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		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694918</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
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		<summary type="html">&lt;p&gt;SHEEARYN: /* Prizes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place - Thanator - wins Karvonen&#039;s forged armor, to donate to Alafret (who coordinated all of the healing for the tournament!)&lt;br /&gt;
* 2nd place - Damoone - wins the picnic basket from Allye&lt;br /&gt;
* 3rd place - Anuril - wins Miskton&#039;s cooking demonstration&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place - Inouvu - wins Allye&#039;s alteration help&lt;br /&gt;
* 2nd place - Tyme - wins Alafret&#039;s tobacco&lt;br /&gt;
* 3rd place - Anberr - wins Tyme&#039;s glass items&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight - Tizzi - wins Harkour&#039;s song&lt;br /&gt;
* Attitude and Sportsmanship - Erique - wins Miew&#039;s crossbows&lt;br /&gt;
* Most Off-Meta - Sahnev - wins a paper that says &amp;quot;Congratulations! You won a prize!&amp;quot;&lt;br /&gt;
* Crowd Favorite (combined with most fun match, due to Tizzi receiving an overwhelming number of votes)&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;s&amp;gt;A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&amp;lt;/s&amp;gt;&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* &amp;lt;s&amp;gt;Help with an alteration idea/design, from Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* &amp;lt;s&amp;gt;Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A picnic basket containing food custom-selected for the winner by Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of tobacco and smoking accessories, donated by Alafret&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&amp;lt;/s&amp;gt;&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* &amp;lt;s&amp;gt;A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander - won by Battlemaker&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026-09-07 Round 1|round 1]], Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026 09-07-2026 Round 2|round 2]]&lt;br /&gt;
# Anuril vs. Damoone - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 2|round 2]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 3|round 3]]&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Inouvu vs. Anuril - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Inouvu 2026-09-13 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Inouvu 2026-09-13 Round 2|round 2]]&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Damoone - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-09-13 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-09-13 Round 2|round 2]], Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-09-13 Round 3|round 3]]&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694902</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694902"/>
		<updated>2026-09-13T20:51:39Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Finals (9/13/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place - Thanator - wins Karvonen&#039;s forged armor, to donate to Alafret (who coordinated all of the healing for the tournament!)&lt;br /&gt;
* 2nd place - Damoone - wins the picnic basket from Allye&lt;br /&gt;
* 3rd place - Anuril - wins Miskton&#039;s cooking demonstration&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place - Inouvu - wins Allye&#039;s alteration help&lt;br /&gt;
* 2nd place - Tyme - wins Alafret&#039;s tobacco&lt;br /&gt;
* 3rd place - Anberr - wins Tyme&#039;s glass items&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight - Tizzi - wins Harkour&#039;s song&lt;br /&gt;
* Attitude and Sportsmanship - Erique - wins Miew&#039;s crossbows&lt;br /&gt;
* Most Off-Meta - Sahnev&lt;br /&gt;
* Crowd Favorite (combined with most fun match, due to Tizzi receiving an overwhelming number of votes)&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;s&amp;gt;A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&amp;lt;/s&amp;gt;&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* &amp;lt;s&amp;gt;Help with an alteration idea/design, from Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* &amp;lt;s&amp;gt;Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A picnic basket containing food custom-selected for the winner by Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of tobacco and smoking accessories, donated by Alafret&amp;lt;/s&amp;gt;&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&amp;lt;/s&amp;gt;&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* &amp;lt;s&amp;gt;A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander - won by Battlemaker&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026-09-07 Round 1|round 1]], Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026 09-07-2026 Round 2|round 2]]&lt;br /&gt;
# Anuril vs. Damoone - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 2|round 2]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 3|round 3]]&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Inouvu vs. Anuril - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Inouvu 2026-09-13 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Inouvu 2026-09-13 Round 2|round 2]]&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Damoone - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-09-13 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-09-13 Round 2|round 2]], Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-09-13 Round 3|round 3]]&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Damoone_v_Thanator_2026-09-13_Round_3&amp;diff=694901</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-09-13 Round 3</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Damoone_v_Thanator_2026-09-13_Round_3&amp;diff=694901"/>
		<updated>2026-09-13T20:51:28Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[12:46] Tingen exclaims, &amp;quot;FIGHT!&amp;quot;  [12:46] Soultaken Tingen goes south.  [12:46] Damoone gestures.  [12:46] The earth beneath your feet begins to shake violently!  [12:46] Thanator visibly churns with an inner rage!  [12:46] Thanator&amp;#039;s eyes drip with tears as he unleashes an execrable sound from deep within!  [12:46] Mahnie goes south.  [12:46] The sudden oscillation in the ground beneath you leaves your teeth chattering.  [12:46] Tohrre goes south.  [12:46] Tohrre came...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[12:46] Tingen exclaims, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[12:46] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[12:46] Damoone gestures.&lt;br /&gt;
&lt;br /&gt;
[12:46] The earth beneath your feet begins to shake violently!&lt;br /&gt;
&lt;br /&gt;
[12:46] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[12:46] Thanator&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
[12:46] Mahnie goes south.&lt;br /&gt;
&lt;br /&gt;
[12:46] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:46] Tohrre goes south.&lt;br /&gt;
&lt;br /&gt;
[12:46] Tohrre came through the Lich Gate.&lt;br /&gt;
&lt;br /&gt;
[12:46] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:46] Damoone reveals himself.&lt;br /&gt;
&lt;br /&gt;
[12:46] Damoone gestures at Thanator.&lt;br /&gt;
&lt;br /&gt;
[12:46] Small globes of blue and orange light appear and dart upward like fireflies.&lt;br /&gt;
&lt;br /&gt;
[12:46] Creating an ominous shadow, a heavy oak limb falls from above!&lt;br /&gt;
&lt;br /&gt;
[12:46] Thanator surges forward in a storm of destructive fury, his path jagging like lightning through a blackened sky until the final swerve sends him vaulting skyward toward Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:46] Damoone blocks a booted right foot with his octagonal shield!&lt;br /&gt;
&lt;br /&gt;
[12:46] Damoone blocks a booted left foot with his octagonal shield!&lt;br /&gt;
&lt;br /&gt;
[12:46] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[12:46] Damoone fires a drake-fang arrow at Thanator.  The arrow lands a solid hit to his abdomen!&lt;br /&gt;
&lt;br /&gt;
[12:46] The drake-fang arrow lodges itself shallowly into Thanator!&lt;br /&gt;
&lt;br /&gt;
[12:46] Damoone fires a drake-fang arrow at Thanator.  The arrow lands a light hit to his abdomen!&lt;br /&gt;
&lt;br /&gt;
[12:46] The drake-fang arrow lands at Damoone&#039;s feet.&lt;br /&gt;
&lt;br /&gt;
[12:46] Thanator&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
[12:46] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:46] Thanator manages to remain upright!&lt;br /&gt;
&lt;br /&gt;
[12:46] With dance-like steps, Thanator positions his nodachi and then spins until he is a devastating tornado of body and weapon.&lt;br /&gt;
&lt;br /&gt;
[12:46] The air around Damoone solidifies into a blinding yellow luminescence, losing most of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
[12:46] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:46] Thanator manages to remain upright!&lt;br /&gt;
&lt;br /&gt;
[12:46] Damoone growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
[12:46] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:46] Thanator manages to remain upright!&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone comes out of hiding.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone squares up his feet, draws his longbow and begins to search for a target.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone&#039;s arrow lets out a loud twang as it fires!&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone&#039;s drake-fang arrow lands a hard hit to Thanator&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
[12:47] The drake-fang arrow lodges itself shallowly into Thanator!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator dashes quickly at Damoone, attacking him with a mighty cleave!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator&#039;s errant nodachi results in nothing more than a soft thud against Damoone&#039;s recurve longbow.&lt;br /&gt;
&lt;br /&gt;
[12:47] The air around Damoone solidifies into a blinding yellow luminescence, collapsing under the force of the attack in a silent cascade of glassy fragments that vanish before reaching the ground.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator&#039;s nodachi lands a light hit to Damoone&#039;s right arm.&lt;br /&gt;
&lt;br /&gt;
[12:47] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator bull-rushes at Damoone, colliding with him head-on and knocking him down.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone slings a felwood recurve longbow resembling a wickedly-fanged maw over his shoulder.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[12:47] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator manages to remain upright!&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone&#039;s body abruptly ripples and changes form, causing Thanator&#039;s attack to miss outright.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator&#039;s nodachi lands a glancing strike to Damoone&#039;s right hand.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone&#039;s shield expels a surge of slender strands that quickly expands towards Thanator!&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone&#039;s scarlet webbing lands a glancing strike to Thanator&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator is ensnared by the webbing!&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone stands up.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone sweeps a foot at Thanator, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
[12:47] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator shakes with the movement of the ground.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone reveals himself.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone gestures at Thanator.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thousands of tiny spiders crawl out of their hiding places and begin crawling around Thanator, but since he is already covered in webs, there is no further effect.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[12:47] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator manages to remain upright!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator centers upon his nodachi, like the eye of a storm, until he becomes a rapidly rotating column of death.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator&#039;s tyrium nodachi lands a strong hit to Damoone&#039;s left hand!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator steps back, then quickly steps forward spinning like a dervish, his nodachi lashing out at everything within reach!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator&#039;s tyrium nodachi lands a heavy strike to Damoone&#039;s right leg!&lt;br /&gt;
&lt;br /&gt;
[12:47] The violent heaving of the earth finally subsides.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator&#039;s body tenses and then suddenly spins into a whirl of destruction.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator&#039;s errant nodachi results in nothing more than a sharp cling against Damoone&#039;s parry stick.&lt;br /&gt;
&lt;br /&gt;
[12:47] Dizzy, Thanator lets his flurry of blows come to a halt.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone gouges his fingers at Thanator.  The fingers lands a solid hit to his right leg!&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone&#039;s fingers lands a good strike to Thanator&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone gouges his fingers at Thanator.  The fingers lands a solid hit that glances the fingers off the back of his right hand with a release of sparks!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator chops a keen-edged tyrium nodachi enhanced by darkstone accents at Damoone.  The nodachi lands a hard hit that nicks his left forearm!&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone dashes quickly at Thanator, attacking him with a palm strike!&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone&#039;s palm lands a good strike to Thanator&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator grows healthier before your eyes!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator bull-rushes at Damoone and knocks him to the ground.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone sweeps a foot at Thanator, but completely misses his feet.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone stands up.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator chops a keen-edged tyrium nodachi enhanced by darkstone accents at Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone grasps out at Thanator, but misses.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone grasps out at Thanator, but misses.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator sweeps a foot at Damoone, but completely misses his feet.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone gets a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage from inside his canvas backpack.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone&#039;s body abruptly ripples and changes form, causing Thanator&#039;s attack to miss outright.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator&#039;s nodachi lands an ineffective strike to Damoone&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator narrows his eyes, focused within his fury.&lt;br /&gt;
&lt;br /&gt;
[12:47] The oak limb rapidly decays away.&lt;br /&gt;
&lt;br /&gt;
[12:47] The hurling axe lands nearby!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator chops a keen-edged tyrium nodachi enhanced by darkstone accents at Damoone.  The nodachi lands a strong hit that gouges his forehead, dealing him a vicious stun!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator runs into Damoone as his berserker&#039;s rage takes him near the shadows!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator bull-rushes at Damoone, flattening him with a weighty shoulder strike.&lt;br /&gt;
&lt;br /&gt;
[12:47] A gleaming silversteel hurling axe sculpted with the curves of a jubilant visage suddenly leaps toward Damoone!  The axe slides to Damoone&#039;s right hand, reuniting him with his lost belonging.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone shakes his head viciously from side to side, breaking free of the stun!&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone tries to stand and fails.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone sits up.&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone stands up.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone leaps from hiding and ambushes Thanator!&lt;br /&gt;
&lt;br /&gt;
[12:47] Damoone jabs a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage at Thanator.&lt;br /&gt;
&lt;br /&gt;
[12:47] Thanator chops a keen-edged tyrium nodachi enhanced by darkstone accents at Damoone.  The nodachi lands a demolishing hit that amputates the left arm and a good deal of the shoulder in a crippling blow!&lt;br /&gt;
&lt;br /&gt;
[12:48] Damoone gouges his fingers at Thanator.&lt;br /&gt;
&lt;br /&gt;
[12:48] Damoone&#039;s fingers lands a hard hit that zaps Thanator&#039;s left hand without really hurting it.&lt;br /&gt;
&lt;br /&gt;
[12:48] Thanator&#039;s nodachi shimmers periwinkle, impacting with a scintillating mist of glitter and lands an extremely heavy hit that rips the left leg from the hip socket, making a wet popping sound.&lt;br /&gt;
&lt;br /&gt;
[12:48] Thanator backs off Damoone who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694900</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694900"/>
		<updated>2026-09-13T20:49:36Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Finals (9/13/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place - Thanator - wins Karvonen&#039;s forged armor, to donate to Alafret (who coordinated all of the healing for the tournament!)&lt;br /&gt;
* 2nd place - Damoone - wins the picnic basket from Allye&lt;br /&gt;
* 3rd place - Anuril - wins Miskton&#039;s cooking demonstration&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place - Inouvu - wins Allye&#039;s alteration help&lt;br /&gt;
* 2nd place - Tyme - wins Alafret&#039;s tobacco&lt;br /&gt;
* 3rd place - Anberr - wins Tyme&#039;s glass items&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight - Tizzi - wins Harkour&#039;s song&lt;br /&gt;
* Attitude and Sportsmanship - Erique - wins Miew&#039;s crossbows&lt;br /&gt;
* Most Off-Meta - Sahnev&lt;br /&gt;
* Crowd Favorite (combined with most fun match, due to Tizzi receiving an overwhelming number of votes)&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;s&amp;gt;A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&amp;lt;/s&amp;gt;&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* &amp;lt;s&amp;gt;Help with an alteration idea/design, from Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* &amp;lt;s&amp;gt;Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A picnic basket containing food custom-selected for the winner by Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of tobacco and smoking accessories, donated by Alafret&amp;lt;/s&amp;gt;&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&amp;lt;/s&amp;gt;&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* &amp;lt;s&amp;gt;A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander - won by Battlemaker&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026-09-07 Round 1|round 1]], Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026 09-07-2026 Round 2|round 2]]&lt;br /&gt;
# Anuril vs. Damoone - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 2|round 2]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 3|round 3]]&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Inouvu vs. Anuril - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Inouvu 2026-09-13 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Inouvu 2026-09-13 Round 2|round 2]]&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Damoone - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-09-13 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-09-13 Round 2|round 2]], Thanator wins round 3&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Damoone_v_Thanator_2026-09-13_Round_2&amp;diff=694899</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-09-13 Round 2</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Damoone_v_Thanator_2026-09-13_Round_2&amp;diff=694899"/>
		<updated>2026-09-13T20:49:25Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[12:33] Damoone reveals himself.  [12:33] Damoone gestures at Thanator.  [12:33] With a flash of green light, writhing vines of dark green ivy burst into being, consuming Thanator in a rustling, living shell!  [12:33] The vines melt inwards, and soon you can see them burrowing close to his skin and around his body, moderately ensnaring Thanator&amp;#039;s movements with natural chains!  [12:33] Thanator surges forward in a storm of destructive fury, his path jagging like lightnin...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[12:33] Damoone reveals himself.&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone gestures at Thanator.&lt;br /&gt;
&lt;br /&gt;
[12:33] With a flash of green light, writhing vines of dark green ivy burst into being, consuming Thanator in a rustling, living shell!&lt;br /&gt;
&lt;br /&gt;
[12:33] The vines melt inwards, and soon you can see them burrowing close to his skin and around his body, moderately ensnaring Thanator&#039;s movements with natural chains!&lt;br /&gt;
&lt;br /&gt;
[12:33] Thanator surges forward in a storm of destructive fury, his path jagging like lightning through a blackened sky until the final swerve sends him vaulting skyward toward Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone parries a booted right foot with his recurve longbow!&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone parries a booted left foot with his recurve longbow!&lt;br /&gt;
&lt;br /&gt;
[12:33] Tingen exclaims, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[12:33] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[12:33] A deep howl of bloodlust erupts from Thanator as his chest puffs out from the strain of corded chest muscles tightening all at once!&lt;br /&gt;
&lt;br /&gt;
[12:33] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[12:33] Mahnie goes south.&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone reveals himself.&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone gestures at Thanator.&lt;br /&gt;
&lt;br /&gt;
[12:33] Small globes of blue and orange light appear and dart upward like fireflies.&lt;br /&gt;
&lt;br /&gt;
[12:33] Creating an ominous shadow, a heavy oak limb falls from above!&lt;br /&gt;
&lt;br /&gt;
[12:33] The limb slams heavily into Thanator, knocking him completely out!&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone&#039;s arrow lands a heavy strike that shocks several fingers of the left hand as the spark-covered Void&#039;s sting arrow hits them, lightly stunning him.&lt;br /&gt;
&lt;br /&gt;
[12:33] The Void&#039;s sting arrow shatters to pieces as it slams into Thanator!&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone&#039;s arrow lands a light hit that shocks several fingers of the left hand as the spark-covered Void&#039;s sting arrow hits them, lightly stunning him.&lt;br /&gt;
&lt;br /&gt;
[12:33] The Void&#039;s sting arrow shatters to pieces as it slams into Thanator!&lt;br /&gt;
&lt;br /&gt;
[12:33] The air around Damoone solidifies into a blinding yellow luminescence and intercepts the attack with a shower of coruscating light.&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone&#039;s body abruptly ripples and changes form, causing Thanator&#039;s attack to miss outright.&lt;br /&gt;
&lt;br /&gt;
[12:33] Thanator&#039;s gloves flare, sending a green globe of lightning towards Damoone!&lt;br /&gt;
&lt;br /&gt;
[12:33] Thanator&#039;s globe of lightning lands a tingling hit to Damoone&#039;s abdomen!&lt;br /&gt;
&lt;br /&gt;
[12:33] Tohrre goes south.&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone springs towards Thanator, with the cunning of a cougar.  Damoone angles himself to knock him to the ground!&lt;br /&gt;
&lt;br /&gt;
[12:33] Thanator steps out of the way, remaining on his feet!&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone takes a step back and readies an open palm.&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone makes an agile leap and thrusts his open palm towards Thanator!&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone&#039;s palm lands a solid hit to Thanator&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
[12:33] Thanator&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
[12:33] Thanator bull-rushes at Damoone.  Passing by, he backhands Damoone to the ground.&lt;br /&gt;
&lt;br /&gt;
[12:33] Thanator&#039;s rage at his wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[12:33] The air around Damoone solidifies into a blinding yellow luminescence and throws off bright waves of light as it resists the attack.&lt;br /&gt;
&lt;br /&gt;
[12:33] Thanator&#039;s nodachi lands a massive strike that deeply shocks the entire left bicep.&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
[12:33] Thanator steps forward and spins, his nodachi striking out at anything unfortunate enough to be within reach.&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone comes out of hiding.&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone stands up.&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone sweeps a foot at Thanator, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
[12:33] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[12:33] Looking as if this were a bad idea, Thanator chops a keen-edged tyrium nodachi enhanced by darkstone accents at Damoone.  Damoone dodges, moving out of the way.&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone&#039;s fingers lands a hard hit that painfully zaps the toes of the left foot.&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone leaps from hiding and ambushes Thanator!&lt;br /&gt;
&lt;br /&gt;
[12:33] Moving with the precision of a mongoose, Damoone gouges his fingers at Thanator.  Thanator fails to evade, stepping partly into the blow.  The fingers lands a hard hit that shocks skin and muscle as the stomach takes full force of the blow!&lt;br /&gt;
&lt;br /&gt;
[12:33] Damoone&#039;s fingers lands a solid hit that painfully zaps the left arm.&lt;br /&gt;
&lt;br /&gt;
[12:33] Attacking gracefully, Damoone gouges his fingers at Thanator.  Thanator fails to dodge.  The fingers lands a solid hit that deeply shocks the right thigh!&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator begins to advance on Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone touches the tattoo on his forehead and closes his eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator closes to pole weapon range on Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone begins to advance on Thanator.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator closes to melee range on Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator stops Damoone from advancing any farther.&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone sweeps a foot at Thanator, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator lets out a roar of frustration as he attempts to regain his footing.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator stands up.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone shakes his head viciously from side to side, breaking free of the stun!&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator steps forward and spins, his nodachi striking out at anything unfortunate enough to be within reach.&lt;br /&gt;
&lt;br /&gt;
[12:34] You hear a sharp cling as Thanator&#039;s tyrium nodachi is deflected by some unseen force.&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone reveals himself.&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone gestures.&lt;br /&gt;
&lt;br /&gt;
[12:34] The earth beneath your feet begins to shake violently!&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator manages to stay upright, but looks a bit wobbly!&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator bull-rushes at Damoone, colliding with him head-on and knocking him down.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator&#039;s rage at his wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[12:34] The air around Damoone solidifies into a blinding yellow luminescence and throws off shimmering light in the wake of the attack.&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone&#039;s body abruptly ripples and changes form, causing Thanator&#039;s attack to miss outright.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator makes an agile leap towards Damoone, attacking him with a mighty cleave!&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator&#039;s tyrium nodachi lands a glancing strike to Damoone&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone gets a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage from inside his canvas backpack.&lt;br /&gt;
&lt;br /&gt;
[12:34] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator is thrown to the ground by the heaving of the earth!&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone stands up.&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone&#039;s axe lands a hard hit that tears the skin over the left elbow, lightly stunning him.&lt;br /&gt;
&lt;br /&gt;
[12:34] The hurling axe lodges itself shallowly into Thanator!&lt;br /&gt;
&lt;br /&gt;
[12:34] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator shakes with the movement of the ground.  Ripples on the ground cascade away from Damoone, sending Thanator tumbling away from him.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
[12:34] One by one, each face on Thanator&#039;s sipar fades away until the sipar is empty.  Without warning, a single giant face suddenly appears, snarling and snickering!  The remaining faces pop back into visibility, each silently laughing a moment before resuming their normal movement.&lt;br /&gt;
&lt;br /&gt;
[12:34] The oak limb rapidly decays away.&lt;br /&gt;
&lt;br /&gt;
[12:34] Suddenly, a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage leaps from Thanator&#039;s body and flies toward Damoone!  The axe slides to Damoone&#039;s right hand, reuniting him with his lost belonging.&lt;br /&gt;
&lt;br /&gt;
[12:34] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator is thrown to the ground by the heaving of the earth!&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator lets out a roar of frustration as he attempts to regain his footing.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator stands up.&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone fades into view!&lt;br /&gt;
&lt;br /&gt;
[12:34] Moving strongly, Damoone hurls a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage at Thanator.  Thanator barely fails to block with triangular sipar.  The axe flashes sunny-yellow, erupting with a diverse selection of lethal short blades and lands a hard hit that exposes bone along the entire left arm and spatters blood everywhere!&lt;br /&gt;
&lt;br /&gt;
[12:34] The hurling axe lodges itself deeply into Thanator!&lt;br /&gt;
&lt;br /&gt;
[12:34] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator is thrown to the ground by the heaving of the earth!&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator lets out a roar of frustration as he attempts to regain his footing.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator stands up.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone shakes his head viciously from side to side, breaking free of the stun!&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator maneuvers about with supernatural grace!&lt;br /&gt;
&lt;br /&gt;
[12:34] The ivy strands covering Thanator unwind from him, dissolving into a hazy green mist that soon vanishes.&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
[12:34] Suddenly, a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage leaps from Thanator&#039;s body and flies toward Damoone!  The axe slides to Damoone&#039;s right hand, reuniting him with his lost belonging.&lt;br /&gt;
&lt;br /&gt;
[12:34] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator manages to stay upright, but looks a bit wobbly!&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone comes out of hiding.&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone begins to advance on Thanator.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator chops a keen-edged tyrium nodachi enhanced by darkstone accents at Damoone.  Damoone dodges, barely leaning out of harm&#039;s reach.&lt;br /&gt;
&lt;br /&gt;
[12:34] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator manages to stay upright, but looks a bit wobbly!&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone closes to melee range on Thanator.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
[12:34] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator manages to stay upright, but looks a bit wobbly!&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
[12:34] Damoone sweeps a foot at Thanator, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator bull-rushes at Damoone, colliding with him head-on and knocking him down.&lt;br /&gt;
&lt;br /&gt;
[12:34] Thanator&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
[12:35] Damoone growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
[12:35] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:35] Thanator is thrown to the ground by the heaving of the earth!&lt;br /&gt;
&lt;br /&gt;
[12:35] Damoone stands up.&lt;br /&gt;
&lt;br /&gt;
[12:35] Awkwardly, Thanator chops a keen-edged tyrium nodachi enhanced by darkstone accents at Damoone.  Damoone blocks with an octagonal shield of cobwood reinforced with a chitinous boss.&lt;br /&gt;
&lt;br /&gt;
[12:35] Damoone sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
[12:35] Damoone dashes quickly at Thanator, attacking him with a mighty cleave!&lt;br /&gt;
&lt;br /&gt;
[12:35] Damoone&#039;s hurling axe lands a glancing strike to Thanator&#039;s abdomen!&lt;br /&gt;
&lt;br /&gt;
[12:35] Damoone&#039;s axe lands a strong hit that scratches the right bicep (But another battle scar for Thanator&#039;s collection!).&lt;br /&gt;
&lt;br /&gt;
[12:35] The hurling axe lodges itself shallowly into Thanator!&lt;br /&gt;
&lt;br /&gt;
[12:35] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[12:35] Thanator is thrown to the ground by the heaving of the earth!&lt;br /&gt;
&lt;br /&gt;
[12:35] Thanator moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
[12:35] Thanator&#039;s rage at his wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[12:35] The air around Damoone solidifies into a blinding yellow luminescence, buckling and losing much of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
[12:35] Damoone&#039;s body abruptly ripples and changes form, causing Thanator&#039;s attack to miss outright.&lt;br /&gt;
&lt;br /&gt;
[12:35] Thanator&#039;s nodachi lands a grazing blow to Damoone&#039;s left hand.&lt;br /&gt;
&lt;br /&gt;
[12:35] Damoone&#039;s shield launches a stream of fine filaments that quickly expands towards Thanator!&lt;br /&gt;
&lt;br /&gt;
[12:35] Damoone&#039;s scarlet webbing lands a light hit to Thanator&#039;s right arm!&lt;br /&gt;
&lt;br /&gt;
[12:35] Thanator is ensnared by the webbing!&lt;br /&gt;
&lt;br /&gt;
[12:35] Thanator is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
[12:35] The violent heaving of the earth finally subsides.&lt;br /&gt;
&lt;br /&gt;
[12:35] Driving in with an overwhelming assault, Damoone gouges his fingers at Thanator.  Thanator attempts to evade, avoiding most of the blow.  The fingers lands a hard hit that blasts chunks from the right arm up to the shoulder with tendrils of electricity!&lt;br /&gt;
&lt;br /&gt;
[12:35] Damoone&#039;s fingers lands a solid hit that rearranges Thanator&#039;s left leg with a cacophony of shocking tendrils.&lt;br /&gt;
&lt;br /&gt;
[12:35] Moving like a striking snake, Damoone gouges his fingers at Thanator.  Thanator fails to dodge, mainly avoiding the blow.  The fingers lands a heavy strike that blasts him leg right from the socket leaving a charred and smoking hole!&lt;br /&gt;
&lt;br /&gt;
[12:35] Damoone&#039;s fingers lands a grazing strike to Thanator&#039;s right leg.&lt;br /&gt;
&lt;br /&gt;
[12:35] Moving with the precision of a mongoose, Damoone gouges his fingers at Thanator.  Thanator fails to block with an agonite-edged triangular sipar with various faces swirling across its surface.  The fingers lands a brushing hit to his abdomen!&lt;br /&gt;
&lt;br /&gt;
[12:35] Damoone&#039;s fingers lands a strong hit that envelops the ribcage and everything inside with a curtain of dancing electric tendrils.&lt;br /&gt;
&lt;br /&gt;
[12:35] Damoone reveals himself.&lt;br /&gt;
&lt;br /&gt;
[12:35] Suddenly, a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage leaps from Thanator&#039;s body and flies toward Damoone!  The axe slides to Damoone&#039;s right hand, reuniting him with his lost belonging.&lt;br /&gt;
&lt;br /&gt;
[12:35] Moving as a single sinuous force, Damoone slices a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage at Thanator.  Thanator fails to dodge, the blow brushing him.  The axe lands a strong hit that cleaves the right arm from the shoulder!&lt;br /&gt;
&lt;br /&gt;
[12:35] Damoone backs off Thanator who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694898</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694898"/>
		<updated>2026-09-13T20:47:35Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* 3rd Place (9/13/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place - Thanator - wins Karvonen&#039;s forged armor, to donate to Alafret (who coordinated all of the healing for the tournament!)&lt;br /&gt;
* 2nd place - Damoone - wins the picnic basket from Allye&lt;br /&gt;
* 3rd place - Anuril - wins Miskton&#039;s cooking demonstration&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place - Inouvu - wins Allye&#039;s alteration help&lt;br /&gt;
* 2nd place - Tyme - wins Alafret&#039;s tobacco&lt;br /&gt;
* 3rd place - Anberr - wins Tyme&#039;s glass items&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight - Tizzi - wins Harkour&#039;s song&lt;br /&gt;
* Attitude and Sportsmanship - Erique - wins Miew&#039;s crossbows&lt;br /&gt;
* Most Off-Meta - Sahnev&lt;br /&gt;
* Crowd Favorite (combined with most fun match, due to Tizzi receiving an overwhelming number of votes)&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;s&amp;gt;A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&amp;lt;/s&amp;gt;&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* &amp;lt;s&amp;gt;Help with an alteration idea/design, from Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* &amp;lt;s&amp;gt;Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A picnic basket containing food custom-selected for the winner by Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of tobacco and smoking accessories, donated by Alafret&amp;lt;/s&amp;gt;&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&amp;lt;/s&amp;gt;&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* &amp;lt;s&amp;gt;A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander - won by Battlemaker&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026-09-07 Round 1|round 1]], Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026 09-07-2026 Round 2|round 2]]&lt;br /&gt;
# Anuril vs. Damoone - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 2|round 2]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 3|round 3]]&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Inouvu vs. Anuril - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Inouvu 2026-09-13 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Inouvu 2026-09-13 Round 2|round 2]]&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Damoone - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-09-13 Round 1|round 1]], Damoone wins round 2, Thanator wins round 3&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_v_Inouvu_2026-09-13_Round_2&amp;diff=694897</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Inouvu 2026-09-13 Round 2</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_v_Inouvu_2026-09-13_Round_2&amp;diff=694897"/>
		<updated>2026-09-13T20:46:56Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[12:28] Tingen yells, &amp;quot;FIGHT!&amp;quot;  [12:28] Soultaken Tingen goes south.  [12:28] Exile&amp;#039;s Bane Anuril just arrived.  [12:28] Anuril scans the area briefly.  [12:28] [Hilltop Cemetery, Graves]  [12:28] Each of the graves in this part of the cemetery is marked with a simple wax candle.  Despite the constant breeze, the flames of every candle continue to burn and flicker, lighting the ground with an eerie orange glow.  [12:28] Obvious paths: southwest, west, northwest.  [12:28...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[12:28] Tingen yells, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[12:28] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[12:28] Exile&#039;s Bane Anuril just arrived.&lt;br /&gt;
&lt;br /&gt;
[12:28] Anuril scans the area briefly.&lt;br /&gt;
&lt;br /&gt;
[12:28] [Hilltop Cemetery, Graves]&lt;br /&gt;
&lt;br /&gt;
[12:28] Each of the graves in this part of the cemetery is marked with a simple wax candle.  Despite the constant breeze, the flames of every candle continue to burn and flicker, lighting the ground with an eerie orange glow.&lt;br /&gt;
&lt;br /&gt;
[12:28] Obvious paths: southwest, west, northwest.&lt;br /&gt;
&lt;br /&gt;
[12:28] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Alafret&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[12:28] Exile&#039;s Bane Anuril just arrived.&lt;br /&gt;
&lt;br /&gt;
[12:28] [Hilltop Cemetery, Before Mausoleum]&lt;br /&gt;
&lt;br /&gt;
[12:28] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[12:28] You also see a spotted cream and gold owl that is flying around, a storm-grey cat with gold-flecked crystal blue eyes that is sitting, a huge **WARNING** sign and a red banner.&lt;br /&gt;
&lt;br /&gt;
[12:28] Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
[12:28] The cream and gold owl swoops off.&lt;br /&gt;
&lt;br /&gt;
[12:28] [Hilltop Cemetery, Graves]&lt;br /&gt;
&lt;br /&gt;
[12:28] Each of the graves in this part of the cemetery is marked with a simple wax candle.  Despite the constant breeze, the flames of every candle continue to burn and flicker, lighting the ground with an eerie orange glow.[12:28] You also see a spotted cream and gold owl that is flying around.&lt;br /&gt;
&lt;br /&gt;
[12:28] Also here: Exile&#039;s Bane Anuril who has a fiery visage.&lt;br /&gt;
&lt;br /&gt;
[12:28] Obvious paths: southwest, west, northwest.&lt;br /&gt;
&lt;br /&gt;
[12:28] Inouvu reveals himself.&lt;br /&gt;
&lt;br /&gt;
[12:28] Inouvu glances disdainfully at Anuril.&lt;br /&gt;
&lt;br /&gt;
[12:28] Slowly, burning dark red petals drift into being and converge upon Anuril.  One by one, they dissolve into sparks before they can alight.&lt;br /&gt;
&lt;br /&gt;
[12:29] Anuril gestures at Inouvu.&lt;br /&gt;
&lt;br /&gt;
[12:29] A sheet of slippery ice forms beneath Inouvu!&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu slips and falls forward.  Inouvu tries to catch himself with a brilliant tower shield, but manages to rock his chin along the top of the shield as he crashes to the ice below.&lt;br /&gt;
&lt;br /&gt;
[12:29] Anuril gestures at Inouvu with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu&#039;s tower shield jerks around as a gale blows past it.&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu is struck by a violent wind that lands a hard hit to his left arm!&lt;br /&gt;
&lt;br /&gt;
[12:29] Anuril gestures at Inouvu with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu&#039;s tower shield jerks around as a gale blows past it.&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu is struck by a violent wind that lands a hard hit to his head!&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
[12:29] The cream and gold owl descends to the ground and lands nearby.&lt;br /&gt;
&lt;br /&gt;
[12:29] Anuril gestures at Inouvu with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu&#039;s tower shield jerks around as a gale blows past it.&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu is struck by a violent wind that lands a solid hit to his back!&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu&#039;s tower shield fades away into nothingness.&lt;br /&gt;
&lt;br /&gt;
[12:29] Anuril gestures at Inouvu with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu is struck by a violent wind that lands an extremely heavy hit to his right leg, sending a sharp chill through the area.&lt;br /&gt;
&lt;br /&gt;
[12:29] In a fiery blaze, a glowing tower shield appears in Inouvu&#039;s left hand.&lt;br /&gt;
&lt;br /&gt;
[12:29] Anuril gestures at Inouvu with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu&#039;s tower shield jerks around as a gale blows past it.&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu is struck by a violent wind that lands an extremely heavy hit to his back!&lt;br /&gt;
&lt;br /&gt;
[12:29] Anuril gestures at Inouvu with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[12:29] A fierce wind blows off to Inouvu&#039;s side, kicking up a cloud of dirt but leaving him unharmed.&lt;br /&gt;
&lt;br /&gt;
[12:29] The faint roar emanating from Anuril&#039;s forearms suddenly ceases.&lt;br /&gt;
&lt;br /&gt;
[12:29] Flickering shadows shudder through the air toward Anuril!&lt;br /&gt;
&lt;br /&gt;
[12:29] Tendrils of malevolent darkness swirl back around, assaulting Inouvu as Anuril takes on a look of intense concentration.  The shadows coalesce around him, forming a constricting cage.&lt;br /&gt;
&lt;br /&gt;
[12:29] Nothing happens.&lt;br /&gt;
&lt;br /&gt;
[12:29] A pair of immense ghostly hands sweep forward to grasp Anuril in a translucent embrace!&lt;br /&gt;
&lt;br /&gt;
[12:29] With a bit of a struggle, Anuril throws off the ghostly hands before they can lock around him.&lt;br /&gt;
&lt;br /&gt;
[12:29] Anuril inhales sharply, then violently spits a bolt of churning flame toward Inouvu!&lt;br /&gt;
&lt;br /&gt;
[12:29] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[12:29] Some of the fiery breath breaks against his tower shield.&lt;br /&gt;
&lt;br /&gt;
[12:29] Dragonfire buffets Inouvu&#039;s chest, twining into roaring pillars, and for a moment he rolls in scarlet flames!  When the smoke clears, only a charred black ruin is left of the torso.&lt;br /&gt;
&lt;br /&gt;
[12:29] Anuril backs off Inouvu who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694896</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694896"/>
		<updated>2026-09-13T20:45:10Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* 3rd Place (9/13/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place - Thanator - wins Karvonen&#039;s forged armor, to donate to Alafret (who coordinated all of the healing for the tournament!)&lt;br /&gt;
* 2nd place - Damoone - wins the picnic basket from Allye&lt;br /&gt;
* 3rd place - Anuril - wins Miskton&#039;s cooking demonstration&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place - Inouvu - wins Allye&#039;s alteration help&lt;br /&gt;
* 2nd place - Tyme - wins Alafret&#039;s tobacco&lt;br /&gt;
* 3rd place - Anberr - wins Tyme&#039;s glass items&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight - Tizzi - wins Harkour&#039;s song&lt;br /&gt;
* Attitude and Sportsmanship - Erique - wins Miew&#039;s crossbows&lt;br /&gt;
* Most Off-Meta - Sahnev&lt;br /&gt;
* Crowd Favorite (combined with most fun match, due to Tizzi receiving an overwhelming number of votes)&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;s&amp;gt;A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&amp;lt;/s&amp;gt;&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* &amp;lt;s&amp;gt;Help with an alteration idea/design, from Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* &amp;lt;s&amp;gt;Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A picnic basket containing food custom-selected for the winner by Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of tobacco and smoking accessories, donated by Alafret&amp;lt;/s&amp;gt;&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&amp;lt;/s&amp;gt;&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* &amp;lt;s&amp;gt;A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander - won by Battlemaker&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026-09-07 Round 1|round 1]], Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026 09-07-2026 Round 2|round 2]]&lt;br /&gt;
# Anuril vs. Damoone - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 2|round 2]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 3|round 3]]&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Inouvu vs. Anuril - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Inouvu 2026-09-13 Round 1|round 1]], Anuril wins round 2&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Damoone - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-09-13 Round 1|round 1]], Damoone wins round 2, Thanator wins round 3&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Damoone_v_Thanator_2026-09-13_Round_1&amp;diff=694895</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-09-13 Round 1</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Damoone_v_Thanator_2026-09-13_Round_1&amp;diff=694895"/>
		<updated>2026-09-13T20:44:39Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[12:23] Tingen yells, &amp;quot;FIGHT!&amp;quot;  [12:23] Soultaken Tingen goes south.  [12:23] Thanator visibly churns with an inner rage!  [12:23] Thanator whirls about in a bold, flashy manner!  [12:23] Thanator surges forward in a storm of destructive fury, his path jagging like lightning through a blackened sky until the final swerve sends him vaulting skyward toward Damoone.  [12:23] Damoone parries a booted right foot with his hurling axe!  [12:23] Damoone parries a booted left foo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[12:23] Tingen yells, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[12:23] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[12:23] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[12:23] Thanator whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
[12:23] Thanator surges forward in a storm of destructive fury, his path jagging like lightning through a blackened sky until the final swerve sends him vaulting skyward toward Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:23] Damoone parries a booted right foot with his hurling axe!&lt;br /&gt;
&lt;br /&gt;
[12:23] Damoone parries a booted left foot with his hurling axe!&lt;br /&gt;
&lt;br /&gt;
[12:23] Thanator whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
[12:23] Thanator&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
[12:23] Thanator bull-rushes at Damoone.  Passing by, he backhands Damoone to the ground.&lt;br /&gt;
&lt;br /&gt;
[12:23] Thanator&#039;s body tenses and then suddenly spins into a whirl of destruction.&lt;br /&gt;
&lt;br /&gt;
[12:23] The air around Damoone solidifies into a blinding yellow luminescence and intercepts the attack with a shower of coruscating light.&lt;br /&gt;
&lt;br /&gt;
[12:23] Damoone&#039;s body abruptly ripples and changes form, causing Thanator&#039;s attack to miss outright.&lt;br /&gt;
&lt;br /&gt;
[12:23] Thanator&#039;s tyrium nodachi lands a glancing strike to Damoone&#039;s head!&lt;br /&gt;
&lt;br /&gt;
[12:23] Dizzy, Thanator lets his flurry of blows come to a halt.&lt;br /&gt;
&lt;br /&gt;
[12:23] Thanator whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
[12:23] Thanator takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
[12:23] Damoone growls and shakes off the staggering effects of the roar.&lt;br /&gt;
&lt;br /&gt;
[12:23] Thanator takes a step back and readies his nodachi behind him.&lt;br /&gt;
&lt;br /&gt;
[12:24] Thanator lowers his head briefly before unleashing a roar hinting at a fatal following.&lt;br /&gt;
&lt;br /&gt;
[12:24] A storm-grey cat with gold-flecked crystal blue eyes shakes uncontrollably in fear.&lt;br /&gt;
&lt;br /&gt;
[12:24] Damoone shakes uncontrollably in fear.&lt;br /&gt;
&lt;br /&gt;
[12:24] With an involuntary gasp escaping his mouth, Damoone reveals his hiding place.&lt;br /&gt;
&lt;br /&gt;
[12:24] Damoone stands up.&lt;br /&gt;
&lt;br /&gt;
[12:24] Thanator lowers his shoulders and steadies his weapon.&lt;br /&gt;
&lt;br /&gt;
[12:24] The air around Damoone solidifies into a blinding yellow luminescence and throws off bright waves of light as it resists the attack.&lt;br /&gt;
&lt;br /&gt;
[12:24] Thanator attempts to cleave through Damoone with his nodachi!&lt;br /&gt;
&lt;br /&gt;
[12:24] Thanator&#039;s tyrium nodachi lands a heavy strike to Damoone&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
[12:24] Damoone is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
[12:24] Damoone slowly tips over and falls down.&lt;br /&gt;
&lt;br /&gt;
[12:24] The air around Damoone solidifies into a blinding yellow luminescence and throws off shimmering light in the wake of the attack.&lt;br /&gt;
&lt;br /&gt;
[12:24] Driving in with exacting precision, Thanator chops a keen-edged tyrium nodachi enhanced by darkstone accents at Damoone.  Damoone fails to parry with a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage.  The nodachi glimmers periwinkle, impacting with a deluge of glitter shards and lands a vicious strike that snaps bones and removes most of the right arm!&lt;br /&gt;
&lt;br /&gt;
[12:24] Thanator backs off Damoone who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694894</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694894"/>
		<updated>2026-09-13T20:42:45Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* 3rd Place (9/13/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place - Thanator - wins Karvonen&#039;s forged armor, to donate to Alafret (who coordinated all of the healing for the tournament!)&lt;br /&gt;
* 2nd place - Damoone - wins the picnic basket from Allye&lt;br /&gt;
* 3rd place - Anuril - wins Miskton&#039;s cooking demonstration&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place - Inouvu - wins Allye&#039;s alteration help&lt;br /&gt;
* 2nd place - Tyme - wins Alafret&#039;s tobacco&lt;br /&gt;
* 3rd place - Anberr - wins Tyme&#039;s glass items&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight - Tizzi - wins Harkour&#039;s song&lt;br /&gt;
* Attitude and Sportsmanship - Erique - wins Miew&#039;s crossbows&lt;br /&gt;
* Most Off-Meta - Sahnev&lt;br /&gt;
* Crowd Favorite (combined with most fun match, due to Tizzi receiving an overwhelming number of votes)&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;s&amp;gt;A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&amp;lt;/s&amp;gt;&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* &amp;lt;s&amp;gt;Help with an alteration idea/design, from Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* &amp;lt;s&amp;gt;Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A picnic basket containing food custom-selected for the winner by Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of tobacco and smoking accessories, donated by Alafret&amp;lt;/s&amp;gt;&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&amp;lt;/s&amp;gt;&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* &amp;lt;s&amp;gt;A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander - won by Battlemaker&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026-09-07 Round 1|round 1]], Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026 09-07-2026 Round 2|round 2]]&lt;br /&gt;
# Anuril vs. Damoone - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 2|round 2]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 3|round 3]]&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Inouvu vs. Anuril - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Inouvu 2026-09-13 Round 1|round 1]], Anuril wins round 2&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Damoone - Thanator wins round 1, Damoone wins round 2, Thanator wins round 3&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_v_Inouvu_2026-09-13_Round_1&amp;diff=694893</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Inouvu 2026-09-13 Round 1</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_v_Inouvu_2026-09-13_Round_1&amp;diff=694893"/>
		<updated>2026-09-13T20:41:44Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[12:11] Tingen yells, &amp;quot;FIGHT!&amp;quot;  [12:11] Soultaken Tingen goes south.  [12:11] Malice Inouvu glides west.  [12:11] [Hilltop Cemetery, Winding Footpath]  [12:11] The path begins to weave its way through dense trees, snaking around small burial sites that contain several old stone grave markers.  The grounds have been kept clear and the grass is cut low around each tombstone.  Someone must visit this place regularly.  [12:11] Also here: Malice Inouvu who is emanating a ma...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[12:11] Tingen yells, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[12:11] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[12:11] Malice Inouvu glides west.&lt;br /&gt;
&lt;br /&gt;
[12:11] [Hilltop Cemetery, Winding Footpath]&lt;br /&gt;
&lt;br /&gt;
[12:11] The path begins to weave its way through dense trees, snaking around small burial sites that contain several old stone grave markers.  The grounds have been kept clear and the grass is cut low around each tombstone.  Someone must visit this place regularly.&lt;br /&gt;
&lt;br /&gt;
[12:11] Also here: Malice Inouvu who is emanating a malevolent holy aura.&lt;br /&gt;
&lt;br /&gt;
[12:11] Obvious paths: northeast, east, southeast.&lt;br /&gt;
&lt;br /&gt;
[12:12] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Alafret&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[12:12] Exile&#039;s Bane Anuril just arrived.&lt;br /&gt;
&lt;br /&gt;
[12:12] Anuril searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
[12:12] Inouvu reveals himself.&lt;br /&gt;
&lt;br /&gt;
[12:12] Inouvu glances disdainfully at Anuril.&lt;br /&gt;
&lt;br /&gt;
[12:12] Inouvu squeezes his eyes shut.&lt;br /&gt;
&lt;br /&gt;
[12:12] A soft crackle briefly comes from Inouvu&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
[12:12] You notice a spotted cream and gold owl appear overhead, circling.&lt;br /&gt;
&lt;br /&gt;
[12:12] Anuril gestures at Inouvu with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[12:12] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[12:12] Inouvu&#039;s tower shield jerks around as a gale blows past it.&lt;br /&gt;
&lt;br /&gt;
[12:12] Inouvu is struck by a violent wind that lands a strong hit to his right hand!&lt;br /&gt;
&lt;br /&gt;
[12:12] Shifting winds gently blow from behind Anuril.&lt;br /&gt;
&lt;br /&gt;
[12:12] Anuril gestures at Inouvu.&lt;br /&gt;
&lt;br /&gt;
[12:12] A sheet of slippery ice forms beneath Inouvu!&lt;br /&gt;
&lt;br /&gt;
[12:12] Inouvu slips and falls forward.  Inouvu tries to catch himself with a glistening tower shield, but manages to rock his chin along the top of the shield as he crashes to the ice below.&lt;br /&gt;
&lt;br /&gt;
[12:12] The cream and gold owl descends to the ground and lands nearby.&lt;br /&gt;
&lt;br /&gt;
[12:12] Closing his eyes, Anuril grunts briefly in effort as a small electrical ethereal fissure opens in front of him.  Thrusting his hand through, Anuril draws out a fulgent javelin wrought from pure electric incandescence.  As Anuril opens his eyes, the fissure closes.&lt;br /&gt;
&lt;br /&gt;
[12:12] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[12:12] Anuril hurls a fulgent javelin wrought from pure electric incandescence at Inouvu.  The javelin lands a massive strike that zaps his left hand without really hurting it!&lt;br /&gt;
&lt;br /&gt;
[12:12] The fulgent javelin lodges itself shallowly into Inouvu!&lt;br /&gt;
&lt;br /&gt;
[12:12] Closing his eyes, Anuril grunts briefly in effort as a small electrical ethereal fissure opens in front of him.  Thrusting his hand through, Anuril draws out a fulgent javelin wrought from pure electric incandescence.  As Anuril opens his eyes, the fissure closes.&lt;br /&gt;
&lt;br /&gt;
[12:12] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[12:12] Anuril hurls a fulgent javelin wrought from pure electric incandescence at Inouvu.  The javelin lands a spine-rattling strike that nearly jolts him into unconsciousness with a spark-covered blow to the forehead, knocking him completely senseless!&lt;br /&gt;
&lt;br /&gt;
[12:12] The fulgent javelin lodges itself shallowly into Inouvu!&lt;br /&gt;
&lt;br /&gt;
[12:12] Closing his eyes, Anuril grunts briefly in effort as a small electrical ethereal fissure opens in front of him.  Thrusting his hand through, Anuril draws out a fulgent javelin wrought from pure electric incandescence.  As Anuril opens his eyes, the fissure closes.&lt;br /&gt;
&lt;br /&gt;
[12:12] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[12:12] Anuril&#039;s javelin lands an annihilating strike (Urrem&#039;tier would be proud!) that amputates the left arm and a good deal of the shoulder in a crippling blow.&lt;br /&gt;
&lt;br /&gt;
[12:12] The fulgent javelin lodges itself savagely into Inouvu!&lt;br /&gt;
&lt;br /&gt;
[12:12] Anuril backs off Inouvu who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694892</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694892"/>
		<updated>2026-09-13T20:39:16Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* 3rd Place (9/13/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place - Thanator - wins Karvonen&#039;s forged armor, to donate to Alafret (who coordinated all of the healing for the tournament!)&lt;br /&gt;
* 2nd place - Damoone - wins the picnic basket from Allye&lt;br /&gt;
* 3rd place - Anuril - wins Miskton&#039;s cooking demonstration&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place - Inouvu - wins Allye&#039;s alteration help&lt;br /&gt;
* 2nd place - Tyme - wins Alafret&#039;s tobacco&lt;br /&gt;
* 3rd place - Anberr - wins Tyme&#039;s glass items&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight - Tizzi - wins Harkour&#039;s song&lt;br /&gt;
* Attitude and Sportsmanship - Erique - wins Miew&#039;s crossbows&lt;br /&gt;
* Most Off-Meta - Sahnev&lt;br /&gt;
* Crowd Favorite (combined with most fun match, due to Tizzi receiving an overwhelming number of votes)&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;s&amp;gt;A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&amp;lt;/s&amp;gt;&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* &amp;lt;s&amp;gt;Help with an alteration idea/design, from Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* &amp;lt;s&amp;gt;Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A picnic basket containing food custom-selected for the winner by Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of tobacco and smoking accessories, donated by Alafret&amp;lt;/s&amp;gt;&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&amp;lt;/s&amp;gt;&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* &amp;lt;s&amp;gt;A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander - won by Battlemaker&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026-09-07 Round 1|round 1]], Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026 09-07-2026 Round 2|round 2]]&lt;br /&gt;
# Anuril vs. Damoone - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 2|round 2]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 3|round 3]]&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Inouvu vs. Anuril - Anuril wins round 1, Anuril wins round 2&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Damoone - Thanator wins round 1, Damoone wins round 2, Thanator wins round 3&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694891</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694891"/>
		<updated>2026-09-13T20:29:40Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Prizes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place - Thanator - wins Karvonen&#039;s forged armor, to donate to Alafret (who coordinated all of the healing for the tournament!)&lt;br /&gt;
* 2nd place - Damoone - wins the picnic basket from Allye&lt;br /&gt;
* 3rd place - Anuril - wins Miskton&#039;s cooking demonstration&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place - Inouvu - wins Allye&#039;s alteration help&lt;br /&gt;
* 2nd place - Tyme - wins Alafret&#039;s tobacco&lt;br /&gt;
* 3rd place - Anberr - wins Tyme&#039;s glass items&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight - Tizzi - wins Harkour&#039;s song&lt;br /&gt;
* Attitude and Sportsmanship - Erique - wins Miew&#039;s crossbows&lt;br /&gt;
* Most Off-Meta - Sahnev&lt;br /&gt;
* Crowd Favorite (combined with most fun match, due to Tizzi receiving an overwhelming number of votes)&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;s&amp;gt;A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&amp;lt;/s&amp;gt;&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* &amp;lt;s&amp;gt;Help with an alteration idea/design, from Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* &amp;lt;s&amp;gt;Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A picnic basket containing food custom-selected for the winner by Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of tobacco and smoking accessories, donated by Alafret&amp;lt;/s&amp;gt;&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&amp;lt;/s&amp;gt;&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* &amp;lt;s&amp;gt;A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander - won by Battlemaker&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026-09-07 Round 1|round 1]], Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026 09-07-2026 Round 2|round 2]]&lt;br /&gt;
# Anuril vs. Damoone - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 2|round 2]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 3|round 3]]&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Inouvu vs. Anuril&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Damoone&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694890</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694890"/>
		<updated>2026-09-13T20:18:50Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Prizes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place - Thanator - wins Karvonen&#039;s forged armor, to donate to Alafret (who coordinated all of the healing for the tournament!)&lt;br /&gt;
* 2nd place - Damoone - wins the picnic basket from Allye&lt;br /&gt;
* 3rd place - Anuril - wins Miskton&#039;s cooking demonstration&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place - Inouvu - wins Allye&#039;s alteration help&lt;br /&gt;
* 2nd place - Tyme - wins Alafret&#039;s tobacco&lt;br /&gt;
* 3rd place - Anberr - wins Tyme&#039;s glass items&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight - Tizzi - wins Harkour&#039;s song&lt;br /&gt;
* Attitude and Sportsmanship - Erique&lt;br /&gt;
* Most Off-Meta - Sahnev&lt;br /&gt;
* Crowd Favorite (combined with most fun match, due to Tizzi receiving an overwhelming number of votes)&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;s&amp;gt;A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&amp;lt;/s&amp;gt;&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* &amp;lt;s&amp;gt;Help with an alteration idea/design, from Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* &amp;lt;s&amp;gt;Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;A picnic basket containing food custom-selected for the winner by Allye&amp;lt;/s&amp;gt;&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of tobacco and smoking accessories, donated by Alafret&amp;lt;/s&amp;gt;&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* &amp;lt;s&amp;gt;A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&amp;lt;/s&amp;gt;&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* &amp;lt;s&amp;gt;A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander - won by Battlemaker&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026-09-07 Round 1|round 1]], Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026 09-07-2026 Round 2|round 2]]&lt;br /&gt;
# Anuril vs. Damoone - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 2|round 2]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 3|round 3]]&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Inouvu vs. Anuril&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Damoone&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694782</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694782"/>
		<updated>2026-09-08T04:07:52Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Semifinals (9/6/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026-09-07 Round 1|round 1]], Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026 09-07-2026 Round 2|round 2]]&lt;br /&gt;
# Anuril vs. Damoone - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 2|round 2]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 3|round 3]]&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Inouvu vs. Anuril&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Damoone&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_v_Damoone_2026-09-07_Round_2&amp;diff=694781</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 2</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_v_Damoone_2026-09-07_Round_2&amp;diff=694781"/>
		<updated>2026-09-08T04:07:37Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[12:37] Anuril yells, &amp;quot;Go?&amp;quot;  [12:37] Soultaken Tingen went through the Lich Gate.  [12:37] You hear a male voice yell from the north, &amp;quot;Go.&amp;quot;  [12:37] Exile&amp;#039;s Bane Anuril goes north.  [12:37] [Hilltop Cemetery, Before Mausoleum]  [12:37] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[12:37] You also see a growing ash cloud, a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[12:37] Anuril yells, &amp;quot;Go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[12:37] Soultaken Tingen went through the Lich Gate.&lt;br /&gt;
&lt;br /&gt;
[12:37] You hear a male voice yell from the north, &amp;quot;Go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[12:37] Exile&#039;s Bane Anuril goes north.&lt;br /&gt;
&lt;br /&gt;
[12:37] [Hilltop Cemetery, Before Mausoleum]&lt;br /&gt;
&lt;br /&gt;
[12:37] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[12:37] You also see a growing ash cloud, a huge **WARNING** sign and a red banner.&lt;br /&gt;
&lt;br /&gt;
[12:37] Also here: Exile&#039;s Bane Anuril who has a fiery visage and Forest Watcher Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:37] Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
[12:37] Damoone begins to advance on Anuril.&lt;br /&gt;
&lt;br /&gt;
[12:37] A column of deep grey ash suddenly explodes skyward with an ominous rumble, darkening the immediate area!&lt;br /&gt;
&lt;br /&gt;
[12:37] Anuril begins to focus intently on Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:37] Damoone gestures at Anuril.&lt;br /&gt;
&lt;br /&gt;
[12:37] Damoone seems to stare past Anuril as his swipes a hand downward in Anuril&#039;s direction!&lt;br /&gt;
&lt;br /&gt;
[12:37] A bluish green aura leaches out from Anuril, which solidifies into a double helix composed of the two individual hues.  The helices spin rapidly as it shrinks into Anuril&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
[12:37] You notice a spotted cream and gold owl appear overhead, circling.&lt;br /&gt;
&lt;br /&gt;
[12:37] Shifting winds gently blow from behind Anuril.&lt;br /&gt;
&lt;br /&gt;
[12:37] The ground shudders slightly as a dark column-like cloud spreads out, mushrooming in all directions from its center.  Swirling cinders begin to drift lazily downward from this pyroclastic cloud as it swells in size.&lt;br /&gt;
&lt;br /&gt;
[12:37] Damoone closes to pole weapon range on Anuril.&lt;br /&gt;
&lt;br /&gt;
[12:37] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Alafret&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[12:37] Damoone begins to focus intently on Anuril.&lt;br /&gt;
&lt;br /&gt;
[12:37] With the dull roar of unnatural thunder, a pyroclastic ash cloud begins to release a moaning shower of blistering balls of fire!&lt;br /&gt;
&lt;br /&gt;
[12:37] Damoone&#039;s body abruptly ripples and changes form, causing Anuril&#039;s attack to miss outright.&lt;br /&gt;
&lt;br /&gt;
[12:37] The air around Damoone solidifies into a twinkling yellow glow and intercepts the attack with a shower of coruscating light.&lt;br /&gt;
&lt;br /&gt;
[12:37] The air around Damoone solidifies into a twinkling yellow glow and throws off bright waves of light as it resists the attack.&lt;br /&gt;
&lt;br /&gt;
[12:37] Anuril gestures at Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:37] A bolt of bluish lightning blazes out of the sky toward Damoone!&lt;br /&gt;
&lt;br /&gt;
[12:37] The worst of the bolt misses, but tendrils of lightning lash out in passing to scorch his chest.&lt;br /&gt;
&lt;br /&gt;
[12:37] Damoone closes to melee range on Anuril.&lt;br /&gt;
&lt;br /&gt;
[12:37] Damoone sweeps a foot at Anuril, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
[12:37] Anuril stands up.&lt;br /&gt;
&lt;br /&gt;
[12:37] Anuril begins to focus intently on Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:37] Damoone springs towards Anuril, with the speed of a tiger.  Damoone angles himself to knock him to the ground!&lt;br /&gt;
&lt;br /&gt;
[12:37] Anuril steps out of the way, remaining on his feet!&lt;br /&gt;
&lt;br /&gt;
[12:37] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Thanator&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[12:37] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Sceth&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[12:37] Damoone raises his right arm skywards and makes a quick whipping motion.&lt;br /&gt;
&lt;br /&gt;
[12:37] The veil of ice surrounding Anuril&#039;s face shatters with a loud *CRACK* as it absorbs some of Damoone&#039;s spell pattern.&lt;br /&gt;
&lt;br /&gt;
[12:37] A thunderous noise builds in the distance, increasing in cadence and intensity as it hammers into the area!&lt;br /&gt;
&lt;br /&gt;
[12:37] Orange-hued rings of mist burst from the ground near Anuril.&lt;br /&gt;
&lt;br /&gt;
[12:37] Orange-hued rings of mist burst from the ground near Anuril.&lt;br /&gt;
&lt;br /&gt;
[12:37] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[12:37] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[12:37] Anuril is obscured as the intricate matrices of crystals around his chest shatter!&lt;br /&gt;
&lt;br /&gt;
[12:37] A wisp of orange-hued mist bursts from the edge of Anuril&#039;s octagonal shield.&lt;br /&gt;
&lt;br /&gt;
[12:37] A ring of orange-hued mist bursts from Anuril&#039;s chest, leaving him mostly unfazed.&lt;br /&gt;
&lt;br /&gt;
[12:37] Orange-hued rings of mist burst from the ground near Anuril.&lt;br /&gt;
&lt;br /&gt;
[12:37] A ring of orange-hued mist bursts from the surface of Anuril&#039;s octagonal shield.&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril gestures at Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:38] A bolt of bluish lightning blazes out of the sky toward Damoone!&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone jumps in surprise as the bolt strikes his chest and leaves a patch of blackened flesh.&lt;br /&gt;
&lt;br /&gt;
[12:38] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril is obscured as the intricate matrices of crystals around his abdomen shatter!&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone hurls a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage at Anuril.  The axe lands a solid hit to his abdomen!&lt;br /&gt;
&lt;br /&gt;
[12:38] The hurling axe lodges itself shallowly into Anuril!&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril tries to back away from Damoone, who pursues him like a cat stalking prey!&lt;br /&gt;
&lt;br /&gt;
[12:38] Balls of blazing fire continue to descend from a pyroclastic ash cloud, each hurtling down with explosive force!&lt;br /&gt;
&lt;br /&gt;
[12:38] The air around Damoone solidifies into a twinkling yellow glow and throws off shimmering light in the wake of the attack.&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone leaps from hiding and ambushes Anuril!&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone gouges his fingers at Anuril.&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril begins to focus intently on Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:38] Trying inexpertly, Damoone gouges his fingers at Anuril.  Anuril fends off little of the fingers with a watersilk-wrapped parry stick dusted with dark blue glitter.&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone sweeps a foot at Anuril, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril stands up.&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril gestures at Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:38] A bolt of bluish lightning blazes out of the sky toward Damoone!&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone flinches as the bolt grazes his right arm and scorches the skin.&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[12:38] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril is obscured as the intricate matrices of crystals around his chest shatter!&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone gouges his fingers at Anuril.  The fingers lands a good strike to his chest!&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone moves a darkstone pasabas tied with an ornamental watersilk sword knot to his right hand.&lt;br /&gt;
&lt;br /&gt;
[12:38] Balls of blazing fire continue to descend from a pyroclastic ash cloud, each hurtling down with explosive force!&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril begins to focus intently on Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:38] Suddenly, a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage leaps from Anuril&#039;s body and flies toward Damoone!  The axe slides to Damoone&#039;s left hand, reuniting him with his lost belonging.&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone hurls a darkstone pasabas tied with an ornamental watersilk sword knot at Anuril.&lt;br /&gt;
&lt;br /&gt;
[12:38] The darkstone pasabas lands nearby!&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril gestures at Damoone.&lt;br /&gt;
&lt;br /&gt;
[12:38] A bolt of bluish lightning blazes out of the sky toward Damoone!&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone&#039;s body abruptly ripples and changes form, causing Anuril&#039;s attack to miss outright.&lt;br /&gt;
&lt;br /&gt;
[12:38] The bolt harmlessly dissipates against Damoone&#039;s body.&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone puts his pasabas in his canvas backpack.&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril gestures at Damoone with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone&#039;s octagonal shield trembles as a gale breaks against it.&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril gestures at Damoone with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone&#039;s octagonal shield trembles as a gale breaks against it.&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril gestures at Damoone with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone&#039;s octagonal shield trembles as a gale breaks against it.&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril gestures at Damoone with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone&#039;s octagonal shield trembles as a gale breaks against it.&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone moves a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage to his right hand.&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril inhales sharply, then violently spits a bolt of churning flame toward Damoone!&lt;br /&gt;
&lt;br /&gt;
[12:38] The air around Damoone solidifies into a twinkling yellow glow, buckling and losing much of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
[12:38] Some of the fiery breath breaks against his octagonal shield.&lt;br /&gt;
&lt;br /&gt;
[12:38] Dragonfire buffets Damoone&#039;s abdomen, twining into roaring pillars, and for a moment he rolls in scarlet flames!  When the smoke clears, only a charred black ruin is left of the torso.&lt;br /&gt;
&lt;br /&gt;
[12:38] Damoone is knocked completely senseless!&lt;br /&gt;
&lt;br /&gt;
[12:38] Anuril backs off Damoone who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694780</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694780"/>
		<updated>2026-09-08T04:04:53Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Semifinals (9/6/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026-09-07 Round 1|round 1]], Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026 09-07-2026 Round 2|round 2]]&lt;br /&gt;
# Anuril vs. Damoone - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 1|round 1]], Anuril wins round 2, Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 3|round 3]]&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Inouvu vs. Anuril&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Damoone&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_v_Damoone_2026-09-07_Round_3&amp;diff=694779</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 3</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_v_Damoone_2026-09-07_Round_3&amp;diff=694779"/>
		<updated>2026-09-08T04:03:45Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[13:53] Tingen yells, &amp;quot;FIGHT!&amp;quot;  [13:53] Soultaken Tingen goes south.  [13:53] [Hilltop Cemetery, Inside Fence]  [13:53] A cold breeze blows through the area changing its direction when you turn, as if guided by some unseen force.  Several paths lead off to the north into the trees.  Along the perimeter, a low wrought-iron fence serves as a token boundary for the cemetery.[13:53] You also see a spotted cream and gold owl, a useless axinite runestone marked with a ruined...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[13:53] Tingen yells, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:53] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[13:53] [Hilltop Cemetery, Inside Fence]&lt;br /&gt;
&lt;br /&gt;
[13:53] A cold breeze blows through the area changing its direction when you turn, as if guided by some unseen force.  Several paths lead off to the north into the trees.  Along the perimeter, a low wrought-iron fence serves as a token boundary for the cemetery.[13:53] You also see a spotted cream and gold owl, a useless axinite runestone marked with a ruined symbol, a glossy axinite runestone and the Lich Gate.&lt;br /&gt;
&lt;br /&gt;
[13:53] Also here: Exile&#039;s Bane Anuril who has a fiery visage and Tohrre.&lt;br /&gt;
&lt;br /&gt;
[13:53] Obvious paths: north, northeast, northwest.&lt;br /&gt;
&lt;br /&gt;
[13:53] Exile&#039;s Bane Anuril goes north.&lt;br /&gt;
&lt;br /&gt;
[13:53] With a great leap, a spotted cream and gold owl launches into the air.&lt;br /&gt;
&lt;br /&gt;
[13:53] [Hilltop Cemetery, Before Mausoleum]&lt;br /&gt;
&lt;br /&gt;
[13:53] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[13:53] You also see a huge **WARNING** sign and a red banner.&lt;br /&gt;
&lt;br /&gt;
[13:53] Also here: Exile&#039;s Bane Anuril who has a fiery visage and Mahnie.&lt;br /&gt;
&lt;br /&gt;
[13:53] Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
[13:53] Anuril gestures.&lt;br /&gt;
&lt;br /&gt;
[13:53] Swirls of ash, dust and vapor begin to erupt from the ground as the temperature quickly increases.&lt;br /&gt;
&lt;br /&gt;
[13:53] Shifting winds gently blow from behind Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:53] Damoone reveals himself.&lt;br /&gt;
&lt;br /&gt;
[13:53] Damoone gestures at Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:53] Small globes of blue and orange light appear and dart upward like fireflies.&lt;br /&gt;
&lt;br /&gt;
[13:53] Creating an ominous shadow, a heavy oak limb falls from above!&lt;br /&gt;
&lt;br /&gt;
[13:53] The limb slams heavily into Anuril, stunning him!&lt;br /&gt;
&lt;br /&gt;
[13:53] A column of deep grey ash suddenly explodes skyward with an ominous rumble, darkening the immediate area!&lt;br /&gt;
&lt;br /&gt;
[13:53] You notice a spotted cream and gold owl appear overhead, circling.&lt;br /&gt;
&lt;br /&gt;
[13:53] The ground shudders slightly as a dark column-like cloud spreads out, mushrooming in all directions from its center.  Swirling cinders begin to drift lazily downward from this pyroclastic cloud as it swells in size.&lt;br /&gt;
&lt;br /&gt;
[13:53] Anuril tremors suddenly and rouses from his stupor.&lt;br /&gt;
&lt;br /&gt;
[13:53] The cream and gold owl swoops off.&lt;br /&gt;
&lt;br /&gt;
[13:53] Mahnie goes south.&lt;br /&gt;
&lt;br /&gt;
[13:53] Anuril is revealed.&lt;br /&gt;
&lt;br /&gt;
[13:53] With the dull roar of unnatural thunder, a pyroclastic ash cloud begins to release a moaning shower of blistering balls of fire!&lt;br /&gt;
&lt;br /&gt;
[13:53] You notice a spotted cream and gold owl appear overhead, circling.&lt;br /&gt;
&lt;br /&gt;
[13:53] Damoone suddenly appears!&lt;br /&gt;
&lt;br /&gt;
[13:53] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[13:53] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:53] Damoone&#039;s arrow lands a hard hit to Anuril&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[13:53] The Void&#039;s sting arrow shatters to pieces as it slams into Anuril!&lt;br /&gt;
&lt;br /&gt;
[13:53] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[13:53] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:53] Damoone&#039;s arrow lands a strong hit to Anuril&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[13:53] The Void&#039;s sting arrow shatters to pieces as it slams into Anuril!&lt;br /&gt;
&lt;br /&gt;
[13:53] Anuril gestures at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:53] Bands of opaque iridescence appear around Damoone in a concentric hexad.   Each begins to revolve along a different axis, soon collectively fading into a colored blur that obscures him for several moments.&lt;br /&gt;
&lt;br /&gt;
[13:53] Damoone loads his recurve longbow with a Void&#039;s sting arrow.&lt;br /&gt;
&lt;br /&gt;
[13:53] Damoone squares up his feet, draws his longbow and begins to search for a target.&lt;br /&gt;
&lt;br /&gt;
[13:53] Anuril is obscured as the intricate matrices of crystals around his right arm shatter!&lt;br /&gt;
&lt;br /&gt;
[13:53] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:53] Damoone&#039;s arrow lets out a loud twang as it fires!&lt;br /&gt;
&lt;br /&gt;
[13:53] Damoone&#039;s Void&#039;s sting arrow lands a heavy strike to Anuril&#039;s right arm!&lt;br /&gt;
&lt;br /&gt;
[13:53] The Void&#039;s sting arrow shatters to pieces as it slams into Anuril!&lt;br /&gt;
&lt;br /&gt;
[13:54] The cream and gold owl descends to the ground and lands nearby.&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone springs towards Anuril, with the cunning of a cougar.  Damoone angles himself to knock him to the ground!&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril steps out of the way, remaining on his feet!&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone sweeps a foot at Anuril, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril gestures at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:54] Bands of opaque iridescence appear around Damoone in a concentric hexad.   Each begins to revolve along a different axis, soon collectively fading into a colored blur that obscures him for several moments.&lt;br /&gt;
&lt;br /&gt;
[13:54] Balls of blazing fire continue to descend from a pyroclastic ash cloud, each hurtling down with explosive force!&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril is obscured as the intricate matrices of crystals around his chest shatter!&lt;br /&gt;
&lt;br /&gt;
[13:54] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone unleashes a palm strike!&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone&#039;s palm lands a good strike to Anuril&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
[13:54] You notice as a spotted cream and gold owl looks around quickly.&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril is obscured as the intricate matrices of crystals around his abdomen shatter!&lt;br /&gt;
&lt;br /&gt;
[13:54] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone&#039;s fingers lands a good strike to Anuril&#039;s abdomen.&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone&#039;s body abruptly ripples and changes form, causing Anuril&#039;s attack to miss outright.&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril&#039;s helm dispatches a surge of slender strands that quickly expands towards Damoone!&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril&#039;s scarlet webbing lands a glancing strike to Damoone&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone is ensnared by the webbing!&lt;br /&gt;
&lt;br /&gt;
[13:54] The saline lattice around Anuril&#039;s right arm rebuilds and reinforces itself.&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone rips free of him bonds wih a mighty roar!&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril stands up.&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril is obscured as the intricate matrices of crystals around his chest shatter!&lt;br /&gt;
&lt;br /&gt;
[13:54] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone gouges his fingers at Anuril.  The fingers lands a good strike that scorches his sternum with electric tendrils in the shape of the fingers!&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone begins to advance on Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone closes to pole weapon range on Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone leaps from hiding and ambushes Anuril!&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone gouges his fingers at Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril gestures at Damoone with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[13:54] A fierce wind blows off to Damoone&#039;s side, kicking up a cloud of dirt but leaving him unharmed.&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone sweeps a foot at Anuril, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril stands up.&lt;br /&gt;
&lt;br /&gt;
[13:54] Balls of blazing fire continue to descend from a pyroclastic ash cloud, each hurtling down with explosive force!&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril gestures at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:54] Bands of opaque iridescence appear around Damoone in a concentric hexad.   Each begins to revolve along a different axis, soon collectively fading into a colored blur that obscures him for several moments.&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[13:54] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone&#039;s fingers lands a hard hit that shocks the left knee for a moment with a spark-covered blow.&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril is obscured as the intricate matrices of crystals around his left arm shatter!&lt;br /&gt;
&lt;br /&gt;
[13:54] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone gouges his fingers at Anuril.  The fingers lands a solid hit that deeply shocks the entire left bicep!&lt;br /&gt;
&lt;br /&gt;
[13:54] The saline lattice around Anuril&#039;s chest rebuilds and reinforces itself.&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril is obscured as the intricate matrices of crystals around his right arm shatter!&lt;br /&gt;
&lt;br /&gt;
[13:54] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone gouges his fingers at Anuril.  The fingers lands a solid hit that scorches a smoking hole in the right arm, leaving it useless!&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone begins to advance on Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril gestures at Damoone with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone&#039;s octagonal shield trembles as a gale breaks against it.&lt;br /&gt;
&lt;br /&gt;
[13:54] Forest Watcher Damoone goes north.&lt;br /&gt;
&lt;br /&gt;
[13:54] The oak limb rapidly decays away.&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril works carefully at tending his wounded right arm.&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril works carefully at tending his wounded left arm.&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril works carefully at tending his wounded left leg.&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril works carefully at tending his wounded chest.&lt;br /&gt;
&lt;br /&gt;
[13:54] Balls of blazing fire continue to descend from a pyroclastic ash cloud, each hurtling down with explosive force!&lt;br /&gt;
&lt;br /&gt;
[13:54] The saline lattice around Anuril&#039;s left arm rebuilds and reinforces itself.&lt;br /&gt;
&lt;br /&gt;
[13:54] Anuril gestures.&lt;br /&gt;
&lt;br /&gt;
[13:54] The earth beneath your feet begins to shake violently!&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone reveals himself.&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone gestures at Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:54] Small globes of blue and orange light appear and dart upward like fireflies.&lt;br /&gt;
&lt;br /&gt;
[13:54] Creating an ominous shadow, a heavy oak limb falls from above!&lt;br /&gt;
&lt;br /&gt;
[13:54] The limb slams heavily into Anuril, knocking him completely out!&lt;br /&gt;
&lt;br /&gt;
[13:54] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[13:54] Damoone manages to remain upright!&lt;br /&gt;
&lt;br /&gt;
[13:55] Balls of blazing fire continue to descend from a pyroclastic ash cloud, each hurtling down with explosive force!&lt;br /&gt;
&lt;br /&gt;
[13:55] Anuril stands up.&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone suddenly appears!&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone fires a Void&#039;s sting arrow at Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:55] The Void&#039;s sting arrow hits the ground and shatters to pieces!&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone fires a Void&#039;s sting arrow at Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:55] The Void&#039;s sting arrow hits the ground and shatters to pieces!&lt;br /&gt;
&lt;br /&gt;
[13:55] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone manages to remain upright!&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone loads his recurve longbow with a Void&#039;s sting arrow.&lt;br /&gt;
&lt;br /&gt;
[13:55] Anuril begins to focus intently on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone appears to be aiming at Anuril with his recurve longbow.&lt;br /&gt;
&lt;br /&gt;
[13:55] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone manages to remain upright!&lt;br /&gt;
&lt;br /&gt;
[13:55] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[13:55] Anuril is obscured as the intricate matrices of crystals around his chest shatter!&lt;br /&gt;
&lt;br /&gt;
[13:55] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone&#039;s arrow lands a hard hit that pierces straight through the breastbone to lodge the Void&#039;s sting arrow in the heart, knocking him completely senseless.&lt;br /&gt;
&lt;br /&gt;
[13:55] The Void&#039;s sting arrow shatters to pieces as it slams into Anuril!&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone&#039;s body abruptly ripples and changes form, causing Anuril&#039;s attack to miss outright.&lt;br /&gt;
&lt;br /&gt;
[13:55] Anuril&#039;s lorica dispatches a cascade of ethereal tendrils that quickly expands towards Damoone!&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone is ensnared by the webbing!&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone rips free of him bonds wih a mighty roar!&lt;br /&gt;
&lt;br /&gt;
[13:55] Balls of blazing fire continue to descend from a pyroclastic ash cloud, each hurtling down with explosive force!&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone loads his recurve longbow with a Void&#039;s sting arrow.&lt;br /&gt;
&lt;br /&gt;
[13:55] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone manages to remain upright!&lt;br /&gt;
&lt;br /&gt;
[13:55] Anuril tremors suddenly and rouses from his stupor.&lt;br /&gt;
&lt;br /&gt;
[13:55] The violent heaving of the earth finally subsides.&lt;br /&gt;
&lt;br /&gt;
[13:55] Anuril comes out of hiding.&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone reveals himself.&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone gestures at Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:55] A thousand tiny spiders crawl out of their hiding places and begin crawling over Anuril, trapping him in a cocoon of sticky webbing.&lt;br /&gt;
&lt;br /&gt;
[13:55] Anuril is obscured as the intricate matrices of crystals around his right hand shatter!&lt;br /&gt;
&lt;br /&gt;
[13:55] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone&#039;s arrow lands a strong hit that severs the webs between the thumb and forefinger of the right hand.&lt;br /&gt;
&lt;br /&gt;
[13:55] The Void&#039;s sting arrow shatters to pieces as it slams into Anuril!&lt;br /&gt;
&lt;br /&gt;
[13:55] Anuril gestures at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:55] A soft crackle briefly comes from Anuril&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
[13:55] The saline lattice around Anuril&#039;s chest rebuilds and reinforces itself.&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone loads his recurve longbow with a Void&#039;s sting arrow.&lt;br /&gt;
&lt;br /&gt;
[13:55] You notice a spotted cream and gold owl stare at Damoone for a moment.&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone appears to be aiming at Anuril with his recurve longbow.&lt;br /&gt;
&lt;br /&gt;
[13:55] Balls of blazing fire continue to descend from a pyroclastic ash cloud, each hurtling down with explosive force!&lt;br /&gt;
&lt;br /&gt;
[13:55] Anuril begins to focus intently on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:55] You notice a spotted cream and gold owl stare at Damoone for a moment.&lt;br /&gt;
&lt;br /&gt;
[13:55] The saline lattice around Anuril&#039;s right hand rebuilds and reinforces itself.&lt;br /&gt;
&lt;br /&gt;
[13:55] Anuril searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone suddenly appears!&lt;br /&gt;
&lt;br /&gt;
[13:55] Someone snipes a Void&#039;s sting arrow at Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:55] The Void&#039;s sting arrow hits the ground and shatters to pieces!&lt;br /&gt;
&lt;br /&gt;
[13:55] Balls of blazing fire continue to descend from a pyroclastic ash cloud, each hurtling down with explosive force!&lt;br /&gt;
&lt;br /&gt;
[13:55] Damoone is revealed!&lt;br /&gt;
&lt;br /&gt;
[13:55] Anuril searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
[13:55] Anuril gestures at Damoone with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[13:55] A fierce wind blows off to Damoone&#039;s side, kicking up a cloud of dirt but leaving him unharmed.&lt;br /&gt;
&lt;br /&gt;
[13:55] The oak limb rapidly decays away.&lt;br /&gt;
&lt;br /&gt;
[13:56] Damoone appears to be aiming at Anuril with his recurve longbow.&lt;br /&gt;
&lt;br /&gt;
[13:56] Damoone sweeps a foot at Anuril, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
[13:56] Anuril stands up.&lt;br /&gt;
&lt;br /&gt;
[13:56] Anuril inhales sharply, then violently spits a bolt of churning flame toward Damoone!&lt;br /&gt;
&lt;br /&gt;
[13:56] Damoone&#039;s body abruptly ripples and changes form, causing Anuril&#039;s attack to miss outright.&lt;br /&gt;
&lt;br /&gt;
[13:56] The blazing spittle impacts harmlessly with his body.&lt;br /&gt;
&lt;br /&gt;
[13:56] The spiders lose their interest in Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:56] The spiders lose their interest in Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:56] Anuril is obscured as the intricate matrices of crystals around his left leg shatter!&lt;br /&gt;
&lt;br /&gt;
[13:56] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:56] Damoone fires a Void&#039;s sting arrow at Anuril.  The arrow lands a good strike that launches the Void&#039;s sting arrow straight through the left thigh, lightly stunning him!&lt;br /&gt;
&lt;br /&gt;
[13:56] The Void&#039;s sting arrow shatters to pieces as it slams into Anuril!&lt;br /&gt;
&lt;br /&gt;
[13:56] Anuril is obscured as the intricate matrices of crystals around his chest shatter!&lt;br /&gt;
&lt;br /&gt;
[13:56] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:56] Damoone fires a Void&#039;s sting arrow at Anuril.  The arrow lands a strong hit that explodes the heart and lungs with a bone-shattering blow to the chest!&lt;br /&gt;
&lt;br /&gt;
[13:56] The Void&#039;s sting arrow shatters to pieces as it slams into Anuril!&lt;br /&gt;
&lt;br /&gt;
[13:56] Damoone backs off Anuril who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694778</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694778"/>
		<updated>2026-09-08T04:01:10Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Quarterfinals (8/30/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026-09-07 Round 1|round 1]], Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026 09-07-2026 Round 2|round 2]]&lt;br /&gt;
# Anuril vs. Damoone - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 1|round 1]], Anuril wins round 2, Damoone wins round 3&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Inouvu vs. Anuril&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Damoone&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_v_Damoone_2026-09-07_Round_1&amp;diff=694777</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-09-07 Round 1</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_v_Damoone_2026-09-07_Round_1&amp;diff=694777"/>
		<updated>2026-09-08T04:00:46Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[13:24] You hear a female voice yell from the north, &amp;quot;FIGHT!&amp;quot;  [13:24] Soultaken Tingen just arrived.  [13:24] Soultaken Tingen went through the Lich Gate.  [13:24] Exile&amp;#039;s Bane Anuril goes north.  [13:24] [Hilltop Cemetery, Before Mausoleum]  [13:24] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[13:24] You also see a huge...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[13:24] You hear a female voice yell from the north, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:24] Soultaken Tingen just arrived.&lt;br /&gt;
&lt;br /&gt;
[13:24] Soultaken Tingen went through the Lich Gate.&lt;br /&gt;
&lt;br /&gt;
[13:24] Exile&#039;s Bane Anuril goes north.&lt;br /&gt;
&lt;br /&gt;
[13:24] [Hilltop Cemetery, Before Mausoleum]&lt;br /&gt;
&lt;br /&gt;
[13:24] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[13:24] You also see a huge **WARNING** sign and a red banner.&lt;br /&gt;
&lt;br /&gt;
[13:24] Also here: Exile&#039;s Bane Anuril who has a fiery visage, Mahnie who is lying down and Forest Watcher Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:24] Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
[13:25] The strong smell of ozone accompanies a bolt discharging through Mahnie.&lt;br /&gt;
&lt;br /&gt;
[13:25] Static electricity from the eddy around Anuril discharges through Damoone, but he seems unaffected.&lt;br /&gt;
&lt;br /&gt;
[13:25] Shifting winds gently blow from behind Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:25] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[13:25] Mahnie shakes with the movement of the ground.&lt;br /&gt;
&lt;br /&gt;
[13:25] Damoone manages to remain upright!&lt;br /&gt;
&lt;br /&gt;
[13:25] You notice a spotted cream and gold owl appear overhead, circling.&lt;br /&gt;
&lt;br /&gt;
[13:25] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[13:25] Mahnie shakes with the movement of the ground.&lt;br /&gt;
&lt;br /&gt;
[13:25] Anuril gestures.&lt;br /&gt;
&lt;br /&gt;
[13:25] Ice crystals begin to form in the air.&lt;br /&gt;
&lt;br /&gt;
[13:25] Mahnie gasps in shock as her body is completely coated in a layer of frost!&lt;br /&gt;
&lt;br /&gt;
[13:25] Mahnie stands up.&lt;br /&gt;
&lt;br /&gt;
[13:25] Mahnie goes south.&lt;br /&gt;
&lt;br /&gt;
[13:25] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[13:25] The cream and gold owl descends to the ground and lands nearby.&lt;br /&gt;
&lt;br /&gt;
[13:25] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[13:25] Anuril searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
[13:25] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[13:25] Damoone reveals himself.&lt;br /&gt;
&lt;br /&gt;
[13:25] Damoone gestures at Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:25] With a flash of green light, writhing vines of dark green ivy burst into being, consuming Anuril in a rustling, living shell!&lt;br /&gt;
&lt;br /&gt;
[13:25] The vines melt inwards, and soon you can see them burrowing close to his skin and around his body, immensely ensnaring Anuril&#039;s movements with natural chains!&lt;br /&gt;
&lt;br /&gt;
[13:25] Anuril gestures at Damoone with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[13:25] A fierce wind blows off to Damoone&#039;s side, kicking up a cloud of dirt but leaving him unharmed.&lt;br /&gt;
&lt;br /&gt;
[13:25] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[13:25] Damoone manages to remain upright!&lt;br /&gt;
&lt;br /&gt;
[13:25] Herald Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
[13:25] The strong smell of ozone accompanies a bolt discharging through Navesi.&lt;br /&gt;
&lt;br /&gt;
[13:25] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[13:25] Navesi manages to stay upright, but looks a bit wobbly!&lt;br /&gt;
&lt;br /&gt;
[13:25] Herald Navesi goes north.&lt;br /&gt;
&lt;br /&gt;
[13:25] Anuril searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
[13:25] Herald Navesi just arrived.&lt;br /&gt;
&lt;br /&gt;
[13:25] Herald Navesi goes south.&lt;br /&gt;
&lt;br /&gt;
[13:25] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[13:25] You notice as a spotted cream and gold owl blinks slowly.&lt;br /&gt;
&lt;br /&gt;
[13:25] The sudden oscillation in the ground beneath you leaves your teeth chattering.&lt;br /&gt;
&lt;br /&gt;
[13:25] The violent heaving of the earth finally subsides.&lt;br /&gt;
&lt;br /&gt;
[13:25] Damoone reveals himself.&lt;br /&gt;
&lt;br /&gt;
[13:25] Damoone gestures at Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:25] Small globes of blue and orange light appear and dart upward like fireflies.&lt;br /&gt;
&lt;br /&gt;
[13:25] Creating an ominous shadow, a heavy oak limb falls from above!&lt;br /&gt;
&lt;br /&gt;
[13:25] The limb slams heavily into Anuril, knocking him completely out!&lt;br /&gt;
&lt;br /&gt;
[13:25] Anuril serenely opens his eyes.&lt;br /&gt;
&lt;br /&gt;
[13:25] Anuril gestures at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:25] Damoone pales for a brief moment.&lt;br /&gt;
&lt;br /&gt;
[13:25] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Navesi&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:25] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[13:25] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:25] Anuril is obscured as the intricate matrices of crystals around his abdomen shatter!&lt;br /&gt;
&lt;br /&gt;
[13:25] Damoone&#039;s arrow lands a solid hit to Anuril&#039;s abdomen.&lt;br /&gt;
&lt;br /&gt;
[13:25] The drake-fang arrow lodges itself shallowly into Anuril!&lt;br /&gt;
&lt;br /&gt;
[13:25] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[13:25] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:25] Anuril is obscured as the intricate matrices of crystals around his left hand shatter!&lt;br /&gt;
&lt;br /&gt;
[13:25] Damoone&#039;s arrow lands a solid hit to Anuril&#039;s left hand.&lt;br /&gt;
&lt;br /&gt;
[13:25] The drake-fang arrow lodges itself shallowly into Anuril!&lt;br /&gt;
&lt;br /&gt;
[13:25] Damoone loads his recurve longbow with a Void&#039;s sting arrow.&lt;br /&gt;
&lt;br /&gt;
[13:25] Damoone squares up his feet, draws his longbow and begins to search for a target.&lt;br /&gt;
&lt;br /&gt;
[13:25] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:25] Anuril is obscured as the intricate matrices of crystals around his chest shatter!&lt;br /&gt;
&lt;br /&gt;
[13:25] Damoone&#039;s arrow lets out a loud twang as it fires!&lt;br /&gt;
&lt;br /&gt;
[13:25] Damoone&#039;s Void&#039;s sting arrow lands a hard hit to Anuril&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
[13:25] The Void&#039;s sting arrow shatters to pieces as it slams into Anuril!&lt;br /&gt;
&lt;br /&gt;
[13:25] Anuril begins to focus intently around himself.&lt;br /&gt;
&lt;br /&gt;
[13:25] Damoone springs towards Anuril, with the speed of a tiger.  Damoone angles himself to knock him to the ground!&lt;br /&gt;
&lt;br /&gt;
[13:25] Anuril steps out of the way, remaining on his feet!&lt;br /&gt;
&lt;br /&gt;
[13:26] Damoone moves a felwood recurve longbow resembling a wickedly-fanged maw to his left hand.&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril stands up.&lt;br /&gt;
&lt;br /&gt;
[13:26] Damoone takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[13:26] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril is obscured as the intricate matrices of crystals around his neck shatter!&lt;br /&gt;
&lt;br /&gt;
[13:26] Damoone makes an agile leap and thrusts his open palm towards Anuril!&lt;br /&gt;
&lt;br /&gt;
[13:26] Damoone&#039;s palm lands a good strike to Anuril&#039;s neck!&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
[13:26] The saline lattice around Anuril&#039;s abdomen rebuilds and reinforces itself.&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril tremors suddenly and rouses from his stupor.&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[13:26] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:26] Damoone&#039;s fingers lands a good strike that electrocutes the chest with a blow to the ribcage.&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril tries to back away from Damoone, who pursues him like a cat stalking prey!&lt;br /&gt;
&lt;br /&gt;
[13:26] Damoone slings a felwood recurve longbow resembling a wickedly-fanged maw over his shoulder.&lt;br /&gt;
&lt;br /&gt;
[13:26] The saline lattice around Anuril&#039;s chest rebuilds and reinforces itself.&lt;br /&gt;
&lt;br /&gt;
[13:26] Damoone grabs hold of Anuril in a tight grip.&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril puts his bolt in his leather haversack.&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril lowers his shoulders and draws back his arm.&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril&#039;s palm is engulfed by fire as bright as the noontime sun!&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril makes an agile leap and thrusts his open palm towards Damoone!&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril&#039;s errant palm strike results in nothing more than a sharp cling against Damoone&#039;s parry stick.&lt;br /&gt;
&lt;br /&gt;
[13:26] Damoone draws forth a crimson glaes flamberge with a viperine hilt.&lt;br /&gt;
&lt;br /&gt;
[13:26] Damoone takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
[13:26] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril is obscured as the intricate matrices of crystals around his chest shatter!&lt;br /&gt;
&lt;br /&gt;
[13:26] Damoone attempts to cleave through Anuril with his flamberge!&lt;br /&gt;
&lt;br /&gt;
[13:26] Damoone&#039;s glaes flamberge lands a solid hit to Anuril&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
[13:26] Closing his eyes, Anuril grunts briefly in effort as a small electrical ethereal fissure opens in front of him.  Thrusting his hand through, Anuril draws out a fulgent broadsword wrought from pure electric incandescence.  As Anuril opens his eyes, the fissure closes.&lt;br /&gt;
&lt;br /&gt;
[13:26] Static electricity from the eddy around Anuril discharges through Damoone, but he seems unaffected.&lt;br /&gt;
&lt;br /&gt;
[13:26] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril is obscured as the intricate matrices of crystals around his left hand shatter!&lt;br /&gt;
&lt;br /&gt;
[13:26] Damoone&#039;s flamberge lands a solid hit to Anuril&#039;s left hand.&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
[13:26] Damoone&#039;s body abruptly ripples and changes form, causing Anuril&#039;s attack to miss outright.&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril dashes quickly at Damoone, attacking him with a mighty cleave!&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril&#039;s fulgent broadsword lands a glancing strike to Damoone&#039;s left leg!&lt;br /&gt;
&lt;br /&gt;
[13:26] Damoone jabs a crimson glaes flamberge with a viperine hilt at Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:26] Anuril just left.&lt;br /&gt;
&lt;br /&gt;
[13:27] [Hilltop Cemetery, Before Mausoleum]&lt;br /&gt;
&lt;br /&gt;
[13:27] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[13:27] You also see a spotted cream and gold owl that is flying around, a huge **WARNING** sign and a red banner.&lt;br /&gt;
&lt;br /&gt;
[13:27] Also here: Forest Watcher Damoone and Exile&#039;s Bane Anuril who has a fiery visage.&lt;br /&gt;
&lt;br /&gt;
[13:27] Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
[13:27] Static electricity from the eddy around Anuril discharges through Damoone, but he seems unaffected.&lt;br /&gt;
&lt;br /&gt;
[13:27] Damoone begins to advance on Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:27] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Vaelyra&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:27] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Yeandra&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:27] Anuril thrusts his left arm forward, fingers splayed.&lt;br /&gt;
&lt;br /&gt;
[13:27] A storm of blinding white lightning arcs from Anuril&#039;s fingertips!&lt;br /&gt;
&lt;br /&gt;
[13:27] A bolt of lightning narrowly misses Damoone!&lt;br /&gt;
&lt;br /&gt;
[13:27] Damoone begins to focus intently on Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:27] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Inouvu&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:27] Damoone sweeps a foot at Anuril, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
[13:27] Anuril stands up.&lt;br /&gt;
&lt;br /&gt;
[13:27] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[13:27] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:27] Damoone gouges his fingers at Anuril.  The fingers lands a hard hit that painfully zaps the right arm!&lt;br /&gt;
&lt;br /&gt;
[13:27] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Thanator&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:27] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Grondoliya&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:27] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Tizzi&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:27] Damoone raises his right arm skywards and makes a quick whipping motion.&lt;br /&gt;
&lt;br /&gt;
[13:27] The veil of ice surrounding Anuril&#039;s face swirls and twinkles as it absorbs Damoone&#039;s spell pattern.&lt;br /&gt;
&lt;br /&gt;
[13:27] Anuril gestures.&lt;br /&gt;
&lt;br /&gt;
[13:27] Ice crystals begin to form in the air.&lt;br /&gt;
&lt;br /&gt;
[13:27] Damoone shakes off the effects of the cold.&lt;br /&gt;
&lt;br /&gt;
[13:28] Anuril&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
[13:28] The sphere surrounding Anuril thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
[13:28] Damoone&#039;s fingers lands a hard hit that the fingers trails sparks as the blow vaporizes Anuril&#039;s chest into a rain of blood and bone.&lt;br /&gt;
&lt;br /&gt;
[13:28] Damoone backs off Anuril who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694776</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694776"/>
		<updated>2026-09-08T03:55:37Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Semifinals (9/6/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026-09-07 Round 1|round 1]], Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026 09-07-2026 Round 2|round 2]]&lt;br /&gt;
# Anuril vs. Damoone - Damoone wins round 1, Anuril wins round 2, Damoone wins round 3&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Inouvu vs. Anuril&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Damoone&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Thanator_v_Inouvu_2026_09-07-2026_Round_2&amp;diff=694775</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026 09-07-2026 Round 2</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Thanator_v_Inouvu_2026_09-07-2026_Round_2&amp;diff=694775"/>
		<updated>2026-09-08T03:55:08Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[13:32] Tingen exclaims, &amp;quot;FIGHT!&amp;quot;  [13:32] Soultaken Tingen goes south.  [13:32] Thanator visibly churns with an inner rage!  [13:32] Thanator surges forward in a storm of destructive fury, his path jagging like lightning through a blackened sky until the final swerve sends him vaulting skyward toward Inouvu.  [13:32] Inouvu&amp;#039;s silver glow flares.  [13:32] Thanator stomps a booted right foot at Inouvu.  The foot lands a solid hit to his left arm!  [13:32] Inouvu&amp;#039;s silver...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[13:32] Tingen exclaims, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:32] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[13:32] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:32] Thanator surges forward in a storm of destructive fury, his path jagging like lightning through a blackened sky until the final swerve sends him vaulting skyward toward Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Thanator stomps a booted right foot at Inouvu.  The foot lands a solid hit to his left arm!&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Thanator stomps a booted left foot at Inouvu.  The foot lands a solid hit to his right leg!&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu tries to back away from Thanator, who pursues him relentlessly!&lt;br /&gt;
&lt;br /&gt;
[13:32] Mahnie goes south.&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu tries to back away from Thanator, who pursues him relentlessly!&lt;br /&gt;
&lt;br /&gt;
[13:32] Thanator&#039;s eyes drip with tears as he unleashes an execrable sound from deep within!&lt;br /&gt;
&lt;br /&gt;
[13:32] Thanator whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Thanator chops a keen-edged tyrium nodachi enhanced by darkstone accents at Inouvu.  The nodachi lands an extremely heavy hit that nicks the neck with a light scratch!&lt;br /&gt;
&lt;br /&gt;
[13:32] Tohrre goes south.&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Thanator chops a keen-edged tyrium nodachi enhanced by darkstone accents at Inouvu.  The nodachi lands an awesome strike that cuts the neck deeply with the end of the weapon!&lt;br /&gt;
&lt;br /&gt;
[13:32] Thanator bull-rushes at Inouvu, colliding with him head-on and knocking him down.&lt;br /&gt;
&lt;br /&gt;
[13:32] Thanator whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
[13:32] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Thanator chops a keen-edged tyrium nodachi enhanced by darkstone accents at Inouvu.  The nodachi lands a powerful strike that slices through the neck and sends his head flying through the air!&lt;br /&gt;
&lt;br /&gt;
[13:32] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:32] Thanator backs off Inouvu who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694774</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694774"/>
		<updated>2026-09-08T03:53:39Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Semifinals (9/6/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026-09-07 Round 1|round 1]], Thanator wins round 2&lt;br /&gt;
# Anuril vs. Damoone - Damoone wins round 1, Anuril wins round 2, Damoone wins round 3&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Inouvu vs. Anuril&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Damoone&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Thanator_v_Inouvu_2026-09-07_Round_1&amp;diff=694773</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Thanator v Inouvu 2026-09-07 Round 1</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Thanator_v_Inouvu_2026-09-07_Round_1&amp;diff=694773"/>
		<updated>2026-09-08T03:53:23Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;Tingen yells, &amp;quot;FIGHT!&amp;quot;  Soultaken Tingen goes south.  The spectral grey fog shrouding Inouvu churns rapidly!  Inouvu&amp;#039;s silver glow flares.  Thanator hurls a serrated Imperial spear with a diamondwood haft at Inouvu.  The spear lands a strong hit to his chest!  The Imperial spear lodges itself shallowly into Inouvu!  Thanator visibly churns with an inner rage!  Thanator visibly churns with an inner rage!  Thanator maneuvers about with supernatural grace!  Inouvu gestures...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tingen yells, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
The spectral grey fog shrouding Inouvu churns rapidly!&lt;br /&gt;
&lt;br /&gt;
Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
Thanator hurls a serrated Imperial spear with a diamondwood haft at Inouvu.  The spear lands a strong hit to his chest!&lt;br /&gt;
&lt;br /&gt;
The Imperial spear lodges itself shallowly into Inouvu!&lt;br /&gt;
&lt;br /&gt;
Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Thanator maneuvers about with supernatural grace!&lt;br /&gt;
&lt;br /&gt;
Inouvu gestures at Thanator.&lt;br /&gt;
&lt;br /&gt;
Thanator surges forward in a storm of destructive fury, his path jagging like lightning through a blackened sky until the final swerve sends him vaulting skyward toward Inouvu.&lt;br /&gt;
&lt;br /&gt;
Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
Thanator stomps a booted right foot at Inouvu.  The foot lands a hard hit to his right leg!&lt;br /&gt;
&lt;br /&gt;
Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
Thanator stomps a booted left foot at Inouvu.  The foot lands a solid hit to his right arm!&lt;br /&gt;
&lt;br /&gt;
Inouvu tries to back away from Thanator, who pursues him relentlessly!&lt;br /&gt;
&lt;br /&gt;
Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
Thanator grows healthier before your eyes!&lt;br /&gt;
&lt;br /&gt;
Inouvu tries to back away from Thanator, who pursues him relentlessly!&lt;br /&gt;
&lt;br /&gt;
Inouvu begins to focus intently on Thanator.&lt;br /&gt;
&lt;br /&gt;
Thanator bull-rushes at Inouvu, colliding with him head-on and knocking him down.&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Arofice&#039;s face.&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Vaelyra&#039;s face.&lt;br /&gt;
&lt;br /&gt;
Inouvu stands up.&lt;br /&gt;
&lt;br /&gt;
Thanator sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
Thanator unleashes a palm strike!&lt;br /&gt;
&lt;br /&gt;
Thanator&#039;s palm lands a hard hit to Inouvu&#039;s right leg!&lt;br /&gt;
&lt;br /&gt;
Inouvu is stunned!&lt;br /&gt;
&lt;br /&gt;
Suddenly, a serrated Imperial spear with a diamondwood haft leaps from Inouvu&#039;s body and flies toward Thanator!  The spear slides to Thanator&#039;s right hand, reuniting him with his lost belonging.&lt;br /&gt;
&lt;br /&gt;
Thanator takes a step back and angles his spear behind him.&lt;br /&gt;
&lt;br /&gt;
Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
Thanator dashes quickly at Inouvu, attacking him with blows meant to impale!&lt;br /&gt;
&lt;br /&gt;
Thanator&#039;s Imperial spear lands an awesome strike to Inouvu&#039;s right hand!&lt;br /&gt;
&lt;br /&gt;
Thanator backs off Inouvu who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694772</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694772"/>
		<updated>2026-09-08T03:48:30Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Semifinals (9/6/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu - Thanator wins round 1, Thanator wins round 2&lt;br /&gt;
# Anuril vs. Damoone - Damoone wins round 1, Anuril wins round 2, Damoone wins round 3&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Inouvu vs. Anuril&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Damoone&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694487</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694487"/>
		<updated>2026-08-31T01:44:18Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Quarterfinals (8/30/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1) - Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1|round 1]], Damoone wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2|round 2]]&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu&lt;br /&gt;
# Anuril vs. Damoone&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Loser of Thanator/Inouvu vs. Loser of Anuril/Damoone&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winner of Thanator/Inouvu vs. Winner of Anuril/Damoone&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Damoone_vs_Tizzi_2026-08-30_Round_2&amp;diff=694486</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 2</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Damoone_vs_Tizzi_2026-08-30_Round_2&amp;diff=694486"/>
		<updated>2026-08-31T01:44:07Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;Tingen yells, &amp;quot;Please CHALLENGE one another and begin your preparations!&amp;quot;  Tingen yells, &amp;quot;10 roisaen of preparation remaining!&amp;quot;  A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Battlemaker&amp;#039;s face.  Tizzi scans the area briefly.  Tizzi asks, &amp;quot;Where is?&amp;quot;  A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Grondoliya&amp;#039;s face.  Tizzi licks a grey mouse-shaped lollipop.  A shimmering mirror of shadows a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tingen yells, &amp;quot;Please CHALLENGE one another and begin your preparations!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tingen yells, &amp;quot;10 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Battlemaker&#039;s face.&lt;br /&gt;
&lt;br /&gt;
Tizzi scans the area briefly.&lt;br /&gt;
&lt;br /&gt;
Tizzi asks, &amp;quot;Where is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Grondoliya&#039;s face.&lt;br /&gt;
&lt;br /&gt;
Tizzi licks a grey mouse-shaped lollipop.&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Janalynn&#039;s face.&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Sheearyn&#039;s face.&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Jasmania&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:14] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Lasciel&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:14] Tizzi searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
[14:14] Tizzi asks, &amp;quot;Moon is set?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:14] Tizzi picks up a rose.&lt;br /&gt;
&lt;br /&gt;
[14:14] Tizzi eats a rose.&lt;br /&gt;
&lt;br /&gt;
[14:14] Tizzi takes a bite of the lollipop.&lt;br /&gt;
&lt;br /&gt;
[14:14] Tizzi quirks one ear sideways in confusion.&lt;br /&gt;
&lt;br /&gt;
[14:14] Tingen exclaims, &amp;quot;9 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:14] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Anuril&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:14] Tizzi takes a seat.&lt;br /&gt;
&lt;br /&gt;
[14:14] Tizzi seems to be waiting for something.&lt;br /&gt;
&lt;br /&gt;
[14:14] Tizzi takes a bite of the lollipop.&lt;br /&gt;
&lt;br /&gt;
[14:15] (Tizzi arranges all the roses into a kind of Tizzi-eating-a-face shape.)&lt;br /&gt;
&lt;br /&gt;
[14:15] Tizzi asks Tingen, &amp;quot;Is Mister Katamba come fight?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:15] Tingen exclaims, &amp;quot;8 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:15] Tizzi takes a bite of the lollipop.&lt;br /&gt;
&lt;br /&gt;
[14:15] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Rwendin&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:16] Tizzi gazes up at the sky.&lt;br /&gt;
&lt;br /&gt;
[14:16] Tizzi waves.&lt;br /&gt;
&lt;br /&gt;
[14:16] Tingen says, &amp;quot;I&#039;m workin&#039; on it...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:16] Tingen asks, &amp;quot;I hope?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:16] Tizzi licks a grey mouse-shaped lollipop.&lt;br /&gt;
&lt;br /&gt;
[14:16] Tingen exclaims, &amp;quot;7 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:16] Forest Watcher Damoone just arrived, leading his group.&lt;br /&gt;
&lt;br /&gt;
[14:16] Tizzi waves to Damoone.&lt;br /&gt;
&lt;br /&gt;
[14:16] Tizzi stands up.&lt;br /&gt;
&lt;br /&gt;
[14:16] Tizzi steps up to Damoone and says, &amp;quot;I challenge you to The Pain in a contest of skill!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:16] Damoone accepts Tizzi&#039;s challenge.&lt;br /&gt;
&lt;br /&gt;
[14:16] Tizzi takes a bite of the lollipop.&lt;br /&gt;
&lt;br /&gt;
[14:16] Tizzi takes a bite of the lollipop.&lt;br /&gt;
&lt;br /&gt;
[14:16] Tizzi takes a bite of the lollipop.&lt;br /&gt;
&lt;br /&gt;
[14:16] Tizzi draws forth a razor-sharp steel rapier with a crimson velvet-lined basket hilt.&lt;br /&gt;
&lt;br /&gt;
[14:16] Tizzi pivots in Damoone&#039;s direction and salutes him with her steel rapier, bringing the weapon downwards in a precise, fluid movement.&lt;br /&gt;
&lt;br /&gt;
[14:17] Damoone snaps to attention and hails Tizzi with a crisp hand salute.&lt;br /&gt;
&lt;br /&gt;
[14:17] Damoone gestures.&lt;br /&gt;
&lt;br /&gt;
[14:17] Damoone&#039;s cambrinth compass emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
[14:17] The air around Damoone shimmers with a blinding yellow luminescence.  The scintillating light writhes and twists, abruptly coalescing into a translucent field before blinking out of sight.&lt;br /&gt;
&lt;br /&gt;
[14:17] Tizzi tosses her steel rapier from hand to hand.&lt;br /&gt;
&lt;br /&gt;
[14:17] Looking intensely focused, Tizzi&#039;s tail swishes through the air while the rest of her body becomes taut with readiness.&lt;br /&gt;
&lt;br /&gt;
[14:17] Tizzi casually runs the tip of her tongue over the point of one of her carmine-tipped fangs, somehow managing to appear both threatening and seductive at the same time.&lt;br /&gt;
&lt;br /&gt;
[14:17] Damoone gestures.&lt;br /&gt;
&lt;br /&gt;
[14:17] Damoone&#039;s cambrinth compass emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
[14:17] Damoone looks steadier.&lt;br /&gt;
&lt;br /&gt;
[14:17] Tingen exclaims, &amp;quot;6 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:17] Tizzi loosens the straps securing her triangular sipar and removes it.&lt;br /&gt;
&lt;br /&gt;
[14:17] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Tyme&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:17] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Alafret&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:17] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Nonomis&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:18] Damoone gestures.&lt;br /&gt;
&lt;br /&gt;
[14:18] Damoone&#039;s cambrinth compass emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
[14:18] Damoone&#039;s body ripples, his flesh and bone swirling, in flux like water for the briefest moment.&lt;br /&gt;
&lt;br /&gt;
[14:18] Tizzi spins around quickly, attempting to catch her tail!&lt;br /&gt;
&lt;br /&gt;
[14:18] She manages the colossal feat of catching her own tail, but quickly lets go.&lt;br /&gt;
&lt;br /&gt;
[14:18] Tizzi&#039;s pure black sunhat grows difficult to focus upon, its form hidden by shifting shadows.&lt;br /&gt;
&lt;br /&gt;
[14:18] Tizzi blinks at Damoone.&lt;br /&gt;
&lt;br /&gt;
[14:18] Tingen yells, &amp;quot;5 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:18] Damoone says, &amp;quot;Ready when you are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:18] Damoone nods.&lt;br /&gt;
&lt;br /&gt;
[14:18] Tingen flails her arms about.&lt;br /&gt;
&lt;br /&gt;
[14:18] Tingen exclaims, &amp;quot;I feel so unneeded!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:18] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Yeandra&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:18] Placing one hand on his hip and the other behind his head, Damoone strikes a sultry pose while batting his eyelashes.&lt;br /&gt;
&lt;br /&gt;
[14:18] Tizzi pats Tingen on the back.&lt;br /&gt;
&lt;br /&gt;
[14:18] Damoone grins.&lt;br /&gt;
&lt;br /&gt;
[14:19] Damoone draws forth a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage.&lt;br /&gt;
&lt;br /&gt;
[14:19] Tizzi says, &amp;quot;Is okay for better have and not need then not need and not also not for have.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:19] Damoone nods at Tizzi, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
[14:19] Tingen exclaims, &amp;quot;4 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:19] Tizzi says to Damoone, &amp;quot;Tizzi is prepare done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:19] Tingen exclaims, &amp;quot;10 seconds!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:19] Tingen says, &amp;quot;9.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:19] Tingen says, &amp;quot;8.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:19] Damoone says, &amp;quot;Go when ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:19] Damoone nods.&lt;br /&gt;
&lt;br /&gt;
[14:19] Tingen says, &amp;quot;7.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:19] Damoone moves into a position to parry.&lt;br /&gt;
&lt;br /&gt;
[14:19] Tingen says, &amp;quot;6.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:19] Tingen says, &amp;quot;5.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:19] Tingen says, &amp;quot;4.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:19] Tingen says, &amp;quot;3.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:20] Tingen says, &amp;quot;2.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:20] Tingen says, &amp;quot;1.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:20] Tingen exclaims, &amp;quot;Go!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:20] Damoone springs towards Tizzi, with the strength of a lion.  Damoone angles himself to knock her to the ground!&lt;br /&gt;
&lt;br /&gt;
[14:20] Damoone slams into Tizzi, knocking her prone!&lt;br /&gt;
&lt;br /&gt;
[14:20] Mahnie goes south.&lt;br /&gt;
&lt;br /&gt;
[14:20] Tizzi stands up.&lt;br /&gt;
&lt;br /&gt;
[14:20] Tohrre goes south.&lt;br /&gt;
&lt;br /&gt;
[14:20] Damoone&#039;s fingers lands a demolishing hit that covers the right arm up to the shoulder in a shower of sparks, lightly stunning her.&lt;br /&gt;
&lt;br /&gt;
[14:20] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[14:20] Tizzi subtly shifts her hold on a razor-sharp steel rapier with a crimson velvet-lined basket hilt.&lt;br /&gt;
&lt;br /&gt;
[14:20] Damoone&#039;s body abruptly ripples and changes form, causing Tizzi&#039;s attack to miss outright.&lt;br /&gt;
&lt;br /&gt;
[14:20] Darting in quickly, Tizzi feints her steel rapier at Damoone&#039;s right eye.&lt;br /&gt;
&lt;br /&gt;
[14:20] Tizzi&#039;s steel rapier lands a glancing strike to Damoone&#039;s right eye!&lt;br /&gt;
&lt;br /&gt;
[14:20] A chilly breeze swirls around Damoone strongly with a sudden surging strength that briefly deafens all in the immediate area with its noise before it dies down sedately.&lt;br /&gt;
&lt;br /&gt;
[14:20] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Inouvu&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:20] Tizzi leaps out of nowhere and makes a powerful lunge through the air with her steel rapier.&lt;br /&gt;
&lt;br /&gt;
[14:20] Tizzi flails her arms about.&lt;br /&gt;
&lt;br /&gt;
[14:20] Damoone shoves at some air in front of Tizzi.&lt;br /&gt;
&lt;br /&gt;
[14:20] The air around Damoone solidifies into a blinding yellow luminescence and intercepts the attack with a shower of coruscating light.&lt;br /&gt;
&lt;br /&gt;
[14:20] Tizzi slices a razor-sharp steel rapier with a crimson velvet-lined basket hilt at Damoone.  The rapier lands a light hit to his chest!&lt;br /&gt;
&lt;br /&gt;
[14:20] Damoone sweeps a foot at Tizzi, knocking her off her feet!&lt;br /&gt;
&lt;br /&gt;
[14:20] The air around Damoone solidifies into a blinding yellow luminescence and throws off bright waves of light as it resists the attack.&lt;br /&gt;
&lt;br /&gt;
[14:20] Tizzi feints a razor-sharp steel rapier with a crimson velvet-lined basket hilt at Damoone.  The rapier lands a light hit to his chest!&lt;br /&gt;
&lt;br /&gt;
[14:20] Tizzi stands up.&lt;br /&gt;
&lt;br /&gt;
[14:20] The air around Damoone solidifies into a blinding yellow luminescence and throws off shimmering light in the wake of the attack.&lt;br /&gt;
&lt;br /&gt;
[14:20] Tizzi feints a razor-sharp steel rapier with a crimson velvet-lined basket hilt at Damoone.  The rapier lands a good hit to his back!&lt;br /&gt;
&lt;br /&gt;
[14:20] The air around Damoone solidifies into a blinding yellow luminescence, buckling and losing much of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
[14:20] Tizzi&#039;s rapier lands a light hit to Damoone&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[14:20] Tizzi feints a razor-sharp steel rapier with a crimson velvet-lined basket hilt at Damoone.&lt;br /&gt;
&lt;br /&gt;
[14:20] Damoone shoves Tizzi with tremendous force, knocking her into a sprawling heap.&lt;br /&gt;
&lt;br /&gt;
[14:20] Tizzi stands up.&lt;br /&gt;
&lt;br /&gt;
[14:20] Tizzi jumps back from Damoone!&lt;br /&gt;
&lt;br /&gt;
[14:20] Tizzi begins to advance on Damoone.&lt;br /&gt;
&lt;br /&gt;
[14:20] Tizzi closes to melee range on Damoone.&lt;br /&gt;
&lt;br /&gt;
[14:21] [Hilltop Cemetery, Before Mausoleum]&lt;br /&gt;
&lt;br /&gt;
[14:21] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[14:21] You also see a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a red banner and a huge **WARNING** sign.&lt;br /&gt;
&lt;br /&gt;
[14:21] Also here: Forest Watcher Damoone and a stunned Tizzi.&lt;br /&gt;
&lt;br /&gt;
[14:21] Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
[14:21] Damoone searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
[14:21] Tizzi leaps from hiding, steel rapier stabbing the empty air.&lt;br /&gt;
&lt;br /&gt;
[14:21] Damoone sweeps a foot at Tizzi, knocking her off her feet!&lt;br /&gt;
&lt;br /&gt;
[14:21] Tizzi stands up.&lt;br /&gt;
&lt;br /&gt;
[14:21] Damoone jabs a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage at Tizzi.  The axe lands a very heavy hit that rips into the right calf!&lt;br /&gt;
&lt;br /&gt;
[14:21] Tizzi jumps back from Damoone!&lt;br /&gt;
&lt;br /&gt;
[14:22] Damoone sidesteps Tizzi suddenly.&lt;br /&gt;
&lt;br /&gt;
[14:22] Tizzi feints a razor-sharp steel rapier with a crimson velvet-lined basket hilt at Damoone.  The rapier lands a good strike that painfully mashes several toes of the left foot!&lt;br /&gt;
&lt;br /&gt;
[14:22] Damoone&#039;s body abruptly ripples and changes form, causing Tizzi&#039;s attack to miss outright.&lt;br /&gt;
&lt;br /&gt;
[14:22] Tizzi feints a razor-sharp steel rapier with a crimson velvet-lined basket hilt at Damoone.  The rapier lands a grazing strike to his left arm!&lt;br /&gt;
&lt;br /&gt;
[14:22] Tizzi feints a razor-sharp steel rapier with a crimson velvet-lined basket hilt at Damoone.  The rapier lands a solid hit that lightly pierces the left forearm, lightly stunning him!&lt;br /&gt;
&lt;br /&gt;
[14:22] Damoone sweeps a foot at Tizzi, knocking her off her feet!&lt;br /&gt;
&lt;br /&gt;
[14:22] A growling purr can be heard from somewhere nearby.&lt;br /&gt;
&lt;br /&gt;
[14:22] Tizzi leaps out of nowhere and makes a powerful lunge through the air with her steel rapier.&lt;br /&gt;
&lt;br /&gt;
[14:22] Damoone begins to focus intently on Tizzi.&lt;br /&gt;
&lt;br /&gt;
[14:22] Damoone grabs hold of Tizzi in a tight grip.&lt;br /&gt;
&lt;br /&gt;
[14:22] Tizzi ducks her head.&lt;br /&gt;
&lt;br /&gt;
[14:22] Damoone gouges his fingers at Tizzi.  The fingers lands a strong hit that imprints a spiderweb of red lines into the soft belly-flesh of the abdomen, severely stunning her!&lt;br /&gt;
&lt;br /&gt;
[14:22] Damoone raises his right arm skywards and makes a quick whipping motion.&lt;br /&gt;
&lt;br /&gt;
[14:22] A thunderous noise builds in the distance, increasing in cadence and intensity as it hammers into the area!&lt;br /&gt;
&lt;br /&gt;
[14:22] A wisp of orange-hued mist bursts from the edge of Tizzi&#039;s triangular sipar.&lt;br /&gt;
&lt;br /&gt;
[14:22] Orange-hued energy bursts from around Tizzi&#039;s left eye, leaving behind a hoof-shaped bruise that rings the eye.&lt;br /&gt;
&lt;br /&gt;
[14:22] A wisp of orange-hued mist bursts from the edge of Tizzi&#039;s triangular sipar.&lt;br /&gt;
&lt;br /&gt;
[14:22] Orange-hued energy bursts from Tizzi&#039;s neck, leaving behind a hoof-shaped bruise.&lt;br /&gt;
&lt;br /&gt;
[14:22] A wisp of orange-hued mist bursts from the edge of Tizzi&#039;s triangular sipar.&lt;br /&gt;
&lt;br /&gt;
[14:22] Orange-hued energy bursts from Tizzi&#039;s chest, leaving behind a hoof-shaped bruise.&lt;br /&gt;
&lt;br /&gt;
[14:22] A wisp of orange-hued mist bursts from the edge of Tizzi&#039;s triangular sipar.&lt;br /&gt;
&lt;br /&gt;
[14:22] Orange-hued flames erupt from Tizzi&#039;s abdomen as several hoof-shaped holes appear in the flesh!&lt;br /&gt;
&lt;br /&gt;
[14:22] Damoone backs off Tizzi who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Damoone_vs_Tizzi_2026-08-30_Round_1&amp;diff=694485</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone vs Tizzi 2026-08-30 Round 1</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Damoone_vs_Tizzi_2026-08-30_Round_1&amp;diff=694485"/>
		<updated>2026-08-31T01:40:46Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;Tizzi steps up to Damoone and says, &amp;quot;I challenge you to The Pain in a contest of skill!&amp;quot;  You join Tizzi&amp;#039;s group.  Tingen yells, &amp;quot;10 roisaen of preparation remaining!&amp;quot;  Tohrre just arrived.  Tizzi takes a seat.  Tohrre joins Damoone&amp;#039;s group.  Damoone accepts Tizzi&amp;#039;s challenge.  A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Janalynn&amp;#039;s face.  Tizzi gets a goblet of bacon-flavored milk from inside her cookie tin.  Tizzi guzzles down...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tizzi steps up to Damoone and says, &amp;quot;I challenge you to The Pain in a contest of skill!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You join Tizzi&#039;s group.&lt;br /&gt;
&lt;br /&gt;
Tingen yells, &amp;quot;10 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tohrre just arrived.&lt;br /&gt;
&lt;br /&gt;
Tizzi takes a seat.&lt;br /&gt;
&lt;br /&gt;
Tohrre joins Damoone&#039;s group.&lt;br /&gt;
&lt;br /&gt;
Damoone accepts Tizzi&#039;s challenge.&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Janalynn&#039;s face.&lt;br /&gt;
&lt;br /&gt;
Tizzi gets a goblet of bacon-flavored milk from inside her cookie tin.&lt;br /&gt;
&lt;br /&gt;
Tizzi guzzles down some of her milk and then smacks her lips and wipes them with her sleeve.&lt;br /&gt;
&lt;br /&gt;
Tizzi guzzles down some of her milk and then smacks her lips and wipes them with her sleeve.&lt;br /&gt;
&lt;br /&gt;
Tizzi guzzles down some of her milk and then smacks her lips and wipes them with her sleeve.&lt;br /&gt;
&lt;br /&gt;
Tizzi takes a sip of her milk.&lt;br /&gt;
&lt;br /&gt;
The translucent image of a shrew glistens briefly in the rainbow depths of the orb hovering near Tingen.&lt;br /&gt;
&lt;br /&gt;
Tizzi gets a mug of catnip milk from inside her cookie tin.&lt;br /&gt;
&lt;br /&gt;
Tizzi guzzles down some of her milk and then smacks her lips and wipes them with her sleeve.&lt;br /&gt;
&lt;br /&gt;
Tizzi guzzles down some of her milk and then smacks her lips and wipes them with her sleeve.&lt;br /&gt;
&lt;br /&gt;
Damoone gestures.&lt;br /&gt;
&lt;br /&gt;
Damoone&#039;s cambrinth compass emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
The air around Damoone shimmers with a blinding yellow luminescence.  The scintillating light writhes and twists, abruptly coalescing into a translucent field before blinking out of sight.&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Inouvu&#039;s face.&lt;br /&gt;
&lt;br /&gt;
Tizzi gets a plate of baked trout from inside her cookie tin.&lt;br /&gt;
&lt;br /&gt;
Tizzi takes a huge mouthful of a plate of baked trout and gnaws heartily on it.&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Harkour&#039;s face.&lt;br /&gt;
&lt;br /&gt;
Tizzi takes a huge mouthful of a plate of baked trout and gnaws heartily on it.&lt;br /&gt;
&lt;br /&gt;
The shadows cast by Tizzi&#039;s pure black sunhat grow unnaturally heavy and dark.&lt;br /&gt;
&lt;br /&gt;
Tizzi takes a huge mouthful of a plate of baked trout and gnaws heartily on it.&lt;br /&gt;
&lt;br /&gt;
Tizzi finishes off her baked trout.&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Grondoliya&#039;s face.&lt;br /&gt;
&lt;br /&gt;
Tizzi licks her lips.&lt;br /&gt;
&lt;br /&gt;
Tizzi says, &amp;quot;No soup... just fish.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tingen exclaims, &amp;quot;9 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Anuril&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:46] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Rwendin&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:46] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Battlemaker&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:46] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Lasciel&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:46] Tingen exclaims, &amp;quot;8 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:46] Damoone gestures.&lt;br /&gt;
&lt;br /&gt;
[13:46] Damoone&#039;s cambrinth compass emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
[13:46] Damoone&#039;s body ripples, his flesh and bone swirling, in flux like water for the briefest moment.&lt;br /&gt;
&lt;br /&gt;
[13:46] [Hilltop Cemetery, Before Mausoleum]&lt;br /&gt;
&lt;br /&gt;
[13:46] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[13:46] You also see a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a red banner and a huge **WARNING** sign.&lt;br /&gt;
&lt;br /&gt;
[13:46] Also here: Tohrre, Mahnie, Forest Watcher Damoone, Tizzi who is sitting and Soultaken Tingen who is shrouded by swirling grey fog.&lt;br /&gt;
&lt;br /&gt;
[13:46] Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
[13:47] Tizzi asks Damoone, &amp;quot;Is Mister Katamba ever wonder what happen if fish is fly like bird?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:47] Damoone gestures.&lt;br /&gt;
&lt;br /&gt;
[13:47] Damoone&#039;s cambrinth compass emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
[13:47] Damoone&#039;s eyes dilate slightly.&lt;br /&gt;
&lt;br /&gt;
[13:47] Damoone grins at Tizzi.&lt;br /&gt;
&lt;br /&gt;
[13:47] Damoone says, &amp;quot;Ready when you are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:47] Damoone kneels down.&lt;br /&gt;
&lt;br /&gt;
[13:47] Tizzi gets a dark brown earthworm from inside her cookie tin.&lt;br /&gt;
&lt;br /&gt;
[13:47] Tingen exclaims, &amp;quot;7 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:47] Tizzi licks a dark brown earthworm.&lt;br /&gt;
&lt;br /&gt;
[13:47] Tizzi says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:47] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Alafret&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:47] Tizzi says, &amp;quot;Tizzi one minute for digest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:47] Damoone draws forth a crimson glaes flamberge with a viperine hilt.&lt;br /&gt;
&lt;br /&gt;
[13:47] Damoone nods to Tizzi.&lt;br /&gt;
&lt;br /&gt;
[13:47] Tingen asks, &amp;quot;Are y&#039;all gonna start early?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:47] Tizzi stands up.&lt;br /&gt;
&lt;br /&gt;
[13:47] Tizzi takes a bite of the earthworm.&lt;br /&gt;
&lt;br /&gt;
[13:47] Tizzi takes a bite of the earthworm.&lt;br /&gt;
&lt;br /&gt;
[13:47] Tizzi takes a bite of the earthworm.&lt;br /&gt;
&lt;br /&gt;
[13:47] Tizzi takes a bite of the earthworm.&lt;br /&gt;
&lt;br /&gt;
[13:47] Tizzi takes a bite of the earthworm.&lt;br /&gt;
&lt;br /&gt;
[13:47] Tizzi takes a bite of the earthworm.&lt;br /&gt;
&lt;br /&gt;
[13:48] Damoone gestures.&lt;br /&gt;
&lt;br /&gt;
[13:48] Damoone&#039;s cambrinth compass emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
[13:48] Damoone looks steadier.&lt;br /&gt;
&lt;br /&gt;
[13:48] Tizzi asks, &amp;quot;Is why not?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:48] Tizzi nods to Tingen.&lt;br /&gt;
&lt;br /&gt;
[13:48] Tingen nods.&lt;br /&gt;
&lt;br /&gt;
[13:48] Tizzi gets a banded competition shortbow from inside her steelsilk gearbag.&lt;br /&gt;
&lt;br /&gt;
[13:48] Tizzi loads her competition shortbow with an acenite-tipped arrow.&lt;br /&gt;
&lt;br /&gt;
[13:48] Tingen exclaims, &amp;quot;6 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:48] Tizzi says, &amp;quot;Tizzi is ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:48] Damoone stands up.&lt;br /&gt;
&lt;br /&gt;
[13:48] Damoone pivots in Tizzi&#039;s direction and salutes her with his glaes flamberge, bringing the weapon downwards in a precise, fluid movement.&lt;br /&gt;
&lt;br /&gt;
[13:48] Tizzi bows to Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:48] Damoone nods to Tizzi.&lt;br /&gt;
&lt;br /&gt;
[13:48] The rainbow orb floats serenely in the air, just above Tingen&#039;s head.&lt;br /&gt;
&lt;br /&gt;
[13:48] Damoone says, &amp;quot;Go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:49] Tizzi pivots in Damoone&#039;s direction and salutes him with her competition shortbow, bringing the weapon downwards in a precise, fluid movement.&lt;br /&gt;
&lt;br /&gt;
[13:49] Damoone springs towards Tizzi, with the strength of a lion.  Damoone angles himself to knock her to the ground!&lt;br /&gt;
&lt;br /&gt;
[13:49] Damoone slams into Tizzi, knocking her prone!&lt;br /&gt;
&lt;br /&gt;
[13:49] Tizzi stands up.&lt;br /&gt;
&lt;br /&gt;
[13:49] Tizzi fires an acenite-tipped arrow at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:49] The acenite-tipped arrow lands nearby!&lt;br /&gt;
&lt;br /&gt;
[13:49] Tizzi loads her competition shortbow with an acenite-tipped arrow.&lt;br /&gt;
&lt;br /&gt;
[13:49] Damoone kneels down.&lt;br /&gt;
&lt;br /&gt;
[13:49] Mahnie goes south.&lt;br /&gt;
&lt;br /&gt;
[13:49] Tizzi fires an acenite-tipped arrow at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:49] The acenite-tipped arrow lands nearby!&lt;br /&gt;
&lt;br /&gt;
[13:49] Damoone&#039;s fingers lands a massive strike that deeply shocks the entire left bicep, lightly stunning her.&lt;br /&gt;
&lt;br /&gt;
[13:49] Tohrre goes south.&lt;br /&gt;
&lt;br /&gt;
[13:49] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[13:49] Tizzi works carefully at tending her wounded left arm.&lt;br /&gt;
&lt;br /&gt;
[13:49] Tizzi exclaims, &amp;quot;Ow!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:49] Tizzi puts her shortbow in her steelsilk gearbag.&lt;br /&gt;
&lt;br /&gt;
[13:49] Damoone grins at Tizzi.&lt;br /&gt;
&lt;br /&gt;
[13:49] Tizzi puts her arrow in her steelsilk gearbag.&lt;br /&gt;
&lt;br /&gt;
[13:49] Tizzi draws forth a razor-sharp steel rapier with a crimson velvet-lined basket hilt.&lt;br /&gt;
&lt;br /&gt;
[13:49] Damoone lets out a roar of frustration as he attempts to regain his footing.&lt;br /&gt;
&lt;br /&gt;
[13:49] Damoone stands up.&lt;br /&gt;
&lt;br /&gt;
[13:49] Tizzi begins to advance on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:49] Tizzi closes to melee range on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:49] Tizzi subtly shifts her hold on a razor-sharp steel rapier with a crimson velvet-lined basket hilt.&lt;br /&gt;
&lt;br /&gt;
[13:49] Darting in quickly, Tizzi feints her steel rapier at Damoone&#039;s head.&lt;br /&gt;
&lt;br /&gt;
[13:49] Damoone deftly sidesteps Tizzi&#039;s steel rapier.&lt;br /&gt;
&lt;br /&gt;
[13:49] Damoone kneels down.&lt;br /&gt;
&lt;br /&gt;
[13:49] Tizzi leaps from hiding, steel rapier stabbing the empty air.&lt;br /&gt;
&lt;br /&gt;
[13:49] Damoone&#039;s flamberge lands a powerful strike that rips a small chunk of flesh from Tizzi&#039;s left forearm.&lt;br /&gt;
&lt;br /&gt;
[13:49] Tizzi quirks one ear sideways in confusion.&lt;br /&gt;
&lt;br /&gt;
[13:50] [Hilltop Cemetery, Before Mausoleum]&lt;br /&gt;
&lt;br /&gt;
[13:50] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[13:50] You also see a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a red banner and a huge **WARNING** sign.&lt;br /&gt;
&lt;br /&gt;
[13:50] Also here: a stunned Forest Watcher Damoone who is kneeling and Tizzi.&lt;br /&gt;
&lt;br /&gt;
[13:50] Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
[13:50] Tizzi&#039;s foot lands a strong hit that deeply bruises the right thigh.&lt;br /&gt;
&lt;br /&gt;
[13:50] Tizzi grasps out at Damoone, but misses.&lt;br /&gt;
&lt;br /&gt;
[13:51] Tizzi&#039;s claws lands a hard hit that drives the claws deep into the ribcage to savage the lungs.&lt;br /&gt;
&lt;br /&gt;
[13:51] Tizzi gouges her claws at Damoone.  The claws lands a hard hit that stabs deeply into the right thigh, puncturing the femoral artery!&lt;br /&gt;
&lt;br /&gt;
[13:51] Damoone gouges his fingers at Tizzi.  The fingers lands a spine-rattling strike that the fingers trails sparks as the blow vaporizes her chest into a rain of blood and bone!&lt;br /&gt;
&lt;br /&gt;
[13:51] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Rhysen&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:51] Damoone backs off Tizzi who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694484</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694484"/>
		<updated>2026-08-31T01:36:34Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Quarterfinals (8/30/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1)&lt;br /&gt;
## Note: Shadewatch mirrors are a little flaky in hidey-person vs. hidey-person matches. Sorry for any gaps in the logs.&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu&lt;br /&gt;
# Anuril vs. Damoone&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Loser of Thanator/Inouvu vs. Loser of Anuril/Damoone&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winner of Thanator/Inouvu vs. Winner of Anuril/Damoone&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694483</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694483"/>
		<updated>2026-08-31T01:33:28Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Quarterfinals (8/30/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1) - Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1|round 1]], Inouvu wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1)&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu&lt;br /&gt;
# Anuril vs. Damoone&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Loser of Thanator/Inouvu vs. Loser of Anuril/Damoone&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winner of Thanator/Inouvu vs. Winner of Anuril/Damoone&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Inouvu_vs_Rwendin_2026-08-30_Round_2&amp;diff=694482</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 2</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Inouvu_vs_Rwendin_2026-08-30_Round_2&amp;diff=694482"/>
		<updated>2026-08-31T01:33:07Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[13:58] Tingen exclaims, &amp;quot;Go!&amp;quot;  [13:58] Inouvu begins to advance on Rwendin.  [13:58] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!  [13:58] Soultaken Tingen goes south.  [13:58] Rwendin begins to focus intently on Inouvu.  [13:58] Inouvu begins to advance on Rwendin.  [13:58] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!  [13:58] Inouvu begins to advance o...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[13:58] Tingen exclaims, &amp;quot;Go!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:58] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:58] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[13:58] Rwendin begins to focus intently on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:58] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu gestures at Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:58] Conjoined by cobwebby traceries of light, five white motes are drawn out from Rwendin&#039;s eyes and swing apart harmoniously around her.  As the pentad of motes then gyrates with dizzying velocity, Rwendin becomes encased in a spectral cocoon which soon sinks into her body.  The motes disappear into the ground one by one.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Damoone&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Rwendin gestures at Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:58] A rose jumps into the air and zips toward Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:58] The rose is partially blocked as it glances off his tower shield.&lt;br /&gt;
&lt;br /&gt;
[13:58] The rose lands a glancing strike to his right eye!&lt;br /&gt;
&lt;br /&gt;
[13:58] A rose jumps into the air and zips toward Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:58] The rose is partially blocked as it glances off his tower shield.&lt;br /&gt;
&lt;br /&gt;
[13:58] The rose lands a light hit to his left leg!&lt;br /&gt;
&lt;br /&gt;
[13:58] A rose circles back in midair and zips toward Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:58] The rose is partially blocked as it glances off his tower shield.&lt;br /&gt;
&lt;br /&gt;
[13:58] The rose lands a glancing strike to his right arm!&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu closes to melee range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:58] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu sheathes his iltesh.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu&#039;s shield dissolves into a pinpoint of light and quickly reconstructs itself as a scintillating oval shield on his left arm.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu slings a reinforced crossbow with a carved dragonwood stock off from over his shoulder.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu loads his dragonwood crossbow with a hele&#039;la bolt.&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu appears to be aiming at Rwendin with his dragonwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:58] Rwendin begins to focus intently on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:58] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:58] Inouvu fires a hele&#039;la bolt at Rwendin.  The bolt lands a heavy strike to her right arm!&lt;br /&gt;
&lt;br /&gt;
[13:58] The hele&#039;la bolt lodges itself shallowly into Rwendin!&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:59] Rwendin winces.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:59] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu loads his dragonwood crossbow with a hele&#039;la bolt.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu appears to be aiming at Rwendin with his dragonwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:59] Rwendin gestures at Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:59] A rose jumps into the air and zips toward Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:59] The rose impacts harmlessly with his oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:59] A rose jumps into the air and zips toward Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:59] The rose is partially blocked as it glances off his oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:59] The rose lands a light hit to his right eye!&lt;br /&gt;
&lt;br /&gt;
[13:59] A rose circles back in midair and zips toward Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:59] The rose is partially blocked as it glances off his oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:59] The rose lands a glancing strike to his left leg!&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:59] A shroud of vapor rises from Rwendin&#039;s body, dissipating rapidly from view.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu fires a hele&#039;la bolt at Rwendin.  The bolt lands an extremely heavy hit that scratches the right bicep (But another battle scar for her collection!)!&lt;br /&gt;
&lt;br /&gt;
[13:59] The hele&#039;la bolt lodges itself shallowly into Rwendin!&lt;br /&gt;
&lt;br /&gt;
[13:59] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:59] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Janalynn&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:59] Rwendin says, &amp;quot;Don&#039; like those crossbows.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu loads his dragonwood crossbow with a hele&#039;la bolt.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu appears to be aiming at Rwendin with his dragonwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu closes to melee range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu says in a Zoluren accent, &amp;quot;I really need to start training this thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu fires a hele&#039;la bolt at Rwendin.  The bolt lands an extremely heavy hit that barely punctures the skin on the upper chest causing a slight welt!&lt;br /&gt;
&lt;br /&gt;
[13:59] The hele&#039;la bolt lodges itself shallowly into Rwendin!&lt;br /&gt;
&lt;br /&gt;
[13:59] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu loads his dragonwood crossbow with a hele&#039;la bolt.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu appears to be aiming at Rwendin with his dragonwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:59] Rwendin holds out her left hand, palm facing up.&lt;br /&gt;
&lt;br /&gt;
[13:59] An actinic light explodes before Rwendin, which coalesces into a dark crystalline obelisk.  It slowly drifts upward, trailing gossamer filaments of electrical light in its wake.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu closes to melee range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:59] A dark crystalline obelisk quivers silently before discharging a pale ray at Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:59] Interposing his oval shield, Inouvu catches the edge of the ray.&lt;br /&gt;
&lt;br /&gt;
[13:59] Though it reaches Inouvu&#039;s head, most of the ray unravels into dim fractals on the way.&lt;br /&gt;
&lt;br /&gt;
[13:59] Rwendin draws a slim iron bodice dagger with an engraved purpleheart hilt at Inouvu.  The dagger lands a glancing blow to his right leg!&lt;br /&gt;
&lt;br /&gt;
[13:59] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:59] A dark crystalline obelisk quivers silently before discharging a pale ray at Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:59] Interposing his oval shield, Inouvu catches the edge of the ray.&lt;br /&gt;
&lt;br /&gt;
[13:59] Though it reaches Inouvu&#039;s head, most of the ray unravels into dim fractals on the way.&lt;br /&gt;
&lt;br /&gt;
[13:59] With a sharp snap, the crystalline obelisk shatters into infinitesimal fragments.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu fires a hele&#039;la bolt at Rwendin.  The bolt lands an extremely heavy hit to her left leg!&lt;br /&gt;
&lt;br /&gt;
[13:59] The hele&#039;la bolt lodges itself shallowly into Rwendin!&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu loads his dragonwood crossbow with a hele&#039;la bolt.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu appears to be aiming at Rwendin with his dragonwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:59] Inouvu closes to melee range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[14:00] Rwendin&#039;s dagger lands a grazing strike to Inouvu&#039;s right leg.&lt;br /&gt;
&lt;br /&gt;
[14:00] Rwendin draws a slim iron bodice dagger with an engraved purpleheart hilt at Inouvu.&lt;br /&gt;
&lt;br /&gt;
[14:00] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu fires a hele&#039;la bolt at Rwendin.&lt;br /&gt;
&lt;br /&gt;
[14:00] The hele&#039;la bolt lands nearby!&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu loads his dragonwood crossbow with a hele&#039;la bolt.&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu appears to be aiming at Rwendin with his dragonwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu closes to melee range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[14:00] Rwendin&#039;s dagger lands a light hit to Inouvu&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
[14:00] Rwendin stretches her free hand outward and gestures.&lt;br /&gt;
&lt;br /&gt;
[14:00] The air around her seems to shudder for a moment.&lt;br /&gt;
&lt;br /&gt;
[14:00] Rwendin&#039;s dagger lands a gentle hit to Inouvu&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu fires a hele&#039;la bolt at Rwendin.  The bolt lands a hard hit that punches a hole through the skin on its side, lightly stunning her!&lt;br /&gt;
&lt;br /&gt;
[14:00] The hele&#039;la bolt lodges itself shallowly into Rwendin!&lt;br /&gt;
&lt;br /&gt;
[14:00] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu puts his crossbow in his armor pack.&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu draws forth a steel iltesh with a honed blade.&lt;br /&gt;
&lt;br /&gt;
[14:00] Rwendin skillfully removes a hele&#039;la bolt from her chest leaving the wound no worse than it was before.&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu&#039;s shield dissolves into a pinpoint of light and quickly reconstructs itself as a scintillating tower shield in his left hand.&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu angles his tower shield at Rwendin and charges forwards!&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu&#039;s tower shield lands a good strike to Rwendin&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu backs off Rwendin who collapses into unconsciousness.  The challenge has been satisfied.&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu closes to melee range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[14:00] Rwendin&#039;s in shock and dying!&lt;br /&gt;
&lt;br /&gt;
[14:00] Rwendin&#039;s open wounds suddenly seem darker as the blood starts to flow from them.&lt;br /&gt;
&lt;br /&gt;
[14:00] Rwendin stirs and wakes up moaning.&lt;br /&gt;
&lt;br /&gt;
[14:00] Inouvu&#039;s iltesh lands a hard hit that barely breaks the skin of Rwendin&#039;s right leg.&lt;br /&gt;
&lt;br /&gt;
[14:00] * Rwendin is slain before your eyes!&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Inouvu_vs_Rwendin_2026-08-30_Round_1&amp;diff=694481</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu vs Rwendin 2026-08-30 Round 1</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Inouvu_vs_Rwendin_2026-08-30_Round_1&amp;diff=694481"/>
		<updated>2026-08-31T01:31:37Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[15:02] Tingen yells, &amp;quot;FIGHT!&amp;quot;  [15:02] Soultaken Tingen goes south.  [15:02] Rwendin begins to focus intently on Thanacat.  [15:02] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!  [15:03] Rwendin gestures at Thanacat.  [15:03] A brilliant beam descends from the sky and shrinks into a tiny point centered on Thanacat.  [15:03] The beam barely misses Thanacat, leaving a small scorch mark upon the ground where it stri...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[15:02] Tingen yells, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[15:02] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[15:02] Rwendin begins to focus intently on Thanacat.&lt;br /&gt;
&lt;br /&gt;
[15:02] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[15:03] Rwendin gestures at Thanacat.&lt;br /&gt;
&lt;br /&gt;
[15:03] A brilliant beam descends from the sky and shrinks into a tiny point centered on Thanacat.&lt;br /&gt;
&lt;br /&gt;
[15:03] The beam barely misses Thanacat, leaving a small scorch mark upon the ground where it strikes.&lt;br /&gt;
&lt;br /&gt;
[15:03] Thanacat whips his smokewhorl whip at Rwendin.  The smokewhorl whip lands a very heavy hit to Rwendin&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[15:03] Eyes blazing with an intense rage, Thanacat unleashes a single, prolonged shout directed at Rwendin.  A wave of sound lands an apocalyptic strike (So that&#039;s what it felt like when Grazhir shattered!) on Rwendin, driving her across the area with irresistible force!&lt;br /&gt;
&lt;br /&gt;
[15:03] Unable to keep her balance, Rwendin lands in a heap on the ground!&lt;br /&gt;
&lt;br /&gt;
[15:03] Thanacat whips his smokewhorl whip at Rwendin.  The smokewhorl whip lands an extremely heavy hit to Rwendin&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[15:03] Thanacat exhales softly on his sanowret crystal, and scintillating sparks of light dance across its surface.&lt;br /&gt;
&lt;br /&gt;
[15:03] The blue moonbeam fades somewhat.&lt;br /&gt;
&lt;br /&gt;
[15:03] Thanacat whips his smokewhorl whip at Rwendin.  The smokewhorl whip lands a heavy strike to Rwendin&#039;s right leg.&lt;br /&gt;
&lt;br /&gt;
[15:03] Thanacat backs off Rwendin who collapses into unconsciousness.  The challenge has been satisfied.&lt;br /&gt;
&lt;br /&gt;
[15:03] Thanacat grabs Rwendin and drags her south with him.&lt;br /&gt;
&lt;br /&gt;
[15:03] [Hilltop Cemetery, Inside Fence]&lt;br /&gt;
&lt;br /&gt;
[15:03] A cold breeze blows through the area changing its direction when you turn, as if guided by some unseen force.  Several paths lead off to the north into the trees.  Along the perimeter, a low wrought-iron fence serves as a token boundary for the cemetery.[15:03] You also see the Lich Gate.&lt;br /&gt;
&lt;br /&gt;
[15:03] Also here: Researcher Rwendin who is sleeping and Warrior Poet Thanacat.&lt;br /&gt;
&lt;br /&gt;
[15:03] Obvious paths: north, northeast, northwest.&lt;br /&gt;
&lt;br /&gt;
[15:03] Thanacat just went through the Lich Gate, dragging Rwendin with him.&lt;br /&gt;
&lt;br /&gt;
[15:03] [Hilltop Cemetery, Lich Gate]&lt;br /&gt;
&lt;br /&gt;
[15:03] The ground beneath your feet is black and dead, as though it had once been engulfed in a great inferno.  Oddly enough, the Lich Gate before you appears pristine and intact, unscathed by the apparent waste and desolation that surround or perhaps radiate from it.[15:03] You also see a shadowy mirror, an azure cypress tree, a spotted cream and gold owl that is sleeping, an inkbound aquiline whelpling, some willow lumber, some walnut lumber, some larch lumber, some moabi lumber, some fir lumber, some maple lumber, an eclipsed Shadow Servant limned in a faint coronal aura of silvery-white light, Coordinator Dolaz and some junk.&lt;br /&gt;
&lt;br /&gt;
[15:03] Also here: Researcher Rwendin who is sleeping, Warrior Poet Thanacat, Mahnie, Tohrre, Soultaken Tingen who is shrouded by swirling grey fog, Legendary Empath Sheearyn, Exile&#039;s Bane Anuril who has a fiery visage, Shadowling Tamer Battlemaker who is darkened by an unnatural shadow, Master of Knots Tyme who is darkened by an unnatural shadow, Shadow Striker Janalynn, Master Healer Yeandra who is fringed by a sprinkle of blinking fireflies, Scoundrel Desiphon, Clockwork Slayer Miew and Grondoliya.&lt;br /&gt;
&lt;br /&gt;
[15:03] Obvious paths: south.&lt;br /&gt;
&lt;br /&gt;
[13:01] [Hilltop Cemetery, Before Mausoleum]&lt;br /&gt;
&lt;br /&gt;
[13:01] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[13:01] You also see a red banner and a huge **WARNING** sign.&lt;br /&gt;
&lt;br /&gt;
[13:01] Also here: Soultaken Tingen who is shrouded by swirling grey fog, Mahnie, Researcher Rwendin, Tohrre and Malice Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:01] Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
[13:01] Rwendin accepts Inouvu&#039;s challenge.&lt;br /&gt;
&lt;br /&gt;
[13:01] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Sheearyn&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:01] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Battlemaker&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:01] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Yeandra&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:01] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Nonomis&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:01] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Anuril&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:01] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Tizzi&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:01] Inouvu gestures.&lt;br /&gt;
&lt;br /&gt;
[13:01] Inouvu&#039;s sturdy belt emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
[13:01] A soft crackle briefly comes from Inouvu&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
[13:02] Rwendin gestures.&lt;br /&gt;
&lt;br /&gt;
[13:02] A soft crackle briefly comes from Rwendin&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
[13:02] Inouvu gestures.&lt;br /&gt;
&lt;br /&gt;
[13:02] Inouvu&#039;s sturdy belt emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
[13:02] A soft crackle briefly comes from Inouvu&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
[13:02] Tingen exclaims, &amp;quot;9 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:02] Malice Inouvu glides south, leading his group.&lt;br /&gt;
&lt;br /&gt;
[13:02] [Hilltop Cemetery, Inside Fence]&lt;br /&gt;
&lt;br /&gt;
[13:02] A cold breeze blows through the area changing its direction when you turn, as if guided by some unseen force.  Several paths lead off to the north into the trees.  Along the perimeter, a low wrought-iron fence serves as a token boundary for the cemetery.[13:02] You also see the Lich Gate.&lt;br /&gt;
&lt;br /&gt;
[13:02] Also here: Tohrre and Malice Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:02] Obvious paths: north, northeast, northwest.&lt;br /&gt;
&lt;br /&gt;
[13:02] Inouvu gestures.&lt;br /&gt;
&lt;br /&gt;
[13:02] Inouvu&#039;s sturdy belt emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
[13:02] A deep indigo halo appears briefly around Inouvu&#039;s head.&lt;br /&gt;
&lt;br /&gt;
[13:03] Inouvu reaches up with open palms and cradles the shadowy orb floating near him, allowing its light to ripple over his body like a rising tide.&lt;br /&gt;
&lt;br /&gt;
[13:03] Inouvu&#039;s sturdy belt emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
[13:03] In a fiery blaze, an illuminated tower shield appears in Inouvu&#039;s left hand.&lt;br /&gt;
&lt;br /&gt;
[13:03] War Machine Thanator came through the Lich Gate.&lt;br /&gt;
&lt;br /&gt;
[13:03] War Machine Thanator runs north.&lt;br /&gt;
&lt;br /&gt;
[13:04] War Machine Thanator just arrived.&lt;br /&gt;
&lt;br /&gt;
[13:04] War Machine Thanator went through the Lich Gate.&lt;br /&gt;
&lt;br /&gt;
[13:04] Inouvu gestures.&lt;br /&gt;
&lt;br /&gt;
[13:04] Inouvu&#039;s sturdy belt emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
[13:04] A deep indigo halo appears briefly around Inouvu&#039;s head.&lt;br /&gt;
&lt;br /&gt;
[13:05] Inouvu reaches up with an open palm and cradles the shadowy orb floating near him, allowing its light to ripple over his body like a rising tide.&lt;br /&gt;
&lt;br /&gt;
[13:05] Inouvu&#039;s sturdy belt emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
[13:05] He suddenly exudes a malevolent, dark aura of divinity.&lt;br /&gt;
&lt;br /&gt;
[13:05] Inouvu&#039;s shield dissolves into a pinpoint of light and quickly reconstructs itself as a gleaming oval shield on his left arm.&lt;br /&gt;
&lt;br /&gt;
[13:05] Inouvu takes off a somber glass sphere enclosing a model of the Starry Road.&lt;br /&gt;
&lt;br /&gt;
[13:05] Inouvu lifts his sphere above his head and closes his eyes.&lt;br /&gt;
&lt;br /&gt;
[13:05] Inouvu&#039;s sphere steadily brightens, until it burns like a glowing golden torch!&lt;br /&gt;
&lt;br /&gt;
[13:05] Inouvu&#039;s sphere fades over the course of a few seconds, returning to normal.&lt;br /&gt;
&lt;br /&gt;
[13:06] Inouvu puts on a somber glass sphere enclosing a model of the Starry Road.&lt;br /&gt;
&lt;br /&gt;
[13:06] Inouvu reaches up with open palms and cradles the shadowy orb floating near him, allowing its light to ripple over his body like a rising tide.&lt;br /&gt;
&lt;br /&gt;
[13:06] A soft crackle briefly comes from Inouvu&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
[13:06] Inouvu takes off a somber glass sphere enclosing a model of the Starry Road.&lt;br /&gt;
&lt;br /&gt;
[13:06] Inouvu lifts his sphere above his head and closes his eyes.&lt;br /&gt;
&lt;br /&gt;
[13:06] You hear a female voice yell from the north, &amp;quot;5 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:06] Inouvu&#039;s sphere steadily brightens, until it burns like a glowing golden torch!&lt;br /&gt;
&lt;br /&gt;
[13:06] Inouvu&#039;s sphere fades over the course of a few seconds, returning to normal.&lt;br /&gt;
&lt;br /&gt;
[13:06] Inouvu reaches up with an open palm and cradles the shadowy orb floating near him, allowing its light to ripple over his body like a rising tide.&lt;br /&gt;
&lt;br /&gt;
[13:06] A soft crackle briefly comes from Inouvu&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
[13:06] Inouvu lifts his sphere above his head and closes his eyes.&lt;br /&gt;
&lt;br /&gt;
[13:07] Inouvu&#039;s sphere steadily brightens, until it burns like a glowing golden torch!&lt;br /&gt;
&lt;br /&gt;
[13:07] Inouvu&#039;s sphere fades over the course of a few seconds, returning to normal.&lt;br /&gt;
&lt;br /&gt;
[13:07] Inouvu reaches up with an open palm and cradles the shadowy orb floating near him, allowing its light to ripple over his body like a rising tide.&lt;br /&gt;
&lt;br /&gt;
[13:07] Inouvu&#039;s eyes flare with an ethereal blue glow as his body grows rigid, contorting against the unmistakable throes of great pain.&lt;br /&gt;
&lt;br /&gt;
[13:07] Inouvu trembles in pain, his steepled fingers fused together in concentration.&lt;br /&gt;
&lt;br /&gt;
[13:07] Traces of ethereal blue light flicker over Inouvu&#039;s form, like tendrils of unnatural lightning.  His face contorts in agony, eyes rolling back into his head as he attempts to retain concentration.&lt;br /&gt;
&lt;br /&gt;
[13:07] Inouvu&#039;s morbid grimace softens a shade as he slowly relaxes the vigilant pose of his hands, seeming more tranquil than before.&lt;br /&gt;
&lt;br /&gt;
[13:07] Inouvu puts on a somber glass sphere enclosing a model of the Starry Road.&lt;br /&gt;
&lt;br /&gt;
[13:07] Malice Inouvu glides north, leading his group.&lt;br /&gt;
&lt;br /&gt;
[13:08] [Hilltop Cemetery, Before Mausoleum]&lt;br /&gt;
&lt;br /&gt;
[13:08] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[13:08] You also see a red banner and a huge **WARNING** sign.&lt;br /&gt;
&lt;br /&gt;
[13:08] Also here: Tohrre, Malice Inouvu who is emanating a malevolent holy aura, Soultaken Tingen who is shrouded by swirling grey fog, Mahnie and Researcher Rwendin who is lying down.&lt;br /&gt;
&lt;br /&gt;
[13:08] Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
[13:08] Rwendin waves to Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:08] Inouvu waves.&lt;br /&gt;
&lt;br /&gt;
[13:08] Rwendin sits up.&lt;br /&gt;
&lt;br /&gt;
[13:08] Inouvu lies down.&lt;br /&gt;
&lt;br /&gt;
[13:08] Rwendin lies down.&lt;br /&gt;
&lt;br /&gt;
[13:08] Tingen yells, &amp;quot;3 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:08] Inouvu closes his eyes and begins repeating a silly nonsense word, then shakes his head and sighs in frustration.&lt;br /&gt;
&lt;br /&gt;
[13:08] The rainbow orb floats serenely in the air, just above Tingen&#039;s head.&lt;br /&gt;
&lt;br /&gt;
[13:09] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Rhysen&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:09] (Rwendin waves to the mirror)&lt;br /&gt;
&lt;br /&gt;
[13:09] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Alafret&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:09] Tingen exclaims, &amp;quot;2 roisaen of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:09] Rwendin says to Tingen, &amp;quot;Thank you for timekeeping.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:09] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Lasciel&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:09] Inouvu nods at Rwendin, obviously agreeing with her views.&lt;br /&gt;
&lt;br /&gt;
[13:09] Tingen says, &amp;quot;Glad to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:10] Inouvu lets out a roar of frustration as he attempts to regain his footing.&lt;br /&gt;
&lt;br /&gt;
[13:10] Inouvu stands up.&lt;br /&gt;
&lt;br /&gt;
[13:10] Rwendin sits up.&lt;br /&gt;
&lt;br /&gt;
[13:10] Rwendin stands up.&lt;br /&gt;
&lt;br /&gt;
[13:10] Inouvu&#039;s shield dissolves into a pinpoint of light and quickly reconstructs itself as a flickering tower shield in his left hand.&lt;br /&gt;
&lt;br /&gt;
[13:10] Inouvu draws forth a steel iltesh with a honed blade.&lt;br /&gt;
&lt;br /&gt;
[13:10] Tingen yells, &amp;quot;1 roisan of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:10] Inouvu gestures.&lt;br /&gt;
&lt;br /&gt;
[13:10] A soft crackle briefly comes from Inouvu&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
[13:10] Tingen yells, &amp;quot;30 seconds of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:10] Rwendin gestures.&lt;br /&gt;
&lt;br /&gt;
[13:10] The air around her seems to shudder for a moment.&lt;br /&gt;
&lt;br /&gt;
[13:11] Inouvu gestures.&lt;br /&gt;
&lt;br /&gt;
[13:11] A soft crackle briefly comes from Inouvu&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
[13:11] Tingen exclaims, &amp;quot;20 seconds of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:11] Tingen yells, &amp;quot;10 seconds of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:11] Tingen exclaims, &amp;quot;9 seconds of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:11] Tingen exclaims, &amp;quot;8 seconds of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:11] Tingen exclaims, &amp;quot;7 seconds of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:11] Tingen exclaims, &amp;quot;6 seconds of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:11] Tingen yells, &amp;quot;5 seconds of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:11] Rwendin pivots in Inouvu&#039;s direction and salutes him with her bodice dagger, bringing the weapon downwards in a precise, fluid movement.&lt;br /&gt;
&lt;br /&gt;
[13:11] Tingen yells, &amp;quot;4 seconds of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:11] Inouvu gestures.&lt;br /&gt;
&lt;br /&gt;
[13:11] A soft crackle briefly comes from Inouvu&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
[13:11] Tingen yells, &amp;quot;3 seconds of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:11] Tohrre goes south.&lt;br /&gt;
&lt;br /&gt;
[13:11] Mahnie goes south.&lt;br /&gt;
&lt;br /&gt;
[13:11] Tingen yells, &amp;quot;2 seconds of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:11] Tingen yells, &amp;quot;1 second of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:11] Tingen yells, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:11] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[13:11] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:11] Rwendin gestures.&lt;br /&gt;
&lt;br /&gt;
[13:11] Dark cracks interlace themselves across the ground, snaking in rapid succession until they coalesce into a writhing web of living shadows!&lt;br /&gt;
&lt;br /&gt;
[13:11] The web of shadows seems to boil over, releasing a wave of tangled mass from the center that falls outward and threatens to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:11] Inouvu angles his tower shield at Rwendin and charges forwards!&lt;br /&gt;
&lt;br /&gt;
[13:11] Inouvu&#039;s tower shield lands a good hit to Rwendin&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
[13:11] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:11] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:11] Rwendin touches a hydra-inlaid hexwood staff topped by an oval xibaryl stone and closes her eyes in concentration.&lt;br /&gt;
&lt;br /&gt;
[13:11] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:11] The web of shadows seems to boil over, releasing a wave of tangled mass from the center that falls outward and threatens to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:11] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:11] Rwendin gestures at Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:11] Inouvu pauses for a brief moment, but is otherwise unaffected.&lt;br /&gt;
&lt;br /&gt;
[13:11] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:12] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:12] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Harkour&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:12] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:12] Rwendin tries circling around Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:12] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:12] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Battlemaker&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:12] The web of shadows thrashes out with an obscene life of its own, threatening to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:12] Rwendin gestures at Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:12] An actinic light explodes before Rwendin, which coalesces into a dark crystalline obelisk.  It slowly drifts upward, trailing gossamer filaments of electrical light in its wake.&lt;br /&gt;
&lt;br /&gt;
[13:12] A dark crystalline obelisk discharges a few pale rays at Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:12] Interposing his tower shield, Inouvu catches the edge of the rays.&lt;br /&gt;
&lt;br /&gt;
[13:12] The rays flash narrowly above Inouvu&#039;s head, shattering into myriad splinters bright as lightning.  He flinches away from the assault, stumbling slightly.&lt;br /&gt;
&lt;br /&gt;
[13:12] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:12] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:12] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:12] A dark crystalline obelisk quivers silently before discharging a pale ray at Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:12] Interposing his tower shield, Inouvu catches the edge of the ray.&lt;br /&gt;
&lt;br /&gt;
[13:12] Though it reaches Inouvu&#039;s head, most of the ray unravels into dim fractals on the way.&lt;br /&gt;
&lt;br /&gt;
[13:12] With a sharp snap, the crystalline obelisk shatters into infinitesimal fragments.&lt;br /&gt;
&lt;br /&gt;
[13:12] Rwendin begins to focus intently on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:12] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:12] Inouvu closes to melee range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:12] The web of shadows slithers across the ground like a boil of featureless, black snakes, threatening to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:12] Inouvu&#039;s iltesh lands a good hit to Rwendin&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
[13:12] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:12] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:12] Rwendin gestures at Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:12] A brilliant beam descends from the sky and shrinks into a tiny point centered on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:12] The beam barely misses Inouvu, leaving a small scorch mark upon the ground where it strikes.&lt;br /&gt;
&lt;br /&gt;
[13:12] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:12] Inouvu takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
[13:12] Inouvu closes to melee range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:12] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:12] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:12] Inouvu takes a step back and readies his iltesh behind him.&lt;br /&gt;
&lt;br /&gt;
[13:12] The web of shadows thrashes out with an obscene life of its own, threatening to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:12] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:13] Inouvu closes to melee range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:13] Rwendin&#039;s dagger lands a light hit to Inouvu&#039;s right eye.&lt;br /&gt;
&lt;br /&gt;
[13:13] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:13] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:13] Inouvu gestures, muttering a quiet riddle.&lt;br /&gt;
&lt;br /&gt;
[13:13] A pair of immense ghostly hands sweep forward to grasp Rwendin in a translucent embrace!&lt;br /&gt;
&lt;br /&gt;
[13:13] The ghostly hands interlock their wispy fingers, locking themselves tightly around Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:13] The web of shadows phases between mundane darkness and otherworldly matter.  It expands with unimaginable speed in those brief moments, threatening to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:13] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:13] Inouvu closes to melee range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:13] Rwendin says, &amp;quot;Oh, not these.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:13] Inouvu takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
[13:13] Inouvu dashes quickly at Rwendin, attacking her with a mighty cleave!&lt;br /&gt;
&lt;br /&gt;
[13:13] Inouvu&#039;s errant iltesh results in nothing more than a sharp cling against Rwendin&#039;s bodice dagger.&lt;br /&gt;
&lt;br /&gt;
[13:13] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:13] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:13] Rwendin sighs.&lt;br /&gt;
&lt;br /&gt;
[13:13] The web of shadows seems to boil over, releasing a wave of tangled mass from the center that falls outward and threatens to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:13] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:13] Rwendin begins to advance on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:13] Inouvu closes to melee range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:13] Inouvu stops Rwendin from advancing any farther.&lt;br /&gt;
&lt;br /&gt;
[13:13] Rwendin&#039;s dagger lands a light hit to Inouvu&#039;s abdomen.&lt;br /&gt;
&lt;br /&gt;
[13:13] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:13] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:13] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:13] The web of shadows slithers across the ground like a boil of featureless, black snakes, threatening to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:13] Inouvu closes to melee range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:13] Rwendin&#039;s dagger lands a light hit to Inouvu&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
[13:13] The ghostly hands binding Rwendin slip away and vanish.&lt;br /&gt;
&lt;br /&gt;
[13:14] Rwendin gestures.&lt;br /&gt;
&lt;br /&gt;
[13:14] The air around her seems to shudder for a moment.&lt;br /&gt;
&lt;br /&gt;
[13:14] Rwendin tries circling around Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:14] Rwendin&#039;s dagger lands a light hit to Inouvu&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
[13:14] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:14] The web of shadows slithers across the ground like a boil of featureless, black snakes, threatening to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:14] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:14] Rwendin bobs, lowering herself into a smaller target.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu gestures at Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:14] Conjoined by cobwebby traceries of light, five white motes are drawn out from Rwendin&#039;s eyes and swing apart harmoniously around her.  As the pentad of motes then gyrates with dizzying velocity, Rwendin becomes encased in a spectral cocoon which soon sinks into her body.  The motes disappear into the ground one by one.&lt;br /&gt;
&lt;br /&gt;
[13:14] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] The web of shadows thrashes out with an obscene life of its own, threatening to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] The web of shadows falls deceptively still, only to bloom with a new layer of knotted strands that threaten to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:14] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:15] Rwendin begins to focus intently on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu tries to move onward, but something holds him fast.&lt;br /&gt;
&lt;br /&gt;
[13:15] A shroud of vapor rises from Rwendin&#039;s body, dissipating rapidly from view.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu gestures.&lt;br /&gt;
&lt;br /&gt;
[13:15] Small tendrils of curious silvery light slither from Inouvu&#039;s fingertips to enwreathe himself.&lt;br /&gt;
&lt;br /&gt;
[13:15] Rwendin gestures at Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:15] A brilliant beam descends from the sky and shrinks into a tiny point centered on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:15] The beam barely misses Inouvu, leaving a small scorch mark upon the ground where it strikes.&lt;br /&gt;
&lt;br /&gt;
[13:15] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:15] The web of shadows phases between mundane darkness and otherworldly matter.  It expands with unimaginable speed in those brief moments, threatening to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:15] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu angles his tower shield at Rwendin and charges forwards!&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu&#039;s tower shield lands a good strike to Rwendin&#039;s right arm!&lt;br /&gt;
&lt;br /&gt;
[13:15] Rwendin&#039;s dagger lands a light hit to Inouvu&#039;s right hand.&lt;br /&gt;
&lt;br /&gt;
[13:15] Rwendin&#039;s dagger lands a light hit to Inouvu&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[13:15] The web of shadows slithers across the ground like a boil of featureless, black snakes, threatening to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:15] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:15] Rwendin gestures at Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:15] An actinic light explodes before Rwendin, which coalesces into a dark crystalline obelisk.  It slowly drifts upward, trailing gossamer filaments of electrical light in its wake.&lt;br /&gt;
&lt;br /&gt;
[13:15] A dark crystalline obelisk quivers silently before discharging a pale ray at Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:15] Interposing his tower shield, Inouvu catches the edge of the ray.&lt;br /&gt;
&lt;br /&gt;
[13:15] Though it reaches Inouvu&#039;s head, most of the ray unravels into dim fractals on the way.&lt;br /&gt;
&lt;br /&gt;
[13:15] A dark crystalline obelisk quivers silently before discharging a pale ray at Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:15] Interposing his tower shield, Inouvu catches the edge of the ray.&lt;br /&gt;
&lt;br /&gt;
[13:15] Though it reaches Inouvu&#039;s head, most of the ray unravels into dim fractals on the way.&lt;br /&gt;
&lt;br /&gt;
[13:15] With a sharp snap, the crystalline obelisk shatters into infinitesimal fragments.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu&#039;s shield dissolves into a pinpoint of light and quickly reconstructs itself as a flickering oval shield on his left arm.&lt;br /&gt;
&lt;br /&gt;
[13:15] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu sheathes his iltesh.&lt;br /&gt;
&lt;br /&gt;
[13:15] The web of shadows phases between mundane darkness and otherworldly matter.  It expands with unimaginable speed in those brief moments, threatening to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu closes to pole weapon range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:15] Rwendin tries circling around Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu slings a reinforced crossbow with a carved dragonwood stock off from over his shoulder.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu closes to melee range on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu loads his dragonwood crossbow with a hele&#039;la bolt.&lt;br /&gt;
&lt;br /&gt;
[13:15] Inouvu appears to be aiming at Rwendin with his dragonwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:15] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:16] Inouvu begins to advance on Rwendin.&lt;br /&gt;
&lt;br /&gt;
[13:16] Rwendin gestures.&lt;br /&gt;
&lt;br /&gt;
[13:16] The air around Rwendin begins to shimmer oddly.&lt;br /&gt;
&lt;br /&gt;
[13:16] Rwendin is revealed from her concealment.&lt;br /&gt;
&lt;br /&gt;
[13:16] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:16] The web of shadows phases between mundane darkness and otherworldly matter.  It expands with unimaginable speed in those brief moments, threatening to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:16] Inouvu fires a hele&#039;la bolt at Rwendin.  The bolt lands an extremely heavy hit to her left arm!&lt;br /&gt;
&lt;br /&gt;
[13:16] The hele&#039;la bolt lodges itself shallowly into Rwendin!&lt;br /&gt;
&lt;br /&gt;
[13:16] Inouvu loads his dragonwood crossbow with a hele&#039;la bolt.&lt;br /&gt;
&lt;br /&gt;
[13:16] Rwendin closes to pole weapon range on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:16] Rwendin winces.&lt;br /&gt;
&lt;br /&gt;
[13:16] Rwendin closes to melee range on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:16] Rwendin thrusts a slim iron bodice dagger with an engraved purpleheart hilt at Inouvu.  The dagger lands a light hit to his neck!&lt;br /&gt;
&lt;br /&gt;
[13:16] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:16] Inouvu appears to be aiming at Rwendin with his dragonwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:16] The web of shadows seems to boil over, releasing a wave of tangled mass from the center that falls outward and threatens to engulf everything in its reach!&lt;br /&gt;
&lt;br /&gt;
[13:16] Inouvu&#039;s bolt lands a hard hit that nicks Rwendin&#039;s left forearm.&lt;br /&gt;
&lt;br /&gt;
[13:16] The hele&#039;la bolt lodges itself shallowly into Rwendin!&lt;br /&gt;
&lt;br /&gt;
[13:16] Inouvu loads his dragonwood crossbow with a hele&#039;la bolt.&lt;br /&gt;
&lt;br /&gt;
[13:16] Inouvu appears to be aiming at someone with his dragonwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:16] Rwendin is revealed from her concealment.&lt;br /&gt;
&lt;br /&gt;
[13:16] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:16] Rwendin gestures.&lt;br /&gt;
&lt;br /&gt;
[13:16] The air around her seems to shudder for a moment.&lt;br /&gt;
&lt;br /&gt;
[13:16] Inouvu&#039;s bolt lands a very heavy hit that scratches the right forearm.&lt;br /&gt;
&lt;br /&gt;
[13:16] The hele&#039;la bolt lodges itself shallowly into Rwendin!&lt;br /&gt;
&lt;br /&gt;
[13:16] Rwendin vanishes in a ripple of light and shadow.&lt;br /&gt;
&lt;br /&gt;
[13:16] Rwendin appears in a ripple of light and shadow.&lt;br /&gt;
&lt;br /&gt;
[13:16] Inouvu loads his dragonwood crossbow with a hele&#039;la bolt.&lt;br /&gt;
&lt;br /&gt;
[13:16] Inouvu appears to be aiming at Rwendin with his dragonwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:16] The web of shadows twitches one last time and then goes inert.&lt;br /&gt;
&lt;br /&gt;
[13:17] Rwendin vanishes in a ripple of light and shadow.&lt;br /&gt;
&lt;br /&gt;
[13:17] Inouvu searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
[13:17] Inouvu scans the area briefly.&lt;br /&gt;
&lt;br /&gt;
[13:17] Malice Inouvu glides north.&lt;br /&gt;
&lt;br /&gt;
[13:17] [Hilltop Cemetery, Winding Footpath]&lt;br /&gt;
&lt;br /&gt;
[13:17] Just beyond the iron fence that runs along the path to the southeast, you hear something moving about in the underbrush.  Faint pinpoints of light fade in and out of the trees and you would swear the temperature just dropped.  The outline of a square structure lies to the south, while a faint trail heads northwest through low-hanging trees.[13:17] You also see an imposing marble crypt and a cemetery list.&lt;br /&gt;
&lt;br /&gt;
[13:17] Also here: Malice Inouvu who is emanating a malevolent holy aura and Researcher Rwendin who is darkened by an unnatural shadow.&lt;br /&gt;
&lt;br /&gt;
[13:17] Obvious paths: southeast, south, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
[13:17] Inouvu&#039;s bolt lands a hard hit that nicks Rwendin&#039;s left forearm.&lt;br /&gt;
&lt;br /&gt;
[13:17] The hele&#039;la bolt lodges itself shallowly into Rwendin!&lt;br /&gt;
&lt;br /&gt;
[13:17] Rwendin gestures at Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:17] An actinic light explodes before Rwendin, which coalesces into a dark crystalline obelisk.  It slowly drifts upward, trailing gossamer filaments of electrical light in its wake.&lt;br /&gt;
&lt;br /&gt;
[13:17] Inouvu gestures.&lt;br /&gt;
&lt;br /&gt;
[13:17] A dark crystalline obelisk quivers silently before discharging a pale ray at Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:17] Interposing his oval shield, Inouvu catches the edge of the ray.&lt;br /&gt;
&lt;br /&gt;
[13:17] Though it reaches Inouvu&#039;s head, most of the ray unravels into dim fractals on the way.&lt;br /&gt;
&lt;br /&gt;
[13:17] Inouvu&#039;s eyes flare with a brilliant white radiance.&lt;br /&gt;
&lt;br /&gt;
[13:17] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:17] Inouvu loads his dragonwood crossbow with a hele&#039;la bolt.&lt;br /&gt;
&lt;br /&gt;
[13:17] Inouvu appears to be aiming at Rwendin with his dragonwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:17] A dark crystalline obelisk quivers silently before discharging a pale ray at Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:17] Interposing his oval shield, Inouvu catches the edge of the ray.&lt;br /&gt;
&lt;br /&gt;
[13:17] Concentric lightning polyhedrons grow in its wake as the fractal ray blasts Inouvu in the head.&lt;br /&gt;
&lt;br /&gt;
[13:17] With a sharp snap, the crystalline obelisk shatters into infinitesimal fragments.&lt;br /&gt;
&lt;br /&gt;
[13:17] Rwendin begins to advance on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:17] Rwendin closes to pole weapon range on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:17] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:17] Inouvu fires a hele&#039;la bolt at Rwendin.  The bolt lands a heavy strike to her back!&lt;br /&gt;
&lt;br /&gt;
[13:17] The hele&#039;la bolt lodges itself shallowly into Rwendin!&lt;br /&gt;
&lt;br /&gt;
[13:17] Rwendin closes to pole weapon range on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:17] Inouvu loads his dragonwood crossbow with a hele&#039;la bolt.&lt;br /&gt;
&lt;br /&gt;
[13:17] Inouvu appears to be aiming at Rwendin with his dragonwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:17] Rwendin closes to melee range on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:17] Rwendin draws a slim iron bodice dagger with an engraved purpleheart hilt at Inouvu.  The dagger lands a light hit to his right hand!&lt;br /&gt;
&lt;br /&gt;
[13:17] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:18] Inouvu fires a hele&#039;la bolt at Rwendin.  The bolt lands a very heavy hit that just barely penetrates the skin to nick the stomach (&#039;Tis but a scratch!), lightly stunning her!&lt;br /&gt;
&lt;br /&gt;
[13:18] The hele&#039;la bolt lodges itself shallowly into Rwendin!&lt;br /&gt;
&lt;br /&gt;
[13:18] Inouvu loads his dragonwood crossbow with a hele&#039;la bolt.&lt;br /&gt;
&lt;br /&gt;
[13:18] Inouvu appears to be aiming at Rwendin with his dragonwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:18] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[13:18] Rwendin gestures.&lt;br /&gt;
&lt;br /&gt;
[13:18] The air around Rwendin begins to shimmer oddly.&lt;br /&gt;
&lt;br /&gt;
[13:18] Inouvu points at Rwendin, ruining her hiding place.&lt;br /&gt;
&lt;br /&gt;
[13:18] Inouvu fires a hele&#039;la bolt at Rwendin.  The bolt lands a powerful strike that pierces clean through the abdomen and out the back (Shiskabob!)!&lt;br /&gt;
&lt;br /&gt;
[13:18] The hele&#039;la bolt lodges itself savagely into Rwendin!&lt;br /&gt;
&lt;br /&gt;
[13:18] Inouvu backs off Rwendin who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694480</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694480"/>
		<updated>2026-08-31T01:27:19Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Quarterfinals (8/30/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2) - Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1|round 1]], Anuril wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2|round 2]]&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1)&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu&lt;br /&gt;
# Anuril vs. Damoone&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Loser of Thanator/Inouvu vs. Loser of Anuril/Damoone&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winner of Thanator/Inouvu vs. Winner of Anuril/Damoone&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_vs_Tyme_2026-08-30_Round_2&amp;diff=694479</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 2</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_vs_Tyme_2026-08-30_Round_2&amp;diff=694479"/>
		<updated>2026-08-31T01:27:05Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[14:12] Tingen yells, &amp;quot;FIGHT!&amp;quot;  [14:12] Soultaken Tingen goes south.  [14:12] Closing his eyes, Anuril grunts briefly in effort as a small electrical ethereal fissure opens in front of him.  Thrusting his hand through, Anuril draws out a fulgent javelin wrought from pure electric incandescence.  As Anuril opens his eyes, the fissure closes.  [14:12] Tyme holds out his left hand, palm facing up.  [14:12] The shimmering globe of blue fire surrounding Tyme floods inward,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[14:12] Tingen yells, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:12] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[14:12] Closing his eyes, Anuril grunts briefly in effort as a small electrical ethereal fissure opens in front of him.  Thrusting his hand through, Anuril draws out a fulgent javelin wrought from pure electric incandescence.  As Anuril opens his eyes, the fissure closes.&lt;br /&gt;
&lt;br /&gt;
[14:12] Tyme holds out his left hand, palm facing up.&lt;br /&gt;
&lt;br /&gt;
[14:12] The shimmering globe of blue fire surrounding Tyme floods inward, leaving him stunned!&lt;br /&gt;
&lt;br /&gt;
[14:12] Tyme slowly tips over and falls down.&lt;br /&gt;
&lt;br /&gt;
[14:12] Anuril&#039;s attack seems to falter just before it reaches Tyme!&lt;br /&gt;
&lt;br /&gt;
[14:12] Tyme&#039;s bright barrier glows, only partially absorbing the blow.&lt;br /&gt;
&lt;br /&gt;
[14:12] Anuril&#039;s javelin lands an earth-shaking strike that instantly scorches the the right eye with a wave of sparks.&lt;br /&gt;
&lt;br /&gt;
[14:12] The fulgent javelin lodges itself shallowly into Tyme!&lt;br /&gt;
&lt;br /&gt;
[14:12] A blinding flash of blue light explodes into existence!  As it fades, you notice that Tyme is gone.&lt;br /&gt;
&lt;br /&gt;
[14:12] [Hilltop Cemetery, Winding Footpath]&lt;br /&gt;
&lt;br /&gt;
[14:12] The path begins to weave its way through dense trees, snaking around small burial sites that contain several old stone grave markers.  The grounds have been kept clear and the grass is cut low around each tombstone.  Someone must visit this place regularly.&lt;br /&gt;
&lt;br /&gt;
[14:12] Also here: a stunned Fateweaver Tyme who is lying down.&lt;br /&gt;
&lt;br /&gt;
[14:12] Obvious paths: northeast, east, southeast.&lt;br /&gt;
&lt;br /&gt;
[14:12] A twinkling shadowy sphere drifts in with a hiss, following Tyme.&lt;br /&gt;
&lt;br /&gt;
[14:12] A shower of blazing fire continues to fall from the sky to the east!&lt;br /&gt;
&lt;br /&gt;
[14:12] Tyme calmly says in a roughspoken accent, &amp;quot;Why doI do these things.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:12] Exile&#039;s Bane Anuril just arrived.&lt;br /&gt;
&lt;br /&gt;
[14:12] Shifting winds gently blow from behind Anuril.&lt;br /&gt;
&lt;br /&gt;
[14:12] Anuril&#039;s attack seems to falter just before it reaches Tyme!&lt;br /&gt;
&lt;br /&gt;
[14:12] Tyme&#039;s bright barrier glows, only partially absorbing the blow.&lt;br /&gt;
&lt;br /&gt;
[14:12] Anuril&#039;s javelin lands an awesome strike that breaks the right arm.&lt;br /&gt;
&lt;br /&gt;
[14:12] The fulgent javelin lodges itself firmly into Tyme!&lt;br /&gt;
&lt;br /&gt;
[14:12] Tyme calmly says in a roughspoken accent, &amp;quot;Silly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:12] Tyme leaps to his feet!&lt;br /&gt;
&lt;br /&gt;
[14:12] To the east, the rain of fire begins to slowly slacken!&lt;br /&gt;
&lt;br /&gt;
[14:12] Tyme lobs a glaes throwing nightingale at Anuril.&lt;br /&gt;
&lt;br /&gt;
[14:12] The glaes throwing nightingale lands nearby!&lt;br /&gt;
&lt;br /&gt;
[14:12] Tyme lobs a glaes throwing nightingale at Anuril.&lt;br /&gt;
&lt;br /&gt;
[14:12] The glaes throwing nightingale lands nearby!&lt;br /&gt;
&lt;br /&gt;
[14:12] Tyme lobs a glaes throwing nightingale at Anuril.&lt;br /&gt;
&lt;br /&gt;
[14:12] The glaes throwing nightingale lands nearby!&lt;br /&gt;
&lt;br /&gt;
[14:12] Tyme lobs a glaes throwing nightingale at Anuril.&lt;br /&gt;
&lt;br /&gt;
[14:12] The glaes throwing nightingale lands nearby!&lt;br /&gt;
&lt;br /&gt;
[14:12] Anuril moves a fulgent javelin wrought from pure electric incandescence to his right hand.&lt;br /&gt;
&lt;br /&gt;
[14:12] Anuril&#039;s attack seems to falter just before it reaches Tyme!&lt;br /&gt;
&lt;br /&gt;
[14:12] Tyme&#039;s bright barrier glows, only partially absorbing the blow.&lt;br /&gt;
&lt;br /&gt;
[14:12] Anuril hurls a fulgent javelin wrought from pure electric incandescence at Tyme.  The javelin lands an apocalyptic strike (So that&#039;s what it felt like when Grazhir shattered!) that explodes the heart and lungs with a bone-shattering blow to the chest!&lt;br /&gt;
&lt;br /&gt;
[14:12] The fulgent javelin lodges itself savagely into Tyme!&lt;br /&gt;
&lt;br /&gt;
[14:12] Anuril backs off Tyme who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_vs_Tyme_2026-08-30_Round_1&amp;diff=694478</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril vs Tyme 2026-08-30 Round 1</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_vs_Tyme_2026-08-30_Round_1&amp;diff=694478"/>
		<updated>2026-08-31T01:24:55Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[13:30] You hear a female voice yell from the north, &amp;quot;FIGHT!&amp;quot;  [13:30] Soultaken Tingen just arrived.  [13:30] Soultaken Tingen went through the Lich Gate.  [13:30] Exile&amp;#039;s Bane Anuril goes north.  [13:30] [Hilltop Cemetery, Before Mausoleum]  [13:30] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[13:30] You also see a rose,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[13:30] You hear a female voice yell from the north, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:30] Soultaken Tingen just arrived.&lt;br /&gt;
&lt;br /&gt;
[13:30] Soultaken Tingen went through the Lich Gate.&lt;br /&gt;
&lt;br /&gt;
[13:30] Exile&#039;s Bane Anuril goes north.&lt;br /&gt;
&lt;br /&gt;
[13:30] [Hilltop Cemetery, Before Mausoleum]&lt;br /&gt;
&lt;br /&gt;
[13:30] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[13:30] You also see a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a twinkling shadowy sphere, a red banner and a huge **WARNING** sign.&lt;br /&gt;
&lt;br /&gt;
[13:30] Also here: Exile&#039;s Bane Anuril who has a fiery visage.&lt;br /&gt;
&lt;br /&gt;
[13:30] Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
[13:30] Exile&#039;s Bane Anuril goes west.&lt;br /&gt;
&lt;br /&gt;
[13:30] [Hilltop Cemetery, Winding Footpath]&lt;br /&gt;
&lt;br /&gt;
[13:30] The path begins to weave its way through dense trees, snaking around small burial sites that contain several old stone grave markers.  The grounds have been kept clear and the grass is cut low around each tombstone.  Someone must visit this place regularly.[13:30] You also see a pale blue moonbeam.&lt;br /&gt;
&lt;br /&gt;
[13:30] Also here: Exile&#039;s Bane Anuril who has a fiery visage.&lt;br /&gt;
&lt;br /&gt;
[13:30] Obvious paths: northeast, east, southeast.&lt;br /&gt;
&lt;br /&gt;
[13:30] Shifting winds gently blow from behind Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:30] Exile&#039;s Bane Anuril goes northeast.&lt;br /&gt;
&lt;br /&gt;
[13:30] [Hilltop Cemetery, Winding Footpath]&lt;br /&gt;
&lt;br /&gt;
[13:30] Just beyond the iron fence that runs along the path to the southeast, you hear something moving about in the underbrush.  Faint pinpoints of light fade in and out of the trees and you would swear the temperature just dropped.  The outline of a square structure lies to the south, while a faint trail heads northwest through low-hanging trees.[13:30] You also see an imposing marble crypt and a cemetery list.&lt;br /&gt;
&lt;br /&gt;
[13:30] Also here: Exile&#039;s Bane Anuril who has a fiery visage.&lt;br /&gt;
&lt;br /&gt;
[13:30] Obvious paths: southeast, south, southwest, northwest.&lt;br /&gt;
&lt;br /&gt;
[13:30] Exile&#039;s Bane Anuril goes southeast.&lt;br /&gt;
&lt;br /&gt;
[13:30] [Hilltop Cemetery, Before Mausoleum]&lt;br /&gt;
&lt;br /&gt;
[13:30] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[13:30] You also see a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a rose, a twinkling shadowy sphere, a red banner and a huge **WARNING** sign.&lt;br /&gt;
&lt;br /&gt;
[13:30] Also here: Exile&#039;s Bane Anuril who has a fiery visage and Fateweaver Tyme who is protected by a bright candlelight barrier.&lt;br /&gt;
&lt;br /&gt;
[13:30] Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
[13:30] Anuril gestures at Tyme.&lt;br /&gt;
&lt;br /&gt;
[13:30] A sheet of slippery ice forms beneath Tyme!&lt;br /&gt;
&lt;br /&gt;
[13:30] Tyme slips and falls forward, slamming his face on the ice.&lt;br /&gt;
&lt;br /&gt;
[13:30] A blinding flash of blue light explodes into existence!  As it fades, you notice that Tyme is gone.&lt;br /&gt;
&lt;br /&gt;
[13:30] Shifting winds gently blow from behind Anuril.&lt;br /&gt;
&lt;br /&gt;
[13:30] Anuril searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
[13:30] A twinkling shadowy sphere drifts off with a hiss, heading in the direction of Tyme.&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril ponders.&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril scans the area briefly.&lt;br /&gt;
&lt;br /&gt;
[13:31] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Rwendin&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:31] Fateweaver Tyme just arrived.&lt;br /&gt;
&lt;br /&gt;
[13:31] You hear a calm voice say in a roughspoken accent, &amp;quot;Ow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril gestures at Tyme.&lt;br /&gt;
&lt;br /&gt;
[13:31] A sheet of slippery ice forms beneath Tyme!&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme slips and falls backward, slamming his head on the ice.&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril points at Tyme, ruining his hiding place.&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril begins to focus intently on Tyme.&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril gets a steel flask of naphtha with a brinefang stopper from his naphtha holder.&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril gestures at Tyme.&lt;br /&gt;
&lt;br /&gt;
[13:31] The wind glances off his agonite sipar.&lt;br /&gt;
&lt;br /&gt;
[13:31] A blast of wind slams into Tyme.  The gust of wind doesn&#039;t seem to affect Tyme much.&lt;br /&gt;
&lt;br /&gt;
[13:31] The flask of naphtha in Anuril&#039;s right hand is blown by the winds toward Tyme!&lt;br /&gt;
&lt;br /&gt;
[13:31] The naphtha shatters in an explosion of tiny glass shards and smelly, sticky mixture against Tyme&#039;s back!&lt;br /&gt;
&lt;br /&gt;
[13:31] A tendril of flame attached to the bottle sets the sticky mixture ablaze!&lt;br /&gt;
&lt;br /&gt;
[13:31] The naphtha soaking Tyme bursts into flame with an explosive *WHOOOMPH*!&lt;br /&gt;
&lt;br /&gt;
[13:31] The strong smell of ozone accompanies a bolt discharging through Tyme.&lt;br /&gt;
&lt;br /&gt;
[13:31] A twinkling shadowy sphere drifts in with a hiss, following Tyme.&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril inhales sharply, then violently spits a bolt of churning flame toward Tyme!&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril&#039;s attack seems to falter just before it reaches Tyme!&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme&#039;s bright barrier glows, only partially absorbing the blow.&lt;br /&gt;
&lt;br /&gt;
[13:31] Some of the fiery breath breaks against his agonite sipar.&lt;br /&gt;
&lt;br /&gt;
[13:31] The incendiary spittle lightly licks at his abdomen.&lt;br /&gt;
&lt;br /&gt;
[13:31] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Alafret&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme gasps and regains control of his breathing.&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme sniffs the air around him.&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme thrashes around on the ground as the flames consume his back!&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril coughs, expelling a puff of smoke.&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril gestures at Tyme with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril&#039;s attack seems to falter just before it reaches Tyme!&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme&#039;s bright barrier glows, only partially absorbing the blow.&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme&#039;s agonite sipar jerks around as a gale blows past it.&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme is struck by a violent wind that lands an extremely heavy hit to his abdomen!&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril gestures at Tyme with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril&#039;s attack seems to falter just before it reaches Tyme!&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme&#039;s bright barrier glows, only partially absorbing the blow.&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme&#039;s agonite sipar jerks around as a gale blows past it.&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme is struck by a violent wind that lands a heavy strike to his chest!&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril gestures at Tyme with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril&#039;s attack seems to falter just before it reaches Tyme!&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme&#039;s bright barrier glows, only partially absorbing the blow.&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme&#039;s agonite sipar jerks around as a gale blows past it.&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme is struck by a violent wind that lands an earth-shaking strike to his back, sending a sharp chill through the area.&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril gestures at Tyme with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril&#039;s attack seems to falter just before it reaches Tyme!&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme&#039;s bright barrier glows, only partially absorbing the blow.&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme&#039;s agonite sipar jerks around as a gale blows past it.&lt;br /&gt;
&lt;br /&gt;
[13:31] Tyme is struck by a violent wind that lands an earth-shaking strike to his left arm!&lt;br /&gt;
&lt;br /&gt;
[13:31] Anuril backs off Tyme who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694477</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694477"/>
		<updated>2026-08-31T01:21:05Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Quarterfinals (8/30/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1) - Thanator wins [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30|round 1]], Sahnev concedes round 2&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1)&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu&lt;br /&gt;
# Anuril vs. Damoone&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Loser of Thanator/Inouvu vs. Loser of Anuril/Damoone&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winner of Thanator/Inouvu vs. Winner of Anuril/Damoone&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Sahnev_vs_Thanator_2026-08-30&amp;diff=694476</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev vs Thanator 2026-08-30</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Sahnev_vs_Thanator_2026-08-30&amp;diff=694476"/>
		<updated>2026-08-31T01:20:06Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[13:43] Tingen yells, &amp;quot;FIGHT!&amp;quot;  [13:43] Soultaken Tingen goes south.  [13:43] Thanator visibly churns with an inner rage!  [13:43] Thanator visibly churns with an inner rage!  [13:43] Thanator grows healthier before your eyes!  [13:43] Thanator visibly churns with an inner rage!  [13:43] Thanator visibly churns with an inner rage!  [13:43] Sahnev reveals himself.  [13:43] Sahnev holds out his left hand, palm facing up.  [13:43] An actinic light explodes before Sahnev, wh...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[13:43] Tingen yells, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:43] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[13:43] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:43] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:43] Thanator grows healthier before your eyes!&lt;br /&gt;
&lt;br /&gt;
[13:43] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:43] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:43] Sahnev reveals himself.&lt;br /&gt;
&lt;br /&gt;
[13:43] Sahnev holds out his left hand, palm facing up.&lt;br /&gt;
&lt;br /&gt;
[13:43] An actinic light explodes before Sahnev, which coalesces into a dark crystalline obelisk.  It slowly drifts upward, trailing gossamer filaments of electrical light in its wake.&lt;br /&gt;
&lt;br /&gt;
[13:43] Thanator&#039;s attack seems to falter just before it reaches Sahnev!&lt;br /&gt;
&lt;br /&gt;
[13:43] Sahnev&#039;s black barrier writhes, only partially absorbing the blow.&lt;br /&gt;
&lt;br /&gt;
[13:43] Thanator hurls a keen-edged tyrium nodachi enhanced by darkstone accents at Sahnev.  The nodachi lands an apocalyptic strike (So that&#039;s what it felt like when Grazhir shattered!) that explodes the heart and lungs with a bone-shattering blow to the chest!&lt;br /&gt;
&lt;br /&gt;
[13:43] The tyrium nodachi lodges itself savagely into Sahnev!&lt;br /&gt;
&lt;br /&gt;
[13:43] Thanator backs off Sahnev who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694475</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694475"/>
		<updated>2026-08-31T01:17:19Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Semifinals (9/6/2026) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1)&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1)&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Thanator vs. Inouvu&lt;br /&gt;
# Anuril vs. Damoone&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Loser of Thanator/Inouvu vs. Loser of Anuril/Damoone&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winner of Thanator/Inouvu vs. Winner of Anuril/Damoone&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694175</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694175"/>
		<updated>2026-08-24T00:40:02Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Round 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23|Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)]] - Thanacat wins&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1)&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1)&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winner of Sahnev/Thanator vs. Winner of Inouvu/Rwendin&lt;br /&gt;
# Winner of Anuril/Tyme vs. Winner of Damoone/Tizzi&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Losers of semifinal matches&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winners of semifinal matches&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Rwendin_v_Thanacat_2026-08-23&amp;diff=694174</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Thanacat 2026-08-23</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Rwendin_v_Thanacat_2026-08-23&amp;diff=694174"/>
		<updated>2026-08-24T00:39:42Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[14:02] Tingen yells, &amp;quot;FIGHT!&amp;quot;  [14:02] Soultaken Tingen goes south.  [14:02] Rwendin begins to focus intently on Thanacat.  [14:02] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!  [14:02] Rwendin gestures at Thanacat.  [14:02] A brilliant beam descends from the sky and shrinks into a tiny point centered on Thanacat.  [14:02] The beam barely misses Thanacat, leaving a small scorch mark upon the ground where it stri...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[14:02] Tingen yells, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:02] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[14:02] Rwendin begins to focus intently on Thanacat.&lt;br /&gt;
&lt;br /&gt;
[14:02] Rwendin is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
[14:02] Rwendin gestures at Thanacat.&lt;br /&gt;
&lt;br /&gt;
[14:02] A brilliant beam descends from the sky and shrinks into a tiny point centered on Thanacat.&lt;br /&gt;
&lt;br /&gt;
[14:02] The beam barely misses Thanacat, leaving a small scorch mark upon the ground where it strikes.&lt;br /&gt;
&lt;br /&gt;
[14:03] Thanacat whips his smokewhorl whip at Rwendin.  The smokewhorl whip lands a very heavy hit to Rwendin&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[14:03] Eyes blazing with an intense rage, Thanacat unleashes a single, prolonged shout directed at Rwendin.  A wave of sound lands an apocalyptic strike (So that&#039;s what it felt like when Grazhir shattered!) on Rwendin, driving her across the area with irresistible force!&lt;br /&gt;
&lt;br /&gt;
[14:03] Unable to keep her balance, Rwendin lands in a heap on the ground!&lt;br /&gt;
&lt;br /&gt;
[14:03] Thanacat whips his smokewhorl whip at Rwendin.  The smokewhorl whip lands an extremely heavy hit to Rwendin&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[14:03] Thanacat exhales softly on his sanowret crystal, and scintillating sparks of light dance across its surface.&lt;br /&gt;
&lt;br /&gt;
[14:03] The blue moonbeam fades somewhat.&lt;br /&gt;
&lt;br /&gt;
[14:03] Thanacat whips his smokewhorl whip at Rwendin.  The smokewhorl whip lands a heavy strike to Rwendin&#039;s right leg.&lt;br /&gt;
&lt;br /&gt;
[14:03] Thanacat backs off Rwendin who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694173</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694173"/>
		<updated>2026-08-24T00:38:03Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Round 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23|Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)]] - Anuril wins&lt;br /&gt;
# Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1)&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1)&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winner of Sahnev/Thanator vs. Winner of Inouvu/Rwendin&lt;br /&gt;
# Winner of Anuril/Tyme vs. Winner of Damoone/Tizzi&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Losers of semifinal matches&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winners of semifinal matches&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_v_Arddemis_2026-08-23&amp;diff=694172</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Arddemis 2026-08-23</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Anuril_v_Arddemis_2026-08-23&amp;diff=694172"/>
		<updated>2026-08-24T00:37:55Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[14:46] Anuril asks Tohrre, &amp;quot;We good?&amp;quot;  [14:46] Tohrre exclaims, &amp;quot;Yep, go ahed!&amp;quot;  [14:46] You notice as a spotted cream and gold owl turns its head slowly around.  [14:46] (Arddemis screams and runs for his life)  [14:46] Anuril nods.  [14:46] Deadly Shadow Arddemis swaggers east, leading his group.  [14:46] Anuril chuckles.  [14:46] Anuril gestures.  [14:46] A muted roar begins to emanate from Anuril&amp;#039;s arms.  [14:46] You notice as a spotted cream and gold owl hoots loud...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[14:46] Anuril asks Tohrre, &amp;quot;We good?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:46] Tohrre exclaims, &amp;quot;Yep, go ahed!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:46] You notice as a spotted cream and gold owl turns its head slowly around.&lt;br /&gt;
&lt;br /&gt;
[14:46] (Arddemis screams and runs for his life)&lt;br /&gt;
&lt;br /&gt;
[14:46] Anuril nods.&lt;br /&gt;
&lt;br /&gt;
[14:46] Deadly Shadow Arddemis swaggers east, leading his group.&lt;br /&gt;
&lt;br /&gt;
[14:46] Anuril chuckles.&lt;br /&gt;
&lt;br /&gt;
[14:46] Anuril gestures.&lt;br /&gt;
&lt;br /&gt;
[14:46] A muted roar begins to emanate from Anuril&#039;s arms.&lt;br /&gt;
&lt;br /&gt;
[14:46] You notice as a spotted cream and gold owl hoots loudly.&lt;br /&gt;
&lt;br /&gt;
[14:46] Mahnie goes south.&lt;br /&gt;
&lt;br /&gt;
[14:46] Anuril gestures.&lt;br /&gt;
&lt;br /&gt;
[14:46] A halo of fire flickers into being and hovers around his neck and mouth briefly.&lt;br /&gt;
&lt;br /&gt;
[14:47] Anuril scans the area briefly.&lt;br /&gt;
&lt;br /&gt;
[14:47] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Tyme&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:47] Anuril gestures.&lt;br /&gt;
&lt;br /&gt;
[14:47] The air around Anuril begins to crackle with static electricity!&lt;br /&gt;
&lt;br /&gt;
[14:47] The strong smell of ozone accompanies a bolt discharging through Arddemis.  He twitches uncontrollably for a moment, revealing him.&lt;br /&gt;
&lt;br /&gt;
[14:47] Anuril gestures at Arddemis with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[14:47] Arddemis&#039;s target shield jerks around as a gale blows past it.&lt;br /&gt;
&lt;br /&gt;
[14:47] Arddemis is struck by a violent wind that lands a strong hit to his back!&lt;br /&gt;
&lt;br /&gt;
[14:47] Arddemis is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
[14:47] Anuril gestures at Arddemis with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[14:47] Arddemis&#039;s target shield jerks around as a gale blows past it.&lt;br /&gt;
&lt;br /&gt;
[14:47] Arddemis is struck by a violent wind that lands a strong hit to his abdomen!&lt;br /&gt;
&lt;br /&gt;
[14:47] Anuril gestures at Arddemis with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[14:47] Arddemis&#039;s target shield jerks around as a gale blows past it.&lt;br /&gt;
&lt;br /&gt;
[14:47] Arddemis is struck by a violent wind that lands an extremely heavy hit to his neck!&lt;br /&gt;
&lt;br /&gt;
[14:47] Anuril gestures at Arddemis with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[14:47] Arddemis&#039;s target shield jerks around as a gale blows past it.&lt;br /&gt;
&lt;br /&gt;
[14:47] Arddemis is struck by a violent wind that lands an earth-shaking strike to his head!&lt;br /&gt;
&lt;br /&gt;
[14:47] Anuril gestures at Arddemis with a casual flick of his wrists.&lt;br /&gt;
&lt;br /&gt;
[14:47] Arddemis stirs and wakes up moaning.&lt;br /&gt;
&lt;br /&gt;
[14:47] Arddemis&#039;s target shield jerks around as a gale blows past it.&lt;br /&gt;
&lt;br /&gt;
[14:47] Arddemis is struck by a violent wind that lands an earth-shaking strike to his left eye!&lt;br /&gt;
&lt;br /&gt;
[14:47] Anuril backs off Arddemis who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694171</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694171"/>
		<updated>2026-08-24T00:35:54Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Round 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23|Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)&lt;br /&gt;
# Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1)&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1)&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winner of Sahnev/Thanator vs. Winner of Inouvu/Rwendin&lt;br /&gt;
# Winner of Anuril/Tyme vs. Winner of Damoone/Tizzi&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Losers of semifinal matches&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winners of semifinal matches&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Starael_v_Thanatorr_2026-08-23&amp;diff=694170</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Thanatorr 2026-08-23</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Starael_v_Thanatorr_2026-08-23&amp;diff=694170"/>
		<updated>2026-08-24T00:35:08Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[14:18] Tingen yells, &amp;quot;FIGHT!&amp;quot;  [14:18] Soultaken Tingen goes south.  [14:18] Thanatorr pivots in Starael&amp;#039;s direction and salutes her with his icesteel cutlass, bringing the weapon downwards in a precise, fluid movement.  [14:19] Starael pivots in Thanatorr&amp;#039;s direction and salutes him with her spear, bringing the weapon downwards in a precise, fluid movement.  [14:19] Starael begins to advance on Thanatorr.  [14:19] Starael closes to pole weapon range on Thanatorr.  [14:...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[14:18] Tingen yells, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:18] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[14:18] Thanatorr pivots in Starael&#039;s direction and salutes her with his icesteel cutlass, bringing the weapon downwards in a precise, fluid movement.&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael pivots in Thanatorr&#039;s direction and salutes him with her spear, bringing the weapon downwards in a precise, fluid movement.&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael begins to advance on Thanatorr.&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael closes to pole weapon range on Thanatorr.&lt;br /&gt;
&lt;br /&gt;
[14:19] An icy breeze suddenly stirs around Starael&#039;s feet, rising in a blue-white spiral that drags several dust motes into the air that catch and glimmer in the ambient light.&lt;br /&gt;
&lt;br /&gt;
[14:19] Thanatorr tries circling around Starael.&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael lowers her shoulders and steadies her weapon.&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael closes to melee range on Thanatorr.&lt;br /&gt;
&lt;br /&gt;
[14:19] Thanatorr sweeps a foot at Starael, but fails to knock Starael off her feet.&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael takes a full step back and plants her feet firmly.&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael unleashes her spear to impale Thanatorr!&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael&#039;s errant spear results in nothing more than a sharp cling against Thanatorr&#039;s icesteel cutlass.&lt;br /&gt;
&lt;br /&gt;
[14:19] Thanatorr jabs an icesteel cutlass with an azurite hilt at Starael.  The cutlass lands a good strike to her left arm!&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael jabs a steel spear at Thanatorr.&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael thrusts a steel spear at Thanatorr.&lt;br /&gt;
&lt;br /&gt;
[14:19] Thanatorr sweeps a foot at Starael, but completely misses her feet.&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael moves into a position to parry.&lt;br /&gt;
&lt;br /&gt;
[14:19] Thanatorr sweeps a foot at Starael, but completely misses her feet.&lt;br /&gt;
&lt;br /&gt;
[14:19] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Anuril&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael throws her head back and lets out a high-pitched roar, seemingly filled with battle madness.&lt;br /&gt;
&lt;br /&gt;
[14:19] The fury of Everild&#039;s Rage burns in Starael&#039;s eyes, and her roar is filled with that fury.  Her expression is one of overwhelming strength and determination to conquer all.&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael bursts into a violent rage that amplifies her attacks!&lt;br /&gt;
&lt;br /&gt;
[14:19] A rush of color fills Starael&#039;s face as ripples of ravenous energy race into her limbs!&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael&#039;s muscles briefly flex with new strength!&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael suddenly bursts into a frothing avalanche of rage!&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael draws a steel spear at Thanatorr.&lt;br /&gt;
&lt;br /&gt;
[14:19] Thanatorr draws forth a steel throwing club.&lt;br /&gt;
&lt;br /&gt;
[14:19] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Desiphon&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:19] Thanatorr jabs a steel throwing club at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:19] A spray of crimson boiling blood rolls off of the gory hauberk to splatter Thanatorr.&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael&#039;s boiling blood lands a smoldering grisly spray to Thanatorr&#039;s abdomen!&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael thrusts a steel spear at Thanatorr.&lt;br /&gt;
&lt;br /&gt;
[14:19] Thanatorr jabs a steel throwing club at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael grows healthier before your eyes!&lt;br /&gt;
&lt;br /&gt;
[14:19] Thanatorr jabs an icesteel cutlass with an azurite hilt at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:19] Starael moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
[14:20] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Alafret&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:20] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Yeandra&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr jabs an icesteel cutlass with an azurite hilt at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:20] Starael slings a steel spear over her shoulder.&lt;br /&gt;
&lt;br /&gt;
[14:20] Starael draws forth a bastard sword from the ties on her reinforced straps.&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr raises his weapons before him and prepares to strike.&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr rushes at Starael, lashing out with his cutlass!&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr&#039;s icesteel cutlass lands a good hit to Starael&#039;s right hand!&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr&#039;s attack momentum continues with a second strike from his club!&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr&#039;s throwing club lands a light hit to Starael&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
[14:20] Starael takes a full step back and plants her feet firmly.&lt;br /&gt;
&lt;br /&gt;
[14:20] Starael dashes quickly at Thanatorr, attacking him with a mighty cleave!&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr deftly sidesteps Starael&#039;s bastard sword.&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr lowers his shoulders and steadies his weapon.&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr dashes quickly at Starael, attacking her with a mighty cleave!&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr&#039;s icesteel cutlass lands a good strike to Starael&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr swings his club and follows through with a second attack!&lt;br /&gt;
&lt;br /&gt;
[14:20] Starael deftly sidesteps Thanatorr&#039;s throwing club.&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr moves an icesteel cutlass with an azurite hilt to his left hand.&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr moves a steel throwing club to his right hand.&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr dashes quickly at Starael, attacking her with crashing blows!&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr&#039;s throwing club lands a good hit to Starael&#039;s abdomen!&lt;br /&gt;
&lt;br /&gt;
[14:20] Starael loosens the straps securing her jousting shield and removes it.&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr moves a steel throwing club to his left hand.&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr moves an icesteel cutlass with an azurite hilt to his right hand.&lt;br /&gt;
&lt;br /&gt;
[14:20] Starael visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[14:20] Starael deftly changes her grip on her sword so it can be used as a heavy edged weapon.&lt;br /&gt;
&lt;br /&gt;
[14:20] Starael moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr sweeps a foot at Starael, but completely misses her feet.&lt;br /&gt;
&lt;br /&gt;
[14:20] Starael throws her head back and lets out a high-pitched roar, seemingly filled with battle madness.&lt;br /&gt;
&lt;br /&gt;
[14:20] The fury of Everild&#039;s Rage burns in Starael&#039;s eyes, and her roar is filled with that fury.  Her expression is one of overwhelming strength and determination to conquer all.&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr narrows his eyes with deliberation as he takes an aggressive stance and releases a low, brutal roar.&lt;br /&gt;
&lt;br /&gt;
[14:20] Starael growls ferociously!&lt;br /&gt;
&lt;br /&gt;
[14:20] Starael growls and shakes off her impaired balance.&lt;br /&gt;
&lt;br /&gt;
[14:20] Thanatorr sweeps a foot at Starael, but completely misses her feet.&lt;br /&gt;
&lt;br /&gt;
[14:20] Starael grows healthier before your eyes!&lt;br /&gt;
&lt;br /&gt;
[14:21] Starael jabs a black bastard sword at Thanatorr.&lt;br /&gt;
&lt;br /&gt;
[14:21] Thanatorr exclaims, &amp;quot;Fall.....down....already!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:21] Thanatorr sweeps a foot at Starael, but completely misses her feet.&lt;br /&gt;
&lt;br /&gt;
[14:21] Starael moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
[14:21] Starael visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[14:21] Thanatorr sweeps a foot at Starael, but completely misses her feet.&lt;br /&gt;
&lt;br /&gt;
[14:21] Starael visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[14:21] Starael says in a Gorbesh accent, &amp;quot;I am... very sturdy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:21] Starael jabs a black bastard sword at Thanatorr.&lt;br /&gt;
&lt;br /&gt;
[14:21] Starael slices a black bastard sword at Thanatorr.  The sword lands a harmless strike to his left leg!&lt;br /&gt;
&lt;br /&gt;
[14:21] The fury of Everild&#039;s Rage burns in Thanatorr&#039;s eyes, and his roar is filled with that fury.  His expression is one of overwhelming strength and determination to conquer all.&lt;br /&gt;
&lt;br /&gt;
[14:21] Thanatorr sweeps a foot at Starael, but completely misses her feet.&lt;br /&gt;
&lt;br /&gt;
[14:21] Starael says in a Gorbesh accent, &amp;quot;Praise Tieheq.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:21] Starael throws her head back and lets out a high-pitched roar, seemingly filled with battle madness.&lt;br /&gt;
&lt;br /&gt;
[14:21] The fury of Everild&#039;s Rage burns in Starael&#039;s eyes, and her roar is filled with that fury.  Her expression is one of overwhelming strength and determination to conquer all.&lt;br /&gt;
&lt;br /&gt;
[14:21] Starael takes a full step back and plants her feet firmly.&lt;br /&gt;
&lt;br /&gt;
[14:21] Starael makes an agile leap towards Thanatorr, attacking him with a mighty cleave!&lt;br /&gt;
&lt;br /&gt;
[14:21] Starael&#039;s errant sword results in nothing more than a sharp cling against Thanatorr&#039;s icesteel cutlass.&lt;br /&gt;
&lt;br /&gt;
[14:22] Starael grows healthier before your eyes!&lt;br /&gt;
&lt;br /&gt;
[14:22] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Miew&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr steps to the side and adjusts his stance.&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr rushes at Starael, lashing out with his cutlass!&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr&#039;s icesteel cutlass lands a good hit to Starael&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr&#039;s attack momentum continues with a second strike from his club!&lt;br /&gt;
&lt;br /&gt;
[14:22] Starael deftly sidesteps Thanatorr&#039;s throwing club.&lt;br /&gt;
&lt;br /&gt;
[14:22] Starael slices a black bastard sword at Thanatorr.&lt;br /&gt;
&lt;br /&gt;
[14:22] Starael maneuvers about with supernatural grace!&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr lowers his shoulders and steadies his weapon.&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr dashes quickly at Starael, attacking her with a mighty cleave!&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr&#039;s icesteel cutlass lands a good strike to Starael&#039;s right leg!&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr moves an icesteel cutlass with an azurite hilt to his left hand.&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr moves a steel throwing club to his right hand.&lt;br /&gt;
&lt;br /&gt;
[14:22] Starael regains her confidence, and ability to defend herself.&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr takes a step back and hefts his club behind him.&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr swiftly launches an assault with wide swipes of his club!&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr&#039;s throwing club lands a good hit to Starael&#039;s back!&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr moves a steel throwing club to his left hand.&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr moves an icesteel cutlass with an azurite hilt to his right hand.&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr sweeps a foot at Starael, but completely misses her feet.&lt;br /&gt;
&lt;br /&gt;
[14:22] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Tyme&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[14:22] Starael sheathes her bastard sword and ties it to her reinforced straps.&lt;br /&gt;
&lt;br /&gt;
[14:22] Starael slings a steel spear off from over her shoulder.&lt;br /&gt;
&lt;br /&gt;
[14:22] Starael moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
[14:22] Starael slides her left arm through the straps on her jousting shield and flexes.&lt;br /&gt;
&lt;br /&gt;
[14:22] Starael takes a full step back and plants her feet firmly.&lt;br /&gt;
&lt;br /&gt;
[14:22] Starael unleashes her spear to impale Thanatorr!&lt;br /&gt;
&lt;br /&gt;
[14:22] Starael&#039;s errant spear results in nothing more than a sharp cling against Thanatorr&#039;s ceremonial shield.&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr&#039;s cutlass lands a good strike to Starael&#039;s right arm.&lt;br /&gt;
&lt;br /&gt;
[14:22] An icy breeze suddenly stirs around Starael&#039;s feet, rising in a blue-white spiral that drags several dust motes into the air that catch and glimmer in the ambient light.&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr puts his cutlass in his armor pack.&lt;br /&gt;
&lt;br /&gt;
[14:22] An icy breeze suddenly stirs around Starael&#039;s feet, rising in a blue-white spiral that drags several dust motes into the air that catch and glimmer in the ambient light.&lt;br /&gt;
&lt;br /&gt;
[14:22] Thanatorr puts his club in his armor pack.&lt;br /&gt;
&lt;br /&gt;
[14:22] Starael grows healthier before your eyes!&lt;br /&gt;
&lt;br /&gt;
[14:22] Starael moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
[14:22] Starael slings a steel spear over her shoulder.&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael draws forth a bastard sword from the ties on her reinforced straps.&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael loosens the straps securing her jousting shield and removes it.&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael rolls her wrists back and forth, stretching her forearms.&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael grows healthier before your eyes!&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr draws forth a darkstone nightstick with a tempered finish.&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr takes a full step back and plants his feet firmly while twirling his nightstick.&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr dashes quickly at Starael, attacking her with twirling blows!&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr&#039;s errant nightstick results in nothing more than a sharp cling against Starael&#039;s jousting shield.&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr puts his nightstick in his armor pack.&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael angles her jousting shield at Thanatorr and charges forwards!&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr deflects Starael&#039;s rush with his ceremonial shield&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr&#039;s fingers lands a good hit to Starael&#039;s abdomen.&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr&#039;s fingers lands a good hit to Starael&#039;s abdomen.&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael punches her chain-clad fist at Thanatorr.&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr&#039;s fingers lands a light hit to Starael&#039;s right eye.&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael maneuvers about with supernatural grace!&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael&#039;s sword lands a good strike to Thanatorr&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr grabs hold of Starael.&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael takes a step back and readies her sword behind her.&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael attempts to cleave through Thanatorr with her sword!&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael&#039;s bastard sword lands a solid hit to Thanatorr&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr leans back and hoists Starael into the air!&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr&#039;s suplex smashes Starael into the ground, landing a solid hit to her left hand!&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr stands up.&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael lets out a roar of frustration as she attempts to regain her footing.&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael stands up.&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael&#039;s sword lands a good hit to Thanatorr&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael&#039;s sword lands a light hit to Thanatorr&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr exclaims, &amp;quot;Ouch!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:23] Thanatorr tries circling around Starael.&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael bashes a black bastard sword at Thanatorr.  The sword lands a good hit that nicks his left forearm!&lt;br /&gt;
&lt;br /&gt;
[14:23] Starael moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
[14:24] Thanatorr narrows his eyes with deliberation as he takes an aggressive stance and releases a low, brutal roar.&lt;br /&gt;
&lt;br /&gt;
[14:24] Starael visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[14:24] Starael bobs, lowering herself into a smaller target.&lt;br /&gt;
&lt;br /&gt;
[14:24] The fury of Everild&#039;s Rage burns in Thanatorr&#039;s eyes, and his roar is filled with that fury.  His expression is one of overwhelming strength and determination to conquer all.&lt;br /&gt;
&lt;br /&gt;
[14:24] Starael slaps her chain-clad hand at Thanatorr.&lt;br /&gt;
&lt;br /&gt;
[14:24] Starael growls and shakes off her impaired balance.&lt;br /&gt;
&lt;br /&gt;
[14:24] Thanatorr gouges his fingers at Starael.  The fingers lands a light hit that lightly bruises her side with an attack which fails to pierce the skin!&lt;br /&gt;
&lt;br /&gt;
[14:24] Starael&#039;s sword lands a light hit to Thanatorr&#039;s abdomen.&lt;br /&gt;
&lt;br /&gt;
[14:24] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:24] Starael tries to push Thanatorr but he doesn&#039;t budge!&lt;br /&gt;
&lt;br /&gt;
[14:24] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:24] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:24] Thanatorr sweeps a foot at Starael, but completely misses her feet.&lt;br /&gt;
&lt;br /&gt;
[14:24] Starael sheathes her bastard sword and ties it to her reinforced straps.&lt;br /&gt;
&lt;br /&gt;
[14:24] Starael slides her left arm through the straps on her jousting shield and flexes.&lt;br /&gt;
&lt;br /&gt;
[14:24] Thanatorr&#039;s fingers lands a solid hit that lightly bruises Starael&#039;s side with an attack which fails to pierce the skin, lightly stunning her.&lt;br /&gt;
&lt;br /&gt;
[14:24] Starael slings a steel spear off from over her shoulder.&lt;br /&gt;
&lt;br /&gt;
[14:24] Thanatorr sweeps a foot at Starael, but completely misses her feet.&lt;br /&gt;
&lt;br /&gt;
[14:24] Thanatorr&#039;s fingers lands a light hit to Starael&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[14:24] Starael lowers her shoulders and steadies her weapon.&lt;br /&gt;
&lt;br /&gt;
[14:24] Starael dashes quickly at Thanatorr, attacking him with blows meant to impale!&lt;br /&gt;
&lt;br /&gt;
[14:24] Starael&#039;s errant spear results in nothing more than a sharp cling against Thanatorr&#039;s ceremonial shield.&lt;br /&gt;
&lt;br /&gt;
[14:24] Thanatorr gouges his fingers at Starael.  The fingers lands a good strike to her left arm!&lt;br /&gt;
&lt;br /&gt;
[14:24] Thanatorr&#039;s foot lands a solid hit to Starael&#039;s right leg.&lt;br /&gt;
&lt;br /&gt;
[14:24] Starael regains her confidence, and ability to defend herself.&lt;br /&gt;
&lt;br /&gt;
[14:24] A rush of color fills Starael&#039;s face as ripples of ravenous energy race into her limbs!&lt;br /&gt;
&lt;br /&gt;
[14:24] Starael&#039;s muscles briefly flex with new strength!&lt;br /&gt;
&lt;br /&gt;
[14:24] Thanatorr&#039;s fist lands a good hit to Starael&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
[14:24] Thanatorr grasps out at Starael, but misses.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael throws her head back and lets out a high-pitched roar, seemingly filled with battle madness.&lt;br /&gt;
&lt;br /&gt;
[14:25] The fury of Everild&#039;s Rage burns in Starael&#039;s eyes, and her roar is filled with that fury.  Her expression is one of overwhelming strength and determination to conquer all.&lt;br /&gt;
&lt;br /&gt;
[14:25] Thanatorr grasps out at Starael, but misses.&lt;br /&gt;
&lt;br /&gt;
[14:25] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael thrusts a steel spear at Thanatorr.  The spear lands a good strike that scratches the left elbow!&lt;br /&gt;
&lt;br /&gt;
[14:25] Thanatorr&#039;s fingers lands a light hit to Starael&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael&#039;s spear lands a light hit to Thanatorr&#039;s left hand.&lt;br /&gt;
&lt;br /&gt;
[14:25] Thanatorr&#039;s fingers lands a light hit to Starael&#039;s right arm.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael maneuvers about with supernatural grace!&lt;br /&gt;
&lt;br /&gt;
[14:25] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael draws a steel spear at Thanatorr.  The spear lands a good strike to his right arm!&lt;br /&gt;
&lt;br /&gt;
[14:25] Thanatorr&#039;s fingers lands a light hit to Starael&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael slings a steel spear over her shoulder.&lt;br /&gt;
&lt;br /&gt;
[14:25] Thanatorr grasps out at Starael, but misses.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael draws forth a bastard sword from the ties on her reinforced straps.&lt;br /&gt;
&lt;br /&gt;
[14:25] Thanatorr grasps out at Starael, but misses.&lt;br /&gt;
&lt;br /&gt;
[14:25] Thanatorr gouges his fingers at Starael.  The fingers lands a good hit to her chest!&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael takes a step back and readies her sword behind her.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael dashes quickly at Thanatorr, attacking him with a mighty cleave!&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael&#039;s bastard sword lands a solid hit to Thanatorr&#039;s back!&lt;br /&gt;
&lt;br /&gt;
[14:25] Thanatorr gouges his fingers at Starael.  The fingers lands a good hit to her right leg!&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael bursts into a violent rage that amplifies her attacks!&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael&#039;s sword lands a light hit to Thanatorr&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
[14:25] Thanatorr sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
[14:25] Thanatorr makes an agile leap and thrusts his open palm towards Starael!&lt;br /&gt;
&lt;br /&gt;
[14:25] Thanatorr&#039;s palm lands a good strike to Starael&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael suddenly bursts into a frothing avalanche of rage!&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael&#039;s sword lands a good strike to Thanatorr&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
[14:25] Thanatorr gouges his fingers at Starael.  The fingers lands a light hit to her right arm!&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael draws a black bastard sword at Thanatorr.  The sword lands a light hit to his right leg!&lt;br /&gt;
&lt;br /&gt;
[14:25] Thanatorr&#039;s fingers lands a good hit to Starael&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:25] Starael&#039;s sword lands a light hit that nicks Thanatorr&#039;s left forearm.&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr draws forth a steel throwing club.&lt;br /&gt;
&lt;br /&gt;
[14:26] Starael deftly changes her grip on her sword so it can be used as a two-handed edged weapon.&lt;br /&gt;
&lt;br /&gt;
[14:26] An icy breeze suddenly stirs around Starael&#039;s feet, rising in a blue-white spiral that drags several dust motes into the air that catch and glimmer in the ambient light.&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr draws forth an icesteel cutlass with an azurite hilt.&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr raises his weapons before him and prepares to strike.&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr rushes at Starael, lashing out with his club!&lt;br /&gt;
&lt;br /&gt;
[14:26] Starael deftly sidesteps Thanatorr&#039;s throwing club.&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr&#039;s attack momentum continues with a second strike from his cutlass!&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr&#039;s icesteel cutlass lands a light hit to Starael&#039;s back!&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr lowers his shoulders and steadies his weapon.&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr dashes quickly at Starael, attacking her with crashing blows!&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr&#039;s throwing club lands a light hit to Starael&#039;s left leg!&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr moves a steel throwing club to his left hand.&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr moves an icesteel cutlass with an azurite hilt to his right hand.&lt;br /&gt;
&lt;br /&gt;
[14:26] Starael deftly changes her grip on her sword so it can be used as a heavy edged weapon.&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr attempts to cleave through Starael with his cutlass!&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr&#039;s icesteel cutlass lands a good strike to Starael&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr chops an icesteel cutlass with an azurite hilt at Starael.  The cutlass lands a solid hit that barely pierces the skin to nick the chest!&lt;br /&gt;
&lt;br /&gt;
[14:26] Starael moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr puts his cutlass in his armor pack.&lt;br /&gt;
&lt;br /&gt;
[14:26] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:26] Starael&#039;s sword lands a good strike to Thanatorr&#039;s left hand.&lt;br /&gt;
&lt;br /&gt;
[14:26] A chilly breeze swirls around Starael strongly with a sudden surging strength that briefly deafens all in the immediate area with its noise before it dies down sedately.&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr puts his club in his armor pack.&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr&#039;s fingers lands a light hit that lightly bruises Starael&#039;s side with an attack which fails to pierce the skin, lightly stunning her.&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr makes an agile leap and thrusts his open palm towards Starael!&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr&#039;s palm lands a good strike to Starael&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
[14:26] Starael grows healthier before your eyes!&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:26] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:26] Starael slices a black bastard sword at Thanatorr.  The sword lands a good strike that barely pierces the skin to nick the chest!&lt;br /&gt;
&lt;br /&gt;
[14:26] Starael moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
[14:26] Starael tries to back out of combat but is unable to get away from Thanatorr!&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr gouges his fingers at Starael.  The fingers lands a good strike to her left leg!&lt;br /&gt;
&lt;br /&gt;
[14:26] Starael grows healthier before your eyes!&lt;br /&gt;
&lt;br /&gt;
[14:26] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:26] Starael&#039;s sword lands a light hit to Thanatorr&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
[14:26] Starael throws her head back and lets out a high-pitched roar, seemingly filled with battle madness.&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr gouges his fingers at Starael.  The fingers lands a light hit that scratches the left elbow!&lt;br /&gt;
&lt;br /&gt;
[14:26] The fury of Everild&#039;s Rage burns in Starael&#039;s eyes, and her roar is filled with that fury.  Her expression is one of overwhelming strength and determination to conquer all.&lt;br /&gt;
&lt;br /&gt;
[14:26] Thanatorr&#039;s fingers lands a light hit that lightly bruises Starael&#039;s side with an attack which fails to pierce the skin.&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s sword lands a light hit to Thanatorr&#039;s right leg.&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr gouges his fingers at Starael.  The fingers lands a light hit that punches a hole through the skin on its side, lightly stunning her!&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael maneuvers about with supernatural grace!&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr sweeps a foot at Starael, but completely misses her feet.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s sword lands a good hit that painfully mashes several toes of the left foot.&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr gouges his fingers at Starael.  The fingers lands a good strike that penetrates deeply into the muscles of the chest!&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr&#039;s fingers lands a good hit to Starael&#039;s right arm.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael lowers her shoulders and steadies her weapon.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael attempts to cleave through Thanatorr with her sword!&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s bastard sword lands a solid hit to Thanatorr&#039;s neck!&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr slowly tips over and falls down.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s sword lands a good hit that barely pierces the skin to nick the chest.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s sword lands a light hit to Thanatorr&#039;s left eye.&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr leaps to his feet!&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr&#039;s foot lands a good strike that bruises the left forearm.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael draws a black bastard sword at Thanatorr.  The sword lands a good strike that cuts the neck deeply with the end of the weapon!&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s sword lands a good hit that painfully mashes several toes of the left foot.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s sword lands a light hit that barely pierces the skin to nick the chest.&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr&#039;s fingers lands a light hit that barely breaks the skin of Starael&#039;s right leg.&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s sword lands a solid hit to Thanatorr&#039;s right arm.&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr takes a step back and readies an open palm.&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr makes an agile leap and thrusts his open palm towards Starael!&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr&#039;s palm lands a solid hit to Starael&#039;s right leg!&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael grows healthier before your eyes!&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr gouges his fingers at Starael.  The fingers lands a good strike that drives the fingers deep into the ribcage to savage the lungs!&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s sword lands a solid hit that blasts hard into the left arm and causes purple welts to appear almost immediately.&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr gouges his fingers at Starael.  The fingers lands a good hit that scratches a long swath of skin along the abdomen (A fine wound to show to friends!)!&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr gouges his fingers at Starael.  The fingers lands a light hit that slides the fingers deeply into the stomach!&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr gouges his fingers at Starael.  The fingers lands a good strike that pricks her back (Get your needle work out!)!&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael moves about with magnified violence!&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael&#039;s sword lands a good hit that scratches the right bicep (But another battle scar for Thanatorr&#039;s collection!).&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr&#039;s fingers lands a light hit that drives the fingers deep into the ribcage to savage the lungs.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael slings a steel spear off from over her shoulder.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael moves a black bastard sword to her left hand.&lt;br /&gt;
&lt;br /&gt;
[14:27] Starael moves a steel spear to her right hand.&lt;br /&gt;
&lt;br /&gt;
[14:27] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael sheathes her bastard sword and ties it to her reinforced straps.&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael lowers her shoulders and steadies her weapon.&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael dashes quickly at Thanatorr, attacking him with blows meant to impale!&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael&#039;s spear lands a solid hit to Thanatorr&#039;s left arm!&lt;br /&gt;
&lt;br /&gt;
[14:28] Thanatorr is stunned!&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael maneuvers about with supernatural grace!&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael slings a steel spear over her shoulder.&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael draws forth a bastard sword from the ties on her reinforced straps.&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael&#039;s sword lands a good strike that just barely penetrates the skin to nick the stomach (&#039;Tis but a scratch!).&lt;br /&gt;
&lt;br /&gt;
[14:28] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael jabs a black bastard sword at Thanatorr.&lt;br /&gt;
&lt;br /&gt;
[14:28] Thanatorr sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
[14:28] Thanatorr dashes quickly at Starael, attacking her with a palm strike!&lt;br /&gt;
&lt;br /&gt;
[14:28] Thanatorr&#039;s palm lands a good strike to Starael&#039;s left eye!&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael is dealt a vicious stun!&lt;br /&gt;
&lt;br /&gt;
[14:28] Thanatorr gouges his fingers at Starael.&lt;br /&gt;
&lt;br /&gt;
[14:28] Thanatorr kicks his foot at Starael.  The foot lands a good strike that doubles her right leg over backwards with a direct hit to the right knee!&lt;br /&gt;
&lt;br /&gt;
[14:28] Thanatorr grasps out at Starael, but misses.&lt;br /&gt;
&lt;br /&gt;
[14:28] Soultaken Tingen just arrived.&lt;br /&gt;
&lt;br /&gt;
[14:28] Thanatorr&#039;s foot lands a solid hit that rips into the skin of the left arm in a strong swipe.&lt;br /&gt;
&lt;br /&gt;
[14:28] Tingen exclaims, &amp;quot;20 seconds of fighting remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:28] Thanatorr&#039;s fist lands a good strike that rips apart the left bicep and splinters the bones of the upper arm.&lt;br /&gt;
&lt;br /&gt;
[14:28] Thanatorr&#039;s fist lands a good strike that drives the lungs into the throat with a strike to the solar plexus.&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael&#039;s rage at her wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael&#039;s sword lands a solid hit that slams the sternum into the heart with a sickening *Crack!*, dealing him a vicious stun.&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael&#039;s sword lands a solid hit that amputates the left arm and a good deal of the shoulder in a crippling blow.&lt;br /&gt;
&lt;br /&gt;
[14:28] Tingen exclaims, &amp;quot;10 seconds of fighting remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:28] Tingen exclaims, &amp;quot;9 seconds of fighting remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael grows healthier before your eyes!&lt;br /&gt;
&lt;br /&gt;
[14:28] Tingen exclaims, &amp;quot;8 seconds of fighting remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:28] Tingen exclaims, &amp;quot;7 seconds of fighting remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:28] Tingen exclaims, &amp;quot;6 seconds of fighting remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:28] Tingen exclaims, &amp;quot;5 seconds of fighting remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael&#039;s sword lands a good strike that cuts deeply into Thanatorr&#039;s right tricep.&lt;br /&gt;
&lt;br /&gt;
[14:28] Tingen exclaims, &amp;quot;4 seconds of fighting remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:28] Thanatorr takes a full step back and plants his feet firmly.&lt;br /&gt;
&lt;br /&gt;
[14:28] Thanatorr unleashes a palm strike!&lt;br /&gt;
&lt;br /&gt;
[14:28] Thanatorr&#039;s errant palm strike results in nothing more than a sharp cling against Starael&#039;s bastard sword.&lt;br /&gt;
&lt;br /&gt;
[14:28] Tingen exclaims, &amp;quot;3 seconds of fighting remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:28] Tingen exclaims, &amp;quot;2 seconds of fighting remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:28] Tingen exclaims, &amp;quot;1 second of fighting remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael takes a step back and readies her sword behind her.&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael attempts to cleave through Thanatorr with her sword!&lt;br /&gt;
&lt;br /&gt;
[14:28] Starael&#039;s bastard sword lands a good strike to Thanatorr&#039;s abdomen!&lt;br /&gt;
&lt;br /&gt;
[14:28] Tingen says, &amp;quot;The match is a draw! (Unless I just...missed someone winning, which is possible. I was very busy watching the time.).&amp;quot;&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694169</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694169"/>
		<updated>2026-08-24T00:29:28Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Round 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23|Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)&lt;br /&gt;
# Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1)&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1)&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winner of Sahnev/Thanator vs. Winner of Inouvu/Rwendin&lt;br /&gt;
# Winner of Anuril/Tyme vs. Winner of Damoone/Tizzi&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Losers of semifinal matches&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winners of semifinal matches&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Erique_v_Thanator_2026-08-23&amp;diff=694168</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanator 2026-08-23</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Erique_v_Thanator_2026-08-23&amp;diff=694168"/>
		<updated>2026-08-24T00:28:18Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[13:50] You hear a female voice yell from the west, &amp;quot;FIGHT!&amp;quot;  [13:50] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Starael&amp;#039;s face.  [13:50] Favored Erique lumbers west.  [13:50] [Hilltop Cemetery, Before Mausoleum]  [13:50] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[13:50] You al...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[13:50] You hear a female voice yell from the west, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:50] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Starael&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:50] Favored Erique lumbers west.&lt;br /&gt;
&lt;br /&gt;
[13:50] [Hilltop Cemetery, Before Mausoleum]&lt;br /&gt;
&lt;br /&gt;
[13:50] The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.[13:50] You also see a red banner and a huge **WARNING** sign.&lt;br /&gt;
&lt;br /&gt;
[13:50] Also here: Favored Erique who has a fiery visage and War Machine Thanator who is trailed by an incorporeal black wolf with ice-blue eyes.&lt;br /&gt;
&lt;br /&gt;
[13:50] Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
[13:50] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:50] Shifting winds gently blow from behind Erique.&lt;br /&gt;
&lt;br /&gt;
[13:50] Erique begins to advance on Thanator.&lt;br /&gt;
&lt;br /&gt;
[13:50] Erique gestures.&lt;br /&gt;
&lt;br /&gt;
[13:50] Erique&#039;s sturdy belt emits a loud *snap*.&lt;br /&gt;
&lt;br /&gt;
[13:50] Ice crystals begin to form in the air.&lt;br /&gt;
&lt;br /&gt;
[13:50] Thanator snaps to attention and hails Erique with a crisp hand salute.&lt;br /&gt;
&lt;br /&gt;
[13:50] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Tizzi&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:50] You notice as a grey lynx pads into the area.&lt;br /&gt;
&lt;br /&gt;
[13:50] Erique closes to pole weapon range on Thanator.&lt;br /&gt;
&lt;br /&gt;
[13:50] Erique closes to melee range on Thanator.&lt;br /&gt;
&lt;br /&gt;
[13:50] Erique is obscured as the intricate matrices of crystals around his right arm shatter!&lt;br /&gt;
&lt;br /&gt;
[13:50] Thanator&#039;s fingers lands a demolishing hit that pierces the bones of the upper arm and gets temporarily stuck (Wipe the marrow off!), stunning him.&lt;br /&gt;
&lt;br /&gt;
[13:50] The grey lynx sits down.&lt;br /&gt;
&lt;br /&gt;
[13:50] Thanator sweeps a foot at Erique, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
[13:50] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:50] Thanator maneuvers about with supernatural grace!&lt;br /&gt;
&lt;br /&gt;
[13:50] Erique leaps to his feet!&lt;br /&gt;
&lt;br /&gt;
[13:50] Erique tries to back out of combat but is unable to get away from Thanator!&lt;br /&gt;
&lt;br /&gt;
[13:50] Thanator bull-rushes at Erique.  Passing by, he backhands Erique to the ground.&lt;br /&gt;
&lt;br /&gt;
[13:50] Erique begins to focus intently on Thanator.&lt;br /&gt;
&lt;br /&gt;
[13:50] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:50] Erique sweeps a foot at Thanator, but completely misses his feet.&lt;br /&gt;
&lt;br /&gt;
[13:50] Erique&#039;s pasabas lands a light hit to Thanator&#039;s left eye.&lt;br /&gt;
&lt;br /&gt;
[13:50] You notice as a grey lynx sniffs the ground.&lt;br /&gt;
&lt;br /&gt;
[13:50] Thanator fakes Erique and moves into a better position.&lt;br /&gt;
&lt;br /&gt;
[13:50] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:51] Erique sweeps a foot at Thanator, but completely misses his feet.&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator grabs hold of Erique in a tight grip.&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator&#039;s rage at his wounds boils over.&lt;br /&gt;
&lt;br /&gt;
[13:51] Erique is obscured as the intricate matrices of crystals around his left leg shatter!&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator leans back and hoists Erique into the air!&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator&#039;s suplex smashes Erique into the ground, landing an extremely heavy hit to his left leg!&lt;br /&gt;
&lt;br /&gt;
[13:51] Erique is severely stunned!&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator stands up.&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator narrows his eyes, focused within his fury.&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator grows healthier before your eyes!&lt;br /&gt;
&lt;br /&gt;
[13:51] Erique tries to stand and fails.&lt;br /&gt;
&lt;br /&gt;
[13:51] You notice a grey lynx sniff at Thanator for a moment.&lt;br /&gt;
&lt;br /&gt;
[13:51] Erique stands up.&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator fakes Erique and moves into a better position.&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator bull-rushes at Erique.  Passing by, he backhands Erique to the ground.&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:51] Erique stands up.&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator fakes Erique and moves into a better position.&lt;br /&gt;
&lt;br /&gt;
[13:51] Erique tries to back out of combat but is unable to get away from Thanator!&lt;br /&gt;
&lt;br /&gt;
[13:51] The saline lattice around Erique&#039;s left leg rebuilds and reinforces itself.&lt;br /&gt;
&lt;br /&gt;
[13:51] Erique sweeps a foot at Thanator, but completely misses his feet.&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator maneuvers about with supernatural grace!&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator sweeps a foot at Erique, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
[13:51] Erique leaps to his feet!&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator fakes Erique and moves into a better position.&lt;br /&gt;
&lt;br /&gt;
[13:51] Erique tries circling around Thanator.&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator bull-rushes at Erique, colliding with him head-on and knocking him down.&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator fakes Erique and moves into a better position.&lt;br /&gt;
&lt;br /&gt;
[13:51] Erique leaps to his feet!&lt;br /&gt;
&lt;br /&gt;
[13:51] Erique tries circling around Thanator.&lt;br /&gt;
&lt;br /&gt;
[13:51] Erique is obscured as the intricate matrices of crystals around his right arm shatter!&lt;br /&gt;
&lt;br /&gt;
[13:51] Thanator&#039;s foot lands a hard hit that rips the right arm clean off at the shoulder, dealing him a vicious stun.&lt;br /&gt;
&lt;br /&gt;
[13:52] Thanator bull-rushes at Erique.  Passing by, he backhands Erique to the ground.&lt;br /&gt;
&lt;br /&gt;
[13:52] Thanator winces.&lt;br /&gt;
&lt;br /&gt;
[13:52] Thanator whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
[13:52] Thanator visibly churns with an inner rage!&lt;br /&gt;
&lt;br /&gt;
[13:52] Erique leaps to his feet!&lt;br /&gt;
&lt;br /&gt;
[13:52] Thanator whirls about in a bold, flashy manner!&lt;br /&gt;
&lt;br /&gt;
[13:52] A deep howl of bloodlust erupts from Thanator as his chest puffs out from the strain of corded chest muscles tightening all at once!&lt;br /&gt;
&lt;br /&gt;
[13:52] Erique tries circling around Thanator.&lt;br /&gt;
&lt;br /&gt;
[13:52] The saline lattice around Erique&#039;s right arm rebuilds and reinforces itself.&lt;br /&gt;
&lt;br /&gt;
[13:52] Erique sweeps a foot at Thanator, but completely misses his feet.&lt;br /&gt;
&lt;br /&gt;
[13:52] Erique sweeps a foot at Thanator, but completely misses his feet.&lt;br /&gt;
&lt;br /&gt;
[13:52] Thanator backs off Erique who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694167</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694167"/>
		<updated>2026-08-24T00:19:15Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Round 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]] - Tyme wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23|Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)]] - Damoone wins&lt;br /&gt;
# Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]] - Tizzi wins&lt;br /&gt;
# Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)&lt;br /&gt;
# Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1)&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1)&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winner of Sahnev/Thanator vs. Winner of Inouvu/Rwendin&lt;br /&gt;
# Winner of Anuril/Tyme vs. Winner of Damoone/Tizzi&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Losers of semifinal matches&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winners of semifinal matches&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Damoone_v_Inouvu_2026-08-23&amp;diff=694166</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Inouvu 2026-08-23</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Damoone_v_Inouvu_2026-08-23&amp;diff=694166"/>
		<updated>2026-08-24T00:19:04Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;[13:31] Tingen yells, &amp;quot;FIGHT!&amp;quot;  [13:31] Soultaken Tingen goes south.  [13:31] Damoone springs towards Inouvu, with the speed of a tiger.  Damoone angles himself to knock him to the ground!  [13:31] Damoone slams into Inouvu, knocking him prone!  [13:31] A wild sylvan-hued flash glints off of Damoone&amp;#039;s narrowed left eye as he aims at Inouvu with his ironwood crossbow.  [13:31] Inouvu tries to stand and fails.  [13:31] The spectral grey fog shrouding Inouvu churns rapidly...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[13:31] Tingen yells, &amp;quot;FIGHT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[13:31] Soultaken Tingen goes south.&lt;br /&gt;
&lt;br /&gt;
[13:31] Damoone springs towards Inouvu, with the speed of a tiger.  Damoone angles himself to knock him to the ground!&lt;br /&gt;
&lt;br /&gt;
[13:31] Damoone slams into Inouvu, knocking him prone!&lt;br /&gt;
&lt;br /&gt;
[13:31] A wild sylvan-hued flash glints off of Damoone&#039;s narrowed left eye as he aims at Inouvu with his ironwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:31] Inouvu tries to stand and fails.&lt;br /&gt;
&lt;br /&gt;
[13:31] The spectral grey fog shrouding Inouvu churns rapidly!&lt;br /&gt;
&lt;br /&gt;
[13:31] The crossbow bolt lands nearby!&lt;br /&gt;
&lt;br /&gt;
[13:31] Inouvu lets out a roar of frustration as he attempts to regain his footing.&lt;br /&gt;
&lt;br /&gt;
[13:31] Inouvu stands up.&lt;br /&gt;
&lt;br /&gt;
[13:31] Damoone loads his ironwood crossbow with a crossbow bolt.&lt;br /&gt;
&lt;br /&gt;
[13:31] Inouvu lowers his shoulders and steadies his weapon.&lt;br /&gt;
&lt;br /&gt;
[13:31] Inouvu dashes quickly at Damoone, attacking him with a mighty cleave!&lt;br /&gt;
&lt;br /&gt;
[13:31] Damoone deftly sidesteps Inouvu&#039;s obsidian black sword.&lt;br /&gt;
&lt;br /&gt;
[13:31] Inouvu gestures at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:31] A few gossamer tidbits of light escape Damoone&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
[13:31] Damoone appears to be aiming at Inouvu with his ironwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:31] Damoone sweeps a foot at Inouvu, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
[13:31] Inouvu lets out a roar of frustration as he attempts to regain his footing.&lt;br /&gt;
&lt;br /&gt;
[13:31] Inouvu stands up.&lt;br /&gt;
&lt;br /&gt;
[13:31] The spectral grey fog shrouding Inouvu churns rapidly!&lt;br /&gt;
&lt;br /&gt;
[13:31] The crossbow bolt lands nearby!&lt;br /&gt;
&lt;br /&gt;
[13:31] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Alafret&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:31] Inouvu glances disdainfully at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:31] Like a chameleon&#039;s tongue, a tendril of spectral red lightning flicks toward Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone puts his crossbow in his leather haversack.&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu draws an obsidian black sword at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone grins at Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:32] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Tizzi&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone gets a steel nightstick from inside his canvas backpack.&lt;br /&gt;
&lt;br /&gt;
[13:32] A pair of immense ghostly hands sweep forward to grasp Damoone in a translucent embrace!&lt;br /&gt;
&lt;br /&gt;
[13:32] Struggling fiercely, Damoone throws off the ghostly hands before they can lock around him.&lt;br /&gt;
&lt;br /&gt;
[13:32] Nothing happens.&lt;br /&gt;
&lt;br /&gt;
[13:32] Flickering shadows shudder through the air toward Damoone!&lt;br /&gt;
&lt;br /&gt;
[13:32] The shadows rapidly dissipate as they draw near Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu draws an obsidian black sword at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone&#039;s nightstick lands a light hit to Inouvu&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone&#039;s nightstick lands a light hit to Inouvu&#039;s abdomen.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone flourishes his nightstick about in a butterfly pattern.&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone&#039;s nightstick lands a light hit to Inouvu&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone jabs a steel nightstick at Inouvu.  The nightstick lands a light hit to his left arm!&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu begins to focus intently on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone jabs a steel nightstick at Inouvu.  The nightstick lands a light hit to his left leg!&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone jabs a steel nightstick at Inouvu.  The nightstick lands a light hit to his left leg!&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone jabs a steel nightstick at Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone&#039;s nightstick lands a light hit to Inouvu&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone jabs a steel nightstick at Inouvu.  The nightstick lands a light hit to his left leg!&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu closes his eyes, drawing his closed fist toward his chest.&lt;br /&gt;
&lt;br /&gt;
[13:32] Seconds later he swings his arm outward, pointing at Damoone as his eyes fix on him in a vehement stare.&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone&#039;s nightstick lands a light hit to Inouvu&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
[13:32] Several bolts of flashing silver flame flare into view, churning around Damoone.  With surprising speed, they swirl upward into the sky with a wailing shriek!&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone&#039;s nightstick lands a light hit to Inouvu&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone jabs a steel nightstick at Inouvu.  The nightstick lands a light hit to his left leg!&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu begins to focus intently around himself.&lt;br /&gt;
&lt;br /&gt;
[13:32] An icy breeze suddenly stirs around Damoone&#039;s feet, rising in a blue-white spiral that drags several dust motes into the air that catch and glimmer in the ambient light.&lt;br /&gt;
&lt;br /&gt;
[13:32] Streamers of glistening silver light trail in the air as bolts of flame begin to fall from the sky like miniature comets!&lt;br /&gt;
&lt;br /&gt;
[13:32] A bolt of holy fire strikes Damoone&#039;s octagonal shield and quickly fades.&lt;br /&gt;
&lt;br /&gt;
[13:32] A bolt of holy fire strikes Damoone&#039;s octagonal shield and quickly fades.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone begins to focus intently on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu strikes his heel against the ground.&lt;br /&gt;
&lt;br /&gt;
[13:32] Fiery black magma bubbles up from the dirt underfoot!&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone sweeps a foot at Inouvu, but completely misses his feet.&lt;br /&gt;
&lt;br /&gt;
[13:32] Boiling tongues of magma race wrathfully in another path.&lt;br /&gt;
&lt;br /&gt;
[13:32] The trickles of black magma cool, forming ashy cinders which quickly disperse.&lt;br /&gt;
&lt;br /&gt;
[13:32] Damoone raises his right arm skywards and makes a quick whipping motion.&lt;br /&gt;
&lt;br /&gt;
[13:32] A thunderous noise builds in the distance, increasing in cadence and intensity as it hammers into the area!&lt;br /&gt;
&lt;br /&gt;
[13:32] The spectral grey fog shrouding Inouvu churns rapidly!&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] A wisp of orange-hued mist bursts from the edge of Inouvu&#039;s oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:32] A ring of orange-hued mist bursts from Inouvu&#039;s neck, leaving him mostly unfazed.&lt;br /&gt;
&lt;br /&gt;
[13:32] The spectral grey fog shrouding Inouvu churns rapidly!&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] A wisp of orange-hued mist bursts from the edge of Inouvu&#039;s oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:32] A ring of orange-hued mist bursts from Inouvu&#039;s head, leaving him mostly unfazed.&lt;br /&gt;
&lt;br /&gt;
[13:32] The spectral grey fog shrouding Inouvu churns rapidly!&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] A wisp of orange-hued mist bursts from the edge of Inouvu&#039;s oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:32] A ring of orange-hued mist bursts from Inouvu&#039;s abdomen, leaving him mostly unfazed.&lt;br /&gt;
&lt;br /&gt;
[13:32] The spectral grey fog shrouding Inouvu churns rapidly!&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] A wisp of orange-hued mist bursts from the edge of Inouvu&#039;s oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:32] A ring of orange-hued mist bursts from Inouvu&#039;s abdomen, leaving him mostly unfazed.&lt;br /&gt;
&lt;br /&gt;
[13:32] The spectral grey fog shrouding Inouvu churns rapidly!&lt;br /&gt;
&lt;br /&gt;
[13:32] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:32] A wisp of orange-hued mist bursts from the edge of Inouvu&#039;s oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:32] A ring of orange-hued mist bursts from Inouvu&#039;s chest, leaving him mostly unfazed.&lt;br /&gt;
&lt;br /&gt;
[13:33] A craven phantom thrall near Inouvu bounds toward Damoone like a rabid dog, black smoke trailing behind it!&lt;br /&gt;
&lt;br /&gt;
[13:33] The phantom thrall passes through Damoone&#039;s body with no discernible effect.&lt;br /&gt;
&lt;br /&gt;
[13:33] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone&#039;s nightstick lands a light hit to Inouvu&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
[13:33] Inouvu gestures, muttering a quiet riddle.&lt;br /&gt;
&lt;br /&gt;
[13:33] A pair of immense ghostly hands sweep forward to grasp Damoone in a translucent embrace!&lt;br /&gt;
&lt;br /&gt;
[13:33] With a bit of a struggle, Damoone throws off the ghostly hands before they can lock around him.&lt;br /&gt;
&lt;br /&gt;
[13:33] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone jabs a steel nightstick at Inouvu.  The nightstick lands a light hit to his left leg!&lt;br /&gt;
&lt;br /&gt;
[13:33] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone&#039;s nightstick lands a light hit to Inouvu&#039;s left leg.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone jabs a steel nightstick at Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:33] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone&#039;s nightstick lands a light hit that thumps painfully on the toes of the left foot.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone begins to advance on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:33] Inouvu begins to focus intently on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone puts his nightstick in his canvas backpack.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone closes to pole weapon range on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone gets a haralun light spear from inside his canvas backpack.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone flourishes his light spear about in a butterfly pattern.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone closes to melee range on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone takes a step back and angles his spear behind him.&lt;br /&gt;
&lt;br /&gt;
[13:33] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone swiftly launches an assault with wide swipes of his spear!&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone&#039;s light spear lands a solid hit to Inouvu&#039;s abdomen!&lt;br /&gt;
&lt;br /&gt;
[13:33] Inouvu gestures at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:33] Several globes of ethereal black light surge outward from Inouvu&#039;s hand in rapid succession, hurtling toward Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:33] The first globe misses him!&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone deflects the second globe with his octagonal shield!&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone deflects the third globe with his octagonal shield!&lt;br /&gt;
&lt;br /&gt;
[13:33] The fourth globe misses him!&lt;br /&gt;
&lt;br /&gt;
[13:33] The final globe misses him!&lt;br /&gt;
&lt;br /&gt;
[13:33] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone&#039;s spear lands a good hit that painfully mashes several toes of the left foot.&lt;br /&gt;
&lt;br /&gt;
[13:33] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone&#039;s spear lands a good strike that tears a small piece of skin from the left calf.&lt;br /&gt;
&lt;br /&gt;
[13:33] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone&#039;s spear lands a good strike that embeds the light spear into the top of Inouvu&#039;s left foot.&lt;br /&gt;
&lt;br /&gt;
[13:33] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone&#039;s spear lands a good strike that rips skin and exposes bloody cartilage under the left kneecap.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone begins to advance on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone puts his spear in his canvas backpack.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone closes to pole weapon range on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone closes to melee range on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone gets a steel-plated ironwood crossbow with a sculpted dragon-head cranequin from inside his leather haversack.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone loads his ironwood crossbow with a crossbow bolt.&lt;br /&gt;
&lt;br /&gt;
[13:33] Inouvu gestures.&lt;br /&gt;
&lt;br /&gt;
[13:33] The swirling grey fog surrounding Inouvu disperses.&lt;br /&gt;
&lt;br /&gt;
[13:33] Damoone appears to be aiming at Inouvu with his ironwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:34] The phantom thrall discovers Inouvu, ruining his hiding place!&lt;br /&gt;
&lt;br /&gt;
[13:34] Damoone begins to focus intently on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:34] The crossbow bolt lands nearby!&lt;br /&gt;
&lt;br /&gt;
[13:34] Damoone loads his ironwood crossbow with a crossbow bolt.&lt;br /&gt;
&lt;br /&gt;
[13:34] Inouvu gestures.&lt;br /&gt;
&lt;br /&gt;
[13:34] Swirls of malefic darkness gather in loose proximity to Inouvu&#039;s body, dangling like dead ivy in the air.&lt;br /&gt;
&lt;br /&gt;
[13:34] Damoone appears to be aiming at Inouvu with his ironwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:34] Inouvu begins to focus intently on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:34] Damoone kneels down.&lt;br /&gt;
&lt;br /&gt;
[13:34] Damoone springs effortlessly to his feet!&lt;br /&gt;
&lt;br /&gt;
[13:34] Damoone kneels down.&lt;br /&gt;
&lt;br /&gt;
[13:34] The crossbow bolt lands nearby!&lt;br /&gt;
&lt;br /&gt;
[13:34] Inouvu takes a step back and readies his sword behind him.&lt;br /&gt;
&lt;br /&gt;
[13:34] Inouvu begins to advance on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:34] Damoone loads his ironwood crossbow with a crossbow bolt.&lt;br /&gt;
&lt;br /&gt;
[13:34] Inouvu sidesteps and adjusts his footing.&lt;br /&gt;
&lt;br /&gt;
[13:34] Inouvu closes to pole weapon range on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:34] Inouvu closes to melee range on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:34] Inouvu gestures at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:34] Several globes of ethereal black light surge outward from Inouvu&#039;s hand in rapid succession, hurtling toward Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:34] The first globe misses him!&lt;br /&gt;
&lt;br /&gt;
[13:34] Damoone deflects the second globe with his octagonal shield!&lt;br /&gt;
&lt;br /&gt;
[13:34] The third globe misses him!&lt;br /&gt;
&lt;br /&gt;
[13:34] The fourth globe misses him!&lt;br /&gt;
&lt;br /&gt;
[13:34] Damoone deflects the final globe with his octagonal shield!&lt;br /&gt;
&lt;br /&gt;
[13:34] Inouvu lowers his shoulders and steadies his weapon.&lt;br /&gt;
&lt;br /&gt;
[13:34] Inouvu attempts to cleave through Damoone with his sword!&lt;br /&gt;
&lt;br /&gt;
[13:34] Inouvu&#039;s errant sword results in nothing more than a sharp cling against Damoone&#039;s ironwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:34] Damoone appears to be aiming at Inouvu with his ironwood crossbow.&lt;br /&gt;
&lt;br /&gt;
[13:34] The crossbow bolt lands nearby!&lt;br /&gt;
&lt;br /&gt;
[13:34] Damoone gestures at Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:34] With a flash of green light, writhing vines of dark green ivy burst into being, consuming Inouvu in a rustling, living shell!&lt;br /&gt;
&lt;br /&gt;
[13:34] The vines melt inwards, and soon you can see them burrowing close to his skin and around his body, immensely ensnaring Inouvu&#039;s movements with natural chains!&lt;br /&gt;
&lt;br /&gt;
[13:34] A craven phantom thrall near Inouvu bounds toward Damoone like a rabid dog, black smoke trailing behind it!&lt;br /&gt;
&lt;br /&gt;
[13:34] The phantom thrall passes through Damoone&#039;s body with no discernible effect.&lt;br /&gt;
&lt;br /&gt;
[13:34] Inouvu points a crooked finger at Damoone and garbles an unintelligible curse.&lt;br /&gt;
&lt;br /&gt;
[13:34] Nothing happens.&lt;br /&gt;
&lt;br /&gt;
[13:35] Damoone puts his crossbow in his leather haversack.&lt;br /&gt;
&lt;br /&gt;
[13:35] Damoone gets a steel nightstick from inside his canvas backpack.&lt;br /&gt;
&lt;br /&gt;
[13:35] Damoone flourishes his nightstick about in a butterfly pattern.&lt;br /&gt;
&lt;br /&gt;
[13:35] A craven phantom thrall watches its surroundings loftily.&lt;br /&gt;
&lt;br /&gt;
[13:35] Inouvu begins to focus intently around himself.&lt;br /&gt;
&lt;br /&gt;
[13:35] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:35] Damoone&#039;s nightstick lands a brushing hit to Inouvu&#039;s left hand.&lt;br /&gt;
&lt;br /&gt;
[13:35] Damoone shoves Inouvu with tremendous force, knocking him into a sprawling heap.&lt;br /&gt;
&lt;br /&gt;
[13:35] Inouvu lets out a roar of frustration as he attempts to regain his footing.&lt;br /&gt;
&lt;br /&gt;
[13:35] Inouvu stands up.&lt;br /&gt;
&lt;br /&gt;
[13:35] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:35] Damoone&#039;s nightstick lands a light hit to Inouvu&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
[13:35] The nightstick lodges itself shallowly into Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:35] Inouvu strikes his heel against the ground.&lt;br /&gt;
&lt;br /&gt;
[13:35] Streams of fiery black magma boil up from the dirt underfoot!&lt;br /&gt;
&lt;br /&gt;
[13:35] Damoone manages to move out of the way of the lava.&lt;br /&gt;
&lt;br /&gt;
[13:35] Veins of liquid fire spill across the dirt with serpentine grace.&lt;br /&gt;
&lt;br /&gt;
[13:35] The trickles of black magma cool, forming ashy cinders which quickly disperse.&lt;br /&gt;
&lt;br /&gt;
[13:35] Inouvu begins to focus intently on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:35] Damoone gets a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage from inside his canvas backpack.&lt;br /&gt;
&lt;br /&gt;
[13:35] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:35] Damoone&#039;s axe lands a strong hit to Inouvu&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
[13:35] The hurling axe lodges itself shallowly into Inouvu!&lt;br /&gt;
&lt;br /&gt;
[13:35] Suddenly, a gleaming silversteel hurling axe sculpted with the curves of a jubilant visage leaps from Inouvu&#039;s body and flies toward Damoone!  The axe slides to Damoone&#039;s right hand, reuniting him with his lost belonging.&lt;br /&gt;
&lt;br /&gt;
[13:35] Damoone puts his axe in his canvas backpack.&lt;br /&gt;
&lt;br /&gt;
[13:35] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Tyme&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:35] Inouvu closes his eyes, drawing his closed fist toward his chest.&lt;br /&gt;
&lt;br /&gt;
[13:35] Seconds later he swings his arm outward, pointing at Damoone as his eyes fix on him in a vehement stare.&lt;br /&gt;
&lt;br /&gt;
[13:35] Damoone gets a crimson glaes flamberge with a viperine hilt from inside his utility belt.&lt;br /&gt;
&lt;br /&gt;
[13:35] Damoone swings his glaes flamberge in an overhead arc.&lt;br /&gt;
&lt;br /&gt;
[13:35] Several bolts of flashing silver flame flare into view, churning around Damoone.  With surprising speed, they swirl upward into the sky with a wailing shriek!&lt;br /&gt;
&lt;br /&gt;
[13:35] The deadening murk around Inouvu subsides.&lt;br /&gt;
&lt;br /&gt;
[13:35] A glowing rain of surreal silver fire begins to cascade down from the heavens!&lt;br /&gt;
&lt;br /&gt;
[13:35] A bolt of holy fire smashes to the ground near Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:35] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:35] Damoone&#039;s flamberge lands a solid hit that rips skin and exposes bloody cartilage under the left kneecap, lightly stunning him.&lt;br /&gt;
&lt;br /&gt;
[13:36] A bolt of holy fire strikes Damoone&#039;s octagonal shield and quickly fades.&lt;br /&gt;
&lt;br /&gt;
[13:36] A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Janalynn&#039;s face.&lt;br /&gt;
&lt;br /&gt;
[13:36] Bolts of roiling silver flame spiral downward from the heavens!&lt;br /&gt;
&lt;br /&gt;
[13:36] A bolt of holy fire strikes Damoone&#039;s octagonal shield and quickly fades.&lt;br /&gt;
&lt;br /&gt;
[13:36] Inouvu begins to focus intently on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:36] Inouvu gestures at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:36] Inouvu begins to focus intently on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:36] Damoone begins to focus intently on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:36] Inouvu begins to advance on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:36] Inouvu gestures at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:36] Spidery tendrils of icy blue light swirl outward from Inouvu&#039;s palms, darting toward Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:36] The writhing lights strike Damoone benignly, billowing rapidly into a sheaf of ghostly fog around him.&lt;br /&gt;
&lt;br /&gt;
[13:36] Inouvu closes to melee range on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:36] Claws of mist tear away from the amorphous cloud of fog enwreathing Damoone, but he fends them off with his octagonal shield.&lt;br /&gt;
&lt;br /&gt;
[13:36] Damoone raises his right arm skywards and makes a quick whipping motion.&lt;br /&gt;
&lt;br /&gt;
[13:36] A thunderous noise builds in the distance, increasing in cadence and intensity as it hammers into the area!&lt;br /&gt;
&lt;br /&gt;
[13:36] Orange-hued rings of mist burst from the ground near Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:36] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:36] A wisp of orange-hued mist bursts from the edge of Inouvu&#039;s oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:36] A ring of orange-hued mist bursts from Inouvu&#039;s chest, leaving him mostly unfazed.&lt;br /&gt;
&lt;br /&gt;
[13:36] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:36] A wisp of orange-hued mist bursts from the edge of Inouvu&#039;s oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:36] A ring of orange-hued mist bursts from Inouvu&#039;s right hand, leaving him mostly unfazed.&lt;br /&gt;
&lt;br /&gt;
[13:36] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:36] A wisp of orange-hued mist bursts from the edge of Inouvu&#039;s oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:36] A ring of orange-hued mist bursts from Inouvu&#039;s right leg, leaving him mostly unfazed.&lt;br /&gt;
&lt;br /&gt;
[13:36] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:36] A wisp of orange-hued mist bursts from the edge of Inouvu&#039;s oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:36] A ring of orange-hued mist bursts from Inouvu&#039;s head, leaving him mostly unfazed.&lt;br /&gt;
&lt;br /&gt;
[13:36] A craven phantom thrall near Inouvu bounds toward Damoone like a rabid dog, black smoke trailing behind it!&lt;br /&gt;
&lt;br /&gt;
[13:36] The phantom thrall passes through Damoone&#039;s body with no discernible effect.&lt;br /&gt;
&lt;br /&gt;
[13:36] Damoone begins to focus intently on Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:36] Damoone grabs hold of Inouvu in a tight grip.&lt;br /&gt;
&lt;br /&gt;
[13:36] The ivy strands covering Inouvu unwind from him, dissolving into a hazy green mist that soon vanishes.&lt;br /&gt;
&lt;br /&gt;
[13:36] Damoone stands up.&lt;br /&gt;
&lt;br /&gt;
[13:36] Damoone flings Inouvu around, spinning and throwing him completely off balance.&lt;br /&gt;
&lt;br /&gt;
[13:36] Damoone grunts, unable to budge in Inouvu&#039;s iron grip.&lt;br /&gt;
&lt;br /&gt;
[13:37] Damoone grunts, unable to budge in Inouvu&#039;s iron grip.&lt;br /&gt;
&lt;br /&gt;
[13:37] Inouvu straps his obsidian black sword to his harness.  It rattles against the scimitar strapped to his harness, and he adjusts them.&lt;br /&gt;
&lt;br /&gt;
[13:37] Inouvu leans back and hoists Damoone into the air!&lt;br /&gt;
&lt;br /&gt;
[13:37] You hear a soft thud as Damoone rolls away from Inouvu&#039;s suplex unharmed.&lt;br /&gt;
&lt;br /&gt;
[13:37] Inouvu lets out a roar of frustration as he attempts to regain his footing.&lt;br /&gt;
&lt;br /&gt;
[13:37] Inouvu stands up.&lt;br /&gt;
&lt;br /&gt;
[13:37] Inouvu deftly removes the obsidian black sword from his harness.&lt;br /&gt;
&lt;br /&gt;
[13:37] The translucent image of an owl glistens briefly in the shadowy depths of the orb hovering near Inouvu.&lt;br /&gt;
&lt;br /&gt;
[13:37] Damoone babbles incoherently.&lt;br /&gt;
&lt;br /&gt;
[13:37] Damoone raises his right arm skywards and makes a quick whipping motion.&lt;br /&gt;
&lt;br /&gt;
[13:37] A thunderous noise builds in the distance, increasing in cadence and intensity as it hammers into the area!&lt;br /&gt;
&lt;br /&gt;
[13:37] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:37] A wisp of orange-hued mist bursts from the edge of Inouvu&#039;s oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:37] A ring of orange-hued mist bursts from Inouvu&#039;s neck, leaving him mostly unfazed.&lt;br /&gt;
&lt;br /&gt;
[13:37] Inouvu is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
[13:37] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:37] A wisp of orange-hued mist bursts from the edge of Inouvu&#039;s oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:37] Orange-hued energy bursts from Inouvu&#039;s right leg, leaving behind a hoof-shaped bruise.&lt;br /&gt;
&lt;br /&gt;
[13:37] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:37] A wisp of orange-hued mist bursts from the edge of Inouvu&#039;s oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:37] Orange-hued energy bursts from Inouvu&#039;s chest, leaving behind a hoof-shaped bruise.&lt;br /&gt;
&lt;br /&gt;
[13:37] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:37] A wisp of orange-hued mist bursts from the edge of Inouvu&#039;s oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:37] A ring of orange-hued mist bursts from Inouvu&#039;s right arm, leaving him mostly unfazed.&lt;br /&gt;
&lt;br /&gt;
[13:37] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:37] A wisp of orange-hued mist bursts from the edge of Inouvu&#039;s oval shield.&lt;br /&gt;
&lt;br /&gt;
[13:37] Orange-hued energy bursts from Inouvu&#039;s neck, branding him with a charred hoof-print.&lt;br /&gt;
&lt;br /&gt;
[13:37] A craven phantom thrall near Inouvu bounds toward Damoone like a rabid dog, black smoke trailing behind it!&lt;br /&gt;
&lt;br /&gt;
[13:37] The phantom thrall passes through Damoone&#039;s body with no discernible effect.&lt;br /&gt;
&lt;br /&gt;
[13:37] Damoone stands up.&lt;br /&gt;
&lt;br /&gt;
[13:37] Inouvu begins to focus intently on Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:37] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:37] Damoone&#039;s flamberge lands an extremely heavy hit that rips the left leg from the hip socket, making a wet popping sound.&lt;br /&gt;
&lt;br /&gt;
[13:37] Damoone assesses his combat situation.&lt;br /&gt;
&lt;br /&gt;
[13:37] Inouvu gestures at Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:37] Spidery tendrils of icy blue light swirl outward from Inouvu&#039;s palms, darting toward Damoone.&lt;br /&gt;
&lt;br /&gt;
[13:37] The writhing lights strike Damoone benignly, billowing rapidly into a sheaf of ghostly fog around him.&lt;br /&gt;
&lt;br /&gt;
[13:37] Inouvu&#039;s silver glow flares.&lt;br /&gt;
&lt;br /&gt;
[13:37] Damoone&#039;s flamberge lands a massive strike that tears flesh and cartilage as the right leg is ripped clean below the knee (Better order that peg leg!).&lt;br /&gt;
&lt;br /&gt;
[13:37] Damoone backs off Inouvu who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694165</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament&amp;diff=694165"/>
		<updated>2026-08-24T00:16:00Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: /* Round 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;What:&#039;&#039;&#039; An open-world PvP tournament, where single contestants compete against one another to earn bragging rights and probably prizes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Who:&#039;&#039;&#039; Hopefully, anyone who wants to participate in PvP and contribute to a positive, encouraging, fun atmosphere while doing so. I’ve intentionally designed aspects of the tournament to provide opportunities for fun and success to lower level characters in addition to HLCs - and need y’all’s help experimenting to see if those attempts are actually successful so I can iterate for the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where:&#039;&#039;&#039; Crossing Cemetery - meet at the Lich Gate&lt;br /&gt;
&lt;br /&gt;
Lich room 1733&lt;br /&gt;
&lt;br /&gt;
Genie map 7 room 403&lt;br /&gt;
&lt;br /&gt;
From outside the Northeast Gate of Crossing: east, go path, north&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When:&#039;&#039;&#039; Sundays starting at 3PM Eastern, beginning on August 2nd and running through August and maybe into September, depending on number of entrants.&lt;br /&gt;
&lt;br /&gt;
Update:&lt;br /&gt;
&lt;br /&gt;
- Swiss Rounds August 2, 9, 16, 23&lt;br /&gt;
&lt;br /&gt;
- Quarterfinals August 30&lt;br /&gt;
&lt;br /&gt;
- Semifinals September 6&lt;br /&gt;
&lt;br /&gt;
- Finals and 3rd Place September 13&lt;br /&gt;
&lt;br /&gt;
I recognize that&#039;s a lot of regular commitment - if you&#039;re interested in participating but would need to miss one, please chat with me and see what we can work out!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why:&#039;&#039;&#039; For fun! For practice! Because open world PvP is interesting and cool and different than the arena!&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
===Items and Abilities===&lt;br /&gt;
*No reapers, bees, cow totems, frostdrums, flamelutes, sparklutes, or automatons.&lt;br /&gt;
*No in-fight HEALME usage.&lt;br /&gt;
* &#039;&#039;&#039;No wands, gyres, parallel foci, Unleash, balance boots, mysandas, invisibility cloaks, HE gifts, grey stones, roar helms, fear cloaks, MT purchased acid and poison, elemental transform weapons.&#039;&#039;&#039;&lt;br /&gt;
**Thieves may use MEF wands&lt;br /&gt;
**(Intention: decrease the amount of MT items that swing fights, without banning MT items that are critical to peoples’ ability to participate.)&lt;br /&gt;
*Swiss matches will be either a single fight or best of 3, depending on logistics and number of entrants, elimination matches will be determined by the best 2 out of 3 fights.&lt;br /&gt;
*Each fight lasts up to 10 minutes or the opponent is eliminated, whichever occurs first.&lt;br /&gt;
**Should the round go to time during swiss: The fight will be considered a draw, and no winner will be assigned. If we’re using best-of-three play and there’s no majority in number of fights won, the match will be considered a draw.&lt;br /&gt;
**Should the round go to time during elimination: Sheearyn and two other judges (who are not part of the top 8), to be announced when the cut to top 8 happens, will determine a winner based on wounds, vitality, and overall contribution to a positive tournament environment.&lt;br /&gt;
*10 minutes of pre-fight preparation will take place between fights. This time is to be utilized for buffing. Buffing will happen concurrently with other contestants fighting, if possible. (Note: I’m still trying to figure out actual buffing and timer-for-fight start logistics. This is the intention, but I need to figure out how to make it work in practice. If anyone has an answer, please DM me.)&lt;br /&gt;
*All buffs must be put up in the Cemetery (or designated pre-fight buffing area), by the contestant themselves, after the pre-fight preparation clock has begun.&lt;br /&gt;
**i.e. No buffs/predictions from 3rd parties (and/or alts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Contestants ===&lt;br /&gt;
In hopes of having a wider skill range, with more representation (and opportunities to fight) across various skill levels, &#039;&#039;&#039;each player is welcome and encouraged to enter as many characters as they like&#039;&#039;&#039;, within the following constraints:&lt;br /&gt;
*Each character you enter must have at most 80% of the total ranks of any more-skilled character you enter. (There should be a 20% difference between the characters you’re entering.)&lt;br /&gt;
*Let me know which characters are all associated with you as a player&lt;br /&gt;
*If you enter multiple characters, and one of them falls in a skill range without any characters within a reasonable range, I may discuss with you whether it makes sense for that character to withdraw. (Or, if some other situation comes up where that discussion would make sense, I’ll reach out.)&lt;br /&gt;
&lt;br /&gt;
Each character will be treated as a distinct tournament entry (and will be paired independently for a fight each round), with the following exceptions:&lt;br /&gt;
*Characters associated with the same player will not be paired against each other.&lt;br /&gt;
*Each player is only eligible to win one prize. Winning any prize disqualifies that player’s remaining characters from any of the other prizes. Priority will be given to the prize that is listed first in the above list.&lt;br /&gt;
*Each player may only have one character represented after the cut to elimination. If a player has two characters who would otherwise qualify, they may choose which one to play in the elimination rounds.&lt;br /&gt;
=== Seeding and Matches ===&lt;br /&gt;
Each round, contestants will be paired with others with the same or similar win/loss records. Within that, Sheearyn will attempt to arrange matches between opponents who are close-ish in skill level (as measured by total ranks), without repeating opponents during the Swiss portion of the tournament. In some cases, that will be impossible, and a contestant will be matched against someone with substantially different ranks.&lt;br /&gt;
==== Unwinnnable Fights ====&lt;br /&gt;
Contestants are encouraged to experiment with the extent of how far they can effectively punch up during the tournament. If you think it’s on the edge of what’s possible, fight the match! See if you can pull it off, anyway - or get closer than you believed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said, if either party (but probably the less skilled fighter) believes that the match would be too one-sided and unfun to fight, they may &#039;&#039;&#039;forfeit the match&#039;&#039;&#039;.&lt;br /&gt;
If you choose this option, we strongly prefer that you fight your opponent anyway, using different rules that make the fight more fun for you both. Negotiate whatever you want, that fits within the tournament’s timing constraints. Play with buffing, or stancing, or bringing in a friend to help, or alternate “win” conditions, or restricting use of certain abilities. Come up with other ideas that work for the specific situation you’re in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many cases, the higher-ranked contestant may have a better understanding of what might work well. In these match-ups, it’s the job of &#039;&#039;both parties&#039;&#039; to create an experience that offers opportunities for fun and learning, across the skill gap. Please do your best to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The intention here is threefold:&lt;br /&gt;
# Everyone is (hopefully) participating in the tournament because they want to fight, for fun and for learning. To the extent possible, we want to provide everyone participating with opportunities to have fun and learn, at the time everyone’s committed to being available, with the opponent they’re matched with&lt;br /&gt;
# To showcase - for both contestants and spectators - the available options to navigate large differences in skill level, including both the limitations and available value in those tools&lt;br /&gt;
# In my hopes and dreams, to see people coming up with creative ways to enjoy fights with wildly disparately skilled opponents, and displaying a variety of interpretations of what it means to have fun and get what everyone wants out of those matches&lt;br /&gt;
=== Penalties and Disqualification ===&lt;br /&gt;
* A character that vitality logs, disconnects, or is sent to the junk room loses the fight.&lt;br /&gt;
* A character that shows up more than 30 seconds late to a match loses the fight.&lt;br /&gt;
* A character that arrives at their match already buffed (rather than buffing during the prescribed pre-fight preparation window) loses the fight.&lt;br /&gt;
* A second instance of this infraction will result in disqualification from the Tournament.&lt;br /&gt;
* No interacting with the opponent (except for banter) once arriving on the arena floor prior to the match beginning.&lt;br /&gt;
== Prizes ==&lt;br /&gt;
We’re fighting for fun and practice, right? Maybe bragging rights? Who needs prizes? 🙂&lt;br /&gt;
&lt;br /&gt;
Prizes are intentionally not plats. They&#039;re chosen to showcase and highlight the skills and expertise of our community members by offering donated experiences or services, and provide something that&#039;s a little more fun and lighthearted than cold, hard coins.&lt;br /&gt;
&lt;br /&gt;
Up to 10 prizes will be awarded, depending on specific circumstances for the tournament (and available prizes). Each player is only eligible for one prize, regardless of how many of their characters participated in the tournament. Because the value of the prizes is likely to be subjective, prize winners will get to choose from the available prizes in the following order:&lt;br /&gt;
&lt;br /&gt;
Overall Placement:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Outperforming Expected Placement based on Total Ranks:&lt;br /&gt;
* 1st place&lt;br /&gt;
* 2nd place&lt;br /&gt;
* 3rd place&lt;br /&gt;
&lt;br /&gt;
Other Prizes:&lt;br /&gt;
* Most fun/creative match replacing an Unwinnable Fight&lt;br /&gt;
* Attitude and Sportsmanship&lt;br /&gt;
* Most Off-Meta&lt;br /&gt;
* Crowd Favorite&lt;br /&gt;
&lt;br /&gt;
=== Prize List ===&lt;br /&gt;
&lt;br /&gt;
* A personalized song or poem, about the winner or a topic of the winner&#039;s choice, written by Harkour&lt;br /&gt;
* A text-based lovely depiction of the winner, drawn by Selame&lt;br /&gt;
* Help with an alteration idea/design, from Allye&lt;br /&gt;
* 2 hours of on-duty healing for sparring practice or hunting (in the room with you if I&#039;ll survive it, outside the hunting grounds if not), provided by Sheearyn&lt;br /&gt;
* Glaes Spatula-winning chef Miskton Ramahk will work with the prize winner to devise a menu, then roleplay out a cooking demonstration and meal for the winner and their friends.&lt;br /&gt;
* A picnic basket containing food custom-selected for the winner by Allye&lt;br /&gt;
* Free Berries and Ink advertisement, donated by Illiya&lt;br /&gt;
* Berrybomb bast riding set (A darling cream-hued riding hat trimmed with berrybomb bast, An exquisitely tailored berrybomb bast jacket lined with cream-hued silk , A stylish riding skirt composed of raspberry-pink berrybomb bast, Some dark chocolate-brown riding boots laced with raspberry-pink cords)&lt;br /&gt;
* A collection of tobacco and smoking accessories, donated by Alafret&lt;br /&gt;
* A piece of paper from the post office that reads &amp;quot;Congratulations! You won a prize!&amp;quot; Optionally, customized with your name and the name of the category you won the prize for&lt;br /&gt;
* A collection of glass-themed items, curated by Tyme (includes a crystal sunburst, a glass globe, a goldwood walking cane, a fragile glass key, a cerulean glass orb, a fragile glass key, a tapered glass lens, an oblong mistglass lens and a cloudy mistglass lens)&lt;br /&gt;
* A trio of crossbows, tinkered by Miew (feel free to ask Sheearyn to see them)&lt;br /&gt;
* An apron containing a &amp;quot;first aid kit&amp;quot; set of remedies created by Rezzian&lt;br /&gt;
* A set of tools for a discipline of your choice, a full set of weapons (except sling), or a set of armor. Made of steel, darkstone, or other similar materials (depending on the items chosen). Specifics decided in a consultation between Karvonen and the prize recipient after winning&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And, a prize that was offered specifically for the person who comes in last:&lt;br /&gt;
&lt;br /&gt;
* Armor or non-swappable weapon, made of steel, forged by Ollythander&lt;br /&gt;
&lt;br /&gt;
== Registration ==&lt;br /&gt;
=== How to Register ===&lt;br /&gt;
# Find Sheearyn in-game, send Sheearyn in game mail, or send Sheearyn a Discord message including:&lt;br /&gt;
## Name(s) of the character(s) you would like to enter&lt;br /&gt;
## Guild of each character&lt;br /&gt;
## Total ranks on each character, at the time of registration&lt;br /&gt;
# At some point between 7/19 and 7/26, meet with Sheearyn in game and TELLEXP SHEEARYN ALL, in order to verify number of total ranks for pairing the first round. (I will ask for a tellexp all each week thereafter, to do my best to continue pairing similarly ranked characters, even though characters likely grow at different rates.)&lt;br /&gt;
=== What Will Be Posted? ===&lt;br /&gt;
* Before registration closes, I intend to post the number of registered characters in various (minorly overlapping) ranges of total ranks. I hope that some non-HLCs will enter early, and that seeing that someone else has will help to encourage others to enter characters in similar level ranges.&lt;br /&gt;
* When registration closes (or within about a day afterward), I plan to post an alphabetized list of registered characters and their guilds as the tournament roster.&lt;br /&gt;
=== Timing and Deadlines ===&lt;br /&gt;
* Prize listing (hopefully) announced: ~July 22nd&lt;br /&gt;
* Registration Closes: July 26th&lt;br /&gt;
* Roster Published &amp;amp; First Round Pairings Announced: Hopefully by July 28th&lt;br /&gt;
* First Round Fights: August 2nd&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
* Anberr - Trader&lt;br /&gt;
* Anuril - Warrior Mage&lt;br /&gt;
* Arddemis - Thief&lt;br /&gt;
* Battlemaker - Moon Mage&lt;br /&gt;
* Damoone - Ranger&lt;br /&gt;
* Erique - Warrior Mage&lt;br /&gt;
* Inouvu - Cleric&lt;br /&gt;
* Rwendin - Moon Mage&lt;br /&gt;
* Sahnev - Moon Mage&lt;br /&gt;
* Salvitoriel - Warrior Mage&lt;br /&gt;
* Starael - Barbarian&lt;br /&gt;
* Thanacat - Bard&lt;br /&gt;
* Thanatarr - Barbarian&lt;br /&gt;
* Thanatol - Warrior Mage&lt;br /&gt;
* Thanator - Barbarian&lt;br /&gt;
* Thanatorr - Barbarian&lt;br /&gt;
* Tizzi - Thief&lt;br /&gt;
* Tyme - Moon Mage&lt;br /&gt;
&lt;br /&gt;
=== Standings after Swiss ===&lt;br /&gt;
&lt;br /&gt;
# Damoone (Ranger, 4-0)&lt;br /&gt;
# Inouvu (Cleric, 3-1)&lt;br /&gt;
# Thanator (Barbarian, 3-1)&lt;br /&gt;
# Thanacat (Bard, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatarr (Barbarian, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Arddemis (Thief, 3-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Thanatorr (Barbarian, 2-1-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Anuril (Warrior Mage, 2-2)&lt;br /&gt;
# Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Starael (Barbarian, 1-1-2) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1)&lt;br /&gt;
# Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Tizzi (Thief, 1-2-1)&lt;br /&gt;
# Thanatol (Warrior Mage, 1-2-1) - Not selected to move on to top 8, in favor of another character of the same player&lt;br /&gt;
# Erique (Warrior Mage, 1-3)&lt;br /&gt;
# Battlemaker (Moon Mage, 1-3)&lt;br /&gt;
# Anberr (Trader, 0-2-2)&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-4)&lt;br /&gt;
&lt;br /&gt;
== Pairings ==&lt;br /&gt;
&lt;br /&gt;
=== Round 1 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Salvitoriel v Thanatol 2026-08-02|Salvitoriel (Warrior Mage) vs. Thanatol (Warrior Mage)]] - Thanatol wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Damoone 2026-08-02|Anuril (Warrior Mage) vs. Damoone (Ranger)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Arddemis v Sahnev 2026-08-02|Arddemis (Thief) vs. Sahnev (Moon Mage)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v Tizzi 2026-08-02|Starael (Barbarian) vs. Tizzi (Thief)]] - Starael wins&lt;br /&gt;
# Battlemaker (Moon Mage) vs. Thanatarr (Barbarian) - Thanatarr wins by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Tyme 2026-08-02|Inouvu (Cleric) vs. Tyme (Moon Mage)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Erique v Thanacat 2026-08-02|Erique (Warrior Mage) vs. Thanacat (Bard)]] - Thanacat wins&lt;br /&gt;
# Rwendin (Moon Mage) vs. Thanator (Barbarian) - Thanator wins after Rwendin forfeitted due to other commitments for the first round&lt;br /&gt;
# Anberr (Trader) vs. Thanatorr (Barbarian) - Thanatorr wins after Anberr forfeitted due to other commitments for the first round&lt;br /&gt;
&lt;br /&gt;
=== Round 2 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 206 PvP Tournament/Arddemis v Starael 2006-08-09|Arddemis (Thief, 1-0) vs. Starael (Barbarian, 1-0)]] - Arddemis wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Battlemaker v Erique 2026-08-09|Battlemaker (Moon Mage, 0-1) vs. Erique (Warrior Mage, 0-1)]] - Erique wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanacat v Tyme 2026-08-09|Thanacat (Bard, 1-0) vs. Tyme (Moon Mage, 0-1)]] - Thanacat wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Rwendin v Tizzi 2026-08-09|Rwendin (Moon Mage, 0-1) vs. Tizzi (Thief, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanatarr 2026-08-09|Inouvu (Cleric, 1-0) vs. Thanatarr (Barbarian, 1-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Anberr 2026-08-09|Sahnev (Moon Mage, 0-1) vs. Anberr (Trader, 0-1)]] - Draw&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanator 2026-08-09|Damoone (Ranger, 1-0) vs. Thanator (Barbarian, 1-0)]] - Damoone wins&lt;br /&gt;
# Salvitoriel (Warrior Mage, 0-1) vs. Thanatorr (Barbarian, 1-0) - Thanatorr wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanatol 2026-08-09|Anuril (Warrior Mage, 0-1) vs. Thanatol (Warrior Mage, 1-0)]] - Anuril wins&lt;br /&gt;
&lt;br /&gt;
=== Round 3 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Inouvu v Thanacat 2026-08-16|Inouvu (Cleric, 2-0) vs. Thanacat (Bard, 2-0)]] - Inouvu wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Sahnev v Tizzi 2026-08-17|Sahnev (Moon Mage, 0-1-1) vs. Tizzi (Thief, 0-1-1)]] - Sahnev wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anuril v Thanator 2026-08-17|Anuril (Warrior Mage, 1-1) vs. Thanator (Barbarian, 1-1)]] - Thanator wins&lt;br /&gt;
# Battlemaker (Moon Mage, 0-2) vs. Tyme (Moon Mage, 0-2) - Tyme won by default because we couldn&#039;t find Battlemaker&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Starael v. Thanatarr 2026-08-16|Starael (Barbarian, 1-1) vs. Thanatarr (Barbarian, 1-1)]] - Thanatarr wins&lt;br /&gt;
# Rwendin (Moon Mage, 0-1-1) vs. Salvitoriel (Warrior Mage, 0-2) - Rwendin won by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Arddemis (Thief, 2-0) vs. Erique (Warrior Mage, 1-1) - Arddemis wins by default because we couldn&#039;t find Erique&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Damoone v Thanatorr 2026-08-17|Damoone (Ranger, 2-0) vs. Thanatorr (Barbarian, 2-0)]] - Damoone wins&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Thanatol 2026-08-17|Anberr (Trader, 0-1-1) vs. Thanatol (Warrior Mage, 1-1)]] - Draw&lt;br /&gt;
&lt;br /&gt;
=== Round 4 ===&lt;br /&gt;
&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23|Thanatol (Warrior Mage, 1-1-1) vs. Tyme (Moon Mage, 1-2)]]&lt;br /&gt;
# Damoone (Ranger, 3-0) vs. Inouvu (Cleric, 3-0)&lt;br /&gt;
# Erique (Warrior Mage, 1-2) vs. Thanator (Barbarian, 2-1)&lt;br /&gt;
# Battlemaker (Moon Mage, 0-3) vs. Salvitoriel (Warrior Mage, 0-3) - Battlemaker wins by default because we couldn&#039;t find Salvitoriel&lt;br /&gt;
# Starael (Barbarian, 1-2) vs. Thanatorr (Barbarian, 2-1)&lt;br /&gt;
# [[Sheearyn&#039;s Summer 2026 PvP Tournament/Anberr v Tizzi 2026-08-23|Anberr (Trader, 0-1-2) vs. Tizzi (Thief, 0-2-1)]]&lt;br /&gt;
# Anuril (Warrior Mage, 1-2) vs. Arddemis (Thief, 3-0)&lt;br /&gt;
# Rwendin (Moon Mage, 1-1-1) vs. Thanacat (Bard, 2-1)&lt;br /&gt;
# Sahnev (Moon Mage, 1-1-1) vs. Thanatarr (Barbarian, 2-1) - Thanatarr wins by default because Sahnev couldn&#039;t make it&lt;br /&gt;
&lt;br /&gt;
=== Elimination Rounds! ===&lt;br /&gt;
&lt;br /&gt;
==== Quarterfinals (8/30/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Anuril (Warrior Mage, 2-2) vs. Tyme (Moon Mage, 2-2)&lt;br /&gt;
# Sahnev (Moon Mage, 1-2-1) vs. Thanator (Barbarian, 3-1)&lt;br /&gt;
# Inouvu (Cleric, 3-1) vs. Rwendin (Moon Mage, 1-2-1)&lt;br /&gt;
# Damoone (Ranger, 4-0) vs. Tizzi (Thief, 1-2-1)&lt;br /&gt;
&lt;br /&gt;
==== Semifinals (9/6/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winner of Sahnev/Thanator vs. Winner of Inouvu/Rwendin&lt;br /&gt;
# Winner of Anuril/Tyme vs. Winner of Damoone/Tizzi&lt;br /&gt;
&lt;br /&gt;
==== 3rd Place (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Losers of semifinal matches&lt;br /&gt;
&lt;br /&gt;
==== Finals (9/13/2026) ====&lt;br /&gt;
&lt;br /&gt;
# Winners of semifinal matches&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Thanatol_v_Tyme_2026-08-23&amp;diff=694164</id>
		<title>Sheearyn&#039;s Summer 2026 PvP Tournament/Thanatol v Tyme 2026-08-23</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheearyn%27s_Summer_2026_PvP_Tournament/Thanatol_v_Tyme_2026-08-23&amp;diff=694164"/>
		<updated>2026-08-24T00:15:44Z</updated>

		<summary type="html">&lt;p&gt;SHEEARYN: Created page with &amp;quot;You hear a female voice yell from the west, &amp;quot;1 second of preparation remaining!&amp;quot;  A gusty but cool breeze continues to swirl around you.  The shimmering globe of blue fire surrounding Tyme flares brightly!  A twinkling shadowy sphere drifts in with a hiss.  Tyme reveals himself.  Tyme gestures at a twinkling shadowy sphere.  The shadowy sphere begins to move ominously toward Thanatol.  You notice as a grey lynx pads into the area.  The grey lynx begins to watch the going...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You hear a female voice yell from the west, &amp;quot;1 second of preparation remaining!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
The shimmering globe of blue fire surrounding Tyme flares brightly!&lt;br /&gt;
&lt;br /&gt;
A twinkling shadowy sphere drifts in with a hiss.&lt;br /&gt;
&lt;br /&gt;
Tyme reveals himself.&lt;br /&gt;
&lt;br /&gt;
Tyme gestures at a twinkling shadowy sphere.&lt;br /&gt;
&lt;br /&gt;
The shadowy sphere begins to move ominously toward Thanatol.&lt;br /&gt;
&lt;br /&gt;
You notice as a grey lynx pads into the area.&lt;br /&gt;
&lt;br /&gt;
The grey lynx begins to watch the goings on carefully.&lt;br /&gt;
&lt;br /&gt;
The grey lynx pads off.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol manages to get out of the way of the shadowy sphere!&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
The shimmering globe of blue fire surrounding Tyme flares brightly!&lt;br /&gt;
&lt;br /&gt;
Tyme comes out of hiding.&lt;br /&gt;
&lt;br /&gt;
Tyme lobs a glaes throwing nightingale at Thanatol.&lt;br /&gt;
&lt;br /&gt;
The glaes throwing nightingale lands nearby!&lt;br /&gt;
&lt;br /&gt;
Tyme lobs a glaes throwing nightingale at Thanatol.&lt;br /&gt;
&lt;br /&gt;
The glaes throwing nightingale lands nearby!&lt;br /&gt;
&lt;br /&gt;
Tyme lobs a glaes throwing nightingale at Thanatol.&lt;br /&gt;
&lt;br /&gt;
The glaes throwing nightingale lands nearby!&lt;br /&gt;
&lt;br /&gt;
Tyme lobs a glaes throwing nightingale at Thanatol.&lt;br /&gt;
&lt;br /&gt;
The glaes throwing nightingale lands nearby!&lt;br /&gt;
&lt;br /&gt;
Thanatol gestures.&lt;br /&gt;
&lt;br /&gt;
An overwhelming clap of thunder booms through the area, rattling the teeth in your jaw.&lt;br /&gt;
&lt;br /&gt;
The shimmering globe of blue fire surrounding Tyme flares brightly!&lt;br /&gt;
&lt;br /&gt;
An acrid, burning smell comes from the direction of a gaping fiery fissure.&lt;br /&gt;
&lt;br /&gt;
You notice as a grey lynx pads into the area.&lt;br /&gt;
&lt;br /&gt;
The grey lynx begins to watch the goings on carefully.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
A blinding flash of blue light explodes into existence!  As it fades, you notice that Tyme is gone.&lt;br /&gt;
&lt;br /&gt;
The grey lynx pads off.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
Faint wisps of smoke rise from the mouth of a gaping fiery fissure.&lt;br /&gt;
&lt;br /&gt;
A twinkling shadowy sphere drifts off with a hiss.&lt;br /&gt;
&lt;br /&gt;
Thanatol searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
Storm Lord Thanatol drifts west.&lt;br /&gt;
&lt;br /&gt;
[Hilltop Cemetery, Before Mausoleum]&lt;br /&gt;
&lt;br /&gt;
The trees have given way to a mausoleum crafted from white marble.  The entrance is marked by two smooth columns and perched just above, a solemn-looking stone gargoyle surveys the surroundings.You also see a red banner and a huge **WARNING** sign.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Lord Thanatol who has a stony visage.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: north, east, south, west.&lt;br /&gt;
&lt;br /&gt;
Thanatol searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Shifting winds gently blow from behind Thanatol.&lt;br /&gt;
&lt;br /&gt;
Storm Lord Thanatol drifts east.&lt;br /&gt;
&lt;br /&gt;
[Hilltop Cemetery, Graves]&lt;br /&gt;
&lt;br /&gt;
Each of the graves in this part of the cemetery is marked with a simple wax candle.  Despite the constant breeze, the flames of every candle continue to burn and flicker, lighting the ground with an eerie orange glow.You also see a gaping fiery fissure.&lt;br /&gt;
&lt;br /&gt;
Also here: Storm Lord Thanatol who has a stony visage.&lt;br /&gt;
&lt;br /&gt;
Obvious paths: southwest, west, northwest.&lt;br /&gt;
&lt;br /&gt;
Thanatol searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
Shifting winds gently blow from behind Thanatol.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
Thanatol searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
Thanatol searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Janalynn&#039;s face.&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Damoone&#039;s face.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
The loud roaring of a raging inferno emanates from a gaping fiery fissure.&lt;br /&gt;
&lt;br /&gt;
Thanatol searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
A twinkling shadowy sphere drifts in with a hiss.&lt;br /&gt;
&lt;br /&gt;
Thanatol searches around for a moment.&lt;br /&gt;
&lt;br /&gt;
Tyme fades into view!&lt;br /&gt;
&lt;br /&gt;
Tyme hurls a silversteel assassin&#039;s blade etched with sinuous pictograms at Thanatol.&lt;br /&gt;
&lt;br /&gt;
The assassin&#039;s blade lands nearby!&lt;br /&gt;
&lt;br /&gt;
The shadowy sphere begins to move ominously toward Thanatol.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
Tyme shakes his head.&lt;br /&gt;
&lt;br /&gt;
Thanatol gestures at Tyme.&lt;br /&gt;
&lt;br /&gt;
A sheet of slippery ice forms beneath Tyme!&lt;br /&gt;
&lt;br /&gt;
Tyme slips and falls forward, slamming his face on the ice.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol manages to get out of the way of the shadowy sphere!&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
Thanatol says, &amp;quot;Ok, lemme adjust stances some more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Anuril&#039;s face.&lt;br /&gt;
&lt;br /&gt;
Faint wisps of smoke rise from the mouth of a gaping fiery fissure.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol manages to get out of the way of the shadowy sphere!&lt;br /&gt;
&lt;br /&gt;
Tyme gasps and regains control of his breathing.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol manages to get out of the way of the shadowy sphere!&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol manages to get out of the way of the shadowy sphere!&lt;br /&gt;
&lt;br /&gt;
Thanatol asks, &amp;quot;Try to hit me now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You hear a calm voice say in a roughspoken accent, &amp;quot;I appreciate the consideration.. but I don&#039;t think it&#039;s much of a outcome adjustment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
A shimmering mirror of shadows appears momentarily in the air above, briefly revealing Anberr&#039;s face.&lt;br /&gt;
&lt;br /&gt;
Tyme fades into view!&lt;br /&gt;
&lt;br /&gt;
Tyme hurls a silversteel assassin&#039;s blade etched with sinuous pictograms at Thanatol.&lt;br /&gt;
&lt;br /&gt;
The assassin&#039;s blade lands nearby!&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
Tyme grins, revealing his dimples.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
A small tongue of fire licks out along the edges of a gaping fiery fissure.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
The loud roaring of a raging inferno emanates from a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
Thanatol says, &amp;quot;Ok again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
An acrid, burning smell comes from the direction of a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
Tyme fades into view!&lt;br /&gt;
&lt;br /&gt;
Tyme lobs a silversteel assassin&#039;s blade etched with sinuous pictograms at Thanatol.&lt;br /&gt;
&lt;br /&gt;
The assassin&#039;s blade lands nearby!&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol manages to get out of the way of the shadowy sphere!&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
Tyme leaps to his feet!&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
The assassin&#039;s blade lands nearby!&lt;br /&gt;
&lt;br /&gt;
Tyme bobs, lowering himself into a smaller target.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
Faint wisps of smoke rise from the mouth of a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol manages to get out of the way of the shadowy sphere!&lt;br /&gt;
&lt;br /&gt;
A wave of intense heat rolls out from a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
Thanatol asks, &amp;quot;Again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tyme fades into view!&lt;br /&gt;
&lt;br /&gt;
Tyme lobs a silversteel assassin&#039;s blade etched with sinuous pictograms at Thanatol.&lt;br /&gt;
&lt;br /&gt;
The assassin&#039;s blade lands nearby!&lt;br /&gt;
&lt;br /&gt;
A small tongue of fire licks out along the edges of a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
Faint wisps of smoke rise from the mouth of a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
Thanatol ponders.&lt;br /&gt;
&lt;br /&gt;
Tyme looks at Thanatol and shrugs.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
Tyme calmly says in a roughspoken accent, &amp;quot;Don&#039;t sweat it my friend.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
Faint wisps of smoke rise from the mouth of a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
Thanatol says, &amp;quot;Not sure why not hitting, at 40% defenses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A wave of intense heat rolls out from a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
You hear someone chuckling.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol manages to get out of the way of the shadowy sphere!&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
An acrid, burning smell comes from the direction of a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
Thanatol jumps back, looking startled!&lt;br /&gt;
&lt;br /&gt;
A gusty but cool breeze continues to swirl around you.&lt;br /&gt;
&lt;br /&gt;
Thanatol says, &amp;quot;Ok one more time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
With a final, swirling whisper, the breeze fades from the area.&lt;br /&gt;
&lt;br /&gt;
Tyme fades into view!&lt;br /&gt;
&lt;br /&gt;
The assassin&#039;s blade lands nearby!&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol manages to get out of the way of the shadowy sphere!&lt;br /&gt;
&lt;br /&gt;
The assassin&#039;s blade lands nearby!&lt;br /&gt;
&lt;br /&gt;
The assassin&#039;s blade lands nearby!&lt;br /&gt;
&lt;br /&gt;
Tyme hurls a silversteel assassin&#039;s blade etched with sinuous pictograms at Thanatol.&lt;br /&gt;
&lt;br /&gt;
The assassin&#039;s blade lands nearby!&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
Tyme hangs his assassin&#039;s blade from his sash.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his left leg shatter!&lt;br /&gt;
&lt;br /&gt;
The air around Thanatol solidifies into a pale yellow haze and intercepts the attack with a shower of coruscating light.&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
Thanatol turns blue as his left leg is encased in a blanket of thick frost.&lt;br /&gt;
&lt;br /&gt;
Faint wisps of smoke rise from the mouth of a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
Faint wisps of smoke rise from the mouth of a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
Thanatol says, &amp;quot;Ouch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his abdomen shatter!&lt;br /&gt;
&lt;br /&gt;
The air around Thanatol solidifies into a pale yellow haze and throws off bright waves of light as it resists the attack.&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
Thanatol exhales involuntarily as frost covers his abdomen.&lt;br /&gt;
&lt;br /&gt;
Thanatol says, &amp;quot;There we go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his abdomen shatter!&lt;br /&gt;
&lt;br /&gt;
The air around Thanatol solidifies into a pale yellow haze and throws off shimmering light in the wake of the attack.&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
Thanatol exhales involuntarily as frost covers his abdomen.&lt;br /&gt;
&lt;br /&gt;
Thanatol begins to advance on Tyme.&lt;br /&gt;
&lt;br /&gt;
Tyme reveals himself.&lt;br /&gt;
&lt;br /&gt;
Tyme gestures at Thanatol.&lt;br /&gt;
&lt;br /&gt;
A soft crackle briefly comes from Tyme&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
Thanatol closes to pole weapon range on Tyme.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s attack seems to falter just before it reaches Tyme!&lt;br /&gt;
&lt;br /&gt;
Tyme&#039;s bright barrier glows, only partially absorbing the blow.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s lance lands a strong hit that zaps Tyme&#039;s left hand without really hurting it.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his chest shatter!&lt;br /&gt;
&lt;br /&gt;
The air around Thanatol solidifies into a pale yellow haze, buckling and losing much of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
Thanatol exhales involuntarily as frost covers his chest.&lt;br /&gt;
&lt;br /&gt;
Thanatol closes to melee range on Tyme.&lt;br /&gt;
&lt;br /&gt;
Tyme steeples his fingers together and gestures.&lt;br /&gt;
&lt;br /&gt;
The air around him seems to shudder for a moment.&lt;br /&gt;
&lt;br /&gt;
Thanatol sweeps a foot at Tyme, knocking him off his feet!&lt;br /&gt;
&lt;br /&gt;
Tyme deftly removes the assassin&#039;s blade from his sash.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his left eye shatter!&lt;br /&gt;
&lt;br /&gt;
The air around Thanatol solidifies into a pale yellow haze, losing most of its mass under the force of the attack.&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
Welts rise around his left eye, drawn out by the frigid blast of light.&lt;br /&gt;
&lt;br /&gt;
Thanatol is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
Tyme is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
The saline lattice around Thanatol&#039;s chest rebuilds and reinforces itself.&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his right hand shatter!&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Tyme&#039;s blade lands a gentle hit to Thanatol&#039;s right hand.&lt;br /&gt;
&lt;br /&gt;
The assassin&#039;s blade lands at Tyme&#039;s feet.&lt;br /&gt;
&lt;br /&gt;
Tyme is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his right eye shatter!&lt;br /&gt;
&lt;br /&gt;
The air around Thanatol solidifies into a pale yellow haze, collapsing under the force of the attack in a silent cascade of glassy fragments that vanish before reaching the ground.&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
Welts rise around his right eye, drawn out by the frigid blast of light.&lt;br /&gt;
&lt;br /&gt;
Tyme hangs his assassin&#039;s blade from his sash.&lt;br /&gt;
&lt;br /&gt;
The saline lattice around Thanatol&#039;s left eye rebuilds and reinforces itself.&lt;br /&gt;
&lt;br /&gt;
Tyme draws a thick-bladed fan of everdusk damite fitted with carved grimwood slips from an errant shadow, smiling confidently.&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his chest shatter!&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Tyme&#039;s fan lands a grazing blow to Thanatol&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
The thick-bladed fan lands at Tyme&#039;s feet.&lt;br /&gt;
&lt;br /&gt;
Tyme is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
A small tongue of fire licks out along the edges of a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
The saline lattice around Thanatol&#039;s right hand rebuilds and reinforces itself.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his chest shatter!&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
Frost blackens his chest, constricting the skin with a sharp crackle.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s attack seems to falter just before it reaches Tyme!&lt;br /&gt;
&lt;br /&gt;
Tyme&#039;s bright barrier glows, only partially absorbing the blow.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s lance lands a hard hit to Tyme&#039;s right arm.&lt;br /&gt;
&lt;br /&gt;
The electric lance lands at Thanatol&#039;s feet.&lt;br /&gt;
&lt;br /&gt;
A small tongue of fire licks out along the edges of a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
Tyme fades into view!&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his left arm shatter!&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Tyme&#039;s fan lands a light hit to Thanatol&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
The thick-bladed fan lodges itself shallowly into Thanatol!&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his right arm shatter!&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
Thanatol turns blue as his right arm is encased in a blanket of thick frost.&lt;br /&gt;
&lt;br /&gt;
Tyme is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
The electric lance lands nearby!&lt;br /&gt;
&lt;br /&gt;
Suddenly, a thick-bladed fan of everdusk damite fitted with carved grimwood slips leaps from Thanatol&#039;s body and flies toward Tyme!  The fan slides to Tyme&#039;s right hand, reuniting him with his lost belonging.&lt;br /&gt;
&lt;br /&gt;
An acrid, burning smell comes from the direction of a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
Tyme leaps to his feet!&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s attack seems to falter just before it reaches Tyme!&lt;br /&gt;
&lt;br /&gt;
Tyme&#039;s bright barrier glows, only partially absorbing the blow.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s lance lands a good strike to Tyme&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
The electric lance lands at Thanatol&#039;s feet.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his abdomen shatter!&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
A cloud of icy vapor and mist surrounds his abdomen, blistering and blackening the skin with a frosty searing.&lt;br /&gt;
&lt;br /&gt;
Thanatol is lightly stunned!&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his chest shatter!&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Tyme&#039;s fan lands a good hit that barely pierces the skin to nick the chest.&lt;br /&gt;
&lt;br /&gt;
The thick-bladed fan lodges itself shallowly into Thanatol!&lt;br /&gt;
&lt;br /&gt;
Tyme is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
The loud roaring of a raging inferno emanates from a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
Suddenly, a thick-bladed fan of everdusk damite fitted with carved grimwood slips leaps from Thanatol&#039;s body and flies toward Tyme!  The fan slides to Tyme&#039;s right hand, reuniting him with his lost belonging.&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his right arm shatter!&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Tyme&#039;s fan lands a light hit that scratches the right bicep (But another battle scar for Thanatol&#039;s collection!).&lt;br /&gt;
&lt;br /&gt;
The thick-bladed fan lodges itself shallowly into Thanatol!&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his left eye shatter!&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
His left eye is blinded by an instant layer of icy blood and frost.&lt;br /&gt;
&lt;br /&gt;
Faint wisps of smoke rise from the mouth of a large fiery fissure.&lt;br /&gt;
&lt;br /&gt;
The saline lattice around Thanatol&#039;s abdomen rebuilds and reinforces itself.&lt;br /&gt;
&lt;br /&gt;
The saline lattice around Thanatol&#039;s chest rebuilds and reinforces itself.&lt;br /&gt;
&lt;br /&gt;
Tyme is engulfed in a ripple of light and shadow, and vanishes, only to reappear some distance away!&lt;br /&gt;
&lt;br /&gt;
Suddenly, a thick-bladed fan of everdusk damite fitted with carved grimwood slips leaps from Thanatol&#039;s body and flies toward Tyme!  The fan slides to Tyme&#039;s right hand, reuniting him with his lost belonging.&lt;br /&gt;
&lt;br /&gt;
The air takes on a sudden chill as a twinkling shadowy sphere flares and rushes at Thanatol!&lt;br /&gt;
&lt;br /&gt;
Thanatol is obscured as the intricate matrices of crystals around his abdomen shatter!&lt;br /&gt;
&lt;br /&gt;
The sphere surrounding Thanatol thrums with energy and he seems somehow empowered.&lt;br /&gt;
&lt;br /&gt;
Thanatol&#039;s ceremonial shield frosts over.&lt;br /&gt;
&lt;br /&gt;
A blast of cold fills the air as his abdomen blackens, crystallizes, and finally explodes violently, showering the area with bits of iced blood, ribs, and things best left unmentioned.&lt;br /&gt;
&lt;br /&gt;
Tyme backs off Thanatol who collapses into unconsciousness.  The challenge has been satisfied.&lt;/div&gt;</summary>
		<author><name>SHEEARYN</name></author>
	</entry>
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