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	<updated>2026-04-08T05:33:48Z</updated>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elemental_weapon&amp;diff=412392</id>
		<title>Elemental weapon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elemental_weapon&amp;diff=412392"/>
		<updated>2015-06-08T20:45:48Z</updated>

		<summary type="html">&lt;p&gt;SASARAI11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildAbility&lt;br /&gt;
|name=Elemental weapon&lt;br /&gt;
|guild=warrior mage&lt;br /&gt;
|prereqs=None&lt;br /&gt;
|slots=-&lt;br /&gt;
|diff=-&lt;br /&gt;
|type=other&lt;br /&gt;
|contest1=-&lt;br /&gt;
|contest2=-&lt;br /&gt;
|skill=Summoning&lt;br /&gt;
|path=Earth&lt;br /&gt;
|desc=A ritual that summons a weapon made of stone.&lt;br /&gt;
|effect=Create a tier 2 elemental weapon&lt;br /&gt;
|messaging=&#039;&#039;Summon&#039;&#039;:&amp;lt;br /&amp;gt;Closing your eyes, you grunt briefly in effort as you sense a small earthen ethereal fissure open in front of you.  Thrusting your hand through, you draw out a crude stone scimitar.  As you open your eyes, the fissure closes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shape&#039;&#039;:&amp;lt;br /&amp;gt;You reach out with your will and reshape your scimitar into a crude stone short sword.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Break&#039;&#039;:&amp;lt;br /&amp;gt;Focusing your will, you rip the stone short sword asunder, returning it to the Elemental planes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destroyed while on ground&#039;&#039;:&amp;lt;br /&amp;gt;A stone scimitar crumbles away into tiny pebbles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destroyed while in container&#039;&#039;:&amp;lt;br /&amp;gt;Dust falls slowly out of your &#039;&#039;&amp;lt;container&amp;gt;&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
==Syntax==&lt;br /&gt;
*{{com|summon}} {{tt|weapon}} will create a Tier 2 weapon that is a template of your highest melee skill.&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;skill&amp;gt;}} if you know Expansive Infusions.&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;ice/icy&amp;gt;}} if you know Icy Infusions.&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;electric&amp;gt;}} if you know Shocking Infusions.&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;fire/fiery&amp;gt;}} if you know Fiery Infusions.&lt;br /&gt;
:*You can combine a skill and element by using {{com|summon}} {{tt|weapon &amp;lt;skill&amp;gt; &amp;lt;element&amp;gt;}} or {{tt|&amp;lt;element&amp;gt; &amp;lt;skill&amp;gt;}}&lt;br /&gt;
*{{com|shape}} {{tt|&amp;lt;weapon&amp;gt;}} becomes available once you know certain Infusions metaspells.&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;skill&amp;gt;}} if you know Expansive Infusions.&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;stone/earth/earthen&amp;gt;}} if the weapon is currently shaped to ice, electric, or fire.&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;ice/icy&amp;gt;}} if you know Icy Infusions.&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;electric&amp;gt;}} if you know Shocking Infusions.&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;fire/fiery&amp;gt;}} if you know Fiery Infusions.&lt;br /&gt;
:*You can combine a skill and element by using {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;skill&amp;gt; &amp;lt;element&amp;gt;}} or {{tt|&amp;lt;element&amp;gt; &amp;lt;skill&amp;gt;}}&lt;br /&gt;
*{{com|turn}} {{tt|&amp;lt;weapon&amp;gt;}} to swap between two templates for the weapon&#039;s skill&lt;br /&gt;
*{{com|break}} {{tt|&amp;lt;weapon&amp;gt;}} dismisses the weapon&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Available to all WMs immediately after joining the guild.&lt;br /&gt;
*This uses [[elemental charge]], and is an Earth ability (even when making use of the different elemental weapon types.)&lt;br /&gt;
*Roundtime for all verbs scales down fairly quickly with {{skill|summoning}}.&lt;br /&gt;
*The weapon cannot be {{com|GIVE}}{{tt|n}} to another person.&lt;br /&gt;
*The weapons crumble a short period after being dropped.&lt;br /&gt;
*The weapon will move out of reach if someone else tries to pick it up.&lt;br /&gt;
:&#039;&#039;E.g. As you reach for the broadsword, it slides quickly out of reach.&#039;&#039;&lt;br /&gt;
*There are six metaspells that modify this ability, one in each book.&lt;br /&gt;
:*Knowledge of any metaspell raises the base weapon to tier 3.&lt;br /&gt;
:*The Air metaspell ([[Quick Infusions]]) reduces the RT of {{com|SUMMON}}, {{com|SHAPE}}, and {{com|TURN}} by 4 seconds.&lt;br /&gt;
:*The Aether metaspell ([[Expansive Infusions]]) allows you to create weapons for any melee or thrown weapon skill.&lt;br /&gt;
:*The Earth metaspell ([[Reinforced Infusions]]) allows the user to get additional tier bumps from [[weaponsmithing techniques]] and holding a [[:Category:Crafting materials#Forging materials|very rare metal ingot]].&lt;br /&gt;
:*The Electricity metaspell ([[Shocking Infusions]]) allows the user to create weapons that do electric damage.&lt;br /&gt;
:*The Fire metaspell ([[Fiery Infusions]]) allows the user to create weapons that do fire damage.&lt;br /&gt;
:*The Water metaspell ([[Icy Infusions]]) allows the user to create weapons that do cold damage.&lt;br /&gt;
* Shaping to an elemental type will transfer the highest damage type of the weapon into that element.&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured weapons are of the form &amp;lt;quality&amp;gt; &amp;lt;element&amp;gt; &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality is determined by the metaspells and weaponsmithing templates known.&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! equivalency&lt;br /&gt;
|-&lt;br /&gt;
| crude || tier 2 || Not knowing any Infusions metaspells || below average storebought&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 3 || Knowing at least one Infusions metaspell || best storebought&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 4 || Knowing [[Reinforced Infusions]] and the appropriate weaponsmithing technique to the weapon you are summoning or shaping || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 4 || Knowing [[Reinforced Infusions]] and holding a very rare metal ingot when summoning or shaping your weapon || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 5 || Knowing [[Reinforced Infusions]] and the appropriate weaponsmithing technique to the weapon you are summoning or shaping while also holding a very rare metal ingot when summoning or shaping your weapon || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Possible elements are stone (default), fiery ([[Fiery Infusions]]), icy ([[Icy Infusions]]), and electric([[Shocking Infusions]].)&lt;br /&gt;
*The templates are all standard crafting templates.&lt;br /&gt;
*Weight appears to be constant across tiers within each template.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Skill !! Template !! W/S Tech !! Tier !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Small Edged || rowspan=4 | scimitar (me) || rowspan=4 | Basic Bladed&lt;br /&gt;
| 2nd || {{CWep|2|7|3||5|6|7|30|}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|2|8|4|2|6|6|9|30|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 4rd || {{CWep|3|9|4|2|6|6|11|30|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 5rd || {{CWep|3|9|4|2|6|6||30|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Small Edged ({{com|turn}}ed) || rowspan=4 | short sword (le) || rowspan=4 | Basic Bladed&lt;br /&gt;
| 2nd || {{CWep|4|3|2||8|3|7|15|}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|5|4|2|1|9|3|9|15|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|6|4|2|1|9|3|11|15|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|6|4|2|1|9|3||15|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Large Edged || rowspan=4 | broadsword || rowspan=4 | Proficient Bladed&lt;br /&gt;
| 2nd || {{CWep|2|8|4|2|5|6|7|35|230}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|2|9|4|2|5|6|9|35|287}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|2|10|5|2|6|7|11|35|287}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|2|11|5|3|6|7|13|35|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Large Edged ({{com|turn}}ed) || rowspan=4 | nimsha || rowspan=4 | Proficient Bladed&lt;br /&gt;
| 2nd || {{CWep|4|6|4|2|6|5|7|40|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|4|7|4|2|6|6|9|40|312}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|5|8|5|2|6|6|11|40|312}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  {{CWep|5|9|5|3|7|6|13|40|312}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Twohanded Edged || rowspan=4 | marauder blade || rowspan=4 | Expert Bladed&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|2|15|6|5|4|9|9|60|}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Twohanded Edged ({{com|turn}}ed) || rowspan=4 | periperiu sword || rowspan=4 | Expert Bladed&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|3|15|10|5|3|9|9|90|}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Small Blunt || rowspan=4 | mallet (mb) || rowspan=4 | Basic Blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|0|2|9|7|4|8|9|35|268}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|0|2|10|8|4|8|11|35|268}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|0|2|10|8|4|8||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Small Blunt ({{com|turn}}ed) || rowspan=4 | cudgel (lb) || rowspan=4 | Basic blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|0|1|7|5|6|6|9|20|150}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|0|1|7|6|6|6|11|20|150}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|0|1|7|6|6|6||20|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Large Blunt || rowspan=4 | hara || rowspan=4 | Advanced Blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|0|2|12|9|3|8|9|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}} &lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|0|2|13|10|4|9||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Large Blunt ({{com|turn}}ed) || rowspan=4 | heavy mace || rowspan=4 | Advanced Blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|2|3|10|7|4|7|9|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|2|3|11|8|5|8||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Twohanded Blunt || rowspan=4 | maul || rowspan=4 | Expert Blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|5|2|16|12|3|10|9|80|575}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|5|2|16|12|3|10||80|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Twohanded Blunt ({{com|turn}}ed) || rowspan=4 | vilks kodur || rowspan=4 | Expert Blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|4|4|13|10|3|9|9|70|}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Staves || rowspan=4 | quarterstaff || rowspan=4 | Simple Martial&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|4|1|10|7|8|6|9|60|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|5|1|12|7|9|6|11|60|375}} &lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|5|1|12|7|9|6||60|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Staves ({{com|turn}}ed) || rowspan=4 | nightstick || rowspan=4 | Simple Martial&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|0|2|7|6|7|6|9|35|262}} &lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|0|2|7|6|8|7|11|35|262}} &lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|0|2|7|6|8|7||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Polearms || rowspan=4 | lance (pike) || rowspan=4 | Advanced Pole&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|13|4|5|3|6|7|9|75|562}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  {{CWep|15|4|6|4|6|8||75|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Polearms ({{com|turn}}ed) || rowspan=4 | bardiche (halberd)  || rowspan=4 | Advanced Pole&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|7|10|4|3|6|6|9|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|7|11|5|3|6|6||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Light Thrown || rowspan=4 | bola || rowspan=4 | Advanced Blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|0|0|7|5|5|6|9|25|193}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|0|0|7|6|5|6||25|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Light Thrown ({{com|turn}}ed) || rowspan=4 | boomerang || rowspan=4 | Advanced Blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|1|2|3|2|5|6|9|15|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|1|2|3|2|5|6||15|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Heavy Thrown || rowspan=4 | javelin || rowspan=4 | Basic Pole&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|8|4|4|2|7|5|9|35|262}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|9|4|4|3|8|5|11|35|262}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|9|4|4|3|8|5||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Heavy Thrown ({{com|turn}}ed) || rowspan=4 | spear || rowspan=4 | Basic Pole&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|10|4|4|2|6|6|9|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|11|5|4|3|7|6|11|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|11|5|4|3|7|6||50|}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SASARAI11</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elemental_weapon&amp;diff=412390</id>
		<title>Elemental weapon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elemental_weapon&amp;diff=412390"/>
		<updated>2015-06-08T20:42:56Z</updated>

		<summary type="html">&lt;p&gt;SASARAI11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildAbility&lt;br /&gt;
|name=Elemental weapon&lt;br /&gt;
|guild=warrior mage&lt;br /&gt;
|prereqs=None&lt;br /&gt;
|slots=-&lt;br /&gt;
|diff=-&lt;br /&gt;
|type=other&lt;br /&gt;
|contest1=-&lt;br /&gt;
|contest2=-&lt;br /&gt;
|skill=Summoning&lt;br /&gt;
|path=Earth&lt;br /&gt;
|desc=A ritual that summons a weapon made of stone.&lt;br /&gt;
|effect=Create a tier 2 elemental weapon&lt;br /&gt;
|messaging=&#039;&#039;Summon&#039;&#039;:&amp;lt;br /&amp;gt;Closing your eyes, you grunt briefly in effort as you sense a small earthen ethereal fissure open in front of you.  Thrusting your hand through, you draw out a crude stone scimitar.  As you open your eyes, the fissure closes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shape&#039;&#039;:&amp;lt;br /&amp;gt;You reach out with your will and reshape your scimitar into a crude stone short sword.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Break&#039;&#039;:&amp;lt;br /&amp;gt;Focusing your will, you rip the stone short sword asunder, returning it to the Elemental planes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destroyed while on ground&#039;&#039;:&amp;lt;br /&amp;gt;A stone scimitar crumbles away into tiny pebbles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destroyed while in container&#039;&#039;:&amp;lt;br /&amp;gt;Dust falls slowly out of your &#039;&#039;&amp;lt;container&amp;gt;&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
==Syntax==&lt;br /&gt;
*{{com|summon}} {{tt|weapon}} will create a Tier 2 weapon that is a template of your highest melee skill.&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;skill&amp;gt;}} if you know Expansive Infusions.&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;ice/icy&amp;gt;}} if you know Icy Infusions.&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;electric&amp;gt;}} if you know Shocking Infusions.&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;fire/fiery&amp;gt;}} if you know Fiery Infusions.&lt;br /&gt;
:*You can combine a skill and element by using {{com|summon}} {{tt|weapon &amp;lt;skill&amp;gt; &amp;lt;element&amp;gt;}} or {{tt|&amp;lt;element&amp;gt; &amp;lt;skill&amp;gt;}}&lt;br /&gt;
*{{com|shape}} {{tt|&amp;lt;weapon&amp;gt;}} becomes available once you know certain Infusions metaspells.&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;skill&amp;gt;}} if you know Expansive Infusions.&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;stone/earth/earthen&amp;gt;}} if the weapon is currently shaped to ice, electric, or fire.&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;ice/icy&amp;gt;}} if you know Icy Infusions.&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;electric&amp;gt;}} if you know Shocking Infusions.&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;fire/fiery&amp;gt;}} if you know Fiery Infusions.&lt;br /&gt;
:*You can combine a skill and element by using {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;skill&amp;gt; &amp;lt;element&amp;gt;}} or {{tt|&amp;lt;element&amp;gt; &amp;lt;skill&amp;gt;}}&lt;br /&gt;
*{{com|turn}} {{tt|&amp;lt;weapon&amp;gt;}} to swap between two templates for the weapon&#039;s skill&lt;br /&gt;
*{{com|break}} {{tt|&amp;lt;weapon&amp;gt;}} dismisses the weapon&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Available to all WMs immediately after joining the guild.&lt;br /&gt;
*This uses [[elemental charge]], and is an Earth ability (even when making use of the different elemental weapon types.)&lt;br /&gt;
*Roundtime for all verbs scales down fairly quickly with {{skill|summoning}}.&lt;br /&gt;
*The weapon cannot be {{com|GIVE}}{{tt|n}} to another person.&lt;br /&gt;
*The weapons crumble a short period after being dropped.&lt;br /&gt;
*The weapon will move out of reach if someone else tries to pick it up.&lt;br /&gt;
:&#039;&#039;E.g. As you reach for the broadsword, it slides quickly out of reach.&#039;&#039;&lt;br /&gt;
*There are six metaspells that modify this ability, one in each book.&lt;br /&gt;
:*Knowledge of any metaspell raises the base weapon to tier 3.&lt;br /&gt;
:*The Air metaspell ([[Quick Infusions]]) reduces the RT of {{com|SUMMON}}, {{com|SHAPE}}, and {{com|TURN}} by 4 seconds.&lt;br /&gt;
:*The Aether metaspell ([[Expansive Infusions]]) allows you to create weapons for any melee or thrown weapon skill.&lt;br /&gt;
:*The Earth metaspell ([[Reinforced Infusions]]) allows the user to get additional tier bumps from [[weaponsmithing techniques]] and holding a [[:Category:Crafting materials#Forging materials|very rare metal ingot]].&lt;br /&gt;
:*The Electricity metaspell ([[Shocking Infusions]]) allows the user to create weapons that do electric damage.&lt;br /&gt;
:*The Fire metaspell ([[Fiery Infusions]]) allows the user to create weapons that do fire damage.&lt;br /&gt;
:*The Water metaspell ([[Icy Infusions]]) allows the user to create weapons that do cold damage.&lt;br /&gt;
* Shaping to an elemental type will transfer the highest damage type of the weapon into that element.&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured weapons are of the form &amp;lt;quality&amp;gt; &amp;lt;element&amp;gt; &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality is determined by the metaspells and weaponsmithing templates known.&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! equivalency&lt;br /&gt;
|-&lt;br /&gt;
| crude || tier 2 || Not knowing any Infusions metaspells || below average storebought&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 3 || Knowing at least one Infusions metaspell || best storebought&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 4 || Knowing [[Reinforced Infusions]] and the appropriate weaponsmithing technique to the weapon you are summoning or shaping || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 4 || Knowing [[Reinforced Infusions]] and holding a very rare metal ingot when summoning or shaping your weapon || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 5 || Knowing [[Reinforced Infusions]] and the appropriate weaponsmithing technique to the weapon you are summoning or shaping while also holding a very rare metal ingot when summoning or shaping your weapon || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Possible elements are stone (default), fiery ([[Fiery Infusions]]), icy ([[Icy Infusions]]), and electric([[Shocking Infusions]].)&lt;br /&gt;
*The templates are all standard crafting templates.&lt;br /&gt;
*Weight appears to be constant across tiers within each template.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Skill !! Template !! W/S Tech !! Tier !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Small Edged || rowspan=4 | scimitar (me) || rowspan=4 | Basic Bladed&lt;br /&gt;
| 2nd || {{CWep|2|7|3||5|6|7|30|}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|2|8|4|2|6|6|9|30|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 4rd || {{CWep|3|9|4|2|6|6|11|30|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 5rd || {{CWep|3|9|4|2|6|6||30|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Small Edged ({{com|turn}}ed) || rowspan=4 | short sword (le) || rowspan=4 | Basic Bladed&lt;br /&gt;
| 2nd || {{CWep|4|3|2||8|3|7|15|}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|5|4|2|1|9|3|9|15|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|6|4|2|1|9|3|11|15|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|6|4|2|1|9|3||15|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Large Edged || rowspan=4 | broadsword || rowspan=4 | Proficient Bladed&lt;br /&gt;
| 2nd || {{CWep|2|8|4|2|5|6|7|35|230}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|2|9|4|2|5|6|9|35|287}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|2|10|5|2|6|7|11|35|287}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|2|11|5|3|6|7|13|35|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Large Edged ({{com|turn}}ed) || rowspan=4 | nimsha || rowspan=4 | Proficient Bladed&lt;br /&gt;
| 2nd || {{CWep|4|6|4|2|6|5|7|40|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|4|7|4|2|6|6|9|40|312}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|5|8|5|2|6|6|11|40|312}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  {{CWep|5|9|5|3|7|6|13|40|312}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Twohanded Edged || rowspan=4 | marauder blade || rowspan=4 | Expert Bladed&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|2|15|6|5|4|9|9|60|}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Twohanded Edged ({{com|turn}}ed) || rowspan=4 | periperiu sword || rowspan=4 | Expert Bladed&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|3|15|10|5|3|9|9|90|}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Small Blunt || rowspan=4 | mallet (mb) || rowspan=4 | Basic Blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|0|2|9|7|4|8|9|35|268}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|0|2|10|8|4|8|11|35|268}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|0|2|10|8|4|8||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Small Blunt ({{com|turn}}ed) || rowspan=4 | cudgel (lb) || rowspan=4 | Basic blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|0|1|7|5|6|6|9|20|150}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|0|1|7|6|6|6|11|20|150}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|0|1|7|6|6|6||20|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Large Blunt || rowspan=4 | hara || rowspan=4 | Advanced Blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|0|2|12|9|3|8|9|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}} &lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|0|2|13|10|4|9||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Large Blunt ({{com|turn}}ed) || rowspan=4 | heavy mace || rowspan=4 | Advanced Blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|2|3|10|7|4|7|9|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|2|3|11|8|5|8||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Twohanded Blunt || rowspan=4 | maul || rowspan=4 | Expert Blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|5|2|16|12|3|10|9|80|575}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|5|2|16|12|3|10||80|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Twohanded Blunt ({{com|turn}}ed) || rowspan=4 | vilks kodur || rowspan=4 | Expert Blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|4|4|13|10|3|9|9||}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Staves || rowspan=4 | quarterstaff || rowspan=4 | Simple Martial&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|4|1|10|7|8|6|9|60|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|5|1|12|7|9|6|11|60|375}} &lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|5|1|12|7|9|6||60|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Staves ({{com|turn}}ed) || rowspan=4 | nightstick || rowspan=4 | Simple Martial&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|0|2|7|6|7|6|9|35|262}} &lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|0|2|7|6|8|7|11|35|262}} &lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|0|2|7|6|8|7||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Polearms || rowspan=4 | lance (pike) || rowspan=4 | Advanced Pole&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|13|4|5|3|6|7|9|75|562}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  {{CWep|15|4|6|4|6|8||75|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Polearms ({{com|turn}}ed) || rowspan=4 | bardiche (halberd)  || rowspan=4 | Advanced Pole&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|7|10|4|3|6|6|9|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|7|11|5|3|6|6||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Light Thrown || rowspan=4 | bola || rowspan=4 | Advanced Blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|0|0|7|5|5|6|9|25|193}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|0|0|7|6|5|6||25|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Light Thrown ({{com|turn}}ed) || rowspan=4 | boomerang || rowspan=4 | Advanced Blunt&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|1|2|3|2|5|6|9|15|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|1|2|3|2|5|6||15|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Heavy Thrown || rowspan=4 | javelin || rowspan=4 | Basic Pole&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|8|4|4|2|7|5|9|35|262}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|9|4|4|3|8|5|11|35|262}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|9|4|4|3|8|5||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | Heavy Thrown ({{com|turn}}ed) || rowspan=4 | spear || rowspan=4 | Basic Pole&lt;br /&gt;
| 2nd || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || {{CWep|10|4|4|2|6|6|9|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || {{CWep|11|5|4|3|7|6|11|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || {{CWep|11|5|4|3|7|6||50|}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SASARAI11</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Beisswurm&amp;diff=408492</id>
		<title>Talk:Beisswurm</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Beisswurm&amp;diff=408492"/>
		<updated>2015-05-14T05:43:12Z</updated>

		<summary type="html">&lt;p&gt;SASARAI11: /* 3.0 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I was able to train weapons to 79 in Beisswurms, although that was in Fallen, and they did move slowly, but definitely not capping at 70. I will see how high I can get defenses to.&lt;br /&gt;
:Caps are meant to be the practical limit to training for the average hunter. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 04:43, 21 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;3.0&#039;&#039;&#039;==&lt;br /&gt;
-Changed upper limit cap to 77, starting fresh from a login (zero field experience), evasion, parry and shield all at 77 are not moving off of clear.&lt;br /&gt;
* This is in Prime on a barbarian. -April 1, 2014&lt;br /&gt;
&lt;br /&gt;
As a survival prime, at 60 or 61 evasion with 100% evasion stance against 4, did not move past 2/34. Parry (secondary skill) at 55 ranks is still moving fine.&lt;/div&gt;</summary>
		<author><name>SASARAI11</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Khri_Steady&amp;diff=406884</id>
		<title>Talk:Khri Steady</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Khri_Steady&amp;diff=406884"/>
		<updated>2015-04-29T06:51:37Z</updated>

		<summary type="html">&lt;p&gt;SASARAI11: Created page with &amp;quot;Does this do nothing for slings? Maybe the ability acts like a skill booster for bows and crossbows and aim hastener for those + slings, but the description could be misleading.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does this do nothing for slings? Maybe the ability acts like a skill booster for bows and crossbows and aim hastener for those + slings, but the description could be misleading.&lt;/div&gt;</summary>
		<author><name>SASARAI11</name></author>
	</entry>
</feed>