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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RAVENTARON</id>
	<title>Elanthipedia - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/RAVENTARON"/>
	<updated>2026-05-01T19:35:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Ichorous_ossein_amalgam&amp;diff=689776</id>
		<title>Ichorous ossein amalgam</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Ichorous_ossein_amalgam&amp;diff=689776"/>
		<updated>2026-04-09T04:29:57Z</updated>

		<summary type="html">&lt;p&gt;RAVENTARON: Adjust skill caps to more closely reflect in game experience. They still aren&amp;#039;t fully dialed in and will probably need adjusted again.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Leth Deriel&lt;br /&gt;
|MapList=*{{rmap|60|Forest of Night (60)}}&lt;br /&gt;
|simulevel=11&lt;br /&gt;
|levelvariancedown=1&lt;br /&gt;
|levelvarianceup=1&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=60&lt;br /&gt;
|MaxCap=80&lt;br /&gt;
|BodyType=amorphous&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Has Other=yes&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=cursed&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=shard of crystallized bone&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Tuesday_Tidings#January_2026|Tuesday Tidings 309]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
The amalgam appears as a low, irregular mass of eerily transparent green-black ooze threaded with crystallized bone shards.  Fractured ribs, splintered joints, animal skulls, and a myriad of other skeletal fragments are suspended just below its surface, forming uneven plates that jut and overlap without symmetry.  Viscous material slowly fills gaps between the ossified growths, giving the creature a wet, compressed density, as though its shape is held together by constant internal pressure rather than structure.  With no face or identifying features, the only way to tell if it is alive or dead is movement, or lack of.&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
&lt;br /&gt;
An interesting underline to the commonality of key constituents of Necromancy, it is unclear what the creator of this experiment initially set out to manifest.  What is known is that these failures were cast aside, and they had no difficulty asserting themselves and perpetuating their numbers.&lt;br /&gt;
&lt;br /&gt;
Making use of available living matter, all manner of creatures find themselves prey -- slowly digested and added to these masses.  The concentrated slime seems to not only imbue the harnessed bone with an abundance of corrupting energies, but curiously accelerate, rather than preserve, the decay process.  This strips away all flesh, reinforcing and realigning the osseous structures, slowly bending them to suit a forgotten plan.&lt;br /&gt;
&lt;br /&gt;
They are known to cast [[Heighten Pain]].&lt;br /&gt;
&lt;br /&gt;
They are known to carry loot in locked boxes.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&lt;br /&gt;
===Special Defenses===&lt;br /&gt;
Seem to be immune to stuns and the {{com|trip}} command.&lt;br /&gt;
&lt;br /&gt;
===Loot===&lt;br /&gt;
Have a chance to drop a special gem, a {{sloot|n|crystallized ichor|droplet of crystallized ichor}}.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
*Spawn:     &#039;&#039;From a patch of tainted earth, an ichorous ossein amalgam forces its way free, tearing loose shards of buried bone that shift into place as the construct is infused with blighted necromantic energy.&lt;br /&gt;
*Spawn:     &#039;&#039;The ground darkens and heaves as viscous matter wells upward, congealing into an ichorous ossein amalgam of blighted ooze and crystallized bone.&lt;br /&gt;
*Entrance:  &#039;&#039;From &amp;lt;direction&amp;gt;, an ichorous ossein amalgam slithers into the area, folding over itself and pulsing with an otherworldly energy as it encroaches on the space.&lt;br /&gt;
*Exit:      &#039;&#039;With a grotesque sucking sound, an ichorous ossein amalgam oozes &amp;lt;direction&amp;gt; out of the area, its dark, viscous form swallowing everything in its wake.&lt;br /&gt;
*Death1:    &#039;&#039;With a final ripple, the ossein amalgam collapses into itself, crystallized bones grinding together as the last trace of its blighted energy seeps away.&lt;br /&gt;
*Decay:     &#039;&#039;A wet hiss fills your ears as the remnants of an ichorous ossein amalgam liquefy, a sharp, acrid odor rising as purple haze curls skyward.&lt;br /&gt;
*Searching: &#039;&#039;The ossein amalgam searches around for a moment.&lt;br /&gt;
*Webbed:    &#039;&#039;An ichorous ossein amalgam quivers faintly, unable to reform or attack, its viscous body locked around jagged crystalline bone shards.&lt;br /&gt;
*Sleeping:  &#039;&#039;An ichorous ossein amalgam slackens, the shifting mass settling into an eerie calm, its bone fragments dim and still within the slick surface.&lt;br /&gt;
*SpellPrep  &#039;&#039;The ossein amalgam seems to exhale, the matrix of ichor and bone within shifting in a slow-moving vortex.&lt;br /&gt;
*SpellCast  &#039;&#039;An ichorous ossein amalgam shudders as runnels of arcane light ripple over its surface, causing its mosaic of crystalline plates to rattle.&lt;br /&gt;
*Random     &#039;&#039;A broken section of jawbone displaying a large canine tooth jostles for position among the other crystalline shards of ossified material glistening across the amalgam&#039;s surface as the ooze beneath them shifts.&lt;br /&gt;
*Random     &#039;&#039;Pale rib bones and fractured vertebrae of small animals momentarily surface through the amalgam&#039;s armor plating, suspended within its congealed ichor.&lt;br /&gt;
*Random     &#039;&#039;An ichorous ossein amalgam flattens out for a moment with an ominous squelching sound, the motion rearranging the crystallized bone shell suspended just below the surface of its amorphous form.&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>RAVENTARON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Forisaad&amp;diff=687618</id>
		<title>Forisaad</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Forisaad&amp;diff=687618"/>
		<updated>2026-01-21T04:55:08Z</updated>

		<summary type="html">&lt;p&gt;RAVENTARON: Updated link for Ring-Necked Gidii to point to the existing page for that creature&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Forisaad is a thickly-vegetated swamp region south and west of [[Laakvor]], in [[Zoluren]]. It is home to a wide variety of flora and fauna, notably the [[Ring-necked gidii|Ring-Necked Gidii]]. Despite the difficult, trackless terrain, it is a place of great natural beauty, from its geysers to the heart of the Deep Tangle.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Explorers venturing into the area have come back with stories of an abandoned village. The encroaching wetlands acted quickly to reclaim the space, but the odd structure still stands behind those rusted gates.&lt;br /&gt;
&lt;br /&gt;
For years, the village sat untouched. In or around 365 AV, Magmus Bloodston began to seek funding to excavate the area and discover what had happened to its inhabitants. His efforts were personally rebuffed by Prince [[Vorclaf]], who dismissed the notion of anything unusual there as a fairy tale. As fate would have it, the village shortly became instrumental in the affairs surrounding [[Karovaas&#039;s|Karovaas]] music box.&lt;br /&gt;
&lt;br /&gt;
Details are spotty, but the village appears to have once been a bardic refuge established during [[Dzree&#039;s|Dzree]] reign, possibly by one or more of the [[Songsworn]]. Though they were eventually found out, the refugees living in the village managed to protect many of their secrets by leaving behind a hidden cache of lore, which [[Karovaas]] may have used to open his music box and free the [[Naga]] within.&lt;br /&gt;
&lt;br /&gt;
Plundered of perhaps its most precious secrets, the village has sunk back into obscurity, leaving so many questions unanswered.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wetlands]]&lt;/div&gt;</summary>
		<author><name>RAVENTARON</name></author>
	</entry>
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