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	<updated>2026-05-13T23:32:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cryle/PSST&amp;diff=611613</id>
		<title>Cryle/PSST</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cryle/PSST&amp;diff=611613"/>
		<updated>2023-03-22T05:00:36Z</updated>

		<summary type="html">&lt;p&gt;PESKERS: Created page with &amp;quot;=Puzzle Solver&amp;#039;s Society for Truth=  A Puzzle Solver&amp;#039;s Mindset: Be courteous and maintain personal space between others. ----  PSST was formed for the purpose of investigating...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Puzzle Solver&#039;s Society for Truth=&lt;br /&gt;
&lt;br /&gt;
A Puzzle Solver&#039;s Mindset: Be courteous and maintain personal space between others.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
PSST was formed for the purpose of investigating physical logical puzzles around Kermoria, nearby lands, and adjoining planes of existence. They are not--as a group, although personal interests may vary--interested in philosophical puzzles such as the meaning of life and death, the nature of the gods, or the alchemical composition of stars. Unless those things are pieces of a solvable puzzle or coded message. If it has a lever or requires the manipulation of numerical or alphabetical characters, and has not been solved, they are interested. Discovering the meaning of moon mage visions is also on the table.&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
* [[Alanarue]]&lt;br /&gt;
* [[Aislynn]]&lt;br /&gt;
* [[Cryle]]&lt;br /&gt;
* [[Ezustrea]]&lt;br /&gt;
* [[Jaelia]]&lt;br /&gt;
* [[Kethrai]]&lt;br /&gt;
* [[Mazrian]]&lt;br /&gt;
* [[Miskton]]&lt;br /&gt;
* [[Messica]]&lt;br /&gt;
* [[Navesi]]&lt;br /&gt;
* [[Xionara]]&lt;br /&gt;
* [[Zalinyar]]&lt;br /&gt;
&lt;br /&gt;
=Puzzles=&lt;br /&gt;
&lt;br /&gt;
==The Language of the Custodians==&lt;br /&gt;
Visions: https://elanthipedia.play.net/Moon_Mage_vision_list_2021 - See subject: Zengmodaleth&lt;br /&gt;
&lt;br /&gt;
First Experiment:&lt;br /&gt;
https://elanthipedia.play.net/The_First_Land_Herald/439-05-18&lt;br /&gt;
https://elanthipedia.play.net/Current_Events/Logs/08-21-2021-Log&lt;br /&gt;
&lt;br /&gt;
Cryle&#039;s Notebook Based on First Experiment Testimonies:&lt;br /&gt;
https://docs.google.com/spreadsheets/d/1iyLu0EMrU25_XJJFbHM8ENlxGvmJJWUItllkkACiAF0&lt;br /&gt;
&lt;br /&gt;
Second Experiment (Cryle&#039;s looping pattern not fully messaged, experiment needs re-doing.)&lt;br /&gt;
https://elanthipedia.play.net/The_First_Land_Herald/440-09-22&lt;br /&gt;
&lt;br /&gt;
==The Door Beneath Rossman&#039;s Village==&lt;br /&gt;
It&#039;s either a very clever puzzle or a ruse to disguise another entrance to Viggu&#039;s tunnels. It does very much resemble a children&#039;s play table with its various orbs, levers, and button.&lt;br /&gt;
&lt;br /&gt;
==Coded Messages Within Visions==&lt;br /&gt;
The phrase &amp;quot;You do not have permission&amp;quot; was found within a message in a vision, and occurs within several other visions. Could further manipulation of messages and phrases heard in visions find something interesting to investigate?&lt;/div&gt;</summary>
		<author><name>PESKERS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cryle&amp;diff=611612</id>
		<title>Cryle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cryle&amp;diff=611612"/>
		<updated>2023-03-22T04:24:12Z</updated>

		<summary type="html">&lt;p&gt;PESKERS: Created page with &amp;quot;{{PC |name = Cryle Rascallo |status = alive |race = Prydaen |gender = Female |guild = Moon Mage |instance = Prime |relat =  }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name = Cryle Rascallo&lt;br /&gt;
|status = alive&lt;br /&gt;
|race = Prydaen&lt;br /&gt;
|gender = Female&lt;br /&gt;
|guild = Moon Mage&lt;br /&gt;
|instance = Prime&lt;br /&gt;
|relat = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>PESKERS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Prydaen_Player_Hub_Residents&amp;diff=611611</id>
		<title>Prydaen Player Hub Residents</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Prydaen_Player_Hub_Residents&amp;diff=611611"/>
		<updated>2023-03-22T04:20:32Z</updated>

		<summary type="html">&lt;p&gt;PESKERS: /* Prydaen Players */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is a list of player characters who have—at some point in time—taken up residence in Sunfall or Silverclaw Hub. This does not mean they own player housing, but is meant for backstory and RP reference.&lt;br /&gt;
&lt;br /&gt;
Silverclaw Hub opened to visitors in the 8th month of 416&lt;br /&gt;
&lt;br /&gt;
Sunfall Hub opened to visitors in the 1st month of 416&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name!!Born In!!Known In!!From Year!!To Year!!Visits?!!Role!!Known For!!Active&lt;br /&gt;
|-&lt;br /&gt;
|Character&#039;s Name||Where were they born?||Which Hub, town, or area are they most familiar to?||When did they start living here?||If they left, when?||If they left, how often do they visit?||What was their job or role in society?||If they had a reputation, what were they known for?||Do they still play?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Prydaen Players==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name!!Born In!!Known In!!From&amp;lt;br&amp;gt;Year!!To&amp;lt;br&amp;gt;Year!!Visits?!!Role!!Known For!!Active&lt;br /&gt;
|-&lt;br /&gt;
|Cryle||Sunfall Hub||Sunfall Hub||418||433||Very Rarely||Student||Known for being a really weird child, being sent away to Silverclaw after an incident with fire.||Yes&lt;br /&gt;
|-&lt;br /&gt;
|Gapri||Sunfall Hub||Sunfall Hub||418||435||Rarely||Student||Known for...||Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Yuve]]||Silverclaw Hub||Silverclaw Hub||418||431||Never||Student||Relatively unknown, lived in a hut with her grandmother on the outskirts of the Hub. Left the Hub at age 13, under the tutelage of a wealthy benefactress from Crossing. Has had extensive shifting and most likely would not be recognizable to anyone who knew her before.||Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Oreva]] Nikabu||Silverclaw Hub||Silverclaw Hub||408||433||Often||Backpack Crafter||Known for screaming as a child, being deaf. Birthed a son in 423.||Yes&lt;br /&gt;
|-&lt;br /&gt;
|[[Lasika]] Priskorya||Therengia||Sunfall Hub||423||431||Very Rarely||Mother||Known for being a paranoid recluse. Left to Silverclaw Hub after several incidents.||No&lt;br /&gt;
|-&lt;br /&gt;
|[[Lasika]] Priskorya||Therengia||Silverclaw Hub||431||x||Resident||Hunter||Known for being a paranoid recluse. Now part of the Dozypaws family.||No&lt;br /&gt;
|-&lt;br /&gt;
|[[Nakori]] Dozypaws||Ker&#039;Leor||Silverclaw Hub||416||x||Resident||Teacher/Healer||Known for silly songs, amazing rat recipes, and her small animal rescue and rehabilitation efforts. Mother of Natipohaka.||No&lt;br /&gt;
|-&lt;br /&gt;
|Zenrya Dozypaws||Zoluren||Silverclaw Hub||416||x||Resident||Hunter||Known for punching just all the bears. Father of Natipohaka and Tirimisu.||No&lt;br /&gt;
|-&lt;br /&gt;
|Natipohaka Dozypaws||Silverclaw Hub||Silverclaw Hub||416||430||Often||Student||Known for being a little terror that grew into a responsible scholar of the arts, and painting people in their sleep.||Yes&lt;br /&gt;
|-&lt;br /&gt;
|Zhirrisk Dozypaws||Zoluren||Silverclaw Hub||419||x||Resident||Teacher||Known for being a weird goober. Father of Yoakhena.||No&lt;br /&gt;
|-&lt;br /&gt;
|Almiwey Dozypaws||Arthe Dale||Silverclaw Hub||419||x||Resident||Teacher||Known for being pretty great! Mother of Yoakhena.||No&lt;br /&gt;
|-&lt;br /&gt;
|Yoakhena Dozypaws||Silverclaw Hub||Silverclaw Hub||419||433||Often||Student||Known for racing around in a shark costume as a kit, biting, and almost burning the forest down several times.||Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>PESKERS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sheds_and_Shacks&amp;diff=586847</id>
		<title>Sheds and Shacks</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sheds_and_Shacks&amp;diff=586847"/>
		<updated>2022-03-30T00:28:14Z</updated>

		<summary type="html">&lt;p&gt;PESKERS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Store At A Glance |    &lt;br /&gt;
Store Name       = Sheds and Shacks|&lt;br /&gt;
Province         = Qi&#039;Reshalia      |&lt;br /&gt;
Town             = Aesry Surlaenis&#039;a  |&lt;br /&gt;
MapNumber        =  98          |&lt;br /&gt;
Owner            =  Carmsan|&lt;br /&gt;
NumRooms         =  1           |&lt;br /&gt;
Store Type       = Housing    |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Sheds and Shacks&lt;br /&gt;
|desc=The small building is crammed with a variety of new and used building materials, but most of it looks scavenged at best.  There is hardly room to turn around, much less closely examine anything, but the merchant is delighted to see any potential customer and eagerly awaits an order.  You also see scavenger Carmsan.&amp;lt;br /&amp;gt;Obvious exits: out.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====*This shop caters to lower class rural freestanding homes.=====&lt;br /&gt;
&lt;br /&gt;
Usage: &amp;lt;tt&amp;gt;ORDER NAME | ORDER TYPE | ORDER STYLE | ORDER CONFIRM&amp;lt;/tt&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Order the type first, then other options. The merchant will make changes to a model in the store. When you are satisfied with how the model looks, type {{tt|ORDER CONFIRM}} and the same changes will be made to your home. You may make changes as many times as you like.&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=Name}}&lt;br /&gt;
{{ShopItem|t=nl|1. hut|-}}&lt;br /&gt;
{{ShopItem|t=nl|2. hutch|-}}&lt;br /&gt;
{{ShopItem|t=nl|3.  shed|-}}&lt;br /&gt;
{{ShopItem|t=nl|4.  bothy|-}}&lt;br /&gt;
{{ShopItem|t=nl|5.  lean-to|-}}&lt;br /&gt;
{{ShopItem|t=nl|6.  shelter|-}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=ORDER TYPE}}&lt;br /&gt;
{{ShopItem| t=nl | pine-shingled|5,200}}&lt;br /&gt;
{{ShopItem| t=nl | fir-shingled|5,200}}&lt;br /&gt;
{{ShopItem| t=nl | pine-trimmed|5,200}}&lt;br /&gt;
{{ShopItem| t=nl | fir-trimmed|5,200}}&lt;br /&gt;
{{ShopItem| t=nl | pine branch|5,100}}&lt;br /&gt;
{{ShopItem| t=nl | fir branch|5,100}}&lt;br /&gt;
{{ShopItem| t=nl | birch branch|5,100}}&lt;br /&gt;
{{ShopItem| t=nl | poplar branch|5,100}}&lt;br /&gt;
{{ShopItem| t=nl | pine log|6,500}}&lt;br /&gt;
{{ShopItem| t=nl | fir log|6,500}}&lt;br /&gt;
{{ShopItem| t=nl | birch log|6,500}}&lt;br /&gt;
{{ShopItem| t=nl | olive log|6,700}}&lt;br /&gt;
{{ShopItem| t=nl | stacked stone|6,000}}&lt;br /&gt;
{{ShopItem| t=nl | fieldstone|6,000}}&lt;br /&gt;
{{ShopItem| t=nl | dried clay|5,000}}&lt;br /&gt;
{{ShopItem| t=nl | dried mud|5,050}}&lt;br /&gt;
{{ShopItem| t=nl | mud brick|5,200}}&lt;br /&gt;
{{ShopItem| t=nl | dried grass|5,000}}&lt;br /&gt;
{{ShopItem| t=nl | wattle and daub|5,100}}&lt;br /&gt;
{{ShopItem| t=nl | woven grass|5,000}}&lt;br /&gt;
{{ShopFootnote|Note: To make a selection ORDER TYPE #}}&lt;br /&gt;
|}&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=Style|-}}&lt;br /&gt;
{{ShopItem|t=nl|a|-}}&lt;br /&gt;
{{ShopItem|t=nl|a small|-}}&lt;br /&gt;
{{ShopItem|t=nl|a little|-}}&lt;br /&gt;
{{ShopItem|t=nl|a crumbling|-}}&lt;br /&gt;
{{ShopItem|t=nl|a rough-cut|-}}&lt;br /&gt;
{{ShopItem|t=nl|a petite|-}}&lt;br /&gt;
{{ShopItem|t=nl|a tiny|-}}&lt;br /&gt;
{{ShopItem|t=nl|a moss-covered|-}}&lt;br /&gt;
{{ShopItem|t=nl|a sagging|-}}&lt;br /&gt;
{{ShopItem|t=nl|a fissured|-}}&lt;br /&gt;
{{ShopItem|t=nl|a tumble-down|-}}&lt;br /&gt;
{{ShopItem|t=nl|an old|-}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>PESKERS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Miniscule_animated_items&amp;diff=580642</id>
		<title>Miniscule animated items</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Miniscule_animated_items&amp;diff=580642"/>
		<updated>2022-01-18T00:10:46Z</updated>

		<summary type="html">&lt;p&gt;PESKERS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Critter Name=minuscule animated items&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Crossings&lt;br /&gt;
|MapList=*{{rmap|7a|Farm House (7a)}}&lt;br /&gt;
|simulevel=8&lt;br /&gt;
|levelvariancedown=1&lt;br /&gt;
|levelvarianceup=1&lt;br /&gt;
|naturallevel=8&lt;br /&gt;
|weaponlevel=8&lt;br /&gt;
|defenselevel=8&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=40&lt;br /&gt;
|MaxCap=70&lt;br /&gt;
|BodyType=unknown&lt;br /&gt;
|BodyType2=creatural&lt;br /&gt;
|BodySize=tiny&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
}}&lt;br /&gt;
Introduced in [[Tuesday Tidings]] 66.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Animated items come in many shapes and sizes.  This one is a &#039;&#039;&#039;minuscule&#039;&#039;&#039; &#039;&#039;&#039;item&#039;&#039;&#039;.&amp;lt;br/&amp;gt;&lt;br /&gt;
Where &#039;&#039;&#039;item&#039;&#039;&#039; can be one of the following:&lt;br /&gt;
* bowl&lt;br /&gt;
* cup&lt;br /&gt;
* fork&lt;br /&gt;
* griddle&lt;br /&gt;
* knife&lt;br /&gt;
* lid&lt;br /&gt;
* pan&lt;br /&gt;
* plate&lt;br /&gt;
* pot&lt;br /&gt;
* spoon&lt;br /&gt;
* teapot&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Inventory===&lt;br /&gt;
It is wearing nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying nothing!&lt;br /&gt;
===Spells===&lt;br /&gt;
*Spell Cast: The petite &#039;&#039;&#039;item&#039;&#039;&#039; bobs in the air and casts a spell!  It looks a lot healthier.&lt;br /&gt;
===Loot===&lt;br /&gt;
* Will leave a &#039;&#039;&#039;metal&#039;&#039;&#039; &#039;&#039;&#039;item&#039;&#039;&#039; when looted.&lt;br /&gt;
* Does not drop coin, standard gems or boxes.&lt;br /&gt;
&lt;br /&gt;
This creature is not affiliated with Taisidon Safari creatures in any way, and does not drop loot from Taisidon.&lt;br /&gt;
&lt;br /&gt;
These are Premium Only, and only found in the Baearholt&#039;s Brewery, Aging Rooms&lt;/div&gt;</summary>
		<author><name>PESKERS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cizayu&amp;diff=580598</id>
		<title>Cizayu</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cizayu&amp;diff=580598"/>
		<updated>2022-01-17T09:43:08Z</updated>

		<summary type="html">&lt;p&gt;PESKERS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[race association is::Prydaen]] &amp;quot;coming of age&amp;quot; ritual, &#039;&#039;&#039;Cizayu&#039;&#039;&#039; symbolizes the transformation from kit to hunter. The knowledge of this ritual was first passed from [[Demrris]] to [[Soru]], of the [[Claw of Demrris]]. The ritual involves testimony before the Elders from the kits teachers, and a hunt where the kit must prove their worth to the [[Hub]]. Before the Prydaen fled eastward, the last person to undergo the ritual of Cizayu was [[Vhadin]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Western Traditions==&lt;br /&gt;
;To be expanded upon&lt;br /&gt;
See [[Hunter Revealed (book)]]&lt;br /&gt;
&lt;br /&gt;
==Eastern Traditions==&lt;br /&gt;
The ritual of Cizayu has changed much since the migration. The long feasts and celebrations have grown smaller, lasting only an andu or two, and are less extravagant than those in the past.&lt;br /&gt;
&lt;br /&gt;
The migration itself is the cause of this. A coming of age ritual was not very necessary during a time of such strife, when any Prydaen alive had witnessed and done things that no child should ever do.&lt;br /&gt;
&lt;br /&gt;
The elders, teachers, and hunters had no time to single out a kit to teach or train them. In some stories, it is said they would gather the children and lecture them on their new responsibilities. If you could walk and carry supplies, you were an adult. Years later, those kits, now grown, would jokingly (in the non-joke way of old people reminiscing about atrocities) refer to the Great Migration as the Great Cizayu.&lt;br /&gt;
&lt;br /&gt;
When we finally settled in the East, and split into smaller groups to found Hubs, the ritual remained an afterthought. When new kits were born and raised, the teachers would lecture, the hunters would train, and as long as the kit knew their role, they were considered of age.&lt;br /&gt;
&lt;br /&gt;
As the elders began to have some sense of control over the Eastern lands, they once again began to oversee the traditions, and discuss the kit&#039;s progress with their teachers, returning the ritual to something normal. Little has changed since this point.&lt;br /&gt;
&lt;br /&gt;
Two teachers are chosen to guide the kit&#039;s final tests. One guides the kit on the stories, traditions, and religion, making sure their knowledge is enough to keep them focused in their life. The other guides the kit on hunts, making sure they are capable of feeding themselves and respecting their kills. These two teachers then give testimony before the elder overseeing the kit&#039;s ritual. If the elder finds the kits&#039; education wanting—if either teacher neglects to include a vital piece of information—they will continue to teach the kit until the elder can be assured it is enough.&lt;br /&gt;
&lt;br /&gt;
At this point, the elder themselves approaches the kit, and gives them a task. These tasks are meant to test the kit in the area the elder deems their weakest—it is not always about hunting, though that is by far the most common task given. A well-rounded Prydaen only needs to prove themselves to themselves. For them, it is more about the ritual than being tested, simply part of the tradition.&lt;br /&gt;
&lt;br /&gt;
For others, tasks can vary wildly. For a rambunctious kit, their task may be to spend an andu in silence, never startling their prey or others. For a shy kit, their task may be to give a story each night until they no longer tremble. More often than not, the task is meant to make sure the kit can survive on their own. When this is not a problem, it is next addressed that the kit will be able to take a mate later in life. Being a hermit is, of course, fine. Being a hermit because one is afraid of the opposite sex is troubling!&lt;br /&gt;
&lt;br /&gt;
For this task, there is no time limit. If the elder&#039;s task dictates a stretch of time, then those set to observe the kit will mark failures and reset their progress until the alotted time has passed without mistake. As the task is meant to be the ultimate challenge for the kit, it does sometimes last a year or two. Though a hunt is always performed without clothing or tools, other tasks do not require the kit to shed the comforts of civilization. Indeed, for the more sociably conscious groups, the task may involve making sure the kit can adapt to Kermorian society without casting shame upon our ways and our race, which often necessitates them to remain dressed. If it is not specified, many kits prefer to perform their task &amp;quot;in the fur&amp;quot;, simply for tradition&#039;s sake (for their peers may mock them otherwise.)&lt;br /&gt;
&lt;br /&gt;
When this task is confirmed to be complete by the elder, the final stage of the ritual begins! A feast is laid out for those close to the kit and their teachers, though all the Hub may partake and join in should they wish. Sweet meats, bloodwyne, and other succulents are procured by all, and music and stories are performed by any who wish. For more traditional hunting tasks, the kit&#039;s hunt is shared at the feast. Depending on the kit and their notoriety, jests are sometimes had at the kits&#039; expense, with stories adapted to poke fun at their mishaps and misdeeds—but ultimately in good spirits, as the kit has proven themselves to have outgrown childish behaviours.&lt;br /&gt;
&lt;br /&gt;
It is not part of the tradition to bestow gifts, but some individuals do so anyway. Usually the mother or father of the kit, or close friends in the Hub, will give them a piece of clothing, a bag, blanket, or weapon, to mark their passage into adulthood.&lt;br /&gt;
&lt;br /&gt;
It is left to the kit to decide when they wish to proceed with the ritual. Some kits are ready as young as ten years old. Others may feel ready at twice the age.&lt;br /&gt;
&lt;br /&gt;
With what little of the population made it East, it is no longer given that a mated pair will produce a healthy, strong kit. Where the weak would be passed over before, the lack of viable mates now means that Prydaen with physical and mental disabilities are likely to pass those on to their kits, and those kits may struggle with all parts of their Cizayu.&lt;br /&gt;
&lt;br /&gt;
Failure to complete the ritual is not a mark against the Prydaen. It is simply acknowledgement that they are self-sufficient in all things. Where Prydaen in the West may have left the weak to die and be reborn &amp;quot;whole&amp;quot;, Prydaen in the East have been through too much, and Hubs will always take care of the kin who wander into their midst. Young, old, blind, deaf, bed-bound or physically perfect, the Hub exists to see that their lives are able to be lived to the fullest.&lt;br /&gt;
&lt;br /&gt;
(Note: This information is unofficial, in that it is written by players of Prydaen characters, who, in the absence of a GM to oversee the lore, took it upon themselves to flesh things out. If anyone finds issue with this, please ask a GM to look it over for official approval before changing or deleting things. However, your own additions are welcome! We built this to manage all sorts of contradictions as the fragmented traditions grow into their own things; if you feel something doesn&#039;t cover your character&#039;s own experience, please add their experience in!)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{cat|Prydaen,Definitions}}[[page type is::definition| ]]&lt;/div&gt;</summary>
		<author><name>PESKERS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cizayu&amp;diff=580587</id>
		<title>Cizayu</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cizayu&amp;diff=580587"/>
		<updated>2022-01-17T02:28:38Z</updated>

		<summary type="html">&lt;p&gt;PESKERS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[race association is::Prydaen]] &amp;quot;coming of age&amp;quot; ritual, &#039;&#039;&#039;Cizayu&#039;&#039;&#039; symbolizes the transformation from kit to hunter. The knowledge of this ritual was first passed from [[Demrris]] to [[Soru]], of the [[Claw of Demrris]]. The ritual involves testimony before the Elders from the kits teachers, and a hunt where the kit must prove their worth to the [[Hub]]. Before the Prydaen fled eastward, the last person to undergo the ritual of Cizayu was [[Vhadin]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Western Traditions==&lt;br /&gt;
;To be expanded upon&lt;br /&gt;
See [[Hunter Revealed (book)]]&lt;br /&gt;
&lt;br /&gt;
==Eastern Traditions==&lt;br /&gt;
The ritual of Cizayu has changed much since the migration. The long feasts and celebrations have grown smaller, lasting only an andu or two, and are less extravagant than those in the past.&lt;br /&gt;
&lt;br /&gt;
The migration itself is the cause of this. A coming of age ritual was not very necessary during a time of such strife, when any Prydaen alive had witnessed and done things that no child should ever do.&lt;br /&gt;
&lt;br /&gt;
The elders, teachers, and hunters had no time to single out a kit to teach or train them. In some stories, it is said they would gather the children and lecture them on their new responsibilities. If you could walk and carry supplies, you were an adult. Years later, those kits, now grown, would jokingly (in the non-joke way of old people reminiscing about atrocities) refer to the Great Migration as the Great Cizayu.&lt;br /&gt;
&lt;br /&gt;
When we finally settled in the East, and split into smaller groups to found Hubs, the ritual remained an afterthought. When new kits were born and raised, the teachers would lecture, the hunters would train, and as long as the kit knew their role, they were considered of age.&lt;br /&gt;
&lt;br /&gt;
As the elders began to have some sense of control over the Eastern lands, they once again began to oversee the traditions, and discuss the kit&#039;s progress with their teachers, returning the ritual to something normal. Little has changed since this point.&lt;br /&gt;
&lt;br /&gt;
Two teachers are chosen to guide the kit&#039;s final tests. One guides the kit on the stories, traditions, and religion, making sure their knowledge is enough to keep them focused in their life. The other guides the kit on hunts, making sure they are capable of feeding themselves and respecting their kills. These two teachers then give testimony before the elder overseeing the kit&#039;s ritual. If the elder finds the kits&#039; education wanting—if either teacher neglects to include a vital piece of information—they will continue to teach the kit until the elder can be assured it is enough.&lt;br /&gt;
&lt;br /&gt;
At this point, the elder themselves approaches the kit, and gives them a task. These tasks are meant to test the kit in the area the elder deems their weakest—it is not always about hunting, though that is by far the most common task given. A well-rounded Prydaen only needs to prove themselves to themselves. For them, it is more about the ritual than being tested, simply part of the tradition.&lt;br /&gt;
&lt;br /&gt;
For others, tasks can vary wildly. For a rambunctious kit, their task may be to spend an andu in silence, never startling their prey or others. For a shy kit, their task may be to give a story each night until they no longer tremble. More often than not, the task is meant to make sure the kit can survive on their own. When this is not a problem, it is next addressed that the kit will be able to take a mate later in life. Being a hermit is, of course, fine. Being a hermit because one is afraid of the opposite sex is troubling!&lt;br /&gt;
&lt;br /&gt;
For this task, there is no time limit. If the elder&#039;s task dictates a stretch of time, then those set to observe the kit will mark failures and reset their progress until the alotted time has passed without mistake. As the task is meant to be the ultimate challenge for the kit, it does sometimes last a year or two. Though a hunt is always performed without clothing or tools, other tasks do not require the kit to shed the comforts of civilization. Indeed, for the more sociably conscious groups, the task may involve making sure the kit can adapt to Kermorian society without casting shame upon our ways and our race, which often necessitates them to remain dressed. If it is not specified, many kits prefer to perform their task &amp;quot;in the fur&amp;quot;, simply for tradition&#039;s sake (for their peers may mock them otherwise.)&lt;br /&gt;
&lt;br /&gt;
When this task is confirmed to be complete by the elder, the final stage of the ritual begins! A feast is laid out for those close to the kit and their teachers, though all the Hub may partake and join in should they wish. Sweet meats, bloodwyne, and other succulents are procured by all, and music and stories are performed by any who wish. For more traditional hunting tasks, the kit&#039;s hunt is shared at the feast. Depending on the kit and their notoriety, jests are sometimes had at the kits&#039; expense, with stories adapted to poke fun at their mishaps and misdeeds—but ultimately in good spirits, as the kit has proven themselves to have outgrown childish behaviours.&lt;br /&gt;
&lt;br /&gt;
It is not part of the tradition to bestow gifts, but some individuals do so anyway. Usually the mother or father of the kit, or close friends in the Hub, will give them a piece of clothing, a bag, blanket, or weapon, to mark their passage into adulthood.&lt;br /&gt;
&lt;br /&gt;
It is left to the kit to decide when they wish to proceed with the ritual. Some kits are ready as young as ten years old. Others may feel ready at twice the age.&lt;br /&gt;
&lt;br /&gt;
With what little of the population made it East, it is no longer given that a mated pair will produce a healthy, strong kit. Where the weak would be passed over before, the lack of viable mates now means that Prydaen with physical and mental disabilities are likely to pass those on to their kits, and those kits may struggle with all parts of their Cizayu.&lt;br /&gt;
&lt;br /&gt;
Failure to complete the ritual is not a mark against the Prydaen. It is simply acknowledgement that they are self-sufficient in all things. Where Prydaen in the West may have left the weak to die and be reborn &amp;quot;whole&amp;quot;, Prydaen in the East have been through too much, and Hubs will always take care of the kin who wander into their midst. Young, old, blind, deaf, bed-bound or physically perfect, the Hub exists to see that their lives are able to be lived to the fullest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{cat|Prydaen,Definitions}}[[page type is::definition| ]]&lt;/div&gt;</summary>
		<author><name>PESKERS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Leather_clear-lensed_goggles&amp;diff=573689</id>
		<title>Item:Leather clear-lensed goggles</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Leather_clear-lensed_goggles&amp;diff=573689"/>
		<updated>2021-11-17T03:26:35Z</updated>

		<summary type="html">&lt;p&gt;PESKERS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=goggles&lt;br /&gt;
|look=A variety of colored lenses sprout from the sides of the bulky goggles.  Two thick, adjustable leather straps are perpendicular to each other to help keep the goggles from slipping down or falling off entirely.  A small gear that pokes out from one side of the goggles controls a lens-switching mechanism.  Currently, it would appear that the lenses are &amp;lt;color 1&amp;gt;-colored and the next set of lenses is &amp;lt;color 2&amp;gt;-colored.&lt;br /&gt;
|MTag=leather&lt;br /&gt;
|CTag=rose,green,violet,cyan,red,blue&lt;br /&gt;
|type=jewelry&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=50,000&lt;br /&gt;
|lsize=2&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
* There are 8 different lens colors.  &lt;br /&gt;
&lt;br /&gt;
* {{com|turn}}: You turn a gear on the side of your goggles, causing a number of smaller gears within the goggles to grind to life.  The lenses slowly flip from &amp;lt;color 1&amp;gt; to &amp;lt;color 2&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* Colors are : clear, red, blue, dark, rose, green, violet, cyan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Alteration]] note: [[Tidworth]] whispers, &amp;quot;OOC: Not to disappoint, but those goggles cannot be altered in any way.&amp;quot;&lt;/div&gt;</summary>
		<author><name>PESKERS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Water_Tunnel_Race&amp;diff=571618</id>
		<title>Water Tunnel Race</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Water_Tunnel_Race&amp;diff=571618"/>
		<updated>2021-11-06T20:37:16Z</updated>

		<summary type="html">&lt;p&gt;PESKERS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
{{Store At A Glance&lt;br /&gt;
|Store Name =Water Tunnel Race&lt;br /&gt;
|Owner =n&lt;br /&gt;
|NumRooms =1&lt;br /&gt;
|Store Type =Game&lt;br /&gt;
|Fest =Hollow Eve Festival 436,Hollow Eve Festival 439&lt;br /&gt;
|Coin =Kronar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&#039;&#039;In Progress...&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This game is free to play.&lt;br /&gt;
&lt;br /&gt;
There are 10 different races (9 for points and 1 for practice) that run for 6 minutes each.  Each race will have different criteria to score higher by collecting a specific items.  To get a feel for how to run through the course, use the &#039;&#039;&#039;Heat 0&#039;&#039;&#039; for practice.  To tell which heat the game is on, {{tt|read scorecard}} or {{tt|help heat}}.&lt;br /&gt;
&lt;br /&gt;
To join in the game, &#039;&#039;go archway&#039;&#039; and then move north.  You will get warnings up to 30 seconds in advance on when a heat is about to start, along with which heat # it is.  For example:&lt;br /&gt;
: &#039;&#039;An official calls out, &amp;quot;30 seconds!  Heat 8 starts in 30 seconds!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Game Rules===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
A large sign reads:&lt;br /&gt;
&amp;quot;HELP HEAT will tell you which heat is currently being run, and what you need to gather to score in the heat.  HELP MAP will show you a map of the course.  HELP RULES will explain the rules of the race, and, if you&#039;re in the race course, HELP SCORE will tell you how you&#039;re doing.  When you are ready to begin the race, go through the arch, then north to the starting gate.&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{tt|help rules}}:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Water Tunnel Races!&lt;br /&gt;
[Note other important options - HELP HEAT, HELP SCORE and HELP MAP]&lt;br /&gt;
&lt;br /&gt;
To heal our island, we require ingredients from the caverns.  Festival-goers may help, at the same time they test their skill at navigation on a wild and wet water slide.  The rules are simple:&lt;br /&gt;
&lt;br /&gt;
1. The races take place inside an underground flume system.  You can move from the bottom to the top of the tunnels simply by taking a quick walk up the path from the tunnel exit.  After each race, take this way back up again.  When at the top of the mountain, simply enter the stream and you will wait there for the race to begin.&lt;br /&gt;
&lt;br /&gt;
2. There will be 10 heats in this race.  Each heat has a unique goal associated with gathering items which line the walls of the tunnel.  At various places there are horseshoe crabs, pearls and other items waiting to be pried free.  This is generally easy, unless you are going too fast.&lt;br /&gt;
&lt;br /&gt;
At the start of the race you will be given the goal for that heat.  For example: Collect all phosphorescent moss.  Or: Collect one of each item.  You will be supplied with an offical, water-resistant collecting bag to carry these items.  To see the contents of the pouch at any time, just type HELP SCORE.  To get details about each heat, type HELP HEAT.&lt;br /&gt;
&lt;br /&gt;
Each heat lasts 6 minutes.  Your score is adjusted for leaving the tunnels before the end of the race.  If you don&#039;t make it to the end before the time limit, a huge wall of water will rush through the tunnel and wash you out.  You will receive only a fraction of your score.&lt;br /&gt;
&lt;br /&gt;
3. The scores of each heat are cumulative.  You can only be scored once per heat, as the races will run throughout the duration of the festival.  This will allow you to race at your leisure instead of having to do all heats in a row.&lt;br /&gt;
&lt;br /&gt;
Points are assigned as follows:&lt;br /&gt;
&lt;br /&gt;
  1st place: 25 points&lt;br /&gt;
  2nd place: 15 points&lt;br /&gt;
  3rd place:  8 points&lt;br /&gt;
  4th place:  5 points&lt;br /&gt;
  5th place:  2 points&lt;br /&gt;
&lt;br /&gt;
NOTE:  You must return to the top of the mountain at the end of each race to participate in the next heat.  If you want to take a break and return to the races later, you can simply return to the starting gate whenever you wish.&lt;br /&gt;
&lt;br /&gt;
-----------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
To control your movement within the race course, lean left or right.  To slow down, lean forward.  To speed up, lean back.&lt;br /&gt;
&lt;br /&gt;
The tunnel races begin at the start of the festival and will continue until about two hours prior to the closing festivities.  At that time, the top scorers will receive their points on the main board.&lt;br /&gt;
&lt;br /&gt;
For more help, try HELP HEAT, HELP MAP and HELP SCORE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{tt|help heat}}:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Each heat lasts 6 minutes.&lt;br /&gt;
Race is currently in heat #&amp;lt;number&amp;gt;, which is now underway.&lt;br /&gt;
&lt;br /&gt;
Heats possible:&lt;br /&gt;
  0: No items gathered - (Also no scoring this heat.)&lt;br /&gt;
  1: All items  (points are halved)&lt;br /&gt;
  2: Starfish only&lt;br /&gt;
  3: Phosphorescent moss only&lt;br /&gt;
  4: Scallop shells only&lt;br /&gt;
  5: Grey pearls only&lt;br /&gt;
  6: Strands of seaweed only&lt;br /&gt;
  7: Horseshoe crabs only&lt;br /&gt;
  8: Scallop shells and Phosphorescent moss only (points doubled)&lt;br /&gt;
  9: Strands of seaweed, Grey pearls and Starfish only (points doubled)&lt;br /&gt;
&lt;br /&gt;
Heats you&#039;ve been scored on:&lt;br /&gt;
  1  2  3  4  5  6  7  8  9   &lt;br /&gt;
&lt;br /&gt;
Total score: 20.&lt;br /&gt;
Note: You may only receive a score once per heat.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Course Map===&lt;br /&gt;
Use {{tt|lean left}} or {{tt|lean right}} to shift course, {{tt|lean forward}} to slow down and {{tt|lean back}} to speed up.&amp;lt;br&amp;gt;&lt;br /&gt;
This ASCII map can be retrieved by typing {{tt|help map}}:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
          *-*&lt;br /&gt;
         /   \&lt;br /&gt;
        *     *-*-*-X&lt;br /&gt;
       /|     |    \&lt;br /&gt;
      X *     *     *&lt;br /&gt;
       / \   /      |\&lt;br /&gt;
  *-*-*   * *       * *&lt;br /&gt;
 /   /    | |      /   \&lt;br /&gt;
*   *     * *     *     *&lt;br /&gt;
|  /     /   \    |     |&lt;br /&gt;
* *   *-*     *-A *     *&lt;br /&gt;
| |  /   \   /    |    /|&lt;br /&gt;
* * *     *-*     *-*-* X&lt;br /&gt;
| | |            /    |&lt;br /&gt;
* * *           *     *&lt;br /&gt;
 \ \ \          |     |\&lt;br /&gt;
  * * *-*-*-*   *     * *&lt;br /&gt;
  | |    \   \   \     \|\&lt;br /&gt;
  * *     *   *-* *     * X&lt;br /&gt;
 /   \    |\     \ \    |&lt;br /&gt;
* *-* *   * X     * *   *&lt;br /&gt;
|/   \ \  |        \|   |&lt;br /&gt;
*     * * * X       *   *&lt;br /&gt;
|     | | |  \      |  /|&lt;br /&gt;
*     * * * *-*     * X *&lt;br /&gt;
 \   /   \|/   \   / \  |&lt;br /&gt;
  *-*     *     *-*   * *&lt;br /&gt;
  | |     |     |     | |&lt;br /&gt;
  * *     *     *-*   * *&lt;br /&gt;
 /|\ \   / \   /   \  | |&lt;br /&gt;
* * * *-*   *-*     * * *&lt;br /&gt;
| |  \     / /      | |/|&lt;br /&gt;
* X   *-*-* *       * * X&lt;br /&gt;
 \          |       | |&lt;br /&gt;
  *   *-*-* *       * *&lt;br /&gt;
   \ /     \|      / /|&lt;br /&gt;
    *       *     *-* X&lt;br /&gt;
    |        \   /&lt;br /&gt;
    B         *-*&lt;br /&gt;
    &lt;br /&gt;
A .. Starting Gate&lt;br /&gt;
B .. Finish&lt;br /&gt;
X .. Wash-Out!  (start over . . . not always bad!)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==On the Course==&lt;br /&gt;
When you are just out the gate, your first room will look like:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
The starting gate swings open.  You&#039;re off!&lt;br /&gt;
[Island of Andreshlew, Water Tunnel Racecourse]&lt;br /&gt;
As you rush into the water tunnels, the light from outside begins to fade.  You realize that perhaps by leaning left or right, you can control your direction.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From here, you will want to control your movement using the {{tt|lean left}} or {{tt|lean right}} commands.  If you are on a point-scoring heat, watch as the rooms go by for the items you need in the description.  For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[Island of Andreshlew, Water Tunnel Racecourse]&lt;br /&gt;
The journey seems to take forever as you splash your way down the tunnel.  Horseshoe crabs scurry back and forth along a rocky outcrop.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you find yourself at one of the whirlpool terminus spots, you&#039;ll be taken back to the start room:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
You are suddenly sucked into a whirlpool!  You struggle to hold your breath as you are buffeted this way and that by powerful currents, until you are suddenly washed into another tunnel . . .&lt;br /&gt;
[Island of Andreshlew, Water Tunnel Racecourse]&lt;br /&gt;
As you rush into the water tunnels, the light from outside begins to fade.  You realize that perhaps by leaning left or right, you can control your direction.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Starting at 4 minutes, you&#039;ll get 30 second warnings to the time remaining:&lt;br /&gt;
: &#039;&#039;You hear the voice of a race official calling out, &amp;quot;Two minute warning!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you have not made it to the end of the course by the time your 6 minutes are up, you&#039;ll be washed out of the course by a wave of water:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
A sudden gush of water comes from behind you, and washes you helplessly through the tube!  You scrunch your eyes shut and pray that you&#039;ll survive, as the wave carries you through the tunnels, past branches and inlets with mind-numbing speed.&lt;br /&gt;
&lt;br /&gt;
Suddenly you see daylight, and find yourself flying through the air only to land with a *SPLASH* in the lake down at the bottom of the mountain.&lt;br /&gt;
[Underground Caverns, Quiet Lake]&lt;br /&gt;
Water gushes out of an opening in the cave wall overhead, falling about fifty feet into a chilly underground lake.  The cavern sparkles as light plays off the water and the tiny crystals imbedded its walls.  A steep winding pathway leads upward to the north.  You also see a scoreboard.&lt;br /&gt;
Obvious exits: up.&lt;br /&gt;
A race official calls out, &amp;quot;Heat 0 has ended!  Next heat in 4 minutes!&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prizes==&lt;br /&gt;
This game didn&#039;t seem to give any prizes&lt;br /&gt;
&lt;br /&gt;
==Hollow Eve 436 Scores==&lt;br /&gt;
        1:            Korya               28&lt;br /&gt;
        2:           Lasaia               18&lt;br /&gt;
        3:        Shaylynne               17&lt;br /&gt;
        4:          Grakraw               12&lt;br /&gt;
        5:            Qiyan               10&lt;br /&gt;
        6:         Zalinyar                9&lt;br /&gt;
        7:            Allye                7&lt;br /&gt;
        8:            Rhatt                6&lt;br /&gt;
        9:        Terlockin                5&lt;br /&gt;
       10:         Taliciah                5&lt;br /&gt;
       11:          Maltris                4&lt;br /&gt;
       12:          Vixonia                4&lt;br /&gt;
       13:         Yoakhena                3&lt;br /&gt;
       14:          Filidoc                3&lt;br /&gt;
       15:            Liess                2&lt;br /&gt;
       16:           Kaedan                2&lt;br /&gt;
       17:           Ciyrom                2&lt;br /&gt;
       18:           Thires                2&lt;br /&gt;
       19:          Lorwryn                2&lt;br /&gt;
       20:       Selesthiel                1&lt;br /&gt;
       21:        Dartellum                1&lt;br /&gt;
       22:            Plake                1&lt;br /&gt;
       23:        Melindrha                1&lt;br /&gt;
       24:          Tirsten                1&lt;br /&gt;
       25:            Harsh                1&lt;br /&gt;
       26:          Miskton                1&lt;br /&gt;
       27:          Lupdels                1&lt;br /&gt;
       28:           Lenaea                1&lt;br /&gt;
       29:          Karissa                1&lt;br /&gt;
       30:           Urnoog                1&lt;br /&gt;
       31:           Damiza                1&lt;br /&gt;
&lt;br /&gt;
{{cat|Hollow Eve Festival 436 shops, Hollow Eve Festival 439 shops}}&lt;/div&gt;</summary>
		<author><name>PESKERS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Water_Tunnel_Race&amp;diff=571617</id>
		<title>Water Tunnel Race</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Water_Tunnel_Race&amp;diff=571617"/>
		<updated>2021-11-06T20:34:10Z</updated>

		<summary type="html">&lt;p&gt;PESKERS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
{{Store At A Glance&lt;br /&gt;
|Store Name =Water Tunnel Race&lt;br /&gt;
|Owner =n&lt;br /&gt;
|NumRooms =1&lt;br /&gt;
|Store Type =Game&lt;br /&gt;
|Fest =Hollow Eve Festival 436,Hollow Eve Festival 439&lt;br /&gt;
|Coin =Kronar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&#039;&#039;In Progress...&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
This game is free to play.&lt;br /&gt;
&lt;br /&gt;
There are 10 different races (9 for points and 1 for practice) that run for 6 minutes each.  Each race will have different criteria to score higher by collecting a specific items.  To get a feel for how to run through the course, use the &#039;&#039;&#039;Heat 0&#039;&#039;&#039; for practice.  To tell which heat the game is on, {{tt|read scorecard}} or {{tt|help heat}}.&lt;br /&gt;
&lt;br /&gt;
To join in the game, &#039;&#039;go archway&#039;&#039; and then move north.  You will get warnings up to 30 seconds in advance on when a heat is about to start, along with which heat # it is.  For example:&lt;br /&gt;
: &#039;&#039;An official calls out, &amp;quot;30 seconds!  Heat 8 starts in 30 seconds!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Game Rules===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
A large sign reads:&lt;br /&gt;
&amp;quot;HELP HEAT will tell you which heat is currently being run, and what you need to gather to score in the heat.  HELP MAP will show you a map of the course.  HELP RULES will explain the rules of the race, and, if you&#039;re in the race course, HELP SCORE will tell you how you&#039;re doing.  When you are ready to begin the race, go through the arch, then north to the starting gate.&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{tt|help rules}}:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Water Tunnel Races!&lt;br /&gt;
[Note other important options - HELP HEAT, HELP SCORE and HELP MAP]&lt;br /&gt;
&lt;br /&gt;
To heal our island, we require ingredients from the caverns.  Festival-goers may help, at the same time they test their skill at navigation on a wild and wet water slide.  The rules are simple:&lt;br /&gt;
&lt;br /&gt;
1. The races take place inside an underground flume system.  You can move from the bottom to the top of the tunnels simply by taking a quick walk up the path from the tunnel exit.  After each race, take this way back up again.  When at the top of the mountain, simply enter the stream and you will wait there for the race to begin.&lt;br /&gt;
&lt;br /&gt;
2. There will be 10 heats in this race.  Each heat has a unique goal associated with gathering items which line the walls of the tunnel.  At various places there are horseshoe crabs, pearls and other items waiting to be pried free.  This is generally easy, unless you are going too fast.&lt;br /&gt;
&lt;br /&gt;
At the start of the race you will be given the goal for that heat.  For example: Collect all phosphorescent moss.  Or: Collect one of each item.  You will be supplied with an offical, water-resistant collecting bag to carry these items.  To see the contents of the pouch at any time, just type HELP SCORE.  To get details about each heat, type HELP HEAT.&lt;br /&gt;
&lt;br /&gt;
Each heat lasts 6 minutes.  Your score is adjusted for leaving the tunnels before the end of the race.  If you don&#039;t make it to the end before the time limit, a huge wall of water will rush through the tunnel and wash you out.  You will receive only a fraction of your score.&lt;br /&gt;
&lt;br /&gt;
3. The scores of each heat are cumulative.  You can only be scored once per heat, as the races will run throughout the duration of the festival.  This will allow you to race at your leisure instead of having to do all heats in a row.&lt;br /&gt;
&lt;br /&gt;
Points are assigned as follows:&lt;br /&gt;
&lt;br /&gt;
  1st place: 25 points&lt;br /&gt;
  2nd place: 15 points&lt;br /&gt;
  3rd place:  8 points&lt;br /&gt;
  4th place:  5 points&lt;br /&gt;
  5th place:  2 points&lt;br /&gt;
&lt;br /&gt;
NOTE:  You must return to the top of the mountain at the end of each race to participate in the next heat.  If you want to take a break and return to the races later, you can simply return to the starting gate whenever you wish.&lt;br /&gt;
&lt;br /&gt;
-----------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
To control your movement within the race course, lean left or right.  To slow down, lean forward.  To speed up, lean back.&lt;br /&gt;
&lt;br /&gt;
The tunnel races begin at the start of the festival and will continue until about two hours prior to the closing festivities.  At that time, the top scorers will receive their points on the main board.&lt;br /&gt;
&lt;br /&gt;
For more help, try HELP HEAT, HELP MAP and HELP SCORE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{tt|help heat}}:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Each heat lasts 6 minutes.&lt;br /&gt;
Race is currently in heat #&amp;lt;number&amp;gt;, which is now underway.&lt;br /&gt;
&lt;br /&gt;
Heats possible:&lt;br /&gt;
  0: No items gathered - (Also no scoring this heat.)&lt;br /&gt;
  1: All items  (points are halved)&lt;br /&gt;
  2: Starfish only&lt;br /&gt;
  3: Phosphorescent moss only&lt;br /&gt;
  4: Scallop shells only&lt;br /&gt;
  5: Grey pearls only&lt;br /&gt;
  6: Strands of seaweed only&lt;br /&gt;
  7: Horseshoe crabs only&lt;br /&gt;
  8: Scallop shells and Phosphorescent moss only (points doubled)&lt;br /&gt;
  9: Strands of seaweed, Grey pearls and Starfish only (points doubled)&lt;br /&gt;
&lt;br /&gt;
Heats you&#039;ve been scored on:&lt;br /&gt;
  1  2  3  4  5  6  7  8  9   &lt;br /&gt;
&lt;br /&gt;
Total score: 20.&lt;br /&gt;
Note: You may only receive a score once per heat.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Course Map===&lt;br /&gt;
Use {{tt|lean left}} or {{tt|lean right}} to shift course, {{tt|lean forward}} to slow down and {{tt|lean back}} to speed up.&amp;lt;br&amp;gt;&lt;br /&gt;
This ASCII map can be retrieved by typing {{tt|help map}}:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
          *-*&lt;br /&gt;
         /   \&lt;br /&gt;
        *     *-*-*-X&lt;br /&gt;
       /|     |    \&lt;br /&gt;
      X *     *     *&lt;br /&gt;
       / \   /      |\&lt;br /&gt;
  *-*-*   * *       * *&lt;br /&gt;
 /   /    | |      /   \&lt;br /&gt;
*   *     * *     *     *&lt;br /&gt;
|  /     /   \    |     |&lt;br /&gt;
* *   *-*     *-A *     *&lt;br /&gt;
| |  /   \   /    |    /|&lt;br /&gt;
* * *     *-*     *-*-* X&lt;br /&gt;
| | |            /    |&lt;br /&gt;
* * *           *     *&lt;br /&gt;
 \ \ \          |     |\&lt;br /&gt;
  * * *-*-*-*   *     * *&lt;br /&gt;
  | |    \   \   \     \|\&lt;br /&gt;
  * *     *   *-* *     * X&lt;br /&gt;
 /   \    |\     \ \    |&lt;br /&gt;
* *-* *   * X     * *   *&lt;br /&gt;
|/   \ \  |        \|   |&lt;br /&gt;
*     * * * X       *   *&lt;br /&gt;
|     | | |  \      |  /|&lt;br /&gt;
*     * * * *-*     * X *&lt;br /&gt;
 \   /   \|/   \   / \  |&lt;br /&gt;
  *-*     *     *-*   * *&lt;br /&gt;
  | |     |     |     | |&lt;br /&gt;
  * *     *     *-*   * *&lt;br /&gt;
 /|\ \   / \   /   \  | |&lt;br /&gt;
* * * *-*   *-*     * * *&lt;br /&gt;
| |  \     / /      | |/|&lt;br /&gt;
* X   *-*-* *       * * X&lt;br /&gt;
 \          |       | |&lt;br /&gt;
  *   *-*-* *       * *&lt;br /&gt;
   \ /     \|      / /|&lt;br /&gt;
    *       *     *-* X&lt;br /&gt;
    |        \   /&lt;br /&gt;
    B         *-*&lt;br /&gt;
    &lt;br /&gt;
A .. Starting Gate&lt;br /&gt;
B .. Finish&lt;br /&gt;
X .. Wash-Out!  (start over . . . not always bad!)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==On the Course==&lt;br /&gt;
When you are just out the gate, your first room will look like:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
The starting gate swings open.  You&#039;re off!&lt;br /&gt;
[Island of Andreshlew, Water Tunnel Racecourse]&lt;br /&gt;
As you rush into the water tunnels, the light from outside begins to fade.  You realize that perhaps by leaning left or right, you can control your direction.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From here, you will want to control your movement using the {{tt|lean left}} or {{tt|lean right}} commands.  If you are on a point-scoring heat, watch as the rooms go by for the items you need in the description.  For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[Island of Andreshlew, Water Tunnel Racecourse]&lt;br /&gt;
The journey seems to take forever as you splash your way down the tunnel.  Horseshoe crabs scurry back and forth along a rocky outcrop.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you find yourself at one of the whirlpool terminus spots, you&#039;ll be taken back to the start room:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
You are suddenly sucked into a whirlpool!  You struggle to hold your breath as you are buffeted this way and that by powerful currents, until you are suddenly washed into another tunnel . . .&lt;br /&gt;
[Island of Andreshlew, Water Tunnel Racecourse]&lt;br /&gt;
As you rush into the water tunnels, the light from outside begins to fade.  You realize that perhaps by leaning left or right, you can control your direction.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Starting at 4 minutes, you&#039;ll get 30 second warnings to the time remaining:&lt;br /&gt;
: &#039;&#039;You hear the voice of a race official calling out, &amp;quot;Two minute warning!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you have not made it to the end of the course by the time your 6 minutes are up, you&#039;ll be washed out of the course by a wave of water:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
A sudden gush of water comes from behind you, and washes you helplessly through the tube!  You scrunch your eyes shut and pray that you&#039;ll survive, as the wave carries you through the tunnels, past branches and inlets with mind-numbing speed.&lt;br /&gt;
&lt;br /&gt;
Suddenly you see daylight, and find yourself flying through the air only to land with a *SPLASH* in the lake down at the bottom of the mountain.&lt;br /&gt;
[Underground Caverns, Quiet Lake]&lt;br /&gt;
Water gushes out of an opening in the cave wall overhead, falling about fifty feet into a chilly underground lake.  The cavern sparkles as light plays off the water and the tiny crystals imbedded its walls.  A steep winding pathway leads upward to the north.  You also see a scoreboard.&lt;br /&gt;
Obvious exits: up.&lt;br /&gt;
A race official calls out, &amp;quot;Heat 0 has ended!  Next heat in 4 minutes!&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prizes==&lt;br /&gt;
This game didn&#039;t seem to give any prizes&lt;br /&gt;
&lt;br /&gt;
==Hollow Eve 426 Scores==&lt;br /&gt;
        1:            Korya               28&lt;br /&gt;
        2:           Lasaia               18&lt;br /&gt;
        3:        Shaylynne               17&lt;br /&gt;
        4:          Grakraw               12&lt;br /&gt;
        5:            Qiyan               10&lt;br /&gt;
        6:         Zalinyar                9&lt;br /&gt;
        7:            Allye                7&lt;br /&gt;
        8:            Rhatt                6&lt;br /&gt;
        9:        Terlockin                5&lt;br /&gt;
       10:         Taliciah                5&lt;br /&gt;
       11:          Maltris                4&lt;br /&gt;
       12:          Vixonia                4&lt;br /&gt;
       13:         Yoakhena                3&lt;br /&gt;
       14:          Filidoc                3&lt;br /&gt;
       15:            Liess                2&lt;br /&gt;
       16:           Kaedan                2&lt;br /&gt;
       17:           Ciyrom                2&lt;br /&gt;
       18:           Thires                2&lt;br /&gt;
       19:          Lorwryn                2&lt;br /&gt;
       20:       Selesthiel                1&lt;br /&gt;
       21:        Dartellum                1&lt;br /&gt;
       22:            Plake                1&lt;br /&gt;
       23:        Melindrha                1&lt;br /&gt;
       24:          Tirsten                1&lt;br /&gt;
       25:            Harsh                1&lt;br /&gt;
       26:          Miskton                1&lt;br /&gt;
       27:          Lupdels                1&lt;br /&gt;
       28:           Lenaea                1&lt;br /&gt;
       29:          Karissa                1&lt;br /&gt;
       30:           Urnoog                1&lt;br /&gt;
       31:           Damiza                1&lt;br /&gt;
&lt;br /&gt;
{{cat|Hollow Eve Festival 436 shops, Hollow Eve Festival 439 shops}}&lt;/div&gt;</summary>
		<author><name>PESKERS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_436/Alteration_sessions&amp;diff=536408</id>
		<title>Hollow Eve Festival 436/Alteration sessions</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_436/Alteration_sessions&amp;diff=536408"/>
		<updated>2020-11-09T19:39:22Z</updated>

		<summary type="html">&lt;p&gt;PESKERS: /* Prime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==Overview==&lt;br /&gt;
An extensive overview of the alteration process, along with guidelines and lists of rare materials required for alteration additions can be found on the [[Alteration]]s page.&lt;br /&gt;
* [[Premium]] subscribers are allowed 3 alterations per [[Hollow Eve]] festival.&lt;br /&gt;
* [[Free accounts]] and standard subscribers are allowed 2 alterations per festival.&lt;br /&gt;
* These limits are per account, not per character.&lt;br /&gt;
&lt;br /&gt;
This limit pertains only to alterations done by merchants within the festival grounds.  Alterations gained from scrolls, such as those found in the [[Sleeping Dragon Corn Maze 436|Sleeping Dragon Corn Maze]], do not count towards this limit. Staff reserves the right to lift these limits when and if the majority of ticket holders have received their allotment of alterations before the end of the festival.&lt;br /&gt;
&lt;br /&gt;
===Where===&lt;br /&gt;
Merchants sessions are held in [[Saidakyp of Andreshlew]].&lt;br /&gt;
&lt;br /&gt;
===When===&lt;br /&gt;
* Keep an eye on Twitter ([https://twitter.com/dragonrealms @DragonRealms]) and the calendar for merchant appearances!&lt;br /&gt;
* Live merchants and alterers could show up unannounced at any time!  Be vigilant!&lt;br /&gt;
* A schedule of &#039;&#039;some&#039;&#039; pre-announced sessions is available via the {{com|festival}} {{tt|alterations}} command.&lt;br /&gt;
&lt;br /&gt;
==Session List==&lt;br /&gt;
The &amp;quot;Alterations Done&amp;quot; column should contain the number of alterations done during the session (if known). The &amp;quot;Items&amp;quot; column should contain a very brief description of the types of items that were done.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Italicized&#039;&#039; listings are scheduled as per {{tt|FESTIVAL ALTERATIONS}} and are subject to change.&lt;br /&gt;
===Prime===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Date!!Day!!Time (EST)!!Merchant!!Alterations&amp;lt;br&amp;gt;Done!!Items&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-02 || Monday || 10:30pm || [[Ysu]] || 2 || Live Bugs &amp;amp; {{ilink|i|biomechanical tarantula}}s&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-03 || Tuesday || 10:00pm || [[Eludia]] || 11 || cambrinth&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-04 || Wednesday || 2:00pm || [[Maishi]] || 13 || clothing &amp;amp; jewelry&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-05 || Thursday || 9:00pm || [[Tidworth]] || 7 || things with mechanically moving parts&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-06 || Friday || 10:00pm || [[Sigzil]] || 11 || ritual and TM [[foci]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-07 || Saturday || 9:00am || [[Urdesas]] || 14 || clothing, jewelry, containers, etc.&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-07 || Saturday || 3:00pm || [[Tansae]] || 16 || non-magical items&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-07 || Saturday || 10:00pm || [[Hrinagri]] || 10 || [[holy icon]]s, [[soulstone]]s, [[holy weapon]]s, and [[pilgrim&#039;s badge]]s&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-08 || Sunday || 5:00pm || [[Lasto]] || 4 || books, journals, folios, or other scribing instruments&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-08 || Sunday || 10:00pm || [[Spidersworn|The&amp;amp;nbsp;Spidersworn]] || 18 || custom [[wildlace]] items, adding [[Velakan pearl]]s&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-09&#039;&#039; || &#039;&#039;Monday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Maishi]]&#039;&#039; ||  || clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-10&#039;&#039; || &#039;&#039;Tuesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Tansae]]&#039;&#039; ||  || chipper weapons&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-13&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;5:00pm&#039;&#039; || &#039;&#039;[[Kouzan]]&#039;&#039; ||  || instruments&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-13&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Eludia]]&#039;&#039; ||  || Shadow Servants&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-14&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Phinara]]&#039;&#039; ||  || Regen, Ezatmo &amp;amp; complicated items&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-14&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Endalar]]&#039;&#039; ||  || Guardian Spirit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-15&#039;&#039; || &#039;&#039;Sunday&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;[[Soovie]]&#039;&#039; ||  || food&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-17&#039;&#039; || &#039;&#039;Tuesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Endalar]]&#039;&#039; ||  || Circle of Sympathy&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-18&#039;&#039; || &#039;&#039;Wednesday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Blevina]]&#039;&#039; ||  || pet grooming&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-18&#039;&#039; || &#039;&#039;Wednesday&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;[[Tidworth]]&#039;&#039; || || things with mechanically moving parts&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-20&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Eludia]]&#039;&#039; ||  || Moongates&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;10:00am&#039;&#039; || &#039;&#039;[[Kouzan]]&#039;&#039; ||  || instruments&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Hhsuna]]&#039;&#039; ||  || Features: S&#039;Kra Mur Head Crests&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;4:00pm&#039;&#039; || &#039;&#039;[[Oizys]]&#039;&#039; ||  || tattoos&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Tidworth]]&#039;&#039; || || things with mechanically moving parts&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-22&#039;&#039; || &#039;&#039;Sunday&#039;&#039; || &#039;&#039;3:00pm&#039;&#039; || &#039;&#039;[[Phinara]]&#039;&#039; ||  || Regen, Ezatmo &amp;amp; complicated items&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-24&#039;&#039; || &#039;&#039;Tuesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Sestiva]]&#039;&#039; ||  || food for magical cookware&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-25&#039;&#039; || &#039;&#039;Wednesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Tompkins]]&#039;&#039; ||  || home furniture&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-27&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Hhsuna]]&#039;&#039; ||  || Features: General&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-28&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;5:00pm&#039;&#039; || &#039;&#039;[[Talosea]]&#039;&#039; ||  || jewelry with empty settings &amp;amp; standard jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-29&#039;&#039; || &#039;&#039;Sunday&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;Merchant Madness&#039;&#039; ||  || A collection of merchants will be assembling to run a game of chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Platinum===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Date!!Day!!Time (EST)!!Merchant!!Alterations&amp;lt;br&amp;gt;Done!!Items&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-04 || Wednesday || 9:30pm || [[Eludia]] || || cambrinth, Shadow Servants, and Moongates&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-05 || Thursday || 9:00pm || [[Eludia]] || || cambrinth, Shadow Servants, and Moongates&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;[[Maishi]]&#039;&#039; || || clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-22&#039;&#039; || &#039;&#039;Sunday&#039;&#039; || &#039;&#039;9:00pm&#039;&#039; || &#039;&#039;[[Sestiva]]&#039;&#039; || || food for magical cookware&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-28&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;5:00pm&#039;&#039; || &#039;&#039;[[Talosea]]&#039;&#039; ||  || jewelry with empty settings &amp;amp; standard jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-12-04&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Tansae]]&#039;&#039; || || most day-to-day non-magical items&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Total Merchant Alterations===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Instance !! Alterations&lt;br /&gt;
|-&lt;br /&gt;
|Prime ||&lt;br /&gt;
|-&lt;br /&gt;
|Platinum || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>PESKERS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_436/Alteration_sessions&amp;diff=536407</id>
		<title>Hollow Eve Festival 436/Alteration sessions</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_436/Alteration_sessions&amp;diff=536407"/>
		<updated>2020-11-09T19:39:12Z</updated>

		<summary type="html">&lt;p&gt;PESKERS: /* Platinum */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==Overview==&lt;br /&gt;
An extensive overview of the alteration process, along with guidelines and lists of rare materials required for alteration additions can be found on the [[Alteration]]s page.&lt;br /&gt;
* [[Premium]] subscribers are allowed 3 alterations per [[Hollow Eve]] festival.&lt;br /&gt;
* [[Free accounts]] and standard subscribers are allowed 2 alterations per festival.&lt;br /&gt;
* These limits are per account, not per character.&lt;br /&gt;
&lt;br /&gt;
This limit pertains only to alterations done by merchants within the festival grounds.  Alterations gained from scrolls, such as those found in the [[Sleeping Dragon Corn Maze 436|Sleeping Dragon Corn Maze]], do not count towards this limit. Staff reserves the right to lift these limits when and if the majority of ticket holders have received their allotment of alterations before the end of the festival.&lt;br /&gt;
&lt;br /&gt;
===Where===&lt;br /&gt;
Merchants sessions are held in [[Saidakyp of Andreshlew]].&lt;br /&gt;
&lt;br /&gt;
===When===&lt;br /&gt;
* Keep an eye on Twitter ([https://twitter.com/dragonrealms @DragonRealms]) and the calendar for merchant appearances!&lt;br /&gt;
* Live merchants and alterers could show up unannounced at any time!  Be vigilant!&lt;br /&gt;
* A schedule of &#039;&#039;some&#039;&#039; pre-announced sessions is available via the {{com|festival}} {{tt|alterations}} command.&lt;br /&gt;
&lt;br /&gt;
==Session List==&lt;br /&gt;
The &amp;quot;Alterations Done&amp;quot; column should contain the number of alterations done during the session (if known). The &amp;quot;Items&amp;quot; column should contain a very brief description of the types of items that were done.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Italicized&#039;&#039; listings are scheduled as per {{tt|FESTIVAL ALTERATIONS}} and are subject to change.&lt;br /&gt;
===Prime===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Date!!Time (EST)!!Merchant!!Alterations&amp;lt;br&amp;gt;Done!!Items&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-02 || Monday || 10:30pm || [[Ysu]] || 2 || Live Bugs &amp;amp; {{ilink|i|biomechanical tarantula}}s&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-03 || Tuesday || 10:00pm || [[Eludia]] || 11 || cambrinth&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-04 || Wednesday || 2:00pm || [[Maishi]] || 13 || clothing &amp;amp; jewelry&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-05 || Thursday || 9:00pm || [[Tidworth]] || 7 || things with mechanically moving parts&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-06 || Friday || 10:00pm || [[Sigzil]] || 11 || ritual and TM [[foci]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-07 || Saturday || 9:00am || [[Urdesas]] || 14 || clothing, jewelry, containers, etc.&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-07 || Saturday || 3:00pm || [[Tansae]] || 16 || non-magical items&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-07 || Saturday || 10:00pm || [[Hrinagri]] || 10 || [[holy icon]]s, [[soulstone]]s, [[holy weapon]]s, and [[pilgrim&#039;s badge]]s&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-08 || Sunday || 5:00pm || [[Lasto]] || 4 || books, journals, folios, or other scribing instruments&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-08 || Sunday || 10:00pm || [[Spidersworn|The&amp;amp;nbsp;Spidersworn]] || 18 || custom [[wildlace]] items, adding [[Velakan pearl]]s&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-09&#039;&#039; || &#039;&#039;Monday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Maishi]]&#039;&#039; ||  || clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-10&#039;&#039; || &#039;&#039;Tuesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Tansae]]&#039;&#039; ||  || chipper weapons&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-13&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;5:00pm&#039;&#039; || &#039;&#039;[[Kouzan]]&#039;&#039; ||  || instruments&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-13&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Eludia]]&#039;&#039; ||  || Shadow Servants&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-14&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Phinara]]&#039;&#039; ||  || Regen, Ezatmo &amp;amp; complicated items&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-14&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Endalar]]&#039;&#039; ||  || Guardian Spirit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-15&#039;&#039; || &#039;&#039;Sunday&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;[[Soovie]]&#039;&#039; ||  || food&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-17&#039;&#039; || &#039;&#039;Tuesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Endalar]]&#039;&#039; ||  || Circle of Sympathy&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-18&#039;&#039; || &#039;&#039;Wednesday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Blevina]]&#039;&#039; ||  || pet grooming&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-18&#039;&#039; || &#039;&#039;Wednesday&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;[[Tidworth]]&#039;&#039; || || things with mechanically moving parts&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-20&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Eludia]]&#039;&#039; ||  || Moongates&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;10:00am&#039;&#039; || &#039;&#039;[[Kouzan]]&#039;&#039; ||  || instruments&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Hhsuna]]&#039;&#039; ||  || Features: S&#039;Kra Mur Head Crests&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;4:00pm&#039;&#039; || &#039;&#039;[[Oizys]]&#039;&#039; ||  || tattoos&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Tidworth]]&#039;&#039; || || things with mechanically moving parts&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-22&#039;&#039; || &#039;&#039;Sunday&#039;&#039; || &#039;&#039;3:00pm&#039;&#039; || &#039;&#039;[[Phinara]]&#039;&#039; ||  || Regen, Ezatmo &amp;amp; complicated items&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-24&#039;&#039; || &#039;&#039;Tuesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Sestiva]]&#039;&#039; ||  || food for magical cookware&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-25&#039;&#039; || &#039;&#039;Wednesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Tompkins]]&#039;&#039; ||  || home furniture&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-27&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Hhsuna]]&#039;&#039; ||  || Features: General&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-28&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;5:00pm&#039;&#039; || &#039;&#039;[[Talosea]]&#039;&#039; ||  || jewelry with empty settings &amp;amp; standard jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-29&#039;&#039; || &#039;&#039;Sunday&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;Merchant Madness&#039;&#039; ||  || A collection of merchants will be assembling to run a game of chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Platinum===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Date!!Day!!Time (EST)!!Merchant!!Alterations&amp;lt;br&amp;gt;Done!!Items&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-04 || Wednesday || 9:30pm || [[Eludia]] || || cambrinth, Shadow Servants, and Moongates&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-05 || Thursday || 9:00pm || [[Eludia]] || || cambrinth, Shadow Servants, and Moongates&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;[[Maishi]]&#039;&#039; || || clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-22&#039;&#039; || &#039;&#039;Sunday&#039;&#039; || &#039;&#039;9:00pm&#039;&#039; || &#039;&#039;[[Sestiva]]&#039;&#039; || || food for magical cookware&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-28&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;5:00pm&#039;&#039; || &#039;&#039;[[Talosea]]&#039;&#039; ||  || jewelry with empty settings &amp;amp; standard jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-12-04&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Tansae]]&#039;&#039; || || most day-to-day non-magical items&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Total Merchant Alterations===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Instance !! Alterations&lt;br /&gt;
|-&lt;br /&gt;
|Prime ||&lt;br /&gt;
|-&lt;br /&gt;
|Platinum || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>PESKERS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_436/Alteration_sessions&amp;diff=536406</id>
		<title>Hollow Eve Festival 436/Alteration sessions</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_436/Alteration_sessions&amp;diff=536406"/>
		<updated>2020-11-09T19:38:52Z</updated>

		<summary type="html">&lt;p&gt;PESKERS: /* Platinum */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==Overview==&lt;br /&gt;
An extensive overview of the alteration process, along with guidelines and lists of rare materials required for alteration additions can be found on the [[Alteration]]s page.&lt;br /&gt;
* [[Premium]] subscribers are allowed 3 alterations per [[Hollow Eve]] festival.&lt;br /&gt;
* [[Free accounts]] and standard subscribers are allowed 2 alterations per festival.&lt;br /&gt;
* These limits are per account, not per character.&lt;br /&gt;
&lt;br /&gt;
This limit pertains only to alterations done by merchants within the festival grounds.  Alterations gained from scrolls, such as those found in the [[Sleeping Dragon Corn Maze 436|Sleeping Dragon Corn Maze]], do not count towards this limit. Staff reserves the right to lift these limits when and if the majority of ticket holders have received their allotment of alterations before the end of the festival.&lt;br /&gt;
&lt;br /&gt;
===Where===&lt;br /&gt;
Merchants sessions are held in [[Saidakyp of Andreshlew]].&lt;br /&gt;
&lt;br /&gt;
===When===&lt;br /&gt;
* Keep an eye on Twitter ([https://twitter.com/dragonrealms @DragonRealms]) and the calendar for merchant appearances!&lt;br /&gt;
* Live merchants and alterers could show up unannounced at any time!  Be vigilant!&lt;br /&gt;
* A schedule of &#039;&#039;some&#039;&#039; pre-announced sessions is available via the {{com|festival}} {{tt|alterations}} command.&lt;br /&gt;
&lt;br /&gt;
==Session List==&lt;br /&gt;
The &amp;quot;Alterations Done&amp;quot; column should contain the number of alterations done during the session (if known). The &amp;quot;Items&amp;quot; column should contain a very brief description of the types of items that were done.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Italicized&#039;&#039; listings are scheduled as per {{tt|FESTIVAL ALTERATIONS}} and are subject to change.&lt;br /&gt;
===Prime===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Date!!Time (EST)!!Merchant!!Alterations&amp;lt;br&amp;gt;Done!!Items&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-02 || Monday || 10:30pm || [[Ysu]] || 2 || Live Bugs &amp;amp; {{ilink|i|biomechanical tarantula}}s&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-03 || Tuesday || 10:00pm || [[Eludia]] || 11 || cambrinth&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-04 || Wednesday || 2:00pm || [[Maishi]] || 13 || clothing &amp;amp; jewelry&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-05 || Thursday || 9:00pm || [[Tidworth]] || 7 || things with mechanically moving parts&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-06 || Friday || 10:00pm || [[Sigzil]] || 11 || ritual and TM [[foci]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-07 || Saturday || 9:00am || [[Urdesas]] || 14 || clothing, jewelry, containers, etc.&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-07 || Saturday || 3:00pm || [[Tansae]] || 16 || non-magical items&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-07 || Saturday || 10:00pm || [[Hrinagri]] || 10 || [[holy icon]]s, [[soulstone]]s, [[holy weapon]]s, and [[pilgrim&#039;s badge]]s&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-08 || Sunday || 5:00pm || [[Lasto]] || 4 || books, journals, folios, or other scribing instruments&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-08 || Sunday || 10:00pm || [[Spidersworn|The&amp;amp;nbsp;Spidersworn]] || 18 || custom [[wildlace]] items, adding [[Velakan pearl]]s&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-09&#039;&#039; || &#039;&#039;Monday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Maishi]]&#039;&#039; ||  || clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-10&#039;&#039; || &#039;&#039;Tuesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Tansae]]&#039;&#039; ||  || chipper weapons&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-13&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;5:00pm&#039;&#039; || &#039;&#039;[[Kouzan]]&#039;&#039; ||  || instruments&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-13&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Eludia]]&#039;&#039; ||  || Shadow Servants&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-14&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Phinara]]&#039;&#039; ||  || Regen, Ezatmo &amp;amp; complicated items&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-14&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Endalar]]&#039;&#039; ||  || Guardian Spirit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-15&#039;&#039; || &#039;&#039;Sunday&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;[[Soovie]]&#039;&#039; ||  || food&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-17&#039;&#039; || &#039;&#039;Tuesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Endalar]]&#039;&#039; ||  || Circle of Sympathy&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-18&#039;&#039; || &#039;&#039;Wednesday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Blevina]]&#039;&#039; ||  || pet grooming&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-18&#039;&#039; || &#039;&#039;Wednesday&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;[[Tidworth]]&#039;&#039; || || things with mechanically moving parts&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-20&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Eludia]]&#039;&#039; ||  || Moongates&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;10:00am&#039;&#039; || &#039;&#039;[[Kouzan]]&#039;&#039; ||  || instruments&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Hhsuna]]&#039;&#039; ||  || Features: S&#039;Kra Mur Head Crests&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;4:00pm&#039;&#039; || &#039;&#039;[[Oizys]]&#039;&#039; ||  || tattoos&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Tidworth]]&#039;&#039; || || things with mechanically moving parts&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-22&#039;&#039; || &#039;&#039;Sunday&#039;&#039; || &#039;&#039;3:00pm&#039;&#039; || &#039;&#039;[[Phinara]]&#039;&#039; ||  || Regen, Ezatmo &amp;amp; complicated items&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-24&#039;&#039; || &#039;&#039;Tuesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Sestiva]]&#039;&#039; ||  || food for magical cookware&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-25&#039;&#039; || &#039;&#039;Wednesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Tompkins]]&#039;&#039; ||  || home furniture&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-27&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Hhsuna]]&#039;&#039; ||  || Features: General&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-28&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;5:00pm&#039;&#039; || &#039;&#039;[[Talosea]]&#039;&#039; ||  || jewelry with empty settings &amp;amp; standard jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-29&#039;&#039; || &#039;&#039;Sunday&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;Merchant Madness&#039;&#039; ||  || A collection of merchants will be assembling to run a game of chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Platinum===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Date!!Time (EST)!!Merchant!!Alterations&amp;lt;br&amp;gt;Done!!Items&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-04 || Wednesday || 9:30pm || [[Eludia]] || || cambrinth, Shadow Servants, and Moongates&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-05 || Thursday || 9:00pm || [[Eludia]] || || cambrinth, Shadow Servants, and Moongates&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;[[Maishi]]&#039;&#039; || || clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-22&#039;&#039; || &#039;&#039;Sunday&#039;&#039; || &#039;&#039;9:00pm&#039;&#039; || &#039;&#039;[[Sestiva]]&#039;&#039; || || food for magical cookware&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-28&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;5:00pm&#039;&#039; || &#039;&#039;[[Talosea]]&#039;&#039; ||  || jewelry with empty settings &amp;amp; standard jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-12-04&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Tansae]]&#039;&#039; || || most day-to-day non-magical items&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Total Merchant Alterations===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Instance !! Alterations&lt;br /&gt;
|-&lt;br /&gt;
|Prime ||&lt;br /&gt;
|-&lt;br /&gt;
|Platinum || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>PESKERS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_436/Alteration_sessions&amp;diff=536405</id>
		<title>Hollow Eve Festival 436/Alteration sessions</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_436/Alteration_sessions&amp;diff=536405"/>
		<updated>2020-11-09T19:37:33Z</updated>

		<summary type="html">&lt;p&gt;PESKERS: /* Prime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==Overview==&lt;br /&gt;
An extensive overview of the alteration process, along with guidelines and lists of rare materials required for alteration additions can be found on the [[Alteration]]s page.&lt;br /&gt;
* [[Premium]] subscribers are allowed 3 alterations per [[Hollow Eve]] festival.&lt;br /&gt;
* [[Free accounts]] and standard subscribers are allowed 2 alterations per festival.&lt;br /&gt;
* These limits are per account, not per character.&lt;br /&gt;
&lt;br /&gt;
This limit pertains only to alterations done by merchants within the festival grounds.  Alterations gained from scrolls, such as those found in the [[Sleeping Dragon Corn Maze 436|Sleeping Dragon Corn Maze]], do not count towards this limit. Staff reserves the right to lift these limits when and if the majority of ticket holders have received their allotment of alterations before the end of the festival.&lt;br /&gt;
&lt;br /&gt;
===Where===&lt;br /&gt;
Merchants sessions are held in [[Saidakyp of Andreshlew]].&lt;br /&gt;
&lt;br /&gt;
===When===&lt;br /&gt;
* Keep an eye on Twitter ([https://twitter.com/dragonrealms @DragonRealms]) and the calendar for merchant appearances!&lt;br /&gt;
* Live merchants and alterers could show up unannounced at any time!  Be vigilant!&lt;br /&gt;
* A schedule of &#039;&#039;some&#039;&#039; pre-announced sessions is available via the {{com|festival}} {{tt|alterations}} command.&lt;br /&gt;
&lt;br /&gt;
==Session List==&lt;br /&gt;
The &amp;quot;Alterations Done&amp;quot; column should contain the number of alterations done during the session (if known). The &amp;quot;Items&amp;quot; column should contain a very brief description of the types of items that were done.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Italicized&#039;&#039; listings are scheduled as per {{tt|FESTIVAL ALTERATIONS}} and are subject to change.&lt;br /&gt;
===Prime===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Date!!Time (EST)!!Merchant!!Alterations&amp;lt;br&amp;gt;Done!!Items&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-02 || Monday || 10:30pm || [[Ysu]] || 2 || Live Bugs &amp;amp; {{ilink|i|biomechanical tarantula}}s&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-03 || Tuesday || 10:00pm || [[Eludia]] || 11 || cambrinth&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-04 || Wednesday || 2:00pm || [[Maishi]] || 13 || clothing &amp;amp; jewelry&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-05 || Thursday || 9:00pm || [[Tidworth]] || 7 || things with mechanically moving parts&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-06 || Friday || 10:00pm || [[Sigzil]] || 11 || ritual and TM [[foci]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-07 || Saturday || 9:00am || [[Urdesas]] || 14 || clothing, jewelry, containers, etc.&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-07 || Saturday || 3:00pm || [[Tansae]] || 16 || non-magical items&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-07 || Saturday || 10:00pm || [[Hrinagri]] || 10 || [[holy icon]]s, [[soulstone]]s, [[holy weapon]]s, and [[pilgrim&#039;s badge]]s&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-08 || Sunday || 5:00pm || [[Lasto]] || 4 || books, journals, folios, or other scribing instruments&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-08 || Sunday || 10:00pm || [[Spidersworn|The&amp;amp;nbsp;Spidersworn]] || 18 || custom [[wildlace]] items, adding [[Velakan pearl]]s&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-09&#039;&#039; || &#039;&#039;Monday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Maishi]]&#039;&#039; ||  || clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-10&#039;&#039; || &#039;&#039;Tuesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Tansae]]&#039;&#039; ||  || chipper weapons&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-13&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;5:00pm&#039;&#039; || &#039;&#039;[[Kouzan]]&#039;&#039; ||  || instruments&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-13&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Eludia]]&#039;&#039; ||  || Shadow Servants&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-14&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Phinara]]&#039;&#039; ||  || Regen, Ezatmo &amp;amp; complicated items&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-14&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Endalar]]&#039;&#039; ||  || Guardian Spirit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-15&#039;&#039; || &#039;&#039;Sunday&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;[[Soovie]]&#039;&#039; ||  || food&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-17&#039;&#039; || &#039;&#039;Tuesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Endalar]]&#039;&#039; ||  || Circle of Sympathy&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-18&#039;&#039; || &#039;&#039;Wednesday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Blevina]]&#039;&#039; ||  || pet grooming&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-18&#039;&#039; || &#039;&#039;Wednesday&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;[[Tidworth]]&#039;&#039; || || things with mechanically moving parts&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-20&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Eludia]]&#039;&#039; ||  || Moongates&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;10:00am&#039;&#039; || &#039;&#039;[[Kouzan]]&#039;&#039; ||  || instruments&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Hhsuna]]&#039;&#039; ||  || Features: S&#039;Kra Mur Head Crests&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;4:00pm&#039;&#039; || &#039;&#039;[[Oizys]]&#039;&#039; ||  || tattoos&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;7:00pm&#039;&#039; || &#039;&#039;[[Tidworth]]&#039;&#039; || || things with mechanically moving parts&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-22&#039;&#039; || &#039;&#039;Sunday&#039;&#039; || &#039;&#039;3:00pm&#039;&#039; || &#039;&#039;[[Phinara]]&#039;&#039; ||  || Regen, Ezatmo &amp;amp; complicated items&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-24&#039;&#039; || &#039;&#039;Tuesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Sestiva]]&#039;&#039; ||  || food for magical cookware&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-25&#039;&#039; || &#039;&#039;Wednesday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Tompkins]]&#039;&#039; ||  || home furniture&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-27&#039;&#039; || &#039;&#039;Friday&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Hhsuna]]&#039;&#039; ||  || Features: General&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-28&#039;&#039; || &#039;&#039;Saturday&#039;&#039; || &#039;&#039;5:00pm&#039;&#039; || &#039;&#039;[[Talosea]]&#039;&#039; ||  || jewelry with empty settings &amp;amp; standard jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-29&#039;&#039; || &#039;&#039;Sunday&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;Merchant Madness&#039;&#039; ||  || A collection of merchants will be assembling to run a game of chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Platinum===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Date!!Time (EST)!!Merchant!!Alterations&amp;lt;br&amp;gt;Done!!Items&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-04 || 9:30pm || [[Eludia]] || || cambrinth, Shadow Servants, and Moongates&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-05 || 9:00pm || [[Eludia]] || || cambrinth, Shadow Servants, and Moongates&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-21&#039;&#039; || &#039;&#039;8:00pm&#039;&#039; || &#039;&#039;[[Maishi]]&#039;&#039; || || clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-22&#039;&#039; || &#039;&#039;9:00pm&#039;&#039; || &#039;&#039;[[Sestiva]]&#039;&#039; || || food for magical cookware&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-11-28&#039;&#039; || &#039;&#039;5:00pm&#039;&#039; || &#039;&#039;[[Talosea]]&#039;&#039; ||  || jewelry with empty settings &amp;amp; standard jewelry&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;2020-12-04&#039;&#039; || &#039;&#039;10:00pm&#039;&#039; || &#039;&#039;[[Tansae]]&#039;&#039; || || most day-to-day non-magical items&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Total Merchant Alterations===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Instance !! Alterations&lt;br /&gt;
|-&lt;br /&gt;
|Prime ||&lt;br /&gt;
|-&lt;br /&gt;
|Platinum || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>PESKERS</name></author>
	</entry>
</feed>