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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TEVESHSZAT</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TEVESHSZAT"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/TEVESHSZAT"/>
	<updated>2026-10-30T18:00:35Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Shield:Glossy_starsteel_ceremonial_shield_set_with_symbolic_Imperial_gemstones&amp;diff=695743</id>
		<title>Shield:Glossy starsteel ceremonial shield set with symbolic Imperial gemstones</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Shield:Glossy_starsteel_ceremonial_shield_set_with_symbolic_Imperial_gemstones&amp;diff=695743"/>
		<updated>2026-09-28T15:52:19Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Shield&lt;br /&gt;
|noun=shield&lt;br /&gt;
|newshieldapp=Yes&lt;br /&gt;
|look=A multitude of flawless Imperial quartz forms a depiction of a towering palace set beneath replicas of a gloriously full Xibar, Yavash, and Katamba before its ruin composed of Imperial sapphire, ruby, and topaz.&lt;br /&gt;
|MTag=starsteel, Imperial quartz, Imperial sapphire, Imperial ruby, Imperial topaz&lt;br /&gt;
|STag=palace, Xibar, Yavash, Katamba&lt;br /&gt;
|type=ssh&lt;br /&gt;
|hindrance=minor&lt;br /&gt;
|minprotection=rather low&lt;br /&gt;
|maxprotection=high&lt;br /&gt;
|maxaprotection=moderate&lt;br /&gt;
|puncture=no&lt;br /&gt;
|slice=no&lt;br /&gt;
|impact=great&lt;br /&gt;
|apuncture=no&lt;br /&gt;
|aslice=no&lt;br /&gt;
|balance=decently&lt;br /&gt;
|suitedness=inadequately&lt;br /&gt;
|construction=unusually resilient&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=Yes&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=Yes&lt;br /&gt;
|special=autoreviver&lt;br /&gt;
|weight=112&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Shield:Glossy_starsteel_ceremonial_shield_set_with_symbolic_Imperial_gemstones&amp;diff=695742</id>
		<title>Shield:Glossy starsteel ceremonial shield set with symbolic Imperial gemstones</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Shield:Glossy_starsteel_ceremonial_shield_set_with_symbolic_Imperial_gemstones&amp;diff=695742"/>
		<updated>2026-09-28T15:52:02Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Shield&lt;br /&gt;
|noun=shield&lt;br /&gt;
|newshieldapp=Yes&lt;br /&gt;
|look=A multitude of flawless Imperial quartz forms a depiction of a towering palace set beneath replicas of a gloriously full Xibar, Yavash, and Katamba before its ruin composed of Imperial sapphire, ruby, and topaz.&lt;br /&gt;
|MTag=starsteel, Imperial quartz, Imperial sapphire, Imperial ruby, Imperial topaz&lt;br /&gt;
|STag=palace, Xibar, Yavash, Katamba&lt;br /&gt;
|type=ssh&lt;br /&gt;
|hindrance=minor&lt;br /&gt;
|minprotection=rather low&lt;br /&gt;
|maxprotection=high&lt;br /&gt;
|maxaprotection=moderate&lt;br /&gt;
|puncture=no&lt;br /&gt;
|slice=no&lt;br /&gt;
|impact=great&lt;br /&gt;
|apuncture=no&lt;br /&gt;
|aslice=no&lt;br /&gt;
|balance=decently&lt;br /&gt;
|suitedness=inadequately&lt;br /&gt;
|construction=unusually resilient&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=Yes&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=Yes&lt;br /&gt;
|special=autoreviver&lt;br /&gt;
|weight=112&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Auto_rezzers&amp;diff=695741</id>
		<title>Category:Auto rezzers</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Auto_rezzers&amp;diff=695741"/>
		<updated>2026-09-28T15:49:01Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Redirected page to Category:Autoreviver&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Category:Autoreviver]]&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Resplendent_robes_composed_of_generous_layers_of_fluidly_draped_Imperial_weave&amp;diff=695740</id>
		<title>Item:Resplendent robes composed of generous layers of fluidly draped Imperial weave</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Resplendent_robes_composed_of_generous_layers_of_fluidly_draped_Imperial_weave&amp;diff=695740"/>
		<updated>2026-09-28T15:48:01Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=robes&lt;br /&gt;
|look=Pale lavender at the shoulder, the ombre fabric transitions through a series of colors starting with a bright amethyst hue and shifting to ever darkening shades of rich violet and jammy mulberry, before deepening into dusky aubergine at the hem. A wide sash is wrapped around the waist of the loose-fitting garment and stitched with lilac threads to depict the pantheon of The Immortals among its ample folds.&lt;br /&gt;
|MTag=Imperial weave&lt;br /&gt;
|CTag=amethyst, violet, jammy mulberry&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|type=autoreviver, pockets&lt;br /&gt;
|weight=50&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|ilsize=15&lt;br /&gt;
|iwsize=10&lt;br /&gt;
|ihsize=5&lt;br /&gt;
|csize=1000&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=auto rezzer&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Fully unlocked&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Long_tapestry_cassock_depicting_a_divine_maiden%27s_effulgent_rebirth_in_flames&amp;diff=695739</id>
		<title>Item:Long tapestry cassock depicting a divine maiden&#039;s effulgent rebirth in flames</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Long_tapestry_cassock_depicting_a_divine_maiden%27s_effulgent_rebirth_in_flames&amp;diff=695739"/>
		<updated>2026-09-28T15:47:49Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=cassock&lt;br /&gt;
|look=Imperial weave threads in a kaleidoscope of hues pick out an elaborate scene, as reddish-orange flames tinged with gold ascend from the garment&#039;s hem. Within the brilliant cocoon, a serenely poised young woman is captured rising like a newborn phoenix with arms outstretched. Her porcelain skin, untouched by any ash or soot, is veiled behind cascading waterfalls of golden hair while her fresh red lips part slightly, captured forever in a performance of devotional song.&amp;lt;br&amp;gt;&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A long tapestry cassock reads:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;~Murrula&#039;s Maiden~&amp;quot;&lt;br /&gt;
|MTag=Imperial weave&lt;br /&gt;
|CTag=orange, red, gold&lt;br /&gt;
|STag=woman, phoenix, Murrula&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=Yes&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=Yes&lt;br /&gt;
|wearloc=shirt (with armor)&lt;br /&gt;
|type=autoreviver&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=50&lt;br /&gt;
|appcost=7,187,500&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=auto rezzer&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Small_glossy_Enelne_figurine_of_flawless_senci&amp;diff=695738</id>
		<title>Item:Small glossy Enelne figurine of flawless senci</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Small_glossy_Enelne_figurine_of_flawless_senci&amp;diff=695738"/>
		<updated>2026-09-28T15:47:32Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=figurine&lt;br /&gt;
|look=Carved from vibrant green stone shot through with shimmering veins, the Rakash goddess cradles a large butterfly in her hands.&lt;br /&gt;
|MTag=senci&lt;br /&gt;
|CTag=green&lt;br /&gt;
|STag=Enelne, butterfly&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|type=autoreviver, magic&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=1,250,000&lt;br /&gt;
|rarity=end loot&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|uses=3&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=auto rezzer&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Slender_Eylhaar_statuette_of_pure_white_glaes&amp;diff=695737</id>
		<title>Item:Slender Eylhaar statuette of pure white glaes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Slender_Eylhaar_statuette_of_pure_white_glaes&amp;diff=695737"/>
		<updated>2026-09-28T15:47:23Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=statuette&lt;br /&gt;
|look=Offering up a large ebon jackal&#039;s heart pearl with both hands, the exquisitely carved goddess glows faintly in dim light.&lt;br /&gt;
|MTag=glaes, jackal&#039;s heart pearl&lt;br /&gt;
|CTag=pure white, ebon&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|type=autoreviver, magic&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=1,250,000&lt;br /&gt;
|rarity=end loot&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|uses=3&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=auto rezzer&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Luminous_blue_gold_shariza_flanked_by_crescent_moonsilver_moons&amp;diff=695736</id>
		<title>Item:Luminous blue gold shariza flanked by crescent moonsilver moons</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Luminous_blue_gold_shariza_flanked_by_crescent_moonsilver_moons&amp;diff=695736"/>
		<updated>2026-09-28T15:47:10Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=Shariza&lt;br /&gt;
|look=A bright blue Eu&#039;s promise crystal is perfectly centered on the gold-marbled disc.  A tiny pin fastened discreetly to the back of the shariza allows it to be easily worn.&lt;br /&gt;
|MTag=moonsilver,gold,crystal&lt;br /&gt;
|CTag=gold,blue&lt;br /&gt;
|STag=Eu&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=Yes&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=Yes&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|type=autoreviver, magic&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=1,250,000&lt;br /&gt;
|rarity=end loot&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=auto rezzer&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Ashen_grey_bitterweave_robes_strung_with_holy_spiritgem_icons&amp;diff=695735</id>
		<title>Item:Ashen grey bitterweave robes strung with holy spiritgem icons</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Ashen_grey_bitterweave_robes_strung_with_holy_spiritgem_icons&amp;diff=695735"/>
		<updated>2026-09-28T15:46:57Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=robes&lt;br /&gt;
|look=Reminiscent of unshed tears, the glossy sheen of the resilient fabric magnifies its otherwise pallid pigmentation. Cut into uniquely poised avatars of the Thirteen, a variegated palette of spiritgems are displayed among the generous folds of fabric upon inky black asharsh&#039;dai chains.&lt;br /&gt;
|MTag=bitterweave,asharsh&#039;dai&lt;br /&gt;
|CTag=ashen grey,inky black&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=shirt (with armor)&lt;br /&gt;
|type=autoreviver, pockets&lt;br /&gt;
|hidetype=robe-covered items&lt;br /&gt;
|weight=50&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|lsize=15&lt;br /&gt;
|wsize=8&lt;br /&gt;
|hsize=1&lt;br /&gt;
|ilsize=15&lt;br /&gt;
|iwsize=10&lt;br /&gt;
|ihsize=5&lt;br /&gt;
|csize=1000&lt;br /&gt;
|uses=39&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=auto rezzer&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Comes fully unlocked.&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Ghostly_white_Phelim_shell_carved_in_low_relief&amp;diff=695734</id>
		<title>Item:Ghostly white Phelim shell carved in low relief</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Ghostly_white_Phelim_shell_carved_in_low_relief&amp;diff=695734"/>
		<updated>2026-09-28T15:45:44Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=shell&lt;br /&gt;
|look=The translucent conch shell depicts Phelim&#039;s role in creation.  On the outside, the god of sweet dreams hangs the four moons and sets them in motion.  Inside the large aperture, he gathers the tears of Tamsine and strews them across the heavens as stars.&lt;br /&gt;
|MTag=Phelim shell&lt;br /&gt;
|CTag=ghostly white&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|type=autoreviver, magic&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=10&lt;br /&gt;
|appcost=2,500,000&lt;br /&gt;
|rarity=end loot&lt;br /&gt;
|lsize=2&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=auto rezzers&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Nightfire_opal_wolf_strung_on_a_chain_of_moonsilver&amp;diff=695733</id>
		<title>Item:Nightfire opal wolf strung on a chain of moonsilver</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Nightfire_opal_wolf_strung_on_a_chain_of_moonsilver&amp;diff=695733"/>
		<updated>2026-09-28T15:45:24Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=wolf&lt;br /&gt;
|look=A gloaming iridescence shimmers within the stone.  Faceted in a geometric, origami-esque style, the avatar of Meraud glimmers like a captive piece of the night sky.  Beads of blued, crimson, and blackened moonsilver are linked together in a chain.&lt;br /&gt;
|MTag=nightfire opal, moonsilver&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|type=autoreviver, magic&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=5,950,000&lt;br /&gt;
|rarity=end loot&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Shield:Wing-flared_dawnfire_steel_shield_symbolically_enwreathed_in_unicorn_spinels&amp;diff=695732</id>
		<title>Shield:Wing-flared dawnfire steel shield symbolically enwreathed in unicorn spinels</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Shield:Wing-flared_dawnfire_steel_shield_symbolically_enwreathed_in_unicorn_spinels&amp;diff=695732"/>
		<updated>2026-09-28T15:44:54Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Shield&lt;br /&gt;
|noun=shield&lt;br /&gt;
|newshieldapp=Yes&lt;br /&gt;
|look=Crafted of dark metal that flashes with brilliant golden hues in a triangular design, the shield is skillfully wrought to resemble sweeping, feathered wings at its apex.  At the center of the sizable bulwark and fully encircled by gemstones, an intricately detailed engraving depicts a vast garden scene replete with a variety of healing herbs.  A female figure with long, flowing hair rests among the flora, her outstretched hands cradling a replica of Elanthia in her tender grasp.&lt;br /&gt;
|MTag=dawnfire steel, steel, unicorn spinel, spinel&lt;br /&gt;
|CTag=gold&lt;br /&gt;
|STag=woman, garden, Elanthia&lt;br /&gt;
|type=lsh&lt;br /&gt;
|hindrance=extreme&lt;br /&gt;
|minprotection=moderate&lt;br /&gt;
|maxprotection=very impressive&lt;br /&gt;
|maxaprotection=great&lt;br /&gt;
|puncture=no&lt;br /&gt;
|slice=no&lt;br /&gt;
|impact=very severe&lt;br /&gt;
|apuncture=no&lt;br /&gt;
|aslice=no&lt;br /&gt;
|balance=decently&lt;br /&gt;
|suitedness=reasonably&lt;br /&gt;
|construction=extremely resistant&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=Yes&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=Yes&lt;br /&gt;
|special=autoreviver&lt;br /&gt;
|weight=300&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|lsize=15&lt;br /&gt;
|wsize=7&lt;br /&gt;
|hsize=1&lt;br /&gt;
|uses=13&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
===Study===&lt;br /&gt;
From a careful study of the shield you recognize it as a magical device that can, under the right conditions, raise the user from death.  When invoked, the shield will take a measure of your grace and activate for some roisaen.  If you die while the device is active, you should swiftly find yourself back among the living.  Depending on the care and sanctity with which the shield is invoked, an uneventful activation may result in the gods&#039; grace returning to you intact.&lt;br /&gt;
&lt;br /&gt;
You are certain that the shield can hold up to 39 charges, of which 13 remain.  The device has not been used in awhile and should be ready to provide its protection again.&lt;br /&gt;
&lt;br /&gt;
===Focus===&lt;br /&gt;
The dawnfire steel shield has a definite magical pattern, which apparently is an enchanted item.&amp;lt;br/&amp;gt;&lt;br /&gt;
You recognize the pattern as a manifestation of Holy magic.&amp;lt;br/&amp;gt;&lt;br /&gt;
The magic of the device is odd, but seems to create a spiritual connection between itself and the user upon activation.  Beyond that, you will need to study the shield in more detail to learn more.&lt;br /&gt;
&lt;br /&gt;
===Unlocks===&lt;br /&gt;
There are a total of two unlocks for a wing-flared dawnfire steel shield symbolically enwreathed in unicorn spinels via a potency crystal.&lt;br /&gt;
:1) Upgrade capacity of the device from three to 13 charges.  Also, infuser stones restore five charges each.  (UNLOCKED!)&lt;br /&gt;
:2) Upgrade capacity of the device from 13 to 39 charges.  Also, infuser stones restore 13 charges each.  (UNLOCKED!)&lt;br /&gt;
You&#039;ve already achieved the maximum allowed unlocks.&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Small_glossy_Enelne_figurine_of_flawless_senci&amp;diff=695731</id>
		<title>Item:Small glossy Enelne figurine of flawless senci</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Small_glossy_Enelne_figurine_of_flawless_senci&amp;diff=695731"/>
		<updated>2026-09-28T15:43:10Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=figurine&lt;br /&gt;
|look=Carved from vibrant green stone shot through with shimmering veins, the Rakash goddess cradles a large butterfly in her hands.&lt;br /&gt;
|MTag=senci&lt;br /&gt;
|CTag=green&lt;br /&gt;
|STag=Enelne, butterfly&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|type=autoreviver, magic&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=1,250,000&lt;br /&gt;
|rarity=end loot&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|uses=3&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=auto rezzer&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
This item is known as an [[:Category:Auto rezzers|Auto resurrection or Auto Rezzer]] item.&lt;br /&gt;
&lt;br /&gt;
From a careful study of the figurine you recognize it as a magical device that can, under the right conditions, raise the user from death.  When invoked, the figurine will take a measure of your grace and activate for some roisaen.  If you die while the device is active, you should swiftly find yourself back among the living.  Depending on the care and sanctity with which the figurine is invoked, an uneventful activation may result in the gods&#039; grace returning to you intact.&lt;br /&gt;
&lt;br /&gt;
You are certain that the figurine can hold up to 3 charges, of which 3 remain.  The device has not been used in awhile and should be ready to provide its protection again.&lt;br /&gt;
&lt;br /&gt;
Unlocks:&lt;br /&gt;
There are a total of two unlocks for a small glossy Enelne figurine of flawless senci via a potency crystal.&lt;br /&gt;
  1) Upgrade capacity of the device from three to 13 charges.  Also, infuser stones restore five charges each.  (LOCKED)&lt;br /&gt;
  2) Upgrade capacity of the device from 13 to 39 charges.  Also, infuser stones restore 13 charges each.  (LOCKED)&lt;br /&gt;
The next unlock will increase capacity to 13 and increase infuser stone effectiveness to 5.&lt;br /&gt;
&lt;br /&gt;
Recharge Info:&lt;br /&gt;
Using an infuser stone on the Enelne figurine will add 1 charge per infuser, up to a maximum of 3.&lt;br /&gt;
The Enelne figurine currently has 3 charges remaining.&lt;br /&gt;
An infuser stone would be ineffective, because the Enelne figurine is already at maximum charge.&lt;br /&gt;
You can&#039;t tell anything else about a small glossy Enelne figurine of flawless senci.&lt;br /&gt;
&lt;br /&gt;
INVOKE: You sense a portion of the gods&#039; grace somehow escape you, transfering to the figurine.  It does not so much as glow, yet you get the impression that some form of magic has been activated.&lt;br /&gt;
{{cat|Auto rezzers, Magical items}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Slender_Eylhaar_statuette_of_pure_white_glaes&amp;diff=695730</id>
		<title>Item:Slender Eylhaar statuette of pure white glaes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Slender_Eylhaar_statuette_of_pure_white_glaes&amp;diff=695730"/>
		<updated>2026-09-28T15:43:05Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=statuette&lt;br /&gt;
|look=Offering up a large ebon jackal&#039;s heart pearl with both hands, the exquisitely carved goddess glows faintly in dim light.&lt;br /&gt;
|MTag=glaes, jackal&#039;s heart pearl&lt;br /&gt;
|CTag=pure white, ebon&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|type=autoreviver, magic&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=1,250,000&lt;br /&gt;
|rarity=end loot&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|uses=3&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=auto rezzer&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
This item is known as an [[:Category:Auto rezzers|Auto resurrection or Auto Rezzer]] item.&lt;br /&gt;
&lt;br /&gt;
Unlocks:&lt;br /&gt;
There are a total of two unlocks for a slender Eylhaar statuette of pure white glaes via a potency crystal.&lt;br /&gt;
  1) Upgrade capacity of the device from three to 13 charges.  Also, infuser stones restore five charges each.  (LOCKED)&lt;br /&gt;
  2) Upgrade capacity of the device from 13 to 39 charges.  Also, infuser stones restore 13 charges each.  (LOCKED)&lt;br /&gt;
The next unlock will increase capacity to 13 and increase infuser stone effectiveness to 5.&lt;br /&gt;
&lt;br /&gt;
Recharge Info:&lt;br /&gt;
Using an infuser stone on the Eylhaar statuette will add 1 charge per infuser, up to a maximum of 3.&lt;br /&gt;
The Eylhaar statuette currently has 3 charges remaining.&lt;br /&gt;
An infuser stone would be ineffective, because the Eylhaar statuette is already at maximum charge.&lt;br /&gt;
You can&#039;t tell anything else about a slender Eylhaar statuette of pure white glaes.&lt;br /&gt;
&lt;br /&gt;
From a careful study of the statuette you recognize it as a magical device that can, under the right conditions, raise the user from death.  When invoked, the statuette will take a measure of your grace and activate for some roisaen.  If you die while the device is active, you should swiftly find yourself back among the living.  Depending on the care and sanctity with which the statuette is invoked, an uneventful activation may result in the gods&#039; grace returning to you intact.&lt;br /&gt;
&lt;br /&gt;
You are certain that the statuette can hold up to 3 charges, of which 3 remain.  The device has not been used in awhile and should be ready to provide its protection again.&lt;br /&gt;
&lt;br /&gt;
INVOKE: You sense a portion of the gods&#039; grace somehow escape you, transfering to the statuette.  It does not so much as glow, yet you get the impression that some form of magic has been activated.&lt;br /&gt;
{{cat|Auto rezzers, Magical items}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Luminous_blue_gold_shariza_flanked_by_crescent_moonsilver_moons&amp;diff=695729</id>
		<title>Item:Luminous blue gold shariza flanked by crescent moonsilver moons</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Luminous_blue_gold_shariza_flanked_by_crescent_moonsilver_moons&amp;diff=695729"/>
		<updated>2026-09-28T15:42:54Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=Shariza&lt;br /&gt;
|look=A bright blue Eu&#039;s promise crystal is perfectly centered on the gold-marbled disc.  A tiny pin fastened discreetly to the back of the shariza allows it to be easily worn.&lt;br /&gt;
|MTag=moonsilver,gold,crystal&lt;br /&gt;
|CTag=gold,blue&lt;br /&gt;
|STag=Eu&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=Yes&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=Yes&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|type=autoreviver, magic&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=1,250,000&lt;br /&gt;
|rarity=end loot&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=auto rezzer&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
This item is known as an [[:Category:Auto rezzers|Auto resurrection or Auto Rezzer]] item.&lt;br /&gt;
&lt;br /&gt;
Base item has 3 charges. Increase this number with potency crystals if desired - one upgrade is 13, two upgrades is 39. Activate it with a favor before you go hunt. It pulses every x for a certain amount of time (2 min per favor you have banked up to 20). If you die, you auto rez with full health, all scrolls, and field exp intact at the cost of a charge. When it runs out of charges, shove an infuser stone into it to recharge it. If you don&#039;t die, you have up to 75% chance (based on arcana skill) to regain your spent favor. 8 hour CD between actual rezzes||750&lt;br /&gt;
&lt;br /&gt;
Costs 1-4 favor every 5 minutes counting refunds based on Arcana. Does not appear to always work. (based upon the info above, this is unconfirmed)&lt;br /&gt;
&lt;br /&gt;
When it does work, it resurrects you with memorized scrolls, field experience, full vitals, wounds just shy of killing you again, and clears the area of mobs.  8 hour CD between rezzes.&lt;br /&gt;
&lt;br /&gt;
INVOKE: You sense a portion of the gods&#039; grace somehow escape you, transfering to the shariza.  It does not so much as glow, yet you get the impression that some form of magic has been activated.&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Ashen_grey_bitterweave_robes_strung_with_holy_spiritgem_icons&amp;diff=695728</id>
		<title>Item:Ashen grey bitterweave robes strung with holy spiritgem icons</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Ashen_grey_bitterweave_robes_strung_with_holy_spiritgem_icons&amp;diff=695728"/>
		<updated>2026-09-28T15:42:27Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=robes&lt;br /&gt;
|look=Reminiscent of unshed tears, the glossy sheen of the resilient fabric magnifies its otherwise pallid pigmentation. Cut into uniquely poised avatars of the Thirteen, a variegated palette of spiritgems are displayed among the generous folds of fabric upon inky black asharsh&#039;dai chains.&lt;br /&gt;
|MTag=bitterweave,asharsh&#039;dai&lt;br /&gt;
|CTag=ashen grey,inky black&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=shirt (with armor)&lt;br /&gt;
|type=autoreviver, pockets&lt;br /&gt;
|hidetype=robe-covered items&lt;br /&gt;
|weight=50&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|lsize=15&lt;br /&gt;
|wsize=8&lt;br /&gt;
|hsize=1&lt;br /&gt;
|ilsize=15&lt;br /&gt;
|iwsize=10&lt;br /&gt;
|ihsize=5&lt;br /&gt;
|csize=1000&lt;br /&gt;
|uses=39&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=auto rezzer&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
This item is known as an [[:Category:Auto rezzers|Auto resurrection or Auto Rezzer]] item.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus:&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
The bitterweave robes has a definite magical pattern, which apparently is an enchanted item.&amp;lt;br/&amp;gt;&lt;br /&gt;
You recognize the pattern as a manifestation of Holy magic.&amp;lt;br/&amp;gt;&lt;br /&gt;
The magic of the device is odd, but seems to create a spiritual connection between itself and the user upon activation.  Beyond that, you will need to study the robes in more detail to learn more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study:&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
From a careful study of the robes you recognize it as a magical device that can, under the right conditions, raise the user from death.  When invoked, the robes will take a measure of your grace and activate for some roisaen.  If you die while the device is active, you should swiftly find yourself back among the living.  Depending on the care and sanctity with which the robes is invoked, an uneventful activation may result in the gods&#039; grace returning to you intact.&lt;br /&gt;
&lt;br /&gt;
You are certain that the robes can hold up to 39 charges, of which 39 remain.  The device has not been used in awhile and should be ready to provide its protection again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
Unlocks:&lt;br /&gt;
There are a total of two unlocks for some ashen grey bitterweave robes strung with holy spiritgem icons via a potency crystal.&lt;br /&gt;
  1) Upgrade capacity of the device from three to 13 charges.  Also, infuser stones restore five charges each.  (UNLOCKED!)&lt;br /&gt;
  2) Upgrade capacity of the device from 13 to 39 charges.  Also, infuser stones restore 13 charges each.  (UNLOCKED!)&lt;br /&gt;
&lt;br /&gt;
Recharge Info:&lt;br /&gt;
Using an infuser stone on the bitterweave robes will add 13 charges per infuser, up to a maximum of 39.&lt;br /&gt;
The bitterweave robes currently has 39 charges remaining.&lt;br /&gt;
An infuser stone would be ineffective, because the bitterweave robes is already at maximum charge.&lt;br /&gt;
You can&#039;t tell anything else about some ashen grey bitterweave robes strung with holy spiritgem icons.&lt;br /&gt;
{{cat|Auto rezzers, Magical items}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Resplendent_robes_composed_of_generous_layers_of_fluidly_draped_Imperial_weave&amp;diff=695727</id>
		<title>Item:Resplendent robes composed of generous layers of fluidly draped Imperial weave</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Resplendent_robes_composed_of_generous_layers_of_fluidly_draped_Imperial_weave&amp;diff=695727"/>
		<updated>2026-09-28T15:41:37Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=robes&lt;br /&gt;
|look=Pale lavender at the shoulder, the ombre fabric transitions through a series of colors starting with a bright amethyst hue and shifting to ever darkening shades of rich violet and jammy mulberry, before deepening into dusky aubergine at the hem. A wide sash is wrapped around the waist of the loose-fitting garment and stitched with lilac threads to depict the pantheon of The Immortals among its ample folds.&lt;br /&gt;
|MTag=Imperial weave&lt;br /&gt;
|CTag=amethyst, violet, jammy mulberry&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|type=autoreviver, pockets&lt;br /&gt;
|weight=50&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|ilsize=15&lt;br /&gt;
|iwsize=10&lt;br /&gt;
|ihsize=5&lt;br /&gt;
|csize=1000&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=auto rezzer&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Robes resurrect you upon death. Backpack-sized container.&amp;lt;br&amp;gt;&lt;br /&gt;
The resplendent robes has a definite magical pattern, which apparently is an enchanted item.&amp;lt;br&amp;gt;&lt;br /&gt;
You recognize the pattern as a manifestation of Holy magic.&amp;lt;br&amp;gt;&lt;br /&gt;
The magic of the device is odd, but seems to create a spiritual connection between itself and the user upon activation. Beyond that, you will need to study the robes in more detail to learn more.&lt;br /&gt;
&lt;br /&gt;
{{com|analyze}} {{tt|robes}}:&amp;lt;br&amp;gt;&lt;br /&gt;
Unlocks:&amp;lt;br&amp;gt;&lt;br /&gt;
There are a total of two unlocks for some resplendent robes composed of generous layers of fluidly draped Imperial weave via a potency crystal.  &lt;br /&gt;
# Upgrade capacity of the device from three to 13 charges. Also, infuser stones restore five charges each. (UNLOCKED!)&lt;br /&gt;
# Upgrade capacity of the device from 13 to 39 charges. Also, infuser stones restore 13 charges each. (UNLOCKED!)&lt;br /&gt;
You&#039;ve already achieved the maximum allowed unlocks.  &lt;br /&gt;
&lt;br /&gt;
Recharge Info:&amp;lt;br&amp;gt;&lt;br /&gt;
Using an {{ilink|i|infuser stone}} on the resplendent robes will add 13 charges per infuser, up to a maximum of 39.  &lt;br /&gt;
The resplendent robes currently has 13 charges remaining.  &lt;br /&gt;
You could apply an infuser stone to boost the resplendent robes&#039;s charge from 13 to 26.  &lt;br /&gt;
You can&#039;t tell anything else about some resplendent robes composed of generous layers of fluidly draped Imperial weave.&lt;br /&gt;
{{cat|Auto rezzers, Magical items}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Long_tapestry_cassock_depicting_a_divine_maiden%27s_effulgent_rebirth_in_flames&amp;diff=695726</id>
		<title>Item:Long tapestry cassock depicting a divine maiden&#039;s effulgent rebirth in flames</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Long_tapestry_cassock_depicting_a_divine_maiden%27s_effulgent_rebirth_in_flames&amp;diff=695726"/>
		<updated>2026-09-28T15:40:47Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=cassock&lt;br /&gt;
|look=Imperial weave threads in a kaleidoscope of hues pick out an elaborate scene, as reddish-orange flames tinged with gold ascend from the garment&#039;s hem. Within the brilliant cocoon, a serenely poised young woman is captured rising like a newborn phoenix with arms outstretched. Her porcelain skin, untouched by any ash or soot, is veiled behind cascading waterfalls of golden hair while her fresh red lips part slightly, captured forever in a performance of devotional song.&amp;lt;br&amp;gt;&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A long tapestry cassock reads:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;~Murrula&#039;s Maiden~&amp;quot;&lt;br /&gt;
|MTag=Imperial weave&lt;br /&gt;
|CTag=orange, red, gold&lt;br /&gt;
|STag=woman, phoenix, Murrula&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=Yes&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=Yes&lt;br /&gt;
|wearloc=shirt (with armor)&lt;br /&gt;
|type=autoreviver&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=50&lt;br /&gt;
|appcost=7,187,500&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=auto rezzer&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
This item is known as an [[:Category:Auto rezzers|Auto resurrection or Auto Rezzer]] item. It comes fully unlocked.&lt;br /&gt;
&lt;br /&gt;
{{com|study}}:&amp;lt;br&amp;gt;&lt;br /&gt;
From a careful study of the cassock you recognize it as a magical device that can, under the right conditions, raise the user from death. When invoked, the cassock will take a measure of your grace and activate for some roisaen. If you die while the device is active, you should swiftly find yourself back among the living. Depending on the care and sanctity with which the cassock is invoked, an uneventful activation may result in the gods&#039; grace returning to you intact.&lt;br /&gt;
&lt;br /&gt;
You are certain that the cassock can hold up to 39 charges, of which 13 remain. The device has not been used in awhile and should be ready to provide its protection again.&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:ItemProperties&amp;diff=695725</id>
		<title>Template:ItemProperties</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:ItemProperties&amp;diff=695725"/>
		<updated>2026-09-28T15:40:11Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|-&lt;br /&gt;
{{#if: {{{uses|}}} | {{!}}&#039;&#039;&#039;Uses:&#039;&#039;&#039;{{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }}{{#arraymap:{{{uses}}}|+|@@@@|[[has uses::@@@@]]|,&amp;amp;nbsp;}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{appcost|}}} | {{&lt;br /&gt;
#ifeq: {{{appcost}}} | - | | {{!}} &#039;&#039;&#039;Appraised Cost:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }}{{&lt;br /&gt;
#arraymap:{{{appcost}}}|+|@@@@| [[appraised cost is::{{formatnum:{{#replace:@@@@|,|}}|R}} Kronars | {{formatnum:{{#replace:@@@@|,|}}}} Kronars]]|&amp;amp;#32;or&amp;amp;#32;}} }}&lt;br /&gt;
|{{#if:{{IfMatch| housing | {{{special}}} }} | | {{!}} &#039;&#039;&#039;Appraised Cost:&#039;&#039;&#039; {{!}}{{!}}{{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }} &amp;lt;!-- [[missing::Infobox entry on appraised cost|--&amp;gt;&#039;&#039;Unknown&#039;&#039;&amp;lt;!--]]--&amp;gt; }} }}{{#if:{{{itemtype|}}}|{{#arraymap:{{{itemtype}}}|,|@@@@|[[item type is::@@@@| ]]|}}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Properties:&#039;&#039;&#039; || {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }} {{#if:{{{ptype|}}}| This is {{#switch:{{{ptype}}}|clothing=an article of [[item category is::clothing]]|container=a [[item category is::container]][[has item property::pockets| ]]|crafting tool=a [[item category is::crafting tool]]|housing=a designed to be used in or on [[item category is::housing| ]][[Homes|player houses]] ({{#if:{{{htype|}}} | [[housing item type::{{{htype}}}]] {{#switch:{{{htype}}}|Armor Stand|General Storage|Large Item|Wall|Weapon Rack=- holds {{#if:{{{imax|}}}|[[item capacity is::{{{imax}}}]]|&#039;&#039;?&#039;&#039;[[missing::Infobox entry on item capacity max| ]]}} items| }} | [[missing::Infobox entry on housing item type|&#039;&#039;?&#039;&#039;]]}})|instrument=an [[item category is::instrument]]{{Cat|Instruments}}|jewelry=[[item category is::jewelry]]|other=[[item category is::other|an item]]|&#039;&#039;?&#039;&#039;}}.|{{#switch:{{{itype}}}|item=[[missing::Item Type| ]]|}} }}{{#if:{{{rarity|}}}| {{#switch:{{{rarity}}}|common=[[rarity is::common| ]][[rare source::false| ]][[rare item::false| ]]|raffle=[[rarity is::raffle|  ]][[rare source::true| ]][[rare item::true| ]]|treasure map=[[rarity is::treasure map|  ]][[source is::treasure map| ]][[rare source::true| ]][[rare item::true| ]]{{Cat|Treasure Map Items}}|festival=[[rarity is::festival|  ]][[rare source::true| ]][[rare item::true| ]]|gift=[[rarity is::gift|  ]][[rare source::true| ]][[rare item::true| ]]|invasion=[[rarity is::invasion|  ]][[rare source::true| ]][[rare item::true| ]]|incidental=[[rarity is::incidental| ]][[rare source::true| ]][[rare item::true| ]]|end loot=[[rarity is::end loot| ]][[rare source::true| ]][[rare item::true| ]]|simucon=[[rarity is::simucon|  ]][[rare source::true| ]][[rare item::true| ]]|auction=[[rarity is::auction| ]][[rare source::true| ]][[rare item::true| ]]{{Cat|Auction-Tier Items}}|}} }}{{#switch:{{lc:{{{verby}}}}}|true|yes=*This item has more than normal or unusual verbs.[[verby is::true| ]]}}{{#switch:{{lc:{{{pcrystal}}}}}|true|yes=*This item can be upgraded with {{ilink|i|potency crystal}}s.[[pcrystal is::true| ]]}}{{#switch:{{lc:{{{istone}}}}}|true|yes=*This item can have its power restored with {{ilink|i|infuser stone}}s.[[istone is::true| ]]}}{{#switch:{{lc:{{{atmos}}}}}|true|yes=*This is an [[Atmospheric item|atmo item]] that will periodically emit messaging to the entire room.[[atmo is::true| ]]{{Cat|Atmospheric items}}}}{{#if: {{{ptype|}}}{{{special|}}}{{{wearloc|}}}{{{enchanted|yes}}} | {{#ifeq: {{{special}}} | -+++++++++++ | | {{#If:{{&lt;br /&gt;
IfMatch| magic | {{{special}}} }}{{&lt;br /&gt;
IfMatch| cambrinth | {{{special}}} }}{{&lt;br /&gt;
IfMatch| gaethzen | {{{special}}} }} | * This item is [[has item property::magic]]al. }}{{&lt;br /&gt;
IfMatch| backlash absorber | {{{special}}} | true=*This item can [[backlash absorber|absorb sorcerous backlash]].[[has item property::backlash absorber| ]]{{cat|Backlash absorbers}}}}{{&lt;br /&gt;
IfMatch| cambrinth | {{{special}}} | true=*This item has [[cambrinth]] in it and will hold up to {{#if:{{{maxcharge|}}} | [[holds mana::{{{maxcharge}}}]] | [[missing::Infobox entry on mana capacity|&#039;&#039;?&#039;&#039;]]}} mana.[[has item property::cambrinth| ]][[uses material::cambrinth| ]]}}{{&lt;br /&gt;
IfMatch| gaethzen | {{{special}}} | true=*This item is made from [[has item property::gaethzen| ]][[uses material::gaethzen| ]][[has item property::gives light| ]][[gaethzen]] and will hold up to {{#if:{{{maxcharge|}}} | [[holds mana::{{{maxcharge}}}]] | [[missing::Infobox entry on mana capacity|&#039;&#039;?&#039;&#039;]]}} mana.}}{{&lt;br /&gt;
#if:{{{spellcast|}}}{{&lt;br /&gt;
IfMatch| casts spell | {{{special}}} }} | *This holds [[has item property::casts spell| ]][[has item property::magic| ]]{{&lt;br /&gt;
#if:{{{spellcast|}}} | the [[item casts spell::{{{spellcast}}}]][[has item property::magic| ]] | an unknown[[missing::Infobox entry on the spell cast| ]]}} spell.}}{{&lt;br /&gt;
#if: {{{abilitycustomized|}}}&lt;br /&gt;
 | * This item customizes the appearance of the [[item customizes ability::{{{abilitycustomized}}}]] spell/ability.{{cat|Ability customizers}}&lt;br /&gt;
 |&lt;br /&gt;
}}{{&lt;br /&gt;
#if:{{{impliedcontents|}}} | *This item contains {{#arraymap:{{{impliedcontents}}}|,|@@@@|[[Implied contents::@@@@]]|&amp;amp;#32;and&amp;amp;#32;}} as non-interactable objects. }}{{&lt;br /&gt;
#ifeq:{{{itype}}} | item | {{&lt;br /&gt;
IfMatch| atmo | {{{special}}} | true=*This is an [[Atmospheric item|atmo item]] that will periodically emit messaging to the entire room.[[has item property::atmo| ]]}}{{&lt;br /&gt;
IfMatch| clothing | {{{special}}} | true=[[item category is::clothing| ]]}}{{&lt;br /&gt;
IfMatch| jewelry | {{{special}}} | true=[[item category is::jewelry| ]]}} }}{{&lt;br /&gt;
IfMatch| container | {{{special}}} | true=*This {{{itype}}} is a [[has item property::container]] or has pockets.{{#if:{{{ilsize|}}}||[[missing::Infobox entry on internal size| ]]}} }}{{&lt;br /&gt;
IfMatch| mail | {{{special}}} | true=*This item is used in the [[has item property::mail]] system.}}{{&lt;br /&gt;
IfMatch| autolooter | {{{special}}} | true=*This {{{itype}}} is an [[has item property::autolooter| ]] [[Autoloot command|autoloot container]] that can hold up to {{#if:{{{imax|}}}|[[item capacity is::{{{imax}}}]]|&#039;&#039;?&#039;&#039;[[missing::Infobox entry on item capacity max| ]]}} items.}}{{&lt;br /&gt;
IfMatch| autoreviver | {{{special}}} | true=*This {{{itype}}} is an [[:Category:Autoreviver|autoreviver]]. [[has item property::autoreviver| ]]{{Cat|Autoreviver}}}}{{&lt;br /&gt;
IfMatch| spacious | {{{special}}} | true=*This {{{itype}}} is a [[has item property::spacious]] container that can hold up to {{#if:{{{imax|}}}|[[item capacity is::{{{imax}}}]]|&#039;&#039;?&#039;&#039;[[missing::Infobox entry on item capacity max| ]]}} items, in spite of how large or small the container may appear outwardly.}}{{#if:{{{ptype|}}}| {{#switch:{{{ptype}}}|clothing|jewelry|other={{&lt;br /&gt;
IfMatch| pockets | {{{special}}} | true=*This {{{itype}}} has [[has item property::pockets]].{{#if:{{{ilsize|}}}||[[missing::Infobox entry on internal size| ]]}} }}| }} }}{{&lt;br /&gt;
IfMatch| blob pet | {{{special}}} | true=*This item starts as a [[:Category:Blob pets|blob]] that can be manipulated to change the noun, color and worn location.[[has item property::blob pet| ]]{{cat|Blob pets}}}}{{&lt;br /&gt;
IfMatch| chakrel | {{{special}}} | true=*This item has [[has item property::chakrel]] and can aid with [[:Category:Meditations|meditations]].}}{{&lt;br /&gt;
IfMatch| chromatic | {{{special}}} | true=*This item is [[:Category:Chromatic enchantment items|chromatic]] and can change colors.[[has item property::chromatic| ]]{{cat|Chromatic enchantment items}}}}{{&lt;br /&gt;
IfMatch| sanowret crystal | {{{special}}} | true=*This item is a [[has item property::sanowret crystal| ]] [[sanowret crystal]] and can train [[Arcana]].}}{{&lt;br /&gt;
IfMatch| lock | {{{special}}} | true=*This item can be locked.[[has item property::lock| ]]}}{{&lt;br /&gt;
IfMatch| luckstone | {{{special}}} | true=*This item is a [[Luckstone enchantment|luckstone]] and fills up [[prediction]] pools. [[has item property::luckstone| ]]}}{{&lt;br /&gt;
#If:{{IfMatch| clothing | {{{special}}}}}{{IfMatch| jewelry | {{{special}}}}}{{IfMatch| container | {{{special}}}}}{{{wearloc|}}} | {{#if:{{{wearloc|}}} | {{#switch:{{lc:{{{wearloc}}}}} | n= | -=[[worn in slot::-| ]] | hair|hair (?)=* This item needs to be allocated to either &amp;quot;tied to the hair&amp;quot; or &amp;quot;placed in the hair.&amp;quot;[[missing::Infobox is missing specific hair location| ]]|hair (tied)=*This item is tied to the hair[[worn in slot::hair (tied)| ]].|hair (placed)=*This item is placed in the hair[[worn in slot::hair (placed)| ]].|shirt=* This item needs to be allocated to either &amp;quot;shirt+&amp;quot; (worn with armor) or &amp;quot;shirt-&amp;quot; (worn without armor).[[missing::Infobox is missing specific shirt location| ]]|shirt-=* This item is worn in the shirt slot but cannot be worn with armor.[[worn in slot::shirt (without armor)| ]]|shirt+=* This item is worn in the shirt slot and can be worn with armor.[[worn in slot::shirt (with armor)| ]]| generic=*This item is worn in a [[worn in slot::generic]] slot. | *This item is worn in the {{#arraymap: {{{wearloc}}} | , | @@@@ | [[worn in slot::@@@@]] | &amp;amp;#32;or&amp;amp;#32; }} slot.}} | *This item is worn in an [[missing::Infobox entry on location worn|&#039;&#039;unknown&#039;&#039;]] or unset slot. }} }}{{&lt;br /&gt;
IfMatch| flower display | {{{special}}} | true=*This item can have [[picked flora]] applied to change the description, along with being a [[:Category:Color morph items|color morph item]].[[has item property::flower display| ]]{{cat|Flower display items}}}}{{&lt;br /&gt;
IfMatch| food | {{{special}}} | true=*This item is [[has item property::food]]{{#if:{{{uses|}}} | | [[missing::Infobox entry on number of uses| ]]}}.}}{{&lt;br /&gt;
IfMatch| drink | {{{special}}} | true=*This item is a [[has item property::drink]]{{#if:{{{uses|}}} | | [[missing::Infobox entry on number of uses| ]]}}.}}{{&lt;br /&gt;
IfMatch| challenger&#039;s beverage | {{{special}}} | true=*This item is a {{cat|Challenger&#039;s beverage}} [[has item property::challenger&#039;s beverage| ]][[:Category:Challenger&#039;s beverage|challenger&#039;s beverage]].}}{{&lt;br /&gt;
IfMatch| gourmand&#039;s wand | {{{special}}} | true=*This item is a {{cat|Gourmand&#039;s wand}} [[has item property::gourmand&#039;s wand| ]][[:Category:Gourmand&#039;s wand|gourmand&#039;s wand]].[[item generates category::food| ]][[item generates category::drinks| ]][[generator is::true| ]]{{Cat|Item generators}}}}{{&lt;br /&gt;
IfMatch| forging | {{{special}}} | true=*This item is used in the [[Forging_skill|forging]] crafting system. [[has item property::forging| ]]}}{{&lt;br /&gt;
IfMatch| engineering | {{{special}}} | true=*This item is used in the [[Engineering_skill|engineering]] crafting system. [[has item property::engineering| ]]}}{{&lt;br /&gt;
IfMatch| outfitting | {{{special}}} | true=*This item is used in the [[Outfitting_skill|outfitting]] crafting system. [[has item property::outfitting| ]]}}{{&lt;br /&gt;
IfMatch| alchemy | {{{special}}} | true=*This item is used in the [[Alchemy_skill|alchemy]] crafting system. [[has item property::alchemy| ]]}}{{#switch:{{lc:{{{enchanted}}}}}|true|yes=*This item is enchanted through the [[Enchanting_skill|enchanting]] crafting system.[[enchanted is::true| ]]}}{{&lt;br /&gt;
IfMatch| enchanting | {{{special}}} | true=*This item is used in the [[Enchanting_skill|enchanting]] crafting system. [[has item property::enchanting| ]]}}{{&lt;br /&gt;
IfMatch| foraged | {{{special}}} | true=*This item can be obtained by foraging.[[has item property::foraged| ]]}}{{&lt;br /&gt;
IfMatch| feature | {{{special}}} | true=*This item alters the appearance of the user.{{cat|Feature modifiers}}[[has item property::feature| ]]}}{{&lt;br /&gt;
IfMatch| stacking | {{{special}}} | true=*This item reduces the inventory count and/or weight of its contents. &#039;&#039;&#039;Note:&#039;&#039;&#039; because of this, it may count as two items.[[has item property::stacking| ]]}}{{#switch:{{lc:{{{stacker|}}}}}|true|yes=*This item can stack up to {{#if:{{{imax|}}}|[[item capacity is::{{{imax}}}]]|&#039;&#039;&#039;&#039;&#039;unknown&#039;&#039;&#039;&#039;&#039;[[missing::Infobox entry on the max stack size (imax)| ]]}} {{#if:{{{stacktype|}}}|{{#arraymap: {{{stacktype}}} | , | @@@@ | [[item stacks category::@@@@|{{#switch:{{lc:@@@@}}|generic=an item of the user&#039;s choice|@@@@}}]] | &amp;amp;#32;and&amp;amp;#32; }}{{#if:{{{stackname|}}}| ({{ilink|{{#switch:{{lc:{{{stacktype}}}}}|ammo|weapons=w|i}}|{{{stackname}}}}})[[item stacks specific::{{{stackname}}}|]]}}|&#039;&#039;&#039;&#039;&#039;unknown items&#039;&#039;&#039;&#039;&#039;[[missing::Infobox entry on the item stacking type| ]]}}.[[stacker is::true| ]]{{Cat|Item stackers}}|&amp;lt;!-- --&amp;gt;}}{{&lt;br /&gt;
IfMatch| haste | {{{special}}} | true=*This item can reduce [[roundtime]]. {{Cat|Haste items}}[[has item property::haste item| ]]}}{{&lt;br /&gt;
IfMatch| horse | {{{special}}} | true=*This item is designed to be worn by or used on a {{Cat|Tack items}} [[:Category:Horses|horse or mount]].[[has item property::horse| ]][[has item property::tack| ]]}}{{&lt;br /&gt;
IfMatch| moneybelt | {{{special}}} | true=*This {{{itype}}} is a [[has item property::moneybelt]] that can hold up to {{#if:{{{imax|}}}|[[item capacity is::{{{imax}}}]]|&#039;&#039;?&#039;&#039;[[missing::Infobox entry on item capacity max| ]]}} coins.}}{{&lt;br /&gt;
IfMatch| morph | {{{special}}} | true=*This item is a [[:Category:Morph items|Morph item]], which can change colors, patterns or worn locations. {{Cat|Morph items}}[[has item property::morph| ]]}}{{&lt;br /&gt;
IfMatch| mount | {{{special}}} | true=*This item is or summons a [[:Category:Mount|mount]].{{Cat|mount}}}}{{&lt;br /&gt;
IfMatch| outrage | {{{special}}} | true=*This {{{itype}}} generates [[has item property::outrage| ]][[Outrage#Social_Outrage|Social Outrage]] or [[Outrage#Social_Corruption|Social Corruption]].}}{{&lt;br /&gt;
IfMatch| magical tattoo | {{{special}}} | true=*This item gives you a [[magical tattoo]] that casts [[item casts spell::{{{spellcast}}}]].{{Cat|magical tattoo}} [[has item property::magical tattoo| ]]}}{{&lt;br /&gt;
IfMatch| heroic tattoo | {{{special}}} | true=*This item gives you a [[heroic tattoo]] that boosts stats and/or skills.{{Cat|heroic tattoo}} [[has item property::heroic tattoo| ]]}}{{&lt;br /&gt;
IfMatch| teleportation tattoo | {{{special}}} | true=*This item gives you a [[teleportation tattoo]] that can take you to a different location.{{Cat|teleportation tattoo}} [[has item property::teleportation tattoo| ]]}}{{&lt;br /&gt;
IfMatch| drifter | {{{special}}} | true=* This item is magically animated to [[has item property::drifter|hover]] around a body part.{{Cat|Drifter}}}}{{&lt;br /&gt;
IfMatch| creation | {{{special}}} | true=*This item is related to a [[has item property::creation]] process that is not part of the updated [[crafting|crafting]] systems.}}{{&lt;br /&gt;
IfMatch| divination tool | {{{special}}} | true=*This item is used in [[prediction]]s. [[has item property::divination tool| ]]}}&lt;br /&gt;
{{&lt;br /&gt;
IfMatch| material | {{{special}}} | true=*This item is used as a [[has item property::material]] in another process, either as a [[Crafting Materials|base for crafting]] or [[alteration]] fodder.}}{{&lt;br /&gt;
IfMatch| mirror weapon | {{{special}}} | true=*This item is a [[T&#039;Kashi mirror weapon]]. [[has item property::mirror weapon| ]]{{cat|T&#039;Kashi Mirror Weapons}}}}{{&lt;br /&gt;
IfMatch| gore weapon | {{{special}}} | true=*This item is a [[gore weapon]]. [[has item property::gore weapon| ]]{{cat|Gore Weapons}}}}{{&lt;br /&gt;
IfMatch| chipper weapon | {{{special}}} | true=*This item is a [[:Category:Chippable Weapons|chipper weapon]]. [[has item property::chipper weapon| ]]{{cat|Chippable Weapons}}}}{{&lt;br /&gt;
IfMatch| energy weapon | {{{special}}} | true=*This item is an [[energy weapon]]. [[has item property::energy weapon| ]]{{cat|Energy Weapons}}}}{{&lt;br /&gt;
IfMatch| wind weapon | {{{special}}} | true=*This item is a [[:Category:Wind Weapon|wind weapon]]. [[has item property::wind weapon| ]]{{cat|Wind Weapon}}}}{{&lt;br /&gt;
IfMatch| weapon of return | {{{special}}} | true=*This item is a [[:Category:Weapon of Return|weapon of return]]. [[has item property::weapon of return| ]]{{cat|Weapon of Return}}}}{{&lt;br /&gt;
IfMatch| permablessed | {{{special}}} | true=*This item is a [[:Category:Permablessed Weapon|permablessed]]. [[has item property::permablessed| ]]{{cat|Permablessed Weapon}}}}{{&lt;br /&gt;
IfMatch| juggling | {{{special}}} | true=*This item is trains a skill with its use.[[has item property::trainer| ]]}}{{&lt;br /&gt;
IfMatch| pet | {{{special}}} | true=*This item is part of the [[vanity pet]] system.[[has item property::pet| ]]}}{{&lt;br /&gt;
IfMatch| reversible | {{{special}}} | true=*This item is [[:Category:Reversible items|reversible]].[[has item property::reversible| ]]{{cat|Reversible items}}}}{{&lt;br /&gt;
IfMatch| tie | {{{special}}} | true=*This {{{itype}}} is a [[:Category:Tie_items|tie item]] that can hold up to {{#if:{{{imax|}}}|[[item capacity is::{{{imax}}}]]|&#039;&#039;?&#039;&#039;[[missing::Infobox entry on item capacity max| ]]}} item(s) with appropriate nouns. {{Cat|Tie items}}[[has item property::tie item| ]]}}{{&lt;br /&gt;
IfMatch| toy | {{{special}}} | true=*This item is a toy.[[has item property::toy| ]]}}{{&lt;br /&gt;
IfMatch| trainer | {{{special}}} | true=*This item trains a skill with its use.[[has item property::trainer| ]]}}{{&lt;br /&gt;
IfMatch| anti-locate | {{{special}}} | true=*This item prevents the user from being located.[[has item property::anti-locate| ]]}}{{&lt;br /&gt;
IfMatch| summoner identifier | {{{special}}} | true=*This item identifies the owner of a summoned creature.[[has item property::summoner identifier| ]]}}{{&lt;br /&gt;
IfMatch| universal translator | {{{special}}} | true=*This item lets you understand multiple [[Language command|languages]].[[has item property::universal translator| ]]}}{{&lt;br /&gt;
IfMatch| siegery | {{{special}}} | true=*This item is used in the {{Cat|Siegery}} [[Siegery|siegery game]].}}{{&lt;br /&gt;
IfMatch| anatomy chart | {{{special}}} | true=*This item teaches [[Anatomy charts|anatomy]] through a chart or textbook. {{Cat|Anatomy Charts}} [[has item property::anatomy| ]]}}{{&lt;br /&gt;
IfMatch| anatomy | {{{special}}} | true=*This item teaches [[Anatomy charts|anatomy]] through a chart or textbook. {{Cat|Anatomy Charts}} [[has item property::anatomy| ]]}}{{&lt;br /&gt;
IfMatch| verby | {{{special}}} | true=*This {{{itype}}} has more than normal or unusual verbs.[[has item property::verby| ]]}}{{&lt;br /&gt;
IfMatch| instrument tool| {{{special}}} | true=*This item is a tool to play, repair, or clean an instrument.[[has item property::instrument tool| ]]}}{{&lt;br /&gt;
&amp;lt;!-- Only count plain &#039;instrument&#039; if NOT &#039;instrument tool&#039; --&amp;gt;&lt;br /&gt;
#if:&lt;br /&gt;
  &amp;lt;!-- include &amp;quot;instrument&amp;quot; only if NOT &amp;quot;instrument tool&amp;quot; --&amp;gt;&lt;br /&gt;
  {{#if:{{IfMatch| instrument tool | {{lc:{{{special|}}}}} | true=1}}||{{IfMatch| instrument | {{lc:{{{special|}}}}} }} }}&lt;br /&gt;
  {{IfMatch| wind instrument       | {{lc:{{{special|}}}}} }}&lt;br /&gt;
  {{IfMatch| string instrument     | {{lc:{{{special|}}}}} }}&lt;br /&gt;
  {{IfMatch| percussion instrument | {{lc:{{{special|}}}}} }}&lt;br /&gt;
|&lt;br /&gt;
*This is a musical [[item category is::instrument]] (or a tool to play, repair, or clean one).&lt;br /&gt;
}}{{&lt;br /&gt;
IfMatch| gives light | {{{special}}} | true=*This item is a [[has item property::gives light| ]][[light source]] or is used to start fires.}}{{&lt;br /&gt;
IfMatch| smoking | {{{special}}} | true=*This is a [[has item property::smoking]] instrument or type of tobacco.}}{{&lt;br /&gt;
IfMatch| housing | {{{special}}} | true=*This item is designed to be used in or on [[Homes|player houses]].[[item category is::housing| ]]}}{{&lt;br /&gt;
IfMatch| hood | {{{special}}} | true=*This item can hide the wearer&#039;s features or worn items.[[has item property::hood| ]]}}{{#If:{{IfMatch | hiding | {{{special}}}}}{{{hidetype|}}}|{{#if:{{{hidetype|}}}|{{#switch:{{lc:{{{hidetype}}}}} | n | -= | *This item hides {{#arraymap:{{{hidetype}}}|,|@@@@|[[hides item type::@@@@]]|&amp;amp;#32;and&amp;amp;#32;}}. {{Cat|Item hiders}}[[has item property::hiding| ]]}} | *This item hides [[missing::Infobox entry on items hidden|&#039;&#039;unknown&#039;&#039;]] objects and/or features. {{Cat|Item hiders}}[[has item property::hiding| ]]}}}}{{&lt;br /&gt;
IfMatch| writing | {{{special}}} | true=*This item can be written on or with.[[has item property::writing| ]]}}{{&lt;br /&gt;
IfMatch| ritual focus | {{{special}}} | true=*This item is a [[Focus_(item)#Ritual_Focus|ritual focus]].[[has item property::ritual focus| ]]}}{{&lt;br /&gt;
IfMatch| parallel casting focus | {{{special}}} | true=*This item is a [[Focus_(item)#Parallel_Casting_Focus|parallel casting focus]].[[has item property::parallel casting focus| ]]}}{{&lt;br /&gt;
IfMatch| sorcery focus | {{{special}}} | true=*This item is a [[Focus_(item)#Sorcery_Focus|sorcery focus]].[[has item property::sorcery focus| ]]}}{{&lt;br /&gt;
IfMatch| glamour | {{{special}}} | true=*This item is a Glamour enchantment.[[has item property::glamour| ]]}}{{&lt;br /&gt;
IfMatch| targeted magic focus | {{{special}}} | true=*This item is a [[Focus_(item)#Targeted_Magic_Focus|targeted magic focus]].[[has item property::targeted magic focus| ]]}}{{&lt;br /&gt;
IfMatch| spell customizer | {{{special}}} | true=*This item is a {{cat|Spell customizer}} [[has item property::spell customizer| ]][[:Category:Spell customizer|spell customizer]].}}{{&lt;br /&gt;
IfMatch| recall | {{{special}}} | true=*This item has a unique [[recall]]. [[has item property::recall| ]] {{Cat|Items with Unique Recalls}} }}{{&lt;br /&gt;
IfMatch| regenerator (concentration) | {{{special}}} | true=*This is a [[concentration regeneration]] item.[[has item property::regenerator (concentration)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (confidence) | {{{special}}} | true=*This is a [[Thief]] [[confidence regeneration]] item.[[has item property::regenerator (confidence)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (devotion) | {{{special}}} | true=*This is a [[Devotion regeneration]] item.[[has item property::regenerator (devotion)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (elemental charge) | {{{special}}} | true=*This is an [[Elemental Charge regeneration]] item.[[has item property::regenerator (elemental charge)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (inner fire) | {{{special}}} | true=*This is an [[Inner Fire regeneration]] item.[[has item property::regenerator (inner fire)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (fatigue) | {{{special}}} | true=*This is a [[fatigue regeneration]] item.[[has item property::regenerator (fatigue)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (mana) | {{{special}}} | true=*This is a [[mana regeneration]] item.[[has item property::regenerator (mana)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (mojo) | {{{special}}} | true=*This is a [[Mojo Regeneration|Bardic Mojo regeneration]] item.[[has item property::regenerator (mojo)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (soul pool) | {{{special}}} | true=*This is a [[Paladin]] [[soul pool regeneration]] item.[[has item property::regenerator (soul pool)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (spirit) | {{{special}}} | true=*This is a [[spirit regeneration|spirit health regeneration]] item.[[has item property::regenerator (spirit)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (vitality) | {{{special}}} | true=*This is a [[vitality regeneration]] item.[[has item property::regenerator (vitality)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (wilderness) | {{{special}}} | true=*This is a [[Ranger]] [[Wilderness regeneration|Wilderness bonus regeneration]] item.[[has item property::regenerator (wilderness)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (voice pool) | {{{special}}} | true=*This is a [[Barbarian]] [[Voice Pool regeneration]] item.[[has item property::regenerator (voice pool)| ]]}}{{&lt;br /&gt;
IfMatch| vampiric (fatigue) | {{{special}}} | true=*This is a [[:Category:Vampiric Weapons|vampiric]] (fatigue) item.[[has item property::vampiric (fatigue)| ]]{{cat|Vampiric Weapons}}}}{{&lt;br /&gt;
IfMatch| vampiric (mana) | {{{special}}} | true=*This is a [[:Category:Vampiric Weapons|vampiric]] (mana) item.[[has item property::vampiric (mana)| ]]{{cat|Vampiric Weapons}}}}{{&lt;br /&gt;
IfMatch| vampiric (spirit) | {{{special}}} | true=*This is a [[:Category:Vampiric Weapons|vampiric]] (spirit) item.[[has item property::vampiric (spirit)| ]]{{cat|Vampiric Weapons}}}}{{&lt;br /&gt;
IfMatch| vampiric (vitality) | {{{special}}} | true=*This is a [[:Category:Vampiric Weapons|vampiric]] (vitality) item.[[has item property::vampiric (vitality)| ]]{{cat|Vampiric Weapons}}}}{{&lt;br /&gt;
IfMatch| repair (weapon) | {{{special}}} | true=*This item repairs weapons.[[has item property::repair (weapon)| ]]}}{{&lt;br /&gt;
IfMatch| repair (armor) | {{{special}}} | true=*This item repairs armor.[[has item property::repair (armor)| ]]}}{{&lt;br /&gt;
IfMatch| repair (tool) | {{{special}}} | true=*This item repairs tools.[[has item property::repair (tool)| ]]}}{{&lt;br /&gt;
IfMatch| socketed (gem) | {{{special}}} | true=*This is a [[:Category:Gem socketed items|gem socketed item]].[[has item property::socketed (gem)| ]]{{cat|Gem socketed items}}}}{{&lt;br /&gt;
IfMatch| socketed (universal) | {{{special}}} | true=*This is a [[:Category:Universal socketed items|universal socketed item]].[[has item property::socketed (universal)| ]]{{cat|Universal socketed items}}}}{{&lt;br /&gt;
IfMatch| stun hider | {{{special}}} | true=*This item hides you when stunned.[[has item property::stun hider| ]]{{Cat|Stun hider}}}}{{&lt;br /&gt;
IfMatch| area marker | {{{special}}} | true=*This {{{itype}}} is an [[:Category:Area markers|area marker]] that will persist for {{#if:{{{markerduration|}}} | [[Area marker duration is::{{{markerduration}}}]] | [[missing::Infobox entry for area marker duration|&#039;&#039;?&#039;&#039;]]}} day(s).[[has item property::area marker| ]]{{Cat|Area markers}}}}{{&lt;br /&gt;
IfMatch| warhorn | {{{special}}} | true=*This item is a [[warhorn]].[[has item property::warhorn| ]]{{Cat|Warhorn}}}}{{&lt;br /&gt;
IfMatch| weapon frog | {{{special}}} | true=*This item is a [[has item property::weapon frog| ]] [[weapon frog]] and can display up to two weapons that are {{#if:{{{wearloc|}}} | {{#switch:{{lc:{{{wearloc}}}}} | waist|belt =one-handed (but not polearm)| shoulder=any melee (but not polearm) |back=of any size | ???}} }}.[[has item property::weapon frog| ]]{{cat|Weapon frogs}}}}{{&lt;br /&gt;
IfMatch| whisper charm | {{{special}}} | true=*This item is a [[has item property::whisper charm]].{{cat|Whisper charms}}}}{{&lt;br /&gt;
IfMatch| pilgrim&#039;s badge | {{{special}}} | true=* This is a [[pilgrim&#039;s badge]].[[has item property::pilgrim&#039;s badge| ]]}}{{#switch:{{lc:{{{feature-change}}}}}|true|yes=*This item can permanently change your {{#if:{{{affects_feature|}}}|[[Affects Feature::{{{affects_feature}}}]]|&#039;&#039;?&#039;&#039;[[missing::Infobox entry on feature affected by item| ]]}} to {{#if:{{{feature_decoration|}}}|[[Feature Decoration::{{{feature_decoration}}}]]|&#039;&#039;?&#039;&#039;[[missing::Infobox entry on feature result| ]]}}.[[Changes Feature::true| ]]{{Cat|Permanent Feature Changers}}}}{{#switch:{{lc:{{{generator}}}}}|true|yes=*This item can generate {{#if:{{{gentype|}}} | {{#arraymap: {{{gentype}}} | , | @@@@ | [[item generates category::@@@@]] | &amp;amp;#32;and&amp;amp;#32; }} {{#if:{{{genname|}}} | ({{sloot|{{#switch:{{lc:{{{gentype}}}}}|ammo=w|i}}|{{{genname}}}}})[[item generates specific::{{{genname}}}|]]| | ]]}}  | an unknown item[[missing::Infobox entry on the item generation type| ]]}}.[[generator is::true| ]]{{Cat|Item generators}}}}{{&lt;br /&gt;
IfMatch| dwarf style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::dwarf|Dwarves]].[[has item property::Dwarf style| ]]}}{{&lt;br /&gt;
IfMatch| elf style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::elf|Elves]].[[has item property::Elf style| ]]}}{{&lt;br /&gt;
IfMatch| elothean style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::elothean|Elotheans]].[[has item property::Elothean style| ]]}}{{&lt;br /&gt;
IfMatch| gnome style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::gnome|Gnomes]].[[has item property::Gnome style| ]]}}{{&lt;br /&gt;
IfMatch| gortog style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::gor&#039;tog|Gor&#039;Togs]].[[has item property::Gor&#039;Tog style| ]]}}{{&lt;br /&gt;
IfMatch| halfling style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::halfling|Halflings]].[[has item property::Halfling style| ]]}}{{&lt;br /&gt;
IfMatch| human style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::human|Humans]].[[has item property::Human style| ]]}}{{&lt;br /&gt;
IfMatch| kaldar style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::kaldar|Kaldar]].[[has item property::Kaldar style| ]]}}{{&lt;br /&gt;
IfMatch| prydaen style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::prydaen|Prydaen]].[[has item property::Prydaen style| ]]}}{{&lt;br /&gt;
IfMatch| rakash style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::rakash|Rakash]].[[has item property::Rakash style| ]]}}{{&lt;br /&gt;
IfMatch| skra mur style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::s&#039;kra mur|S&#039;Kra Mur]].[[has item property::S&#039;kra Mur style| ]]}}{{&lt;br /&gt;
IfMatch| barbarian style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Barbarian]]s.[[has item property::Barbarian style| ]]}}{{&lt;br /&gt;
IfMatch| bard style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Bard]]s.[[has item property::Bard style| ]]}}{{&lt;br /&gt;
IfMatch| cleric style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Cleric]]s.[[has item property::Cleric style| ]]}}{{&lt;br /&gt;
IfMatch| commoner style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Commoner]]s.[[has item property::Commoner style| ]]}}{{&lt;br /&gt;
IfMatch| empath style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Empath]]s.[[has item property::Empath style| ]]}}{{&lt;br /&gt;
IfMatch| moon mage style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Moon Mage]]s.[[has item property::Moon Mage style| ]]}}{{&lt;br /&gt;
IfMatch| necromancer style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Necromancer]]s.[[has item property::Necromancer style| ]]}}{{&lt;br /&gt;
IfMatch| paladin style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Paladin]]s.[[has item property::Paladin style| ]]}}{{&lt;br /&gt;
IfMatch| ranger style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Ranger]]s.[[has item property::Ranger style| ]]}}{{&lt;br /&gt;
IfMatch| thief style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Thief|Thieves]].[[has item property::Thief style| ]]}}{{&lt;br /&gt;
IfMatch| trader style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Trader]]s.[[has item property::Trader style| ]]}}{{&lt;br /&gt;
IfMatch| warrior mage style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Warrior Mage]]s.[[has item property::Warrior Mage style| ]]}}&lt;br /&gt;
 }} }}{{#if:{{{rtype|}}}|{{#switch:{{{rtype}}} | n | -= | *This item is styled or has special functions for {{#arraymap:{{{rtype}}}|,|@@@@|{{#switch:{{lc:@@@@}}| rakash | fae | merelew= [[race association is::{{ucfirst:@@@@}}]] | elf= [[race association is::{{ucfirst:@@@@}}|Elves]] | dwarf= [[race association is::{{ucfirst:@@@@}}|Dwarves]] | [[race association is::{{ucfirst:@@@@}}]]s}}|&amp;amp;#32;and&amp;amp;#32;}}.}} | }}{{#if:{{{gtype|}}}|{{#switch:{{{gtype}}} | n | -= | *This item is styled or has special functions for {{#arraymap:{{{gtype}}}|,|@@@@|{{#switch:{{lc:@@@@}}| moon mage= [[guild association is::Moon Mage|Moon Mages]] | warrior mage= [[guild association is::Warrior Mage|Warrior Mages]] | thief= [[guild association is::Thief|Thieves]] | [[guild association is::{{ucfirst:@@@@}}]]s}}|&amp;amp;#32;and&amp;amp;#32;}}.}} | }}&lt;br /&gt;
|-&lt;br /&gt;
{{#switch:{{lc:{{{enchanted}}}}}|true|yes={{#switch: {{{potency}}} | {{!}} &#039;&#039;&#039;Enchantment:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{potency|}}}|[[potency is::{{{potency}}}]] ([[potency is number::{{GearProcess|{{{potency}}}|potency}}]]/10)|&#039;&#039;?&#039;&#039;}} potency&amp;lt;br/&amp;gt;{{#if:{{{complexity|}}}|[[complexity is::{{{complexity}}}]] ([[complexity is number::{{GearProcess|{{{complexity}}}|complexity}}]]/10)|&#039;&#039;?&#039;&#039;}} complexity&amp;lt;br/&amp;gt;{{#if:{{{precision|}}}|[[precision is::{{{precision}}}]] ([[precision is number::{{GearProcess|{{{precision}}}| precision}}]]/11)|&#039;&#039;?&#039;&#039;}} precision&amp;lt;br/&amp;gt;{{#if:{{{grade|}}}|[[grade is::{{{grade}}}]] ([[grade is number::{{GearProcess|{{{grade}}}| grade}}]]/4)|&#039;&#039;?&#039;&#039;}} grade}}&amp;lt;br/&amp;gt;{{#if:{{{ebonus|}}}|Bonus to [[ebonus is::{{{ebonus}}}]]|Bonus to &#039;&#039;?&#039;&#039;}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{flare|}}}|{{!}} &#039;&#039;&#039;Flare:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }} {{#if:{{{flare|}}}|[[flare is::{{{flare}}}]] damage}} {{#if:{{{fdecoration|}}}|([[fdecoration is::{{{fdecoration}}}]])}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{glamour|}}}|{{!}} &#039;&#039;&#039;Glamour:&#039;&#039;&#039; {{!}}{{!}} {{#if:{{{glamour|}}}|[[glamour is::{{{glamour}}}]]}} {{#if:{{{gdecoration|}}}|([[gdecoration is::{{{gdecoration}}}]])}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{ttype|}}}|{{!}} &#039;&#039;&#039;Tool Properties:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }} {{#if:{{{ttype|}}}|{{#switch:{{{ttype}}} | n | -= | This item is a {{#arraymap:{{{ttype}}}|,|@@@@|{{#switch:{{lc:@@@@}}|[[tool type is::{{lcfirst:@@@@}}]]}}|&amp;amp;#32;and&amp;amp;#32;}}}} | }} with:&lt;br /&gt;
*{{#if:{{{tquality|}}}|[[quality is::{{{tquality}}}]] ([[quality is number::{{GearProcess|{{{tquality}}}|quality}}]]/12)|&#039;&#039;?&#039;&#039;}} quality&lt;br /&gt;
*{{#if:{{{tdurability|}}}|{{#switch:{{lc:{{{tdurability}}}}}| -=This item has {{#if:{{{uses|}}} | {{{uses}}} | &#039;&#039;?&#039;&#039;[[missing::Infobox entry on number of uses| ]]}} uses, not|[[construction is::{{{tdurability}}}]] ([[construction is number::{{GearProcess|{{{tdurability}}}|construction}}]]/18)}}|&#039;&#039;?&#039;&#039;}} durability&lt;br /&gt;
*{{#if:{{{tspeed|}}}|[[speed is::{{{tspeed}}}]] ([[speed is number::{{GearProcess|{{{tspeed}}}|speed}}]]/11)|&#039;&#039;?&#039;&#039;}} speed&amp;lt;br/&amp;gt;{{#switch:{{{ttype}}} | imbuement rod= *A maximum [[imbue]]ment value of {{#if:{{{maximbue|}}} | [[imbue cap is::{{{maximbue}}}]] | [[missing::Infobox entry on imbuement max|&#039;&#039;?&#039;&#039;]]}}.}}{{Cat|Crafting tools}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{insttype|}}}|{{!}} &#039;&#039;&#039;Instrument Properties:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }} {{#if:{{{insttype|}}}|{{#switch:{{{insttype}}} | n | -= | This {{#arraymap:{{{insttype}}}|,|@@@@|{{#switch:{{lc:@@@@}}|[[InstType is::{{lcfirst:@@@@}}]]}}|&amp;amp;#32;and&amp;amp;#32;}}}} | }} instrument is:&lt;br /&gt;
*{{#if:{{{instquality |}}}|[[instQuality is::{{{instquality}}}]] ([[instQuality is number::{{GearProcess|{{{instquality}}}|instquality}}]]/11)|&#039;&#039;?&#039;&#039;}} quality}}&lt;br /&gt;
|-&lt;br /&gt;
{{#switch: {{{lsize}}} | -= | {{!}} &#039;&#039;&#039;Dimensions:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{lsize|}}}|[[length is::{{{lsize}}}]]|&#039;&#039;?&#039;&#039;}} length x {{#if:{{{wsize|}}}|[[width is::{{{wsize}}}]]|&#039;&#039;?&#039;&#039;}} width x {{#if:{{{hsize|}}}|[[height is::{{{hsize}}}]]|&#039;&#039;?&#039;&#039;}} height}}&lt;br /&gt;
 |-&lt;br /&gt;
{{#if: {{IfMatch| container | {{{special}}} |true=1 }} | {{#switch: {{{ilsize|}}} |-=|&lt;br /&gt;
{{!}} &#039;&#039;&#039;Capacity:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{ilsize|}}}|[[interior length is::{{{ilsize}}}]]|&#039;&#039;?&#039;&#039;}} length x {{#if:{{{iwsize|}}}|[[interior width is::{{{iwsize}}}]]|&#039;&#039;?&#039;&#039;}} width x {{#if:{{{ihsize|}}}|[[interior height is::{{{ihsize}}}]]|&#039;&#039;?&#039;&#039;}} height ({{#if:{{{csize|}}}|[[weight capacity is::{{{csize}}}]]|&#039;&#039;?&#039;&#039;}} stones)}}}}{{#if: {{IfMatch| container | {{{ptype}}} |true=1 }} | {{#switch: {{{ilsize|}}} |-=|&lt;br /&gt;
{{!}} &#039;&#039;&#039;Capacity:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{ilsize|}}}|[[interior length is::{{{ilsize}}}]]|&#039;&#039;?&#039;&#039;}} length x {{#if:{{{iwsize|}}}|[[interior width is::{{{iwsize}}}]]|&#039;&#039;?&#039;&#039;}} width x {{#if:{{{ihsize|}}}|[[interior height is::{{{ihsize}}}]]|&#039;&#039;?&#039;&#039;}} height ({{#if:{{{csize|}}}|[[weight capacity is::{{{csize}}}]]|&#039;&#039;?&#039;&#039;}} stones)}}}}{{#if: {{IfMatch| jewelry | {{{ptype}}} |true=1 }} | {{#if: {{IfMatch| pockets | {{{special}}} |true=1 }} | {{#switch: {{{ilsize|}}} |-=|&lt;br /&gt;
{{!}} &#039;&#039;&#039;Capacity:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{ilsize|}}}|[[interior length is::{{{ilsize}}}]]|&#039;&#039;?&#039;&#039;}} length x {{#if:{{{iwsize|}}}|[[interior width is::{{{iwsize}}}]]|&#039;&#039;?&#039;&#039;}} width x {{#if:{{{ihsize|}}}|[[interior height is::{{{ihsize}}}]]|&#039;&#039;?&#039;&#039;}} height ({{#if:{{{csize|}}}|[[weight capacity is::{{{csize}}}]]|&#039;&#039;?&#039;&#039;}} stones)}}}}}}{{#if: {{IfMatch| clothing | {{{ptype}}} |true=1 }} | {{#if: {{IfMatch| pockets | {{{special}}} |true=1 }} | {{#switch: {{{ilsize|}}} |-=|&lt;br /&gt;
{{!}} &#039;&#039;&#039;Capacity:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{ilsize|}}}|[[interior length is::{{{ilsize}}}]]|&#039;&#039;?&#039;&#039;}} length x {{#if:{{{iwsize|}}}|[[interior width is::{{{iwsize}}}]]|&#039;&#039;?&#039;&#039;}} width x {{#if:{{{ihsize|}}}|[[interior height is::{{{ihsize}}}]]|&#039;&#039;?&#039;&#039;}} height ({{#if:{{{csize|}}}|[[weight capacity is::{{{csize}}}]]|&#039;&#039;?&#039;&#039;}} stones)}}}}}}{{#if: {{IfMatch| crafting tool | {{{ptype}}} |true=1 }} | {{#if: {{IfMatch| pockets | {{{special}}} |true=1 }} | {{#switch: {{{ilsize|}}} |-=|&lt;br /&gt;
{{!}} &#039;&#039;&#039;Capacity:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{ilsize|}}}|[[interior length is::{{{ilsize}}}]]|&#039;&#039;?&#039;&#039;}} length x {{#if:{{{iwsize|}}}|[[interior width is::{{{iwsize}}}]]|&#039;&#039;?&#039;&#039;}} width x {{#if:{{{ihsize|}}}|[[interior height is::{{{ihsize}}}]]|&#039;&#039;?&#039;&#039;}} height ({{#if:{{{csize|}}}|[[weight capacity is::{{{csize}}}]]|&#039;&#039;?&#039;&#039;}} stones)}}}}}}{{#if: {{IfMatch| other | {{{ptype}}} |true=1 }} | {{#if: {{IfMatch| pockets | {{{special}}} |true=1 }} | {{#switch: {{{ilsize|}}} |-=|&lt;br /&gt;
{{!}} &#039;&#039;&#039;Capacity:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{ilsize|}}}|[[interior length is::{{{ilsize}}}]]|&#039;&#039;?&#039;&#039;}} length x {{#if:{{{iwsize|}}}|[[interior width is::{{{iwsize}}}]]|&#039;&#039;?&#039;&#039;}} width x {{#if:{{{ihsize|}}}|[[interior height is::{{{ihsize}}}]]|&#039;&#039;?&#039;&#039;}} height ({{#if:{{{csize|}}}|[[weight capacity is::{{{csize}}}]]|&#039;&#039;?&#039;&#039;}} stones)}}}}}}&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Sources:&#039;&#039;&#039; ||{{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }}{{#switch: {{lc: {{{sourcetype}}} }} | -= | {{#if:{{{source|}}} | {{#switch: {{lc: {{{sourcetype}}} }} | sold by=Sold by {{#arraymap: {{{source}}} | + | @@@@ | [[source is::@@@@| ]] [[page source is::@@@@]] | ,&amp;amp;#32; }} for {{#if:{{{cost|}}} | {{{cost}}} | [[missing::Infobox entry on cost|an &#039;&#039;unknown&#039;&#039; amount]] }} | other={{{source}}} | [[missing::Infobox entry on source|&#039;&#039;Unknown&#039;&#039;]] }} | [[missing::Infobox entry on source|&#039;&#039;Unknown&#039;&#039;]] }}{{&lt;br /&gt;
#if:{{{source2|}}} | &amp;lt;br /&amp;gt;{{#switch: {{lc: {{{sourcetype2}}} }} | sold by=Sold by {{#arraymap: {{{source2}}} | + | @@@@ | [[source is::@@@@| ]] [[page source is::@@@@]] | ,&amp;amp;#32; }} for {{#if:{{{cost2|}}} | {{{cost2}}} | [[missing::Infobox entry on cost|an &#039;&#039;unknown&#039;&#039; amount]] }} | other={{{source2}}} | [[missing::Infobox entry on source|&#039;&#039;Unknown&#039;&#039;]] }} }}}}{{#switch:{{{sourcetype|}}}|-=|&amp;lt;br \&amp;gt;}}{{#if:{{{rarity|}}}| {{#switch:{{{rarity}}}|treasure map=This can be found from a [[source is::treasure map|Treasure Map]] or {{ilink|i|glass egg framed with delicate strands of gold|Glass Egg}}&amp;lt;br/&amp;gt;}} }}{{#ask:[[source for::{{FULLPAGENAME}}]]|format=list|link=subject|order=desc|intro=Source is&amp;amp;nbsp;}}{{#if:{{{shop|}}}{{{traderapp|}}}|[[Needs updating::true| ]]}}{{#arraymap:{{#ask:[[source for::{{FULLPAGENAME}}]]|format=list|link=none|order=desc|sep={{!}}}}|{{!}}|@@@@|[[source is::@@@@| ]] [[page source is::{{#replace:{{#replace:{{#replace:@@@@|&amp;lt;span class=&amp;quot;smw-format list-format &amp;quot;&amp;gt;|}}|&amp;lt;/span&amp;gt;|}}|&amp;lt;span class=&amp;quot;smw-row&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;smw-field&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;smw-value&amp;quot;&amp;gt;|}}| ]] |\s}}{{#if:{{{rev|}}}|[[ItemReview::{{{rev}}}| ]]|[[ItemReview::0| ]]}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Essential}}This template is a display and categorization plug-in for other templates, including [[Template:Item]], [[Template:Shield]],[[Template:Armor]], and [[Template:Weapon]]. &lt;br /&gt;
&lt;br /&gt;
This is because several of the basic ones share features in addition to becoming too large. {{cat | Templates,Templates for Templates}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Autoreviver&amp;diff=695724</id>
		<title>Category:Autoreviver</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Autoreviver&amp;diff=695724"/>
		<updated>2026-09-28T15:38:53Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: /* Variations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magical devices that can, under the right conditions, raise the user from [[Death|death]]. When {{com|invoke|invoked}}, they take a measure of your grace and activate for some [[Time|roisaen]]. If you die while the device is active, you should swiftly find yourself back among the living.&lt;br /&gt;
&lt;br /&gt;
These magical devices can be upgraded via {{ilink|i|potency crystal|potency crystals}} and recharched via {{ilink|i|infuser stone|infuser stones}}.&lt;br /&gt;
&lt;br /&gt;
These devices are different from [[:Category:Favor savers|favor savers]].&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
* Increase the device number of base charges with potency crystals if desired.&lt;br /&gt;
* Activate the device with a favor before you go hunt. It pulses every x for a certain amount of time (2 min per favor you have banked up to 20). If you die, you auto [[Resurrection|resurrect]] with full health, all scrolls, and field exp intact at the cost of a charge. When it runs out of charges, add an an infuser stone into it to recharge it. If you don&#039;t die, you have up to 75% chance (based on arcana skill) to regain your spent favor. 8 hour CD between actual rezzes.&lt;br /&gt;
* Costs 1-4 favor every 5 minutes counting refunds based on Arcana. Does not appear to always work. (based upon the info above, this is unconfirmed)&lt;br /&gt;
* When it does work, it resurrects you with memorized scrolls, field experience, full vitals, wounds just shy of killing you again, and clears the area of mobs.  8 hour CD between rezzes.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{#ask:[[Has item property::autoreviver]]|?Worn in slot=Worn|?rare item=Rare|?Source is|sort=rare item|order=asc|format=table}}&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Magical items,Item types}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Autoreviver&amp;diff=695723</id>
		<title>Category:Autoreviver</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Autoreviver&amp;diff=695723"/>
		<updated>2026-09-28T15:35:22Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Created page with &amp;quot;Magical devices that can, under the right conditions, raise the user from death. When {{com|invoke|invoked}}, they take a measure of your grace and activate for some roisaen. If you die while the device is active, you should swiftly find yourself back among the living.  These magical devices can be upgraded via {{ilink|i|potency crystal|potency crystals}} and recharched via {{ilink|i|infuser stone|infuser stones}}.  These devices are different from :...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magical devices that can, under the right conditions, raise the user from [[Death|death]]. When {{com|invoke|invoked}}, they take a measure of your grace and activate for some [[Time|roisaen]]. If you die while the device is active, you should swiftly find yourself back among the living.&lt;br /&gt;
&lt;br /&gt;
These magical devices can be upgraded via {{ilink|i|potency crystal|potency crystals}} and recharched via {{ilink|i|infuser stone|infuser stones}}.&lt;br /&gt;
&lt;br /&gt;
These devices are different from [[:Category:Favor savers|favor savers]].&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
* Increase the device number of base charges with potency crystals if desired.&lt;br /&gt;
* Activate the device with a favor before you go hunt. It pulses every x for a certain amount of time (2 min per favor you have banked up to 20). If you die, you auto [[Resurrection|resurrect]] with full health, all scrolls, and field exp intact at the cost of a charge. When it runs out of charges, add an an infuser stone into it to recharge it. If you don&#039;t die, you have up to 75% chance (based on arcana skill) to regain your spent favor. 8 hour CD between actual rezzes.&lt;br /&gt;
* Costs 1-4 favor every 5 minutes counting refunds based on Arcana. Does not appear to always work. (based upon the info above, this is unconfirmed)&lt;br /&gt;
* When it does work, it resurrects you with memorized scrolls, field experience, full vitals, wounds just shy of killing you again, and clears the area of mobs.  8 hour CD between rezzes.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{#ask:[[Has item property::autolooter]]|?Worn in slot=Worn|?rare item=Rare|?Source is|sort=rare item|order=asc|format=table}}&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Magical items,Item types}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:ItemProperties&amp;diff=695722</id>
		<title>Template:ItemProperties</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:ItemProperties&amp;diff=695722"/>
		<updated>2026-09-28T15:34:06Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|-&lt;br /&gt;
{{#if: {{{uses|}}} | {{!}}&#039;&#039;&#039;Uses:&#039;&#039;&#039;{{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }}{{#arraymap:{{{uses}}}|+|@@@@|[[has uses::@@@@]]|,&amp;amp;nbsp;}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{appcost|}}} | {{&lt;br /&gt;
#ifeq: {{{appcost}}} | - | | {{!}} &#039;&#039;&#039;Appraised Cost:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }}{{&lt;br /&gt;
#arraymap:{{{appcost}}}|+|@@@@| [[appraised cost is::{{formatnum:{{#replace:@@@@|,|}}|R}} Kronars | {{formatnum:{{#replace:@@@@|,|}}}} Kronars]]|&amp;amp;#32;or&amp;amp;#32;}} }}&lt;br /&gt;
|{{#if:{{IfMatch| housing | {{{special}}} }} | | {{!}} &#039;&#039;&#039;Appraised Cost:&#039;&#039;&#039; {{!}}{{!}}{{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }} &amp;lt;!-- [[missing::Infobox entry on appraised cost|--&amp;gt;&#039;&#039;Unknown&#039;&#039;&amp;lt;!--]]--&amp;gt; }} }}{{#if:{{{itemtype|}}}|{{#arraymap:{{{itemtype}}}|,|@@@@|[[item type is::@@@@| ]]|}}}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Properties:&#039;&#039;&#039; || {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }} {{#if:{{{ptype|}}}| This is {{#switch:{{{ptype}}}|clothing=an article of [[item category is::clothing]]|container=a [[item category is::container]][[has item property::pockets| ]]|crafting tool=a [[item category is::crafting tool]]|housing=a designed to be used in or on [[item category is::housing| ]][[Homes|player houses]] ({{#if:{{{htype|}}} | [[housing item type::{{{htype}}}]] {{#switch:{{{htype}}}|Armor Stand|General Storage|Large Item|Wall|Weapon Rack=- holds {{#if:{{{imax|}}}|[[item capacity is::{{{imax}}}]]|&#039;&#039;?&#039;&#039;[[missing::Infobox entry on item capacity max| ]]}} items| }} | [[missing::Infobox entry on housing item type|&#039;&#039;?&#039;&#039;]]}})|instrument=an [[item category is::instrument]]{{Cat|Instruments}}|jewelry=[[item category is::jewelry]]|other=[[item category is::other|an item]]|&#039;&#039;?&#039;&#039;}}.|{{#switch:{{{itype}}}|item=[[missing::Item Type| ]]|}} }}{{#if:{{{rarity|}}}| {{#switch:{{{rarity}}}|common=[[rarity is::common| ]][[rare source::false| ]][[rare item::false| ]]|raffle=[[rarity is::raffle|  ]][[rare source::true| ]][[rare item::true| ]]|treasure map=[[rarity is::treasure map|  ]][[source is::treasure map| ]][[rare source::true| ]][[rare item::true| ]]{{Cat|Treasure Map Items}}|festival=[[rarity is::festival|  ]][[rare source::true| ]][[rare item::true| ]]|gift=[[rarity is::gift|  ]][[rare source::true| ]][[rare item::true| ]]|invasion=[[rarity is::invasion|  ]][[rare source::true| ]][[rare item::true| ]]|incidental=[[rarity is::incidental| ]][[rare source::true| ]][[rare item::true| ]]|end loot=[[rarity is::end loot| ]][[rare source::true| ]][[rare item::true| ]]|simucon=[[rarity is::simucon|  ]][[rare source::true| ]][[rare item::true| ]]|auction=[[rarity is::auction| ]][[rare source::true| ]][[rare item::true| ]]{{Cat|Auction-Tier Items}}|}} }}{{#switch:{{lc:{{{verby}}}}}|true|yes=*This item has more than normal or unusual verbs.[[verby is::true| ]]}}{{#switch:{{lc:{{{pcrystal}}}}}|true|yes=*This item can be upgraded with {{ilink|i|potency crystal}}s.[[pcrystal is::true| ]]}}{{#switch:{{lc:{{{istone}}}}}|true|yes=*This item can have its power restored with {{ilink|i|infuser stone}}s.[[istone is::true| ]]}}{{#switch:{{lc:{{{atmos}}}}}|true|yes=*This is an [[Atmospheric item|atmo item]] that will periodically emit messaging to the entire room.[[atmo is::true| ]]{{Cat|Atmospheric items}}}}{{#if: {{{ptype|}}}{{{special|}}}{{{wearloc|}}}{{{enchanted|yes}}} | {{#ifeq: {{{special}}} | -+++++++++++ | | {{#If:{{&lt;br /&gt;
IfMatch| magic | {{{special}}} }}{{&lt;br /&gt;
IfMatch| cambrinth | {{{special}}} }}{{&lt;br /&gt;
IfMatch| gaethzen | {{{special}}} }} | * This item is [[has item property::magic]]al. }}{{&lt;br /&gt;
IfMatch| backlash absorber | {{{special}}} | true=*This item can [[backlash absorber|absorb sorcerous backlash]].[[has item property::backlash absorber| ]]{{cat|Backlash absorbers}}}}{{&lt;br /&gt;
IfMatch| cambrinth | {{{special}}} | true=*This item has [[cambrinth]] in it and will hold up to {{#if:{{{maxcharge|}}} | [[holds mana::{{{maxcharge}}}]] | [[missing::Infobox entry on mana capacity|&#039;&#039;?&#039;&#039;]]}} mana.[[has item property::cambrinth| ]][[uses material::cambrinth| ]]}}{{&lt;br /&gt;
IfMatch| gaethzen | {{{special}}} | true=*This item is made from [[has item property::gaethzen| ]][[uses material::gaethzen| ]][[has item property::gives light| ]][[gaethzen]] and will hold up to {{#if:{{{maxcharge|}}} | [[holds mana::{{{maxcharge}}}]] | [[missing::Infobox entry on mana capacity|&#039;&#039;?&#039;&#039;]]}} mana.}}{{&lt;br /&gt;
#if:{{{spellcast|}}}{{&lt;br /&gt;
IfMatch| casts spell | {{{special}}} }} | *This holds [[has item property::casts spell| ]][[has item property::magic| ]]{{&lt;br /&gt;
#if:{{{spellcast|}}} | the [[item casts spell::{{{spellcast}}}]][[has item property::magic| ]] | an unknown[[missing::Infobox entry on the spell cast| ]]}} spell.}}{{&lt;br /&gt;
#if: {{{abilitycustomized|}}}&lt;br /&gt;
 | * This item customizes the appearance of the [[item customizes ability::{{{abilitycustomized}}}]] spell/ability.{{cat|Ability customizers}}&lt;br /&gt;
 |&lt;br /&gt;
}}{{&lt;br /&gt;
#if:{{{impliedcontents|}}} | *This item contains {{#arraymap:{{{impliedcontents}}}|,|@@@@|[[Implied contents::@@@@]]|&amp;amp;#32;and&amp;amp;#32;}} as non-interactable objects. }}{{&lt;br /&gt;
#ifeq:{{{itype}}} | item | {{&lt;br /&gt;
IfMatch| atmo | {{{special}}} | true=*This is an [[Atmospheric item|atmo item]] that will periodically emit messaging to the entire room.[[has item property::atmo| ]]}}{{&lt;br /&gt;
IfMatch| clothing | {{{special}}} | true=[[item category is::clothing| ]]}}{{&lt;br /&gt;
IfMatch| jewelry | {{{special}}} | true=[[item category is::jewelry| ]]}} }}{{&lt;br /&gt;
IfMatch| container | {{{special}}} | true=*This {{{itype}}} is a [[has item property::container]] or has pockets.{{#if:{{{ilsize|}}}||[[missing::Infobox entry on internal size| ]]}} }}{{&lt;br /&gt;
IfMatch| mail | {{{special}}} | true=*This item is used in the [[has item property::mail]] system.}}{{&lt;br /&gt;
IfMatch| autolooter | {{{special}}} | true=*This {{{itype}}} is an [[has item property::autolooter| ]] [[Autoloot command|autoloot container]] that can hold up to {{#if:{{{imax|}}}|[[item capacity is::{{{imax}}}]]|&#039;&#039;?&#039;&#039;[[missing::Infobox entry on item capacity max| ]]}} items.}}{{&lt;br /&gt;
IfMatch| autoreviver | {{{special}}} | true=*This {{{itype}}} is an [[has item property::autoreviver]].{{Cat|Autoreviver}}}}{{&lt;br /&gt;
IfMatch| spacious | {{{special}}} | true=*This {{{itype}}} is a [[has item property::spacious]] container that can hold up to {{#if:{{{imax|}}}|[[item capacity is::{{{imax}}}]]|&#039;&#039;?&#039;&#039;[[missing::Infobox entry on item capacity max| ]]}} items, in spite of how large or small the container may appear outwardly.}}{{#if:{{{ptype|}}}| {{#switch:{{{ptype}}}|clothing|jewelry|other={{&lt;br /&gt;
IfMatch| pockets | {{{special}}} | true=*This {{{itype}}} has [[has item property::pockets]].{{#if:{{{ilsize|}}}||[[missing::Infobox entry on internal size| ]]}} }}| }} }}{{&lt;br /&gt;
IfMatch| blob pet | {{{special}}} | true=*This item starts as a [[:Category:Blob pets|blob]] that can be manipulated to change the noun, color and worn location.[[has item property::blob pet| ]]{{cat|Blob pets}}}}{{&lt;br /&gt;
IfMatch| chakrel | {{{special}}} | true=*This item has [[has item property::chakrel]] and can aid with [[:Category:Meditations|meditations]].}}{{&lt;br /&gt;
IfMatch| chromatic | {{{special}}} | true=*This item is [[:Category:Chromatic enchantment items|chromatic]] and can change colors.[[has item property::chromatic| ]]{{cat|Chromatic enchantment items}}}}{{&lt;br /&gt;
IfMatch| sanowret crystal | {{{special}}} | true=*This item is a [[has item property::sanowret crystal| ]] [[sanowret crystal]] and can train [[Arcana]].}}{{&lt;br /&gt;
IfMatch| lock | {{{special}}} | true=*This item can be locked.[[has item property::lock| ]]}}{{&lt;br /&gt;
IfMatch| luckstone | {{{special}}} | true=*This item is a [[Luckstone enchantment|luckstone]] and fills up [[prediction]] pools. [[has item property::luckstone| ]]}}{{&lt;br /&gt;
#If:{{IfMatch| clothing | {{{special}}}}}{{IfMatch| jewelry | {{{special}}}}}{{IfMatch| container | {{{special}}}}}{{{wearloc|}}} | {{#if:{{{wearloc|}}} | {{#switch:{{lc:{{{wearloc}}}}} | n= | -=[[worn in slot::-| ]] | hair|hair (?)=* This item needs to be allocated to either &amp;quot;tied to the hair&amp;quot; or &amp;quot;placed in the hair.&amp;quot;[[missing::Infobox is missing specific hair location| ]]|hair (tied)=*This item is tied to the hair[[worn in slot::hair (tied)| ]].|hair (placed)=*This item is placed in the hair[[worn in slot::hair (placed)| ]].|shirt=* This item needs to be allocated to either &amp;quot;shirt+&amp;quot; (worn with armor) or &amp;quot;shirt-&amp;quot; (worn without armor).[[missing::Infobox is missing specific shirt location| ]]|shirt-=* This item is worn in the shirt slot but cannot be worn with armor.[[worn in slot::shirt (without armor)| ]]|shirt+=* This item is worn in the shirt slot and can be worn with armor.[[worn in slot::shirt (with armor)| ]]| generic=*This item is worn in a [[worn in slot::generic]] slot. | *This item is worn in the {{#arraymap: {{{wearloc}}} | , | @@@@ | [[worn in slot::@@@@]] | &amp;amp;#32;or&amp;amp;#32; }} slot.}} | *This item is worn in an [[missing::Infobox entry on location worn|&#039;&#039;unknown&#039;&#039;]] or unset slot. }} }}{{&lt;br /&gt;
IfMatch| flower display | {{{special}}} | true=*This item can have [[picked flora]] applied to change the description, along with being a [[:Category:Color morph items|color morph item]].[[has item property::flower display| ]]{{cat|Flower display items}}}}{{&lt;br /&gt;
IfMatch| food | {{{special}}} | true=*This item is [[has item property::food]]{{#if:{{{uses|}}} | | [[missing::Infobox entry on number of uses| ]]}}.}}{{&lt;br /&gt;
IfMatch| drink | {{{special}}} | true=*This item is a [[has item property::drink]]{{#if:{{{uses|}}} | | [[missing::Infobox entry on number of uses| ]]}}.}}{{&lt;br /&gt;
IfMatch| challenger&#039;s beverage | {{{special}}} | true=*This item is a {{cat|Challenger&#039;s beverage}} [[has item property::challenger&#039;s beverage| ]][[:Category:Challenger&#039;s beverage|challenger&#039;s beverage]].}}{{&lt;br /&gt;
IfMatch| gourmand&#039;s wand | {{{special}}} | true=*This item is a {{cat|Gourmand&#039;s wand}} [[has item property::gourmand&#039;s wand| ]][[:Category:Gourmand&#039;s wand|gourmand&#039;s wand]].[[item generates category::food| ]][[item generates category::drinks| ]][[generator is::true| ]]{{Cat|Item generators}}}}{{&lt;br /&gt;
IfMatch| forging | {{{special}}} | true=*This item is used in the [[Forging_skill|forging]] crafting system. [[has item property::forging| ]]}}{{&lt;br /&gt;
IfMatch| engineering | {{{special}}} | true=*This item is used in the [[Engineering_skill|engineering]] crafting system. [[has item property::engineering| ]]}}{{&lt;br /&gt;
IfMatch| outfitting | {{{special}}} | true=*This item is used in the [[Outfitting_skill|outfitting]] crafting system. [[has item property::outfitting| ]]}}{{&lt;br /&gt;
IfMatch| alchemy | {{{special}}} | true=*This item is used in the [[Alchemy_skill|alchemy]] crafting system. [[has item property::alchemy| ]]}}{{#switch:{{lc:{{{enchanted}}}}}|true|yes=*This item is enchanted through the [[Enchanting_skill|enchanting]] crafting system.[[enchanted is::true| ]]}}{{&lt;br /&gt;
IfMatch| enchanting | {{{special}}} | true=*This item is used in the [[Enchanting_skill|enchanting]] crafting system. [[has item property::enchanting| ]]}}{{&lt;br /&gt;
IfMatch| foraged | {{{special}}} | true=*This item can be obtained by foraging.[[has item property::foraged| ]]}}{{&lt;br /&gt;
IfMatch| feature | {{{special}}} | true=*This item alters the appearance of the user.{{cat|Feature modifiers}}[[has item property::feature| ]]}}{{&lt;br /&gt;
IfMatch| stacking | {{{special}}} | true=*This item reduces the inventory count and/or weight of its contents. &#039;&#039;&#039;Note:&#039;&#039;&#039; because of this, it may count as two items.[[has item property::stacking| ]]}}{{#switch:{{lc:{{{stacker|}}}}}|true|yes=*This item can stack up to {{#if:{{{imax|}}}|[[item capacity is::{{{imax}}}]]|&#039;&#039;&#039;&#039;&#039;unknown&#039;&#039;&#039;&#039;&#039;[[missing::Infobox entry on the max stack size (imax)| ]]}} {{#if:{{{stacktype|}}}|{{#arraymap: {{{stacktype}}} | , | @@@@ | [[item stacks category::@@@@|{{#switch:{{lc:@@@@}}|generic=an item of the user&#039;s choice|@@@@}}]] | &amp;amp;#32;and&amp;amp;#32; }}{{#if:{{{stackname|}}}| ({{ilink|{{#switch:{{lc:{{{stacktype}}}}}|ammo|weapons=w|i}}|{{{stackname}}}}})[[item stacks specific::{{{stackname}}}|]]}}|&#039;&#039;&#039;&#039;&#039;unknown items&#039;&#039;&#039;&#039;&#039;[[missing::Infobox entry on the item stacking type| ]]}}.[[stacker is::true| ]]{{Cat|Item stackers}}|&amp;lt;!-- --&amp;gt;}}{{&lt;br /&gt;
IfMatch| haste | {{{special}}} | true=*This item can reduce [[roundtime]]. {{Cat|Haste items}}[[has item property::haste item| ]]}}{{&lt;br /&gt;
IfMatch| horse | {{{special}}} | true=*This item is designed to be worn by or used on a {{Cat|Tack items}} [[:Category:Horses|horse or mount]].[[has item property::horse| ]][[has item property::tack| ]]}}{{&lt;br /&gt;
IfMatch| moneybelt | {{{special}}} | true=*This {{{itype}}} is a [[has item property::moneybelt]] that can hold up to {{#if:{{{imax|}}}|[[item capacity is::{{{imax}}}]]|&#039;&#039;?&#039;&#039;[[missing::Infobox entry on item capacity max| ]]}} coins.}}{{&lt;br /&gt;
IfMatch| morph | {{{special}}} | true=*This item is a [[:Category:Morph items|Morph item]], which can change colors, patterns or worn locations. {{Cat|Morph items}}[[has item property::morph| ]]}}{{&lt;br /&gt;
IfMatch| mount | {{{special}}} | true=*This item is or summons a [[:Category:Mount|mount]].{{Cat|mount}}}}{{&lt;br /&gt;
IfMatch| outrage | {{{special}}} | true=*This {{{itype}}} generates [[has item property::outrage| ]][[Outrage#Social_Outrage|Social Outrage]] or [[Outrage#Social_Corruption|Social Corruption]].}}{{&lt;br /&gt;
IfMatch| magical tattoo | {{{special}}} | true=*This item gives you a [[magical tattoo]] that casts [[item casts spell::{{{spellcast}}}]].{{Cat|magical tattoo}} [[has item property::magical tattoo| ]]}}{{&lt;br /&gt;
IfMatch| heroic tattoo | {{{special}}} | true=*This item gives you a [[heroic tattoo]] that boosts stats and/or skills.{{Cat|heroic tattoo}} [[has item property::heroic tattoo| ]]}}{{&lt;br /&gt;
IfMatch| teleportation tattoo | {{{special}}} | true=*This item gives you a [[teleportation tattoo]] that can take you to a different location.{{Cat|teleportation tattoo}} [[has item property::teleportation tattoo| ]]}}{{&lt;br /&gt;
IfMatch| drifter | {{{special}}} | true=* This item is magically animated to [[has item property::drifter|hover]] around a body part.{{Cat|Drifter}}}}{{&lt;br /&gt;
IfMatch| creation | {{{special}}} | true=*This item is related to a [[has item property::creation]] process that is not part of the updated [[crafting|crafting]] systems.}}{{&lt;br /&gt;
IfMatch| divination tool | {{{special}}} | true=*This item is used in [[prediction]]s. [[has item property::divination tool| ]]}}&lt;br /&gt;
{{&lt;br /&gt;
IfMatch| material | {{{special}}} | true=*This item is used as a [[has item property::material]] in another process, either as a [[Crafting Materials|base for crafting]] or [[alteration]] fodder.}}{{&lt;br /&gt;
IfMatch| mirror weapon | {{{special}}} | true=*This item is a [[T&#039;Kashi mirror weapon]]. [[has item property::mirror weapon| ]]{{cat|T&#039;Kashi Mirror Weapons}}}}{{&lt;br /&gt;
IfMatch| gore weapon | {{{special}}} | true=*This item is a [[gore weapon]]. [[has item property::gore weapon| ]]{{cat|Gore Weapons}}}}{{&lt;br /&gt;
IfMatch| chipper weapon | {{{special}}} | true=*This item is a [[:Category:Chippable Weapons|chipper weapon]]. [[has item property::chipper weapon| ]]{{cat|Chippable Weapons}}}}{{&lt;br /&gt;
IfMatch| energy weapon | {{{special}}} | true=*This item is an [[energy weapon]]. [[has item property::energy weapon| ]]{{cat|Energy Weapons}}}}{{&lt;br /&gt;
IfMatch| wind weapon | {{{special}}} | true=*This item is a [[:Category:Wind Weapon|wind weapon]]. [[has item property::wind weapon| ]]{{cat|Wind Weapon}}}}{{&lt;br /&gt;
IfMatch| weapon of return | {{{special}}} | true=*This item is a [[:Category:Weapon of Return|weapon of return]]. [[has item property::weapon of return| ]]{{cat|Weapon of Return}}}}{{&lt;br /&gt;
IfMatch| permablessed | {{{special}}} | true=*This item is a [[:Category:Permablessed Weapon|permablessed]]. [[has item property::permablessed| ]]{{cat|Permablessed Weapon}}}}{{&lt;br /&gt;
IfMatch| juggling | {{{special}}} | true=*This item is trains a skill with its use.[[has item property::trainer| ]]}}{{&lt;br /&gt;
IfMatch| pet | {{{special}}} | true=*This item is part of the [[vanity pet]] system.[[has item property::pet| ]]}}{{&lt;br /&gt;
IfMatch| reversible | {{{special}}} | true=*This item is [[:Category:Reversible items|reversible]].[[has item property::reversible| ]]{{cat|Reversible items}}}}{{&lt;br /&gt;
IfMatch| tie | {{{special}}} | true=*This {{{itype}}} is a [[:Category:Tie_items|tie item]] that can hold up to {{#if:{{{imax|}}}|[[item capacity is::{{{imax}}}]]|&#039;&#039;?&#039;&#039;[[missing::Infobox entry on item capacity max| ]]}} item(s) with appropriate nouns. {{Cat|Tie items}}[[has item property::tie item| ]]}}{{&lt;br /&gt;
IfMatch| toy | {{{special}}} | true=*This item is a toy.[[has item property::toy| ]]}}{{&lt;br /&gt;
IfMatch| trainer | {{{special}}} | true=*This item trains a skill with its use.[[has item property::trainer| ]]}}{{&lt;br /&gt;
IfMatch| anti-locate | {{{special}}} | true=*This item prevents the user from being located.[[has item property::anti-locate| ]]}}{{&lt;br /&gt;
IfMatch| summoner identifier | {{{special}}} | true=*This item identifies the owner of a summoned creature.[[has item property::summoner identifier| ]]}}{{&lt;br /&gt;
IfMatch| universal translator | {{{special}}} | true=*This item lets you understand multiple [[Language command|languages]].[[has item property::universal translator| ]]}}{{&lt;br /&gt;
IfMatch| siegery | {{{special}}} | true=*This item is used in the {{Cat|Siegery}} [[Siegery|siegery game]].}}{{&lt;br /&gt;
IfMatch| anatomy chart | {{{special}}} | true=*This item teaches [[Anatomy charts|anatomy]] through a chart or textbook. {{Cat|Anatomy Charts}} [[has item property::anatomy| ]]}}{{&lt;br /&gt;
IfMatch| anatomy | {{{special}}} | true=*This item teaches [[Anatomy charts|anatomy]] through a chart or textbook. {{Cat|Anatomy Charts}} [[has item property::anatomy| ]]}}{{&lt;br /&gt;
IfMatch| verby | {{{special}}} | true=*This {{{itype}}} has more than normal or unusual verbs.[[has item property::verby| ]]}}{{&lt;br /&gt;
IfMatch| instrument tool| {{{special}}} | true=*This item is a tool to play, repair, or clean an instrument.[[has item property::instrument tool| ]]}}{{&lt;br /&gt;
&amp;lt;!-- Only count plain &#039;instrument&#039; if NOT &#039;instrument tool&#039; --&amp;gt;&lt;br /&gt;
#if:&lt;br /&gt;
  &amp;lt;!-- include &amp;quot;instrument&amp;quot; only if NOT &amp;quot;instrument tool&amp;quot; --&amp;gt;&lt;br /&gt;
  {{#if:{{IfMatch| instrument tool | {{lc:{{{special|}}}}} | true=1}}||{{IfMatch| instrument | {{lc:{{{special|}}}}} }} }}&lt;br /&gt;
  {{IfMatch| wind instrument       | {{lc:{{{special|}}}}} }}&lt;br /&gt;
  {{IfMatch| string instrument     | {{lc:{{{special|}}}}} }}&lt;br /&gt;
  {{IfMatch| percussion instrument | {{lc:{{{special|}}}}} }}&lt;br /&gt;
|&lt;br /&gt;
*This is a musical [[item category is::instrument]] (or a tool to play, repair, or clean one).&lt;br /&gt;
}}{{&lt;br /&gt;
IfMatch| gives light | {{{special}}} | true=*This item is a [[has item property::gives light| ]][[light source]] or is used to start fires.}}{{&lt;br /&gt;
IfMatch| smoking | {{{special}}} | true=*This is a [[has item property::smoking]] instrument or type of tobacco.}}{{&lt;br /&gt;
IfMatch| housing | {{{special}}} | true=*This item is designed to be used in or on [[Homes|player houses]].[[item category is::housing| ]]}}{{&lt;br /&gt;
IfMatch| hood | {{{special}}} | true=*This item can hide the wearer&#039;s features or worn items.[[has item property::hood| ]]}}{{#If:{{IfMatch | hiding | {{{special}}}}}{{{hidetype|}}}|{{#if:{{{hidetype|}}}|{{#switch:{{lc:{{{hidetype}}}}} | n | -= | *This item hides {{#arraymap:{{{hidetype}}}|,|@@@@|[[hides item type::@@@@]]|&amp;amp;#32;and&amp;amp;#32;}}. {{Cat|Item hiders}}[[has item property::hiding| ]]}} | *This item hides [[missing::Infobox entry on items hidden|&#039;&#039;unknown&#039;&#039;]] objects and/or features. {{Cat|Item hiders}}[[has item property::hiding| ]]}}}}{{&lt;br /&gt;
IfMatch| writing | {{{special}}} | true=*This item can be written on or with.[[has item property::writing| ]]}}{{&lt;br /&gt;
IfMatch| ritual focus | {{{special}}} | true=*This item is a [[Focus_(item)#Ritual_Focus|ritual focus]].[[has item property::ritual focus| ]]}}{{&lt;br /&gt;
IfMatch| parallel casting focus | {{{special}}} | true=*This item is a [[Focus_(item)#Parallel_Casting_Focus|parallel casting focus]].[[has item property::parallel casting focus| ]]}}{{&lt;br /&gt;
IfMatch| sorcery focus | {{{special}}} | true=*This item is a [[Focus_(item)#Sorcery_Focus|sorcery focus]].[[has item property::sorcery focus| ]]}}{{&lt;br /&gt;
IfMatch| glamour | {{{special}}} | true=*This item is a Glamour enchantment.[[has item property::glamour| ]]}}{{&lt;br /&gt;
IfMatch| targeted magic focus | {{{special}}} | true=*This item is a [[Focus_(item)#Targeted_Magic_Focus|targeted magic focus]].[[has item property::targeted magic focus| ]]}}{{&lt;br /&gt;
IfMatch| spell customizer | {{{special}}} | true=*This item is a {{cat|Spell customizer}} [[has item property::spell customizer| ]][[:Category:Spell customizer|spell customizer]].}}{{&lt;br /&gt;
IfMatch| recall | {{{special}}} | true=*This item has a unique [[recall]]. [[has item property::recall| ]] {{Cat|Items with Unique Recalls}} }}{{&lt;br /&gt;
IfMatch| regenerator (concentration) | {{{special}}} | true=*This is a [[concentration regeneration]] item.[[has item property::regenerator (concentration)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (confidence) | {{{special}}} | true=*This is a [[Thief]] [[confidence regeneration]] item.[[has item property::regenerator (confidence)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (devotion) | {{{special}}} | true=*This is a [[Devotion regeneration]] item.[[has item property::regenerator (devotion)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (elemental charge) | {{{special}}} | true=*This is an [[Elemental Charge regeneration]] item.[[has item property::regenerator (elemental charge)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (inner fire) | {{{special}}} | true=*This is an [[Inner Fire regeneration]] item.[[has item property::regenerator (inner fire)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (fatigue) | {{{special}}} | true=*This is a [[fatigue regeneration]] item.[[has item property::regenerator (fatigue)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (mana) | {{{special}}} | true=*This is a [[mana regeneration]] item.[[has item property::regenerator (mana)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (mojo) | {{{special}}} | true=*This is a [[Mojo Regeneration|Bardic Mojo regeneration]] item.[[has item property::regenerator (mojo)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (soul pool) | {{{special}}} | true=*This is a [[Paladin]] [[soul pool regeneration]] item.[[has item property::regenerator (soul pool)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (spirit) | {{{special}}} | true=*This is a [[spirit regeneration|spirit health regeneration]] item.[[has item property::regenerator (spirit)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (vitality) | {{{special}}} | true=*This is a [[vitality regeneration]] item.[[has item property::regenerator (vitality)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (wilderness) | {{{special}}} | true=*This is a [[Ranger]] [[Wilderness regeneration|Wilderness bonus regeneration]] item.[[has item property::regenerator (wilderness)| ]]}}{{&lt;br /&gt;
IfMatch| regenerator (voice pool) | {{{special}}} | true=*This is a [[Barbarian]] [[Voice Pool regeneration]] item.[[has item property::regenerator (voice pool)| ]]}}{{&lt;br /&gt;
IfMatch| vampiric (fatigue) | {{{special}}} | true=*This is a [[:Category:Vampiric Weapons|vampiric]] (fatigue) item.[[has item property::vampiric (fatigue)| ]]{{cat|Vampiric Weapons}}}}{{&lt;br /&gt;
IfMatch| vampiric (mana) | {{{special}}} | true=*This is a [[:Category:Vampiric Weapons|vampiric]] (mana) item.[[has item property::vampiric (mana)| ]]{{cat|Vampiric Weapons}}}}{{&lt;br /&gt;
IfMatch| vampiric (spirit) | {{{special}}} | true=*This is a [[:Category:Vampiric Weapons|vampiric]] (spirit) item.[[has item property::vampiric (spirit)| ]]{{cat|Vampiric Weapons}}}}{{&lt;br /&gt;
IfMatch| vampiric (vitality) | {{{special}}} | true=*This is a [[:Category:Vampiric Weapons|vampiric]] (vitality) item.[[has item property::vampiric (vitality)| ]]{{cat|Vampiric Weapons}}}}{{&lt;br /&gt;
IfMatch| repair (weapon) | {{{special}}} | true=*This item repairs weapons.[[has item property::repair (weapon)| ]]}}{{&lt;br /&gt;
IfMatch| repair (armor) | {{{special}}} | true=*This item repairs armor.[[has item property::repair (armor)| ]]}}{{&lt;br /&gt;
IfMatch| repair (tool) | {{{special}}} | true=*This item repairs tools.[[has item property::repair (tool)| ]]}}{{&lt;br /&gt;
IfMatch| socketed (gem) | {{{special}}} | true=*This is a [[:Category:Gem socketed items|gem socketed item]].[[has item property::socketed (gem)| ]]{{cat|Gem socketed items}}}}{{&lt;br /&gt;
IfMatch| socketed (universal) | {{{special}}} | true=*This is a [[:Category:Universal socketed items|universal socketed item]].[[has item property::socketed (universal)| ]]{{cat|Universal socketed items}}}}{{&lt;br /&gt;
IfMatch| stun hider | {{{special}}} | true=*This item hides you when stunned.[[has item property::stun hider| ]]{{Cat|Stun hider}}}}{{&lt;br /&gt;
IfMatch| area marker | {{{special}}} | true=*This {{{itype}}} is an [[:Category:Area markers|area marker]] that will persist for {{#if:{{{markerduration|}}} | [[Area marker duration is::{{{markerduration}}}]] | [[missing::Infobox entry for area marker duration|&#039;&#039;?&#039;&#039;]]}} day(s).[[has item property::area marker| ]]{{Cat|Area markers}}}}{{&lt;br /&gt;
IfMatch| warhorn | {{{special}}} | true=*This item is a [[warhorn]].[[has item property::warhorn| ]]{{Cat|Warhorn}}}}{{&lt;br /&gt;
IfMatch| weapon frog | {{{special}}} | true=*This item is a [[has item property::weapon frog| ]] [[weapon frog]] and can display up to two weapons that are {{#if:{{{wearloc|}}} | {{#switch:{{lc:{{{wearloc}}}}} | waist|belt =one-handed (but not polearm)| shoulder=any melee (but not polearm) |back=of any size | ???}} }}.[[has item property::weapon frog| ]]{{cat|Weapon frogs}}}}{{&lt;br /&gt;
IfMatch| whisper charm | {{{special}}} | true=*This item is a [[has item property::whisper charm]].{{cat|Whisper charms}}}}{{&lt;br /&gt;
IfMatch| pilgrim&#039;s badge | {{{special}}} | true=* This is a [[pilgrim&#039;s badge]].[[has item property::pilgrim&#039;s badge| ]]}}{{#switch:{{lc:{{{feature-change}}}}}|true|yes=*This item can permanently change your {{#if:{{{affects_feature|}}}|[[Affects Feature::{{{affects_feature}}}]]|&#039;&#039;?&#039;&#039;[[missing::Infobox entry on feature affected by item| ]]}} to {{#if:{{{feature_decoration|}}}|[[Feature Decoration::{{{feature_decoration}}}]]|&#039;&#039;?&#039;&#039;[[missing::Infobox entry on feature result| ]]}}.[[Changes Feature::true| ]]{{Cat|Permanent Feature Changers}}}}{{#switch:{{lc:{{{generator}}}}}|true|yes=*This item can generate {{#if:{{{gentype|}}} | {{#arraymap: {{{gentype}}} | , | @@@@ | [[item generates category::@@@@]] | &amp;amp;#32;and&amp;amp;#32; }} {{#if:{{{genname|}}} | ({{sloot|{{#switch:{{lc:{{{gentype}}}}}|ammo=w|i}}|{{{genname}}}}})[[item generates specific::{{{genname}}}|]]| | ]]}}  | an unknown item[[missing::Infobox entry on the item generation type| ]]}}.[[generator is::true| ]]{{Cat|Item generators}}}}{{&lt;br /&gt;
IfMatch| dwarf style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::dwarf|Dwarves]].[[has item property::Dwarf style| ]]}}{{&lt;br /&gt;
IfMatch| elf style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::elf|Elves]].[[has item property::Elf style| ]]}}{{&lt;br /&gt;
IfMatch| elothean style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::elothean|Elotheans]].[[has item property::Elothean style| ]]}}{{&lt;br /&gt;
IfMatch| gnome style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::gnome|Gnomes]].[[has item property::Gnome style| ]]}}{{&lt;br /&gt;
IfMatch| gortog style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::gor&#039;tog|Gor&#039;Togs]].[[has item property::Gor&#039;Tog style| ]]}}{{&lt;br /&gt;
IfMatch| halfling style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::halfling|Halflings]].[[has item property::Halfling style| ]]}}{{&lt;br /&gt;
IfMatch| human style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::human|Humans]].[[has item property::Human style| ]]}}{{&lt;br /&gt;
IfMatch| kaldar style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::kaldar|Kaldar]].[[has item property::Kaldar style| ]]}}{{&lt;br /&gt;
IfMatch| prydaen style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::prydaen|Prydaen]].[[has item property::Prydaen style| ]]}}{{&lt;br /&gt;
IfMatch| rakash style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::rakash|Rakash]].[[has item property::Rakash style| ]]}}{{&lt;br /&gt;
IfMatch| skra mur style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[race association is::s&#039;kra mur|S&#039;Kra Mur]].[[has item property::S&#039;kra Mur style| ]]}}{{&lt;br /&gt;
IfMatch| barbarian style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Barbarian]]s.[[has item property::Barbarian style| ]]}}{{&lt;br /&gt;
IfMatch| bard style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Bard]]s.[[has item property::Bard style| ]]}}{{&lt;br /&gt;
IfMatch| cleric style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Cleric]]s.[[has item property::Cleric style| ]]}}{{&lt;br /&gt;
IfMatch| commoner style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Commoner]]s.[[has item property::Commoner style| ]]}}{{&lt;br /&gt;
IfMatch| empath style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Empath]]s.[[has item property::Empath style| ]]}}{{&lt;br /&gt;
IfMatch| moon mage style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Moon Mage]]s.[[has item property::Moon Mage style| ]]}}{{&lt;br /&gt;
IfMatch| necromancer style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Necromancer]]s.[[has item property::Necromancer style| ]]}}{{&lt;br /&gt;
IfMatch| paladin style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Paladin]]s.[[has item property::Paladin style| ]]}}{{&lt;br /&gt;
IfMatch| ranger style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Ranger]]s.[[has item property::Ranger style| ]]}}{{&lt;br /&gt;
IfMatch| thief style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Thief|Thieves]].[[has item property::Thief style| ]]}}{{&lt;br /&gt;
IfMatch| trader style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Trader]]s.[[has item property::Trader style| ]]}}{{&lt;br /&gt;
IfMatch| warrior mage style | {{{special}}} | true=*This {{{itype}}} is styled or has special functions for [[guild association is::Warrior Mage]]s.[[has item property::Warrior Mage style| ]]}}&lt;br /&gt;
 }} }}{{#if:{{{rtype|}}}|{{#switch:{{{rtype}}} | n | -= | *This item is styled or has special functions for {{#arraymap:{{{rtype}}}|,|@@@@|{{#switch:{{lc:@@@@}}| rakash | fae | merelew= [[race association is::{{ucfirst:@@@@}}]] | elf= [[race association is::{{ucfirst:@@@@}}|Elves]] | dwarf= [[race association is::{{ucfirst:@@@@}}|Dwarves]] | [[race association is::{{ucfirst:@@@@}}]]s}}|&amp;amp;#32;and&amp;amp;#32;}}.}} | }}{{#if:{{{gtype|}}}|{{#switch:{{{gtype}}} | n | -= | *This item is styled or has special functions for {{#arraymap:{{{gtype}}}|,|@@@@|{{#switch:{{lc:@@@@}}| moon mage= [[guild association is::Moon Mage|Moon Mages]] | warrior mage= [[guild association is::Warrior Mage|Warrior Mages]] | thief= [[guild association is::Thief|Thieves]] | [[guild association is::{{ucfirst:@@@@}}]]s}}|&amp;amp;#32;and&amp;amp;#32;}}.}} | }}&lt;br /&gt;
|-&lt;br /&gt;
{{#switch:{{lc:{{{enchanted}}}}}|true|yes={{#switch: {{{potency}}} | {{!}} &#039;&#039;&#039;Enchantment:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{potency|}}}|[[potency is::{{{potency}}}]] ([[potency is number::{{GearProcess|{{{potency}}}|potency}}]]/10)|&#039;&#039;?&#039;&#039;}} potency&amp;lt;br/&amp;gt;{{#if:{{{complexity|}}}|[[complexity is::{{{complexity}}}]] ([[complexity is number::{{GearProcess|{{{complexity}}}|complexity}}]]/10)|&#039;&#039;?&#039;&#039;}} complexity&amp;lt;br/&amp;gt;{{#if:{{{precision|}}}|[[precision is::{{{precision}}}]] ([[precision is number::{{GearProcess|{{{precision}}}| precision}}]]/11)|&#039;&#039;?&#039;&#039;}} precision&amp;lt;br/&amp;gt;{{#if:{{{grade|}}}|[[grade is::{{{grade}}}]] ([[grade is number::{{GearProcess|{{{grade}}}| grade}}]]/4)|&#039;&#039;?&#039;&#039;}} grade}}&amp;lt;br/&amp;gt;{{#if:{{{ebonus|}}}|Bonus to [[ebonus is::{{{ebonus}}}]]|Bonus to &#039;&#039;?&#039;&#039;}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{flare|}}}|{{!}} &#039;&#039;&#039;Flare:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }} {{#if:{{{flare|}}}|[[flare is::{{{flare}}}]] damage}} {{#if:{{{fdecoration|}}}|([[fdecoration is::{{{fdecoration}}}]])}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{glamour|}}}|{{!}} &#039;&#039;&#039;Glamour:&#039;&#039;&#039; {{!}}{{!}} {{#if:{{{glamour|}}}|[[glamour is::{{{glamour}}}]]}} {{#if:{{{gdecoration|}}}|([[gdecoration is::{{{gdecoration}}}]])}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{ttype|}}}|{{!}} &#039;&#039;&#039;Tool Properties:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }} {{#if:{{{ttype|}}}|{{#switch:{{{ttype}}} | n | -= | This item is a {{#arraymap:{{{ttype}}}|,|@@@@|{{#switch:{{lc:@@@@}}|[[tool type is::{{lcfirst:@@@@}}]]}}|&amp;amp;#32;and&amp;amp;#32;}}}} | }} with:&lt;br /&gt;
*{{#if:{{{tquality|}}}|[[quality is::{{{tquality}}}]] ([[quality is number::{{GearProcess|{{{tquality}}}|quality}}]]/12)|&#039;&#039;?&#039;&#039;}} quality&lt;br /&gt;
*{{#if:{{{tdurability|}}}|{{#switch:{{lc:{{{tdurability}}}}}| -=This item has {{#if:{{{uses|}}} | {{{uses}}} | &#039;&#039;?&#039;&#039;[[missing::Infobox entry on number of uses| ]]}} uses, not|[[construction is::{{{tdurability}}}]] ([[construction is number::{{GearProcess|{{{tdurability}}}|construction}}]]/18)}}|&#039;&#039;?&#039;&#039;}} durability&lt;br /&gt;
*{{#if:{{{tspeed|}}}|[[speed is::{{{tspeed}}}]] ([[speed is number::{{GearProcess|{{{tspeed}}}|speed}}]]/11)|&#039;&#039;?&#039;&#039;}} speed&amp;lt;br/&amp;gt;{{#switch:{{{ttype}}} | imbuement rod= *A maximum [[imbue]]ment value of {{#if:{{{maximbue|}}} | [[imbue cap is::{{{maximbue}}}]] | [[missing::Infobox entry on imbuement max|&#039;&#039;?&#039;&#039;]]}}.}}{{Cat|Crafting tools}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{insttype|}}}|{{!}} &#039;&#039;&#039;Instrument Properties:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }} {{#if:{{{insttype|}}}|{{#switch:{{{insttype}}} | n | -= | This {{#arraymap:{{{insttype}}}|,|@@@@|{{#switch:{{lc:@@@@}}|[[InstType is::{{lcfirst:@@@@}}]]}}|&amp;amp;#32;and&amp;amp;#32;}}}} | }} instrument is:&lt;br /&gt;
*{{#if:{{{instquality |}}}|[[instQuality is::{{{instquality}}}]] ([[instQuality is number::{{GearProcess|{{{instquality}}}|instquality}}]]/11)|&#039;&#039;?&#039;&#039;}} quality}}&lt;br /&gt;
|-&lt;br /&gt;
{{#switch: {{{lsize}}} | -= | {{!}} &#039;&#039;&#039;Dimensions:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{lsize|}}}|[[length is::{{{lsize}}}]]|&#039;&#039;?&#039;&#039;}} length x {{#if:{{{wsize|}}}|[[width is::{{{wsize}}}]]|&#039;&#039;?&#039;&#039;}} width x {{#if:{{{hsize|}}}|[[height is::{{{hsize}}}]]|&#039;&#039;?&#039;&#039;}} height}}&lt;br /&gt;
 |-&lt;br /&gt;
{{#if: {{IfMatch| container | {{{special}}} |true=1 }} | {{#switch: {{{ilsize|}}} |-=|&lt;br /&gt;
{{!}} &#039;&#039;&#039;Capacity:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{ilsize|}}}|[[interior length is::{{{ilsize}}}]]|&#039;&#039;?&#039;&#039;}} length x {{#if:{{{iwsize|}}}|[[interior width is::{{{iwsize}}}]]|&#039;&#039;?&#039;&#039;}} width x {{#if:{{{ihsize|}}}|[[interior height is::{{{ihsize}}}]]|&#039;&#039;?&#039;&#039;}} height ({{#if:{{{csize|}}}|[[weight capacity is::{{{csize}}}]]|&#039;&#039;?&#039;&#039;}} stones)}}}}{{#if: {{IfMatch| container | {{{ptype}}} |true=1 }} | {{#switch: {{{ilsize|}}} |-=|&lt;br /&gt;
{{!}} &#039;&#039;&#039;Capacity:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{ilsize|}}}|[[interior length is::{{{ilsize}}}]]|&#039;&#039;?&#039;&#039;}} length x {{#if:{{{iwsize|}}}|[[interior width is::{{{iwsize}}}]]|&#039;&#039;?&#039;&#039;}} width x {{#if:{{{ihsize|}}}|[[interior height is::{{{ihsize}}}]]|&#039;&#039;?&#039;&#039;}} height ({{#if:{{{csize|}}}|[[weight capacity is::{{{csize}}}]]|&#039;&#039;?&#039;&#039;}} stones)}}}}{{#if: {{IfMatch| jewelry | {{{ptype}}} |true=1 }} | {{#if: {{IfMatch| pockets | {{{special}}} |true=1 }} | {{#switch: {{{ilsize|}}} |-=|&lt;br /&gt;
{{!}} &#039;&#039;&#039;Capacity:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{ilsize|}}}|[[interior length is::{{{ilsize}}}]]|&#039;&#039;?&#039;&#039;}} length x {{#if:{{{iwsize|}}}|[[interior width is::{{{iwsize}}}]]|&#039;&#039;?&#039;&#039;}} width x {{#if:{{{ihsize|}}}|[[interior height is::{{{ihsize}}}]]|&#039;&#039;?&#039;&#039;}} height ({{#if:{{{csize|}}}|[[weight capacity is::{{{csize}}}]]|&#039;&#039;?&#039;&#039;}} stones)}}}}}}{{#if: {{IfMatch| clothing | {{{ptype}}} |true=1 }} | {{#if: {{IfMatch| pockets | {{{special}}} |true=1 }} | {{#switch: {{{ilsize|}}} |-=|&lt;br /&gt;
{{!}} &#039;&#039;&#039;Capacity:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{ilsize|}}}|[[interior length is::{{{ilsize}}}]]|&#039;&#039;?&#039;&#039;}} length x {{#if:{{{iwsize|}}}|[[interior width is::{{{iwsize}}}]]|&#039;&#039;?&#039;&#039;}} width x {{#if:{{{ihsize|}}}|[[interior height is::{{{ihsize}}}]]|&#039;&#039;?&#039;&#039;}} height ({{#if:{{{csize|}}}|[[weight capacity is::{{{csize}}}]]|&#039;&#039;?&#039;&#039;}} stones)}}}}}}{{#if: {{IfMatch| crafting tool | {{{ptype}}} |true=1 }} | {{#if: {{IfMatch| pockets | {{{special}}} |true=1 }} | {{#switch: {{{ilsize|}}} |-=|&lt;br /&gt;
{{!}} &#039;&#039;&#039;Capacity:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{ilsize|}}}|[[interior length is::{{{ilsize}}}]]|&#039;&#039;?&#039;&#039;}} length x {{#if:{{{iwsize|}}}|[[interior width is::{{{iwsize}}}]]|&#039;&#039;?&#039;&#039;}} width x {{#if:{{{ihsize|}}}|[[interior height is::{{{ihsize}}}]]|&#039;&#039;?&#039;&#039;}} height ({{#if:{{{csize|}}}|[[weight capacity is::{{{csize}}}]]|&#039;&#039;?&#039;&#039;}} stones)}}}}}}{{#if: {{IfMatch| other | {{{ptype}}} |true=1 }} | {{#if: {{IfMatch| pockets | {{{special}}} |true=1 }} | {{#switch: {{{ilsize|}}} |-=|&lt;br /&gt;
{{!}} &#039;&#039;&#039;Capacity:&#039;&#039;&#039; {{!}}{{!}} {{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}}}} {{#if:{{{ilsize|}}}|[[interior length is::{{{ilsize}}}]]|&#039;&#039;?&#039;&#039;}} length x {{#if:{{{iwsize|}}}|[[interior width is::{{{iwsize}}}]]|&#039;&#039;?&#039;&#039;}} width x {{#if:{{{ihsize|}}}|[[interior height is::{{{ihsize}}}]]|&#039;&#039;?&#039;&#039;}} height ({{#if:{{{csize|}}}|[[weight capacity is::{{{csize}}}]]|&#039;&#039;?&#039;&#039;}} stones)}}}}}}&lt;br /&gt;
 |-&lt;br /&gt;
 | &#039;&#039;&#039;Sources:&#039;&#039;&#039; ||{{#switch:{{{span}}} | 3=colspan=&amp;quot;3&amp;quot;{{!}} | 2=colspan=&amp;quot;2&amp;quot; {{!}} | 1 | }}{{#switch: {{lc: {{{sourcetype}}} }} | -= | {{#if:{{{source|}}} | {{#switch: {{lc: {{{sourcetype}}} }} | sold by=Sold by {{#arraymap: {{{source}}} | + | @@@@ | [[source is::@@@@| ]] [[page source is::@@@@]] | ,&amp;amp;#32; }} for {{#if:{{{cost|}}} | {{{cost}}} | [[missing::Infobox entry on cost|an &#039;&#039;unknown&#039;&#039; amount]] }} | other={{{source}}} | [[missing::Infobox entry on source|&#039;&#039;Unknown&#039;&#039;]] }} | [[missing::Infobox entry on source|&#039;&#039;Unknown&#039;&#039;]] }}{{&lt;br /&gt;
#if:{{{source2|}}} | &amp;lt;br /&amp;gt;{{#switch: {{lc: {{{sourcetype2}}} }} | sold by=Sold by {{#arraymap: {{{source2}}} | + | @@@@ | [[source is::@@@@| ]] [[page source is::@@@@]] | ,&amp;amp;#32; }} for {{#if:{{{cost2|}}} | {{{cost2}}} | [[missing::Infobox entry on cost|an &#039;&#039;unknown&#039;&#039; amount]] }} | other={{{source2}}} | [[missing::Infobox entry on source|&#039;&#039;Unknown&#039;&#039;]] }} }}}}{{#switch:{{{sourcetype|}}}|-=|&amp;lt;br \&amp;gt;}}{{#if:{{{rarity|}}}| {{#switch:{{{rarity}}}|treasure map=This can be found from a [[source is::treasure map|Treasure Map]] or {{ilink|i|glass egg framed with delicate strands of gold|Glass Egg}}&amp;lt;br/&amp;gt;}} }}{{#ask:[[source for::{{FULLPAGENAME}}]]|format=list|link=subject|order=desc|intro=Source is&amp;amp;nbsp;}}{{#if:{{{shop|}}}{{{traderapp|}}}|[[Needs updating::true| ]]}}{{#arraymap:{{#ask:[[source for::{{FULLPAGENAME}}]]|format=list|link=none|order=desc|sep={{!}}}}|{{!}}|@@@@|[[source is::@@@@| ]] [[page source is::{{#replace:{{#replace:{{#replace:@@@@|&amp;lt;span class=&amp;quot;smw-format list-format &amp;quot;&amp;gt;|}}|&amp;lt;/span&amp;gt;|}}|&amp;lt;span class=&amp;quot;smw-row&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;smw-field&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;smw-value&amp;quot;&amp;gt;|}}| ]] |\s}}{{#if:{{{rev|}}}|[[ItemReview::{{{rev}}}| ]]|[[ItemReview::0| ]]}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Essential}}This template is a display and categorization plug-in for other templates, including [[Template:Item]], [[Template:Shield]],[[Template:Armor]], and [[Template:Weapon]]. &lt;br /&gt;
&lt;br /&gt;
This is because several of the basic ones share features in addition to becoming too large. {{cat | Templates,Templates for Templates}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Enormous_volcanode_earth-splitter_segmented_by_roiling_infernal_fissures&amp;diff=695716</id>
		<title>Weapon:Enormous volcanode earth-splitter segmented by roiling infernal fissures</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Enormous_volcanode_earth-splitter_segmented_by_roiling_infernal_fissures&amp;diff=695716"/>
		<updated>2026-09-28T02:48:25Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Created page with &amp;quot;{{Weapon |noun=earth-splitter |newapp2=Yes |look=Carved for devastating impact, the heavy head of this maul features a rugged, soot-grey exterior that yields to a glassy obsidian core. Deep within the striking surface, swirls of orange-gold mica perform a perpetual roil of convection. Pulsing lava-hued veins spiderweb across the plated segments, flickering with a rhythmic internal light. This primordial energy threatens to violently erupt with every crushing blow, echoin...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|noun=earth-splitter&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|look=Carved for devastating impact, the heavy head of this maul features a rugged, soot-grey exterior that yields to a glassy obsidian core. Deep within the striking surface, swirls of orange-gold mica perform a perpetual roil of convection. Pulsing lava-hued veins spiderweb across the plated segments, flickering with a rhythmic internal light. This primordial energy threatens to violently erupt with every crushing blow, echoing the primordial ire of Elanthia&#039;s creation.&lt;br /&gt;
|MTag=volcanode&lt;br /&gt;
|STag=Elanthia&lt;br /&gt;
|range=melee&lt;br /&gt;
|adraw=No&lt;br /&gt;
|type=2HB&lt;br /&gt;
|puncture=extreme&lt;br /&gt;
|slice=low&lt;br /&gt;
|impact=obliterating&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=perfectly&lt;br /&gt;
|balance=decently&lt;br /&gt;
|suitedness=very well&lt;br /&gt;
|puncture2=extreme&lt;br /&gt;
|slice2=low&lt;br /&gt;
|impact2=no&lt;br /&gt;
|fire2=overwhelming&lt;br /&gt;
|cold2=no&lt;br /&gt;
|electric2=no&lt;br /&gt;
|foi2=perfectly&lt;br /&gt;
|balance2=decently&lt;br /&gt;
|suitedness2=very well&lt;br /&gt;
|construction=practically invulnerable&lt;br /&gt;
|metal=no&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=Yes&lt;br /&gt;
|weight=140&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
You believe you could INVOKE an enormous volcanode earth-splitter segmented by roiling infernal fissures to convert the weapon to an elemental version of itself, albeit a somewhat inferior one.&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Stormtouched_flamewood_sling_blasted_with_snaking_dendritic_patterns&amp;diff=695715</id>
		<title>Weapon:Stormtouched flamewood sling blasted with snaking dendritic patterns</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Stormtouched_flamewood_sling_blasted_with_snaking_dendritic_patterns&amp;diff=695715"/>
		<updated>2026-09-28T02:45:19Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|noun=sling&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|look=Carved from a vibrant, ember-hued timber, the weapon&#039;s sturdy grip bears the unmistakable kiss of a tempest. Fractal black burn lines branch aggressively across the polished surface, capturing the exact path of a lightning strike channeled deeply into the grain. The charred veins provide a naturally textured hold for the wielder, marrying the fiery tones of the base wood with a rugged homage to Drogor&#039;s divine fury.&lt;br /&gt;
|MTag=stormtouched flamewood, flamewood&lt;br /&gt;
|STag=Drogor&lt;br /&gt;
|range=ranged&lt;br /&gt;
|ammo=rock&lt;br /&gt;
|ammocap=1&lt;br /&gt;
|rangedRT=3&lt;br /&gt;
|adraw=No&lt;br /&gt;
|type=SL&lt;br /&gt;
|puncture=-&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=reasonably&lt;br /&gt;
|balance=unbelievably&lt;br /&gt;
|suitedness=soundly&lt;br /&gt;
|construction=practically invulnerable&lt;br /&gt;
|metal=no&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|weight=10&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Stormtouched_flamewood_sling_blasted_with_snaking_dendritic_patterns&amp;diff=695714</id>
		<title>Weapon:Stormtouched flamewood sling blasted with snaking dendritic patterns</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Stormtouched_flamewood_sling_blasted_with_snaking_dendritic_patterns&amp;diff=695714"/>
		<updated>2026-09-28T02:45:07Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|noun=sling&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|look=Carved from a vibrant, ember-hued timber, the weapon&#039;s sturdy grip bears the unmistakable kiss of a tempest. Fractal black burn lines branch aggressively across the polished surface, capturing the exact path of a lightning strike channeled deeply into the grain. The charred veins provide a naturally textured hold for the wielder, marrying the fiery tones of the base wood with a rugged homage to Drogor&#039;s divine fury.&lt;br /&gt;
|MTag=stormtouched flamewood, flamewood&lt;br /&gt;
|STag=Drogor&lt;br /&gt;
|range=ranged&lt;br /&gt;
|ammo=rock&lt;br /&gt;
|ammocap=1&lt;br /&gt;
|adraw=No&lt;br /&gt;
|type=SL&lt;br /&gt;
|puncture=-&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=reasonably&lt;br /&gt;
|balance=unbelievably&lt;br /&gt;
|suitedness=soundly&lt;br /&gt;
|construction=practically invulnerable&lt;br /&gt;
|metal=no&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|weight=10&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Stormtouched_flamewood_sling_blasted_with_snaking_dendritic_patterns&amp;diff=695713</id>
		<title>Weapon:Stormtouched flamewood sling blasted with snaking dendritic patterns</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Stormtouched_flamewood_sling_blasted_with_snaking_dendritic_patterns&amp;diff=695713"/>
		<updated>2026-09-28T02:44:43Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Created page with &amp;quot;{{Weapon |noun=sling |newapp2=Yes |look=Carved from a vibrant, ember-hued timber, the weapon&amp;#039;s sturdy grip bears the unmistakable kiss of a tempest. Fractal black burn lines branch aggressively across the polished surface, capturing the exact path of a lightning strike channeled deeply into the grain. The charred veins provide a naturally textured hold for the wielder, marrying the fiery tones of the base wood with a rugged homage to Drogor&amp;#039;s divine fury. |MTag=stormtouc...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|noun=sling&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|look=Carved from a vibrant, ember-hued timber, the weapon&#039;s sturdy grip bears the unmistakable kiss of a tempest. Fractal black burn lines branch aggressively across the polished surface, capturing the exact path of a lightning strike channeled deeply into the grain. The charred veins provide a naturally textured hold for the wielder, marrying the fiery tones of the base wood with a rugged homage to Drogor&#039;s divine fury.&lt;br /&gt;
|MTag=stormtouched flamewood, flamewood&lt;br /&gt;
|STag=Drogor&lt;br /&gt;
|range=ranged&lt;br /&gt;
|ammo=rock&lt;br /&gt;
|adraw=No&lt;br /&gt;
|type=SL&lt;br /&gt;
|puncture=-&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=reasonably&lt;br /&gt;
|balance=unbelievably&lt;br /&gt;
|suitedness=soundly&lt;br /&gt;
|construction=practically invulnerable&lt;br /&gt;
|metal=no&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|weight=10&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Fiery_red_viper-skin_slingstone_holster_secured_by_wide_volcanode_rings&amp;diff=695712</id>
		<title>Item:Fiery red viper-skin slingstone holster secured by wide volcanode rings</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Fiery_red_viper-skin_slingstone_holster_secured_by_wide_volcanode_rings&amp;diff=695712"/>
		<updated>2026-09-28T02:43:17Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=holster&lt;br /&gt;
|look=Crafted from the crimson-dyed hide of a serpent, this ammunition pouch is bound by thick bands of primordial stone. Each soot-grey loop yields to a glassy obsidian core where swirls of orange-gold mica perform a perpetual roil of convection. Pulsing, fiery veins spiderweb across the rugged segments, flickering with a rhythmic internal light. The earthy plates appear ready to violently erupt, perfectly complementing the explosive hue of the reptilian leather.&lt;br /&gt;
|MTag=viper-skin, volcanode&lt;br /&gt;
|ptype=container&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=thigh&lt;br /&gt;
|type=-&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=25&lt;br /&gt;
|appcost=3,437,500&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=Yes&lt;br /&gt;
|gentype=ammo&lt;br /&gt;
|genname=Viper&#039;s Blast slingstone&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Can create 20x ammo every 2.3 days&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Viper%27s_Blast_slingstone&amp;diff=695711</id>
		<title>Weapon:Viper&#039;s Blast slingstone</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Viper%27s_Blast_slingstone&amp;diff=695711"/>
		<updated>2026-09-28T02:42:52Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Created page with &amp;quot;{{Weapon |noun=slingstone |newapp2=Yes |look=- |MTag=- |range=- |ammo=rock |adraw=No |type=rock |puncture=fair |slice=fair |impact=somewhat heavy |fire=somewhat moderate |cold=no |electric=no |foi=- |balance=- |construction=extremely weak |metal=no |verby=No |pcrystal=No |atmos=No |istone=No |weight=1 |appcost=5 |rarity=auction |enchanted=No |generator=No |sourcetype=- |fname=No }} Breaks after landing a hit.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|noun=slingstone&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=-&lt;br /&gt;
|range=-&lt;br /&gt;
|ammo=rock&lt;br /&gt;
|adraw=No&lt;br /&gt;
|type=rock&lt;br /&gt;
|puncture=fair&lt;br /&gt;
|slice=fair&lt;br /&gt;
|impact=somewhat heavy&lt;br /&gt;
|fire=somewhat moderate&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=-&lt;br /&gt;
|balance=-&lt;br /&gt;
|construction=extremely weak&lt;br /&gt;
|metal=no&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=5&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Breaks after landing a hit.&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Fiery_red_viper-skin_slingstone_holster_secured_by_wide_volcanode_rings&amp;diff=695710</id>
		<title>Item:Fiery red viper-skin slingstone holster secured by wide volcanode rings</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Fiery_red_viper-skin_slingstone_holster_secured_by_wide_volcanode_rings&amp;diff=695710"/>
		<updated>2026-09-28T02:41:28Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Created page with &amp;quot;{{Item |noun=holster |look=Crafted from the crimson-dyed hide of a serpent, this ammunition pouch is bound by thick bands of primordial stone. Each soot-grey loop yields to a glassy obsidian core where swirls of orange-gold mica perform a perpetual roil of convection. Pulsing, fiery veins spiderweb across the rugged segments, flickering with a rhythmic internal light. The earthy plates appear ready to violently erupt, perfectly complementing the explosive hue of the rept...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=holster&lt;br /&gt;
|look=Crafted from the crimson-dyed hide of a serpent, this ammunition pouch is bound by thick bands of primordial stone. Each soot-grey loop yields to a glassy obsidian core where swirls of orange-gold mica perform a perpetual roil of convection. Pulsing, fiery veins spiderweb across the rugged segments, flickering with a rhythmic internal light. The earthy plates appear ready to violently erupt, perfectly complementing the explosive hue of the reptilian leather.&lt;br /&gt;
|MTag=viper-skin, volcanode&lt;br /&gt;
|ptype=container&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=thigh&lt;br /&gt;
|type=-&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=25&lt;br /&gt;
|appcost=3,437,500&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=Yes&lt;br /&gt;
|gentype=ammo&lt;br /&gt;
|genname=Viper&#039;s Blast slingstone&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Simulated_Asketian_spire_of_icesteel_upon_a_mist-shrouded_frostveil_cord&amp;diff=695709</id>
		<title>Item:Simulated Asketian spire of icesteel upon a mist-shrouded frostveil cord</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Simulated_Asketian_spire_of_icesteel_upon_a_mist-shrouded_frostveil_cord&amp;diff=695709"/>
		<updated>2026-09-28T02:39:49Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Created page with &amp;quot;{{Item |noun=spire |look=A jagged spike of frigid alloy hangs securely from a semi-sheer lanyard. Branching ice crystals with cerulean undertones form along the neckpiece, violently shattering into a silvery haze with the slightest motion. Snow-white whorls drift through the hag-touched fabric, hinting at the unnatural tempests contained within. Deep inside the replica&amp;#039;s frozen metallic core, the faint silhouette of a tempest storm seems to swirl, eager to be released in...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=spire&lt;br /&gt;
|look=A jagged spike of frigid alloy hangs securely from a semi-sheer lanyard. Branching ice crystals with cerulean undertones form along the neckpiece, violently shattering into a silvery haze with the slightest motion. Snow-white whorls drift through the hag-touched fabric, hinting at the unnatural tempests contained within. Deep inside the replica&#039;s frozen metallic core, the faint silhouette of a tempest storm seems to swirl, eager to be released into the wintry skies above.&lt;br /&gt;
|MTag=icesteel, frostviel&lt;br /&gt;
|STag=Asketi&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|type=mount&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=9,062,500&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
{{verbs}}&lt;br /&gt;
{{verb|stare|As you channel your will into the mist-shrouded cord, the icesteel spire violently shatters into a blinding cloud of silvery mist, vanishing entirely from your grasp. A roaring vacuum immediately erupts in its wake, rapidly pulling the localized winter haze into a churning, tempestuous icy maelstrom of howling gale force winds and chaotic frozen rain.|-|As Lawlite channels his will into a mist-shrouded frostveil cord, the icesteel spire violently shatters into a blinding cloud of silvery mist, vanishing entirely from his grasp. A roaring vacuum immediately erupts in its wake, rapidly pulling the localized winter haze into a churning, tempestuous icy maelstrom of howling gale force winds and chaotic frozen rain.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===a tempestuous icy maelstrom===&lt;br /&gt;
{{verbs}}&lt;br /&gt;
{{verb|push|You thrust your hand against the tempestuous icy maelstrom, meeting the fierce resistance of its howling gale force winds. The writhing frozen cyclone briefly pushes back before yielding to your command, obediently shifting its roaring vacuum a pace away.|-|Lawlite thrusts his hand against the tempestuous icy maelstrom, meeting the fierce resistance of its howling gale force winds. The writhing frozen cyclone briefly pushes back before yielding to his command, obediently shifting its roaring vacuum a pace away.}}&lt;br /&gt;
{{verb|pull|You reach into the swirling silvery mist of the icy maelstrom and yank your arm backward. Obeying its commander, the churning vortex surges forward upon a sudden blast of chaotic frozen rain.|-|Lawlite reaches into the swirling silvery mist of the icy maelstrom and yanks his arm backward. Obeying its commander, the churning vortex surges forward upon a sudden blast of chaotic frozen rain.}}&lt;br /&gt;
{{verb|poke|You boldly jab at the outer edges of the icy maelstrom. Jagged Asketian spire shards instantly swarm around you, harmlessly shattering into a silvery mist that leaves a delicate coating of frost swirling around your form.|-|Lawlite boldly jabs at the outer edges of the icy maelstrom. Jagged Asketian spire shards instantly swarm around his hand, harmlessly shattering into a silvery mist that leaves a delicate coating of frost swirling around his form.}}&lt;br /&gt;
{{verb|rub|You gently stroke the invisible mystical currents binding the icy maelstrom. The roaring gusts of turbulent air momentarily soften into a soothing winter breeze, swirling in snow-white whorls around your wrist in an affectionate, freezing caress.|-|Lawlite gently strokes the invisible mystical currents binding the icy maelstrom. The roaring gusts of turbulent air momentarily soften into a soothing winter breeze, swirling in snow-white whorls around his wrist in an affectionate, freezing caress.}}&lt;br /&gt;
{{verb|turn|You move gracefully around with the tempestuous icy maelstrom, daring to sway your body in time with the roiling of its elemental fury. The churning vortex perfectly mirrors your cadence, wrapping you in a dazzling, synchronized flurry of chaotic frozen rain and glimmering cerulean undertones.|-|Lawlite moves gracefully around with his tempestuous icy maelstrom, daring to sway his body in time with the roiling of its elemental fury. The churning vortex perfectly mirrors his cadence, wrapping him in a dazzling, synchronized flurry of chaotic frozen rain and glimmering cerulean undertones.}}&lt;br /&gt;
{{verb|gaze|You stare deeply into the sheer white vacuum at the core of the icy maelstrom. For a fleeting moment, the roaring gusts fade into absolute silence, and you catch a chilling vision of a towering Asketian spire rising from a desolate, hag-touched permafrost.|-|Lawlite stares deeply into the sheer white vacuum at the core of the icy maelstrom. Their eyes reflect the glimmering cerulean undertones of the vortex as the roaring gusts momentarily hush in reverence to their commanding presence.}}&lt;br /&gt;
{{verb|command|You signal the icy maelstrom to speed up, and it eases into a swirling drift of silvery mist.|-||drift}}&lt;br /&gt;
{{verb|command|You signal the icy maelstrom to speed up, and it churns into a howling surge of chaotic frozen rain.|-||surge}}&lt;br /&gt;
{{verb|command|You signal the icy maelstrom to speed up, and it erupts into a blinding storm of Asketian rime.|-||storm}}&lt;br /&gt;
{{verb|punch|With a sharp gesture of command, you force the writhing elemental fury to yield. The tempestuous maelstrom rapidly collapses inward, its gale-force winds condensing the chaotic frozen rain into a dense, shimmering pocket of silvery mist. As the violent squall instantly dissipates, your simulated Asketian spire of icesteel upon a mist-shrouded frostveil cord drops heavily into your waiting hand.|-|With a sharp gesture of command, Lawlite forces the tempestuous maelstrom to yield. Its writhing elemental fury rapidly collapses inward, gale-force winds condensing the chaotic frozen rain into a compact, shimmering pocket of silvery mist. As the violent squall instantly dissipates, a simulated Asketian spire of icesteel upon a mist-shrouded frostveil cord drops heavily into his waiting hand.}}&lt;br /&gt;
|}&lt;br /&gt;
====Atmos====&lt;br /&gt;
*The maelstrom&#039;s rotation suddenly reverses for a split second, creating a booming crack of displaced air that smells of sharp ozone and archaic permafrost.&lt;br /&gt;
*A phantom scrap of tattered burlap whips violently through the outer rotation of the maelstrom, instantly freezing into a cerulean shard before shattering into oblivion.&lt;br /&gt;
*The elemental fury of the icy maelstrom seems to breathe, its rotation slowing to a gentle swirl of snow-white whorls before violently accelerating back into a deafening roar.&lt;br /&gt;
*Silvery mist coalesces into the faint, fleeting silhouette of a grasping claw within the squall before being torn apart by the gale.&lt;br /&gt;
*A rogue gust of freezing wind escapes the churning maelstrom, playfully tugging at garments and hair with a biting, wintery chill.&lt;br /&gt;
*The sheer-white vacuum at the core of the icy maelstrom pulses rhythmically, inhaling the ambient air and exhaling a freezing, localized squall.&lt;br /&gt;
*Jagged ice shards within the squall briefly align, forming a transient, translucent wall of cerulean ice that shatters back into chaotic rain a moment later.&lt;br /&gt;
*The temperature in the immediate vicinity plummets sharply as the icy maelstrom churns.&lt;br /&gt;
*Whispers of a bitter north wind escape the churning vacuum, carrying the faint scent of crushed pine needles and undisturbed snow.&lt;br /&gt;
*Glimmering ice crystals form intricate, fractal patterns in the air just outside the maelstrom, shattering instantly as the tempest&#039;s gravity reclaims them.&lt;br /&gt;
*Roaring gusts of turbulent air whip a flurry of snow-white whorls into a tight orbit around the maelstrom&#039;s base, mimicking a localized miniature blizzard.&lt;br /&gt;
*The tempestuous maelstrom briefly expands, sending a flurry of snow-white whorls dancing through the air before violently pulling them back into its sheer-white vacuum.&lt;br /&gt;
*The elemental fury of the icy maelstrom seems to breathe, its rotation slowing to a gentle swirl of snow-white whorls before violently accelerating back into a deafening roar.&lt;br /&gt;
*The chaotic frozen rain suspends entirely for a single, breathless heartbeat, only to resume its violent churning with renewed, deafening force.&lt;br /&gt;
*A thin layer of silvery mist bleeds from the maelstrom, coating the immediate surroundings in a momentary, shivering winter haze.&lt;br /&gt;
*Glacial rime continuously forms and shatters along the invisible currents binding the maelstrom, leaving a perpetual halo of sparkling frost in its wake.&lt;br /&gt;
*Ambient light in the area seems to warp toward the sheer-white vacuum at the core, casting elongated, unnatural shadows that violently flicker in time with the roaring gale.&lt;br /&gt;
*The writhing frozen cyclone leans slightly, its sheer-white vacuum scraping low and briefly leaving a perfectly smooth, circular patch of black ice in its wake.&lt;br /&gt;
*A sudden, biting gust of wind spirals outward from the icy maelstrom, briefly frosting the area beneath it.&lt;br /&gt;
*The tempestuous maelstrom sheds a layer of its silvery mist, shrouding the immediate area in a dense, freezing fog that stubbornly clings to the surroundings.&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_elbow_spikes_draped_in_tattered_frostveil&amp;diff=695708</id>
		<title>Weapon:Mist-shrouded abyssium elbow spikes draped in tattered frostveil</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_elbow_spikes_draped_in_tattered_frostveil&amp;diff=695708"/>
		<updated>2026-09-28T02:32:36Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Created page with &amp;quot;{{Weapon |brawl=yes |newapp2=Yes |noun=spikes |look=Forged from dense, pitch-black metal, the spikes are bound by strips of hag-touched cloth. Tiny ice crystals branch across the semi-sheer fabric, catching ambient light with glimmering cerulean undertones. With every movement, fragile rime violently breaks off and shatters, casting a perpetual winter haze. Deep within the icy weave, snow-white whorls drift continuously to obscure the lethal gear in a freezing flurry tha...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|brawl=yes&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|noun=spikes&lt;br /&gt;
|look=Forged from dense, pitch-black metal, the spikes are bound by strips of hag-touched cloth. Tiny ice crystals branch across the semi-sheer fabric, catching ambient light with glimmering cerulean undertones. With every movement, fragile rime violently breaks off and shatters, casting a perpetual winter haze. Deep within the icy weave, snow-white whorls drift continuously to obscure the lethal gear in a freezing flurry that mirrors the shifting grey lines forming windswept snowdrifts upon the abyssium.&lt;br /&gt;
|MTag=abyssium, frostveil&lt;br /&gt;
|type=elbows&lt;br /&gt;
|range=melee&lt;br /&gt;
|puncture=a lot&lt;br /&gt;
|puncturetype=No&lt;br /&gt;
|slice=none&lt;br /&gt;
|slicetype=No&lt;br /&gt;
|impact=a lot&lt;br /&gt;
|impacttype=No&lt;br /&gt;
|foi=-&lt;br /&gt;
|construction=practically invulnerable&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=poor&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=somewhat precise&lt;br /&gt;
|grade=Greater&lt;br /&gt;
|ebonus=magnitude&lt;br /&gt;
|flare=Frost&lt;br /&gt;
|fdecoration=mountain-grey&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_knee_spikes_draped_in_tattered_frostveil&amp;diff=695707</id>
		<title>Weapon:Mist-shrouded abyssium knee spikes draped in tattered frostveil</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_knee_spikes_draped_in_tattered_frostveil&amp;diff=695707"/>
		<updated>2026-09-28T02:31:50Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|brawl=yes&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|noun=spikes&lt;br /&gt;
|look=Forged from dense, pitch-black metal, the spikes are bound by strips of hag-touched cloth. Tiny ice crystals branch across the semi-sheer fabric, catching ambient light with glimmering cerulean undertones. With every movement, fragile rime violently breaks off and shatters, casting a perpetual winter haze. Deep within the icy weave, snow-white whorls drift continuously to obscure the lethal gear in a freezing flurry that mirrors the shifting grey lines forming windswept snowdrifts upon the abyssium.&lt;br /&gt;
|MTag=abyssium, frostveil&lt;br /&gt;
|type=knees&lt;br /&gt;
|range=melee&lt;br /&gt;
|puncture=a lot&lt;br /&gt;
|puncturetype=No&lt;br /&gt;
|slice=none&lt;br /&gt;
|slicetype=No&lt;br /&gt;
|impact=a lot&lt;br /&gt;
|impacttype=No&lt;br /&gt;
|foi=not&lt;br /&gt;
|construction=practically invulnerable&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|weight=20&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=poor&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=somewhat precise&lt;br /&gt;
|grade=Greater&lt;br /&gt;
|ebonus=magnitude&lt;br /&gt;
|flare=Frost&lt;br /&gt;
|fdecoration=mountain-grey&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Form:BrawlItem&amp;diff=695706</id>
		<title>Form:BrawlItem</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Form:BrawlItem&amp;diff=695706"/>
		<updated>2026-09-28T02:30:28Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
This is the Brawling Item form.&amp;lt;br /&amp;gt;&lt;br /&gt;
To add a page with this form, enter the page name below;&amp;lt;br /&amp;gt;&lt;br /&gt;
if a page with that name already exists, you will be sent to a form to edit that page.&lt;br /&gt;
&lt;br /&gt;
{{#forminput:BrawlItem||||namespace=Weapon}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{{for template|Weapon}}}&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;|{{{field|rev|hidden}}}Name:{{{field|brawl|hidden|default=yes|input type=dropdown|values=yes,y,no,n}}} || &amp;lt;center&amp;gt;New Appraisal?&amp;lt;/center&amp;gt; || Noun:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| {{{field|name}}} || &amp;lt;center&amp;gt;{{{field|newapp2|input type=checkbox}}}&amp;lt;/center&amp;gt; || {{{field|noun}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Look:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|{{{field|look|input type=textarea}}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! Material Tags || Color Tags || Symbol Tags&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|MTag|size=20}}} || {{{field|CTag|size=20}}} || {{{field|STag|size=20}}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Combat Properties&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Type:&lt;br /&gt;
! Range:&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|type|input type=dropdown|values=hands,feet,elbows,knees,parry}}}&lt;br /&gt;
| {{{field|range|input type=dropdown|default=melee|values=-,melee,pole,ranged}}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
! Puncture \ Increase Type?: &lt;br /&gt;
| {{{field|puncture|input type=dropdown|values=-,none,poor,low,fair,moderate,heavy,great,severe,bone-crushing,devastating,god-like,no,fair,a little,some,moderate,quite a bit,heavy,a lot}}} \ {{{field|puncturetype|input type=checkbox}}} &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;(check if the damage is the special brawling increase type)&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Slice \ Type:&lt;br /&gt;
| {{{field|slice|input type=dropdown|values=none,poor,low,fair,moderate,heavy,great,severe,bone-crushing,devastating,god-like,no,fair,a little,some,moderate,quite a bit,heavy,a lot}}} \ {{{field|slicetype|input type=checkbox}}}&lt;br /&gt;
|-&lt;br /&gt;
! Impact \ Type:&lt;br /&gt;
| {{{field|impact|input type=dropdown|values=none,poor,low,fair,moderate,heavy,great,severe,bone-crushing,devastating,god-like,no,fair,a little,some,moderate,quite a bit,heavy,a lot}}} \ {{{field|impacttype|input type=checkbox}}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! FOI&lt;br /&gt;
! Balance: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;(Use &amp;quot;-&amp;quot; to disable for non-parry sticks.)&amp;lt;/font&amp;gt;&lt;br /&gt;
! Suitedness:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|foi||input type=dropdown|default=-|values=-,not,terribly,dismally,poorly,inadequately,fairly,decently,reasonably,soundly,well,very well,extremely well,excellently,superbly,incredibly,amazingly,unbelievably,perfectly}}}&lt;br /&gt;
| {{{field|balance|input type=dropdown|values=not,terribly,dismally,poorly,inadequately,fairly,decently,reasonably,soundly,well,very well,extremely well,excellently,superbly,incredibly,amazingly,unbelievably,perfectly}}}&lt;br /&gt;
| {{{field|suitedness|input type=dropdown|values=not,terribly,dismally,poorly,inadequately,fairly,decently,reasonably,soundly,well,very well,extremely well,excellently,superbly,incredibly,amazingly,unbelievably,perfectly}}}&lt;br /&gt;
|-&lt;br /&gt;
! Construction &lt;br /&gt;
! Metal&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|construction|input type=dropdown|values=extremely weak,very delicate,quite fragile,rather flimsy,particularly weak,somewhat unsound,appreciably susceptible,marginally vulnerable ,average construction,a bit safeguarded,rather reinforced,quite guarded,highly protected,very strong,extremely resistant,unusually resilient,nearly impervious,practically invulnerable,flimsy,somewhat flimsy,fairly sturdy,average strength,moderately strong,well constructed,quite hard,incredibly hard,unbelievably strong}}}&lt;br /&gt;
| {{{field|metal|input type=dropdown|values=yes,no}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;General Information&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! This item has special verbs: {{{field|verby|input type=checkbox}}} !! This item atmos: {{{field|atmos|input type=checkbox}}}&lt;br /&gt;
|-&lt;br /&gt;
! Worn Location:&lt;br /&gt;
! Properties: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&#039;&#039;(Control + click for multiple properties)&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|wearloc|list|input type=listbox|values=,-,generic,left eye,right eye,eyes,ear,ears,head,hair (placed),hair (tied),hair (?),eyebrow,forehead,nose,neck,chest,shirt,shirt (with armor),shirt (without armor),arms,upper arm,wrist,hands,finger,back,shoulder,shoulders,abdomen,waist,belt,legs,thigh,pants,ankle,feet,tail}}}&lt;br /&gt;
| {{{field|special|list|delimiter=,|input type=listbox|values=-,alchemy,cambrinth,casts spell,chakrel,chipper weapon,creation,enchanting,energy weapon,engineering,feature,foraged,forging,gaethzen,gives light,gore weapon,gourmand&#039;s wand,hiding,horse,magic,material,mirror weapon,mount,outfitting,outrage,pockets,recall,regenerator (concentration),regenerator (fatigue), regenerator (mana), regenerator (vitality),ritual focus,sanowret crystal,sorcery focus,stacking,targeted magic focus,tie,toy,trainer,weapon of return}}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! Racial Relevance: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&#039;&#039;(Control + click for multiple relevances)&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
! Guild Relevance: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&#039;&#039;(Control + click for multiple relevances)&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|rtype|list|delimiter=,|input type=listbox|values=-,dwarf,elf,elothean,fae,gnome,gor&#039;tog,halfling,human,kaldar,merelew,prydaen,rakash,skra mur}}}&lt;br /&gt;
| {{{field|gtype|list|delimiter=,|input type=listbox|values=-,barbarian,bard,cleric,commoner,empath,moon mage,necromancer,paladin,ranger,thief,trader ,warrior mage}}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Values and Measurements&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Weight: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;(Weight in stones.)&amp;lt;/font&amp;gt;&lt;br /&gt;
! Appraisal Value: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;(Given in kronars.)&amp;lt;/font&amp;gt;&lt;br /&gt;
! Rarity:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|weight}}}&lt;br /&gt;
| {{{field|appcost}}}&lt;br /&gt;
| {{{field|rarity|list|delimiter=,|input type=dropdown|values=common, festival, gift, invasion, raffle, treasure map, incidental, end loot, auction, simucon}}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!&lt;br /&gt;
! Length&lt;br /&gt;
! Width&lt;br /&gt;
! Height&lt;br /&gt;
|-&lt;br /&gt;
! Exterior || {{{field|lsize|size=5}}} || {{{field|wsize|size=5}}} || {{{field|hsize|size=5}}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Enchantment Properties&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Enchanted: {{{field|enchanted|input type=checkbox}}}&lt;br /&gt;
|-&lt;br /&gt;
! Potency &lt;br /&gt;
! Complexity&lt;br /&gt;
! Precision&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|potency|input type=dropdown|values=-,almost no, terrible, dismal, poor, low, decent, moderate, good, great, excellent}}}&lt;br /&gt;
| {{{field|complexity|input type=dropdown|values=-,very simple, simple, not very complex, somewhat complex, rather complex, quite complex, very complex, exceptionally complex, incredibly complex, central}}}&lt;br /&gt;
| {{{field|precision|input type=dropdown|values=-,completely abstract, abstract, slightly abstract, somewhat precise, rather precise, very precise, exceptionally precise, incredibly precise, amazingly precise, fantastically precise}}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! Grade&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|grade|input type=dropdown|values=Minor, Lesser, Greater, Major}}}&lt;br /&gt;
| {{{field|ebonus|input type=listbox|values=,proc chance, magnitude, durability, activation, reduced activation time, damage and accuracy (TM), accuracy (TM), damage (TM), mana efficiency (TM), electrical damage added (TM), fire damage added (TM), cold damage added (TM)}}}&lt;br /&gt;
|-&lt;br /&gt;
! Flare&lt;br /&gt;
! Decoration&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|flare|input type=dropdown|values=Electric, Fire, Frost, Glitter, Interference, Living, Nature, Radiant, Razor, Sonic, Venom, Water}}}&lt;br /&gt;
| {{{field|fdecoration|input type=text}}}&lt;br /&gt;
|-&lt;br /&gt;
! Glamour&lt;br /&gt;
! Decoration&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|glamour|input type=dropdown|values=Earth, Electric, Fire, Flash, Frost, Glitter, Mana, Nature, Radiant, Water, Wind}}}&lt;br /&gt;
| {{{field|gdecoration|input type=text}}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Magical Properties&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! Maximum Mana Held:&lt;br /&gt;
! Spell Cast By Item:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|maxcharge}}}&lt;br /&gt;
| {{{field|spellcast}}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Generator Properties&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Generates Items: {{{field|generator|input type=checkbox}}}&lt;br /&gt;
|-&lt;br /&gt;
! Type &lt;br /&gt;
! Specific Item&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|gentype|list|input type=listbox|values=ammo,drinks,food,gems,lockpicks,stones,other}}}&lt;br /&gt;
| {{{field|genname|input type=text}}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Origin&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Source:&lt;br /&gt;
! Cost: &amp;lt;font size=1&amp;gt;(Include currency.)&amp;lt;/font&amp;gt;&lt;br /&gt;
! Source Type:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|source|list|delimiter=+|size=50}}}&lt;br /&gt;
| {{{field|cost}}} &lt;br /&gt;
| {{{field|sourcetype|input type=dropdown|default=-|values=-,sold by,other}}}&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|source2|list|delimiter=+|size=50}}}&lt;br /&gt;
| {{{field|cost2}}}&lt;br /&gt;
| {{{field|sourcetype2|input type=dropdown|values=sold by,other}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Options==&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot;&lt;br /&gt;
! Weapon Type: !! List Name: !! First Letter&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|itype|autocomplete on property=item type is}}} || {{{field|list}}} || {{{field|fname|input type=checkbox}}}&lt;br /&gt;
|}&lt;br /&gt;
{{{end template}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free text:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{standard input|free text}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{{standard input|summary}}}&lt;br /&gt;
&lt;br /&gt;
{{{standard input|minor edit}}} {{{standard input|watch}}}&lt;br /&gt;
&lt;br /&gt;
{{{standard input|save}}} {{{standard input|preview}}} {{{standard input|changes}}} {{{standard input|cancel}}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_knee_spikes_draped_in_tattered_frostveil&amp;diff=695705</id>
		<title>Weapon:Mist-shrouded abyssium knee spikes draped in tattered frostveil</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_knee_spikes_draped_in_tattered_frostveil&amp;diff=695705"/>
		<updated>2026-09-28T02:29:35Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Undo revision 695704 by TEVESHSZAT (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|brawl=yes&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|noun=spikes&lt;br /&gt;
|look=Forged from dense, pitch-black metal, the spikes are bound by strips of hag-touched cloth. Tiny ice crystals branch across the semi-sheer fabric, catching ambient light with glimmering cerulean undertones. With every movement, fragile rime violently breaks off and shatters, casting a perpetual winter haze. Deep within the icy weave, snow-white whorls drift continuously to obscure the lethal gear in a freezing flurry that mirrors the shifting grey lines forming windswept snowdrifts upon the abyssium.&lt;br /&gt;
|MTag=abyssium, frostveil&lt;br /&gt;
|type=elbows&lt;br /&gt;
|range=melee&lt;br /&gt;
|puncture=a lot&lt;br /&gt;
|puncturetype=No&lt;br /&gt;
|slice=none&lt;br /&gt;
|slicetype=No&lt;br /&gt;
|impact=a lot&lt;br /&gt;
|impacttype=No&lt;br /&gt;
|foi=not&lt;br /&gt;
|construction=practically invulnerable&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|weight=20&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=poor&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=somewhat precise&lt;br /&gt;
|grade=Greater&lt;br /&gt;
|ebonus=magnitude&lt;br /&gt;
|flare=Frost&lt;br /&gt;
|fdecoration=mountain-grey&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_knee_spikes_draped_in_tattered_frostveil&amp;diff=695704</id>
		<title>Weapon:Mist-shrouded abyssium knee spikes draped in tattered frostveil</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_knee_spikes_draped_in_tattered_frostveil&amp;diff=695704"/>
		<updated>2026-09-28T02:29:22Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|brawl=yes&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|noun=spikes&lt;br /&gt;
|look=Forged from dense, pitch-black metal, the spikes are bound by strips of hag-touched cloth. Tiny ice crystals branch across the semi-sheer fabric, catching ambient light with glimmering cerulean undertones. With every movement, fragile rime violently breaks off and shatters, casting a perpetual winter haze. Deep within the icy weave, snow-white whorls drift continuously to obscure the lethal gear in a freezing flurry that mirrors the shifting grey lines forming windswept snowdrifts upon the abyssium.&lt;br /&gt;
|MTag=abyssium, frostveil&lt;br /&gt;
|type=elbows&lt;br /&gt;
|range=melee&lt;br /&gt;
|puncture=a lot&lt;br /&gt;
|puncturetype=No&lt;br /&gt;
|slice=none&lt;br /&gt;
|slicetype=No&lt;br /&gt;
|impact=a lot&lt;br /&gt;
|impacttype=No&lt;br /&gt;
|foi=not&lt;br /&gt;
|construction=practically invulnerable&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|weight=20&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=poor&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=somewhat precise&lt;br /&gt;
|grade=Greater&lt;br /&gt;
|ebonus=magnitude&lt;br /&gt;
|flare=Frost&lt;br /&gt;
|fdecoration=mountain-grey&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_knee_spikes_draped_in_tattered_frostveil&amp;diff=695703</id>
		<title>Weapon:Mist-shrouded abyssium knee spikes draped in tattered frostveil</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_knee_spikes_draped_in_tattered_frostveil&amp;diff=695703"/>
		<updated>2026-09-28T02:28:43Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|brawl=yes&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|noun=spikes&lt;br /&gt;
|look=Forged from dense, pitch-black metal, the spikes are bound by strips of hag-touched cloth. Tiny ice crystals branch across the semi-sheer fabric, catching ambient light with glimmering cerulean undertones. With every movement, fragile rime violently breaks off and shatters, casting a perpetual winter haze. Deep within the icy weave, snow-white whorls drift continuously to obscure the lethal gear in a freezing flurry that mirrors the shifting grey lines forming windswept snowdrifts upon the abyssium.&lt;br /&gt;
|MTag=abyssium, frostveil&lt;br /&gt;
|type=elbows&lt;br /&gt;
|range=melee&lt;br /&gt;
|puncture=a lot&lt;br /&gt;
|puncturetype=No&lt;br /&gt;
|slice=none&lt;br /&gt;
|slicetype=No&lt;br /&gt;
|impact=a lot&lt;br /&gt;
|impacttype=No&lt;br /&gt;
|foi=not&lt;br /&gt;
|construction=practically invulnerable&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|weight=20&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=poor&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=somewhat precise&lt;br /&gt;
|grade=Greater&lt;br /&gt;
|ebonus=magnitude&lt;br /&gt;
|flare=Frost&lt;br /&gt;
|fdecoration=mountain-grey&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_knee_spikes_draped_in_tattered_frostveil&amp;diff=695702</id>
		<title>Weapon:Mist-shrouded abyssium knee spikes draped in tattered frostveil</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_knee_spikes_draped_in_tattered_frostveil&amp;diff=695702"/>
		<updated>2026-09-28T02:21:28Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Undo revision 695701 by TEVESHSZAT (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|brawl=yes&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|noun=spikes&lt;br /&gt;
|look=Forged from dense, pitch-black metal, the spikes are bound by strips of hag-touched cloth. Tiny ice crystals branch across the semi-sheer fabric, catching ambient light with glimmering cerulean undertones. With every movement, fragile rime violently breaks off and shatters, casting a perpetual winter haze. Deep within the icy weave, snow-white whorls drift continuously to obscure the lethal gear in a freezing flurry that mirrors the shifting grey lines forming windswept snowdrifts upon the abyssium.&lt;br /&gt;
|MTag=abyssium, frostveil&lt;br /&gt;
|type=elbows&lt;br /&gt;
|range=melee&lt;br /&gt;
|puncture=a lot&lt;br /&gt;
|puncturetype=No&lt;br /&gt;
|slice=none&lt;br /&gt;
|slicetype=No&lt;br /&gt;
|impact=a lot&lt;br /&gt;
|impacttype=No&lt;br /&gt;
|foi=not&lt;br /&gt;
|construction=practically invulnerable&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|weight=20&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=poor&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=somewhat precise&lt;br /&gt;
|grade=Greater&lt;br /&gt;
|ebonus=magnitude&lt;br /&gt;
|flare=Frost&lt;br /&gt;
|fdecoration=mountain-grey&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_knee_spikes_draped_in_tattered_frostveil&amp;diff=695701</id>
		<title>Weapon:Mist-shrouded abyssium knee spikes draped in tattered frostveil</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_knee_spikes_draped_in_tattered_frostveil&amp;diff=695701"/>
		<updated>2026-09-28T02:21:10Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|noun=spikes&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|look=Forged from dense, pitch-black metal, the spikes are bound by strips of hag-touched cloth. Tiny ice crystals branch across the semi-sheer fabric, catching ambient light with glimmering cerulean undertones. With every movement, fragile rime violently breaks off and shatters, casting a perpetual winter haze. Deep within the icy weave, snow-white whorls drift continuously to obscure the lethal gear in a freezing flurry that mirrors the shifting grey lines forming windswept snowdrifts upon the abyssium.&lt;br /&gt;
|MTag=abyssium, frostveil&lt;br /&gt;
|range=melee&lt;br /&gt;
|adraw=No&lt;br /&gt;
|foi=not&lt;br /&gt;
|construction=practically invulnerable&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|weight=20&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=poor&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=somewhat precise&lt;br /&gt;
|grade=Greater&lt;br /&gt;
|ebonus=magnitude&lt;br /&gt;
|flare=Frost&lt;br /&gt;
|fdecoration=mountain-grey&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
|brawl=yes&lt;br /&gt;
|puncturetype=No&lt;br /&gt;
|slicetype=No&lt;br /&gt;
|impacttype=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Form:BrawlItem&amp;diff=695700</id>
		<title>Form:BrawlItem</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Form:BrawlItem&amp;diff=695700"/>
		<updated>2026-09-28T02:18:23Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
This is the Brawling Item form.&amp;lt;br /&amp;gt;&lt;br /&gt;
To add a page with this form, enter the page name below;&amp;lt;br /&amp;gt;&lt;br /&gt;
if a page with that name already exists, you will be sent to a form to edit that page.&lt;br /&gt;
&lt;br /&gt;
{{#forminput:BrawlItem||||namespace=Weapon}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{{for template|Weapon}}}&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;|{{{field|rev|hidden}}}Name:{{{field|brawl|hidden|default=yes|input type=dropdown|values=yes,y,no,n}}} || &amp;lt;center&amp;gt;New Appraisal?&amp;lt;/center&amp;gt; || Noun:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| {{{field|name}}} || &amp;lt;center&amp;gt;{{{field|newapp2|input type=checkbox}}}&amp;lt;/center&amp;gt; || {{{field|noun}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Look:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|{{{field|look|input type=textarea}}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! Material Tags || Color Tags || Symbol Tags&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|MTag|size=20}}} || {{{field|CTag|size=20}}} || {{{field|STag|size=20}}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Combat Properties&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Type:&lt;br /&gt;
! Range:&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|type|input type=dropdown|values=hands,feet,elbows,knees,parry}}}&lt;br /&gt;
| {{{field|range|input type=dropdown|default=melee|values=-,melee,pole,ranged}}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
! Puncture \ Increase Type?: &lt;br /&gt;
| {{{field|puncture|input type=dropdown|values=-,none,poor,low,fair,moderate,heavy,great,severe,bone-crushing,devastating,god-like,no,fair,a little,some,moderate,quite a bit,heavy,a lot}}} \ {{{field|puncturetype|input type=checkbox}}} &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;(check if the damage is the special brawling increase type)&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Slice \ Type:&lt;br /&gt;
| {{{field|slice|input type=dropdown|values=none,poor,low,fair,moderate,heavy,great,severe,bone-crushing,devastating,god-like,no,fair,a little,some,moderate,quite a bit,heavy,a lot}}} \ {{{field|slicetype|input type=checkbox}}}&lt;br /&gt;
|-&lt;br /&gt;
! Impact \ Type:&lt;br /&gt;
| {{{field|impact|input type=dropdown|values=none,poor,low,fair,moderate,heavy,great,severe,bone-crushing,devastating,god-like,no,fair,a little,some,moderate,quite a bit,heavy,a lot}}} \ {{{field|impacttype|input type=checkbox}}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! FOI&lt;br /&gt;
! Balance: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;(Use &amp;quot;-&amp;quot; to disable for non-parry sticks.)&amp;lt;/font&amp;gt;&lt;br /&gt;
! Suitedness:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|foi||input type=dropdown|default=-|values=-,not,terribly,dismally,poorly,inadequately,fairly,decently,reasonably,soundly,well,very well,extremely well,excellently,superbly,incredibly,amazingly,unbelievably,perfectly}}}&lt;br /&gt;
| {{{field|balance|input type=dropdown|values=not,terribly,dismally,poorly,inadequately,fairly,decently,reasonably,soundly,well,very well,extremely well,excellently,superbly,incredibly,amazingly,unbelievably,perfectly}}}&lt;br /&gt;
| {{{field|suitedness|input type=dropdown|values=not,terribly,dismally,poorly,inadequately,fairly,decently,reasonably,soundly,well,very well,extremely well,excellently,superbly,incredibly,amazingly,unbelievably,perfectly}}}&lt;br /&gt;
|-&lt;br /&gt;
! Construction &lt;br /&gt;
! Metal&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|construction|input type=dropdown|values=extremely weak,very delicate,quite fragile,rather flimsy,particularly weak,somewhat unsound,appreciably susceptible,marginally vulnerable ,average construction,a bit safeguarded,rather reinforced,quite guarded,highly protected,very strong,extremely resistant,unusually resilient,nearly impervious,practically invulnerable,flimsy,somewhat flimsy,fairly sturdy,average strength,moderately strong,well constructed,quite hard,incredibly hard,unbelievably strong}}}&lt;br /&gt;
| {{{field|metal|input type=dropdown|values=yes,no}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;General Information&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! This item has special verbs: {{{field|verby|input type=checkbox}}} !! This item atmos: {{{field|atmos|input type=checkbox}}}&lt;br /&gt;
|-&lt;br /&gt;
! Worn Location:&lt;br /&gt;
! Properties: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&#039;&#039;(Control + click for multiple properties)&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|wearloc|list|input type=listbox|values=,-,generic,left eye,right eye,eyes,ear,ears,head,hair (placed),hair (tied),hair (?),eyebrow,forehead,nose,neck,chest,shirt,shirt (with armor),shirt (without armor),arms,upper arm,wrist,hands,finger,back,shoulder,shoulders,abdomen,waist,belt,legs,thigh,pants,ankle,feet,tail}}}&lt;br /&gt;
| {{{field|special|list|delimiter=,|input type=listbox|values=-,alchemy,cambrinth,casts spell,chakrel,chipper weapon,creation,enchanting,energy weapon,engineering,feature,foraged,forging,gaethzen,gives light,gore weapon,gourmand&#039;s wand,hiding,horse,magic,material,mirror weapon,mount,outfitting,outrage,pockets,recall,regenerator (concentration),regenerator (fatigue), regenerator (mana), regenerator (vitality),ritual focus,sanowret crystal,sorcery focus,stacking,targeted magic focus,tie,toy,trainer,weapon of return}}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! Racial Relevance: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&#039;&#039;(Control + click for multiple relevances)&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
! Guild Relevance: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&#039;&#039;(Control + click for multiple relevances)&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|rtype|list|delimiter=,|input type=listbox|values=-,dwarf,elf,elothean,fae,gnome,gor&#039;tog,halfling,human,kaldar,merelew,prydaen,rakash,skra mur}}}&lt;br /&gt;
| {{{field|gtype|list|delimiter=,|input type=listbox|values=-,barbarian,bard,cleric,commoner,empath,moon mage,necromancer,paladin,ranger,thief,trader ,warrior mage}}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Values and Measurements&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Weight: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;(Weight in stones.)&amp;lt;/font&amp;gt;&lt;br /&gt;
! Appraisal Value: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;(Given in kronars.)&amp;lt;/font&amp;gt;&lt;br /&gt;
! Rarity:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|weight}}}&lt;br /&gt;
| {{{field|appcost}}}&lt;br /&gt;
| {{{field|rarity|list|delimiter=,|input type=dropdown|values=common, festival, gift, invasion, raffle, treasure map, incidental, end loot, auction, simucon}}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!&lt;br /&gt;
! Length&lt;br /&gt;
! Width&lt;br /&gt;
! Height&lt;br /&gt;
|-&lt;br /&gt;
! Exterior || {{{field|lsize|size=5}}} || {{{field|wsize|size=5}}} || {{{field|hsize|size=5}}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Enchantment Properties&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Enchanted: {{{field|enchanted|input type=checkbox}}}&lt;br /&gt;
|-&lt;br /&gt;
! Potency &lt;br /&gt;
! Complexity&lt;br /&gt;
! Precision&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|potency|input type=dropdown|values=-,almost no, terrible, dismal, poor, low, decent, moderate, good, great, excellent}}}&lt;br /&gt;
| {{{field|complexity|input type=dropdown|values=-,very simple, simple, not very complex, somewhat complex, rather complex, quite complex, very complex, exceptionally complex, incredibly complex, central}}}&lt;br /&gt;
| {{{field|precision|input type=dropdown|values=-,completely abstract, abstract, slightly abstract, somewhat precise, rather precise, very precise, exceptionally precise, incredibly precise, amazingly precise, fantastically precise}}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! Grade&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|grade|input type=dropdown|values=Minor, Lesser, Greater, Major}}}&lt;br /&gt;
| {{{field|ebonus|input type=listbox|values=,proc chance, magnitude, durability, activation, reduced activation time, damage and accuracy (TM), accuracy (TM), damage (TM), mana efficiency (TM), electrical damage added (TM), fire damage added (TM), cold damage added (TM)}}}&lt;br /&gt;
|-&lt;br /&gt;
! Flare&lt;br /&gt;
! Decoration&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|flare|input type=dropdown|values=Electric, Fire, Frost, Glitter, Interference, Living, Nature, Radiant, Razor, Sonic, Venom, Water}}}&lt;br /&gt;
| {{{field|fdecoration|input type=text}}}&lt;br /&gt;
|-&lt;br /&gt;
! Glamour&lt;br /&gt;
! Decoration&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|glamour|input type=dropdown|values=Earth, Electric, Fire, Flash, Frost, Glitter, Mana, Nature, Radiant, Water, Wind}}}&lt;br /&gt;
| {{{field|gdecoration|input type=text}}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Magical Properties&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! Maximum Mana Held:&lt;br /&gt;
! Spell Cast By Item:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|maxcharge}}}&lt;br /&gt;
| {{{field|spellcast}}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Generator Properties&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Generates Items: {{{field|generator|input type=checkbox}}}&lt;br /&gt;
|-&lt;br /&gt;
! Type &lt;br /&gt;
! Specific Item&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|gentype|list|input type=listbox|values=ammo,drinks,food,gems,lockpicks,stones,other}}}&lt;br /&gt;
| {{{field|genname|input type=text}}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Origin&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Rarity:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|rarity|list|delimiter=,|input type=dropdown|values=common, festival, gift, raffle, treasure map, incidental, end loot, auction}}}&lt;br /&gt;
|-&lt;br /&gt;
! Source:&lt;br /&gt;
! Cost: &amp;lt;font size=1&amp;gt;(Include currency.)&amp;lt;/font&amp;gt;&lt;br /&gt;
! Source Type:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|source|list|delimiter=+|size=50}}}&lt;br /&gt;
| {{{field|cost}}} &lt;br /&gt;
| {{{field|sourcetype|input type=dropdown|default=-|values=-,sold by,other}}}&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|source2|list|delimiter=+|size=50}}}&lt;br /&gt;
| {{{field|cost2}}}&lt;br /&gt;
| {{{field|sourcetype2|input type=dropdown|values=sold by,other}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Options==&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot;&lt;br /&gt;
! Weapon Type: !! List Name: !! First Letter&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|itype|autocomplete on property=item type is}}} || {{{field|list}}} || {{{field|fname|input type=checkbox}}}&lt;br /&gt;
|}&lt;br /&gt;
{{{end template}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free text:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{standard input|free text}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{{standard input|summary}}}&lt;br /&gt;
&lt;br /&gt;
{{{standard input|minor edit}}} {{{standard input|watch}}}&lt;br /&gt;
&lt;br /&gt;
{{{standard input|save}}} {{{standard input|preview}}} {{{standard input|changes}}} {{{standard input|cancel}}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Form:BrawlItem&amp;diff=695699</id>
		<title>Form:BrawlItem</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Form:BrawlItem&amp;diff=695699"/>
		<updated>2026-09-28T02:17:43Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
This is the Brawling Item form.&amp;lt;br /&amp;gt;&lt;br /&gt;
To add a page with this form, enter the page name below;&amp;lt;br /&amp;gt;&lt;br /&gt;
if a page with that name already exists, you will be sent to a form to edit that page.&lt;br /&gt;
&lt;br /&gt;
{{#forminput:BrawlItem||||namespace=Weapon}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{{for template|Weapon}}}&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;|{{{field|rev|hidden}}}Name:{{{field|brawl|hidden|default=yes|input type=dropdown|values=yes,y,no,n}}} || &amp;lt;center&amp;gt;New Appraisal?&amp;lt;/center&amp;gt; || Noun:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| {{{field|name}}} || &amp;lt;center&amp;gt;{{{field|newapp2|input type=checkbox}}}&amp;lt;/center&amp;gt; || {{{field|noun}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|Look:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|{{{field|look|input type=textarea}}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! Material Tags || Color Tags || Symbol Tags&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|MTag|size=20}}} || {{{field|CTag|size=20}}} || {{{field|STag|size=20}}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Combat Properties&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Type:&lt;br /&gt;
! Range:&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|type|input type=dropdown|values=hands,feet,elbows,knees,parry}}}&lt;br /&gt;
| {{{field|range|input type=dropdown|default=melee|values=-,melee,pole,ranged}}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
{|&lt;br /&gt;
! Puncture \ Increase Type?: &lt;br /&gt;
| {{{field|puncture|input type=dropdown|values=-,none,poor,low,fair,moderate,heavy,great,severe,bone-crushing,devastating,god-like,no,fair,a little,some,moderate,quite a bit,heavy,a lot}}} \ {{{field|puncturetype|input type=checkbox}}} &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;(check if the damage is the special brawling increase type)&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Slice \ Type:&lt;br /&gt;
| {{{field|slice|input type=dropdown|values=none,poor,low,fair,moderate,heavy,great,severe,bone-crushing,devastating,god-like,no,fair,a little,some,moderate,quite a bit,heavy,a lot}}} \ {{{field|slicetype|input type=checkbox}}}&lt;br /&gt;
|-&lt;br /&gt;
! Impact \ Type:&lt;br /&gt;
| {{{field|impact|input type=dropdown|values=none,poor,low,fair,moderate,heavy,great,severe,bone-crushing,devastating,god-like,no,fair,a little,some,moderate,quite a bit,heavy,a lot}}} \ {{{field|impacttype|input type=checkbox}}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! FOI&lt;br /&gt;
! Balance: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;(Use &amp;quot;-&amp;quot; to disable for non-parry sticks.)&amp;lt;/font&amp;gt;&lt;br /&gt;
! Suitedness:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|foi||input type=dropdown|default=-|values=-,not,terribly,dismally,poorly,inadequately,fairly,decently,reasonably,soundly,well,very well,extremely well,excellently,superbly,incredibly,amazingly,unbelievably,perfectly}}}&lt;br /&gt;
| {{{field|balance|input type=dropdown|values=not,terribly,dismally,poorly,inadequately,fairly,decently,reasonably,soundly,well,very well,extremely well,excellently,superbly,incredibly,amazingly,unbelievably,perfectly}}}&lt;br /&gt;
| {{{field|suitedness|input type=dropdown|values=not,terribly,dismally,poorly,inadequately,fairly,decently,reasonably,soundly,well,very well,extremely well,excellently,superbly,incredibly,amazingly,unbelievably,perfectly}}}&lt;br /&gt;
|-&lt;br /&gt;
! Construction &lt;br /&gt;
! Metal&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|construction|input type=dropdown|values=extremely weak,very delicate,quite fragile,rather flimsy,particularly weak,somewhat unsound,appreciably susceptible,marginally vulnerable ,average construction,a bit safeguarded,rather reinforced,quite guarded,highly protected,very strong,extremely resistant,unusually resilient,nearly impervious,practically invulnerable,flimsy,somewhat flimsy,fairly sturdy,average strength,moderately strong,well constructed,quite hard,incredibly hard,unbelievably strong}}}&lt;br /&gt;
| {{{field|metal|input type=dropdown|values=yes,no}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;General Information&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! This item has special verbs: {{{field|verby|input type=checkbox}}} !! This item atmos: {{{field|atmos|input type=checkbox}}}&lt;br /&gt;
|-&lt;br /&gt;
! Worn Location:&lt;br /&gt;
! Properties: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&#039;&#039;(Control + click for multiple properties)&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|wearloc|list|input type=listbox|values=,-,generic,left eye,right eye,eyes,ear,ears,head,hair (placed),hair (tied),hair (?),eyebrow,forehead,nose,neck,chest,shirt,shirt (with armor),shirt (without armor),arms,upper arm,wrist,hands,finger,back,shoulder,shoulders,abdomen,waist,belt,legs,thigh,pants,ankle,feet,tail}}}&lt;br /&gt;
| {{{field|special|list|delimiter=,|input type=listbox|values=-,alchemy,cambrinth,casts spell,chakrel,chipper weapon,creation,enchanting,energy weapon,engineering,feature,foraged,forging,gaethzen,gives light,gore weapon,gourmand&#039;s wand,hiding,horse,magic,material,mirror weapon,mount,outfitting,outrage,pockets,recall,regenerator (concentration),regenerator (fatigue), regenerator (mana), regenerator (vitality),ritual focus,sanowret crystal,sorcery focus,stacking,targeted magic focus,tie,toy,trainer,weapon of return}}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! Racial Relevance: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&#039;&#039;(Control + click for multiple relevances)&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
! Guild Relevance: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&#039;&#039;(Control + click for multiple relevances)&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|rtype|list|delimiter=,|input type=listbox|values=-,dwarf,elf,elothean,fae,gnome,gor&#039;tog,halfling,human,kaldar,merelew,prydaen,rakash,skra mur}}}&lt;br /&gt;
| {{{field|gtype|list|delimiter=,|input type=listbox|values=-,barbarian,bard,cleric,commoner,empath,moon mage,necromancer,paladin,ranger,thief,trader ,warrior mage}}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Values and Measurements&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Weight: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;(Weight in stones.)&amp;lt;/font&amp;gt;&lt;br /&gt;
! Appraisal Value: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;(Given in kronars.)&amp;lt;/font&amp;gt;&lt;br /&gt;
! Uses:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|weight}}}&lt;br /&gt;
| {{{field|appcost}}}&lt;br /&gt;
| {{{field|rarity|list|delimiter=,|input type=dropdown|values=common, festival, gift, invasion, raffle, treasure map, incidental, end loot, auction, simucon}}}&lt;br /&gt;
| {{{field|uses|size=2}}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!&lt;br /&gt;
! Length&lt;br /&gt;
! Width&lt;br /&gt;
! Height&lt;br /&gt;
|-&lt;br /&gt;
! Exterior || {{{field|lsize|size=5}}} || {{{field|wsize|size=5}}} || {{{field|hsize|size=5}}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Enchantment Properties&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Enchanted: {{{field|enchanted|input type=checkbox}}}&lt;br /&gt;
|-&lt;br /&gt;
! Potency &lt;br /&gt;
! Complexity&lt;br /&gt;
! Precision&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|potency|input type=dropdown|values=-,almost no, terrible, dismal, poor, low, decent, moderate, good, great, excellent}}}&lt;br /&gt;
| {{{field|complexity|input type=dropdown|values=-,very simple, simple, not very complex, somewhat complex, rather complex, quite complex, very complex, exceptionally complex, incredibly complex, central}}}&lt;br /&gt;
| {{{field|precision|input type=dropdown|values=-,completely abstract, abstract, slightly abstract, somewhat precise, rather precise, very precise, exceptionally precise, incredibly precise, amazingly precise, fantastically precise}}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! Grade&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|grade|input type=dropdown|values=Minor, Lesser, Greater, Major}}}&lt;br /&gt;
| {{{field|ebonus|input type=listbox|values=,proc chance, magnitude, durability, activation, reduced activation time, damage and accuracy (TM), accuracy (TM), damage (TM), mana efficiency (TM), electrical damage added (TM), fire damage added (TM), cold damage added (TM)}}}&lt;br /&gt;
|-&lt;br /&gt;
! Flare&lt;br /&gt;
! Decoration&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|flare|input type=dropdown|values=Electric, Fire, Frost, Glitter, Interference, Living, Nature, Radiant, Razor, Sonic, Venom, Water}}}&lt;br /&gt;
| {{{field|fdecoration|input type=text}}}&lt;br /&gt;
|-&lt;br /&gt;
! Glamour&lt;br /&gt;
! Decoration&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|glamour|input type=dropdown|values=Earth, Electric, Fire, Flash, Frost, Glitter, Mana, Nature, Radiant, Water, Wind}}}&lt;br /&gt;
| {{{field|gdecoration|input type=text}}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Magical Properties&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! Maximum Mana Held:&lt;br /&gt;
! Spell Cast By Item:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|maxcharge}}}&lt;br /&gt;
| {{{field|spellcast}}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Generator Properties&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Generates Items: {{{field|generator|input type=checkbox}}}&lt;br /&gt;
|-&lt;br /&gt;
! Type &lt;br /&gt;
! Specific Item&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|gentype|list|input type=listbox|values=ammo,drinks,food,gems,lockpicks,stones,other}}}&lt;br /&gt;
| {{{field|genname|input type=text}}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Origin&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Rarity:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|rarity|list|delimiter=,|input type=dropdown|values=common, festival, gift, raffle, treasure map, incidental, end loot, auction}}}&lt;br /&gt;
|-&lt;br /&gt;
! Source:&lt;br /&gt;
! Cost: &amp;lt;font size=1&amp;gt;(Include currency.)&amp;lt;/font&amp;gt;&lt;br /&gt;
! Source Type:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|source|list|delimiter=+|size=50}}}&lt;br /&gt;
| {{{field|cost}}} &lt;br /&gt;
| {{{field|sourcetype|input type=dropdown|default=-|values=-,sold by,other}}}&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|source2|list|delimiter=+|size=50}}}&lt;br /&gt;
| {{{field|cost2}}}&lt;br /&gt;
| {{{field|sourcetype2|input type=dropdown|values=sold by,other}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Options==&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot;&lt;br /&gt;
! Weapon Type: !! List Name: !! First Letter&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|itype|autocomplete on property=item type is}}} || {{{field|list}}} || {{{field|fname|input type=checkbox}}}&lt;br /&gt;
|}&lt;br /&gt;
{{{end template}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free text:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{standard input|free text}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{{standard input|summary}}}&lt;br /&gt;
&lt;br /&gt;
{{{standard input|minor edit}}} {{{standard input|watch}}}&lt;br /&gt;
&lt;br /&gt;
{{{standard input|save}}} {{{standard input|preview}}} {{{standard input|changes}}} {{{standard input|cancel}}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_knee_spikes_draped_in_tattered_frostveil&amp;diff=695698</id>
		<title>Weapon:Mist-shrouded abyssium knee spikes draped in tattered frostveil</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Mist-shrouded_abyssium_knee_spikes_draped_in_tattered_frostveil&amp;diff=695698"/>
		<updated>2026-09-28T02:16:59Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Created page with &amp;quot;{{Weapon |brawl=yes |newapp2=Yes |noun=spikes |look=Forged from dense, pitch-black metal, the spikes are bound by strips of hag-touched cloth. Tiny ice crystals branch across the semi-sheer fabric, catching ambient light with glimmering cerulean undertones. With every movement, fragile rime violently breaks off and shatters, casting a perpetual winter haze. Deep within the icy weave, snow-white whorls drift continuously to obscure the lethal gear in a freezing flurry tha...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|brawl=yes&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|noun=spikes&lt;br /&gt;
|look=Forged from dense, pitch-black metal, the spikes are bound by strips of hag-touched cloth. Tiny ice crystals branch across the semi-sheer fabric, catching ambient light with glimmering cerulean undertones. With every movement, fragile rime violently breaks off and shatters, casting a perpetual winter haze. Deep within the icy weave, snow-white whorls drift continuously to obscure the lethal gear in a freezing flurry that mirrors the shifting grey lines forming windswept snowdrifts upon the abyssium.&lt;br /&gt;
|MTag=abyssium, frostveil&lt;br /&gt;
|type=elbows&lt;br /&gt;
|range=melee&lt;br /&gt;
|puncture=a lot&lt;br /&gt;
|puncturetype=No&lt;br /&gt;
|slice=none&lt;br /&gt;
|slicetype=No&lt;br /&gt;
|impact=a lot&lt;br /&gt;
|impacttype=No&lt;br /&gt;
|foi=not&lt;br /&gt;
|construction=practically invulnerable&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|weight=20&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=poor&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=somewhat precise&lt;br /&gt;
|grade=Greater&lt;br /&gt;
|ebonus=magnitude&lt;br /&gt;
|flare=Frost&lt;br /&gt;
|fdecoration=mountain-grey&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Shroud_of_phantom_shadowskin&amp;diff=695697</id>
		<title>Armor:Shroud of phantom shadowskin</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Shroud_of_phantom_shadowskin&amp;diff=695697"/>
		<updated>2026-09-28T02:13:47Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|noun=shadowskin&lt;br /&gt;
|armorapp2023=Yes&lt;br /&gt;
|look=Beneath the tenebrous surface of the shadowskin enchantment, the supple structure of leather is barely perceptible. The armor appears less like tanned hide and more like a tear in the visual spectrum, wrapping the wearer in a shifting, eclipsing shroud of umbral camouflage. Light strikes the surface and simply ceases to exist, swallowed by the occult darkness that clings to the suit like a second, hungry skin.&lt;br /&gt;
|MTag=leather&lt;br /&gt;
|STag=shadowskin&lt;br /&gt;
|type=light armor&lt;br /&gt;
|area=chest, back, abdomen, arms, legs&lt;br /&gt;
|hindrance=extreme&lt;br /&gt;
|stealth=minor&lt;br /&gt;
|puncture=very great&lt;br /&gt;
|punctureab=high&lt;br /&gt;
|slice=very high&lt;br /&gt;
|sliceab=high&lt;br /&gt;
|impact=great&lt;br /&gt;
|impactab=high&lt;br /&gt;
|fire=very great&lt;br /&gt;
|fireab=great&lt;br /&gt;
|cold=good&lt;br /&gt;
|coldab=moderate&lt;br /&gt;
|electric=good&lt;br /&gt;
|electricab=somewhat fair&lt;br /&gt;
|construction=extremely resistant&lt;br /&gt;
|metal=no&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|special=recall&lt;br /&gt;
|weight=319&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=moderate&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=very precise&lt;br /&gt;
|grade=Major&lt;br /&gt;
|ebonus=magnitude&lt;br /&gt;
|flare=Living&lt;br /&gt;
|fdecoration=ghost-white chilling shadow&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=shadowskin&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Recall==&lt;br /&gt;
The product of an occult process, you recall that the shadowskin enchantment can be applied to any full body armor to create an eclipsing barrier that retains the protective qualities of its base while offering a consistently umbral camouflage regardless of the underlying material.&lt;br /&gt;
&lt;br /&gt;
==Verbs==&lt;br /&gt;
&lt;br /&gt;
{{verbs}}&lt;br /&gt;
{{verb|wear|As you move to wear a shroud of phantom shadowskin, it surges forward against your body, expanding like living tar to envelope you in a cold, suffocating embrace before settling into a protective layer of armored darkness.|-|As Lawlite moves to wear a shroud of phantom shadowskin, it surges forward against his body, expanding like living tar to envelope him in a cold, suffocating embrace before settling into a protective layer of armored darkness.}}&lt;br /&gt;
{{verb|pinch|You brush your hand across a shroud of phantom shadowskin. Trails of residual darkness linger in the wake of your movement, painting temporary streaks of void in the air.|-|Lawlite brushes his hand across a shroud of phantom shadowskin. Trails of residual darkness linger in the wake of his movement, painting temporary streaks of void in the air.}}&lt;br /&gt;
{{verb|poke|You poke at your umbral armor&#039;s surface. Your hand sinks into the viscous darkness, which momentarily clings to you like tar before you pull it free.|-|Lawlite pokes at his umbral armor&#039;s surface. His hand sinks into the viscous darkness, which momentarily clings to him like tar before he pulls it free.}}&lt;br /&gt;
{{verb|tap|You tap your umbral armor, and the shadowskin absorbs the kinetic energy completely, producing no sound and leaving only faint, rippling concentric rings where you struck.|-|Lawlite taps his umbral armor, and the shadowskin absorbs the kinetic energy completely, producing no sound and leaving only faint, rippling concentric rings where he struck.}}&lt;br /&gt;
{{verb|tap|You tap your umbral armor, and the shadowskin absorbs the kinetic energy completely, producing no sound and leaving only faint, rippling concentric rings where you struck.|-|Faint, concentric rings of shadowy distortion ripple through the air, though nothing visible caused them.|hidden}}&lt;br /&gt;
{{verb|tickle|You run your fingers playfully along the ribs of your umbral armor. The shadowskin writhes and hardens in irritation, pushing your hand away with a cold, solid ridge of force.|-|Lawlite runs his fingers playfully along the ribs of his umbral armor. The shadowskin writhes and hardens in irritation, pushing his hand away with a cold, solid ridge of force.}}&lt;br /&gt;
{{verb|turn|You perform a series of agile maneuvers to test your alacrity in the shadowskin. Droplets of liquid darkness fly off the umbral armor, striking the floor with a hiss and staining it with temporary blots of void-black ink.|-|}}&lt;br /&gt;
{{verb|turn|You perform a series of agile maneuvers to test your alacrity in the shadowskin. Droplets of liquid darkness fly off the umbral armor, striking the floor with a hiss and staining it with temporary blots of void-black ink.|-|Droplets of liquid darkness fly out from the surrounding shadows, striking the floor with a hiss and staining it with temporary blots of void-black ink.|hidden}}&lt;br /&gt;
{{verb|pull|A thick tendril of umbral matter detaches from your shadowskin, slithering across the ground like a black viper before dissolving into a dark corner of the area.|-|A thick tendril of umbral matter detaches from Lawlite&#039;s shadowskin, slithering across the ground like a black viper before dissolving into a dark corner of the area.}}&lt;br /&gt;
{{verb|pull|A thick tendril of umbral matter detaches from your shadowskin, slithering across the ground like a black viper before dissolving into a dark corner of the area.|-|A thick tendril of umbral matter emerges from the surrounding darkness, slithering across the ground like a black viper before dissolving into a shadowed corner.|hidden}}&lt;br /&gt;
{{verb|raise|Your shadowskin flares outward from your umbral silhouette, creating the momentary illusion of vast, jagged wings that blot out the ambient light behind you.|-|Lawlite&#039;s shadowskin flares outward from his umbral form, creating the momentary illusion of vast, jagged wings that blot out the ambient light behind his striking Elven silhouette.}}&lt;br /&gt;
{{verb|push|Camouflaging shadows slide across the surface of your shadowskin, ignoring gravity and defying the ambient light to remain pooled in the deepest recesses of your imposing Elothean form.|-|Camouflaging shadows slide across the surface of Lawlite&#039;s shadowskin, ignoring gravity and defying the ambient light to remain pooled in the deepest recesses of his imposing Elothean form.}}&lt;br /&gt;
{{verb|push|Camouflaging shadows slide across the surface of your shadowskin, ignoring gravity and defying the ambient light to remain pooled in the deepest recesses of your imposing Elothean form.|-|Shadows coalesce to form an imposing shade that vaguely resembles an Elothean man. After a moment of silent observation, the umbral figure slowly melts back into the gloom.|hidden}}&lt;br /&gt;
{{verb|remove|You claw at the shadowskin covering your neck, finally forcing it to release a sliver of its grip. The darkness stretches like viscous ichor, fighting your movements and clinging desperately to your limbs until you finally rip it free. You give your shed Elven shadow one final shake, loosening its form in preparation for a well-earned rest.|-|Lawlite claws at the shadowskin covering his neck, finally forcing it to release a sliver of its grip. The darkness stretches like viscous ichor, fighting his movements and clinging desperately to his limbs until he finally rips it free. He gives his shed Elven shadow one final shake, loosening its form in preparation for a well-earned rest.}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Billowing_shroud_of_frostveil_obscured_within_a_chilling_north_wind_haze&amp;diff=695696</id>
		<title>Armor:Billowing shroud of frostveil obscured within a chilling north wind haze</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Billowing_shroud_of_frostveil_obscured_within_a_chilling_north_wind_haze&amp;diff=695696"/>
		<updated>2026-09-28T02:10:27Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|noun=shroud&lt;br /&gt;
|armorapp2023=Yes&lt;br /&gt;
|look=Woven from semi-sheer fabric rumored to originate from the hag&#039;s burlap sack, these protective robes offer resilient defense in combat. Tiny ice crystals branch across the shroud with glimmering cerulean undertones, resembling jagged Asketian spires. With every movement, the delicate rime shatters into a silvery mist. Deep inside the icy threads, snow-white whorls drift in a perpetual flurry designed to continually veil the wearer in a freezing storm.&lt;br /&gt;
|MTag=frostveil&lt;br /&gt;
|type=light armor&lt;br /&gt;
|area=chest, back, abdomen, arms, legs&lt;br /&gt;
|hindrance=high&lt;br /&gt;
|stealth=minor&lt;br /&gt;
|puncture=high&lt;br /&gt;
|punctureab=very good&lt;br /&gt;
|slice=very high&lt;br /&gt;
|sliceab=very good&lt;br /&gt;
|impact=very great&lt;br /&gt;
|impactab=high&lt;br /&gt;
|fire=moderate&lt;br /&gt;
|fireab=somewhat fair&lt;br /&gt;
|cold=very great&lt;br /&gt;
|coldab=very high&lt;br /&gt;
|electric=moderate&lt;br /&gt;
|electricab=somewhat fair&lt;br /&gt;
|construction=extremely resistant&lt;br /&gt;
|metal=no&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|weight=162&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=good&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=exceptionally precise&lt;br /&gt;
|grade=Greater&lt;br /&gt;
|ebonus=proc chance&lt;br /&gt;
|flare=Living&lt;br /&gt;
|fdecoration=arctic-blue&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Billowing_shroud_of_frostveil_obscured_within_a_chilling_north_wind_haze&amp;diff=695695</id>
		<title>Armor:Billowing shroud of frostveil obscured within a chilling north wind haze</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Billowing_shroud_of_frostveil_obscured_within_a_chilling_north_wind_haze&amp;diff=695695"/>
		<updated>2026-09-28T02:10:14Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Created page with &amp;quot;{{Armor |noun=shroud |armorapp2023=No |look=Woven from semi-sheer fabric rumored to originate from the hag&amp;#039;s burlap sack, these protective robes offer resilient defense in combat. Tiny ice crystals branch across the shroud with glimmering cerulean undertones, resembling jagged Asketian spires. With every movement, the delicate rime shatters into a silvery mist. Deep inside the icy threads, snow-white whorls drift in a perpetual flurry designed to continually veil the wea...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|noun=shroud&lt;br /&gt;
|armorapp2023=No&lt;br /&gt;
|look=Woven from semi-sheer fabric rumored to originate from the hag&#039;s burlap sack, these protective robes offer resilient defense in combat. Tiny ice crystals branch across the shroud with glimmering cerulean undertones, resembling jagged Asketian spires. With every movement, the delicate rime shatters into a silvery mist. Deep inside the icy threads, snow-white whorls drift in a perpetual flurry designed to continually veil the wearer in a freezing storm.&lt;br /&gt;
|MTag=frostveil&lt;br /&gt;
|type=light armor&lt;br /&gt;
|area=chest, back, abdomen, arms, legs&lt;br /&gt;
|hindrance=high&lt;br /&gt;
|stealth=minor&lt;br /&gt;
|puncture=high&lt;br /&gt;
|punctureab=very good&lt;br /&gt;
|slice=very high&lt;br /&gt;
|sliceab=very good&lt;br /&gt;
|impact=very great&lt;br /&gt;
|impactab=high&lt;br /&gt;
|fire=moderate&lt;br /&gt;
|fireab=somewhat fair&lt;br /&gt;
|cold=very great&lt;br /&gt;
|coldab=very high&lt;br /&gt;
|electric=moderate&lt;br /&gt;
|electricab=somewhat fair&lt;br /&gt;
|construction=extremely resistant&lt;br /&gt;
|metal=no&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|weight=162&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=good&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=exceptionally precise&lt;br /&gt;
|grade=Greater&lt;br /&gt;
|ebonus=proc chance&lt;br /&gt;
|flare=Living&lt;br /&gt;
|fdecoration=arctic-blue&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Warbling_wrenwood-handled_umbrella_canopied_in_richly_oiled_faelight_leather&amp;diff=695694</id>
		<title>Item:Warbling wrenwood-handled umbrella canopied in richly oiled faelight leather</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Warbling_wrenwood-handled_umbrella_canopied_in_richly_oiled_faelight_leather&amp;diff=695694"/>
		<updated>2026-09-28T02:07:00Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Created page with &amp;quot;{{Item |noun=umbrella |look=The waterproof covering is crafted from supple hide that shimmers with glimmering crystalline undulations. Rumored to be evoked by mischievous fae, the bespoke surface patterns shift organically as if resonating with a musical performance. Supporting the span is a sturdy grip of earthy brown timber speckled with rose-red crystal flecks. A faint, persistent melody emanates from the grain, perfectly orchestrating with the enchanting shimmer abov...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=umbrella&lt;br /&gt;
|look=The waterproof covering is crafted from supple hide that shimmers with glimmering crystalline undulations. Rumored to be evoked by mischievous fae, the bespoke surface patterns shift organically as if resonating with a musical performance. Supporting the span is a sturdy grip of earthy brown timber speckled with rose-red crystal flecks. A faint, persistent melody emanates from the grain, perfectly orchestrating with the enchanting shimmer above.&lt;br /&gt;
|MTag=wrenwood, faelight leather&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|type=magic&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=6,562,500&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
The umbrella looks designed to carry you from place to place.&lt;br /&gt;
*You think you can TAP the ground with the umbrella to mark this as the place to return.&lt;br /&gt;
*You can RAISE the umbrella to return to the place you marked.&lt;br /&gt;
*You can also OPEN and CLOSE the umbrella.&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Shield:Resplendent_faelight_leather_buckler_embossed_with_a_defiant_aetheric-indigo_wren&amp;diff=695693</id>
		<title>Shield:Resplendent faelight leather buckler embossed with a defiant aetheric-indigo wren</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Shield:Resplendent_faelight_leather_buckler_embossed_with_a_defiant_aetheric-indigo_wren&amp;diff=695693"/>
		<updated>2026-09-28T02:05:36Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Shield&lt;br /&gt;
|noun=buckler&lt;br /&gt;
|newshieldapp=Yes&lt;br /&gt;
|look=Crafted from supple hide, the protective surface shimmers with glimmering crystalline undulations that shift like a visual melody. Boldly stamped into the center is a fiercely poised aetheric-indigo songbird with its wings flared wide. The bespoke patterns of the fae-touched material ripple dynamically around the brilliant avian guardian, creating the illusion that it is actively warding off incoming strikes.&lt;br /&gt;
|MTag=faelight leather, leather&lt;br /&gt;
|STag=songbird&lt;br /&gt;
|type=ssh&lt;br /&gt;
|hindrance=insignificant&lt;br /&gt;
|minprotection=dismal&lt;br /&gt;
|maxprotection=high&lt;br /&gt;
|maxaprotection=moderately good&lt;br /&gt;
|puncture=no&lt;br /&gt;
|slice=no&lt;br /&gt;
|impact=great&lt;br /&gt;
|apuncture=no&lt;br /&gt;
|aslice=no&lt;br /&gt;
|balance=decently&lt;br /&gt;
|suitedness=poorly&lt;br /&gt;
|construction=unusually resilient&lt;br /&gt;
|metal=no&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|special=chromatic&lt;br /&gt;
|weight=25&lt;br /&gt;
|appcost=9,062,500&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=poor&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=somewhat precise&lt;br /&gt;
|grade=Greater&lt;br /&gt;
|ebonus=proc chance&lt;br /&gt;
|flare=Slow&lt;br /&gt;
|fdecoration=bardic-blue&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
auction-tier custom colors:&lt;br /&gt;
*aetheric-indigo&lt;br /&gt;
*nightshade-plum&lt;br /&gt;
*umbral violet&lt;br /&gt;
*aurora-teal&lt;br /&gt;
*rosy brown&lt;br /&gt;
*fae-green&lt;br /&gt;
*ember-gold&lt;br /&gt;
*baneberry-red&lt;br /&gt;
*dawn-pink&lt;br /&gt;
*blush orchid&lt;br /&gt;
*gossamer-cream&lt;br /&gt;
*stellar white&lt;br /&gt;
*meteoric silver&lt;br /&gt;
*tempest-grey&lt;br /&gt;
*corvid-black&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Shield:Resplendent_faelight_leather_buckler_embossed_with_a_defiant_aetheric-indigo_wren&amp;diff=695692</id>
		<title>Shield:Resplendent faelight leather buckler embossed with a defiant aetheric-indigo wren</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Shield:Resplendent_faelight_leather_buckler_embossed_with_a_defiant_aetheric-indigo_wren&amp;diff=695692"/>
		<updated>2026-09-28T02:04:28Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Created page with &amp;quot;{{Shield |noun=buckler |newshieldapp=Yes |look=Crafted from supple hide, the protective surface shimmers with glimmering crystalline undulations that shift like a visual melody. Boldly stamped into the center is a fiercely poised aetheric-indigo songbird with its wings flared wide. The bespoke patterns of the fae-touched material ripple dynamically around the brilliant avian guardian, creating the illusion that it is actively warding off incoming strikes. |MTag=faelight...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Shield&lt;br /&gt;
|noun=buckler&lt;br /&gt;
|newshieldapp=Yes&lt;br /&gt;
|look=Crafted from supple hide, the protective surface shimmers with glimmering crystalline undulations that shift like a visual melody. Boldly stamped into the center is a fiercely poised aetheric-indigo songbird with its wings flared wide. The bespoke patterns of the fae-touched material ripple dynamically around the brilliant avian guardian, creating the illusion that it is actively warding off incoming strikes.&lt;br /&gt;
|MTag=faelight leather, leather&lt;br /&gt;
|STag=songbird&lt;br /&gt;
|type=ssh&lt;br /&gt;
|hindrance=insignificant&lt;br /&gt;
|minprotection=dismal&lt;br /&gt;
|maxprotection=high&lt;br /&gt;
|maxaprotection=moderately good&lt;br /&gt;
|puncture=no&lt;br /&gt;
|slice=no&lt;br /&gt;
|impact=great&lt;br /&gt;
|apuncture=no&lt;br /&gt;
|aslice=no&lt;br /&gt;
|balance=decently&lt;br /&gt;
|suitedness=poorly&lt;br /&gt;
|construction=unusually resilient&lt;br /&gt;
|metal=no&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|weight=25&lt;br /&gt;
|appcost=9,062,500&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=poor&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=somewhat precise&lt;br /&gt;
|grade=Greater&lt;br /&gt;
|ebonus=proc chance&lt;br /&gt;
|flare=Slow&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Form:Shield&amp;diff=695691</id>
		<title>Form:Shield</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Form:Shield&amp;diff=695691"/>
		<updated>2026-09-28T02:04:04Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
This is the Shield form.&amp;lt;br /&amp;gt;&lt;br /&gt;
To add a page with this form, enter the page name below;&amp;lt;br /&amp;gt;&lt;br /&gt;
if a page with that name already exists, you will be sent to a form to edit that page.&lt;br /&gt;
&lt;br /&gt;
{{#forminput:form=Shield|query string=namespace=Shield}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{{for template|Shield}}}&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;|{{{field|rev|hidden}}} Name: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;(If different from page name.)&amp;lt;/font&amp;gt; || Noun: || &amp;lt;center&amp;gt;New Appraisal?&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| {{{field|name}}} || {{{field|noun}}} || &amp;lt;center&amp;gt;{{{field|newshieldapp|input type=checkbox}}}&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Look:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | {{{field|look|input type=textarea}}}&lt;br /&gt;
|-&lt;br /&gt;
! Material Tags || Color Tags || Symbol Tags &lt;br /&gt;
|-&lt;br /&gt;
| {{{field|MTag|size=20|autocomplete on property=uses material}}} || {{{field|CTag|size=20|autocomplete on property=uses color}}} || {{{field|STag|size=20|autocomplete on property=uses symbol}}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Combat Properties&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Type:&lt;br /&gt;
! Hindrance:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|type||input type=dropdown|values=ssh,msh,lsh}}}&lt;br /&gt;
| {{{field|hindrance|input type=dropdown|values=no,insignificant,trivial,light,minor,fair,mild,moderate,noticeable,high,significant,great,extreme,debilitating,overwhelming,insane}}}&lt;br /&gt;
|-&lt;br /&gt;
! Fortuitous block chance:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|minprotection|input type=dropdown|values=none,extremely terrible,terrible,dismal,very poor,poor,rather low,low,fair,better than fair,moderate,moderately good,good,very good,high,very high,great,very great,exceptional,very exceptional,impressive,very impressive,amazing,incredible,tremendous,unbelievable,god-like}}}&lt;br /&gt;
|-&lt;br /&gt;
! Held Protection:&lt;br /&gt;
! Arm-Worn Protection:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|maxprotection|input type=dropdown|values=none,extremely terrible,terrible,dismal,very poor,poor,rather low,low,fair,better than fair,moderate,moderately good,good,very good,high,very high,great,very great,exceptional,very exceptional,impressive,very impressive,amazing,incredible,tremendous,unbelievable,god-like}}}&lt;br /&gt;
| {{{field|maxaprotection|input type=dropdown|values=none,extremely terrible,terrible,dismal,very poor,poor,rather low,low,fair,better than fair,moderate,moderately good,good,very good,high,very high,great,very great,exceptional,very exceptional,impressive,very impressive,amazing,incredible,tremendous,unbelievable,god-like}}}&lt;br /&gt;
|-&lt;br /&gt;
! Held Puncture:&lt;br /&gt;
! Held Slice:&lt;br /&gt;
! Held Impact:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|puncture|input type=dropdown|values=no,dismal,poor,low,somewhat fair,fair,somewhat moderate,moderate,somewhat heavy,heavy,very heavy,great,very great,severe,very severe,extreme,very extreme,mighty,very mighty,bone-crushing,very bone-crushing,devastating,very devastating,overwhelming,annihilating,obliterating,god-like}}}&lt;br /&gt;
| {{{field|slice|input type=dropdown|values=no,dismal,poor,low,somewhat fair,fair,somewhat moderate,moderate,somewhat heavy,heavy,very heavy,great,very great,severe,very severe,extreme,very extreme,mighty,very mighty,bone-crushing,very bone-crushing,devastating,very devastating,overwhelming,annihilating,obliterating,god-like}}}&lt;br /&gt;
| {{{field|impact|input type=dropdown|values=no,dismal,poor,low,somewhat fair,fair,somewhat moderate,moderate,somewhat heavy,heavy,very heavy,great,very great,severe,very severe,extreme,very extreme,mighty,very mighty,bone-crushing,very bone-crushing,devastating,very devastating,overwhelming,annihilating,obliterating,god-like}}}&lt;br /&gt;
|-&lt;br /&gt;
! Arm-Worn Puncture:&lt;br /&gt;
! Arm-Worn Slice:&lt;br /&gt;
! Arm-Worn Impact:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|apuncture|input type=dropdown|values=no,dismal,poor,low,somewhat fair,fair,somewhat moderate,moderate,somewhat heavy,heavy,very heavy,great,very great,severe,very severe,extreme,very extreme,mighty,very mighty,bone-crushing,very bone-crushing,devastating,very devastating,overwhelming,annihilating,obliterating,god-like}}}&lt;br /&gt;
| {{{field|aslice|input type=dropdown|values=no,dismal,poor,low,somewhat fair,fair,somewhat moderate,moderate,somewhat heavy,heavy,very heavy,great,very great,severe,very severe,extreme,very extreme,mighty,very mighty,bone-crushing,very bone-crushing,devastating,very devastating,overwhelming,annihilating,obliterating,god-like}}}&lt;br /&gt;
| {{{field|aimpact|input type=dropdown|values=no,dismal,poor,low,somewhat fair,fair,somewhat moderate,moderate,somewhat heavy,heavy,very heavy,great,very great,severe,very severe,extreme,very extreme,mighty,very mighty,bone-crushing,very bone-crushing,devastating,very devastating,overwhelming,annihilating,obliterating,god-like}}}&lt;br /&gt;
|-&lt;br /&gt;
! Held Balance:&lt;br /&gt;
! Held Suitedness:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|balance|input type=dropdown|values=not,terribly,dismally,poorly,inadequately,fairly,decently,reasonably,soundly,well,excellently,superbly,incredibly,unbelievably}}}&lt;br /&gt;
| {{{field|suitedness|input type=dropdown|values=not,terribly,dismally,poorly,inadequately,fairly,decently,reasonably,soundly,well,excellently,superbly,incredibly,unbelievably}}}&lt;br /&gt;
|-&lt;br /&gt;
! Arm-Worn Balance:&lt;br /&gt;
! Arm-Worn Suitedness:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|abalance|input type=dropdown|values=not,terribly,dismally,poorly,inadequately,fairly,decently,reasonably,soundly,well,excellently,superbly,incredibly,unbelievably}}}&lt;br /&gt;
| {{{field|asuitedness|input type=dropdown|values=not,terribly,dismally,poorly,inadequately,fairly,decently,reasonably,soundly,well,excellently,superbly,incredibly,unbelievably}}}&lt;br /&gt;
|-&lt;br /&gt;
! Construction &lt;br /&gt;
! Metal&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|construction|input type=dropdown|values=extremely weak,very delicate,quite fragile,rather flimsy,particularly weak,somewhat unsound,appreciably susceptible,marginally vulnerable ,average construction,a bit safeguarded,rather reinforced,quite guarded,highly protected,very strong,extremely resistant,unusually resilient,nearly impervious,practically invulnerable,flimsy,somewhat flimsy,fairly sturdy,average strength,moderately strong,well constructed,quite hard,incredibly hard,unbelievably strong}}}&lt;br /&gt;
| {{{field|metal|input type=dropdown|values=yes,no}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;General Information&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! This item has special verbs: {{{field|verby|input type=checkbox}}}&amp;lt;br/&amp;gt;This item uses potency crystals: {{{field|pcrystal|input type=checkbox}}} !! This item atmos: {{{field|atmos|input type=checkbox}}}&amp;lt;br/&amp;gt;This item uses infusion stones: {{{field|istone|input type=checkbox}}}&lt;br /&gt;
|-&lt;br /&gt;
! Properties: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&#039;&#039;(Control + click for multiple properties)&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|special|list|delimiter=,|input type=listbox|values=-,alchemy,anatomy chart,autolooter,autoreviver,cambrinth,casts spell,celestial jewelry,chakrel,chromatic,creation,drink,enchanting,engineering,feature,flower display,foraged,food,forging,gaethzen,heroic tattoo,gives light,hiding,horse,lock,magic,magical tattoo, material,mount,outfitting,outrage,pet,pockets,recall,regenerator (concentration),regenerator (fatigue), regenerator (mana), regenerator (vitality),reversible,ritual focus,sanowret crystal,siegery,smoking, socketed (gem), socketed (universal),sorcery focus,spacious,stacking,targeted magic focus,tie,toy,trainer}}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! Racial Relevance: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&#039;&#039;(Control + click for multiple relevances)&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
! Guild Relevance: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;&#039;&#039;(Control + click for multiple relevances)&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|rtype|list|delimiter=,|input type=listbox|values=-,dwarf,elf,elothean,fae,gnome,gor&#039;tog,halfling,human,kaldar,merelew,prydaen,rakash,skra mur}}}&lt;br /&gt;
| {{{field|gtype|list|delimiter=,|input type=listbox|values=-,barbarian,bard,cleric,commoner,empath,moon mage,necromancer,paladin,ranger,thief,trader ,warrior mage}}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Values and Measurements&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Weight: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;(Weight in stones.)&amp;lt;/font&amp;gt;&lt;br /&gt;
! Appraisal Value: &amp;lt;font size=&amp;quot;1&amp;quot;&amp;gt;(Given in kronars.)&amp;lt;/font&amp;gt;&lt;br /&gt;
! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|weight}}}&lt;br /&gt;
| {{{field|appcost}}}&lt;br /&gt;
| {{{field|rarity|list|delimiter=,|input type=dropdown|values=common, festival, gift, invasion, raffle, treasure map, incidental, end loot, auction}}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!&lt;br /&gt;
! Length&lt;br /&gt;
! Width&lt;br /&gt;
! Height&lt;br /&gt;
|-&lt;br /&gt;
! Exterior || {{{field|lsize|size=5}}} || {{{field|wsize|size=5}}} || {{{field|hsize|size=5}}}&lt;br /&gt;
|}&lt;br /&gt;
!&amp;lt;br/&amp;gt;Uses: {{{field|uses|size=2}}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Enchantment Properties&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Enchanted: {{{field|enchanted|input type=checkbox}}}&lt;br /&gt;
|-&lt;br /&gt;
! Potency &lt;br /&gt;
! Complexity&lt;br /&gt;
! Precision&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|potency|input type=dropdown|values=-,almost no, terrible, dismal, poor, low, decent, moderate, good, great, excellent}}}&lt;br /&gt;
| {{{field|complexity|input type=dropdown|values=-,very simple, simple, not very complex, somewhat complex, rather complex, quite complex, very complex, exceptionally complex, incredibly complex, central}}}&lt;br /&gt;
| {{{field|precision|input type=dropdown|values=-,completely abstract, abstract, slightly abstract, somewhat precise, rather precise, very precise, exceptionally precise, incredibly precise, amazingly precise, fantastically precise}}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! Grade&lt;br /&gt;
! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|grade|input type=dropdown|values=Minor, Lesser, Greater, Major}}}&lt;br /&gt;
| {{{field|ebonus|input type=listbox|values=,proc chance, magnitude, durability, activation, reduced activation time, damage and accuracy (TM), accuracy (TM), damage (TM), mana efficiency (TM), electrical damage added (TM), fire damage added (TM), cold damage added (TM)}}}&lt;br /&gt;
|-&lt;br /&gt;
! Flare&lt;br /&gt;
! Decoration&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|flare|input type=dropdown|values=Electric, Fire, Frost, Glitter, Living, Nature, Radiant, Razor, Slow, Spider&#039;s Web}}}&lt;br /&gt;
| {{{field|fdecoration|input type=text}}}&lt;br /&gt;
|-&lt;br /&gt;
! Glamour&lt;br /&gt;
! Decoration&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|glamour|input type=dropdown|values=Earth, Electric, Fire, Flash, Frost, Glitter, Mana, Nature, Radiant, Water, Wind}}}&lt;br /&gt;
| {{{field|gdecoration|input type=text}}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Magical Properties&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
! Maximum Mana Held:&lt;br /&gt;
! Spell Cast By Item:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|maxcharge}}}&lt;br /&gt;
| {{{field|spellcast}}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;font size=3&amp;gt;&amp;lt;u&amp;gt;Origin&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Source:&lt;br /&gt;
! Cost: &amp;lt;font size=1&amp;gt;(Include currency.)&amp;lt;/font&amp;gt;&lt;br /&gt;
! Source Type:&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|source|list|delimiter=+|size=50}}}&lt;br /&gt;
| {{{field|cost}}} &lt;br /&gt;
| {{{field|sourcetype|input type=dropdown|default=-|values=-,sold by,other}}}&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|source2|list|delimiter=+|size=50}}}&lt;br /&gt;
| {{{field|cost2}}}&lt;br /&gt;
| {{{field|sourcetype2|input type=dropdown|values=sold by,other}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Options==&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot;&lt;br /&gt;
! Weapon Type: !! List Name: !! First Letter&lt;br /&gt;
|-&lt;br /&gt;
| {{{field|itype|autocomplete on property=item type is}}} || {{{field|list}}} || {{{field|fname|input type=checkbox}}}&lt;br /&gt;
|}&lt;br /&gt;
{{{end template}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free text:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{standard input|free text|rows=20}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{{standard input|summary}}}&lt;br /&gt;
&lt;br /&gt;
{{{standard input|minor edit}}} {{{standard input|watch}}}&lt;br /&gt;
&lt;br /&gt;
{{{standard input|save}}} {{{standard input|preview}}} {{{standard input|changes}}} {{{standard input|cancel}}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Elegantly_lifesculpted_wrenwood_harp_emitting_a_faintly_persistent_songbird_melody&amp;diff=695690</id>
		<title>Item:Elegantly lifesculpted wrenwood harp emitting a faintly persistent songbird melody</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Elegantly_lifesculpted_wrenwood_harp_emitting_a_faintly_persistent_songbird_melody&amp;diff=695690"/>
		<updated>2026-09-28T02:00:36Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Created page with &amp;quot;{{Item |noun=harp |look=Coaxed into an elegant organic curve, the instrument&amp;#039;s earthy brown surface is heavily speckled with rose-red crystal flecks. Inlaid across the entirety of its body are countless cambrinth wrens captured in mid-flight as the warm timber resonates with a soft, warbling tune that seems to be orchestrated from within the essence of its grain. As strings are plucked, the crystalline inclusions illuminate in rhythmic accord amidst the cambrinth flock,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=harp&lt;br /&gt;
|look=Coaxed into an elegant organic curve, the instrument&#039;s earthy brown surface is heavily speckled with rose-red crystal flecks. Inlaid across the entirety of its body are countless cambrinth wrens captured in mid-flight as the warm timber resonates with a soft, warbling tune that seems to be orchestrated from within the essence of its grain. As strings are plucked, the crystalline inclusions illuminate in rhythmic accord amidst the cambrinth flock, offering a visual chorus to its acoustic songbird remnant.&lt;br /&gt;
|MTag=lifesculpted wrenwood, wrenwood, cambrinth&lt;br /&gt;
|ptype=instrument&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|type=cambrinth&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=150&lt;br /&gt;
|appcost=10,625,000&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|maxcharge=400&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|insttype=string&lt;br /&gt;
|instquality=Faenella herself&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Sweeping_Murrula_war_icon_awash_in_a_swirling_cocoon_of_celestial_fire&amp;diff=695689</id>
		<title>Weapon:Sweeping Murrula war icon awash in a swirling cocoon of celestial fire</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Sweeping_Murrula_war_icon_awash_in_a_swirling_cocoon_of_celestial_fire&amp;diff=695689"/>
		<updated>2026-09-28T01:51:15Z</updated>

		<summary type="html">&lt;p&gt;TEVESHSZAT: Created page with &amp;quot;{{Weapon |noun=icon |newapp2=Yes |look=Carved from translucent white celestial shell alight with liquid orange streaks, the massive weapon depicts the goddess Murrula. She raises a thick-barreled flute designed to serve as a heavy bludgeoning weight. Cascading around her is a sweeping cloak of razor-sharp, celestial-fire feathers that can serve as a devastating cutting edge. A rhythmic, internal light warms the ossified husk, bathing the divine portrait in a perpetual py...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|noun=icon&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|look=Carved from translucent white celestial shell alight with liquid orange streaks, the massive weapon depicts the goddess Murrula. She raises a thick-barreled flute designed to serve as a heavy bludgeoning weight. Cascading around her is a sweeping cloak of razor-sharp, celestial-fire feathers that can serve as a devastating cutting edge. A rhythmic, internal light warms the ossified husk, bathing the divine portrait in a perpetual pyre of grace.&lt;br /&gt;
|MTag=celestial shell&lt;br /&gt;
|STag=murrula, flute&lt;br /&gt;
|range=pole&lt;br /&gt;
|adraw=No&lt;br /&gt;
|type=2HB&lt;br /&gt;
|puncture=low&lt;br /&gt;
|slice=somewhat moderate&lt;br /&gt;
|impact=devastating&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=unbelievably&lt;br /&gt;
|balance=inadequately&lt;br /&gt;
|suitedness=extremely well&lt;br /&gt;
|type2=2HE&lt;br /&gt;
|puncture2=moderate&lt;br /&gt;
|slice2=very mighty&lt;br /&gt;
|impact2=somewhat heavy&lt;br /&gt;
|fire2=no&lt;br /&gt;
|cold2=no&lt;br /&gt;
|electric2=no&lt;br /&gt;
|foi2=inadequately&lt;br /&gt;
|balance2=inadequately&lt;br /&gt;
|suitedness2=extremely well&lt;br /&gt;
|construction=practically invulnerable&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|special=wind weapon&lt;br /&gt;
|weight=70&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=moderate&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=very precise&lt;br /&gt;
|grade=Major&lt;br /&gt;
|ebonus=proc chance&lt;br /&gt;
|flare=Fire&lt;br /&gt;
|fdecoration=sunset-orange&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TEVESHSZAT</name></author>
	</entry>
</feed>