<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SHAD1</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SHAD1"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/SHAD1"/>
	<updated>2026-05-12T23:48:35Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Zedrenael&amp;diff=586613</id>
		<title>Zedrenael</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Zedrenael&amp;diff=586613"/>
		<updated>2022-03-27T17:42:44Z</updated>

		<summary type="html">&lt;p&gt;SHAD1: Created page with &amp;quot;{{PC |name=Zedrenael Nemedeus |status=a |race=Human |gender=Male |guild=Warrior Mage |instance=Platinum }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Zedrenael Nemedeus&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Warrior Mage&lt;br /&gt;
|instance=Platinum&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SHAD1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category_talk:Analogous_Patterns_spellbook&amp;diff=517186</id>
		<title>Category talk:Analogous Patterns spellbook</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category_talk:Analogous_Patterns_spellbook&amp;diff=517186"/>
		<updated>2020-04-16T12:32:06Z</updated>

		<summary type="html">&lt;p&gt;SHAD1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I was able to learn GAF from a scroll with Arcana of 32 with a Magic Secondary class. - Note made 4/16, scroll was learned 4/14. -Shad1&lt;/div&gt;</summary>
		<author><name>SHAD1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category_talk:Analogous_Patterns_spellbook&amp;diff=517185</id>
		<title>Category talk:Analogous Patterns spellbook</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category_talk:Analogous_Patterns_spellbook&amp;diff=517185"/>
		<updated>2020-04-16T12:31:36Z</updated>

		<summary type="html">&lt;p&gt;SHAD1: Created page with &amp;quot;I was able to learn GAF from a scroll with Arcana of 32 with a Magic Secondary class. - Note made 4/16, scroll was learned 4/14.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I was able to learn GAF from a scroll with Arcana of 32 with a Magic Secondary class. - Note made 4/16, scroll was learned 4/14.&lt;/div&gt;</summary>
		<author><name>SHAD1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Rugglestone_Close&amp;diff=506635</id>
		<title>Rugglestone Close</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Rugglestone_Close&amp;diff=506635"/>
		<updated>2019-08-22T00:55:00Z</updated>

		<summary type="html">&lt;p&gt;SHAD1: /* Housing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Housing==&lt;br /&gt;
{{PCData}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Housing&lt;br /&gt;
|location=&lt;br /&gt;
|province=Zoluren&lt;br /&gt;
|city=Crossing&lt;br /&gt;
|map=RanikMap6&lt;br /&gt;
|class=Middle,Upper&lt;br /&gt;
|type=Rural&lt;br /&gt;
|restrictions=&lt;br /&gt;
|justice=City&lt;br /&gt;
|form=Free&lt;br /&gt;
|numhomes=17&lt;br /&gt;
|freehomes=0&lt;br /&gt;
|date=18 May 2019&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Rugglestone Close.gif|center|200px]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Category&lt;br /&gt;
! Restrictions&lt;br /&gt;
! Owner&lt;br /&gt;
! Appearance&lt;br /&gt;
|-&lt;br /&gt;
| Glennview Lane - 1&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| Calde&lt;br /&gt;
| cozy cedar frame home with a weeping willow tree in the front yard&lt;br /&gt;
|-&lt;br /&gt;
| Glennview Lane - 1&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| Dunoge&lt;br /&gt;
| rosy limestone house&lt;br /&gt;
|-&lt;br /&gt;
| Glennview Lane - 2&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| Brianen&lt;br /&gt;
| white-washed thatch-roofed cottage with vibrant red roses&lt;br /&gt;
|-&lt;br /&gt;
| Glennview Lane - 2&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| Langarth&lt;br /&gt;
| cozy grey fieldstone cottage with a wispy e&#039;erdream pozumshi tree growing in a faience decorated pot near the front door&lt;br /&gt;
|-&lt;br /&gt;
| Du&#039;hen Way - 3&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| Nivenya&lt;br /&gt;
| snug grey fieldstone cottage&lt;br /&gt;
|-&lt;br /&gt;
| Du&#039;hen Way - 3&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| Braidor&lt;br /&gt;
| white block house&lt;br /&gt;
|-&lt;br /&gt;
| Poltrefanli Road - 4&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| Gessner&lt;br /&gt;
| rustic hickory log cabin with a willow tree in front of it that holds a set of aerial silks dyed variegated shades of blue&lt;br /&gt;
|-&lt;br /&gt;
| Poltrefanli Road - 4&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| Kohkoh&lt;br /&gt;
| cozy hickory log cottage&lt;br /&gt;
|-&lt;br /&gt;
| Poltrefanli Road - 5&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| Elwyndsong&lt;br /&gt;
| oak-shingled red fieldstone cottage&lt;br /&gt;
|-&lt;br /&gt;
| Poltrefanli Road - 5&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| claimed, but not entered&lt;br /&gt;
| cedar frame house&lt;br /&gt;
|-&lt;br /&gt;
| Poltrefanli Road - 6&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| Kelneth&lt;br /&gt;
| cozy green-shuttered cabin with a small sana&#039;ati tree growing in front of it&lt;br /&gt;
|-&lt;br /&gt;
| Poltrefanli Road - 6&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| Rhythelan&lt;br /&gt;
| oak-shingled grey fieldstone cottage&lt;br /&gt;
|-&lt;br /&gt;
| Shar&#039;hen Way - 7&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| Jarle&lt;br /&gt;
| sturdy cedar frame cabin&lt;br /&gt;
|-&lt;br /&gt;
| Shar&#039;hen Way - 7&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| [[Azante]]&lt;br /&gt;
| red maple frame cottage&lt;br /&gt;
|-&lt;br /&gt;
| Glennview Lane - 8&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| Asundered&lt;br /&gt;
| rough-hewn red fieldstone cabin&lt;br /&gt;
|-&lt;br /&gt;
| Glennview Lane - 8&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| Pokes&lt;br /&gt;
| cozy stacked stone cottage&lt;br /&gt;
|-&lt;br /&gt;
| The Common - 9&lt;br /&gt;
| Upper Class, Rural&lt;br /&gt;
|&lt;br /&gt;
| [[Inetor]]&lt;br /&gt;
| Rugglestone Manor&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SHAD1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Magical_research&amp;diff=504669</id>
		<title>Talk:Magical research</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Magical_research&amp;diff=504669"/>
		<updated>2019-07-10T00:00:50Z</updated>

		<summary type="html">&lt;p&gt;SHAD1: /* Basic research skill note */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic research skill note ==&lt;br /&gt;
&lt;br /&gt;
The base, minimum Arcana to begin research is incorrect - I began researching the first 5 basic projects with a 50 in Arcana as a magic secondary guild. I was also able to begin a basic research project on a magic tertiary (Paladin) at 47 ranks in Arcana. --[[SHAD1]] 20:00, 9 July 2019&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I can confirm that with 501 arcana, I only have the 7 different basic research options up to High Energy Spellcasting on my RESEARCH LIST.  --[[Kythryn]] 21:29, 24 May 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
And at 570 Arcana, I also have 7 research available, up to and including High Energy Spellcasting&lt;br /&gt;
--[[User:DUNTS2|DUNTS2]] ([[User talk:DUNTS2|talk]]) 16:37, 24 June 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Cleaning up article. Previous unsigned comments regarding unlocking. &lt;br /&gt;
:(For example, with upper 300s I was only able to cast Ethereal Shield at full prep with a maximum of 8 mana) At less than 100 ranks, you only get Fundamental Research You need 250 Arcana to be able to RESEARCH SORCERY. At 345 Arcana, only one Research option, and all but one (Survivalist) feats are available. At 345 Arcana/298 Warding/419 Magic, using the Agility Symbiosis, I can only cast Ethereal Shield @ 8 mana. To unlock everything likely requires &amp;gt; 500 ranks, and the system isn&#039;t finished yet. On top of that, your spell cap drops drastically. SPELL Research unlocks at 1000 Arcana. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 11:16, 18 August 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think the arcana minimuma are correct; or they must vary by guild. I ahve only 125 arcana but I can research:&lt;br /&gt;
&lt;br /&gt;
  Fundamental Research [FUNDAMENTAL]&lt;br /&gt;
  Augmentation Patterns Research [AUGMENTATION]&lt;br /&gt;
  Mana Stream Theory [STREAM]&lt;br /&gt;
  Utility Patterns Research [UTILITY]&lt;br /&gt;
  Warding Patterns Research [WARDING]&lt;br /&gt;
&lt;br /&gt;
[[User:GEM6ICE|GEM6ICE]] ([[User talk:GEM6ICE|talk]]) 14:03, 8 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
A ranger with 714 Arcana doesn&#039;t have Mana Field Theory available to research. Is 700 required for magic primary guilds? I&#039;ll keep an eye on my research options to see when it becomes available.&lt;br /&gt;
Also, all types of research seems to take me 12 minutes, not 15 like the page shows.&lt;br /&gt;
I do research 300, research 300, research 300..and the last time tells me only 120 seconds. I&#039;ve tried this numerous times with: fund, aug, stream, sorc, util, and ward. - [[User:GALLAHAN|GALLAHAN]] ([[User talk:GALLAHAN|talk]]) 10:57, 09 November 2014 (CDT)&lt;br /&gt;
:The time listed for research is the base with a minimum prep [[Gauge Flow]]. Putting more mana into it will reduce your research times. I suspect this is why you&#039;re seeing shorter times than listed. I&#039;ll try to make this clearer on the page.&lt;br /&gt;
:As to skill requirements, the list is correct so far for a Moon Mage with 520ish Arcana. It is certainly possible that there&#039;s a skill set tier adjustment or possibly it is just listed wrong for that one research option.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 22:50, 12 November 2014 (CST)&lt;br /&gt;
:i can confirm that FIELD is not available at 710 Arcana for my magic prime, so I think  that number is incorrect.[[User:GNIKOLEYCHUK|Ithrios]] ([[User talk:GNIKOLEYCHUK|talk]]) 16:57, 27 November 2014 (CST)&lt;br /&gt;
::If I had to hazard a guess I would say it is 750 ranks based on the rest of the progression.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 17:27, 27 November 2014 (CST)&lt;/div&gt;</summary>
		<author><name>SHAD1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Magical_research&amp;diff=504668</id>
		<title>Talk:Magical research</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Magical_research&amp;diff=504668"/>
		<updated>2019-07-09T23:59:57Z</updated>

		<summary type="html">&lt;p&gt;SHAD1: /* Basic research skill note */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic research skill note ==&lt;br /&gt;
&lt;br /&gt;
The base, minimum Arcana to begin research is incorrect - I began researching the first 5 basic projects with a 50 in Arcana as a magic secondary guild. I was also able to begin a basic research project on a magic tertiary (Paladin) at 47 ranks in Arcana.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I can confirm that with 501 arcana, I only have the 7 different basic research options up to High Energy Spellcasting on my RESEARCH LIST.  --[[Kythryn]] 21:29, 24 May 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
And at 570 Arcana, I also have 7 research available, up to and including High Energy Spellcasting&lt;br /&gt;
--[[User:DUNTS2|DUNTS2]] ([[User talk:DUNTS2|talk]]) 16:37, 24 June 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Cleaning up article. Previous unsigned comments regarding unlocking. &lt;br /&gt;
:(For example, with upper 300s I was only able to cast Ethereal Shield at full prep with a maximum of 8 mana) At less than 100 ranks, you only get Fundamental Research You need 250 Arcana to be able to RESEARCH SORCERY. At 345 Arcana, only one Research option, and all but one (Survivalist) feats are available. At 345 Arcana/298 Warding/419 Magic, using the Agility Symbiosis, I can only cast Ethereal Shield @ 8 mana. To unlock everything likely requires &amp;gt; 500 ranks, and the system isn&#039;t finished yet. On top of that, your spell cap drops drastically. SPELL Research unlocks at 1000 Arcana. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 11:16, 18 August 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think the arcana minimuma are correct; or they must vary by guild. I ahve only 125 arcana but I can research:&lt;br /&gt;
&lt;br /&gt;
  Fundamental Research [FUNDAMENTAL]&lt;br /&gt;
  Augmentation Patterns Research [AUGMENTATION]&lt;br /&gt;
  Mana Stream Theory [STREAM]&lt;br /&gt;
  Utility Patterns Research [UTILITY]&lt;br /&gt;
  Warding Patterns Research [WARDING]&lt;br /&gt;
&lt;br /&gt;
[[User:GEM6ICE|GEM6ICE]] ([[User talk:GEM6ICE|talk]]) 14:03, 8 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
A ranger with 714 Arcana doesn&#039;t have Mana Field Theory available to research. Is 700 required for magic primary guilds? I&#039;ll keep an eye on my research options to see when it becomes available.&lt;br /&gt;
Also, all types of research seems to take me 12 minutes, not 15 like the page shows.&lt;br /&gt;
I do research 300, research 300, research 300..and the last time tells me only 120 seconds. I&#039;ve tried this numerous times with: fund, aug, stream, sorc, util, and ward. - [[User:GALLAHAN|GALLAHAN]] ([[User talk:GALLAHAN|talk]]) 10:57, 09 November 2014 (CDT)&lt;br /&gt;
:The time listed for research is the base with a minimum prep [[Gauge Flow]]. Putting more mana into it will reduce your research times. I suspect this is why you&#039;re seeing shorter times than listed. I&#039;ll try to make this clearer on the page.&lt;br /&gt;
:As to skill requirements, the list is correct so far for a Moon Mage with 520ish Arcana. It is certainly possible that there&#039;s a skill set tier adjustment or possibly it is just listed wrong for that one research option.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 22:50, 12 November 2014 (CST)&lt;br /&gt;
:i can confirm that FIELD is not available at 710 Arcana for my magic prime, so I think  that number is incorrect.[[User:GNIKOLEYCHUK|Ithrios]] ([[User talk:GNIKOLEYCHUK|talk]]) 16:57, 27 November 2014 (CST)&lt;br /&gt;
::If I had to hazard a guess I would say it is 750 ranks based on the rest of the progression.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 17:27, 27 November 2014 (CST)&lt;/div&gt;</summary>
		<author><name>SHAD1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Arbelog&amp;diff=504612</id>
		<title>Arbelog</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Arbelog&amp;diff=504612"/>
		<updated>2019-07-05T14:02:24Z</updated>

		<summary type="html">&lt;p&gt;SHAD1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=arbelog.jpg&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=85&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Riverhaven&lt;br /&gt;
|MapList=*{{rmap|32|Riverhaven West Wilds (32)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=an arbelog claw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=60&lt;br /&gt;
|MaxVal=46 Lirums&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The arbelog stands about six feet in height, humanoid in appearance, with inordinately long, muscular arms and prehensile-toed feet.  It is covered with thick brown fur, lighter at the belly and face, a dark stripe running down its back.  Large heavily lidded eyes peer out over a flat wrinkled nose and nearly lipless mouth.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
It is wearing nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying nothing!&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
In 1996, arbelogs are where the high level characters went to hunt, since the boxes contained gold coins.  They still yield around 1,000 Lirums per box.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
TM hard caps at 100 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
Defenses hard cap at 91 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
Evasion soft caps at ~74 even with multiple arbelogs. (Tested on Survival primary.)&amp;lt;br&amp;gt;&lt;br /&gt;
Weapons crawl beyond 80, possibly with an 85 hard cap.  The bears and rams won&#039;t teach weapons at all past 80.&amp;lt;br&amp;gt;&lt;br /&gt;
Not recommended below 80 defenses, and unfortunately only teach up to 90.  Multiple arbelogs can be quite dangerous below 90, especially once you build up any sort of burden.&amp;lt;br&amp;gt;&lt;br /&gt;
The only hunting area that spawn these (West of Riverhaven) is also a spawning area for Meadow Rams and Black Bears, both of which stop teaching significantly earlier than Arbelogs.  Furthermore, the bears almost always go after the other critters before engaging players.  Bears will work together to kill all rams and arbelogs in an area before going after a hunter.  Rams and arbelogs act normally, going after the hunter and ignoring the bears unless engaged with them.&amp;lt;br&amp;gt;&lt;br /&gt;
It is possible (though very rare) for dusk ogres to wander into this area from the nearby cave, but they aren&#039;t dangerous if you&#039;re hunting here.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of 8/25/18:&lt;br /&gt;
TM only 1/34 @ 92 ranks.&lt;br /&gt;
&lt;br /&gt;
===Skinning and Lockpicking===&lt;br /&gt;
Arbelogs train skinning fairly well in the mid-60s.&lt;br /&gt;
&lt;br /&gt;
Boxes are at-level within the range of approximately 60-70 ranks. Can pick and disarm carefully in the high 40&#039;s.&lt;/div&gt;</summary>
		<author><name>SHAD1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Tiny_wild_sirese_seed&amp;diff=504016</id>
		<title>Item:Tiny wild sirese seed</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Tiny_wild_sirese_seed&amp;diff=504016"/>
		<updated>2019-06-16T20:30:09Z</updated>

		<summary type="html">&lt;p&gt;SHAD1: /* In Pale Grey Death Squirrel area */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|look=-&lt;br /&gt;
|noun=seed&lt;br /&gt;
|type=cleric style&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=0&lt;br /&gt;
|sourcetype=other&lt;br /&gt;
|source=Can be {{com|GATHER}}ed from certain locations.&lt;br /&gt;
}}&lt;br /&gt;
==Uses==&lt;br /&gt;
They can be {{com|plant}}ed during a [[Clerical ritual]].&lt;br /&gt;
&lt;br /&gt;
==Gathering==&lt;br /&gt;
They may be {{com|GATHER}}ed at:&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
===Zoluren===&lt;br /&gt;
====In [[RanikMap7b|Pale Grey Death Squirrel]] area====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Marja Tee, Kaber Jise&lt;br /&gt;
|desc=A soft breeze carries the faint scent of the sea from the east.  The road begins to widen as if to hasten travelers towards the shore.  Interspersed with bramble and berry bushes are wild &#039;&#039;&#039;sirese&#039;&#039;&#039; flowers, their bright blooms swaying gently in the wind.&amp;lt;br&amp;gt;Obvious paths: east, west.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Lich Room Number: 1122&lt;br /&gt;
&lt;br /&gt;
====South of [[RanikMap9|Kaerna Village]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Northern Trade Road, Open Grasslands&lt;br /&gt;
|desc=The darker colors of the serrated wirgars grasses that grow in this particular part of the plains stand out against their lighter cousins.  You catch the scent of &#039;&#039;&#039;sirese&#039;&#039;&#039; on the wind, the fragrance of the tiny wildflower wrapping around you.  To the south the land turns a rough brown, shifting abruptly from plains to farming land.&amp;lt;br&amp;gt;Obvious paths: north, south.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====North of [[RanikMap12|Faenrae Reavers]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Northern Trade Road, Stony Plains&lt;br /&gt;
|desc=An odd sight awaits you here: a single &#039;&#039;&#039;sirese&#039;&#039;&#039; flower, out of place and struggling to live, growing within the shade of a twisted wiir tree.  The tiny plant seems to be surviving on raw defiance alone.&amp;lt;br&amp;gt;Obvious paths: northeast, south.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Therengia===&lt;br /&gt;
====[[RanikMap30|Riverhaven Temple]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Temple, Garden&lt;br /&gt;
|desc=Within the white plastered walls of the temple lies a peaceful oasis, away from the noise and distraction of the streets outside.  A narrow brick path meanders through a miniature landscape of shrubs, flowers and small trees.  Velvet smooth grass covers the low rolling hillocks, and just up the path a ways, you see a small flowing stream winding its way northward.  You also see a locked almsbox and the temple gate.&amp;lt;br&amp;gt;Obvious paths: east, northwest.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====[[RanikMap45|Theren Cleric Shop]] garden====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sister Nongwen&#039;s Garden&lt;br /&gt;
|desc=Off to the side of the cobblestone walkway stands a low brick wall protecting the jewel of Sister Nongwen&#039;s garden, a plot of dirt containing several different varieties of &#039;&#039;&#039;sirese&#039;&#039;&#039; flowers.  Wooden poles around the wall support a cloth roof that protects the fragile buds from damage due to inclement weather.&amp;lt;br&amp;gt;Obvious paths: northeast, northwest.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ilithi===&lt;br /&gt;
====Northeast shore of [[RanikMap66|Shard]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Northern Lake Shore, East Gate Road&lt;br /&gt;
|desc=The edge of the lake laps against a shore of fine crystal-white sands.  Small wood-violets and &#039;&#039;&#039;sirese&#039;&#039;&#039; flowers lie scattered about the edges of the road, adding splashes of brightness along the dreary route.&amp;lt;br&amp;gt;Obvious paths: south, northwest.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Qi&#039;Reshalia===&lt;br /&gt;
====Outside the Sur&#039;oson Gate of [[RanikMap93|Ratha]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Reshalia Trade Road, Meadow&lt;br /&gt;
|desc=An open meadow spreads out to the north, bounded a few dozen yards away by a wooded area composed of what look like elms, birch, and an occasional oak.  Flowers dot the meadow, in orange and yellow and white, along with a number of burrows of about the size to have been dug by rabbits.&amp;lt;br&amp;gt;Obvious paths: east, west.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Outside the flower shop in [[RanikMap99|Aesry Surlaenis&#039;a]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Aesry Surlaenis&#039;a, Staho Pivo&#039;hrr&#039;schu&#039;Mus&lt;br /&gt;
|desc=An imposing flight of basalt stairs rises high above, leading to the next terrace.  Delicate music arises from the crystal and brass windchimes hung from a nearby house.&amp;lt;br&amp;gt;&lt;br /&gt;
You also see a tiny shop surrounded by baskets filled with fresh flowers.&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious paths: north.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====At the [[RanikMap110|oasis]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Hidisharon Desert, Oasis&lt;br /&gt;
|desc=The howling winds are muted here, and the sands are less prevalent.  A gentle, cool spring of clear water occupies the center of a green patch of plantlife.  Several small palm trees provide a bit of shade to escape the sun&#039;s angry glare.&amp;lt;br&amp;gt;Obvious paths: north, northeast, east, south, west, northwest.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Forfedhdar===&lt;br /&gt;
====Near the [[RanikMap136|Temple of the North Wind]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Vela&#039;Tohr Overlook, Precarious Shelf&lt;br /&gt;
|desc=Scraggly clumps of &#039;&#039;&#039;sirese&#039;&#039;&#039; flowers, partially protected by the rising cliff, grow bravely amidst the accumulation of rubble scattered haphazardly on the hard ground.  Horizontal cracks striate the cliff -- strange handprints left by nature along the coarse stone wall.&amp;lt;br&amp;gt;Obvious paths: west.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Sirese flower]]&lt;/div&gt;</summary>
		<author><name>SHAD1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Tiny_wild_sirese_seed&amp;diff=504015</id>
		<title>Item:Tiny wild sirese seed</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Tiny_wild_sirese_seed&amp;diff=504015"/>
		<updated>2019-06-16T20:29:18Z</updated>

		<summary type="html">&lt;p&gt;SHAD1: /* In Pale Grey Death Squirrel area */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|look=-&lt;br /&gt;
|noun=seed&lt;br /&gt;
|type=cleric style&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=0&lt;br /&gt;
|sourcetype=other&lt;br /&gt;
|source=Can be {{com|GATHER}}ed from certain locations.&lt;br /&gt;
}}&lt;br /&gt;
==Uses==&lt;br /&gt;
They can be {{com|plant}}ed during a [[Clerical ritual]].&lt;br /&gt;
&lt;br /&gt;
==Gathering==&lt;br /&gt;
They may be {{com|GATHER}}ed at:&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
===Zoluren===&lt;br /&gt;
====In [[RanikMap7b|Pale Grey Death Squirrel]] area====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Marja Tee, Kaber Jise&lt;br /&gt;
|desc=A soft breeze carries the faint scent of the sea from the east.  The road begins to widen as if to hasten travelers towards the shore.  Interspersed with bramble and berry bushes are wild &#039;&#039;&#039;sirese&#039;&#039;&#039; flowers, their bright blooms swaying gently in the wind.&amp;lt;br&amp;gt;Obvious paths: east, west.&lt;br /&gt;
Room Number: 1122&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====South of [[RanikMap9|Kaerna Village]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Northern Trade Road, Open Grasslands&lt;br /&gt;
|desc=The darker colors of the serrated wirgars grasses that grow in this particular part of the plains stand out against their lighter cousins.  You catch the scent of &#039;&#039;&#039;sirese&#039;&#039;&#039; on the wind, the fragrance of the tiny wildflower wrapping around you.  To the south the land turns a rough brown, shifting abruptly from plains to farming land.&amp;lt;br&amp;gt;Obvious paths: north, south.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====North of [[RanikMap12|Faenrae Reavers]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Northern Trade Road, Stony Plains&lt;br /&gt;
|desc=An odd sight awaits you here: a single &#039;&#039;&#039;sirese&#039;&#039;&#039; flower, out of place and struggling to live, growing within the shade of a twisted wiir tree.  The tiny plant seems to be surviving on raw defiance alone.&amp;lt;br&amp;gt;Obvious paths: northeast, south.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Therengia===&lt;br /&gt;
====[[RanikMap30|Riverhaven Temple]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Temple, Garden&lt;br /&gt;
|desc=Within the white plastered walls of the temple lies a peaceful oasis, away from the noise and distraction of the streets outside.  A narrow brick path meanders through a miniature landscape of shrubs, flowers and small trees.  Velvet smooth grass covers the low rolling hillocks, and just up the path a ways, you see a small flowing stream winding its way northward.  You also see a locked almsbox and the temple gate.&amp;lt;br&amp;gt;Obvious paths: east, northwest.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====[[RanikMap45|Theren Cleric Shop]] garden====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sister Nongwen&#039;s Garden&lt;br /&gt;
|desc=Off to the side of the cobblestone walkway stands a low brick wall protecting the jewel of Sister Nongwen&#039;s garden, a plot of dirt containing several different varieties of &#039;&#039;&#039;sirese&#039;&#039;&#039; flowers.  Wooden poles around the wall support a cloth roof that protects the fragile buds from damage due to inclement weather.&amp;lt;br&amp;gt;Obvious paths: northeast, northwest.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ilithi===&lt;br /&gt;
====Northeast shore of [[RanikMap66|Shard]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Northern Lake Shore, East Gate Road&lt;br /&gt;
|desc=The edge of the lake laps against a shore of fine crystal-white sands.  Small wood-violets and &#039;&#039;&#039;sirese&#039;&#039;&#039; flowers lie scattered about the edges of the road, adding splashes of brightness along the dreary route.&amp;lt;br&amp;gt;Obvious paths: south, northwest.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Qi&#039;Reshalia===&lt;br /&gt;
====Outside the Sur&#039;oson Gate of [[RanikMap93|Ratha]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Reshalia Trade Road, Meadow&lt;br /&gt;
|desc=An open meadow spreads out to the north, bounded a few dozen yards away by a wooded area composed of what look like elms, birch, and an occasional oak.  Flowers dot the meadow, in orange and yellow and white, along with a number of burrows of about the size to have been dug by rabbits.&amp;lt;br&amp;gt;Obvious paths: east, west.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Outside the flower shop in [[RanikMap99|Aesry Surlaenis&#039;a]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Aesry Surlaenis&#039;a, Staho Pivo&#039;hrr&#039;schu&#039;Mus&lt;br /&gt;
|desc=An imposing flight of basalt stairs rises high above, leading to the next terrace.  Delicate music arises from the crystal and brass windchimes hung from a nearby house.&amp;lt;br&amp;gt;&lt;br /&gt;
You also see a tiny shop surrounded by baskets filled with fresh flowers.&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious paths: north.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====At the [[RanikMap110|oasis]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Hidisharon Desert, Oasis&lt;br /&gt;
|desc=The howling winds are muted here, and the sands are less prevalent.  A gentle, cool spring of clear water occupies the center of a green patch of plantlife.  Several small palm trees provide a bit of shade to escape the sun&#039;s angry glare.&amp;lt;br&amp;gt;Obvious paths: north, northeast, east, south, west, northwest.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Forfedhdar===&lt;br /&gt;
====Near the [[RanikMap136|Temple of the North Wind]]====&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Vela&#039;Tohr Overlook, Precarious Shelf&lt;br /&gt;
|desc=Scraggly clumps of &#039;&#039;&#039;sirese&#039;&#039;&#039; flowers, partially protected by the rising cliff, grow bravely amidst the accumulation of rubble scattered haphazardly on the hard ground.  Horizontal cracks striate the cliff -- strange handprints left by nature along the coarse stone wall.&amp;lt;br&amp;gt;Obvious paths: west.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Sirese flower]]&lt;/div&gt;</summary>
		<author><name>SHAD1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User_talk:CARAAMON&amp;diff=406769</id>
		<title>User talk:CARAAMON</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:CARAAMON&amp;diff=406769"/>
		<updated>2015-04-28T20:13:17Z</updated>

		<summary type="html">&lt;p&gt;SHAD1: /* Metal mixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
Click here for the [[User talk:Caraamon/Archive|Archive]].&lt;br /&gt;
&lt;br /&gt;
== theme music ==&lt;br /&gt;
&lt;br /&gt;
Are we allowed to add theme music to a wiki page... or rolling credits?&lt;br /&gt;
&lt;br /&gt;
: Go ahead and link to music if you like, but nothing that auto-plays on the page itself, assuming we&#039;re even set up to do that.&lt;br /&gt;
: As for animations, I&#039;m going to say no. And I&#039;ll even add it to the [[MOS]], as that seems to be missing from it. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:00, 10 February 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Crafting material pages ==&lt;br /&gt;
&lt;br /&gt;
So I thought I was making up the BONE item pages the same as how you&#039;d made up the METAL item pages, but now I see you&#039;re starting to do re-directs on them to other page names.  First off, sorry!  Guess I should have just done one and gotten you to look it over first.  So, with that in mind, do you want to go ahead and do the first leather item up (right now, looks like Antelope skin), so I have a template to do the other leather items that way too so that you won&#039;t have to go back and fiddle them later?  Not trying to make more work for you...:)  --[[User:Kythryn|Kythryn]] 14:51, 15 November 2013 (UTC)&lt;br /&gt;
: Actually, I&#039;m still testing it, trying to find the way that makes the most sense. Metals and stones are fairly simple, as they always are obvious what they are. Skin and bones isn&#039;t always quite so straightforward. I list them in stack form for a couple reasons:&lt;br /&gt;
::# So people can easily match what&#039;s in their pack to crafting stats.&lt;br /&gt;
::# Because some skin/bones we can&#039;t actually attribute to a specific creature yet or come from multiple creatures.&lt;br /&gt;
::# Because some skin/bones is very oddly named.&lt;br /&gt;
::# Because some similarly named items might end up being very different (Snow Goblin bones might end up different than Elven Pixie Forest and Plains Goblin bones) and so having a Goblin Bone page could cause issues.&lt;br /&gt;
: That being said, this is a wiki and not my personal little fiefdom, so if you think you have a better way to do it, PLEASE give it a shot. I watch all the changes on the site (or at least try), so even if I disagree and change it, some part of your idea may end up being far better. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 19:01, 15 November 2013 (UTC)&lt;br /&gt;
::You may not claim the title, but we all know: You&#039;re king of the Elanthipedia Kingdom...:).&lt;br /&gt;
:::So, on the stack vs. no-stack thing, I see where you&#039;re coming from.  But, on the flip side of that, if you&#039;re looking to match what is in a pack, why not lumium shard or silk cloth or onyx rock?  I mean, the only thing you can (currently) pick up from it&#039;s name is a prepared healing herb (ie. crushed belradi moss becomes crushed belradi), everything else you see as a &amp;quot;cloth&amp;quot; or an &amp;quot;ingot&amp;quot; or whatever.  (not trying to be difficult here, but seems like the other materials already have their &amp;quot;qualifier&amp;quot; stripped off, so why not with Bone &amp;amp; Leather too).&lt;br /&gt;
:::And, we do already have Goblin Bone and Pale Goblin Bone (thanks to [[Antendren]] checking a snow goblin question I had) so I do suspect that if the GM&#039;s release something from 2 similar creatures, they will give it a separate name.  Hopefully.  Probably.  Maybe.&lt;br /&gt;
:::At the end of the day, I don&#039;t really care how we proceed with this, I&#039;m happy to help populate everything.  --[[User:Kythryn|Kythryn]] 00:55, 16 November 2013 (UTC)&lt;br /&gt;
::::And because I&#039;m just itching to do something with this tonight it seems, I have been playing around with [[Caracal-pelt Leather]], including the base pelt and made a test table under the COMMON LEATHER section on the Crafting Materials page.  Let me know what you think, make changes, etc.  Thanks!  --[[User:Kythryn|Kythryn]] 03:32, 16 November 2013 (UTC)&lt;br /&gt;
::::: Perfect! -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 06:07, 16 November 2013 (UTC)&lt;br /&gt;
::ugh, sorry I didn&#039;t get all those leather crafting supplies finished up yet but I did guilt Anuind into getting me samples of all the remaining common leather skins and have them tanned.  So, I am (hoping!) to finish that up this coming weekend.  That being said, I&#039;d posted on the forums, and will add this to the &amp;quot;crafting feedback&amp;quot; page too, but since there are currently 2 common skins that turn into &amp;quot;some azure-scale leather&amp;quot;, each with different stats, should I go ahead and make &amp;quot;some azure-scale leather (1)&amp;quot; and &amp;quot;some azure-scale leather (2)&amp;quot;, and a master &amp;quot;disambig&amp;quot; page like this link for both?&lt;br /&gt;
:::http://www.elanthipedia.org/w/index.php/Weapon:Black-bladed_bastard_sword_with_a_silver_gryphon_atop_the_cross-guard&lt;br /&gt;
::--[[User:Kythryn|Kythryn]] 06:50, 11 December 2013 (UTC)&lt;br /&gt;
:::Works for me. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 12:57, 11 December 2013 (UTC)&lt;br /&gt;
::::Ugh, looks like some red-links are still on the crafting materials page from the server transfer.  Also, there are some naming things going on when you look at the [[Crafting Materials#Rare Leather]], sometimes it is an &#039;&#039;item&#039;&#039; other times it is just a page.  I don&#039;t think I&#039;ll be re-visiting this in the near future, however if you want to let me know the page naming standard you want for things, if it hasn&#039;t been done by the time I motivate, I&#039;ll be happy to go through and standardize and follow-up on the red-links.  --[[Kythryn]] 15:33, 25 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Crossing Temple Festival ==&lt;br /&gt;
&lt;br /&gt;
So, when I was working on the [[choryu cake]] page, I found an archived folder on my backup drive that had a bunch of documents I&#039;d made from various festivals over years before sweet, sweet epedia came along (heh).  I&#039;ll work my way through updating things over the next week from them, but I found one that epedia doesn&#039;t have (I don&#039;t think anyhow, I couldn&#039;t find anything with searches) a category and/or festival page set up for yet.  In 2001, the &amp;quot;new&amp;quot; Crossing temple was opened and there were about 15 merchants that set up on the grounds.  Did you want to set that category &amp;amp; festival page up?  Or create the red-links here and I&#039;ll populate them next time I sit down to document?  Thanks!  --[[Kythryn]] 10:52, 13 January 2015 (CST)&lt;br /&gt;
: Yeah, I think it was too early for Epedia and too late for DFP, or something around there. Just keep &#039;em redlinked until you put something in there. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:11, 13 January 2015 (CST)&lt;br /&gt;
:: Whew, your TALK page is getting long!  Popular fella...:).  Going to put a quick note on these sub-topics I&#039;ve addressed so you can clean your &amp;quot;inbox&amp;quot; up if you want.  &lt;br /&gt;
:: Linett got me motivated to finish this, I think she dug up the Sputkin tent or something.  So, I guess this is done pending edits: [[Temple Reopening]].  --[[Kythryn]] 15:14, 25 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Hib Barbarian shop ==&lt;br /&gt;
&lt;br /&gt;
Heya!  I&#039;m updating some of the Hib stuff, and in the Barbarian guild, there is a door that looks like is Barb-only and it looks to be a shop.&lt;br /&gt;
:&amp;gt;look door&lt;br /&gt;
:Polished into the brushed bronze of the door are letters that spell out, &amp;quot;Kvaren&#039;s&amp;quot;.&lt;br /&gt;
:It is open.&lt;br /&gt;
:&amp;gt;go doo&lt;br /&gt;
:A large hand reaches out from behind the curtain and blocks your entrance.  A burly guard mutters to you, &amp;quot;Just where, do you think yer goin?  This shop is fer members of the Guild only.&amp;quot;&lt;br /&gt;
I don&#039;t know how often you get out of Crossing, but if you&#039;re ever out this way, or you know a Barb in the area, might have them pop over and document the stuff?  From the street, go boulder, go door, go grey arch, east, SE, east.  That puts you in the room to GO DOOR to the shop.  --[[Kythryn]] 16:06, 31 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Pit Boards ==&lt;br /&gt;
&lt;br /&gt;
Being the resident Barbarian expert around here...:)  Did you want a page created for the Pit Board rosters?  I&#039;m sitting here looking at the Ratha one, and while I&#039;m guessing it has to do with Barbarians beating the tar out of each other, I figured I&#039;d ask before jumping into formatting the table for it if there&#039;s some reason it shouldn&#039;t be on epedia.  Thanks!  --[[Kythryn]] 01:33, 7 March 2015 (CST)&lt;br /&gt;
: We have guild renown boards, so I don&#039;t see why not. Go for it! -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 17:54, 7 March 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Forging lightweight HCS Poignards ==&lt;br /&gt;
&lt;br /&gt;
Forging lightweight poignards from HCS for gnomes:  a) I have found no way to reflect &amp;quot;honed&amp;quot; in the [[Weapon:Poignard (crafted)|HC Steel table]].  Honed is the only way I know to make a 6 stone poignard from HCS, but I would prefer to make it explicit if possible.  Can that be shown?  How?  b) my appraisals (certain) for 6 stone (honed) and 7 stone HCS poignards are identical to one another at mod/low/dismal, terrible, except-well/dismal when masterfully crafted from 99 material.  Wondering if the 7 stone data in the table (shows excellently balanced) is a reality I somehow cannot duplicate, represents a balanced poignard not evident in the table, or an error.  Please advise  --[[User:JBEETLE|Jbeetle]] 18:16 March 27, 2015 (UTC)&lt;br /&gt;
: I&#039;ve set up a temporary way to display notes, but I&#039;m not sure we should do it. Balancing for sure is out, as it has predictable results always, but honing is still a problem as it will double the size of the tables. I&#039;ll have to think about it.&lt;br /&gt;
: I rechecked the poignard and you were right, the balance was off.-[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 18:06, 27 March 2015 (CDT)&lt;br /&gt;
::   Very good.  Thanks for verifying the weapon balance.  WRT to managing table size, perhaps the honed note (if preserved) should be reserved for weights that can only be achieved through honing.  If so, then would it simply be supplemental and prevent unnecessary duplication?  For your considerarion.  -[[User:JBEETLE|Jbeetle]] 21:52 27 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Forging Table Data Missing? ==&lt;br /&gt;
&lt;br /&gt;
Went in today to look up some weapon properties and data in the tables has been replaced by &amp;quot;?&amp;quot; for everything except weight for some forged items including katar, carving knife, and short hammer.  -[[User:JBEETLE|Jbeetle]] 19:28 10 April 2015 (CDT)&lt;br /&gt;
: You can fix it by editing, making no changes, then saving. I&#039;m not sure why it&#039;s happening, but I&#039;ll look into it. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 18:02, 10 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Old User Page ==&lt;br /&gt;
&lt;br /&gt;
Hey Caraamon, assuming you still have admin/mod privs here can you move my old userpage from the prior incarnation of elanthipedia (User:Callek) to my new one User:CALLEK per the freemium play.net account I just got. (feel free to e-mail me at the address you likely have on record if you need a confirm). I&#039;d also love getting some form of admin back, but I don&#039;t demand it at this time, since I am not yet certain how long I am back for (I haven&#039;t even chosen a guild for my newly created freemium character) --[[User:CALLEK|CALLEK]] ([[User talk:CALLEK|talk]]) 23:53, 23 April 2015 (CDT)&lt;br /&gt;
:Thank You! --[[User:CALLEK|CALLEK]] ([[User talk:CALLEK|talk]]) 10:28, 27 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Metal mixes ==&lt;br /&gt;
&lt;br /&gt;
Hi Caraamon -&lt;br /&gt;
&lt;br /&gt;
I&#039;m a ridiculously beginner forger but I am looking to get heavy into armorsmithing. Do you have any additional resources beyond what&#039;s on Elanthipedia for metal mixes? Or should I not even worry about alloys and the like?&lt;br /&gt;
&lt;br /&gt;
Any advice would be awesome.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
- Lyrandar&lt;br /&gt;
&lt;br /&gt;
[[User:Shad1|Lyrandar]] ([[User talk:Shad1|talk]]) 15:13, 28 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Searching ==&lt;br /&gt;
&lt;br /&gt;
So, as an fyi, I learned that Searching the wiki fails when you uncheck various namespaces (e.g. if I want to search for stuff not in items, or not in Posts) I did verify that at least one thing in the &amp;quot;(Main)&amp;quot; namespace result set (a post) was actually in the Post namespace (per wiki &amp;lt;nowiki&amp;gt;{{NAMESPACE}}&amp;lt;/nowiki&amp;gt;) which might be a need of regenerating the search/namespace index or something. --[[User:CALLEK|CALLEK]] ([[User talk:CALLEK|talk]]) 10:28, 27 April 2015 (CDT)&lt;/div&gt;</summary>
		<author><name>SHAD1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User_talk:SHAD1&amp;diff=406565</id>
		<title>User talk:SHAD1</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:SHAD1&amp;diff=406565"/>
		<updated>2015-04-27T00:25:56Z</updated>

		<summary type="html">&lt;p&gt;SHAD1: Created page with &amp;quot;Test.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Test.&lt;/div&gt;</summary>
		<author><name>SHAD1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User_talk:CARAAMON&amp;diff=406564</id>
		<title>User talk:CARAAMON</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:CARAAMON&amp;diff=406564"/>
		<updated>2015-04-27T00:21:52Z</updated>

		<summary type="html">&lt;p&gt;SHAD1: /* Metal mixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
Click here for the [[User talk:Caraamon/Archive|Archive]].&lt;br /&gt;
&lt;br /&gt;
== theme music ==&lt;br /&gt;
&lt;br /&gt;
Are we allowed to add theme music to a wiki page... or rolling credits?&lt;br /&gt;
&lt;br /&gt;
: Go ahead and link to music if you like, but nothing that auto-plays on the page itself, assuming we&#039;re even set up to do that.&lt;br /&gt;
: As for animations, I&#039;m going to say no. And I&#039;ll even add it to the [[MOS]], as that seems to be missing from it. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:00, 10 February 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Crafting material pages ==&lt;br /&gt;
&lt;br /&gt;
So I thought I was making up the BONE item pages the same as how you&#039;d made up the METAL item pages, but now I see you&#039;re starting to do re-directs on them to other page names.  First off, sorry!  Guess I should have just done one and gotten you to look it over first.  So, with that in mind, do you want to go ahead and do the first leather item up (right now, looks like Antelope skin), so I have a template to do the other leather items that way too so that you won&#039;t have to go back and fiddle them later?  Not trying to make more work for you...:)  --[[User:Kythryn|Kythryn]] 14:51, 15 November 2013 (UTC)&lt;br /&gt;
: Actually, I&#039;m still testing it, trying to find the way that makes the most sense. Metals and stones are fairly simple, as they always are obvious what they are. Skin and bones isn&#039;t always quite so straightforward. I list them in stack form for a couple reasons:&lt;br /&gt;
::# So people can easily match what&#039;s in their pack to crafting stats.&lt;br /&gt;
::# Because some skin/bones we can&#039;t actually attribute to a specific creature yet or come from multiple creatures.&lt;br /&gt;
::# Because some skin/bones is very oddly named.&lt;br /&gt;
::# Because some similarly named items might end up being very different (Snow Goblin bones might end up different than Elven Pixie Forest and Plains Goblin bones) and so having a Goblin Bone page could cause issues.&lt;br /&gt;
: That being said, this is a wiki and not my personal little fiefdom, so if you think you have a better way to do it, PLEASE give it a shot. I watch all the changes on the site (or at least try), so even if I disagree and change it, some part of your idea may end up being far better. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 19:01, 15 November 2013 (UTC)&lt;br /&gt;
::You may not claim the title, but we all know: You&#039;re king of the Elanthipedia Kingdom...:).&lt;br /&gt;
:::So, on the stack vs. no-stack thing, I see where you&#039;re coming from.  But, on the flip side of that, if you&#039;re looking to match what is in a pack, why not lumium shard or silk cloth or onyx rock?  I mean, the only thing you can (currently) pick up from it&#039;s name is a prepared healing herb (ie. crushed belradi moss becomes crushed belradi), everything else you see as a &amp;quot;cloth&amp;quot; or an &amp;quot;ingot&amp;quot; or whatever.  (not trying to be difficult here, but seems like the other materials already have their &amp;quot;qualifier&amp;quot; stripped off, so why not with Bone &amp;amp; Leather too).&lt;br /&gt;
:::And, we do already have Goblin Bone and Pale Goblin Bone (thanks to [[Antendren]] checking a snow goblin question I had) so I do suspect that if the GM&#039;s release something from 2 similar creatures, they will give it a separate name.  Hopefully.  Probably.  Maybe.&lt;br /&gt;
:::At the end of the day, I don&#039;t really care how we proceed with this, I&#039;m happy to help populate everything.  --[[User:Kythryn|Kythryn]] 00:55, 16 November 2013 (UTC)&lt;br /&gt;
::::And because I&#039;m just itching to do something with this tonight it seems, I have been playing around with [[Caracal-pelt Leather]], including the base pelt and made a test table under the COMMON LEATHER section on the Crafting Materials page.  Let me know what you think, make changes, etc.  Thanks!  --[[User:Kythryn|Kythryn]] 03:32, 16 November 2013 (UTC)&lt;br /&gt;
::::: Perfect! -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 06:07, 16 November 2013 (UTC)&lt;br /&gt;
::ugh, sorry I didn&#039;t get all those leather crafting supplies finished up yet but I did guilt Anuind into getting me samples of all the remaining common leather skins and have them tanned.  So, I am (hoping!) to finish that up this coming weekend.  That being said, I&#039;d posted on the forums, and will add this to the &amp;quot;crafting feedback&amp;quot; page too, but since there are currently 2 common skins that turn into &amp;quot;some azure-scale leather&amp;quot;, each with different stats, should I go ahead and make &amp;quot;some azure-scale leather (1)&amp;quot; and &amp;quot;some azure-scale leather (2)&amp;quot;, and a master &amp;quot;disambig&amp;quot; page like this link for both?&lt;br /&gt;
:::http://www.elanthipedia.org/w/index.php/Weapon:Black-bladed_bastard_sword_with_a_silver_gryphon_atop_the_cross-guard&lt;br /&gt;
::--[[User:Kythryn|Kythryn]] 06:50, 11 December 2013 (UTC)&lt;br /&gt;
:::Works for me. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 12:57, 11 December 2013 (UTC)&lt;br /&gt;
::::Ugh, looks like some red-links are still on the crafting materials page from the server transfer.  Also, there are some naming things going on when you look at the [[Crafting Materials#Rare Leather]], sometimes it is an &#039;&#039;item&#039;&#039; other times it is just a page.  I don&#039;t think I&#039;ll be re-visiting this in the near future, however if you want to let me know the page naming standard you want for things, if it hasn&#039;t been done by the time I motivate, I&#039;ll be happy to go through and standardize and follow-up on the red-links.  --[[Kythryn]] 15:33, 25 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Crossing Temple Festival ==&lt;br /&gt;
&lt;br /&gt;
So, when I was working on the [[choryu cake]] page, I found an archived folder on my backup drive that had a bunch of documents I&#039;d made from various festivals over years before sweet, sweet epedia came along (heh).  I&#039;ll work my way through updating things over the next week from them, but I found one that epedia doesn&#039;t have (I don&#039;t think anyhow, I couldn&#039;t find anything with searches) a category and/or festival page set up for yet.  In 2001, the &amp;quot;new&amp;quot; Crossing temple was opened and there were about 15 merchants that set up on the grounds.  Did you want to set that category &amp;amp; festival page up?  Or create the red-links here and I&#039;ll populate them next time I sit down to document?  Thanks!  --[[Kythryn]] 10:52, 13 January 2015 (CST)&lt;br /&gt;
: Yeah, I think it was too early for Epedia and too late for DFP, or something around there. Just keep &#039;em redlinked until you put something in there. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:11, 13 January 2015 (CST)&lt;br /&gt;
:: Whew, your TALK page is getting long!  Popular fella...:).  Going to put a quick note on these sub-topics I&#039;ve addressed so you can clean your &amp;quot;inbox&amp;quot; up if you want.  &lt;br /&gt;
:: Linett got me motivated to finish this, I think she dug up the Sputkin tent or something.  So, I guess this is done pending edits: [[Temple Reopening]].  --[[Kythryn]] 15:14, 25 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Hib Barbarian shop ==&lt;br /&gt;
&lt;br /&gt;
Heya!  I&#039;m updating some of the Hib stuff, and in the Barbarian guild, there is a door that looks like is Barb-only and it looks to be a shop.&lt;br /&gt;
:&amp;gt;look door&lt;br /&gt;
:Polished into the brushed bronze of the door are letters that spell out, &amp;quot;Kvaren&#039;s&amp;quot;.&lt;br /&gt;
:It is open.&lt;br /&gt;
:&amp;gt;go doo&lt;br /&gt;
:A large hand reaches out from behind the curtain and blocks your entrance.  A burly guard mutters to you, &amp;quot;Just where, do you think yer goin?  This shop is fer members of the Guild only.&amp;quot;&lt;br /&gt;
I don&#039;t know how often you get out of Crossing, but if you&#039;re ever out this way, or you know a Barb in the area, might have them pop over and document the stuff?  From the street, go boulder, go door, go grey arch, east, SE, east.  That puts you in the room to GO DOOR to the shop.  --[[Kythryn]] 16:06, 31 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Pit Boards ==&lt;br /&gt;
&lt;br /&gt;
Being the resident Barbarian expert around here...:)  Did you want a page created for the Pit Board rosters?  I&#039;m sitting here looking at the Ratha one, and while I&#039;m guessing it has to do with Barbarians beating the tar out of each other, I figured I&#039;d ask before jumping into formatting the table for it if there&#039;s some reason it shouldn&#039;t be on epedia.  Thanks!  --[[Kythryn]] 01:33, 7 March 2015 (CST)&lt;br /&gt;
: We have guild renown boards, so I don&#039;t see why not. Go for it! -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 17:54, 7 March 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Forging lightweight HCS Poignards ==&lt;br /&gt;
&lt;br /&gt;
Forging lightweight poignards from HCS for gnomes:  a) I have found no way to reflect &amp;quot;honed&amp;quot; in the [[Weapon:Poignard (crafted)|HC Steel table]].  Honed is the only way I know to make a 6 stone poignard from HCS, but I would prefer to make it explicit if possible.  Can that be shown?  How?  b) my appraisals (certain) for 6 stone (honed) and 7 stone HCS poignards are identical to one another at mod/low/dismal, terrible, except-well/dismal when masterfully crafted from 99 material.  Wondering if the 7 stone data in the table (shows excellently balanced) is a reality I somehow cannot duplicate, represents a balanced poignard not evident in the table, or an error.  Please advise  --[[User:JBEETLE|Jbeetle]] 18:16 March 27, 2015 (UTC)&lt;br /&gt;
: I&#039;ve set up a temporary way to display notes, but I&#039;m not sure we should do it. Balancing for sure is out, as it has predictable results always, but honing is still a problem as it will double the size of the tables. I&#039;ll have to think about it.&lt;br /&gt;
: I rechecked the poignard and you were right, the balance was off.-[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 18:06, 27 March 2015 (CDT)&lt;br /&gt;
::   Very good.  Thanks for verifying the weapon balance.  WRT to managing table size, perhaps the honed note (if preserved) should be reserved for weights that can only be achieved through honing.  If so, then would it simply be supplemental and prevent unnecessary duplication?  For your considerarion.  -[[User:JBEETLE|Jbeetle]] 21:52 27 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Forging Table Data Missing? ==&lt;br /&gt;
&lt;br /&gt;
Went in today to look up some weapon properties and data in the tables has been replaced by &amp;quot;?&amp;quot; for everything except weight for some forged items including katar, carving knife, and short hammer.  -[[User:JBEETLE|Jbeetle]] 19:28 10 April 2015 (CDT)&lt;br /&gt;
: You can fix it by editing, making no changes, then saving. I&#039;m not sure why it&#039;s happening, but I&#039;ll look into it. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 18:02, 10 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Old User Page ==&lt;br /&gt;
&lt;br /&gt;
Hey Caraamon, assuming you still have admin/mod privs here can you move my old userpage from the prior incarnation of elanthipedia (User:Callek) to my new one User:CALLEK per the freemium play.net account I just got. (feel free to e-mail me at the address you likely have on record if you need a confirm). I&#039;d also love getting some form of admin back, but I don&#039;t demand it at this time, since I am not yet certain how long I am back for (I haven&#039;t even chosen a guild for my newly created freemium character) --[[User:CALLEK|CALLEK]] ([[User talk:CALLEK|talk]]) 23:53, 23 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Metal mixes ==&lt;br /&gt;
&lt;br /&gt;
Hi Caraamon -&lt;br /&gt;
&lt;br /&gt;
I&#039;m a ridiculously beginner forger but I am looking to get heavy into armorsmithing. Do you have any additional resources beyond what&#039;s on Elanthipedia for metal mixes? Or should I not even worry about alloys and the like?&lt;br /&gt;
&lt;br /&gt;
Any advice would be awesome.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
- Lyrandar&lt;/div&gt;</summary>
		<author><name>SHAD1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User_talk:CARAAMON&amp;diff=406563</id>
		<title>User talk:CARAAMON</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:CARAAMON&amp;diff=406563"/>
		<updated>2015-04-27T00:21:37Z</updated>

		<summary type="html">&lt;p&gt;SHAD1: /* Metal mixes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
Click here for the [[User talk:Caraamon/Archive|Archive]].&lt;br /&gt;
&lt;br /&gt;
== theme music ==&lt;br /&gt;
&lt;br /&gt;
Are we allowed to add theme music to a wiki page... or rolling credits?&lt;br /&gt;
&lt;br /&gt;
: Go ahead and link to music if you like, but nothing that auto-plays on the page itself, assuming we&#039;re even set up to do that.&lt;br /&gt;
: As for animations, I&#039;m going to say no. And I&#039;ll even add it to the [[MOS]], as that seems to be missing from it. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:00, 10 February 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Crafting material pages ==&lt;br /&gt;
&lt;br /&gt;
So I thought I was making up the BONE item pages the same as how you&#039;d made up the METAL item pages, but now I see you&#039;re starting to do re-directs on them to other page names.  First off, sorry!  Guess I should have just done one and gotten you to look it over first.  So, with that in mind, do you want to go ahead and do the first leather item up (right now, looks like Antelope skin), so I have a template to do the other leather items that way too so that you won&#039;t have to go back and fiddle them later?  Not trying to make more work for you...:)  --[[User:Kythryn|Kythryn]] 14:51, 15 November 2013 (UTC)&lt;br /&gt;
: Actually, I&#039;m still testing it, trying to find the way that makes the most sense. Metals and stones are fairly simple, as they always are obvious what they are. Skin and bones isn&#039;t always quite so straightforward. I list them in stack form for a couple reasons:&lt;br /&gt;
::# So people can easily match what&#039;s in their pack to crafting stats.&lt;br /&gt;
::# Because some skin/bones we can&#039;t actually attribute to a specific creature yet or come from multiple creatures.&lt;br /&gt;
::# Because some skin/bones is very oddly named.&lt;br /&gt;
::# Because some similarly named items might end up being very different (Snow Goblin bones might end up different than Elven Pixie Forest and Plains Goblin bones) and so having a Goblin Bone page could cause issues.&lt;br /&gt;
: That being said, this is a wiki and not my personal little fiefdom, so if you think you have a better way to do it, PLEASE give it a shot. I watch all the changes on the site (or at least try), so even if I disagree and change it, some part of your idea may end up being far better. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 19:01, 15 November 2013 (UTC)&lt;br /&gt;
::You may not claim the title, but we all know: You&#039;re king of the Elanthipedia Kingdom...:).&lt;br /&gt;
:::So, on the stack vs. no-stack thing, I see where you&#039;re coming from.  But, on the flip side of that, if you&#039;re looking to match what is in a pack, why not lumium shard or silk cloth or onyx rock?  I mean, the only thing you can (currently) pick up from it&#039;s name is a prepared healing herb (ie. crushed belradi moss becomes crushed belradi), everything else you see as a &amp;quot;cloth&amp;quot; or an &amp;quot;ingot&amp;quot; or whatever.  (not trying to be difficult here, but seems like the other materials already have their &amp;quot;qualifier&amp;quot; stripped off, so why not with Bone &amp;amp; Leather too).&lt;br /&gt;
:::And, we do already have Goblin Bone and Pale Goblin Bone (thanks to [[Antendren]] checking a snow goblin question I had) so I do suspect that if the GM&#039;s release something from 2 similar creatures, they will give it a separate name.  Hopefully.  Probably.  Maybe.&lt;br /&gt;
:::At the end of the day, I don&#039;t really care how we proceed with this, I&#039;m happy to help populate everything.  --[[User:Kythryn|Kythryn]] 00:55, 16 November 2013 (UTC)&lt;br /&gt;
::::And because I&#039;m just itching to do something with this tonight it seems, I have been playing around with [[Caracal-pelt Leather]], including the base pelt and made a test table under the COMMON LEATHER section on the Crafting Materials page.  Let me know what you think, make changes, etc.  Thanks!  --[[User:Kythryn|Kythryn]] 03:32, 16 November 2013 (UTC)&lt;br /&gt;
::::: Perfect! -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 06:07, 16 November 2013 (UTC)&lt;br /&gt;
::ugh, sorry I didn&#039;t get all those leather crafting supplies finished up yet but I did guilt Anuind into getting me samples of all the remaining common leather skins and have them tanned.  So, I am (hoping!) to finish that up this coming weekend.  That being said, I&#039;d posted on the forums, and will add this to the &amp;quot;crafting feedback&amp;quot; page too, but since there are currently 2 common skins that turn into &amp;quot;some azure-scale leather&amp;quot;, each with different stats, should I go ahead and make &amp;quot;some azure-scale leather (1)&amp;quot; and &amp;quot;some azure-scale leather (2)&amp;quot;, and a master &amp;quot;disambig&amp;quot; page like this link for both?&lt;br /&gt;
:::http://www.elanthipedia.org/w/index.php/Weapon:Black-bladed_bastard_sword_with_a_silver_gryphon_atop_the_cross-guard&lt;br /&gt;
::--[[User:Kythryn|Kythryn]] 06:50, 11 December 2013 (UTC)&lt;br /&gt;
:::Works for me. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 12:57, 11 December 2013 (UTC)&lt;br /&gt;
::::Ugh, looks like some red-links are still on the crafting materials page from the server transfer.  Also, there are some naming things going on when you look at the [[Crafting Materials#Rare Leather]], sometimes it is an &#039;&#039;item&#039;&#039; other times it is just a page.  I don&#039;t think I&#039;ll be re-visiting this in the near future, however if you want to let me know the page naming standard you want for things, if it hasn&#039;t been done by the time I motivate, I&#039;ll be happy to go through and standardize and follow-up on the red-links.  --[[Kythryn]] 15:33, 25 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Crossing Temple Festival ==&lt;br /&gt;
&lt;br /&gt;
So, when I was working on the [[choryu cake]] page, I found an archived folder on my backup drive that had a bunch of documents I&#039;d made from various festivals over years before sweet, sweet epedia came along (heh).  I&#039;ll work my way through updating things over the next week from them, but I found one that epedia doesn&#039;t have (I don&#039;t think anyhow, I couldn&#039;t find anything with searches) a category and/or festival page set up for yet.  In 2001, the &amp;quot;new&amp;quot; Crossing temple was opened and there were about 15 merchants that set up on the grounds.  Did you want to set that category &amp;amp; festival page up?  Or create the red-links here and I&#039;ll populate them next time I sit down to document?  Thanks!  --[[Kythryn]] 10:52, 13 January 2015 (CST)&lt;br /&gt;
: Yeah, I think it was too early for Epedia and too late for DFP, or something around there. Just keep &#039;em redlinked until you put something in there. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:11, 13 January 2015 (CST)&lt;br /&gt;
:: Whew, your TALK page is getting long!  Popular fella...:).  Going to put a quick note on these sub-topics I&#039;ve addressed so you can clean your &amp;quot;inbox&amp;quot; up if you want.  &lt;br /&gt;
:: Linett got me motivated to finish this, I think she dug up the Sputkin tent or something.  So, I guess this is done pending edits: [[Temple Reopening]].  --[[Kythryn]] 15:14, 25 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Hib Barbarian shop ==&lt;br /&gt;
&lt;br /&gt;
Heya!  I&#039;m updating some of the Hib stuff, and in the Barbarian guild, there is a door that looks like is Barb-only and it looks to be a shop.&lt;br /&gt;
:&amp;gt;look door&lt;br /&gt;
:Polished into the brushed bronze of the door are letters that spell out, &amp;quot;Kvaren&#039;s&amp;quot;.&lt;br /&gt;
:It is open.&lt;br /&gt;
:&amp;gt;go doo&lt;br /&gt;
:A large hand reaches out from behind the curtain and blocks your entrance.  A burly guard mutters to you, &amp;quot;Just where, do you think yer goin?  This shop is fer members of the Guild only.&amp;quot;&lt;br /&gt;
I don&#039;t know how often you get out of Crossing, but if you&#039;re ever out this way, or you know a Barb in the area, might have them pop over and document the stuff?  From the street, go boulder, go door, go grey arch, east, SE, east.  That puts you in the room to GO DOOR to the shop.  --[[Kythryn]] 16:06, 31 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Pit Boards ==&lt;br /&gt;
&lt;br /&gt;
Being the resident Barbarian expert around here...:)  Did you want a page created for the Pit Board rosters?  I&#039;m sitting here looking at the Ratha one, and while I&#039;m guessing it has to do with Barbarians beating the tar out of each other, I figured I&#039;d ask before jumping into formatting the table for it if there&#039;s some reason it shouldn&#039;t be on epedia.  Thanks!  --[[Kythryn]] 01:33, 7 March 2015 (CST)&lt;br /&gt;
: We have guild renown boards, so I don&#039;t see why not. Go for it! -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 17:54, 7 March 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Forging lightweight HCS Poignards ==&lt;br /&gt;
&lt;br /&gt;
Forging lightweight poignards from HCS for gnomes:  a) I have found no way to reflect &amp;quot;honed&amp;quot; in the [[Weapon:Poignard (crafted)|HC Steel table]].  Honed is the only way I know to make a 6 stone poignard from HCS, but I would prefer to make it explicit if possible.  Can that be shown?  How?  b) my appraisals (certain) for 6 stone (honed) and 7 stone HCS poignards are identical to one another at mod/low/dismal, terrible, except-well/dismal when masterfully crafted from 99 material.  Wondering if the 7 stone data in the table (shows excellently balanced) is a reality I somehow cannot duplicate, represents a balanced poignard not evident in the table, or an error.  Please advise  --[[User:JBEETLE|Jbeetle]] 18:16 March 27, 2015 (UTC)&lt;br /&gt;
: I&#039;ve set up a temporary way to display notes, but I&#039;m not sure we should do it. Balancing for sure is out, as it has predictable results always, but honing is still a problem as it will double the size of the tables. I&#039;ll have to think about it.&lt;br /&gt;
: I rechecked the poignard and you were right, the balance was off.-[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 18:06, 27 March 2015 (CDT)&lt;br /&gt;
::   Very good.  Thanks for verifying the weapon balance.  WRT to managing table size, perhaps the honed note (if preserved) should be reserved for weights that can only be achieved through honing.  If so, then would it simply be supplemental and prevent unnecessary duplication?  For your considerarion.  -[[User:JBEETLE|Jbeetle]] 21:52 27 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Forging Table Data Missing? ==&lt;br /&gt;
&lt;br /&gt;
Went in today to look up some weapon properties and data in the tables has been replaced by &amp;quot;?&amp;quot; for everything except weight for some forged items including katar, carving knife, and short hammer.  -[[User:JBEETLE|Jbeetle]] 19:28 10 April 2015 (CDT)&lt;br /&gt;
: You can fix it by editing, making no changes, then saving. I&#039;m not sure why it&#039;s happening, but I&#039;ll look into it. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 18:02, 10 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Old User Page ==&lt;br /&gt;
&lt;br /&gt;
Hey Caraamon, assuming you still have admin/mod privs here can you move my old userpage from the prior incarnation of elanthipedia (User:Callek) to my new one User:CALLEK per the freemium play.net account I just got. (feel free to e-mail me at the address you likely have on record if you need a confirm). I&#039;d also love getting some form of admin back, but I don&#039;t demand it at this time, since I am not yet certain how long I am back for (I haven&#039;t even chosen a guild for my newly created freemium character) --[[User:CALLEK|CALLEK]] ([[User talk:CALLEK|talk]]) 23:53, 23 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Metal mixes ==&lt;br /&gt;
&lt;br /&gt;
Hi Caraamon -&lt;br /&gt;
&lt;br /&gt;
I&#039;m a ridiculously beginner forger but I am looking to get heavy into armorsmithing. Do you have any additional resources beyond what&#039;s on Elanthipedia for metal mixes? Or should I not even worry about alloys and the like?&lt;br /&gt;
&lt;br /&gt;
Any advice would be awesome.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
- Lyrandar&lt;br /&gt;
&lt;br /&gt;
User:Shad1&lt;/div&gt;</summary>
		<author><name>SHAD1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User_talk:CARAAMON&amp;diff=406562</id>
		<title>User talk:CARAAMON</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:CARAAMON&amp;diff=406562"/>
		<updated>2015-04-27T00:19:32Z</updated>

		<summary type="html">&lt;p&gt;SHAD1: /* Metal mixes */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
Click here for the [[User talk:Caraamon/Archive|Archive]].&lt;br /&gt;
&lt;br /&gt;
== theme music ==&lt;br /&gt;
&lt;br /&gt;
Are we allowed to add theme music to a wiki page... or rolling credits?&lt;br /&gt;
&lt;br /&gt;
: Go ahead and link to music if you like, but nothing that auto-plays on the page itself, assuming we&#039;re even set up to do that.&lt;br /&gt;
: As for animations, I&#039;m going to say no. And I&#039;ll even add it to the [[MOS]], as that seems to be missing from it. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:00, 10 February 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Crafting material pages ==&lt;br /&gt;
&lt;br /&gt;
So I thought I was making up the BONE item pages the same as how you&#039;d made up the METAL item pages, but now I see you&#039;re starting to do re-directs on them to other page names.  First off, sorry!  Guess I should have just done one and gotten you to look it over first.  So, with that in mind, do you want to go ahead and do the first leather item up (right now, looks like Antelope skin), so I have a template to do the other leather items that way too so that you won&#039;t have to go back and fiddle them later?  Not trying to make more work for you...:)  --[[User:Kythryn|Kythryn]] 14:51, 15 November 2013 (UTC)&lt;br /&gt;
: Actually, I&#039;m still testing it, trying to find the way that makes the most sense. Metals and stones are fairly simple, as they always are obvious what they are. Skin and bones isn&#039;t always quite so straightforward. I list them in stack form for a couple reasons:&lt;br /&gt;
::# So people can easily match what&#039;s in their pack to crafting stats.&lt;br /&gt;
::# Because some skin/bones we can&#039;t actually attribute to a specific creature yet or come from multiple creatures.&lt;br /&gt;
::# Because some skin/bones is very oddly named.&lt;br /&gt;
::# Because some similarly named items might end up being very different (Snow Goblin bones might end up different than Elven Pixie Forest and Plains Goblin bones) and so having a Goblin Bone page could cause issues.&lt;br /&gt;
: That being said, this is a wiki and not my personal little fiefdom, so if you think you have a better way to do it, PLEASE give it a shot. I watch all the changes on the site (or at least try), so even if I disagree and change it, some part of your idea may end up being far better. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 19:01, 15 November 2013 (UTC)&lt;br /&gt;
::You may not claim the title, but we all know: You&#039;re king of the Elanthipedia Kingdom...:).&lt;br /&gt;
:::So, on the stack vs. no-stack thing, I see where you&#039;re coming from.  But, on the flip side of that, if you&#039;re looking to match what is in a pack, why not lumium shard or silk cloth or onyx rock?  I mean, the only thing you can (currently) pick up from it&#039;s name is a prepared healing herb (ie. crushed belradi moss becomes crushed belradi), everything else you see as a &amp;quot;cloth&amp;quot; or an &amp;quot;ingot&amp;quot; or whatever.  (not trying to be difficult here, but seems like the other materials already have their &amp;quot;qualifier&amp;quot; stripped off, so why not with Bone &amp;amp; Leather too).&lt;br /&gt;
:::And, we do already have Goblin Bone and Pale Goblin Bone (thanks to [[Antendren]] checking a snow goblin question I had) so I do suspect that if the GM&#039;s release something from 2 similar creatures, they will give it a separate name.  Hopefully.  Probably.  Maybe.&lt;br /&gt;
:::At the end of the day, I don&#039;t really care how we proceed with this, I&#039;m happy to help populate everything.  --[[User:Kythryn|Kythryn]] 00:55, 16 November 2013 (UTC)&lt;br /&gt;
::::And because I&#039;m just itching to do something with this tonight it seems, I have been playing around with [[Caracal-pelt Leather]], including the base pelt and made a test table under the COMMON LEATHER section on the Crafting Materials page.  Let me know what you think, make changes, etc.  Thanks!  --[[User:Kythryn|Kythryn]] 03:32, 16 November 2013 (UTC)&lt;br /&gt;
::::: Perfect! -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 06:07, 16 November 2013 (UTC)&lt;br /&gt;
::ugh, sorry I didn&#039;t get all those leather crafting supplies finished up yet but I did guilt Anuind into getting me samples of all the remaining common leather skins and have them tanned.  So, I am (hoping!) to finish that up this coming weekend.  That being said, I&#039;d posted on the forums, and will add this to the &amp;quot;crafting feedback&amp;quot; page too, but since there are currently 2 common skins that turn into &amp;quot;some azure-scale leather&amp;quot;, each with different stats, should I go ahead and make &amp;quot;some azure-scale leather (1)&amp;quot; and &amp;quot;some azure-scale leather (2)&amp;quot;, and a master &amp;quot;disambig&amp;quot; page like this link for both?&lt;br /&gt;
:::http://www.elanthipedia.org/w/index.php/Weapon:Black-bladed_bastard_sword_with_a_silver_gryphon_atop_the_cross-guard&lt;br /&gt;
::--[[User:Kythryn|Kythryn]] 06:50, 11 December 2013 (UTC)&lt;br /&gt;
:::Works for me. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 12:57, 11 December 2013 (UTC)&lt;br /&gt;
::::Ugh, looks like some red-links are still on the crafting materials page from the server transfer.  Also, there are some naming things going on when you look at the [[Crafting Materials#Rare Leather]], sometimes it is an &#039;&#039;item&#039;&#039; other times it is just a page.  I don&#039;t think I&#039;ll be re-visiting this in the near future, however if you want to let me know the page naming standard you want for things, if it hasn&#039;t been done by the time I motivate, I&#039;ll be happy to go through and standardize and follow-up on the red-links.  --[[Kythryn]] 15:33, 25 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Crossing Temple Festival ==&lt;br /&gt;
&lt;br /&gt;
So, when I was working on the [[choryu cake]] page, I found an archived folder on my backup drive that had a bunch of documents I&#039;d made from various festivals over years before sweet, sweet epedia came along (heh).  I&#039;ll work my way through updating things over the next week from them, but I found one that epedia doesn&#039;t have (I don&#039;t think anyhow, I couldn&#039;t find anything with searches) a category and/or festival page set up for yet.  In 2001, the &amp;quot;new&amp;quot; Crossing temple was opened and there were about 15 merchants that set up on the grounds.  Did you want to set that category &amp;amp; festival page up?  Or create the red-links here and I&#039;ll populate them next time I sit down to document?  Thanks!  --[[Kythryn]] 10:52, 13 January 2015 (CST)&lt;br /&gt;
: Yeah, I think it was too early for Epedia and too late for DFP, or something around there. Just keep &#039;em redlinked until you put something in there. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:11, 13 January 2015 (CST)&lt;br /&gt;
:: Whew, your TALK page is getting long!  Popular fella...:).  Going to put a quick note on these sub-topics I&#039;ve addressed so you can clean your &amp;quot;inbox&amp;quot; up if you want.  &lt;br /&gt;
:: Linett got me motivated to finish this, I think she dug up the Sputkin tent or something.  So, I guess this is done pending edits: [[Temple Reopening]].  --[[Kythryn]] 15:14, 25 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Hib Barbarian shop ==&lt;br /&gt;
&lt;br /&gt;
Heya!  I&#039;m updating some of the Hib stuff, and in the Barbarian guild, there is a door that looks like is Barb-only and it looks to be a shop.&lt;br /&gt;
:&amp;gt;look door&lt;br /&gt;
:Polished into the brushed bronze of the door are letters that spell out, &amp;quot;Kvaren&#039;s&amp;quot;.&lt;br /&gt;
:It is open.&lt;br /&gt;
:&amp;gt;go doo&lt;br /&gt;
:A large hand reaches out from behind the curtain and blocks your entrance.  A burly guard mutters to you, &amp;quot;Just where, do you think yer goin?  This shop is fer members of the Guild only.&amp;quot;&lt;br /&gt;
I don&#039;t know how often you get out of Crossing, but if you&#039;re ever out this way, or you know a Barb in the area, might have them pop over and document the stuff?  From the street, go boulder, go door, go grey arch, east, SE, east.  That puts you in the room to GO DOOR to the shop.  --[[Kythryn]] 16:06, 31 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Pit Boards ==&lt;br /&gt;
&lt;br /&gt;
Being the resident Barbarian expert around here...:)  Did you want a page created for the Pit Board rosters?  I&#039;m sitting here looking at the Ratha one, and while I&#039;m guessing it has to do with Barbarians beating the tar out of each other, I figured I&#039;d ask before jumping into formatting the table for it if there&#039;s some reason it shouldn&#039;t be on epedia.  Thanks!  --[[Kythryn]] 01:33, 7 March 2015 (CST)&lt;br /&gt;
: We have guild renown boards, so I don&#039;t see why not. Go for it! -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 17:54, 7 March 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Forging lightweight HCS Poignards ==&lt;br /&gt;
&lt;br /&gt;
Forging lightweight poignards from HCS for gnomes:  a) I have found no way to reflect &amp;quot;honed&amp;quot; in the [[Weapon:Poignard (crafted)|HC Steel table]].  Honed is the only way I know to make a 6 stone poignard from HCS, but I would prefer to make it explicit if possible.  Can that be shown?  How?  b) my appraisals (certain) for 6 stone (honed) and 7 stone HCS poignards are identical to one another at mod/low/dismal, terrible, except-well/dismal when masterfully crafted from 99 material.  Wondering if the 7 stone data in the table (shows excellently balanced) is a reality I somehow cannot duplicate, represents a balanced poignard not evident in the table, or an error.  Please advise  --[[User:JBEETLE|Jbeetle]] 18:16 March 27, 2015 (UTC)&lt;br /&gt;
: I&#039;ve set up a temporary way to display notes, but I&#039;m not sure we should do it. Balancing for sure is out, as it has predictable results always, but honing is still a problem as it will double the size of the tables. I&#039;ll have to think about it.&lt;br /&gt;
: I rechecked the poignard and you were right, the balance was off.-[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 18:06, 27 March 2015 (CDT)&lt;br /&gt;
::   Very good.  Thanks for verifying the weapon balance.  WRT to managing table size, perhaps the honed note (if preserved) should be reserved for weights that can only be achieved through honing.  If so, then would it simply be supplemental and prevent unnecessary duplication?  For your considerarion.  -[[User:JBEETLE|Jbeetle]] 21:52 27 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Forging Table Data Missing? ==&lt;br /&gt;
&lt;br /&gt;
Went in today to look up some weapon properties and data in the tables has been replaced by &amp;quot;?&amp;quot; for everything except weight for some forged items including katar, carving knife, and short hammer.  -[[User:JBEETLE|Jbeetle]] 19:28 10 April 2015 (CDT)&lt;br /&gt;
: You can fix it by editing, making no changes, then saving. I&#039;m not sure why it&#039;s happening, but I&#039;ll look into it. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 18:02, 10 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Old User Page ==&lt;br /&gt;
&lt;br /&gt;
Hey Caraamon, assuming you still have admin/mod privs here can you move my old userpage from the prior incarnation of elanthipedia (User:Callek) to my new one User:CALLEK per the freemium play.net account I just got. (feel free to e-mail me at the address you likely have on record if you need a confirm). I&#039;d also love getting some form of admin back, but I don&#039;t demand it at this time, since I am not yet certain how long I am back for (I haven&#039;t even chosen a guild for my newly created freemium character) --[[User:CALLEK|CALLEK]] ([[User talk:CALLEK|talk]]) 23:53, 23 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Metal mixes ==&lt;br /&gt;
&lt;br /&gt;
Hi Caraamon -&lt;br /&gt;
&lt;br /&gt;
I&#039;m a ridiculously beginner forger but I am looking to get heavy into armorsmithing. Do you have any additional resources beyond what&#039;s on Elanthipedia for metal mixes? Or should I not even worry about alloys and the like?&lt;br /&gt;
&lt;br /&gt;
Any advice would be awesome.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
- Lyrandar&lt;/div&gt;</summary>
		<author><name>SHAD1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Warrior_Mage&amp;diff=403197</id>
		<title>Warrior Mage</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Warrior_Mage&amp;diff=403197"/>
		<updated>2015-04-01T16:51:13Z</updated>

		<summary type="html">&lt;p&gt;SHAD1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::&#039;&#039;Returning players may want to read the page for [[Returning Players]] before continuing.&#039;&#039;&lt;br /&gt;
{{guild infobox|guild=Warrior Mage|image=Small_warmie_300.jpg&lt;br /&gt;
|skill1=Magic|skill2a=Weapon|skill2b=Lore|skill3a=Armor|skill3b=Survival&lt;br /&gt;
|abilities=[[Familiars]], [[Aethereal Pathways]]&lt;br /&gt;
|mana=Elemental}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wielding both blade and arcane evocation, &#039;&#039;&#039;Warrior Mages&#039;&#039;&#039; are masters of combat wizardry whose origins are shrouded in the mists of an ancient past. The &amp;quot;Guild of Elemental Mages&amp;quot; traces its roots to the Age of Myths.&lt;br /&gt;
&lt;br /&gt;
Despite the severe temperament often attributed to practitioners of elemental magic, down through the ages Warrior Mages have stood guard over [[Elanthia]], protecting her towns and cities from the scourge of invaders and the forces of darkness. From this noble tradition rose perhaps the greatest hero of these realms: [[Lanival|Lanival the Redeemer]], whose roguish youth was marked by apparent impertinence that ultimately gave way to a grave and selfless sense of duty.&lt;br /&gt;
&lt;br /&gt;
==Official Information==&lt;br /&gt;
[[Image:WarriorMageCrest.jpg|thumb|&#039;&#039;&#039;Guild crest:&#039;&#039;&#039; A wolf&#039;s head shrouded by an aura of flame over twin crossed swords]]Information courtesy of [http://www.play.net/dr/info/guilds/wm.asp Dragonrealms Website].&lt;br /&gt;
===Guild Hall Locations===&lt;br /&gt;
; [[Crossing|The Crossing]]&lt;br /&gt;
: The largest of the Warrior Mage Guild halls is presided by the stern [[Gauthus|Guildleader Gauthus]], who oversees the training of young mages as they take the first steps along the Path of Duty. (You can type DIR WARRIOR MAGE  for directions.)&lt;br /&gt;
; [[Riverhaven]]&lt;br /&gt;
: In this historic trading town stands another of the Guild&#039;s halls, where [[Karazhil|Guildmistress Karazhil]] keeps constant vigil.&lt;br /&gt;
; [[Shard]]&lt;br /&gt;
: From atop the battlements of Stormwill Tower, [[Melear|Guildmistress Melear]] holds at bay the unceasing tempest conjured long ago by the nefarious Mage of Storms.&lt;br /&gt;
; [[Chyolvea Tayeu&#039;a]]&lt;br /&gt;
: This long-abandoned fortress in the Dragon Spine Mountains, the seat of an early predecessor of the Guild, has been recently reoccupied and its secrets mined by [[Augrym|Guildmaster Augrym.]]&lt;br /&gt;
; [[Ratha]]&lt;br /&gt;
: [[Tyrsan|Guildmaster Tyrsan]] leads the Reshalia Guild contingent with an iron grip, overseeing its contributions to defense of the island.&lt;br /&gt;
; [[Hibarnhvidar]]&lt;br /&gt;
: [[Jorent|Guildmaster Jorent]] handles [[Hibarnhvidar Warrior Mage Guildhall|Guild]] affairs in Forfedhdar.&lt;br /&gt;
; [[Mer&#039;Kresh]]&lt;br /&gt;
: [[Margathe|Guildmistress Margathe]] provides her progressive views from her small island [[Mer&#039;kresh Warrior Mage Guildhall|Guild hall]].&lt;br /&gt;
;[[Muspar&#039;i]]&lt;br /&gt;
:[[Jharlan|Guildmaster Jharlan]] leads the wonderous Guild Hall of Musrap&#039;i.&lt;br /&gt;
&lt;br /&gt;
=== Skillsets and Common Races===&lt;br /&gt;
A Warrior Mage&#039;s primary [[Guilds#Skill_Sets|skillset]] is {{catskill|Magic}}. {{catskill|Lore}} and {{catskill|Weapon}} are secondary skillsets. Finally, the {{catskill|Survival}} and {{catskill|Armor}} skillsets are tertiary.&lt;br /&gt;
&lt;br /&gt;
According to the DragonRealms website, Warrior Mages tend to be:&lt;br /&gt;
{|&lt;br /&gt;
| [[:Category:Human|Human]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 31%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Elf|Elf]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:S&#039;Kra Mur|S&#039;Kra Mur]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Elothean|Elothean]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 8%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Prydaen|Prydaen]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 7%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Kaldar|Kaldar]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dwarf|Dwarven]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 3%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Rakash|Rakash]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 2%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Halfling|Halfling]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 2%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Gor&#039;Tog|Gor&#039;Tog]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| &amp;lt;1%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Gnome|Gnomish]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| &amp;lt;1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crafting Affiliation===&lt;br /&gt;
Guilded warrior mages receive one free technique slot in the Artificing discipline of the [[Enchanting skill]], one free technique slot in the Binding discipline of the Enchanting skill and one free technique slot in the Invoking discipline of the Enchanting skill.&lt;br /&gt;
&lt;br /&gt;
See: [[Crafting]]&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Warrior Mage Abilities|Guild Abilities]]==&lt;br /&gt;
===[[Summoning skill|Summoning]]===&lt;br /&gt;
Warrior Mages can {{com|align}} themselves to an element. When spells of that element are cast, Elemental Charge is gained, and if opposing elemental spells are cast, charge is lost.&lt;br /&gt;
&lt;br /&gt;
{{com|summon}} {{tt|admittance}} can be used to add Elemental Charge, and {{tt|summon impedance}} can be used to reduce it.&lt;br /&gt;
&lt;br /&gt;
{{com|summon}} {{tt|weapon}} can be used to create an elemental weapon (default: Earth) of the Warrior Mage&#039;s highest weapon skill. The weapon can be altered to different elements, different skills, or made stronger with the proper metaspells.&lt;br /&gt;
&lt;br /&gt;
Prior to roughly 500 ranks of Summoning, users will be tied to the typical element oppositions such as fire/water, air/earth. Afterward, warrior mages can freely pair.&lt;br /&gt;
===[[Aethereal Pathways]]===&lt;br /&gt;
Warrior Mages can utilize mystical pathways of aether to aid their [[Targeted Magic skill|Targeted Magic]].  Aethereal Pathways consume Elemental Charge. Each pathway is aligned with an element, and those that match the current charge have their costs halved, and opposing ones have cost doubled.&lt;br /&gt;
&lt;br /&gt;
===[[Familiars]]===&lt;br /&gt;
As Warrior Mages grow in skill and prowess, they learn to create [[talisman]]s which are employed to summon aether spirits. These summoned spirits are called familiars, and they take the forms of animals.  By commanding the familiar with its talisman, a Warrior Mage can see through the familiar&#039;s eyes, send a familiar to find someone, speak through the familiar, move the familiar around the area it is in, pick up items, and do other things.  Each familiar has its own talisman.&lt;br /&gt;
&lt;br /&gt;
There are four levels of familiar:  Small familiars, Large familiars, Dark familiars, and Fir familiars.  Each level contains a different set of animals, and the type of talisman created determines the level of familiar created.&lt;br /&gt;
&lt;br /&gt;
Summoning familiars costs Elemental Charge and is considered to be aligned with Aether element. More powerful familiars cost more charge. &lt;br /&gt;
&lt;br /&gt;
===[[:Category:Elemental Magic|Elemental Magic]]===&lt;br /&gt;
Warrior Mages channel Elemental mana streams to fuel their [[:Category:Warrior Mage Spells|spells]].  They have access to spells from the [[:Category:Aether Manipulation Spellbook|Aether]], [[:Category:Air Manipulation Spellbook|Air]], [[:Category:Earth Manipulation Spellbook|Earth]], [[:Category:Electricity Manipulation Spellbook|Electricity]], [[:Category:Fire Manipulation Spellbook|Fire]], and [[:Category:Water Manipulation Spellbook|Water]] spellbooks.&lt;br /&gt;
: Planned spells: MAB, frost scythe, rimefang, and maybe FOS.&lt;br /&gt;
: Planned [[Hylomorphic Sorcery Spellbook]]: Sun Lance, [[Incinerate]], and Dark Heart of Disintigration.&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Warrior_Mage_Spells.png|frameless|upright=5&lt;br /&gt;
rect 47 208 235 246 [[Air Lash]] &lt;br /&gt;
rect 47 470 233 510 [[Geyser]]  &lt;br /&gt;
rect 47 618 235 662 [[Stone Strike]] &lt;br /&gt;
rect 49 770 235 808 [[Gar Zeng]] &lt;br /&gt;
rect 51 1070 235 1104 [[Fire Shards]] &lt;br /&gt;
rect 291 884 481 920 [[Ethereal Shield]] &lt;br /&gt;
rect 291 1002 479 1042 [[Elementalism]]  &lt;br /&gt;
rect 553 58 741 98 [[Zephyr]]  &lt;br /&gt;
rect 553 128 743 174 [[Tailwind]]  &lt;br /&gt;
rect 553 278 743 320 [[Paeldryth&#039;s Wrath]] &lt;br /&gt;
rect 553 430 745 470 [[Frostbite]]  &lt;br /&gt;
rect 553 508 743 548 [[Ice Patch]] &lt;br /&gt;
rect 555 582 743 620 [[Sure Footing]] &lt;br /&gt;
rect 555 656 741 696 [[Anther&#039;s Call]] &lt;br /&gt;
rect 555 728 745 770 [[Arc Light]] &lt;br /&gt;
rect 555 804 743 846 [[Tingle]]  &lt;br /&gt;
rect 557 880 747 922 [[Substratum]]  &lt;br /&gt;
rect 551 954 743 996 [[Ward Break]] &lt;br /&gt;
rect 553 1028 743 1072 [[Ignite]]  &lt;br /&gt;
rect 553 1106 739 1144 [[Fire Ball]] &lt;br /&gt;
rect 831 20 1027 60 [[Air Bubble]] &lt;br /&gt;
rect 833 94 1025 134 [[Swirling Winds]] &lt;br /&gt;
rect 837 170 1023 208 [[Y&#039;ntrel Sechra]] &lt;br /&gt;
rect 835 244 1023 282 [[Vertigo]]  &lt;br /&gt;
rect 837 320 1025 358 [[Thunderclap]]  &lt;br /&gt;
rect 837 390 1029 432 [[Rising Mists]] &lt;br /&gt;
rect 835 470 1025 508 [[Veil of Ice]]&lt;br /&gt;
rect 831 544 1023 584 [[Rimefang]]  &lt;br /&gt;
rect 835 620 1025 660 [[Tremor]]  &lt;br /&gt;
rect 835 766 1025 808 [[Lightning Bolt]] &lt;br /&gt;
rect 837 920 1025 960 [[Ethereal Fissure]] &lt;br /&gt;
rect 833 1068 1023 1108 [[Mark of Arhat]]&lt;br /&gt;
rect 1079 208 1271 248 [[Blufmor Garaen]] &lt;br /&gt;
rect 1081 320 1269 362 [[Shockwave]]  &lt;br /&gt;
rect 1081 434 1269 472 [[Fortress of Ice]]&lt;br /&gt;
rect 1079 658 1267 696 [[Magnetic Ballista]] &lt;br /&gt;
rect 1075 768 1269 812 [[Chain Lightning]] &lt;br /&gt;
rect 1079 842 1269 884 [[Grounding Field]] &lt;br /&gt;
rect 1077 920 1271 960 [[Aether Cloak]] &lt;br /&gt;
rect 1077 1106 1265 1146 [[Dragon&#039;s Breath]] &lt;br /&gt;
rect 1323 320 1517 362 [[Flame Shockwave]] &lt;br /&gt;
rect 1341 620 1533 660 [[Ring of Spears]]&lt;br /&gt;
rect 1341 692 1533 734 [[Aegis of Granite]]&lt;br /&gt;
rect 1339 1028 1529 1070 [[Mantle of Flame]]&lt;br /&gt;
rect 1583 1070 1777 1110 [[Fire Rain]]&lt;br /&gt;
rect 1586 466 1776 506 [[Quick Infusions]]&lt;br /&gt;
rect 1584 542 1774 580 [[Icy Infusions]]&lt;br /&gt;
rect 1586 618 1778 658 [[Reinforced Infusions]]&lt;br /&gt;
rect 1584 694 1772 732 [[Shocking Infusions]]&lt;br /&gt;
rect 1588 768 1778 806 [[Expansive Infusions]]&lt;br /&gt;
rect 1586 842 1774 880 [[Fiery Infusions]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
Sortable table: [[Warrior Mage Spells 3.0]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Spell Slots====&lt;br /&gt;
[[Spell slot progressions]]&lt;br /&gt;
&lt;br /&gt;
The Warrior Mage spell tree requires 89 spell slots to master. Warrior Mages earn 91 spell slots at 150.  [[Magic Technique]]s or [[Analogous Patterns]] spells also have their own spell slot costs. &#039;&#039;&#039;All magic guilds get a free magical feat at circle 2, and Warrior Mages get Faster Targeting and Targeted Mastery as theirs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Circle Requirements==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Circle !! 1st magic!! 2nd magic !! 3rd magic !! 4th magic  !! 5th magic !! TM !! Summon !! 1st weapon !! 2nd weapon !! 3rd weapon !! Parry !! 1st lore !! 2nd lore ||  3rd lore || Scholarship || armor || defend || 1st, 2nd surviv || 3rd, 4th surviv&lt;br /&gt;
|-&lt;br /&gt;
| 1-10   || 4 || 4 || 3 || 0 || 0 || 4 || 3 || 3 || 0 || 0 || 2 || 2 || 2 || 1 || 1 || 2 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 11-30  || 4 || 4 || 3 || 3 || 0 || 4 || 4 || 4 || 3 || 0 || 3 || 2 || 2 || 2 || 1 || 2 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 31-70  || 5 || 4 || 4 || 3 || 3 || 4 || 5 || 4 || 3 || 2 || 3 || 3 || 2 || 2 || 2 || 3 || 2 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 71-100 || 5 || 5 || 4 || 4 || 4 || 5 || 5 || 5 || 4 || 3 || 4 || 3 || 3 || 3 || 2 || 3 || 2 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 101-150|| 6 || 6 || 5 || 5 || 5 || 6 || 5 || 5 || 4 || 4 || 4 || 4 || 3 || 3 || 3 || 4 || 3 || 3 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 151-200|| 15 || 15 || 13 || 13 || 13 || 15 || 13 || 13 || 10 || 10 || 10 || 10 || 8 || 8 || 8 || 10 || 8 || 8 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Summoning]] is a hard requirement (does not count toward Nth magic requirements).&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Targeted Magic]] and [[Scholarship]] are soft requirement (can be used toward Nth skill requirements).&amp;lt;br\&amp;gt;&lt;br /&gt;
[[Sorcery_skill|Sorcery]] and [[Thievery_skill|Thievery]] are restricted skills (do not count toward Nth skill requirements).&amp;lt;br\&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
*[[Warrior Mage Newbie Guide]]&lt;br /&gt;
*[[Warrior Mage Titles]]&lt;br /&gt;
*[[Warrior Mage Guild Shop]]&lt;br /&gt;
*[[Warrior Mage Cantrips]]&lt;br /&gt;
*[[Warrior Mages of Renown]]&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Guilds}}&lt;/div&gt;</summary>
		<author><name>SHAD1</name></author>
	</entry>
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