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	<updated>2026-04-18T20:10:31Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Outfitting_Society_(Aesry_Surlaenis%27a)&amp;diff=659355</id>
		<title>Outfitting Society (Aesry Surlaenis&#039;a)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Outfitting_Society_(Aesry_Surlaenis%27a)&amp;diff=659355"/>
		<updated>2025-01-18T21:47:22Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Store At A Glance |Town= Aesry Surlaenis&amp;#039;a |Justice=city |Province=Qi&amp;#039;Reshalia |Store Type=Crafting,Outfitting,Room Rental |Owner=Outfitting Master |NumRooms=13 |MapNumber=99 }}  * The Aesry Surlaenis&amp;#039;a Outfitting Society is a place to practice the Outfitting disciplines of Tailoring, Artistry, and Jewelry-Marking.  * An Outfitting Master wanders the building to issue wo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Store At A Glance&lt;br /&gt;
|Town= Aesry Surlaenis&#039;a&lt;br /&gt;
|Justice=city&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|Store Type=Crafting,Outfitting,Room Rental&lt;br /&gt;
|Owner=Outfitting Master&lt;br /&gt;
|NumRooms=13&lt;br /&gt;
|MapNumber=99&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* The Aesry Surlaenis&#039;a Outfitting Society is a place to practice the [[Outfitting craft|Outfitting]] disciplines of [[Tailoring discipline|Tailoring]], [[Artistry discipline|Artistry]], and [[Jewelry making discipline|Jewelry-Marking]].&lt;br /&gt;
&lt;br /&gt;
* An Outfitting Master wanders the building to issue workorders, teach techniques, and grant a career or hobby if you choose.&lt;br /&gt;
&lt;br /&gt;
* Found in [[RanikMap99|Aesry Surlaenis&#039;a]], the entrance is found one room south of where the marriage tree is in the southwestern part of the city.  Look for a squat domed building.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
{{ShopDescription|roomname=Aesry Outfitting Society, Reception&lt;br /&gt;
|desc=&amp;lt;Billowy sheer curtains have been tied back from the windows to allow a respectable view of the harbor and ocean beyond.  From time to time, rowboats can be seen traveling between the island and their goods-laden ships.  The society&#039;s entrance is a wide open, domed room with a singular counter tucked away to one side and branching hallways leading further within.&amp;lt;br&amp;gt;&lt;br /&gt;
You also see a white archway leading to private workrooms and a [[Prestige|prestige board]].&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious exits: south, southwest, west, northwest, out.&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Office (south)==&lt;br /&gt;
{{ShopDescription|roomname=Aesry Outfitting Society, Office&lt;br /&gt;
|desc=&amp;lt;Cupboards and shelves occupy most of the space here and are filled with all manners of tools of the trade -- pieces of mannequins, lengths of fabric, spools of threads and yarns, tins of buttons and needles, and much more.  Even from this distance, the sound of waves crashing on the shore below can be heard.&amp;lt;br/&amp;gt;&lt;br /&gt;
You also see a [[Tailoring techniques|tailoring chart]] hanging from the wall, a driftwood desk and a driftwood stool.&amp;lt;br/&amp;gt;&lt;br /&gt;
Obvious exits: north&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Southern Corridor (southwest)==&lt;br /&gt;
{{ShopDescription|roomname=Aesry Outfitting Society, Southern Corridor&lt;br /&gt;
|desc=&amp;lt;Padded benches and small tables line either side of the hallway.  Visiting craftsmen and guests alike pause to catch up with one another and hear of news -- fashion and otherwise -- in the far reaches of the realms.  Colorful weaving rooms open up off the end of the hall.&amp;lt;br/&amp;gt;&lt;br /&gt;
Obvious exits: northeast, southeast, south, southwest.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Strawberry Weaver&#039;s Hall (southeast)==&lt;br /&gt;
{{ShopDescription|roomname=Aesry Outfitting Society, Strawberry Weaver&#039;s Hall&lt;br /&gt;
|desc=&amp;lt;Brightly painted red walls are illuminated by flickering candlelight that casts dancing shadows across the loom and other furniture of the open space.  Columns of hooks hold countless spools of thread in subtly different shades of color.  A pair of chairs, one high-backed and the other not, sit to either side of a metal-topped worktable.&amp;lt;br/&amp;gt;&lt;br /&gt;
You also see a cushioned chair.&amp;lt;br/&amp;gt;&lt;br /&gt;
Obvious exits: northwest.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Lemon Weaver&#039;s Hall (south)==&lt;br /&gt;
{{ShopDescription|roomname=Aesry Outfitting Society, Lemon Weaver&#039;s Hall&lt;br /&gt;
|desc=&amp;lt;Brightly painted yellow walls are illuminated by flickering candlelight that casts dancing shadows across the loom and other furniture of the open space.  Columns of hooks hold countless spools of thread in subtly different shades of color.  A pair of chairs, one high-backed and the other not, sit to either side of a metal-topped worktable.&amp;lt;br/&amp;gt;&lt;br /&gt;
You also see a cushioned chair.&amp;lt;br/&amp;gt;&lt;br /&gt;
Obvious exits: north.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Orange Weaver&#039;s Hall (southwest)==&lt;br /&gt;
{{ShopDescription|roomname=Aesry Outfitting Society, Orange Weaver&#039;s Hall&lt;br /&gt;
|desc=&amp;lt;Brightly painted orange walls are illuminated by flickering candlelight that casts dancing shadows across the loom and other furniture of the open space.  Columns of hooks hold countless spools of thread in subtly different shades of color.  A pair of chairs, one high-backed and the other not, sit to either side of a metal-topped worktable.&amp;lt;br/&amp;gt;&lt;br /&gt;
Obvious exits: northeast.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Central Corridor (west)==&lt;br /&gt;
{{ShopDescription|roomname=Aesry Outfitting Society, Central Corridor&lt;br /&gt;
|desc=&amp;lt;Smoothed stone forms the floors here, with a red-tinted grout filling in the spaces between each stone.  Lining either side of the hallway are portraits of renowned tailors, seamstresses, and merchants such as Gortik, Phinara, Keishalae, Loriale, Andriane, and others.  Periodically, a member of the staff will take down one portrait and put up another in its place.  Gaethzen lanterns light the hallway as it opens up into material, tool, and book shops.&amp;lt;br/&amp;gt;&lt;br /&gt;
Obvious exits: east, southwest, west, northwest.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Supply Depot (southwest)==&lt;br /&gt;
{{ShopDescription|roomname=Aesry Outfitting Society, Supply Depot&lt;br /&gt;
|desc=&amp;lt;Bolts of fabrics, bundles of fibers, and other materials needed by the island&#039;s tailors and seamstresses are scattered about shelves and counters.  Boxes with last season&#039;s designs and materials peeking out are stacked neatly along the walls and are illuminated by a trio of tzgaa orbs.  The creaks and groans of overworked spinning wheels can be heard nearby as the sounds compete with the screeching gulls ever-present outside.&amp;lt;br/&amp;gt;&lt;br /&gt;
You also see a large sign and a trio of tzgaa orbs.&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious exits: northeast.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;pre&amp;gt;&lt;br /&gt;
A large sign reads:&lt;br /&gt;
Welcome to our store!  You may ORDER merchandise at any time.  All fibers and threads can be combined or marked to a number of yards, and then cut with &lt;br /&gt;
scissors.  Please refer to the tailoring instruction booklets for more details!&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|{{com|order}}}}&lt;br /&gt;
{{ShopItem|t=i|silk fiber|name=1).  30 yards of silk fiber|150}}&lt;br /&gt;
{{ShopItem|t=i|cotton fiber|name=2).  50 yards of cotton fiber|148}}&lt;br /&gt;
{{ShopItem|t=i|flax fiber|name=3).  50 yards of flax fiber|134}}&lt;br /&gt;
{{ShopItem|t=i|wool fiber|name=4).  50 yards of wool fiber|107}}&lt;br /&gt;
{{ShopItem|t=i|jute fiber|name=5).  100 yards of jute fiber|161}}&lt;br /&gt;
{{ShopItem|t=i|cotton thread|name=6).  100 yards of cotton thread|777}}&lt;br /&gt;
{{ShopItem|t=i|linen cloth_(2)|name=7).  10 yards of linen cloth|600}}&lt;br /&gt;
{{ShopItem|t=i|burlap cloth|name=8).  10 yards of burlap cloth|350}}&lt;br /&gt;
{{ShopItem|t=i|wool cloth|name=9).  10 yards of wool cloth|525}}&lt;br /&gt;
{{ShopItem|t=i|silk cloth_(2)|name=10).  10 yards of silk cloth|900}}&lt;br /&gt;
{{ShopItem|t=i|cloth small padding|name=11).  some cloth small padding|50}}&lt;br /&gt;
{{ShopItem|t=i|large cloth padding|name=12).  some large cloth padding|120}}&lt;br /&gt;
{{ShopItem|t=i|wool yarn|name=13).  10 yards of wool yarn|500}}&lt;br /&gt;
{{ShopItem|t=i|rat-pelt leather|name=14).  10 yards of rat-pelt leather|100}}&lt;br /&gt;
{{ShopItem|t=i|cougar-pelt leather|name=15).  10 yards of cougar-pelt leather|700}}&lt;br /&gt;
{{ShopItem|t=i|leather shield handle|name=16).  a leather shield handle|100}}&lt;br /&gt;
{{ShopItem|t=i|long leather cord|name=17).  a long leather cord|100}}&lt;br /&gt;
{{ShopFootnote|[You may purchase items from the shopkeeper with ORDER #]}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tool Shop (west)==&lt;br /&gt;
{{ShopDescription|roomname=Aesry Outfitting Society, Tool Shop&lt;br /&gt;
|desc=&amp;lt;An opening in the dome overhead funnels smoke from a small blacksmith&#039;s setup in the rear of the shop that focuses on repairing members&#039; outfitting tools.  The rhythmic clangs and swooshes as things are hammered and quenched ring throughout the day and night -- progress and business never sleep.  The Society Master personally delivers tools and work orders intermittently and often pauses to speak with the clerks and apprentices as he does so.  A counter is cluttered with tools and tickets from patrons who have left their own for repairs.&amp;lt;br/&amp;gt;&lt;br /&gt;
You also see a large sign, Repairman Narar and a sturdy low counter with a small placard on it.&amp;lt;br/&amp;gt;&lt;br /&gt;
Obvious exits: east.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;pre&amp;gt;&lt;br /&gt;
A large sign reads:&lt;br /&gt;
&amp;quot;Welcome to our store!  You may ORDER merchandise at any time.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;pre&amp;gt;&lt;br /&gt;
A small placard reads: &amp;quot;You can place your crafting tools on this counter, and Repairman Narar will store it for you.  You can also ASK Repairman Narar for the item that is in storage, and he will return it to you.  Finally, you can ASK Repairman Narar for a LIST of the items you have in storage, or for a REGISTER to allow you to store deeds easily.&lt;br /&gt;
&lt;br /&gt;
If you have multiple tools of the same name, Repairman Narar will give you a sack with all of those tools.  If you ask for TOOLS, he will give you all of your tools that are currently in storage.  If you hold on to the sack you get from him, you can place that on the counter and Repairman Narar will store everything inside for you.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|{{com|order}}}}&lt;br /&gt;
{{ShopItem|t=i|iron yardstick|name=1).  an iron yardstick|note=A necessary tool for making accurate measurements of fabric and leather pieces.|200}}&lt;br /&gt;
{{ShopItem|t=i|iron scissors|name=2).  some iron scissors|note=Used in tailoring to cut and arrange fabrics.|250}}&lt;br /&gt;
{{ShopItem|t=i|iron sewing needles|name=3).  some iron sewing needles|note=A set of needles used with thread to sew fabrics.|200}}&lt;br /&gt;
{{ShopItem|t=i|slickstone|name=4).  a slickstone|note=A smooth stone used to flatten wrinkled garments prior to sewing.|120}}&lt;br /&gt;
{{ShopItem|t=i|straight iron pins|name=5).  some straight iron pins|note=Useful for pinning back fabrics when the material just won&#039;t cooperate.|100}}&lt;br /&gt;
{{ShopItem|t=i|oak distaff|name=6).  an oak distaff|note=A forked pole used for spinning fabric fibers into threads.|200}}&lt;br /&gt;
{{ShopItem|t=i|iron knitting needles|name=7).  some knitting needles|120}}&lt;br /&gt;
{{ShopItem|t=i|tanning lotion|name=8).  some tanning lotion|500}}&lt;br /&gt;
{{ShopItem|t=i|iron awl|name=9).  an iron awl|120}}&lt;br /&gt;
{{ShopItem|t=i|sealing wax|name=10).  some sealing wax|250}}&lt;br /&gt;
{{ShopFootnote|[You may purchase items from the shopkeeper with ORDER #]}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Book Store (northwest)==&lt;br /&gt;
{{ShopDescription|roomname=Aesry Outfitting Society, Book Store&lt;br /&gt;
|desc=&amp;lt;Aesry Outfitting Society, Book Store&lt;br /&gt;
From floor to ceiling, numerous bookcases are lined with all manner of instructional tomes, books, and scrolls.  Not a speck of dust is visible anywhere as the clerks hastily and frequently retrieve virtually every item on offer as patrons request them to use as references.  Periodically, novice craftsmen will cautiously enter and seek out the early apprenticing works as they embark on their own journies with the craft.&amp;lt;br/&amp;gt;&lt;br /&gt;
You also see a large sign.&amp;lt;br/&amp;gt;&lt;br /&gt;
Obvious exits: southeast.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A large sign reads:&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;pre&amp;gt;&amp;quot;Welcome to our store!  We specialize in selling Outfitting instruction books.  Please ANALYZE and STUDY the books before asking for help.  You may &lt;br /&gt;
ORDER merchandise at any time!&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|{{com|order}}}}&lt;br /&gt;
{{ShopItem|t=i|book_of_apprentice_tailoring_instructions|name=1).  &lt;br /&gt;
an apprentice tailoring book|500|note=A collection of easy instructions.  Can be analyzed to learn how to use.}}&lt;br /&gt;
{{ShopItem|t=i|book_of_jouneyman_tailoring_instructions|name=2).  &lt;br /&gt;
a journeyman tailoring book|120,000|note=A collection of challenging instructions.  Can be analyzed to learn how to use.}}&lt;br /&gt;
{{ShopItem|t=i|book_of_master_tailoring_instructions|name=3).  &lt;br /&gt;
a master tailoring book|500,000|note=A collection of difficult instructions.  Can be analyzed to learn how to use.}}&lt;br /&gt;
{{ShopItem|t=i|outfitting work order logbook|name=4).  &lt;br /&gt;
an outfitting work order logbook|note=With this logbook, you can ask the crafting trainers for work.|500}}&lt;br /&gt;
{{ShopFootnote|[You may purchase items from the shopkeeper with ORDER #]}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Northern Corridor (northwest)==&lt;br /&gt;
{{ShopDescription|roomname=Aesry Outfitting Society, Northern Corridor&lt;br /&gt;
|desc=&amp;lt;Crushed shells are set into colorful mosaics that form the floor.  Swatches of colorful fabrics are framed along the walls with cards describing their creation process, common uses, and other trivia.  Overhead, gaethzen orbs light the windowless hallway as it branches into working rooms.&amp;lt;br/&amp;gt;&lt;br /&gt;
Obvious exits: north, northeast, southeast, northwest.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Lime Spinner&#039;s Parlor (north)==&lt;br /&gt;
{{ShopDescription|roomname=Aesry Outfitting Society, Lime Spinner&#039;s Parlor&lt;br /&gt;
|desc=&amp;lt;Plush lime-green carpet covers the floor and serves to soften the creaks and groans made by the nearby spinning wheels.  Gowns and accessories of all types in varying shades of green hang from the ceiling.  While some are basic and may serve as inspiration for beginners, others are quite gaudy and would challenge even the most skilled seamstresses.&amp;lt;br/&amp;gt;&lt;br /&gt;
You also see a padded chair.&amp;lt;br/&amp;gt;&lt;br /&gt;
Obvious exits: south.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Plum Spinner&#039;s Parlor (northeast)==&lt;br /&gt;
{{ShopDescription|roomname=Aesry Outfitting Society, Plum Spinner&#039;s Parlor&lt;br /&gt;
|desc=&amp;lt;Paneled walls of dark purple wood enclose the space but do little to soften the sounds of passersby on the streets outside.  Shadows flicker at all hours as people, carts and beasts alike move past the windows as they travel about town.  A large spinning wheel dominates the center of the room, and tailors and seamstresses alike take their turns with it.&amp;lt;br/&amp;gt;&lt;br /&gt;
You also see a padded chair.&amp;lt;br/&amp;gt;&lt;br /&gt;
Obvious exits: southwest.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Apple Spinner&#039;s Parlor (northwest)==&lt;br /&gt;
{{ShopDescription|roomname=Aesry Outfitting Society, Apple Spinner&#039;s Parlor&lt;br /&gt;
|desc=&amp;lt;A large spinning wheel sits atop a nearly room-sized painted bamboo mat.  The mat depicts the island with notable landmarks exaggerated in a stylized manner.  Deep red tapestries with golden embroidery hang from the walls to soften the sounds of the work taking place in other parts of the building.&amp;lt;br/&amp;gt;&lt;br /&gt;
You also see a padded chair.&amp;lt;br/&amp;gt;&lt;br /&gt;
Obvious exits: southeast.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Outfitting_Society&amp;diff=659350</id>
		<title>Outfitting Society</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Outfitting_Society&amp;diff=659350"/>
		<updated>2025-01-18T20:53:12Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig}}&lt;br /&gt;
&lt;br /&gt;
There are numerous [[Outfitting skill|Outfitting]] societies spread over Elanthia.&lt;br /&gt;
* [[{{FULLPAGENAME}} (Aesry Surlaenis&#039;a)]]&lt;br /&gt;
* [[{{FULLPAGENAME}} (Crossing)]]&lt;br /&gt;
* [[Outfitting Society (Hibarnhvidar)]]&lt;br /&gt;
* [[{{FULLPAGENAME}} (Muspar&#039;i)]]&lt;br /&gt;
* [[{{FULLPAGENAME}} (Ratha)]]&lt;br /&gt;
* [[{{FULLPAGENAME}} (Riverhaven)]]&lt;br /&gt;
* [[{{FULLPAGENAME}} (Shard)]]&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Homes&amp;diff=659298</id>
		<title>Homes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Homes&amp;diff=659298"/>
		<updated>2025-01-17T22:29:20Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: /* Reroll/Retire and Homes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
:&#039;&#039;This article is about the player-owned home system. For the command, see [[Home command|{{tt|HOME}} command]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of the biggest benefits to being an [[Estate Holders|estate holder]] is the ability to own a private home for your characters.&lt;br /&gt;
&lt;br /&gt;
==Acquiring a Home==&lt;br /&gt;
&lt;br /&gt;
As of January 2017 onward, all accounts which subscribe at the Premium level are awarded home ownership as a benefit immediately upon subscribing.&lt;br /&gt;
&lt;br /&gt;
Previous to that date an account would have needed 90 days of paid Premium time to qualify.&amp;lt;ref&amp;gt;[[Post:Premium Home Purchase Wait Times - 01/25/2017 - 17:19]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[DragonRealms Platinum|Platinum]] subscribers also have access to owning a home.&lt;br /&gt;
&lt;br /&gt;
Non-premium account holders can pick up a 30 day {{ilink|i|Unsigned deed|home deed}} in the Crossing Estate Holder Headquarters. They are on a table in the room [Estate Holders&#039; Headquarters, Foyer] and cost [[SimuCoin]]s, a real life currency, to purchase. These deeds can be renewed to continuously keep a home on a non-premium account. The Premium and SimuCoin systems are completely incompatible, and one cannot be used to extend the ownership of the other.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===SimuCoin Homes===&lt;br /&gt;
&lt;br /&gt;
You may deed a home for SimuCoins at a housing office.  You may also extend the deed of the home with 30-day, 60-day, and 90-day extensions.  Extensions DO stack properly. You can extend your home purchase for longer than 90 days by purchasing multiple extensions.  {{tt|HOME RECALL}} will show the time remaining.&lt;br /&gt;
&lt;br /&gt;
In Crossing:&amp;lt;br&amp;gt;&lt;br /&gt;
Deed&#039;s may be extended at Estate Holders&#039; Headquarters, Foyer, by purchasing an extension off the table, next to the deeds. &lt;br /&gt;
&lt;br /&gt;
NOTE: Only the character that owns the home can purchase and use the extensions.  Verbiage when another character on the same account tries to access a home that is past the limit is a bit misleading.&lt;br /&gt;
&lt;br /&gt;
===By Claim===&lt;br /&gt;
The most basic way to obtain a home is by deed. In order to claim a home, you must go to a Housing Clerk and {{tt|ASK CLERK ABOUT HOMES}} for pricing information. You must then {{tt|GIVE CLERK &amp;lt;amount&amp;gt;}}. Now locate a vacant home plot within an appropriate housing area, and enter {{tt|HOME CLAIM}} to move in.&lt;br /&gt;
&lt;br /&gt;
====Housing Clerk locations:====&lt;br /&gt;
&lt;br /&gt;
*[[RanikMap1|Crossing]] - Estate Holders&#039; Headquarters, Housing Permit Office (west of Raven&#039;s Court), go building (the towering limestone building),(go business hallway and housing doorway to redeem vouchers)&lt;br /&gt;
*[[RanikMap99|Aesry Surlaenis&#039;a]] - Home Permits Office, found within the Debt Collection Offices.&lt;br /&gt;
*[[RanikMap42|Theren]] - Ibec Hall, Homes Licensing Office. Price here is 3 platinum Lirums.&lt;br /&gt;
*[[RanikMap107|Mer&#039;Kresh]] - Housing Arcade, New Homes Office.  Found within the Town Hall.&lt;br /&gt;
*[[RanikMap117|Inner Hibs]] - Hibarnhvidar, Office of Housing&lt;br /&gt;
*       Shard - [Shard Housing Office, Prospective Buyers]&lt;br /&gt;
*  Riverhaven - [Riverhaven, Permit Office]&lt;br /&gt;
&lt;br /&gt;
===By Deed===&lt;br /&gt;
Homes may also be traded with players. This is accomplished by deeding the current home, and the new owner giving the deed to the Housing Clerk. This process is described with {{com|home}} {{tt|help 12}}, which is summarized below:&lt;br /&gt;
&lt;br /&gt;
#Stand outside the home to be transferred&lt;br /&gt;
#{{com|home}} {{tt|deed}}&lt;br /&gt;
#Give the deed to the new owner&lt;br /&gt;
#The new owner should go to the Housing Office (see {{com|home}} {{tt|clerks}} for current listing)&lt;br /&gt;
#Give the deed to the clerk&lt;br /&gt;
&lt;br /&gt;
====Notes when transferring a home by deed====&lt;br /&gt;
*Once a home is converted into a deed, if it is not redeemed at a housing clerk within 24 hours the home and all items inside will be lost.&lt;br /&gt;
*[[SimuCoin]] home owners CANNOT acquire a home via this kind of deed. The Premium and SimuCoin systems are completely incompatible, and one cannot be used to extend the ownership of the other.&lt;br /&gt;
*To avoid problems with the home, make sure that when you claim a home you actually go inside it. If you do not, the home will still show as being abandoned and possibly could affect your ability to customize.&lt;br /&gt;
&lt;br /&gt;
====Reroll/Retire and Homes====&lt;br /&gt;
{{tt|CHECK IN REROLL}} will not affect either your [[Estate Holder|Premium]] or [[SimuCoin]] home. Your home will remain intact through the Reroll process without the need to deed the home in advance.&lt;br /&gt;
&lt;br /&gt;
{{tt|CHECK IN RETIRE}} will not do anything about your home. It is recommended that you remove any furniture items you wish to keep and then use {{tt|HOME DEED}} to deed the home. If you do not have someone lined up to give the deed to, then simply allow the deed to expire and within a few days the home will become claimable again. If you forget about the home until after you have retired the character, it is still possible to create a home deed by using a different character from the same account the retired character was on.&lt;br /&gt;
&lt;br /&gt;
===Moving to a new Home===&lt;br /&gt;
The process for moving from one home to another is described in-game using {{com|home}} {{tt|help 3}}. The following synopsis of these steps will move all of your belongings out of your old home (making it available for others to claim) and into a new home (that has not been claimed). The old home is not abandoned until you use {{com|home}} {{tt|claim}}.&lt;br /&gt;
&lt;br /&gt;
#Go to the Home Exchange Office (use {{com|home}} {{tt|clerks}} for a listing)&lt;br /&gt;
#{{com|ask}} {{tt|clerk about homes}} to find out the current moving fee&lt;br /&gt;
#{{com|give}} {{tt|clerk {amount}}} (in coppers)&lt;br /&gt;
#Go to a room with an available home.&lt;br /&gt;
#Use {{com|home}} {{tt|claim}} to claim your new home and your belongings will automatically be moved in&lt;br /&gt;
&lt;br /&gt;
====Housing Exchange Clerk locations:====&lt;br /&gt;
&lt;br /&gt;
*[[RanikMap1|Crossing]] - Estate Holders&#039; Headquarters, Housing Exchange Office (west of Raven&#039;s Court), go exchange door&lt;br /&gt;
&lt;br /&gt;
===Discontinuing Premium===&lt;br /&gt;
It used to be if you stopped being Premium, your home and everything in it was gone forever.&lt;br /&gt;
&lt;br /&gt;
Now, you&#039;ll still want to remove any items you had on the furniture that you&#039;ll want to be using, but your furniture and stuff will wait for you to re-up if you decide you want to. You can also, while inside your home before you change your subscription, type HOME REMOVE and turn your empty furniture/fixtures into furniture vouchers that you can save until you get a home again, and then turn in at the housing clerk. You can also remove most customizations from the exterior of your home by typing REMOVE (name of whatever your house is), and save those for later as a parchment scroll.&lt;br /&gt;
&lt;br /&gt;
If you did forget something on your furniture before downgrading, even then all is not lost, because you can HOME RECLAIM which will give you back the stuff that was on your furniture. Be careful with this, as if you&#039;re carrying 490 items in your inventory regularly and you had 300 items in your home, you&#039;re going be spending some time making painful decisions in the junkyard if you&#039;re lucky enough to not corrupt your character!&lt;br /&gt;
&lt;br /&gt;
===Upgrading to a Premium Home===&lt;br /&gt;
If a SimuCoin home owner becomes Premium the system can convert it into a Premium-style home:&lt;br /&gt;
* If your SimuCoin time is expired and the home owner (as Premium) tries to {{tt|UNLOCK}} it, it will convert it to a normal home.  If it&#039;s not expired, though, it doesn&#039;t convert but skips over to allow you to enter (intent was to avoid nuking a 6 month lease if someone upgraded for just 1 month).&lt;br /&gt;
* Each home &#039;checks in&#039; about every 15-30 days to check the status of the owning account.  If it detects you as Premium during one of those check ins, it will convert your home into to a standard home.&lt;br /&gt;
&lt;br /&gt;
Note that if your home converts because you go Premium, the tracking/remaining time of the scoin mechs goes away.  It&#039;s tracked on the home, not on the character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Housing Areas and Home Types==&lt;br /&gt;
Homes are generally segregated within discrete areas of [[Elanthia]] created especially for residential use. There are many home sites available throughout all five provinces. On the [[Ranik Maps]], housing areas are indicated by a square colored in with pale blue ([[Image:RanikMapHomes.gif]]).&lt;br /&gt;
&lt;br /&gt;
Homes are divided into several basic categories:&lt;br /&gt;
&lt;br /&gt;
* Urban or Rural&lt;br /&gt;
* Lower, Middle or Upper Class&lt;br /&gt;
* Freestanding Structure or Door&lt;br /&gt;
* Race or Class restrictions (select homes only)&lt;br /&gt;
&lt;br /&gt;
To determine whether a home area is restricted by class or race, enter {{tt|HOME LOOK}}.&lt;br /&gt;
&lt;br /&gt;
The category a home belongs to is indicated by the description of its exterior:&lt;br /&gt;
&lt;br /&gt;
* Lower Rural: bothy, hut, hutch, lean-to, shed, shelter, shack, or door.&lt;br /&gt;
* Middle Rural: cabin, cottage, dwelling, home, house or door.&lt;br /&gt;
* Upper Rural: cabin, chateau, domicile, farm, lodge, retreat, villa or door.&lt;br /&gt;
* Lower Urban: house, hovel, hut, shed, shanty or door.&lt;br /&gt;
* Middle Urban: abode, cottage, dwelling, home, house or door.&lt;br /&gt;
* Upper Urban: domicile, hall, home, house, manor, residence or door.&lt;br /&gt;
&lt;br /&gt;
A home&#039;s price is not affected by its category. The type of home determines what the outside of that home may look like. In order to change the exterior you must do so at a [[:Category:Housing Shops|home shop]] appropriate to your home&#039;s type. Note that if you move your home to a different location, everything inside it will move with you but the exterior will remain behind.&lt;br /&gt;
&lt;br /&gt;
[[Estate Holder]]s also have the option to [[Post:Tuesday Tidings - 133 - Renovating and Demolishing - 09/06/2022 - 13:09|raise or lower the class of their homes]] for a not-insubstantial fee.&lt;br /&gt;
&lt;br /&gt;
Exterior Housing Shops:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Freestanding !! Door !! Knoll !! Ondjai&lt;br /&gt;
|-&lt;br /&gt;
|Urban Upper||[[Elite_Architecture|Elite Architecture]]&amp;lt;br/&amp;gt;[[Grand_Entrance#A_Flawless_Facade|A Flawless Facade]]||[[Grand_Entrance|Grand Entrance]]||-||[[Building_Supplies_for_the_Honorable_Ondjai|Building Supplies for the Honorable Ondjai]]&lt;br /&gt;
|-&lt;br /&gt;
|Urban Middle||[[City_Statements|City Statements]]||[[City_Statements#City_Statements,_Doors_of_Distinction|City Statements, Doors of Distinction]]||-||-&lt;br /&gt;
|-&lt;br /&gt;
|Urban Lower||[[Exterior_Motives|Exterior Motives]]||[[Exterior_Motives#Thrifty_Doors|Thrifty Doors]]||-||-&lt;br /&gt;
|-&lt;br /&gt;
|Rural Upper||[[Estate_Home_Exteriors|Estate Home Exteriors]]&amp;lt;br/&amp;gt;[[Noble%27s_Barn#East_-_Quaint_Exteriors_for_Posh_Cabins|The Noble&#039;s Barn, Quaint Exteriors for Posh Cabins]]||[[Estate_Home_Exteriors#Estate_Entrances|Estate Entrances]]||[[Fillop%27s_Knollshop#Fillop&#039;s_Finest_Knolls|Fillop&#039;s Finest Knolls]]||-&lt;br /&gt;
|-&lt;br /&gt;
|Rural Middle||[[Dove%27s_Delightful_Dwellings|Dove&#039;s Delightful Dwellings]]&amp;lt;br/&amp;gt;[[Marscern%27s_Cottages|Marscern&#039;s Cottages]]||[[Dove%27s_Delightful_Dwellings#Dove&#039;s_Doors|Dove&#039;s Doors]]||[[Fillop%27s_Knollshop|Fillop&#039;s Knollshop]]||&lt;br /&gt;
|-&lt;br /&gt;
|Rural Lower||[[Hayseed_and_Hatchet|Hayseed and Hatchet]]&amp;lt;br/&amp;gt;[[Sheds_and_Shacks|Sheds and Shacks]]||[[Hayseed_and_Hatchet#Hayseed_and_Hatchet,_Door_Stack|Hayseed and Hatchet, Door Stack]]||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Occasionally, special homes become available by auction or raffle, or as a prize for an in-game event. In the past these have included treehouses and houseboats.&lt;br /&gt;
&lt;br /&gt;
==Access to the Home==&lt;br /&gt;
Each premium account may now have one home for every character on that account.&lt;br /&gt;
&lt;br /&gt;
===Entry and Exit===&lt;br /&gt;
To enter a home, you must first {{tt|UNLOCK &amp;lt;home&amp;gt;}} to unlock the door. No key is required. Then {{tt|OPEN &amp;lt;home&amp;gt;}}, and {{tt|GO &amp;lt;home&amp;gt;}} to enter. For {{tt|&amp;lt;home&amp;gt;}} use the one-word type-name for your home, e.g. {{tt|HOUSE, COTTAGE, SHACK, DOOR, HOME}} etc. If more than one such home type is present in the area, you might have to use an ordinal modifier e.g. {{tt|UNLOCK SECOND HOUSE}}. It is a quirk of the game engine that each time the game is reset after a crash or other system shutdown, the listing order of homes in an area is reversed. This means that sometimes you might have to use the ordinal modifier and other times you won&#039;t.&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can enter or exit your home in a single action using {{tt|move &amp;lt;home&amp;gt;}}.&amp;lt;br&amp;gt;(This command will {{tt|unlock}}, {{tt|open}} and {{tt|go}} without needing to input each step individually.)&lt;br /&gt;
&lt;br /&gt;
Entering and exiting a home breaks groups, so everyone who wishes to enter must do so on their own. Once inside, {{tt|CLOSE DOOR}} then {{tt|LOCK DOOR}} to prevent others from coming in. {{tt|GO DOOR}} to exit, and {{tt|CLOSE}} and {{tt|LOCK &amp;lt;home&amp;gt;}} after leaving. Your home will close and lock itself after a few minutes if you forget to do so yourself.&lt;br /&gt;
&lt;br /&gt;
When the door is open you may {{tt|PEER}} through it to observe the area outside. If you have a window, you may peer through that as well. {{tt|CLOSE WINDOW}} to prevent people outside from peering into your home. {{tt|OPEN WINDOW}} if you have nothing to hide.&lt;br /&gt;
&lt;br /&gt;
In order to reduce load on the game servers, the home system was coded so that the rooms are only actually running in the game engine when the home is opened. When vacant, the homes are removed from the game and packed away as data in a save state (see {{tt|HOME SAVE}} [[#Furnishings and Home Environment|below]]). Opening and closing a home too frequently within a short period of time will incur a long roundtime so that this process does not itself overly tax the server.&lt;br /&gt;
&lt;br /&gt;
===Guests===&lt;br /&gt;
When the door is open, anyone may enter. Other characters are forbidden from entering a home when it is locked. You may, however, grant special guest privileges to one other character by typing {{tt|HOME GUEST &amp;lt;player&amp;gt;}}. This allows your designated guest to unlock and enter your home on their own. Your friend must be with you when you name them as your official guest. To remove these privileges enter {{tt|HOME GUEST CLEAR}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please note:&#039;&#039;&#039; Regardless which character on your account owns a home, all other characters on your account implicitly have access to the home, too.&lt;br /&gt;
&lt;br /&gt;
If a visitor becomes unruly, you can kick them out by typing {{tt|SHOW &amp;lt;player&amp;gt; TO DOOR}}. The first time will give a warning. The second time will remove the player from your home and prevent them from returning for a few hours.&lt;br /&gt;
&lt;br /&gt;
==Furnishings and Home Environment==&lt;br /&gt;
There are many ways to customize the appearance of your home and the objects within it. {{tt|HOME CHANGE}} can be used to rearrange the appearance of your furnishings. When you get everything just the way you like it, typing {{tt|HOME SAVE}} will store the various appearance and environmental settings so they will remain that way for the next time you visit.&lt;br /&gt;
&lt;br /&gt;
===Starting===&lt;br /&gt;
* {{sloot|i|sturdy oak table}}&lt;br /&gt;
* {{sloot|i|dusty oak floor}}&lt;br /&gt;
* {{sloot|i|tasseled cotton rug}}&lt;br /&gt;
* {{sloot|i|rough-hewn oak wall}}&lt;br /&gt;
:Attached to wall:&lt;br /&gt;
:: {{sloot|i|Estate Holder plaque}}&lt;br /&gt;
* {{sloot|i|simple stick cot}}&lt;br /&gt;
* {{sloot|i|small firepit}}&lt;br /&gt;
* {{sloot|i|door}}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
Furniture and other home furnishings are available in shops across Elanthia, and fit into the following categories:&lt;br /&gt;
&lt;br /&gt;
*Miscellaneous item [2 slots available] (table, couch, or bed)&lt;br /&gt;
*Chairs (single or set of several matching)&lt;br /&gt;
*Floors&lt;br /&gt;
**Rugs, Carpets, &amp;amp; Floormats&lt;br /&gt;
*Fireplace&lt;br /&gt;
*General storage item (chest, cabinet, closet, trunk, wardrobe, or woodbin)&lt;br /&gt;
*Armor Stand (standard ones holds three pieces of armor)&lt;br /&gt;
*Weapon Rack (standard ones will hold two weapons)&lt;br /&gt;
*Window&lt;br /&gt;
*Door&lt;br /&gt;
*Wall&lt;br /&gt;
*Pet&lt;br /&gt;
*Exterior decorative items&lt;br /&gt;
&lt;br /&gt;
A house will only allow one piece of each type, with the exception being the two miscellaneous items which are interchangeable. Items are replaced by purchasing a different one of the same type. Once placed in the home, furniture can be rearranged to suit your tastes through the {{tt|HOME}} command.&lt;br /&gt;
&lt;br /&gt;
They can be turned into a furniture voucher via the {{com|HOME}} {{tt|REMOVE}} command.&lt;br /&gt;
&lt;br /&gt;
====Sources====&lt;br /&gt;
* Furniture can be purchased from many 24/7 shops within the game. These shops can be found using {{com|HOME}} {{tt|CATALOG}}.&lt;br /&gt;
* Furniture that holds more than the default/minimum number of items can be found in some festival shops such (e.g. [[Tea for Tamsine]]).&lt;br /&gt;
* Furniture tables that hold 15 items can be crafted using [[Shaping_products#Wood_Furniture|shaping]] and [[Carving_products#Furniture|carving]].&lt;br /&gt;
* A {{ilink|i|furniture coupon}} can be purchased using [[SimuCoins]] that will create a piece of furniture holding 75 items.&lt;br /&gt;
&lt;br /&gt;
====Minimum number of items====&lt;br /&gt;
Currently, furniture items have a required/minimum number of slots ON them. This typically corresponds to the default size of storage items sold in 24/7 shops.&lt;br /&gt;
&lt;br /&gt;
* Armor stands must have 3 slots ON.&lt;br /&gt;
* Weapon racks must have 1 slot ON.&lt;br /&gt;
* Beds must have 2 slots ON.&lt;br /&gt;
* General storage items must have 2 slots ON.&lt;br /&gt;
* Tables must have 2 slots ON.&lt;br /&gt;
* Walls must have 1 slot ON.&lt;br /&gt;
&lt;br /&gt;
===Storage Within the Home===&lt;br /&gt;
An additional benefit to home ownership is that you can safely store a small number of items inside. Each storage slot may only be filled with items that are completely empty. Labels make things count as having something inside it, so items with attached labels may not be stored within a home. An item with a price tag on it will count as two items also.&lt;br /&gt;
&lt;br /&gt;
Standard Capacity:&lt;br /&gt;
*Tables can hold two items.&lt;br /&gt;
*Beds, sofas, couches, or loveseats hold two items on top, and one underneath.&lt;br /&gt;
(if you HOME SWAP the table/bed slots then the item holding slots are also changed.)&lt;br /&gt;
*Walls may be hung with one appropriate item such as a mirror, plaque, or painting. (You can actually put any item on the wall, but it might look silly!)&lt;br /&gt;
*Storage trunks or closets generally allow four items within, and one placed on top. Woodbins will only hold combustible wood items for the fireplace such as logs.&lt;br /&gt;
*Armor stands hold three pieces of armor.&lt;br /&gt;
*Weapon racks will store two weapons.&lt;br /&gt;
&lt;br /&gt;
Not that special furniture may store more items than the basic ones.&lt;br /&gt;
&lt;br /&gt;
Only the principal homeowner (or another character on the account) &amp;amp; the designated Guest can place or remove items as described here. Visitors cannot remove or add items within a home. Be advised however that anything left on the floor of a home is considered fair game for the [[janitor]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It is important not to modify items while they are being stored on/in/etc. furniture. &#039;&#039;&#039;Modifying being something such as repairing an item, picking a box, charging cambrinth or using runestones.&#039;&#039;&#039; Doing so will cause problems with the home and will require [[GameMaster]] assistance to restore functionality. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Special note about the janitor in homes: The housing mechanic is different than janitor mechanics, in that anything left in a house is deleted as soon as the house is closed/left (unloads). So if you have something on the ground and the game crashes, it really is, actually, gone forever (deleted).&lt;br /&gt;
&lt;br /&gt;
===Pets===&lt;br /&gt;
Pets are available at [[:Category:Pet_Shops|pet stores]], some of which have rotating stock or only appear during festivals or similar events.&lt;br /&gt;
&lt;br /&gt;
Once you have purchased a pet, it is delivered to your house. Pets give random messaging specific to the animal unless you {{tt|POKE}} them, which causes them to fall asleep until poked again. They are also interactive and respond to such verbs as {{tt|RUB, HUG, KISS, SCRATCH, SNUGGLE}} and others.&lt;br /&gt;
&lt;br /&gt;
Older pets may or may not allow your assigned house guest to interact with them. Newer pets generally treat your guest as they treat you and some pets (many from HE fest) will also allow limited interactions with any visitor to the home as well as interesting, not quite as friendly ones with your guest.&lt;br /&gt;
&lt;br /&gt;
A pet&#039;s gender can be changed &#039;&#039;&#039;once&#039;&#039;&#039; by {{tt|TAP}}ping it. There is a timer on changing your pets gender, and not all pets can have their gender changed.&lt;br /&gt;
&lt;br /&gt;
===Exterior Decoration===&lt;br /&gt;
Each type of home will only accept certain types of exterior decoration, usually listed at the shop. The types are knoll, tree, door, and freestanding.&lt;br /&gt;
&lt;br /&gt;
You can add items to the home by {{com|put}}ting it on the home.&lt;br /&gt;
&lt;br /&gt;
To remove the exterior decoration, {{com|remove}} &#039;&#039;&amp;lt;home noun&amp;gt;&#039;&#039;, such as {{tt|remove cabin}}.&lt;br /&gt;
&lt;br /&gt;
This will leave you with a parchment scroll, which you can add to a home the same way you do any exterior decoration. No need to go to the housing office!&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
There are other ways to control the appearance when you {{tt|LOOK}} inside your home. Certain standard home elements such as the door or rug may be {{tt|TAP}}ped to toggle concealing or revealing them.&lt;br /&gt;
&lt;br /&gt;
====Scents====&lt;br /&gt;
You can add a scent message to the {{tt|LOOK}} of your home, but it won&#039;t be detectable by {{tt|SMELL}} or {{tt|SNIFF}}. Typing {{tt|HOME SCENT}} when inside your home will give all the options available, of which there are many. You can choose from dozens of different aromas, and set the intensity as well.&lt;br /&gt;
&lt;br /&gt;
home scent &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Usage: &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT CHANGE CLASS &amp;lt;CLASSNAME&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT CHANGE SCENT &amp;lt;SCENT#&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT CHANGE STRENGTH &amp;lt;#&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT LIST &amp;lt;CLASSNAME&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valid Class Names: &amp;lt;br&amp;gt;&lt;br /&gt;
Floral &amp;lt;br&amp;gt;&lt;br /&gt;
Forest &amp;lt;br&amp;gt;&lt;br /&gt;
Spices &amp;lt;br&amp;gt;&lt;br /&gt;
Foods &amp;lt;br&amp;gt;&lt;br /&gt;
Miscellaneous &amp;lt;br&amp;gt;&lt;br /&gt;
Profession &amp;lt;br&amp;gt;&lt;br /&gt;
Animal &amp;lt;br&amp;gt;&lt;br /&gt;
Unpleasant &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Scent Numbers are 1-99, Strengths 1-10 &amp;lt;br&amp;gt;&lt;br /&gt;
To change your scent, change the class first. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dancing===&lt;br /&gt;
Dancing within a home may be turned on or off via {{tt|TAP FLOOR}}.&lt;br /&gt;
&lt;br /&gt;
See [[Dance floors]] for options.&lt;br /&gt;
&lt;br /&gt;
==Neighborhoods==&lt;br /&gt;
See [[:Category:Housing]].&lt;br /&gt;
{{RefAl|a=y|r=y}}&lt;br /&gt;
* [[:Category:Housing Shops|Housing Shops - Furnishings and decor for your home]]&lt;br /&gt;
* {{Com|home}} command - {{tt|home catalog}} will help find furniture&lt;br /&gt;
* {{ilink|i|Unsigned deed}}: Means of gaining a home for non-[[Premium]] accounts.&lt;br /&gt;
* {{com|Urchin_command#Syntax|URCHIN GUIDE HOME}}&lt;br /&gt;
[[page type is::concept| ]]&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Homes&amp;diff=659297</id>
		<title>Homes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Homes&amp;diff=659297"/>
		<updated>2025-01-17T22:26:10Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: /* Reroll/Retire and Homes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
:&#039;&#039;This article is about the player-owned home system. For the command, see [[Home command|{{tt|HOME}} command]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of the biggest benefits to being an [[Estate Holders|estate holder]] is the ability to own a private home for your characters.&lt;br /&gt;
&lt;br /&gt;
==Acquiring a Home==&lt;br /&gt;
&lt;br /&gt;
As of January 2017 onward, all accounts which subscribe at the Premium level are awarded home ownership as a benefit immediately upon subscribing.&lt;br /&gt;
&lt;br /&gt;
Previous to that date an account would have needed 90 days of paid Premium time to qualify.&amp;lt;ref&amp;gt;[[Post:Premium Home Purchase Wait Times - 01/25/2017 - 17:19]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[DragonRealms Platinum|Platinum]] subscribers also have access to owning a home.&lt;br /&gt;
&lt;br /&gt;
Non-premium account holders can pick up a 30 day {{ilink|i|Unsigned deed|home deed}} in the Crossing Estate Holder Headquarters. They are on a table in the room [Estate Holders&#039; Headquarters, Foyer] and cost [[SimuCoin]]s, a real life currency, to purchase. These deeds can be renewed to continuously keep a home on a non-premium account. The Premium and SimuCoin systems are completely incompatible, and one cannot be used to extend the ownership of the other.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===SimuCoin Homes===&lt;br /&gt;
&lt;br /&gt;
You may deed a home for SimuCoins at a housing office.  You may also extend the deed of the home with 30-day, 60-day, and 90-day extensions.  Extensions DO stack properly. You can extend your home purchase for longer than 90 days by purchasing multiple extensions.  {{tt|HOME RECALL}} will show the time remaining.&lt;br /&gt;
&lt;br /&gt;
In Crossing:&amp;lt;br&amp;gt;&lt;br /&gt;
Deed&#039;s may be extended at Estate Holders&#039; Headquarters, Foyer, by purchasing an extension off the table, next to the deeds. &lt;br /&gt;
&lt;br /&gt;
NOTE: Only the character that owns the home can purchase and use the extensions.  Verbiage when another character on the same account tries to access a home that is past the limit is a bit misleading.&lt;br /&gt;
&lt;br /&gt;
===By Claim===&lt;br /&gt;
The most basic way to obtain a home is by deed. In order to claim a home, you must go to a Housing Clerk and {{tt|ASK CLERK ABOUT HOMES}} for pricing information. You must then {{tt|GIVE CLERK &amp;lt;amount&amp;gt;}}. Now locate a vacant home plot within an appropriate housing area, and enter {{tt|HOME CLAIM}} to move in.&lt;br /&gt;
&lt;br /&gt;
====Housing Clerk locations:====&lt;br /&gt;
&lt;br /&gt;
*[[RanikMap1|Crossing]] - Estate Holders&#039; Headquarters, Housing Permit Office (west of Raven&#039;s Court), go building (the towering limestone building),(go business hallway and housing doorway to redeem vouchers)&lt;br /&gt;
*[[RanikMap99|Aesry Surlaenis&#039;a]] - Home Permits Office, found within the Debt Collection Offices.&lt;br /&gt;
*[[RanikMap42|Theren]] - Ibec Hall, Homes Licensing Office. Price here is 3 platinum Lirums.&lt;br /&gt;
*[[RanikMap107|Mer&#039;Kresh]] - Housing Arcade, New Homes Office.  Found within the Town Hall.&lt;br /&gt;
*[[RanikMap117|Inner Hibs]] - Hibarnhvidar, Office of Housing&lt;br /&gt;
*       Shard - [Shard Housing Office, Prospective Buyers]&lt;br /&gt;
*  Riverhaven - [Riverhaven, Permit Office]&lt;br /&gt;
&lt;br /&gt;
===By Deed===&lt;br /&gt;
Homes may also be traded with players. This is accomplished by deeding the current home, and the new owner giving the deed to the Housing Clerk. This process is described with {{com|home}} {{tt|help 12}}, which is summarized below:&lt;br /&gt;
&lt;br /&gt;
#Stand outside the home to be transferred&lt;br /&gt;
#{{com|home}} {{tt|deed}}&lt;br /&gt;
#Give the deed to the new owner&lt;br /&gt;
#The new owner should go to the Housing Office (see {{com|home}} {{tt|clerks}} for current listing)&lt;br /&gt;
#Give the deed to the clerk&lt;br /&gt;
&lt;br /&gt;
====Notes when transferring a home by deed====&lt;br /&gt;
*Once a home is converted into a deed, if it is not redeemed at a housing clerk within 24 hours the home and all items inside will be lost.&lt;br /&gt;
*[[SimuCoin]] home owners CANNOT acquire a home via this kind of deed. The Premium and SimuCoin systems are completely incompatible, and one cannot be used to extend the ownership of the other.&lt;br /&gt;
*To avoid problems with the home, make sure that when you claim a home you actually go inside it. If you do not, the home will still show as being abandoned and possibly could affect your ability to customize.&lt;br /&gt;
&lt;br /&gt;
====Reroll/Retire and Homes====&lt;br /&gt;
{{tt|CHECK IN REROLL}} will not affect either your [[Estate Holder|Premium]] or [[SimuCoin]] home. Your home will remain intact through the Reroll process without the need to deed the home in advance.&lt;br /&gt;
&lt;br /&gt;
{{tt|CHECK IN RETIRE}} will not do anything about your home. It is recommended that you remove any furniture items you wish to keep and then use {{tt|HOME DEED}} to deed the home. If you do not have someone lined up to give the deed to, then simply allow the deed to expire and within a few days the home will become claimable again. If you forget about the home until after you have retired the character, it is still possible to send a different character from the same account as the retired character to the home to create a home deed.&lt;br /&gt;
&lt;br /&gt;
===Moving to a new Home===&lt;br /&gt;
The process for moving from one home to another is described in-game using {{com|home}} {{tt|help 3}}. The following synopsis of these steps will move all of your belongings out of your old home (making it available for others to claim) and into a new home (that has not been claimed). The old home is not abandoned until you use {{com|home}} {{tt|claim}}.&lt;br /&gt;
&lt;br /&gt;
#Go to the Home Exchange Office (use {{com|home}} {{tt|clerks}} for a listing)&lt;br /&gt;
#{{com|ask}} {{tt|clerk about homes}} to find out the current moving fee&lt;br /&gt;
#{{com|give}} {{tt|clerk {amount}}} (in coppers)&lt;br /&gt;
#Go to a room with an available home.&lt;br /&gt;
#Use {{com|home}} {{tt|claim}} to claim your new home and your belongings will automatically be moved in&lt;br /&gt;
&lt;br /&gt;
====Housing Exchange Clerk locations:====&lt;br /&gt;
&lt;br /&gt;
*[[RanikMap1|Crossing]] - Estate Holders&#039; Headquarters, Housing Exchange Office (west of Raven&#039;s Court), go exchange door&lt;br /&gt;
&lt;br /&gt;
===Discontinuing Premium===&lt;br /&gt;
It used to be if you stopped being Premium, your home and everything in it was gone forever.&lt;br /&gt;
&lt;br /&gt;
Now, you&#039;ll still want to remove any items you had on the furniture that you&#039;ll want to be using, but your furniture and stuff will wait for you to re-up if you decide you want to. You can also, while inside your home before you change your subscription, type HOME REMOVE and turn your empty furniture/fixtures into furniture vouchers that you can save until you get a home again, and then turn in at the housing clerk. You can also remove most customizations from the exterior of your home by typing REMOVE (name of whatever your house is), and save those for later as a parchment scroll.&lt;br /&gt;
&lt;br /&gt;
If you did forget something on your furniture before downgrading, even then all is not lost, because you can HOME RECLAIM which will give you back the stuff that was on your furniture. Be careful with this, as if you&#039;re carrying 490 items in your inventory regularly and you had 300 items in your home, you&#039;re going be spending some time making painful decisions in the junkyard if you&#039;re lucky enough to not corrupt your character!&lt;br /&gt;
&lt;br /&gt;
===Upgrading to a Premium Home===&lt;br /&gt;
If a SimuCoin home owner becomes Premium the system can convert it into a Premium-style home:&lt;br /&gt;
* If your SimuCoin time is expired and the home owner (as Premium) tries to {{tt|UNLOCK}} it, it will convert it to a normal home.  If it&#039;s not expired, though, it doesn&#039;t convert but skips over to allow you to enter (intent was to avoid nuking a 6 month lease if someone upgraded for just 1 month).&lt;br /&gt;
* Each home &#039;checks in&#039; about every 15-30 days to check the status of the owning account.  If it detects you as Premium during one of those check ins, it will convert your home into to a standard home.&lt;br /&gt;
&lt;br /&gt;
Note that if your home converts because you go Premium, the tracking/remaining time of the scoin mechs goes away.  It&#039;s tracked on the home, not on the character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Housing Areas and Home Types==&lt;br /&gt;
Homes are generally segregated within discrete areas of [[Elanthia]] created especially for residential use. There are many home sites available throughout all five provinces. On the [[Ranik Maps]], housing areas are indicated by a square colored in with pale blue ([[Image:RanikMapHomes.gif]]).&lt;br /&gt;
&lt;br /&gt;
Homes are divided into several basic categories:&lt;br /&gt;
&lt;br /&gt;
* Urban or Rural&lt;br /&gt;
* Lower, Middle or Upper Class&lt;br /&gt;
* Freestanding Structure or Door&lt;br /&gt;
* Race or Class restrictions (select homes only)&lt;br /&gt;
&lt;br /&gt;
To determine whether a home area is restricted by class or race, enter {{tt|HOME LOOK}}.&lt;br /&gt;
&lt;br /&gt;
The category a home belongs to is indicated by the description of its exterior:&lt;br /&gt;
&lt;br /&gt;
* Lower Rural: bothy, hut, hutch, lean-to, shed, shelter, shack, or door.&lt;br /&gt;
* Middle Rural: cabin, cottage, dwelling, home, house or door.&lt;br /&gt;
* Upper Rural: cabin, chateau, domicile, farm, lodge, retreat, villa or door.&lt;br /&gt;
* Lower Urban: house, hovel, hut, shed, shanty or door.&lt;br /&gt;
* Middle Urban: abode, cottage, dwelling, home, house or door.&lt;br /&gt;
* Upper Urban: domicile, hall, home, house, manor, residence or door.&lt;br /&gt;
&lt;br /&gt;
A home&#039;s price is not affected by its category. The type of home determines what the outside of that home may look like. In order to change the exterior you must do so at a [[:Category:Housing Shops|home shop]] appropriate to your home&#039;s type. Note that if you move your home to a different location, everything inside it will move with you but the exterior will remain behind.&lt;br /&gt;
&lt;br /&gt;
[[Estate Holder]]s also have the option to [[Post:Tuesday Tidings - 133 - Renovating and Demolishing - 09/06/2022 - 13:09|raise or lower the class of their homes]] for a not-insubstantial fee.&lt;br /&gt;
&lt;br /&gt;
Exterior Housing Shops:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Freestanding !! Door !! Knoll !! Ondjai&lt;br /&gt;
|-&lt;br /&gt;
|Urban Upper||[[Elite_Architecture|Elite Architecture]]&amp;lt;br/&amp;gt;[[Grand_Entrance#A_Flawless_Facade|A Flawless Facade]]||[[Grand_Entrance|Grand Entrance]]||-||[[Building_Supplies_for_the_Honorable_Ondjai|Building Supplies for the Honorable Ondjai]]&lt;br /&gt;
|-&lt;br /&gt;
|Urban Middle||[[City_Statements|City Statements]]||[[City_Statements#City_Statements,_Doors_of_Distinction|City Statements, Doors of Distinction]]||-||-&lt;br /&gt;
|-&lt;br /&gt;
|Urban Lower||[[Exterior_Motives|Exterior Motives]]||[[Exterior_Motives#Thrifty_Doors|Thrifty Doors]]||-||-&lt;br /&gt;
|-&lt;br /&gt;
|Rural Upper||[[Estate_Home_Exteriors|Estate Home Exteriors]]&amp;lt;br/&amp;gt;[[Noble%27s_Barn#East_-_Quaint_Exteriors_for_Posh_Cabins|The Noble&#039;s Barn, Quaint Exteriors for Posh Cabins]]||[[Estate_Home_Exteriors#Estate_Entrances|Estate Entrances]]||[[Fillop%27s_Knollshop#Fillop&#039;s_Finest_Knolls|Fillop&#039;s Finest Knolls]]||-&lt;br /&gt;
|-&lt;br /&gt;
|Rural Middle||[[Dove%27s_Delightful_Dwellings|Dove&#039;s Delightful Dwellings]]&amp;lt;br/&amp;gt;[[Marscern%27s_Cottages|Marscern&#039;s Cottages]]||[[Dove%27s_Delightful_Dwellings#Dove&#039;s_Doors|Dove&#039;s Doors]]||[[Fillop%27s_Knollshop|Fillop&#039;s Knollshop]]||&lt;br /&gt;
|-&lt;br /&gt;
|Rural Lower||[[Hayseed_and_Hatchet|Hayseed and Hatchet]]&amp;lt;br/&amp;gt;[[Sheds_and_Shacks|Sheds and Shacks]]||[[Hayseed_and_Hatchet#Hayseed_and_Hatchet,_Door_Stack|Hayseed and Hatchet, Door Stack]]||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Occasionally, special homes become available by auction or raffle, or as a prize for an in-game event. In the past these have included treehouses and houseboats.&lt;br /&gt;
&lt;br /&gt;
==Access to the Home==&lt;br /&gt;
Each premium account may now have one home for every character on that account.&lt;br /&gt;
&lt;br /&gt;
===Entry and Exit===&lt;br /&gt;
To enter a home, you must first {{tt|UNLOCK &amp;lt;home&amp;gt;}} to unlock the door. No key is required. Then {{tt|OPEN &amp;lt;home&amp;gt;}}, and {{tt|GO &amp;lt;home&amp;gt;}} to enter. For {{tt|&amp;lt;home&amp;gt;}} use the one-word type-name for your home, e.g. {{tt|HOUSE, COTTAGE, SHACK, DOOR, HOME}} etc. If more than one such home type is present in the area, you might have to use an ordinal modifier e.g. {{tt|UNLOCK SECOND HOUSE}}. It is a quirk of the game engine that each time the game is reset after a crash or other system shutdown, the listing order of homes in an area is reversed. This means that sometimes you might have to use the ordinal modifier and other times you won&#039;t.&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can enter or exit your home in a single action using {{tt|move &amp;lt;home&amp;gt;}}.&amp;lt;br&amp;gt;(This command will {{tt|unlock}}, {{tt|open}} and {{tt|go}} without needing to input each step individually.)&lt;br /&gt;
&lt;br /&gt;
Entering and exiting a home breaks groups, so everyone who wishes to enter must do so on their own. Once inside, {{tt|CLOSE DOOR}} then {{tt|LOCK DOOR}} to prevent others from coming in. {{tt|GO DOOR}} to exit, and {{tt|CLOSE}} and {{tt|LOCK &amp;lt;home&amp;gt;}} after leaving. Your home will close and lock itself after a few minutes if you forget to do so yourself.&lt;br /&gt;
&lt;br /&gt;
When the door is open you may {{tt|PEER}} through it to observe the area outside. If you have a window, you may peer through that as well. {{tt|CLOSE WINDOW}} to prevent people outside from peering into your home. {{tt|OPEN WINDOW}} if you have nothing to hide.&lt;br /&gt;
&lt;br /&gt;
In order to reduce load on the game servers, the home system was coded so that the rooms are only actually running in the game engine when the home is opened. When vacant, the homes are removed from the game and packed away as data in a save state (see {{tt|HOME SAVE}} [[#Furnishings and Home Environment|below]]). Opening and closing a home too frequently within a short period of time will incur a long roundtime so that this process does not itself overly tax the server.&lt;br /&gt;
&lt;br /&gt;
===Guests===&lt;br /&gt;
When the door is open, anyone may enter. Other characters are forbidden from entering a home when it is locked. You may, however, grant special guest privileges to one other character by typing {{tt|HOME GUEST &amp;lt;player&amp;gt;}}. This allows your designated guest to unlock and enter your home on their own. Your friend must be with you when you name them as your official guest. To remove these privileges enter {{tt|HOME GUEST CLEAR}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please note:&#039;&#039;&#039; Regardless which character on your account owns a home, all other characters on your account implicitly have access to the home, too.&lt;br /&gt;
&lt;br /&gt;
If a visitor becomes unruly, you can kick them out by typing {{tt|SHOW &amp;lt;player&amp;gt; TO DOOR}}. The first time will give a warning. The second time will remove the player from your home and prevent them from returning for a few hours.&lt;br /&gt;
&lt;br /&gt;
==Furnishings and Home Environment==&lt;br /&gt;
There are many ways to customize the appearance of your home and the objects within it. {{tt|HOME CHANGE}} can be used to rearrange the appearance of your furnishings. When you get everything just the way you like it, typing {{tt|HOME SAVE}} will store the various appearance and environmental settings so they will remain that way for the next time you visit.&lt;br /&gt;
&lt;br /&gt;
===Starting===&lt;br /&gt;
* {{sloot|i|sturdy oak table}}&lt;br /&gt;
* {{sloot|i|dusty oak floor}}&lt;br /&gt;
* {{sloot|i|tasseled cotton rug}}&lt;br /&gt;
* {{sloot|i|rough-hewn oak wall}}&lt;br /&gt;
:Attached to wall:&lt;br /&gt;
:: {{sloot|i|Estate Holder plaque}}&lt;br /&gt;
* {{sloot|i|simple stick cot}}&lt;br /&gt;
* {{sloot|i|small firepit}}&lt;br /&gt;
* {{sloot|i|door}}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
Furniture and other home furnishings are available in shops across Elanthia, and fit into the following categories:&lt;br /&gt;
&lt;br /&gt;
*Miscellaneous item [2 slots available] (table, couch, or bed)&lt;br /&gt;
*Chairs (single or set of several matching)&lt;br /&gt;
*Floors&lt;br /&gt;
**Rugs, Carpets, &amp;amp; Floormats&lt;br /&gt;
*Fireplace&lt;br /&gt;
*General storage item (chest, cabinet, closet, trunk, wardrobe, or woodbin)&lt;br /&gt;
*Armor Stand (standard ones holds three pieces of armor)&lt;br /&gt;
*Weapon Rack (standard ones will hold two weapons)&lt;br /&gt;
*Window&lt;br /&gt;
*Door&lt;br /&gt;
*Wall&lt;br /&gt;
*Pet&lt;br /&gt;
*Exterior decorative items&lt;br /&gt;
&lt;br /&gt;
A house will only allow one piece of each type, with the exception being the two miscellaneous items which are interchangeable. Items are replaced by purchasing a different one of the same type. Once placed in the home, furniture can be rearranged to suit your tastes through the {{tt|HOME}} command.&lt;br /&gt;
&lt;br /&gt;
They can be turned into a furniture voucher via the {{com|HOME}} {{tt|REMOVE}} command.&lt;br /&gt;
&lt;br /&gt;
====Sources====&lt;br /&gt;
* Furniture can be purchased from many 24/7 shops within the game. These shops can be found using {{com|HOME}} {{tt|CATALOG}}.&lt;br /&gt;
* Furniture that holds more than the default/minimum number of items can be found in some festival shops such (e.g. [[Tea for Tamsine]]).&lt;br /&gt;
* Furniture tables that hold 15 items can be crafted using [[Shaping_products#Wood_Furniture|shaping]] and [[Carving_products#Furniture|carving]].&lt;br /&gt;
* A {{ilink|i|furniture coupon}} can be purchased using [[SimuCoins]] that will create a piece of furniture holding 75 items.&lt;br /&gt;
&lt;br /&gt;
====Minimum number of items====&lt;br /&gt;
Currently, furniture items have a required/minimum number of slots ON them. This typically corresponds to the default size of storage items sold in 24/7 shops.&lt;br /&gt;
&lt;br /&gt;
* Armor stands must have 3 slots ON.&lt;br /&gt;
* Weapon racks must have 1 slot ON.&lt;br /&gt;
* Beds must have 2 slots ON.&lt;br /&gt;
* General storage items must have 2 slots ON.&lt;br /&gt;
* Tables must have 2 slots ON.&lt;br /&gt;
* Walls must have 1 slot ON.&lt;br /&gt;
&lt;br /&gt;
===Storage Within the Home===&lt;br /&gt;
An additional benefit to home ownership is that you can safely store a small number of items inside. Each storage slot may only be filled with items that are completely empty. Labels make things count as having something inside it, so items with attached labels may not be stored within a home. An item with a price tag on it will count as two items also.&lt;br /&gt;
&lt;br /&gt;
Standard Capacity:&lt;br /&gt;
*Tables can hold two items.&lt;br /&gt;
*Beds, sofas, couches, or loveseats hold two items on top, and one underneath.&lt;br /&gt;
(if you HOME SWAP the table/bed slots then the item holding slots are also changed.)&lt;br /&gt;
*Walls may be hung with one appropriate item such as a mirror, plaque, or painting. (You can actually put any item on the wall, but it might look silly!)&lt;br /&gt;
*Storage trunks or closets generally allow four items within, and one placed on top. Woodbins will only hold combustible wood items for the fireplace such as logs.&lt;br /&gt;
*Armor stands hold three pieces of armor.&lt;br /&gt;
*Weapon racks will store two weapons.&lt;br /&gt;
&lt;br /&gt;
Not that special furniture may store more items than the basic ones.&lt;br /&gt;
&lt;br /&gt;
Only the principal homeowner (or another character on the account) &amp;amp; the designated Guest can place or remove items as described here. Visitors cannot remove or add items within a home. Be advised however that anything left on the floor of a home is considered fair game for the [[janitor]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It is important not to modify items while they are being stored on/in/etc. furniture. &#039;&#039;&#039;Modifying being something such as repairing an item, picking a box, charging cambrinth or using runestones.&#039;&#039;&#039; Doing so will cause problems with the home and will require [[GameMaster]] assistance to restore functionality. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Special note about the janitor in homes: The housing mechanic is different than janitor mechanics, in that anything left in a house is deleted as soon as the house is closed/left (unloads). So if you have something on the ground and the game crashes, it really is, actually, gone forever (deleted).&lt;br /&gt;
&lt;br /&gt;
===Pets===&lt;br /&gt;
Pets are available at [[:Category:Pet_Shops|pet stores]], some of which have rotating stock or only appear during festivals or similar events.&lt;br /&gt;
&lt;br /&gt;
Once you have purchased a pet, it is delivered to your house. Pets give random messaging specific to the animal unless you {{tt|POKE}} them, which causes them to fall asleep until poked again. They are also interactive and respond to such verbs as {{tt|RUB, HUG, KISS, SCRATCH, SNUGGLE}} and others.&lt;br /&gt;
&lt;br /&gt;
Older pets may or may not allow your assigned house guest to interact with them. Newer pets generally treat your guest as they treat you and some pets (many from HE fest) will also allow limited interactions with any visitor to the home as well as interesting, not quite as friendly ones with your guest.&lt;br /&gt;
&lt;br /&gt;
A pet&#039;s gender can be changed &#039;&#039;&#039;once&#039;&#039;&#039; by {{tt|TAP}}ping it. There is a timer on changing your pets gender, and not all pets can have their gender changed.&lt;br /&gt;
&lt;br /&gt;
===Exterior Decoration===&lt;br /&gt;
Each type of home will only accept certain types of exterior decoration, usually listed at the shop. The types are knoll, tree, door, and freestanding.&lt;br /&gt;
&lt;br /&gt;
You can add items to the home by {{com|put}}ting it on the home.&lt;br /&gt;
&lt;br /&gt;
To remove the exterior decoration, {{com|remove}} &#039;&#039;&amp;lt;home noun&amp;gt;&#039;&#039;, such as {{tt|remove cabin}}.&lt;br /&gt;
&lt;br /&gt;
This will leave you with a parchment scroll, which you can add to a home the same way you do any exterior decoration. No need to go to the housing office!&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
There are other ways to control the appearance when you {{tt|LOOK}} inside your home. Certain standard home elements such as the door or rug may be {{tt|TAP}}ped to toggle concealing or revealing them.&lt;br /&gt;
&lt;br /&gt;
====Scents====&lt;br /&gt;
You can add a scent message to the {{tt|LOOK}} of your home, but it won&#039;t be detectable by {{tt|SMELL}} or {{tt|SNIFF}}. Typing {{tt|HOME SCENT}} when inside your home will give all the options available, of which there are many. You can choose from dozens of different aromas, and set the intensity as well.&lt;br /&gt;
&lt;br /&gt;
home scent &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Usage: &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT CHANGE CLASS &amp;lt;CLASSNAME&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT CHANGE SCENT &amp;lt;SCENT#&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT CHANGE STRENGTH &amp;lt;#&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT LIST &amp;lt;CLASSNAME&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valid Class Names: &amp;lt;br&amp;gt;&lt;br /&gt;
Floral &amp;lt;br&amp;gt;&lt;br /&gt;
Forest &amp;lt;br&amp;gt;&lt;br /&gt;
Spices &amp;lt;br&amp;gt;&lt;br /&gt;
Foods &amp;lt;br&amp;gt;&lt;br /&gt;
Miscellaneous &amp;lt;br&amp;gt;&lt;br /&gt;
Profession &amp;lt;br&amp;gt;&lt;br /&gt;
Animal &amp;lt;br&amp;gt;&lt;br /&gt;
Unpleasant &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Scent Numbers are 1-99, Strengths 1-10 &amp;lt;br&amp;gt;&lt;br /&gt;
To change your scent, change the class first. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dancing===&lt;br /&gt;
Dancing within a home may be turned on or off via {{tt|TAP FLOOR}}.&lt;br /&gt;
&lt;br /&gt;
See [[Dance floors]] for options.&lt;br /&gt;
&lt;br /&gt;
==Neighborhoods==&lt;br /&gt;
See [[:Category:Housing]].&lt;br /&gt;
{{RefAl|a=y|r=y}}&lt;br /&gt;
* [[:Category:Housing Shops|Housing Shops - Furnishings and decor for your home]]&lt;br /&gt;
* {{Com|home}} command - {{tt|home catalog}} will help find furniture&lt;br /&gt;
* {{ilink|i|Unsigned deed}}: Means of gaining a home for non-[[Premium]] accounts.&lt;br /&gt;
* {{com|Urchin_command#Syntax|URCHIN GUIDE HOME}}&lt;br /&gt;
[[page type is::concept| ]]&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Homes&amp;diff=659296</id>
		<title>Homes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Homes&amp;diff=659296"/>
		<updated>2025-01-17T22:22:28Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: /* Reroll/Retire and Homes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
:&#039;&#039;This article is about the player-owned home system. For the command, see [[Home command|{{tt|HOME}} command]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of the biggest benefits to being an [[Estate Holders|estate holder]] is the ability to own a private home for your characters.&lt;br /&gt;
&lt;br /&gt;
==Acquiring a Home==&lt;br /&gt;
&lt;br /&gt;
As of January 2017 onward, all accounts which subscribe at the Premium level are awarded home ownership as a benefit immediately upon subscribing.&lt;br /&gt;
&lt;br /&gt;
Previous to that date an account would have needed 90 days of paid Premium time to qualify.&amp;lt;ref&amp;gt;[[Post:Premium Home Purchase Wait Times - 01/25/2017 - 17:19]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[DragonRealms Platinum|Platinum]] subscribers also have access to owning a home.&lt;br /&gt;
&lt;br /&gt;
Non-premium account holders can pick up a 30 day {{ilink|i|Unsigned deed|home deed}} in the Crossing Estate Holder Headquarters. They are on a table in the room [Estate Holders&#039; Headquarters, Foyer] and cost [[SimuCoin]]s, a real life currency, to purchase. These deeds can be renewed to continuously keep a home on a non-premium account. The Premium and SimuCoin systems are completely incompatible, and one cannot be used to extend the ownership of the other.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===SimuCoin Homes===&lt;br /&gt;
&lt;br /&gt;
You may deed a home for SimuCoins at a housing office.  You may also extend the deed of the home with 30-day, 60-day, and 90-day extensions.  Extensions DO stack properly. You can extend your home purchase for longer than 90 days by purchasing multiple extensions.  {{tt|HOME RECALL}} will show the time remaining.&lt;br /&gt;
&lt;br /&gt;
In Crossing:&amp;lt;br&amp;gt;&lt;br /&gt;
Deed&#039;s may be extended at Estate Holders&#039; Headquarters, Foyer, by purchasing an extension off the table, next to the deeds. &lt;br /&gt;
&lt;br /&gt;
NOTE: Only the character that owns the home can purchase and use the extensions.  Verbiage when another character on the same account tries to access a home that is past the limit is a bit misleading.&lt;br /&gt;
&lt;br /&gt;
===By Claim===&lt;br /&gt;
The most basic way to obtain a home is by deed. In order to claim a home, you must go to a Housing Clerk and {{tt|ASK CLERK ABOUT HOMES}} for pricing information. You must then {{tt|GIVE CLERK &amp;lt;amount&amp;gt;}}. Now locate a vacant home plot within an appropriate housing area, and enter {{tt|HOME CLAIM}} to move in.&lt;br /&gt;
&lt;br /&gt;
====Housing Clerk locations:====&lt;br /&gt;
&lt;br /&gt;
*[[RanikMap1|Crossing]] - Estate Holders&#039; Headquarters, Housing Permit Office (west of Raven&#039;s Court), go building (the towering limestone building),(go business hallway and housing doorway to redeem vouchers)&lt;br /&gt;
*[[RanikMap99|Aesry Surlaenis&#039;a]] - Home Permits Office, found within the Debt Collection Offices.&lt;br /&gt;
*[[RanikMap42|Theren]] - Ibec Hall, Homes Licensing Office. Price here is 3 platinum Lirums.&lt;br /&gt;
*[[RanikMap107|Mer&#039;Kresh]] - Housing Arcade, New Homes Office.  Found within the Town Hall.&lt;br /&gt;
*[[RanikMap117|Inner Hibs]] - Hibarnhvidar, Office of Housing&lt;br /&gt;
*       Shard - [Shard Housing Office, Prospective Buyers]&lt;br /&gt;
*  Riverhaven - [Riverhaven, Permit Office]&lt;br /&gt;
&lt;br /&gt;
===By Deed===&lt;br /&gt;
Homes may also be traded with players. This is accomplished by deeding the current home, and the new owner giving the deed to the Housing Clerk. This process is described with {{com|home}} {{tt|help 12}}, which is summarized below:&lt;br /&gt;
&lt;br /&gt;
#Stand outside the home to be transferred&lt;br /&gt;
#{{com|home}} {{tt|deed}}&lt;br /&gt;
#Give the deed to the new owner&lt;br /&gt;
#The new owner should go to the Housing Office (see {{com|home}} {{tt|clerks}} for current listing)&lt;br /&gt;
#Give the deed to the clerk&lt;br /&gt;
&lt;br /&gt;
====Notes when transferring a home by deed====&lt;br /&gt;
*Once a home is converted into a deed, if it is not redeemed at a housing clerk within 24 hours the home and all items inside will be lost.&lt;br /&gt;
*[[SimuCoin]] home owners CANNOT acquire a home via this kind of deed. The Premium and SimuCoin systems are completely incompatible, and one cannot be used to extend the ownership of the other.&lt;br /&gt;
*To avoid problems with the home, make sure that when you claim a home you actually go inside it. If you do not, the home will still show as being abandoned and possibly could affect your ability to customize.&lt;br /&gt;
&lt;br /&gt;
====Reroll/Retire and Homes====&lt;br /&gt;
{{tt|CHECK IN REROLL}} will not affect either your [[Estate Holder|Premium]] or [[SimuCoin]] home. Your home will remain intact through the Reroll process without the need to deed the home in advance.&lt;br /&gt;
&lt;br /&gt;
{{tt|CHECK IN RETIRE}} will not do anything about your home. It is recommended that you remove any furniture items you wish to keep and then use {{tt|HOME DEED}} to deed the home. If you do not have someone lined up to give the deed to, then simply allow the deed to expire and within a few days the home will become claimable again. If you forget about the home until after you retire the character, it is still possible to send a different character from your account to the home to create a home deed.&lt;br /&gt;
&lt;br /&gt;
===Moving to a new Home===&lt;br /&gt;
The process for moving from one home to another is described in-game using {{com|home}} {{tt|help 3}}. The following synopsis of these steps will move all of your belongings out of your old home (making it available for others to claim) and into a new home (that has not been claimed). The old home is not abandoned until you use {{com|home}} {{tt|claim}}.&lt;br /&gt;
&lt;br /&gt;
#Go to the Home Exchange Office (use {{com|home}} {{tt|clerks}} for a listing)&lt;br /&gt;
#{{com|ask}} {{tt|clerk about homes}} to find out the current moving fee&lt;br /&gt;
#{{com|give}} {{tt|clerk {amount}}} (in coppers)&lt;br /&gt;
#Go to a room with an available home.&lt;br /&gt;
#Use {{com|home}} {{tt|claim}} to claim your new home and your belongings will automatically be moved in&lt;br /&gt;
&lt;br /&gt;
====Housing Exchange Clerk locations:====&lt;br /&gt;
&lt;br /&gt;
*[[RanikMap1|Crossing]] - Estate Holders&#039; Headquarters, Housing Exchange Office (west of Raven&#039;s Court), go exchange door&lt;br /&gt;
&lt;br /&gt;
===Discontinuing Premium===&lt;br /&gt;
It used to be if you stopped being Premium, your home and everything in it was gone forever.&lt;br /&gt;
&lt;br /&gt;
Now, you&#039;ll still want to remove any items you had on the furniture that you&#039;ll want to be using, but your furniture and stuff will wait for you to re-up if you decide you want to. You can also, while inside your home before you change your subscription, type HOME REMOVE and turn your empty furniture/fixtures into furniture vouchers that you can save until you get a home again, and then turn in at the housing clerk. You can also remove most customizations from the exterior of your home by typing REMOVE (name of whatever your house is), and save those for later as a parchment scroll.&lt;br /&gt;
&lt;br /&gt;
If you did forget something on your furniture before downgrading, even then all is not lost, because you can HOME RECLAIM which will give you back the stuff that was on your furniture. Be careful with this, as if you&#039;re carrying 490 items in your inventory regularly and you had 300 items in your home, you&#039;re going be spending some time making painful decisions in the junkyard if you&#039;re lucky enough to not corrupt your character!&lt;br /&gt;
&lt;br /&gt;
===Upgrading to a Premium Home===&lt;br /&gt;
If a SimuCoin home owner becomes Premium the system can convert it into a Premium-style home:&lt;br /&gt;
* If your SimuCoin time is expired and the home owner (as Premium) tries to {{tt|UNLOCK}} it, it will convert it to a normal home.  If it&#039;s not expired, though, it doesn&#039;t convert but skips over to allow you to enter (intent was to avoid nuking a 6 month lease if someone upgraded for just 1 month).&lt;br /&gt;
* Each home &#039;checks in&#039; about every 15-30 days to check the status of the owning account.  If it detects you as Premium during one of those check ins, it will convert your home into to a standard home.&lt;br /&gt;
&lt;br /&gt;
Note that if your home converts because you go Premium, the tracking/remaining time of the scoin mechs goes away.  It&#039;s tracked on the home, not on the character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Housing Areas and Home Types==&lt;br /&gt;
Homes are generally segregated within discrete areas of [[Elanthia]] created especially for residential use. There are many home sites available throughout all five provinces. On the [[Ranik Maps]], housing areas are indicated by a square colored in with pale blue ([[Image:RanikMapHomes.gif]]).&lt;br /&gt;
&lt;br /&gt;
Homes are divided into several basic categories:&lt;br /&gt;
&lt;br /&gt;
* Urban or Rural&lt;br /&gt;
* Lower, Middle or Upper Class&lt;br /&gt;
* Freestanding Structure or Door&lt;br /&gt;
* Race or Class restrictions (select homes only)&lt;br /&gt;
&lt;br /&gt;
To determine whether a home area is restricted by class or race, enter {{tt|HOME LOOK}}.&lt;br /&gt;
&lt;br /&gt;
The category a home belongs to is indicated by the description of its exterior:&lt;br /&gt;
&lt;br /&gt;
* Lower Rural: bothy, hut, hutch, lean-to, shed, shelter, shack, or door.&lt;br /&gt;
* Middle Rural: cabin, cottage, dwelling, home, house or door.&lt;br /&gt;
* Upper Rural: cabin, chateau, domicile, farm, lodge, retreat, villa or door.&lt;br /&gt;
* Lower Urban: house, hovel, hut, shed, shanty or door.&lt;br /&gt;
* Middle Urban: abode, cottage, dwelling, home, house or door.&lt;br /&gt;
* Upper Urban: domicile, hall, home, house, manor, residence or door.&lt;br /&gt;
&lt;br /&gt;
A home&#039;s price is not affected by its category. The type of home determines what the outside of that home may look like. In order to change the exterior you must do so at a [[:Category:Housing Shops|home shop]] appropriate to your home&#039;s type. Note that if you move your home to a different location, everything inside it will move with you but the exterior will remain behind.&lt;br /&gt;
&lt;br /&gt;
[[Estate Holder]]s also have the option to [[Post:Tuesday Tidings - 133 - Renovating and Demolishing - 09/06/2022 - 13:09|raise or lower the class of their homes]] for a not-insubstantial fee.&lt;br /&gt;
&lt;br /&gt;
Exterior Housing Shops:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Freestanding !! Door !! Knoll !! Ondjai&lt;br /&gt;
|-&lt;br /&gt;
|Urban Upper||[[Elite_Architecture|Elite Architecture]]&amp;lt;br/&amp;gt;[[Grand_Entrance#A_Flawless_Facade|A Flawless Facade]]||[[Grand_Entrance|Grand Entrance]]||-||[[Building_Supplies_for_the_Honorable_Ondjai|Building Supplies for the Honorable Ondjai]]&lt;br /&gt;
|-&lt;br /&gt;
|Urban Middle||[[City_Statements|City Statements]]||[[City_Statements#City_Statements,_Doors_of_Distinction|City Statements, Doors of Distinction]]||-||-&lt;br /&gt;
|-&lt;br /&gt;
|Urban Lower||[[Exterior_Motives|Exterior Motives]]||[[Exterior_Motives#Thrifty_Doors|Thrifty Doors]]||-||-&lt;br /&gt;
|-&lt;br /&gt;
|Rural Upper||[[Estate_Home_Exteriors|Estate Home Exteriors]]&amp;lt;br/&amp;gt;[[Noble%27s_Barn#East_-_Quaint_Exteriors_for_Posh_Cabins|The Noble&#039;s Barn, Quaint Exteriors for Posh Cabins]]||[[Estate_Home_Exteriors#Estate_Entrances|Estate Entrances]]||[[Fillop%27s_Knollshop#Fillop&#039;s_Finest_Knolls|Fillop&#039;s Finest Knolls]]||-&lt;br /&gt;
|-&lt;br /&gt;
|Rural Middle||[[Dove%27s_Delightful_Dwellings|Dove&#039;s Delightful Dwellings]]&amp;lt;br/&amp;gt;[[Marscern%27s_Cottages|Marscern&#039;s Cottages]]||[[Dove%27s_Delightful_Dwellings#Dove&#039;s_Doors|Dove&#039;s Doors]]||[[Fillop%27s_Knollshop|Fillop&#039;s Knollshop]]||&lt;br /&gt;
|-&lt;br /&gt;
|Rural Lower||[[Hayseed_and_Hatchet|Hayseed and Hatchet]]&amp;lt;br/&amp;gt;[[Sheds_and_Shacks|Sheds and Shacks]]||[[Hayseed_and_Hatchet#Hayseed_and_Hatchet,_Door_Stack|Hayseed and Hatchet, Door Stack]]||-||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Occasionally, special homes become available by auction or raffle, or as a prize for an in-game event. In the past these have included treehouses and houseboats.&lt;br /&gt;
&lt;br /&gt;
==Access to the Home==&lt;br /&gt;
Each premium account may now have one home for every character on that account.&lt;br /&gt;
&lt;br /&gt;
===Entry and Exit===&lt;br /&gt;
To enter a home, you must first {{tt|UNLOCK &amp;lt;home&amp;gt;}} to unlock the door. No key is required. Then {{tt|OPEN &amp;lt;home&amp;gt;}}, and {{tt|GO &amp;lt;home&amp;gt;}} to enter. For {{tt|&amp;lt;home&amp;gt;}} use the one-word type-name for your home, e.g. {{tt|HOUSE, COTTAGE, SHACK, DOOR, HOME}} etc. If more than one such home type is present in the area, you might have to use an ordinal modifier e.g. {{tt|UNLOCK SECOND HOUSE}}. It is a quirk of the game engine that each time the game is reset after a crash or other system shutdown, the listing order of homes in an area is reversed. This means that sometimes you might have to use the ordinal modifier and other times you won&#039;t.&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can enter or exit your home in a single action using {{tt|move &amp;lt;home&amp;gt;}}.&amp;lt;br&amp;gt;(This command will {{tt|unlock}}, {{tt|open}} and {{tt|go}} without needing to input each step individually.)&lt;br /&gt;
&lt;br /&gt;
Entering and exiting a home breaks groups, so everyone who wishes to enter must do so on their own. Once inside, {{tt|CLOSE DOOR}} then {{tt|LOCK DOOR}} to prevent others from coming in. {{tt|GO DOOR}} to exit, and {{tt|CLOSE}} and {{tt|LOCK &amp;lt;home&amp;gt;}} after leaving. Your home will close and lock itself after a few minutes if you forget to do so yourself.&lt;br /&gt;
&lt;br /&gt;
When the door is open you may {{tt|PEER}} through it to observe the area outside. If you have a window, you may peer through that as well. {{tt|CLOSE WINDOW}} to prevent people outside from peering into your home. {{tt|OPEN WINDOW}} if you have nothing to hide.&lt;br /&gt;
&lt;br /&gt;
In order to reduce load on the game servers, the home system was coded so that the rooms are only actually running in the game engine when the home is opened. When vacant, the homes are removed from the game and packed away as data in a save state (see {{tt|HOME SAVE}} [[#Furnishings and Home Environment|below]]). Opening and closing a home too frequently within a short period of time will incur a long roundtime so that this process does not itself overly tax the server.&lt;br /&gt;
&lt;br /&gt;
===Guests===&lt;br /&gt;
When the door is open, anyone may enter. Other characters are forbidden from entering a home when it is locked. You may, however, grant special guest privileges to one other character by typing {{tt|HOME GUEST &amp;lt;player&amp;gt;}}. This allows your designated guest to unlock and enter your home on their own. Your friend must be with you when you name them as your official guest. To remove these privileges enter {{tt|HOME GUEST CLEAR}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please note:&#039;&#039;&#039; Regardless which character on your account owns a home, all other characters on your account implicitly have access to the home, too.&lt;br /&gt;
&lt;br /&gt;
If a visitor becomes unruly, you can kick them out by typing {{tt|SHOW &amp;lt;player&amp;gt; TO DOOR}}. The first time will give a warning. The second time will remove the player from your home and prevent them from returning for a few hours.&lt;br /&gt;
&lt;br /&gt;
==Furnishings and Home Environment==&lt;br /&gt;
There are many ways to customize the appearance of your home and the objects within it. {{tt|HOME CHANGE}} can be used to rearrange the appearance of your furnishings. When you get everything just the way you like it, typing {{tt|HOME SAVE}} will store the various appearance and environmental settings so they will remain that way for the next time you visit.&lt;br /&gt;
&lt;br /&gt;
===Starting===&lt;br /&gt;
* {{sloot|i|sturdy oak table}}&lt;br /&gt;
* {{sloot|i|dusty oak floor}}&lt;br /&gt;
* {{sloot|i|tasseled cotton rug}}&lt;br /&gt;
* {{sloot|i|rough-hewn oak wall}}&lt;br /&gt;
:Attached to wall:&lt;br /&gt;
:: {{sloot|i|Estate Holder plaque}}&lt;br /&gt;
* {{sloot|i|simple stick cot}}&lt;br /&gt;
* {{sloot|i|small firepit}}&lt;br /&gt;
* {{sloot|i|door}}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
Furniture and other home furnishings are available in shops across Elanthia, and fit into the following categories:&lt;br /&gt;
&lt;br /&gt;
*Miscellaneous item [2 slots available] (table, couch, or bed)&lt;br /&gt;
*Chairs (single or set of several matching)&lt;br /&gt;
*Floors&lt;br /&gt;
**Rugs, Carpets, &amp;amp; Floormats&lt;br /&gt;
*Fireplace&lt;br /&gt;
*General storage item (chest, cabinet, closet, trunk, wardrobe, or woodbin)&lt;br /&gt;
*Armor Stand (standard ones holds three pieces of armor)&lt;br /&gt;
*Weapon Rack (standard ones will hold two weapons)&lt;br /&gt;
*Window&lt;br /&gt;
*Door&lt;br /&gt;
*Wall&lt;br /&gt;
*Pet&lt;br /&gt;
*Exterior decorative items&lt;br /&gt;
&lt;br /&gt;
A house will only allow one piece of each type, with the exception being the two miscellaneous items which are interchangeable. Items are replaced by purchasing a different one of the same type. Once placed in the home, furniture can be rearranged to suit your tastes through the {{tt|HOME}} command.&lt;br /&gt;
&lt;br /&gt;
They can be turned into a furniture voucher via the {{com|HOME}} {{tt|REMOVE}} command.&lt;br /&gt;
&lt;br /&gt;
====Sources====&lt;br /&gt;
* Furniture can be purchased from many 24/7 shops within the game. These shops can be found using {{com|HOME}} {{tt|CATALOG}}.&lt;br /&gt;
* Furniture that holds more than the default/minimum number of items can be found in some festival shops such (e.g. [[Tea for Tamsine]]).&lt;br /&gt;
* Furniture tables that hold 15 items can be crafted using [[Shaping_products#Wood_Furniture|shaping]] and [[Carving_products#Furniture|carving]].&lt;br /&gt;
* A {{ilink|i|furniture coupon}} can be purchased using [[SimuCoins]] that will create a piece of furniture holding 75 items.&lt;br /&gt;
&lt;br /&gt;
====Minimum number of items====&lt;br /&gt;
Currently, furniture items have a required/minimum number of slots ON them. This typically corresponds to the default size of storage items sold in 24/7 shops.&lt;br /&gt;
&lt;br /&gt;
* Armor stands must have 3 slots ON.&lt;br /&gt;
* Weapon racks must have 1 slot ON.&lt;br /&gt;
* Beds must have 2 slots ON.&lt;br /&gt;
* General storage items must have 2 slots ON.&lt;br /&gt;
* Tables must have 2 slots ON.&lt;br /&gt;
* Walls must have 1 slot ON.&lt;br /&gt;
&lt;br /&gt;
===Storage Within the Home===&lt;br /&gt;
An additional benefit to home ownership is that you can safely store a small number of items inside. Each storage slot may only be filled with items that are completely empty. Labels make things count as having something inside it, so items with attached labels may not be stored within a home. An item with a price tag on it will count as two items also.&lt;br /&gt;
&lt;br /&gt;
Standard Capacity:&lt;br /&gt;
*Tables can hold two items.&lt;br /&gt;
*Beds, sofas, couches, or loveseats hold two items on top, and one underneath.&lt;br /&gt;
(if you HOME SWAP the table/bed slots then the item holding slots are also changed.)&lt;br /&gt;
*Walls may be hung with one appropriate item such as a mirror, plaque, or painting. (You can actually put any item on the wall, but it might look silly!)&lt;br /&gt;
*Storage trunks or closets generally allow four items within, and one placed on top. Woodbins will only hold combustible wood items for the fireplace such as logs.&lt;br /&gt;
*Armor stands hold three pieces of armor.&lt;br /&gt;
*Weapon racks will store two weapons.&lt;br /&gt;
&lt;br /&gt;
Not that special furniture may store more items than the basic ones.&lt;br /&gt;
&lt;br /&gt;
Only the principal homeowner (or another character on the account) &amp;amp; the designated Guest can place or remove items as described here. Visitors cannot remove or add items within a home. Be advised however that anything left on the floor of a home is considered fair game for the [[janitor]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It is important not to modify items while they are being stored on/in/etc. furniture. &#039;&#039;&#039;Modifying being something such as repairing an item, picking a box, charging cambrinth or using runestones.&#039;&#039;&#039; Doing so will cause problems with the home and will require [[GameMaster]] assistance to restore functionality. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Special note about the janitor in homes: The housing mechanic is different than janitor mechanics, in that anything left in a house is deleted as soon as the house is closed/left (unloads). So if you have something on the ground and the game crashes, it really is, actually, gone forever (deleted).&lt;br /&gt;
&lt;br /&gt;
===Pets===&lt;br /&gt;
Pets are available at [[:Category:Pet_Shops|pet stores]], some of which have rotating stock or only appear during festivals or similar events.&lt;br /&gt;
&lt;br /&gt;
Once you have purchased a pet, it is delivered to your house. Pets give random messaging specific to the animal unless you {{tt|POKE}} them, which causes them to fall asleep until poked again. They are also interactive and respond to such verbs as {{tt|RUB, HUG, KISS, SCRATCH, SNUGGLE}} and others.&lt;br /&gt;
&lt;br /&gt;
Older pets may or may not allow your assigned house guest to interact with them. Newer pets generally treat your guest as they treat you and some pets (many from HE fest) will also allow limited interactions with any visitor to the home as well as interesting, not quite as friendly ones with your guest.&lt;br /&gt;
&lt;br /&gt;
A pet&#039;s gender can be changed &#039;&#039;&#039;once&#039;&#039;&#039; by {{tt|TAP}}ping it. There is a timer on changing your pets gender, and not all pets can have their gender changed.&lt;br /&gt;
&lt;br /&gt;
===Exterior Decoration===&lt;br /&gt;
Each type of home will only accept certain types of exterior decoration, usually listed at the shop. The types are knoll, tree, door, and freestanding.&lt;br /&gt;
&lt;br /&gt;
You can add items to the home by {{com|put}}ting it on the home.&lt;br /&gt;
&lt;br /&gt;
To remove the exterior decoration, {{com|remove}} &#039;&#039;&amp;lt;home noun&amp;gt;&#039;&#039;, such as {{tt|remove cabin}}.&lt;br /&gt;
&lt;br /&gt;
This will leave you with a parchment scroll, which you can add to a home the same way you do any exterior decoration. No need to go to the housing office!&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
There are other ways to control the appearance when you {{tt|LOOK}} inside your home. Certain standard home elements such as the door or rug may be {{tt|TAP}}ped to toggle concealing or revealing them.&lt;br /&gt;
&lt;br /&gt;
====Scents====&lt;br /&gt;
You can add a scent message to the {{tt|LOOK}} of your home, but it won&#039;t be detectable by {{tt|SMELL}} or {{tt|SNIFF}}. Typing {{tt|HOME SCENT}} when inside your home will give all the options available, of which there are many. You can choose from dozens of different aromas, and set the intensity as well.&lt;br /&gt;
&lt;br /&gt;
home scent &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Usage: &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT CHANGE CLASS &amp;lt;CLASSNAME&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT CHANGE SCENT &amp;lt;SCENT#&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT CHANGE STRENGTH &amp;lt;#&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT LIST &amp;lt;CLASSNAME&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valid Class Names: &amp;lt;br&amp;gt;&lt;br /&gt;
Floral &amp;lt;br&amp;gt;&lt;br /&gt;
Forest &amp;lt;br&amp;gt;&lt;br /&gt;
Spices &amp;lt;br&amp;gt;&lt;br /&gt;
Foods &amp;lt;br&amp;gt;&lt;br /&gt;
Miscellaneous &amp;lt;br&amp;gt;&lt;br /&gt;
Profession &amp;lt;br&amp;gt;&lt;br /&gt;
Animal &amp;lt;br&amp;gt;&lt;br /&gt;
Unpleasant &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Scent Numbers are 1-99, Strengths 1-10 &amp;lt;br&amp;gt;&lt;br /&gt;
To change your scent, change the class first. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dancing===&lt;br /&gt;
Dancing within a home may be turned on or off via {{tt|TAP FLOOR}}.&lt;br /&gt;
&lt;br /&gt;
See [[Dance floors]] for options.&lt;br /&gt;
&lt;br /&gt;
==Neighborhoods==&lt;br /&gt;
See [[:Category:Housing]].&lt;br /&gt;
{{RefAl|a=y|r=y}}&lt;br /&gt;
* [[:Category:Housing Shops|Housing Shops - Furnishings and decor for your home]]&lt;br /&gt;
* {{Com|home}} command - {{tt|home catalog}} will help find furniture&lt;br /&gt;
* {{ilink|i|Unsigned deed}}: Means of gaining a home for non-[[Premium]] accounts.&lt;br /&gt;
* {{com|Urchin_command#Syntax|URCHIN GUIDE HOME}}&lt;br /&gt;
[[page type is::concept| ]]&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Write_command&amp;diff=659244</id>
		<title>Write command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Write_command&amp;diff=659244"/>
		<updated>2025-01-14T21:02:16Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Command&lt;br /&gt;
|rp=No&lt;br /&gt;
|combat=No&lt;br /&gt;
|magic=No&lt;br /&gt;
|settings=No&lt;br /&gt;
|systems=No&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
The [[Write command|{{tt|WRITE}} command]] is used to write messages on special paper and materials. It is also used to fill out an [[:item:alterer&#039;s scroll|alterer&#039;s scroll]].&lt;br /&gt;
&lt;br /&gt;
==Writing Materials Compatible with the Mail System==&lt;br /&gt;
&lt;br /&gt;
There are several kinds of writing materials of various nouns that are single pages you can write in and then mail to someone via the [[Mail]] system. The most commonly available ones are sold at [[Mail#Locations|post offices]], but may also be available at fest shops like [[Comedy of Letters]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hold the quill in your right hand and the material you want to write on in your left.&lt;br /&gt;
&lt;br /&gt;
When writing on these materials, you can have up to 15 blocks of 900 characters each.  Blocks will automatically separate into paragraphs, but you can add carriage returns manually by inserting &amp;quot;|&amp;quot; characters.&lt;br /&gt;
&lt;br /&gt;
Whatever language you are speaking at the time of writing will be the language you write in, so be aware of the potential for readers to not understand what you have written if you write in a language they don&#039;t understand. (To ensure understanding, typing LANGUAGE COMMON before you start will change you to speaking and therefore writing in Common.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Syntax:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
WRITE {ITEM}:{MESSAGE} -- the &amp;quot;:&amp;quot; is important!  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example 1: Single Line Spacing&#039;&#039;&#039;&lt;br /&gt;
  &amp;gt; write parchment:Dear Gauthus,|I just want to wish you a good day!|-a junior warrior mage&amp;lt;br&amp;gt;&lt;br /&gt;
  You decide to write your letter in &amp;lt;language you are currently speaking&amp;gt;.&lt;br /&gt;
  You set your quill to your &amp;lt;writing material&amp;gt; and write down your thoughts to the body of the &amp;lt;writing material&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
  &amp;gt; read my &amp;lt;writing material&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  In &amp;lt;language written in&amp;gt;, it reads:&lt;br /&gt;
  Dear Gauthus,&lt;br /&gt;
  I just want to wish you a good day!&lt;br /&gt;
  -a junior warrior mage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example 2: Double Line Spacing&#039;&#039;&#039;&lt;br /&gt;
  &amp;gt;write parchment:Dear Gauthus,| |I just want to wish you a good day!| |-a junior warrior mage&amp;lt;br&amp;gt;&lt;br /&gt;
  You decide to write your letter in &amp;lt;language you are currently speaking&amp;gt;.&lt;br /&gt;
  You set your quill to your &amp;lt;writing material&amp;gt; and write down your thoughts to the body of the &amp;lt;writing material&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
  &amp;gt; read my &amp;lt;writing material&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  In &amp;lt;language written in&amp;gt;, it reads:&lt;br /&gt;
  Dear Gauthus,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; I just want to wish you a good day!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; -a junior warrior mage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Books, Journals, Folios==&lt;br /&gt;
&lt;br /&gt;
There are several kinds of books of various nouns that contain pages you can write in. A prolific source is [[All in Good Tome]], a shop often found at [[Hollow Eve]] festival each year.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hold the book in one hand and a writing utensil in the other hand.&lt;br /&gt;
&lt;br /&gt;
  You glance down to see an orange book in your right hand and a piece of charcoal in your left hand.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Syntax:&#039;&#039;&#039;&lt;br /&gt;
  write in book {text}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
  &amp;gt; write in book hello&lt;br /&gt;
  In your orange book, you write &amp;quot;hello&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
  &amp;gt; read book&lt;br /&gt;
  You read page 1 of your orange book...&lt;br /&gt;
  Written in charcoal are the words &amp;quot;hello&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Alteration Scrolls==&lt;br /&gt;
&lt;br /&gt;
You also write in [[:item:alterer&#039;s scroll|alterer&#039;s scroll]]s to specify what alterations you want made to an item. See [[:item:alterer&#039;s scroll|alterer&#039;s scroll]] for writing syntax with alteration scrolls.&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Write_command&amp;diff=659243</id>
		<title>Write command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Write_command&amp;diff=659243"/>
		<updated>2025-01-14T21:01:14Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: /* Writing Materials Compatible with the Mail System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Command&lt;br /&gt;
|rp=No&lt;br /&gt;
|combat=No&lt;br /&gt;
|magic=No&lt;br /&gt;
|settings=No&lt;br /&gt;
|systems=No&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
The [[Write command|{{tt|WRITE}} command]] is used to write messages on special paper and materials. It is also used to fill out an [[:item:alterer&#039;s scroll|alterer&#039;s scroll]].&lt;br /&gt;
&lt;br /&gt;
==Writing Materials Compatible with the Mail System==&lt;br /&gt;
&lt;br /&gt;
There are several kinds of writing materials of various nouns that are single pages you can write in and then mail to someone via the [[Mail]] system. The most commonly available ones are sold at [[Mail#Locations|post offices]], but may also be available at fest shops like [[Comedy of Letters]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hold the quill in your right hand and the material you want to write on in your left.&lt;br /&gt;
&lt;br /&gt;
When writing on these materials, you can have up to 15 blocks of 900 characters each.  Blocks will automatically separate into paragraphs, but you can add carriage returns manually by inserting &amp;quot;|&amp;quot; characters.&lt;br /&gt;
&lt;br /&gt;
Whatever language you are speaking at the time of writing will be the language you write in, so be aware of the potential for readers to not understand what you have written if you write in a language they don&#039;t understand. (To ensure understanding, typing LANGUAGE COMMON before you start will change you to speaking and therefore writing in Common.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Syntax:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
WRITE {ITEM}:{MESSAGE} -- the &amp;quot;:&amp;quot; is important!  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example 1: Single Line Spacing&#039;&#039;&#039;&lt;br /&gt;
  &amp;gt; write parchment:Dear Gauthus,|I just want to wish you a good day!|-a junior warrior mage&amp;lt;br&amp;gt;&lt;br /&gt;
  You decide to write your letter in &amp;lt;language you are currently speaking&amp;gt;.&lt;br /&gt;
  You set your quill to your &amp;lt;writing material&amp;gt; and write down your thoughts to the body of the &amp;lt;writing material&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
  &amp;gt; read my &amp;lt;writing material&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  In &amp;lt;language written in&amp;gt;, it reads:&lt;br /&gt;
  Dear Gauthus,&lt;br /&gt;
  I just want to wish you a good day!&lt;br /&gt;
  -a junior warrior mage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example 2: Double Line Spacing&#039;&#039;&#039;&lt;br /&gt;
  &amp;gt;write parchment:Dear Gauthus,| |I just want to wish you a good day!| |-a junior warrior mage&amp;lt;br&amp;gt;&lt;br /&gt;
  You decide to write your letter in &amp;lt;language you are currently speaking&amp;gt;.&lt;br /&gt;
  You set your quill to your &amp;lt;writing material&amp;gt; and write down your thoughts to the body of the &amp;lt;writing material&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
  &amp;gt; read my &amp;lt;writing material&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
  In &amp;lt;language written in&amp;gt;, it reads:&lt;br /&gt;
  Dear Gauthus,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I just want to wish you a good day!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;-a junior warrior mage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Books, Journals, Folios==&lt;br /&gt;
&lt;br /&gt;
There are several kinds of books of various nouns that contain pages you can write in. A prolific source is [[All in Good Tome]], a shop often found at [[Hollow Eve]] festival each year.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Usage:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hold the book in one hand and a writing utensil in the other hand.&lt;br /&gt;
&lt;br /&gt;
  You glance down to see an orange book in your right hand and a piece of charcoal in your left hand.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Syntax:&#039;&#039;&#039;&lt;br /&gt;
  write in book {text}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
  &amp;gt; write in book hello&lt;br /&gt;
  In your orange book, you write &amp;quot;hello&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
  &amp;gt; read book&lt;br /&gt;
  You read page 1 of your orange book...&lt;br /&gt;
  Written in charcoal are the words &amp;quot;hello&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Alteration Scrolls==&lt;br /&gt;
&lt;br /&gt;
You also write in [[:item:alterer&#039;s scroll|alterer&#039;s scroll]]s to specify what alterations you want made to an item. See [[:item:alterer&#039;s scroll|alterer&#039;s scroll]] for writing syntax with alteration scrolls.&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Inventor%27s_Worktable&amp;diff=659237</id>
		<title>Inventor&#039;s Worktable</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Inventor%27s_Worktable&amp;diff=659237"/>
		<updated>2025-01-13T19:53:26Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: /* Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
{{Store At A Glance&lt;br /&gt;
|Store Name=tool-strewn inventor&#039;s worktable&lt;br /&gt;
|Store Type=Game&lt;br /&gt;
|Owner =-&lt;br /&gt;
|Fest=Chris&#039; Mass Festival 440, Chris&#039; Mass Festival 451&lt;br /&gt;
|Coin=-&lt;br /&gt;
|NumRooms=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Game==&lt;br /&gt;
Catch critters, get prizes, what&#039;s NOT to like?&amp;lt;br /&amp;gt;&lt;br /&gt;
This game is similar to other [[Capture the Critter]] games.&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*When you see a boggle, gremlin, spriggan, sprite, or welkin, try to GET it when both hands are empty. You might miss, or get knocked over, or get stunned, or actually catch it!&lt;br /&gt;
*Critters might escape your grip every ~10 seconds, so run fast!&lt;br /&gt;
*When in the room with the worktable, PUT the critter on it for a prize!&lt;br /&gt;
&lt;br /&gt;
==[[Chris&#039; Mass Festival 451]] Prizes==&lt;br /&gt;
All of the prizes from 440 are still available, but a number of new prizes were added to the pool.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|conical red velvet hat trimmed with white fur}}&lt;br /&gt;
* {{sloot|i|moose-brown tartan ice skates with antler-white laces}}&lt;br /&gt;
* {{sloot|i|slouchy hat of green velvet with a fluffy white pom pom}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|small cookie tin painted gingerbread-brown and trimmed with white scallops}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|emerald mug pin topped by a dollop of white opal with ruby sprinkles}} - &#039;&#039;verby&#039;&#039;&lt;br /&gt;
* {{sloot|i|ivorene popcorn ball pendant with cranberry-red and pine-green candy glazing}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|carved hematite stag with majestically forked ivory antlers}} - &#039;&#039;Life ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|jade-green mug decorated with a wintry gemstone topping}} - &#039;&#039;Elemental ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|moonstone snowball dusted with blue diamonds}} - &#039;&#039;Lunar ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|small gaethzen reindeer adorned with forked antlers wound in red ribbon}} - &#039;&#039;108 mana&#039;&#039;&lt;br /&gt;
* {{sloot|i|white gold candelabra fitted with tapered candles}} - &#039;&#039;Holy ritual focus&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems &amp;amp; Materials===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|n|dawnbreak diamond}}&lt;br /&gt;
* {{sloot|n|fathomstone|iridescent black displaced fathomstone}}&lt;br /&gt;
* {{sloot|n|lace agate|polished cream lace agate}}&lt;br /&gt;
* {{sloot|n|alavern|small alavern stone}}&lt;br /&gt;
* {{sloot|n|snowveil crystal|small snowveil crystal cluster}}&lt;br /&gt;
* {{sloot|n|cinacs|smooth cinacs sphere}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|coal-black and white striped vial with a cracked onyx heart-shaped stopper}} - &#039;&#039;anti-love potion&#039;&#039;&lt;br /&gt;
* {{sloot|i|flower preservation potion in a poinsettia-topped vial}}&lt;br /&gt;
* {{sloot|i|frosted glass gosling sculpted with an onyx beak and outstretched wings}} - &#039;&#039;glitter shaker&#039;&#039;&lt;br /&gt;
* {{sloot|i|ice-etched knucklebones with jagged silver symbols}}&lt;br /&gt;
* {{sloot|i|makeshift rope knotted from plaid flannel bed sheets}}&lt;br /&gt;
* {{sloot|i|pumpkin-colored glass muffin spiced with glittery cinnabar}} - &#039;&#039;glitter shaker&#039;&#039;&lt;br /&gt;
* {{sloot|i|red and white candy-striped vial with a carmine heart-shaped stopper}} - &#039;&#039;love potion&#039;&#039;&lt;br /&gt;
* {{sloot|i|small filigreed red toe bells with silver bows}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Chris&#039; Mass Festival 440]] Prizes==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|fuzzy white mittens with red and green cuffs}}&lt;br /&gt;
*{{sloot|i|soft grey scarf of loosely knitted angora}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|cobalt gem pouch stitched with an icy blue snowflake pattern}}&lt;br /&gt;
*{{sloot|i|dark lockpick case with an etched swing-hook clasp of indigo covellite}}&lt;br /&gt;
*{{sloot|i|glittered gem pouch dangling iridescent iniskim icedrops}}&lt;br /&gt;
*{{sloot|i|mistwood trinket box inlaid with carved star ruby stockings}}&lt;br /&gt;
*{{sloot|i|pinemast trinket box inlaid with carved wine jasper baubles}}&lt;br /&gt;
*{{sloot|i|ruby red lockpick case with an etched swing-hook clasp of hammered copper}}&lt;br /&gt;
*{{sloot|i|scorched lockpick case with an etched swing-hook clasp of firestained electrum}}&lt;br /&gt;
*{{sloot|i|sooty brick-red gem pouch resembling a chimney with a puff of cotton smoke}}&lt;br /&gt;
*{{sloot|i|white oak trinket box inlaid with carved emerald mistletoe}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|acenite circlet of intricately wrought icicles dripping damilyo pearls}}&lt;br /&gt;
*{{sloot|i|anlora-avtoma circlet of intricately wrought icicles dripping winter opals}}&lt;br /&gt;
*{{sloot|i|braided platinum ring entwining a glacial blue sapphire}}&lt;br /&gt;
*{{sloot|i|braided rencate ring entwining a polished cabochon turquoise}}&lt;br /&gt;
*{{sloot|i|braided white gold ring entwining a trillion-cut diamond}}&lt;br /&gt;
*{{sloot|i|dark leather wristcuff studded with burnished copper rivets}}&lt;br /&gt;
*{{sloot|i|modest abalone pendant wrapped in rose gold wirework}}&lt;br /&gt;
*{{sloot|i|pair of long silver earrings dangling amethyst prisms}}   - &#039;&#039;feature showing&#039;&#039;&lt;br /&gt;
*{{sloot|i|palladium charm bracelet dangling polished abalone shell discs}}&lt;br /&gt;
*{{sloot|i|razaksel charm bracelet dangling polished cinnabar discs}}&lt;br /&gt;
*{{sloot|i|silver circlet of intricately wrought icicles dripping druzy quartz}}&lt;br /&gt;
*{{sloot|i|simple crown of pale rowan strewn with sprigs of green rencate mistletoe}}&lt;br /&gt;
*{{sloot|i|slender necklace suspending a gleaming knot of ruby-limned bronze fox blossoms}}&lt;br /&gt;
*{{sloot|i|snow-white ribbon necklace frosted with ice-blue crystals}}&lt;br /&gt;
*{{sloot|i|tel&#039;athi tree pin decorated with gemstone chips and topped by a star diopside}}&lt;br /&gt;
*{{sloot|i|thick blackened silver band channel-set with faceted onyx}}&lt;br /&gt;
*{{sloot|i|white gold charm bracelet dangling polished snowflake obsidian discs}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Cambrinth===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|acenite and cambrinth armband in the shape of an icy blue-scaled leviathan}} - &#039;&#039;32 mana&#039;&#039;&lt;br /&gt;
*{{sloot|i|dark cambrinth armband of scorched bone set with beveled seordstone talons}} - &#039;&#039;32 mana&#039;&#039;&lt;br /&gt;
*{{sloot|i|white platinum cambrinth armband inlaid with winter opal shards}} - &#039;&#039;32 mana&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|n|chaos chalcedony}}&lt;br /&gt;
*{{sloot|n|ice sapphire}}&lt;br /&gt;
*{{sloot|n|scoundrel&#039;s diamond}}&lt;br /&gt;
*{{sloot|n|swirling charoite}}&lt;br /&gt;
* Standard [[Capture the Critter]] minor gems&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|bright yellow chenille pineapple with a green-leaved top tied by a red ribbon}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|frolicking glass fox with rich cobalt fur accented by icy blue eyes}} - &#039;&#039;glitter sprinkler&#039;&#039;&lt;br /&gt;
*{{sloot|i|plump gabardine snowman with wearing a dapper top hat and scarf}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|slender strip of darkened leather}}   - &#039;&#039;feature hair arranger&#039;&#039;&lt;br /&gt;
*{{sloot|i|squashy samite ice drake with blue gingham wings}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|triangular ankle knife with a hand-hewn blade of translucent white quartz}} - &#039;&#039;worn skinning knife&#039;&#039;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Red_and_white_candy-striped_vial_with_a_carmine_heart-shaped_stopper&amp;diff=659236</id>
		<title>Item:Red and white candy-striped vial with a carmine heart-shaped stopper</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Red_and_white_candy-striped_vial_with_a_carmine_heart-shaped_stopper&amp;diff=659236"/>
		<updated>2025-01-13T19:33:17Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=vial&lt;br /&gt;
|look=The candy-striped vial has 2 drinks of sweetwater left.&lt;br /&gt;
&lt;br /&gt;
{{com|read}}: A candy-striped vial reads: &amp;quot;Love Potion #7&amp;quot;&lt;br /&gt;
|MTag=-&lt;br /&gt;
|CTag=red, white, carmine&lt;br /&gt;
|STag=peppermint stick, candy&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|type=drink, magic&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=1,750&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|uses=2&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
When {{com|rub}}bed, this vial becomes attuned to a person. If someone else {{com|drink}}s this potion, they will begin to act in a &amp;quot;loving&amp;quot; manner toward the rubber.&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Red_and_white_candy-striped_vial_with_a_carmine_heart-shaped_stopper&amp;diff=659235</id>
		<title>Item:Red and white candy-striped vial with a carmine heart-shaped stopper</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Red_and_white_candy-striped_vial_with_a_carmine_heart-shaped_stopper&amp;diff=659235"/>
		<updated>2025-01-13T19:32:55Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=vial&lt;br /&gt;
|look=The candy-striped vial has 2 drinks of sweetwater left.&lt;br /&gt;
&lt;br /&gt;
{{com|read}}: A candy-striped vial reads: &amp;quot;Love Potion #7&amp;quot;&lt;br /&gt;
|MTag=-&lt;br /&gt;
|CTag=red, white, carmine&lt;br /&gt;
|STag=peppermint stick, candy&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|type=drink, magic&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=1,750&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
When {{com|rub}}bed, this vial becomes attuned to a person. If someone else {{com|drink}}s this potion, they will begin to act in a &amp;quot;loving&amp;quot; manner toward the rubber.&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Red_and_white_candy-striped_vial_with_a_carmine_heart-shaped_stopper&amp;diff=659234</id>
		<title>Item:Red and white candy-striped vial with a carmine heart-shaped stopper</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Red_and_white_candy-striped_vial_with_a_carmine_heart-shaped_stopper&amp;diff=659234"/>
		<updated>2025-01-13T19:31:41Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=vial |look=The candy-striped vial has 2 drinks of sweetwater left. |MTag=- |CTag=red, white, carmine |STag=peppermint stick, candy |ptype=other |verby=No |pcrystal=No |atmos=No |istone=No |wearloc=- |type=drink, magic |metal=no |weight=5 |appcost=1,750 |rarity=festival |lsize=1 |wsize=1 |hsize=1 |enchanted=No |feature-change=No |generator=No |sourcetype=- |fname=No }} ==Notes==  When {{com|rub}}bed, this vial becomes attuned to a person. If someone else {{co...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=vial&lt;br /&gt;
|look=The candy-striped vial has 2 drinks of sweetwater left.&lt;br /&gt;
|MTag=-&lt;br /&gt;
|CTag=red, white, carmine&lt;br /&gt;
|STag=peppermint stick, candy&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|type=drink, magic&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=1,750&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
When {{com|rub}}bed, this vial becomes attuned to a person. If someone else {{com|drink}}s this potion, they will begin to act in a &amp;quot;loving&amp;quot; manner toward the rubber.&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Inventor%27s_Worktable&amp;diff=659233</id>
		<title>Inventor&#039;s Worktable</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Inventor%27s_Worktable&amp;diff=659233"/>
		<updated>2025-01-13T19:25:03Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: /* Chris&amp;#039; Mass Festival 440 Prizes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
{{Store At A Glance&lt;br /&gt;
|Store Name=tool-strewn inventor&#039;s worktable&lt;br /&gt;
|Store Type=Game&lt;br /&gt;
|Owner =-&lt;br /&gt;
|Fest=Chris&#039; Mass Festival 440, Chris&#039; Mass Festival 451&lt;br /&gt;
|Coin=-&lt;br /&gt;
|NumRooms=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Game==&lt;br /&gt;
Catch critters, get prizes, what&#039;s NOT to like?&amp;lt;br /&amp;gt;&lt;br /&gt;
This game is similar to other [[Capture the Critter]] games.&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*When you see a boggle, gremlin, spriggan, sprite, or welkin, try to GET it when both hands are empty. You might miss, or get knocked over, or get stunned, or actually catch it!&lt;br /&gt;
*Critters might escape your grip every ~10 seconds, so run fast!&lt;br /&gt;
*When in the room with the worktable, PUT the critter on it for a prize!&lt;br /&gt;
&lt;br /&gt;
==[[Chris&#039; Mass Festival 451]] Prizes==&lt;br /&gt;
All of the prizes from 440 are still available, but a number of new prizes were added to the pool.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|conical red velvet hat trimmed with white fur}}&lt;br /&gt;
* {{sloot|i|moose-brown tartan ice skates with antler-white laces}}&lt;br /&gt;
* {{sloot|i|slouchy hat of green velvet with a fluffy white pom pom}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|small cookie tin painted gingerbread-brown and trimmed with white scallops}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|emerald mug pin topped by a dollop of white opal with ruby sprinkles}} - &#039;&#039;verby&#039;&#039;&lt;br /&gt;
* {{sloot|i|ivorene popcorn ball pendant with cranberry-red and pine-green candy glazing}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|carved hematite stag with majestically forked ivory antlers}} - &#039;&#039;Life ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|jade-green mug decorated with a wintry gemstone topping}} - &#039;&#039;Elemental ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|moonstone snowball dusted with blue diamonds}} - &#039;&#039;Lunar ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|small gaethzen reindeer adorned with forked antlers wound in red ribbon}}&lt;br /&gt;
* {{sloot|i|white gold candelabra fitted with tapered candles}} - &#039;&#039;Holy ritual focus&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems &amp;amp; Materials===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|n|dawnbreak diamond}}&lt;br /&gt;
* {{sloot|n|fathomstone|iridescent black displaced fathomstone}}&lt;br /&gt;
* {{sloot|n|lace agate|polished cream lace agate}}&lt;br /&gt;
* {{sloot|n|alavern|small alavern stone}}&lt;br /&gt;
* {{sloot|n|snowveil crystal|small snowveil crystal cluster}}&lt;br /&gt;
* {{sloot|n|cinacs|smooth cinacs sphere}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|coal-black and white striped vial with a cracked onyx heart-shaped stopper}} - &#039;&#039;anti-love potion&#039;&#039;&lt;br /&gt;
* {{sloot|i|flower preservation potion in a poinsettia-topped vial}}&lt;br /&gt;
* {{sloot|i|frosted glass gosling sculpted with an onyx beak and outstretched wings}} - &#039;&#039;glitter shaker&#039;&#039;&lt;br /&gt;
* {{sloot|i|ice-etched knucklebones with jagged silver symbols}}&lt;br /&gt;
* {{sloot|i|makeshift rope knotted from plaid flannel bed sheets}}&lt;br /&gt;
* {{sloot|i|pumpkin-colored glass muffin spiced with glittery cinnabar}} - &#039;&#039;glitter shaker&#039;&#039;&lt;br /&gt;
* {{sloot|i|red and white candy-striped vial with a carmine heart-shaped stopper}} - &#039;&#039;love potion&#039;&#039;&lt;br /&gt;
* {{sloot|i|small filigreed red toe bells with silver bows}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Chris&#039; Mass Festival 440]] Prizes==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|fuzzy white mittens with red and green cuffs}}&lt;br /&gt;
*{{sloot|i|soft grey scarf of loosely knitted angora}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|cobalt gem pouch stitched with an icy blue snowflake pattern}}&lt;br /&gt;
*{{sloot|i|dark lockpick case with an etched swing-hook clasp of indigo covellite}}&lt;br /&gt;
*{{sloot|i|glittered gem pouch dangling iridescent iniskim icedrops}}&lt;br /&gt;
*{{sloot|i|mistwood trinket box inlaid with carved star ruby stockings}}&lt;br /&gt;
*{{sloot|i|pinemast trinket box inlaid with carved wine jasper baubles}}&lt;br /&gt;
*{{sloot|i|ruby red lockpick case with an etched swing-hook clasp of hammered copper}}&lt;br /&gt;
*{{sloot|i|scorched lockpick case with an etched swing-hook clasp of firestained electrum}}&lt;br /&gt;
*{{sloot|i|sooty brick-red gem pouch resembling a chimney with a puff of cotton smoke}}&lt;br /&gt;
*{{sloot|i|white oak trinket box inlaid with carved emerald mistletoe}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|acenite circlet of intricately wrought icicles dripping damilyo pearls}}&lt;br /&gt;
*{{sloot|i|anlora-avtoma circlet of intricately wrought icicles dripping winter opals}}&lt;br /&gt;
*{{sloot|i|braided platinum ring entwining a glacial blue sapphire}}&lt;br /&gt;
*{{sloot|i|braided rencate ring entwining a polished cabochon turquoise}}&lt;br /&gt;
*{{sloot|i|braided white gold ring entwining a trillion-cut diamond}}&lt;br /&gt;
*{{sloot|i|dark leather wristcuff studded with burnished copper rivets}}&lt;br /&gt;
*{{sloot|i|modest abalone pendant wrapped in rose gold wirework}}&lt;br /&gt;
*{{sloot|i|pair of long silver earrings dangling amethyst prisms}}   - &#039;&#039;feature showing&#039;&#039;&lt;br /&gt;
*{{sloot|i|palladium charm bracelet dangling polished abalone shell discs}}&lt;br /&gt;
*{{sloot|i|razaksel charm bracelet dangling polished cinnabar discs}}&lt;br /&gt;
*{{sloot|i|silver circlet of intricately wrought icicles dripping druzy quartz}}&lt;br /&gt;
*{{sloot|i|simple crown of pale rowan strewn with sprigs of green rencate mistletoe}}&lt;br /&gt;
*{{sloot|i|slender necklace suspending a gleaming knot of ruby-limned bronze fox blossoms}}&lt;br /&gt;
*{{sloot|i|snow-white ribbon necklace frosted with ice-blue crystals}}&lt;br /&gt;
*{{sloot|i|tel&#039;athi tree pin decorated with gemstone chips and topped by a star diopside}}&lt;br /&gt;
*{{sloot|i|thick blackened silver band channel-set with faceted onyx}}&lt;br /&gt;
*{{sloot|i|white gold charm bracelet dangling polished snowflake obsidian discs}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Cambrinth===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|acenite and cambrinth armband in the shape of an icy blue-scaled leviathan}} - &#039;&#039;32 mana&#039;&#039;&lt;br /&gt;
*{{sloot|i|dark cambrinth armband of scorched bone set with beveled seordstone talons}} - &#039;&#039;32 mana&#039;&#039;&lt;br /&gt;
*{{sloot|i|white platinum cambrinth armband inlaid with winter opal shards}} - &#039;&#039;32 mana&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|n|chaos chalcedony}}&lt;br /&gt;
*{{sloot|n|ice sapphire}}&lt;br /&gt;
*{{sloot|n|scoundrel&#039;s diamond}}&lt;br /&gt;
*{{sloot|n|swirling charoite}}&lt;br /&gt;
* Standard [[Capture the Critter]] minor gems&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|bright yellow chenille pineapple with a green-leaved top tied by a red ribbon}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|frolicking glass fox with rich cobalt fur accented by icy blue eyes}} - &#039;&#039;glitter sprinkler&#039;&#039;&lt;br /&gt;
*{{sloot|i|plump gabardine snowman with wearing a dapper top hat and scarf}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|slender strip of darkened leather}}   - &#039;&#039;feature hair arranger&#039;&#039;&lt;br /&gt;
*{{sloot|i|squashy samite ice drake with blue gingham wings}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|triangular ankle knife with a hand-hewn blade of translucent white quartz}} - &#039;&#039;worn skinning knife&#039;&#039;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Inventor%27s_Worktable&amp;diff=659232</id>
		<title>Inventor&#039;s Worktable</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Inventor%27s_Worktable&amp;diff=659232"/>
		<updated>2025-01-13T19:24:27Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: /* Cambrinth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
{{Store At A Glance&lt;br /&gt;
|Store Name=tool-strewn inventor&#039;s worktable&lt;br /&gt;
|Store Type=Game&lt;br /&gt;
|Owner =-&lt;br /&gt;
|Fest=Chris&#039; Mass Festival 440, Chris&#039; Mass Festival 451&lt;br /&gt;
|Coin=-&lt;br /&gt;
|NumRooms=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Game==&lt;br /&gt;
Catch critters, get prizes, what&#039;s NOT to like?&amp;lt;br /&amp;gt;&lt;br /&gt;
This game is similar to other [[Capture the Critter]] games.&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*When you see a boggle, gremlin, spriggan, sprite, or welkin, try to GET it when both hands are empty. You might miss, or get knocked over, or get stunned, or actually catch it!&lt;br /&gt;
*Critters might escape your grip every ~10 seconds, so run fast!&lt;br /&gt;
*When in the room with the worktable, PUT the critter on it for a prize!&lt;br /&gt;
&lt;br /&gt;
==[[Chris&#039; Mass Festival 451]] Prizes==&lt;br /&gt;
All of the prizes from 440 are still available, but a number of new prizes were added to the pool.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|conical red velvet hat trimmed with white fur}}&lt;br /&gt;
* {{sloot|i|moose-brown tartan ice skates with antler-white laces}}&lt;br /&gt;
* {{sloot|i|slouchy hat of green velvet with a fluffy white pom pom}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|small cookie tin painted gingerbread-brown and trimmed with white scallops}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|emerald mug pin topped by a dollop of white opal with ruby sprinkles}} - &#039;&#039;verby&#039;&#039;&lt;br /&gt;
* {{sloot|i|ivorene popcorn ball pendant with cranberry-red and pine-green candy glazing}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|carved hematite stag with majestically forked ivory antlers}} - &#039;&#039;Life ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|jade-green mug decorated with a wintry gemstone topping}} - &#039;&#039;Elemental ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|moonstone snowball dusted with blue diamonds}} - &#039;&#039;Lunar ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|small gaethzen reindeer adorned with forked antlers wound in red ribbon}}&lt;br /&gt;
* {{sloot|i|white gold candelabra fitted with tapered candles}} - &#039;&#039;Holy ritual focus&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems &amp;amp; Materials===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|n|dawnbreak diamond}}&lt;br /&gt;
* {{sloot|n|fathomstone|iridescent black displaced fathomstone}}&lt;br /&gt;
* {{sloot|n|lace agate|polished cream lace agate}}&lt;br /&gt;
* {{sloot|n|alavern|small alavern stone}}&lt;br /&gt;
* {{sloot|n|snowveil crystal|small snowveil crystal cluster}}&lt;br /&gt;
* {{sloot|n|cinacs|smooth cinacs sphere}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|coal-black and white striped vial with a cracked onyx heart-shaped stopper}} - &#039;&#039;anti-love potion&#039;&#039;&lt;br /&gt;
* {{sloot|i|flower preservation potion in a poinsettia-topped vial}}&lt;br /&gt;
* {{sloot|i|frosted glass gosling sculpted with an onyx beak and outstretched wings}} - &#039;&#039;glitter shaker&#039;&#039;&lt;br /&gt;
* {{sloot|i|ice-etched knucklebones with jagged silver symbols}}&lt;br /&gt;
* {{sloot|i|makeshift rope knotted from plaid flannel bed sheets}}&lt;br /&gt;
* {{sloot|i|pumpkin-colored glass muffin spiced with glittery cinnabar}} - &#039;&#039;glitter shaker&#039;&#039;&lt;br /&gt;
* {{sloot|i|red and white candy-striped vial with a carmine heart-shaped stopper}} - &#039;&#039;love potion&#039;&#039;&lt;br /&gt;
* {{sloot|i|small filigreed red toe bells with silver bows}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Chris&#039; Mass Festival 440]] Prizes==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|fuzzy white mittens with red and green cuffs}}&lt;br /&gt;
*{{sloot|i|soft grey scarf of loosely knitted angora}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|cobalt gem pouch stitched with an icy blue snowflake pattern}}&lt;br /&gt;
*{{sloot|i|dark lockpick case with an etched swing-hook clasp of indigo covellite}}&lt;br /&gt;
*{{sloot|i|glittered gem pouch dangling iridescent iniskim icedrops}}&lt;br /&gt;
*{{sloot|i|mistwood trinket box inlaid with carved star ruby stockings}}&lt;br /&gt;
*{{sloot|i|pinemast trinket box inlaid with carved wine jasper baubles}}&lt;br /&gt;
*{{sloot|i|ruby red lockpick case with an etched swing-hook clasp of hammered copper}}&lt;br /&gt;
*{{sloot|i|scorched lockpick case with an etched swing-hook clasp of firestained electrum}}&lt;br /&gt;
*{{sloot|i|sooty brick-red gem pouch resembling a chimney with a puff of cotton smoke}}&lt;br /&gt;
*{{sloot|i|white oak trinket box inlaid with carved emerald mistletoe}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|acenite circlet of intricately wrought icicles dripping damilyo pearls}}&lt;br /&gt;
*{{sloot|i|anlora-avtoma circlet of intricately wrought icicles dripping winter opals}}&lt;br /&gt;
*{{sloot|i|braided platinum ring entwining a glacial blue sapphire}}&lt;br /&gt;
*{{sloot|i|braided rencate ring entwining a polished cabochon turquoise}}&lt;br /&gt;
*{{sloot|i|braided white gold ring entwining a trillion-cut diamond}}&lt;br /&gt;
*{{sloot|i|dark leather wristcuff studded with burnished copper rivets}}&lt;br /&gt;
*{{sloot|i|modest abalone pendant wrapped in rose gold wirework}}&lt;br /&gt;
*{{sloot|i|pair of long silver earrings dangling amethyst prisms}}   - &#039;&#039;feature showing&#039;&#039;&lt;br /&gt;
*{{sloot|i|palladium charm bracelet dangling polished abalone shell discs}}&lt;br /&gt;
*{{sloot|i|razaksel charm bracelet dangling polished cinnabar discs}}&lt;br /&gt;
*{{sloot|i|silver circlet of intricately wrought icicles dripping druzy quartz}}&lt;br /&gt;
*{{sloot|i|simple crown of pale rowan strewn with sprigs of green rencate mistletoe}}&lt;br /&gt;
*{{sloot|i|slender necklace suspending a gleaming knot of ruby-limned bronze fox blossoms}}&lt;br /&gt;
*{{sloot|i|snow-white ribbon necklace frosted with ice-blue crystals}}&lt;br /&gt;
*{{sloot|i|tel&#039;athi tree pin decorated with gemstone chips and topped by a star diopside}}&lt;br /&gt;
*{{sloot|i|thick blackened silver band channel-set with faceted onyx}}&lt;br /&gt;
*{{sloot|i|white gold charm bracelet dangling polished snowflake obsidian discs}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Cambrinth====&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|acenite and cambrinth armband in the shape of an icy blue-scaled leviathan}} - &#039;&#039;32 mana&#039;&#039;&lt;br /&gt;
*{{sloot|i|dark cambrinth armband of scorched bone set with beveled seordstone talons}} - &#039;&#039;32 mana&#039;&#039;&lt;br /&gt;
*{{sloot|i|white platinum cambrinth armband inlaid with winter opal shards}} - &#039;&#039;32 mana&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|n|chaos chalcedony}}&lt;br /&gt;
*{{sloot|n|ice sapphire}}&lt;br /&gt;
*{{sloot|n|scoundrel&#039;s diamond}}&lt;br /&gt;
*{{sloot|n|swirling charoite}}&lt;br /&gt;
* Standard [[Capture the Critter]] minor gems&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|bright yellow chenille pineapple with a green-leaved top tied by a red ribbon}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|frolicking glass fox with rich cobalt fur accented by icy blue eyes}} - &#039;&#039;glitter sprinkler&#039;&#039;&lt;br /&gt;
*{{sloot|i|plump gabardine snowman with wearing a dapper top hat and scarf}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|slender strip of darkened leather}}   - &#039;&#039;feature hair arranger&#039;&#039;&lt;br /&gt;
*{{sloot|i|squashy samite ice drake with blue gingham wings}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|triangular ankle knife with a hand-hewn blade of translucent white quartz}} - &#039;&#039;worn skinning knife&#039;&#039;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Inventor%27s_Worktable&amp;diff=659231</id>
		<title>Inventor&#039;s Worktable</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Inventor%27s_Worktable&amp;diff=659231"/>
		<updated>2025-01-13T19:23:52Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: /* Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
{{Store At A Glance&lt;br /&gt;
|Store Name=tool-strewn inventor&#039;s worktable&lt;br /&gt;
|Store Type=Game&lt;br /&gt;
|Owner =-&lt;br /&gt;
|Fest=Chris&#039; Mass Festival 440, Chris&#039; Mass Festival 451&lt;br /&gt;
|Coin=-&lt;br /&gt;
|NumRooms=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Game==&lt;br /&gt;
Catch critters, get prizes, what&#039;s NOT to like?&amp;lt;br /&amp;gt;&lt;br /&gt;
This game is similar to other [[Capture the Critter]] games.&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*When you see a boggle, gremlin, spriggan, sprite, or welkin, try to GET it when both hands are empty. You might miss, or get knocked over, or get stunned, or actually catch it!&lt;br /&gt;
*Critters might escape your grip every ~10 seconds, so run fast!&lt;br /&gt;
*When in the room with the worktable, PUT the critter on it for a prize!&lt;br /&gt;
&lt;br /&gt;
==[[Chris&#039; Mass Festival 451]] Prizes==&lt;br /&gt;
All of the prizes from 440 are still available, but a number of new prizes were added to the pool.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|conical red velvet hat trimmed with white fur}}&lt;br /&gt;
* {{sloot|i|moose-brown tartan ice skates with antler-white laces}}&lt;br /&gt;
* {{sloot|i|slouchy hat of green velvet with a fluffy white pom pom}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|small cookie tin painted gingerbread-brown and trimmed with white scallops}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|emerald mug pin topped by a dollop of white opal with ruby sprinkles}} - &#039;&#039;verby&#039;&#039;&lt;br /&gt;
* {{sloot|i|ivorene popcorn ball pendant with cranberry-red and pine-green candy glazing}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|carved hematite stag with majestically forked ivory antlers}} - &#039;&#039;Life ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|jade-green mug decorated with a wintry gemstone topping}} - &#039;&#039;Elemental ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|moonstone snowball dusted with blue diamonds}} - &#039;&#039;Lunar ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|small gaethzen reindeer adorned with forked antlers wound in red ribbon}}&lt;br /&gt;
* {{sloot|i|white gold candelabra fitted with tapered candles}} - &#039;&#039;Holy ritual focus&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems &amp;amp; Materials===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|n|dawnbreak diamond}}&lt;br /&gt;
* {{sloot|n|fathomstone|iridescent black displaced fathomstone}}&lt;br /&gt;
* {{sloot|n|lace agate|polished cream lace agate}}&lt;br /&gt;
* {{sloot|n|alavern|small alavern stone}}&lt;br /&gt;
* {{sloot|n|snowveil crystal|small snowveil crystal cluster}}&lt;br /&gt;
* {{sloot|n|cinacs|smooth cinacs sphere}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|coal-black and white striped vial with a cracked onyx heart-shaped stopper}} - &#039;&#039;anti-love potion&#039;&#039;&lt;br /&gt;
* {{sloot|i|flower preservation potion in a poinsettia-topped vial}}&lt;br /&gt;
* {{sloot|i|frosted glass gosling sculpted with an onyx beak and outstretched wings}} - &#039;&#039;glitter shaker&#039;&#039;&lt;br /&gt;
* {{sloot|i|ice-etched knucklebones with jagged silver symbols}}&lt;br /&gt;
* {{sloot|i|makeshift rope knotted from plaid flannel bed sheets}}&lt;br /&gt;
* {{sloot|i|pumpkin-colored glass muffin spiced with glittery cinnabar}} - &#039;&#039;glitter shaker&#039;&#039;&lt;br /&gt;
* {{sloot|i|red and white candy-striped vial with a carmine heart-shaped stopper}} - &#039;&#039;love potion&#039;&#039;&lt;br /&gt;
* {{sloot|i|small filigreed red toe bells with silver bows}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Chris&#039; Mass Festival 440]] Prizes==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|fuzzy white mittens with red and green cuffs}}&lt;br /&gt;
*{{sloot|i|soft grey scarf of loosely knitted angora}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|cobalt gem pouch stitched with an icy blue snowflake pattern}}&lt;br /&gt;
*{{sloot|i|dark lockpick case with an etched swing-hook clasp of indigo covellite}}&lt;br /&gt;
*{{sloot|i|glittered gem pouch dangling iridescent iniskim icedrops}}&lt;br /&gt;
*{{sloot|i|mistwood trinket box inlaid with carved star ruby stockings}}&lt;br /&gt;
*{{sloot|i|pinemast trinket box inlaid with carved wine jasper baubles}}&lt;br /&gt;
*{{sloot|i|ruby red lockpick case with an etched swing-hook clasp of hammered copper}}&lt;br /&gt;
*{{sloot|i|scorched lockpick case with an etched swing-hook clasp of firestained electrum}}&lt;br /&gt;
*{{sloot|i|sooty brick-red gem pouch resembling a chimney with a puff of cotton smoke}}&lt;br /&gt;
*{{sloot|i|white oak trinket box inlaid with carved emerald mistletoe}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|acenite circlet of intricately wrought icicles dripping damilyo pearls}}&lt;br /&gt;
*{{sloot|i|anlora-avtoma circlet of intricately wrought icicles dripping winter opals}}&lt;br /&gt;
*{{sloot|i|braided platinum ring entwining a glacial blue sapphire}}&lt;br /&gt;
*{{sloot|i|braided rencate ring entwining a polished cabochon turquoise}}&lt;br /&gt;
*{{sloot|i|braided white gold ring entwining a trillion-cut diamond}}&lt;br /&gt;
*{{sloot|i|dark leather wristcuff studded with burnished copper rivets}}&lt;br /&gt;
*{{sloot|i|modest abalone pendant wrapped in rose gold wirework}}&lt;br /&gt;
*{{sloot|i|pair of long silver earrings dangling amethyst prisms}}   - &#039;&#039;feature showing&#039;&#039;&lt;br /&gt;
*{{sloot|i|palladium charm bracelet dangling polished abalone shell discs}}&lt;br /&gt;
*{{sloot|i|razaksel charm bracelet dangling polished cinnabar discs}}&lt;br /&gt;
*{{sloot|i|silver circlet of intricately wrought icicles dripping druzy quartz}}&lt;br /&gt;
*{{sloot|i|simple crown of pale rowan strewn with sprigs of green rencate mistletoe}}&lt;br /&gt;
*{{sloot|i|slender necklace suspending a gleaming knot of ruby-limned bronze fox blossoms}}&lt;br /&gt;
*{{sloot|i|snow-white ribbon necklace frosted with ice-blue crystals}}&lt;br /&gt;
*{{sloot|i|tel&#039;athi tree pin decorated with gemstone chips and topped by a star diopside}}&lt;br /&gt;
*{{sloot|i|thick blackened silver band channel-set with faceted onyx}}&lt;br /&gt;
*{{sloot|i|white gold charm bracelet dangling polished snowflake obsidian discs}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Cambrinth====&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|acenite and cambrinth armband in the shape of an icy blue-scaled leviathan}}&lt;br /&gt;
*{{sloot|i|dark cambrinth armband of scorched bone set with beveled seordstone talons}}&lt;br /&gt;
*{{sloot|i|white platinum cambrinth armband inlaid with winter opal shards}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|n|chaos chalcedony}}&lt;br /&gt;
*{{sloot|n|ice sapphire}}&lt;br /&gt;
*{{sloot|n|scoundrel&#039;s diamond}}&lt;br /&gt;
*{{sloot|n|swirling charoite}}&lt;br /&gt;
* Standard [[Capture the Critter]] minor gems&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|bright yellow chenille pineapple with a green-leaved top tied by a red ribbon}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|frolicking glass fox with rich cobalt fur accented by icy blue eyes}} - &#039;&#039;glitter sprinkler&#039;&#039;&lt;br /&gt;
*{{sloot|i|plump gabardine snowman with wearing a dapper top hat and scarf}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|slender strip of darkened leather}}   - &#039;&#039;feature hair arranger&#039;&#039;&lt;br /&gt;
*{{sloot|i|squashy samite ice drake with blue gingham wings}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|triangular ankle knife with a hand-hewn blade of translucent white quartz}} - &#039;&#039;worn skinning knife&#039;&#039;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Jade-green_mug_decorated_with_a_wintry_gemstone_topping&amp;diff=659230</id>
		<title>Item:Jade-green mug decorated with a wintry gemstone topping</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Jade-green_mug_decorated_with_a_wintry_gemstone_topping&amp;diff=659230"/>
		<updated>2025-01-13T19:21:36Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=mug&lt;br /&gt;
|look=Strands of winter opals create a dollop of white that decorates the rim of the mug alongside ruby sprinkles.&lt;br /&gt;
|MTag=winter opals, ruby&lt;br /&gt;
|CTag=jade-green, red, white&lt;br /&gt;
|STag=hot chocolate, winter&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|type=magic, ritual focus&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=1,562,500&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=2&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
*Cannot be {{com|invoke}}d while worn; must be held.&lt;br /&gt;
*Requires the [[Magical_feats#Spell_Casting|Improvized Rituals]] magical feat to use.&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Jade-green_mug_decorated_with_a_wintry_gemstone_topping&amp;diff=659229</id>
		<title>Item:Jade-green mug decorated with a wintry gemstone topping</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Jade-green_mug_decorated_with_a_wintry_gemstone_topping&amp;diff=659229"/>
		<updated>2025-01-13T19:20:31Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=mug |look=Strands of winter opals create a dollop of white that decorates the rim of the mug alongside ruby sprinkles. |MTag=winter opals, ruby |CTag=jade-green, red, white |STag=hot chocolate, winter |ptype=other |verby=No |pcrystal=No |atmos=No |istone=No |wearloc=- |type=magic, ritual focus |metal=no |weight=5 |appcost=1,562,500 |rarity=festival |lsize=2 |wsize=1 |hsize=1 |enchanted=No |feature-change=No |generator=No |sourcetype=- |fname=No }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=mug&lt;br /&gt;
|look=Strands of winter opals create a dollop of white that decorates the rim of the mug alongside ruby sprinkles.&lt;br /&gt;
|MTag=winter opals, ruby&lt;br /&gt;
|CTag=jade-green, red, white&lt;br /&gt;
|STag=hot chocolate, winter&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|type=magic, ritual focus&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=1,562,500&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=2&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Small_gaethzen_reindeer_adorned_with_forked_antlers_wound_in_red_ribbon&amp;diff=659228</id>
		<title>Item:Small gaethzen reindeer adorned with forked antlers wound in red ribbon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Small_gaethzen_reindeer_adorned_with_forked_antlers_wound_in_red_ribbon&amp;diff=659228"/>
		<updated>2025-01-13T19:14:03Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=reindeer&lt;br /&gt;
|look=The graceful cervine figurine is crafted from milky, translucent material.  Its branching antlers are wrapped in vivid crimson strips.&lt;br /&gt;
The gaethzen is dim now, except for faint bands of color which swirl gently within the milky glass.&lt;br /&gt;
|MTag=gaethzen&lt;br /&gt;
|CTag=red&lt;br /&gt;
|STag=reindeer, winter&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|type=gaethzen, gives light&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=18&lt;br /&gt;
|appcost=25,000&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|maxcharge=108&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: The gaethzen of the reindeer is special.  You believe you could show, exhale, tap, charge, focus or rub the gaethzen reindeer. The gaethzen appears quite fragile.  Dropping it could destroy it entirely.&lt;br /&gt;
*{{com|exhale}}: You exhale on the polished glass surface of the gaethzen, watching it cloud over with the moisture from your breath.&lt;br /&gt;
*{{com|tap}}: As you tap a small gaethzen reindeer adorned with forked antlers wound in red ribbon, a clear ringing note fills the air.ub&lt;br /&gt;
&lt;br /&gt;
NOTE: {{com|charge}}, {{com|focus}}, and {{com|rub}} are the verbs used to activate gaethzen. See [[Gaethzen]] for details.&amp;lt;br&amp;gt;&lt;br /&gt;
NOTE: {{com|show}} does not seem to have anything special to it, beyond the fact that the person being shown the item can see whether it emits light or not.&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Small_gaethzen_reindeer_adorned_with_forked_antlers_wound_in_red_ribbon&amp;diff=659227</id>
		<title>Item:Small gaethzen reindeer adorned with forked antlers wound in red ribbon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Small_gaethzen_reindeer_adorned_with_forked_antlers_wound_in_red_ribbon&amp;diff=659227"/>
		<updated>2025-01-13T19:13:32Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=reindeer&lt;br /&gt;
|look=The graceful cervine figurine is crafted from milky, translucent material.  Its branching antlers are wrapped in vivid crimson strips.&lt;br /&gt;
The gaethzen is dim now, except for faint bands of color which swirl gently within the milky glass.&lt;br /&gt;
|MTag=gaethzen&lt;br /&gt;
|CTag=red&lt;br /&gt;
|STag=reindeer, winter&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|type=gaethzen, gives light&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=18&lt;br /&gt;
|appcost=25,000&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|maxcharge=108&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: The gaethzen of the reindeer is special.  You believe you could show, exhale, tap, charge, focus or rub the gaethzen reindeer. The gaethzen appears quite fragile.  Dropping it could destroy it entirely.&lt;br /&gt;
*{{com|exhale}}: You exhale on the polished glass surface of the gaethzen, watching it cloud over with the moisture from your breath.&lt;br /&gt;
*{{com|tap}}: As you tap a small gaethzen reindeer adorned with forked antlers wound in red ribbon, a clear ringing note fills the air.ub&lt;br /&gt;
&lt;br /&gt;
NOTE: {{com|charge}}, {{com|focus}}, and {{com|rub}} are the verbs used to activate gaethzen. See [[Gaethzen]] for details.&lt;br /&gt;
NOTE: {{com|show}} does not seem to have anything special to it, beyond the fact that the person being shown the item can see whether it emits light or not.&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Small_gaethzen_reindeer_adorned_with_forked_antlers_wound_in_red_ribbon&amp;diff=659226</id>
		<title>Item:Small gaethzen reindeer adorned with forked antlers wound in red ribbon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Small_gaethzen_reindeer_adorned_with_forked_antlers_wound_in_red_ribbon&amp;diff=659226"/>
		<updated>2025-01-13T19:11:57Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=reindeer&lt;br /&gt;
|look=The graceful cervine figurine is crafted from milky, translucent material.  Its branching antlers are wrapped in vivid crimson strips.&lt;br /&gt;
The gaethzen is dim now, except for faint bands of color which swirl gently within the milky glass.&lt;br /&gt;
|MTag=gaethzen&lt;br /&gt;
|CTag=red&lt;br /&gt;
|STag=reindeer, winter&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|type=gaethzen, gives light&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=18&lt;br /&gt;
|appcost=25,000&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|maxcharge=108&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: The gaethzen of the reindeer is special.  You believe you could show, exhale, tap, charge, focus or rub the gaethzen reindeer. The gaethzen appears quite fragile.  Dropping it could destroy it entirely.&lt;br /&gt;
*{{com|exhale}}: You exhale on the polished glass surface of the gaethzen, watching it cloud over with the moisture from your breath.&lt;br /&gt;
*{{com|tap}}: As you tap a small gaethzen reindeer adorned with forked antlers wound in red ribbon, a clear ringing note fills the air.ub&lt;br /&gt;
&lt;br /&gt;
NOTE: {{com|charge}}, {{com|focus}}, and {{com|rub}} are the verbs used to activate gaethzen. See [[Gaethzen]] for details.&lt;br /&gt;
NOTE: {{com|show}} does not seem to have anything special to it, beyond the fact that the person being shown the item can see whether it emits light or not.&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Small_gaethzen_reindeer_adorned_with_forked_antlers_wound_in_red_ribbon&amp;diff=659225</id>
		<title>Item:Small gaethzen reindeer adorned with forked antlers wound in red ribbon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Small_gaethzen_reindeer_adorned_with_forked_antlers_wound_in_red_ribbon&amp;diff=659225"/>
		<updated>2025-01-13T18:49:11Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=reindeer |look=The graceful cervine figurine is crafted from milky, translucent material.  Its branching antlers are wrapped in vivid crimson strips.  The gaethzen is dim now, except for faint bands of color which swirl gently within the milky glass. |MTag=gaethzen |CTag=red |STag=reindeer, winter |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=- |type=gaethzen, gives light |metal=no |weight=18 |appcost=25,000 |rarity=festival |lsize=1 |wsize=1 |hsize=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=reindeer&lt;br /&gt;
|look=The graceful cervine figurine is crafted from milky, translucent material.  Its branching antlers are wrapped in vivid crimson strips.&lt;br /&gt;
The gaethzen is dim now, except for faint bands of color which swirl gently within the milky glass.&lt;br /&gt;
|MTag=gaethzen&lt;br /&gt;
|CTag=red&lt;br /&gt;
|STag=reindeer, winter&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|type=gaethzen, gives light&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=18&lt;br /&gt;
|appcost=25,000&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|maxcharge=108&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Acenite_and_cambrinth_armband_in_the_shape_of_an_icy_blue-scaled_leviathan&amp;diff=659224</id>
		<title>Item:Acenite and cambrinth armband in the shape of an icy blue-scaled leviathan</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Acenite_and_cambrinth_armband_in_the_shape_of_an_icy_blue-scaled_leviathan&amp;diff=659224"/>
		<updated>2025-01-13T18:43:32Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=armband&lt;br /&gt;
|look=The sinuously wrought serpentine form of grey mineral is covered in imbricated scales and armed with sharp ivory teeth with matching talons.&lt;br /&gt;
|MTag=acenite, cambrinth, ivory&lt;br /&gt;
|CTag=grey, icy blue&lt;br /&gt;
|STag=leviathan&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=upper arm&lt;br /&gt;
|type=cambrinth&lt;br /&gt;
|metal=yes&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=28,106&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|maxcharge=32&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:White_platinum_cambrinth_armband_inlaid_with_winter_opal_shards&amp;diff=659223</id>
		<title>Item:White platinum cambrinth armband inlaid with winter opal shards</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:White_platinum_cambrinth_armband_inlaid_with_winter_opal_shards&amp;diff=659223"/>
		<updated>2025-01-13T18:40:36Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=armband&lt;br /&gt;
|look=A grey mineral spiral is wrapped in gleaming metal and set with iridescent ice-like shards.&lt;br /&gt;
|MTag=platinum, winter opal, opal&lt;br /&gt;
|CTag=grey&lt;br /&gt;
|STag=ice&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=upper arm&lt;br /&gt;
|type=cambrinth&lt;br /&gt;
|metal=yes&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=73,106&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|maxcharge=32&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Inventor%27s_Worktable&amp;diff=659222</id>
		<title>Inventor&#039;s Worktable</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Inventor%27s_Worktable&amp;diff=659222"/>
		<updated>2025-01-13T18:37:53Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: /* Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
{{Store At A Glance&lt;br /&gt;
|Store Name=tool-strewn inventor&#039;s worktable&lt;br /&gt;
|Store Type=Game&lt;br /&gt;
|Owner =-&lt;br /&gt;
|Fest=Chris&#039; Mass Festival 440, Chris&#039; Mass Festival 451&lt;br /&gt;
|Coin=-&lt;br /&gt;
|NumRooms=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Game==&lt;br /&gt;
Catch critters, get prizes, what&#039;s NOT to like?&amp;lt;br /&amp;gt;&lt;br /&gt;
This game is similar to other [[Capture the Critter]] games.&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*When you see a boggle, gremlin, spriggan, sprite, or welkin, try to GET it when both hands are empty. You might miss, or get knocked over, or get stunned, or actually catch it!&lt;br /&gt;
*Critters might escape your grip every ~10 seconds, so run fast!&lt;br /&gt;
*When in the room with the worktable, PUT the critter on it for a prize!&lt;br /&gt;
&lt;br /&gt;
==[[Chris&#039; Mass Festival 451]] Prizes==&lt;br /&gt;
All of the prizes from 440 are still available, but a number of new prizes were added to the pool.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|conical red velvet hat trimmed with white fur}}&lt;br /&gt;
* {{sloot|i|moose-brown tartan ice skates with antler-white laces}}&lt;br /&gt;
* {{sloot|i|slouchy hat of green velvet with a fluffy white pom pom}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|small cookie tin painted gingerbread-brown and trimmed with white scallops}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|emerald mug pin topped by a dollop of white opal with ruby sprinkles}} - &#039;&#039;verby&#039;&#039;&lt;br /&gt;
* {{sloot|i|ivorene popcorn ball pendant with cranberry-red and pine-green candy glazing}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|acenite and cambrinth armband in the shape of an icy blue-scaled leviathan}} - &#039;&#039;32 mana&#039;&#039;&lt;br /&gt;
* {{sloot|i|carved hematite stag with majestically forked ivory antlers}} - &#039;&#039;Life ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|jade-green mug decorated with a wintry gemstone topping}} - &#039;&#039;Elemental ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|moonstone snowball dusted with blue diamonds}} - &#039;&#039;Lunar ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|small gaethzen reindeer adorned with forked antlers wound in red ribbon}}&lt;br /&gt;
* {{sloot|i|white gold candelabra fitted with tapered candles}} - &#039;&#039;Holy ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|white platinum cambrinth armband inlaid with winter opal shards}} - &#039;&#039;32 mana&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems &amp;amp; Materials===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|n|dawnbreak diamond}}&lt;br /&gt;
* {{sloot|n|fathomstone|iridescent black displaced fathomstone}}&lt;br /&gt;
* {{sloot|n|lace agate|polished cream lace agate}}&lt;br /&gt;
* {{sloot|n|alavern|small alavern stone}}&lt;br /&gt;
* {{sloot|n|snowveil crystal|small snowveil crystal cluster}}&lt;br /&gt;
* {{sloot|n|cinacs|smooth cinacs sphere}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|coal-black and white striped vial with a cracked onyx heart-shaped stopper}} - &#039;&#039;anti-love potion&#039;&#039;&lt;br /&gt;
* {{sloot|i|flower preservation potion in a poinsettia-topped vial}}&lt;br /&gt;
* {{sloot|i|frosted glass gosling sculpted with an onyx beak and outstretched wings}} - &#039;&#039;glitter shaker&#039;&#039;&lt;br /&gt;
* {{sloot|i|ice-etched knucklebones with jagged silver symbols}}&lt;br /&gt;
* {{sloot|i|makeshift rope knotted from plaid flannel bed sheets}}&lt;br /&gt;
* {{sloot|i|pumpkin-colored glass muffin spiced with glittery cinnabar}} - &#039;&#039;glitter shaker&#039;&#039;&lt;br /&gt;
* {{sloot|i|red and white candy-striped vial with a carmine heart-shaped stopper}} - &#039;&#039;love potion&#039;&#039;&lt;br /&gt;
* {{sloot|i|small filigreed red toe bells with silver bows}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Chris&#039; Mass Festival 440]] Prizes==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|fuzzy white mittens with red and green cuffs}}&lt;br /&gt;
*{{sloot|i|soft grey scarf of loosely knitted angora}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|cobalt gem pouch stitched with an icy blue snowflake pattern}}&lt;br /&gt;
*{{sloot|i|dark lockpick case with an etched swing-hook clasp of indigo covellite}}&lt;br /&gt;
*{{sloot|i|glittered gem pouch dangling iridescent iniskim icedrops}}&lt;br /&gt;
*{{sloot|i|mistwood trinket box inlaid with carved star ruby stockings}}&lt;br /&gt;
*{{sloot|i|pinemast trinket box inlaid with carved wine jasper baubles}}&lt;br /&gt;
*{{sloot|i|ruby red lockpick case with an etched swing-hook clasp of hammered copper}}&lt;br /&gt;
*{{sloot|i|scorched lockpick case with an etched swing-hook clasp of firestained electrum}}&lt;br /&gt;
*{{sloot|i|sooty brick-red gem pouch resembling a chimney with a puff of cotton smoke}}&lt;br /&gt;
*{{sloot|i|white oak trinket box inlaid with carved emerald mistletoe}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|acenite circlet of intricately wrought icicles dripping damilyo pearls}}&lt;br /&gt;
*{{sloot|i|anlora-avtoma circlet of intricately wrought icicles dripping winter opals}}&lt;br /&gt;
*{{sloot|i|braided platinum ring entwining a glacial blue sapphire}}&lt;br /&gt;
*{{sloot|i|braided rencate ring entwining a polished cabochon turquoise}}&lt;br /&gt;
*{{sloot|i|braided white gold ring entwining a trillion-cut diamond}}&lt;br /&gt;
*{{sloot|i|dark leather wristcuff studded with burnished copper rivets}}&lt;br /&gt;
*{{sloot|i|modest abalone pendant wrapped in rose gold wirework}}&lt;br /&gt;
*{{sloot|i|pair of long silver earrings dangling amethyst prisms}}   - &#039;&#039;feature showing&#039;&#039;&lt;br /&gt;
*{{sloot|i|palladium charm bracelet dangling polished abalone shell discs}}&lt;br /&gt;
*{{sloot|i|razaksel charm bracelet dangling polished cinnabar discs}}&lt;br /&gt;
*{{sloot|i|silver circlet of intricately wrought icicles dripping druzy quartz}}&lt;br /&gt;
*{{sloot|i|simple crown of pale rowan strewn with sprigs of green rencate mistletoe}}&lt;br /&gt;
*{{sloot|i|slender necklace suspending a gleaming knot of ruby-limned bronze fox blossoms}}&lt;br /&gt;
*{{sloot|i|snow-white ribbon necklace frosted with ice-blue crystals}}&lt;br /&gt;
*{{sloot|i|tel&#039;athi tree pin decorated with gemstone chips and topped by a star diopside}}&lt;br /&gt;
*{{sloot|i|thick blackened silver band channel-set with faceted onyx}}&lt;br /&gt;
*{{sloot|i|white gold charm bracelet dangling polished snowflake obsidian discs}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Cambrinth====&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|acenite and cambrinth armband in the shape of an icy blue-scaled leviathan}}&lt;br /&gt;
*{{sloot|i|dark cambrinth armband of scorched bone set with beveled seordstone talons}}&lt;br /&gt;
*{{sloot|i|white platinum cambrinth armband inlaid with winter opal shards}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|n|chaos chalcedony}}&lt;br /&gt;
*{{sloot|n|ice sapphire}}&lt;br /&gt;
*{{sloot|n|scoundrel&#039;s diamond}}&lt;br /&gt;
*{{sloot|n|swirling charoite}}&lt;br /&gt;
* Standard [[Capture the Critter]] minor gems&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|bright yellow chenille pineapple with a green-leaved top tied by a red ribbon}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|frolicking glass fox with rich cobalt fur accented by icy blue eyes}} - &#039;&#039;glitter sprinkler&#039;&#039;&lt;br /&gt;
*{{sloot|i|plump gabardine snowman with wearing a dapper top hat and scarf}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|slender strip of darkened leather}}   - &#039;&#039;feature hair arranger&#039;&#039;&lt;br /&gt;
*{{sloot|i|squashy samite ice drake with blue gingham wings}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|triangular ankle knife with a hand-hewn blade of translucent white quartz}} - &#039;&#039;worn skinning knife&#039;&#039;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Emerald_mug_pin_topped_by_a_dollop_of_white_opal_with_ruby_sprinkles&amp;diff=659221</id>
		<title>Item:Emerald mug pin topped by a dollop of white opal with ruby sprinkles</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Emerald_mug_pin_topped_by_a_dollop_of_white_opal_with_ruby_sprinkles&amp;diff=659221"/>
		<updated>2025-01-13T18:32:45Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=pin |look=Filled with chocolate-hued topaz, the round-bottomed cup is painted and glazed to resemble stoneware with its red and white speckles standing out against the dark viridian background. |MTag=topaz, opal, ruby |CTag=chocolate-brown, red, white, viridian |STag=mug of hot chocolate |ptype=jewelry |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=generic |metal=yes |weight=2 |appcost=8,125 |rarity=festival |lsize=1 |wsize=1 |hsize=1 |enchanted=No |f...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=pin&lt;br /&gt;
|look=Filled with chocolate-hued topaz, the round-bottomed cup is painted and glazed to resemble stoneware with its red and white speckles standing out against the dark viridian background.&lt;br /&gt;
|MTag=topaz, opal, ruby&lt;br /&gt;
|CTag=chocolate-brown, red, white, viridian&lt;br /&gt;
|STag=mug of hot chocolate&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|metal=yes&lt;br /&gt;
|weight=2&lt;br /&gt;
|appcost=8,125&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|tap}}: You flick your emerald mug pin with the tip of your finger.&lt;br /&gt;
*{{com|rub}}: You polish your emerald mug pin.&lt;br /&gt;
*{{com|turn}}: You twist an emerald mug pin topped by a dollop of white opal with ruby sprinkles between your fingers.&lt;br /&gt;
*{{com|eat}}: You nibble on the edge of your emerald mug pin.&lt;br /&gt;
*{{com|lick}}: You run the tip of your tongue along the edge of your emerald mug pin.&lt;br /&gt;
&lt;br /&gt;
Note: Item must be held in order to use {{com|eat}} and {{com|lick}}.&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Inventor%27s_Worktable&amp;diff=659220</id>
		<title>Inventor&#039;s Worktable</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Inventor%27s_Worktable&amp;diff=659220"/>
		<updated>2025-01-13T17:53:25Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: /* Jewelry */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
{{Store At A Glance&lt;br /&gt;
|Store Name=tool-strewn inventor&#039;s worktable&lt;br /&gt;
|Store Type=Game&lt;br /&gt;
|Owner =-&lt;br /&gt;
|Fest=Chris&#039; Mass Festival 440, Chris&#039; Mass Festival 451&lt;br /&gt;
|Coin=-&lt;br /&gt;
|NumRooms=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Game==&lt;br /&gt;
Catch critters, get prizes, what&#039;s NOT to like?&amp;lt;br /&amp;gt;&lt;br /&gt;
This game is similar to other [[Capture the Critter]] games.&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*When you see a boggle, gremlin, spriggan, sprite, or welkin, try to GET it when both hands are empty. You might miss, or get knocked over, or get stunned, or actually catch it!&lt;br /&gt;
*Critters might escape your grip every ~10 seconds, so run fast!&lt;br /&gt;
*When in the room with the worktable, PUT the critter on it for a prize!&lt;br /&gt;
&lt;br /&gt;
==[[Chris&#039; Mass Festival 451]] Prizes==&lt;br /&gt;
All of the prizes from 440 are still available, but a number of new prizes were added to the pool.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|conical red velvet hat trimmed with white fur}}&lt;br /&gt;
* {{sloot|i|moose-brown tartan ice skates with antler-white laces}}&lt;br /&gt;
* {{sloot|i|slouchy hat of green velvet with a fluffy white pom pom}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|small cookie tin painted gingerbread-brown and trimmed with white scallops}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|emerald mug pin topped by a dollop of white opal with ruby sprinkles}} - &#039;&#039;verby&#039;&#039;&lt;br /&gt;
* {{sloot|i|ivorene popcorn ball pendant with cranberry-red and pine-green candy glazing}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|jade-green mug decorated with a wintry gemstone topping}} - &#039;&#039;Elemental ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|moonstone snowball dusted with blue diamonds}} - &#039;&#039;Lunar ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|small gaethzen reindeer adorned with forked antlers wound in red ribbon}}&lt;br /&gt;
* {{sloot|i|white gold candelabra fitted with tapered candles}} - &#039;&#039;Holy ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|carved hematite stag with majestically forked ivory antlers}} - &#039;&#039;Life ritual focus&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems &amp;amp; Materials===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|n|dawnbreak diamond}}&lt;br /&gt;
* {{sloot|n|fathomstone|iridescent black displaced fathomstone}}&lt;br /&gt;
* {{sloot|n|lace agate|polished cream lace agate}}&lt;br /&gt;
* {{sloot|n|alavern|small alavern stone}}&lt;br /&gt;
* {{sloot|n|snowveil crystal|small snowveil crystal cluster}}&lt;br /&gt;
* {{sloot|n|cinacs|smooth cinacs sphere}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|coal-black and white striped vial with a cracked onyx heart-shaped stopper}} - &#039;&#039;anti-love potion&#039;&#039;&lt;br /&gt;
* {{sloot|i|flower preservation potion in a poinsettia-topped vial}}&lt;br /&gt;
* {{sloot|i|frosted glass gosling sculpted with an onyx beak and outstretched wings}} - &#039;&#039;glitter shaker&#039;&#039;&lt;br /&gt;
* {{sloot|i|ice-etched knucklebones with jagged silver symbols}}&lt;br /&gt;
* {{sloot|i|makeshift rope knotted from plaid flannel bed sheets}}&lt;br /&gt;
* {{sloot|i|pumpkin-colored glass muffin spiced with glittery cinnabar}} - &#039;&#039;glitter shaker&#039;&#039;&lt;br /&gt;
* {{sloot|i|red and white candy-striped vial with a carmine heart-shaped stopper}} - &#039;&#039;love potion&#039;&#039;&lt;br /&gt;
* {{sloot|i|small filigreed red toe bells with silver bows}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Chris&#039; Mass Festival 440]] Prizes==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|fuzzy white mittens with red and green cuffs}}&lt;br /&gt;
*{{sloot|i|soft grey scarf of loosely knitted angora}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|cobalt gem pouch stitched with an icy blue snowflake pattern}}&lt;br /&gt;
*{{sloot|i|dark lockpick case with an etched swing-hook clasp of indigo covellite}}&lt;br /&gt;
*{{sloot|i|glittered gem pouch dangling iridescent iniskim icedrops}}&lt;br /&gt;
*{{sloot|i|mistwood trinket box inlaid with carved star ruby stockings}}&lt;br /&gt;
*{{sloot|i|pinemast trinket box inlaid with carved wine jasper baubles}}&lt;br /&gt;
*{{sloot|i|ruby red lockpick case with an etched swing-hook clasp of hammered copper}}&lt;br /&gt;
*{{sloot|i|scorched lockpick case with an etched swing-hook clasp of firestained electrum}}&lt;br /&gt;
*{{sloot|i|sooty brick-red gem pouch resembling a chimney with a puff of cotton smoke}}&lt;br /&gt;
*{{sloot|i|white oak trinket box inlaid with carved emerald mistletoe}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|acenite circlet of intricately wrought icicles dripping damilyo pearls}}&lt;br /&gt;
*{{sloot|i|anlora-avtoma circlet of intricately wrought icicles dripping winter opals}}&lt;br /&gt;
*{{sloot|i|braided platinum ring entwining a glacial blue sapphire}}&lt;br /&gt;
*{{sloot|i|braided rencate ring entwining a polished cabochon turquoise}}&lt;br /&gt;
*{{sloot|i|braided white gold ring entwining a trillion-cut diamond}}&lt;br /&gt;
*{{sloot|i|dark leather wristcuff studded with burnished copper rivets}}&lt;br /&gt;
*{{sloot|i|modest abalone pendant wrapped in rose gold wirework}}&lt;br /&gt;
*{{sloot|i|pair of long silver earrings dangling amethyst prisms}}   - &#039;&#039;feature showing&#039;&#039;&lt;br /&gt;
*{{sloot|i|palladium charm bracelet dangling polished abalone shell discs}}&lt;br /&gt;
*{{sloot|i|razaksel charm bracelet dangling polished cinnabar discs}}&lt;br /&gt;
*{{sloot|i|silver circlet of intricately wrought icicles dripping druzy quartz}}&lt;br /&gt;
*{{sloot|i|simple crown of pale rowan strewn with sprigs of green rencate mistletoe}}&lt;br /&gt;
*{{sloot|i|slender necklace suspending a gleaming knot of ruby-limned bronze fox blossoms}}&lt;br /&gt;
*{{sloot|i|snow-white ribbon necklace frosted with ice-blue crystals}}&lt;br /&gt;
*{{sloot|i|tel&#039;athi tree pin decorated with gemstone chips and topped by a star diopside}}&lt;br /&gt;
*{{sloot|i|thick blackened silver band channel-set with faceted onyx}}&lt;br /&gt;
*{{sloot|i|white gold charm bracelet dangling polished snowflake obsidian discs}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Cambrinth====&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|acenite and cambrinth armband in the shape of an icy blue-scaled leviathan}}&lt;br /&gt;
*{{sloot|i|dark cambrinth armband of scorched bone set with beveled seordstone talons}}&lt;br /&gt;
*{{sloot|i|white platinum cambrinth armband inlaid with winter opal shards}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|n|chaos chalcedony}}&lt;br /&gt;
*{{sloot|n|ice sapphire}}&lt;br /&gt;
*{{sloot|n|scoundrel&#039;s diamond}}&lt;br /&gt;
*{{sloot|n|swirling charoite}}&lt;br /&gt;
* Standard [[Capture the Critter]] minor gems&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|bright yellow chenille pineapple with a green-leaved top tied by a red ribbon}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|frolicking glass fox with rich cobalt fur accented by icy blue eyes}} - &#039;&#039;glitter sprinkler&#039;&#039;&lt;br /&gt;
*{{sloot|i|plump gabardine snowman with wearing a dapper top hat and scarf}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|slender strip of darkened leather}}   - &#039;&#039;feature hair arranger&#039;&#039;&lt;br /&gt;
*{{sloot|i|squashy samite ice drake with blue gingham wings}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|triangular ankle knife with a hand-hewn blade of translucent white quartz}} - &#039;&#039;worn skinning knife&#039;&#039;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Inventor%27s_Worktable&amp;diff=659219</id>
		<title>Inventor&#039;s Worktable</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Inventor%27s_Worktable&amp;diff=659219"/>
		<updated>2025-01-13T17:52:46Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: /* Jewelry */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
{{Store At A Glance&lt;br /&gt;
|Store Name=tool-strewn inventor&#039;s worktable&lt;br /&gt;
|Store Type=Game&lt;br /&gt;
|Owner =-&lt;br /&gt;
|Fest=Chris&#039; Mass Festival 440, Chris&#039; Mass Festival 451&lt;br /&gt;
|Coin=-&lt;br /&gt;
|NumRooms=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Game==&lt;br /&gt;
Catch critters, get prizes, what&#039;s NOT to like?&amp;lt;br /&amp;gt;&lt;br /&gt;
This game is similar to other [[Capture the Critter]] games.&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
*When you see a boggle, gremlin, spriggan, sprite, or welkin, try to GET it when both hands are empty. You might miss, or get knocked over, or get stunned, or actually catch it!&lt;br /&gt;
*Critters might escape your grip every ~10 seconds, so run fast!&lt;br /&gt;
*When in the room with the worktable, PUT the critter on it for a prize!&lt;br /&gt;
&lt;br /&gt;
==[[Chris&#039; Mass Festival 451]] Prizes==&lt;br /&gt;
All of the prizes from 440 are still available, but a number of new prizes were added to the pool.&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|conical red velvet hat trimmed with white fur}}&lt;br /&gt;
* {{sloot|i|moose-brown tartan ice skates with antler-white laces}}&lt;br /&gt;
* {{sloot|i|slouchy hat of green velvet with a fluffy white pom pom}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|small cookie tin painted gingerbread-brown and trimmed with white scallops}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|emerald mug pin topped by a dollop of white opal with ruby sprinkles - &#039;&#039;verby&#039;&#039;}}&lt;br /&gt;
* {{sloot|i|ivorene popcorn ball pendant with cranberry-red and pine-green candy glazing}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|jade-green mug decorated with a wintry gemstone topping}} - &#039;&#039;Elemental ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|moonstone snowball dusted with blue diamonds}} - &#039;&#039;Lunar ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|small gaethzen reindeer adorned with forked antlers wound in red ribbon}}&lt;br /&gt;
* {{sloot|i|white gold candelabra fitted with tapered candles}} - &#039;&#039;Holy ritual focus&#039;&#039;&lt;br /&gt;
* {{sloot|i|carved hematite stag with majestically forked ivory antlers}} - &#039;&#039;Life ritual focus&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems &amp;amp; Materials===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|n|dawnbreak diamond}}&lt;br /&gt;
* {{sloot|n|fathomstone|iridescent black displaced fathomstone}}&lt;br /&gt;
* {{sloot|n|lace agate|polished cream lace agate}}&lt;br /&gt;
* {{sloot|n|alavern|small alavern stone}}&lt;br /&gt;
* {{sloot|n|snowveil crystal|small snowveil crystal cluster}}&lt;br /&gt;
* {{sloot|n|cinacs|smooth cinacs sphere}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|coal-black and white striped vial with a cracked onyx heart-shaped stopper}} - &#039;&#039;anti-love potion&#039;&#039;&lt;br /&gt;
* {{sloot|i|flower preservation potion in a poinsettia-topped vial}}&lt;br /&gt;
* {{sloot|i|frosted glass gosling sculpted with an onyx beak and outstretched wings}} - &#039;&#039;glitter shaker&#039;&#039;&lt;br /&gt;
* {{sloot|i|ice-etched knucklebones with jagged silver symbols}}&lt;br /&gt;
* {{sloot|i|makeshift rope knotted from plaid flannel bed sheets}}&lt;br /&gt;
* {{sloot|i|pumpkin-colored glass muffin spiced with glittery cinnabar}} - &#039;&#039;glitter shaker&#039;&#039;&lt;br /&gt;
* {{sloot|i|red and white candy-striped vial with a carmine heart-shaped stopper}} - &#039;&#039;love potion&#039;&#039;&lt;br /&gt;
* {{sloot|i|small filigreed red toe bells with silver bows}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Chris&#039; Mass Festival 440]] Prizes==&lt;br /&gt;
&lt;br /&gt;
===Clothing===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|fuzzy white mittens with red and green cuffs}}&lt;br /&gt;
*{{sloot|i|soft grey scarf of loosely knitted angora}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|cobalt gem pouch stitched with an icy blue snowflake pattern}}&lt;br /&gt;
*{{sloot|i|dark lockpick case with an etched swing-hook clasp of indigo covellite}}&lt;br /&gt;
*{{sloot|i|glittered gem pouch dangling iridescent iniskim icedrops}}&lt;br /&gt;
*{{sloot|i|mistwood trinket box inlaid with carved star ruby stockings}}&lt;br /&gt;
*{{sloot|i|pinemast trinket box inlaid with carved wine jasper baubles}}&lt;br /&gt;
*{{sloot|i|ruby red lockpick case with an etched swing-hook clasp of hammered copper}}&lt;br /&gt;
*{{sloot|i|scorched lockpick case with an etched swing-hook clasp of firestained electrum}}&lt;br /&gt;
*{{sloot|i|sooty brick-red gem pouch resembling a chimney with a puff of cotton smoke}}&lt;br /&gt;
*{{sloot|i|white oak trinket box inlaid with carved emerald mistletoe}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|acenite circlet of intricately wrought icicles dripping damilyo pearls}}&lt;br /&gt;
*{{sloot|i|anlora-avtoma circlet of intricately wrought icicles dripping winter opals}}&lt;br /&gt;
*{{sloot|i|braided platinum ring entwining a glacial blue sapphire}}&lt;br /&gt;
*{{sloot|i|braided rencate ring entwining a polished cabochon turquoise}}&lt;br /&gt;
*{{sloot|i|braided white gold ring entwining a trillion-cut diamond}}&lt;br /&gt;
*{{sloot|i|dark leather wristcuff studded with burnished copper rivets}}&lt;br /&gt;
*{{sloot|i|modest abalone pendant wrapped in rose gold wirework}}&lt;br /&gt;
*{{sloot|i|pair of long silver earrings dangling amethyst prisms}}   - &#039;&#039;feature showing&#039;&#039;&lt;br /&gt;
*{{sloot|i|palladium charm bracelet dangling polished abalone shell discs}}&lt;br /&gt;
*{{sloot|i|razaksel charm bracelet dangling polished cinnabar discs}}&lt;br /&gt;
*{{sloot|i|silver circlet of intricately wrought icicles dripping druzy quartz}}&lt;br /&gt;
*{{sloot|i|simple crown of pale rowan strewn with sprigs of green rencate mistletoe}}&lt;br /&gt;
*{{sloot|i|slender necklace suspending a gleaming knot of ruby-limned bronze fox blossoms}}&lt;br /&gt;
*{{sloot|i|snow-white ribbon necklace frosted with ice-blue crystals}}&lt;br /&gt;
*{{sloot|i|tel&#039;athi tree pin decorated with gemstone chips and topped by a star diopside}}&lt;br /&gt;
*{{sloot|i|thick blackened silver band channel-set with faceted onyx}}&lt;br /&gt;
*{{sloot|i|white gold charm bracelet dangling polished snowflake obsidian discs}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Cambrinth====&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|acenite and cambrinth armband in the shape of an icy blue-scaled leviathan}}&lt;br /&gt;
*{{sloot|i|dark cambrinth armband of scorched bone set with beveled seordstone talons}}&lt;br /&gt;
*{{sloot|i|white platinum cambrinth armband inlaid with winter opal shards}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|n|chaos chalcedony}}&lt;br /&gt;
*{{sloot|n|ice sapphire}}&lt;br /&gt;
*{{sloot|n|scoundrel&#039;s diamond}}&lt;br /&gt;
*{{sloot|n|swirling charoite}}&lt;br /&gt;
* Standard [[Capture the Critter]] minor gems&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|bright yellow chenille pineapple with a green-leaved top tied by a red ribbon}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|frolicking glass fox with rich cobalt fur accented by icy blue eyes}} - &#039;&#039;glitter sprinkler&#039;&#039;&lt;br /&gt;
*{{sloot|i|plump gabardine snowman with wearing a dapper top hat and scarf}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|slender strip of darkened leather}}   - &#039;&#039;feature hair arranger&#039;&#039;&lt;br /&gt;
*{{sloot|i|squashy samite ice drake with blue gingham wings}} - &#039;&#039;fighting pillow&#039;&#039;&lt;br /&gt;
*{{sloot|i|triangular ankle knife with a hand-hewn blade of translucent white quartz}} - &#039;&#039;worn skinning knife&#039;&#039;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skate_command&amp;diff=658677</id>
		<title>Skate command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skate_command&amp;diff=658677"/>
		<updated>2024-12-24T17:59:10Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: /* Skating Alone */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
You can do the following verbs while wearing your ice skates on the frozen pond. Note, skating (via the SKATE command) may be done either alone or with a partner.&lt;br /&gt;
&lt;br /&gt;
==Non-SKATE Verbs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;700px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command!!Messaging!!Room Messaging&lt;br /&gt;
|-&lt;br /&gt;
|DANCE ||Yeah, why not kick up your heels a bit... DOH! ICE! (It might be a better idea to SKATE instead.)|| Person flails (his/her) arms around, and struggles ungracefully to not land on (his/her) rump on the ice.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skating Alone, No Options (Just SKATE)==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;700px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command!!Messaging!!Room Messaging&lt;br /&gt;
|-&lt;br /&gt;
| SKATE||You turn and skate backwards before turning and racing forward with a sudden burst of speed!||Person skates backwards slowly, then turns and races forward in a sudden burst of speed.&lt;br /&gt;
|-&lt;br /&gt;
|SKATE ||You give yourself a push with a foot, and set off on a long gliding arc.  The wind stings your face, but this is fun!||Person moves across the ice in a long gliding arc.&lt;br /&gt;
|-&lt;br /&gt;
|SKATE ||With a gentle thrust forward, you skate in a smooth line, carefully avoiding any rough spots in the ice.||Person skates evenly and skillfully across the ice.&lt;br /&gt;
|-&lt;br /&gt;
|SKATE ||You dash across the ice, thrilling to the wind in your face and the speed you maintain.||Person dashes across the ice, the wind tearing at her clothes.&lt;br /&gt;
|-&lt;br /&gt;
|SKATE ||You do a slow cross-over pattern with your feet as you float over the ice easily.||Person skates lightly, crossing one foot over the other as (he/she) rounds a curve.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skating Alone==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;700px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command!!Messaging!!Room Messaging&lt;br /&gt;
|-&lt;br /&gt;
|ADVANCE ||You tromp your skates as you advance across the ice, making light furrows in its surface. || Person tromps (his/her) skates as (he/she) advances across the ice, making light furrows in its surface.&lt;br /&gt;
|-&lt;br /&gt;
|BOB ||You crouch low and then stand again as you sail over the ice. ||Person crouches low, then stands as (he/she) sails over the ice.&lt;br /&gt;
|-&lt;br /&gt;
|BOP ||You do a little bouncing dance step, then glide off nonchalantly. || Person does a quick little dance step, then glides off nonchalantly.&lt;br /&gt;
|-&lt;br /&gt;
|BOUNCE ||You skate along low to the ice, your knees bent. ||Person skates along low to the ice, knees bent.&lt;br /&gt;
|-&lt;br /&gt;
|BOW ||You slow your skating and stop with a flourish and a bow. ||Person stops skating with a flourish and a bow.&lt;br /&gt;
|-&lt;br /&gt;
|CHARGE ||You tear off across the ice with a burst of speed! ||Person tears off across the ice with a burst of speed!&lt;br /&gt;
|-&lt;br /&gt;
|CIRCLE ||You skate in a wide circle, lazily gliding over the ice. ||Person skates in an easy circle, lazily gliding over the ice.&lt;br /&gt;
|-&lt;br /&gt;
|CURTSY ||You glide to a stop, one knee sliding along the ice. ||Person glides to a stop, one knee sliding along the ice.&lt;br /&gt;
|-&lt;br /&gt;
|FALL ||You stumble and go flying across the ice on your belly, oww! (makes you prone) ||Person stumbles and goes flying across the ice on (his/her) belly, oww! (ends prone)&lt;br /&gt;
|-&lt;br /&gt;
|FLY ||You extend your arms and soar over the ice -- you feel like you are flying! ||Person holds (his/her) arms out at the side as if (he/she) were flying over the ice!&lt;br /&gt;
|-&lt;br /&gt;
|GRAPPLE ||You grab your knees and do a quick sit spin before standing up again. ||Person curls up into a quick sit spin before standing up again.&lt;br /&gt;
|-&lt;br /&gt;
|HUG ||You wrap your arms closely around yourself as you skate across the ice. ||Person wraps (his/her) arms closely around (him/her)self as (he/she) skates across the ice.&lt;br /&gt;
|-&lt;br /&gt;
|JUMP ||You attempt to do a double spin jump but end up sprawled on the ice instead. || Person&#039;s body jerks as she flails and falls miserably on the ice.&lt;br /&gt;
|-&lt;br /&gt;
|JUMP ||You attempt to do a double spin jump, but manage to only complete one rotation. || Person manages a single spin jump!&lt;br /&gt;
|-&lt;br /&gt;
|JUMP ||You attempt to do a double spin jump, but actually accomplish a quite nice single spin. You land nicely however, with confidence and flair!|| Person does a single spin jump, nice save there!  (He/She) lands with confidence and flair.&lt;br /&gt;
|-&lt;br /&gt;
|JUMP ||You attempt to do a double spin jump, you almost make it! Well, one and a half spins isn&#039;t bad. || Person leaps from the ice in a spin that carries (him/her) around one and a half times!&lt;br /&gt;
|-&lt;br /&gt;
|JUMP ||You do a double spin jump, landing with a slight wobble, but recover very nicely! || Person leaps from the ice in a double spinning jump -- there&#039;s a very slight wobble there at the end, but who cares!&lt;br /&gt;
|-&lt;br /&gt;
|JUMP ||You skate slowly, building speed, then leap from the ice effortlessly to a double spin jump, land solidly, do another rapid spin on the ice and finish with a slight bow of your head!  || Person skates around slowly, building speed.  Suddenly (he/she) effortlessly leaps from the ice to a double spinning jump, lands easily to another turn, and finishes with a slight bow of (his/her) head.&lt;br /&gt;
|-&lt;br /&gt;
|KICK ||You skate along on one foot, giving yourself a little push with the other foot from time to time.||Person skates along on one foot, pushing forward with the other from time to time.&lt;br /&gt;
|-&lt;br /&gt;
|KISS || You pucker your lips and let out a cold stream of breath as you skate across the ice.||Person puckers (his/her) lips and lets out a cold stream of breath as (he/she) skates across the ice.&lt;br /&gt;
|-&lt;br /&gt;
|NUDGE || You lift one leg into the air, gliding across the ice on one foot. ||Person lifts one leg into the air, gliding across the ice on one foot.&lt;br /&gt;
|-&lt;br /&gt;
|PACE ||You skate back and forth rather restlessly.||Person skates back and forth rather restlessly.&lt;br /&gt;
|-&lt;br /&gt;
|POKE ||You skate around in a tight circle while lightly poking at the ice with the toe of your ice skate.||Person skates around in a tight circle while lightly poking at the ice with the toe of (his/her) ice skate.&lt;br /&gt;
|-&lt;br /&gt;
|PULL || You pull your arms closely in toward your body, twirling in a tight spin that leaves you a bit dizzy!||Person pulls (his/her) arms closely in towards (his/her) body, twirling in a tight spin!&lt;br /&gt;
|-&lt;br /&gt;
|PUSH || You cross your arms over your chest and push hard with your ice skates, quickly gaining speed. ||Person crosses (his/her) arms over (his/her) chest and pushes hard with (his/her) ice skates, quickly gaining speed.&lt;br /&gt;
|-&lt;br /&gt;
|RETREAT || You do an easy spin on two feet, turning around twice.  That&#039;s pretty good! ||Person does a double spin -- not very fast but it looks great!&lt;br /&gt;
|-&lt;br /&gt;
|SHOVE || You windmill your arms to shove yourself forward on the ice, nearly falling! ||Person windmills (his/her) arms to shove (him/her)self forward on the ice, nearly falling!&lt;br /&gt;
|-&lt;br /&gt;
|SHUFFLE || You slide your skates around on the ice, feet going in opposite directions. ||Person slides (his/her) skates around on the ice, feet going in opposite directions.&lt;br /&gt;
|-&lt;br /&gt;
|SKIP || You bound across the ice, your skates barely skimming the ice.||Person bounds across the ice, skates barely skimming the ice.&lt;br /&gt;
|-&lt;br /&gt;
|SQUIRM || &#039;&#039;Gives one of the five messages for SKATE&#039;&#039;||&#039;&#039;Gives one of the five messages for SKATE.&#039;&#039; (Bugged as of 12/21/24)&lt;br /&gt;
|-&lt;br /&gt;
|TEASE || You clown around on the ice, best be careful there! ||Person is clowning around out on the ice, show off!&lt;br /&gt;
|-&lt;br /&gt;
|TURN || You turn and skate backwards, with long smooth glides! ||Person skates backwards with long, smooth gliding steps.&lt;br /&gt;
|-&lt;br /&gt;
|WEAVE || You skate across the ice, zigzagging easily.||Person zigzags over the ice in an easy rhythm.&lt;br /&gt;
|-&lt;br /&gt;
|WINK || You wink away several snowflakes from your eyes as you rapidly skate about.||Person winks away several snowflakes from (his/her) eyes as (he/she) rapidly skates about.&lt;br /&gt;
|-&lt;br /&gt;
|WOBBLE || You wobble along on your skates, feeling rather unsteady.||Person looks rather unsteady skating along cautiously.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skating With a Partner==&lt;br /&gt;
&lt;br /&gt;
SKATE &amp;lt;Person&amp;gt; (First Attempt) : You invite &amp;lt;Person&amp;gt; to skate with you. &lt;br /&gt;
&lt;br /&gt;
Others see : You are offered the next spin around the ice by &amp;lt;Person&amp;gt; who reaches over, gently clasps your hand and smiles. &lt;br /&gt;
&lt;br /&gt;
SKATE &amp;lt;Person&amp;gt; (Second Attempt) : You glide lightly across the ice with &amp;lt;Person&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once the other person has agreed to skate with you, the syntax is SKATE &amp;lt;Person&amp;gt; &amp;lt;option&amp;gt;, e.g., skate Joe bob&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;700px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command!!First Person!!Second Person&lt;br /&gt;
|-&lt;br /&gt;
|ADVANCE || You skate up closer to Person2 || Person1 skates up close to you.&lt;br /&gt;
|-&lt;br /&gt;
|BOB || You crouch low in front of Person2, then lift ((him/her) into the air several times as you sail over the ice together! ||Person1 crouches low in front of you, then lifts you into the air several times as you sail over the ice together!&lt;br /&gt;
|-&lt;br /&gt;
|BOP || You give Person2 a little toss and catch (him/her) as (he/she) leaps to land facing you. || Person1 tosses you gently in the air, and catches you as you land, gliding on across the ice.&lt;br /&gt;
|-&lt;br /&gt;
|BOUNCE || You skate low to the ground behind Person2, then give (him/her) a heft into the air to send (him/her) bouncing across the ice! ||Person1 skates low to the ground behind you, then gives you a heft into the air to send you bouncing across the ice!  Whee!&lt;br /&gt;
|-&lt;br /&gt;
|BOW || You bow to Person2 with an ever so slight flourish. ||Person1 bows to you with a flourish.&lt;br /&gt;
|-&lt;br /&gt;
|CHARGE || You tear across the ice with a burst of speed, ending up right in front of Person2! ||Person1 tears across the ice with a burst of speed, ending up right in front of you!&lt;br /&gt;
|-&lt;br /&gt;
|CIRCLE ||You link hands with Person2 to form a bridge, then duck underneath to skate with (his/her) arms around you. ||Person1 links hands with you, forms a bridge, then ducks underneath and skates along with your hands on (his/her) hips.&lt;br /&gt;
|-&lt;br /&gt;
|CURTSY ||You curtsy to Person2, trailing your right foot along the ice. ||Person1 curtsies to you, trailing (his/her) right foot along the ice.&lt;br /&gt;
|-&lt;br /&gt;
|FALL || You fall gently into Person2&#039;s arms as you skate with (him/her).||Person1 falls gently into your arms as you skate with (him/her).&lt;br /&gt;
|-&lt;br /&gt;
|FLY || You grasp hands with Person2 and fan your arms out like wings as you both soar across the ice -- you feel like you are flying in tandem! || &#039;&#039;No messaging for Person2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|GRAPPLE || You skate up to Person2 and clasp hands. ||Person1 skates up to you and grasps your hands.&lt;br /&gt;
|-&lt;br /&gt;
|HUG || You put your arm around Person2 as you skate in tandem. ||Person1 puts (his/her) arm around you as you skate in tandem.&lt;br /&gt;
|-&lt;br /&gt;
|JUMP || You attempt a spinning jump to impress Person2!  At least you land solidly. || Person1 leaps into the air with a spin in an obvious attempt to impress you.&lt;br /&gt;
|-&lt;br /&gt;
|KICK || You skate alongside Person2, then kick one foot back and lean your body forward, gliding smoothly across the ice on one skate tandem with Person2.||Person1 skates alongside you, then kicks one foot back and leans (his/her) body forward, gliding smoothly across the ice on one skate tandem with you.&lt;br /&gt;
|-&lt;br /&gt;
|KISS || You lean over and give Person2 a kiss as you glide across the ice.||Person1 steals a kiss as (he/she)ka glides with you across the ice.&lt;br /&gt;
|-&lt;br /&gt;
|NUDGE || You swing Person2 out away from you and, holding (his/her) hand high, you twirl ((him/her) gracefully across the ice. ||Person1 swings you out and, holding your hand high, (he/she) gracefully twirls you across the ice.&lt;br /&gt;
|-&lt;br /&gt;
|PACE ||You skate back and forth rather restlessly in front of Person2.||Person1 skates back and forth rather restlessly in front of you.&lt;br /&gt;
|-&lt;br /&gt;
|POKE ||You skate away from Person2 then pull (him/her) back close into your arms.||Person1 skates away from you a little ways then pulls you back close into (his/her) arms.&lt;br /&gt;
|-&lt;br /&gt;
|PULL || You pull Person2 toward you and lean against (him/her) as you sweep across the ice as one.||Person1 leans against you as you sweep over the ice as one.&lt;br /&gt;
|-&lt;br /&gt;
|PUSH || You lift Person2 up high into the air and twirl over the ice with (him/her)! ||Person1 lifts you up high into the air and twirls over the ice with you!&lt;br /&gt;
|-&lt;br /&gt;
|RETREAT || You skate backwards away from Person2. ||Person1 skates backwards away from you.&lt;br /&gt;
|-&lt;br /&gt;
|SHOVE || You give Person2 a gentle shove, but (he/she) tumbles to the ice, arms flailing.  You suddenly lose your balance as well! (both end prone) ||Person1 gives you a playful shove but you lose your balance and tumble to the ice in a heap.  Person2 suddenly slips as well, oops! (both end prone)&lt;br /&gt;
|-&lt;br /&gt;
|SHUFFLE || You grab onto Person2&#039;s arm and use (him/her) as a leaning post to unsteadily shuffle across the ice. ||Person1 grabs onto your arm and uses you as a leaning post to unsteadily shuffle across the ice.&lt;br /&gt;
|-&lt;br /&gt;
|SKIP || You bound across the ice with Person2, your skates barely skimming the ice.||Person1 bounds across the ice with you, your skates barely skimming the ice.&lt;br /&gt;
|-&lt;br /&gt;
|SQUIRM || &#039;&#039;same as messaging for SKATE PERSON&#039;&#039;||&#039;&#039;Same as messaging for SKATE PERSON&#039;&#039; (Bugged as of 12/21/24)&lt;br /&gt;
|-&lt;br /&gt;
|TEASE || You skate up close to Person2 and give (him/her) a friendly tap.||Person1 skates up close to you and gives you a friendly tap.&lt;br /&gt;
|-&lt;br /&gt;
|TURN || You skate around Person2, keeping your eye on (him/her). ||Person1 skates around you in a circle, watching you closely.&lt;br /&gt;
|-&lt;br /&gt;
|WEAVE || You skate up to Person2, catch hold of (his/her) waist and skate along behind (him/her).||Person1 skates up behind you and catches hold of your waist, trailing along behind you.&lt;br /&gt;
|-&lt;br /&gt;
|WINK || You skate in a circle around Person2, then catch (his/her) hand and continue skating easily over the ice together.||Person1 skates around you in a circle, then catches your hand again to continue skating side by side.&lt;br /&gt;
|-&lt;br /&gt;
|WOBBLE || You wobble unsteadily, nearly bumping into Person2!||Person1 wobbles unsteadily and nearly bumps into you!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    JUMP : You leap into the air and land on one foot, gliding along the ice. &lt;br /&gt;
&lt;br /&gt;
    Others see: &amp;lt;Person&amp;gt; leaps into the air, landing on one foot to glide across the ice. &lt;br /&gt;
&lt;br /&gt;
    JUMP &amp;lt;Person&amp;gt; : You attempt a spinning jump to impress &amp;lt;Person&amp;gt;! At least you land solidly.&lt;br /&gt;
    JUMP &amp;lt;Self&amp;gt; : Multiple Messages &lt;br /&gt;
&lt;br /&gt;
    You do a double spin jump, landing with a slight wobble, but recover very nicely! &lt;br /&gt;
    You attempt to do a double spin jump, you almost make it! Well, one and a half spins isn&#039;t bad. &lt;br /&gt;
    You attempt to do a double spin jump, but actually accomplish a quite nice single spin. You land nicely however, with confidence and flair! &lt;br /&gt;
    You attempt to do a double spin jump, but manage to only complete one rotation. &lt;br /&gt;
    You skate slowly, building speed, then leap from the ice effortlessly to a double spin jump, land solidly, do another rapid spin on the ice and finish with a slight bow of your head! &lt;br /&gt;
&lt;br /&gt;
&#039;&lt;br /&gt;
    SHUFFLE : You attempt some fancy footwork there, looking good!&lt;br /&gt;
    SKATE : You skate in a tight circle, with a slight flourish at the end. &lt;br /&gt;
&lt;br /&gt;
    Others see : &amp;lt;Person&amp;gt; skates in a tight circle, ending with a flourish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    SQUIRM : You sashay across the ice, wiggling your hips.&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skate_command&amp;diff=658536</id>
		<title>Skate command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skate_command&amp;diff=658536"/>
		<updated>2024-12-22T03:53:35Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
You can do the following verbs while wearing your ice skates on the frozen pond. Note, skating (via the SKATE command) may be done either alone or with a partner.&lt;br /&gt;
&lt;br /&gt;
==Non-SKATE Verbs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;700px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command!!Messaging!!Room Messaging&lt;br /&gt;
|-&lt;br /&gt;
|DANCE ||Yeah, why not kick up your heels a bit... DOH! ICE! (It might be a better idea to SKATE instead.)|| Person flails (his/her) arms around, and struggles ungracefully to not land on (his/her) rump on the ice.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skating Alone, No Options (Just SKATE)==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;700px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command!!Messaging!!Room Messaging&lt;br /&gt;
|-&lt;br /&gt;
| SKATE||You turn and skate backwards before turning and racing forward with a sudden burst of speed!||Person skates backwards slowly, then turns and races forward in a sudden burst of speed.&lt;br /&gt;
|-&lt;br /&gt;
|SKATE ||You give yourself a push with a foot, and set off on a long gliding arc.  The wind stings your face, but this is fun!||Person moves across the ice in a long gliding arc.&lt;br /&gt;
|-&lt;br /&gt;
|SKATE ||With a gentle thrust forward, you skate in a smooth line, carefully avoiding any rough spots in the ice.||Person skates evenly and skillfully across the ice.&lt;br /&gt;
|-&lt;br /&gt;
|SKATE ||You dash across the ice, thrilling to the wind in your face and the speed you maintain.||Person dashes across the ice, the wind tearing at her clothes.&lt;br /&gt;
|-&lt;br /&gt;
|SKATE ||You do a slow cross-over pattern with your feet as you float over the ice easily.||Person skates lightly, crossing one foot over the other as (he/she) rounds a curve.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skating Alone==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;700px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command!!Messaging!!Room Messaging&lt;br /&gt;
|-&lt;br /&gt;
|ADVANCE ||You tromp your skates as you advance across the ice, making light furrows in its surface. || Person tromps (his/her) skates as (he/she) advances across the ice, making light furrows in its surface.&lt;br /&gt;
|-&lt;br /&gt;
|BOB ||You crouch low and then stand again as you sail over the ice. ||Person crouches low, then stands as (he/she) sails over the ice.&lt;br /&gt;
|-&lt;br /&gt;
|BOP ||You do a little bouncing dance step, then glide off nonchalantly. || Person does a quick little dance step, then glides off nonchalantly.&lt;br /&gt;
|-&lt;br /&gt;
|BOUNCE ||You skate along low to the ice, your knees bent. ||Person skates along low to the ice, knees bent.&lt;br /&gt;
|-&lt;br /&gt;
|BOW ||You slow your skating and stop with a flourish and a bow. ||Person stops skating with a flourish and a bow.&lt;br /&gt;
|-&lt;br /&gt;
|CHARGE ||You tear off across the ice with a burst of speed! ||Person tears off across the ice with a burst of speed!&lt;br /&gt;
|-&lt;br /&gt;
|CIRCLE ||You skate in a wide circle, lazily gliding over the ice. ||Person skates in an easy circle, lazily gliding over the ice.&lt;br /&gt;
|-&lt;br /&gt;
|CURTSY ||You glide to a stop, one knee sliding along the ice. ||Person glides to a stop, one knee sliding along the ice.&lt;br /&gt;
|-&lt;br /&gt;
|FALL ||You stumble and go flying across the ice on your belly, oww! (makes you prone) ||Person stumbles and goes flying across the ice on (his/her) belly, oww! (ends prone)&lt;br /&gt;
|-&lt;br /&gt;
|FLY ||You extend your arms and soar over the ice -- you feel like you are flying! ||Person holds (his/her) arms out at the side as if (he/she) were flying over the ice!&lt;br /&gt;
|-&lt;br /&gt;
|GRAPPLE ||You grab your knees and do a quick sit spin before standing up again. ||Person curls up into a quick sit spin before standing up again.&lt;br /&gt;
|-&lt;br /&gt;
|HUG ||You wrap your arms closely around yourself as you skate across the ice. ||Person wraps (his/her) arms closely around (him/her)self as (he/she) skates across the ice.&lt;br /&gt;
|-&lt;br /&gt;
|JUMP ||You attempt to do a double spin jump but end up sprawled on the ice instead. || Person&#039;s body jerks as she flails and falls miserably on the ice.&lt;br /&gt;
|-&lt;br /&gt;
|JUMP ||You attempt to do a double spin jump, but manage to only complete one rotation. || Person attempts a double spin jump, [get single jump no flair messaging]&lt;br /&gt;
|-&lt;br /&gt;
|JUMP ||You attempt to do a double spin jump, but actually accomplish a quite nice single spin. You land nicely however, with confidence and flair!|| Person attempts a double spin jump, [get single jump with landing flair messaging]&lt;br /&gt;
|-&lt;br /&gt;
|JUMP ||You attempt to do a double spin jump, you almost make it! Well, one and a half spins isn&#039;t bad. || Person attempts a double spin jump, [get 1.5 turn messaging]&lt;br /&gt;
|-&lt;br /&gt;
|JUMP ||You do a double spin jump, landing with a slight wobble, but recover very nicely! || Person attempts a double spin jump, [get 2 spin jump with wobble messaging]&lt;br /&gt;
|-&lt;br /&gt;
|JUMP ||You skate slowly, building speed, then leap from the ice effortlessly to a double spin jump, land solidly, do another rapid spin on the ice and finish with a slight bow of your head!  || Person skates around slowly, building speed.  Suddenly (he/she) effortlessly leaps from the ice to a double spinning jump, lands easily to another turn, and finishes with a slight bow of (his/her) head.&lt;br /&gt;
|-&lt;br /&gt;
|KICK ||You skate along on one foot, giving yourself a little push with the other foot from time to time.||Person skates along on one foot, pushing forward with the other from time to time.&lt;br /&gt;
|-&lt;br /&gt;
|KISS || You pucker your lips and let out a cold stream of breath as you skate across the ice.||Person puckers (his/her) lips and lets out a cold stream of breath as (he/she) skates across the ice.&lt;br /&gt;
|-&lt;br /&gt;
|NUDGE || You lift one leg into the air, gliding across the ice on one foot. ||Person lifts one leg into the air, gliding across the ice on one foot.&lt;br /&gt;
|-&lt;br /&gt;
|PACE ||You skate back and forth rather restlessly.||Person skates back and forth rather restlessly.&lt;br /&gt;
|-&lt;br /&gt;
|POKE ||You skate around in a tight circle while lightly poking at the ice with the toe of your ice skate.||Person skates around in a tight circle while lightly poking at the ice with the toe of (his/her) ice skate.&lt;br /&gt;
|-&lt;br /&gt;
|PULL || You pull your arms closely in toward your body, twirling in a tight spin that leaves you a bit dizzy!||Person pulls (his/her) arms closely in towards (his/her) body, twirling in a tight spin!&lt;br /&gt;
|-&lt;br /&gt;
|PUSH || You cross your arms over your chest and push hard with your ice skates, quickly gaining speed. ||Person crosses (his/her) arms over (his/her) chest and pushes hard with (his/her) ice skates, quickly gaining speed.&lt;br /&gt;
|-&lt;br /&gt;
|RETREAT || You do an easy spin on two feet, turning around twice.  That&#039;s pretty good! ||Person does a double spin -- not very fast but it looks great!&lt;br /&gt;
|-&lt;br /&gt;
|SHOVE || You windmill your arms to shove yourself forward on the ice, nearly falling! ||Person windmills (his/her) arms to shove (him/her)self forward on the ice, nearly falling!&lt;br /&gt;
|-&lt;br /&gt;
|SHUFFLE || You slide your skates around on the ice, feet going in opposite directions. ||Person slides (his/her) skates around on the ice, feet going in opposite directions.&lt;br /&gt;
|-&lt;br /&gt;
|SKIP || You bound across the ice, your skates barely skimming the ice.||Person bounds across the ice, skates barely skimming the ice.&lt;br /&gt;
|-&lt;br /&gt;
|SQUIRM || &#039;&#039;Gives one of the five messages for SKATE&#039;&#039;||&#039;&#039;Gives one of the five messages for SKATE.&#039;&#039; (Bugged as of 12/21/24)&lt;br /&gt;
|-&lt;br /&gt;
|TEASE || You clown around on the ice, best be careful there! ||Person is clowning around out on the ice, show off!&lt;br /&gt;
|-&lt;br /&gt;
|TURN || You turn and skate backwards, with long smooth glides! ||Person skates backwards with long, smooth gliding steps.&lt;br /&gt;
|-&lt;br /&gt;
|WEAVE || You skate across the ice, zigzagging easily.||Person zigzags over the ice in an easy rhythm.&lt;br /&gt;
|-&lt;br /&gt;
|WINK || You wink away several snowflakes from your eyes as you rapidly skate about.||Person winks away several snowflakes from (his/her) eyes as (he/she) rapidly skates about.&lt;br /&gt;
|-&lt;br /&gt;
|WOBBLE || You wobble along on your skates, feeling rather unsteady.||Person looks rather unsteady skating along cautiously.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skating With a Partner==&lt;br /&gt;
&lt;br /&gt;
SKATE &amp;lt;Person&amp;gt; (First Attempt) : You invite &amp;lt;Person&amp;gt; to skate with you. &lt;br /&gt;
&lt;br /&gt;
Others see : You are offered the next spin around the ice by &amp;lt;Person&amp;gt; who reaches over, gently clasps your hand and smiles. &lt;br /&gt;
&lt;br /&gt;
SKATE &amp;lt;Person&amp;gt; (Second Attempt) : You glide lightly across the ice with &amp;lt;Person&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once the other person has agreed to skate with you, the syntax is SKATE &amp;lt;Person&amp;gt; &amp;lt;option&amp;gt;, e.g., skate Joe bob&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;700px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command!!First Person!!Second Person&lt;br /&gt;
|-&lt;br /&gt;
|ADVANCE || You skate up closer to Person2 || Person1 skates up close to you.&lt;br /&gt;
|-&lt;br /&gt;
|BOB || You crouch low in front of Person2, then lift ((him/her) into the air several times as you sail over the ice together! ||Person1 crouches low in front of you, then lifts you into the air several times as you sail over the ice together!&lt;br /&gt;
|-&lt;br /&gt;
|BOP || You give Person2 a little toss and catch (him/her) as (he/she) leaps to land facing you. || Person1 tosses you gently in the air, and catches you as you land, gliding on across the ice.&lt;br /&gt;
|-&lt;br /&gt;
|BOUNCE || You skate low to the ground behind Person2, then give (him/her) a heft into the air to send (him/her) bouncing across the ice! ||Person1 skates low to the ground behind you, then gives you a heft into the air to send you bouncing across the ice!  Whee!&lt;br /&gt;
|-&lt;br /&gt;
|BOW || You bow to Person2 with an ever so slight flourish. ||Person1 bows to you with a flourish.&lt;br /&gt;
|-&lt;br /&gt;
|CHARGE || You tear across the ice with a burst of speed, ending up right in front of Person2! ||Person1 tears across the ice with a burst of speed, ending up right in front of you!&lt;br /&gt;
|-&lt;br /&gt;
|CIRCLE ||You link hands with Person2 to form a bridge, then duck underneath to skate with (his/her) arms around you. ||Person1 links hands with you, forms a bridge, then ducks underneath and skates along with your hands on (his/her) hips.&lt;br /&gt;
|-&lt;br /&gt;
|CURTSY ||You curtsy to Person2, trailing your right foot along the ice. ||Person1 curtsies to you, trailing (his/her) right foot along the ice.&lt;br /&gt;
|-&lt;br /&gt;
|FALL || You fall gently into Person2&#039;s arms as you skate with (him/her).||Person1 falls gently into your arms as you skate with (him/her).&lt;br /&gt;
|-&lt;br /&gt;
|FLY || You grasp hands with Person2 and fan your arms out like wings as you both soar across the ice -- you feel like you are flying in tandem! || &#039;&#039;No messaging for Person2&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|GRAPPLE || You skate up to Person2 and clasp hands. ||Person1 skates up to you and grasps your hands.&lt;br /&gt;
|-&lt;br /&gt;
|HUG || You put your arm around Person2 as you skate in tandem. ||Person1 puts (his/her) arm around you as you skate in tandem.&lt;br /&gt;
|-&lt;br /&gt;
|JUMP || You attempt a spinning jump to impress Person2!  At least you land solidly. || Person1 leaps into the air with a spin in an obvious attempt to impress you.&lt;br /&gt;
|-&lt;br /&gt;
|KICK || You skate alongside Person2, then kick one foot back and lean your body forward, gliding smoothly across the ice on one skate tandem with Person2.||Person1 skates alongside you, then kicks one foot back and leans (his/her) body forward, gliding smoothly across the ice on one skate tandem with you.&lt;br /&gt;
|-&lt;br /&gt;
|KISS || You lean over and give Person2 a kiss as you glide across the ice.||Person1 steals a kiss as (he/she)ka glides with you across the ice.&lt;br /&gt;
|-&lt;br /&gt;
|NUDGE || You swing Person2 out away from you and, holding (his/her) hand high, you twirl ((him/her) gracefully across the ice. ||Person1 swings you out and, holding your hand high, (he/she) gracefully twirls you across the ice.&lt;br /&gt;
|-&lt;br /&gt;
|PACE ||You skate back and forth rather restlessly in front of Person2.||Person1 skates back and forth rather restlessly in front of you.&lt;br /&gt;
|-&lt;br /&gt;
|POKE ||You skate away from Person2 then pull (him/her) back close into your arms.||Person1 skates away from you a little ways then pulls you back close into (his/her) arms.&lt;br /&gt;
|-&lt;br /&gt;
|PULL || You pull Person2 toward you and lean against (him/her) as you sweep across the ice as one.||Person1 leans against you as you sweep over the ice as one.&lt;br /&gt;
|-&lt;br /&gt;
|PUSH || You lift Person2 up high into the air and twirl over the ice with (him/her)! ||Person1 lifts you up high into the air and twirls over the ice with you!&lt;br /&gt;
|-&lt;br /&gt;
|RETREAT || You skate backwards away from Person2. ||Person1 skates backwards away from you.&lt;br /&gt;
|-&lt;br /&gt;
|SHOVE || You give Person2 a gentle shove, but (he/she) tumbles to the ice, arms flailing.  You suddenly lose your balance as well! (both end prone) ||Person1 gives you a playful shove but you lose your balance and tumble to the ice in a heap.  Person2 suddenly slips as well, oops! (both end prone)&lt;br /&gt;
|-&lt;br /&gt;
|SHUFFLE || You grab onto Person2&#039;s arm and use (him/her) as a leaning post to unsteadily shuffle across the ice. ||Person1 grabs onto your arm and uses you as a leaning post to unsteadily shuffle across the ice.&lt;br /&gt;
|-&lt;br /&gt;
|SKIP || You bound across the ice with Person2, your skates barely skimming the ice.||Person1 bounds across the ice with you, your skates barely skimming the ice.&lt;br /&gt;
|-&lt;br /&gt;
|SQUIRM || &#039;&#039;same as messaging for SKATE PERSON&#039;&#039;||&#039;&#039;Same as messaging for SKATE PERSON&#039;&#039; (Bugged as of 12/21/24)&lt;br /&gt;
|-&lt;br /&gt;
|TEASE || You skate up close to Person2 and give (him/her) a friendly tap.||Person1 skates up close to you and gives you a friendly tap.&lt;br /&gt;
|-&lt;br /&gt;
|TURN || You skate around Person2, keeping your eye on (him/her). ||Person1 skates around you in a circle, watching you closely.&lt;br /&gt;
|-&lt;br /&gt;
|WEAVE || You skate up to Person2, catch hold of (his/her) waist and skate along behind (him/her).||Person1 skates up behind you and catches hold of your waist, trailing along behind you.&lt;br /&gt;
|-&lt;br /&gt;
|WINK || You skate in a circle around Person2, then catch (his/her) hand and continue skating easily over the ice together.||Person1 skates around you in a circle, then catches your hand again to continue skating side by side.&lt;br /&gt;
|-&lt;br /&gt;
|WOBBLE || You wobble unsteadily, nearly bumping into Person2!||Person1 wobbles unsteadily and nearly bumps into you!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    JUMP : You leap into the air and land on one foot, gliding along the ice. &lt;br /&gt;
&lt;br /&gt;
    Others see: &amp;lt;Person&amp;gt; leaps into the air, landing on one foot to glide across the ice. &lt;br /&gt;
&lt;br /&gt;
    JUMP &amp;lt;Person&amp;gt; : You attempt a spinning jump to impress &amp;lt;Person&amp;gt;! At least you land solidly.&lt;br /&gt;
    JUMP &amp;lt;Self&amp;gt; : Multiple Messages &lt;br /&gt;
&lt;br /&gt;
    You do a double spin jump, landing with a slight wobble, but recover very nicely! &lt;br /&gt;
    You attempt to do a double spin jump, you almost make it! Well, one and a half spins isn&#039;t bad. &lt;br /&gt;
    You attempt to do a double spin jump, but actually accomplish a quite nice single spin. You land nicely however, with confidence and flair! &lt;br /&gt;
    You attempt to do a double spin jump, but manage to only complete one rotation. &lt;br /&gt;
    You skate slowly, building speed, then leap from the ice effortlessly to a double spin jump, land solidly, do another rapid spin on the ice and finish with a slight bow of your head! &lt;br /&gt;
&lt;br /&gt;
&#039;&lt;br /&gt;
    SHUFFLE : You attempt some fancy footwork there, looking good!&lt;br /&gt;
    SKATE : You skate in a tight circle, with a slight flourish at the end. &lt;br /&gt;
&lt;br /&gt;
    Others see : &amp;lt;Person&amp;gt; skates in a tight circle, ending with a flourish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    SQUIRM : You sashay across the ice, wiggling your hips.&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Ivorene_hairstick_candy-striped_with_glossy_red_enamel&amp;diff=658516</id>
		<title>Item:Ivorene hairstick candy-striped with glossy red enamel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Ivorene_hairstick_candy-striped_with_glossy_red_enamel&amp;diff=658516"/>
		<updated>2024-12-22T00:18:23Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=hairstick |look=Tiny letters are stamped into the gleaming metal.  There appears to be something written on it.    READ: An ivorene hairstick reads:  &amp;quot;Wear me!&amp;quot; |MTag=ivorene |CTag=red, gold-hued ivory |STag=candy |ptype=jewelry |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=hair (placed) |metal=yes |weight=1 |appcost=60,000 |rarity=festival |lsize=1 |wsize=1 |hsize=1 |enchanted=No |feature-change=No |generator=No |sourcetype=- |fname=No }} ==Verbs==...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=hairstick&lt;br /&gt;
|look=Tiny letters are stamped into the gleaming metal.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: An ivorene hairstick reads:&lt;br /&gt;
&amp;quot;Wear me!&amp;quot;&lt;br /&gt;
|MTag=ivorene&lt;br /&gt;
|CTag=red, gold-hued ivory&lt;br /&gt;
|STag=candy&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=hair (placed)&lt;br /&gt;
|metal=yes&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=60,000&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: You study your ivorene hairstick closely.  It looks like it can be worn in the hair for special occasions and hairstyles.  You&#039;re pretty sure you can do the following things with it: WEAR, REMOVE, PUSH, PULL, TURN, TAP&lt;br /&gt;
&lt;br /&gt;
{{VERBSHairItemGreater|ivorene|hairstick|ivorene hairstick candy-striped with glossy red enamel}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Burnished_razaksel_coronet_affixed_with_wirework_reindeer_antlers&amp;diff=658515</id>
		<title>Item:Burnished razaksel coronet affixed with wirework reindeer antlers</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Burnished_razaksel_coronet_affixed_with_wirework_reindeer_antlers&amp;diff=658515"/>
		<updated>2024-12-22T00:13:34Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=coronet |look=Tiny letters are stamped into the lustrous metal.  There appears to be something written on it.    READ: A burnished razaksel coronet reads:  &amp;quot;Wear me!&amp;quot; |MTag=razaksel |CTag=bronze |STag=reindeer |ptype=jewelry |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=hair (placed) |metal=yes |weight=1 |appcost=45,875 |rarity=festival |lsize=1 |wsize=1 |hsize=1 |enchanted=No |feature-change=No |generator=No |sourcetype=- |fname=No }} ==Verbs==  *{{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=coronet&lt;br /&gt;
|look=Tiny letters are stamped into the lustrous metal.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: A burnished razaksel coronet reads:&lt;br /&gt;
&amp;quot;Wear me!&amp;quot;&lt;br /&gt;
|MTag=razaksel&lt;br /&gt;
|CTag=bronze&lt;br /&gt;
|STag=reindeer&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=hair (placed)&lt;br /&gt;
|metal=yes&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=45,875&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: You study your razaksel coronet closely.  It looks like it can be worn in the hair for special occasions and hairstyles.  You&#039;re pretty sure you can do the following things with it: WEAR, REMOVE, PUSH, PULL, TURN, TAP&lt;br /&gt;
&lt;br /&gt;
{{VERBSHairItemGreater|razaksel|coronet|burnished razaksel coronet affixed with wirework reindeer antlers}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Polished_gingerpine_hairstick_topped_with_a_gleaming_starstone&amp;diff=658514</id>
		<title>Item:Polished gingerpine hairstick topped with a gleaming starstone</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Polished_gingerpine_hairstick_topped_with_a_gleaming_starstone&amp;diff=658514"/>
		<updated>2024-12-22T00:08:19Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=hairstick |look=Tiny letters are stamped into the smooth wood.  There appears to be something written on it.    READ: A polished gingerpine hairstick reads:  &amp;quot;Wear me!&amp;quot; |MTag=gingerpine, starstone |CTag=black, cinnamon-red, clove-brown, honey-gold |STag=- |ptype=jewelry |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=hair (placed) |weight=1 |appcost=73,125 |rarity=festival |lsize=1 |wsize=1 |hsize=1 |enchanted=No |feature-change=No |generator=No |sourc...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=hairstick&lt;br /&gt;
|look=Tiny letters are stamped into the smooth wood.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: A polished gingerpine hairstick reads:&lt;br /&gt;
&amp;quot;Wear me!&amp;quot;&lt;br /&gt;
|MTag=gingerpine, starstone&lt;br /&gt;
|CTag=black, cinnamon-red, clove-brown, honey-gold&lt;br /&gt;
|STag=-&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=hair (placed)&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=73,125&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: You study your gingerpine hairstick closely.  It looks like it can be worn in the hair for special occasions and hairstyles.  You&#039;re pretty sure you can do the following things with it: WEAR, REMOVE, PUSH, PULL, TURN, TAP&lt;br /&gt;
&lt;br /&gt;
{{VERBSHairItemGreater|gingerpine|hairstick|polished gingerpine hairstick topped with a gleaming starstone}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Fragile_circlet_of_wintersweet_blooms_dotted_with_purple_berries&amp;diff=658513</id>
		<title>Item:Fragile circlet of wintersweet blooms dotted with purple berries</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Fragile_circlet_of_wintersweet_blooms_dotted_with_purple_berries&amp;diff=658513"/>
		<updated>2024-12-22T00:02:55Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=circlet |look=Tiny letters are stamped into the floral diadem.  There appears to be something written on it.    READ: A fragile circlet reads:  &amp;quot;Wear me!&amp;quot; |MTag=wintersweet blooms, berries |CTag=purple |STag=flowers |ptype=jewelry |verby=No |pcrystal=No |atmos=No |istone=No |wearloc=hair (placed) |metal=no |weight=1 |appcost=41,250 |rarity=festival |lsize=1 |wsize=1 |hsize=1 |enchanted=No |feature-change=No |generator=No |sourcetype=- |fname=No }} ==Verbs==...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=circlet&lt;br /&gt;
|look=Tiny letters are stamped into the floral diadem.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: A fragile circlet reads:&lt;br /&gt;
&amp;quot;Wear me!&amp;quot;&lt;br /&gt;
|MTag=wintersweet blooms, berries&lt;br /&gt;
|CTag=purple&lt;br /&gt;
|STag=flowers&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=hair (placed)&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=41,250&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: You study your fragile circlet closely.  It looks like it can be worn in the hair for special occasions and hairstyles.  You&#039;re pretty sure you can do the following things with it: WEAR, REMOVE, PUSH, PULL, TURN, TAP&lt;br /&gt;
&lt;br /&gt;
{{VERBSHairItemGreater|fragile|circlet|fragile circlet of wintersweet blooms dotted with purple berries}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Thin_sable_shoelace&amp;diff=658512</id>
		<title>Item:Thin sable shoelace</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Thin_sable_shoelace&amp;diff=658512"/>
		<updated>2024-12-21T23:58:54Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=shoelace |look=Tiny letters are stamped into the leather.  There appears to be something written on it.    READ: A thin sable shoelace reads:  &amp;quot;Wear me!&amp;quot; |MTag=- |CTag=sable |STag=- |ptype=jewelry |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=hair (placed) |metal=no |weight=1 |appcost=41,250 |rarity=festival |lsize=1 |wsize=1 |hsize=1 |enchanted=No |feature-change=No |generator=No |sourcetype=- |fname=No }} ==Verbs==  *{{com|study}}: You study your s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=shoelace&lt;br /&gt;
|look=Tiny letters are stamped into the leather.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: A thin sable shoelace reads:&lt;br /&gt;
&amp;quot;Wear me!&amp;quot;&lt;br /&gt;
|MTag=-&lt;br /&gt;
|CTag=sable&lt;br /&gt;
|STag=-&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=hair (placed)&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=41,250&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: You study your sable shoelace closely.  It looks like it can be worn in the hair for special occasions and hairstyles.  You&#039;re pretty sure you can do the following things with it: WEAR, REMOVE, PUSH, PULL, TURN, TAP&lt;br /&gt;
&lt;br /&gt;
{{VERBSHairItemGreater|sable|shoelace|thin sable shoelace}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Elegant_silver_tiara_with_glittering_snowveil_crystal_spires&amp;diff=658511</id>
		<title>Item:Elegant silver tiara with glittering snowveil crystal spires</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Elegant_silver_tiara_with_glittering_snowveil_crystal_spires&amp;diff=658511"/>
		<updated>2024-12-21T23:54:48Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: /* Verbs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=tiara&lt;br /&gt;
|look=Tiny letters are stamped into the polished crown.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: An elegant silver tiara reads:&lt;br /&gt;
&amp;quot;Wear me!&amp;quot;&lt;br /&gt;
|MTag=silver, snowveil crystal&lt;br /&gt;
|CTag=silver&lt;br /&gt;
|STag=spires&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=hair (placed)&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=3&lt;br /&gt;
|appcost=58.750&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: You study your silver tiara closely.  It looks like it can be worn in the hair for special occasions and hairstyles.  You&#039;re pretty sure you can do the following things with it: WEAR, REMOVE, PUSH, PULL, TURN, TAP&lt;br /&gt;
&lt;br /&gt;
{{VERBSHairItemGreater|silver|tiara|elegant silver tiara with glittering snowveil crystal spires}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Wide_scarf_knit_from_deep_green_yarn&amp;diff=658510</id>
		<title>Item:Wide scarf knit from deep green yarn</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Wide_scarf_knit_from_deep_green_yarn&amp;diff=658510"/>
		<updated>2024-12-21T23:52:31Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=scarf |look=The generous length of fabric has a small triangular tag tucked in one corner.  There appears to be something written on it.    READ: A wide scarf reads:  &amp;quot;Wear me!&amp;quot; |MTag=- |CTag=deep green |STag=- |ptype=clothing |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=neck |hidetype=features |metal=no |weight=1 |appcost=13,750 |rarity=festival |lsize=2 |wsize=1 |hsize=1 |enchanted=No |feature-change=No |generator=No |sourcetype=- |fname=No }} *{{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=scarf&lt;br /&gt;
|look=The generous length of fabric has a small triangular tag tucked in one corner.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: A wide scarf reads:&lt;br /&gt;
&amp;quot;Wear me!&amp;quot;&lt;br /&gt;
|MTag=-&lt;br /&gt;
|CTag=deep green&lt;br /&gt;
|STag=-&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=neck&lt;br /&gt;
|hidetype=features&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=13,750&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=2&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
*{{com|study}}: You study your wide scarf closely, and come to the conclusion that you can do the following things with it: WEAR, REMOVE, RAISE, LOWER, PUSH, PULL. You&#039;re pretty sure if you wound the wide scarf around your head and then RAISED it, the item would hide your face as well as anything you are wearing on your head.&lt;br /&gt;
{{VERBSRaisableNeckScarf|wide|scarf}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Wide_candysatin_scarf_with_wine-red_and_white_stripes&amp;diff=658509</id>
		<title>Item:Wide candysatin scarf with wine-red and white stripes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Wide_candysatin_scarf_with_wine-red_and_white_stripes&amp;diff=658509"/>
		<updated>2024-12-21T23:49:36Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=scarf&lt;br /&gt;
|look=The generous length of fabric has a small triangular tag tucked in one corner.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: A candysatin scarf reads:&lt;br /&gt;
&amp;quot;Wear me!&amp;quot;&lt;br /&gt;
|MTag=candysatin&lt;br /&gt;
|CTag=wine-red, white&lt;br /&gt;
|STag=stripes&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=neck&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=16,250&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=2&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: You study your candysatin scarf closely, and come to the conclusion that you can do the following things with it: WEAR, REMOVE, RAISE, LOWER, PUSH, PULL. You&#039;re pretty sure if you wound the candysatin scarf around your head and then RAISED it, the item would hide your face as well as anything you are wearing on your head.&lt;br /&gt;
{{VERBSRaisableNeckScarf|candysatin|scarf}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Wide_coal-black_angora_scarf&amp;diff=658508</id>
		<title>Item:Wide coal-black angora scarf</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Wide_coal-black_angora_scarf&amp;diff=658508"/>
		<updated>2024-12-21T23:47:47Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=scarf&lt;br /&gt;
|look=The generous length of fabric has a small triangular tag tucked in one corner.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
|MTag=angora&lt;br /&gt;
|CTag=coal&lt;br /&gt;
|STag=-&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=neck&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=31,250&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=2&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: You study your angora scarf closely, and come to the conclusion that you can do the following things with it: WEAR, REMOVE, RAISE, LOWER, PUSH, PULL. You&#039;re pretty sure if you wound the angora scarf around your head and then RAISED it, the item would hide your face as well as anything you are wearing on your head.&lt;br /&gt;
{{VERBSRaisableNeckScarf|angora|scarf}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Wide_coal-black_angora_scarf&amp;diff=658507</id>
		<title>Item:Wide coal-black angora scarf</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Wide_coal-black_angora_scarf&amp;diff=658507"/>
		<updated>2024-12-21T23:47:30Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=scarf |look=The generous length of fabric has a small triangular tag tucked in one corner.  There appears to be something written on it. |MTag=angora |CTag=coal |STag=- |ptype=clothing |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=neck |weight=1 |appcost=31,250 |rarity=festival |lsize=2 |wsize=1 |hsize=1 |enchanted=No |feature-change=No |generator=No |sourcetype=- |fname=No }} ==Verbs==  *{{com|study}}: You study your angora scarf closely, and come t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=scarf&lt;br /&gt;
|look=The generous length of fabric has a small triangular tag tucked in one corner.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
|MTag=angora&lt;br /&gt;
|CTag=coal&lt;br /&gt;
|STag=-&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=neck&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=31,250&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=2&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: You study your angora scarf closely, and come to the conclusion that you can do the following things with it: WEAR, REMOVE, RAISE, LOWER, PUSH, PULL. You&#039;re pretty sure if you wound the angora scarf around your head and then RAISED it, the item would hide your face as well as anything you are wearing on your head.&lt;br /&gt;
{{VERBSRaisableNeckScarf|angora|scarf}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Wide_candysatin_scarf_with_wine-red_and_white_stripes&amp;diff=658504</id>
		<title>Item:Wide candysatin scarf with wine-red and white stripes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Wide_candysatin_scarf_with_wine-red_and_white_stripes&amp;diff=658504"/>
		<updated>2024-12-21T23:44:45Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=scarf&lt;br /&gt;
|MTag=candysatin&lt;br /&gt;
|CTag=wine-red, white&lt;br /&gt;
|STag=stripes&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=neck&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=16,250&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=2&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: You study your candysatin scarf closely, and come to the conclusion that you can do the following things with it: WEAR, REMOVE, RAISE, LOWER, PUSH, PULL. You&#039;re pretty sure if you wound the candysatin scarf around your head and then RAISED it, the item would hide your face as well as anything you are wearing on your head.&lt;br /&gt;
{{VERBSRaisableNeckScarf|candysatin|scarf}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Wide_candysatin_scarf_with_wine-red_and_white_stripes&amp;diff=658503</id>
		<title>Item:Wide candysatin scarf with wine-red and white stripes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Wide_candysatin_scarf_with_wine-red_and_white_stripes&amp;diff=658503"/>
		<updated>2024-12-21T23:44:17Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=scarf |MTag=candysatin |CTag=wine-red, white |STag=stripes |ptype=clothing |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=neck |metal=no |weight=1 |appcost=20,000 |rarity=festival |lsize=2 |wsize=1 |hsize=1 |enchanted=No |feature-change=No |generator=No |sourcetype=- |fname=No }} ==Verbs==  *{{com|study}}: You study your candysatin scarf closely, and come to the conclusion that you can do the following things with it: WEAR, REMOVE, RAISE, LOWER, PUSH,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=scarf&lt;br /&gt;
|MTag=candysatin&lt;br /&gt;
|CTag=wine-red, white&lt;br /&gt;
|STag=stripes&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=neck&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=20,000&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=2&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: You study your candysatin scarf closely, and come to the conclusion that you can do the following things with it: WEAR, REMOVE, RAISE, LOWER, PUSH, PULL. You&#039;re pretty sure if you wound the candysatin scarf around your head and then RAISED it, the item would hide your face as well as anything you are wearing on your head.&lt;br /&gt;
{{VERBSRaisableNeckScarf|candysatin|scarf}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Wide_ivory_scarf_of_doegan_wool_woven_with_a_trail_of_cloven_hooves&amp;diff=658502</id>
		<title>Item:Wide ivory scarf of doegan wool woven with a trail of cloven hooves</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Wide_ivory_scarf_of_doegan_wool_woven_with_a_trail_of_cloven_hooves&amp;diff=658502"/>
		<updated>2024-12-21T23:40:27Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=scarf |look=The generous length of fabric has a small triangular tag tucked in one corner.  There appears to be something written on it.    READ: A wide ivory scarf reads:  &amp;quot;Wear me!&amp;quot; |MTag=doegan wool |CTag=ivory |STag=hoofprints |ptype=clothing |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=neck |metal=no |weight=1 |appcost=20,000 |rarity=festival |lsize=2 |wsize=1 |hsize=1 |enchanted=No |feature-change=No |generator=No |sourcetype=- |fname=No }} ==...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=scarf&lt;br /&gt;
|look=The generous length of fabric has a small triangular tag tucked in one corner.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: A wide ivory scarf reads:&lt;br /&gt;
&amp;quot;Wear me!&amp;quot;&lt;br /&gt;
|MTag=doegan wool&lt;br /&gt;
|CTag=ivory&lt;br /&gt;
|STag=hoofprints&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=neck&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=20,000&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=2&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: You study your ivory scarf closely, and come to the conclusion that you can do the following things with it: WEAR, REMOVE, RAISE, LOWER, PUSH, PULL. You&#039;re pretty sure if you wound the ivory scarf around your head and then RAISED it, the item would hide your face as well as anything you are wearing on your head.&lt;br /&gt;
{{VERBSRaisableNeckScarf|ivory|scarf}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Wide_frostspun_flannel_scarf_with_glacial_blue_fringe&amp;diff=658501</id>
		<title>Item:Wide frostspun flannel scarf with glacial blue fringe</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Wide_frostspun_flannel_scarf_with_glacial_blue_fringe&amp;diff=658501"/>
		<updated>2024-12-21T23:35:58Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=scarf&lt;br /&gt;
|look=The generous length of fabric has a small triangular tag tucked in one corner.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: A frostspun flannel scarf reads:&lt;br /&gt;
&amp;quot;Wear me!&amp;quot;&lt;br /&gt;
|MTag=frostspun flannel&lt;br /&gt;
|CTag=glacial blue&lt;br /&gt;
|STag=-&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=neck&lt;br /&gt;
|hidetype=features&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=23,750&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=2&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|study}}: You study your flannel scarf closely, and come to the conclusion that you can do the following things with it: WEAR, REMOVE, RAISE, LOWER, PUSH, PULL.  You&#039;re pretty sure if you wound the flannel scarf around your head and then RAISED it, the item would hide your face as well as anything you are wearing on your head.&lt;br /&gt;
{{VERBSRaisableNeckScarf|fllannel|scarf}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:VERBSRaisableNeckScarf&amp;diff=658500</id>
		<title>Template:VERBSRaisableNeckScarf</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:VERBSRaisableNeckScarf&amp;diff=658500"/>
		<updated>2024-12-21T23:34:39Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;&amp;lt;noinclude&amp;gt; This is the &amp;quot;VERBSRaisableNeckScarf&amp;quot; template to list all the actions for the raisable neck-worn scarves like those sold from Winter Spice and Everything Nice.  Scarves using this template have the following study: &amp;#039;&amp;#039;&amp;#039;You study your &amp;lt;adjective&amp;gt; &amp;lt;noun&amp;gt; closely, and come to the conclusion that you can do the following things with it: WEAR, REMOVE, RAISE, LOWER, PUSH, PULL. You&amp;#039;re pretty sure if you wound the &amp;lt;adjective&amp;gt; &amp;lt;noun&amp;gt; around your head and then RAIS...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
This is the &amp;quot;VERBSRaisableNeckScarf&amp;quot; template to list all the actions for the raisable neck-worn scarves like those sold from [[Winter Spice and Everything Nice]].&lt;br /&gt;
&lt;br /&gt;
Scarves using this template have the following study: &#039;&#039;&#039;You study your &amp;lt;adjective&amp;gt; &amp;lt;noun&amp;gt; closely, and come to the conclusion that you can do the following things with it: WEAR, REMOVE, RAISE, LOWER, PUSH, PULL. You&#039;re pretty sure if you wound the &amp;lt;adjective&amp;gt; &amp;lt;noun&amp;gt; around your head and then RAISED it, the item would hide your face as well as anything you are wearing on your head.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It should be called in the following format:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{VERBSRaisableNeckScarf|adjective|noun}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Edit the page to see the template text.&lt;br /&gt;
{{VERBSRaisableNeckScarf|flannel|scarf}}&lt;br /&gt;
{{Cat|Templates,Verb Script Templates}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{verbs}}&lt;br /&gt;
{{verb|wear|You carefully wind your {{{2}}} around your head and neck, leaving your face exposed.|-|&amp;lt;Person&amp;gt; painstakingly winds &amp;lt;his/her&amp;gt; {{{2}}} around &amp;lt;his/her&amp;gt; head and neck, leaving &amp;lt;his/her&amp;gt; face exposed.}}&lt;br /&gt;
{{verb|remove|You deftly unwind your {{{2}}} from around your head and shoulders, taking a moment to shake out the wrinkles.|-|&amp;lt;Person&amp;gt; deftly unwinds &amp;lt;his/her&amp;gt; {{{2}}} from around &amp;lt;his/her&amp;gt; head and shoulders.}}&lt;br /&gt;
{{verb|raise|You adjust the folds of your {{{2}}}, your face hidden but for a narrow strip of skin around your eyes.|-|&amp;lt;Person&amp;gt; adjusts the folds of &amp;lt;his/her&amp;gt; {{{2}}}, &amp;lt;his/her&amp;gt; face all but hidden from view.}}&lt;br /&gt;
{{verb|lower|You rearrange the folds of your {{{2}}}, revealing your face.|-|&amp;lt;Person&amp;gt; rearranges the folds of &amp;lt;his/her&amp;gt; {{{2}}}, revealing &amp;lt;his/her&amp;gt; face.}}&lt;br /&gt;
{{verb|push|You adjust the folds of your {{{2}}}, taking extra care around your eyes.|-|&amp;lt;Person&amp;gt; adjusts the folds of &amp;lt;his/her&amp;gt; {{{2}}}, taking extra care around &amp;lt;his/her&amp;gt; eyes.}}&lt;br /&gt;
{{verb|pull|You unwind the end of your {{{2}}}, tightening the fit before securing it again.|-|&amp;lt;Person&amp;gt; unwinds the end of &amp;lt;his/her&amp;gt; {{{2}}}, tightening the fit and settling it in place.}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Soft_frostspun_flannel_cloak_pinned_with_a_silver_bear_paw&amp;diff=658499</id>
		<title>Item:Soft frostspun flannel cloak pinned with a silver bear paw</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Soft_frostspun_flannel_cloak_pinned_with_a_silver_bear_paw&amp;diff=658499"/>
		<updated>2024-12-21T23:05:37Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=cloak&lt;br /&gt;
|look=A small tag is sewn into the lower hem and precise lettering is stitched onto the ivory square.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: A frostspun flannel cloak reads:&lt;br /&gt;
&amp;quot;Smell me!&amp;quot;&lt;br /&gt;
|MTag=frostspun flannel, silver&lt;br /&gt;
|CTag=blue, silver&lt;br /&gt;
|STag=bear paw&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=shoulders&lt;br /&gt;
|type=pockets&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=20&lt;br /&gt;
|appcost=75,000&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|ilsize=3&lt;br /&gt;
|iwsize=3&lt;br /&gt;
|ihsize=3&lt;br /&gt;
|csize=200&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
*{{com|smell}}: You sniff at the cloak, and gasp as you detect sweet buttered rum upon it.&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Soft_frostspun_flannel_cloak_pinned_with_a_silver_bear_paw&amp;diff=658498</id>
		<title>Item:Soft frostspun flannel cloak pinned with a silver bear paw</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Soft_frostspun_flannel_cloak_pinned_with_a_silver_bear_paw&amp;diff=658498"/>
		<updated>2024-12-21T23:05:17Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=cloak |look=A small tag is sewn into the lower hem and precise lettering is stitched onto the ivory square.  There appears to be something written on it.    READ: A frostspun flannel cloak reads:  &amp;quot;Smell me!&amp;quot; |MTag=frostspun flannel, silver |CTag=blue, silver |STag=bear paw |ptype=clothing |verby=No |pcrystal=No |atmos=No |istone=No |type=pockets |metal=no |weight=20 |appcost=75,000 |rarity=festival |ilsize=3 |iwsize=3 |ihsize=3 |csize=200 |enchanted=No |fea...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=cloak&lt;br /&gt;
|look=A small tag is sewn into the lower hem and precise lettering is stitched onto the ivory square.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: A frostspun flannel cloak reads:&lt;br /&gt;
&amp;quot;Smell me!&amp;quot;&lt;br /&gt;
|MTag=frostspun flannel, silver&lt;br /&gt;
|CTag=blue, silver&lt;br /&gt;
|STag=bear paw&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|type=pockets&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=20&lt;br /&gt;
|appcost=75,000&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|ilsize=3&lt;br /&gt;
|iwsize=3&lt;br /&gt;
|ihsize=3&lt;br /&gt;
|csize=200&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
*{{com|smell}}: You sniff at the cloak, and gasp as you detect sweet buttered rum upon it.&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Elegant_silver_tiara_with_glittering_snowveil_crystal_spires&amp;diff=658497</id>
		<title>Item:Elegant silver tiara with glittering snowveil crystal spires</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Elegant_silver_tiara_with_glittering_snowveil_crystal_spires&amp;diff=658497"/>
		<updated>2024-12-21T22:59:09Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=tiara |look=Tiny letters are stamped into the polished crown.  There appears to be something written on it.    READ: An elegant silver tiara reads:  &amp;quot;Wear me!&amp;quot; |MTag=silver, snowveil crystal |CTag=silver |STag=spires |ptype=jewelry |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=hair (placed) |metal=no |weight=3 |appcost=58.750 |rarity=festival |lsize=1 |wsize=1 |hsize=1 |enchanted=No |feature-change=No |generator=No |sourcetype=- |fname=No }} ==Verbs=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=tiara&lt;br /&gt;
|look=Tiny letters are stamped into the polished crown.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: An elegant silver tiara reads:&lt;br /&gt;
&amp;quot;Wear me!&amp;quot;&lt;br /&gt;
|MTag=silver, snowveil crystal&lt;br /&gt;
|CTag=silver&lt;br /&gt;
|STag=spires&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=hair (placed)&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=3&lt;br /&gt;
|appcost=58.750&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
&lt;br /&gt;
{{VERBSHairItemGreater|silver|tiara|elegant silver tiara with glittering snowveil crystal spires}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Shimmering_anlora-avtoma_crown_of_interlocking_stars&amp;diff=658496</id>
		<title>Item:Shimmering anlora-avtoma crown of interlocking stars</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Shimmering_anlora-avtoma_crown_of_interlocking_stars&amp;diff=658496"/>
		<updated>2024-12-21T22:53:49Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=crown&lt;br /&gt;
|look=Tiny letters are stamped into the gleaming metal.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: A shimmering crown reads:&lt;br /&gt;
&amp;quot;Wear me!&amp;quot;&lt;br /&gt;
|MTag=anlora-avtoma&lt;br /&gt;
|CTag=bluish-white&lt;br /&gt;
|STag=stars&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=hair (placed)&lt;br /&gt;
|metal=yes&lt;br /&gt;
|weight=3&lt;br /&gt;
|appcost=70,000&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
&lt;br /&gt;
{{VERBSHairItemGreater|shimmering|crown|shimmering anlora-avtoma crown of interlocking stars}}&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Silver-winged_pixie_pin_clad_in_a_red_and_white_candysatin_tutu&amp;diff=658495</id>
		<title>Item:Silver-winged pixie pin clad in a red and white candysatin tutu</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Silver-winged_pixie_pin_clad_in_a_red_and_white_candysatin_tutu&amp;diff=658495"/>
		<updated>2024-12-21T22:44:18Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=pin |look=The back of the brooch is flat and smooth with bold letters stamped just below the stick pin and hook.  There appears to be something written on it.    READ: A pixie pin reads:  &amp;quot;Smell me!&amp;quot; |MTag=silver, candysatin |CTag=silver, red, white |STag=pixie |ptype=jewelry |verby=No |pcrystal=No |atmos=No |istone=No |wearloc=generic |metal=yes |weight=2 |appcost=1,500 |rarity=festival |lsize=1 |wsize=1 |hsize=1 |enchanted=No |feature-change=No |generator=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=pin&lt;br /&gt;
|look=The back of the brooch is flat and smooth with bold letters stamped just below the stick pin and hook.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: A pixie pin reads:&lt;br /&gt;
&amp;quot;Smell me!&amp;quot;&lt;br /&gt;
|MTag=silver, candysatin&lt;br /&gt;
|CTag=silver, red, white&lt;br /&gt;
|STag=pixie&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|metal=yes&lt;br /&gt;
|weight=2&lt;br /&gt;
|appcost=1,500&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
*{{com|smell}}: You sniff at the pin, and gasp as you detect sweet peppermint upon it.&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Cinnamon_beryl_teddy_bear_pin_with_shiny_onyx_eyes&amp;diff=658494</id>
		<title>Item:Cinnamon beryl teddy bear pin with shiny onyx eyes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Cinnamon_beryl_teddy_bear_pin_with_shiny_onyx_eyes&amp;diff=658494"/>
		<updated>2024-12-21T22:42:07Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=pin |look=The back of the brooch is flat and smooth with bold letters stamped just below the stick pin and hook.  There appears to be something written on it.    READ: A teddy bear pin reads:  &amp;quot;Smell me!&amp;quot; |MTag=cinnamon beryl, onyx |CTag=cinnamon, black |STag=bear |ptype=jewelry |verby=No |pcrystal=No |atmos=No |istone=No |wearloc=generic |metal=no |weight=2 |appcost=10,000 |rarity=festival |lsize=1 |wsize=1 |hsize=1 |enchanted=No |feature-change=No |generat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=pin&lt;br /&gt;
|look=The back of the brooch is flat and smooth with bold letters stamped just below the stick pin and hook.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: A teddy bear pin reads:&lt;br /&gt;
&amp;quot;Smell me!&amp;quot;&lt;br /&gt;
|MTag=cinnamon beryl, onyx&lt;br /&gt;
|CTag=cinnamon, black&lt;br /&gt;
|STag=bear&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=2&lt;br /&gt;
|appcost=10,000&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
*{{com|smell}}: You sniff at the pin, and gasp as you detect spicy cinnamon upon it.&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Golden_brown_cookie_pin_with_chocolate-hued_sanrisi_chips&amp;diff=658493</id>
		<title>Item:Golden brown cookie pin with chocolate-hued sanrisi chips</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Golden_brown_cookie_pin_with_chocolate-hued_sanrisi_chips&amp;diff=658493"/>
		<updated>2024-12-21T22:37:56Z</updated>

		<summary type="html">&lt;p&gt;NKSTROUD: Created page with &amp;quot;{{Item |noun=pin |look=The back of the brooch is flat and smooth with bold letters stamped just below the stick pin and hook.  There appears to be something written on it.    READ: A cookie pin reads:  &amp;quot;Smell me!&amp;quot; |MTag=sanrisi |CTag=golden brown, dark brown |STag=cookie |ptype=jewelry |verby=No |pcrystal=No |atmos=No |istone=No |wearloc=generic |metal=no |weight=2 |appcost=1,000 |rarity=festival |lsize=1 |wsize=1 |hsize=1 |enchanted=No |feature-change=No |generator=No |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=pin&lt;br /&gt;
|look=The back of the brooch is flat and smooth with bold letters stamped just below the stick pin and hook.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
READ: A cookie pin reads:&lt;br /&gt;
&amp;quot;Smell me!&amp;quot;&lt;br /&gt;
|MTag=sanrisi&lt;br /&gt;
|CTag=golden brown, dark brown&lt;br /&gt;
|STag=cookie&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=2&lt;br /&gt;
|appcost=1,000&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
*{{com|smell}}: You sniff at the pin, and gasp as you detect freshly baked cookies upon it.&lt;/div&gt;</summary>
		<author><name>NKSTROUD</name></author>
	</entry>
</feed>