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	<updated>2026-04-22T21:22:39Z</updated>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Orc_raider&amp;diff=461370</id>
		<title>Orc raider</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Orc_raider&amp;diff=461370"/>
		<updated>2016-12-10T21:06:53Z</updated>

		<summary type="html">&lt;p&gt;ONBUSY: /* Hunting Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=380&lt;br /&gt;
|MaxCap=450&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Rossman&#039;s Landing&lt;br /&gt;
|MapList=*{{rmap|34 | Ruined Village (34)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=595&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Small, thankfully unidentifiable black creatures crawl around in the orc raider&#039;s greasy grey hair.  With fastidious personal habits of a peccary in a mud-pit, the raider stops from time to time to pick one of the insects off his scalp and pop it into his mouth, smacking his lips greedily as he chews.  Standing no more than a hand&#039;s width higher than the average human, the raider&#039;s musculature is considerably more dense, with thick bones and an almost ape-like curve to its skull.&lt;br /&gt;
&lt;br /&gt;
A red bear paw has been tattooed on his shoulder, identifying him as a member of the [[member of::red bear clan]] of [[race is::orc]]s.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
First Floor:&lt;br /&gt;
* {{cloot|a|leather reinforced helm}}&lt;br /&gt;
* {{cloot|a|full double leather}}&lt;br /&gt;
* {{cloot|w|rusty steel broadsword}}&lt;br /&gt;
* {{cloot|i|crudely-sewn hide sack}}&lt;br /&gt;
* {{cloot|i|shabby leather sack}}&lt;br /&gt;
&lt;br /&gt;
Second and Third Floor:&lt;br /&gt;
* {{cloot|a|crude ring mail}}&lt;br /&gt;
* {{cloot|a|chain greaves}}&lt;br /&gt;
* {{cloot|w|pitted steel broadsword (2)|pitted steel broadsword}}&lt;br /&gt;
* {{cloot|i|crudely-sewn hide sack}}&lt;br /&gt;
* {{cloot|i|pale hide sack}}&lt;br /&gt;
&lt;br /&gt;
===Hunting Info===&lt;br /&gt;
*Body Type: Biped&lt;br /&gt;
*Attacks: Claws, Pounds and Bites if Disarmed, Uses Heavy Edged Weapons Typically&lt;br /&gt;
*Weapon Caps: 365 ranks to 445+ ranks&lt;br /&gt;
*Weapon learning slows down greatly at about 425 to 430 ranks.&lt;br /&gt;
*About the Area: The manor is broken into 2 separate zones.  The first floor has leather wearing raiders and chain wearing reivers.  The second and third floor are a separate area, containing only orc raiders wearing chain.  The first floor is easier than the second floor, and second floor raiders award more experience.  Clan-chiefs spawn throughout the manor, in an extremely rare instance, and seem to show up far more frequently when they&#039;re the first creature to spawn/you&#039;re walking in to the manor with nobody inside currently.  They don&#039;t appear to be much harder than the raiders, and also wear chain.&lt;br /&gt;
*Raiders spawn 3/hunter in the area and the second and third floors are considered the same area.&lt;br /&gt;
*Tier 1 Raiders are much easier than stated here.  I hunted these and Young Gryphons at the same time and left for Misshapen Germish&#039;din at about 380 defenses. These are a nice step up from the Orc Reivers found outside the manor. 12/10/2016&lt;br /&gt;
&lt;br /&gt;
===Box Information===&lt;br /&gt;
Pre locks 3.0: Very poor boxes when compared to [[Adan&#039;f]] [[Adan&#039;f Shadow Mage|mage]]/[[Adan&#039;f Blood Warrior|warrior]] boxes. You could start to pop raider box with as little as 240 {{skill|lockpicking}} and 250 {{skill|disarm}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
Can start popping these instead of bandit boxes at around 280 locksmithing.&lt;br /&gt;
Barbarian with 230 locksmithing, and focus meditation, disarming very slowly.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Red Bear Clan|raider}}&lt;/div&gt;</summary>
		<author><name>ONBUSY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Misshapen_germish%27din&amp;diff=461369</id>
		<title>Misshapen germish&#039;din</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Misshapen_germish%27din&amp;diff=461369"/>
		<updated>2016-12-10T21:02:58Z</updated>

		<summary type="html">&lt;p&gt;ONBUSY: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Misshapen Germish&#039;din&lt;br /&gt;
|Image File=germish&#039;din.jpg&lt;br /&gt;
|MinCap=330&lt;br /&gt;
|MaxCap=520&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|level=61&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Leth Deriel&lt;br /&gt;
|MapList=*{{rmap|63 | Oshu&#039;ehhrsk Manor grounds (63)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a blackened collarbone&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=&amp;lt;250&lt;br /&gt;
|MaxVal=&amp;gt;875 Kronars&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Held together by a patchwork layer of leathery skin, the misshapen germish&#039;din is a mass of powerful muscle bound by rows of heavy stitching.  A menagerie of twisted limbs rise from the beast&#039;s body at disturbingly obtuse angles, but there is little that would convey any awkwardness to its attack.  Perhaps the most prominent feature of the germish&#039;din is not its misshapen form, but its pair of large, blackened eyes, sewn tightly shut with thick cord.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Name means &amp;quot;Nameless&amp;quot; in [[Gamgweth]].&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
* Snatch weapon/shield away&lt;br /&gt;
* Throw into next room&lt;br /&gt;
* &#039;&#039;&#039;NOTE&#039;&#039;&#039;:  After multiple tests, the snatch/throw special attacks happen ONLY when someone else is hunting with you.  This has been tested after many months of testing and has only occurred when someone else has been hunting in the same room.&lt;br /&gt;
&lt;br /&gt;
===Special Defences===&lt;br /&gt;
* Immune to stuns&amp;lt;br&amp;gt;&lt;br /&gt;
* Some spells not effective due to undead status.  Fire Ball did not work at min prep (15) but did work at 16, and I used consistently at 20&amp;lt;br&amp;gt;&lt;br /&gt;
* Due to the area being indoors, cannot cast some spells. Lightning Bolt, Fire Rain do not work&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Soft caps evasion at 479 (Survival Prime)&amp;lt;br&amp;gt;&lt;br /&gt;
* Appears they cap out stealth fairly quick now, at 397 Stealths it&#039;s VERY hard to get it over 1/34. This is on barbarian using hide, stalk, poach/ambush.&amp;lt;br&amp;gt;&lt;br /&gt;
* Stealth starts going 1/34 and not rising above at 385.&amp;lt;br&amp;gt;&lt;br /&gt;
* Boxes at-level with ~350 locksmithing for non-thief. Boxes no problem at 325, disarming normal/careful as WM.&amp;lt;br&amp;gt;&lt;br /&gt;
* At 411 ranks of skinning, can arrange 3 times and get perfect skins (survival tert)&amp;lt;br&amp;gt;&lt;br /&gt;
* 375 ranks of skinning, WM, I get Skillful skins with no arranges.&amp;lt;br&amp;gt;&lt;br /&gt;
* Started hunting here with 380 Armors, 390 Defending/Shield/Evasion, 400 Parry, 310 weapons, 50 Reflex/Agility.  WM with SUF, SW, YS up.  I had an easier time here than with the Black Marble Gargoyles. 12/10/2016&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ONBUSY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Misshapen_germish%27din&amp;diff=461368</id>
		<title>Misshapen germish&#039;din</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Misshapen_germish%27din&amp;diff=461368"/>
		<updated>2016-12-10T20:57:15Z</updated>

		<summary type="html">&lt;p&gt;ONBUSY: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Misshapen Germish&#039;din&lt;br /&gt;
|Image File=germish&#039;din.jpg&lt;br /&gt;
|MinCap=330&lt;br /&gt;
|MaxCap=520&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|level=61&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Leth Deriel&lt;br /&gt;
|MapList=*{{rmap|63 | Oshu&#039;ehhrsk Manor grounds (63)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a blackened collarbone&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=&amp;lt;250&lt;br /&gt;
|MaxVal=&amp;gt;875 Kronars&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Held together by a patchwork layer of leathery skin, the misshapen germish&#039;din is a mass of powerful muscle bound by rows of heavy stitching.  A menagerie of twisted limbs rise from the beast&#039;s body at disturbingly obtuse angles, but there is little that would convey any awkwardness to its attack.  Perhaps the most prominent feature of the germish&#039;din is not its misshapen form, but its pair of large, blackened eyes, sewn tightly shut with thick cord.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Name means &amp;quot;Nameless&amp;quot; in [[Gamgweth]].&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
* Snatch weapon/shield away&lt;br /&gt;
* Throw into next room&lt;br /&gt;
* &#039;&#039;&#039;NOTE&#039;&#039;&#039;:  After multiple tests, the snatch/throw special attacks happen ONLY when someone else is hunting with you.  This has been tested after many months of testing and has only occurred when someone else has been hunting in the same room.&lt;br /&gt;
&lt;br /&gt;
===Special Defences===&lt;br /&gt;
* Immune to stuns&amp;lt;br&amp;gt;&lt;br /&gt;
* Some spells not effective due to undead status.  Fire Ball did not work at min prep (15) but did work at 16, and I used consistently at 20&amp;lt;br&amp;gt;&lt;br /&gt;
* Due to the area being indoors, cannot cast some spells. Lightning Bolt, Fire Rain do not work&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Soft caps evasion at 479 (Survival Prime)&amp;lt;br&amp;gt;&lt;br /&gt;
* Appears they cap out stealth fairly quick now, at 397 Stealths it&#039;s VERY hard to get it over 1/34. This is on barbarian using hide, stalk, poach/ambush.&amp;lt;br&amp;gt;&lt;br /&gt;
* Stealth starts going 1/34 and not rising above at 385.&amp;lt;br&amp;gt;&lt;br /&gt;
* Boxes at-level with ~350 locksmithing for non-thief. Boxes no problem at 325, disarming normal/careful as WM.&amp;lt;br&amp;gt;&lt;br /&gt;
* At 411 ranks of skinning, can arrange 3 times and get perfect skins (survival tert)&amp;lt;br&amp;gt;&lt;br /&gt;
* 375 ranks of skinning, WM, I get Skillful skins with no arranges.&amp;lt;br&amp;gt;&lt;br /&gt;
* Started hunting here with 380 Armors, 390 Defending/Shield/Evasion, 400 Parry, 310 weapons, 50 Reflex/Agility.  WM with SUF, SW, YS up.  I had an easier time here than with the Black Marble Gargoyles.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ONBUSY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Misshapen_germish%27din&amp;diff=461367</id>
		<title>Misshapen germish&#039;din</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Misshapen_germish%27din&amp;diff=461367"/>
		<updated>2016-12-10T20:56:13Z</updated>

		<summary type="html">&lt;p&gt;ONBUSY: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Misshapen Germish&#039;din&lt;br /&gt;
|Image File=germish&#039;din.jpg&lt;br /&gt;
|MinCap=330&lt;br /&gt;
|MaxCap=520&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|level=61&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Leth Deriel&lt;br /&gt;
|MapList=*{{rmap|63 | Oshu&#039;ehhrsk Manor grounds (63)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a blackened collarbone&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=&amp;lt;250&lt;br /&gt;
|MaxVal=&amp;gt;875 Kronars&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Held together by a patchwork layer of leathery skin, the misshapen germish&#039;din is a mass of powerful muscle bound by rows of heavy stitching.  A menagerie of twisted limbs rise from the beast&#039;s body at disturbingly obtuse angles, but there is little that would convey any awkwardness to its attack.  Perhaps the most prominent feature of the germish&#039;din is not its misshapen form, but its pair of large, blackened eyes, sewn tightly shut with thick cord.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Name means &amp;quot;Nameless&amp;quot; in [[Gamgweth]].&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
* Snatch weapon/shield away&lt;br /&gt;
* Throw into next room&lt;br /&gt;
* &#039;&#039;&#039;NOTE&#039;&#039;&#039;:  After multiple tests, the snatch/throw special attacks happen ONLY when someone else is hunting with you.  This has been tested after many months of testing and has only occurred when someone else has been hunting in the same room.&lt;br /&gt;
&lt;br /&gt;
===Special Defences===&lt;br /&gt;
* Immune to stuns&amp;lt;br&amp;gt;&lt;br /&gt;
* Some spells not effective due to undead status.  Fire Ball did not work at min prep (15) but did work at 16, and I used consistently at 20&amp;lt;br&amp;gt;&lt;br /&gt;
* Due to the area being indoors, cannot cast some spells. Lightning Bolt, Fire Rain do not work&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Soft caps evasion at 479 (Survival Prime)&amp;lt;br&amp;gt;&lt;br /&gt;
* Appears they cap out stealth fairly quick now, at 397 Stealths it&#039;s VERY hard to get it over 1/34. This is on barbarian using hide, stalk, poach/ambush.&amp;lt;br&amp;gt;&lt;br /&gt;
* Stealth starts going 1/34 and not rising above at 385.&amp;lt;br&amp;gt;&lt;br /&gt;
* Boxes at-level with ~350 locksmithing for non-thief. Boxes no problem at 325 disarming normal/careful as WM.&amp;lt;br&amp;gt;&lt;br /&gt;
* At 411 ranks of skinning, can arrange 3 times and get perfect skins (survival tert)&amp;lt;br&amp;gt;&lt;br /&gt;
* 375 ranks of skinning, WM, I get Skillful skins with no arranges.&amp;lt;br&amp;gt;&lt;br /&gt;
* Started hunting here with 380 Armors, 390 Defending/Shield/Evasion, 400 Parry, 310 weapons, 50 Reflex/Agility.  WM with SUF, SW, YS up.  I had an easier time here than with the Black Marble Gargoyles.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ONBUSY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Misshapen_germish%27din&amp;diff=461366</id>
		<title>Misshapen germish&#039;din</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Misshapen_germish%27din&amp;diff=461366"/>
		<updated>2016-12-10T20:49:19Z</updated>

		<summary type="html">&lt;p&gt;ONBUSY: /* Special Defences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Misshapen Germish&#039;din&lt;br /&gt;
|Image File=germish&#039;din.jpg&lt;br /&gt;
|MinCap=330&lt;br /&gt;
|MaxCap=520&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|level=61&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Leth Deriel&lt;br /&gt;
|MapList=*{{rmap|63 | Oshu&#039;ehhrsk Manor grounds (63)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a blackened collarbone&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=&amp;lt;250&lt;br /&gt;
|MaxVal=&amp;gt;875 Kronars&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Held together by a patchwork layer of leathery skin, the misshapen germish&#039;din is a mass of powerful muscle bound by rows of heavy stitching.  A menagerie of twisted limbs rise from the beast&#039;s body at disturbingly obtuse angles, but there is little that would convey any awkwardness to its attack.  Perhaps the most prominent feature of the germish&#039;din is not its misshapen form, but its pair of large, blackened eyes, sewn tightly shut with thick cord.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Name means &amp;quot;Nameless&amp;quot; in [[Gamgweth]].&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
* Snatch weapon/shield away&lt;br /&gt;
* Throw into next room&lt;br /&gt;
* &#039;&#039;&#039;NOTE&#039;&#039;&#039;:  After multiple tests, the snatch/throw special attacks happen ONLY when someone else is hunting with you.  This has been tested after many months of testing and has only occurred when someone else has been hunting in the same room.&lt;br /&gt;
&lt;br /&gt;
===Special Defences===&lt;br /&gt;
* Immune to stuns&amp;lt;br&amp;gt;&lt;br /&gt;
* Some spells not effective due to undead status.  Fire Ball did not work at min prep (15) but did work at 16, and I used consistently at 20&amp;lt;br&amp;gt;&lt;br /&gt;
* Due to the area being indoors, cannot cast some spells. Lightning Bolt, Fire Rain do not work&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Soft caps evasion at 479 (Survival Prime)&amp;lt;br&amp;gt;&lt;br /&gt;
* Appears they cap out stealth fairly quick now, at 397 Stealths it&#039;s VERY hard to get it over 1/34. This is on barbarian using hide, stalk, poach/ambush.&amp;lt;br&amp;gt;&lt;br /&gt;
* Stealth starts going 1/34 and not rising above at 385.&amp;lt;br&amp;gt;&lt;br /&gt;
* Boxes at-level with ~350 locksmithing for non-thief.&amp;lt;br&amp;gt;&lt;br /&gt;
* At 411 ranks of skinning, can arrange 3 times and get perfect skins (survival tert)&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ONBUSY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Deep_blue_lapis-hilted_koummya&amp;diff=418174</id>
		<title>Weapon:Deep blue lapis-hilted koummya</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Deep_blue_lapis-hilted_koummya&amp;diff=418174"/>
		<updated>2015-08-01T18:42:25Z</updated>

		<summary type="html">&lt;p&gt;ONBUSY: Created page with &amp;quot;{{Weapon |newapp2=Yes |adraw=No |type=LE |puncture=fair |slice=poor |impact=dismal |fire=no |cold=no |electric=no |foi=terribly |balance=reasonably |suitedness=dismally |const...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|adraw=No&lt;br /&gt;
|type=LE&lt;br /&gt;
|puncture=fair&lt;br /&gt;
|slice=poor&lt;br /&gt;
|impact=dismal&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=terribly&lt;br /&gt;
|balance=reasonably&lt;br /&gt;
|suitedness=dismally&lt;br /&gt;
|construction=appreciably susceptible&lt;br /&gt;
|metal=yes&lt;br /&gt;
|appcost=62500&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ONBUSY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Snow_goblin_(2)&amp;diff=414079</id>
		<title>Snow goblin (2)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Snow_goblin_(2)&amp;diff=414079"/>
		<updated>2015-06-22T01:08:53Z</updated>

		<summary type="html">&lt;p&gt;ONBUSY: /* 3.1 Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=snowgobby.jpg&lt;br /&gt;
|MinCap=130&lt;br /&gt;
|MaxCap=154&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Aesry&lt;br /&gt;
|MapList=*{{rmap|98b | Geshi&#039;selhin Chui (98b)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a pale goblin hide&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some pale goblin bones&lt;br /&gt;
|RequiredRanks=95&lt;br /&gt;
|MaxArrangedVal=358.57&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The snow [[race is::goblin]], standing about as tall as a short Human but with a much broader torso, is clearly a distant cousin of the smaller, common goblin.  Its full, white hair and thick skin give evidence that the breed has adapted well to its frigid surroundings.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Hunting Info===&lt;br /&gt;
Will attack snowbeasts.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* {{cloot|c|home-made white fur tunic}}&lt;br /&gt;
* {{cloot|c|crude white fur tunic}}&lt;br /&gt;
* {{cloot|c|perfect white fur tunic }}&lt;br /&gt;
* {{cloot|c|white fur tunic}}&lt;br /&gt;
* {{cloot|c|white fur cape}}&lt;br /&gt;
* {{cloot|w|frozen club}}&lt;br /&gt;
* {{cloot|w|large frozen club}}&lt;br /&gt;
===[[Recall]]===&lt;br /&gt;
Goblins can be found throughout Elanthia, from the fields west of Crossing to the frozen slopes of Aesry Surlaenis&#039;a.  The most common, and least dangerous, are the field and wildland goblins, although even these can be dangerous in great numbers.&lt;br /&gt;
&lt;br /&gt;
Goblins are also known to produce great leaders and proficient soldiers.  Goblin warriors, berserkers, archers, mercenaries, chieftains, warlords, and even princes have been known to occassionally join their lesser kin in battle.&lt;br /&gt;
{{cat|Goblin}}&lt;br /&gt;
&lt;br /&gt;
=== 3.1 Notes ===&lt;br /&gt;
&lt;br /&gt;
As a Survival prime evasion only dabbled at 154 ranks&lt;br /&gt;
**Update: all defenses soft capped at 154 (6/21/2015)&lt;br /&gt;
Weapons took much much longer to move starting at 150 ranks&lt;br /&gt;
&lt;br /&gt;
Stealth hits a wall at 170. Backstab locked at 169 and stealth barely moving at 170.&lt;/div&gt;</summary>
		<author><name>ONBUSY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Blue-belly_crocodile_(1)&amp;diff=413045</id>
		<title>Blue-belly crocodile (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Blue-belly_crocodile_(1)&amp;diff=413045"/>
		<updated>2015-06-15T03:13:56Z</updated>

		<summary type="html">&lt;p&gt;ONBUSY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=100&lt;br /&gt;
|MaxCap=163&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi, Therengia&lt;br /&gt;
|City=Shard, Throne City, Greater Fist&lt;br /&gt;
|MapList=*{{rmap|68| Outside the South Gate of Shard }}&lt;br /&gt;
|MapList2=*{{rmap|35a|Faldesu Inlet near Throne City (35a)}}&lt;br /&gt;
|MapList3=*{{rmap|14| North Road }}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a crocodile skin&lt;br /&gt;
|Skin Weight=10&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some crocodile bones&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=73&lt;br /&gt;
|MaxVal=376 Kronars&lt;br /&gt;
|MaxArrangedVal=421 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The blue-belly crocodile is large, approximately 30 feet in length from snout to tail.  Bony plates cover its back and tail forming a kind of armor on its thick skin.  The crocodile has a long, triangular snout.  Its teeth, 30 to 40 in each jaw, are set into sockets in the jawbones and interlock when the mouth is closed; the fourth tooth from the front on each side of the jaw can always be seen, even when its mouth is shut.  It is amphibious, spending most of time in the water, where it swims with rhythmic strokes of its tail.  The tail is also used to capture prey, sweeping it from shallow to deeper water, where it can be devoured more easily.  As it floats almost completely submerged, the crocodile&#039;s protruding nostrils and eyes and a portion of its back are the only parts visible as it stalks its prey.  It moves most quickly in a belly crawl, but can also walk on all four legs.&lt;br /&gt;
==In Depth==&lt;br /&gt;
Hard cap defense 165+ ranks. Teaches evasion until 183, teaches shield to 170 &amp;lt;br/&amp;gt;&lt;br /&gt;
If you fight the in the Marsh, you&#039;ll quickly notice that you can move in the eight directions. The Marsh is a maze, so you may not exactly go the direction you want to (No messaging indicates this, unlike the Black Leucro area) so backtracking your way out will not work. To find your way out, walk around and type LOOK REED or until you find the shack. From there, go west, go northwest, and GO REED to exit the area.&lt;br /&gt;
&lt;br /&gt;
Additionally, Rangers can SEARCH to find the direction of both the reeds leading out as well as to the shack. Not certain if this is based on skill, circle or a combination, but should be possible by the time the creatures can be hunted.&lt;br /&gt;
&lt;br /&gt;
==Crocs by Riverhaven, 3.0==&lt;br /&gt;
&#039;&#039;&#039;4/28/2014&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
Barbarian:&lt;br /&gt;
Parry at 163 would not move off of clear, this was stanced 100% parry with 4 at melee.&amp;lt;br/&amp;gt;&lt;br /&gt;
*After sitting in combat for 3.9 hours:&lt;br /&gt;
**Parry Ability:    163 20.99% clear          (0/34)&amp;lt;br/&amp;gt;&lt;br /&gt;
**Evasion:    159 23.39% thinking       (5/34)&amp;lt;br/&amp;gt;&lt;br /&gt;
**Shield Usage:    159 29.44% understanding (14/34)&amp;lt;br/&amp;gt;&lt;br /&gt;
**Defending:    159 36.94% intrigued     (16/34)&amp;lt;br/&amp;gt;&lt;br /&gt;
***&#039;&#039;&#039;UPDATE:&#039;&#039;&#039; All four defenses and armor stopped at 163. --4/30/2014&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
!!!UPDATE!!! Defenses soft cap at 134, will not move off of Dabbling --6/14/2015&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Crocodile&#039;s near Throne City==&lt;br /&gt;
&#039;&#039;&#039;Update:  03/11/2013 by Rikimari&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tested with 4 Crocodiles:&amp;lt;br/&amp;gt;&lt;br /&gt;
Having Parry at 153, moved very slowly.&amp;lt;br/&amp;gt;&lt;br /&gt;
Light Armor at 162, moved at an OK pace.&amp;lt;br/&amp;gt;  &lt;br /&gt;
Having Evasion at 176, did not move from Clear.&amp;lt;br/&amp;gt;&lt;br /&gt;
Tactics learned at a good rate at 131.&amp;lt;br/&amp;gt;&lt;br /&gt;
Defending at 160, moved at the same rate as Parry.&amp;lt;br/&amp;gt;&lt;br /&gt;
Shield at 157, moved at a very very poor rate.  Would take nearly 30 minutes to Lock Shield.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Appraised with 219 gets the following:&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;appraise crocodile careful&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are certain that the blue-belly crocodile is healthy.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are certain that the blue-belly crocodile is somewhat fatigued.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are certain that it is not quite as strong as you are.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are certain that it is rather less agile than you are.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are certain that it is definitely less disciplined than you are.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are certain that it is somewhat less quick to react than you are.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are certain that it is rather less conditioned than you are.&amp;lt;br/&amp;gt;&lt;br /&gt;
Taking stock of its offensive abilities, and defending with an ordinary lightened shield and a parry stick, you are certain that the blue-belly crocodile is a relatively easy opponent.&amp;lt;br/&amp;gt;&lt;br /&gt;
Taking stock of its defensive abilities, and attacking with your fists, you are certain that the blue-belly crocodile is a creature completely beneath your notice.&amp;lt;br/&amp;gt;&lt;br /&gt;
If you brawled with the enemy you are certain that it would train rather well.  *Brawling is at 115*&amp;lt;br/&amp;gt;&lt;br /&gt;
If you defended by parrying attacks, you are certain that the enemy would train quite badly. Parry @ 153&amp;lt;br/&amp;gt;&lt;br /&gt;
If you defended by evading attacks, you are certain that the enemy would train quite badly. Evasion @ 176&amp;lt;br/&amp;gt;&lt;br /&gt;
If you defended by blocking attacks, you are certain that the enemy would train quite badly. Shield @ 157&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>ONBUSY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Blue-belly_crocodile_(1)&amp;diff=413044</id>
		<title>Blue-belly crocodile (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Blue-belly_crocodile_(1)&amp;diff=413044"/>
		<updated>2015-06-15T03:12:24Z</updated>

		<summary type="html">&lt;p&gt;ONBUSY: /* Crocs by Riverhaven, 3.0 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=100&lt;br /&gt;
|MaxCap=163&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi, Therengia&lt;br /&gt;
|City=Shard, Throne City, Greater Fist&lt;br /&gt;
|MapList=*{{rmap|68| Outside the South Gate of Shard }}&lt;br /&gt;
|MapList2=*{{rmap|35a|Faldesu Inlet near Throne City (35a)}}&lt;br /&gt;
|MapList3=*{{rmap|14| North Road }}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a crocodile skin&lt;br /&gt;
|Skin Weight=10&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some crocodile bones&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=65?&lt;br /&gt;
|MaxVal=376 Kronars&lt;br /&gt;
|MaxArrangedVal=421 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The blue-belly crocodile is large, approximately 30 feet in length from snout to tail.  Bony plates cover its back and tail forming a kind of armor on its thick skin.  The crocodile has a long, triangular snout.  Its teeth, 30 to 40 in each jaw, are set into sockets in the jawbones and interlock when the mouth is closed; the fourth tooth from the front on each side of the jaw can always be seen, even when its mouth is shut.  It is amphibious, spending most of time in the water, where it swims with rhythmic strokes of its tail.  The tail is also used to capture prey, sweeping it from shallow to deeper water, where it can be devoured more easily.  As it floats almost completely submerged, the crocodile&#039;s protruding nostrils and eyes and a portion of its back are the only parts visible as it stalks its prey.  It moves most quickly in a belly crawl, but can also walk on all four legs.&lt;br /&gt;
==In Depth==&lt;br /&gt;
Hard cap defense 165+ ranks. Teaches evasion until 183, teaches shield to 170 &amp;lt;br/&amp;gt;&lt;br /&gt;
If you fight the in the Marsh, you&#039;ll quickly notice that you can move in the eight directions. The Marsh is a maze, so you may not exactly go the direction you want to (No messaging indicates this, unlike the Black Leucro area) so backtracking your way out will not work. To find your way out, walk around and type LOOK REED or until you find the shack. From there, go west, go northwest, and GO REED to exit the area.&lt;br /&gt;
&lt;br /&gt;
Additionally, Rangers can SEARCH to find the direction of both the reeds leading out as well as to the shack. Not certain if this is based on skill, circle or a combination, but should be possible by the time the creatures can be hunted.&lt;br /&gt;
&lt;br /&gt;
==Crocs by Riverhaven, 3.0==&lt;br /&gt;
&#039;&#039;&#039;4/28/2014&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
Barbarian:&lt;br /&gt;
Parry at 163 would not move off of clear, this was stanced 100% parry with 4 at melee.&amp;lt;br/&amp;gt;&lt;br /&gt;
*After sitting in combat for 3.9 hours:&lt;br /&gt;
**Parry Ability:    163 20.99% clear          (0/34)&amp;lt;br/&amp;gt;&lt;br /&gt;
**Evasion:    159 23.39% thinking       (5/34)&amp;lt;br/&amp;gt;&lt;br /&gt;
**Shield Usage:    159 29.44% understanding (14/34)&amp;lt;br/&amp;gt;&lt;br /&gt;
**Defending:    159 36.94% intrigued     (16/34)&amp;lt;br/&amp;gt;&lt;br /&gt;
***&#039;&#039;&#039;UPDATE:&#039;&#039;&#039; All four defenses and armor stopped at 163. --4/30/2014&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
!!!UPDATE!!! Defenses soft cap at 134, will not move off of Dabbling --6/14/2015&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Crocodile&#039;s near Throne City==&lt;br /&gt;
&#039;&#039;&#039;Update:  03/11/2013 by Rikimari&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tested with 4 Crocodiles:&amp;lt;br/&amp;gt;&lt;br /&gt;
Having Parry at 153, moved very slowly.&amp;lt;br/&amp;gt;&lt;br /&gt;
Light Armor at 162, moved at an OK pace.&amp;lt;br/&amp;gt;  &lt;br /&gt;
Having Evasion at 176, did not move from Clear.&amp;lt;br/&amp;gt;&lt;br /&gt;
Tactics learned at a good rate at 131.&amp;lt;br/&amp;gt;&lt;br /&gt;
Defending at 160, moved at the same rate as Parry.&amp;lt;br/&amp;gt;&lt;br /&gt;
Shield at 157, moved at a very very poor rate.  Would take nearly 30 minutes to Lock Shield.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Appraised with 219 gets the following:&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;appraise crocodile careful&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are certain that the blue-belly crocodile is healthy.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are certain that the blue-belly crocodile is somewhat fatigued.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are certain that it is not quite as strong as you are.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are certain that it is rather less agile than you are.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are certain that it is definitely less disciplined than you are.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are certain that it is somewhat less quick to react than you are.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are certain that it is rather less conditioned than you are.&amp;lt;br/&amp;gt;&lt;br /&gt;
Taking stock of its offensive abilities, and defending with an ordinary lightened shield and a parry stick, you are certain that the blue-belly crocodile is a relatively easy opponent.&amp;lt;br/&amp;gt;&lt;br /&gt;
Taking stock of its defensive abilities, and attacking with your fists, you are certain that the blue-belly crocodile is a creature completely beneath your notice.&amp;lt;br/&amp;gt;&lt;br /&gt;
If you brawled with the enemy you are certain that it would train rather well.  *Brawling is at 115*&amp;lt;br/&amp;gt;&lt;br /&gt;
If you defended by parrying attacks, you are certain that the enemy would train quite badly. Parry @ 153&amp;lt;br/&amp;gt;&lt;br /&gt;
If you defended by evading attacks, you are certain that the enemy would train quite badly. Evasion @ 176&amp;lt;br/&amp;gt;&lt;br /&gt;
If you defended by blocking attacks, you are certain that the enemy would train quite badly. Shield @ 157&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>ONBUSY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Grass_eel&amp;diff=408953</id>
		<title>Grass eel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Grass_eel&amp;diff=408953"/>
		<updated>2015-05-18T16:54:33Z</updated>

		<summary type="html">&lt;p&gt;ONBUSY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Grass Eel&lt;br /&gt;
|Image File=grasseel.jpg&lt;br /&gt;
|MinCap=25&lt;br /&gt;
|MaxCap=58&lt;br /&gt;
|BodyType=Ophidian&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi, Therengia, Zoluren&lt;br /&gt;
|City=Crossing,Riverhaven,Shard,Horse Clan&lt;br /&gt;
|MapList=*{{rmap|4|Applebrandy Riverbed}}&lt;br /&gt;
|MapList2=*{{rmap|32|Riverhaven West Wilds}}&lt;br /&gt;
|MapList3=*{{rmap|71|Gilen Osto Steppes}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=an eel skin&lt;br /&gt;
|Skin Weight=4&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=&amp;lt;36&lt;br /&gt;
|MaxVal=117 Kronars&lt;br /&gt;
|MaxArrangedVal=105 Kronars&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
No more than eighteen inches long, this grass eel has a nasty disposition entirely out of proportion with its size.  In fact it looks more like a green bootlace than anything else.  The eel more than makes up in speed and agility what it lacks in strength, however, and a score of bites from a score of grass eels would not be a pleasant experience.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
It is wearing nothing!&amp;lt;br /&amp;gt;&lt;br /&gt;
It is carrying nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
West of Crossing they swarm, not recommended below 35 ranks in defenses, maybe more in your armor.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be difficult to retreat from.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armor/Shield/Evasion/Parry hard cap at &amp;lt;=65&amp;lt;br /&amp;gt;&lt;br /&gt;
Multi Opponent hard caps at &amp;lt;= 65&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons hard cap at ?&amp;lt;br /&amp;gt;&lt;br /&gt;
TM hard caps at ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Skinning hard caps at &amp;gt;70&amp;lt;br /&amp;gt;&lt;br /&gt;
Hiding/stalking hard cap at &amp;gt; 65&amp;lt;br /&amp;gt;&lt;br /&gt;
Stalking soft caps at &amp;gt; 60&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tactics hard cap at 60 (confirmed 5/17/2015)&amp;lt;br /&amp;gt;&lt;br /&gt;
Armor soft cap at 48 (confirmed 5/17/2015)&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>ONBUSY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Grass_eel&amp;diff=408940</id>
		<title>Grass eel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Grass_eel&amp;diff=408940"/>
		<updated>2015-05-18T01:32:43Z</updated>

		<summary type="html">&lt;p&gt;ONBUSY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Grass Eel&lt;br /&gt;
|Image File=grasseel.jpg&lt;br /&gt;
|MinCap=25&lt;br /&gt;
|MaxCap=58&lt;br /&gt;
|BodyType=Ophidian&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia, Zoluren, Ilithi&lt;br /&gt;
|City=Crossing,Riverhaven,Shard,Horse Clan&lt;br /&gt;
|MapList=*{{rmap|4|Applebrandy Riverbed}}&lt;br /&gt;
|MapList2=*{{rmap|32|Riverhaven West Wilds}}&lt;br /&gt;
|MapList3=*{{rmap|71|Gilen Osto Steppes}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=an eel skin&lt;br /&gt;
|Skin Weight=4&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=&amp;lt;36&lt;br /&gt;
|MaxVal=117 Kronars&lt;br /&gt;
|MaxArrangedVal=105 Kronars&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
No more than eighteen inches long, this grass eel has a nasty disposition entirely out of proportion with its size.  In fact it looks more like a green bootlace than anything else.  The eel more than makes up in speed and agility what it lacks in strength, however, and a score of bites from a score of grass eels would not be a pleasant experience.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
It is wearing nothing!&amp;lt;br /&amp;gt;&lt;br /&gt;
It is carrying nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
West of Crossing they swarm, not recommended below 35 ranks in defenses, maybe more in your armor.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be difficult to retreat from.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armor/Shield/Evasion/Parry hard cap at &amp;lt;=65&amp;lt;br /&amp;gt;&lt;br /&gt;
Multi Opponent hard caps at &amp;lt;= 65&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons hard cap at ?&amp;lt;br /&amp;gt;&lt;br /&gt;
TM hard caps at ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Skinning hard caps at &amp;gt;70&amp;lt;br /&amp;gt;&lt;br /&gt;
Hiding/stalking hard cap at &amp;gt; 65&amp;lt;br /&amp;gt;&lt;br /&gt;
Stalking soft caps at &amp;gt; 60&amp;lt;br/&amp;gt;&lt;br /&gt;
Tactics hard cap at 60 (confirmed 5/17/2015)&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>ONBUSY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Onbusi&amp;diff=408545</id>
		<title>Onbusi</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Onbusi&amp;diff=408545"/>
		<updated>2015-05-15T04:03:40Z</updated>

		<summary type="html">&lt;p&gt;ONBUSY: Created page with &amp;quot;{{PC |name=Onbusi |status=a |race=Human |gender=Male |guild=Warrior Mage |instance=Prime }} I have been playing DragonRealms since it was on AOL, and played through the Web Mi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Onbusi&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Warrior Mage&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
I have been playing DragonRealms since it was on AOL, and played through the Web Migration.  Back then I was called Onbusy, an Elothean Warrior Mage.  I gave that soul away to a friend of mine because I was expecting to never return.  Now I have returned and I am not able to contact my friend, but that&#039;s to be expected after 15 years, and have started fresh.  I have played through as Paladin, Thief, Empath, Trader, Cleric and one instance on The Fallen (all prior to 3.0) but nothing appeals to me quite like the Warrior Mage guild.  In the old days, I used to hang out in Theren hunting Thunder Rams and Blood Wolves, and back then it was mainly Rangers out that way due to those creatures being great for skinning, so most of my friends from back then were Rangers.  I moved back to crossings and hunted the Black Leucros and Thickett Vipers, and wandered into Rock Guardians a time or two.  That was back when I believe Rock Guardians were one of if not the toughest creatures around.  After that is when I took my vacation.&lt;br /&gt;
&lt;br /&gt;
When DR went Free To Play, I came back to check it out.  My old name was still in use, but I had transferred it to someone else&#039;s account, so I had to create a new name.  Long story short, when I FIRST started to play (&#039;95ish), I chose a computer generated name which was Onbusi, I chose the Barbarian guild and played for a week or two, then decided I wanted something else, so I rerolled and changed my name to Onbusy, and joined the Warrior Mage guild.  So, when I came back, I brought back the original name of Onbusi.  I have now converted from F2P to a paid account.&lt;br /&gt;
&lt;br /&gt;
I do like socializing, and tend to be more on the friendly side.  I believe that&#039;s one of the better parts of DragonRealms.  I used to talk to people more than I trained skills, I am working on it to where I talk and train at the same time now.  I like hunting partners as well, so if you see me hunting, don&#039;t be afraid to ask to join me.  Apparently everyone in DR still uses AIM, so I went ahead and started a new AIM account, feel free to message me at OnbusiDR.  I hope to build up a list of contacts.&lt;br /&gt;
&lt;br /&gt;
Safe Travels and Happy Hunting&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>ONBUSY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Dark_fiend&amp;diff=408055</id>
		<title>Dark fiend</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Dark_fiend&amp;diff=408055"/>
		<updated>2015-05-08T03:47:43Z</updated>

		<summary type="html">&lt;p&gt;ONBUSY: /* Equipment/Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=darkfiend.jpg&lt;br /&gt;
|MinCap=70&lt;br /&gt;
|MaxCap=90&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=Undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=no&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Riverhaven&lt;br /&gt;
|MapList=*{{rmap|30b|Dunshade Manor (30b)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A truly massive figure, the fiend is draped in shadows.  It&#039;s very armor appears to be fashioned from the darkness.  No details of its appearance can be seen except the malevolent glow of two glaring red eyes staring out from behind its helm.  They seem to look deep into your soul seeking out any deed or misvirtue for which it may be due.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
It is wearing some {{cloot|a|shadow gauntlets}}, a {{cloot|a|shadow helm}}, some {{cloot|a|shadow armor}}.&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying a {{cloot|w|twisted mass of shadows}}.&lt;br /&gt;
&lt;br /&gt;
The equipment disappears when the Dark Fiend is killed.&lt;br /&gt;
&lt;br /&gt;
Large Edge at 79 would not move from Dabbling.  2HE at 81 would not move from Clear. -5/7/2015&lt;/div&gt;</summary>
		<author><name>ONBUSY</name></author>
	</entry>
</feed>