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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SNAKEFEAVER60</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SNAKEFEAVER60"/>
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	<updated>2026-04-07T20:33:18Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Flashy_lava_samite_shirt_studded_with_molten-core_diamonds_around_the_high_collar&amp;diff=508369</id>
		<title>Item:Flashy lava samite shirt studded with molten-core diamonds around the high collar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Flashy_lava_samite_shirt_studded_with_molten-core_diamonds_around_the_high_collar&amp;diff=508369"/>
		<updated>2019-10-02T23:30:37Z</updated>

		<summary type="html">&lt;p&gt;SNAKEFEAVER60: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=shirt&lt;br /&gt;
|look=Woven with threads of yellow and red gold, the fabric catches light to stunning effect, causing the entirety of this ostentatious, yet masculine, piece to appear as if ablaze with streams of molten lava.  Matching the wide, formal cuffs, a band-style collar is designed to nearly encircle the wearer&#039;s neck, leaving but a notch open in the front.  Numerous uncut stones are caught within circles of gold set upon the collar, their dull, red inner light refracted throughout the crystal clear structures.&lt;br /&gt;
|MTag=lava samite,molten-core diamond,&lt;br /&gt;
|CTag=red,yellow,red gold&lt;br /&gt;
|type=clothing, container&lt;br /&gt;
|wearloc=shirt (with armor)&lt;br /&gt;
|weight=6&lt;br /&gt;
|appcost=4,125,000&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SNAKEFEAVER60</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Flashy_lava_samite_shirt_studded_with_molten-core_diamonds_around_the_high_collar&amp;diff=508368</id>
		<title>Item:Flashy lava samite shirt studded with molten-core diamonds around the high collar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Flashy_lava_samite_shirt_studded_with_molten-core_diamonds_around_the_high_collar&amp;diff=508368"/>
		<updated>2019-10-02T23:30:21Z</updated>

		<summary type="html">&lt;p&gt;SNAKEFEAVER60: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=shirt&lt;br /&gt;
|look=Woven with threads of yellow and red gold, the fabric catches light to stunning effect, causing the entirety of this ostentatious, yet masculine, piece to appear as if ablaze with streams of molten lava.  Matching the wide, formal cuffs, a band-style collar is designed to nearly encircle the wearer&#039;s neck, leaving but a notch open in the front.  Numerous uncut stones are caught within circles of gold set upon the collar, their dull, red inner light refracted throughout the crystal clear structures.&lt;br /&gt;
|MTag=lava samite,molten-core diamond,&lt;br /&gt;
|CTag=red,yellow,red gold&lt;br /&gt;
|type=clothing, container&lt;br /&gt;
|wearloc=shirt (with armor)&lt;br /&gt;
|weight=6 Stones&lt;br /&gt;
|appcost=4,125,000&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SNAKEFEAVER60</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Flashy_lava_samite_shirt_studded_with_molten-core_diamonds_around_the_high_collar&amp;diff=508367</id>
		<title>Item:Flashy lava samite shirt studded with molten-core diamonds around the high collar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Flashy_lava_samite_shirt_studded_with_molten-core_diamonds_around_the_high_collar&amp;diff=508367"/>
		<updated>2019-10-02T23:29:32Z</updated>

		<summary type="html">&lt;p&gt;SNAKEFEAVER60: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=shirt&lt;br /&gt;
|look=Woven with threads of yellow and red gold, the fabric catches light to stunning effect, causing the entirety of this ostentatious, yet masculine, piece to appear as if ablaze with streams of molten lava.  Matching the wide, formal cuffs, a band-style collar is designed to nearly encircle the wearer&#039;s neck, leaving but a notch open in the front.  Numerous uncut stones are caught within circles of gold set upon the collar, their dull, red inner light refracted throughout the crystal clear structures.&lt;br /&gt;
|MTag=lava samite,molten-core diamond,&lt;br /&gt;
|CTag=red,yellow,red gold&lt;br /&gt;
|type=clothing, container&lt;br /&gt;
|wearloc=shirt (with armor)&lt;br /&gt;
|appcost=4,125,000&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SNAKEFEAVER60</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Flashy_lava_samite_shirt_studded_with_molten-core_diamonds_around_the_high_collar&amp;diff=508366</id>
		<title>Item:Flashy lava samite shirt studded with molten-core diamonds around the high collar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Flashy_lava_samite_shirt_studded_with_molten-core_diamonds_around_the_high_collar&amp;diff=508366"/>
		<updated>2019-10-02T23:29:05Z</updated>

		<summary type="html">&lt;p&gt;SNAKEFEAVER60: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=shirt&lt;br /&gt;
|look=Woven with threads of yellow and red gold, the fabric catches light to stunning effect, causing the entirety of this ostentatious, yet masculine, piece to appear as if ablaze with streams of molten lava.  Matching the wide, formal cuffs, a band-style collar is designed to nearly encircle the wearer&#039;s neck, leaving but a notch open in the front.  Numerous uncut stones are caught within circles of gold set upon the collar, their dull, red inner light refracted throughout the crystal clear structures.&lt;br /&gt;
|MTag=lava samite,molten-core diamond,&lt;br /&gt;
|CTag=red,yellow,red gold&lt;br /&gt;
|type=clothing, container&lt;br /&gt;
|wearloc=shirt (with armor)&lt;br /&gt;
|appcost=4125,000&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SNAKEFEAVER60</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Flashy_lava_samite_shirt_studded_with_molten-core_diamonds_around_the_high_collar&amp;diff=508365</id>
		<title>Item:Flashy lava samite shirt studded with molten-core diamonds around the high collar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Flashy_lava_samite_shirt_studded_with_molten-core_diamonds_around_the_high_collar&amp;diff=508365"/>
		<updated>2019-10-02T23:26:44Z</updated>

		<summary type="html">&lt;p&gt;SNAKEFEAVER60: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=shirt&lt;br /&gt;
|look=Woven with threads of yellow and red gold, the fabric catches light to stunning effect, causing the entirety of this ostentatious, yet masculine, piece to appear as if ablaze with streams of molten lava.  Matching the wide, formal cuffs, a band-style collar is designed to nearly encircle the wearer&#039;s neck, leaving but a notch open in the front.  Numerous uncut stones are caught within circles of gold set upon the collar, their dull, red inner light refracted throughout the crystal clear structures.&lt;br /&gt;
|MTag=lava samite,molten-core diamond,&lt;br /&gt;
|CTag=red,yellow,red gold&lt;br /&gt;
|type=clothing, container&lt;br /&gt;
|wearloc=shirt (with armor)&lt;br /&gt;
|appcost=412,5000&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SNAKEFEAVER60</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Flashy_lava_samite_shirt_studded_with_molten-core_diamonds_around_the_high_collar&amp;diff=508364</id>
		<title>Item:Flashy lava samite shirt studded with molten-core diamonds around the high collar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Flashy_lava_samite_shirt_studded_with_molten-core_diamonds_around_the_high_collar&amp;diff=508364"/>
		<updated>2019-10-02T23:26:18Z</updated>

		<summary type="html">&lt;p&gt;SNAKEFEAVER60: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=shirt&lt;br /&gt;
|look=Woven with threads of yellow and red gold, the fabric catches light to stunning effect, causing the entirety of this ostentatious, yet masculine, piece to appear as if ablaze with streams of molten lava.  Matching the wide, formal cuffs, a band-style collar is designed to nearly encircle the wearer&#039;s neck, leaving but a notch open in the front.  Numerous uncut stones are caught within circles of gold set upon the collar, their dull, red inner light refracted throughout the crystal clear structures.&lt;br /&gt;
|MTag=lava samite,molten-core diamond,&lt;br /&gt;
|CTag=red,yellow,red gold&lt;br /&gt;
|type=clothing, container&lt;br /&gt;
|wearloc=shirt (with armor)&lt;br /&gt;
|appcost=412, 5000&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SNAKEFEAVER60</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Flashy_lava_samite_shirt_studded_with_molten-core_diamonds_around_the_high_collar&amp;diff=508363</id>
		<title>Item:Flashy lava samite shirt studded with molten-core diamonds around the high collar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Flashy_lava_samite_shirt_studded_with_molten-core_diamonds_around_the_high_collar&amp;diff=508363"/>
		<updated>2019-10-02T23:25:41Z</updated>

		<summary type="html">&lt;p&gt;SNAKEFEAVER60: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=shirt&lt;br /&gt;
|look=Woven with threads of yellow and red gold, the fabric catches light to stunning effect, causing the entirety of this ostentatious, yet masculine, piece to appear as if ablaze with streams of molten lava.  Matching the wide, formal cuffs, a band-style collar is designed to nearly encircle the wearer&#039;s neck, leaving but a notch open in the front.  Numerous uncut stones are caught within circles of gold set upon the collar, their dull, red inner light refracted throughout the crystal clear structures.&lt;br /&gt;
|MTag=lava samite,molten-core diamond,&lt;br /&gt;
|CTag=red,yellow,red gold&lt;br /&gt;
|type=clothing, container&lt;br /&gt;
|wearloc=shirt (with armor)&lt;br /&gt;
|appcost=4125000&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SNAKEFEAVER60</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Trading_skill&amp;diff=489074</id>
		<title>Trading skill</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Trading_skill&amp;diff=489074"/>
		<updated>2018-07-14T04:53:50Z</updated>

		<summary type="html">&lt;p&gt;SNAKEFEAVER60: /* Spells and abilities that boost Trading */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Trading is the special [[page type is::skill]] of the [[guild association is::Trader]] guild.  It allows Traders to get better deals from merchants, better contract deals, and many other Trader-specific benefits.  The amount that you earn upon completion of the following acts is determined in part by the value of the transaction that is taking place and what kind of transaction it is, all with consideration to your current level.  As such, the greater your [[charisma]], the greater amount that you receive financially per transaction, and thus, potentially, the greater the experience rewarded as well.&lt;br /&gt;
&lt;br /&gt;
Non-traditional ways to train Trading:&lt;br /&gt;
* selling branches to [[Mags]]&lt;br /&gt;
* selling items at the pawn shop&lt;br /&gt;
* completing foraging and skinning [[Tasks]]&lt;br /&gt;
&lt;br /&gt;
Traditional ways to train Trading:&lt;br /&gt;
* moving contracts for the guild&lt;br /&gt;
* completing [[work orders]]&lt;br /&gt;
* selling bundles, gems, and gem pouches&lt;br /&gt;
&#039;&#039;Note:&#039;&#039; Selling bundles and gems is potentially lucrative for both parties due to the [[Trader gem selling bonus]]. Selling individual gems does not teach any Trading, only gem pouches themselves.&lt;br /&gt;
&lt;br /&gt;
==Spells and abilities that boost Trading==&lt;br /&gt;
{{#ask:[[Boosts::Trading skill]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Spells and abilities that decrease Trading==&lt;br /&gt;
{{#ask:[[Debuffs::Trading skill]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Guild skills,Lore skillset,Experience 3.0 skills,Skills}}&lt;/div&gt;</summary>
		<author><name>SNAKEFEAVER60</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Trading_skill&amp;diff=489073</id>
		<title>Trading skill</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Trading_skill&amp;diff=489073"/>
		<updated>2018-07-14T04:53:14Z</updated>

		<summary type="html">&lt;p&gt;SNAKEFEAVER60: /* Spells and abilities that boost Trading */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Trading is the special [[page type is::skill]] of the [[guild association is::Trader]] guild.  It allows Traders to get better deals from merchants, better contract deals, and many other Trader-specific benefits.  The amount that you earn upon completion of the following acts is determined in part by the value of the transaction that is taking place and what kind of transaction it is, all with consideration to your current level.  As such, the greater your [[charisma]], the greater amount that you receive financially per transaction, and thus, potentially, the greater the experience rewarded as well.&lt;br /&gt;
&lt;br /&gt;
Non-traditional ways to train Trading:&lt;br /&gt;
* selling branches to [[Mags]]&lt;br /&gt;
* selling items at the pawn shop&lt;br /&gt;
* completing foraging and skinning [[Tasks]]&lt;br /&gt;
&lt;br /&gt;
Traditional ways to train Trading:&lt;br /&gt;
* moving contracts for the guild&lt;br /&gt;
* completing [[work orders]]&lt;br /&gt;
* selling bundles, gems, and gem pouches&lt;br /&gt;
&#039;&#039;Note:&#039;&#039; Selling bundles and gems is potentially lucrative for both parties due to the [[Trader gem selling bonus]]. Selling individual gems does not teach any Trading, only gem pouches themselves.&lt;br /&gt;
&lt;br /&gt;
==Spells and abilities that boost Trading==&lt;br /&gt;
{{#ask:[[Boosts::Trading skill]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=Finess&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Spells and abilities that decrease Trading==&lt;br /&gt;
{{#ask:[[Debuffs::Trading skill]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Guild skills,Lore skillset,Experience 3.0 skills,Skills}}&lt;/div&gt;</summary>
		<author><name>SNAKEFEAVER60</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Origami_creature&amp;diff=447007</id>
		<title>Origami creature</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Origami_creature&amp;diff=447007"/>
		<updated>2016-06-19T19:52:55Z</updated>

		<summary type="html">&lt;p&gt;SNAKEFEAVER60: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=&#039;&#039;&amp;lt;color&amp;gt;&#039;&#039; Origami &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;&lt;br /&gt;
|MinCap=20&lt;br /&gt;
|MaxCap=55&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Dirge&lt;br /&gt;
|MapList=*{{rmap|13|Paper Mill (13)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|InitCost=2&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Description==&lt;br /&gt;
Once likely someone&#039;s art hobby, this origami &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; is animated by an unknown, magical force.  It looks surprisingly hostile, and its drawn-on eyes peer forward with what may be a superimposed intelligence.  Although made from paper, the origami &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; looks like it&#039;s been hardened by the magic, making it much stronger and more durable than if it were simple paper.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Origami creatures are the first shock-free huntable creature for Empaths. New empaths that have future plans for combat should train their skills to about 15 on an introduction critter (e.g. rats or louts) BEFORE joining the Empath guild. Afterwards, they can hunt origami creatures without shock.&lt;br /&gt;
&lt;br /&gt;
Instead of becoming cut and bruised, they become torn and crumpled.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Defense soft cap around 55 Hard cap for armor is right at 70 - Weapons slow in the 30 to 40 range&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth trains to 60+&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pretty much harmless to anything in armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
The ones outside the swarm area are now easier than the ones in the window.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Note: In order to use brawling maneuvers, Empaths (and only Empaths) must type BRAWL to turn off the deterrent. Typing BRAWL again will turn the brawling deterrent back on.&lt;br /&gt;
&lt;br /&gt;
== Hunting Area ==&lt;br /&gt;
The paper mill appears to have distinct regions with their own spawn mechanics. The rooms closest to the entrance (Northern Trade Road) have the slowest spawn. Spawn rate appears to increase deeper into the mill, with the last two rooms through the window being the swarm rooms.&lt;br /&gt;
&lt;br /&gt;
== Empath Weapon Mastery Overtraining ==&lt;br /&gt;
Because of the significant gap until the next huntable construct, and because of the difficulty of casting Absolution for new empaths, origami creatures are a great candidate for Weapon Mastery overtraining. This involves training as many weapons as possible in the hunting grounds, but leaving as soon as [[Melee Mastery]] and [[Missile Mastery]] are mind locked. Return to origami creatures only when the weapon mastery skills are reasonably drained. &lt;br /&gt;
&lt;br /&gt;
As long weapons skills are below 30, a character will continue to learn weapon mastery skills even if the weapon mastery skills are beyond the skill cap for the creature. However, if all weapon skills are at the creature cap, then no more mastery can be milked from origami creatures. Thus the need to &amp;quot;conserve&amp;quot; learning and leave as soon as weapon mastery skills are mind locked.&lt;br /&gt;
&lt;br /&gt;
An empath can continue to train origami for quite some time for mastery skills through this method, and bypass the lack of viable hunting options. The next target creature after* origami for empaths would be [[zombie kobold]]s in Shard. The zombie kobolds require about 80 ranks to hunt safely, which means your weapon mastery skill will need to be a bit above that to hit them with your low weapon skills coming out of origami. Training earlier on [[faenrae reaver]]s is also possible, but difficult because [[wind hound]]s are not considered undead, and will cause empathic shock. At early ranks, without an avenger, the room quickly becomes unbalanced as the reavers are killed off and the hounds remain.&lt;br /&gt;
&lt;br /&gt;
In the meantime, Empaths can train defenses and empathy (via manipulate) past origami creature cap on the following nearby creatures: [[grass eel]], [[beisswurm]], and [[blood wolf]].&lt;br /&gt;
&lt;br /&gt;
There are several creatures BEFORE zombie kobolds and origami creatures that empaths with Absolution may hunt. See the [[Empath_hunting_ladder]] page for more information.&lt;br /&gt;
&lt;br /&gt;
== Variations ==&lt;br /&gt;
Colors: Black, Grey, Green, Orange, Pink, Purple, Red, Silver, Striped or White&amp;lt;br /&amp;gt;&lt;br /&gt;
Shapes: Bird, Cow, Dragon, Duck, Goblin, Grasshopper, Hat, Mouse, Sprite, or Yak&lt;br /&gt;
&lt;br /&gt;
== Recall ==&lt;br /&gt;
Coming in many different colors and sizes, these strange creatures are simply folded origami projects that have been animated by an outside source.  They are typically found in old shops, paper mills and occasionally gathering spots where completed projects are discarded.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once attributed to be creations of the mad toy merchant [[Hobglup]], this theory has since been discredited by his death.  These are sometimes rumored to be fueled by anger at being abandoned by their maker, although more practical theories say that they are animated by a mage of some sort.&lt;/div&gt;</summary>
		<author><name>SNAKEFEAVER60</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Origami_creature&amp;diff=446832</id>
		<title>Origami creature</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Origami_creature&amp;diff=446832"/>
		<updated>2016-06-17T04:30:35Z</updated>

		<summary type="html">&lt;p&gt;SNAKEFEAVER60: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=&#039;&#039;&amp;lt;color&amp;gt;&#039;&#039; Origami &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;&lt;br /&gt;
|MinCap=20&lt;br /&gt;
|MaxCap=55&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Dirge&lt;br /&gt;
|MapList=*{{rmap|13|Paper Mill (13)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|InitCost=2&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Description==&lt;br /&gt;
Once likely someone&#039;s art hobby, this origami &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; is animated by an unknown, magical force.  It looks surprisingly hostile, and its drawn-on eyes peer forward with what may be a superimposed intelligence.  Although made from paper, the origami &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; looks like it&#039;s been hardened by the magic, making it much stronger and more durable than if it were simple paper.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Origami creatures are the first shock-free huntable creature for Empaths. New empaths that have future plans for combat should train their skills to about 15 on an introduction critter (e.g. rats or louts) BEFORE joining the Empath guild. Afterwards, they can hunt origami creatures without shock.&lt;br /&gt;
&lt;br /&gt;
Instead of becoming cut and bruised, they become torn and crumpled.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Defense soft cap around 55 - Weapons slow in the 30 to 40 range&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth trains to 60+&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pretty much harmless to anything in armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
The ones outside the swarm area are now easier than the ones in the window.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Note: In order to use brawling maneuvers, Empaths (and only Empaths) must type BRAWL to turn off the deterrent. Typing BRAWL again will turn the brawling deterrent back on.&lt;br /&gt;
&lt;br /&gt;
== Hunting Area ==&lt;br /&gt;
The paper mill appears to have distinct regions with their own spawn mechanics. The rooms closest to the entrance (Northern Trade Road) have the slowest spawn. Spawn rate appears to increase deeper into the mill, with the last two rooms through the window being the swarm rooms.&lt;br /&gt;
&lt;br /&gt;
== Empath Weapon Mastery Overtraining ==&lt;br /&gt;
Because of the significant gap until the next huntable construct, and because of the difficulty of casting Absolution for new empaths, origami creatures are a great candidate for Weapon Mastery overtraining. This involves training as many weapons as possible in the hunting grounds, but leaving as soon as [[Melee Mastery]] and [[Missile Mastery]] are mind locked. Return to origami creatures only when the weapon mastery skills are reasonably drained. &lt;br /&gt;
&lt;br /&gt;
As long weapons skills are below 30, a character will continue to learn weapon mastery skills even if the weapon mastery skills are beyond the skill cap for the creature. However, if all weapon skills are at the creature cap, then no more mastery can be milked from origami creatures. Thus the need to &amp;quot;conserve&amp;quot; learning and leave as soon as weapon mastery skills are mind locked.&lt;br /&gt;
&lt;br /&gt;
An empath can continue to train origami for quite some time for mastery skills through this method, and bypass the lack of viable hunting options. The next target creature after* origami for empaths would be [[zombie kobold]]s in Shard. The zombie kobolds require about 80 ranks to hunt safely, which means your weapon mastery skill will need to be a bit above that to hit them with your low weapon skills coming out of origami. Training earlier on [[faenrae reaver]]s is also possible, but difficult because [[wind hound]]s are not considered undead, and will cause empathic shock. At early ranks, without an avenger, the room quickly becomes unbalanced as the reavers are killed off and the hounds remain.&lt;br /&gt;
&lt;br /&gt;
In the meantime, Empaths can train defenses and empathy (via manipulate) past origami creature cap on the following nearby creatures: [[grass eel]], [[beisswurm]], and [[blood wolf]].&lt;br /&gt;
&lt;br /&gt;
There are several creatures BEFORE zombie kobolds and origami creatures that empaths with Absolution may hunt. See the [[Empath_hunting_ladder]] page for more information.&lt;br /&gt;
&lt;br /&gt;
== Variations ==&lt;br /&gt;
Colors: Black, Grey, Green, Orange, Pink, Purple, Red, Silver, Striped or White&amp;lt;br /&amp;gt;&lt;br /&gt;
Shapes: Bird, Cow, Dragon, Duck, Goblin, Grasshopper, Hat, Mouse, Sprite, or Yak&lt;br /&gt;
&lt;br /&gt;
== Recall ==&lt;br /&gt;
Coming in many different colors and sizes, these strange creatures are simply folded origami projects that have been animated by an outside source.  They are typically found in old shops, paper mills and occasionally gathering spots where completed projects are discarded.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once attributed to be creations of the mad toy merchant [[Hobglup]], this theory has since been discredited by his death.  These are sometimes rumored to be fueled by anger at being abandoned by their maker, although more practical theories say that they are animated by a mage of some sort.&lt;/div&gt;</summary>
		<author><name>SNAKEFEAVER60</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Prestige_Board&amp;diff=445331</id>
		<title>Prestige Board</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Prestige_Board&amp;diff=445331"/>
		<updated>2016-05-28T16:10:21Z</updated>

		<summary type="html">&lt;p&gt;SNAKEFEAVER60: /* Weaponsmithing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==[[Alchemy skill|Alchemy]]==&lt;br /&gt;
===[[Remedies]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Seldaren]] Adref || [[Uzmam]] &lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Tsarenzi]] Muinoskyl || [[Tyrael]] Mistral&lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Kythryn]] Silverspruce|| [[Kurnvaahl]]&lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Ithrios]] Starym|| [[Lelenne]] Ruh-Shoreni&lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Sommeliere]] Liquoriane|| [[Ysilke]] Zeiler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Enchanting skill|Enchanting]]==&lt;br /&gt;
&#039;&#039;Forthcoming.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[Engineering skill|Engineering]]==&lt;br /&gt;
===[[Carving]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Telodia]] || [[Thembleton]] Jadesmith&lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Seldaren]] Calliopy || [[Holdenn]] Crimsonaire&lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Dreamheart]] Delaevan || [[Morpion]] &lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Tiddeggur]] Bankks || [[Cim]] Swiftfoot&lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Kaxis]] Ravencraft || [[Totendanz]] Macabre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Shaping]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Denoces]] Rey&#039;lap ||&lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Firelf]] || &lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Mhisra]] ||  &lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Centrum]] || &lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Keilsun]] Shin&#039;kicker || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Forging skill|Forging]]==&lt;br /&gt;
===[[Blacksmithing]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Lexara]] Starcanth|| [[Uzmam]] &lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Kurlay]] Kentia || [[Thembleton]] Jadesmith&lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Kalyndara]] Kendryn || [[Holdenn]] Crimsonaire&lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Naniaki]] Felyran|| [[Kesefa]] Leizecrauyo&lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Secretia]] Sanbino&#039;Molujan || [[Cim]] Swiftfoot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Armorsmithing]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Elfverhan]] Hazmyn || [[Arechis]] Martell&lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Lennon]] Fruvous || [[Ashryth]] EbonDrake&lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Seldaren]] Adref || [[Illimin]] &lt;br /&gt;
|-&lt;br /&gt;
|4 || Belea a&#039;Ilotan || [[Smozhstalker]] Dipsh&lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Anuind]] Lyndon || [[Wilt]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Weaponsmithing]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Caraamon]] Makdasi || [[Turul]]&lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Squanto]] Longstalk || [[Cim]]&lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Phoul]] Dilugers || [[Arathael]] Ara&#039;Dain&lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Binu]] Rawtani || [[Urten]] &lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Ryber]] Remmah || [[Ryken]] Ruh&#039;shoreni&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Outfitting skill|Outfitting]]==&lt;br /&gt;
===[[Tailoring]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Danoryiel]] Shadowsboon || [[Thembleton]] Jadesmith&lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Merrila]] Calliopy|| [[Cim]] Swiftfoot&lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Seldaren]] Adref || [[Yedgrim]]&lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Annandale]] Allforme|| [[Elthir]]&lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Etherian]] Sangezmetu|| [[Sindona]] Mayweather&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SNAKEFEAVER60</name></author>
	</entry>
</feed>