intelligence, 50 Discipline, and 46 Wisdom (with 33 in their other stats) has the exact same SVS score in the Arena as our make believe Rakkor stats do.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;A character with 53 Intelligence, 50 Discipline, and 46 Wisdom (with 33 in their other stats) has the exact same SVS score in the Arena as our make believe Rakkor stats do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn balls up her fists stiffly at her side.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Both of those stat spreads are easily attainable with very little time invested. And both of those stat spreads would give you the exact same stats as Rakkor&#039;s example numbers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Those modified stats simply don&#039;t show up when you type INFO while in the arena, but you&#039;ll see the modified SvS numbers by typing SVS.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen peers quizzically at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen says, &amp;quot;We might have different ideas of very little time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen grins at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So if you find yourself PvPing mostly in the arena, or mostly during the Praxium Tournaments, consider statting to that end (while honoring the 50% rule).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin at Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Maybe not an appropriate question for now, but do we have an idea what each is normalized to in heroic? I believe it&#039;s higher than 100.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You get an odd feeling that someone is watching you.  It quickly passes.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I have not tried figuring it out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Warbrolus, &amp;quot;I have a tool for that, and I&#039;ll share it at the end.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks, &amp;quot;Are we sure the stats themselves are normalized? Or just the SvS?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Both, in Heroic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Only the SVS in non-Heroic modes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar mischievously asks in an Ilithic accent, &amp;quot;And heroic is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Teilnsar, &amp;quot;The Arena mode that sets all skills to 1750.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Teilnsar, &amp;quot;It also normalizes your stats around 100.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teilnsar nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Higher and lower, according to your stat array.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;(As mentioned earlier).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;The days of people advising you to &amp;quot;get all stats to 100&amp;quot; have gone by the wayside.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka waves.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;&amp;quot;All stats to 100&amp;quot; isn&#039;t necessary for any PvE content in the game, and modern normalization mechanics in the arena actively encourage you to be a little looser with that allocation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka says, &amp;quot;Sorry I&#039;m late, came as quickly as I could.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Avrenka.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I know that this has been a lot of information thrown your way, so I want to leave you with three practical next steps as well as one resource:.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;First, read the information on this wiki page: &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/Category:Contested_abilities&amp;lt;/nowiki&amp;gt;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Avrenka.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Valynn, if you wouldn&#039;t mind, this is a good time to insert Sekhmeht&#039;s resouce.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It details each of the Offensive and Defensive Contests, and which stats play into them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;&amp;lt;nowiki&amp;gt;Https://elanthipedia.play.net/Sekmeht/PVP/Contests&amp;lt;/nowiki&amp;gt;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You beam at Valynn!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;That&#039;s a great resource, well done, and actively maintained.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Love that one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Second, familiarize yourself with which Debils your guild has, and which of the contests power them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods in agreement.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Often times your guild will have its Debils spread across TWO or even THREE different contests. You&#039;ll (likely) need to be discerning on which spells you lean into.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Often times your guild will have its Debils spread across TWO or even THREE different contests. You&#039;ll (likely) need to be discerning on which spells you lean into.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;For example, Warrior Mages have a *bunch* of Debils on the Magic/ Offensive Contest. Arc Light. Ice Patch. Tremor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;They have fewer, but still very powerful, Debils on the Mind/ Offensive Contest. Ward Break. Vertigo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;If you&#039;re only going to be *really good* at one of those contests...you&#039;ll need to pick which one is more important to you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Finally, do some research on what stats you can achieve, and what that&#039;ll look like in the Open World, and in the Arena.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;To that end, your resource: &amp;lt;nowiki&amp;gt;https://docs.google.com/spreadsheets/d/1kVZpHGr5MyxlZLcAdSHrbNn1RTzVF_yFAeWCTamKjIA/edit?usp=sharing&amp;lt;/nowiki&amp;gt;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Open that up when you have time. Create a copy of it. Experiment with it. It will show you your statting as it exists in the Arena, as well as what your SVS contests will look like in both the Open World and in the Arena itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I&#039;ve largely taken the position that I want my characters to have the exact same SVS scores inside and outside the Arena. i.e. I want to have consistent performance regardless of where I find my character, and where I&#039;m doing PvP.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;You won&#039;t always have that option. But I want to arm you with knowledge so that you can make the best choices for your character, while considering the fun you *and* everyone else will have as you enter into PvP.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;That was a lot. Let&#039;s pause for questions as we wrap up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You arch your eyebrow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;Just thinking...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin at Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Always a dangerous proposition.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You wink.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;It behooves you to know your own kit....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn squints at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;It does!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;Would you say a secondary stat is roughly worth twice that of a tertiary stat and a primary stat is worth three times as much as a tertiary stat when planning the contest you intend to focus on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Warbrolus, &amp;quot;That&#039;s correct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;And to know everyone else&#039;s kit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Valynn, &amp;quot;Over time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Not right away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;Sorry, little slow tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus rubs Valynn gently, massaging her muscles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Focus on your kit first and memorize it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Other peoples&#039; kits second.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen asks, &amp;quot;What do we do if it&#039;s all overwhelming and we don&#039;t wanna think about it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen grins at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;All the spells we have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Valynn, &amp;quot;There&#039;s not *that* many that come into regular play.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;Why don&#039;t they?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Valynn, &amp;quot;All of your debilitations are on one primary contest, Magic/.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;Their just utilitarian?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;From there they either contest Reflexes, or Fortitude.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;In that regard, you only need to decide how much Wisdom you&#039;re going to train up, verses some of the defensive stats.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;Most people stat into Reflex and Fortitude?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka asks you, &amp;quot;What&#039;re your thoughts on using Bear Strength as a cyclic for Rangers?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Wisdom to Katamba.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Valynn, &amp;quot;Most people choose one or the other, usually not both.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Avrenka, &amp;quot;I&#039;d choose Cheetah&#039;s Swiftness over Bear Strength ten times out of ten.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Balance is life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn glances at some demonsbane leather boots with supple black soles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And the auto-stand removes most of the penalty from many of the CC&#039;s.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka says, &amp;quot;Would be interesting if Bear Strength did a cleanse like TR.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Importantly, Discipline is the secondary stat for fortitude contests. If you focus on defense, you are touching on fortitude to a non-ignorable degree potentially, especially with an SvS ward like tranquility or an offense side ward like courage or Soul Shield.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;While Rangers have a very flexible third sorcery slot, being able to natively boost their balance typically wins out over a full extra slotted sorcery.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Other questions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn asks, &amp;quot;Homework?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Kill Tingen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka chortles softly at some secret joke.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tingen gawks at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Tingen.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Valynn, &amp;quot;Go read through those resources, and create a copy of the Stat Planner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Alright, we&#039;re done for tonight. Thanks for attending...I know that was a lot thrown your way.&amp;quot;&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Battle_Praxium/Logs/20260821_Praxium_Lecture_Series:_Stats&amp;diff=694061</id>
		<title>Battle Praxium/Logs/20260821 Praxium Lecture Series: Stats</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Battle_Praxium/Logs/20260821_Praxium_Lecture_Series:_Stats&amp;diff=694061"/>
		<updated>2026-08-22T03:07:21Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: Created page with &amp;quot;== Event Log ==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Event Log ==&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Waydren&amp;diff=694050</id>
		<title>Waydren</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Waydren&amp;diff=694050"/>
		<updated>2026-08-21T14:43:49Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Current Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Waydren Amlir [[File:waydren.png|frameless|alt=Shadow Tracker]]&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Current Status==&lt;br /&gt;
* Helping lead Beseech rituals as part of the Wild Magic event, leading to greater knowledge of Elanthia&#039;s past&lt;br /&gt;
* In-depth research on Dragons and Kather&lt;br /&gt;
* Secondary Instructor of the [[Battle Praxium]].&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Druid Waydren ===&lt;br /&gt;
You see Druid of the Spire &#039;&#039;&#039;Waydren Amlir&#039;&#039;&#039;, a Human.&lt;br /&gt;
&lt;br /&gt;
Waydren has a square-jawed face, silver-flecked steely grey eyes and a straight nose.  His dark brown hair is short and wavy.  He has tanned skin and an athletic build.&lt;br /&gt;
&lt;br /&gt;
He is a bit over average height for a Human.&lt;br /&gt;
&lt;br /&gt;
He appears to be elderly.&lt;br /&gt;
&lt;br /&gt;
Six long horns crown the skull headdress resting over his forehead.  Black, cruelly spiked bricklebranch twigs coil around each curving point, gathering in a morass over the frontal bone.  Articulated jawbones trail to skim his cheeks.&lt;br /&gt;
&lt;br /&gt;
He is in good shape.&lt;br /&gt;
&lt;br /&gt;
He is wearing a six-horned skull headdress twined with bricklebranch twigs, a deeply cowled cloak of dark jadeleaf cloth inked with a shadowy gloomwood tree, an off-white tunic wrapped with a wide leather belt, an azurelle-hafted throwing axe with a honed silversteel dragon-wing blade, a rugged yeehar-hide herb pouch, some grey linen pants with small bone buttons and some rugged leather traveler&#039;s boots.&lt;br /&gt;
&lt;br /&gt;
=== Warrior Waydren ===&lt;br /&gt;
You see [[Title:Dragon&#039;s Shadow|Dragon&#039;s Shadow]] &#039;&#039;&#039;Waydren Amlir&#039;&#039;&#039;, a [[Human]] Ranger.&amp;lt;br&amp;gt;&lt;br /&gt;
Waydren has a square-jawed face, silver-flecked steely grey eyes and a straight nose.  His dark brown hair is short and wavy.  He has tanned skin and a deeply cowled cloak of dark jadeleaf cloth partially obscuring an athletic build.&amp;lt;br&amp;gt;&lt;br /&gt;
He is a bit over average height for a Human.&amp;lt;br&amp;gt;&lt;br /&gt;
He appears to be in his prime.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a thick mustache on his upper lip and a well groomed beard.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a vibrant portrait of Lanival the Redeemer on his forearm.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He is wearing an azurelle battle longbow sporting seventeen forged ka&#039;hurst raven feathers, a deeply cowled cloak of dark jadeleaf cloth inked with a shadowy gloomwood tree, a densely forged ka&#039;hurst mail hauberk richly padded with electroweave, an eddy of muted sylvan light trapped in a cage of barbed dragonwood arrows, a rugged yeehar-hide herb pouch, a waterproof oilcloth gamebag fastened with riftstone arrows, an elaborate scorpion-shaped quiver bound in void-black shadowleaf and a pair of black spidersilk pants.&lt;br /&gt;
&lt;br /&gt;
==Of Note==&lt;br /&gt;
* Cousin of the famed Cleric Rakkor Targonian, brother to [[Arumis]].&lt;br /&gt;
* Credited with rediscovering the practical application of [[Syamelyo Kuniyo]] in combat&lt;br /&gt;
* Secondary Instructor of the [[Battle Praxium]]&lt;br /&gt;
* Known to collect bird feathers, trophies of downed adversaries&lt;br /&gt;
** Feathers collected: 17 of 26&lt;br /&gt;
&lt;br /&gt;
== Writings ==&lt;br /&gt;
&lt;br /&gt;
* [[Waydren/Books/The Primal Spire|The Primal Spire]]&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* Instinct release - [[Waydren/Logs/20220120_Convo_with_Anmuva|Conversation with Anmuva]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240621 Grey Dragons Seek Anmuva|Grey Dragons seek Anmuva]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240814 Beseech Elanthia To Find|Beseech Elanthia to Find ritual]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240814 Beseech Elanthia To Reveal|Beseech Elanthia to Reveal ritual]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240906 Mending The Wound|Mending the Wound]] ritual&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240916 Beseech Elanthia for Clarity|Beseech Elanthia for Clarity ritual]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* 400 - Born in The [[Crossing]]&lt;br /&gt;
* 414 - Joined the [[Ranger]] guild under guildleader [[Kalika]]&lt;br /&gt;
* 438 - Achieved 200th Circle within the [[Ranger]] guild&lt;br /&gt;
* 442 - Helped launch the [[Battle Praxium]] alongside Rakkor Solari and Leustyin&lt;br /&gt;
* 450 - Beseeched Elanthia for the first time, realizing the depth of the mystical connection between Ranger and the planet&lt;br /&gt;
** Led, in partnership with Aislynn, Rangers and Empaths through a new ritual, [[The Grey Dragons/Logs/20240814 Beseech Elanthia To Find|Beseeching Elanthia to Find]] his lost friends&lt;br /&gt;
*** Received a vision of Primal Elanthia, the Heralds, the Interlopers, and their interactions with the planet&lt;br /&gt;
** Once again sought Elanthia in an attempt to validate the Message of Messenger Asildu&lt;br /&gt;
*** Received a second vision of Primal Elanthia, the Heralds, Druids and Empathic Man&lt;br /&gt;
*** Gave up Sorcery in the wake of the Beseech Elanthia to Reveal event&lt;br /&gt;
** Published the book: [[Waydren/Books/The Primal Spire|The Primal Spire]]&lt;br /&gt;
** Received a third vision of Primal Elanthia while attempting to Mend Elanthia&#039;s wounds&lt;br /&gt;
** Stuck on what next to do, rallied Rangers and Empaths a fourth time in seeking Clarity from Elanthia&lt;br /&gt;
&lt;br /&gt;
==Alerations==&lt;br /&gt;
===Kartais (throwing axe)===&lt;br /&gt;
&amp;gt;tap axe&amp;lt;br&amp;gt;&lt;br /&gt;
As you tap an azurelle-hafted throwing axe with a honed silversteel dragon-wing blade, a light chill spreads up your arm and you shiver at the sudden cold.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;look axe&amp;lt;br&amp;gt;&lt;br /&gt;
The polished head of the axe resembles the outstretched wing of a silver-hued dragon.  The draconic likeness continues to the poll, a functionally decorative roaring maw counterbalancing the weight of the head.  A repeating pattern of scales is carved into the otherwise smooth grey wood of the haft.  The knob is capped in pointed silversteel, mimicking a dragon&#039;s tail spade.  Ice-veined leather is wound tightly at the handle, the blue-white shimmer lending an otherworldliness to the weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;read axe&amp;lt;br&amp;gt;&lt;br /&gt;
A throwing axe reads:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Kartais ia Ierna&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ravensbane (longbow)===&lt;br /&gt;
&amp;gt;tap long&amp;lt;br&amp;gt;&lt;br /&gt;
You tap an azurelle battle longbow sporting seventeen forged ka&#039;hurst raven feathers that you are holding.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;look longbow&amp;lt;br&amp;gt;&lt;br /&gt;
Crafted with exceptional care, the wispy grain of the azurelle wood flows along the length of the longbow.  Braided steelsilk is stretched taut between kertig tips which bear the likeness of roaring dragon heads, capping each end of the balanced weapon.  The initials &#039;R.D.&#039; are impressed above seventeen intricately shaped raven feathers, forged from ka&#039;hurst, which are affixed to the laminated risers alongside a flowing script.&lt;br /&gt;
There appears to be something written on it.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;read long&amp;lt;br&amp;gt;&lt;br /&gt;
An azurelle longbow reads:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;The Dragon&#039;s Shadow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Eddy===&lt;br /&gt;
tap eddy&amp;lt;br&amp;gt;&lt;br /&gt;
You tap an eddy of muted sylvan light trapped in a cage of barbed dragonwood arrows that you are wearing.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;look edd&amp;lt;br&amp;gt;&lt;br /&gt;
Sculpted from shafts of dark scale-like wood, the viciously barbed cage traps a softly smothered illumination.  Slender green shoots sprout from each arrow and gingerly wind between each piercing point, the scions gently cradling the entire enclosure together.  Within the enclosed green foliage is a small pocket barely distinguishable among muted motes of light&lt;br /&gt;
&lt;br /&gt;
===Title===&lt;br /&gt;
title pre list custom&amp;lt;br&amp;gt;&lt;br /&gt;
The following titles of the Custom category are available to you:&lt;br /&gt;
 &lt;br /&gt;
Dragon&#039;s Shadow&lt;br /&gt;
&lt;br /&gt;
Druid of the Spire&lt;br /&gt;
&lt;br /&gt;
{{InTheNews|Waydren}}&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Ranger}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Waydren&amp;diff=694047</id>
		<title>Waydren</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Waydren&amp;diff=694047"/>
		<updated>2026-08-21T13:15:45Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Druid Waydren */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Waydren Amlir [[File:waydren.png|frameless|alt=Shadow Tracker]]&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Current Status==&lt;br /&gt;
* Helping lead Beseech rituals as part of the Wild Magic event, leading to greater knowledge of Elanthia&#039;s past&lt;br /&gt;
* In-depth research on Dragons and Kather&lt;br /&gt;
* Efforting toward the construction of Dragon&#039;s Rest&lt;br /&gt;
* Secondary Instructor of the [[Battle Praxium]].&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
=== Druid Waydren ===&lt;br /&gt;
You see Druid of the Spire &#039;&#039;&#039;Waydren Amlir&#039;&#039;&#039;, a Human.&lt;br /&gt;
&lt;br /&gt;
Waydren has a square-jawed face, silver-flecked steely grey eyes and a straight nose.  His dark brown hair is short and wavy.  He has tanned skin and an athletic build.&lt;br /&gt;
&lt;br /&gt;
He is a bit over average height for a Human.&lt;br /&gt;
&lt;br /&gt;
He appears to be elderly.&lt;br /&gt;
&lt;br /&gt;
Six long horns crown the skull headdress resting over his forehead.  Black, cruelly spiked bricklebranch twigs coil around each curving point, gathering in a morass over the frontal bone.  Articulated jawbones trail to skim his cheeks.&lt;br /&gt;
&lt;br /&gt;
He is in good shape.&lt;br /&gt;
&lt;br /&gt;
He is wearing a six-horned skull headdress twined with bricklebranch twigs, a deeply cowled cloak of dark jadeleaf cloth inked with a shadowy gloomwood tree, an off-white tunic wrapped with a wide leather belt, an azurelle-hafted throwing axe with a honed silversteel dragon-wing blade, a rugged yeehar-hide herb pouch, some grey linen pants with small bone buttons and some rugged leather traveler&#039;s boots.&lt;br /&gt;
&lt;br /&gt;
=== Warrior Waydren ===&lt;br /&gt;
You see [[Title:Dragon&#039;s Shadow|Dragon&#039;s Shadow]] &#039;&#039;&#039;Waydren Amlir&#039;&#039;&#039;, a [[Human]] Ranger.&amp;lt;br&amp;gt;&lt;br /&gt;
Waydren has a square-jawed face, silver-flecked steely grey eyes and a straight nose.  His dark brown hair is short and wavy.  He has tanned skin and a deeply cowled cloak of dark jadeleaf cloth partially obscuring an athletic build.&amp;lt;br&amp;gt;&lt;br /&gt;
He is a bit over average height for a Human.&amp;lt;br&amp;gt;&lt;br /&gt;
He appears to be in his prime.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a thick mustache on his upper lip and a well groomed beard.&amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a vibrant portrait of Lanival the Redeemer on his forearm.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He is wearing an azurelle battle longbow sporting seventeen forged ka&#039;hurst raven feathers, a deeply cowled cloak of dark jadeleaf cloth inked with a shadowy gloomwood tree, a densely forged ka&#039;hurst mail hauberk richly padded with electroweave, an eddy of muted sylvan light trapped in a cage of barbed dragonwood arrows, a rugged yeehar-hide herb pouch, a waterproof oilcloth gamebag fastened with riftstone arrows, an elaborate scorpion-shaped quiver bound in void-black shadowleaf and a pair of black spidersilk pants.&lt;br /&gt;
&lt;br /&gt;
==Of Note==&lt;br /&gt;
* Cousin of the famed Cleric Rakkor Targonian, brother to [[Arumis]].&lt;br /&gt;
* Credited with rediscovering the practical application of [[Syamelyo Kuniyo]] in combat&lt;br /&gt;
* Secondary Instructor of the [[Battle Praxium]]&lt;br /&gt;
* Known to collect bird feathers, trophies of downed adversaries&lt;br /&gt;
** Feathers collected: 17 of 26&lt;br /&gt;
&lt;br /&gt;
== Writings ==&lt;br /&gt;
&lt;br /&gt;
* [[Waydren/Books/The Primal Spire|The Primal Spire]]&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
* Instinct release - [[Waydren/Logs/20220120_Convo_with_Anmuva|Conversation with Anmuva]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240621 Grey Dragons Seek Anmuva|Grey Dragons seek Anmuva]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240814 Beseech Elanthia To Find|Beseech Elanthia to Find ritual]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240814 Beseech Elanthia To Reveal|Beseech Elanthia to Reveal ritual]]&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240906 Mending The Wound|Mending the Wound]] ritual&lt;br /&gt;
* Wild Magic - [[The Grey Dragons/Logs/20240916 Beseech Elanthia for Clarity|Beseech Elanthia for Clarity ritual]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* 400 - Born in The [[Crossing]]&lt;br /&gt;
* 414 - Joined the [[Ranger]] guild under guildleader [[Kalika]]&lt;br /&gt;
* 438 - Achieved 200th Circle within the [[Ranger]] guild&lt;br /&gt;
* 442 - Helped launch the [[Battle Praxium]] alongside Rakkor Solari and Leustyin&lt;br /&gt;
* 450 - Beseeched Elanthia for the first time, realizing the depth of the mystical connection between Ranger and the planet&lt;br /&gt;
** Led, in partnership with Aislynn, Rangers and Empaths through a new ritual, [[The Grey Dragons/Logs/20240814 Beseech Elanthia To Find|Beseeching Elanthia to Find]] his lost friends&lt;br /&gt;
*** Received a vision of Primal Elanthia, the Heralds, the Interlopers, and their interactions with the planet&lt;br /&gt;
** Once again sought Elanthia in an attempt to validate the Message of Messenger Asildu&lt;br /&gt;
*** Received a second vision of Primal Elanthia, the Heralds, Druids and Empathic Man&lt;br /&gt;
*** Gave up Sorcery in the wake of the Beseech Elanthia to Reveal event&lt;br /&gt;
** Published the book: [[Waydren/Books/The Primal Spire|The Primal Spire]]&lt;br /&gt;
** Received a third vision of Primal Elanthia while attempting to Mend Elanthia&#039;s wounds&lt;br /&gt;
** Stuck on what next to do, rallied Rangers and Empaths a fourth time in seeking Clarity from Elanthia&lt;br /&gt;
&lt;br /&gt;
==Alerations==&lt;br /&gt;
===Kartais (throwing axe)===&lt;br /&gt;
&amp;gt;tap axe&amp;lt;br&amp;gt;&lt;br /&gt;
As you tap an azurelle-hafted throwing axe with a honed silversteel dragon-wing blade, a light chill spreads up your arm and you shiver at the sudden cold.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;look axe&amp;lt;br&amp;gt;&lt;br /&gt;
The polished head of the axe resembles the outstretched wing of a silver-hued dragon.  The draconic likeness continues to the poll, a functionally decorative roaring maw counterbalancing the weight of the head.  A repeating pattern of scales is carved into the otherwise smooth grey wood of the haft.  The knob is capped in pointed silversteel, mimicking a dragon&#039;s tail spade.  Ice-veined leather is wound tightly at the handle, the blue-white shimmer lending an otherworldliness to the weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;read axe&amp;lt;br&amp;gt;&lt;br /&gt;
A throwing axe reads:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Kartais ia Ierna&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ravensbane (longbow)===&lt;br /&gt;
&amp;gt;tap long&amp;lt;br&amp;gt;&lt;br /&gt;
You tap an azurelle battle longbow sporting seventeen forged ka&#039;hurst raven feathers that you are holding.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;look longbow&amp;lt;br&amp;gt;&lt;br /&gt;
Crafted with exceptional care, the wispy grain of the azurelle wood flows along the length of the longbow.  Braided steelsilk is stretched taut between kertig tips which bear the likeness of roaring dragon heads, capping each end of the balanced weapon.  The initials &#039;R.D.&#039; are impressed above seventeen intricately shaped raven feathers, forged from ka&#039;hurst, which are affixed to the laminated risers alongside a flowing script.&lt;br /&gt;
There appears to be something written on it.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;read long&amp;lt;br&amp;gt;&lt;br /&gt;
An azurelle longbow reads:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;The Dragon&#039;s Shadow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Eddy===&lt;br /&gt;
tap eddy&amp;lt;br&amp;gt;&lt;br /&gt;
You tap an eddy of muted sylvan light trapped in a cage of barbed dragonwood arrows that you are wearing.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;look edd&amp;lt;br&amp;gt;&lt;br /&gt;
Sculpted from shafts of dark scale-like wood, the viciously barbed cage traps a softly smothered illumination.  Slender green shoots sprout from each arrow and gingerly wind between each piercing point, the scions gently cradling the entire enclosure together.  Within the enclosed green foliage is a small pocket barely distinguishable among muted motes of light&lt;br /&gt;
&lt;br /&gt;
===Title===&lt;br /&gt;
title pre list custom&amp;lt;br&amp;gt;&lt;br /&gt;
The following titles of the Custom category are available to you:&lt;br /&gt;
 &lt;br /&gt;
Dragon&#039;s Shadow&lt;br /&gt;
&lt;br /&gt;
Druid of the Spire&lt;br /&gt;
&lt;br /&gt;
{{InTheNews|Waydren}}&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Ranger}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Battle_Praxium&amp;diff=694037</id>
		<title>Battle Praxium</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Battle_Praxium&amp;diff=694037"/>
		<updated>2026-08-21T12:52:20Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: Linked to Grand Opening log&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
[[File:Praxium 6 small.png|left|200px]]&lt;br /&gt;
=Purpose=&lt;br /&gt;
The Battle Praxium (Praxium) is an independent, unaligned, training organization based in Zoluren. It was founded in Year 442 with the mission to impart combat (read: PvP) knowledge to its participants, as well as the necessary experience to correctly apply that knowledge. &amp;quot;Knowledge by itself is nothing,&amp;quot; Rakkor Solari said upon founding the school. &amp;quot;Instead, we strive for combat knowledge correctly applied.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
=Meaning=&lt;br /&gt;
prax•i•um (noun, form the Greek /praksəs/)&amp;lt;br /&amp;gt;&lt;br /&gt;
an institution where knowledge and/or skills are applied or used in practice, rather than in theory alone.&lt;br /&gt;
&lt;br /&gt;
=Discord=&lt;br /&gt;
The Praxium maintains its own Discord server as a place for open, constructive brainstorming and questions on all aspects of DragonRealms PvP. New users can join with the following link: [https://discord.gg/tweXrjGSPy| Praxium Discord Server].&lt;br /&gt;
&lt;br /&gt;
=Structure=&lt;br /&gt;
There are only three designations within the Praxium. Instructors, those who teach. Students, those who learn. Alumni, those who have achieved the goal of &#039;&#039;&#039;combat knowledge correctly applied&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Instructors===&lt;br /&gt;
* Rakkor Solari&lt;br /&gt;
* Leustyin&lt;br /&gt;
* Kalderen Lunari&lt;br /&gt;
* Madigan De&#039;Mascus&lt;br /&gt;
&lt;br /&gt;
===Students===&lt;br /&gt;
None yet enrolled&lt;br /&gt;
&lt;br /&gt;
===Alumni===&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
=Methodology=&lt;br /&gt;
Each semester consisted of an 8 week course where Praxium students will learn the in&#039;s and out&#039;s of PvP combat. From the most basic of concepts to advanced strategies designed to maximize your guild&#039;s strengths and capitalize on your opponent&#039;s weaknesses, each lesson follows a four-part structure:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attitude&#039;&#039;&#039; - mental/emotional approach to PvP&lt;br /&gt;
* &#039;&#039;&#039;Instruction&#039;&#039;&#039; - accumulating knowledge of mechanics&lt;br /&gt;
* &#039;&#039;&#039;Implementation&#039;&#039;&#039; - practical in-game usage of the learned mechanics&lt;br /&gt;
* &#039;&#039;&#039;Application&#039;&#039;&#039; - you learn to fight by fighting&lt;br /&gt;
&lt;br /&gt;
=Enrolling=&lt;br /&gt;
Each lesson is open to public audit, with the curriculum published in advance for those looking to read ahead. Auditors will be able to participate in every aspect of the training, save the Application component. Application of knowledge is reserved for those who have indicated a willingness to accept the sharpening and encouragement that comes from enrolling as a Student of the Praxium. Enrolling is as simple as signing up with one of the Instructors, and then participating during the weekly lessons. &lt;br /&gt;
&lt;br /&gt;
=Graduating=&lt;br /&gt;
A Student graduates from the Praxium when all 8 lessons (which can take place over multiple semesters as necessary) are completed, and they have returned to Instruct one lesson of their choosing. Upon completion of the instructed lesson, the Student receives the honorary title of Alumni.&lt;br /&gt;
&lt;br /&gt;
=Location=&lt;br /&gt;
&lt;br /&gt;
=== Inside the Headquarters: ===&lt;br /&gt;
On 8/20/2026, the Praxium Headquarters was [[Battle Praxium/Logs/20260820 Praxium Grand Opening|released and opened to the public]]. It features four rooms with props highlighting the Praxium&#039;s various themes.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Foyer] (20151) ====&lt;br /&gt;
The grand entrance to the Praxium is adorned with a massive banner that proclaims &amp;quot;Unity and Excellence in Combat&amp;quot;.  Smooth, polished stone floors echo with footsteps, their faint sound amplified by the vaulted ceiling above.  On one wall, a masterfully carved &amp;lt;u&amp;gt;relief&amp;lt;/u&amp;gt; depicts a detailed series of figures standing together in triumph, each marked by a guild crest: a Human Cleric, an Elven Barbarian, a S&#039;Kra Mur Bard, a Human Paladin, and an Elothean Thief.  Directly opposite, another &amp;lt;u&amp;gt;relief&amp;lt;/u&amp;gt; showcases an Elven Bardess, a Prydaen Thief, a Human Warrior Mage, a Rakash Paladin, and a Halfling Thief, each rendered in exquisite detail as if caught mid-action.  A single, wide archway beckons visitors deeper into the Praxium.  You also see a wrought iron gate adorned with intricate scrollwork amid patterns of knots.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Gathering Hall] (20152) ====&lt;br /&gt;
The heart of camaraderie within the Praxium, this expansive hall invites students and mentors to share meals, stories, and insights.  A massive stone &amp;lt;u&amp;gt;table&amp;lt;/u&amp;gt; commands the center of the room and is surrounded by an assortment of finely crafted wooden chairs.  Above, a pair of wrought-iron chandeliers casts warm light that illuminates the space.  Centered upon each of the four walls is a &amp;lt;u&amp;gt;banner&amp;lt;/u&amp;gt; bearing the academy&#039;s emblem.  Their colors, vibrant yet dignified, add a touch of refinement to the space.  Heavy stone doors set on opposite walls from one another lead further in.  The archway to the foyer remains ever open, providing a clear path back to the academy&#039;s welcoming entrance.  You also see a sturdy wooden chest reinforced with iron bands and rivets.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Sparring Courtyard] (20153) [Night Description] ====&lt;br /&gt;
In the open-air courtyard of the Praxium, the raised sparring platform remains a commanding presence at the center, its surface dimly illuminated by lanterns mounted along the high stone walls.  The banners bearing the academy&#039;s crest hang still, their vibrant gold and navy hues muted by the shadows.  The tall arches framing the courtyard become stark outlines against the darker sky above, hinting at the world beyond.  Above the stone doorway leading back to the Gathering Hall, another large &amp;lt;u&amp;gt;banner&amp;lt;/u&amp;gt; sways faintly, its embossed lettering catching the occasional flicker of light.  The weapon racks and training dummies around the perimeter are cast in deep shadow, their forms resolute and waiting for the next clash of combat.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: none.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Sparring Courtyard] (20153) [Day Description] ====&lt;br /&gt;
The open-air courtyard of the Praxium hums with the energy of countless bouts fought in the pursuit of mastery and discipline.  At its center stands a raised sparring platform, its surface reinforced to endure even the most intense clashes.  High stone walls encircling the courtyard ensure privacy and focus, their surfaces adorned with banners bearing the academy&#039;s crest.  Tall, weathered arches cut into the walls offer glimpses of the surrounding landscape while the sky above remains fully open, embracing the sparring ground in light and shadow.  Above the stone doorway leading back to the Gathering Hall hangs another large &amp;lt;u&amp;gt;banner&amp;lt;/u&amp;gt;, its vibrant fabric emblazoned with embossed lettering that captures the eye.  Around the perimeter, weapon racks and training dummies stand ready, ever at the service of determined combatants.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Observation Chamber] (20154) ====&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a pristine enchanted &amp;lt;u&amp;gt;mirror&amp;lt;/u&amp;gt; set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
=== Outside the Headquarters: ===&lt;br /&gt;
The Praxium conducts the majority of its lessons from the (mostly) abandoned Promado Village square. This location ensures passersby aren&#039;t caught inadvertently by stray attacks, while still clinging to a modicum of civilization. Note, the location is non-justice.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:praxiumlocation.png]]&lt;br /&gt;
&lt;br /&gt;
=Curriculum Preview=&lt;br /&gt;
==What are the fundamentals of PvP?==&lt;br /&gt;
===Attitude===&lt;br /&gt;
* There will always be a bigger or more experienced fish in the sea&lt;br /&gt;
* You will not always win&lt;br /&gt;
* There will be times that you will lose...a lot&lt;br /&gt;
* Learn from your losses, laugh them off, and leap back in&lt;br /&gt;
* Attitude is everything&lt;br /&gt;
&lt;br /&gt;
===Knowledge on the mechanics===&lt;br /&gt;
====Core mechanics====&lt;br /&gt;
* How you die&lt;br /&gt;
** Vitality, critical wounds&lt;br /&gt;
* Engagement ranges&lt;br /&gt;
** Time to pole? Time to melee?&lt;br /&gt;
* Stances&lt;br /&gt;
** Shield, parry, evasion...when do I use these?&lt;br /&gt;
* Debilitations&lt;br /&gt;
** Contested abilities&lt;br /&gt;
** Hard-CC&lt;br /&gt;
** Soft-CC&lt;br /&gt;
** Non-CC&lt;br /&gt;
&lt;br /&gt;
====Guild mechanics====&lt;br /&gt;
* Knowing your guild&lt;br /&gt;
** Strengths, weaknesses, counters&lt;br /&gt;
* Knowing other guilds&lt;br /&gt;
** Strengths, weaknesses, counters&lt;br /&gt;
===Application of knowledge===&lt;br /&gt;
* Anatomy of a fight&lt;br /&gt;
** Verbal walkthrough of how the fight will likely progress&lt;br /&gt;
* Solo&lt;br /&gt;
** Prepared vs. unprepared&lt;br /&gt;
** &amp;quot;Punching up&amp;quot;&lt;br /&gt;
* Group&lt;br /&gt;
** Prepared vs. unprepared&lt;br /&gt;
&lt;br /&gt;
Every lesson at the Praxium will focus on attitude, knowledge of mechanics, and an application of that knowledge. The best lessons are learned by hearing, seeing, and doing.&lt;br /&gt;
&lt;br /&gt;
=Semester Schedule=&lt;br /&gt;
==Semester 1==&lt;br /&gt;
All sessions occur at 8PM Central time.&lt;br /&gt;
&lt;br /&gt;
* July 27, Praxium Introductions&lt;br /&gt;
** [https://docs.google.com/document/d/17qioe5qU01okuT--VQk8jilDVrEfCMGq0nh2aYWrblM/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** [[Battle_Praxium/Logs/20220728_Praxium_Introduction|Log Link]]&lt;br /&gt;
* August 3, Basics of Positional Combat&lt;br /&gt;
** [https://docs.google.com/document/d/1RyPPy84YFWdhGpq8qBcIp8BMfgvz5BlBhimYWgyyYXo/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** [[Battle_Praxium/Logs/20220803_Praxium_Lesson_1|Log Link]]&lt;br /&gt;
* August 17, Offensive Tools&lt;br /&gt;
** [https://docs.google.com/document/d/1LENTO_Q8-uXcUwGTS_YpWDKr3rCKXBq5OInOQEzlm_I/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** [[Battle_Praxium/Logs/20220817_Praxium_Lesson_2|Log Link]]&lt;br /&gt;
* August 24, Debilitations&lt;br /&gt;
** [https://docs.google.com/document/d/1RkSUf2y0cCtFpfl_azp1xCtlZW8ZJIwAdU1yd4C6M80/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** Log coming soon&lt;br /&gt;
* August 31, Know Your Guild&lt;br /&gt;
* September 7, Know Your Opponent Pt. 1&lt;br /&gt;
* September 14, Know Your Opponent Pt. 2&lt;br /&gt;
* September 21, Group Combat&lt;br /&gt;
* September 28, Graduation Day&lt;br /&gt;
&lt;br /&gt;
=Versus Series=&lt;br /&gt;
&amp;lt;p&amp;gt;Especially when you first begin to dip your toes into PvP, fighting against other guilds can be challenge. Below are short guides on how to best understand what another guild is trying to do in a fight, how they are likely spec&#039;d stat wise, what spell scrolls they will probably on hand, and what levers you can pull to maximize your chances at winning.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Praxium matchup guides: vs Rangers|vs. Rangers]]&lt;br /&gt;
* [[Praxium matchup guides: vs Traders|vs. Traders]]&lt;br /&gt;
* [[Praxium matchup guides: vs Warrior Mages|vs. Warrior Mages]]&lt;br /&gt;
* [[Praxium matchup guides: vs Barbarians|vs. Barbarians]]&lt;br /&gt;
&lt;br /&gt;
=Frequently Asked Questions=&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Do I have to join &amp;lt;insert organization here&amp;gt; in order to train at the Praxium?&#039;&#039;&#039; No. The Praxium is intentionally independent of other established organizations. The Praxium is a neutral combat training school, not a &amp;quot;side&amp;quot; in an ongoing conflict. Students are accepted from all &amp;quot;sides&amp;quot;, and from unaligned players wanting to achieve the aim of combat knowledge correctly applied.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Can I participate in the Praxium if I&#039;m already an established PvPer and/or below to &amp;lt;insert organization here&amp;gt;?&#039;&#039;&#039; Of course! As stated above, the Praxium is intentionally independent of other established organizations, but veterans are just as welcome as people still considering hopping into PvP. We certainly hope to have Northern Watch, Ravens, Bardbarians, Team Good, Team Bad, etc... players attend the Praxium. A good PvPer is constantly learning, and &amp;quot;Always be learning&amp;quot; is another core part of our Attitude pillar.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Should I wait until I&#039;m at least Circle &amp;lt;insert number here&amp;gt; before attending the Praxium?&#039;&#039;&#039; No. There is no &amp;quot;right&amp;quot; time to begin learning the foundations of PvP and applying those foundations in real scenarios/real fights. Regardless of how long to wait, there will always be someone bigger or more experienced in PvP, and you can be effective far before you realize it now. If you&#039;re on the fence and weighing your options, the Praxium will help inform those decisions for you.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Will there be PvP? Do I have to fight?&#039;&#039;&#039; The goal of the Praxium is to help each and every adventurer apply combat knowledge correctly. We absolutely believe that the best way to learn to fight is by fighting. Yes, we will equip you with the required head knowledge to PvP correctly, but then you will be asked to put that knowledge into practice...both through planned interactive instruction, but also through live combat. At &#039;&#039;&#039;least&#039;&#039;&#039; two people will fight every meeting. At least two people will then be encouraged and sharpened. We learn by doing, and this will be a safe place to succeed and to fail.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Do I have to attend all 8 sessions?&#039;&#039;&#039; No. Real life comes first, and we&#039;re kicking off over the summer. I expect people to miss several sessions. We will be running subsequent semesters where you can fill in the gaps live, but also publishing the curriculum online (in outline form) for others to make use of. You &#039;&#039;&#039;do&#039;&#039;&#039; have to attend all 8 sessions to be recorded on the rolls as &amp;quot;Praxium Alumni,&amp;quot; but those 8 sessions can be spread out over multiple semesters.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Can I attend without becoming a Student?&#039;&#039;&#039; Absolutely. Anyone can audit the lessons. Auditors can be involved in all but the &#039;&#039;&#039;Application&#039;&#039;&#039; portion of the lessons. Feel free to attend and see what the Praxium is about before &amp;quot;committing&amp;quot; to being a Student.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Will there be logs posted from the lessons?&#039;&#039;&#039; The logs and curriculum outline of each session will be posted to the Praxium page of the elanthipedia (here). We want as many people to have access to these resources as possible. However, be reminded that there is a difference between head knowledge and application of that knowledge. You learn to fight by fighting. Consider the logs and curriculum as roughly 20-30% of the overall benefit that a Praxium Student receives.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Will there be a break between Semesters?&#039;&#039;&#039; Yes. We are looking at roughly a 4 week break between Semesters to give the current batch of Instructors a break, train up new Instructors, revise the existing curriculum, and make other necessary adjustments.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{cat|Organizations,Player organizations,Unofficial organizations,Active organizations,Teaching organizations}}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Battle_Praxium/Logs/20260820_Praxium_Grand_Opening&amp;diff=694034</id>
		<title>Battle Praxium/Logs/20260820 Praxium Grand Opening</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Battle_Praxium/Logs/20260820_Praxium_Grand_Opening&amp;diff=694034"/>
		<updated>2026-08-21T12:51:13Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: Created page with &amp;quot;== Event Log == [custom/look]&amp;gt;look  [Promado Village, Obelisk] (254015)  A tall obsidian obelisk, chipped and cracked and sunken into the earth at a jagged lean, stands at the center of the village.  Broken and abandoned buildings stand silently around the boulevard, dwarfed by the tall, crumbling facade of a church to the west.  You also see a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a pool of black shadows, a sand-hued lynx with a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Event Log ==&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Promado Village, Obelisk] (254015)&lt;br /&gt;
&lt;br /&gt;
A tall obsidian obelisk, chipped and cracked and sunken into the earth at a jagged lean, stands at the center of the village.  Broken and abandoned buildings stand silently around the boulevard, dwarfed by the tall, crumbling facade of a church to the west.  You also see a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a pool of black shadows, a sand-hued lynx with a tufted black-tipped tail that is sleeping and a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood.&lt;br /&gt;
&lt;br /&gt;
Also here: Cambin who is shining with a dark golden glow, Candy Pirate Akeiro, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Wilhellm, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Wind Listener Sceth, Strawberry Nurse Illiya, Firehawk Casari, Valynn, Ice Cold Natarian, Mathematician Avrenka, Forest Watcher Damoone, Vendelt, Sonjaa, Katamba&#039;s Shield Warbrolus, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Fearless Crobin, Legendary Empath Sheearyn, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames and War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
Room Number: 7359&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Okay, let&#039;s kick things off!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse stretches out a hand imploringly to Selame.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame wraps her arms around Warbrolus, giving Warbrolus a great big bear hug!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne pets a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings.&lt;br /&gt;
&lt;br /&gt;
The lava drake brings a foot up to its mouth and begins to gnaw intently on one particular toe.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost praises Selame.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari briefly spreads her arms outward and begins to chant sharply.  The skipping, sparkling rhythm entices the air to shed moisture and to warm as if under a summer sun.&lt;br /&gt;
&lt;br /&gt;
The warm, flowing rhythm of the enchante flows around you, seeking out every drop of moisture until your body is dry once more.&lt;br /&gt;
&lt;br /&gt;
The air shifts as the persuasive melody of the enchante surrounds you, and suddenly the area seems hotter and drier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain gets an elegant diamond-hide almanac bearing a platinum Estate Holder&#039;s crest from inside her slender rugursora.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain studies her diamond-hide almanac closely.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A deft turn of phrase keeps each passing note of Casari&#039;s singing delicate and airy, spoken only lightly.&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn looks at you and lets out a hearty cheer on your behalf!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame wraps her arms around Tirost, giving Tirost a great big bear hug!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin walks over and kicks you in the shin!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya gestures.&lt;br /&gt;
&lt;br /&gt;
Illiya&#039;s cambrinth hip-chain emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne gazes at a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn nods to Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost laughs happily.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Sixteen years ago, the first participants of the Praxium gathered right here in front of Promado&#039;s obelisk. &lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Sixteen years ago, the first participants of the Praxium gathered right here in front of Promado&#039;s obelisk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost hugs Selame, who wraps her arms around Tirost with a warm smile.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain puts her almanac in her slender rugursora.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth reaches both hands toward the earth, fingers splayed wide and eyes closed in a moment of silent communion.&lt;br /&gt;
&lt;br /&gt;
Sceth&#039;s cambrinth kitten emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse finishes playing a quiet nocturne on her platinum zills.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sceth attempting to conceal her spell preparations from a hidden location.&lt;br /&gt;
&lt;br /&gt;
You see a sweeping movement out of the corner of your eye.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Wisdom of the Pack spell. [Ranger (Animal Abilities): intermediate augmentation]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse pets a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings.&lt;br /&gt;
&lt;br /&gt;
With a look of intense concentration, lava drake reaches out and very carefully taps her leg with one text-scribed wooden foot.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin gazes intently into his sanowret crystal, and scintillating sparks of light dance across its surface.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trajan pets a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings.&lt;br /&gt;
&lt;br /&gt;
The lava drake whips around and chomps on his hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya gestures.&lt;br /&gt;
&lt;br /&gt;
Illiya&#039;s cambrinth hip-chain emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say On that day Leustyin, Madigan, and I shared a dream for an independent, unaligned, training organization that would help people not just acquire knowledge about how to fight, but put that knowledge into practice.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;On that day Leustyin, Madigan, and I shared a dream for an independent, unaligned, training organization that would help people not just acquire knowledge about how to fight, but put that knowledge into practice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka begins to listen to Nawain teach the Debilitation skill.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame hugs Crobin, who wraps his arms around Selame with a warm smile.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings attempts to nibble on a sand-hued lynx with a tufted black-tipped tail, but changes its mind at the last moment its mouth clacks shut.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Nawain attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Nawain inhales deeply and adopts a naturally cyclical rhythm to her breaths.&lt;br /&gt;
&lt;br /&gt;
You decipher the signs of an Arcane augmentation spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya gestures.&lt;br /&gt;
&lt;br /&gt;
Illiya&#039;s cambrinth hip-chain emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Illiya&#039;s skin flushes slightly.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya touches the tattoo on her arm and closes her eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus quietly says, &amp;quot;16 years...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Knowledge by itself is nothing. Instead, the Praxium strives for combat knowledge correctly applied. &lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Knowledge by itself is nothing. Instead, the Praxium strives for combat knowledge correctly applied.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth reveals herself.&lt;br /&gt;
&lt;br /&gt;
Sceth gestures.&lt;br /&gt;
&lt;br /&gt;
Sceth&#039;s cambrinth kitten emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Golameth moves slowly about the area, holding his head up and gazing to and fro.  He finally settles on a commanding position.&lt;br /&gt;
&lt;br /&gt;
Sceth lowers her head slightly, acknowledging Golameth.&lt;br /&gt;
&lt;br /&gt;
Damoone lowers his head slightly, acknowledging Golameth.&lt;br /&gt;
&lt;br /&gt;
Crobin lowers his head slightly, acknowledging Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin just arrived.&lt;br /&gt;
&lt;br /&gt;
nod warb&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn hums to herself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian gestures.&lt;br /&gt;
&lt;br /&gt;
The air around Natarian shimmers with a weak yellow light that quickly disperses.&lt;br /&gt;
&lt;br /&gt;
The air around Natarian shimmers with a blinding yellow luminescence.  The scintillating light writhes and twists, abruptly coalescing into a translucent field before blinking out of sight.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn glances at Cambin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain gestures.&lt;br /&gt;
&lt;br /&gt;
Nawain&#039;s watersilk bag emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Pale yellow sparks flicker over Nawain&#039;s body.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu coughs.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Promado Village, Obelisk] (254015)&lt;br /&gt;
&lt;br /&gt;
A tall obsidian obelisk, chipped and cracked and sunken into the earth at a jagged lean, stands at the center of the village.  Broken and abandoned buildings stand silently around the boulevard, dwarfed by the tall, crumbling facade of a church to the west.  You also see a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a pool of black shadows, a sand-hued lynx with a tufted black-tipped tail that is sleeping and a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood.&lt;br /&gt;
&lt;br /&gt;
Also here: Cambin who is shining with a dark golden glow, Candy Pirate Akeiro, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Wilhellm, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Wind Listener Sceth, Strawberry Nurse Illiya, Firehawk Casari, Valynn, Ice Cold Natarian, Mathematician Avrenka, Forest Watcher Damoone, Vendelt, Sonjaa, Katamba&#039;s Shield Warbrolus, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Fearless Crobin, Legendary Empath Sheearyn, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames and War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
Room Number: 7359&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;My hip feels all 16 of them years.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Twelve years ago, we entered into discussions with the remaining leadership of Promado Village. We began to draw up blueprints for an institutional home. And while there were many hurdles and delays over the years, today we will celebrate the grand opening together. &lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Twelve years ago, we entered into discussions with the remaining leadership of Promado Village. We began to draw up blueprints for an institutional home. And while there were many hurdles and delays over the years, today we will celebrate the grand opening together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;Time flies so fast.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A flowing quality colors Casari&#039;s voice as each word of her singing drifts to the next, leaving scarcely a pause for breath in between.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame snickers at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian grins at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost chuckles at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro hums happily to himself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya gestures.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya begins chortling at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanator chuckles at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone paces back and forth, smiling slightly to himself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn looks at you and lets out a hearty cheer on your behalf!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Join me, please. &lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Join me, please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya gestures.&lt;br /&gt;
&lt;br /&gt;
Illiya&#039;s cambrinth hip-chain emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Soft waves of a gentle, warm peach color flicker around Illiya.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost grins at Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The rhythmic thrum flowing through your body lingers with a fading warmth like the last rays of the setting sun.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain waves to Cambin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trajan joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fearsome determination inspires you to stand fast and strong against all that assails you.  The chaos of the outside world seems to fade into nothingness as a detached calmness settles over you, the sound of your heartbeat reverberating within you, pounding with conviction and unwavering resolve.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn&#039;s unflinching fearlessness inspires you with an uncanny confidence.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sonjaa joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
The wild fervor you feel rushing through your veins seems reflected in Selame&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
The wild fervor you feel rushing through your veins seems reflected in Sonjaa&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Promado Village, Obelisk] (254015)&lt;br /&gt;
&lt;br /&gt;
A tall obsidian obelisk, chipped and cracked and sunken into the earth at a jagged lean, stands at the center of the village.  Broken and abandoned buildings stand silently around the boulevard, dwarfed by the tall, crumbling facade of a church to the west.  You also see a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a pool of black shadows, a sand-hued lynx with a tufted black-tipped tail that is sleeping and a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood.&lt;br /&gt;
&lt;br /&gt;
Also here: Cambin who is shining with a dark golden glow, Candy Pirate Akeiro, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Wilhellm, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Wind Listener Sceth, Strawberry Nurse Illiya, Firehawk Casari, Valynn, Ice Cold Natarian, Mathematician Avrenka, Forest Watcher Damoone, Vendelt, Sonjaa, Katamba&#039;s Shield Warbrolus, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Fearless Crobin, Legendary Empath Sheearyn, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames and War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
Room Number: 7359&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu nods to Cambin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods to Sukidesu.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wilhellm joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu whistles a merry tune.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanator joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin just hugged Cambin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;chuckle&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The wild fervor you feel rushing through your veins seems reflected in Akeiro&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne begins to listen to Nawain teach the Debilitation skill.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain gets a dented flask made of fang-tempered araneium with a fused venacryst stopper from inside her watersilk bag.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain holds a dented flask made of fang-tempered araneium with a fused venacryst stopper in her hand and closes her eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain puts her flask in her watersilk bag.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;We&#039;re about to see how many are daydreaming.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We&#039;re about to see how many are daydreaming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;wink&lt;br /&gt;
&lt;br /&gt;
You wink.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin begins to lecture Valynn on the proper use of the Perception skill.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sceth attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sceth assumes a calm stance, concentrating on something.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Instinct spell. [Ranger (Animal Abilities): basic augmentation]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya gestures.&lt;br /&gt;
&lt;br /&gt;
Illiya breaks out into a sweat.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods to Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost nods to Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;n&lt;br /&gt;
&lt;br /&gt;
You go north, leading your group.&lt;br /&gt;
&lt;br /&gt;
[Promado Village, North Circle] (254014)&lt;br /&gt;
&lt;br /&gt;
North of the village monument, this part of the boulevard runs past a small, ramshackle building with two small obsidian obelisks sitting on its front porch.  A smaller footpath, all that remains of a larger road, wends to the northwest through tall, dry grasses.  You also see a wrought iron gate adorned with intricate scrollwork amid patterns of knots.&lt;br /&gt;
&lt;br /&gt;
Also here: War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Legendary Empath Sheearyn, Fearless Crobin, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Katamba&#039;s Shield Warbrolus, Sonjaa, Vendelt, Forest Watcher Damoone, Mathematician Avrenka, Ice Cold Natarian, Valynn, Firehawk Casari, Strawberry Nurse Illiya, Temple Maiden Cherisse who is shrouded in ghostly flames, Knight Errant Trajan, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Wilhellm, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Candy Pirate Akeiro and Cambin who is shining with a dark golden glow.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: southeast, south, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Room Number: 7355&lt;br /&gt;
&lt;br /&gt;
&amp;gt;peer s&lt;br /&gt;
&lt;br /&gt;
You peer south and see ...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Promado Village, Obelisk] (254015)&lt;br /&gt;
&lt;br /&gt;
A tall obsidian obelisk, chipped and cracked and sunken into the earth at a jagged lean, stands at the center of the village.  Broken and abandoned buildings stand silently around the boulevard, dwarfed by the tall, crumbling facade of a church to the west.  You also see a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a pool of black shadows, a sand-hued lynx with a tufted black-tipped tail that is sleeping and a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood.&lt;br /&gt;
&lt;br /&gt;
Also here: Wind Listener Sceth.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
Room Number: 7355&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sonjaa laughs softly, trying to hide her amusement.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost begins to lecture Valynn on the proper use of the Targeted Magic skill.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn begins to listen to Tirost teach the Targeted Magic skill.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood scrambles madly into view, sounding like a herd of mammoths.&lt;br /&gt;
&lt;br /&gt;
&#039;Just Sceth, apparently.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Just Sceth, apparently.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A powerful melody is defined by both the resplendent tones of Casari&#039;s voice and her carefully chosen words as she continues to sing.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain&#039;s rage dissipates.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;chuckle&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a loud hiss, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings marches into the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin squints at Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shifting winds gently blow from behind Tirost.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sonjaa begins to listen to Tirost teach the Targeted Magic skill.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;s&lt;br /&gt;
&lt;br /&gt;
You go south, leading your group.&lt;br /&gt;
&lt;br /&gt;
[Promado Village, Obelisk] (254015)&lt;br /&gt;
&lt;br /&gt;
A tall obsidian obelisk, chipped and cracked and sunken into the earth at a jagged lean, stands at the center of the village.  Broken and abandoned buildings stand silently around the boulevard, dwarfed by the tall, crumbling facade of a church to the west.  You also see a pool of black shadows and a sand-hued lynx with a tufted black-tipped tail that is sleeping.&lt;br /&gt;
&lt;br /&gt;
Also here: Cambin who is shining with a dark golden glow, Candy Pirate Akeiro, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Wilhellm, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Strawberry Nurse Illiya, Firehawk Casari, Valynn, Ice Cold Natarian, Mathematician Avrenka, Forest Watcher Damoone, Vendelt, Sonjaa, Katamba&#039;s Shield Warbrolus, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Legendary Empath Sheearyn, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes and Wind Listener Sceth.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
Room Number: 7359&lt;br /&gt;
&lt;br /&gt;
&amp;gt;hold sceth&lt;br /&gt;
&lt;br /&gt;
You reach over and hold Sceth&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;n&lt;br /&gt;
&lt;br /&gt;
You go north, leading your group.&lt;br /&gt;
&lt;br /&gt;
[Promado Village, North Circle] (254014)&lt;br /&gt;
&lt;br /&gt;
North of the village monument, this part of the boulevard runs past a small, ramshackle building with two small obsidian obelisks sitting on its front porch.  A smaller footpath, all that remains of a larger road, wends to the northwest through tall, dry grasses.  You also see a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a wrought iron gate adorned with intricate scrollwork amid patterns of knots.&lt;br /&gt;
&lt;br /&gt;
Also here: Wind Listener Sceth, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Legendary Empath Sheearyn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Katamba&#039;s Shield Warbrolus, Sonjaa, Vendelt, Forest Watcher Damoone, Mathematician Avrenka, Ice Cold Natarian, Valynn, Firehawk Casari, Strawberry Nurse Illiya, Temple Maiden Cherisse who is shrouded in ghostly flames, Knight Errant Trajan, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Wilhellm, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Candy Pirate Akeiro, Cambin who is shining with a dark golden glow and Fearless Crobin.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: southeast, south, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Room Number: 7355&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus begins to listen to Tirost teach the Targeted Magic skill.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says to Crobin, &amp;quot;I need the magic more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn winks at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Guards, you may stand down. Henceforth, this property will be open to all who come to teach and learn. &lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Guards, you may stand down. Henceforth, this property will be open to all who come to teach and learn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin joins your group.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn gate&lt;br /&gt;
&lt;br /&gt;
You gesture and a female guard appears, ready to guard the land.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn gate&lt;br /&gt;
&lt;br /&gt;
You gesture and a pair of guards appears, ready to guard the land.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn gate&lt;br /&gt;
&lt;br /&gt;
You gesture and the groundskeeper appears, ready to guard the land.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn smiles at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn gate&lt;br /&gt;
&lt;br /&gt;
You gesture and a passerby appears, ready to guard the land.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone gets an impish expression on his face, and lets out a hearty cheer.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn gate&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You dismiss those who watched your property, trusting in the safety of your land.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth says, &amp;quot;Oops.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin exhales softly on his sanowret crystal, and scintillating sparks of light dance across its surface.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn yells, &amp;quot;North Baltamore.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;smile rakkor&lt;br /&gt;
&lt;br /&gt;
You smile quietly to yourself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Apothecary Baltamore just arrived.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost stops trying to teach Targeted Magic to Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain praises you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;hold balt&lt;br /&gt;
&lt;br /&gt;
You reach over and hold Baltamore&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Baltamore.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cerulean orb of light hovering near you pulses, as if alive.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain gets a regal diamondwood scepter capped with a trilliant-cut Sunderstone from inside her watersilk bag.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin begins to listen to Thanator teach the Bow skill.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain holds a regal diamondwood scepter capped with a trilliant-cut Sunderstone in her hand and closes her eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Nawain lifts her fist toward the heavens and with a mighty shout displays her righteous wrath.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain puts her scepter in her watersilk bag.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say If you would follow me inside, please.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;If you would follow me inside, please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go gate&lt;br /&gt;
&lt;br /&gt;
[Praxium, Foyer] (20151)&lt;br /&gt;
&lt;br /&gt;
The grand entrance to the Praxium is adorned with a massive banner that proclaims &amp;quot;Unity and Excellence in Combat&amp;quot;.  Smooth, polished stone floors echo with footsteps, their faint sound amplified by the vaulted ceiling above.  On one wall, a masterfully carved relief depicts a detailed series of figures standing together in triumph, each marked by a guild crest: a Human Cleric, an Elven Barbarian, a S&#039;Kra Mur Bard, a Human Paladin, and an Elothean Thief.  Directly opposite, another relief showcases an Elven Bardess, a Prydaen Thief, a Human Warrior Mage, a Rakash Paladin, and a Halfling Thief, each rendered in exquisite detail as if caught mid-action.  A single, wide archway beckons visitors deeper into the Praxium.  You also see a wrought iron gate adorned with intricate scrollwork amid patterns of knots.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
Baltamore, Crobin, Sceth, Akeiro, Damoone, Thanator, Shaylynne, Wilhellm, Vendelt, Golameth, Sonjaa, Selame, Casari, Sukidesu, Illiya, Natarian, Cherisse, Warbrolus, Trajan, Nawain, Avrenka, Cambin, Tirost, Valynn and Sheearyn followed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a loud hiss, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings marches into the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
The shifting winds blowing from behind Tirost die down.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Praxium, Foyer] (20151)&lt;br /&gt;
&lt;br /&gt;
The grand entrance to the Praxium is adorned with a massive banner that proclaims &amp;quot;Unity and Excellence in Combat&amp;quot;.  Smooth, polished stone floors echo with footsteps, their faint sound amplified by the vaulted ceiling above.  On one wall, a masterfully carved relief depicts a detailed series of figures standing together in triumph, each marked by a guild crest: a Human Cleric, an Elven Barbarian, a S&#039;Kra Mur Bard, a Human Paladin, and an Elothean Thief.  Directly opposite, another relief showcases an Elven Bardess, a Prydaen Thief, a Human Warrior Mage, a Rakash Paladin, and a Halfling Thief, each rendered in exquisite detail as if caught mid-action.  A single, wide archway beckons visitors deeper into the Praxium.  You also see a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings and a wrought iron gate adorned with intricate scrollwork amid patterns of knots.&lt;br /&gt;
&lt;br /&gt;
Also here: Legendary Empath Sheearyn, Valynn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Katamba&#039;s Shield Warbrolus, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin smiles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro casually observes the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore gasps!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu casually observes the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood trots proudly into the area, tail wagging.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone casually observes the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu reassuringly says in a Shardian accent, &amp;quot;Oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn exclaims, &amp;quot;Sesame!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Welcome to the Foyer of our Headquarters. &lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Welcome to the Foyer of our Headquarters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro quietly says, &amp;quot;Fancy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse begins to listen to Thanator teach the Bow skill.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone glances out of the corner of his eye.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost smiles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin gets a slim almanac illustrated with an elegantly curled feather quill from inside his kirmiko pocket.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin studies his slim almanac closely.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Please, take a brief look around the Foyer for a moment.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Please, take a brief look around the Foyer for a moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn smiles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Foyer] (20151)&lt;br /&gt;
&lt;br /&gt;
The grand entrance to the Praxium is adorned with a massive banner that proclaims &amp;quot;Unity and Excellence in Combat&amp;quot;.  Smooth, polished stone floors echo with footsteps, their faint sound amplified by the vaulted ceiling above.  On one wall, a masterfully carved relief depicts a detailed series of figures standing together in triumph, each marked by a guild crest: a Human Cleric, an Elven Barbarian, a S&#039;Kra Mur Bard, a Human Paladin, and an Elothean Thief.  Directly opposite, another relief showcases an Elven Bardess, a Prydaen Thief, a Human Warrior Mage, a Rakash Paladin, and a Halfling Thief, each rendered in exquisite detail as if caught mid-action.  A single, wide archway beckons visitors deeper into the Praxium.  You also see a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings and a wrought iron gate adorned with intricate scrollwork amid patterns of knots.&lt;br /&gt;
&lt;br /&gt;
Also here: Legendary Empath Sheearyn, Valynn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Katamba&#039;s Shield Warbrolus, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Crobin smiles at the statues his ears relaxing slightly)&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin puts his almanac in his kirmiko pocket.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The dull orange glow fades from you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin crobin&lt;br /&gt;
&lt;br /&gt;
You grin at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The dull orange glow fades from Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost says to you, &amp;quot;It&#039;s wonderful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;cough rakkor&lt;br /&gt;
&lt;br /&gt;
You clear your throat.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You sense your invisible ward give away, leaving you more vulnerable.&lt;br /&gt;
&lt;br /&gt;
blush&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You blush a bright red color.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say I&#039;d like to call your attention to the reliefs on both walls. &lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I&#039;d like to call your attention to the reliefs on both walls.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;GESTURE MARBLE RELIEF&lt;br /&gt;
&lt;br /&gt;
You gesture at a carved marble relief showcasing the five primary instructors of the Battle Praxium.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth paces back and forth, smiling slightly to herself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn stares intently at a carved marble relief showcasing the five primary instructors of the Battle Praxium, a mischievous gleam in her eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say The MARBLE relief showcases the original Instructors here at the Praxium.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;The MARBLE relief showcases the original Instructors here at the Praxium.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A deft turn of phrase keeps each passing note of Casari&#039;s singing delicate and airy, spoken only lightly.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth says, &amp;quot;Wildeness too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Each Instructor contributed meaningfully to helping guide our approach, deliver lectures, and put those lessons into practice. &lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Each Instructor contributed meaningfully to helping guide our approach, deliver lectures, and put those lessons into practice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse begins a quiet nocturne on her platinum zills with only the slightest hint of difficulty.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;Oh, I cannot touch it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin exhales softly on his sanowret crystal, and scintillating sparks of light dance across its surface.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn points at Natarian.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;smile warb&lt;br /&gt;
&lt;br /&gt;
You smile at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod val&lt;br /&gt;
&lt;br /&gt;
Sheearyn exclaims to Natarian, &amp;quot;It&#039;s you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn points at a carved marble relief showcasing the five primary instructors of the Battle Praxium.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;GESTURE ALABASTER RELIEF&lt;br /&gt;
&lt;br /&gt;
You gesture at a sculpted alabaster relief showcasing notable alumni of the Battle Praxium.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;Just in reverence.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say On the other wall, the ALABASTER relief highlights some of the notable Alumni from the inaugural semester.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;On the other wall, the ALABASTER relief highlights some of the notable Alumni from the inaugural semester.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Praxium, Foyer] (20151)&lt;br /&gt;
&lt;br /&gt;
The grand entrance to the Praxium is adorned with a massive banner that proclaims &amp;quot;Unity and Excellence in Combat&amp;quot;.  Smooth, polished stone floors echo with footsteps, their faint sound amplified by the vaulted ceiling above.  On one wall, a masterfully carved relief depicts a detailed series of figures standing together in triumph, each marked by a guild crest: a Human Cleric, an Elven Barbarian, a S&#039;Kra Mur Bard, a Human Paladin, and an Elothean Thief.  Directly opposite, another relief showcases an Elven Bardess, a Prydaen Thief, a Human Warrior Mage, a Rakash Paladin, and a Halfling Thief, each rendered in exquisite detail as if caught mid-action.  A single, wide archway beckons visitors deeper into the Praxium.  You also see a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings and a wrought iron gate adorned with intricate scrollwork amid patterns of knots.&lt;br /&gt;
&lt;br /&gt;
Also here: Legendary Empath Sheearyn, Valynn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Katamba&#039;s Shield Warbrolus, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say While we have lost contact with some, others are notable combatants in the present day. &lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;While we have lost contact with some, others are notable combatants in the present day.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;SHAKE HAND WITH WARBROLUS&lt;br /&gt;
&lt;br /&gt;
You shake Warbrolus&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The softly worded rendition of the main theme of Casari&#039;s song carries quietly through the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;shake hand with tir&lt;br /&gt;
&lt;br /&gt;
You shake Tirost&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;shake hand with crobin&lt;br /&gt;
&lt;br /&gt;
You shake Crobin&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn gives Warbrolus a little prod between the shoulder blades.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost bows to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu nods to a sculpted alabaster relief showcasing notable alumni of the Battle Praxium.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro begins to lecture Selame on the proper use of the Alchemy skill.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says to Warbrolus, &amp;quot;You&#039;re immortal now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame begins to listen to Akeiro teach the Alchemy skill.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost leans on Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus bows to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Warbrolus, Tirost, and Crobin are just a few of the notable Praxium Alumni. Akeiro, Anuril, Damoone, Dantia, Illiya, Melindrha, Nawain, Siendra, Sekhmeht, Vaddon, Zalinyar, and others attended most-or-all of the inaugural semester&#039;s instruction.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Warbrolus, Tirost, and Crobin are just a few of the notable Praxium Alumni. Akeiro, Anuril, Damoone, Dantia, Illiya, Melindrha, Nawain, Siendra, Sekhmeht, Vaddon, Zalinyar, and others attended most-or-all of the inaugural semester&#039;s instruction.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Tirost.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look alab relief&lt;br /&gt;
&lt;br /&gt;
An Elven Bardess stands in chainmail, gripping a reaper&#039;s scythe with poise.  Beside her, a Prydaen Thief in a tattered cloak holds a parazonium, his feline grace captured in stone.  A Human Warrior Mage wears a fur-trimmed black mantle and holds an electric javelin etched with jagged patterns.  A Rakash Paladin in plate armor wields an Imperial spear with steadfast determination.  Finally, a Halfling Thief draped in a raven-feathered cloak brandishes a dagger with a mischievous glint in his eyes.&lt;br /&gt;
&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost smiles at Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya gets a hefty omnibus almanac with a sturdy indurium cover from inside her encompassing shadows.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya studies her omnibus almanac closely.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin smiles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin nods to Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;You two as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn praises Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya puts her almanac in her encompassing shadows.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn praises Tirost.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Illiya.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin exhales softly on his sanowret crystal, and scintillating sparks of light dance across its surface.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost says to Valynn, &amp;quot;I knew literally nothing about fighting adventurers before I learned in Praxium.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya nods to Akeiro.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The melody of Casari&#039;s song turns to a more sonorous theme, dancing in a stately cadence that allows certain words to linger on the air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin tirost&lt;br /&gt;
&lt;br /&gt;
You grin at Tirost.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse finishes playing a quiet nocturne on her platinum zills.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say @tirost Hard to believe that these days&lt;br /&gt;
&lt;br /&gt;
You say to Tirost, &amp;quot;Hard to believe that these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sonjaa glances at Tirost.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Tirost.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The dark stripes upon Damoone&#039;s skin fade away.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost smiles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth says, &amp;quot;What a fantastic legacy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sheearyn attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sheearyn closes her eyes and takes on a look of supreme focus.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Awaken spell. [Empath (Mental Preparation): intermediate utility]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods to Sceth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn gestures.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse gets an opulent Taisidon silkcress-bound almanac with diacan edged pages from inside her leather rucksack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse studies her silkcress-bound almanac closely.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin crobin&lt;br /&gt;
&lt;br /&gt;
You grin at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says to Tirost, &amp;quot;Must be some good training then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost nods at Valynn, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse puts her almanac in her leather rucksack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya gestures.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;A round of applause, if you wouldn&#039;t mind, for our Alumni.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;A round of applause, if you wouldn&#039;t mind, for our Alumni.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost says to you, &amp;quot;I had good teachers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Foyer] (20151)&lt;br /&gt;
&lt;br /&gt;
The grand entrance to the Praxium is adorned with a massive banner that proclaims &amp;quot;Unity and Excellence in Combat&amp;quot;.  Smooth, polished stone floors echo with footsteps, their faint sound amplified by the vaulted ceiling above.  On one wall, a masterfully carved relief depicts a detailed series of figures standing together in triumph, each marked by a guild crest: a Human Cleric, an Elven Barbarian, a S&#039;Kra Mur Bard, a Human Paladin, and an Elothean Thief.  Directly opposite, another relief showcases an Elven Bardess, a Prydaen Thief, a Human Warrior Mage, a Rakash Paladin, and a Halfling Thief, each rendered in exquisite detail as if caught mid-action.  A single, wide archway beckons visitors deeper into the Praxium.  You also see a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings and a wrought iron gate adorned with intricate scrollwork amid patterns of knots.&lt;br /&gt;
&lt;br /&gt;
Also here: Legendary Empath Sheearyn, Valynn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Katamba&#039;s Shield Warbrolus, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro gestures.&lt;br /&gt;
&lt;br /&gt;
A liquid, dusky light cascades down Akeiro&#039;s body like thick honey before thinning out.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn lets out a loud &amp;quot;Huzzah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin nods to Tirost.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu gets an impish expression on his face, and lets out a hearty cheer.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt lets out a loud &amp;quot;Huzzah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya gestures.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sonjaa applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wilhellm applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari&#039;s voice resonantes with strong vibrato as she appears to pour more energy into the next words of her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone gets an impish expression on his face, and lets out a hearty cheer.&lt;br /&gt;
&lt;br /&gt;
chuckle&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro gestures.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost&#039;s rage dissipates.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says to Tirost, &amp;quot;Some big shoes to fill, really.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;But there&#039;s a fair bit more.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;But there&#039;s a fair bit more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanator applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth lets out a loud &amp;quot;Huzzah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Now, please follow me as we head further into the building. &lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Now, please follow me as we head further into the building.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go arch&lt;br /&gt;
&lt;br /&gt;
[Praxium, Gathering Hall] (20152)&lt;br /&gt;
&lt;br /&gt;
The heart of camaraderie within the Praxium, this expansive hall invites students and mentors to share meals, stories, and insights.  A massive stone table commands the center of the room and is surrounded by an assortment of finely crafted wooden chairs.  Above, a pair of wrought-iron chandeliers casts warm light that illuminates the space.  Centered upon each of the four walls is a banner bearing the academy&#039;s emblem.  Their colors, vibrant yet dignified, add a touch of refinement to the space.  Heavy stone doors set on opposite walls from one another lead further in.  The archway to the foyer remains ever open, providing a clear path back to the academy&#039;s welcoming entrance.  You also see a sturdy wooden chest reinforced with iron bands and rivets.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
Baltamore, Crobin, Sceth, Akeiro, Damoone, Thanator, Shaylynne, Wilhellm, Vendelt, Golameth, Sonjaa, Selame, Casari, Sukidesu, Illiya, Natarian, Cherisse, Warbrolus, Trajan, Nawain, Avrenka, Cambin, Tirost, Valynn and Sheearyn followed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a loud hiss, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings marches into the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost smiles at Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A chorus of yips and barks heralds the arrival of a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;I say this earnestly, welcome home.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I say this earnestly, welcome home.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin exhales softly on his sanowret crystal, and scintillating sparks of light dance across its surface.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu casually observes the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;smile&lt;br /&gt;
&lt;br /&gt;
You smile.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone grins at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say I mean that. This isn&#039;t my home. Or the Instructors&#039;.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I mean that. This isn&#039;t my home. Or the Instructors&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Playfully tilting its head this way and that before it acts, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings scrambles atop a polished basalt table with a large rose gold knot inset at its center, then abruptly loses interest and saunters away.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say The guards at the gate have been dismissed. The Headquarters is open to all.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;The guards at the gate have been dismissed. The Headquarters is open to all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin settles into a relaxed stance, eyes calmly scanning the room.  His ears twitch back and forth, quietly tracking every sound and movement like a silent sentinel.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The resolute tones of Casari&#039;s music give way to a lighter one as she returns to singing the softer melody that began her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone throws his head back and howls, sounding remarkably like a real wolf!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian asks, &amp;quot;I already starte moving my stuff in... Should I not have done that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain smiles at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu laughs softly, trying to hide his amusement.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say It is my sincere hope, in good faith, that each of you will find cause to make use of this building.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It is my sincere hope, in good faith, that each of you will find cause to make use of this building.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The wild fervor you feel rushing through your veins seems reflected in Sheearyn&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say To craft your own stories.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;To craft your own stories.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn smiles at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Your own lessons.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Your own lessons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost chuckles at Natarian.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say And that you too help the next generation of adventurers correctly apply their combat knowledge, taking ground in their endeavors.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And that you too help the next generation of adventurers correctly apply their combat knowledge, taking ground in their endeavors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;smirk nat&lt;br /&gt;
&lt;br /&gt;
You smirk at Natarian.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;point banners&lt;br /&gt;
&lt;br /&gt;
You point at a group of four vibrant banners in bright gold and navy blue.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;Love the banners.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro gives Selame a sharp bite on the shoulder!  Hey!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Read the BANNERS.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Read the BANNERS.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Attitude. Instruction. Implementation.  Application.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Attitude. Instruction. Implementation.  Application.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame giggles at Akeiro.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;I still can&#039;t read.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin sighs.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame leans over and scratches Akeiro&#039;s back.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Gathering Hall] (20152)&lt;br /&gt;
&lt;br /&gt;
The heart of camaraderie within the Praxium, this expansive hall invites students and mentors to share meals, stories, and insights.  A massive stone table commands the center of the room and is surrounded by an assortment of finely crafted wooden chairs.  Above, a pair of wrought-iron chandeliers casts warm light that illuminates the space.  Centered upon each of the four walls is a banner bearing the academy&#039;s emblem.  Their colors, vibrant yet dignified, add a touch of refinement to the space.  Heavy stone doors set on opposite walls from one another lead further in.  The archway to the foyer remains ever open, providing a clear path back to the academy&#039;s welcoming entrance.  You also see a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings and a sturdy wooden chest reinforced with iron bands and rivets.&lt;br /&gt;
&lt;br /&gt;
Also here: Legendary Empath Sheearyn, Valynn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Katamba&#039;s Shield Warbrolus, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu pats Crobin on the back.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost pats Crobin on the back.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt pats Crobin on the back.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Those are the bedrock principles to Praxium Instruction. We strive, imperfectly, to uphold them.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Those are the bedrock principles to Praxium Instruction. We strive, imperfectly, to uphold them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn pats Crobin on the back.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain pats Crobin on the back.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore pats Crobin on the back.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A tear runs down Crobin&#039;s face.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A deft turn of phrase keeps each passing note of Casari&#039;s singing delicate and airy, spoken only lightly.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The air around Nawain shimmers with a weak yellow light that quickly disperses.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt rummages about his person, looking for something.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say The right Attitude, by all participants.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;The right Attitude, by all participants.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Excellent Instruction.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Excellent Instruction.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone exclaims, &amp;quot;So much thought and detail added to the hall. This is amazing!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Practical Implementation.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Practical Implementation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin exhales softly on his sanowret crystal, and scintillating sparks of light dance across its surface.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn nods to Damoone.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Thorough Application.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Thorough Application.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod damoone&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You nod to Damoone.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The faint roar emanating from Tirost&#039;s forearms suddenly ceases.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods in agreement.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say May we each continue to center our pursuit around those values.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;May we each continue to center our pursuit around those values.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt gets a steel bola from inside his thigh quiver.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After sniffing and scenting the air, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood hops up on top of a polished basalt table with a large rose gold knot inset at its center, then gets out.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin asks, &amp;quot;Did we build the bridge quicker or this place?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt puts his bola on a polished basalt table with a large rose gold knot inset at its center.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Note that from here, there are two different doors.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Note that from here, there are two different doors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost quietly says to Crobin, &amp;quot;Both took a long time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Playfully tilting its head this way and that before it acts, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings scrambles atop a polished basalt table with a large rose gold knot inset at its center, then abruptly loses interest and saunters away.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;The bridge was pretty fast once it was decided to build it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian says to Crobin, &amp;quot;Bridge was much quicker.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;We&#039;ll continue our tour through the WEST door.&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We&#039;ll continue our tour through the WEST door.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A flowing quality colors Casari&#039;s voice as each word of her singing drifts to the next, leaving scarcely a pause for breath in between.&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go west door&lt;br /&gt;
&lt;br /&gt;
[Praxium, Sparring Courtyard] (20153)&lt;br /&gt;
&lt;br /&gt;
In the open-air courtyard of the Praxium, the raised sparring platform remains a commanding presence at the center, its surface dimly illuminated by lanterns mounted along the high stone walls.  The banners bearing the academy&#039;s crest hang still, their vibrant gold and navy hues muted by the shadows.  The tall arches framing the courtyard become stark outlines against the darker sky above, hinting at the world beyond.  Above the stone doorway leading back to the Gathering Hall, another large banner sways faintly, its embossed lettering catching the occasional flicker of light.  The weapon racks and training dummies around the perimeter are cast in deep shadow, their forms resolute and waiting for the next clash of combat.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: none.&lt;br /&gt;
&lt;br /&gt;
Baltamore, Crobin, Sceth, Akeiro, Damoone, Thanator, Shaylynne, Wilhellm, Vendelt, Golameth, Sonjaa, Selame, Casari, Sukidesu, Illiya, Natarian, Cherisse, Warbrolus, Trajan, Nawain, Avrenka, Cambin, Tirost, Valynn and Sheearyn followed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings stomps into view, its shadowy text jostling with each step.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin smiles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The soft white glow fades from around Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood scrambles madly into view, sounding like a herd of mammoths.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin inhales a great swallow of air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say I think the point of this area is obvious.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I think the point of this area is obvious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Sparring Courtyard] (20153)&lt;br /&gt;
&lt;br /&gt;
In the open-air courtyard of the Praxium, the raised sparring platform remains a commanding presence at the center, its surface dimly illuminated by lanterns mounted along the high stone walls.  The banners bearing the academy&#039;s crest hang still, their vibrant gold and navy hues muted by the shadows.  The tall arches framing the courtyard become stark outlines against the darker sky above, hinting at the world beyond.  Above the stone doorway leading back to the Gathering Hall, another large banner sways faintly, its embossed lettering catching the occasional flicker of light.  The weapon racks and training dummies around the perimeter are cast in deep shadow, their forms resolute and waiting for the next clash of combat.  You also see a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings.&lt;br /&gt;
&lt;br /&gt;
Also here: Legendary Empath Sheearyn, Valynn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Katamba&#039;s Shield Warbrolus, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth paces back and forth, smiling slightly to herself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn asks you, &amp;quot;Picnics?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say But in case it isn&#039;t, READ the BANNER.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;But in case it isn&#039;t, READ the BANNER.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;wink&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You wink.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;point banner&lt;br /&gt;
&lt;br /&gt;
You point at a large banner of fine fabric in bright gold and navy blue.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The warm air swirling around you stills and begins to cool.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin smirks to himself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu reassuringly says in a Shardian accent, &amp;quot;Well that seems self-explanatory.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt rubs his nose.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say We learn to fight by fighting.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We learn to fight by fighting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;No law here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;Excellent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say There is no better way to learn.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;There is no better way to learn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone paces back and forth, smiling slightly to himself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say You can brainstorm possible solutions to a multitude of problems.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;You can brainstorm possible solutions to a multitude of problems.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Sparring Courtyard] (20153)&lt;br /&gt;
&lt;br /&gt;
In the open-air courtyard of the Praxium, the raised sparring platform remains a commanding presence at the center, its surface dimly illuminated by lanterns mounted along the high stone walls.  The banners bearing the academy&#039;s crest hang still, their vibrant gold and navy hues muted by the shadows.  The tall arches framing the courtyard become stark outlines against the darker sky above, hinting at the world beyond.  Above the stone doorway leading back to the Gathering Hall, another large banner sways faintly, its embossed lettering catching the occasional flicker of light.  The weapon racks and training dummies around the perimeter are cast in deep shadow, their forms resolute and waiting for the next clash of combat.  You also see a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings.&lt;br /&gt;
&lt;br /&gt;
Also here: Legendary Empath Sheearyn, Valynn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Katamba&#039;s Shield Warbrolus, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Damoone.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse says to Crobin, &amp;quot;Shadow monsters everywhere then...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say You can daydream approaches to overcome any obstacle.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;You can daydream approaches to overcome any obstacle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin exhales softly on his sanowret crystal, and scintillating sparks of light dance across its surface.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;Lovely life mana.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A powerful melody is defined by both the resplendent tones of Casari&#039;s voice and her carefully chosen words as she continues to sing.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say But you never *actually* learn what does or doesn&#039;t work until you put that prospective know-how to practice.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;But you never *actually* learn what does or doesn&#039;t work until you put that prospective know-how to practice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone nods at Valynn, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari screws her eyes shut and winces.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus screws his eyes shut and winces.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin&#039;s rage dissipates.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say We learn to fight by fighting.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We learn to fight by fighting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse begins a quiet nocturne on her platinum zills with only the slightest hint of difficulty.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Every single Praxium session ended with one or more spars. And tonight will be no different.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Every single Praxium session ended with one or more spars. And tonight will be no different.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse stops playing her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;wink&lt;br /&gt;
&lt;br /&gt;
You wink.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;My magic seems good here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say But I&#039;m getting ahead of myself. We&#039;ll revisit sparring in a bit.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;But I&#039;m getting ahead of myself. We&#039;ll revisit sparring in a bit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin nods to Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt says, &amp;quot;The only way to begin, is by beginning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost laughs softly, trying to hide his amusement.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say To answer some obvious questions you might have...&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;To answer some obvious questions you might have...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost glances at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn praises Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Yes, the mana is good here for most folks.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Yes, the mana is good here for most folks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya beams!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Yes, there is no justice here.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Yes, there is no justice here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya turns her gaze to the sky for a few moments.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Yes, as you can see, we are &amp;quot;outdoors&amp;quot; now. Traders and Moon Magi, feel free to rejoice.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Yes, as you can see, we are &amp;quot;outdoors&amp;quot; now. Traders and Moon Magi, feel free to rejoice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn paces back and forth, smiling slightly to herself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne screws her eyes shut and winces.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;Not that I care about justice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn emits a rumbling purr, like a large mountain cat.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse begins a quiet nocturne on her platinum zills with only the slightest hint of difficulty.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You catch Akeiro making a grab for your pockets!&lt;br /&gt;
&lt;br /&gt;
You stop Akeiro in his act of trying to pick your pocket.  It&#039;s a good thing you caught him in time!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone glances up at the sky.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne grins at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;I am an outstanding citizen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone drools.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grumble akeiro&lt;br /&gt;
&lt;br /&gt;
You grumble at Akeiro.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth chuckles at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya begins chortling at Akeiro.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro casually observes the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Yes, the Sparring Courtyard is limited to a single room. Promado Village only had so much space to spare for the building footprint.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Yes, the Sparring Courtyard is limited to a single room. Promado Village only had so much space to spare for the building footprint.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro twiddles his thumbs.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn raises her voice to the sky in a resounding shriek.  The answering call from a soaring hawk nearby echoes back.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost says to Crobin, &amp;quot;Of course...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin beams at Tirost!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Damoone.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya whispers something to Akeiro.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say No, we don&#039;t watch the Spars that happen from here.&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;No, we don&#039;t watch the Spars that happen from here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin exhales softly on his sanowret crystal, and scintillating sparks of light dance across its surface.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say To do that, I&#039;d like for you to accompany me one more time.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;To do that, I&#039;d like for you to accompany me one more time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt says, &amp;quot;Oh nice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Sparring Courtyard] (20153)&lt;br /&gt;
&lt;br /&gt;
In the open-air courtyard of the Praxium, the raised sparring platform remains a commanding presence at the center, its surface dimly illuminated by lanterns mounted along the high stone walls.  The banners bearing the academy&#039;s crest hang still, their vibrant gold and navy hues muted by the shadows.  The tall arches framing the courtyard become stark outlines against the darker sky above, hinting at the world beyond.  Above the stone doorway leading back to the Gathering Hall, another large banner sways faintly, its embossed lettering catching the occasional flicker of light.  The weapon racks and training dummies around the perimeter are cast in deep shadow, their forms resolute and waiting for the next clash of combat.  You also see a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings.&lt;br /&gt;
&lt;br /&gt;
Also here: Legendary Empath Sheearyn, Valynn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Katamba&#039;s Shield Warbrolus, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame asks, &amp;quot;Can we taunt them from somewhere else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro whispers something to Illiya.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;We&#039;ll go back through the door, and then we&#039;ll proceed through the EAST door.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We&#039;ll go back through the door, and then we&#039;ll proceed through the EAST door.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin nods to Selame.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go door&lt;br /&gt;
&lt;br /&gt;
A deft turn of phrase keeps each passing note of Casari&#039;s singing delicate and airy, spoken only lightly.&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Praxium, Gathering Hall] (20152)&lt;br /&gt;
&lt;br /&gt;
The heart of camaraderie within the Praxium, this expansive hall invites students and mentors to share meals, stories, and insights.  A massive stone table commands the center of the room and is surrounded by an assortment of finely crafted wooden chairs.  Above, a pair of wrought-iron chandeliers casts warm light that illuminates the space.  Centered upon each of the four walls is a banner bearing the academy&#039;s emblem.  Their colors, vibrant yet dignified, add a touch of refinement to the space.  Heavy stone doors set on opposite walls from one another lead further in.  The archway to the foyer remains ever open, providing a clear path back to the academy&#039;s welcoming entrance.  You also see a sturdy wooden chest reinforced with iron bands and rivets.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
Baltamore, Crobin, Sceth, Akeiro, Damoone, Thanator, Shaylynne, Wilhellm, Vendelt, Golameth, Sonjaa, Selame, Casari, Sukidesu, Illiya, Natarian, Cherisse, Warbrolus, Trajan, Nawain, Avrenka, Cambin, Tirost, Valynn and Sheearyn followed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost grins at Selame.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings stomps into view, its shadowy text jostling with each step.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Selame.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go east door&lt;br /&gt;
&lt;br /&gt;
[Praxium, Observation Chamber] (20154)&lt;br /&gt;
&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
Baltamore, Crobin, Sceth, Akeiro, Damoone, Thanator, Shaylynne, Wilhellm, Vendelt, Golameth, Sonjaa, Selame, Casari, Sukidesu, Illiya, Natarian, Cherisse, Warbrolus, Trajan, Nawain, Avrenka, Cambin, Tirost, Valynn and Sheearyn followed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood trots proudly into the area, tail wagging.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain says in a Rakash accent, &amp;quot;Oooo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings stomps into view, its shadowy text jostling with each step.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;whisper warb If you need to buff up, go ahead and start now.&lt;br /&gt;
&lt;br /&gt;
You whisper to Warbrolus, &amp;quot;If you need to buff up, go ahead and start now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin gets a slim almanac illustrated with an elegantly curled feather quill from inside his kirmiko pocket.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin studies his slim almanac closely.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth casually observes the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro casually observes the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You sense a change in holy power throughout the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Welcome to the Observation Chamber.&lt;br /&gt;
&lt;br /&gt;
You notice Warbrolus attempting to conceal his spell preparations.&lt;br /&gt;
&lt;br /&gt;
A thrumming web of energy unfolds in a spiral across Warbrolus&#039;s skin.&lt;br /&gt;
&lt;br /&gt;
You decipher the signs of a Holy utility spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Welcome to the Observation Chamber.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gets a dark green lemicule turtle with shimmering cosmic zircon eyes from inside his heavy backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn casually observes the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin puts his almanac in his kirmiko pocket.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Crobin stands in front of the mirror and flexes)&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree shimmers for a moment, but quickly reforms itself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu reassuringly says in a Shardian accent, &amp;quot;Oh nice...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;I look good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone glances out of the corner of his eye.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say When designing this room, we centered on solving the common problem one encounters when fighting...or lecturing...surrounded by a dozen or more onlookers.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;When designing this room, we centered on solving the common problem one encounters when fighting...or lecturing...surrounded by a dozen or more onlookers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree seems to blur for a moment, then resolves itself into a sprawling cambrinth tree with skeletal white-frosted branches.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn just touched a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gestures.&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth manacle emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
You feel your courage bolstered by Warbrolus&#039;s faith and determination.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gestures.&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Brilliant, hair-like threads of light form a wispy crown around his head.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus puts his turtle in his heavy backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Warbrolus attempting to conceal his spell preparations.&lt;br /&gt;
&lt;br /&gt;
A thrumming web of energy unfolds in a spiral across Warbrolus&#039;s skin.&lt;br /&gt;
&lt;br /&gt;
You decipher the signs of a Holy augmentation spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gets a dark green lemicule turtle with shimmering cosmic zircon eyes from inside his heavy backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame laughs at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Even when attempting to be still and quiet, tiny distractions add up that impede the learning experience.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Even when attempting to be still and quiet, tiny distractions add up that impede the learning experience.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;Oh, now this is fancy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree seems to blur for a moment, then resolves itself into a sprawling cambrinth tree crowned with a lush canopy of jade-green leaves.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Thus the Observation Chamber and the enchanted mirror.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Thus the Observation Chamber and the enchanted mirror.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree seems to blur for a moment, then resolves itself into a sprawling cambrinth tree with skeletal white-frosted branches.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gestures.&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth manacle emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
You feel somehow more alive and vigorous due to the spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;point mirror&lt;br /&gt;
&lt;br /&gt;
You point at a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn gestures at a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gestures.&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus puts his turtle in his heavy backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Warbrolus attempting to conceal his spell preparations.&lt;br /&gt;
&lt;br /&gt;
A thrumming web of energy unfolds in a spiral across Warbrolus&#039;s skin.&lt;br /&gt;
&lt;br /&gt;
You decipher the signs of a Holy augmentation spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gets a dark green lemicule turtle with shimmering cosmic zircon eyes from inside his heavy backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt says, &amp;quot;I personally am a fan of being able to watch the up and combing combatants without being able to catch strays.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The softly worded rendition of the main theme of Casari&#039;s song carries quietly through the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say When you WATCH the mirror, you will see the real time goings on within the Sparring Courtyard.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;When you WATCH the mirror, you will see the real time goings on within the Sparring Courtyard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone gazes at a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro says, &amp;quot;Sneaky peeping, I like it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree seems to blur for a moment, then resolves itself into a sprawling cambrinth tree crowned with a lush canopy of jade-green leaves.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro nods at Selame, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree seems to blur for a moment, then resolves itself into a sprawling cambrinth tree ablaze with fiery copper-hued leaves.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin gets an indurium phoenix with eyes of canary diamond from inside his bone white cloak.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin holds an indurium phoenix with eyes of canary diamond in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
A wild fervor flashes in Crobin&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin puts his phoenix in his bone white cloak.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Such magic allows the combatants to better focus on each other, and not be distracted by lively conversation, spelling up, or reading from one&#039;s almanacs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Such magic allows the combatants to better focus on each other, and not be distracted by lively conversation, spelling up, or reading from one&#039;s almanacs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Akeiro.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gestures.&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth manacle emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse finishes playing a quiet nocturne on her platinum zills.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gestures.&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus puts his turtle in his heavy backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Warbrolus attempting to conceal his spell preparations.&lt;br /&gt;
&lt;br /&gt;
A thrumming web of energy unfolds in a spiral across Warbrolus&#039;s skin.&lt;br /&gt;
&lt;br /&gt;
You decipher the signs of a Holy utility spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gets a dark green lemicule turtle with shimmering cosmic zircon eyes from inside his heavy backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say I could also see future Lessons being provided by the Instructor in the Courtyard, while the Students listen in from here.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I could also see future Lessons being provided by the Instructor in the Courtyard, while the Students listen in from here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn praises you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree shimmers for a moment, but quickly reforms itself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame leans back against Akeiro with a loving smile.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree seems to blur for a moment, then resolves itself into a sprawling cambrinth tree bursting with pale pink blossoms.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gestures.&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth manacle emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
An opalescent glow momentarily illuminates him before sinking into his skin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gestures.&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus puts his turtle in his heavy backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Warbrolus attempting to conceal his spell preparations.&lt;br /&gt;
&lt;br /&gt;
A thrumming web of energy unfolds in a spiral across Warbrolus&#039;s skin.&lt;br /&gt;
&lt;br /&gt;
You decipher the signs of a Holy augmentation spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Speaking of combatants, though. We learn to fight by fighting. Warbrolus and Golameth, would you go and make ready?&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Speaking of combatants, though. We learn to fight by fighting. Warbrolus and Golameth, would you go and make ready?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree shimmers for a moment, but quickly reforms itself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree seems to blur for a moment, then resolves itself into a sprawling cambrinth tree ablaze with fiery copper-hued leaves.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost praises Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;whisper warb GO DOOR, then GO WEST DOOR&lt;br /&gt;
&lt;br /&gt;
You whisper to Warbrolus, &amp;quot;GO DOOR, then GO WEST DOOR&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gestures.&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth manacle emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost praises Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth asks, &amp;quot;There are dressing rooms?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gets a dark green lemicule turtle with shimmering cosmic zircon eyes from inside his heavy backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus waves a dark green lemicule turtle with shimmering cosmic zircon eyes around.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus puts his turtle in his heavy backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Warbrolus attempting to conceal his spell preparations.&lt;br /&gt;
&lt;br /&gt;
A thrumming web of energy unfolds in a spiral across Warbrolus&#039;s skin.&lt;br /&gt;
&lt;br /&gt;
You decipher the signs of a Holy utility spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;whisper gola GO DOOR, then GO WEST DOOR&lt;br /&gt;
&lt;br /&gt;
You whisper to Golameth, &amp;quot;GO DOOR, then GO WEST DOOR&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn praises Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Praxium, Observation Chamber] (20154)&lt;br /&gt;
&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Also here: Legendary Empath Sheearyn, Valynn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Katamba&#039;s Shield Warbrolus, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro lets out a hearty cheer for Golameth!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian says, &amp;quot;Right here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Katamba&#039;s Shield Warbrolus went through a heavy stone door.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn begins chortling at Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Crobin stands in front of Gola holding his cloak out)&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame lets out a hearty cheer for Golameth!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;I got you GOla.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You sense the holy power return to normal.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The melody of Casari&#039;s song turns to a more sonorous theme, dancing in a stately cadence that allows certain words to linger on the air.&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne grins at Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro says to Golameth, &amp;quot;You can change here we&#039;ve all seen it before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Natarian&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro nods at Golameth, obviously agreeing with his views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu laughs softly, trying to hide his amusement.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth went through a heavy stone door.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say I&#039;m going to give them just a moment to prepare. In the meantime...&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I&#039;m going to give them just a moment to prepare. In the meantime...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Akeiro and Selame, would you mind dispensing the food?&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Akeiro and Selame, would you mind dispensing the food?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fingers of spectral flame flicker down Nawain&#039;s forearms to swirl over her clenched fists for a brief moment.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Tirost&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s fierce determination continues to inspire you to stand strong against all that assails you, the chaos of the world around you seeming small and insignificant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Sheearyn&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame gets a picnic basket crafted to resemble a giant s&#039;more from inside her old backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say I am going to go count down to the fight. Talk amongst yourselves, please.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I am going to go count down to the fight. Talk amongst yourselves, please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;disband&lt;br /&gt;
&lt;br /&gt;
Defaulting to GROUP disband.  Type DISBAND HELP for more info.&lt;br /&gt;
&lt;br /&gt;
You disband Sheearyn.&lt;br /&gt;
&lt;br /&gt;
You disband Valynn.&lt;br /&gt;
&lt;br /&gt;
You disband Tirost.&lt;br /&gt;
&lt;br /&gt;
You disband Cambin.&lt;br /&gt;
&lt;br /&gt;
You disband Avrenka.&lt;br /&gt;
&lt;br /&gt;
You disband Nawain.&lt;br /&gt;
&lt;br /&gt;
You disband Trajan.&lt;br /&gt;
&lt;br /&gt;
You disband Cherisse.&lt;br /&gt;
&lt;br /&gt;
You disband Natarian.&lt;br /&gt;
&lt;br /&gt;
You disband Illiya.&lt;br /&gt;
&lt;br /&gt;
You disband Sukidesu.&lt;br /&gt;
&lt;br /&gt;
You disband Casari.&lt;br /&gt;
&lt;br /&gt;
You disband Selame.&lt;br /&gt;
&lt;br /&gt;
You disband Sonjaa.&lt;br /&gt;
&lt;br /&gt;
You disband Vendelt.&lt;br /&gt;
&lt;br /&gt;
You disband Wilhellm.&lt;br /&gt;
&lt;br /&gt;
You disband Shaylynne.&lt;br /&gt;
&lt;br /&gt;
You disband Thanator.&lt;br /&gt;
&lt;br /&gt;
You disband Damoone.&lt;br /&gt;
&lt;br /&gt;
You disband Akeiro.&lt;br /&gt;
&lt;br /&gt;
You disband Sceth.&lt;br /&gt;
&lt;br /&gt;
You disband Crobin.&lt;br /&gt;
&lt;br /&gt;
You disband Baltamore.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Watch the mirror.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Watch the mirror.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go door&lt;br /&gt;
&lt;br /&gt;
Selame pulls an enormous graham cracker-shaped picnic cloth out of a picnic basket, setting her basket aside as as she shakes out the cloth and lays it out upon the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Praxium, Gathering Hall] (20152)&lt;br /&gt;
&lt;br /&gt;
The heart of camaraderie within the Praxium, this expansive hall invites students and mentors to share meals, stories, and insights.  A massive stone table commands the center of the room and is surrounded by an assortment of finely crafted wooden chairs.  Above, a pair of wrought-iron chandeliers casts warm light that illuminates the space.  Centered upon each of the four walls is a banner bearing the academy&#039;s emblem.  Their colors, vibrant yet dignified, add a touch of refinement to the space.  Heavy stone doors set on opposite walls from one another lead further in.  The archway to the foyer remains ever open, providing a clear path back to the academy&#039;s welcoming entrance.  You also see a sturdy wooden chest reinforced with iron bands and rivets.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go west door&lt;br /&gt;
&lt;br /&gt;
[Praxium, Sparring Courtyard] (20153)&lt;br /&gt;
&lt;br /&gt;
In the open-air courtyard of the Praxium, the raised sparring platform remains a commanding presence at the center, its surface dimly illuminated by lanterns mounted along the high stone walls.  The banners bearing the academy&#039;s crest hang still, their vibrant gold and navy hues muted by the shadows.  The tall arches framing the courtyard become stark outlines against the darker sky above, hinting at the world beyond.  Above the stone doorway leading back to the Gathering Hall, another large banner sways faintly, its embossed lettering catching the occasional flicker of light.  The weapon racks and training dummies around the perimeter are cast in deep shadow, their forms resolute and waiting for the next clash of combat.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures and Katamba&#039;s Shield Warbrolus.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree shimmers for a moment, but quickly reforms itself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s rage dissipates.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gestures.&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth manacle emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth tree emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;How do you want to do it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Warbrolus attempting to conceal his spell preparations.&lt;br /&gt;
&lt;br /&gt;
A thrumming web of energy unfolds in a spiral across Warbrolus&#039;s skin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;How long do you need to prepare, Warb?&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;How long do you need to prepare, Warb?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I&#039;m about done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Slowly, the determination burning within you ebbs, the fierce pounding of your heart gradually subsiding.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel less clear-headed and alert.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gestures.&lt;br /&gt;
&lt;br /&gt;
Warbrolus&#039;s cambrinth manacle emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
A silver static briefly appears around Warbrolus&#039;s arms.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus puts his turtle in his heavy backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth gets a regal diamondwood scepter capped with a trilliant-cut Sunderstone from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth holds a regal diamondwood scepter capped with a trilliant-cut Sunderstone in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth lifts his fist toward the heavens and with a mighty shout displays his righteous wrath.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth puts a regal diamondwood scepter capped with a trilliant-cut Sunderstone in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth gets a pure white spiritwood wand inlaid with glowing moonsilver sigils from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth holds a pure white spiritwood wand inlaid with glowing moonsilver sigils in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth is bathed in a soft white glow for a moment.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth puts a pure white spiritwood wand inlaid with glowing moonsilver sigils in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Gola, you surely need 15 or so minutes to buff up, yes?&lt;br /&gt;
&lt;br /&gt;
Golameth gets a blue glass bottle with a crackled interior from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Gola, you surely need 15 or so minutes to buff up, yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth holds a blue glass bottle with a crackled interior in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel your righteous rage dissipate.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth puts a blue glass bottle with a crackled interior in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth gets a small windsteel dodecahedron burnished with a whorled finish from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth holds a small windsteel dodecahedron burnished with a whorled finish in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
A faint breeze surrounds him.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth puts a small windsteel dodecahedron burnished with a whorled finish in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth gets a glittery platinum poppet with stormfire topaz eyes from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth holds a glittery platinum poppet with stormfire topaz eyes in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth puts a glittery platinum poppet with stormfire topaz eyes in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth gets an icy blue crystal from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth holds an icy blue crystal in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth inhales sharply.  Though there is no apparent physical change to him, he seems more aloof.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth puts an icy blue crystal in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pulsing fervor of Rage of the Clans fades from your body and your pulse returns to normal.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel the fearlessness endowed by Redeemer&#039;s Pride ebb away.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth gets a half-eaten crystalline apple from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth holds a half-eaten crystalline apple in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth puts a half-eaten crystalline apple in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth gets a sturdy ironwood wand wrapped in braided lengths of sinew from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth holds a sturdy ironwood wand wrapped in braided lengths of sinew in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth puts a sturdy ironwood wand wrapped in braided lengths of sinew in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth gets a twisted bogbirch limb covered in obscure symbols from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth holds a twisted bogbirch limb covered in obscure symbols in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s countenance takes on a sublimely tranquil air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth puts a twisted bogbirch limb covered in obscure symbols in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth gets an indurium phoenix with eyes of canary diamond from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth holds an indurium phoenix with eyes of canary diamond in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
A wild fervor flashes in Golameth&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth puts an indurium phoenix with eyes of canary diamond in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The fluidity of your mind expires.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;So many wands....&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So many wands....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;laugh&lt;br /&gt;
&lt;br /&gt;
You laugh!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;Bare knuckles for real?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You sense a change in holy power throughout the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Alright, kick things off in 60 seconds.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Alright, kick things off in 60 seconds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth says, &amp;quot;Nah we slug it out another time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth settles low, taut and shaking with visibly bridled violence.  His legs brace, poised to spring, and his footing presses hard against the ground -- anchored and still.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Motes of glimmering cerulean light trail from the orb as it hovers placidly near you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth says, &amp;quot;90.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus snaps his fingers.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Sparring Courtyard] (20153)&lt;br /&gt;
&lt;br /&gt;
In the open-air courtyard of the Praxium, the raised sparring platform remains a commanding presence at the center, its surface dimly illuminated by lanterns mounted along the high stone walls.  The banners bearing the academy&#039;s crest hang still, their vibrant gold and navy hues muted by the shadows.  The tall arches framing the courtyard become stark outlines against the darker sky above, hinting at the world beyond.  Above the stone doorway leading back to the Gathering Hall, another large banner sways faintly, its embossed lettering catching the occasional flicker of light.  The weapon racks and training dummies around the perimeter are cast in deep shadow, their forms resolute and waiting for the next clash of combat.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures and Katamba&#039;s Shield Warbrolus.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Gola, you say &amp;quot;Go&amp;quot;, please&lt;br /&gt;
&lt;br /&gt;
You notice Warbrolus attempting to conceal his spell preparations.&lt;br /&gt;
&lt;br /&gt;
A thrumming web of energy unfolds in a spiral across Warbrolus&#039;s skin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Gola, you say &amp;quot;Go&amp;quot;, please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go door&lt;br /&gt;
&lt;br /&gt;
[Praxium, Gathering Hall] (20152)&lt;br /&gt;
&lt;br /&gt;
The heart of camaraderie within the Praxium, this expansive hall invites students and mentors to share meals, stories, and insights.  A massive stone table commands the center of the room and is surrounded by an assortment of finely crafted wooden chairs.  Above, a pair of wrought-iron chandeliers casts warm light that illuminates the space.  Centered upon each of the four walls is a banner bearing the academy&#039;s emblem.  Their colors, vibrant yet dignified, add a touch of refinement to the space.  Heavy stone doors set on opposite walls from one another lead further in.  The archway to the foyer remains ever open, providing a clear path back to the academy&#039;s welcoming entrance.  You also see a sturdy wooden chest reinforced with iron bands and rivets.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go west door&lt;br /&gt;
&lt;br /&gt;
[Praxium, Sparring Courtyard] (20153)&lt;br /&gt;
&lt;br /&gt;
In the open-air courtyard of the Praxium, the raised sparring platform remains a commanding presence at the center, its surface dimly illuminated by lanterns mounted along the high stone walls.  The banners bearing the academy&#039;s crest hang still, their vibrant gold and navy hues muted by the shadows.  The tall arches framing the courtyard become stark outlines against the darker sky above, hinting at the world beyond.  Above the stone doorway leading back to the Gathering Hall, another large banner sways faintly, its embossed lettering catching the occasional flicker of light.  The weapon racks and training dummies around the perimeter are cast in deep shadow, their forms resolute and waiting for the next clash of combat.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures and Katamba&#039;s Shield Warbrolus.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go door&lt;br /&gt;
&lt;br /&gt;
[Praxium, Gathering Hall] (20152)&lt;br /&gt;
&lt;br /&gt;
The heart of camaraderie within the Praxium, this expansive hall invites students and mentors to share meals, stories, and insights.  A massive stone table commands the center of the room and is surrounded by an assortment of finely crafted wooden chairs.  Above, a pair of wrought-iron chandeliers casts warm light that illuminates the space.  Centered upon each of the four walls is a banner bearing the academy&#039;s emblem.  Their colors, vibrant yet dignified, add a touch of refinement to the space.  Heavy stone doors set on opposite walls from one another lead further in.  The archway to the foyer remains ever open, providing a clear path back to the academy&#039;s welcoming entrance.  You also see a sturdy wooden chest reinforced with iron bands and rivets.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go east door&lt;br /&gt;
&lt;br /&gt;
[Praxium, Observation Chamber] (20154)&lt;br /&gt;
&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a blue-checked gingham picnic cloth with scalloped edges with several things on it, a watersilk picnic cloth with a scalloped border of sea otters holding hands with several things on it, a chrysanthemum-shaped picnic cloth hued a deep fuchsia with several things on it, an enormous graham cracker-shaped picnic cloth with several things on it, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Also here: Valynn, Legendary Empath Sheearyn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;watch mirror&lt;br /&gt;
&lt;br /&gt;
You focus your attention upon the mirror...&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain takes a bite of the scone.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore gets himself a buttermilk scone oozing with lemon curd and clotted cream.  Yum!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt says, &amp;quot;If anyone is seriously interested in betting, I can take bets.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu takes a bite of the cupcake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin gets a curving bloodwood branch from inside his bone white cloak.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin taps a curving bloodwood branch that he is holding.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin puts his branch in his bone white cloak.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;They&#039;ll get started in just over a minute.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;They&#039;ll get started in just over a minute.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain takes a bite of the scone.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone gets a steel-plated ironwood crossbow with a sculpted dragon-head cranequin from inside his leather haversack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse gets herself a gilded porcelain cup of Tanglefoot&#039;s smoked tea.  Yum!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame shakes her head at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says to Illiya, &amp;quot;As with everything else, you are amazing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse sniffs at a gilded porcelain cup of Tanglefoot&#039;s smoked tea.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya asks, &amp;quot;What&#039;re we betting?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone puts his crossbow in his leather haversack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin begins pouting.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;If you aren&#039;t already, make sure you are WATCHing the mirror.&lt;br /&gt;
&lt;br /&gt;
Valynn hugs Illiya, getting a smile in return.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;If you aren&#039;t already, make sure you are WATCHing the mirror.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya grins at Valynn, her dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn asks you, &amp;quot;Do you think you and your co-instructors will run another semester of Praxium?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame says to Crobin, &amp;quot;I didn&#039;t have time to swing through there, will get ya next time bud.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod sheea&lt;br /&gt;
&lt;br /&gt;
You nod to Sheearyn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn beams at you!  What a warm feeling!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu takes a bite of the cupcake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn asks you, &amp;quot;Will it be empath-friendly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;No problem.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya asks Selame, &amp;quot;No strwaberry snacks?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu takes a bite of the cupcake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say @sheea I&#039;ve been waiting for the construction to finish. More Praxium-related announcements will be issued &amp;quot;soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say to Sheearyn, &amp;quot;I&#039;ve been waiting for the construction to finish. More Praxium-related announcements will be issued &amp;quot;soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt rummages about his person, looking for something.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin asks, &amp;quot;How much would it cost to pay to have an announcer?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;You know all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian says, &amp;quot;If you don&#039;t want to break your habits from the wyvern arena, observing the mirror works as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro rummages about his person, looking for something.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A deft turn of phrase keeps each passing note of Casari&#039;s singing delicate and airy, spoken only lightly.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;LETS GET READY TO CRUMBLE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn asks you, &amp;quot;That&#039;s a synonym for never, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu takes a bite of the cupcake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod nat&lt;br /&gt;
&lt;br /&gt;
You nod to Natarian.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu takes a bite of the cupcake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt roots around the area for a moment.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu takes a bite of the cupcake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame taps her back.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;shake head at sheea&lt;br /&gt;
&lt;br /&gt;
You shake your head at Sheearyn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost says, &amp;quot;The mirror is a really nice touch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu takes a bite of the cupcake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya chuckles at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn smiles at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod tir&lt;br /&gt;
&lt;br /&gt;
You nod to Tirost.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu takes a bite of the cupcake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says to Crobin, &amp;quot;Spoken like a cookie.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame taps her back.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn says to you, &amp;quot;I look forward to it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods at Tirost, obviously agreeing with his views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sonjaa nods in agreement.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say @tirost Solved a practical problem.&lt;br /&gt;
&lt;br /&gt;
You say to Tirost, &amp;quot;Solved a practical problem.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt rummages about his person, looking for something.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame gets an applewood wand topped with an autumn jasper pumpkin from inside her dragonwood lunchbox.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame weaves the applewood wand through a simple series of gestures.  A basket of deep-fried corn fritters stuffed with berries and cheese appears in her left hand!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says to you, &amp;quot;As someone we both know, Top Notch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Only issue is that we can&#039;t taunt, or provide feedback, from here.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Only issue is that we can&#039;t taunt, or provide feedback, from here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame puts her fritters in her dragonwood lunchbox.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost asks you, &amp;quot;What happens when someone gets knocked out? Do they remain in the sparring courtyard?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Observation Chamber] (20154)&lt;br /&gt;
&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a blue-checked gingham picnic cloth with scalloped edges with several things on it, a watersilk picnic cloth with a scalloped border of sea otters holding hands with several things on it, a chrysanthemum-shaped picnic cloth hued a deep fuchsia with several things on it, an enormous graham cracker-shaped picnic cloth with several things on it, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Also here: Valynn, Legendary Empath Sheearyn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say @tirost They do.&lt;br /&gt;
&lt;br /&gt;
Sheearyn says to you, &amp;quot;That&#039;s a pretty significant issue...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say to Tirost, &amp;quot;They do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn grins at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt shakes his fist at a pristine enchanted mirror set within a sturdy stone frame!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A flowing quality colors Casari&#039;s voice as each word of her singing drifts to the next, leaving scarcely a pause for breath in between.&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame exclaims to Illiya, &amp;quot;I don&#039;t know where I put your lunch box!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;whisper illiya Can you please heal the two when they&#039;re done?&lt;br /&gt;
&lt;br /&gt;
You whisper to Illiya, &amp;quot;Can you please heal the two when they&#039;re done?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya taps a heavy stone door.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame whirls the applewood wand through a complicated series of gestures.  An oversized glass of autumn sangria swirled with frozen fruit appears in her left hand!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;whisper illiya It&#039;ll be GO DOOR, GO WEST DOOR to get to them.&lt;br /&gt;
&lt;br /&gt;
You whisper to Illiya, &amp;quot;It&#039;ll be GO DOOR, GO WEST DOOR to get to them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya whispers, &amp;quot;Gotcha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame offers Akeiro an oversized glass of autumn sangria swirled with frozen fruit.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say @tirost Couldn&#039;t have too many fun features, unfortunately.&lt;br /&gt;
&lt;br /&gt;
You say to Tirost, &amp;quot;Couldn&#039;t have too many fun features, unfortunately.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro accepts Selame&#039;s autumn sangria.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn laughs!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro&#039;s eyelids droop slightly as he utters a low, affectionate trill at Selame.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone&#039;s claws slowly retract as his hands return to normal.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost smiles at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro takes a sip of his sangria.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame swirls the applewood wand through a simple series of gestures.  A basket of deep-fried corn fritters stuffed with berries and cheese appears in her left hand!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn says to Tirost, &amp;quot;But it&#039;s not that hard to have an empath ready to go through the door.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame offers Akeiro a basket of deep-fried corn fritters stuffed with berries and cheese.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Gola with the patented Barbarian Ice Patch wand.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Gola with the patented Barbarian Ice Patch wand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro accepts Selame&#039;s corn fritters.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame swirls the applewood wand through a serpentine series of gestures.  A basket of deep-fried corn fritters stuffed with berries and cheese appears in her left hand!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro quietly says to Selame, &amp;quot;Bestest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame puts her fritters in her dragonwood lunchbox.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro kisses Selame on the nose.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth asks, &amp;quot;Can they hear us if we yell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Holy Warrior cutting right through Gola&#039;s defenses.&lt;br /&gt;
&lt;br /&gt;
A powerful melody is defined by both the resplendent tones of Casari&#039;s voice and her carefully chosen words as she continues to sing.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Holy Warrior cutting right through Gola&#039;s defenses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame&#039;s eyelids droop slightly as she utters a low, affectionate trill at Akeiro.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;shake head at sceth&lt;br /&gt;
&lt;br /&gt;
You shake your head at Sceth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame whirls the applewood wand through an embellished series of gestures.  An oversized glass of autumn sangria swirled with frozen fruit appears in her left hand!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth snaps her fingers.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame puts her sangria in her dragonwood lunchbox.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame waves the applewood wand through a serpentine series of gestures.  A golden lotus-shaped funnel cake dusted with powdered sugar appears in her left hand!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Gola&#039;s Stomp was mostly blocked.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Gola&#039;s Stomp was mostly blocked.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt says, &amp;quot;You should probably yell anyway though, just in case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings charges up to you, throws its head back with a loud hiss, then bolts away.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame puts her cake in her dragonwood lunchbox.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod ven&lt;br /&gt;
&lt;br /&gt;
You nod to Vendelt.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn chortles softly at some secret joke.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame twists the applewood wand through an intricate series of gestures.  A skewer of grilled lamb kebab dressed with spicy pistachio salad appears in her left hand!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone appears calmer than he did a moment ago.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanator quietly says, &amp;quot;Stupid HoW.....hate that spell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanator appears to be trying hard not to grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth yells, &amp;quot;Get em!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame puts her kebab in her dragonwood lunchbox.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth grins at Vendelt.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;Warb being so polite and stuff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian nods at Thanator, obviously agreeing with his views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Warb missed the trip.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Warb missed the trip.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame twists the applewood wand through an extravagant series of gestures.  A thick slice of strawberry cake smeared with raspberry buttercream frosting appears in her left hand!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A gentle sound mimicking the patter of a summer shower meets your ears as the a brilliant orb of rippling cerulean light floating near you shears apart in luminous waves, reforming seconds later into a more solid sphere.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame offers Illiya a thick slice of strawberry cake smeared with raspberry buttercream frosting.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro yells, &amp;quot;GETTEM IN THE GROIN!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya beams at Selame!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya accepts Selame&#039;s strawberry cake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya hugs Selame, who wraps her arms around Illiya with a warm smile.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt yells, &amp;quot;Kick him in the knee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Observation Chamber] (20154)&lt;br /&gt;
&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a blue-checked gingham picnic cloth with scalloped edges with several things on it, a watersilk picnic cloth with a scalloped border of sea otters holding hands with several things on it, a chrysanthemum-shaped picnic cloth hued a deep fuchsia with several things on it, an enormous graham cracker-shaped picnic cloth with several things on it, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Also here: Valynn, Legendary Empath Sheearyn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth winces.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu leans on Nawain.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya leans over to give Selame a friendly smooch.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame puts her wand in her dragonwood lunchbox.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain leans on Sukidesu.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;We don&#039;t often see Warbrolus chain advanced combat maneuvers these days.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We don&#039;t often see Warbrolus chain advanced combat maneuvers these days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth yells, &amp;quot;Sweep the leg!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse begins a quiet nocturne on her platinum zills with only the slightest hint of difficulty.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame whispers something to Illiya.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;But no SiS is making an appearance.&lt;br /&gt;
&lt;br /&gt;
Illiya takes a tiny bite of a thick slice of strawberry cake smeared with raspberry buttercream frosting and chews daintily on it.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;But no SiS is making an appearance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost asks Thanator, &amp;quot;Barbs love tachis, don&#039;t they?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya gazes happily at Selame.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya snuggled companionably beside Selame.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanator grins at Tirost.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod tir&lt;br /&gt;
&lt;br /&gt;
You nod to Tirost.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt yells, &amp;quot;Grab his quarterstaff and twist!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanator nods at Tirost, obviously agreeing with his views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin chuckles at Vendelt.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Holy Warrior with another stun.&lt;br /&gt;
&lt;br /&gt;
Sukidesu deftly removes the steel tachi from his belt.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Holy Warrior with another stun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu blinks.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya asks, &amp;quot;Who doesn&#039;t love tachis?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings sits down on your foot, leans hard against your legs.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu nods at Illiya, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu creates a loud &amp;quot;Swoosh!&amp;quot; as he cuts a graceful arc through the air with his steel tachi.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse says, &amp;quot;No tachi...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu hangs his steel tachi from his belt.  It rattles against the katar hanging from his belt, and he adjusts them.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu laughs!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;I love tacos.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya pats a steel tachi.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin asks, &amp;quot;Is that the same?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A deft turn of phrase keeps each passing note of Casari&#039;s singing delicate and airy, spoken only lightly.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth says, &amp;quot;Are those edible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu reassuringly says in a Shardian accent, &amp;quot;Tacos are good too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod sheea&lt;br /&gt;
&lt;br /&gt;
You nod to Sheearyn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin nods to Sukidesu.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore gets himself a chocolate marshmallow cookie cut into the silhouette of a frog.  Yum!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt says, &amp;quot;Please don&#039;t weaponize tacos.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Ooh, there&#039;s a solid hit for the first time.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Ooh, there&#039;s a solid hit (4/23) for the first time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost says to Illiya, &amp;quot;I like them a lot when they&#039;re not being swung at me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt says, &amp;quot;Then they cannot be eaten.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu reassuringly says in a Shardian accent, &amp;quot;Oh I need to get my tachi repaired.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya nods at Tirost, obviously agreeing with his views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore gets himself a generous slice of honey lavender cake.  Yum!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu reassuringly says in a Shardian accent, &amp;quot;I&#039;ll do that later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanator exhales softly on his sanowret crystal, and scintillating sparks of light dance across its surface.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Warbrolus is still wanding up.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Warbrolus is still wanding up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin&lt;br /&gt;
&lt;br /&gt;
Crobin exhales softly on his sanowret crystal, and scintillating sparks of light dance across its surface.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore takes a bite of the cake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth gets herself a caramel-filled banana birthday cupcake garnished with a candied walnut.  Yum!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore takes a bite of the cake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth exclaims, &amp;quot;Happy burthday new sparring arena!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore takes a bite of the cake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore takes a bite of the cake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth licks a caramel-filled banana birthday cupcake garnished with a candied walnut.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore takes a bite of the cake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;chuckle&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore takes a bite of the cake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth takes a bite of the cupcake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;om&lt;br /&gt;
&lt;br /&gt;
You tap into the mana from one hundred of the surrounding streams and attempt to keep it channeling in a stream around you.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
You concentrate intently, attempting to infuse a tremendous amount of your harnessed mana into your active Osrel Meraud spell pattern.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
You sense that you were able to channel most of your infusion&#039;s power into a brilliant orb of rippling cerulean light.  A faint tugging sensation emanates from the orb, as if it hungers for more.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;om&lt;br /&gt;
&lt;br /&gt;
You tap into the mana from one hundred of the surrounding streams and attempt to keep it channeling in a stream around you.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
You concentrate intently, attempting to infuse a tremendous amount of your harnessed mana into your active Osrel Meraud spell pattern.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
You sense that you were able to channel most of your infusion&#039;s power into a brilliant orb of rippling cerulean light.  A faint tugging sensation emanates from the orb, as if it hungers for more.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost smiles at Sceth.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;om&lt;br /&gt;
&lt;br /&gt;
...wait 1 seconds.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Observation Chamber] (20154)&lt;br /&gt;
&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a blue-checked gingham picnic cloth with scalloped edges with several things on it, a watersilk picnic cloth with a scalloped border of sea otters holding hands with several things on it, a chrysanthemum-shaped picnic cloth hued a deep fuchsia with several things on it, an enormous graham cracker-shaped picnic cloth with several things on it, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Also here: Valynn, Legendary Empath Sheearyn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel fully rested.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;om&lt;br /&gt;
&lt;br /&gt;
You tap into the mana from one hundred of the surrounding streams and attempt to keep it channeling in a stream around you.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
You concentrate intently, attempting to infuse a tremendous amount of your harnessed mana into your active Osrel Meraud spell pattern.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
You sense that you were able to channel most of your infusion&#039;s power into a brilliant orb of rippling cerulean light.  A faint tingle washes through you as some of the energy is diffused, the orb having reached its full capacity.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone says, &amp;quot;Warb is so good with timing his tactics.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth takes a bite of a caramel-filled banana birthday cupcake garnished with a candied walnut and chews carefully on it.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The softly worded rendition of the main theme of Casari&#039;s song carries quietly through the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel fully rested.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The black eldritch symbols on your hexwood wristcuff turn glossy like wet ink, the spiky markings appearing to spill across your hand in an illusory tattoo before fading into your skin, leaving you feeling oddly refreshed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The black eldritch symbols on your hexwood wristcuff turn glossy like wet ink, the spiky markings appearing to spill across your hand in an illusory tattoo before fading into your skin, leaving you feeling oddly refreshed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The black lotus blossoms of your morgawr bone armband flare with radiance, a sense of peace and restfulness spreading through you to ease your mental fatigue.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A faint metallic jangling reaches your ears as your thin Adamantia steel leg iron briefly digs into your ankle as though being tugged by an unseen force.  After a moment, the pressure subsides, leaving you refreshed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The black lotus blossoms of your morgawr bone armband flare with radiance, a sense of peace and restfulness spreading through you to ease your mental fatigue.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods at Damoone, obviously agreeing with his views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost nods to Damoone.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost gets a burnished silversteel tankard crowned with laurel leaves from inside his sling bag.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;They&#039;re both playing it a little slow, presumably for our benefit.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;They&#039;re both playing it a little slow, presumably for our benefit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost flips open the lid on his silversteel tankard.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse finishes playing a quiet nocturne on her platinum zills.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost raises his tankard, drinking deeply from the Dwarven ale inside.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin gets a slim almanac illustrated with an elegantly curled feather quill from inside his kirmiko pocket.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin studies his slim almanac closely.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;Maneuvers doing work.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Golameth with the tackle.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Golameth with the tackle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin puts his almanac in his kirmiko pocket.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;I need to remember to use Tackle more.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I need to remember to use Tackle more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro says, &amp;quot;MaF really eating those hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel fully attuned to the mana streams again.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod akeiro&lt;br /&gt;
&lt;br /&gt;
You nod to Akeiro.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Warbrolus dropped Holy Warrior, interesting.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Warbrolus dropped Holy Warrior, interesting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The melody of Casari&#039;s song turns to a more sonorous theme, dancing in a stately cadence that allows certain words to linger on the air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn gets a battered manual titled &amp;quot;104 Bad Ideas&amp;quot; from inside her blue cloak.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn studies her battered manual closely.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost says to Akeiro, &amp;quot;The cursed divine, heavy, legendary armor doesn&#039;t hurt either.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone grins at Sheearyn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The brilliant silver glow dissipates from Nawain.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn puts her manual in her blue cloak.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sheearyn attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sheearyn closes her eyes and takes on a look of supreme focus.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Awaken spell. [Empath (Mental Preparation): intermediate utility]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Ah, Golameth is analyzing Warbrolus to open up holes in his defense.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Ah, Golameth is analyzing Warbrolus to open up holes in his defense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn gestures.&lt;br /&gt;
&lt;br /&gt;
Sheearyn&#039;s cambrinth prism emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your spirit grows colder as its enhanced vigor begins to wane.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sheearyn attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sheearyn closes her eyes and takes on a look of supreme focus.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Wisdom of the Pack spell. [Ranger (Animal Abilities): intermediate augmentation]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;I don&#039;t think I&#039;ve seen that elbow to throat move before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;OOC: Custom earthquake messaging.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;OOC: Custom earthquake messaging.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Observation Chamber] (20154)&lt;br /&gt;
&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a blue-checked gingham picnic cloth with scalloped edges with several things on it, a watersilk picnic cloth with a scalloped border of sea otters holding hands with several things on it, a chrysanthemum-shaped picnic cloth hued a deep fuchsia with several things on it, an enormous graham cracker-shaped picnic cloth with several things on it, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Also here: Valynn, Legendary Empath Sheearyn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya exclaims, &amp;quot;Neat!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari says, &amp;quot;They&#039;re slow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari grins.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn gestures.&lt;br /&gt;
&lt;br /&gt;
Sheearyn&#039;s cambrinth prism emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Sheearyn lowers her head slightly, acknowledging Crobin.&lt;br /&gt;
&lt;br /&gt;
Illiya lowers her head slightly, acknowledging Crobin.&lt;br /&gt;
&lt;br /&gt;
Sceth lowers her head slightly, acknowledging Crobin.&lt;br /&gt;
&lt;br /&gt;
Crobin moves slowly about the area, holding his head up and gazing to and fro.  He finally settles on a commanding position.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt says to Illiya, &amp;quot;It&#039;s something I like to see more of, honestly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod cas&lt;br /&gt;
&lt;br /&gt;
You nod to Casari.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sheearyn attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sheearyn closes her eyes and takes on a look of supreme focus.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Mental Focus spell. [Empath (Mental Preparation): basic augmentation]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari&#039;s voice resonantes with strong vibrato as she appears to pour more energy into the next words of her song.&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya nods to Vendelt.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt says, &amp;quot;More throats need elbows.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your Psychic Shield wears off.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;chuckle&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn gestures.&lt;br /&gt;
&lt;br /&gt;
Sheearyn&#039;s cambrinth prism emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne chortles softly at some secret joke.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Not sure if agree...&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Not sure if agree...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look on apron&lt;br /&gt;
&lt;br /&gt;
There is nothing on there.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Observation Chamber] (20154)&lt;br /&gt;
&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a blue-checked gingham picnic cloth with scalloped edges with several things on it, a watersilk picnic cloth with a scalloped border of sea otters holding hands with several things on it, a chrysanthemum-shaped picnic cloth hued a deep fuchsia with several things on it, an enormous graham cracker-shaped picnic cloth with several things on it, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Also here: Valynn, Legendary Empath Sheearyn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse says to Vendelt, &amp;quot;You have particular tastes...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look on cloth&lt;br /&gt;
&lt;br /&gt;
Spread out on the picnic cloth you see a gilded porcelain teapot of Tanglefoot&#039;s smoked tea, a tall ceramic chocolate pot of Feta&#039;s Decadence hot chocolate, a chubby blue teapot of Glythtide&#039;s Finest tea, a silver pot of steaming hot coffee with milky foam, a tower of caramel-filled banana birthday cupcakes garnished with candied walnuts, a gold-tiered stand of buttermilk scones oozing with lemon curd and clotted cream, a lettuce-frilled plate of curried chicken salad sandwiches and a towering stack of shaved ham and herb cheese-stuffed croissants.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse says, &amp;quot;That are quite peculiar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu stretches his arms.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne nods at Cherisse, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore puts his plate in his oilskin gearbag.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya gets a hefty omnibus almanac with a sturdy indurium cover from inside her encompassing shadows.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look on second cloth&lt;br /&gt;
&lt;br /&gt;
Spread out on the picnic cloth you see a bottle of flaming firesprite fury, a bottle of cinnamon liqueur, a bottle of flaming firesprite fury, a bottle of Raging Mammoth golden malt liquor capped by a creamy foam, a bottle of nightmare brew, a jug of mountain moonshine, a tall bottle of crude sugar-cane rum, a bottle of Sand Spit Rum, a bottle of Gor&#039;Tog grog, a bottle of throat melter, a bottle of throat melter, a tall bottle of crude sugar-cane rum, a bottle of Raging Mammoth golden malt liquor capped by a creamy foam, a bottle of passionfruit vodka, a bottle of Gravedigger&#039;s dark ale flavored with roasted coffee beans, a bottle of Gravedigger&#039;s dark ale flavored with roasted coffee beans, a bottle of Gor&#039;Tog grog, a bottle of Gor&#039;Tog grog, a cloudy bottle of potato peel vodka, a bottle of passionfruit vodka, a jug of mountain moonshine, a bottle of Raging Mammoth golden malt liquor capped by a creamy foam, a bottle of death brandy, a tall bottle of crude sugar-cane rum, a tall bottle of crude sugar-cane rum, a yellow bottle of refreshing toilet wine sangria, a tall bottle of crude sugar-cane rum, a yellow bottle of refreshing toilet wine sangria, a tall bottle of crude sugar-cane rum, a bottle of Asketi&#039;s ride, a bottle of death brandy and a bottle of Carleen&#039;s thick beer.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya studies her omnibus almanac closely.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt says to Crobin, &amp;quot;I am think of specific throats I guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;get liqu&lt;br /&gt;
&lt;br /&gt;
You get a bottle of cinnamon liqueur from atop a watersilk picnic cloth with a scalloped border of sea otters holding hands.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt looks at Crobin and shrugs.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian says, &amp;quot;Nice drought hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;stow&lt;br /&gt;
&lt;br /&gt;
You put your liqueur in your traveler&#039;s backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya puts her almanac in her encompassing shadows.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone grins at Vendelt.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;get malt liq&lt;br /&gt;
&lt;br /&gt;
You get a bottle of Raging Mammoth golden malt liquor capped by a creamy foam from atop a watersilk picnic cloth with a scalloped border of sea otters holding hands.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The resolute tones of Casari&#039;s music give way to a lighter one as she returns to singing the softer melody that began her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;Warb is bleeding a lot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost&#039;s throat contracts as a faint wisp of smoke rises from his lips.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain takes a bite of the scone.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod ill agree&lt;br /&gt;
&lt;br /&gt;
You nod at Illiya, in complete agreement with her views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;I&#039;m questioning his lack of SiS.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I&#039;m questioning his lack of SiS.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sceth attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sceth assumes a calm stance, concentrating on something.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Senses of the Tiger spell. [Ranger (Animal Abilities): basic augmentation]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain takes a bite of the scone.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse says, &amp;quot;Well he is holy...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth says, &amp;quot;Haha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne grins at Cherisse.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth grins at Cherisse.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;But he did say he wanted this to be a fun exhibition fight.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;But he did say he wanted this to be a fun exhibition fight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn says to you, &amp;quot;Maybe he forgot how to get birds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu bursts out in a sudden snort of laughter.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain takes a bite of the scone.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;drink my liq&lt;br /&gt;
&lt;br /&gt;
You take a sip of the liquor.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The veil of ice suddenly shatters and melts from around Tirost.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse gets an opulent Taisidon silkcress-bound almanac with diacan edged pages from inside her leather rucksack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth takes a bite of a caramel-filled banana birthday cupcake garnished with a candied walnut and chews carefully on it.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse studies her silkcress-bound almanac closely.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth gestures.&lt;br /&gt;
&lt;br /&gt;
Sceth&#039;s cambrinth kitten emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Dark stripes form upon her skin, rippling with feral power.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sceth attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sceth assumes a calm stance, concentrating on something.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Embed the Cycle spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Akeiro, Selame...thank you both for the food and beverages.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Akeiro, Selame...thank you both for the food and beverages.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse puts her almanac in her leather rucksack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro says, &amp;quot;Chest hit stacking up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn lets out a hearty cheer for Selame!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn lets out a hearty cheer for Akeiro!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Observation Chamber] (20154)&lt;br /&gt;
&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a blue-checked gingham picnic cloth with scalloped edges with several things on it, a watersilk picnic cloth with a scalloped border of sea otters holding hands with several things on it, a chrysanthemum-shaped picnic cloth hued a deep fuchsia with several things on it, an enormous graham cracker-shaped picnic cloth with several things on it, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Also here: Valynn, Legendary Empath Sheearyn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Strawberry Nurse Illiya, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro exclaims, &amp;quot;Anytime!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;Oh good lord.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost winces.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka says, &amp;quot;Uh oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Ah, now we are getting some Smites in there.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Ah, now we are getting some Smites in there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strawberry Nurse Illiya went through a heavy stone door.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt says, &amp;quot;Woof.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A deft turn of phrase keeps each passing note of Casari&#039;s singing delicate and airy, spoken only lightly.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn says, &amp;quot;Uh-oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth&#039;s cambrinth kitten emits a startled &amp;quot;purr!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian says, &amp;quot;Oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Ooof, they forgot to challenge&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Ooof, they forgot to challenge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain gets herself a pansy-shaped peanut butter and honey sandwich.  Yum!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse says, &amp;quot;He died with justice on his lips... seems fitting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn blinks.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn asks, &amp;quot;Who&#039;s healing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Illiya, let&#039;s ttake care of that&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Illiya, let&#039;s ttake care of that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;Well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain takes a bite of the sandwich.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth gestures.&lt;br /&gt;
&lt;br /&gt;
Sceth&#039;s cambrinth kitten emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Sceth&#039;s flesh momentarily swirls, though she seems unhurt by the experience.  When the magic stabilizes, her body is covered with scales of shifting color.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Illiya is&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Illiya is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;I&#039;ll be right back&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I&#039;ll be right back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;Yikes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn says, &amp;quot;Illiya.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sceth attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sceth assumes a calm stance, concentrating on something.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the River in the Sky spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go door&lt;br /&gt;
&lt;br /&gt;
[Praxium, Gathering Hall] (20152)&lt;br /&gt;
&lt;br /&gt;
The heart of camaraderie within the Praxium, this expansive hall invites students and mentors to share meals, stories, and insights.  A massive stone table commands the center of the room and is surrounded by an assortment of finely crafted wooden chairs.  Above, a pair of wrought-iron chandeliers casts warm light that illuminates the space.  Centered upon each of the four walls is a banner bearing the academy&#039;s emblem.  Their colors, vibrant yet dignified, add a touch of refinement to the space.  Heavy stone doors set on opposite walls from one another lead further in.  The archway to the foyer remains ever open, providing a clear path back to the academy&#039;s welcoming entrance.  You also see a sturdy wooden chest reinforced with iron bands and rivets.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You&#039;ve moved too far from the scrying device, causing your vision from afar to end.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go west door&lt;br /&gt;
&lt;br /&gt;
[Praxium, Sparring Courtyard] (20153)&lt;br /&gt;
&lt;br /&gt;
In the open-air courtyard of the Praxium, the raised sparring platform remains a commanding presence at the center, its surface dimly illuminated by lanterns mounted along the high stone walls.  The banners bearing the academy&#039;s crest hang still, their vibrant gold and navy hues muted by the shadows.  The tall arches framing the courtyard become stark outlines against the darker sky above, hinting at the world beyond.  Above the stone doorway leading back to the Gathering Hall, another large banner sways faintly, its embossed lettering catching the occasional flicker of light.  The weapon racks and training dummies around the perimeter are cast in deep shadow, their forms resolute and waiting for the next clash of combat.&lt;br /&gt;
&lt;br /&gt;
Also here: Strawberry Nurse Illiya, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures and the body of Katamba&#039;s Shield Warbrolus who is lying down.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth looks healthier and Illiya appears to weaken.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a wave of Illiya&#039;s hand, she looks much better.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a wave of Illiya&#039;s hand, she looks much better.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a wave of Illiya&#039;s hand, she suddenly looks much healthier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth looks healthier and Illiya appears to weaken.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth looks healthier and Illiya appears to weaken.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a wave of Illiya&#039;s hand, she looks much better.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;prep res 50&lt;br /&gt;
&lt;br /&gt;
You begin chanting a prayer to invoke the Resurrection spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You hear the ghostly voice of Warbrolus say, &amp;quot;I forgot too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth looks healthier and Illiya appears to weaken.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a wave of Illiya&#039;s hand, she looks much better.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a wave of Illiya&#039;s hand, she looks much better.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth looks healthier and Illiya appears to weaken.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a wave of Illiya&#039;s hand, she suddenly looks much healthier.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Let&#039;s get you back up&lt;br /&gt;
&lt;br /&gt;
Illiya waves her hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Let&#039;s get you back up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya waves her hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You hear the ghostly voice of Warbrolus say, &amp;quot;I wonder if there&#039;s a cleric.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;chuckle&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Brilliant sparks of rutilant light dance around Illiya, bathing her in a warm glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The last of the Water leaks away with your frosty breath leaving you fragile and vulnerable.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;There may be one nearby!&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;There may be one nearby!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya gets a miniature loveglass shortcake adorned with glistening blood ruby strawberries from inside her encompassing shadows.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya waves a miniature loveglass shortcake adorned with glistening blood ruby strawberries around.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya puts her shortcake in her encompassing shadows.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel fully prepared to cast your spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;cast&lt;br /&gt;
&lt;br /&gt;
You gesture.&lt;br /&gt;
&lt;br /&gt;
A pale blue nimbus explodes outward, enshrouding your body like a ghostly blanket.  Slender tendrils of silver vapor slowly arise from the cloud and reach for your eyes like long spectral fingers.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cerulean orb spins slowly as it hovers near you, bathing the area in a rippling cerulean glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Brilliant sparks of rutilant light dance around Illiya, bathing her in a warm glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;prep rejuv 100&lt;br /&gt;
&lt;br /&gt;
You begin chanting a prayer to invoke the Rejuvenation spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The last of the silvery vapors enter your eyes, tinting your vision with a pale blue light.  Adjusting to your new sight, you begin to see the faint spirits of all living beings around you.  You prepare to look for the lost spirits of the dead.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;infuse res 50&lt;br /&gt;
&lt;br /&gt;
You tap into the mana from fifty of the surrounding streams and attempt to keep it channeling in a stream around you.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
You concentrate intently, attempting to infuse a vast amount of your harnessed mana into your active Resurrection spell pattern.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
A bright flash negates your field of vision momentarily.  When you can see again, the grey shades of the spirit realm appear more defined, and you experience a greater clarity that lets you peer farther into the Void.&lt;br /&gt;
&lt;br /&gt;
You clearly sense the spirit of Warbrolus in the Void.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;infuse res 50&lt;br /&gt;
&lt;br /&gt;
You tap into the mana from fifty of the surrounding streams and attempt to keep it channeling in a stream around you.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
You concentrate intently, attempting to infuse a vast amount of your harnessed mana into your active Resurrection spell pattern.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
A bright flash negates your field of vision momentarily.  When you can see again, the grey shades of the spirit realm appear more defined, and you experience a greater clarity that lets you peer farther into the Void.&lt;br /&gt;
&lt;br /&gt;
You clearly sense the spirit of Warbrolus in the Void.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel fully rested.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;infuse res 50&lt;br /&gt;
&lt;br /&gt;
You tap into the mana from fifty of the surrounding streams and attempt to keep it channeling in a stream around you.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
You concentrate intently, attempting to infuse a vast amount of your harnessed mana into your active Resurrection spell pattern.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
A bright flash negates your field of vision momentarily.  When you can see again, the grey shades of the spirit realm appear more defined, and you experience a greater clarity that lets you peer farther into the Void.&lt;br /&gt;
&lt;br /&gt;
You clearly sense the spirit of Warbrolus in the Void.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;cast warbrolus&lt;br /&gt;
&lt;br /&gt;
You gesture at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
A thin silver nimbus surrounds Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel fully rested.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;prep sb 33&lt;br /&gt;
&lt;br /&gt;
You begin chanting a prayer to invoke the Soul Bonding spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;cast warbrolus&lt;br /&gt;
&lt;br /&gt;
You gesture at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
Warbrolus is outlined by a silvery corona for a moment.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Brilliant sparks of rutilant light dance around Illiya, bathing her in a warm glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth says, &amp;quot;I appreciate you not eating my lunch with your birdie friends.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;infuse res 50&lt;br /&gt;
&lt;br /&gt;
You tap into the mana from fifty of the surrounding streams and attempt to keep it channeling in a stream around you.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
You concentrate intently, attempting to infuse a vast amount of your harnessed mana into your active Resurrection spell pattern.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
A bright flash negates your field of vision momentarily.  When you can see again, the grey shades of the spirit realm appear more defined, and you experience a greater clarity that lets you peer farther into the Void.&lt;br /&gt;
&lt;br /&gt;
You clearly sense the spirit of Warbrolus in the Void.  You see ethereal cords of silver tethering his soul to his body.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel fully rested.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;gesture warb&lt;br /&gt;
&lt;br /&gt;
The black eldritch symbols on your hexwood wristcuff turn glossy like wet ink, the spiky markings appearing to spill across your hand in an illusory tattoo before fading into your skin, leaving you feeling oddly refreshed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The black lotus blossoms of your morgawr bone armband flare with radiance, a sense of peace and restfulness spreading through you to ease your mental fatigue.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A faint metallic jangling reaches your ears as your thin Adamantia steel leg iron briefly digs into your ankle as though being tugged by an unseen force.  After a moment, the pressure subsides, leaving you refreshed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The black lotus blossoms of your morgawr bone armband flare with radiance, a sense of peace and restfulness spreading through you to ease your mental fatigue.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The black eldritch symbols on your hexwood wristcuff turn glossy like wet ink, the spiky markings appearing to spill across your hand in an illusory tattoo before fading into your skin, leaving you feeling oddly refreshed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you intone a quiet prayer to Chadatru, your hands begin to glow with a faint silver nimbus.  You extend a glowing hand towards the body of Warbrolus.&lt;br /&gt;
&lt;br /&gt;
The soft red glow around Warbrolus&#039;s body fades away.&lt;br /&gt;
&lt;br /&gt;
Dark crimson bands of light flow about the body of Warbrolus, pulsating with a heartbeat rhythm.  Silvery-grey tendrils twine around the red bands, seeping into the corpse.  As the last tendril vanishes from view, the bands explode with a brilliant flash and Warbrolus blinks dazedly, wobbling on his feet.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&#039;And you&#039;re back up&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And you&#039;re back up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;I appreciate you, my friend.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus smiles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;We&#039;ll get you scrolled up in the other room&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We&#039;ll get you scrolled up in the other room.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya looks at you and lets out a hearty cheer on your behalf!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Brilliant sparks of rutilant light dance around Illiya, bathing her in a warm glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;hold warb&lt;br /&gt;
&lt;br /&gt;
Warbrolus shakes Golameth&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As you reach for Warbrolus&#039;s hand, he politely pulls away.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;hold ill&lt;br /&gt;
&lt;br /&gt;
You reach over and hold Illiya&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth wraps his arms around Warbrolus, giving Warbrolus a great big bear hug!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;hold gola&lt;br /&gt;
&lt;br /&gt;
You reach over and hold Golameth&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The wild fervor in Illiya&#039;s eyes reminds you of your own inner beast.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In a flash Golameth fills with a flood of resilient rage!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus puts his axe in his heavy backpack.&lt;br /&gt;
&lt;br /&gt;
Warbrolus sheathes his throwing axe.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;hold warbrolus&lt;br /&gt;
&lt;br /&gt;
You reach over and hold Warbrolus&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Sparring Courtyard] (20153)&lt;br /&gt;
&lt;br /&gt;
In the open-air courtyard of the Praxium, the raised sparring platform remains a commanding presence at the center, its surface dimly illuminated by lanterns mounted along the high stone walls.  The banners bearing the academy&#039;s crest hang still, their vibrant gold and navy hues muted by the shadows.  The tall arches framing the courtyard become stark outlines against the darker sky above, hinting at the world beyond.  Above the stone doorway leading back to the Gathering Hall, another large banner sways faintly, its embossed lettering catching the occasional flicker of light.  The weapon racks and training dummies around the perimeter are cast in deep shadow, their forms resolute and waiting for the next clash of combat.&lt;br /&gt;
&lt;br /&gt;
Also here: Strawberry Nurse Illiya, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures and Katamba&#039;s Shield Warbrolus.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go door&lt;br /&gt;
&lt;br /&gt;
[Praxium, Gathering Hall] (20152)&lt;br /&gt;
&lt;br /&gt;
The heart of camaraderie within the Praxium, this expansive hall invites students and mentors to share meals, stories, and insights.  A massive stone table commands the center of the room and is surrounded by an assortment of finely crafted wooden chairs.  Above, a pair of wrought-iron chandeliers casts warm light that illuminates the space.  Centered upon each of the four walls is a banner bearing the academy&#039;s emblem.  Their colors, vibrant yet dignified, add a touch of refinement to the space.  Heavy stone doors set on opposite walls from one another lead further in.  The archway to the foyer remains ever open, providing a clear path back to the academy&#039;s welcoming entrance.  You also see a sturdy wooden chest reinforced with iron bands and rivets.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
Warbrolus, Golameth and Illiya followed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel fully attuned to the mana streams again.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go east door&lt;br /&gt;
&lt;br /&gt;
[Praxium, Observation Chamber] (20154)&lt;br /&gt;
&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a blue-checked gingham picnic cloth with scalloped edges with several things on it, a watersilk picnic cloth with a scalloped border of sea otters holding hands with several things on it, a chrysanthemum-shaped picnic cloth hued a deep fuchsia with several things on it, an enormous graham cracker-shaped picnic cloth with several things on it, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Also here: Valynn, Legendary Empath Sheearyn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
Warbrolus, Golameth and Illiya followed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya gets a blue glass bottle with a crackled interior from inside her encompassing shadows.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya holds a blue glass bottle with a crackled interior in her hand and closes her eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Illiya lowers her head slightly, acknowledging Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth moves slowly about the area, holding his head up and gazing to and fro.  He finally settles on a commanding position.&lt;br /&gt;
&lt;br /&gt;
Sheearyn lowers her head slightly, acknowledging Golameth.&lt;br /&gt;
&lt;br /&gt;
Sceth lowers her head slightly, acknowledging Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya puts her bottle in her encompassing shadows.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka gets a steel hanger embellished with engraved sharks along the blade from inside his black backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka puts his hanger in his firesilk baldric.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya&#039;s unflinching fearlessness inspires you with an uncanny confidence.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka gets a weighted haralun throwing club from inside his black backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka puts his club in his firesilk baldric.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain lets out a hearty cheer for Golameth!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka gets a darkstone longsword trailing wraith-bone ringlets from the pommel from inside his black backpack.&lt;br /&gt;
&lt;br /&gt;
&#039;Let&#039;s have a round of applause for the two fighters!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn gestures.&lt;br /&gt;
&lt;br /&gt;
Sheearyn&#039;s cambrinth prism emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Let&#039;s have a round of applause for the two fighters!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin&lt;br /&gt;
&lt;br /&gt;
Cherisse raises an eyebrow in Shaylynne&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka puts his longsword in his firesilk baldric.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sheearyn attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sheearyn closes her eyes and takes on a look of supreme focus.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Gift of Life spell. [Empath (Life Force Manipulation): basic augmentation]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanator applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn lets out a hearty cheer for Warbrolus!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt lets out a loud &amp;quot;Huzzah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn lets out a hearty cheer for Golameth!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus bows.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sonjaa applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus bows to Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari says to Warbrolus, &amp;quot;You forgot to win.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne applauds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
Cherisse asks Shaylynne, &amp;quot;What platinum skinned thing are you skinning and melting down for coins?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Praxium, Observation Chamber] (20154)&lt;br /&gt;
&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a blue-checked gingham picnic cloth with scalloped edges with several things on it, a watersilk picnic cloth with a scalloped border of sea otters holding hands with several things on it, a chrysanthemum-shaped picnic cloth hued a deep fuchsia with several things on it, an enormous graham cracker-shaped picnic cloth with several things on it, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Also here: Strawberry Nurse Illiya, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Katamba&#039;s Shield Warbrolus, Valynn, Legendary Empath Sheearyn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says to Shaylynne, &amp;quot;I&#039;ll start chargin for the Advisor&#039;s Reserve I usually dole out for free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain lets out a hearty cheer for Warbrolus!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A powerful melody is defined by both the resplendent tones of Casari&#039;s voice and her carefully chosen words as she continues to sing.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus exclaims, &amp;quot;I knew I forgot something!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne snickers at Casari.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone cackles at Casari!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus snaps his fingers.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say Anyone brave enough to sharpen either of our combatants tonight? Besides the obvious, &amp;quot;Make sure you challenge next time!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Anyone brave enough to sharpen either of our combatants tonight? Besides the obvious, &amp;quot;Make sure you challenge next time!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth pats Warbrolus on the back.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn gestures.&lt;br /&gt;
&lt;br /&gt;
Sheearyn&#039;s cambrinth prism emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sheearyn attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sheearyn closes her eyes and takes on a look of supreme focus.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Vigor spell. [Empath (Life Force Manipulation): intermediate augmentation]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne nods to Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn asks Warbrolus, &amp;quot;Are the birds mad at you? Not helpin&#039; anymore?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth praises Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sceth attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sceth assumes a calm stance, concentrating on something.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Syamelyo Kuniyo spell.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost chuckles at you!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus asks, &amp;quot;Birds?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth says, &amp;quot;They are flighty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya grins at Sceth, her dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian asks, &amp;quot;Bards?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn hoots, sounding remarkably like a real owl.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn exclaims to Warbrolus, &amp;quot;The scary firebirds!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn gestures.&lt;br /&gt;
&lt;br /&gt;
Sheearyn&#039;s cambrinth prism emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Sheearyn closes her eyes and settles into a graceful stance.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sheearyn attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sheearyn closes her eyes and takes on a look of supreme focus.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Heal spell. [signature Empath (Healing): intermediate utility]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin looks at Sceth and sighs.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth gestures.&lt;br /&gt;
&lt;br /&gt;
Sceth&#039;s cambrinth kitten emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Sceth&#039;s left eye takes on a wild sylvan hue.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari nods to Natarian.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt says, &amp;quot;The birdy bards.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth says, &amp;quot;He took pitty on me and didn&#039;t use them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu grins at Nawain, his dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya gets an indurium phoenix with eyes of canary diamond from inside her encompassing shadows.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya taps an indurium phoenix with eyes of canary diamond that she is holding.&lt;br /&gt;
&lt;br /&gt;
A wild fervor flashes in Illiya&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sceth attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sceth assumes a calm stance, concentrating on something.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Cheetah Swiftness spell. [signature Ranger (Animal Abilities): advanced augmentation]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya puts her phoenix in her encompassing shadows.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says to Warbrolus, &amp;quot;Get an owl. They are more stealthy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;We deserved to be a bloody mess and bleed all over our new digs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya&#039;s rage dissipates.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus smiles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod warb&lt;br /&gt;
&lt;br /&gt;
You nod to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost grins at Valynn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn grins at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn gestures.&lt;br /&gt;
&lt;br /&gt;
Sheearyn&#039;s cambrinth prism emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Sheearyn&#039;s pupils dilate slightly.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth gestures.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says to Warbrolus, &amp;quot;You will always be the first to have died in here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;No sharpening for either combatant?&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;No sharpening for either combatant?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn nods at Illiya, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus beams at Illiya!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse finishes playing a quiet nocturne on her platinum zills.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says to Warbrolus, &amp;quot;Do better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin winks at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian says, &amp;quot;Probably should have challenged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;snicker&lt;br /&gt;
&lt;br /&gt;
You snicker.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost says to Warbrolus, &amp;quot;And the first to have officially fought in here since it&#039;s opening. Well done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro says, &amp;quot;More birbs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro nods to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod nat agree&lt;br /&gt;
&lt;br /&gt;
You nod at Natarian, in complete agreement with his views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;Don&#039;t forget to challenge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya nods at Natarian, obviously agreeing with his views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod tir agree&lt;br /&gt;
&lt;br /&gt;
You nod at Tirost, in complete agreement with his views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;It was a good fight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya gets a regal diamondwood scepter capped with a trilliant-cut Sunderstone from inside her encompassing shadows.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya taps a regal diamondwood scepter capped with a trilliant-cut Sunderstone that she is holding.&lt;br /&gt;
&lt;br /&gt;
Illiya lifts her fist toward the heavens and with a mighty shout displays her righteous wrath.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth says, &amp;quot;Okay guys and gals you have met both of us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya puts her scepter in her encompassing shadows.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn nods to Natarian.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;chuckle&lt;br /&gt;
&lt;br /&gt;
You chuckle.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cerulean orb of light hovering near you pulsates, as if ebbing and flowing with its own internal tide.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth says, &amp;quot;There was no sign that said you MUST challenge or die.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost grins at Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damoone snickers at Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Nat, Gola, any quick words either of you would like to say?&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Nat, Gola, any quick words either of you would like to say?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Praxium, Observation Chamber] (20154)&lt;br /&gt;
&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a blue-checked gingham picnic cloth with scalloped edges with several things on it, a watersilk picnic cloth with a scalloped border of sea otters holding hands with several things on it, a chrysanthemum-shaped picnic cloth hued a deep fuchsia with several things on it, an enormous graham cracker-shaped picnic cloth with several things on it, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Also here: Strawberry Nurse Illiya, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Katamba&#039;s Shield Warbrolus, Valynn, Legendary Empath Sheearyn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth says, &amp;quot;Bring out the paint sticks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro asks Golameth, &amp;quot;You actually read signs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A deft turn of phrase keeps each passing note of Casari&#039;s singing delicate and airy, spoken only lightly.&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro angles his ears forward, gazing curiously at Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth says, &amp;quot;And make a sign.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth says to Akeiro, &amp;quot;I hope they have pictures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth says, &amp;quot;Hon ill draw you pictures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn chortles softly at some secret joke.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth grins at Thanator.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tendrils of ghostly flame trail errantly behind Nawain, wavering like gossamer robes in the wind.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya grins at Sceth, her dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian says, &amp;quot;I&#039;m just happy that we finally have a home.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanator grins at Sceth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame nods at Golameth, obviously agreeing with his views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod nat agree&lt;br /&gt;
&lt;br /&gt;
You nod at Natarian, in complete agreement with his views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn nods to Natarian.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus smiles at Natarian.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanator quietly says to Sceth, &amp;quot;I like pictures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanator nods.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;om&lt;br /&gt;
&lt;br /&gt;
You tap into the mana from one hundred of the surrounding streams and attempt to keep it channeling in a stream around you.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
You concentrate intently, attempting to infuse a tremendous amount of your harnessed mana into your active Osrel Meraud spell pattern.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
&lt;br /&gt;
You sense that you were able to channel most of your infusion&#039;s power into a brilliant orb of rippling cerulean light.  A faint tingle washes through you as some of the energy is diffused, the orb having reached its full capacity.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth says, &amp;quot;This is awesome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro takes a sip of his sangria.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel fully rested.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro takes a bite of the fritters.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says, &amp;quot;And a very nice one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth looks at you and lets out a hearty cheer on your behalf!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The black eldritch symbols on your hexwood wristcuff turn glossy like wet ink, the spiky markings appearing to spill across your hand in an illusory tattoo before fading into your skin, leaving you feeling oddly refreshed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The black lotus blossoms of your morgawr bone armband flare with radiance, a sense of peace and restfulness spreading through you to ease your mental fatigue.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A faint metallic jangling reaches your ears as your thin Adamantia steel leg iron briefly digs into your ankle as though being tugged by an unseen force.  After a moment, the pressure subsides, leaving you refreshed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You feel fully attuned to the mana streams again.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian gestures.&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s khor&#039;vela staff emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says, &amp;quot;This is a great place, guys. You did a fantastic job. And will continue to do so, I&#039;m sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne nods in agreement.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus chuckles at Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain nods in agreement.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain takes a bite of the sandwich.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian gestures.&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s khor&#039;vela staff emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
The air around Natarian shimmers with a weak yellow light that quickly disperses.&lt;br /&gt;
&lt;br /&gt;
The air around Natarian shimmers with a blinding yellow luminescence.  The scintillating light writhes and twists, abruptly coalescing into a translucent field before blinking out of sight.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The softly worded rendition of the main theme of Casari&#039;s song carries quietly through the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus smiles at Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain takes a bite of the sandwich.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu nods emphatically.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say @cambin There&#039;s a lot of credit to go around there.&lt;br /&gt;
&lt;br /&gt;
You say to Cambin, &amp;quot;There&#039;s a lot of credit to go around there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn says to Natarian, &amp;quot;I might hang out here all the time now. I&#039;ve been lookin&#039; for a new place to just...be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain takes a bite of the sandwich.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore gets a curried chicken salad sandwich with a frill of crisp lettuce from inside his oilskin gearbag.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore takes a bite of the sandwich.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain takes a bite of the scone.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian nods to Sheearyn.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian gestures.&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s khor&#039;vela staff emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
A wild fervor flashes in Natarian&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain puts her sandwich in her slender rugursora.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sonjaa nods in agreement.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore takes a bite of the sandwich.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain gets herself a pansy-shaped peanut butter and honey sandwich.  Yum!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost says to Sheearyn, &amp;quot;I&#039;ll come by when I need a nap.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain puts her sandwich in a swirling eddy of incandescent light bound by a gold-striated coralite frame.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin exhales softly on his sanowret crystal, and scintillating sparks of light dance across its surface.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian gestures.&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s khor&#039;vela staff emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cambin says, &amp;quot;I&#039;m sure htere is. Well-deserved for all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu laughs!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Crobin, Aaiyaah, Aislynn, Illiya, Gola, Leu, Kali, Mazrian, Madigan, Dantia, and Warbrolus all helped in significant ways over the last 12 years.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Crobin, Aaiyaah, Aislynn, Illiya, Gola, Leu, Kali, Mazrian, Madigan, Dantia, and Warbrolus all helped in significant ways over the last 12 years.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanator quietly says to you, &amp;quot;This place is amazing, very neat to see your dream come to fruition.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore gets himself a steaming mug of hot coffee with a thin layer of milky foam.  Yum!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The air around you shimmers with a weak yellow light that quickly disperses.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain gets herself a generous slice of honey lavender cake.  Yum!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore takes a sip of his coffee.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn says to Natarian, &amp;quot;I mean, um. Nevermind. This definitely won&#039;t be where I am when you need to throw pilums.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian gestures.&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s khor&#039;vela staff emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Staccato notes rip fiercely through the air, Natarian&#039;s words flowing effortlessly between each punctuated note, resonating through your mind with a sense of tranquility.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn grins at Natarian.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore takes a bite of the sandwich.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Observation Chamber] (20154)&lt;br /&gt;
&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a blue-checked gingham picnic cloth with scalloped edges with several things on it, a watersilk picnic cloth with a scalloped border of sea otters holding hands with several things on it, a chrysanthemum-shaped picnic cloth hued a deep fuchsia with several things on it, an enormous graham cracker-shaped picnic cloth with several things on it, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Also here: Strawberry Nurse Illiya, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Katamba&#039;s Shield Warbrolus, Valynn, Legendary Empath Sheearyn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian gestures.&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s khor&#039;vela staff emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
A soft crackle briefly comes from Natarian&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain puts her cake in a swirling eddy of incandescent light bound by a gold-striated coralite frame.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain gets herself a generous slice of honey lavender cake.  Yum!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The melody of Casari&#039;s song turns to a more sonorous theme, dancing in a stately cadence that allows certain words to linger on the air.&lt;br /&gt;
&lt;br /&gt;
An electric light shines around Casari, pulsing and crackling in time with her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Either in helping secure the property in the first place, or with the initial design, or with the final design that was submitted and approved by the leadership of Promado Village.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Either in helping secure the property in the first place, or with the initial design, or with the final design that was submitted and approved by the leadership of Promado Village.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain takes a bite of the cake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Glimmering red-gold sparks leap errantly off of Cherisse&#039;s body.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian gestures.&lt;br /&gt;
&lt;br /&gt;
A soft crackle briefly comes from Natarian&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn beams at you!  What a warm feeling!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian gestures.&lt;br /&gt;
&lt;br /&gt;
A glowing amber mist briefly appears around Natarian&#039;s arms.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sheearyn attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sheearyn closes her eyes and takes on a look of supreme focus.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Awaken spell. [Empath (Mental Preparation): intermediate utility]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Baltamore takes a bite of the sandwich.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;We owe each of them quite a bit of thanks there for the final product.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We owe each of them quite a bit of thanks there for the final product.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Golameth taps a small darkstone shield inscribed with a truegold spiral of esoteric markings that he is wearing.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin gets a slim almanac illustrated with an elegantly curled feather quill from inside his kirmiko pocket.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin studies his slim almanac closely.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice your augmented stamina slip away.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your body tingles as the brilliant silver glow fades from around you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say OOC: One related announcement. The next Praxium Tournament is taking place in the month of November. It will be another 3v3 format, with one million platinum already put up by generous donors as the prize money. I hope you will consider entering!&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;OOC: One related announcement. The next Praxium Tournament is taking place in the month of November. It will be another 3v3 format, with one million platinum already put up by generous donors as the prize money. I hope you will consider entering!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn gestures.&lt;br /&gt;
&lt;br /&gt;
Sheearyn&#039;s cambrinth prism emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus says, &amp;quot;It&#039;s truly an honor to be included with all of those names.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sheearyn attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sheearyn closes her eyes and takes on a look of supreme focus.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Tranquility spell. [Empath (Protection; Mental Preparation): intermediate warding/augmentation]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin puts his almanac in his kirmiko pocket.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood sits down on your foot, tipping its head back to grin up at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost smiles at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian gestures.&lt;br /&gt;
&lt;br /&gt;
Natarian&#039;s khor&#039;vela staff emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth takes a bite of a caramel-filled banana birthday cupcake garnished with a candied walnut and chews carefully on it.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian says, &amp;quot;That&#039;s a lot of plat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sonjaa blinks.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin nods to Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ripples of gleaming cerulean light exude from the orb hovering near you, causing your skin to take on the texture and color of a babbling brook.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn places her hands on her temples.&lt;br /&gt;
&lt;br /&gt;
Sheearyn&#039;s cambrinth prism emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
A soft crackle briefly comes from Sheearyn&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sheearyn attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sheearyn closes her eyes and takes on a look of supreme focus.&lt;br /&gt;
&lt;br /&gt;
You decipher the telltale signs of the Aggressive Stance spell. [Empath (Protection): basic augmentation]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth says, &amp;quot;Just in time for the auction at he.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn smiles at Warbrolus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya says, &amp;quot;It really is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin asks, &amp;quot;Who will be holding the plat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu reassuringly says in a Shardian accent, &amp;quot;I will not be winning that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;Asking for a friend.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu grins, revealing his dimples.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian grins at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Avrenka grins at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth grins at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya chuckles at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne grins at Sukidesu.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Casari&#039;s voice resonantes with strong vibrato as she appears to pour more energy into the next words of her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn says to you, &amp;quot;I have to find friends to play with? I dunno about that....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn sticks her tongue out at you in a playfully teasing manner.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say @sceth That timing is the point&lt;br /&gt;
&lt;br /&gt;
You say to Sceth, &amp;quot;That timing is the point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn gestures.&lt;br /&gt;
&lt;br /&gt;
Sheearyn&#039;s cambrinth prism emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice Sheearyn attempting to conceal her spell preparations.&lt;br /&gt;
&lt;br /&gt;
Sheearyn closes her eyes and takes on a look of supreme focus.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin sceth&lt;br /&gt;
&lt;br /&gt;
You grin at Sceth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost glances at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse begins a quiet nocturne on her platinum zills with only the slightest hint of difficulty.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Natarian says to Crobin, &amp;quot;I really do miss the north side of the rope bridge during guildfest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nod gola&lt;br /&gt;
&lt;br /&gt;
You nod to Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn gestures.&lt;br /&gt;
&lt;br /&gt;
Sheearyn&#039;s cambrinth prism emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
A crimson mist briefly appears around Sheearyn&#039;s arms.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain pats Sukidesu on the back.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn says to Nawain, &amp;quot;You will be in good company, neither will I.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin nods to Natarian.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu leans on Nawain.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceth giggles at Natarian.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valynn grins at Nawain.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn gets a battered manual titled &amp;quot;104 Bad Ideas&amp;quot; from inside her blue cloak.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn studies her battered manual closely.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say @sceth Our first Praxium tournament was just over 4 years ago, coinciding with Hollows Eve and the auction that ends that festival.&lt;br /&gt;
&lt;br /&gt;
You say to Sceth, &amp;quot;Our first Praxium tournament was just over 4 years ago, coinciding with Hollows Eve and the auction that ends that festival.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akeiro touches Selame on the wrist with two fingers, feeling for a pulse hopefully.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain chortles softly at some secret joke.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn puts her manual in her blue cloak.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The cerulean orb of light hovering near you pulsates, as if ebbing and flowing with its own internal tide.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu snickers.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Selame trills with soft affection at Akeiro.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[custom/look]&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
&#039;Seemed fitting to time this year&#039;s version at the same time, with an even bigger reward.&lt;br /&gt;
&lt;br /&gt;
[Praxium, Observation Chamber] (20154)&lt;br /&gt;
&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a blue-checked gingham picnic cloth with scalloped edges with several things on it, a watersilk picnic cloth with a scalloped border of sea otters holding hands with several things on it, a chrysanthemum-shaped picnic cloth hued a deep fuchsia with several things on it, an enormous graham cracker-shaped picnic cloth with several things on it, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Also here: Strawberry Nurse Illiya, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Katamba&#039;s Shield Warbrolus, Valynn, Legendary Empath Sheearyn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Seemed fitting to time this year&#039;s version at the same time, with an even bigger reward.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The resolute tones of Casari&#039;s music give way to a lighter one as she returns to singing the softer melody that began her song.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn asks, &amp;quot;Over four years? It&#039;s been that long already?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu grins at Nawain, his dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain grins at Sukidesu.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt says, &amp;quot;Time flies, as they say.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pushStream&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;Erm, just under four years, my apologies.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Erm, just under four years, my apologies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;grin&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya takes a tiny bite of a thick slice of strawberry cake smeared with raspberry buttercream frosting and chews daintily on it.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn smiles at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The vibrant blue nimbus fades from around Nawain.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu nods at Nawain, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The air around Tirost shimmers with a weak yellow light that quickly disperses.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;Oy my hips can&#039;t take any more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nawain takes a bite of the cake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You continue to feel an uncanny confidence, bolstered by Illiya&#039;s fearlessness.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Illiya chuckles at Crobin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sukidesu grins at Nawain, his dimples flashing into view.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say That concludes our Grand Opening of the Praxium Headquarters. As a reminder, there is no need to leave. The Headquarters is open to all, and I hope that many of you will look to use it in the future.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;That concludes our Grand Opening of the Praxium Headquarters. As a reminder, there is no need to leave. The Headquarters is open to all, and I hope that many of you will look to use it in the future.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shaylynne says to Vendelt, &amp;quot;You could throw an orlog at someone&#039;s throat, too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Warbrolus gets an impish expression on his face, and lets out a hearty cheer.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;say My (selfish) hope is that Promado Square replaces the Crossing Cemetery mobile spars taking place over a wide area, and that the Sparring Courtyard becomes a place that you all feel comfortable using for other events/classes/trainings/stationary spars.&lt;br /&gt;
&lt;br /&gt;
Nawain takes a bite of the cake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;My (selfish) hope is that Promado Square replaces the Crossing Cemetery mobile spars taking place over a wide area, and that the Sparring Courtyard becomes a place that you all feel comfortable using for other events/classes/trainings/stationary spars.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheearyn nods to you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirost looks at you and lets out a hearty cheer on your behalf!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vendelt ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin shakes your hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse says to Shaylynne, &amp;quot;Don&#039;t feed his throat obsession...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A deft turn of phrase keeps each passing note of Casari&#039;s singing delicate and airy, spoken only lightly.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crobin says, &amp;quot;You did great sir, looks amazing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cherisse shakes her head at Shaylynne.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look&lt;br /&gt;
&lt;br /&gt;
[Praxium, Observation Chamber] (20154)&lt;br /&gt;
&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a blue-checked gingham picnic cloth with scalloped edges with several things on it, a watersilk picnic cloth with a scalloped border of sea otters holding hands with several things on it, a chrysanthemum-shaped picnic cloth hued a deep fuchsia with several things on it, an enormous graham cracker-shaped picnic cloth with several things on it, a clumsy inkbound baby lava drake laden with oversized magma-hued vellum wings, a coppery saluki puppy flaunting a goldenglow glaes collar and jadeleaf snood and a pristine enchanted mirror set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Also here: Strawberry Nurse Illiya, Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures, Katamba&#039;s Shield Warbrolus, Valynn, Legendary Empath Sheearyn, Knight of Meraud Tirost who is surrounded by seven circling blades of ice, Cambin who is shining with a dark golden glow, Mathematician Avrenka, Enelne&#039;s Champion Nawain who is shrouded in ghostly flames, Knight Errant Trajan, Temple Maiden Cherisse who is shrouded in ghostly flames, Ice Cold Natarian, Doctor of Kittens Sukidesu who is enveloped in shadowy smoke vaguely shaped like a Rakash in moonskin, Firehawk Casari, Savage Snacker Selame who has a transparent green dragonling perched on their shoulder, Sonjaa, Vendelt, Wilhellm, Tipsy Trailblazer Shaylynne who is encircled by ethereal phofe flowers, War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes, Forest Watcher Damoone, Candy Pirate Akeiro, Wind Listener Sceth, Fearless Crobin and Apothecary Baltamore who is surrounded by a golden cloud of glitter.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Battle_Praxium&amp;diff=694032</id>
		<title>Battle Praxium</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Battle_Praxium&amp;diff=694032"/>
		<updated>2026-08-21T12:48:54Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
[[File:Praxium 6 small.png|left|200px]]&lt;br /&gt;
=Purpose=&lt;br /&gt;
The Battle Praxium (Praxium) is an independent, unaligned, training organization based in Zoluren. It was founded in Year 442 with the mission to impart combat (read: PvP) knowledge to its participants, as well as the necessary experience to correctly apply that knowledge. &amp;quot;Knowledge by itself is nothing,&amp;quot; Rakkor Solari said upon founding the school. &amp;quot;Instead, we strive for combat knowledge correctly applied.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
=Meaning=&lt;br /&gt;
prax•i•um (noun, form the Greek /praksəs/)&amp;lt;br /&amp;gt;&lt;br /&gt;
an institution where knowledge and/or skills are applied or used in practice, rather than in theory alone.&lt;br /&gt;
&lt;br /&gt;
=Discord=&lt;br /&gt;
The Praxium maintains its own Discord server as a place for open, constructive brainstorming and questions on all aspects of DragonRealms PvP. New users can join with the following link: [https://discord.gg/tweXrjGSPy| Praxium Discord Server].&lt;br /&gt;
&lt;br /&gt;
=Structure=&lt;br /&gt;
There are only three designations within the Praxium. Instructors, those who teach. Students, those who learn. Alumni, those who have achieved the goal of &#039;&#039;&#039;combat knowledge correctly applied&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Instructors===&lt;br /&gt;
* Rakkor Solari&lt;br /&gt;
* Leustyin&lt;br /&gt;
* Kalderen Lunari&lt;br /&gt;
* Madigan De&#039;Mascus&lt;br /&gt;
&lt;br /&gt;
===Students===&lt;br /&gt;
None yet enrolled&lt;br /&gt;
&lt;br /&gt;
===Alumni===&lt;br /&gt;
None yet&lt;br /&gt;
&lt;br /&gt;
=Methodology=&lt;br /&gt;
Each semester consisted of an 8 week course where Praxium students will learn the in&#039;s and out&#039;s of PvP combat. From the most basic of concepts to advanced strategies designed to maximize your guild&#039;s strengths and capitalize on your opponent&#039;s weaknesses, each lesson follows a four-part structure:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attitude&#039;&#039;&#039; - mental/emotional approach to PvP&lt;br /&gt;
* &#039;&#039;&#039;Instruction&#039;&#039;&#039; - accumulating knowledge of mechanics&lt;br /&gt;
* &#039;&#039;&#039;Implementation&#039;&#039;&#039; - practical in-game usage of the learned mechanics&lt;br /&gt;
* &#039;&#039;&#039;Application&#039;&#039;&#039; - you learn to fight by fighting&lt;br /&gt;
&lt;br /&gt;
=Enrolling=&lt;br /&gt;
Each lesson is open to public audit, with the curriculum published in advance for those looking to read ahead. Auditors will be able to participate in every aspect of the training, save the Application component. Application of knowledge is reserved for those who have indicated a willingness to accept the sharpening and encouragement that comes from enrolling as a Student of the Praxium. Enrolling is as simple as signing up with one of the Instructors, and then participating during the weekly lessons. &lt;br /&gt;
&lt;br /&gt;
=Graduating=&lt;br /&gt;
A Student graduates from the Praxium when all 8 lessons (which can take place over multiple semesters as necessary) are completed, and they have returned to Instruct one lesson of their choosing. Upon completion of the instructed lesson, the Student receives the honorary title of Alumni.&lt;br /&gt;
&lt;br /&gt;
=Location=&lt;br /&gt;
&lt;br /&gt;
=== Inside the Headquarters: ===&lt;br /&gt;
On 8/20/2026, the Praxium Headquarters was released and opened to the public. It features four rooms with props highlighting the Praxium&#039;s various themes.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Foyer] (20151) ====&lt;br /&gt;
The grand entrance to the Praxium is adorned with a massive banner that proclaims &amp;quot;Unity and Excellence in Combat&amp;quot;.  Smooth, polished stone floors echo with footsteps, their faint sound amplified by the vaulted ceiling above.  On one wall, a masterfully carved &amp;lt;u&amp;gt;relief&amp;lt;/u&amp;gt; depicts a detailed series of figures standing together in triumph, each marked by a guild crest: a Human Cleric, an Elven Barbarian, a S&#039;Kra Mur Bard, a Human Paladin, and an Elothean Thief.  Directly opposite, another &amp;lt;u&amp;gt;relief&amp;lt;/u&amp;gt; showcases an Elven Bardess, a Prydaen Thief, a Human Warrior Mage, a Rakash Paladin, and a Halfling Thief, each rendered in exquisite detail as if caught mid-action.  A single, wide archway beckons visitors deeper into the Praxium.  You also see a wrought iron gate adorned with intricate scrollwork amid patterns of knots.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Gathering Hall] (20152) ====&lt;br /&gt;
The heart of camaraderie within the Praxium, this expansive hall invites students and mentors to share meals, stories, and insights.  A massive stone &amp;lt;u&amp;gt;table&amp;lt;/u&amp;gt; commands the center of the room and is surrounded by an assortment of finely crafted wooden chairs.  Above, a pair of wrought-iron chandeliers casts warm light that illuminates the space.  Centered upon each of the four walls is a &amp;lt;u&amp;gt;banner&amp;lt;/u&amp;gt; bearing the academy&#039;s emblem.  Their colors, vibrant yet dignified, add a touch of refinement to the space.  Heavy stone doors set on opposite walls from one another lead further in.  The archway to the foyer remains ever open, providing a clear path back to the academy&#039;s welcoming entrance.  You also see a sturdy wooden chest reinforced with iron bands and rivets.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Sparring Courtyard] (20153) [Night Description] ====&lt;br /&gt;
In the open-air courtyard of the Praxium, the raised sparring platform remains a commanding presence at the center, its surface dimly illuminated by lanterns mounted along the high stone walls.  The banners bearing the academy&#039;s crest hang still, their vibrant gold and navy hues muted by the shadows.  The tall arches framing the courtyard become stark outlines against the darker sky above, hinting at the world beyond.  Above the stone doorway leading back to the Gathering Hall, another large &amp;lt;u&amp;gt;banner&amp;lt;/u&amp;gt; sways faintly, its embossed lettering catching the occasional flicker of light.  The weapon racks and training dummies around the perimeter are cast in deep shadow, their forms resolute and waiting for the next clash of combat.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: none.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Sparring Courtyard] (20153) [Day Description] ====&lt;br /&gt;
The open-air courtyard of the Praxium hums with the energy of countless bouts fought in the pursuit of mastery and discipline.  At its center stands a raised sparring platform, its surface reinforced to endure even the most intense clashes.  High stone walls encircling the courtyard ensure privacy and focus, their surfaces adorned with banners bearing the academy&#039;s crest.  Tall, weathered arches cut into the walls offer glimpses of the surrounding landscape while the sky above remains fully open, embracing the sparring ground in light and shadow.  Above the stone doorway leading back to the Gathering Hall hangs another large &amp;lt;u&amp;gt;banner&amp;lt;/u&amp;gt;, its vibrant fabric emblazoned with embossed lettering that captures the eye.  Around the perimeter, weapon racks and training dummies stand ready, ever at the service of determined combatants.&lt;br /&gt;
&lt;br /&gt;
==== [Praxium, Observation Chamber] (20154) ====&lt;br /&gt;
This room is built for spectators to immerse themselves in the action of the sparring courtyard.  Theater-style seating rises from the middle of the room, each row slightly elevated to provide an unobstructed view of the central enchanted mirror.  The mirror stands motionless, presenting a clear, detailed image of the goings on within the nearby courtyard.  The walls are padded with thick, durable fabric to muffle the potential cheers and exclamations of enthusiastic onlookers, ensuring the chamber remains comfortable for all.  A sturdy stone door to the Gathering Hall provides the only entrance and exit to this hub of excitement and engagement.  You also see a pristine enchanted &amp;lt;u&amp;gt;mirror&amp;lt;/u&amp;gt; set within a sturdy stone frame.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
=== Outside the Headquarters: ===&lt;br /&gt;
The Praxium conducts the majority of its lessons from the (mostly) abandoned Promado Village square. This location ensures passersby aren&#039;t caught inadvertently by stray attacks, while still clinging to a modicum of civilization. Note, the location is non-justice.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:praxiumlocation.png]]&lt;br /&gt;
&lt;br /&gt;
=Curriculum Preview=&lt;br /&gt;
==What are the fundamentals of PvP?==&lt;br /&gt;
===Attitude===&lt;br /&gt;
* There will always be a bigger or more experienced fish in the sea&lt;br /&gt;
* You will not always win&lt;br /&gt;
* There will be times that you will lose...a lot&lt;br /&gt;
* Learn from your losses, laugh them off, and leap back in&lt;br /&gt;
* Attitude is everything&lt;br /&gt;
&lt;br /&gt;
===Knowledge on the mechanics===&lt;br /&gt;
====Core mechanics====&lt;br /&gt;
* How you die&lt;br /&gt;
** Vitality, critical wounds&lt;br /&gt;
* Engagement ranges&lt;br /&gt;
** Time to pole? Time to melee?&lt;br /&gt;
* Stances&lt;br /&gt;
** Shield, parry, evasion...when do I use these?&lt;br /&gt;
* Debilitations&lt;br /&gt;
** Contested abilities&lt;br /&gt;
** Hard-CC&lt;br /&gt;
** Soft-CC&lt;br /&gt;
** Non-CC&lt;br /&gt;
&lt;br /&gt;
====Guild mechanics====&lt;br /&gt;
* Knowing your guild&lt;br /&gt;
** Strengths, weaknesses, counters&lt;br /&gt;
* Knowing other guilds&lt;br /&gt;
** Strengths, weaknesses, counters&lt;br /&gt;
===Application of knowledge===&lt;br /&gt;
* Anatomy of a fight&lt;br /&gt;
** Verbal walkthrough of how the fight will likely progress&lt;br /&gt;
* Solo&lt;br /&gt;
** Prepared vs. unprepared&lt;br /&gt;
** &amp;quot;Punching up&amp;quot;&lt;br /&gt;
* Group&lt;br /&gt;
** Prepared vs. unprepared&lt;br /&gt;
&lt;br /&gt;
Every lesson at the Praxium will focus on attitude, knowledge of mechanics, and an application of that knowledge. The best lessons are learned by hearing, seeing, and doing.&lt;br /&gt;
&lt;br /&gt;
=Semester Schedule=&lt;br /&gt;
==Semester 1==&lt;br /&gt;
All sessions occur at 8PM Central time.&lt;br /&gt;
&lt;br /&gt;
* July 27, Praxium Introductions&lt;br /&gt;
** [https://docs.google.com/document/d/17qioe5qU01okuT--VQk8jilDVrEfCMGq0nh2aYWrblM/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** [[Battle_Praxium/Logs/20220728_Praxium_Introduction|Log Link]]&lt;br /&gt;
* August 3, Basics of Positional Combat&lt;br /&gt;
** [https://docs.google.com/document/d/1RyPPy84YFWdhGpq8qBcIp8BMfgvz5BlBhimYWgyyYXo/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** [[Battle_Praxium/Logs/20220803_Praxium_Lesson_1|Log Link]]&lt;br /&gt;
* August 17, Offensive Tools&lt;br /&gt;
** [https://docs.google.com/document/d/1LENTO_Q8-uXcUwGTS_YpWDKr3rCKXBq5OInOQEzlm_I/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** [[Battle_Praxium/Logs/20220817_Praxium_Lesson_2|Log Link]]&lt;br /&gt;
* August 24, Debilitations&lt;br /&gt;
** [https://docs.google.com/document/d/1RkSUf2y0cCtFpfl_azp1xCtlZW8ZJIwAdU1yd4C6M80/edit?usp=sharing| Curriculum Link]&lt;br /&gt;
** Log coming soon&lt;br /&gt;
* August 31, Know Your Guild&lt;br /&gt;
* September 7, Know Your Opponent Pt. 1&lt;br /&gt;
* September 14, Know Your Opponent Pt. 2&lt;br /&gt;
* September 21, Group Combat&lt;br /&gt;
* September 28, Graduation Day&lt;br /&gt;
&lt;br /&gt;
=Versus Series=&lt;br /&gt;
&amp;lt;p&amp;gt;Especially when you first begin to dip your toes into PvP, fighting against other guilds can be challenge. Below are short guides on how to best understand what another guild is trying to do in a fight, how they are likely spec&#039;d stat wise, what spell scrolls they will probably on hand, and what levers you can pull to maximize your chances at winning.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Praxium matchup guides: vs Rangers|vs. Rangers]]&lt;br /&gt;
* [[Praxium matchup guides: vs Traders|vs. Traders]]&lt;br /&gt;
* [[Praxium matchup guides: vs Warrior Mages|vs. Warrior Mages]]&lt;br /&gt;
* [[Praxium matchup guides: vs Barbarians|vs. Barbarians]]&lt;br /&gt;
&lt;br /&gt;
=Frequently Asked Questions=&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Do I have to join &amp;lt;insert organization here&amp;gt; in order to train at the Praxium?&#039;&#039;&#039; No. The Praxium is intentionally independent of other established organizations. The Praxium is a neutral combat training school, not a &amp;quot;side&amp;quot; in an ongoing conflict. Students are accepted from all &amp;quot;sides&amp;quot;, and from unaligned players wanting to achieve the aim of combat knowledge correctly applied.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Can I participate in the Praxium if I&#039;m already an established PvPer and/or below to &amp;lt;insert organization here&amp;gt;?&#039;&#039;&#039; Of course! As stated above, the Praxium is intentionally independent of other established organizations, but veterans are just as welcome as people still considering hopping into PvP. We certainly hope to have Northern Watch, Ravens, Bardbarians, Team Good, Team Bad, etc... players attend the Praxium. A good PvPer is constantly learning, and &amp;quot;Always be learning&amp;quot; is another core part of our Attitude pillar.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Should I wait until I&#039;m at least Circle &amp;lt;insert number here&amp;gt; before attending the Praxium?&#039;&#039;&#039; No. There is no &amp;quot;right&amp;quot; time to begin learning the foundations of PvP and applying those foundations in real scenarios/real fights. Regardless of how long to wait, there will always be someone bigger or more experienced in PvP, and you can be effective far before you realize it now. If you&#039;re on the fence and weighing your options, the Praxium will help inform those decisions for you.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Will there be PvP? Do I have to fight?&#039;&#039;&#039; The goal of the Praxium is to help each and every adventurer apply combat knowledge correctly. We absolutely believe that the best way to learn to fight is by fighting. Yes, we will equip you with the required head knowledge to PvP correctly, but then you will be asked to put that knowledge into practice...both through planned interactive instruction, but also through live combat. At &#039;&#039;&#039;least&#039;&#039;&#039; two people will fight every meeting. At least two people will then be encouraged and sharpened. We learn by doing, and this will be a safe place to succeed and to fail.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Do I have to attend all 8 sessions?&#039;&#039;&#039; No. Real life comes first, and we&#039;re kicking off over the summer. I expect people to miss several sessions. We will be running subsequent semesters where you can fill in the gaps live, but also publishing the curriculum online (in outline form) for others to make use of. You &#039;&#039;&#039;do&#039;&#039;&#039; have to attend all 8 sessions to be recorded on the rolls as &amp;quot;Praxium Alumni,&amp;quot; but those 8 sessions can be spread out over multiple semesters.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Can I attend without becoming a Student?&#039;&#039;&#039; Absolutely. Anyone can audit the lessons. Auditors can be involved in all but the &#039;&#039;&#039;Application&#039;&#039;&#039; portion of the lessons. Feel free to attend and see what the Praxium is about before &amp;quot;committing&amp;quot; to being a Student.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Will there be logs posted from the lessons?&#039;&#039;&#039; The logs and curriculum outline of each session will be posted to the Praxium page of the elanthipedia (here). We want as many people to have access to these resources as possible. However, be reminded that there is a difference between head knowledge and application of that knowledge. You learn to fight by fighting. Consider the logs and curriculum as roughly 20-30% of the overall benefit that a Praxium Student receives.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&#039;Will there be a break between Semesters?&#039;&#039;&#039; Yes. We are looking at roughly a 4 week break between Semesters to give the current batch of Instructors a break, train up new Instructors, revise the existing curriculum, and make other necessary adjustments.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{cat|Organizations,Player organizations,Unofficial organizations,Active organizations,Teaching organizations}}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fire_Lion_Reborn&amp;diff=693859</id>
		<title>Fire Lion Reborn</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fire_Lion_Reborn&amp;diff=693859"/>
		<updated>2026-08-13T16:51:28Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: Added DB cooldown reduction messaging for ES interaction.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=FLR&lt;br /&gt;
|minprep=-&lt;br /&gt;
|castcap=-&lt;br /&gt;
|minskill=-&lt;br /&gt;
|maxskill=-&lt;br /&gt;
|validtarget=Special&lt;br /&gt;
|guild=Warrior Mage&lt;br /&gt;
|magic=Elemental Magic&lt;br /&gt;
|spellbook=Fire Manipulation&lt;br /&gt;
|prereqs=[[Dragon&#039;s Breath]], [[Mark of Arhat]], [[Ethereal Shield]]&lt;br /&gt;
|slot=3&lt;br /&gt;
|desc=The Fire Lion Reborn spell is the work of a pair of disgraced Scholars of the Grove.  For all its presumptuous name, its effectiveness can hardly be disputed.  It is an advanced matrix of linked patterns between Dragon&#039;s Breath, Mark of Arhat, and Ethereal Shield.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=Elemental resistance&lt;br /&gt;
|dtype=Impact damage, Fire damage, Vitality damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|poststring=No&lt;br /&gt;
|messaging=&amp;gt;exhale sorcerer&lt;br /&gt;
You sharply inhale, drawing upon the power of your internalized fire, then violently spit a bolt of churning flame toward an elder Adan&#039;f sorcerer!&lt;br /&gt;
Flame lashes against the sides of the Adan&#039;f sorcerer&#039;s right eye, threatening to blind it horrendously!&amp;lt;br&amp;gt;&lt;br /&gt;
The Adan&#039;f sorcerer is knocked completely senseless!&amp;lt;br&amp;gt;&lt;br /&gt;
The Adan&#039;f sorcerer bursts into flame with a roaring *WHOOOMPH*!&amp;lt;br&amp;gt;&lt;br /&gt;
The Adan&#039;f sorcerer is branded with a trail of jagged yellow lines!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 1 sec.&lt;br /&gt;
|sig=Yes&lt;br /&gt;
|type=-&lt;br /&gt;
|ctype=metamagic&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Metaspell for [[Dragon&#039;s Breath]].&lt;br /&gt;
*A successful hit that deals fire damage will also apply a burning effect that behaves as especially potent naphtha, capable of igniting adjacent naphtha-soaked body parts. Burn duration is heavily driven by high Intelligence, with major breakpoints at 100 and 150 Intelligence.&lt;br /&gt;
*A successful hit that deals fire damage will also apply [[Mark of Arhat]]. If MoA already exists on a creature target, it will spread to two additional creatures. If MoA already exists on a player target, it will be reapplied.&lt;br /&gt;
*Each time [[Ethereal Shield]] activates, the remaining cooldown of Dragon&#039;s Breath will be reduced by 12 sec. Getting hit by a multishot spell&#039;s 5 strikes will reduce the cooldown by 60 sec.&lt;br /&gt;
**Example messaging of Ethereal Shield activating, reducing the cooldown by 12 seconds: &amp;quot;Your ethereal shield crackles with fire!&amp;quot;&lt;br /&gt;
*Fire Lion Reborn is mutually exclusive with [[Aether Cloak]].  Its effects will be inactive under AC, and benefiting from FLR will temporarily prevent AC casts.&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Electrostatic_Eddy&amp;diff=693858</id>
		<title>Electrostatic Eddy</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Electrostatic_Eddy&amp;diff=693858"/>
		<updated>2026-08-13T16:37:25Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: Added ramp timing to the spell.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=ee&lt;br /&gt;
|minprep=6&lt;br /&gt;
|castcap=31&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=999&lt;br /&gt;
|maxduration=999&lt;br /&gt;
|validtarget=Area&lt;br /&gt;
|guild=Warrior Mage&lt;br /&gt;
|magic=Elemental Magic&lt;br /&gt;
|spellbook=Electricity Manipulation&lt;br /&gt;
|prereqs=[[Arc Light]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|pulse=16&lt;br /&gt;
|illegal=illegal&lt;br /&gt;
|corrupt=none&lt;br /&gt;
|desc=The Electrostatic Eddy spell is quite novel.  By connecting directly to the Elemental Plane of Electricity the caster charges the air around them with static electricity.  Once it builds up, it begins to discharge.  This spell is not kind to the nervous system of its targets, nor their ability to remain hidden.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=Nerve damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|poststring=Yes&lt;br /&gt;
|visualstring=who is surrounded by an electric storm&lt;br /&gt;
|effect=AoE, Chance to pull from hiding.&lt;br /&gt;
|messaging=You gesture.&amp;lt;br /&amp;gt;Tapping into the Elemental Plane of Electricity, you begin charging the air around you to dangerous levels!&lt;br /&gt;
&lt;br /&gt;
The strong smell of ozone accompanies a bolt discharging through a rock troll.&lt;br /&gt;
|offtype=magic&lt;br /&gt;
|deftype=fortitude&lt;br /&gt;
|sig=Yes&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=debilitation, area of effect&lt;br /&gt;
|ctype=cyclic&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Cyclic AoE nerve damage and unhide.&lt;br /&gt;
*EE&#039;s nerve damage is based on the target&#039;s existing nerve damage and success of the stat contest. It will always do more nerve damage if you succeed on the stat contest.&lt;br /&gt;
*There is a chance to unhide hidden targets affected on each pulse.  The spell will not reveal invisible targets, however.&lt;br /&gt;
*Can be {{com|cast}} {{tt|creatures}} to affect all non-player targets in the room.&lt;br /&gt;
*Can be {{com|cast}} {{tt|area}} to affect all potential targets in the room including players.&lt;br /&gt;
*Moves with caster.&lt;br /&gt;
*Triggers [[justice]].&lt;br /&gt;
*First pulse of the cyclic appears roughly 2 seconds after CAST.&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Electrostatic_Eddy&amp;diff=693857</id>
		<title>Electrostatic Eddy</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Electrostatic_Eddy&amp;diff=693857"/>
		<updated>2026-08-13T16:36:28Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: Corrected spell timing. It pulses every 16 seconds, not every 15.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=ee&lt;br /&gt;
|minprep=6&lt;br /&gt;
|castcap=31&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=999&lt;br /&gt;
|maxduration=999&lt;br /&gt;
|validtarget=Area&lt;br /&gt;
|guild=Warrior Mage&lt;br /&gt;
|magic=Elemental Magic&lt;br /&gt;
|spellbook=Electricity Manipulation&lt;br /&gt;
|prereqs=[[Arc Light]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|pulse=16&lt;br /&gt;
|illegal=illegal&lt;br /&gt;
|corrupt=none&lt;br /&gt;
|desc=The Electrostatic Eddy spell is quite novel.  By connecting directly to the Elemental Plane of Electricity the caster charges the air around them with static electricity.  Once it builds up, it begins to discharge.  This spell is not kind to the nervous system of its targets, nor their ability to remain hidden.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=Nerve damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|poststring=Yes&lt;br /&gt;
|visualstring=who is surrounded by an electric storm&lt;br /&gt;
|effect=AoE, Chance to pull from hiding.&lt;br /&gt;
|messaging=You gesture.&amp;lt;br /&amp;gt;Tapping into the Elemental Plane of Electricity, you begin charging the air around you to dangerous levels!&lt;br /&gt;
&lt;br /&gt;
The strong smell of ozone accompanies a bolt discharging through a rock troll.&lt;br /&gt;
|offtype=magic&lt;br /&gt;
|deftype=fortitude&lt;br /&gt;
|sig=Yes&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=debilitation, area of effect&lt;br /&gt;
|ctype=cyclic&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Cyclic AoE nerve damage and unhide.&lt;br /&gt;
*EE&#039;s nerve damage is based on the target&#039;s existing nerve damage and success of the stat contest. It will always do more nerve damage if you succeed on the stat contest.&lt;br /&gt;
*There is a chance to unhide hidden targets affected on each pulse.  The spell will not reveal invisible targets, however.&lt;br /&gt;
*Can be {{com|cast}} {{tt|creatures}} to affect all non-player targets in the room.&lt;br /&gt;
*Can be {{com|cast}} {{tt|area}} to affect all potential targets in the room including players.&lt;br /&gt;
*Moves with caster.&lt;br /&gt;
*Triggers [[justice]].&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fire_Rain&amp;diff=693856</id>
		<title>Fire Rain</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fire_Rain&amp;diff=693856"/>
		<updated>2026-08-13T16:35:27Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: Added ramp timing to the spell.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=fr&lt;br /&gt;
|minprep=7&lt;br /&gt;
|castcap=37&lt;br /&gt;
|minskill=250&lt;br /&gt;
|maxskill=1000&lt;br /&gt;
|validtarget=Area&lt;br /&gt;
|guild=Warrior Mage&lt;br /&gt;
|magic=Elemental Magic&lt;br /&gt;
|spellbook=Fire Manipulation&lt;br /&gt;
|prereqs=Circle 40, and [[Dragon&#039;s Breath]] or [[Mantle of Flame]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|pulse=18&lt;br /&gt;
|illegal=illegal&lt;br /&gt;
|corrupt=none&lt;br /&gt;
|desc=Fire Rain is one of the most impressive spells of destruction in the Warrior Mage&#039;s repertoire.  It creates a burning cloud of ash which will rain down blazing balls of flame over an entire area.  The fiery droplets are about the size of a child&#039;s fist, and are extremely hot when flying through the air.  Upon impact, they tend to disintegrate in a blast of ash, which usually snuffs any flammable objects before they can truly catch fire -- usually.  Caution should still be exercised nonetheless.  Bear in mind that if you use Fire Rain in a city, you will be charged with public endangerment!&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=Impact damage, Fire damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|poststring=No&lt;br /&gt;
|effect=AoE multistrike.&lt;br /&gt;
|messaging=You gesture.&lt;br /&gt;
Swirls of ash, dust and vapor begin to erupt from the ground as the temperature quickly increases.&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
A column of deep grey ash suddenly explodes skyward with an ominous rumble, darkening the immediate area!&lt;br /&gt;
&lt;br /&gt;
The ground shudders slightly as a dark column-like cloud spreads out, mushrooming in all directions from its center.  Swirling cinders begin to drift lazily downward from this pyroclastic cloud as it swells in size.&lt;br /&gt;
&lt;br /&gt;
With the dull roar of unnatural thunder, a pyroclastic ash cloud begins to release a moaning shower of blistering balls of fire!&lt;br /&gt;
&lt;br /&gt;
Balls of blazing fire continue to descend from a pyroclastic ash cloud, each hurtling down with explosive force!&lt;br /&gt;
&lt;br /&gt;
The descent of fist-sized flames from the sky changes into the pattering of small, candle-sized droplets as the ash cloud slowly ceases its deluge.&lt;br /&gt;
&lt;br /&gt;
The last of the candle-sized droplets cease, and the ash cloud grows deathly silent.  A few harmless embers fall now and again, leaving the acrid scent of sulphuric ash as the only real memory of the hellish onslaught.&lt;br /&gt;
&lt;br /&gt;
A pyroclastic ash cloud thins out and dissipates completely.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Seen from next room:&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A shower of blazing fire continues to fall from the sky to the north!&lt;br /&gt;
&lt;br /&gt;
To the north, blazing balls of fire begin to drop from the sky!&lt;br /&gt;
&lt;br /&gt;
To the north, the rain of fire begins to slowly slacken!&lt;br /&gt;
&lt;br /&gt;
The ash cloud to the north quiets and darkens, its hellish rain of fire halted.&lt;br /&gt;
|sig=Yes&lt;br /&gt;
|diff=advanced&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=targeted, multistrike, area of effect&lt;br /&gt;
|ctype=cyclic&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Damage is weighted to fire.&lt;br /&gt;
*Can be {{com|CAST}} {{tt|CREATURE}} - like with most AOE or multi-target spells, will hit all creatures in the room. This includes player summoned or owned creatures.&lt;br /&gt;
*The spell is visible from adjacent rooms.&lt;br /&gt;
*Causes charges of endangering the public when used in justice areas.&lt;br /&gt;
*First pulse of the cyclic appears roughly 8.5 seconds after CAST, the spell having gone through 2 messaging &amp;quot;ramp ups.&amp;quot;&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fire_Rain&amp;diff=693855</id>
		<title>Fire Rain</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fire_Rain&amp;diff=693855"/>
		<updated>2026-08-13T16:34:18Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: Corrected pulse timing. Said 12, this was incorrect:2026-08-13 12:00:15: 2026-08-13 12:00:33: 2026-08-13 12:00:51 clearly show 18 seconds per pulse.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=fr&lt;br /&gt;
|minprep=7&lt;br /&gt;
|castcap=37&lt;br /&gt;
|minskill=250&lt;br /&gt;
|maxskill=1000&lt;br /&gt;
|validtarget=Area&lt;br /&gt;
|guild=Warrior Mage&lt;br /&gt;
|magic=Elemental Magic&lt;br /&gt;
|spellbook=Fire Manipulation&lt;br /&gt;
|prereqs=Circle 40, and [[Dragon&#039;s Breath]] or [[Mantle of Flame]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|pulse=18&lt;br /&gt;
|illegal=illegal&lt;br /&gt;
|corrupt=none&lt;br /&gt;
|desc=Fire Rain is one of the most impressive spells of destruction in the Warrior Mage&#039;s repertoire.  It creates a burning cloud of ash which will rain down blazing balls of flame over an entire area.  The fiery droplets are about the size of a child&#039;s fist, and are extremely hot when flying through the air.  Upon impact, they tend to disintegrate in a blast of ash, which usually snuffs any flammable objects before they can truly catch fire -- usually.  Caution should still be exercised nonetheless.  Bear in mind that if you use Fire Rain in a city, you will be charged with public endangerment!&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=Impact damage, Fire damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|poststring=No&lt;br /&gt;
|effect=AoE multistrike.&lt;br /&gt;
|messaging=You gesture.&lt;br /&gt;
Swirls of ash, dust and vapor begin to erupt from the ground as the temperature quickly increases.&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
A column of deep grey ash suddenly explodes skyward with an ominous rumble, darkening the immediate area!&lt;br /&gt;
&lt;br /&gt;
The ground shudders slightly as a dark column-like cloud spreads out, mushrooming in all directions from its center.  Swirling cinders begin to drift lazily downward from this pyroclastic cloud as it swells in size.&lt;br /&gt;
&lt;br /&gt;
With the dull roar of unnatural thunder, a pyroclastic ash cloud begins to release a moaning shower of blistering balls of fire!&lt;br /&gt;
&lt;br /&gt;
Balls of blazing fire continue to descend from a pyroclastic ash cloud, each hurtling down with explosive force!&lt;br /&gt;
&lt;br /&gt;
The descent of fist-sized flames from the sky changes into the pattering of small, candle-sized droplets as the ash cloud slowly ceases its deluge.&lt;br /&gt;
&lt;br /&gt;
The last of the candle-sized droplets cease, and the ash cloud grows deathly silent.  A few harmless embers fall now and again, leaving the acrid scent of sulphuric ash as the only real memory of the hellish onslaught.&lt;br /&gt;
&lt;br /&gt;
A pyroclastic ash cloud thins out and dissipates completely.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Seen from next room:&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
A shower of blazing fire continues to fall from the sky to the north!&lt;br /&gt;
&lt;br /&gt;
To the north, blazing balls of fire begin to drop from the sky!&lt;br /&gt;
&lt;br /&gt;
To the north, the rain of fire begins to slowly slacken!&lt;br /&gt;
&lt;br /&gt;
The ash cloud to the north quiets and darkens, its hellish rain of fire halted.&lt;br /&gt;
|sig=Yes&lt;br /&gt;
|diff=advanced&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=targeted, multistrike, area of effect&lt;br /&gt;
|ctype=cyclic&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Damage is weighted to fire.&lt;br /&gt;
*Can be {{com|CAST}} {{tt|CREATURE}} - like with most AOE or multi-target spells, will hit all creatures in the room. This includes player summoned or owned creatures.&lt;br /&gt;
*The spell is visible from adjacent rooms.&lt;br /&gt;
*Causes charges of endangering the public when used in justice areas.&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Beshrew&amp;diff=693733</id>
		<title>Beshrew</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Beshrew&amp;diff=693733"/>
		<updated>2026-08-10T15:51:17Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=-&lt;br /&gt;
|minprep=20&lt;br /&gt;
|castcap=66&lt;br /&gt;
|minskill=250&lt;br /&gt;
|maxskill=1000&lt;br /&gt;
|minduration=-&lt;br /&gt;
|validtarget=PC, Creature&lt;br /&gt;
|guild=Cleric&lt;br /&gt;
|magic=Holy Magic&lt;br /&gt;
|spellbook=Holy Evocations&lt;br /&gt;
|prereqs=[[Huldah&#039;s Pall]], [[Malediction]], [[Curse of Zachriedek]], Circle 100&lt;br /&gt;
|slot=2&lt;br /&gt;
|corrupt=none&lt;br /&gt;
|desc=Amidst the Gardens of Lunacy, where the flame peacocks roamed and the boiling lake purified the spirits of the worthy, there stood a temple of cinnabar and gold-white marble.  Here the priesthood cultivated dark orchids in threefold bloom beneath the shadow of the telamons.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=Offensive Factor, Defensive Factor&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|poststring=No&lt;br /&gt;
|effect=Prevents spellcasting, weakens armor and weapons&lt;br /&gt;
|sig=Yes&lt;br /&gt;
|diff=advanced&lt;br /&gt;
|source=scroll only&lt;br /&gt;
|type=debilitation, heavy offensive&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
Combines the effects of [[Malediction]], [[Curse of Zachriedek]], and [[Huldah&#039;s Pall]] in a single cast, with a delay.&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Heavy offensive abilities|Heavy Debilitation]], with a cooldown shared with [[Time of the Red Spiral]].&lt;br /&gt;
* Preparation time and the delay before the curses kick in are both 16 seconds.&lt;br /&gt;
* 8 second roundtime on cast.&lt;br /&gt;
* You cannot specify offense/defense for [[Malediction]], but Beshrew will always cast the dual version of the curse with no loss of strength.&lt;br /&gt;
* The initial cast is not subject to anti-magic barriers; the curses themselves are.&lt;br /&gt;
** The curses come out in a semi-random, changing order. All three have been observed to land first and last.&lt;br /&gt;
==Notes==&lt;br /&gt;
* Scroll only spell, and scrolls can only be found from evolved [[ur-maeldryth|ur-maeldryths]].&lt;br /&gt;
* Observed cooldowns:&lt;br /&gt;
** Without Debilitation Mastery, and without being aligned to a +Debil Immortal = 5:32&lt;br /&gt;
** With Debilitation Mastery, and without being aligned to a +Debil Immortal = 3:32&lt;br /&gt;
** With Debilitation Mastery, with +Debil Immortal alignment = 2:40&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Praxium_Summer_Solo_Tournament&amp;diff=692735</id>
		<title>Praxium Summer Solo Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Praxium_Summer_Solo_Tournament&amp;diff=692735"/>
		<updated>2026-06-27T18:44:39Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Matchups and Fight Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Praxium Summer Solo Tournament&#039;&#039;&#039; 1v1 PvP Tournament continuing [[Praxium Tournament Series]] that began with the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A 1v1 tournament that anyone and every is invited to participate in, leading to one ultimate winner. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of contestants depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible. &#039;&#039;&#039;The Heroic Mode ruleset will be utilized.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday evenings in June. Starting on 6/1 and running through 6/22 or 6/29, number of contestants depending. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The Praxium Summer Solo Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||200,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||100,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||50,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*One contestant per player.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*&#039;&#039;&#039;No usage of WATCH.&#039;&#039;&#039;&lt;br /&gt;
*Wands and gyres are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*5 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing.&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts, except those stored in gyres).&lt;br /&gt;
*&#039;&#039;&#039;Your lowest stat cannot be less than 50% of your highest stat.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
** A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure appropriate seeding for the first round matches. &#039;&#039;&#039;Results from the prior two tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance.&lt;br /&gt;
==Matchups and Fight Logs==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260601 Pazohn vs Akeiro|Pazohn vs. Akeiro]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260601 Golameth vs Nvalia|Golameth vs. Nvalia]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260601 Crobin vs Damoone|Crobin vs. Damoone]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260601 Selame vs Imroth|Selame vs. Imroth]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260601 Zaelinn vs Navesi|Zaelinn vs. Navesi]]&lt;br /&gt;
&lt;br /&gt;
Yodha receives a first-round bye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Thanatol withdrew from the tournament due to statting.&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Yodha vs Akeiro|Yodha (1-0) vs. Akeiro (0-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Tingen vs Damoone|Tingen (1-0) vs. Damoone (1-0)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Nvalia vs Navesi|Nvalia (1-0) vs. Navesi (1-0)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Pazohn vs Imroth|Pazohn (1-0) vs. Imroth (1-0)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Zaelinn vs Crobin|Zaelinn (0-1) vs. Crobin (0-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Selame vs Golameth|Selame (0-1) vs. Golameth (0-1)]]&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Pazohn and Imroth fought twice. We realized, too late, that the Arena was not set to Heroic for their first match. The log linked above is post-correction.&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Imroth vs Golameth|Imroth (2-0) vs. Golameth (1-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Tingen vs Navesi|Tingen (2-0) vs. Navesi (2-0)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Akeiro vs Yodha|Akeiro (1-1) vs. Yodha (1-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Pazohn vs Crobin|Pazohn (1-1) vs. Crobin (1-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Damoone vs Nvalia|Damoone (1-1) vs. Nvalia (1-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Selame vs Zaelinn|Selame (0-2) vs. Zaelinn (0-2)]]&lt;br /&gt;
&lt;br /&gt;
=== Contestants making &amp;quot;The Cut&amp;quot; and continuing: ===&lt;br /&gt;
&lt;br /&gt;
* Imroth (3-0)&lt;br /&gt;
* Tingen (3-0)&lt;br /&gt;
* Akeiro (2-1)&lt;br /&gt;
* Pazohn (2-1)&lt;br /&gt;
* Nvalia (2-1)&lt;br /&gt;
* Navesi (2-1)&lt;br /&gt;
* Crobin (1-2)&lt;br /&gt;
* Golameth (1-2)&lt;br /&gt;
&lt;br /&gt;
=== Post-Cut Quarter Finals: ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260615 Pazohn vs Imroth|Pazohn vs. Imroth]] (2-1)&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260615 Navesi vs Akeiro|Navesi vs. Akeiro]] (2-0)&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260619 Crobin vs Golameth|Crobin vs. Golameth (0-2)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260615 Tingen vs Nvalia|Tingen vs. Nvalia]] (0-2)&lt;br /&gt;
&lt;br /&gt;
=== Post-Cut Semi Finals: ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260622 Pazohn vs Navesi|Pazohn vs. Navesi (2-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260622 Golameth vs Nvalia|Golameth vs. Nvalia (0-2)]]&lt;br /&gt;
&lt;br /&gt;
=== Post-Cut Third Place Match: ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260622 Golameth vs Navesi|Golameth vs. Navesi (2-1)]]&lt;br /&gt;
&lt;br /&gt;
=== Post-Cut Finals: ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260626 Pazohn vs Nvalia|Pazohn vs. Nvalia (0-2)]]&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
* Akeiro&lt;br /&gt;
* Crobin&lt;br /&gt;
* Damoone&lt;br /&gt;
* Golameth&lt;br /&gt;
* Imroth&lt;br /&gt;
* Navesi&lt;br /&gt;
* Nvalia&lt;br /&gt;
* Pazohn&lt;br /&gt;
* Selame&lt;br /&gt;
* Thanatol&lt;br /&gt;
* Tingen&lt;br /&gt;
* Yodha&lt;br /&gt;
* Zaelinn&lt;br /&gt;
&lt;br /&gt;
==Bracket==&lt;br /&gt;
TBD&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Praxium_Summer_Solo_Tournament/logs/20260622_Golameth_vs_Navesi&amp;diff=692734</id>
		<title>Praxium Summer Solo Tournament/logs/20260622 Golameth vs Navesi</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Praxium_Summer_Solo_Tournament/logs/20260622_Golameth_vs_Navesi&amp;diff=692734"/>
		<updated>2026-06-27T18:44:11Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: Created page with &amp;quot;== Fight #1 == [Wyvern Arena, Blue Corner] (**)  Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.  Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifti...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Fight #1 ==&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s practical sidebag emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Staccato notes rip fiercely through the air, Navesi&#039;s words flowing effortlessly between each punctuated note, resonating through your mind with a sense of tranquility.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s practical sidebag emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s practical sidebag emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi shimmers with a blinding yellow luminescence.  The scintillating light writhes and twists, abruptly coalescing into a translucent field before blinking out of sight.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s practical sidebag emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
A wild fervor flashes in Navesi&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s practical sidebag emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s practical sidebag emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a regal diamondwood scepter capped with a trilliant-cut Sunderstone from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a regal diamondwood scepter capped with a trilliant-cut Sunderstone from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi holds a regal diamondwood scepter capped with a trilliant-cut Sunderstone in her hand and closes her eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Navesi lifts her fist toward the heavens and with a mighty shout displays her righteous wrath.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her scepter in her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her scepter in her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi gets an ominous gyre of gloamstone clouds lit by blooms of verdant moonsilver from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her gyre in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a whirling gyre of orichalcum-coiled rings suspended around an ilmenite core from inside a rigidly contained eddy of razor-thin light spraying jets of sparks.&lt;br /&gt;
&lt;br /&gt;
Water drips from Navesi&#039;s glaes zuceira.&lt;br /&gt;
&lt;br /&gt;
Navesi concentrates on her gyre, releasing a frenzy of light and sound!&lt;br /&gt;
&lt;br /&gt;
Soft waves of a gentle, warm peach color flicker around Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi looks steadier.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her gyre in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a twisted bogbirch limb covered in obscure symbols from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi holds a twisted bogbirch limb covered in obscure symbols in her hand and closes her eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her limb in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a twisted bogbirch limb covered in obscure symbols from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi holds a twisted bogbirch limb covered in obscure symbols in her hand and closes her eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her limb in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a curving bloodwood branch from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi holds a curving bloodwood branch in her hand and closes her eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her branch in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a curving bloodwood branch from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi holds a curving bloodwood branch in her hand and closes her eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her branch in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a glimmering spectrolite naga shot through with veins of atramental negnetha from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi raises her naga up, and a cold white glow surrounds it.&lt;br /&gt;
&lt;br /&gt;
The driving rain falls heavily on the surface of Navesi&#039;s glaes zuceira.&lt;br /&gt;
&lt;br /&gt;
Navesi briefly spreads her arms outward and begins singing.  The soft tones remain steady as the music ascends through increasingly complicated scales.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s voice soars into the high reaches of the spectrum, each note ringing purely as she continues to sing her enchante.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s voice soars into the high reaches of the spectrum, each note ringing purely as she continues to sing her enchante.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes northeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes southeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes southwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes southeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Golameth fades into view.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes north.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
An uplifting lilt colors Navesi&#039;s voice as she continues to sing her enchante.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes southeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes southeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text and Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
The air between Navesi and Golameth distorts as if being viewed in a curved mirror.  A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lurches into visibility, tatters of pastel colors wrapped around its serpentine length like a second skin.  A sublime, sibilant melody fills the area.&lt;br /&gt;
&lt;br /&gt;
Attacking well, a luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises and swoops down with a deafening whipcrack at Golameth.  Golameth fails to evade.  The sonic boom lands a light hit to his chest!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads redoubles its ethereal song as it undulates and swoops down with a deafening whipcrack at Golameth.  Golameth dodges, ducking in the nick of time.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant and lets loose an ear-shattering shriek directed at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth shoves a luminous lesser naga shimmering in aethereal hues and trailing wispy threads with tremendous force, knocking it into a sprawling heap.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi points a radiant mistglass brooch displaying an ironwood rimewolf at Golameth.&lt;br /&gt;
&lt;br /&gt;
With a distressed gurgle, a luminous ironwood glowbug swirling within a dense fog projects a stream of sticky semi-fluid at Golameth&lt;br /&gt;
&lt;br /&gt;
The spit splashes onto Golameth&#039;s right leg!&lt;br /&gt;
&lt;br /&gt;
Golameth moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lifts from the ground.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads wheels about and propels itself onward, the air rippling under the pressure of its passage.&lt;br /&gt;
&lt;br /&gt;
The lesser naga begins to advance on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth stares at the lesser naga coming after him, hypnotized.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth stares at the lesser naga coming after him, hypnotized.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Golameth stares at the lesser naga coming after him, hypnotized.&lt;br /&gt;
&lt;br /&gt;
The lesser naga closes to melee range on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
A deep howl of bloodlust erupts from Golameth as his chest puffs out from the strain of corded chest muscles tightening all at once!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
The lesser naga discovers Golameth, ruining his hiding place!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads redoubles its ethereal song as it undulates and swoops down with a deafening whipcrack at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth barrels forward with the savage momentum of a charging boar, his path veering unpredictably before he springs upward toward Navesi in a vicious attack.&lt;br /&gt;
&lt;br /&gt;
Navesi blocks an armored right foot with her fire-hued shield!&lt;br /&gt;
&lt;br /&gt;
Navesi blocks an armored left foot with her fire-hued shield!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads redoubles its ethereal song as it undulates and swoops down with a deafening whipcrack at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  A wave of sound lands an apocalyptic strike (So that&#039;s what it felt like when Grazhir shattered!) on Golameth, driving him across the area with irresistible force!&lt;br /&gt;
&lt;br /&gt;
Unable to keep his balance, Golameth lands in a heap on the ground!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly quakes with an inner fury!&lt;br /&gt;
&lt;br /&gt;
Golameth stands up.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant, swooping down with a deafening whipcrack at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi taps her boots.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth puts his zweihander in his warrior&#039;s pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a serrated Imperial spear with a diamondwood haft.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads redoubles its ethereal song as it undulates and swoops down with a deafening whipcrack at Golameth.  The sonic boom lands a good strike to his abdomen!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth lowers his shoulders and steadies his weapon.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his Imperial spear.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a rockwood bo staff.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth sidesteps and adjusts his footing while twirling his staff.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his bo staff.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a lifesculpted sledgehammer flourishing with growths of greenery.&lt;br /&gt;
&lt;br /&gt;
Golameth sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s face twists in agony, and he cries out as acid burns away at his right leg.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his lifesculpted sledgehammer.&lt;br /&gt;
&lt;br /&gt;
Golameth sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Golameth is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises and swoops down with a deafening whipcrack at Golameth.  The sonic boom lands a good strike to his left leg!&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads wheels about and propels itself onward, the air rippling under the pressure of its passage.&lt;br /&gt;
&lt;br /&gt;
The lesser naga begins to advance on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly quakes with an inner fury!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Appearing to have lost sight of its target, a luminous lesser naga shimmering in aethereal hues and trailing wispy threads stops advancing.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
With a melodic peal of zills, a luminous lesser naga shimmering in aethereal hues and trailing wispy threads darts away in pursuit of Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
A strident theme keeps Navesi&#039;s enchante lively, skipping from note to note with the stern rapidity of a beating heart.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth just arrived.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text and Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to advance on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi stops advancing on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth points a marred loimic thumbguard showcasing a darkspine death squirrel at Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth waves a marred loimic thumbguard showcasing a darkspine death squirrel at Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth points a marred loimic thumbguard showcasing a darkspine death squirrel at Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth waves a marred loimic thumbguard showcasing a darkspine death squirrel at Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The bolt grazes his chest, briefly surrounding his body in brilliant white sky-fire.&lt;br /&gt;
&lt;br /&gt;
Golameth is stunned!&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Navesi points at Golameth, ruining his hiding place.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A soft crackle briefly comes from Navesi&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The bolt harmlessly dissipates against Golameth&#039;s body.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth stops advancing on Navesi.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes southwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes southeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
A cascade of low tones provide a dark contrast to highlight the light melody as Navesi sings her enchante.&lt;br /&gt;
&lt;br /&gt;
Slum Lord Fiasko came down a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Navesi points at Golameth, ruining his hiding place.&lt;br /&gt;
&lt;br /&gt;
Slum Lord Fiasko swaggers north.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to melee range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Slum Lord Fiasko just arrived.&lt;br /&gt;
&lt;br /&gt;
Golameth narrows his eyes, focused within his fury.&lt;br /&gt;
&lt;br /&gt;
Slum Lord Fiasko swaggers northeast.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips north.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Slum Lord Fiasko just arrived.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text and Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
The air between Navesi and Golameth distorts as if being viewed in a curved mirror.  A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lurches into visibility, tatters of pastel colors wrapped around its serpentine length like a second skin.  A sublime, sibilant melody fills the area.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A deep howl of bloodlust erupts from Golameth as his chest puffs out from the strain of corded chest muscles tightening all at once!&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
The air around Golameth reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads redoubles its ethereal song as it undulates and lets loose an ear-shattering shriek directed at Golameth.  The blast of sound lands a good strike to his left leg!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Chilled mist circles in front of Navesi for a moment and then darts forward!  A long spike of jagged ice materializes in the air, coalescing toward Golameth!&lt;br /&gt;
&lt;br /&gt;
With movements as fluid as a dance, Golameth dodges away from the vicious spike.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The air around Golameth reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
The air around Golameth reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant and lets loose an ear-shattering shriek directed at Golameth.  The blast of sound lands a light hit to his left arm!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and intercepts the attack with a shower of coruscating light.&lt;br /&gt;
&lt;br /&gt;
Golameth chops a flame-bladed zweihander with a blade of firestained agonite at Navesi.  The zweihander lands a light hit to her abdomen!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to melee range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
The air around Golameth reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises, swooping down with a deafening whipcrack at Golameth.  The sonic boom lands a light hit that temporarily knocks away his breath with a light blow to the chest, lightly stunning him!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth tremors suddenly and rouses from his stupor.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her naga in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a glimmering spectrolite naga shot through with veins of atramental negnetha from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi raises her naga up, and a cold white glow surrounds it.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
The air around Golameth reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant and swoops down with a deafening whipcrack at Golameth.  The sonic boom lands a light hit to his abdomen!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth stops advancing on Navesi.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
With a melodic peal of zills, a luminous lesser naga shimmering in aethereal hues and trailing wispy threads darts away in pursuit of Golameth.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.You also see a luminous lesser naga shimmering in aethereal hues and trailing wispy threads.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
The lesser naga searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
The lesser naga discovers Golameth, ruining his hiding place!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
With a melodic peal of zills, a luminous lesser naga shimmering in aethereal hues and trailing wispy threads darts away in pursuit of Golameth.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s voice soars into the high reaches of the spectrum, each note ringing purely as she continues to sing her enchante.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a luminous lesser naga shimmering in aethereal hues and trailing wispy threads and a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
With a melodic peal of zills, a luminous lesser naga shimmering in aethereal hues and trailing wispy threads darts away in pursuit of Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth just arrived.&lt;br /&gt;
&lt;br /&gt;
Golameth barrels forward with the savage momentum of a charging boar, his path veering unpredictably before he springs upward toward Navesi in a vicious attack.&lt;br /&gt;
&lt;br /&gt;
Navesi ducks under an armored right foot!&lt;br /&gt;
&lt;br /&gt;
Navesi ducks under an armored left foot!&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  Golameth blocks the blast with his darkstone shield.&lt;br /&gt;
&lt;br /&gt;
Navesi sweeps a foot at Golameth, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off bright waves of light as it resists the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands a light hit to Navesi&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
Golameth flinches as the bolt grazes his chest and scorches the skin.&lt;br /&gt;
&lt;br /&gt;
Golameth is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
Golameth jumps in surprise as the bolt strikes his chest and leaves a patch of blackened flesh.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
In a flash Golameth fills with a flood of resilient rage!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off shimmering light in the wake of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands a grazing strike to Navesi&#039;s right arm.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s greaves flare, sending a ice-white globe of lightning towards Golameth!&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s globe of lightning lands a tingling strike to Golameth&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
Navesi begins to advance on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth stops Navesi from advancing any farther.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text and Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth releases a shriek into the air and begins to scan the horizon for enemies!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes northeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes northeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Golameth comes out of hiding.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
Navesi points at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s voice soars into the high reaches of the spectrum, each note ringing purely as she continues to sing her enchante.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Moving with great skill, Golameth hurls a serrated Imperial spear with a diamondwood haft at Navesi.  Navesi barely fails to block with fire-hued shield.  The spear lands a grazing strike to her chest!&lt;br /&gt;
&lt;br /&gt;
The Imperial spear lands at Golameth&#039;s feet.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s shirt launches a surge of slender strands that quickly expands towards Golameth!&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s ice-white webbing lands a light hit to Golameth&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
Golameth is ensnared by the webbing!&lt;br /&gt;
&lt;br /&gt;
A translucent sphere of glittery iridescent light envelops a serrated Imperial spear with a diamondwood haft, disappearing it from the area in a sparkling wake of ephemeral rainbow tendrils.  What begins as a pinpoint of glittery iridescent light extends to a full rainbow near Golameth&#039;s right hand, depositing a serrated Imperial spear back to the rightful owner before vanishing in a sparkling polychromatic flash!&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth hurls a serrated Imperial spear with a diamondwood haft at Navesi.  Navesi evades, barely stepping to one side.&lt;br /&gt;
&lt;br /&gt;
The Imperial spear lands nearby!&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi resists the roar&#039;s staggering effects.&lt;br /&gt;
&lt;br /&gt;
A translucent sphere of glittery iridescent light envelops a serrated Imperial spear with a diamondwood haft, disappearing it from the area in a sparkling wake of ephemeral rainbow tendrils.  What begins as a pinpoint of glittery iridescent light extends to a full rainbow near Golameth&#039;s right hand, depositing a serrated Imperial spear back to the rightful owner before vanishing in a sparkling polychromatic flash!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s hair stands on end as the lightning bolt strikes nearby!&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Golameth unties a twisted frozen-bone wand ensnaring a faceted Syrin&#039;s heart from the straps of his archer&#039;s toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth points a twisted frozen-bone wand ensnaring a faceted Syrin&#039;s heart at Navesi.&lt;br /&gt;
&lt;br /&gt;
A sheet of slippery ice forms beneath Navesi!&lt;br /&gt;
&lt;br /&gt;
Navesi barely manages to stay on her feet.&lt;br /&gt;
&lt;br /&gt;
Golameth attaches a twisted frozen-bone wand ensnaring a faceted Syrin&#039;s heart to a strap on his archer&#039;s toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly quakes with an inner fury!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
In a streak between Navesi and Golameth, light diffuses as if passing through frosted glass.  A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lurches into visibility, tatters of pastel colors wrapped around its serpentine length like a second skin.  A sublime, sibilant melody fills the area.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads redoubles its ethereal song as it undulates, letting loose an ear-shattering shriek directed at Golameth.  Golameth barely blocks with a small darkstone shield inscribed with a truegold spiral of esoteric markings.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, buckling and losing much of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Moving with great skill, Golameth hurls a serrated Imperial spear with a diamondwood haft at Navesi.  Navesi barely fails to block with fire-hued shield.  The spear lands a glancing strike to her left hand!&lt;br /&gt;
&lt;br /&gt;
The Imperial spear lands at Golameth&#039;s feet.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Timing it well, a luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises and swoops down with a deafening whipcrack at Golameth.  Golameth attempts to dodge.  The sonic boom lands a solid hit that bruises the left forearm!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A translucent sphere of glittery iridescent light envelops a serrated Imperial spear with a diamondwood haft, disappearing it from the area in a sparkling wake of ephemeral rainbow tendrils.  What begins as a pinpoint of glittery iridescent light extends to a full rainbow near Golameth&#039;s right hand, depositing a serrated Imperial spear back to the rightful owner before vanishing in a sparkling polychromatic flash!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises and swoops down with a deafening whipcrack at Golameth.  Golameth evades, barely twisting out of harm&#039;s reach.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads redoubles its ethereal song as it undulates and swoops down with a deafening whipcrack at Golameth.  Golameth dodges, just managing to get out of a tight spot.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Golameth is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises and swoops down with a deafening whipcrack at Golameth.  Golameth evades, just managing to get out of a tight spot.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads redoubles its ethereal song as it undulates, swooping down with a deafening whipcrack at Golameth.  Golameth evades, just managing to get out of a tight spot.&lt;br /&gt;
&lt;br /&gt;
The air around a luminous lesser naga shimmering in aethereal hues and trailing wispy threads reverberates oddly.&lt;br /&gt;
&lt;br /&gt;
A parade of shadowed jet-black markings drifts out in swiftly entangling helical waves from Golameth&#039;s shirt and streaks towards a luminous lesser naga shimmering in aethereal hues and trailing wispy threads!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s shadowed markings lands a good hit to a luminous lesser naga shimmering in aethereal hues and trailing wispy threads&#039;s head!&lt;br /&gt;
&lt;br /&gt;
The inky jumble of text constricts, distracting and slowing a luminous lesser naga shimmering in aethereal hues and trailing wispy threads as it continues its perpetual dance!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The bolt grazes his chest, briefly surrounding his body in brilliant white sky-fire.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant and swoops down with a deafening whipcrack at Golameth.  Golameth evades, ducking in the nick of time.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
The air around a luminous lesser naga shimmering in aethereal hues and trailing wispy threads reverberates oddly.&lt;br /&gt;
&lt;br /&gt;
A collection of spiky jet-black lettering slithers out in swiftly entangling helical waves from Golameth&#039;s shield and streaks towards a luminous lesser naga shimmering in aethereal hues and trailing wispy threads!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s spiky lettering lands a good hit to a luminous lesser naga shimmering in aethereal hues and trailing wispy threads&#039;s upper body!&lt;br /&gt;
&lt;br /&gt;
The inky jumble of text constricts, distracting and slowing a luminous lesser naga shimmering in aethereal hues and trailing wispy threads as it continues its perpetual dance!&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A layer of shadowed text disperses from a luminous lesser naga shimmering in aethereal hues and trailing wispy threads.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
Golameth narrows his eyes, focused within his fury.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises and swoops down with a deafening whipcrack at Golameth.  Golameth barely blocks with a small darkstone shield inscribed with a truegold spiral of esoteric markings.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A layer of shadowed text disperses from a luminous lesser naga shimmering in aethereal hues and trailing wispy threads.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The bolt harmlessly dissipates against Golameth&#039;s body.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly quakes with an inner fury!&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Moving well, a luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises and swoops down with a deafening whipcrack at Golameth.  Golameth fails to evade.  The sonic boom lands a good hit that glances the sonic boom off the back of his right hand!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, losing most of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Moving well, Golameth hurls a serrated Imperial spear with a diamondwood haft at Navesi.  Navesi fails to dodge.  The spear lands a harmless strike to her left arm!&lt;br /&gt;
&lt;br /&gt;
The Imperial spear lands at Golameth&#039;s feet.&lt;br /&gt;
&lt;br /&gt;
The air around a luminous lesser naga shimmering in aethereal hues and trailing wispy threads reverberates oddly.&lt;br /&gt;
&lt;br /&gt;
A cluster of flowing jet-black script slithers out in swiftly entangling helical waves from Golameth&#039;s shirt and streaks towards a luminous lesser naga shimmering in aethereal hues and trailing wispy threads!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flowing script lands a good hit to a luminous lesser naga shimmering in aethereal hues and trailing wispy threads&#039;s upper body!&lt;br /&gt;
&lt;br /&gt;
The inky jumble of text constricts, distracting and slowing a luminous lesser naga shimmering in aethereal hues and trailing wispy threads as it continues its perpetual dance!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to melee range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
An uplifting lilt colors Navesi&#039;s voice as she continues to sing her enchante.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads redoubles its ethereal song as it undulates and swoops down with a deafening whipcrack at Golameth.  Golameth barely blocks with a small darkstone shield inscribed with a truegold spiral of esoteric markings.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A layer of shadowed text disperses from a luminous lesser naga shimmering in aethereal hues and trailing wispy threads.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The bolt harmlessly dissipates against Golameth&#039;s body.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises and swoops down with a deafening whipcrack at Golameth.  Golameth barely blocks with a small darkstone shield inscribed with a truegold spiral of esoteric markings.&lt;br /&gt;
&lt;br /&gt;
Water drips from Navesi&#039;s glaes zuceira.&lt;br /&gt;
&lt;br /&gt;
A translucent sphere of glittery iridescent light envelops a serrated Imperial spear with a diamondwood haft, disappearing it from the area in a sparkling wake of ephemeral rainbow tendrils.  What begins as a pinpoint of glittery iridescent light extends to a full rainbow near Golameth&#039;s right hand, depositing a serrated Imperial spear back to the rightful owner before vanishing in a sparkling polychromatic flash!&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Moving poorly, a luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant, letting loose an ear-shattering shriek directed at Golameth.  Golameth evades, barely stepping to one side.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads disappears in a rupture of sound and color as its song ends.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi glides easily around the area!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The bolt harmlessly dissipates against Golameth&#039;s body.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth barrels forward with the savage momentum of a charging boar, his path veering unpredictably before he springs upward toward Navesi in a vicious attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, collapsing under the force of the attack in a silent cascade of glassy fragments that vanish before reaching the ground.&lt;br /&gt;
&lt;br /&gt;
Moving as a single sinuous force, Golameth stomps an armored right foot at Navesi.  Navesi fails to evade, moving almost completely out of harm&#039;s reach.  The foot lands a light hit to her chest!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Moving with indomitable grace, Golameth stomps an armored left foot at Navesi.  Navesi fails to block with a fire-hued shield shaped like a roiling conflagration encased in ice.  The foot lands a light hit to her right leg!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Attacking well, Golameth thrusts a serrated Imperial spear with a diamondwood haft at Navesi.  Navesi attempts to dodge.  The spear lands a light hit to her right arm!&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  Golameth leaps aside.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Moving well, Golameth jabs a serrated Imperial spear with a diamondwood haft at Navesi.  Navesi barely fails to block with fire-hued shield.  The spear lands a good hit to her right arm!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
With weak timing, Golameth feints a serrated Imperial spear with a diamondwood haft at Navesi.  Navesi barely blocks with a fire-hued shield shaped like a roiling conflagration encased in ice.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi sweeps a foot at Golameth, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Attacking well, Golameth thrusts a serrated Imperial spear with a diamondwood haft at Navesi.  Navesi fails to evade.  The spear lands a solid hit to her right arm!&lt;br /&gt;
&lt;br /&gt;
Utilizing flawless combat expertise Golameth executes an intimidating attack combination.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi taps her boots.&lt;br /&gt;
&lt;br /&gt;
Navesi gathers herself and looks much more stable!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Moving well, Golameth slices a serrated Imperial spear with a diamondwood haft at Navesi.  Navesi attempts to dodge.  The spear flares yellow, zapping with searing sparks and lands a good strike to her right hand!&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s shirt blasts a cascade of ethereal tendrils that quickly expands towards Golameth!&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s ice-white webbing lands a light hit to Golameth&#039;s left leg!&lt;br /&gt;
&lt;br /&gt;
Golameth is ensnared by the webbing!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Golameth is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth narrows his eyes, focused within his fury.&lt;br /&gt;
&lt;br /&gt;
As if effort and skill were a bad thing, Golameth feints a serrated Imperial spear with a diamondwood haft at Navesi.  Navesi dodges, stepping clear of danger.&lt;br /&gt;
&lt;br /&gt;
Trying weakly, Golameth slices a serrated Imperial spear with a diamondwood haft at Navesi.  Navesi barely blocks with a fire-hued shield shaped like a roiling conflagration encased in ice.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The bolt harmlessly dissipates against Golameth&#039;s body.&lt;br /&gt;
&lt;br /&gt;
Moving poorly, Golameth chops a serrated Imperial spear with a diamondwood haft at Navesi.  Navesi barely blocks with a fire-hued shield shaped like a roiling conflagration encased in ice.&lt;br /&gt;
&lt;br /&gt;
Utilizing flawless combat expertise Golameth executes an intimidating attack combination.&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a wafer of deeply lined blue agate precisely cut into a parallelogram from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Golameth puts his spear in his warrior&#039;s pocket.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a serrated Imperial spear with a diamondwood haft.&lt;br /&gt;
&lt;br /&gt;
Golameth lowers his shoulders and steadies his weapon.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth swiftly launches an assault with wide swipes of his spear!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s Imperial spear lands a hard hit to Navesi&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wafer in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his Imperial spear.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a rockwood bo staff.&lt;br /&gt;
&lt;br /&gt;
Golameth sidesteps and adjusts his footing while twirling his staff.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth angles his twirling staff down upon Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s bo staff lands a solid hit to Navesi&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
Navesi is stunned!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his bo staff.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth dashes quickly at Navesi, attacking her with a mighty cleave!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander lands a good strike to Navesi&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
The driving rain falls heavily on the surface of Navesi&#039;s glaes zuceira.&lt;br /&gt;
&lt;br /&gt;
A strident theme keeps Navesi&#039;s enchante lively, skipping from note to note with the stern rapidity of a beating heart.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a lifesculpted sledgehammer flourishing with growths of greenery.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and hefts his sledgehammer behind him.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth swiftly launches an assault with wide swipes of his sledgehammer!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s lifesculpted sledgehammer lands a solid hit to Navesi&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a wafer of deeply lined blue agate precisely cut into a parallelogram from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi shimmers with a blinding yellow luminescence.  The scintillating light writhes and twists, abruptly coalescing into a translucent field before blinking out of sight.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wafer in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his lifesculpted sledgehammer.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth lowers his shoulders and draws back his arm.&lt;br /&gt;
&lt;br /&gt;
Golameth dashes quickly at Navesi, attacking her with a palm strike!&lt;br /&gt;
&lt;br /&gt;
Navesi deftly sidesteps Golameth&#039;s palm.&lt;br /&gt;
&lt;br /&gt;
Navesi springs effortlessly to a new position, a look of determination etched in her features.&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and intercepts the attack with a shower of coruscating light.&lt;br /&gt;
&lt;br /&gt;
Moving in gracefully, Golameth kicks his haledroth footwrap at Navesi.  Navesi attempts to evade.  The footwrap lands a brushing hit to her left leg!&lt;br /&gt;
&lt;br /&gt;
Golameth elbows his elbow spike at Navesi.  Navesi barely blocks with a fire-hued shield shaped like a roiling conflagration encased in ice.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s shirt launches a stream of fine filaments that quickly expands towards Golameth!&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s ice-white webbing lands a light hit to Golameth&#039;s abdomen!&lt;br /&gt;
&lt;br /&gt;
Golameth is ensnared by the webbing!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off bright waves of light as it resists the attack.&lt;br /&gt;
&lt;br /&gt;
Moving well, Golameth claws his fingers at Navesi.  Navesi barely fails to block with fire-hued shield.  The fingers lands a grazing blow to her neck!&lt;br /&gt;
&lt;br /&gt;
Golameth punches his blade-bone claw at Navesi.  Navesi dodges, barely stepping to one side.&lt;br /&gt;
&lt;br /&gt;
Utilizing flawless combat expertise Golameth executes an intimidating attack combination.&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  Golameth leaps aside.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Navesi taps her boots.&lt;br /&gt;
&lt;br /&gt;
Navesi gathers herself and looks much more stable!&lt;br /&gt;
&lt;br /&gt;
Weakly, Golameth jabs a flame-bladed zweihander with a blade of firestained agonite at Navesi.  Navesi barely blocks with a fire-hued shield shaped like a roiling conflagration encased in ice.&lt;br /&gt;
&lt;br /&gt;
Golameth feints a flame-bladed zweihander with a blade of firestained agonite at Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth feints a flame-bladed zweihander with a blade of firestained agonite at Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
The air between Navesi and Golameth distorts as if being viewed in a curved mirror.  A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lurches into visibility, tatters of pastel colors wrapped around its serpentine length like a second skin.  A sublime, sibilant melody fills the area.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads wheels about and propels itself onward, the air rippling under the pressure of its passage.&lt;br /&gt;
&lt;br /&gt;
The lesser naga begins to advance on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth feints a flame-bladed zweihander with a blade of firestained agonite at Navesi.&lt;br /&gt;
&lt;br /&gt;
Utilizing flawless combat expertise Golameth executes an intimidating attack combination.&lt;br /&gt;
&lt;br /&gt;
The lesser naga closes to pole weapon range on Golameth.&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  Golameth leaps aside.&lt;br /&gt;
&lt;br /&gt;
A deep howl of bloodlust erupts from Golameth as his chest puffs out from the strain of corded chest muscles tightening all at once!&lt;br /&gt;
&lt;br /&gt;
Golameth chops a flame-bladed zweihander with a blade of firestained agonite at Navesi.&lt;br /&gt;
&lt;br /&gt;
The lesser naga closes to melee range on Golameth.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads redoubles its ethereal song as it undulates, swooping down with a deafening whipcrack at Golameth.  The sonic boom lands a solid hit that painfully mashes the right arm!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off shimmering light in the wake of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth slices a flame-bladed zweihander with a blade of firestained agonite at Navesi.  The zweihander lands a grazing strike to her left arm!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant and swoops down with a deafening whipcrack at Golameth.  The sonic boom lands a good strike that thumps painfully on the toes of the left foot!&lt;br /&gt;
&lt;br /&gt;
Golameth jabs a flame-bladed zweihander with a blade of firestained agonite at Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi weaves around the area, singing proudly in a clear voice.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, buckling and losing much of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth jabs a flame-bladed zweihander with a blade of firestained agonite at Navesi.  The zweihander lands a grazing strike to her left arm!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, losing most of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth jabs a flame-bladed zweihander with a blade of firestained agonite at Navesi.  The zweihander lands a skimming strike to her back!&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads redoubles its ethereal song as it undulates, swooping down with a deafening whipcrack at Golameth.  The sonic boom lands a light hit that painfully mashes the right arm!&lt;br /&gt;
&lt;br /&gt;
Golameth jabs a flame-bladed zweihander with a blade of firestained agonite at Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth jabs a flame-bladed zweihander with a blade of firestained agonite at Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
The wand emits a sharp crack.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
Golameth flinches as the bolt grazes his chest and scorches the skin.&lt;br /&gt;
&lt;br /&gt;
Golameth is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant, swooping down with a deafening whipcrack at Golameth.  The sonic boom lands a good strike that bruises the left forearm!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Golameth comes out of hiding.&lt;br /&gt;
&lt;br /&gt;
Golameth puts his zweihander in his warrior&#039;s pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads redoubles its ethereal song as it undulates and swoops down with a deafening whipcrack at Golameth.  The sonic boom lands a good strike that knocks his breath away with a loud *Whuff* as the stomach takes full force of the blow!&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a serrated Imperial spear with a diamondwood haft.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, collapsing under the force of the attack in a silent cascade of glassy fragments that vanish before reaching the ground.&lt;br /&gt;
&lt;br /&gt;
Golameth swiftly launches an assault with wide swipes of his spear!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s Imperial spear lands a good hit to Navesi&#039;s right hand!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his Imperial spear.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a rockwood bo staff.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a wafer of deeply lined blue agate precisely cut into a parallelogram from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a full step back and plants his feet firmly while twirling his staff.&lt;br /&gt;
&lt;br /&gt;
Golameth unleashes his twirling staff down upon Navesi!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s errant staff results in nothing more than a sharp cling against Navesi&#039;s layered steel armguard.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wafer in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A soft crackle briefly comes from Navesi&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant, swooping down with a deafening whipcrack at Golameth.  The sonic boom lands a good strike that breaks the right arm!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his bo staff.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Golameth narrows his eyes, focused within his fury.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a lifesculpted sledgehammer flourishing with growths of greenery.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his lifesculpted sledgehammer.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a wafer of deeply lined blue agate precisely cut into a parallelogram from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth lowers his shoulders and draws back his arm.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth dashes quickly at Navesi, attacking her with a palm strike!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s palm lands a solid hit to Navesi&#039;s right arm!&lt;br /&gt;
&lt;br /&gt;
Navesi is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
A cascade of low tones provide a dark contrast to highlight the light melody as Navesi sings her enchante.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant, swooping down with a deafening whipcrack at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
Navesi gestures.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi shimmers with a blinding yellow luminescence.  The scintillating light writhes and twists, abruptly coalescing into a translucent field before blinking out of sight.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wafer in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises and swoops down with a deafening whipcrack at Golameth.  The sonic boom lands a good strike that deeply bruises the right thigh!&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes northeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads darts sinuously into view.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads emits a fluting trill.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of plovik unguent from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her plovik unguent on herself.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of nilos unguent from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her nilos unguent on herself.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of jadice unguent from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her jadice unguent on herself.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of ithor tonic from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her ithor tonic on herself.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of yelith tonic from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her yelith tonic on herself.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth just arrived.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes northeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes northeast.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth just arrived.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.You also see a luminous lesser naga shimmering in aethereal hues and trailing wispy threads.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth just arrived.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads disappears in a rupture of sound and color as its song ends.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips south.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth just arrived.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures and Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi went up a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
=== [Fight went to time. Wounds and vitality damage gave Navesi the win.] ===&lt;br /&gt;
&lt;br /&gt;
== Fight #2 ==&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a regal diamondwood scepter capped with a trilliant-cut Sunderstone from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a regal diamondwood scepter capped with a trilliant-cut Sunderstone in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a regal diamondwood scepter capped with a trilliant-cut Sunderstone in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a pure white spiritwood wand inlaid with glowing moonsilver sigils from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a pure white spiritwood wand inlaid with glowing moonsilver sigils in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a pure white spiritwood wand inlaid with glowing moonsilver sigils in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a blue glass bottle with a crackled interior from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a blue glass bottle with a crackled interior in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a blue glass bottle with a crackled interior in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a small windsteel dodecahedron burnished with a whorled finish from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a small windsteel dodecahedron burnished with a whorled finish in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a small windsteel dodecahedron burnished with a whorled finish in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a glittery platinum poppet with stormfire topaz eyes from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a glittery platinum poppet with stormfire topaz eyes in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a glittery platinum poppet with stormfire topaz eyes in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets an icy blue crystal from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds an icy blue crystal in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts an icy blue crystal in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a half-eaten crystalline apple from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a half-eaten crystalline apple in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a half-eaten crystalline apple in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a sturdy ironwood wand wrapped in braided lengths of sinew from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a sturdy ironwood wand wrapped in braided lengths of sinew in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a sturdy ironwood wand wrapped in braided lengths of sinew in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a twisted bogbirch limb covered in obscure symbols from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a twisted bogbirch limb covered in obscure symbols in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a twisted bogbirch limb covered in obscure symbols in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets an indurium phoenix with eyes of canary diamond from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds an indurium phoenix with eyes of canary diamond in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts an indurium phoenix with eyes of canary diamond in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a regal diamondwood scepter capped with a trilliant-cut Sunderstone from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a regal diamondwood scepter capped with a trilliant-cut Sunderstone in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a regal diamondwood scepter capped with a trilliant-cut Sunderstone in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a pure white spiritwood wand inlaid with glowing moonsilver sigils from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a pure white spiritwood wand inlaid with glowing moonsilver sigils in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a pure white spiritwood wand inlaid with glowing moonsilver sigils in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a blue glass bottle with a crackled interior from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a blue glass bottle with a crackled interior in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a blue glass bottle with a crackled interior in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a small windsteel dodecahedron burnished with a whorled finish from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a small windsteel dodecahedron burnished with a whorled finish in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a small windsteel dodecahedron burnished with a whorled finish in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a glittery platinum poppet with stormfire topaz eyes from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a glittery platinum poppet with stormfire topaz eyes in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a glittery platinum poppet with stormfire topaz eyes in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets an icy blue crystal from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds an icy blue crystal in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts an icy blue crystal in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a half-eaten crystalline apple from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a half-eaten crystalline apple in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a half-eaten crystalline apple in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a sturdy ironwood wand wrapped in braided lengths of sinew from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a sturdy ironwood wand wrapped in braided lengths of sinew in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a sturdy ironwood wand wrapped in braided lengths of sinew in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a twisted bogbirch limb covered in obscure symbols from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a twisted bogbirch limb covered in obscure symbols in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a twisted bogbirch limb covered in obscure symbols in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets an indurium phoenix with eyes of canary diamond from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds an indurium phoenix with eyes of canary diamond in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth puts an indurium phoenix with eyes of canary diamond in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a hazy glass gyre prominently inscribed with esoteric runes from inside his oilskin gearbag.&lt;br /&gt;
&lt;br /&gt;
Golameth concentrates on his gyre, releasing a frenzy of light and sound!&lt;br /&gt;
&lt;br /&gt;
Golameth looks steadier.&lt;br /&gt;
&lt;br /&gt;
Golameth grimaces but then seems laid-back again.&lt;br /&gt;
&lt;br /&gt;
A faint breeze surrounds him.&lt;br /&gt;
&lt;br /&gt;
A lucent sphere glistens around Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth puts his gyre in an iridescent eddy encircled by a half-eaten donut clutched by a pudgy unicorn.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth unties a silversteel scepter engraved with a knotwork motif of mongooses from the straps of his grass toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth points a silversteel scepter engraved with a knotwork motif of mongooses at a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
A soft silver glow briefly envelops Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth attaches a silversteel scepter engraved with a knotwork motif of mongooses to a strap on his grass toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth unties a stylized eighth note sculpted from gleaming uthamar from the straps of his grass toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth points a stylized eighth note sculpted from gleaming uthamar at a flame-bladed zweihander with a blade of firestained agonite he has.&lt;br /&gt;
&lt;br /&gt;
Golameth attaches a stylized eighth note sculpted from gleaming uthamar to a strap on his grass toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth pointedly ignores a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth unties a small bog oak statuette of a man from the straps of his grass toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth points a small bog oak statuette of a man at a flame-bladed zweihander with a blade of firestained agonite he has.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames!&lt;br /&gt;
&lt;br /&gt;
Golameth attaches a small bog oak statuette of a man to a strap on his grass toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth bursts forth with a whirling shield defense!&lt;br /&gt;
&lt;br /&gt;
Golameth explodes in a wild rage of dangerous power, his bloodshot eyes gleaming with an insatiable lust for battle!&lt;br /&gt;
&lt;br /&gt;
Golameth explodes into a storming fury of pure violence!&lt;br /&gt;
&lt;br /&gt;
Golameth changes stance and becomes the epicenter of a violent rage!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s timing improves and he begins to move with supernatural grace!&lt;br /&gt;
&lt;br /&gt;
In a flash Golameth fills with a flood of resilient rage!&lt;br /&gt;
&lt;br /&gt;
Golameth erupts into an unstoppable, manic rage!&lt;br /&gt;
&lt;br /&gt;
Fury flashes across Golameth&#039;s face, filling his eyes with focused rage.&lt;br /&gt;
&lt;br /&gt;
Golameth bursts into a violent rage that amplifies his attacks!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s hands shake in a furious anticipation!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly quakes with an inner fury!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth narrows his eyes, focused within his fury.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly quakes with an inner fury!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth turns his shroud.&lt;br /&gt;
&lt;br /&gt;
Golameth fades from your very sight!&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes southeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes northwest.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi points at Golameth, ruining his hiding place.&lt;br /&gt;
&lt;br /&gt;
Golameth barrels forward with the savage momentum of a charging boar, his path veering unpredictably before he springs upward toward Navesi in a vicious attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and intercepts the attack with a shower of coruscating light.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s foot lands a light hit to Navesi&#039;s abdomen.&lt;br /&gt;
&lt;br /&gt;
Navesi ducks under an armored left foot!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  Golameth leaps aside.&lt;br /&gt;
&lt;br /&gt;
Navesi sweeps a foot at Golameth, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth loosens the straps securing his darkstone shield and removes it.&lt;br /&gt;
&lt;br /&gt;
Golameth angles his darkstone shield at Navesi and charges forwards!&lt;br /&gt;
&lt;br /&gt;
Navesi deftly avoids Golameth&#039;s rush.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth slides his left arm through the straps on his darkstone shield and flexes.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A soft silver glow briefly envelops Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off bright waves of light as it resists the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands a skimming strike to Navesi&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off shimmering light in the wake of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands an ineffective strike to Navesi&#039;s abdomen.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, buckling and losing much of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands a brushing hit to Navesi&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
Utilizing flawless combat expertise Golameth executes an intimidating attack combination.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to melee range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth puts his zweihander in his warrior&#039;s pocket.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a serrated Imperial spear with a diamondwood haft.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and angles his spear behind him.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, losing most of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth unleashes his spear to impale Navesi!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s Imperial spear lands a good hit to Navesi&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  A wave of sound lands an apocalyptic strike (So that&#039;s what it felt like when Grazhir shattered!) on Golameth, driving him across the area with irresistible force!&lt;br /&gt;
&lt;br /&gt;
Unable to keep his balance, Golameth lands in a heap on the ground!&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his Imperial spear.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a rockwood bo staff.&lt;br /&gt;
&lt;br /&gt;
Golameth stands up.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and sets his staff into a twirling motion.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his bo staff.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a lifesculpted sledgehammer flourishing with growths of greenery.&lt;br /&gt;
&lt;br /&gt;
Golameth lowers his shoulders and steadies his weapon.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his lifesculpted sledgehammer.&lt;br /&gt;
&lt;br /&gt;
The flames dancing along a flame-bladed zweihander with a blade of firestained agonite suddenly extinguish.&lt;br /&gt;
&lt;br /&gt;
Golameth lowers his shoulders and draws back his arm.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly quakes with an inner fury!&lt;br /&gt;
&lt;br /&gt;
A strident theme keeps Navesi&#039;s enchante lively, skipping from note to note with the stern rapidity of a beating heart.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to melee range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  Golameth blocks the blast with his darkstone shield.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi sweeps a foot at Golameth, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to melee range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames.&lt;br /&gt;
&lt;br /&gt;
A soft silver glow briefly envelops Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
The wand emits a sharp crack.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi tremors suddenly and rouses from her stupor.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly quakes with an inner fury!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
The wand emits a sharp crack.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Golameth narrows his eyes, focused within his fury.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
A cascade of low tones provide a dark contrast to highlight the light melody as Navesi sings her enchante.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
A soft silver glow briefly envelops Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth loosens the straps securing his darkstone shield and removes it.&lt;br /&gt;
&lt;br /&gt;
Golameth angles his darkstone shield at Navesi and charges forwards!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, collapsing under the force of the attack in a silent cascade of glassy fragments that vanish before reaching the ground.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s darkstone shield lands a glancing strike to Navesi&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
Golameth slides his left arm through the straps on his darkstone shield and flexes.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a wafer of deeply lined blue agate precisely cut into a parallelogram from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wafer in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s hair stands on end as the lightning bolt strikes nearby!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a wafer of deeply lined blue agate precisely cut into a parallelogram from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth barrels forward with the savage momentum of a charging boar, his path veering unpredictably before he springs upward toward Navesi in a vicious attack.&lt;br /&gt;
&lt;br /&gt;
Navesi blocks an armored right foot with her fire-hued shield!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s foot lands a light hit to Navesi&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi gestures.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi shimmers with a blinding yellow luminescence.  The scintillating light writhes and twists, abruptly coalescing into a translucent field before blinking out of sight.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wafer in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and intercepts the attack with a shower of coruscating light.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s fingers lands a gentle hit to Navesi&#039;s left hand.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  Golameth blocks the blast with his darkstone shield.&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
Navesi sweeps a foot at Golameth, but completely misses his feet.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off bright waves of light as it resists the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands a solid hit to Navesi&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to advance on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi stops advancing on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off shimmering light in the wake of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands a good hit to Navesi&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Utilizing flawless combat expertise Golameth executes an intimidating attack combination.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to melee range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth puts his zweihander in his warrior&#039;s pocket.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a serrated Imperial spear with a diamondwood haft.&lt;br /&gt;
&lt;br /&gt;
Golameth sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, buckling and losing much of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth swiftly launches an assault with wide swipes of his spear!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s Imperial spear lands a hard hit to Navesi&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
The flames dancing along a flame-bladed zweihander with a blade of firestained agonite suddenly extinguish.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his Imperial spear.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a rockwood bo staff.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and sets his staff into a twirling motion.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, losing most of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth dashes quickly at Navesi, attacking her with twirling blows!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s bo staff lands a good hit to Navesi&#039;s right arm!&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  Golameth leaps aside.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his bo staff.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and readies his zweihander behind him.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, collapsing under the force of the attack in a silent cascade of glassy fragments that vanish before reaching the ground.&lt;br /&gt;
&lt;br /&gt;
Golameth dashes quickly at Navesi, attacking her with a mighty cleave!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander lands a good hit to Navesi&#039;s right arm!&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a lifesculpted sledgehammer flourishing with growths of greenery.&lt;br /&gt;
&lt;br /&gt;
Golameth lowers his shoulders and steadies his weapon.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth dashes quickly at Navesi, attacking her with crashing blows!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s lifesculpted sledgehammer lands a hard hit to Navesi&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
Navesi is dealt a vicious stun!&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his lifesculpted sledgehammer.&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
Golameth lowers his shoulders and draws back his arm.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth makes an agile leap and thrusts his open palm towards Navesi!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s palm lands a solid hit to Navesi&#039;s back!&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Navesi taps her boots.&lt;br /&gt;
&lt;br /&gt;
Navesi gathers herself and looks much more stable!&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s voice soars into the high reaches of the spectrum, each note ringing purely as she continues to sing her enchante.&lt;br /&gt;
&lt;br /&gt;
The flames dancing along a flame-bladed zweihander with a blade of firestained agonite suddenly extinguish.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  Golameth leaps aside.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames.&lt;br /&gt;
&lt;br /&gt;
Navesi taps her boots.&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi tremors suddenly and rouses from her stupor.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth sweeps a foot at Navesi, knocking her off her feet!&lt;br /&gt;
&lt;br /&gt;
A soft silver glow briefly envelops Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a wafer of deeply lined blue agate precisely cut into a parallelogram from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wafer in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Appearing to have lost sight of his target, Golameth stops advancing.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips northeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips northeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips southeast.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth turns his shroud.&lt;br /&gt;
&lt;br /&gt;
Golameth fades from your very sight!&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
You feel fully attuned to the mana streams again.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Navesi points at Golameth, ruining his hiding place.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s voice soars into the high reaches of the spectrum, each note ringing purely as she continues to sing her enchante.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes northeast.&lt;br /&gt;
&lt;br /&gt;
A deep howl of bloodlust erupts from Golameth as his chest puffs out from the strain of corded chest muscles tightening all at once!&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips southeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips northeast.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips northeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips southeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth runs west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Golameth scans the area briefly.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
The wand emits a sharp crack.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes northeast.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth loosens the straps securing his darkstone shield and removes it.&lt;br /&gt;
&lt;br /&gt;
Golameth slides his left arm through the straps on his darkstone shield and flexes.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures and Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
The wand emits a sharp crack.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth barrels forward with the savage momentum of a charging boar, his path veering unpredictably before he springs upward toward Navesi in a vicious attack.&lt;br /&gt;
&lt;br /&gt;
Navesi blocks an armored right foot with her fire-hued shield!&lt;br /&gt;
&lt;br /&gt;
Navesi ducks under an armored left foot!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  Golameth blocks the blast with his darkstone shield.&lt;br /&gt;
&lt;br /&gt;
Navesi sweeps a foot at Golameth, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
Golameth stands up.&lt;br /&gt;
&lt;br /&gt;
Golameth swings his zweihander with wild abandon, weaving it through the air in a flurry of blows that are nearly impossible to count.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and intercepts the attack with a shower of coruscating light.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander lands a good hit to Navesi&#039;s left leg!&lt;br /&gt;
&lt;br /&gt;
A soft silver glow briefly envelops Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth swings his zweihander with wild abandon, weaving it through the air in a flurry of blows that are nearly impossible to count.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s errant zweihander results in nothing more than a sharp cling against Navesi&#039;s layered steel armguard.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Dizzy, Golameth lets his flurry of blows come to a halt.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi sweeps a foot at Golameth, but he stubbornly stays on his feet.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi taps her boots.&lt;br /&gt;
&lt;br /&gt;
Golameth grabs hold of Navesi in a tight grip.&lt;br /&gt;
&lt;br /&gt;
Navesi breaks away from Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth puts his zweihander in his warrior&#039;s pocket.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a serrated Imperial spear with a diamondwood haft.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and angles his spear behind him.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his Imperial spear.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a rockwood bo staff.&lt;br /&gt;
&lt;br /&gt;
Golameth sidesteps and adjusts his footing while twirling his staff.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his bo staff.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and readies his zweihander behind him.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a lifesculpted sledgehammer flourishing with growths of greenery.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and hefts his sledgehammer behind him.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his lifesculpted sledgehammer.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes northwest.&lt;br /&gt;
&lt;br /&gt;
Golameth sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
The flames dancing along a flame-bladed zweihander with a blade of firestained agonite suddenly extinguish.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
A deep howl of bloodlust erupts from Golameth as his chest puffs out from the strain of corded chest muscles tightening all at once!&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips southeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures and Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes northeast.&lt;br /&gt;
&lt;br /&gt;
Golameth loosens the straps securing his darkstone shield and removes it.&lt;br /&gt;
&lt;br /&gt;
Golameth slides his left arm through the straps on his darkstone shield and flexes.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips northeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Golameth loosens the straps securing his darkstone shield and removes it.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth slides his left arm through the straps on his darkstone shield and flexes.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips southeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text and Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips southwest.&lt;br /&gt;
&lt;br /&gt;
An uplifting lilt colors Navesi&#039;s voice as she continues to sing her enchante.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures and Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Golameth loosens the straps securing his darkstone shield and removes it.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
The wand emits a sharp crack.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth angles his darkstone shield at Navesi and charges forwards!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off bright waves of light as it resists the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s darkstone shield lands a glancing strike to Navesi&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes northeast.&lt;br /&gt;
&lt;br /&gt;
Golameth slides his left arm through the straps on his darkstone shield and flexes.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips southeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures and Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
As Navesi&#039;s enchante winds down to a close, she lets each note linger on the air.&lt;br /&gt;
&lt;br /&gt;
Navesi briefly spreads her arms outward and begins to chant.  The sounds intensify, burgeoning with cold savagery.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi grows flushed as she segues to the new verse of her song, biting off each word with a fierceness that seems to incite the very air as a conflux of flames and frost is born about her.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi resists the roar&#039;s staggering effects.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
The air bubbles in a line between Navesi and Golameth, intensifying as it travels forward.  A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lurches into visibility, tatters of pastel colors wrapped around its serpentine length like a second skin.  A sublime, sibilant melody fills the area.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant and lets loose an ear-shattering shriek directed at Golameth.  The blast of sound lands a good hit to his right hand!&lt;br /&gt;
&lt;br /&gt;
In a flash Golameth fills with a flood of resilient rage!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant, letting loose an ear-shattering shriek directed at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
The elemental maelstrom crashes over Golameth, but he is unharmed.&lt;br /&gt;
&lt;br /&gt;
A soft silver glow briefly envelops Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises and lets loose an ear-shattering shriek directed at Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises, letting loose an ear-shattering shriek directed at Golameth.&lt;br /&gt;
&lt;br /&gt;
The elemental maelstrom crashes over Golameth, but he is unharmed.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant, letting loose an ear-shattering shriek directed at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi opens her mouth, then closes it suddenly, looking somewhat like a fish.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
Deep, resonant tones enter Navesi&#039;s voice as she raises it in the chorus of her chant, her voice steady and disciplined.&lt;br /&gt;
&lt;br /&gt;
The elemental maelstrom crashes over Golameth, but he is unharmed.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads redoubles its ethereal song as it undulates and lets loose an ear-shattering shriek directed at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi performs a daring series of flips, moving in time with her song.&lt;br /&gt;
&lt;br /&gt;
The rain steadily patters down on the surface of Navesi&#039;s glaes zuceira.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to melee range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Golameth loosens the straps securing his darkstone shield and removes it.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth slides his left arm through the straps on his darkstone shield and flexes.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises, letting loose an ear-shattering shriek directed at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi tremors suddenly and rouses from her stupor.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
The elemental maelstrom crashes over Golameth, but he is unharmed.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant and lets loose an ear-shattering shriek directed at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant, swooping down with a deafening whipcrack at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off shimmering light in the wake of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth draws a flame-bladed zweihander with a blade of firestained agonite at Navesi.  The zweihander lands a good strike to her neck!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises, swooping down with a deafening whipcrack at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, buckling and losing much of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth draws a flame-bladed zweihander with a blade of firestained agonite at Navesi.  The zweihander lands a solid hit to her left arm!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s shield expels a surge of slender strands that quickly expands towards Golameth!&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s ice-white webbing lands a light hit to Golameth&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
Golameth is ensnared by the webbing!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads redoubles its ethereal song as it undulates and unleashes waves of sonic dissonance that warp the air at Golameth.  The distortion lands a good strike to his left leg!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Golameth is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads disappears in a rupture of sound and color as its song ends.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
Golameth flinches as the bolt grazes his chest and scorches the skin.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi shifts her balance as she manuevers for position, moving in time with her song.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his hulij elixir on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his ojhenik elixir on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his nuloe elixir on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his hisan elixir on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his belradi elixir on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his blocil poultices on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his cebi poultices on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his dioica poultices on himself.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s hair stands on end as the lightning bolt strikes nearby!&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his genich poultices on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his qun poultices on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his lujeakave tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his muljin tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his junliar tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his ithor tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his riolur tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his eghmok tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his aloe unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his jadice unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his nilos unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his hulnik unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his plovik unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his georin unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his sufil unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his nemoih unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his marram salve on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his flamestalk potion on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his woundwort curative on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his clubmoss liniment on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth barrels forward with the savage momentum of a charging boar, his path veering unpredictably before he springs upward toward Navesi in a vicious attack.&lt;br /&gt;
&lt;br /&gt;
Navesi blocks an armored right foot with her fire-hued shield!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, losing most of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth stomps an armored left foot at Navesi.  The foot lands a light hit to her chest!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi drops her voice to a frosty whisper as she reprises the last tones of the chorus once more.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Golameth is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
Navesi sweeps a foot at Golameth, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
Golameth moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, collapsing under the force of the attack in a silent cascade of glassy fragments that vanish before reaching the ground.&lt;br /&gt;
&lt;br /&gt;
Golameth chops a flame-bladed zweihander with a blade of firestained agonite at Navesi.  The zweihander blazes blood-red, blazing forth tendrils of wicked fire and lands a good hit to her abdomen!&lt;br /&gt;
&lt;br /&gt;
Navesi taps her boots.&lt;br /&gt;
&lt;br /&gt;
Navesi gathers herself and looks much more stable!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Golameth stands up.&lt;br /&gt;
&lt;br /&gt;
Golameth puts his zweihander in his warrior&#039;s pocket.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a serrated Imperial spear with a diamondwood haft.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a wafer of deeply lined blue agate precisely cut into a parallelogram from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his Imperial spear.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wafer in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a rockwood bo staff.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and sets his staff into a twirling motion.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his bo staff.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
The flames dancing along a flame-bladed zweihander with a blade of firestained agonite suddenly extinguish.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a lifesculpted sledgehammer flourishing with growths of greenery.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and hefts his sledgehammer behind him.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his lifesculpted sledgehammer.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and readies an open palm.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a wafer of deeply lined blue agate precisely cut into a parallelogram from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi shimmers with a blinding yellow luminescence.  The scintillating light writhes and twists, abruptly coalescing into a translucent field before blinking out of sight.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wafer in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames.&lt;br /&gt;
&lt;br /&gt;
Golameth jabs a flame-bladed zweihander with a blade of firestained agonite at Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A soft crackle briefly comes from Navesi&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth jabs a flame-bladed zweihander with a blade of firestained agonite at Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames.&lt;br /&gt;
&lt;br /&gt;
Golameth chops a flame-bladed zweihander with a blade of firestained agonite at Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
A soft silver glow briefly envelops Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth chops a flame-bladed zweihander with a blade of firestained agonite at Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth chops a flame-bladed zweihander with a blade of firestained agonite at Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s rage dissipates.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and intercepts the attack with a shower of coruscating light.&lt;br /&gt;
&lt;br /&gt;
Golameth chops a flame-bladed zweihander with a blade of firestained agonite at Navesi.  The zweihander lands a solid hit to her right arm!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to melee range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
In a streak between Navesi and Golameth, light diffuses as if passing through frosted glass.  A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lurches into visibility, tatters of pastel colors wrapped around its serpentine length like a second skin.  A sublime, sibilant melody fills the area.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads redoubles its ethereal song as it undulates, swooping down with a deafening whipcrack at Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth jabs a flame-bladed zweihander with a blade of firestained agonite at Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to melee range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth feints a flame-bladed zweihander with a blade of firestained agonite at Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant, swooping down with a deafening whipcrack at Golameth.  The sonic boom lands a light hit to his left leg!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises, letting loose an ear-shattering shriek directed at Golameth.  The blast of sound lands a light hit to his right arm!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi grows flushed as she segues to the new verse of her song, biting off each word with a fierceness that seems to incite the very air as a conflux of flames and frost is born about her.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant and lets loose an ear-shattering shriek directed at Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to melee range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi resists the roar&#039;s staggering effects.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises, letting loose an ear-shattering shriek directed at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant, letting loose an ear-shattering shriek directed at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads rises up in a din of chaotic noises and lets loose an ear-shattering shriek directed at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off bright waves of light as it resists the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth chops a flame-bladed zweihander with a blade of firestained agonite at Navesi.  The zweihander lands a good strike to her abdomen!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth stops advancing on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her naga in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi bows to Golameth.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips southwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips southwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
With a melodic peal of zills, a luminous lesser naga shimmering in aethereal hues and trailing wispy threads darts in after Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Moving poorly, a luminous lesser naga shimmering in aethereal hues and trailing wispy threads weaves mindbending cacophony into its war chant, letting loose an ear-shattering shriek directed at Golameth.  Golameth barely blocks with a small darkstone shield inscribed with a truegold spiral of esoteric markings.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth went up a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
=== [Fight went to time. Wounds and vitality damage gave Golameth the win.] ===&lt;br /&gt;
&lt;br /&gt;
== Fight #3 ==&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a sturdy ironwood wand wrapped in braided lengths of sinew in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a twisted bogbirch limb covered in obscure symbols from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds a twisted bogbirch limb covered in obscure symbols in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s countenance takes on a sublimely tranquil air.&lt;br /&gt;
&lt;br /&gt;
Golameth puts a twisted bogbirch limb covered in obscure symbols in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth adjusts his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets an indurium phoenix with eyes of canary diamond from his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth holds an indurium phoenix with eyes of canary diamond in his hand and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
A wild fervor flashes in Golameth&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
Golameth puts an indurium phoenix with eyes of canary diamond in his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Golameth gets a hazy glass gyre prominently inscribed with esoteric runes from inside his oilskin gearbag.&lt;br /&gt;
&lt;br /&gt;
Golameth concentrates on his gyre, releasing a frenzy of light and sound!&lt;br /&gt;
&lt;br /&gt;
A faint breeze surrounds him.&lt;br /&gt;
&lt;br /&gt;
Golameth looks steadier.&lt;br /&gt;
&lt;br /&gt;
A lucent sphere glistens around Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth grimaces but then seems laid-back again.&lt;br /&gt;
&lt;br /&gt;
Golameth flips his gyre onto its other side.&lt;br /&gt;
&lt;br /&gt;
Golameth puts his gyre in his winged unicorn.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
A soft silver glow briefly envelops Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth rummages through a twilight-blue foraging apron embroidered with a rampant unicorn but it&#039;s clear he hasn&#039;t a clue if what he is looking for is there.&lt;br /&gt;
&lt;br /&gt;
The soft white glow fades from around Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth unties a small bog oak statuette of a man from the straps of his grass toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth points a small bog oak statuette of a man at a flame-bladed zweihander with a blade of firestained agonite he has.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames!&lt;br /&gt;
&lt;br /&gt;
Golameth attaches a small bog oak statuette of a man to a strap on his grass toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth unties a silversteel scepter engraved with a knotwork motif of mongooses from the straps of his grass toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth points a silversteel scepter engraved with a knotwork motif of mongooses at a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
A soft silver glow briefly envelops Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth attaches a silversteel scepter engraved with a knotwork motif of mongooses to a strap on his grass toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth unties a stylized eighth note sculpted from gleaming uthamar from the straps of his grass toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth points a stylized eighth note sculpted from gleaming uthamar at a flame-bladed zweihander with a blade of firestained agonite he has.&lt;br /&gt;
&lt;br /&gt;
Golameth attaches a stylized eighth note sculpted from gleaming uthamar to a strap on his grass toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth bursts forth with a whirling shield defense!&lt;br /&gt;
&lt;br /&gt;
Golameth explodes in a wild rage of dangerous power, his bloodshot eyes gleaming with an insatiable lust for battle!&lt;br /&gt;
&lt;br /&gt;
Golameth explodes into a storming fury of pure violence!&lt;br /&gt;
&lt;br /&gt;
Golameth changes stance and becomes the epicenter of a violent rage!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s timing improves and he begins to move with supernatural grace!&lt;br /&gt;
&lt;br /&gt;
In a flash Golameth fills with a flood of resilient rage!&lt;br /&gt;
&lt;br /&gt;
Golameth erupts into an unstoppable, manic rage!&lt;br /&gt;
&lt;br /&gt;
Fury flashes across Golameth&#039;s face, filling his eyes with focused rage.&lt;br /&gt;
&lt;br /&gt;
Golameth bursts into a violent rage that amplifies his attacks!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s hands shake in a furious anticipation!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his hulij elixir on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his ojhenik elixir on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his nuloe elixir on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his hisan elixir on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his belradi elixir on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his blocil poultices on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his cebi poultices on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his dioica poultices on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his genich poultices on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his qun poultices on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his lujeakave tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his muljin tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his junliar tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his ithor tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his riolur tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his aevaes tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his eghmok tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his aloe unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his jadice unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his nilos unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his hulnik unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his plovik unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his georin unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his sufil unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his nemoih unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his marram salve on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his woundwort curative on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his clubmoss liniment on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth turns his shroud.&lt;br /&gt;
&lt;br /&gt;
Golameth fades from your very sight!&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
Navesi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
Navesi points at Golameth, ruining his hiding place.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi tremors suddenly and rouses from her stupor.&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
A deep howl of bloodlust erupts from Golameth as his chest puffs out from the strain of corded chest muscles tightening all at once!&lt;br /&gt;
&lt;br /&gt;
Golameth barrels forward with the savage momentum of a charging boar, his path veering unpredictably before he springs upward toward Navesi in a vicious attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s foot lands a gentle hit to Navesi&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
Navesi blocks an armored left foot with her fire-hued shield!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  Golameth leaps aside.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth grabs hold of Navesi in a tight grip.&lt;br /&gt;
&lt;br /&gt;
Navesi sweeps a foot at Golameth, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi breaks away from Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth puts his zweihander in his warrior&#039;s pocket.&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a serrated Imperial spear with a diamondwood haft.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off shimmering light in the wake of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth unleashes his spear to impale Navesi!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s Imperial spear lands a good hit to Navesi&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi comes out of hiding.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
The flames dancing along a flame-bladed zweihander with a blade of firestained agonite suddenly extinguish.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his Imperial spear.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a rockwood bo staff.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and sets his staff into a twirling motion.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his bo staff.&lt;br /&gt;
&lt;br /&gt;
A deep howl of bloodlust erupts from Golameth as his chest puffs out from the strain of corded chest muscles tightening all at once!&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a lifesculpted sledgehammer flourishing with growths of greenery.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and hefts his sledgehammer behind him.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his lifesculpted sledgehammer.&lt;br /&gt;
&lt;br /&gt;
Golameth lowers his shoulders and draws back his arm.&lt;br /&gt;
&lt;br /&gt;
A strident theme keeps Navesi&#039;s enchante lively, skipping from note to note with the stern rapidity of a beating heart.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames.&lt;br /&gt;
&lt;br /&gt;
A soft silver glow briefly envelops Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Appearing to have lost sight of his target, Golameth stops advancing.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips north.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Golameth moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly quakes with an inner fury!&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi slides her left arm through the straps on her fire-hued shield and flexes.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
The air bubbles in a line between Navesi and Golameth, intensifying as it travels forward.  A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lurches into visibility, tatters of pastel colors wrapped around its serpentine length like a second skin.  A sublime, sibilant melody fills the area.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lands a light hit to Golameth&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly quakes with an inner fury!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth stops advancing on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth spins around to face a luminous lesser naga shimmering in aethereal hues and trailing wispy threads!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  Golameth blocks the blast with his darkstone shield.&lt;br /&gt;
&lt;br /&gt;
Golameth shoves a luminous lesser naga shimmering in aethereal hues and trailing wispy threads with tremendous force, knocking it into a sprawling heap.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lifts from the ground.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, buckling and losing much of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands a hard hit to Navesi&#039;s left hand.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads wheels about and propels itself onward, the air rippling under the pressure of its passage.&lt;br /&gt;
&lt;br /&gt;
The lesser naga begins to advance on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, losing most of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands a solid hit to Navesi&#039;s abdomen.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
The lesser naga closes to melee range on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, collapsing under the force of the attack in a silent cascade of glassy fragments that vanish before reaching the ground.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander flares blood-red, blazing forth a blinding maelstrom of fire and lands a heavy strike to Navesi&#039;s right arm.&lt;br /&gt;
&lt;br /&gt;
Utilizing flawless combat expertise Golameth executes an intimidating attack combination.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to melee range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth puts his zweihander in his warrior&#039;s pocket.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a serrated Imperial spear with a diamondwood haft.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a wafer of deeply lined blue agate precisely cut into a parallelogram from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Golameth sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth dashes quickly at Navesi, attacking her with blows meant to impale!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s Imperial spear lands a heavy strike to Navesi&#039;s left leg!&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wafer in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
The flames dancing along a flame-bladed zweihander with a blade of firestained agonite suddenly extinguish.&lt;br /&gt;
&lt;br /&gt;
A deep howl of bloodlust erupts from Golameth as his chest puffs out from the strain of corded chest muscles tightening all at once!&lt;br /&gt;
&lt;br /&gt;
Navesi sweeps a foot at Golameth, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his Imperial spear.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a rockwood bo staff.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lands a good hit to Golameth&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
Golameth stands up.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a full step back and plants his feet firmly while twirling his staff.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth angles his twirling staff down upon Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s bo staff lands a good strike to Navesi&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
Golameth grabs hold of Navesi in a tight grip.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a wafer of deeply lined blue agate precisely cut into a parallelogram from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi shimmers with a blinding yellow luminescence.  The scintillating light writhes and twists, abruptly coalescing into a translucent field before blinking out of sight.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wafer in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi breaks away from Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his bo staff.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and readies his zweihander behind him.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and intercepts the attack with a shower of coruscating light.&lt;br /&gt;
&lt;br /&gt;
Golameth makes an agile leap towards Navesi, attacking her with a mighty cleave!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander lands a light hit to Navesi&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a lifesculpted sledgehammer flourishing with growths of greenery.&lt;br /&gt;
&lt;br /&gt;
Golameth sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off bright waves of light as it resists the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth dashes quickly at Navesi, attacking her with crashing blows!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s lifesculpted sledgehammer lands a good hit to Navesi&#039;s abdomen!&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A soft crackle briefly comes from Navesi&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his lifesculpted sledgehammer.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
A cascade of low tones provide a dark contrast to highlight the light melody as Navesi sings her enchante.&lt;br /&gt;
&lt;br /&gt;
Golameth lowers his shoulders and draws back his arm.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off shimmering light in the wake of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth unleashes a palm strike!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s palm lands a good strike to Navesi&#039;s abdomen!&lt;br /&gt;
&lt;br /&gt;
Navesi is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
You hear someone scream!&lt;br /&gt;
&lt;br /&gt;
Navesi tremors suddenly and rouses from her stupor.&lt;br /&gt;
&lt;br /&gt;
You hear someone scream!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
You hear someone scream!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames.&lt;br /&gt;
&lt;br /&gt;
Golameth narrows his eyes, focused within his fury.&lt;br /&gt;
&lt;br /&gt;
With a faint sough, a luminous lesser naga shimmering in aethereal hues and trailing wispy threads slides into thin air as its song ends.&lt;br /&gt;
&lt;br /&gt;
A soft silver glow briefly envelops Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth runs into Navesi as his berserker&#039;s rage takes him near the shadows!&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Golameth points at Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth loosens the straps securing his darkstone shield and removes it.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth angles his darkstone shield at Navesi and charges forwards!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, buckling and losing much of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s darkstone shield lands a light hit to Navesi&#039;s right leg!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth grabs hold of Navesi in a tight grip.&lt;br /&gt;
&lt;br /&gt;
Navesi breaks away from Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi shifts her balance as she manuevers for position, moving in time with her song.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes southwest.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly quakes with an inner fury!&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her jadice unguent on herself.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of ithor tonic from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her ithor tonic on herself.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of muljin tonic from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her muljin tonic on herself.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of yelith tonic from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Golameth slides his left arm through the straps on his darkstone shield and flexes.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her yelith tonic on herself.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures and Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes east.&lt;br /&gt;
&lt;br /&gt;
Golameth turns his shroud.&lt;br /&gt;
&lt;br /&gt;
Golameth fades from your very sight!&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Navesi works carefully at tending her wounded abdomen.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi removes a polished goldenglow glaes zuceira inlaid with fiery red moon coral from her belt.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Navesi attaches a polished goldenglow glaes zuceira inlaid with fiery red moon coral to her belt.&lt;br /&gt;
&lt;br /&gt;
The bandages compressing Navesi&#039;s abdomen become useless and fall apart.&lt;br /&gt;
&lt;br /&gt;
Navesi&#039;s voice soars into the high reaches of the spectrum, each note ringing purely as she continues to sing her enchante.&lt;br /&gt;
&lt;br /&gt;
Navesi points at Golameth, ruining his hiding place.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly quakes with an inner fury!&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi tremors suddenly and rouses from her stupor.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, losing most of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands an ineffective strike to Navesi&#039;s abdomen.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi taps her boots.&lt;br /&gt;
&lt;br /&gt;
Navesi gathers herself and looks much more stable!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Navesi resists the roar&#039;s staggering effects.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, collapsing under the force of the attack in a silent cascade of glassy fragments that vanish before reaching the ground.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands a good strike to Navesi&#039;s right arm.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands a strong hit that scratches the right bicep (But another battle scar for Navesi&#039;s collection!).&lt;br /&gt;
&lt;br /&gt;
Navesi gets a wafer of deeply lined blue agate precisely cut into a parallelogram from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wafer in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands a strong hit that scratches her in a slash from behind, lightly stunning her.&lt;br /&gt;
&lt;br /&gt;
Utilizing flawless combat expertise Golameth executes an intimidating attack combination.&lt;br /&gt;
&lt;br /&gt;
Navesi tremors suddenly and rouses from her stupor.&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
Golameth closes to melee range on Navesi.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands a strong hit that cuts deeply into Navesi&#039;s right tricep.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a wafer of deeply lined blue agate precisely cut into a parallelogram from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi shimmers with a blinding yellow luminescence.  The scintillating light writhes and twists, abruptly coalescing into a translucent field before blinking out of sight.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wafer in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a simple lemicule wand from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi waves a simple lemicule wand at Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wand in her smokewood trunk.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
The air bubbles in a line between Navesi and Golameth, intensifying as it travels forward.  A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lurches into visibility, tatters of pastel colors wrapped around its serpentine length like a second skin.  A sublime, sibilant melody fills the area.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads wheels about and propels itself onward, the air rippling under the pressure of its passage.&lt;br /&gt;
&lt;br /&gt;
The lesser naga begins to advance on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
The lesser naga closes to pole weapon range on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth puts his zweihander in his warrior&#039;s pocket.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a serrated Imperial spear with a diamondwood haft.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and intercepts the attack with a shower of coruscating light.&lt;br /&gt;
&lt;br /&gt;
Golameth dashes quickly at Navesi, attacking her with blows meant to impale!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s Imperial spear lands a solid hit to Navesi&#039;s right arm!&lt;br /&gt;
&lt;br /&gt;
The lesser naga closes to melee range on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his Imperial spear.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a rockwood bo staff.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a full step back and plants his feet firmly while twirling his staff.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off bright waves of light as it resists the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth dashes quickly at Navesi, attacking her with twirling blows!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s bo staff lands a good hit to Navesi&#039;s abdomen!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
The flames dancing along a flame-bladed zweihander with a blade of firestained agonite suddenly extinguish.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lands a light hit to Golameth&#039;s left hand.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his bo staff.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and readies his zweihander behind him.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off shimmering light in the wake of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth attempts to cleave through Navesi with his zweihander!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander lands a light hit to Navesi&#039;s right eye!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi taps her boots.&lt;br /&gt;
&lt;br /&gt;
Navesi gathers herself and looks much more stable!&lt;br /&gt;
&lt;br /&gt;
Navesi sweeps a foot at Golameth, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a lifesculpted sledgehammer flourishing with growths of greenery.&lt;br /&gt;
&lt;br /&gt;
Golameth stands up.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and hefts his sledgehammer behind him.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, buckling and losing much of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth unleashes his sledgehammer to crash upon Navesi&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s lifesculpted sledgehammer lands a good hit to Navesi&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  Golameth blocks the blast with his darkstone shield.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his lifesculpted sledgehammer.&lt;br /&gt;
&lt;br /&gt;
Golameth sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, losing most of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth makes an agile leap and thrusts his open palm towards Navesi!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s palm lands a good strike to Navesi&#039;s right arm!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lands a good strike to Golameth&#039;s right hand.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
With a savage battle cry, Golameth launches himself bodily at Navesi and viciously smashes an elbow across her throat, knocking her straight over backwards.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lands a light hit to Golameth&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, collapsing under the force of the attack in a silent cascade of glassy fragments that vanish before reaching the ground.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands a solid hit that nicks Navesi&#039;s left forearm.&lt;br /&gt;
&lt;br /&gt;
Navesi stands up.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands a very heavy hit that rips through most of the left wrist and leaves the hand dangling by a tendon, dealing her a vicious stun.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
A soft silver glow briefly envelops Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
The air around a luminous lesser naga shimmering in aethereal hues and trailing wispy threads reverberates oddly.&lt;br /&gt;
&lt;br /&gt;
A cluster of flowing jet-black script crawls out in swiftly entangling helical waves from Golameth&#039;s shield and streaks towards a luminous lesser naga shimmering in aethereal hues and trailing wispy threads!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flowing script lands a good hit to a luminous lesser naga shimmering in aethereal hues and trailing wispy threads&#039;s lower body!&lt;br /&gt;
&lt;br /&gt;
The inky jumble of text constricts, distracting and slowing a luminous lesser naga shimmering in aethereal hues and trailing wispy threads as it continues its perpetual dance!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames.&lt;br /&gt;
&lt;br /&gt;
Wisps of vapor rise as raindrops sizzle on contact with Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Navesi gets a wafer of deeply lined blue agate precisely cut into a parallelogram from inside her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
Navesi puts her wafer in her canvas rucksack.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lands a light hit to Golameth&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
A layer of shadowed text disperses from a luminous lesser naga shimmering in aethereal hues and trailing wispy threads.&lt;br /&gt;
&lt;br /&gt;
Navesi growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes northwest.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads darts sinuously away.&lt;br /&gt;
&lt;br /&gt;
Appearing to have lost sight of his target, Golameth stops advancing.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
A deep howl of bloodlust erupts from Golameth as his chest puffs out from the strain of corded chest muscles tightening all at once!&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.You also see a luminous lesser naga shimmering in aethereal hues and trailing wispy threads.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures and Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.You also see a luminous lesser naga shimmering in aethereal hues and trailing wispy threads.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures and Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes east.&lt;br /&gt;
&lt;br /&gt;
Golameth barrels forward with the savage momentum of a charging boar, his path veering unpredictably before he springs upward toward a luminous lesser naga shimmering in aethereal hues and trailing wispy threads in a vicious attack.&lt;br /&gt;
&lt;br /&gt;
The air around a luminous lesser naga shimmering in aethereal hues and trailing wispy threads reverberates oddly.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s foot lands a light hit to the naga&#039;s abdomen.&lt;br /&gt;
&lt;br /&gt;
The lesser naga ducks under an armored left foot!&lt;br /&gt;
&lt;br /&gt;
Wisps of vapor rise as raindrops sizzle on contact with Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth narrows his eyes, focused within his fury.&lt;br /&gt;
&lt;br /&gt;
Golameth shoves a luminous lesser naga shimmering in aethereal hues and trailing wispy threads with tremendous force, knocking it into a sprawling heap.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads disappears in a rupture of sound and color as its song ends.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures and Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth turns his shroud.&lt;br /&gt;
&lt;br /&gt;
Golameth fades from your very sight!&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Navesi turns her longcoat.&lt;br /&gt;
&lt;br /&gt;
Navesi fades from your very sight!&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Forged Navesi who is trailed by a peculiar shadow formed by hazy streams of shifting text.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of marram salve from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her marram salve on herself.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of nilos unguent from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her nilos unguent on herself.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of hulnik unguent from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her hulnik unguent on herself.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of marram salve from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her marram salve on herself.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of aevaes tonic from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her aevaes tonic on herself.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of ithor tonic from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her ithor tonic on herself.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of junliar tonic from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her junliar tonic on herself.&lt;br /&gt;
&lt;br /&gt;
Navesi pinches a portion of flamestalk potion from a dragonfire brocade apron with a large front pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi rubs some of her flamestalk potion on herself.&lt;br /&gt;
&lt;br /&gt;
Golameth materializes right before your eyes!&lt;br /&gt;
&lt;br /&gt;
Navesi turns her longcoat.&lt;br /&gt;
&lt;br /&gt;
Navesi fades from your very sight!&lt;br /&gt;
&lt;br /&gt;
Golameth lowers his head briefly before unleashing a roar hinting at a fatal following.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Golameth lowers his head briefly before unleashing a roar hinting at a fatal following.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Golameth lowers his head briefly before unleashing a roar hinting at a fatal following.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips southeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Golameth scans the area briefly.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Golameth turns his shroud.&lt;br /&gt;
&lt;br /&gt;
Golameth fades from your very sight!&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Golameth fades into view.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips northeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips northeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Golameth narrows his eyes, focused within his fury.&lt;br /&gt;
&lt;br /&gt;
Golameth scans the area briefly.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Navesi reveals herself.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi goes southeast.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips southeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips northeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips south.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips southwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips southeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Golameth scans the area briefly.&lt;br /&gt;
&lt;br /&gt;
A deep howl of bloodlust erupts from Golameth as his chest puffs out from the strain of corded chest muscles tightening all at once!&lt;br /&gt;
&lt;br /&gt;
Golameth searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips southwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places.  The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty.  Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
Golameth searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips southeast.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Yellow Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Niches carved in the chilled stone walls provide storage for those no longer with the living.  The arena attendants place the bodies in the niches out of way of further harm until they can be dragged out.  Tiny dried trickles of unidentifiable fluids trail down from recess, the only remnant of the departed.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: east, southeast, south.&lt;br /&gt;
&lt;br /&gt;
Golameth searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
In a flash Golameth fills with a flood of resilient rage!&lt;br /&gt;
&lt;br /&gt;
Navesi reveals herself.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth barrels forward with the savage momentum of a charging boar, his path veering unpredictably before he springs upward toward Navesi in a vicious attack.&lt;br /&gt;
&lt;br /&gt;
Navesi ducks under an armored right foot!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and intercepts the attack with a shower of coruscating light.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s foot lands a light hit that broils off the top layer of skin from Navesi&#039;s chest and blackens the underlying muscle, lightly stunning her.&lt;br /&gt;
&lt;br /&gt;
Navesi tremors suddenly and rouses from her stupor.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Golameth puts his zweihander in his warrior&#039;s pocket.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a serrated Imperial spear with a diamondwood haft.&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Golameth sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off bright waves of light as it resists the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth dashes quickly at Navesi, attacking her with blows meant to impale!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s Imperial spear lands a strong hit to Navesi&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
Navesi tries to back away from Golameth, who pursues her relentlessly!&lt;br /&gt;
&lt;br /&gt;
Eyes blazing with an intense rage, Navesi unleashes a single, prolonged shout directed at Golameth.  A wave of sound lands an apocalyptic strike (So that&#039;s what it felt like when Grazhir shattered!) on Golameth, driving him across the area with irresistible force!&lt;br /&gt;
&lt;br /&gt;
Unable to keep his balance, Golameth lands in a heap on the ground!&lt;br /&gt;
&lt;br /&gt;
The flames dancing along a flame-bladed zweihander with a blade of firestained agonite suddenly extinguish.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his Imperial spear.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a rockwood bo staff.&lt;br /&gt;
&lt;br /&gt;
Golameth stands up.&lt;br /&gt;
&lt;br /&gt;
Golameth bursts forth with a whirling shield defense!&lt;br /&gt;
&lt;br /&gt;
Golameth takes a step back and sets his staff into a twirling motion.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his bo staff.&lt;br /&gt;
&lt;br /&gt;
Golameth explodes in a wild rage of dangerous power, his bloodshot eyes gleaming with an insatiable lust for battle!&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Navesi juts her chin at Golameth.&lt;br /&gt;
&lt;br /&gt;
The air bubbles in a line between Navesi and Golameth, intensifying as it travels forward.  A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lurches into visibility, tatters of pastel colors wrapped around its serpentine length like a second skin.  A sublime, sibilant melody fills the area.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lands a light hit to Golameth&#039;s neck.&lt;br /&gt;
&lt;br /&gt;
Golameth takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
Golameth explodes into a storming fury of pure violence!&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth changes stance and becomes the epicenter of a violent rage!&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a lifesculpted sledgehammer flourishing with growths of greenery.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s timing improves and he begins to move with supernatural grace!&lt;br /&gt;
&lt;br /&gt;
Golameth sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
Golameth erupts into an unstoppable, manic rage!&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his lifesculpted sledgehammer.&lt;br /&gt;
&lt;br /&gt;
Fury flashes across Golameth&#039;s face, filling his eyes with focused rage.&lt;br /&gt;
&lt;br /&gt;
Golameth sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
Golameth bursts into a violent rage that amplifies his attacks!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s hands shake in a furious anticipation!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Keening, a luminous lesser naga shimmering in aethereal hues and trailing wispy threads seethes with wild colors.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth maneuvers about with supernatural grace!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
Golameth draws forth a flame-bladed zweihander with a blade of firestained agonite.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth stops advancing on Navesi.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls.  Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators.  Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips south.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads darts sinuously into view.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator.  Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage.You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Mage Slayer Golameth skips west.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints.  Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area.You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Storm Forged Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth loosens the straps securing his darkstone shield and removes it.&lt;br /&gt;
&lt;br /&gt;
Golameth angles his darkstone shield at Navesi and charges forwards!&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence and throws off shimmering light in the wake of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s darkstone shield lands a light hit to Navesi&#039;s right arm!&lt;br /&gt;
&lt;br /&gt;
Navesi is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
Navesi hardens her stance and bellows a defiant decry against oppression!&lt;br /&gt;
&lt;br /&gt;
Golameth slides his left arm through the straps on his darkstone shield and flexes.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s flame-bladed zweihander suddenly bursts into flames.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads darts sinuously into view.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads wheels about and propels itself onward, the air rippling under the pressure of its passage.&lt;br /&gt;
&lt;br /&gt;
The lesser naga begins to advance on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
The lesser naga closes to pole weapon range on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
The lesser naga closes to melee range on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth spins around to face a luminous lesser naga shimmering in aethereal hues and trailing wispy threads!&lt;br /&gt;
&lt;br /&gt;
Golameth shoves a luminous lesser naga shimmering in aethereal hues and trailing wispy threads with tremendous force, knocking it into a sprawling heap.&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lifts from the ground.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads wheels about and propels itself onward, the air rippling under the pressure of its passage.&lt;br /&gt;
&lt;br /&gt;
The lesser naga begins to advance on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
A soft silver glow briefly envelops Golameth&#039;s flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
The lesser naga closes to melee range on Golameth.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Deep, resonant tones enter Navesi&#039;s voice as she raises it in the chorus of her chant, her voice steady and disciplined.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi gestures at Golameth.&lt;br /&gt;
&lt;br /&gt;
A bolt of bluish lightning blazes out of the sky toward Golameth!&lt;br /&gt;
&lt;br /&gt;
Golameth flinches as the bolt grazes his chest and scorches the skin.&lt;br /&gt;
&lt;br /&gt;
Golameth is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
Navesi begins to focus intently on Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth begins to advance on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Navesi does an impressive backflip, displaying her skill and grace with every motion.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his hulij elixir on himself.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his ojhenik elixir on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his nuloe elixir on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his hisan elixir on himself.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his belradi elixir on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his blocil poultices on himself.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his cebi poultices on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his dioica poultices on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his genich poultices on himself.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his qun poultices on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his lujeakave tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his muljin tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his junliar tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his ithor tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his riolur tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his aevaes tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his eghmok tonic on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his aloe unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his jadice unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his nilos unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his hulnik unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his plovik unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his georin unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his sufil unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth rubs some of his nemoih unguent on himself.&lt;br /&gt;
&lt;br /&gt;
Golameth closes to pole weapon range on Navesi.&lt;br /&gt;
&lt;br /&gt;
Navesi assesses her combat situation.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi reverberates unnaturally, hindering the attack.&lt;br /&gt;
&lt;br /&gt;
The air around Navesi solidifies into a blinding yellow luminescence, buckling and losing much of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s zweihander lands a strong hit that explodes the heart and lungs with a bone-shattering blow to the chest.&lt;br /&gt;
&lt;br /&gt;
Navesi falls unconscious!&lt;br /&gt;
&lt;br /&gt;
A stentorian voice announces, &amp;quot;Navesi loses!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads lands a good strike to Golameth&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
An attendant drags Navesi off the arena floor.&lt;br /&gt;
&lt;br /&gt;
Appearing to have lost sight of his target, Golameth stops advancing.&lt;br /&gt;
&lt;br /&gt;
A luminous lesser naga shimmering in aethereal hues and trailing wispy threads disappears in a rupture of sound and color as its song ends.&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Praxium_Summer_Solo_Tournament&amp;diff=692733</id>
		<title>Praxium Summer Solo Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Praxium_Summer_Solo_Tournament&amp;diff=692733"/>
		<updated>2026-06-27T18:39:49Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Post-Cut Semi Finals: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Praxium Summer Solo Tournament&#039;&#039;&#039; 1v1 PvP Tournament continuing [[Praxium Tournament Series]] that began with the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A 1v1 tournament that anyone and every is invited to participate in, leading to one ultimate winner. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of contestants depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible. &#039;&#039;&#039;The Heroic Mode ruleset will be utilized.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday evenings in June. Starting on 6/1 and running through 6/22 or 6/29, number of contestants depending. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The Praxium Summer Solo Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||200,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||100,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||50,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*One contestant per player.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*&#039;&#039;&#039;No usage of WATCH.&#039;&#039;&#039;&lt;br /&gt;
*Wands and gyres are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*5 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing.&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts, except those stored in gyres).&lt;br /&gt;
*&#039;&#039;&#039;Your lowest stat cannot be less than 50% of your highest stat.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
** A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure appropriate seeding for the first round matches. &#039;&#039;&#039;Results from the prior two tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance.&lt;br /&gt;
==Matchups and Fight Logs==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260601 Pazohn vs Akeiro|Pazohn vs. Akeiro]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260601 Golameth vs Nvalia|Golameth vs. Nvalia]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260601 Crobin vs Damoone|Crobin vs. Damoone]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260601 Selame vs Imroth|Selame vs. Imroth]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260601 Zaelinn vs Navesi|Zaelinn vs. Navesi]]&lt;br /&gt;
&lt;br /&gt;
Yodha receives a first-round bye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Thanatol withdrew from the tournament due to statting.&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Yodha vs Akeiro|Yodha (1-0) vs. Akeiro (0-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Tingen vs Damoone|Tingen (1-0) vs. Damoone (1-0)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Nvalia vs Navesi|Nvalia (1-0) vs. Navesi (1-0)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Pazohn vs Imroth|Pazohn (1-0) vs. Imroth (1-0)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Zaelinn vs Crobin|Zaelinn (0-1) vs. Crobin (0-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Selame vs Golameth|Selame (0-1) vs. Golameth (0-1)]]&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Pazohn and Imroth fought twice. We realized, too late, that the Arena was not set to Heroic for their first match. The log linked above is post-correction.&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Imroth vs Golameth|Imroth (2-0) vs. Golameth (1-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Tingen vs Navesi|Tingen (2-0) vs. Navesi (2-0)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Akeiro vs Yodha|Akeiro (1-1) vs. Yodha (1-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Pazohn vs Crobin|Pazohn (1-1) vs. Crobin (1-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Damoone vs Nvalia|Damoone (1-1) vs. Nvalia (1-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Selame vs Zaelinn|Selame (0-2) vs. Zaelinn (0-2)]]&lt;br /&gt;
&lt;br /&gt;
=== Contestants making &amp;quot;The Cut&amp;quot; and continuing: ===&lt;br /&gt;
&lt;br /&gt;
* Imroth (3-0)&lt;br /&gt;
* Tingen (3-0)&lt;br /&gt;
* Akeiro (2-1)&lt;br /&gt;
* Pazohn (2-1)&lt;br /&gt;
* Nvalia (2-1)&lt;br /&gt;
* Navesi (2-1)&lt;br /&gt;
* Crobin (1-2)&lt;br /&gt;
* Golameth (1-2)&lt;br /&gt;
&lt;br /&gt;
=== Post-Cut Quarter Finals: ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260615 Pazohn vs Imroth|Pazohn vs. Imroth]] (2-1)&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260615 Navesi vs Akeiro|Navesi vs. Akeiro]] (2-0)&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260619 Crobin vs Golameth|Crobin vs. Golameth (0-2)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260615 Tingen vs Nvalia|Tingen vs. Nvalia]] (0-2)&lt;br /&gt;
&lt;br /&gt;
=== Post-Cut Semi Finals: ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260622 Pazohn vs Navesi|Pazohn vs. Navesi (2-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260622 Golameth vs Nvalia|Golameth vs. Nvalia (0-2)]]&lt;br /&gt;
&lt;br /&gt;
=== Post-Cut Finals: ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260626 Pazohn vs Nvalia|Pazohn vs. Nvalia (0-2)]]&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
* Akeiro&lt;br /&gt;
* Crobin&lt;br /&gt;
* Damoone&lt;br /&gt;
* Golameth&lt;br /&gt;
* Imroth&lt;br /&gt;
* Navesi&lt;br /&gt;
* Nvalia&lt;br /&gt;
* Pazohn&lt;br /&gt;
* Selame&lt;br /&gt;
* Thanatol&lt;br /&gt;
* Tingen&lt;br /&gt;
* Yodha&lt;br /&gt;
* Zaelinn&lt;br /&gt;
&lt;br /&gt;
==Bracket==&lt;br /&gt;
TBD&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Praxium_Summer_Solo_Tournament/logs/20260622_Golameth_vs_Nvalia&amp;diff=692732</id>
		<title>Praxium Summer Solo Tournament/logs/20260622 Golameth vs Nvalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Praxium_Summer_Solo_Tournament/logs/20260622_Golameth_vs_Nvalia&amp;diff=692732"/>
		<updated>2026-06-27T18:39:33Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: Created page with &amp;quot;== Fight #1 == [Wyvern Arena, Green Corner] (**)  An iron portcullis blocks a dark tunnel leading deep within the walls. Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators. Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead.   Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nons...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Fight #1 ==&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls. Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators. Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead. &lt;br /&gt;
&lt;br /&gt;
Also here: Mage Slayer Golameth who is pestered by an incorporeal imp resting on their shoulder making nonsensical gestures.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Golameth settles low, taut and shaking with visibly bridled violence.  His legs brace, poised to spring, and his footing presses hard against the ground -- anchored and still.&lt;br /&gt;
&lt;br /&gt;
The soft white glow fades from around Golameth.&lt;br /&gt;
&lt;br /&gt;
Golameth sheathes his flame-bladed zweihander.&lt;br /&gt;
&lt;br /&gt;
Golameth releases a shriek into the air and begins to scan the horizon for enemies!&lt;br /&gt;
&lt;br /&gt;
Golameth unties a spike-tipped azurelle battle longbow dangling hideous stalker bone fetishes from the straps of his archer&#039;s toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth rummages about his person, looking for something.&lt;br /&gt;
&lt;br /&gt;
Golameth unloads his battle longbow.&lt;br /&gt;
&lt;br /&gt;
Golameth puts his arrows in his leather quiver.&lt;br /&gt;
&lt;br /&gt;
Golameth attaches a spike-tipped azurelle battle longbow dangling hideous stalker bone fetishes to a strap on his archer&#039;s toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth unties a sleek diacan repeating arbalest with a wickedly curved lathe from the straps of his archer&#039;s toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth attaches a sleek diacan repeating arbalest with a wickedly curved lathe to a strap on his archer&#039;s toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth unties a bloodwood battle longbow from the straps of his archer&#039;s toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth attaches a bloodwood battle longbow to a strap on his archer&#039;s toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth unties a spike-tipped azurelle battle longbow dangling hideous stalker bone fetishes from the straps of his archer&#039;s toolstrap.&lt;br /&gt;
&lt;br /&gt;
Golameth loads his battle longbow with some Mage Spike arrows.&lt;br /&gt;
&lt;br /&gt;
Golameth bursts forth with a whirling shield defense!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s muscles briefly flex with new strength!&lt;br /&gt;
&lt;br /&gt;
Golameth explodes in a wild rage of dangerous power, his bloodshot eyes gleaming with an insatiable lust for battle!&lt;br /&gt;
&lt;br /&gt;
Golameth explodes into a storming fury of pure violence!&lt;br /&gt;
&lt;br /&gt;
Golameth changes stance and becomes the epicenter of a violent rage!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s timing improves and he begins to move with supernatural grace!&lt;br /&gt;
&lt;br /&gt;
In a flash Golameth fills with a flood of resilient rage!&lt;br /&gt;
&lt;br /&gt;
Golameth erupts into an unstoppable, manic rage!&lt;br /&gt;
&lt;br /&gt;
Fury flashes across Golameth&#039;s face, filling his eyes with focused rage.&lt;br /&gt;
&lt;br /&gt;
Golameth bursts into a violent rage that amplifies his attacks!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s hands shake in a furious anticipation!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth turns his shroud.&lt;br /&gt;
&lt;br /&gt;
Golameth fades from your very sight!&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints. Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area. You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Nvalia.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator. Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage. &lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints. Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area. You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Also here: Nvalia.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
Nvalia maneuvers about with supernatural grace!&lt;br /&gt;
&lt;br /&gt;
Nvalia narrows her eyes, focused within her fury.&lt;br /&gt;
&lt;br /&gt;
Nvalia scans the area briefly.&lt;br /&gt;
&lt;br /&gt;
Golameth fades into view.&lt;br /&gt;
&lt;br /&gt;
Golameth barrels forward with the savage momentum of a charging boar, his path veering unpredictably before he springs upward toward Nvalia in a vicious attack.&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s foot lands a hard hit (5/23) to Nvalia&#039;s right arm.  Golameth&#039;s foot lands a strong hit (6/23) to Nvalia&#039;s left leg.  Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s eyes drip with tears as she unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
The Mage Spike arrow hits the ground and shatters to pieces!&lt;br /&gt;
&lt;br /&gt;
The Mage Spike arrow hits the ground and shatters to pieces!&lt;br /&gt;
&lt;br /&gt;
Nvalia begins sprinting forward, eyes closed, like a wind spirit too fleet to be bound to earth.  She whips through the air, vaulting over Golameth and hurtling behind him with a double kick!&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s foot lands a solid hit (4/23) to Golameth&#039;s chest.  Nvalia&#039;s foot lands a light hit (1/23) to Golameth&#039;s chest.  Golameth attaches a spike-tipped azurelle battle longbow dangling hideous stalker bone fetishes to a strap on his archer&#039;s toolstrap.&lt;br /&gt;
&lt;br /&gt;
Nvalia moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
Golameth&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Nvalia sheathes her flamberge.&lt;br /&gt;
&lt;br /&gt;
Nvalia draws forth a tyrium lance.&lt;br /&gt;
&lt;br /&gt;
Nvalia takes a step back and angles her lance behind her.&lt;br /&gt;
&lt;br /&gt;
Nvalia unleashes her lance to impale Golameth!&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s lance lands a hard hit (5/23) to Golameth&#039;s back!&lt;br /&gt;
&lt;br /&gt;
Golameth is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Nvalia sheathes her lance.&lt;br /&gt;
&lt;br /&gt;
Nvalia draws forth a krakenite flamberge.&lt;br /&gt;
&lt;br /&gt;
Golameth tries to back away from Nvalia, who pursues him relentlessly!&lt;br /&gt;
&lt;br /&gt;
Nvalia swings her flamberge with wild abandon, weaving it through the air in a flurry of blows that are nearly impossible to count.&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s flamberge lands a glancing (0/23) strike to Golameth&#039;s head!&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s flamberge lands a very heavy hit (8/23) that bloodies Golameth&#039;s lip.  Nvalia steps forward and spins, her flamberge striking out at anything unfortunate enough to be within reach.&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s flamberge lands a hard hit (5/23) to Golameth&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
Golameth tries to back away from Nvalia, who pursues him relentlessly!&lt;br /&gt;
&lt;br /&gt;
Nvalia steps forward and spins, her flamberge striking out at anything unfortunate enough to be within reach.&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s flamberge lands a glancing (0/23) strike to Golameth&#039;s abdomen!&lt;br /&gt;
&lt;br /&gt;
Nvalia bull-rushes at Golameth, colliding with him head-on and knocking him down.&lt;br /&gt;
&lt;br /&gt;
Golameth visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Golameth stands up.&lt;br /&gt;
&lt;br /&gt;
Golameth tries to back away from Nvalia, who pursues him relentlessly!&lt;br /&gt;
&lt;br /&gt;
Golameth tries to back away from Nvalia, who pursues him relentlessly!&lt;br /&gt;
&lt;br /&gt;
Nvalia steps back, then quickly steps forward spinning like a dervish, her flamberge lashing out at everything within reach!&lt;br /&gt;
&lt;br /&gt;
Golameth deftly sidesteps Nvalia&#039;s flamberge.&lt;br /&gt;
&lt;br /&gt;
Golameth growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Golameth tries to back away from Nvalia, who pursues him relentlessly!&lt;br /&gt;
&lt;br /&gt;
Golameth tries to back away from Nvalia, who pursues him relentlessly!&lt;br /&gt;
&lt;br /&gt;
Golameth tries to back away from Nvalia, who pursues him relentlessly!&lt;br /&gt;
&lt;br /&gt;
Golameth tries to back away from Nvalia, who pursues him relentlessly!&lt;br /&gt;
&lt;br /&gt;
Dizzy, Nvalia lets her flurry of blows come to a halt.&lt;br /&gt;
&lt;br /&gt;
Nvalia points at Golameth, ruining his attempt to hide.&lt;br /&gt;
&lt;br /&gt;
Nvalia visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Nvalia visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s flamberge lands a skimming (0/23) strike to Golameth&#039;s chest.  Golameth moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
Nvalia visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Nvalia whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Nvalia sheathes her flamberge.&lt;br /&gt;
&lt;br /&gt;
Nvalia points at Golameth, ruining his attempt to hide.&lt;br /&gt;
&lt;br /&gt;
Nvalia takes a full step back and plants her feet firmly.&lt;br /&gt;
&lt;br /&gt;
Nvalia begins to advance on Golameth.&lt;br /&gt;
&lt;br /&gt;
Nvalia takes a step back and readies an open palm.&lt;br /&gt;
&lt;br /&gt;
Nvalia draws forth a krakenite flamberge.&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s flamberge lands a powerful strike (10/23) that shatters the right elbow into grinding splinters.  Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Nvalia closes to melee range on Golameth.&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s flamberge lands a massive strike (11/23) that cleaves the right arm from the shoulder.  Golameth turns his shroud.&lt;br /&gt;
&lt;br /&gt;
Golameth fades from your very sight!&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s flamberge lands a massive strike (11/23) that rips the left leg from the hip socket, making a wet popping sound.  Golameth falls unconscious!&lt;br /&gt;
&lt;br /&gt;
A stentorian voice announces, &amp;quot;Golameth loses!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Fight #2 ==&lt;br /&gt;
[Wyvern Arena, Centerfield] (**)&lt;br /&gt;
&lt;br /&gt;
Light from evenly placed wall torches illuminates the the dirty white sand of the stadium floor, which is packed rather hard in places. The cloying smells of blood and sweat mingle in the air, hanging thick and making the arena smell rather musty. Clouds of sand roll across the arena like a low fog, added to frequently by the fierce battles. &lt;br /&gt;
&lt;br /&gt;
Obvious paths: northeast, southeast, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Red Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Several blood splatters down the wall are framed on either side by a series of bloody hand prints. Drag marks line the sand, and irregular dark droplets follow the trail back towards the triage area. You also see a ramp leading to the triage area.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, northeast, east.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Blue Corner] (**)&lt;br /&gt;
&lt;br /&gt;
Impaled in the wall is the massive blade of a sword, snapped off like the tooth of a large predator. Several scorch marks line the wall leading to a massive mark still bearing the silhouette of the victim of an attack where his body protected the wall from damage. You also see some boar-tusk arrows and some crossbow bolts.&lt;br /&gt;
&lt;br /&gt;
Also here: Nvalia who is darkened by an unnatural shadow.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Nvalia visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Nvalia whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Nvalia whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
Nvalia strides north.&lt;br /&gt;
&lt;br /&gt;
[Wyvern Arena, Green Corner] (**)&lt;br /&gt;
&lt;br /&gt;
An iron portcullis blocks a dark tunnel leading deep within the walls. Howls and screeches drift across the sands from the doorway, mingling with the sounds of the spectators. Swarms of gnats fly thick in the air like angry black clouds, occasionally darting to the walls to feast on the blood of the recently dead. &lt;br /&gt;
&lt;br /&gt;
Also here: Nvalia who is darkened by an unnatural shadow.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: south, southwest, west.&lt;br /&gt;
&lt;br /&gt;
Nvalia visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Golameth comes out of hiding.&lt;br /&gt;
&lt;br /&gt;
Golameth throws his head back and lets out a high-pitched roar, seemingly filled with battle madness.&lt;br /&gt;
&lt;br /&gt;
Nvalia grumbles.&lt;br /&gt;
&lt;br /&gt;
Nvalia braces her crossbow against her shoulder and begins to aim at Golameth.&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s bolt lets out a loud twang as it fires!&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s errant bolt results in nothing more than a soft thud against Golameth&#039;s darkstone shield.&lt;br /&gt;
&lt;br /&gt;
The drake-fang bolt lands nearby!&lt;br /&gt;
&lt;br /&gt;
Nvalia puts her crossbow in her thigh sheath.&lt;br /&gt;
&lt;br /&gt;
Nvalia puts her bolt in her combat kit.&lt;br /&gt;
&lt;br /&gt;
Nvalia begins sprinting forward, eyes closed, like a wind spirit too fleet to be bound to earth.  She whips through the air, vaulting over Golameth and hurtling behind him with a double kick!&lt;br /&gt;
&lt;br /&gt;
Golameth ducks under an armored right foot!&lt;br /&gt;
&lt;br /&gt;
Golameth ducks under an armored left foot!&lt;br /&gt;
&lt;br /&gt;
Golameth throws his head back and lets out a high-pitched roar, seemingly filled with battle madness.&lt;br /&gt;
&lt;br /&gt;
Nvalia resists the roar&#039;s efforts to further debilitate her limbs.&lt;br /&gt;
&lt;br /&gt;
Nvalia visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s eyes drip with tears as she unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
Nvalia draws forth a tyrium lance.&lt;br /&gt;
&lt;br /&gt;
Nvalia takes a step back and angles her lance behind her.&lt;br /&gt;
&lt;br /&gt;
Nvalia dashes quickly at Golameth, attacking him with blows meant to impale!&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s lance lands a hard hit (5/23) to Golameth&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
Nvalia visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Nvalia sheathes her lance.&lt;br /&gt;
&lt;br /&gt;
Nvalia draws forth a krakenite flamberge.&lt;br /&gt;
&lt;br /&gt;
With dance-like steps, Nvalia positions her flamberge and then spins until she is a devastating tornado of body and weapon.&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s flamberge lands a good strike (3/23) to Golameth&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s flamberge flares storm-grey, jolting with lethal electric bolts and lands an extremely heavy hit (9/23) that cooks skin and electrocutes bone with spark-covered blow to the right leg.  Nvalia swings her flamberge with wild abandon, weaving it through the air in a flurry of blows that are nearly impossible to count.&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s flamberge lands a glancing (0/23) strike to Golameth&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
Nvalia centers upon her flamberge, like the eye of a storm, until she becomes a rapidly rotating column of death.&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s flamberge lands a good strike (3/23) to Golameth&#039;s left leg!&lt;br /&gt;
&lt;br /&gt;
Golameth growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
Golameth sweeps a foot at Nvalia, but completely misses her feet.&lt;br /&gt;
&lt;br /&gt;
With dance-like steps, Nvalia positions her flamberge and then spins until she is a devastating tornado of body and weapon.&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s flamberge lands a solid hit (4/23) to Golameth&#039;s left leg!&lt;br /&gt;
&lt;br /&gt;
Golameth is stunned!&lt;br /&gt;
&lt;br /&gt;
Nvalia bull-rushes at Golameth and knocks him to the ground.&lt;br /&gt;
&lt;br /&gt;
Nvalia swings her flamberge with wild abandon, weaving it through the air in a flurry of blows that are nearly impossible to count.&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s flamberge lands a solid hit (4/23) to Golameth&#039;s right arm!&lt;br /&gt;
&lt;br /&gt;
Golameth whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
With dance-like steps, Nvalia positions her flamberge and then spins until she is a devastating tornado of body and weapon.&lt;br /&gt;
&lt;br /&gt;
Nvalia&#039;s flamberge lands a very heavy hit (8/23) to Golameth&#039;s left hand!&lt;br /&gt;
&lt;br /&gt;
Golameth falls unconscious!&lt;br /&gt;
&lt;br /&gt;
A stentorian voice announces, &amp;quot;Nvalia breaks Golameth like a twig!&amp;quot;&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Praxium_Summer_Solo_Tournament&amp;diff=692731</id>
		<title>Praxium Summer Solo Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Praxium_Summer_Solo_Tournament&amp;diff=692731"/>
		<updated>2026-06-27T18:38:40Z</updated>

		<summary type="html">&lt;p&gt;THETARGONIAN: /* Post-Cut Semi Finals: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The &#039;&#039;&#039;Praxium Summer Solo Tournament&#039;&#039;&#039; 1v1 PvP Tournament continuing [[Praxium Tournament Series]] that began with the [[Hollow Eve Tournament]] in 2025.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What&#039;&#039;&#039;: A 1v1 tournament that anyone and every is invited to participate in, leading to one ultimate winner. &#039;&#039;&#039;The opening rounds will be played in a Swiss format, and after the Cut we will utilize single or double elimination rules, number of contestants depending.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where&#039;&#039;&#039;: The Wyvern Arena, in order to maximize the ability for all interested parties to participate on as even a field as possible. &#039;&#039;&#039;The Heroic Mode ruleset will be utilized.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When&#039;&#039;&#039;: Monday evenings in June. Starting on 6/1 and running through 6/22 or 6/29, number of contestants depending. The bouts will start at 9:00PM Eastern on these evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why&#039;&#039;&#039;: For fun, and for platinum!&lt;br /&gt;
==What are the prizes?==&lt;br /&gt;
The Praxium Summer Solo Tournament has a series of very generous donors step up and provide platinum for the winners.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Place!!Plat Prize&lt;br /&gt;
!Winner&lt;br /&gt;
|-&lt;br /&gt;
|First Place||200,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Second Place||100,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|Third Place||50,000&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==What are the rules?==&lt;br /&gt;
*One contestant per player.&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
*&#039;&#039;&#039;No usage of WATCH.&#039;&#039;&#039;&lt;br /&gt;
*Wands and gyres are fine.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time: wounds, vitality, and initiative will be used to determine a winner by a panel of known judges.&lt;br /&gt;
*5 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing.&lt;br /&gt;
*All buffs must be put up in the Arena after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts, except those stored in gyres).&lt;br /&gt;
*&#039;&#039;&#039;Your lowest stat cannot be less than 50% of your highest stat.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;i.e. If your highest stat is Wisdom at 120, your lowest stat of Charisma has to be at least 60.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Penalties and Disqualification==&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at the Arena Floor already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
** A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
*No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
&lt;br /&gt;
==How will seeding and matches be setup?==&lt;br /&gt;
Rakkor and Warbrolus will work together to ensure appropriate seeding for the first round matches. &#039;&#039;&#039;Results from the prior two tournaments will be utilized for first round pairings.&#039;&#039;&#039; From there, each team will know their opponent in advance.&lt;br /&gt;
==Matchups and Fight Logs==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260601 Pazohn vs Akeiro|Pazohn vs. Akeiro]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260601 Golameth vs Nvalia|Golameth vs. Nvalia]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260601 Crobin vs Damoone|Crobin vs. Damoone]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260601 Selame vs Imroth|Selame vs. Imroth]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260601 Zaelinn vs Navesi|Zaelinn vs. Navesi]]&lt;br /&gt;
&lt;br /&gt;
Yodha receives a first-round bye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Thanatol withdrew from the tournament due to statting.&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Yodha vs Akeiro|Yodha (1-0) vs. Akeiro (0-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Tingen vs Damoone|Tingen (1-0) vs. Damoone (1-0)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Nvalia vs Navesi|Nvalia (1-0) vs. Navesi (1-0)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Pazohn vs Imroth|Pazohn (1-0) vs. Imroth (1-0)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Zaelinn vs Crobin|Zaelinn (0-1) vs. Crobin (0-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Selame vs Golameth|Selame (0-1) vs. Golameth (0-1)]]&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Pazohn and Imroth fought twice. We realized, too late, that the Arena was not set to Heroic for their first match. The log linked above is post-correction.&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Imroth vs Golameth|Imroth (2-0) vs. Golameth (1-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Tingen vs Navesi|Tingen (2-0) vs. Navesi (2-0)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Akeiro vs Yodha|Akeiro (1-1) vs. Yodha (1-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Pazohn vs Crobin|Pazohn (1-1) vs. Crobin (1-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Damoone vs Nvalia|Damoone (1-1) vs. Nvalia (1-1)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260608 Selame vs Zaelinn|Selame (0-2) vs. Zaelinn (0-2)]]&lt;br /&gt;
&lt;br /&gt;
=== Contestants making &amp;quot;The Cut&amp;quot; and continuing: ===&lt;br /&gt;
&lt;br /&gt;
* Imroth (3-0)&lt;br /&gt;
* Tingen (3-0)&lt;br /&gt;
* Akeiro (2-1)&lt;br /&gt;
* Pazohn (2-1)&lt;br /&gt;
* Nvalia (2-1)&lt;br /&gt;
* Navesi (2-1)&lt;br /&gt;
* Crobin (1-2)&lt;br /&gt;
* Golameth (1-2)&lt;br /&gt;
&lt;br /&gt;
=== Post-Cut Quarter Finals: ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260615 Pazohn vs Imroth|Pazohn vs. Imroth]] (2-1)&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260615 Navesi vs Akeiro|Navesi vs. Akeiro]] (2-0)&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260619 Crobin vs Golameth|Crobin vs. Golameth (0-2)]]&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260615 Tingen vs Nvalia|Tingen vs. Nvalia]] (0-2)&lt;br /&gt;
&lt;br /&gt;
=== Post-Cut Semi Finals: ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260622 Pazohn vs Navesi|Pazohn vs. Navesi (2-1)]]&lt;br /&gt;
* Golameth vs. Nvalia (0-2)&lt;br /&gt;
&lt;br /&gt;
=== Post-Cut Finals: ===&lt;br /&gt;
&lt;br /&gt;
* [[Praxium Summer Solo Tournament/logs/20260626 Pazohn vs Nvalia|Pazohn vs. Nvalia (0-2)]]&lt;br /&gt;
&lt;br /&gt;
==Roster==&lt;br /&gt;
&lt;br /&gt;
* Akeiro&lt;br /&gt;
* Crobin&lt;br /&gt;
* Damoone&lt;br /&gt;
* Golameth&lt;br /&gt;
* Imroth&lt;br /&gt;
* Navesi&lt;br /&gt;
* Nvalia&lt;br /&gt;
* Pazohn&lt;br /&gt;
* Selame&lt;br /&gt;
* Thanatol&lt;br /&gt;
* Tingen&lt;br /&gt;
* Yodha&lt;br /&gt;
* Zaelinn&lt;br /&gt;
&lt;br /&gt;
==Bracket==&lt;br /&gt;
TBD&lt;/div&gt;</summary>
		<author><name>THETARGONIAN</name></author>
	</entry>
</feed>