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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SQUALLDARKASH</id>
	<title>Elanthipedia - User contributions [en]</title>
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	<updated>2026-04-07T12:07:29Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Gracefully_curved_bow_with_a_carved_bone_grip&amp;diff=388927</id>
		<title>Weapon:Gracefully curved bow with a carved bone grip</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Gracefully_curved_bow_with_a_carved_bone_grip&amp;diff=388927"/>
		<updated>2014-12-20T09:23:12Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|noun=bow&lt;br /&gt;
|look=Highly polished dark wood is contrasted by the pale decorated hand-grip.  The carving is a series of curved lines which, at a distance, almost resembles rope.&lt;br /&gt;
|MTag=bone&lt;br /&gt;
|range=ranged&lt;br /&gt;
|ammo=arrow&lt;br /&gt;
|ammocap=1&lt;br /&gt;
|rangedRT=3&lt;br /&gt;
|type=SB&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=extremely well&lt;br /&gt;
|balance=reasonably&lt;br /&gt;
|suitedness=fairly&lt;br /&gt;
|construction=appreciably susceptible&lt;br /&gt;
|metal=no&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|appcost=3750&lt;br /&gt;
|source=Corik&#039;s Secret: Treasures of the Tomb&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Gracefully_curved_bow_with_a_carved_bone_grip&amp;diff=388926</id>
		<title>Weapon:Gracefully curved bow with a carved bone grip</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Gracefully_curved_bow_with_a_carved_bone_grip&amp;diff=388926"/>
		<updated>2014-12-20T09:22:06Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: Created page with &amp;quot;{{Weapon |newapp2=Yes |noun=bow |look=Highly polished dark wood is contrasted by the pale decorated hand-grip.  The carving is a series of curved lines which, at a distance, a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|noun=bow&lt;br /&gt;
|look=Highly polished dark wood is contrasted by the pale decorated hand-grip.  The carving is a series of curved lines which, at a distance, almost resembles rope.&lt;br /&gt;
|MTag=bone&lt;br /&gt;
|range=ranged&lt;br /&gt;
|ammo=arrow&lt;br /&gt;
|ammocap=1&lt;br /&gt;
|rangedRT=3&lt;br /&gt;
|type=SB&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=extremely well&lt;br /&gt;
|balance=reasonably&lt;br /&gt;
|suitedness=fairly&lt;br /&gt;
|construction=appreciably susceptible&lt;br /&gt;
|metal=no&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|appcost=3750&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Thick_leather_hunters_studded_with_iron_spikes&amp;diff=388875</id>
		<title>Armor:Thick leather hunters studded with iron spikes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Thick_leather_hunters_studded_with_iron_spikes&amp;diff=388875"/>
		<updated>2014-12-20T07:53:55Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|newarmorapp=Yes&lt;br /&gt;
|noun=hunters&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=leather,iron&lt;br /&gt;
|area=chest, back, abdomen, arms, legs&lt;br /&gt;
|hindrance=high&lt;br /&gt;
|stealth=fair&lt;br /&gt;
|puncture=good&lt;br /&gt;
|punctureab=moderate&lt;br /&gt;
|slice=good&lt;br /&gt;
|sliceab=moderate&lt;br /&gt;
|impact=good&lt;br /&gt;
|impactab=very good&lt;br /&gt;
|fire=fair&lt;br /&gt;
|fireab=moderate&lt;br /&gt;
|cold=fair&lt;br /&gt;
|coldab=moderate&lt;br /&gt;
|electric=moderate&lt;br /&gt;
|electricab=moderate&lt;br /&gt;
|construction=somewhat unsound&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=550&lt;br /&gt;
|appcost=25,000&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
|newapp=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Beribboned_silvery_silk_pouch&amp;diff=388854</id>
		<title>Item:Beribboned silvery silk pouch</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Beribboned_silvery_silk_pouch&amp;diff=388854"/>
		<updated>2014-12-20T07:09:25Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=pouch&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=silk&lt;br /&gt;
|CTag=silver&lt;br /&gt;
|type=container&lt;br /&gt;
|wearloc=belt&lt;br /&gt;
|weight=2&lt;br /&gt;
|appcost=0&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|ilsize=3&lt;br /&gt;
|iwsize=3&lt;br /&gt;
|ihsize=3&lt;br /&gt;
|csize=200&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
This was a gift for the 10th anniversary of DragonRealms.  It contained a {{sloot|i|crystal wand}}, which had a limited number of charges to change the color of a simple item, and a {{sloot|i|a mist-filled crystal globe hanging from a fine gold chain}}.&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Player_owned_shop&amp;diff=388787</id>
		<title>Player owned shop</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Player_owned_shop&amp;diff=388787"/>
		<updated>2014-12-20T04:57:54Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}[[guild association is::Trader]]s who have reached at least circle 30 are allowed to rent their own shops in the Market Plazas of [[Crossing]], [[Riverhaven]] and [[Shard]].&lt;br /&gt;
&lt;br /&gt;
==Renting a shop==&lt;br /&gt;
There are a limited number of shops available at each Market Plaza. A good time to start looking for a shop to rent is the day that rent is due as there are usually one or two shops available due to the previous tenant being evicted. Ask other traders around the market about when the next end of pay period arrives.&lt;br /&gt;
&lt;br /&gt;
For starters, visit the clerk in the main office of the plaza where you are seeking a shop and ASK CLERK about RENT.  They will inform you if you are ready for a shop, then you can find a vacant shop in the market and {{com|RENT}} it.  Make sure your debt is cleared before you attempt to rent your shop.&lt;br /&gt;
&lt;br /&gt;
==Commands and Help==&lt;br /&gt;
&lt;br /&gt;
After renting your shop, head into it (after {{com|OPEN}} &amp;lt;&#039;&#039;shop entrance name&#039;&#039; - entrance, door, arch, etc&amp;gt;), and take a while to familiarize yourself with the {{com|SHOP}} command and {{com|HELP}}.  &lt;br /&gt;
&lt;br /&gt;
==={{com|SHOP}}===&lt;br /&gt;
The SHOP verb is the way that you interact with the various settings of your shop.  The following options are available:&lt;br /&gt;
&lt;br /&gt;
  SHOP PRICE      - Set the price for an item in your shop.&lt;br /&gt;
  SHOP RESERVE    - Reserve an item for a certain person to buy.&lt;br /&gt;
  SHOP CUSTOMER   - Shows you what your customers would see if they used the SHOP verb.&lt;br /&gt;
  SHOP REMOVE     - Removes an item from your table or a player from your shop&lt;br /&gt;
  SHOP BLACKLIST  - You can ban a person from your shop permanently.&lt;br /&gt;
  SHOP SCHEDULE   - Schedule times for your shop to be open when you&#039;re not there.&lt;br /&gt;
  SHOP TIMERS     - Change the timers for shop-related things, like blacklisting.&lt;br /&gt;
  SHOP WIDTH      - Modify the width of your ledger.&lt;br /&gt;
  SHOP NAME       - Change the name of your shop.&lt;br /&gt;
  SHOP STATUS     - Find out how your shop is doing.&lt;br /&gt;
  SHOP CATEGORIES - Update the categories of items that your shop sells..&lt;br /&gt;
&lt;br /&gt;
You can enter these commands by themselves for more information about how to use them.&lt;br /&gt;
&lt;br /&gt;
==={{com|HELP}}===&lt;br /&gt;
Shops are the pinnacle of achievement for any trader.  While a shop might start small, its success (and influence!) can quickly become something of great renown.  This help file is designed to help you navigate your shop and learn the different ways that it can be used.  To access information on a specific topic, use the syntax HELP [TOPIC].&lt;br /&gt;
&lt;br /&gt;
The available topics are:&lt;br /&gt;
&lt;br /&gt;
  BASICS - Get basic information about how a shop is run.&lt;br /&gt;
  OPENING - Learn about opening your shop and keeping it open while you&#039;re away.&lt;br /&gt;
  SURFACES - Learn about sales surfaces, and how you can acquire more and different ones.&lt;br /&gt;
  MERCHANDISE - How to interact with your merchandise.&lt;br /&gt;
  PEOPLE - Find out the unique capabilities of your shop when dealing with people.&lt;br /&gt;
  BACKROOM - Find out more about what the back room is for, and what you can do with it.&lt;br /&gt;
  EXPENSES - Learn about the different ways you can incur expenses for your shop.&lt;br /&gt;
  EVENTS - What kind of random events can occur, and what you can do about them.&lt;br /&gt;
  FURNITURE - How and where to get new furniture for your shop.&lt;br /&gt;
  EVICTION - What you need to do to avoid being evicted if your shop goes into the red.&lt;br /&gt;
  CLOSING - How to close your shop and what effects that has.&lt;br /&gt;
&lt;br /&gt;
==Rent==&lt;br /&gt;
&lt;br /&gt;
The base cost of rent per month is 30 plat per month.  The base cost is increased by the number of surfaces that you have as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!# surfaces&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|3 plat&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|6.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|12 plat&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|18.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|21.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|24.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|27.75 plat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After the total is calculated, the rent is scaled by location (Crossing is charged full price): Riverhaven:  50% Shard: 25%&lt;br /&gt;
&lt;br /&gt;
This amount is then charged at the end of a pay period.&lt;br /&gt;
&lt;br /&gt;
Pay periods are 80 Elanthian days, [or 20 RL days].  This is exactly two Elanthian months, and occurs at beginning of the first, third, fifth, seventh, and ninth months of every Elanthian year.  When a pay period ends, several things happen:&lt;br /&gt;
&lt;br /&gt;
:- Your expenses are charged to your store&#039;s bank account.&lt;br /&gt;
:- Your rent is also charged to your store&#039;s bank account.&lt;br /&gt;
:- Your earnings are added to your store&#039;s bank account.&lt;br /&gt;
:- Your expenses and earnings are reset in anticipation of the next pay period.&lt;br /&gt;
&lt;br /&gt;
If your shop&#039;s balance of sales to rent is negative for too long, you may be evicted by the plaza owners.  You may {{com|deposit}} any amount of money into your shop&#039;s bank account (while in back room) at any time, and may {{com|withdraw}} any positive amount of money in the bank account as well.  When you perform a withdrawal, the money is transferred directly into your local bank by a secured courier - No need to worry about thieves! You can also {{com|WITHDRAW}} #### POCKET to keep the money on your person.&lt;br /&gt;
&lt;br /&gt;
Your shop&#039;s currency is the same as its local province - Kronars for Zoluren, Lirums for Therengia, etc.&lt;br /&gt;
&lt;br /&gt;
==Eviction==&lt;br /&gt;
When you get evicted, a Plaza official will approach you with a similar message:&lt;br /&gt;
:A Plaza official approaches you and says, &amp;quot;Your shop in &amp;lt;Town&amp;gt; has  been in debt for too long, and your tenancy there has been forcibly ended.  Your belongings will be stored in a Guild warehouse so that you can claim them later.  Because of the tardiness of payment, you have been assessed a fee of &amp;lt;Price&amp;gt; &amp;lt;Currency&amp;gt;, plus an additional &amp;lt;Price&amp;gt; &amp;lt;Currency&amp;gt; in administrative fees.  Good day, &amp;lt;Madam|Sir&amp;gt;.&amp;quot;  With that, the official takes his leave.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Retrieving your Belongings&amp;lt;/b&amp;gt;&lt;br /&gt;
*&amp;lt;b&amp;gt;Zoluren&amp;lt;/b&amp;gt;&lt;br /&gt;
:Head over to the Administration Office at the Plaza entrance.&lt;br /&gt;
::ask clerk for goods&lt;br /&gt;
&lt;br /&gt;
==Surfaces==&lt;br /&gt;
At 30th circle, you will be limited to a single surface on which to place your wares. As you gain circles, you will be able to place more surfaces on your sales floor:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Circle&lt;br /&gt;
!Surfaces on Sales Floor&lt;br /&gt;
!Total Surfaces&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|80&lt;br /&gt;
|4&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|90&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|5&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Surfaces can be ADJUSTed to change the noun used to identify it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Purchased Item&lt;br /&gt;
! Adjust 1&lt;br /&gt;
! Adjust 2&lt;br /&gt;
! Adjust 3&lt;br /&gt;
! Adjust 4&lt;br /&gt;
! Adjust 5&lt;br /&gt;
! Adjust 6&lt;br /&gt;
! Adjust 7&lt;br /&gt;
! Adjust 8&lt;br /&gt;
! Adjust 9&lt;br /&gt;
! Adjust 10&lt;br /&gt;
! Adjust 11&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;cabinet&#039;&#039;&lt;br /&gt;
| armoir&lt;br /&gt;
| bureau&lt;br /&gt;
| dresser&lt;br /&gt;
| endtable&lt;br /&gt;
| sideboard&lt;br /&gt;
| breakfront&lt;br /&gt;
| highboy&lt;br /&gt;
| vanity&lt;br /&gt;
| locker&lt;br /&gt;
| cupboard&lt;br /&gt;
| bar&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;rack&#039;&#039;&lt;br /&gt;
| shelf&lt;br /&gt;
| shelves&lt;br /&gt;
| mantle&lt;br /&gt;
| mantle&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;table&#039;&#039;&lt;br /&gt;
| worktable&lt;br /&gt;
| desk&lt;br /&gt;
| workbench&lt;br /&gt;
| stand&lt;br /&gt;
| cart&lt;br /&gt;
| buffet&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;trunk&#039;&#039;&lt;br /&gt;
| chest&lt;br /&gt;
| case&lt;br /&gt;
| crate&lt;br /&gt;
| footlocker&lt;br /&gt;
| lowboy&lt;br /&gt;
| bin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Current Shops==&lt;br /&gt;
&lt;br /&gt;
Store hours are in Eastern time.&lt;br /&gt;
&lt;br /&gt;
===Crossing&#039;s Market Plaza===&lt;br /&gt;
Last Updated: 33 Skullcleaver 414 (12/17/2014)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room&lt;br /&gt;
|-&lt;br /&gt;
|Teh Black Market||[[Pucktin]]||4 pm||3 am||Sun Room&lt;br /&gt;
|-&lt;br /&gt;
|On A Whim||[[Rajara]]||1 pm||8 pm||Sun Room&lt;br /&gt;
|-&lt;br /&gt;
|Thamar&#039;s Shop||[[Thamar]]||5 pm||1 am||Sun Room&lt;br /&gt;
|-&lt;br /&gt;
|Kalyssia&#039;s Armor And Tools Shop||[[Kalyssia]]||4 pm||10 pm||Water Room&lt;br /&gt;
|-&lt;br /&gt;
|My Two Kronars!||[[Annandale]]||4 pm||3 am||Water Room&lt;br /&gt;
|-&lt;br /&gt;
|Klausette&#039;s Bros And Co.||[[Klausette]]||5 pm||12 am||Water Room&lt;br /&gt;
|-&lt;br /&gt;
|Thevelar&#039;s Retail Therapy Centre||[[Thevelar]]||1 pm||12 am||Grass Room&lt;br /&gt;
|-&lt;br /&gt;
|Quartre-Plea&#039;s Mercantile||[[Sortny]]||5 pm||3 am||Grass Room&lt;br /&gt;
|-&lt;br /&gt;
|Carma&#039;s Aquisitions||[[Carma]]||7 pm||1 am||Grass Room&lt;br /&gt;
|-&lt;br /&gt;
|Leneisa&#039;s||[[Leneisa]]||12 pm||6 pm||Solarium&lt;br /&gt;
|-&lt;br /&gt;
|Mofasah&#039;s Desert Outlet||[[Mofasah]]||5 pm||1 am||Solarium&lt;br /&gt;
|-&lt;br /&gt;
|Monedero&#039;s Tools, Armor An Stuff||[[Monedero]]||12 pm||4 am||Solarium&lt;br /&gt;
|-&lt;br /&gt;
|K&#039;s Tools, Armor, Gweths N More||[[Kenzaze]]||2 pm||2 am||Forest Room&lt;br /&gt;
|-&lt;br /&gt;
|Tavern Nuts||[[Chestnut]]||9 pm||12 am||Forest Room&lt;br /&gt;
|-&lt;br /&gt;
|Canfield Trading Co.||[[Slayton]]||8 pm||6 am||Forest Room&lt;br /&gt;
|-&lt;br /&gt;
|Dark Corner||[[Bradlie]]||7 pm||10 pm||Dimly-Lit Storage&lt;br /&gt;
|-&lt;br /&gt;
|Ilithian Arms And Armor Emporium||[[Mythrose]]||6 pm||8 pm||Dimly-Lit Storage&lt;br /&gt;
|-&lt;br /&gt;
|Tranon&#039;s Hobby Shoppe||[[Tranon]]||2 pm||2 am||Dimly-Lit Storage&lt;br /&gt;
|-&lt;br /&gt;
|Phirst&#039;s Past And Present||[[Phirst]]||7 pm||4 am||Meeting Room&lt;br /&gt;
|-&lt;br /&gt;
|Nice Guy Vaahn&#039;s||[[Vaahn]]||8 pm||11 pm||Meeting Room&lt;br /&gt;
|-&lt;br /&gt;
|Another Man&#039;s Treasure||[[Emirld]]||8 pm||2 am||Meeting Room&lt;br /&gt;
|-&lt;br /&gt;
|WEAPONS Ammo And BRAWLING||[[Kurtus]]||1 pm||4 am||Moon Room&lt;br /&gt;
|-&lt;br /&gt;
|CAMBRINTH Signs Toys Pets||[[Tsuchikage]]||5 pm||11 pm||Moon Room&lt;br /&gt;
|-&lt;br /&gt;
|Stuff!||[[Ienna]]||6 pm||3 am||Moon Room&lt;br /&gt;
|-&lt;br /&gt;
|Deaglan&#039;s Consignments||[[Deaglan]]||4 pm||5 am||Armor Room&lt;br /&gt;
|-&lt;br /&gt;
|Gnara&#039;s Tiny Shop||[[Gnara]]||1 pm||9 pm||Armor Room&lt;br /&gt;
|-&lt;br /&gt;
|Trickle Down Economics||[[Zabul]]||6 pm||9 pm||Armor Room&lt;br /&gt;
|-&lt;br /&gt;
|Naniaki&#039;s Trash And Treasure||[[Naniaki]]||4 pm||5 am||Lodge Room&lt;br /&gt;
|-&lt;br /&gt;
|Gweths N Discount Older Weapons||[[Schieffelin]]||10 am||3 pm||Lodge Room&lt;br /&gt;
|-&lt;br /&gt;
|Lukretian Empire||[[Lukretia]]||9 pm||3 am||Lodge Room&lt;br /&gt;
|-&lt;br /&gt;
|Catwalk Couture||[[Maybeth]]||8 pm||12 am||Gladiolus Room&lt;br /&gt;
|-&lt;br /&gt;
|Softy N Longtail&#039;s Secret Cache||[[Zemon]]||11 pm||8 am||Gladiolus Room&lt;br /&gt;
|-&lt;br /&gt;
|Clockwork Vintage Angel||[[Octaveia]]||12 am||3 am||Gladiolus Room&lt;br /&gt;
|-&lt;br /&gt;
|Map Quest||[[Rottenzeal]]||4 pm||2 am||Fire Room&lt;br /&gt;
|-&lt;br /&gt;
|New 2 You||[[Annona]]||7 pm||10 pm||Fire Room&lt;br /&gt;
|-&lt;br /&gt;
|Weapons And Arrows!||[[Banisad]]||1 pm||10 pm||Fire Room&lt;br /&gt;
|-&lt;br /&gt;
|From The Battlefield To The Ball||[[Stylia]]||6 pm||3 am||Library&lt;br /&gt;
|-&lt;br /&gt;
|Pretti Unique||[[Pretti]]||5 pm||11 pm||Library&lt;br /&gt;
|-&lt;br /&gt;
|Drackyn&#039;s Elanthian Whares||[[Drackyn]]||6 pm||10 pm||Library&lt;br /&gt;
|-&lt;br /&gt;
|METAL Skin Cloth Bone And TOOLS||[[Jerde]]||12 pm||2 am||Volcano Room&lt;br /&gt;
|-&lt;br /&gt;
|Vanadesse&#039;s||[[Vanadesse]]||4 pm||1 am||Volcano Room&lt;br /&gt;
|-&lt;br /&gt;
|Gypsy Roots||[[Hazelnut]]||4 pm||7 pm||Volcano Room&lt;br /&gt;
|-&lt;br /&gt;
|Upper Crust||[[Aettsamme]]||12 pm||1 am||Palm Room&lt;br /&gt;
|-&lt;br /&gt;
|Subi&#039;s Stuff||[[Subiboshi]]||6 pm||11 pm||Palm Room&lt;br /&gt;
|-&lt;br /&gt;
|Lianisa&#039;s Outfitters||[[Lianisa]]||7 pm||11 pm||Palm Room&lt;br /&gt;
|-&lt;br /&gt;
|Tasyra&#039;s Fascinating Finds||[[Tasyra]]||2 pm||3 am||Ocean Room&lt;br /&gt;
|-&lt;br /&gt;
|Resero&#039;s Auction Overflow!||[[Resero]]||8 pm||12 am||Ocean Room&lt;br /&gt;
|-&lt;br /&gt;
|Shin&#039;kicker INC||[[Keilsun]]||4 pm||11 pm||Ocean Room&lt;br /&gt;
|-&lt;br /&gt;
|Archipelagos Rare&#039;N Wicked Stuff||[[Archipelago]]||1 pm||4 am||Tundra Room&lt;br /&gt;
|-&lt;br /&gt;
|Wicked Witch||[[Lycette]]||6 pm||12 am||Tundra Room&lt;br /&gt;
|-&lt;br /&gt;
|Jileanne&#039;s Discount Goods||[[Jileanne]]||6 pm||9 pm||Tundra Room&lt;br /&gt;
|-&lt;br /&gt;
|Glittermine||[[Ascher]]||7 pm||12 am||Jungle Room&lt;br /&gt;
|-&lt;br /&gt;
|Tayria&#039;s Trader Table||[[Tayria]]||11 pm||4 am||Jungle Room&lt;br /&gt;
|-&lt;br /&gt;
|Triple Threat Trading Co.||[[Shidalyn]]||7 pm||10 pm||Jungle Room&lt;br /&gt;
|-&lt;br /&gt;
|Something Shiny||[[Zaherli]]||4 pm||10 pm||Savannah Room&lt;br /&gt;
|-&lt;br /&gt;
|Hooked On Acronyx||[[Acronyx]]||12 pm||9 pm||Savannah Room&lt;br /&gt;
|-&lt;br /&gt;
|Scales Of The Sand||[[Bovi]]||2 pm||2 am||Savannah Room&lt;br /&gt;
|-&lt;br /&gt;
|Little Shop Of Horror&#039;s||[[Putput]]||4 pm||1 am||Desert Room&lt;br /&gt;
|-&lt;br /&gt;
|My Humble Shop||[[Alyandera]]||4 pm||11 pm||Desert Room&lt;br /&gt;
|-&lt;br /&gt;
|LADY LOURETTE&#039;S BOUTIQUE||[[Lourette]]||8 pm||2 am||Desert Room&lt;br /&gt;
|-&lt;br /&gt;
|Ariya&#039;s Armoire||[[Sonae]]||8 pm||11 pm||River Room&lt;br /&gt;
|-&lt;br /&gt;
|Soliciti&#039;s Fine Goods||[[Soliciti]]||7 pm||10 pm||River Room&lt;br /&gt;
|-&lt;br /&gt;
|Pistro&#039;s Wonderful Wares||[[Pistro]]||12 pm||7 pm||River Room&lt;br /&gt;
|-&lt;br /&gt;
|Best Shop Ever||[[Indaara]]||6 pm||3 am||Tasting Room&lt;br /&gt;
|-&lt;br /&gt;
|Triesti&#039;s Trinkets And Treasures||[[Triesti]]||8 pm||4 am||Tasting Room&lt;br /&gt;
|-&lt;br /&gt;
|RKM Leather And Cloth Outfitters||[[Remigius]]||3 pm||1 am||Tasting Room&lt;br /&gt;
|-&lt;br /&gt;
|M&#039;s Boutique||[[Mellicent]]||2 pm||1 am||Bottle Room&lt;br /&gt;
|-&lt;br /&gt;
|Obsidian Pass Trading Company||[[Vii]]||5 pm||3 am||Bottle Room&lt;br /&gt;
|-&lt;br /&gt;
|All That Brazz||[[Brazz]]||3 pm||7 pm||Bottle Room&lt;br /&gt;
|-&lt;br /&gt;
|Atrui&#039;s Shop||[[Atrui]]||3 pm||7 pm||Stomping Room&lt;br /&gt;
|-&lt;br /&gt;
|ARMOR Shields And Parry Sticks||[[Loshant]]||3 pm||1 am||Stomping Room&lt;br /&gt;
|-&lt;br /&gt;
|Martyka&#039;s House Of Heirlooms||[[Martyka]]||11 am||9 pm||Stomping Room&lt;br /&gt;
|-&lt;br /&gt;
|Jhesili&#039;s Junk||[[Jhesili]]||5 pm||12 am||Barrel Room&lt;br /&gt;
|-&lt;br /&gt;
|Wizard And Warrior Emporium||[[Shalendrya]]||3 pm||1 am||Barrel Room&lt;br /&gt;
|-&lt;br /&gt;
|Tirsten&#039;s &#039;arriving Soon&#039;||[[Tirsten]]||variable||variable||Barrel Room&lt;br /&gt;
|-&lt;br /&gt;
|MAPS JEWELRY Gems Instruments||[[Harven]]||4 pm||3 am||Fermentation Room&lt;br /&gt;
|-&lt;br /&gt;
|Arizona&#039;s Forged Steel And More!||[[Arizona]]||3 pm||1 am||Fermentation Room&lt;br /&gt;
|-&lt;br /&gt;
|Jazarene&#039;s Eclectic Collections||[[Jazarene]]||3 pm||12 am||Fermentation Room&lt;br /&gt;
|-&lt;br /&gt;
|Wilshire&#039;s Mercantile||[[Wilshire]]||10 am||2 pm||Cooper Room&lt;br /&gt;
|-&lt;br /&gt;
|Groot Of All Evil||[[Groot]]||4 pm||2 am||Cooper Room&lt;br /&gt;
|-&lt;br /&gt;
|Tiddeggur&#039;s House Of Pain||[[Tiddeggur]]||2 pm||3 am||Cooper Room&lt;br /&gt;
|}&lt;br /&gt;
===Riverhaven&#039;s Knight&#039;s Hall===&lt;br /&gt;
Last Updated: 33 Skullcleaver 414 (12/17/2014)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room&lt;br /&gt;
|-&lt;br /&gt;
|Stalkton&#039;s Scrolls And Sundry||[[Stalkton]]||10 pm||4 am||Rose Room&lt;br /&gt;
|-&lt;br /&gt;
|Crimsondae&#039;s Collections||[[Crimsondae]]||1 pm||1 am||Rose Room&lt;br /&gt;
|-&lt;br /&gt;
|Nyken&#039;s Metals And More||[[Nyken]]||3 pm||10 pm||Rose Room&lt;br /&gt;
|-&lt;br /&gt;
|Demophon&#039;s Deeds And Deals||[[Demophon]]||5 pm||1 am||Warrior Room&lt;br /&gt;
|-&lt;br /&gt;
|Lexara&#039;s Mercantile||[[Lexara]]||1 pm||2 am||Warrior Room&lt;br /&gt;
|-&lt;br /&gt;
|Dolan&#039;s Deals||[[Dolan]]||9 am||12 pm||Warrior Room&lt;br /&gt;
|-&lt;br /&gt;
|Sereena&#039;s Shop||[[Sereena]]||4 pm||1 am||Food Plaza&lt;br /&gt;
|-&lt;br /&gt;
|Dram&#039;s Scrolltopia And Ore Shop||[[Dramulius]]||8 pm||1 am||Food Plaza&lt;br /&gt;
|-&lt;br /&gt;
|Augstawne Lefns Cehs||[[Malakye]]||5 pm||11 pm||Food Plaza&lt;br /&gt;
|-&lt;br /&gt;
|Erudite Emzer&#039;s Eclectics||[[Emzer]]||8 pm||11 pm||Children&#039;s Room&lt;br /&gt;
|-&lt;br /&gt;
|Kalcovah&#039;s Firestorm Emporium||[[Kalcovah]]||8 pm||11 pm||Children&#039;s Room&lt;br /&gt;
|-&lt;br /&gt;
|Bargain Deals N More||[[Ryylewkai]]||6 pm||12 am||Children&#039;s Room&lt;br /&gt;
|-&lt;br /&gt;
|Lion&#039;s Gait||[[Twid]]||1 pm||12 am||Theatre Room&lt;br /&gt;
|-&lt;br /&gt;
|Variety The Spice Of Life||[[Meelick]]||10 am||3 pm||Theatre Room&lt;br /&gt;
|-&lt;br /&gt;
|Secretia&#039;s Secret||[[Secretia]]||12 pm||2 am||Theatre Room&lt;br /&gt;
|-&lt;br /&gt;
|Dav&#039;s Island Exports||[[Davryl]]||11 pm||2 am||World Room&lt;br /&gt;
|-&lt;br /&gt;
|Korridan&#039;s Ingots And Weapons||[[Korridan]]||7 pm||12 pm||World Room&lt;br /&gt;
|-&lt;br /&gt;
|Gilded Garter||[[Daemona]]||6 am||9 am||The Back Room&lt;br /&gt;
|-&lt;br /&gt;
|Old World Antiques||[[Toleana]]||6 pm||2 am||The Back Room&lt;br /&gt;
|-&lt;br /&gt;
|Real Steel Company||[[Legiro]]||3 pm||9 pm||Keep Room&lt;br /&gt;
|-&lt;br /&gt;
|Gomi&#039;s Gear||[[Gomihako]]||2 pm||11 pm||Keep Room&lt;br /&gt;
|-&lt;br /&gt;
|Mollai&#039;s Range||[[Mollai]]||5 pm||9 pm||Keep Room&lt;br /&gt;
|-&lt;br /&gt;
|Inver Brass||[[Jondac]]||6 pm||12 am||Dungeon Room&lt;br /&gt;
|-&lt;br /&gt;
|Vexing Vixen||[[Vexie]]||5 pm||3 am||Dungeon Room&lt;br /&gt;
|-&lt;br /&gt;
|Dream Vision||[[Eygor]]||6 pm||9 pm||Dungeon Room&lt;br /&gt;
|-&lt;br /&gt;
|Keltie&#039;s Old-Rare-Fest N&#039; Quest||[[Keltie]]||variable||variable||Storage Area&lt;br /&gt;
|}&lt;br /&gt;
===Shard&#039;s Crystal Plaza===&lt;br /&gt;
Last Updated: 33 Skullcleaver 414 (12/17/2014)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room&lt;br /&gt;
|-&lt;br /&gt;
|Myya&#039;s Miscellany||[[Myya]]||5 pm||2 am||Prism Room&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Utilities==&lt;br /&gt;
&lt;br /&gt;
*[[Trader Shop Inventory Logger (script)]]: a set of scripts and triggers that runs through every Trader-owned shop in the market plazas and logs inventory.&lt;br /&gt;
*[http://www.elanthia.org/TraderShops/ Trader Shop Inventory]: [[User:Isharon|Isharon]]&#039;s spreadsheet of inventory and prices at Trader shops.&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Player_owned_shop&amp;diff=388786</id>
		<title>Player owned shop</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Player_owned_shop&amp;diff=388786"/>
		<updated>2014-12-20T04:57:17Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}[[guild association is::Trader]]s who have reached at least circle 30 are allowed to rent their own shops in the Market Plazas of [[Crossing]], [[Riverhaven]] and [[Shard]].&lt;br /&gt;
&lt;br /&gt;
==Renting a shop==&lt;br /&gt;
There are a limited number of shops available at each Market Plaza. A good time to start looking for a shop to rent is the day that rent is due as there are usually one or two shops available due to the previous tenant being evicted. Ask other traders around the market about when the next end of pay period arrives.&lt;br /&gt;
&lt;br /&gt;
For starters, visit the clerk in the main office of the plaza where you are seeking a shop and ASK CLERK about RENT.  They will inform you if you are ready for a shop, then you can find a vacant shop in the market and {{com|RENT}} it.  Make sure your debt is cleared before you attempt to rent your shop.&lt;br /&gt;
&lt;br /&gt;
==Commands and Help==&lt;br /&gt;
&lt;br /&gt;
After renting your shop, head into it (after {{com|OPEN}} &amp;lt;&#039;&#039;shop entrance name&#039;&#039; - entrance, door, arch, etc&amp;gt;), and take a while to familiarize yourself with the {{com|SHOP}} command and {{com|HELP}}.  &lt;br /&gt;
&lt;br /&gt;
==={{com|SHOP}}===&lt;br /&gt;
The SHOP verb is the way that you interact with the various settings of your shop.  The following options are available:&lt;br /&gt;
&lt;br /&gt;
  SHOP PRICE      - Set the price for an item in your shop.&lt;br /&gt;
  SHOP RESERVE    - Reserve an item for a certain person to buy.&lt;br /&gt;
  SHOP CUSTOMER   - Shows you what your customers would see if they used the SHOP verb.&lt;br /&gt;
  SHOP REMOVE     - Removes an item from your table or a player from your shop&lt;br /&gt;
  SHOP BLACKLIST  - You can ban a person from your shop permanently.&lt;br /&gt;
  SHOP SCHEDULE   - Schedule times for your shop to be open when you&#039;re not there.&lt;br /&gt;
  SHOP TIMERS     - Change the timers for shop-related things, like blacklisting.&lt;br /&gt;
  SHOP WIDTH      - Modify the width of your ledger.&lt;br /&gt;
  SHOP NAME       - Change the name of your shop.&lt;br /&gt;
  SHOP STATUS     - Find out how your shop is doing.&lt;br /&gt;
  SHOP CATEGORIES - Update the categories of items that your shop sells..&lt;br /&gt;
&lt;br /&gt;
You can enter these commands by themselves for more information about how to use them.&lt;br /&gt;
&lt;br /&gt;
==={{com|HELP}}===&lt;br /&gt;
Shops are the pinnacle of achievement for any trader.  While a shop might start small, its success (and influence!) can quickly become something of great renown.  This help file is designed to help you navigate your shop and learn the different ways that it can be used.  To access information on a specific topic, use the syntax HELP [TOPIC].&lt;br /&gt;
&lt;br /&gt;
The available topics are:&lt;br /&gt;
&lt;br /&gt;
  BASICS - Get basic information about how a shop is run.&lt;br /&gt;
  OPENING - Learn about opening your shop and keeping it open while you&#039;re away.&lt;br /&gt;
  SURFACES - Learn about sales surfaces, and how you can acquire more and different ones.&lt;br /&gt;
  MERCHANDISE - How to interact with your merchandise.&lt;br /&gt;
  PEOPLE - Find out the unique capabilities of your shop when dealing with people.&lt;br /&gt;
  BACKROOM - Find out more about what the back room is for, and what you can do with it.&lt;br /&gt;
  EXPENSES - Learn about the different ways you can incur expenses for your shop.&lt;br /&gt;
  EVENTS - What kind of random events can occur, and what you can do about them.&lt;br /&gt;
  FURNITURE - How and where to get new furniture for your shop.&lt;br /&gt;
  EVICTION - What you need to do to avoid being evicted if your shop goes into the red.&lt;br /&gt;
  CLOSING - How to close your shop and what effects that has.&lt;br /&gt;
&lt;br /&gt;
==Rent==&lt;br /&gt;
&lt;br /&gt;
The base cost of rent per month is 30 plat per month.  The base cost is increased by the number of surfaces that you have as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!# surfaces&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|3 plat&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|6.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|12 plat&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|18.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|21.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|24.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|27.75 plat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After the total is calculated, the rent is scaled by location (Crossing is charged full price): Riverhaven:  50% Shard: 25%&lt;br /&gt;
&lt;br /&gt;
This amount is then charged at the end of a pay period.&lt;br /&gt;
&lt;br /&gt;
Pay periods are 80 Elanthian days, [or 20 RL days].  This is exactly two Elanthian months, and occurs at beginning of the first, third, fifth, seventh, and ninth months of every Elanthian year.  When a pay period ends, several things happen:&lt;br /&gt;
&lt;br /&gt;
:- Your expenses are charged to your store&#039;s bank account.&lt;br /&gt;
:- Your rent is also charged to your store&#039;s bank account.&lt;br /&gt;
:- Your earnings are added to your store&#039;s bank account.&lt;br /&gt;
:- Your expenses and earnings are reset in anticipation of the next pay period.&lt;br /&gt;
&lt;br /&gt;
If your shop&#039;s balance of sales to rent is negative for too long, you may be evicted by the plaza owners.  You may {{com|deposit}} any amount of money into your shop&#039;s bank account (while in back room) at any time, and may {{com|withdraw}} any positive amount of money in the bank account as well.  When you perform a withdrawal, the money is transferred directly into your local bank by a secured courier - No need to worry about thieves! You can also {{com|WITHDRAW}} #### POCKET to keep the money on your person.&lt;br /&gt;
&lt;br /&gt;
Your shop&#039;s currency is the same as its local province - Kronars for Zoluren, Lirums for Therengia, etc.&lt;br /&gt;
&lt;br /&gt;
==Eviction==&lt;br /&gt;
When you get evicted, a Plaza official will approach you with a similar message:&lt;br /&gt;
:A Plaza official approaches you and says, &amp;quot;Your shop in &amp;lt;Town&amp;gt; has  been in debt for too long, and your tenancy there has been forcibly ended.  Your belongings will be stored in a Guild warehouse so that you can claim them later.  Because of the tardiness of payment, you have been assessed a fee of &amp;lt;Price&amp;gt; &amp;lt;Currency&amp;gt;, plus an additional &amp;lt;Price&amp;gt; &amp;lt;Currency&amp;gt; in administrative fees.  Good day, &amp;lt;Madam|Sir&amp;gt;.&amp;quot;  With that, the official takes his leave.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Retrieving your Belongings&amp;lt;/b&amp;gt;&lt;br /&gt;
*&amp;lt;b&amp;gt;Zoluren&amp;lt;/b&amp;gt;&lt;br /&gt;
:Head over to the Administration Office at the Plaza entrance.&lt;br /&gt;
::ask clerk for goods&lt;br /&gt;
&lt;br /&gt;
==Surfaces==&lt;br /&gt;
At 30th circle, you will be limited to a single surface on which to place your wares. As you gain circles, you will be able to place more surfaces on your sales floor:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Circle&lt;br /&gt;
!Surfaces on Sales Floor&lt;br /&gt;
!Total Surfaces&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|80&lt;br /&gt;
|4&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|90&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|5&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Furniture==&lt;br /&gt;
&lt;br /&gt;
Furniture can be ADJUSTed to change the noun used to identify it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Purchased Item&lt;br /&gt;
! Adjust 1&lt;br /&gt;
! Adjust 2&lt;br /&gt;
! Adjust 3&lt;br /&gt;
! Adjust 4&lt;br /&gt;
! Adjust 5&lt;br /&gt;
! Adjust 6&lt;br /&gt;
! Adjust 7&lt;br /&gt;
! Adjust 8&lt;br /&gt;
! Adjust 9&lt;br /&gt;
! Adjust 10&lt;br /&gt;
! Adjust 11&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;cabinet&#039;&#039;&lt;br /&gt;
| armoir&lt;br /&gt;
| bureau&lt;br /&gt;
| dresser&lt;br /&gt;
| endtable&lt;br /&gt;
| sideboard&lt;br /&gt;
| breakfront&lt;br /&gt;
| highboy&lt;br /&gt;
| vanity&lt;br /&gt;
| locker&lt;br /&gt;
| cupboard&lt;br /&gt;
| bar&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;rack&#039;&#039;&lt;br /&gt;
| shelf&lt;br /&gt;
| shelves&lt;br /&gt;
| mantle&lt;br /&gt;
| mantle&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;table&#039;&#039;&lt;br /&gt;
| worktable&lt;br /&gt;
| desk&lt;br /&gt;
| workbench&lt;br /&gt;
| stand&lt;br /&gt;
| cart&lt;br /&gt;
| buffet&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;trunk&#039;&#039;&lt;br /&gt;
| chest&lt;br /&gt;
| case&lt;br /&gt;
| crate&lt;br /&gt;
| footlocker&lt;br /&gt;
| lowboy&lt;br /&gt;
| bin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Current Shops==&lt;br /&gt;
&lt;br /&gt;
Store hours are in Eastern time.&lt;br /&gt;
&lt;br /&gt;
===Crossing&#039;s Market Plaza===&lt;br /&gt;
Last Updated: 33 Skullcleaver 414 (12/17/2014)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room&lt;br /&gt;
|-&lt;br /&gt;
|Teh Black Market||[[Pucktin]]||4 pm||3 am||Sun Room&lt;br /&gt;
|-&lt;br /&gt;
|On A Whim||[[Rajara]]||1 pm||8 pm||Sun Room&lt;br /&gt;
|-&lt;br /&gt;
|Thamar&#039;s Shop||[[Thamar]]||5 pm||1 am||Sun Room&lt;br /&gt;
|-&lt;br /&gt;
|Kalyssia&#039;s Armor And Tools Shop||[[Kalyssia]]||4 pm||10 pm||Water Room&lt;br /&gt;
|-&lt;br /&gt;
|My Two Kronars!||[[Annandale]]||4 pm||3 am||Water Room&lt;br /&gt;
|-&lt;br /&gt;
|Klausette&#039;s Bros And Co.||[[Klausette]]||5 pm||12 am||Water Room&lt;br /&gt;
|-&lt;br /&gt;
|Thevelar&#039;s Retail Therapy Centre||[[Thevelar]]||1 pm||12 am||Grass Room&lt;br /&gt;
|-&lt;br /&gt;
|Quartre-Plea&#039;s Mercantile||[[Sortny]]||5 pm||3 am||Grass Room&lt;br /&gt;
|-&lt;br /&gt;
|Carma&#039;s Aquisitions||[[Carma]]||7 pm||1 am||Grass Room&lt;br /&gt;
|-&lt;br /&gt;
|Leneisa&#039;s||[[Leneisa]]||12 pm||6 pm||Solarium&lt;br /&gt;
|-&lt;br /&gt;
|Mofasah&#039;s Desert Outlet||[[Mofasah]]||5 pm||1 am||Solarium&lt;br /&gt;
|-&lt;br /&gt;
|Monedero&#039;s Tools, Armor An Stuff||[[Monedero]]||12 pm||4 am||Solarium&lt;br /&gt;
|-&lt;br /&gt;
|K&#039;s Tools, Armor, Gweths N More||[[Kenzaze]]||2 pm||2 am||Forest Room&lt;br /&gt;
|-&lt;br /&gt;
|Tavern Nuts||[[Chestnut]]||9 pm||12 am||Forest Room&lt;br /&gt;
|-&lt;br /&gt;
|Canfield Trading Co.||[[Slayton]]||8 pm||6 am||Forest Room&lt;br /&gt;
|-&lt;br /&gt;
|Dark Corner||[[Bradlie]]||7 pm||10 pm||Dimly-Lit Storage&lt;br /&gt;
|-&lt;br /&gt;
|Ilithian Arms And Armor Emporium||[[Mythrose]]||6 pm||8 pm||Dimly-Lit Storage&lt;br /&gt;
|-&lt;br /&gt;
|Tranon&#039;s Hobby Shoppe||[[Tranon]]||2 pm||2 am||Dimly-Lit Storage&lt;br /&gt;
|-&lt;br /&gt;
|Phirst&#039;s Past And Present||[[Phirst]]||7 pm||4 am||Meeting Room&lt;br /&gt;
|-&lt;br /&gt;
|Nice Guy Vaahn&#039;s||[[Vaahn]]||8 pm||11 pm||Meeting Room&lt;br /&gt;
|-&lt;br /&gt;
|Another Man&#039;s Treasure||[[Emirld]]||8 pm||2 am||Meeting Room&lt;br /&gt;
|-&lt;br /&gt;
|WEAPONS Ammo And BRAWLING||[[Kurtus]]||1 pm||4 am||Moon Room&lt;br /&gt;
|-&lt;br /&gt;
|CAMBRINTH Signs Toys Pets||[[Tsuchikage]]||5 pm||11 pm||Moon Room&lt;br /&gt;
|-&lt;br /&gt;
|Stuff!||[[Ienna]]||6 pm||3 am||Moon Room&lt;br /&gt;
|-&lt;br /&gt;
|Deaglan&#039;s Consignments||[[Deaglan]]||4 pm||5 am||Armor Room&lt;br /&gt;
|-&lt;br /&gt;
|Gnara&#039;s Tiny Shop||[[Gnara]]||1 pm||9 pm||Armor Room&lt;br /&gt;
|-&lt;br /&gt;
|Trickle Down Economics||[[Zabul]]||6 pm||9 pm||Armor Room&lt;br /&gt;
|-&lt;br /&gt;
|Naniaki&#039;s Trash And Treasure||[[Naniaki]]||4 pm||5 am||Lodge Room&lt;br /&gt;
|-&lt;br /&gt;
|Gweths N Discount Older Weapons||[[Schieffelin]]||10 am||3 pm||Lodge Room&lt;br /&gt;
|-&lt;br /&gt;
|Lukretian Empire||[[Lukretia]]||9 pm||3 am||Lodge Room&lt;br /&gt;
|-&lt;br /&gt;
|Catwalk Couture||[[Maybeth]]||8 pm||12 am||Gladiolus Room&lt;br /&gt;
|-&lt;br /&gt;
|Softy N Longtail&#039;s Secret Cache||[[Zemon]]||11 pm||8 am||Gladiolus Room&lt;br /&gt;
|-&lt;br /&gt;
|Clockwork Vintage Angel||[[Octaveia]]||12 am||3 am||Gladiolus Room&lt;br /&gt;
|-&lt;br /&gt;
|Map Quest||[[Rottenzeal]]||4 pm||2 am||Fire Room&lt;br /&gt;
|-&lt;br /&gt;
|New 2 You||[[Annona]]||7 pm||10 pm||Fire Room&lt;br /&gt;
|-&lt;br /&gt;
|Weapons And Arrows!||[[Banisad]]||1 pm||10 pm||Fire Room&lt;br /&gt;
|-&lt;br /&gt;
|From The Battlefield To The Ball||[[Stylia]]||6 pm||3 am||Library&lt;br /&gt;
|-&lt;br /&gt;
|Pretti Unique||[[Pretti]]||5 pm||11 pm||Library&lt;br /&gt;
|-&lt;br /&gt;
|Drackyn&#039;s Elanthian Whares||[[Drackyn]]||6 pm||10 pm||Library&lt;br /&gt;
|-&lt;br /&gt;
|METAL Skin Cloth Bone And TOOLS||[[Jerde]]||12 pm||2 am||Volcano Room&lt;br /&gt;
|-&lt;br /&gt;
|Vanadesse&#039;s||[[Vanadesse]]||4 pm||1 am||Volcano Room&lt;br /&gt;
|-&lt;br /&gt;
|Gypsy Roots||[[Hazelnut]]||4 pm||7 pm||Volcano Room&lt;br /&gt;
|-&lt;br /&gt;
|Upper Crust||[[Aettsamme]]||12 pm||1 am||Palm Room&lt;br /&gt;
|-&lt;br /&gt;
|Subi&#039;s Stuff||[[Subiboshi]]||6 pm||11 pm||Palm Room&lt;br /&gt;
|-&lt;br /&gt;
|Lianisa&#039;s Outfitters||[[Lianisa]]||7 pm||11 pm||Palm Room&lt;br /&gt;
|-&lt;br /&gt;
|Tasyra&#039;s Fascinating Finds||[[Tasyra]]||2 pm||3 am||Ocean Room&lt;br /&gt;
|-&lt;br /&gt;
|Resero&#039;s Auction Overflow!||[[Resero]]||8 pm||12 am||Ocean Room&lt;br /&gt;
|-&lt;br /&gt;
|Shin&#039;kicker INC||[[Keilsun]]||4 pm||11 pm||Ocean Room&lt;br /&gt;
|-&lt;br /&gt;
|Archipelagos Rare&#039;N Wicked Stuff||[[Archipelago]]||1 pm||4 am||Tundra Room&lt;br /&gt;
|-&lt;br /&gt;
|Wicked Witch||[[Lycette]]||6 pm||12 am||Tundra Room&lt;br /&gt;
|-&lt;br /&gt;
|Jileanne&#039;s Discount Goods||[[Jileanne]]||6 pm||9 pm||Tundra Room&lt;br /&gt;
|-&lt;br /&gt;
|Glittermine||[[Ascher]]||7 pm||12 am||Jungle Room&lt;br /&gt;
|-&lt;br /&gt;
|Tayria&#039;s Trader Table||[[Tayria]]||11 pm||4 am||Jungle Room&lt;br /&gt;
|-&lt;br /&gt;
|Triple Threat Trading Co.||[[Shidalyn]]||7 pm||10 pm||Jungle Room&lt;br /&gt;
|-&lt;br /&gt;
|Something Shiny||[[Zaherli]]||4 pm||10 pm||Savannah Room&lt;br /&gt;
|-&lt;br /&gt;
|Hooked On Acronyx||[[Acronyx]]||12 pm||9 pm||Savannah Room&lt;br /&gt;
|-&lt;br /&gt;
|Scales Of The Sand||[[Bovi]]||2 pm||2 am||Savannah Room&lt;br /&gt;
|-&lt;br /&gt;
|Little Shop Of Horror&#039;s||[[Putput]]||4 pm||1 am||Desert Room&lt;br /&gt;
|-&lt;br /&gt;
|My Humble Shop||[[Alyandera]]||4 pm||11 pm||Desert Room&lt;br /&gt;
|-&lt;br /&gt;
|LADY LOURETTE&#039;S BOUTIQUE||[[Lourette]]||8 pm||2 am||Desert Room&lt;br /&gt;
|-&lt;br /&gt;
|Ariya&#039;s Armoire||[[Sonae]]||8 pm||11 pm||River Room&lt;br /&gt;
|-&lt;br /&gt;
|Soliciti&#039;s Fine Goods||[[Soliciti]]||7 pm||10 pm||River Room&lt;br /&gt;
|-&lt;br /&gt;
|Pistro&#039;s Wonderful Wares||[[Pistro]]||12 pm||7 pm||River Room&lt;br /&gt;
|-&lt;br /&gt;
|Best Shop Ever||[[Indaara]]||6 pm||3 am||Tasting Room&lt;br /&gt;
|-&lt;br /&gt;
|Triesti&#039;s Trinkets And Treasures||[[Triesti]]||8 pm||4 am||Tasting Room&lt;br /&gt;
|-&lt;br /&gt;
|RKM Leather And Cloth Outfitters||[[Remigius]]||3 pm||1 am||Tasting Room&lt;br /&gt;
|-&lt;br /&gt;
|M&#039;s Boutique||[[Mellicent]]||2 pm||1 am||Bottle Room&lt;br /&gt;
|-&lt;br /&gt;
|Obsidian Pass Trading Company||[[Vii]]||5 pm||3 am||Bottle Room&lt;br /&gt;
|-&lt;br /&gt;
|All That Brazz||[[Brazz]]||3 pm||7 pm||Bottle Room&lt;br /&gt;
|-&lt;br /&gt;
|Atrui&#039;s Shop||[[Atrui]]||3 pm||7 pm||Stomping Room&lt;br /&gt;
|-&lt;br /&gt;
|ARMOR Shields And Parry Sticks||[[Loshant]]||3 pm||1 am||Stomping Room&lt;br /&gt;
|-&lt;br /&gt;
|Martyka&#039;s House Of Heirlooms||[[Martyka]]||11 am||9 pm||Stomping Room&lt;br /&gt;
|-&lt;br /&gt;
|Jhesili&#039;s Junk||[[Jhesili]]||5 pm||12 am||Barrel Room&lt;br /&gt;
|-&lt;br /&gt;
|Wizard And Warrior Emporium||[[Shalendrya]]||3 pm||1 am||Barrel Room&lt;br /&gt;
|-&lt;br /&gt;
|Tirsten&#039;s &#039;arriving Soon&#039;||[[Tirsten]]||variable||variable||Barrel Room&lt;br /&gt;
|-&lt;br /&gt;
|MAPS JEWELRY Gems Instruments||[[Harven]]||4 pm||3 am||Fermentation Room&lt;br /&gt;
|-&lt;br /&gt;
|Arizona&#039;s Forged Steel And More!||[[Arizona]]||3 pm||1 am||Fermentation Room&lt;br /&gt;
|-&lt;br /&gt;
|Jazarene&#039;s Eclectic Collections||[[Jazarene]]||3 pm||12 am||Fermentation Room&lt;br /&gt;
|-&lt;br /&gt;
|Wilshire&#039;s Mercantile||[[Wilshire]]||10 am||2 pm||Cooper Room&lt;br /&gt;
|-&lt;br /&gt;
|Groot Of All Evil||[[Groot]]||4 pm||2 am||Cooper Room&lt;br /&gt;
|-&lt;br /&gt;
|Tiddeggur&#039;s House Of Pain||[[Tiddeggur]]||2 pm||3 am||Cooper Room&lt;br /&gt;
|}&lt;br /&gt;
===Riverhaven&#039;s Knight&#039;s Hall===&lt;br /&gt;
Last Updated: 33 Skullcleaver 414 (12/17/2014)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room&lt;br /&gt;
|-&lt;br /&gt;
|Stalkton&#039;s Scrolls And Sundry||[[Stalkton]]||10 pm||4 am||Rose Room&lt;br /&gt;
|-&lt;br /&gt;
|Crimsondae&#039;s Collections||[[Crimsondae]]||1 pm||1 am||Rose Room&lt;br /&gt;
|-&lt;br /&gt;
|Nyken&#039;s Metals And More||[[Nyken]]||3 pm||10 pm||Rose Room&lt;br /&gt;
|-&lt;br /&gt;
|Demophon&#039;s Deeds And Deals||[[Demophon]]||5 pm||1 am||Warrior Room&lt;br /&gt;
|-&lt;br /&gt;
|Lexara&#039;s Mercantile||[[Lexara]]||1 pm||2 am||Warrior Room&lt;br /&gt;
|-&lt;br /&gt;
|Dolan&#039;s Deals||[[Dolan]]||9 am||12 pm||Warrior Room&lt;br /&gt;
|-&lt;br /&gt;
|Sereena&#039;s Shop||[[Sereena]]||4 pm||1 am||Food Plaza&lt;br /&gt;
|-&lt;br /&gt;
|Dram&#039;s Scrolltopia And Ore Shop||[[Dramulius]]||8 pm||1 am||Food Plaza&lt;br /&gt;
|-&lt;br /&gt;
|Augstawne Lefns Cehs||[[Malakye]]||5 pm||11 pm||Food Plaza&lt;br /&gt;
|-&lt;br /&gt;
|Erudite Emzer&#039;s Eclectics||[[Emzer]]||8 pm||11 pm||Children&#039;s Room&lt;br /&gt;
|-&lt;br /&gt;
|Kalcovah&#039;s Firestorm Emporium||[[Kalcovah]]||8 pm||11 pm||Children&#039;s Room&lt;br /&gt;
|-&lt;br /&gt;
|Bargain Deals N More||[[Ryylewkai]]||6 pm||12 am||Children&#039;s Room&lt;br /&gt;
|-&lt;br /&gt;
|Lion&#039;s Gait||[[Twid]]||1 pm||12 am||Theatre Room&lt;br /&gt;
|-&lt;br /&gt;
|Variety The Spice Of Life||[[Meelick]]||10 am||3 pm||Theatre Room&lt;br /&gt;
|-&lt;br /&gt;
|Secretia&#039;s Secret||[[Secretia]]||12 pm||2 am||Theatre Room&lt;br /&gt;
|-&lt;br /&gt;
|Dav&#039;s Island Exports||[[Davryl]]||11 pm||2 am||World Room&lt;br /&gt;
|-&lt;br /&gt;
|Korridan&#039;s Ingots And Weapons||[[Korridan]]||7 pm||12 pm||World Room&lt;br /&gt;
|-&lt;br /&gt;
|Gilded Garter||[[Daemona]]||6 am||9 am||The Back Room&lt;br /&gt;
|-&lt;br /&gt;
|Old World Antiques||[[Toleana]]||6 pm||2 am||The Back Room&lt;br /&gt;
|-&lt;br /&gt;
|Real Steel Company||[[Legiro]]||3 pm||9 pm||Keep Room&lt;br /&gt;
|-&lt;br /&gt;
|Gomi&#039;s Gear||[[Gomihako]]||2 pm||11 pm||Keep Room&lt;br /&gt;
|-&lt;br /&gt;
|Mollai&#039;s Range||[[Mollai]]||5 pm||9 pm||Keep Room&lt;br /&gt;
|-&lt;br /&gt;
|Inver Brass||[[Jondac]]||6 pm||12 am||Dungeon Room&lt;br /&gt;
|-&lt;br /&gt;
|Vexing Vixen||[[Vexie]]||5 pm||3 am||Dungeon Room&lt;br /&gt;
|-&lt;br /&gt;
|Dream Vision||[[Eygor]]||6 pm||9 pm||Dungeon Room&lt;br /&gt;
|-&lt;br /&gt;
|Keltie&#039;s Old-Rare-Fest N&#039; Quest||[[Keltie]]||variable||variable||Storage Area&lt;br /&gt;
|}&lt;br /&gt;
===Shard&#039;s Crystal Plaza===&lt;br /&gt;
Last Updated: 33 Skullcleaver 414 (12/17/2014)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room&lt;br /&gt;
|-&lt;br /&gt;
|Myya&#039;s Miscellany||[[Myya]]||5 pm||2 am||Prism Room&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Utilities==&lt;br /&gt;
&lt;br /&gt;
*[[Trader Shop Inventory Logger (script)]]: a set of scripts and triggers that runs through every Trader-owned shop in the market plazas and logs inventory.&lt;br /&gt;
*[http://www.elanthia.org/TraderShops/ Trader Shop Inventory]: [[User:Isharon|Isharon]]&#039;s spreadsheet of inventory and prices at Trader shops.&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hisan&amp;diff=388424</id>
		<title>Hisan</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hisan&amp;diff=388424"/>
		<updated>2014-12-18T16:01:41Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Foraging details&lt;br /&gt;
|t=h&lt;br /&gt;
|name=hisan flower&lt;br /&gt;
|rank=&amp;lt;250&lt;br /&gt;
|season=spring, summer, fall&lt;br /&gt;
|time=day&lt;br /&gt;
|terrain=freshwater wetland, rural cultivated&lt;br /&gt;
|heals=nerve scars&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Recall Herb==&lt;br /&gt;
You recall hisan salve is used to heal internal scars, and is generally found in unknown locations.&amp;lt;br /&amp;gt;&lt;br /&gt;
(2014 note: recall should be updated to remove the word &amp;quot;salve&amp;quot; (found as a flower), match the current [[Remedies]] healing properties of this herb and to offer general terrain locations)&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
==Common Locations==&lt;br /&gt;
Found in swampy areas, often where you find [[muljin]] sap&lt;br /&gt;
===[[Zoluren]]===&lt;br /&gt;
*[[RanikMap61b|Acenamacra, The Beach]]&lt;br /&gt;
*[[RanikMap61b|Acenamacra, The Village Path]]&lt;br /&gt;
*[[RanikMap61b|Acenamacra Road, Farmland]]&lt;br /&gt;
*[[RanikMap61b|Acenamacra Road, Marsh]]&lt;br /&gt;
*[[RanikMap61b|Acenamacra Road, Meadow]]&lt;br /&gt;
*[[RanikMap61b|Acenamacra Road, White Oak Farm]]&lt;br /&gt;
*[[RanikMap7b|Arthe Dale, Community Garden]]&lt;br /&gt;
*[[RanikMap6|Crossing, Northgate]]&lt;br /&gt;
*[[RanikMap13a|Dirge, North Roads Caravansary]]&lt;br /&gt;
*[[RanikMap61a|The Mey Mists, Boggy Wood]] (throughout the bog)&lt;br /&gt;
*[[RanikMap4a|Tiger Clan, Dirt Pathway]]&lt;br /&gt;
&lt;br /&gt;
===[[Therengia]]===&lt;br /&gt;
*[[RanikMap149|Cawrs de Siksraja]] (outside the paper shop)&lt;br /&gt;
*[[RanikMap31|Riverhaven, Cemetery]]&lt;br /&gt;
*[[RanikMap31|Riverhaven, Outside the Ranger&#039;s Guild]]&lt;br /&gt;
*[[RanikMap31c|Riverhaven, Pejek Bog]]&lt;br /&gt;
*[[RanikMap34b|Rossgallan Keep, Courtyards]]&lt;br /&gt;
*[[RanikMap34b|Rossgallan Keep, Shepards Meadow]]&lt;br /&gt;
&lt;br /&gt;
===[[Ilithi]]===&lt;br /&gt;
*[[RanikMap66|Prairie, A Large Clearing]] (outside the fur monger)&lt;br /&gt;
*[[RanikMap66|Shard, Fallow Fields]]&lt;br /&gt;
&lt;br /&gt;
===[[Qi&#039;Reshalia]]===&lt;br /&gt;
*[[RanikMap99|Aesry Surlaenis&#039;a,Ondjai Courtyard]]&lt;br /&gt;
*[[RanikMap90|Ratha, Shore Walk]] (by the Slab)&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{SSearch|hisan flower+hisan flowers+hisan}}&lt;br /&gt;
{{RefAl|r=y|a=y}}&lt;br /&gt;
*[[Alchemy]]&lt;br /&gt;
*[[Catalyst]]&lt;br /&gt;
*[[Healing herbs]]&lt;br /&gt;
&lt;br /&gt;
{{cat|Herbs,Flora}}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387952</id>
		<title>Category:Combat Commands</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387952"/>
		<updated>2014-12-13T19:15:07Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A category for commands used for combat, or directly in support of combat.{{cat|Commands,Combat}}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Command&lt;br /&gt;
! Type&lt;br /&gt;
! Fatigue&lt;br /&gt;
! Balance&lt;br /&gt;
! Speed&lt;br /&gt;
! Accuracy&lt;br /&gt;
! Puncture&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! Evasion&lt;br /&gt;
! Parry&lt;br /&gt;
! Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack command|Attack]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bash command|Bash]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bite command|Bite]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Block command|Block]]&lt;br /&gt;
| Defensive&lt;br /&gt;
| Barely&lt;br /&gt;
| Balance neutral&lt;br /&gt;
| Quick&lt;br /&gt;
| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|-&lt;br /&gt;
| [[Bob command|Bob]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Butt command|Butt]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Very quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Chop command|Chop]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Circle command|Circle]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Claw command|Claw]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Dodge command|Dodge]]&lt;br /&gt;
| Defensive&lt;br /&gt;
| Barely&lt;br /&gt;
| Balance neutral&lt;br /&gt;
| Quick&lt;br /&gt;
| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Draw command|Draw]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Extremely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Elbow command|Elbow]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint command|Feint]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Gouge command|Gouge]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Grapple command|Grapple]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Extremely unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Jab command|Jab]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Kick command|Kick]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Knee command|Knee]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Lunge command|Lunge]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Parry command|Parry]]&lt;br /&gt;
| Defensive&lt;br /&gt;
| Barely&lt;br /&gt;
| Balance neutral&lt;br /&gt;
| Quick&lt;br /&gt;
| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Pummel command|Pummel]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Neutral&lt;br /&gt;
| Quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Punch command|Punch]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Shove command|Shove]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slam command|Slam]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Very&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slap command|Slap]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slice command|Slice]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweep command|Sweep]]&lt;br /&gt;
| AoE damage&lt;br /&gt;
| Fatiguing&lt;br /&gt;
| Very unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing command|Swing]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Tackle command|Tackle]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Balance neutral&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Thrust command|Thrust]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Weave command|Weave]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387951</id>
		<title>Category:Combat Commands</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387951"/>
		<updated>2014-12-13T19:09:48Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A category for commands used for combat, or directly in support of combat.{{cat|Commands,Combat}}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Command&lt;br /&gt;
! Type&lt;br /&gt;
! Fatigue&lt;br /&gt;
! Balance&lt;br /&gt;
! Speed&lt;br /&gt;
! Accuracy&lt;br /&gt;
! Puncture&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! Evasion&lt;br /&gt;
! Parry&lt;br /&gt;
! Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack command|Attack]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bash command|Bash]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bite command|Bite]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Block command|Block]]&lt;br /&gt;
| Defensive&lt;br /&gt;
| Barely&lt;br /&gt;
| Balance neutral&lt;br /&gt;
| Quick&lt;br /&gt;
| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|-&lt;br /&gt;
| [[Bob command|Bob]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Butt command|Butt]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Very quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Chop command|Chop]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Circle command|Circle]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Claw command|Claw]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Dodge command|Dodge]]&lt;br /&gt;
| Defensive&lt;br /&gt;
| Barely&lt;br /&gt;
| Balance neutral&lt;br /&gt;
| Quick&lt;br /&gt;
| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Draw command|Draw]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Extremely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Elbow command|Elbow]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint command|Feint]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Gouge command|Gouge]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Grapple command|Grapple]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Extremely unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Jab command|Jab]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Kick command|Kick]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Knee command|Knee]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Lunge command|Lunge]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Parry command|Parry]]&lt;br /&gt;
| Defensive&lt;br /&gt;
| Barely&lt;br /&gt;
| Balance neutral&lt;br /&gt;
| Quick&lt;br /&gt;
| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#DDDDDD&amp;quot;| N/A&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Pummel command|Pummel]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Neutral&lt;br /&gt;
| Quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Punch command|Punch]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Shove command|Shove]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slam command|Slam]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Very&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slap command|Slap]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slice command|Slice]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweep command|Sweep]]&lt;br /&gt;
| AoE damage&lt;br /&gt;
| Fatiguing&lt;br /&gt;
| Very unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing command|Swing]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Tackle command|Tackle]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Balance neutral&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Thrust command|Thrust]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Weave command|Weave]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Circle_command&amp;diff=387950</id>
		<title>Circle command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Circle_command&amp;diff=387950"/>
		<updated>2014-12-13T19:01:41Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;{{tt|circle}} [[page type is::command]]&#039;&#039;&#039; is a non-damaging brawling maneuver used to improve your position against your opponent. If {{com|grapple}}d to the target, a successful use will also affect their balance.&lt;br /&gt;
&lt;br /&gt;
The combat system considers both {{tt|circle}} and {{com|weave}} to be the same command for the purposes of calculating the balance modifier of the next attack.&lt;br /&gt;
==Syntax==&lt;br /&gt;
*{{tt|CIRCLE}} &#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
At the moment, this command, and other non-damaging brawling moves, have no effect. The GMs have indicated this is on the list to be fixed.&lt;br /&gt;
&lt;br /&gt;
{{cat|Commands}}&lt;br /&gt;
{{cat|Combat Commands}}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387949</id>
		<title>Category:Combat Commands</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387949"/>
		<updated>2014-12-13T19:00:54Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A category for commands used for combat, or directly in support of combat.{{cat|Commands,Combat}}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Command&lt;br /&gt;
! Type&lt;br /&gt;
! Fatigue&lt;br /&gt;
! Balance&lt;br /&gt;
! Speed&lt;br /&gt;
! Accuracy&lt;br /&gt;
! Puncture&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! Evasion&lt;br /&gt;
! Parry&lt;br /&gt;
! Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack command|Attack]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bash command|Bash]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bite command|Bite]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bob command|Bob]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Butt command|Butt]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Very quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Chop command|Chop]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Circle command|Circle]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Claw command|Claw]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Draw command|Draw]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Extremely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Elbow command|Elbow]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint command|Feint]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Gouge command|Gouge]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Grapple command|Grapple]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Extremely unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Jab command|Jab]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Kick command|Kick]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Knee command|Knee]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Lunge command|Lunge]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Pummel command|Pummel]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Neutral&lt;br /&gt;
| Quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Punch command|Punch]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Shove command|Shove]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slam command|Slam]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Very&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slap command|Slap]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slice command|Slice]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweep command|Sweep]]&lt;br /&gt;
| AoE damage&lt;br /&gt;
| Fatiguing&lt;br /&gt;
| Very unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing command|Swing]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Tackle command|Tackle]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Balance neutral&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Thrust command|Thrust]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Weave command|Weave]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387948</id>
		<title>Category:Combat Commands</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387948"/>
		<updated>2014-12-13T19:00:01Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A category for commands used for combat, or directly in support of combat.{{cat|Commands,Combat}}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Command&lt;br /&gt;
! Type&lt;br /&gt;
! Fatigue&lt;br /&gt;
! Balance&lt;br /&gt;
! Speed&lt;br /&gt;
! Accuracy&lt;br /&gt;
! Puncture&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! Evasion&lt;br /&gt;
! Parry&lt;br /&gt;
! Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack command|Attack]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bash command|Bash]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bite command|Bite]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bob command|Bob]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Butt command|Butt]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Very quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Chop command|Chop]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Circle command|Circle]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Claw command|Claw]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Draw command|Draw]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Extremely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Elbow command|Elbow]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint command|Feint]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Gouge command|Gouge]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Grapple command|Grapple]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Extremely unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Jab command|Jab]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Kick command|Kick]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Knee command|Knee]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Lunge command|Lunge]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Pummel command|Pummel]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Neutral&lt;br /&gt;
| Quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Punch command|Punch]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Shove command|Shove]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slam command|Slam]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Very&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slap command|Slap]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slice command|Slice]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweep command|Sweep]]&lt;br /&gt;
| AoE damage&lt;br /&gt;
| Fatiguing&lt;br /&gt;
| Very unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing command|Swing]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Tackle command|Tackle]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Balance neutral&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Thrust command|Thrust]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Weave command|Weave]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387947</id>
		<title>Category:Combat Commands</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387947"/>
		<updated>2014-12-13T18:57:23Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A category for commands used for combat, or directly in support of combat.{{cat|Commands,Combat}}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Command&lt;br /&gt;
! Type&lt;br /&gt;
! Fatigue&lt;br /&gt;
! Balance&lt;br /&gt;
! Speed&lt;br /&gt;
! Accuracy&lt;br /&gt;
! Puncture&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! Evasion&lt;br /&gt;
! Parry&lt;br /&gt;
! Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack command|Attack]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bash command|Bash]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bite command|Bite]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bob command|Bob]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Butt command|Butt]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Very quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Chop command|Chop]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Circle command|Circle]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Claw command|Claw]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Draw command|Draw]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Extremely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Elbow command|Elbow]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint command|Feint]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Gouge command|Gouge]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Grapple command|Grapple]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Extremely unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Jab command|Jab]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Kick command|Kick]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Knee command|Knee]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Lunge command|Lunge]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Pummel command|Pummel]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Neutral&lt;br /&gt;
| Quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Punch command|Punch]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Shove command|Shove]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slam command|Slam]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Very&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slap command|Slap]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slice command|Slice]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweep command|Sweep]]&lt;br /&gt;
| AoE damage&lt;br /&gt;
| Fatiguing&lt;br /&gt;
| Very unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing command|Swing]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Tackle command|Tackle]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Balance neutral&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Thrust command|Thrust]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Weave command|Weave]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387946</id>
		<title>Category:Combat Commands</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387946"/>
		<updated>2014-12-13T17:51:24Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A category for commands used for combat, or directly in support of combat.{{cat|Commands,Combat}}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Command&lt;br /&gt;
! Type&lt;br /&gt;
! Fatigue&lt;br /&gt;
! Balance&lt;br /&gt;
! Speed&lt;br /&gt;
! Accuracy&lt;br /&gt;
! Puncture&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! Evasion&lt;br /&gt;
! Parry&lt;br /&gt;
! Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack command|Attack]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bash command|Bash]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bite command|Bite]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bob command|Bob]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Butt command|Butt]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Very quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Chop command|Chop]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Claw command|Claw]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Draw command|Draw]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Extremely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Elbow command|Elbow]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint command|Feint]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Gouge command|Gouge]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Grapple command|Grapple]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Extremely unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Jab command|Jab]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Kick command|Kick]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Knee command|Knee]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Lunge command|Lunge]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Pummel command|Pummel]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Neutral&lt;br /&gt;
| Quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Punch command|Punch]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Shove command|Shove]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slam command|Slam]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Very&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slap command|Slap]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slice command|Slice]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweep command|Sweep]]&lt;br /&gt;
| AoE damage&lt;br /&gt;
| Fatiguing&lt;br /&gt;
| Very unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing command|Swing]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Tackle command|Tackle]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Balance neutral&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Thrust command|Thrust]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#FFAAAA&amp;quot;| Worst&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Weave command|Weave]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#AAFFAA&amp;quot;| Best&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Equal&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387945</id>
		<title>Category:Combat Commands</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387945"/>
		<updated>2014-12-13T17:36:00Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A category for commands used for combat, or directly in support of combat.{{cat|Commands,Combat}}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Command&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Type&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Fatigue&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Balance&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Speed&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Accuracy&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Puncture&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Slice&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Impact&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Evasion&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Parry&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack command|Attack]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bash command|Bash]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
| Least&lt;br /&gt;
| Equal&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Least&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bite command|Bite]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Bob command|Bob]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Butt command|Butt]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Very quick&lt;br /&gt;
| More accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Chop command|Chop]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Claw command|Claw]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Worst&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Draw command|Draw]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Extremely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Elbow command|Elbow]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint command|Feint]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Gouge command|Gouge]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Grapple command|Grapple]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Extremely unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Jab command|Jab]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Kick command|Kick]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Knee command|Knee]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Lunge command|Lunge]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Pummel command|Pummel]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Neutral&lt;br /&gt;
| Quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Punch command|Punch]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Shove command|Shove]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slam command|Slam]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Very&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slap command|Slap]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Best&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Slice command|Slice]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweep command|Sweep]]&lt;br /&gt;
| AoE damage&lt;br /&gt;
| Fatiguing&lt;br /&gt;
| Very unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
| Worst&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing command|Swing]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
| Worst&lt;br /&gt;
| Equal&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Tackle command|Tackle]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Balance neutral&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Thrust command|Thrust]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Equal&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
|-&lt;br /&gt;
| [[Weave command|Weave]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
| Best&lt;br /&gt;
| Equal&lt;br /&gt;
| Equal&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387944</id>
		<title>Category:Combat Commands</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387944"/>
		<updated>2014-12-13T16:45:32Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A category for commands used for combat, or directly in support of combat.{{cat|Commands,Combat}}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Command&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Type&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Fatigue&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Balance&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Speed&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Accuracy&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Offensively Best Suited&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Offensively Least Suited&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Defense Best Suited&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Defense Least Suited&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack command|Attack]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
| Puncture, slice, impact&lt;br /&gt;
| &lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Bash command|Bash]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Puncture&lt;br /&gt;
| Evasion, shield&lt;br /&gt;
| Parry&lt;br /&gt;
|-&lt;br /&gt;
| [[Bite command|Bite]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
| Puncture&lt;br /&gt;
| Impact&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Bob command|Bob]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
| Puncture, slice, impact&lt;br /&gt;
| &lt;br /&gt;
| Evasion&lt;br /&gt;
| Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Butt command|Butt]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Very quick&lt;br /&gt;
| More accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Slice&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Chop command|Chop]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
| Slice&lt;br /&gt;
| Puncture&lt;br /&gt;
| Evasion, parry&lt;br /&gt;
| Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Claw command|Claw]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
| Slice&lt;br /&gt;
| Impact&lt;br /&gt;
| Parry, shield&lt;br /&gt;
| Evasion&lt;br /&gt;
|-&lt;br /&gt;
| [[Draw command|Draw]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Extremely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
| Puncture, slice, impact&lt;br /&gt;
| &lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Elbow command|Elbow]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Slice&lt;br /&gt;
| Evasion&lt;br /&gt;
| Parry&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint command|Feint]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Slice, impact&lt;br /&gt;
| Puncture&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Gouge command|Gouge]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Puncture&lt;br /&gt;
| Slice, impact&lt;br /&gt;
| Parry, shield&lt;br /&gt;
| Evasion&lt;br /&gt;
|-&lt;br /&gt;
| [[Grapple command|Grapple]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Extremely unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
| Puncture, slice, impact&lt;br /&gt;
| &lt;br /&gt;
| Evasion&lt;br /&gt;
| Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Jab command|Jab]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Puncture&lt;br /&gt;
| Slice, impact&lt;br /&gt;
| Parry&lt;br /&gt;
| Evasion, shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Kick command|Kick]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Slice&lt;br /&gt;
| Parry&lt;br /&gt;
| Evasion, shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Knee command|Knee]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Slice&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Lunge command|Lunge]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
| Puncture&lt;br /&gt;
| Slice&lt;br /&gt;
| Parry&lt;br /&gt;
| Evasion, shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Pummel command|Pummel]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Neutral&lt;br /&gt;
| Quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Slice&lt;br /&gt;
| Evasion, parry&lt;br /&gt;
| Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Punch command|Punch]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Slice&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Shove command|Shove]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
| Puncture, slice, impact&lt;br /&gt;
| &lt;br /&gt;
| Evasion&lt;br /&gt;
| Parry, shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Slam command|Slam]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Very&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Slice&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Slap command|Slap]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Puncture, slice&lt;br /&gt;
| Evasion&lt;br /&gt;
| Parry, shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Slice command|Slice]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
| Slice&lt;br /&gt;
| Puncture&lt;br /&gt;
| Evasion, parry&lt;br /&gt;
| Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweep command|Sweep]]&lt;br /&gt;
| Area of effect damage&lt;br /&gt;
| Fatiguing&lt;br /&gt;
| Very unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
| Slice, impact&lt;br /&gt;
| Puncture&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Swing command|Swing]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Puncture&lt;br /&gt;
| Evasion, shield&lt;br /&gt;
| Parry&lt;br /&gt;
|-&lt;br /&gt;
| [[Tackle command|Tackle]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Balance neutral&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Puncture, slice, impact&lt;br /&gt;
| &lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Thrust command|Thrust]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
| Puncture&lt;br /&gt;
| Slice&lt;br /&gt;
| Parry&lt;br /&gt;
| Evasion&lt;br /&gt;
|-&lt;br /&gt;
| [[Weave command|Weave]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| As accurate&lt;br /&gt;
| Puncture, slice, impact&lt;br /&gt;
| &lt;br /&gt;
| Evasion&lt;br /&gt;
| Parry, shield&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387943</id>
		<title>Category:Combat Commands</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387943"/>
		<updated>2014-12-13T16:29:53Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A category for commands used for combat, or directly in support of combat.{{cat|Commands,Combat}}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Command&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Type&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Fatigue&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Balance&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Speed&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Accuracy&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Offensively Best Suited&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Offensively Least Suited&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Defensive Penalty&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Defense Best Suited&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Defense Least Suited&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack command|Attack]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
| Puncture, slice, impact&lt;br /&gt;
| &lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Bash command|Bash]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Puncture&lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion, shield&lt;br /&gt;
| Parry&lt;br /&gt;
|-&lt;br /&gt;
| [[Bite command|Bite]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
| Puncture&lt;br /&gt;
| Impact&lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Bob command|Bob]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| As accurate&lt;br /&gt;
| Puncture, slice, impact&lt;br /&gt;
| &lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion&lt;br /&gt;
| Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Butt command|Butt]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Very quick&lt;br /&gt;
| More accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Slice&lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Chop command|Chop]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
| Slice&lt;br /&gt;
| Puncture&lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion, parry&lt;br /&gt;
| Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Claw command|Claw]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
| Slice&lt;br /&gt;
| Impact&lt;br /&gt;
| Yes&lt;br /&gt;
| Parry, shield&lt;br /&gt;
| Evasion&lt;br /&gt;
|-&lt;br /&gt;
| [[Draw command|Draw]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Extremely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
| Puncture, slice, impact&lt;br /&gt;
| &lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Elbow command|Elbow]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Slice&lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion&lt;br /&gt;
| Parry&lt;br /&gt;
|-&lt;br /&gt;
| [[Feint command|Feint]]&lt;br /&gt;
| Debuff&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Slice, impact&lt;br /&gt;
| Puncture&lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Gouge command|Gouge]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Puncture&lt;br /&gt;
| Slice, impact&lt;br /&gt;
| Yes&lt;br /&gt;
| Parry, shield&lt;br /&gt;
| Evasion&lt;br /&gt;
|-&lt;br /&gt;
| [[Grapple command|Grapple]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Extremely unbalancing&lt;br /&gt;
| Reasonably paced&lt;br /&gt;
| More accurate&lt;br /&gt;
| Puncture, slice, impact&lt;br /&gt;
| &lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion&lt;br /&gt;
| Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Jab command|Jab]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Puncture&lt;br /&gt;
| Slice, impact&lt;br /&gt;
| Yes&lt;br /&gt;
| Parry&lt;br /&gt;
| Evasion, shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Kick command|Kick]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Slice&lt;br /&gt;
| Yes&lt;br /&gt;
| Parry&lt;br /&gt;
| Evasion, shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Knee command|Knee]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| More accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Slice&lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Lunge command|Lunge]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
| Puncture&lt;br /&gt;
| Slice&lt;br /&gt;
| Yes&lt;br /&gt;
| Parry&lt;br /&gt;
| Evasion, shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Pummel command|Pummel]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Neutral&lt;br /&gt;
| Quick&lt;br /&gt;
| Less accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Slice&lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion, parry&lt;br /&gt;
| Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Punch command|Punch]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Very quick&lt;br /&gt;
| As accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Slice&lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387942</id>
		<title>Category:Combat Commands</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Combat_Commands&amp;diff=387942"/>
		<updated>2014-12-13T09:57:24Z</updated>

		<summary type="html">&lt;p&gt;SQUALLDARKASH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A category for commands used for combat, or directly in support of combat.{{cat|Commands,Combat}}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Command&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Type&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Fatigue&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Balance&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Speed&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Accuracy&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Offensively Best Suited&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Offensively Least Suited&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Defensive Penalty&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Defense Best Suited&lt;br /&gt;
|bgcolor=&amp;quot;#cccccc&amp;quot;| Defense Least Suited&lt;br /&gt;
|-&lt;br /&gt;
| [[Attack command|Attack]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Moderately&lt;br /&gt;
| Balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| Normal&lt;br /&gt;
| Puncture, slice, impact&lt;br /&gt;
| &lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Bash command|Bash]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Puncture&lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion, shield&lt;br /&gt;
| Parry&lt;br /&gt;
|-&lt;br /&gt;
| [[Bite command|Bite]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Moderately&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Quick&lt;br /&gt;
| Normal&lt;br /&gt;
| Puncture&lt;br /&gt;
| Impact&lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Bob command|Bob]]&lt;br /&gt;
| Tactical&lt;br /&gt;
| Barely&lt;br /&gt;
| Very balance building&lt;br /&gt;
| Reasonably&lt;br /&gt;
| Normal&lt;br /&gt;
| Puncture, slice, impact&lt;br /&gt;
| &lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion&lt;br /&gt;
| Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Butt command|Butt]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Very quick&lt;br /&gt;
| More accurate&lt;br /&gt;
| Impact&lt;br /&gt;
| Slice&lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion, parry, shield&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Chop command|Chop]]&lt;br /&gt;
| Damage&lt;br /&gt;
| Extremely&lt;br /&gt;
| Unbalancing&lt;br /&gt;
| Slow&lt;br /&gt;
| More accurate&lt;br /&gt;
| Slice&lt;br /&gt;
| Puncture&lt;br /&gt;
| Yes&lt;br /&gt;
| Evasion, parry&lt;br /&gt;
| Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Claw command|Claw]]&lt;br /&gt;
| Brawling&lt;br /&gt;
| Somewhat&lt;br /&gt;
| Balance building&lt;br /&gt;
| Quick&lt;br /&gt;
| As accurate&lt;br /&gt;
| Slice&lt;br /&gt;
| Impact&lt;br /&gt;
| Yes&lt;br /&gt;
| Parry, shield&lt;br /&gt;
| Evasion&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SQUALLDARKASH</name></author>
	</entry>
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