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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RABB</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RABB"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/RABB"/>
	<updated>2026-06-01T13:52:48Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Map99c.gif&amp;diff=610807</id>
		<title>File:Map99c.gif</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Map99c.gif&amp;diff=610807"/>
		<updated>2023-03-04T20:51:25Z</updated>

		<summary type="html">&lt;p&gt;RABB: RABB uploaded a new version of File:Map99c.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aesry Cemetary&lt;br /&gt;
&lt;br /&gt;
{{Ranik Map}}&lt;/div&gt;</summary>
		<author><name>RABB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=RanikMap40a&amp;diff=610306</id>
		<title>RanikMap40a</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=RanikMap40a&amp;diff=610306"/>
		<updated>2023-02-15T21:00:44Z</updated>

		<summary type="html">&lt;p&gt;RABB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Map40a.gif&lt;br /&gt;
rect 0 0 165 90 [[RanikMap40]]&lt;br /&gt;
&lt;br /&gt;
rect 60 180 95 195 [[RanikMap41]]&lt;br /&gt;
rect 147 246 133 232 [[RanikMap34]]&lt;br /&gt;
rect 109 326 95 311 [[RanikMap14]]&lt;br /&gt;
desc none&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Map infobox&lt;br /&gt;
|description= Gwenalion Fens&lt;br /&gt;
|province=  Therengia&lt;br /&gt;
|landmarks=&lt;br /&gt;
|relatedmaps=&lt;br /&gt;
}}&lt;br /&gt;
==Syntax==&lt;br /&gt;
* {{com|dive}} {{tt|water}} (from a hummock): To enter the water.&lt;br /&gt;
* {{com|jump}} (from a hummock): To enter the water&lt;br /&gt;
* {{tt|go hummock}} (from the water): To climb back onto a hummock.&lt;br /&gt;
* {{com|roll}} {{tt|&amp;lt;corpse&amp;gt; hummock}}: To move the dead.&lt;br /&gt;
[[Category:Ranik Maps]]&lt;/div&gt;</summary>
		<author><name>RABB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Map40a.gif&amp;diff=610305</id>
		<title>File:Map40a.gif</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Map40a.gif&amp;diff=610305"/>
		<updated>2023-02-15T20:22:45Z</updated>

		<summary type="html">&lt;p&gt;RABB: RABB uploaded a new version of File:Map40a.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fendryads in Langenfirth&lt;br /&gt;
&lt;br /&gt;
{{Ranik Map}}&lt;/div&gt;</summary>
		<author><name>RABB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Map40a.gif&amp;diff=610304</id>
		<title>File:Map40a.gif</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Map40a.gif&amp;diff=610304"/>
		<updated>2023-02-15T20:21:17Z</updated>

		<summary type="html">&lt;p&gt;RABB: RABB uploaded a new version of File:Map40a.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fendryads in Langenfirth&lt;br /&gt;
&lt;br /&gt;
{{Ranik Map}}&lt;/div&gt;</summary>
		<author><name>RABB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Map40a.gif&amp;diff=610303</id>
		<title>File:Map40a.gif</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Map40a.gif&amp;diff=610303"/>
		<updated>2023-02-15T20:20:23Z</updated>

		<summary type="html">&lt;p&gt;RABB: RABB uploaded a new version of File:Map40a.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fendryads in Langenfirth&lt;br /&gt;
&lt;br /&gt;
{{Ranik Map}}&lt;/div&gt;</summary>
		<author><name>RABB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Map40a.gif&amp;diff=610302</id>
		<title>File:Map40a.gif</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Map40a.gif&amp;diff=610302"/>
		<updated>2023-02-15T20:19:19Z</updated>

		<summary type="html">&lt;p&gt;RABB: RABB uploaded a new version of File:Map40a.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fendryads in Langenfirth&lt;br /&gt;
&lt;br /&gt;
{{Ranik Map}}&lt;/div&gt;</summary>
		<author><name>RABB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Lesser_dusky-scaled_basilisk&amp;diff=597027</id>
		<title>Lesser dusky-scaled basilisk</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Lesser_dusky-scaled_basilisk&amp;diff=597027"/>
		<updated>2022-10-28T13:07:22Z</updated>

		<summary type="html">&lt;p&gt;RABB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Critter Name=Lesser Dusky-Scaled Basilisk&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Riverhaven&lt;br /&gt;
|MapList=*{{rmap|31d|Maelshyve&#039;s Fortress (31d)}}&lt;br /&gt;
|simulevel=72&lt;br /&gt;
|naturallevel=76&lt;br /&gt;
|weaponlevel=76&lt;br /&gt;
|defenselevel=69&lt;br /&gt;
|level=72&lt;br /&gt;
|MinCap=300&lt;br /&gt;
|MaxCap=520&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=cursed&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a stone-grey basilisk fang&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=237&lt;br /&gt;
|MaxVal=425 Lirums&lt;br /&gt;
|MaxArrangedVal=753 Lirums&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The basilisk is a great, fearsome lizard with dusky midnight-blue scales.  Four powerful legs ending in brutal hooked claws keep it perched low to the ground, making it fast despite its large size.  A thick, muscular tail barbed with sharp stiletto-like spines protrudes behind it, lashing back and forth menacingly.&lt;br /&gt;
&lt;br /&gt;
Foreboding coils of smoke rise from its nostrils, snaking off into the air.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
*&#039;&#039;&#039;Cold Stare:&#039;&#039;&#039;  Freezes its opponent in place&lt;br /&gt;
:  A lesser dusky-scaled basilisk fixes its gaze coldly upon you, its scaly mane flaring angrily!&lt;br /&gt;
:  &#039;&#039;Avoided:&#039;&#039; A faint numbness flickers through your body briefly, but you easily stave it off.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Flame Spit:&#039;&#039;&#039;&lt;br /&gt;
:  A lesser dusky-scaled basilisk spews a roiling bolt of flame at you!&lt;br /&gt;
:  &#039;&#039;Avoided:&#039;&#039; You manage to dodge the blazing spittle!&lt;br /&gt;
&lt;br /&gt;
===Attacks===&lt;br /&gt;
slice, claw, bite, lunge, tail whip&lt;br /&gt;
&lt;br /&gt;
===Area Information===&lt;br /&gt;
The lesser dusky-scaled basilisk lives in murky caverns beneath the [[Zaulfung]].  The entire area is full of water and requires swimming.  It is also a maze with directions going to unexpected rooms, but the maze is stable and not changing.  The basilisk shares parts of this area with [[Maelshyvean Shadow Beast]]s.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
Basilisk fangs can be {{com|shape|shaped}} into [[Shaping_products#Fletching|arrowheads]] or [[Tinkering_products#Boltmaking|boltheads]].&lt;br /&gt;
&lt;br /&gt;
It is wearing nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying nothing!&lt;br /&gt;
&lt;br /&gt;
===Teaching Cap===&lt;br /&gt;
Hard cap is somewhere between 553 and 592 ranks.  Soft cap is reached before 531.&lt;br /&gt;
&lt;br /&gt;
Tactics capped at 567.&lt;/div&gt;</summary>
		<author><name>RABB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Silver-tipped_mature_forest_gryphon&amp;diff=582309</id>
		<title>Silver-tipped mature forest gryphon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Silver-tipped_mature_forest_gryphon&amp;diff=582309"/>
		<updated>2022-01-29T11:52:34Z</updated>

		<summary type="html">&lt;p&gt;RABB: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Critter Name=Silver-tipped Mature Forest Gryphon&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Rossman&#039;s Landing&lt;br /&gt;
|MapList=*{{rmap|34d | Forest Gryphons (34d)}}&lt;br /&gt;
|simulevel=76&lt;br /&gt;
|naturallevel=76&lt;br /&gt;
|weaponlevel=76&lt;br /&gt;
|defenselevel=76&lt;br /&gt;
|level=70&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=315&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|BodyType2=monstrous&lt;br /&gt;
|BodySize=small&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=twisted gryphon catgut&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Smaller than a standard gryphon, the forest gryphon has the body of a bobcat with its fluffy bobbed tail and plush tawny fur, while soft brown and white feathers cover the forequarters and wings.  The creature&#039;s cat-slitted orange eyes are flecked with crimson veins around the pupil.  The dark brown wing feathers have a silvery sheen to their quills for a graceful sparkling effect.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
*Cannot be knocked down.&lt;br /&gt;
*Divine Radiance spell has worked, knocks them down but only if they are on the ground.&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
These gryphons have a knock-down attack which they can use at any range.&lt;br /&gt;
&lt;br /&gt;
These gryphons can cast [[casts spell::Swirling Winds]].&lt;br /&gt;
&lt;br /&gt;
These gryphons are flying creatures.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Baby Forest Gryphon]]&lt;br /&gt;
*[[Fledgling Forest Gryphon]]&lt;br /&gt;
*[[Young Forest Gryphon]]&lt;br /&gt;
*[[Ruby-crested Adult Forest Gryphon]]&lt;br /&gt;
*[[Gold-taloned Elder Forest Gryphon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
{{cat|Bugged creatures}}&lt;br /&gt;
*&amp;quot;These creatures, despite appraising harder than warklins train my defenses infinitely worse than them. This is with 4 on me attempting to let them do their thing. The reason why is they are spending more time deciding on if they want to fly or not, so at any point I really only have 1 or 2 on me.&amp;quot;&lt;br /&gt;
{{Cat|Gryphons}}&lt;/div&gt;</summary>
		<author><name>RABB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Silver-tipped_mature_forest_gryphon&amp;diff=579147</id>
		<title>Silver-tipped mature forest gryphon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Silver-tipped_mature_forest_gryphon&amp;diff=579147"/>
		<updated>2022-01-05T03:43:31Z</updated>

		<summary type="html">&lt;p&gt;RABB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Critter Name=Silver-tipped Mature Forest Gryphon&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Rossman&#039;s Landing&lt;br /&gt;
|MapList=*{{rmap|34d | Forest Gryphons (34d)}}&lt;br /&gt;
|simulevel=76&lt;br /&gt;
|naturallevel=76&lt;br /&gt;
|weaponlevel=76&lt;br /&gt;
|defenselevel=76&lt;br /&gt;
|level=70&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=315&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|BodyType2=monstrous&lt;br /&gt;
|BodySize=small&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=twisted gryphon catgut&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Smaller than a standard gryphon, the forest gryphon has the body of a bobcat with its fluffy bobbed tail and plush tawny fur, while soft brown and white feathers cover the forequarters and wings.  The creature&#039;s cat-slitted orange eyes are flecked with crimson veins around the pupil.  The dark brown wing feathers have a silvery sheen to their quills for a graceful sparkling effect.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
*Cannot be knocked down.&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
These gryphons have a knock-down attack which they can use at any range.&lt;br /&gt;
&lt;br /&gt;
These gryphons can cast [[casts spell::Swirling Winds]].&lt;br /&gt;
&lt;br /&gt;
These gryphons are flying creatures.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Baby Forest Gryphon]]&lt;br /&gt;
*[[Fledgling Forest Gryphon]]&lt;br /&gt;
*[[Young Forest Gryphon]]&lt;br /&gt;
*[[Ruby-crested Adult Forest Gryphon]]&lt;br /&gt;
*[[Gold-taloned Elder Forest Gryphon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
{{cat|Bugged creatures}}&lt;br /&gt;
*&amp;quot;These creatures, despite appraising harder than warklins train my defenses infinitely worse than them. This is with 4 on me attempting to let them do their thing. The reason why is they are spending more time deciding on if they want to fly or not, so at any point I really only have 1 or 2 on me.&amp;quot;&lt;br /&gt;
{{Cat|Gryphons}}&lt;/div&gt;</summary>
		<author><name>RABB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Greater_shadow_hound&amp;diff=578923</id>
		<title>Greater shadow hound</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Greater_shadow_hound&amp;diff=578923"/>
		<updated>2022-01-01T14:07:13Z</updated>

		<summary type="html">&lt;p&gt;RABB: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Greater Shadow Hound&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Riverhaven&lt;br /&gt;
|MapList=*{{rmap|31a | Zaulfung (31a)}}&lt;br /&gt;
|simulevel=67&lt;br /&gt;
|naturallevel=70&lt;br /&gt;
|weaponlevel=70&lt;br /&gt;
|defenselevel=64&lt;br /&gt;
|level=67&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=270&lt;br /&gt;
|MaxCap=380&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a shadowy hound pelt&lt;br /&gt;
|Skin Weight=5&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=240&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A feral being of pure shadow essence, this beast vaguely resembles a canine with greatly exaggerated features.  Its massive maw bears several tusk-size fangs that hook downward, gleaming with unadulterated malice.  Its eyes blaze with an unearthly silver flame, casting a pale glow upon the area and highlighting its sinuous, muscular body.  Tendrils of inky black mist trail behind it as it moves, dancing lazily from its nostrils.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Will rarely drop a {{cloot|w|curved pristine silver fang}} when killed.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;A greater shadow hound whispers its last raspy yelp as its stark silver eyes wink out of existence amidst its cloak of shadows.  One of the hound&#039;s huge silver fangs snaps off as the beast crashes to the ground.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Special Attack===&lt;br /&gt;
Will occasionally release a looming shadowy cloud that will inflict [[Damage#Disease|Fleshrot]] on anyone in the room not shielded by [[Protection from Evil]].  The fog can drift to other rooms.&lt;br /&gt;
&lt;br /&gt;
===Area Info===&lt;br /&gt;
The entire area is swamp so you will get wading roundtimes while moving - stalking is impossible. A [[Giant Skeletal Claw]] sometimes appears and will attempt to grab and crush you. Protection from Evil will protect against the claw.&lt;br /&gt;
&lt;br /&gt;
===Experience===&lt;br /&gt;
At 385 weapons, these still lock in under 15 minutes.  The [[Greater Sluagh]] in the same area is slowing down before these.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Lesser Shadow Hound]]&lt;/div&gt;</summary>
		<author><name>RABB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Roundtime&amp;diff=565205</id>
		<title>Roundtime</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Roundtime&amp;diff=565205"/>
		<updated>2021-08-09T11:33:41Z</updated>

		<summary type="html">&lt;p&gt;RABB: per the google sheet on TALK, the equarion shown was wrong. i updated it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&#039;&#039;&#039;Roundtime&#039;&#039;&#039; is the in-game term for the activity lockout timer that is incurred when certain actions are performed.  Some actions will always incur a roundtime, such as swinging a weapon in combat or perceiving mana streams; some actions will never incur a roundtime (roleplaying verbs etc) and others may or may not incur roundtime depending on the player&#039;s skill and success in performing the action (climbing, tending wounds etc).  Additionally, some actions may only be taken when the player is not under roundtime and others may be taken whether in roundtime or not.&lt;br /&gt;
&lt;br /&gt;
During roundtime an adventurer is vulnerable to attack since he or she can not properly retaliate or escape until the roundtime has elapsed.&lt;br /&gt;
&lt;br /&gt;
Frequently abbreviated as &#039;&#039;&#039;RT&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Melee Weapon Roundtimes ==&lt;br /&gt;
There are multiple variables that go into determine the Roundtime of any given weapon:&lt;br /&gt;
# Weapon class (light/medium/heavy/twohanded)&lt;br /&gt;
# Balance and Suitedness of the weapon (see [[Appraisal_skill#Weapons|appraisal]] to convert appraisal text to number form)&lt;br /&gt;
# Strength and Agility of the individual&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The closest equation to express this relationship is:&lt;br /&gt;
::Effective Strength = ((Strength x Suitedness) + (Agility x Balance)) / (Suitedness + Balance)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
See the [[Talk:Roundtime#Effective_Strength_vs_Weapon_Weight_Charts|TALK page]] for some charts with common weapon weights and expected RTs based upon one&#039;s Effective Strength.&lt;br /&gt;
=== Minimum Roundtimes for Melee Weapons per Attack Type ===&lt;br /&gt;
# Edged and blunt weapons share identical roundtimes for any given weight of weapon.&lt;br /&gt;
# Special abilities may allow certain guilds to attain RTs below the minimum.&lt;br /&gt;
# Numerous kinds of attacks share the same roundtimes as well:&lt;br /&gt;
::* JAB and FEINT share a roundtime&lt;br /&gt;
::* DRAW is a unique attack&lt;br /&gt;
::* SLICE, SWING, THRUST, SLAM and PUMMEL all share a roundtime&lt;br /&gt;
::* CHOP, BASH, LUNGE and SWEEP all share a roundtime&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Jab !! Draw !! Slice !! Chop&lt;br /&gt;
|-&lt;br /&gt;
| Light || 1 || 2 || 2-3* || 2-3*&lt;br /&gt;
|-&lt;br /&gt;
| Medium || 1 || 2 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| Heavy || 2 || 3 || 4 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Twohanders** || 2 || 3 || 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; There is unavoidable variability between 2 and 3 second RTs for these attacks with Light weaponry&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Includes polearms and staves&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Minimum Roundtimes for Brawling per Attack Type (Non-Grappled) ===&lt;br /&gt;
&lt;br /&gt;
:::{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Claw !! Elbow !! Gouge !! Kick !! Punch !! Slap&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 || 1 || 3 || 2 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minimum Roundtimes for Brawling per Attack Type (Grappled) ===&lt;br /&gt;
&lt;br /&gt;
:::{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tackle !! Grab !! Bite !! Knee!! Claw !! Elbow !! Gouge !!  Punch&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3 || 2 || 2 || 2 || 2 || 1 ||  2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minimum Roundtimes for Thrown Weapons per Attack Type ===&lt;br /&gt;
:::{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Lob !! Throw !! Hurl&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Thrown || 2 || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| Light Thrown || 1 || 2 || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[page type is::concept| ]]&lt;br /&gt;
{{Cat|definitions}}&lt;/div&gt;</summary>
		<author><name>RABB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fledgling_forest_gryphon_(1)&amp;diff=560724</id>
		<title>Fledgling forest gryphon (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fledgling_forest_gryphon_(1)&amp;diff=560724"/>
		<updated>2021-06-27T12:23:50Z</updated>

		<summary type="html">&lt;p&gt;RABB: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Critter Name=Fledgling Forest Gryphon&lt;br /&gt;
|Province=Forfedhdar, Therengia&lt;br /&gt;
|City=Rossman&#039;s Landing, Raven&#039;s Point&lt;br /&gt;
|MapList=*{{rmap|34d | Forest Gryphons (34d)}}&lt;br /&gt;
|MapList2=*{{rmap|141 | Crystalline Gorge, Western Road (141)}}&lt;br /&gt;
|simulevel=50&lt;br /&gt;
|naturallevel=50&lt;br /&gt;
|weaponlevel=50&lt;br /&gt;
|defenselevel=50&lt;br /&gt;
|level=50&lt;br /&gt;
|MinCap=250&lt;br /&gt;
|MaxCap=380&lt;br /&gt;
|BodyType2=monstrous&lt;br /&gt;
|BodySize=small&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a tawny gold gryphon pelt&lt;br /&gt;
|Skin Weight=5&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=190&lt;br /&gt;
|MaxVal=732 Lirums&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=9&lt;br /&gt;
|Skin Type=pelt&lt;br /&gt;
|Weight=4&lt;br /&gt;
|NumPieces=3&lt;br /&gt;
|Poachable=Yes&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Smaller than a standard gryphon, the forest gryphon has the body of a bobcat with its fluffy bobbed tail and plush tawny fur, while soft brown and white feathers cover the forequarters and wings.  The creature&#039;s cat-slitted orange eyes are flecked with crimson veins around the pupil.  Long white feathers bar the creature&#039;s wings, and its hooked beak snaps irritably at you.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
*Cannot be knocked down. [edit: this is not the case in 2021, both shove and with magic seem to knock them down].&lt;br /&gt;
*Expect 2-3 consistantly.&lt;br /&gt;
*Rossman lower tier Fledging Gryphon&#039;s able to be hit with 200 weapon ranks with 35 agility. &lt;br /&gt;
*Armor soft caps (perma 1/34) at 350 (Nov 2014)&lt;br /&gt;
*Rossman lower tier Fledging Gryphon&#039;s able to be hit with 150 weapon ranks with 40 agility + Khri (Focus + Hasten). &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Baby Forest Gryphon]]&lt;br /&gt;
*[[Fledgling Forest Gryphon (2)]]&lt;br /&gt;
*[[Young Forest Gryphon]]&lt;br /&gt;
*[[Ruby-crested Adult Forest Gryphon]]&lt;br /&gt;
*[[Silver-tipped Mature Forest Gryphon]]&lt;br /&gt;
*[[Gold-taloned Elder Forest Gryphon]]&lt;br /&gt;
{{Cat|Gryphons}}&lt;/div&gt;</summary>
		<author><name>RABB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Dark_spirit_(3)&amp;diff=554713</id>
		<title>Dark spirit (3)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Dark_spirit_(3)&amp;diff=554713"/>
		<updated>2021-05-14T22:50:31Z</updated>

		<summary type="html">&lt;p&gt;RABB: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|dark spirit}}&lt;br /&gt;
{{Critter&lt;br /&gt;
|Image File=darkspirit.jpg&lt;br /&gt;
|MinCap=235&lt;br /&gt;
|MaxCap=300&lt;br /&gt;
|simulevel=47&lt;br /&gt;
|naturallevel=47&lt;br /&gt;
|weaponlevel=47&lt;br /&gt;
|defenselevel=47&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Ker&#039;Leor&lt;br /&gt;
|MapList=*{{rmap|43 | Ker&#039;Leor (43)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The dark spirit is a mass of swirling shadow given substance. Clothed in little but the rag of a robe, its hands are terribly jagged claws, its eyes a glowing sanguine color. The creature appears to have the mentality of the damned, moving with intention and deadly grace as it floats about.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
It is wearing a {{cloot|a|tattered shadowy shroud}}.&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying a {{cloot|s|shadowy shield}}, a {{cloot|w|slice of black shadow}}.&lt;br /&gt;
&lt;br /&gt;
Interaction with any of the equipment will cause it to disappear.  (E.G. &#039;&#039;As you reach for the black shadow, it wavers and fades into nothingness.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
This area only generates three spirits per hunter. &lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Extra-planar creatures}}&lt;/div&gt;</summary>
		<author><name>RABB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Rebel_marksman&amp;diff=551603</id>
		<title>Rebel marksman</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Rebel_marksman&amp;diff=551603"/>
		<updated>2021-04-11T03:10:59Z</updated>

		<summary type="html">&lt;p&gt;RABB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Critter Name=Rebel Marksman&lt;br /&gt;
|City=I&lt;br /&gt;
|Attack Range=Ranged&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Cavalier, dashingly-dressed and filled with the wild blood of the gypsy, the marksman cuts an impressive figure despite his penchant for murder and mayhem.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
You see a rebel marksman.&amp;lt;br /&amp;gt;&lt;br /&gt;
The rebel marksman is in good shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is wearing a pink bandana.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is carrying some crossbow bolts, a light crossbow.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
At 250 weapons, I could not touch one.&lt;/div&gt;</summary>
		<author><name>RABB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Swamp_troll_(3)&amp;diff=549833</id>
		<title>Swamp troll (3)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Swamp_troll_(3)&amp;diff=549833"/>
		<updated>2021-03-27T12:49:49Z</updated>

		<summary type="html">&lt;p&gt;RABB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Critter Name=Swamp Troll&lt;br /&gt;
|Image File=Swamp troll.jpg&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Langenfirth&lt;br /&gt;
|MapList=*{{rmap|40a| Gwenalion Fens (40a)}}&lt;br /&gt;
|simulevel=35&lt;br /&gt;
|naturallevel=35&lt;br /&gt;
|weaponlevel=35&lt;br /&gt;
|defenselevel=35&lt;br /&gt;
|MinCap=190&lt;br /&gt;
|MaxCap=260&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|mskill1=85&lt;br /&gt;
|mskill1=85&lt;br /&gt;
|BackStabbable=Yes&lt;br /&gt;
|Poachable=No&lt;br /&gt;
|InitCost=91&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The swamp troll is a tall, ungainly humanoid-shaped conglomeration of branches, leaves, mud, and foulness... or at least that&#039;s all that&#039;s visible.  Rumor has it there is flesh and bone beneath the plant matter, but if so, it&#039;s probably even uglier than the crud that covers it.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Swamp trolls can cast:&lt;br /&gt;
* [[casts spell::Arc Light]]&lt;br /&gt;
* [[casts spell::Ethereal Shield]]&lt;br /&gt;
* [[casts spell::Sure Footing]]&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*a {{cloot|w|mace}}&amp;lt;br&amp;gt;&lt;br /&gt;
*a {{cloot|s|oval shield}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
There are three different difficulties of Swamp trolls&lt;br /&gt;
*[[Swamp Troll (1)]]&lt;br /&gt;
*[[Swamp Troll (2)]]&lt;br /&gt;
{{Cat|Troll}}&lt;/div&gt;</summary>
		<author><name>RABB</name></author>
	</entry>
</feed>