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	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=NINEVAH1"/>
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	<updated>2026-04-15T14:51:18Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Young_forest_gryphon&amp;diff=441718</id>
		<title>Young forest gryphon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Young_forest_gryphon&amp;diff=441718"/>
		<updated>2016-04-28T13:32:31Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Young Forest Gryphon&lt;br /&gt;
|MinCap=300&lt;br /&gt;
|MaxCap=420&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Forfedhdar, Therengia&lt;br /&gt;
|City=Rossman&#039;s Landing, Raven&#039;s Point&lt;br /&gt;
|MapList=*{{rmap|34d | Forest Gryphons (34d)}}*{{rmap|141 | Crystalline Gorge, Western Road (141)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a tawny gold gryphon pelt&lt;br /&gt;
|Skin Weight=5&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=240&lt;br /&gt;
|MaxVal=695 Lirums&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=800&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Smaller than a standard gryphon, the forest gryphon has the body of a bobcat with its fluffy bobbed tail and plush tawny fur, while soft brown and white feathers cover the forequarters and wings.  The creature&#039;s cat-slitted orange eyes are flecked with crimson veins around the pupil.  Black and white feathers bar the creature&#039;s brown wings, giving it an elegant chevron pattern.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
*Cannot be knocked down.&lt;br /&gt;
*Good and hard hits with 34 agility and 250 weapon&lt;br /&gt;
&lt;br /&gt;
*Soft cap (significant slowing in learning rate) armor at 390 as of 12/13/14&lt;br /&gt;
*I noticed a slowdown at 379 as of 15AUG15.  I&#039;d say this is the soft cap.&lt;br /&gt;
*Young Gryphons in the upper tier (the area with Mature, Adult Gryphons) cap roughly 50 ranks higher than the ones around the Eyrie.&lt;br /&gt;
&lt;br /&gt;
==DR 3.0 Caps==&lt;br /&gt;
&#039;&#039;&#039;Skinning:&#039;&#039;&#039; &amp;gt;797 with arrange all&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stealth:&#039;&#039;&#039; I stopped learning at 343 in Youngs&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Baby Forest Gryphon]]&lt;br /&gt;
*[[Fledgling Forest Gryphon]]&lt;br /&gt;
*[[Ruby-crested Adult Forest Gryphon]]&lt;br /&gt;
*[[Silver-tipped Mature Forest Gryphon]]&lt;br /&gt;
*[[Gold-taloned Elder Forest Gryphon]]&lt;br /&gt;
{{Cat|Gryphons}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fledgling_forest_gryphon_(2)&amp;diff=441717</id>
		<title>Fledgling forest gryphon (2)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fledgling_forest_gryphon_(2)&amp;diff=441717"/>
		<updated>2016-04-28T13:31:03Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Fledgling Forest Gryphon&lt;br /&gt;
|MinCap=280&lt;br /&gt;
|MaxCap=400&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Forfedhdar, Therengia&lt;br /&gt;
|City=Rossman&#039;s Landing, Raven&#039;s Point&lt;br /&gt;
|MapList=*{{rmap|34d | Forest Gryphons (34d)}}&lt;br /&gt;
|MapList2=*{{rmap|141 | Crystalline Gorge, Western Road (141)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a tawny gold gryphon pelt&lt;br /&gt;
|Skin Weight=5&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=220&lt;br /&gt;
|MaxVal=732 Lirums&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=800&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=9&lt;br /&gt;
|Skin Type=pelt&lt;br /&gt;
|Weight=4&lt;br /&gt;
|NumPieces=3&lt;br /&gt;
|Poachable=Yes&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Smaller than a standard gryphon, the forest gryphon has the body of a bobcat with its fluffy bobbed tail and plush tawny fur, while soft brown and white feathers cover the forequarters and wings.  The creature&#039;s cat-slitted orange eyes are flecked with crimson veins around the pupil.  Long white feathers bar the creature&#039;s wings, and its hooked beak snaps irritably at you.   &lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
*Appear to soft cap at 370 evasion.  Took 30 minutes to get to 10/34 with 3 fledgelings on me.  Three youngs got it from 10/34 to 34/34 in ten minutes.&lt;br /&gt;
*Cannot be knocked down.&lt;br /&gt;
*Second tier forest gryphon, spawns with young gryphons&lt;br /&gt;
*Expect 2-3 consistantly.&lt;br /&gt;
*Spawns 3 gryphons (fledgling or young) per hunter in the area. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Baby Forest Gryphon]]&lt;br /&gt;
*[[Fledgling Forest Gryphon (1)]]&lt;br /&gt;
*[[Young Forest Gryphon]]&lt;br /&gt;
*[[Ruby-crested Adult Forest Gryphon]]&lt;br /&gt;
*[[Silver-tipped Mature Forest Gryphon]]&lt;br /&gt;
*[[Gold-taloned Elder Forest Gryphon]]&lt;br /&gt;
{{Cat|Gryphons}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Battle_longbow_(crafted)&amp;diff=439219</id>
		<title>Weapon:Battle longbow (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Battle_longbow_(crafted)&amp;diff=439219"/>
		<updated>2016-03-18T02:00:56Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Variations==&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
 {{RTOC}}&lt;br /&gt;
{{CraftTemplate|itype=battle longbow|range=ranged|type=weapon|style=lob|mat=wood|dif=8|vol=8|tech=Advanced Heavy Bowcraft ||||book=Journeyman|const=}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
{{CraftHead|sb}}&lt;br /&gt;
{{CraftW|t=lbs|maple|85|20|6|false|13|6|12|1|4-5|40|m=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Common==&lt;br /&gt;
{{CraftHead|sb}}&lt;br /&gt;
{{CraftW|t=lb|ash|70|40|||||||||m=}}&lt;br /&gt;
{{CraftW|t=lbs|moabi|80|55|||||||||m=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
{{CraftHead|sb}}&lt;br /&gt;
{{CraftW|t=lb|elm|80|30|||||||||m=}}&lt;br /&gt;
{{CraftW|t=lb|walnut|70|70|||||||||m=}}&lt;br /&gt;
{{CraftW|t=lb|willow|60|15|||||||||m=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare==&lt;br /&gt;
{{CraftHead|sb}}&lt;br /&gt;
{{CraftW|t=lb|cherry|65|70|||||||||m=}}&lt;br /&gt;
{{CraftW|t=lb|osage|85|80|||||||||m=}}&lt;br /&gt;
{{CraftW|t=lb|rosewood|85|70|||||||||m=}}&lt;br /&gt;
{{CraftW|t=lb|yew|85|70|||||||||m=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Very Rare==&lt;br /&gt;
{{CraftHead|sb}}&lt;br /&gt;
{{CraftW|t=lb|azurelle|95|65|||||||||m=}}&lt;br /&gt;
{{CraftW|t=lb|bloodwood|95|70|7|false|13|6|14|12||63|m=la,cb}}&lt;br /&gt;
{{CraftW|t=lb|copperwood|95|55|7|false|13|6|14|9||39|m=la,cb}}&lt;br /&gt;
{{CraftW|t=lb|goldwood|95|55|7|false|13|6|14|9||67|m=la,cb}}&lt;br /&gt;
{{CraftW|t=lb|mistwood|95|60|6|false|13|6|13|10||28|m=la}}&lt;br /&gt;
{{CraftW|t=lb|mistwood|95|60|5|false|13|7|13|10||25|m=la,li}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Battle_longbow_(crafted)&amp;diff=439218</id>
		<title>Weapon:Battle longbow (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Battle_longbow_(crafted)&amp;diff=439218"/>
		<updated>2016-03-18T01:57:43Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|newapp2=No&lt;br /&gt;
|adraw=No&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Variations==&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
 {{RTOC}}&lt;br /&gt;
{{CraftTemplate|itype=battle longbow|range=ranged|type=weapon|style=lob|mat=wood|dif=8|vol=8|tech=Advanced Heavy Bowcraft ||||book=Journeyman|const=}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
{{CraftHead|sb}}&lt;br /&gt;
{{CraftW|t=lbs|maple|85|20|6|false|13|6|12|1|4-5|40|m=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Common==&lt;br /&gt;
{{CraftHead|sb}}&lt;br /&gt;
{{CraftW|t=lb|ash|70|40|||||||||m=}}&lt;br /&gt;
{{CraftW|t=lbs|moabi|80|55|||||||||m=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
{{CraftHead|sb}}&lt;br /&gt;
{{CraftW|t=lb|elm|80|30|||||||||m=}}&lt;br /&gt;
{{CraftW|t=lb|walnut|70|70|||||||||m=}}&lt;br /&gt;
{{CraftW|t=lb|willow|60|15|||||||||m=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare==&lt;br /&gt;
{{CraftHead|sb}}&lt;br /&gt;
{{CraftW|t=lb|cherry|65|70|||||||||m=}}&lt;br /&gt;
{{CraftW|t=lb|osage|85|80|||||||||m=}}&lt;br /&gt;
{{CraftW|t=lb|rosewood|85|70|||||||||m=}}&lt;br /&gt;
{{CraftW|t=lb|yew|85|70|||||||||m=}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Very Rare==&lt;br /&gt;
{{CraftHead|sb}}&lt;br /&gt;
{{CraftW|t=lb|azurelle|95|65|||||||||m=}}&lt;br /&gt;
{{CraftW|t=lb|bloodwood|95|70|7|false|13|6|14|12||63|m=la,cb}}&lt;br /&gt;
{{CraftW|t=lb|copperwood|95|55|7|false|13|6|14|9||39|m=la,cb}}&lt;br /&gt;
{{CraftW|t=lb|goldwood|95|55|7|false|13|6|14|9||67|m=la,cb}}&lt;br /&gt;
{{CraftW|t=lb|mistwood|95|60|6|false|13|6|13|10||28|m=la}}&lt;br /&gt;
{{CraftW|t=lb|mistwood|95|60|5|false|13|7|13|10||25|m=la,li}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Snipe&amp;diff=437974</id>
		<title>Snipe</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Snipe&amp;diff=437974"/>
		<updated>2016-02-22T01:51:09Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Snipe&#039;&#039;&#039; is the ability to use a ranged weapon (bow, crossbow, sling, TM) from hiding and remain in hiding after the shot.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
This [[page type is::ability]] is restricted to Survival-prime guilds ([[guild association is::Ranger]], [[guild association is::Thief]] and [[guild association is::Necromancer]]) of at least 40th circle.&lt;br /&gt;
*Thieves and Rangers can make use of this ability with aimable missile weapons (Bow, Crossbow, and Sling). &lt;br /&gt;
*Rangers may combine this ability with [[dual load]] to snipe a single target with two arrows simultaneously. Both shots will be calculated against the perception of the target, and thus have a chance of pulling you from hiding.&lt;br /&gt;
*Necromancers use a [[Targeted Magic]] [[Vivisection|spell]] that allows them to effectively snipe with magic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Snipe Mechanics==&lt;br /&gt;
Snipe uses [[Stealth]], the appropriate weapon skill, and the guild-only skill ([[Backstab]], [[Scouting]], or [[Thanatology]]) as a modifier vs. the target&#039;s [[Perception]] and defenses. &lt;br /&gt;
&lt;br /&gt;
If you pass the Perception check you will stay in hiding and get an accuracy bonus to your attack. If you fail the Perception check your attack will be a normal attack, and you will be pulled out of hiding. &lt;br /&gt;
&lt;br /&gt;
When a Thief, or Ranger, snipes successfully no one in the room, including the target, will see the name of the attacker. A successful snipe for a Necromancer will show the name of the attacker to the target only, but the room will not see who made the attack.&lt;br /&gt;
&lt;br /&gt;
When using Snipe with only Invisibility you will be revealed regardless if you win or lose the Perception contest. If you are hiding, and have Invisibility up, you will stay in hiding with a successful Snipe, but you will still be revealed to the target, and room, by your Invisibility breaking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Learning Snipe (as a [[guild association is::Ranger]])==&lt;br /&gt;
&amp;gt; ask tolle about snipe&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle says, &amp;quot;So, you want to learn the whistling kill?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle chuckles.&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle leans over and begins to speak softly to you, &amp;quot;I call it that because if done right, the only thing the prey will see... or should I say hear, is the whistle of your arrow.  I&#039;ll teach it to you but you need to heed my warnings.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle explains, &amp;quot;First, do not use this skill near a town or city, we have an image to uphold.  Don&#039;t ask me what that image is, I just know it is not one of murderers.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle says, &amp;quot;Second, the ability is very difficult to use.  It takes a mastery of a lot of different skills to use efficiently.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle asks, &amp;quot;Third... Hey, you listening?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle glares at you.&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle continues, &amp;quot;Finally, the way I teach you this skill is different from the way another guild might teach its members.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle winks at you.&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle says, &amp;quot;I will show you how to harness the power of the wilderness around you, how to focus and become one with nature.  So, know that you would be a fool to think you can apply my teachings to an urban setting.  I hardly ever use the ability least of all within the walls of a city.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle leans over and begins whispering in your ear the basics of sniping. &amp;lt;br&amp;gt;&lt;br /&gt;
Tolle&#039;s words begin to sink in and you feel you are ready to begin trying out this new ability.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Snipe Policy==&lt;br /&gt;
THIS POLICY ONLY APPLIES RANGERS AND THIEVES. &lt;br /&gt;
&lt;br /&gt;
SNIPE is a zero tolerance ability.  If you abuse it, you will lose it.  &lt;br /&gt;
&lt;br /&gt;
If the SNIPE ability is used in any UNCONSENTED attack on another player, that is an abuse of the ability.  First offense abuse will result in 30 days suspension of the ability.  A second abuse will result in permanent (irreversible, non-negotiable) removal of the ability.  There will be no appeals.  There will be no third offenses.  &lt;br /&gt;
&lt;br /&gt;
Use of SNIPE is always subject to GM intervention, regardless of whether or not a player filed REPORT or request for intervention exists.  You should therefore always be prepared to provide reliable proof of CONSENT if you are using SNIPE.&lt;br /&gt;
&lt;br /&gt;
If you are attacked, you are operating under implied consent and may use SNIPE to defend yourself.  If you are involved in a CHALLENGE or other type of mutually agreed upon spar, then SNIPE may be used when both parties have agreed to it.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example messaging===&lt;br /&gt;
====Success====&lt;br /&gt;
You remain concealed by your surroundings, convinced that your moving to fire went unobserved. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Failure====&lt;br /&gt;
The bristle-backed peccary notices your attempt to remain hidden while firing your hunter&#039;s longbow! &amp;lt;br&amp;gt;&lt;br /&gt;
The bristle-backed peccary discovers you, ruining your hiding place! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Ranger abilities,Thief abilities}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Snipe&amp;diff=437955</id>
		<title>Snipe</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Snipe&amp;diff=437955"/>
		<updated>2016-02-21T23:00:49Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Snipe&#039;&#039;&#039; is the ability to use a ranged weapon (bow, crossbow, sling, TM) from hiding and remain in hiding after the shot.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
This [[page type is::ability]] is restricted to Survival-prime guilds ([[guild association is::Ranger]], [[guild association is::Thief]] and [[guild association is::Necromancer]]) of at least 40th circle.&lt;br /&gt;
*Thieves and Rangers can make use of this ability with aimable missile weapons (Bow, Crossbow, and Sling). &lt;br /&gt;
*Rangers may combine this ability with [[dual load]] to snipe a single target with two arrows simultaneously.&lt;br /&gt;
*Necromancers use a [[Targeted Magic]] [[Vivisection|spell]] that allows them to effectively snipe with magic.&lt;br /&gt;
&lt;br /&gt;
==Snipe Mechanics==&lt;br /&gt;
Snipe uses [[Stealth]], the appropriate weapon skill, and the guild-only skill ([[Backstab]], [[Scouting]], or [[Thanatology]]) as a modifier vs. the target&#039;s [[Perception]] and defenses. &lt;br /&gt;
&lt;br /&gt;
If you pass the Perception check you will stay in hiding and get an accuracy bonus to your attack. If you fail the Perception check your attack will be a normal attack, and you will be pulled out of hiding. &lt;br /&gt;
&lt;br /&gt;
When a Thief, or Ranger, snipes successfully no one in the room, including the target, will see the name of the attacker. A successful snipe for a Necromancer will show the name of the attacker to the target only, but the room will not see who made the attack.&lt;br /&gt;
&lt;br /&gt;
When using Snipe with only Invisibility you will be revealed regardless if you win or lose the Perception contest. If you are hiding, and have Invisibility up, you will stay in hiding with a successful Snipe, but you will still be revealed to the target, and room, by your Invisibility breaking.&lt;br /&gt;
&lt;br /&gt;
==Learning Snipe (as a [[guild association is::Ranger]])==&lt;br /&gt;
&amp;gt; ask tolle about snipe&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle says, &amp;quot;So, you want to learn the whistling kill?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle chuckles.&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle leans over and begins to speak softly to you, &amp;quot;I call it that because if done right, the only thing the prey will see... or should I say hear, is the whistle of your arrow.  I&#039;ll teach it to you but you need to heed my warnings.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle explains, &amp;quot;First, do not use this skill near a town or city, we have an image to uphold.  Don&#039;t ask me what that image is, I just know it is not one of murderers.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle says, &amp;quot;Second, the ability is very difficult to use.  It takes a mastery of a lot of different skills to use efficiently.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle asks, &amp;quot;Third... Hey, you listening?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle glares at you.&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle continues, &amp;quot;Finally, the way I teach you this skill is different from the way another guild might teach its members.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle winks at you.&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle says, &amp;quot;I will show you how to harness the power of the wilderness around you, how to focus and become one with nature.  So, know that you would be a fool to think you can apply my teachings to an urban setting.  I hardly ever use the ability least of all within the walls of a city.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle leans over and begins whispering in your ear the basics of sniping. &amp;lt;br&amp;gt;&lt;br /&gt;
Tolle&#039;s words begin to sink in and you feel you are ready to begin trying out this new ability.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example messaging===&lt;br /&gt;
&lt;br /&gt;
You remain concealed by your surroundings, convinced that your moving to fire went unobserved. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The bristle-backed peccary notices your attempt to remain hidden while firing your hunter&#039;s longbow! &amp;lt;br&amp;gt;&lt;br /&gt;
The bristle-backed peccary discovers you, ruining your hiding place! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Snipe can be used by a ranger, even while dual-loading the bow.  Both shots will be calculated against the perception of the target, and thus have a chance of pulling you from hiding.&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Ranger abilities,Thief abilities}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Snipe&amp;diff=437954</id>
		<title>Snipe</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Snipe&amp;diff=437954"/>
		<updated>2016-02-21T22:13:49Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: /* Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Snipe&#039;&#039;&#039; is the ability to use a ranged weapon (bow, crossbow, sling, TM) from hiding and remain in hiding after the shot.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
This [[page type is::ability]] is restricted to Survival-prime guilds ([[guild association is::Ranger]], [[guild association is::Thief]] and [[guild association is::Necromancer]]) of at least 40th circle.&lt;br /&gt;
*Thieves and Rangers can make use of this ability with aimable missile weapons (Bow, Crossbow, and Sling). &lt;br /&gt;
*Rangers may combine this ability with [[dual load]] to snipe a single target with two arrows simultaneously.&lt;br /&gt;
*Necromancers use a [[Targeted Magic]] [[Vivisection|spell]] that allows them to effectively snipe with magic.&lt;br /&gt;
&lt;br /&gt;
==Learning Snipe (as a [[guild association is::Ranger]])==&lt;br /&gt;
&amp;gt; ask tolle about snipe&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle says, &amp;quot;So, you want to learn the whistling kill?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle chuckles.&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle leans over and begins to speak softly to you, &amp;quot;I call it that because if done right, the only thing the prey will see... or should I say hear, is the whistle of your arrow.  I&#039;ll teach it to you but you need to heed my warnings.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle explains, &amp;quot;First, do not use this skill near a town or city, we have an image to uphold.  Don&#039;t ask me what that image is, I just know it is not one of murderers.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle says, &amp;quot;Second, the ability is very difficult to use.  It takes a mastery of a lot of different skills to use efficiently.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle asks, &amp;quot;Third... Hey, you listening?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle glares at you.&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle continues, &amp;quot;Finally, the way I teach you this skill is different from the way another guild might teach its members.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle winks at you.&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle says, &amp;quot;I will show you how to harness the power of the wilderness around you, how to focus and become one with nature.  So, know that you would be a fool to think you can apply my teachings to an urban setting.  I hardly ever use the ability least of all within the walls of a city.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle leans over and begins whispering in your ear the basics of sniping. &amp;lt;br&amp;gt;&lt;br /&gt;
Tolle&#039;s words begin to sink in and you feel you are ready to begin trying out this new ability.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example messaging===&lt;br /&gt;
&lt;br /&gt;
You remain concealed by your surroundings, convinced that your moving to fire went unobserved. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The bristle-backed peccary notices your attempt to remain hidden while firing your hunter&#039;s longbow! &amp;lt;br&amp;gt;&lt;br /&gt;
The bristle-backed peccary discovers you, ruining your hiding place! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Snipe can be used by a ranger, even while dual-loading the bow.  Both shots will be calculated against the perception of the target, and thus have a chance of pulling you from hiding.&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Ranger abilities,Thief abilities}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Snipe&amp;diff=437953</id>
		<title>Snipe</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Snipe&amp;diff=437953"/>
		<updated>2016-02-21T22:13:23Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: /* Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Snipe&#039;&#039;&#039; is the ability to use a ranged weapon (bow, crossbow, sling, TM) from hiding and remain in hiding after the shot.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
This [[page type is::ability]] is restricted to Survival-prime guilds ([[guild association is::Ranger]], [[guild association is::Thief]] and [[guild association is::Necromancer]]) of at least 40th circle.&lt;br /&gt;
*Thieves and Rangers can make use of this ability with aimable missile weapons (Bow, Crossbow, and Sling). &lt;br /&gt;
*Rangers may combine this ability with [[dual load]] to snipe a single target with two missiles simultaneously.&lt;br /&gt;
*Necromancers use a [[Targeted Magic]] [[Vivisection|spell]] that allows them to effectively snipe with magic.&lt;br /&gt;
&lt;br /&gt;
==Learning Snipe (as a [[guild association is::Ranger]])==&lt;br /&gt;
&amp;gt; ask tolle about snipe&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle says, &amp;quot;So, you want to learn the whistling kill?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle chuckles.&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle leans over and begins to speak softly to you, &amp;quot;I call it that because if done right, the only thing the prey will see... or should I say hear, is the whistle of your arrow.  I&#039;ll teach it to you but you need to heed my warnings.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle explains, &amp;quot;First, do not use this skill near a town or city, we have an image to uphold.  Don&#039;t ask me what that image is, I just know it is not one of murderers.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle says, &amp;quot;Second, the ability is very difficult to use.  It takes a mastery of a lot of different skills to use efficiently.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle asks, &amp;quot;Third... Hey, you listening?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle glares at you.&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle continues, &amp;quot;Finally, the way I teach you this skill is different from the way another guild might teach its members.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle winks at you.&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle says, &amp;quot;I will show you how to harness the power of the wilderness around you, how to focus and become one with nature.  So, know that you would be a fool to think you can apply my teachings to an urban setting.  I hardly ever use the ability least of all within the walls of a city.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Tolle leans over and begins whispering in your ear the basics of sniping. &amp;lt;br&amp;gt;&lt;br /&gt;
Tolle&#039;s words begin to sink in and you feel you are ready to begin trying out this new ability.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Example messaging===&lt;br /&gt;
&lt;br /&gt;
You remain concealed by your surroundings, convinced that your moving to fire went unobserved. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The bristle-backed peccary notices your attempt to remain hidden while firing your hunter&#039;s longbow! &amp;lt;br&amp;gt;&lt;br /&gt;
The bristle-backed peccary discovers you, ruining your hiding place! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Snipe can be used by a ranger, even while dual-loading the bow.  Both shots will be calculated against the perception of the target, and thus have a chance of pulling you from hiding.&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Ranger abilities,Thief abilities}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Khri_Hasten&amp;diff=435568</id>
		<title>Khri Hasten</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Khri_Hasten&amp;diff=435568"/>
		<updated>2016-01-23T20:17:25Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildAbility&lt;br /&gt;
|name=Hasten&lt;br /&gt;
|guild=thief&lt;br /&gt;
|prereqs=-&lt;br /&gt;
|slots=1&lt;br /&gt;
|diff=Tier 1&lt;br /&gt;
|type=khri&lt;br /&gt;
|contest1=-&lt;br /&gt;
|contest2=-&lt;br /&gt;
|skill=Utility&lt;br /&gt;
|path=Finesse&lt;br /&gt;
|cost=8 Concentration on startup + 2 Concentration per pulse&lt;br /&gt;
|costs=-&lt;br /&gt;
|desc=Ivitha nods and says, &amp;quot;Being agile is a facet of any thief, whether one chooses to do it through the body, or through mind. This meditation, of course, is the latter.&amp;quot;&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|effect=Chance for a -1/-2 second attack RT&lt;br /&gt;
|messaging=Centering your mind, you allow your practiced discipline to spread throughout your body, making thought and motion one.&lt;br /&gt;
}}&lt;br /&gt;
Will lower RT below minimums.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Khri_Guile&amp;diff=435567</id>
		<title>Khri Guile</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Khri_Guile&amp;diff=435567"/>
		<updated>2016-01-23T20:10:38Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildAbility&lt;br /&gt;
|name=Guile&lt;br /&gt;
|guild=thief&lt;br /&gt;
|prereqs=Plunder&lt;br /&gt;
|slots=1&lt;br /&gt;
|diff=Tier 4&lt;br /&gt;
|type=Khri, area of effect&lt;br /&gt;
|contest1=finesse&lt;br /&gt;
|contest2=willpower&lt;br /&gt;
|skill=Debilitation&lt;br /&gt;
|path=Finesse&lt;br /&gt;
|cost=20 [[Concentration]] on startup + 5 Concentration per pulse&lt;br /&gt;
|costs=20 + 5/pulse&lt;br /&gt;
|desc=Ivitha says, &amp;quot;It&#039;s not always in your best interests to keep your movements unseen, and this particular meditation will make noticeable every minor motion you make.  If you are sufficiently charming with your motions, and keep the focus of whatever is engaged with you, then your foes will have a harder time paying attention to whatever strikes you decide to land against them.&amp;quot;&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=Evasion skill&lt;br /&gt;
|effect=all engaged targets.&lt;br /&gt;
|messaging=Remembering the mantra of mind over matter, you let your dedicated focus seep into your muscles.  The sensation of such fluid movement even startles you for a few moments, as you get accustomed to the mezmerizing rhythm.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Pair_of_arching_platinum-framed_wings_ornamented_with_muracite&amp;diff=435273</id>
		<title>Item:Pair of arching platinum-framed wings ornamented with muracite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Pair_of_arching_platinum-framed_wings_ornamented_with_muracite&amp;diff=435273"/>
		<updated>2016-01-18T18:12:54Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: Created page with &amp;quot;{{Item |noun=wings |look=Riveted to the curving top line, sinuously unfurling shapes and eccentric curlicues of platinum form the openwork structure.  Ranging from dark grey t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=wings&lt;br /&gt;
|look=Riveted to the curving top line, sinuously unfurling shapes and eccentric curlicues of platinum form the openwork structure.  Ranging from dark grey to green, muracite forms angular lines and decorative gears.  Crafted for unobtrusive comfort, a dark green silk harness secures the clockwork wings.&lt;br /&gt;
|MTag=platinum, muracite&lt;br /&gt;
|type=clothing&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|weight=50&lt;br /&gt;
|lsize=12&lt;br /&gt;
|wsize=8&lt;br /&gt;
|hsize=1&lt;br /&gt;
|source=Gear Shop&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Alret&amp;diff=434749</id>
		<title>Alret</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Alret&amp;diff=434749"/>
		<updated>2016-01-09T15:36:43Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|status=y&lt;br /&gt;
|race=Elpalzi&lt;br /&gt;
|gender=Male&lt;br /&gt;
|location=-&lt;br /&gt;
|map=-&lt;br /&gt;
|assoc=Garhal,Zhnai,Tengh,Zayerg,Geva&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Unavailable&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Leader of a rogue faction of Elpazi, Alret has masterminded several attacks against Zoluren culminating in the destruction of Ulfhara Keep and, through his assassins, walking several people in the process.&lt;br /&gt;
&lt;br /&gt;
All attempts at diplomacy have failed and even resulted in emissaries, normally guaranteed safe passage, being abducted and tortured.&lt;br /&gt;
&lt;br /&gt;
It is widely held that the motivations for his actions stem from the belief that he and his people are owed land that was promised to them during the Sorrow War.&lt;br /&gt;
&lt;br /&gt;
He is known for his brutal tactics, use of &#039;suicide&#039; assassins and being able to be verbally (via gweth) baited into sending more invasion forces.&lt;br /&gt;
&lt;br /&gt;
He currently resides at Sorrow&#039;s Reach and is protected by both terrain and strong wards.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Shaping_products&amp;diff=433503</id>
		<title>Shaping products</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Shaping_products&amp;diff=433503"/>
		<updated>2015-12-13T03:58:08Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: /* Wood Accessories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
These are the items that can currently be produced by the [[Shaping discipline]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wood==&lt;br /&gt;
===Lumberjacking and Wood Preparation===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 1 || lumberjacking basics  || Apprentice ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1 || wood preparation || Apprentice ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1 || forest information || Apprentice ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1 || bowcrafting instructions || Apprentice ||  || ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 1 || a short &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; pole || Apprentice || 02 - Very Easy || || Basic Lumberjacking || 2 pieces&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shortbow Crafting===&lt;br /&gt;
All shortbows require 1 finished bow string plus an amount of lumber&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Weapon:toy bow (crafted)|toy bow]] || Apprentice || 1 - Extremely Easy ||  || Bowcrafting Basics || 3 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Weapon:practice shortbow (crafted)|practice shortbow]] || Apprentice || 2 - Very Easy ||  || Bowcrafting Basics || 4 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Weapon:simple shortbow (crafted)|simple shortbow]] || Apprentice || 2 - Very Easy ||  || Bowcrafting Basics || 5 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Weapon:light shortbow (crafted)|light shortbow]] || Apprentice || 3 - Easy ||  || Bowcrafting Basics || 3 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Weapon:farmer&#039;s shortbow (crafted)|farmer&#039;s shortbow]] || Apprentice || 3 - Easy ||  || Bowcrafting Basics || 4 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Weapon:shortbow (crafted)|shortbow]] || Apprentice || 4 - Simple ||  || Shortbow Shaping || 5 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Weapon:sturdy shortbow (crafted)|sturdy shortbow]] || Apprentice || 4 - Simple ||  || Bowcrafting Basics || 6 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Weapon:alpine shortbow (crafted)|alpine shortbow]] || Journeyman || 5 - Basic ||  || Shortbow Shaping || 5 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Weapon:saddle bow (crafted)|saddle bow]] || Journeyman || 5 - Basic ||  || Shortbow Shaping || 5 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Weapon:flight bow (crafted)|flight bow]] || Journeyman || 5 - Basic ||  || Advanced Heavy Bowcraft || 5 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Weapon:steppe bow (crafted)|steppe bow]] || Journeyman || 6 - Somewhat Challenging ||  || Advanced Heavy Bowcraft || 6 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Weapon:battle shortbow (crafted)|battle shortbow]] || Journeyman || 6 - Somewhat Challenging ||  || Advanced Heavy Bowcraft || 7 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Weapon:forester&#039;s shortbow (crafted)|forester&#039;s shortbow]] || Journeyman || 6 - Somewhat Challenging ||  || Advanced Light Bowcraft || 6 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Weapon:Nisha shortbow (crafted)|Nisha shortbow]] || Journeyman || 6 - Somewhat Challenging ||  || Advanced Light Bowcraft || 5 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Weapon:competition shortbow (crafted)|competition shortbow]] || Journeyman || 7 - Challenging ||  || Advanced Light Bowcraft || 6 pieces&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Longbow Crafting===&lt;br /&gt;
All longbows require 1 finished bow string plus an amount of lumber&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Weapon:simple longbow (crafted)|simple longbow ]]|| Apprentice || 4 - Simple ||  || Bowcrafting Basics || 7 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Weapon:practice longbow (crafted)|practice longbow]] || Journeyman || 5 - Basic ||  || Bowcrafting Basics || 6 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Weapon:longbow (crafted)|longbow]] || Journeyman || 6 - Somewhat Challenging ||  || Longbow Shaping || 7 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Weapon:sturdy longbow (crafted)|sturdy longbow]] || Journeyman || 6 - Somewhat Challenging ||  || Longbow Shaping || 8 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Weapon:flatbow (crafted)|flatbow]] || Journeyman || 7 - Challenging ||  || Longbow Shaping || 7 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Weapon:skirmisher&#039;s bow (crafted)|skirmisher&#039;s bow]] || Journeyman || 7 - Challenging ||  || Longbow Shaping || 7 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Weapon:reflex longbow (crafted)|reflex longbow]] || Journeyman || 7 - Challenging ||  || Advanced Heavy Bowcraft || 7 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Weapon:self bow (crafted)|self bow]] || Journeyman || 8 - Complicated ||  || Advanced Light Bowcraft || 7 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Weapon:recurve longbow (crafted)|recurve longbow]] || Journeyman || 8 - Complicated ||  || Advanced Heavy Bowcraft || 8 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Weapon:forester&#039;s longbow (crafted)|forester&#039;s longbow]] || Journeyman || 8 - Complicated ||  || Advanced Light Bowcraft || 8 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Weapon:battle longbow (crafted)|battle longbow]] || Journeyman || 8 - complicated ||  || Advanced Heavy Bowcraft || 8 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Weapon:competition longbow (crafted)|competition longbow ]]|| Master || 9 - Intricate ||  || Advanced Light Bowcraft || 8 pieces&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Composite Bow Crafting===&lt;br /&gt;
All composite bows require 1 finished bow string and 1 bone, wood or horn backing material plus an amount of lumber&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Weapon:composite bow (crafted)| composite bow]] || Journeyman || 7 - Challenging ||  || Composite Bow Shaping || 8 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Weapon:double-backed bow (crafted)| double-backed bow]] || Journeyman || 7 - Challenging ||  || Composite Bow Shaping || 9 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Weapon:recurve bow (crafted)| recurve bow]] || Journeyman || 8 - Complicated ||  || Composite Bow Shaping || 8 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Weapon:forester&#039;s bow (crafted)| forester&#039;s bow]] || Journeyman || 8 - Complicated ||  || Composite Bow Shaping || 8 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Weapon:reflex bow (crafted)| reflex bow]] || Journeyman || 8 - Complicated ||  || Advanced Heavy Bowcraft || 8 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Weapon:savannah bow  (crafted)| savannah bow]] || Master || 9 - Intricate ||  || Advanced Light Bowcraft || 9 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Weapon:footman&#039;s bow (crafted)| footman&#039;s bow]]|| Master || 9 - Intricate ||  || Advanced Heavy Bowcraft || 9 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Weapon:horseman&#039;s bow (crafted)| horseman&#039;s bow]] || Master || 9 - Intricate ||  || Advanced Light Bowcraft || 9 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Weapon:battle bow (crafted)| battle bow || Master]] || 10 - Difficult ||  || Advanced Heavy Bowcraft || 10 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Weapon:competition bow (crafted)| competition bow]] || Master || 10 - Difficult ||  || Advanced Light Bowcraft || 10 pieces&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fletching===&lt;br /&gt;
All arrows require 1 arrow shafts (created from lumber), 1 arrowheads (shaped from the appropriate material) and 1 arrow flights. Each production run will produce 5 arrows.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 5 || arrowhead shaping || Apprentice ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || arrow shaft shaping || Apprentice ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{sloot|w|cougar-claw arrow|cougar-claw arrows}} || Apprentice || 4 - Simple ||  || Basic Fletching || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{sloot|w|boar-tusk arrow|boar-tusk arrows}} || Apprentice || 4 - Simple ||  || Basic Fletching || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{sloot|w|sabertooth arrow|sabertooth arrows}} || Journeyman || 6 - Somewhat Challenging ||  || Basic Fletching || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{sloot|w|angiswaerd arrow|angiswaerd arrows}} || Journeyman || 6 - Somewhat Challenging ||  || Basic Fletching || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{sloot|w|hele&#039;la arrow|hele&#039;la arrows}} || Journeyman || 6 - Somewhat Challenging ||  || Basic Fletching || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{sloot|w|basilisk arrow|basilisk arrows}} || Journeyman || 7 - Challenging ||  || Basic Fletching || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{sloot|w|elsralael arrow|elsralael arrows}} || Journeyman || 7 - Challenging ||  || Basic Fletching || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{sloot|w|soot-stained arrow|soot-stained arrows}}  || Journeyman || 8 - Complicated ||  || Exotic Fletching || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{sloot|w|ice-adder arrow|ice-adder arrows}} || Master || 9 - Intricate ||  || Exotic Fletching || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{sloot|w|jagged-horn arrow|jagged-horn arrows}} || Master || 10 - Difficult ||  || Exotic Fletching || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{sloot|w|drake-fang arrow|drake-fang arrows}} || Master || 10 - Difficult ||  || Exotic Fletching || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shaping Enhancements===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 6 || bow lamination ||  || varies ||  || Bow Lamination || 1 backing material&lt;br /&gt;
|-&lt;br /&gt;
| 6 || bow lightening ||  || varies ||  || Advanced Bow Enhancement || &lt;br /&gt;
|-&lt;br /&gt;
| 6 || bow cable-backing ||  || varies ||  || Advanced Bow Enhancement || 1 leather strips&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wood Accessories===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; band || Apprentice || 1 - Extremely Easy ||  || Decorative Wood Shaping || 1 piece&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; nose ring || Apprentice || 1- Extremely Easy ||  || Decorative Wood Shaping || 1 piece &lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; toe ring || Apprentice || 1 - Extremely Easy ||  || Decorative Wood Shaping || 1 piece&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; bracelet || Apprentice || 2 - Very Easy ||  || Decorative Wood Shaping || 2 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; anklet || Apprentice || 2 - Very Easy ||  || Decorative Wood Shaping || 2 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; pin || Apprentice || 2 - Very Easy ||  || Decorative Wood Shaping || 2 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; cloak pin || Apprentice || 3 - Easy ||  || Decorative Wood Shaping || 2 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a shallow &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; cup || Apprentice || 3 - Easy ||  || Decorative Wood Shaping || 2 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039;  hairpin || Apprentice || 3 - Easy ||  || Exotic Wood Adornments || 2 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; tailband || Apprentice || 3 - Easy ||  || Decorative Wood Shaping || 3 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; pendant || Apprentice || 4 - Simple ||  || Decorative Wood Shaping || 1 piece and 1 short leather cord&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; amulet || Apprentice || 4 - Simple ||  || Decorative Wood Shaping || 2 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; medallion || Apprentice || 4 - Simple ||  || Decorative Wood Shaping || 2 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a pair of &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; earrings || Apprentice || 4 - Simple ||  || Exotic Wood Adornments || 2 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; earcuff || Journeyman || 5 - Basic ||  || Decorative Wood Shaping || 2 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; brooch || Journeyman || 5 - Basic ||  || Exotic Wood Adornments || 2 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; armband || Journeyman || 6 - Somewhat Challenging ||  || Decorative Wood Shaping || 3 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; belt buckle || Journeyman || 6 - Somewhat Challenging ||  || Decorative Wood Shaping || 2 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; choker || Journeyman || 7 - Challenging ||  || Decorative Wood Shaping || 3 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; locket || Journeyman || 7 - Challenging ||  || Decorative Wood Shaping || 2 pieces and 1 short leather cord&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; circlet || Journeyman || 8 - Complicated ||  || Exotic Wood Adornments || 3 pieces and 1 short leather cord&lt;br /&gt;
|-&lt;br /&gt;
| 7 || an articulated &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; necklace || Journeyman || 8 - Complicated ||  || Decorative Wood Shaping || 3 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; crown || Master || 9 - Intricate ||  || Exotic Wood Adornments || 3 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; comb || Master || 10 - Difficult ||  || Exotic Wood Adornments || 2 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; mask || Master || 10 - Difficult ||  || Exotic Wood Adornments || 3 pieces and 1 short leather cord&lt;br /&gt;
|-&lt;br /&gt;
| 7 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; haircomb || Master || 11 - Very Difficult ||  || Exotic Wood Adornments || 3 pieces&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shaped Images===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 8 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; humanoid bead      || Apprentice ||  1 - Extremely Easy       || requires [[design codex]] || Simple Form Shaping      ||  1 piece &lt;br /&gt;
|-&lt;br /&gt;
| 8 || a detailed &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; bead      || Apprentice ||  2 - Very Easy            || requires [[design codex]] || Simple Form Shaping      ||  1 piece&lt;br /&gt;
|-&lt;br /&gt;
| 8 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; totem              || Apprentice ||  3 - Easy                 || requires [[design codex]] || Simple Form Shaping      ||  2 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 8 || a detailed &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; totem     || Apprentice ||  4 - Simple               || requires [[design codex]] || Simple Form Shaping      ||  2 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 8 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; figurine           || Journeyman ||  5 - Basic                || requires [[design codex]] || Simple Image Shaping     ||  3 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 8 || a detailed &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; figurine  || Journeyman ||  6 - Somewhat challenging || requires [[design codex]] || Advanced Image Detailing ||  3 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 8 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; statuette          || Journeyman ||  7 - Challenging          || requires [[design codex]] || Simple Image Shaping     ||  8 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 8 || a detailed &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; statuette || Master ||  8 - Complicated          || requires [[design codex]] || Advanced Image Detailing ||  8 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 8 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; statue             || Master ||  9 - Intricate            || requires [[design codex]] || Simple Image Shaping     || 20 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 8 || a detailed &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; statue    || Master || 10 - Difficult            || requires [[design codex]] || Advanced Image Detailing || 20 pieces&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wood Weaponry===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|w|cane (wood)|&#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; cane}} || Apprentice || 3 - Easy || apprentice || Martial Wood Shaping || 7 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|w|nightstick (wood)|&#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; nightstick}} || Apprentice || 3 - Easy ||  || Martial Wood Shaping || 6 pieces + 1 leather strips&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|w|quarterstaff (wood)|&#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; quarterstaff}} ||Apprentice  || 4 - Simple ||  || Martial Wood Shaping || 9 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|w|walking cane (crafted)|&#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; walking cane}} || Apprentice || 4 - Simple ||  || Martial Wood Shaping || 6 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|w|crook (crafted)|&#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; crook}} || Journeyman  || 5 - Basic ||  || Martial Wood Shaping || 5 pieces&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|w|bo staff (crafted)|&#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; bo staff}} || Journeyman || 6 - Somewhat Challenging ||  || Martial Wood Shaping || 8 pieces + 1 leather strips&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|w|weighted staff (wood)|weighted staff}} || Master || 10 - Difficult ||  || Martial Wood Shaping || 9 pieces + 1 leather strips&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wood Furniture===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 10 || a rough &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; table  || Apprentice || 3 - Easy || || Wood Furniture Shaping || 15 pieces + 4 long wooden pole&lt;br /&gt;
|-&lt;br /&gt;
| 10 || a low &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; table  || Apprentice || 4 - Simple || || Wood Furniture Shaping || 18 pieces + 4 short wooden pole&lt;br /&gt;
|-&lt;br /&gt;
| 10 || a high &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; table  || Journeyman || 5 - Basic || || Wood Furniture Shaping || 20 pieces + 4 long wooden pole&lt;br /&gt;
|-&lt;br /&gt;
| 10 || a round &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; table  ||Journeyman  || 6 - Somewhat Challenging || || Wood Furniture Shaping || 20 pieces + 4 long wooden pole&lt;br /&gt;
|-&lt;br /&gt;
| 10 || a square &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; table  || Journeyman || 6 - Somewhat Challenging || || Wood Furniture Shaping || 20 pieces + 4 long wooden pole&lt;br /&gt;
|-&lt;br /&gt;
| 10 || a long &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; table  || Journeyman || 7 - Challenging || || Wood Furniture Shaping || 25 pieces + 4 long wooden pole&lt;br /&gt;
|-&lt;br /&gt;
| 10 || an oval &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; table  || Journeyman || 7 - Challenging || || Wood Furniture Shaping || 25 pieces + 4 long wooden pole&lt;br /&gt;
|-&lt;br /&gt;
| 10 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; dining table  || Master || 8 - Complicated || || Wood Furniture Shaping || 30 pieces + 4 long wooden pole&lt;br /&gt;
|-&lt;br /&gt;
| 10 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; buffet table  || Master || 8 - Complicated || || Wood Furniture Shaping || 30 pieces + 4 long wooden pole&lt;br /&gt;
|-&lt;br /&gt;
| 10 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; refectory table  || Master || 9 - Intricate || || Wood Furniture Shaping || 30 pieces + 4 long wooden pole&lt;br /&gt;
|-&lt;br /&gt;
| 10 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; parquet table  || Master || 10 - Difficult ||Holds 15 items || Wood Furniture Shaping || 32 pieces + 4 long wooden pole&lt;br /&gt;
|-&lt;br /&gt;
| 10 || a &#039;&#039;&amp;lt;wood&amp;gt;&#039;&#039; meditation table  || Master || 10 - Difficult || Holds 15 items || Wood Furniture Shaping || 32 pieces + 4 long wooden pole&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Clay==&lt;br /&gt;
===Clay Accessories===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 9 || &#039;&#039;&amp;lt;empty&amp;gt;&#039;&#039;  || ||  || ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clay Imagery===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &#039;&#039;&amp;lt;empty&amp;gt;&#039;&#039;  || ||  || ||  || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Sabertooth_arrow&amp;diff=433500</id>
		<title>Weapon:Sabertooth arrow</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Sabertooth_arrow&amp;diff=433500"/>
		<updated>2015-12-13T03:50:35Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|noun=arrow&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=sabertooth fang&lt;br /&gt;
|ammo=arrow&lt;br /&gt;
|adraw=No&lt;br /&gt;
|type=arrow&lt;br /&gt;
|puncture=somewhat heavy&lt;br /&gt;
|slice=heavy&lt;br /&gt;
|impact=fair&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=-&lt;br /&gt;
|balance=-&lt;br /&gt;
|construction=appreciably susceptible&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=2&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|lsize=5&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Angiswaerd_arrow&amp;diff=433499</id>
		<title>Weapon:Angiswaerd arrow</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Angiswaerd_arrow&amp;diff=433499"/>
		<updated>2015-12-13T03:48:37Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|noun=arrow&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=angiswaerd tooth&lt;br /&gt;
|ammo=arrow&lt;br /&gt;
|adraw=No&lt;br /&gt;
|type=arrow&lt;br /&gt;
|puncture=somewhat moderate&lt;br /&gt;
|slice=heavy&lt;br /&gt;
|impact=moderate&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=-&lt;br /&gt;
|balance=-&lt;br /&gt;
|construction=appreciably susceptible&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=1&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|lsize=5&lt;br /&gt;
|wsize=2&lt;br /&gt;
|hsize=1&lt;br /&gt;
|appcost=7500&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Basilisk_arrow&amp;diff=433497</id>
		<title>Weapon:Basilisk arrow</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Basilisk_arrow&amp;diff=433497"/>
		<updated>2015-12-13T03:45:50Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|noun=arrow&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=-&lt;br /&gt;
|ammo=arrow&lt;br /&gt;
|adraw=No&lt;br /&gt;
|type=arrow&lt;br /&gt;
|puncture=heavy&lt;br /&gt;
|slice=somewhat moderate&lt;br /&gt;
|impact=moderate&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=-&lt;br /&gt;
|balance=-&lt;br /&gt;
|construction=appreciably susceptible&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=1&lt;br /&gt;
|lsize=5&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|appcost=8125&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Basilisk_arrow&amp;diff=433496</id>
		<title>Weapon:Basilisk arrow</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Basilisk_arrow&amp;diff=433496"/>
		<updated>2015-12-13T03:44:57Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|newapp2=No&lt;br /&gt;
|noun=arrow&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=-&lt;br /&gt;
|ammo=arrow&lt;br /&gt;
|adraw=No&lt;br /&gt;
|type=arrow&lt;br /&gt;
|puncture=heavy&lt;br /&gt;
|slice=somewhat moderate&lt;br /&gt;
|impact=moderate&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|construction=appreciably susceptible&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=1&lt;br /&gt;
|lsize=5&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|appcost=8125&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Basilisk_arrow&amp;diff=433479</id>
		<title>Weapon:Basilisk arrow</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Basilisk_arrow&amp;diff=433479"/>
		<updated>2015-12-12T23:56:21Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|newapp2=No&lt;br /&gt;
|noun=arrow&lt;br /&gt;
|range=ranged&lt;br /&gt;
|ammo=arrow&lt;br /&gt;
|adraw=No&lt;br /&gt;
|puncture=heavy&lt;br /&gt;
|slice=somewhat moderate&lt;br /&gt;
|impact=moderate&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|construction=appreciably susceptible&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=1&lt;br /&gt;
|lsize=5&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|appcost=8125&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Brightly_painted_skull_mask&amp;diff=433011</id>
		<title>Item:Brightly painted skull mask</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Brightly_painted_skull_mask&amp;diff=433011"/>
		<updated>2015-12-02T18:19:26Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: Created page with &amp;quot;{{Item |noun=mask |look=Red, pink and yellow roses, each painted in full bloom, adorn the largest sections of the skull.  Metallic dots in silver, copper and gold hues share t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=mask&lt;br /&gt;
|look=Red, pink and yellow roses, each painted in full bloom, adorn the largest sections of the skull.  Metallic dots in silver, copper and gold hues share the spaces between each flower with tiny blue hearts.  Thick black lines define the features of the skull, forming large inky pools for both the eye sockets and the areas beneath each high, arching cheekbone.  Sumptuous black velvet backs the mask and the tightly-fitted hood designed to closely hug and conceal the rest of the head when worn.&lt;br /&gt;
&lt;br /&gt;
|type=feature&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=45100&lt;br /&gt;
|lsize=2&lt;br /&gt;
|wsize=2&lt;br /&gt;
|hsize=1&lt;br /&gt;
|source=Kasine&#039;s Gauntlet&lt;br /&gt;
|cost=1 Dokora&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Heavy_darkstone_skull_split_to_reveal_a_large_cambrinth_brain&amp;diff=433010</id>
		<title>Item:Heavy darkstone skull split to reveal a large cambrinth brain</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Heavy_darkstone_skull_split_to_reveal_a_large_cambrinth_brain&amp;diff=433010"/>
		<updated>2015-12-02T18:15:17Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=skull&lt;br /&gt;
|look=Sculpted into the perpetually grinning model of a humanoid skull, the top portion of the heavy amulet has been sheared off, revealing its cambrinth brain.  Rust-hued highlights detail each realistic coil, bump and ripple of the organ, staining the otherwise dull, silvery grey-black mineral with flecks of color reminiscent of dried blood.  A thick chain, a mix of blued steel and darkstone links, threads through the back of the skull, allowing it to be hung around the neck when worn.&lt;br /&gt;
&lt;br /&gt;
|MTag=darkstone, cambrinth&lt;br /&gt;
|type=cambrinth&lt;br /&gt;
|wearloc=neck&lt;br /&gt;
|weight=10&lt;br /&gt;
|appcost=1353000&lt;br /&gt;
|lsize=3&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|source=Kasine&#039;s Gauntlet&lt;br /&gt;
|cost=1 Dokora&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|maxcharge=75&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Heavy_darkstone_skull_split_to_reveal_a_large_cambrinth_brain&amp;diff=433009</id>
		<title>Item:Heavy darkstone skull split to reveal a large cambrinth brain</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Heavy_darkstone_skull_split_to_reveal_a_large_cambrinth_brain&amp;diff=433009"/>
		<updated>2015-12-02T18:12:43Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: Created page with &amp;quot;{{Item |noun=skull |sourcetype=- |fname=No }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=skull&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Notched_diamond-hide_champion%27s_belt_strung_with_a_trio_of_shrunken_heads&amp;diff=433008</id>
		<title>Item:Notched diamond-hide champion&#039;s belt strung with a trio of shrunken heads</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Notched_diamond-hide_champion%27s_belt_strung_with_a_trio_of_shrunken_heads&amp;diff=433008"/>
		<updated>2015-12-02T18:10:19Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: Created page with &amp;quot;{{Item |name=  a notched diamond-hide champion&amp;#039;s belt strung with a trio of shrunken heads |noun=belt |look=Numerous small tally marks, each made up of four lines intersected ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=  a notched diamond-hide champion&#039;s belt strung with a trio of shrunken heads&lt;br /&gt;
|noun=belt&lt;br /&gt;
|look=Numerous small tally marks, each made up of four lines intersected by a fifth, cover the surface of the durable sparkle toned leather in neat and orderly rows.  A grouping of three heads, goblin, troll and orc, have been strung on a twisted length of leather cording.  Preserved, their features mostly obscured by thick black stitches that seal the eyes, nose and mouth of each head, the gruesome trophies are attached to a sturdy metal ring piercing the off-center blued steel buckle.&lt;br /&gt;
&lt;br /&gt;
|MTag=diamond-hide&lt;br /&gt;
|type=container&lt;br /&gt;
|wearloc=waist&lt;br /&gt;
|weight=50&lt;br /&gt;
|appcost=1&lt;br /&gt;
|lsize=10&lt;br /&gt;
|wsize=3&lt;br /&gt;
|hsize=2&lt;br /&gt;
|ilsize=10&lt;br /&gt;
|iwsize=3&lt;br /&gt;
|ihsize=2&lt;br /&gt;
|csize=80&lt;br /&gt;
|source=Kasine&#039;s Gauntlet&lt;br /&gt;
|cost=1 Dokora&lt;br /&gt;
|sourcetype=sold by&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
You think that you can nudge, pull, turn, poke, tap, wave, rub, punch, push, and yank your champion&#039;s belt.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Imperial_weave&amp;diff=430249</id>
		<title>Imperial weave</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Imperial_weave&amp;diff=430249"/>
		<updated>2015-11-18T13:53:59Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: /* Crafting Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A relic of a long gone age, &#039;&#039;&#039;Imperial weave&#039;&#039;&#039; is everything a fabric could aspire to; durable, light weight, and resistant to dirt and rot, which is fortunate given that the methods of creation have long since been lost and the only supply comes from scraps found in long forgotten ruins of the [[Seven Star Empire]]. One of the greatest treasures found in [[Throne City]] during its reclamation was an entire storehouse filled with the cloth, though the horde was quickly claimed and concealed by the [[Moon Mage Guild]]. The cloth has been found in a wide variety of colors and patterns, though the few people brave enough to try to bleach or dye it have had no success.&lt;br /&gt;
&lt;br /&gt;
Introduced at [[Hollow Eve Festival 406]]&lt;br /&gt;
&lt;br /&gt;
This material is required to be provided for [[alterations]].[[provided for alterations::true| ]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Imperial weave has been successfully dyed using a [[Dye Tub]]. It took 2 counts of dye to dye 32 yards of fine cloth, with 2 failures, for a total of 4 counts of dye.  This was attempted with 758 ranks of Outfitting and potent off-white dye.&lt;br /&gt;
&lt;br /&gt;
==Crafting Properties==&lt;br /&gt;
{{CraftProp|t=c|70|10|65|75|99|3.25, 3.5, 3.75, 4, 4.25||-|r=vr}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{MSearch|Imperial Weave}}&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Fabric,Materials}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Alerce_bellows_with_supple_doeskin-wrapped_handles&amp;diff=425440</id>
		<title>Item:Alerce bellows with supple doeskin-wrapped handles</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Alerce_bellows_with_supple_doeskin-wrapped_handles&amp;diff=425440"/>
		<updated>2015-10-31T17:53:25Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: Created page with &amp;quot;{{Item |noun=bellows |look=You see nothing unusual.  |MTag=alerce |type=forging |weight=30 |lsize=2 |wsize=2 |hsize=1 |source=Which Craft |cost=360800 Dokoras |sourcetype=sol...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=bellows&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
&lt;br /&gt;
|MTag=alerce&lt;br /&gt;
|type=forging&lt;br /&gt;
|weight=30&lt;br /&gt;
|lsize=2&lt;br /&gt;
|wsize=2&lt;br /&gt;
|hsize=1&lt;br /&gt;
|source=Which Craft&lt;br /&gt;
|cost=360800 Dokoras&lt;br /&gt;
|sourcetype=sold by&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
The workmanship is masterfully-crafted (13/13).&lt;br /&gt;
&lt;br /&gt;
Assessing the bellows&#039;s durability, you determine it is marginally vulnerable to damage (8/18).&lt;br /&gt;
&lt;br /&gt;
This tool appears to be rather effective (7/11) at increasing crafting speed.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Stained_crafting_satchel&amp;diff=425435</id>
		<title>Item:Stained crafting satchel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Stained_crafting_satchel&amp;diff=425435"/>
		<updated>2015-10-31T17:37:38Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: Created page with &amp;quot;{{Item |name=stained crafting satchel |noun=satchel |look=You see nothing unusual. |type=container |wearloc=shoulder |weight=60 |lsize=8 |wsize=5 |hsize=2 |ilsize=15 |iwsize=1...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=stained crafting satchel&lt;br /&gt;
|noun=satchel&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|type=container&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|weight=60&lt;br /&gt;
|lsize=8&lt;br /&gt;
|wsize=5&lt;br /&gt;
|hsize=2&lt;br /&gt;
|ilsize=15&lt;br /&gt;
|iwsize=10&lt;br /&gt;
|ihsize=5&lt;br /&gt;
|csize=1000&lt;br /&gt;
|source=Which Craft&lt;br /&gt;
|cost=902&lt;br /&gt;
|sourcetype=sold by&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Scorched_leather_crafting_satchel_with_a_twisted_iron_clasp&amp;diff=425434</id>
		<title>Item:Scorched leather crafting satchel with a twisted iron clasp</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Scorched_leather_crafting_satchel_with_a_twisted_iron_clasp&amp;diff=425434"/>
		<updated>2015-10-31T17:35:57Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=scorched leather crafting satchel with a twisted iron clasp&lt;br /&gt;
|noun=satchel&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|MTag=leather&lt;br /&gt;
|type=container&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|weight=60&lt;br /&gt;
|lsize=8&lt;br /&gt;
|wsize=5&lt;br /&gt;
|hsize=2&lt;br /&gt;
|ilsize=15&lt;br /&gt;
|iwsize=10&lt;br /&gt;
|ihsize=5&lt;br /&gt;
|csize=1000&lt;br /&gt;
|source=Which Craft&lt;br /&gt;
|cost=1804 Dokora&lt;br /&gt;
|sourcetype=sold by&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Scorched_leather_crafting_satchel_with_a_twisted_iron_clasp&amp;diff=425433</id>
		<title>Item:Scorched leather crafting satchel with a twisted iron clasp</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Scorched_leather_crafting_satchel_with_a_twisted_iron_clasp&amp;diff=425433"/>
		<updated>2015-10-31T17:35:03Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=scorched leather crafting satchel with a twisted iron clasp&lt;br /&gt;
|noun=satchel&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|MTag=leather&lt;br /&gt;
|type=container&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|weight=60&lt;br /&gt;
|lsize=8&lt;br /&gt;
|wsize=5&lt;br /&gt;
|hsize=2&lt;br /&gt;
|ilsize=15&lt;br /&gt;
|iwsize=10&lt;br /&gt;
|ihsize=5&lt;br /&gt;
|csize=1000&lt;br /&gt;
|cost=1804 Dokora&lt;br /&gt;
|sourcetype=sold by&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Scorched_leather_crafting_satchel_with_a_twisted_iron_clasp&amp;diff=425432</id>
		<title>Item:Scorched leather crafting satchel with a twisted iron clasp</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Scorched_leather_crafting_satchel_with_a_twisted_iron_clasp&amp;diff=425432"/>
		<updated>2015-10-31T17:31:57Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: Created page with &amp;quot;{{Item |name=scorched leather crafting satchel with a twisted iron clasp |noun=satchel |look=You see nothing unusual. |MTag=leather |type=container |wearloc=shoulder |weight=6...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=scorched leather crafting satchel with a twisted iron clasp&lt;br /&gt;
|noun=satchel&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|MTag=leather&lt;br /&gt;
|type=container&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|weight=60&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Blood_wolf_(2)&amp;diff=424773</id>
		<title>Blood wolf (2)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Blood_wolf_(2)&amp;diff=424773"/>
		<updated>2015-10-25T21:35:39Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=Bloodwolf.jpg&lt;br /&gt;
|MinCap=75&lt;br /&gt;
|MaxCap=90&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|level=14&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia, Therengia&lt;br /&gt;
|City=El&#039;Bain&#039;s, Aesry&lt;br /&gt;
|MapList=*{{rmap|41 | &#039;Neer&#039;s Hummock (41)}}&lt;br /&gt;
|MapList2=*{{rmap|41a| Tumulus near El&#039;Bain (41a)}}&lt;br /&gt;
|MapList3=*{{rmap|98b | Faluchui Ikeme (98b)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a blood wolf pelt&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a blood wolf paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some wolf bones&lt;br /&gt;
|RequiredRanks=57&lt;br /&gt;
|MaxVal=221 Lirums&lt;br /&gt;
|MaxArrangedVal=376 Lirums&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=120&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=3&lt;br /&gt;
}}&lt;br /&gt;
{{disambig2|Blood wolf}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf&#039;s exterior.  A toothy &amp;quot;smile&amp;quot; accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&lt;br /&gt;
==3.0==&lt;br /&gt;
A full 200 &amp;quot;pelt&amp;quot; bundle, all arranged for skin 5 times, yields 4-5 plat lirums.  Haven&#039;t tested for paws, though it might be better for combat purposes as they weigh much less.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3.1 ===&lt;br /&gt;
Defense Soft Cap: 89&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Area Information===&lt;br /&gt;
Most races will need to kneel to get inside the [[RanikMap41a|Wolf Den]].&amp;lt;br&amp;gt;&lt;br /&gt;
Being in the Wolf Den will periodically inflict nerve damage.&amp;lt;br&amp;gt;&lt;br /&gt;
The blood wolf area near El&#039;bains [[RanikMap41|&#039;Neer&#039;s Hummock (41)]] was expanded to include extra hunting rooms and 9 climbable trees of various difficulties.  Wolves spawn 5 per hunter and can be extremely swarmy in the center rooms.  The trees will train well up to 80 ranks and higher.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Entrance: The blood wolf slowly enters, evaluating the area.&amp;lt;br&amp;gt;&lt;br /&gt;
Exit: The blood wolf moves east.&amp;lt;br&amp;gt;&lt;br /&gt;
Death: A blood wolf whines briefly before closing its eyes forever.&amp;lt;br&amp;gt;&lt;br /&gt;
Decay: A blood wolf decays away.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Articulated_tongs_(crafted)&amp;diff=423150</id>
		<title>Item:Articulated tongs (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Articulated_tongs_(crafted)&amp;diff=423150"/>
		<updated>2015-09-18T17:29:37Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=Articulated tongs&lt;br /&gt;
|noun=tongs&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|MTag=metal&lt;br /&gt;
|CTag=none&lt;br /&gt;
|type=forging&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|weight=30&lt;br /&gt;
|lsize=9&lt;br /&gt;
|wsize=2&lt;br /&gt;
|hsize=2&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Articulated_tongs_(crafted)&amp;diff=423149</id>
		<title>Item:Articulated tongs (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Articulated_tongs_(crafted)&amp;diff=423149"/>
		<updated>2015-09-18T17:28:39Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: Created page with &amp;quot;{{Item |name=Articulated tongs |noun=tongs |look=You see nothing unusual.  |MTag=metal |CTag=none |type=forging |wearloc=shoulder |weight=30 |sourcetype=- |fname=No }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=Articulated tongs&lt;br /&gt;
|noun=tongs&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
&lt;br /&gt;
|MTag=metal&lt;br /&gt;
|CTag=none&lt;br /&gt;
|type=forging&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|weight=30&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Shield_Usage_skill&amp;diff=422747</id>
		<title>Shield Usage skill</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Shield_Usage_skill&amp;diff=422747"/>
		<updated>2015-09-10T12:36:23Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: /* Arm-worn Shield Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Shield Usage [[page type is::skill]]&#039;&#039;&#039; is used in determining the effectiveness of an arm-worn or held shield in blocking attacks.  The stats that assist in blocking (from most to least important) are [[Reflex]],  [[Discipline]], and [[Strength]].&lt;br /&gt;
&lt;br /&gt;
==Spells and abilities that boost Shield Usage==&lt;br /&gt;
{{#ask:[[Boosts::Shield Usage skill]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Spells and abilities that decrease Shield Usage==&lt;br /&gt;
{{#ask:[[Debuffs::Shield Usage skill]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Shield Usage==&lt;br /&gt;
To use a shield, just hold one in your left hand and fight something.  Alternatively, shields may be worn on the arm &amp;lt;small&amp;gt;([[Shield Usage skill#Arm-worn Shield Notes|see below]])&amp;lt;/small&amp;gt;.  &lt;br /&gt;
&lt;br /&gt;
You may adjust the amount of shield skill you are actively using via the {{com|Stance}} command.&lt;br /&gt;
&lt;br /&gt;
==Training Strategies==&lt;br /&gt;
Below about 50 ranks, shield is not a terribly effective defense.  However, shield coupled with the {{skill|evasion}} is the most effective means of defending against ranged attacks.  You will be unable to effectively use larger shields&#039; higher protection values until your ranks in Shield Usage increase.  There is a contest in shield that examines the stats used in your defense ({{stat|Reflex}}, {{stat|Discipline}}, {{stat|Strength}}) and compares that to the weight of the shield to see if you have full use of your ability to block. When working normally this &amp;quot;penalty&amp;quot; is truly a trivial thing and most likely only impacts very young characters. Most characters have no penalty whatsoever from the weight of shield. At low ranks in skill, small non-hindering shields are your best bet.  {{ilink|s|Target shield}}s from the [[Field Goblin|goblins]] west of the [[Crossing]] make a good starter shield.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
An arm-worn shield will penalize shots fired by a longbow, short bow, or composite bow, as per the standard penalties for two-handed weapons.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
As skill approaches 100 ranks, moving to medium-sized shields will begin to pay off.  Larger shields are generally more hindering, but with more skill in shield your defense will improve at an increased rate compared to the shield&#039;s maximum appraised protection.  Shield defense will increase at a slower pace after the maximum appraised protection has been reached.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Experience is now awarded to all skills you are stanced to use, regardless of whether or not that skill is actually contested. It may still be in your better interest to swap stances around a little, but the need to stance down dramatically (especially in evasion) should not be as common or necessary.&lt;br /&gt;
&lt;br /&gt;
==Arm-worn Shield Notes==&lt;br /&gt;
The {{com|ADJUST}} verb changes any shield to allow wearing on the arm.  Adjusting it again will revert it to shoulder-worn.&lt;br /&gt;
&lt;br /&gt;
The maximum size of shield you can wear on your arm is based on your guild&#039;s facility with {{catskill|armor}}:&lt;br /&gt;
*[[Guilds#Skill_Sets|Armor Primary]] - Can wear large shields (tower, kite, etc.) or smaller&lt;br /&gt;
*[[Guilds#Skill_Sets|Armor Secondary]] - Can wear medium shields (oval, buckler, etc.) or smaller&lt;br /&gt;
*[[Guilds#Skill_Sets|Armor Tertiary]] - Can wear small shields (buckler, targe, target, etc.)&lt;br /&gt;
&lt;br /&gt;
There is a 4th circle requirement to arm-wearing a medium or large shield, to exclude [[commoner]]s from wearing medium shields.&lt;br /&gt;
&lt;br /&gt;
Note:  An arm-worn shield&#039;s protection is reduced by 25%.&lt;br /&gt;
&lt;br /&gt;
[[Cleric]]s can arm-wear an infused [[Shield of Light]] shield that is medium in size, an exception to the size rule above.&lt;br /&gt;
&lt;br /&gt;
Different classes of ranged weapons interact differently with arm-worn shields:&lt;br /&gt;
*[[Slings]] are not affected in any way.&lt;br /&gt;
*[[Light Thrown skill|Light Thrown]] and [[Heavy Thrown skill|Heavy Thrown]] weapons are not affected in any way.&lt;br /&gt;
*[[Crossbows]] do not seem to be affected. (The 50-rank loading requirement was removed.)&lt;br /&gt;
*[[Stick bows]] receive both a loading penalty and an accuracy penalty when used with an arm-worn shield.&lt;br /&gt;
&lt;br /&gt;
The exceptions to the stick bow penalty are as follows:&lt;br /&gt;
*A [[Paladin]] wearing a medium or small shield.&lt;br /&gt;
*A [[Barbarian]] wearing a small shield.&lt;br /&gt;
*A [[Ranger]] wearing a small shield.&lt;br /&gt;
&lt;br /&gt;
==Shield Stats==&lt;br /&gt;
All shields have two levels of protection, referred to as &amp;quot;basic defense&amp;quot; (minimum or low-end protection) and &amp;quot;full defense&amp;quot; (maximum or high-end protection). When you appraise a shield, you will see that the shield &amp;quot;offers [minimum] to [maximum] protection.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The basic defense is a guaranteed minimum level of protection afforded to all adventurers, regardless of how skilled they are in using shields. In order to take advantage of the shield&#039;s full defense, you need to have skill in shield usage. The higher the full defense rating, the more ranks are required to take full advantage of it.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Possible levels of protection&#039;&#039;&#039;: none, extremely terrible, terrible, dismal, very poor, poor, rather low, low, fair, better than fair, moderate, moderately good, good, very good, high, very high, great, very great, exceptional, very exceptional, impressive, very impressive, amazing, incredible, tremendous, unbelievable, god-like&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Some protection levels can only be discerned by Paladins and people who are skilled with shields.&lt;br /&gt;
&lt;br /&gt;
==Size Differences==&lt;br /&gt;
Even beyond their stats, different shield sizes behave differently against different types of attacks.&lt;br /&gt;
&lt;br /&gt;
:Small Shield: 100% melee, 80% Missile&lt;br /&gt;
:Medium Shield : 98% melee, 90% Missile&lt;br /&gt;
:Large Shield: 96% melee, 100% Missile&lt;br /&gt;
&lt;br /&gt;
==Shield Slam==&lt;br /&gt;
Using a shield held (not worn) in the left hand, it is possible to {{com|SLAM}} an opponent with your shield.  Larger shields are heavier and therefore have high impact damage.&lt;br /&gt;
&lt;br /&gt;
==Shield Listing==&lt;br /&gt;
Listed below are the highest protecting shields of each type. Only those with current appraisals are shown. They are sorted by maximum possible protection, then by minimum hindrance.&lt;br /&gt;
&lt;br /&gt;
==== Small Shields ====&lt;br /&gt;
{{#ask:[[Is combat type::Small Shield]] [[Is outdated::false]] [[Rare item::false]]&lt;br /&gt;
|?Min protection is=Min Prot&lt;br /&gt;
|?Max protection is=Max Prot&lt;br /&gt;
|?Hindrance is=Hindrance&lt;br /&gt;
|?Weight of=Weight&lt;br /&gt;
|type=broadtable&lt;br /&gt;
|sort=Max protection is number,Hindrance is number&lt;br /&gt;
|order=desc,asc&lt;br /&gt;
|limit=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Medium Shields ====&lt;br /&gt;
{{#ask:[[Is combat type::Medium Shield]] [[Is outdated::false]] [[Rare item::false]]&lt;br /&gt;
|?Min protection is=Min Prot&lt;br /&gt;
|?Max protection is=Max Prot&lt;br /&gt;
|?Hindrance is=Hindrance&lt;br /&gt;
|?Weight of=Weight&lt;br /&gt;
|type=broadtable&lt;br /&gt;
|sort=Max protection is number,Hindrance is number&lt;br /&gt;
|order=desc,asc&lt;br /&gt;
|limit=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Large Shields ====&lt;br /&gt;
{{#ask:[[Is combat type::Large Shield]] [[Is outdated::false]] [[Rare item::false]]&lt;br /&gt;
|?Min protection is=Min Prot&lt;br /&gt;
|?Max protection is=Max Prot&lt;br /&gt;
|?Hindrance is=Hindrance&lt;br /&gt;
|?Weight of=Weight&lt;br /&gt;
|type=broadtable&lt;br /&gt;
|sort=Max protection is number,Hindrance is number&lt;br /&gt;
|order=desc,asc&lt;br /&gt;
|limit=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Armor skillset,Combat,Skills}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=See_the_Wind&amp;diff=422746</id>
		<title>See the Wind</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=See_the_Wind&amp;diff=422746"/>
		<updated>2015-09-10T12:34:21Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=STW&lt;br /&gt;
|minprep=1&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=0&lt;br /&gt;
|maxskill=600&lt;br /&gt;
|minduration=10&lt;br /&gt;
|maxduration=39&lt;br /&gt;
|validtarget=Self, PC&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|spellbook=Animal Abilities&lt;br /&gt;
|prereqs=None&lt;br /&gt;
|slot=1&lt;br /&gt;
|desc=The See the Wind spell, sometimes called &#039;The Eyes That See the Wind,&#039; invokes the hypersensitive instincts of the animal world, allowing the caster to judge wind currents well enough to improve his aim with ranged weaponry.  Researchers argue on which specific type of animal and trait See the Wind mimics, but the usefulness is indisputable, except when using heavy hurled weapons.&lt;br /&gt;
|buffs=Bows skill, Crossbows skill, Light Thrown skill, Slings skill&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|messaging=You gesture.&amp;lt;br /&amp;gt;&lt;br /&gt;
The glowing lines fade away along with the See the Wind spell.&lt;br /&gt;
As a growing reptilian sense washes over you, pale glowing lines appear before your eyes, delineating the ever-shifting currents of the wind.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=advanced&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=augmentation&lt;br /&gt;
|ctype=standard&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Animal sense messaging varies from character to character (based off your PIN number).&lt;br /&gt;
*Does not boost {{in|Heavy Thrown}} weapons.&lt;br /&gt;
*Spell will pulse update the buff to the currently held weapon, defaulting to {{in|Light Thrown}} with no ranged weapon in hand.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Stirring_rod&amp;diff=421347</id>
		<title>Stirring rod</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Stirring_rod&amp;diff=421347"/>
		<updated>2015-08-28T19:22:46Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}A &#039;&#039;&#039;stirring rod&#039;&#039;&#039; is a crafting tool used in the prepatory [[Blacksmithing]], [[Weaponsmithing]], and [[Armorsmithing]] to stir the molten metal in a crucible.&lt;br /&gt;
&lt;br /&gt;
See [[Crafting Tools]] for details.&lt;br /&gt;
&lt;br /&gt;
==Creation and Repair==&lt;br /&gt;
Rods can be created under the [[Carving discipline]].&lt;br /&gt;
&lt;br /&gt;
Their repair is currently possible only through the same process as metal tools, but may change in the future as the carving discipline is expanded.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Stirring rods can also be repaired by the repair persons in the [[Crossing Engineering Society]] and the [[Riverhaven Engineering Society]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
Stirring rods derive their speed from their weight, the lower the better, up to an unknown point.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | &amp;amp;nbsp; !! colspan=&amp;quot;2&amp;quot; | Durability Cap !! colspan=&amp;quot;2&amp;quot; | Speed Cap&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Difficulty !! Weight !! Durability !! Speed !! Durability !! Speed&lt;br /&gt;
|-&lt;br /&gt;
| {{ilink|i|granite stirring rod|Store Bought}} || - || 70 || 2 - very delicate || 3 - extremely ineffective ||&lt;br /&gt;
|-&lt;br /&gt;
| {{ilink|i|stout stirring rod (crafted)|stout &#039;&#039;&amp;lt;stone&amp;gt;&#039;&#039; stirring rod}} || 4 - simple || 23-28 || 6 - somewhat unsound || 4 - very ineffective || 4 - rather flimsy || 5 - not very effective&lt;br /&gt;
|-&lt;br /&gt;
| {{ilink|i|slender stirring rod (crafted)|slender &#039;&#039;&amp;lt;stone&amp;gt;&#039;&#039; stirring rod}} || 5 - basic || 23-28 || 4 - rather flimsy || 5 - not very effective || 3 - quite fragile || 6 - sort of effective&lt;br /&gt;
|-&lt;br /&gt;
| {{ilink|i|grooved stirring rod (crafted)|grooved &#039;&#039;&amp;lt;stone&amp;gt;&#039;&#039; stirring rod}} || 7 - challenging || 23-28 || 8 - marginally vulnerable|| 3 - extremely ineffective || 6 - somewhat unsound || 3 - extremely ineffective&lt;br /&gt;
|-&lt;br /&gt;
| {{ilink|i|notched stirring rod (crafted)|notched &#039;&#039;&amp;lt;stone&amp;gt;&#039;&#039; stirring rod}} || 8 - complicated || 23-28 || 3 - quite fragile || 6 - sort of effective || 2 - very delicate || 7 - rather effective&lt;br /&gt;
|-&lt;br /&gt;
| {{ilink|i|forked stirring rod (crafted)|forked &#039;&#039;&amp;lt;stone&amp;gt;&#039;&#039; stirring rod}} || 9 - intricate || 23-28 || 1 - extremely weak || 7 - rather effective || 1 - extremely weak || 9 - exceptionally effective&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; = Durability Cap indicates the result using Granite. Speed Cap indicates the result using Limestone or Sandstone.  It should be noted that it is not possible to reach both caps in the same item.&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
{{TSearch|stirring rod}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Tailoring_products&amp;diff=421307</id>
		<title>Tailoring products</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Tailoring_products&amp;diff=421307"/>
		<updated>2015-08-27T22:50:29Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: /* Decorative Wear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{idrive}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
A list of products made from the [[Tailoring discipline]]. &lt;br /&gt;
&lt;br /&gt;
==Thread and Fabric Refinement==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 1 || small cloth padding || Apprentice || 01 - extremely easy || || Fabric Specialization || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || large cloth padding || Apprentice || 02 - very easy || || Fabric Specialization || 4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cloth==&lt;br /&gt;
&lt;br /&gt;
===Decorative Wear===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; socks || Apprentice || 01 - extremely easy || || Cloth Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; ankle socks || Apprentice || 01 - extremely easy || || Cloth Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; armband || Apprentice || 01 - extremely easy || || Cloth Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; fingerless gloves || Apprentice || 01 - extremely easy || || Cloth Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; ankleband || Apprentice || 01 - extremely easy || || Cloth Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; eyepatch || Apprentice || 02 - very easy || || Cloth Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; knee socks || Apprentice || 02 - very easy || || Cloth Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || pleated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; gloves || Apprentice || 02 - very easy || || Cloth Accessory Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || elbow-length gloves || Apprentice || 02 - very easy || || Cloth Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; headband || Apprentice || 02 - very easy || || Cloth Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; belt || Apprentice || 02 - very easy || || Cloth Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; scarf || Apprentice || 03 - easy || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || elegant &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; gloves || Apprentice || 03 - easy || || Cloth Accessory Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; slippers || Apprentice || 03 - easy || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; field shoes || Apprentice || 03 - easy || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hat || Apprentice || 03 - easy || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dunce hat || Apprentice || 03 - easy || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || segmented &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; belt || Apprentice || 03 - easy || || Cloth Accessory Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress belt || Apprentice || 03 - easy || || Cloth Accessory Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; commoner&#039;s cloak || Apprentice || 03 - easy || || Cloth Decorative Wear Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; head scarf || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; veil || Apprentice || 04 - simple || || Cloth Accessory Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || floppy &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hat || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || double-wrapped belt || Apprentice || 04 - simple || || Cloth Accessory Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; pants || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; skirt || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; kilt || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; sash || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || sleeveless &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shirt || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shirt || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; cloak || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress hat || Master || 05 - basic || || Cloth Accessory Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; top hat || Journeyman || 05 - basic || || Cloth Accessory Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || baggy &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; pants || Journeyman || 05 - basic || || Cloth Accessory Design || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress || Journeyman || 05 - basic || || Cloth Accessory Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 2 || knee-length &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress || Journeyman || 05 - basic || || Cloth Accessory Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 2 || front-laced &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress || Journeyman || 05 - basic || || Cloth Accessory Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 2 || billowing &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shirt || Journeyman || 05 - basic || || Cloth Accessory Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || baggy &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shirt || Journeyman || 05 - basic || || Cloth Accessory Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tunic || Journeyman || 05 - basic || || Cloth Decorative Wear Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; robes || Journeyman || 05 - basic || || Cloth Decorative Wear Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress pants || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || floor-length &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; gown || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress shirt || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || short-sleeved tunic || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || formal &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tunic || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tabard || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || hooded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; cloak || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; cape || Journeyman || 06 - somewhat challenging || || Cloth Decorative Wear Design || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || hooded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; robes || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 2 || deeply-hooded cloak || Journeyman || 08 - complicated || Hood can hide features. || Cloth Accessory Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mage&#039;s robe || Master || 09 - intricate || Hides inventory. Not wearable with armor. || Cloth Accessory Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 2 || flowing &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; robes || Master || 09 - intricate || Hides inventory. Not wearable with armor. || Cloth Accessory Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shaman&#039;s robe || Master || 09 - intricate || Hides inventory. Not wearable with armor. || Cloth Accessory Design || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Containers and Accessories===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume || Location || Dimensions* || Weight Capacity*&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; napkin || Apprentice || 01 - extremely easy || || Cloth Decorative Wear Design || 1 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hip pouch || Apprentice || 02 - very easy ||  || Cloth Container Design || 2 || belt ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; rag || Apprentice || 02 - very easy ||  || Cloth Decorative Wear Design || 1 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; gem pouch || Apprentice || 03 - easy ||  || Cloth Container Design || 2 || belt ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; weapon strap || Apprentice || 03 - easy || holds one weapon || Cloth Decorative Wear Design || 2 || shoulder || - || -&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; pouch || Apprentice || 04 - simple ||  || Cloth Container Design || 3 || belt || 3x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; thigh bag || Apprentice || 04 - simple ||  || Cloth Container Design || 3 || thigh || 2x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; towel || Apprentice || 04 - simple ||  || Cloth Accessory Design || 4 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; herb pouch || Journeyman || 05 - basic ||  || Cloth Container Design || 3 || belt || 3x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; talisman pouch || Journeyman || 05 - basic ||  || Cloth Container Design || 3 || belt || 3x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; arm pouch || Journeyman || 05 - basic ||  || Cloth Container Design || 2 || arm || 2x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|bag (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; bag}} || Journeyman || 05 - basic ||  || Cloth Container Design || 3 || belt || 3x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|sack (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; sack}} || Journeyman || 05 - basic ||  || Cloth Container Design || 3 || belt || 3x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; utility belt || Journeyman || 05 - basic ||  || Cloth Container Design || 4 || waist || 2x1x1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; charm bag || Journeyman || 06 - somewhat challenging ||  || Cloth Container Design || 3 || belt || 3x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|backpack (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; backpack}} || Journeyman || 06 - somewhat challenging ||  || Cloth Container Design || 5 || back || 14x10x7 || 1280 &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; knapsack || Journeyman || 06 - somewhat challenging ||  || Cloth Container Design || 5 || back || 7x7x7 || 450&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; carryall || Journeyman || 06 - somewhat challenging ||  || Cloth Container Design || 5 || back || 14x10x7 || 1280 &lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|duffel bag (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; duffel bag}} || Journeyman || 07 - challenging ||  || Cloth Container Design || 6 || shoulder || 14x10x7 || 1280 &lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|haversack (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; haversack}} || Journeyman || 07 - challenging ||  || Cloth Container Design || 6 || shoulder || 14x10x7 || 1280 &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; bandolier || Journeyman || 07 - challenging || holds throwing knives || Cloth Container Design || 6 ||  chest || 3x4x4 || 70&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|small rucksack (crafted)|small &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; rucksack}} || Journeyman || 08 - complicated ||  || Knitted Fabric Design || 7 || back || 7x7x7 || 450&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|rucksack (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; rucksack}} || Master || 10 - difficult || has two straps || Knitted Fabric Design || 8 || back || 14x10x7 || 1280 &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; saddlepad || Master || 10 - difficult || || Cloth Accessory Design || 10 || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|mining belt (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mining belt}} || Master || 10 - difficult || || Cloth Container Design || 4 || waist || 3x1x1 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; saddle blanket || Master || 11 - very difficult || || Cloth Accessory Design || 12 || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|survival belt (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; survival belt}} || Master || 11 - very difficult || || Cloth Container Design || 5 || waist || 3x1x1 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; saddle shabrack || Master || 12 - extremely difficult || || Cloth Accessory Design || 12 || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|artisan&#039;s belt (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; artisan&#039;s belt}} || Master || 12 - extremely difficult || || Cloth Container Design || 5 || waist || 3x1x1 || 10 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* All dimension and weight capacity figures are based on items made using common heavy cloth fabrics.  Fine cloth backpacks, carryalls, haversacks, duffel bags and rucksacks are 18x10x5 in size and are capable of holding about 1070 stones of weight.  Average weight cloth dimensions are 16x10x6x1190.&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Style !! Book !! Difficulty || Coverage || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted mask (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mask}} || quilted || Apprentice || 01 - extremely easy || eyes || Accessory Cloth Armor Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted aventail (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; aventail}} || quilted || Apprentice || 01 - extremely easy || neck || Accessory Cloth Armor Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded mask (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mask}} || padded || Apprentice || 02 - very easy || eyes || Accessory Cloth Armor Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded aventail (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; aventail}} || padded || Apprentice || 02 - very easy || neck || Accessory Cloth Armor Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted cap (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; cap}} || quilted || Apprentice || 02 - very easy || head || Extremity Cloth Armor Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted gloves (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; gloves}} || quilted || Apprentice || 02 - very easy || hands || Accessory Cloth Armor Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted pants (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; pants}} || quilted || Apprentice || 03 - easy || legs || Extremity Cloth Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated mask (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mask}} || insulated || Apprentice || 03 - easy || eyes || Accessory Cloth Armor Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated aventail (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; aventail}} || insulated || Apprentice || 03 - easy || neck || Accessory Cloth Armor Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded cap (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; cap}} || padded || Apprentice || 03 - easy || head || Extremity Cloth Armor Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded gloves (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; gloves}} || padded || Apprentice || 03 - easy || hands || Accessory Cloth Armor Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted hood (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hood}} || quilted || Apprentice || 03 - easy || head, neck || Extremity Cloth Armor Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted tasset (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tasset}} || quilted || Apprentice || 04 - simple || abdomen || Torso Cloth Armor Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted vambraces (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; vambraces}} || quilted || Apprentice || 04 - simple || arms || Extremity Cloth Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded pants (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; pants}} || padded || Apprentice || 04 - simple || legs || Extremity Cloth Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated cap (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; cap}} || insulated || Apprentice || 04 - simple || head || Extremity Cloth Armor Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated gloves (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; gloves}} || insulated || Apprentice || 04 - simple || hands || Accessory Cloth Armor Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded hood (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hood}} || padded || Apprentice || 04 - simple || head, neck || Extremity Cloth Armor Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted mantle (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mantle}} || quilted || Journeyman || 05 - basic || neck, chest, back || Torso Cloth Armor Design || 17&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted vest (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; vest}} || quilted || Journeyman || 05 - basic || chest, back || Torso Cloth Armor Design || 14&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded tasset (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tasset}} || padded || Journeyman || 05 - basic || abdomen || Torso Cloth Armor Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted sleeves (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; sleeves}} || quilted || Journeyman || 05 - basic || arms, hands || Extremity Cloth Armor Design || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded vambraces (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; vambraces}} || padded || Journeyman || 05 - basic || arms || Extremity Cloth Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated pants (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; pants}} || insulated || Journeyman || 05 - basic || legs || Extremity Cloth Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated hood (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hood}} || insulated || Journeyman || 05 - basic || head, neck  || Extremity Cloth Armor Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted tabard (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tabard}} || quilted || Journeyman || 05 - basic || torso  || Torso Cloth Armor Design || 22&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded mantle (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mantle}} || padded || Journeyman || 06 - somewhat challenging || neck, chest, back  || Torso Cloth Armor Design || 17&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded vest (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; vest}} || padded || Journeyman || 06 - somewhat challenging || chest, back  || Torso Cloth Armor Design || 14&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated tasset (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tasset}} || insulated|| Journeyman || 06 - somewhat challenging || abdomen || Torso Cloth Armor Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded sleeves (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; sleeves}} || padded || Journeyman || 06 - somewhat challenging || arms, hands  || Extremity Cloth Armor Design || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated vambraces (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; vambraces}} || insulated || Journeyman || 06 - somewhat challenging || arms  || Extremity Cloth Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded tabard (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tabard}} || padded || Journeyman || 06 - somewhat challenging || torso  || Torso Cloth Armor Design || 22&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted shirt (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shirt}} || quilted || Journeyman || 06 - somewhat challenging || torso, arms || Complete Cloth Armor Design || 34&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted robe (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; robe}} || quilted || Journeyman || 06 - somewhat challenging || torso, legs || Complete Cloth Armor Design || 32&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated mantle (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mantle}} || insulated || Journeyman || 07 - challenging || neck, chest, back  || Torso Cloth Armor Design || 17&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated vest (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; vest}} || insulated || Journeyman || 07 - challenging || chest, back  || Torso Cloth Armor Design || 14&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated sleeves (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; sleeves}} || insulated || Journeyman || 07 - challenging || arms, hands || Extremity Cloth Armor Design || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated tabard (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tabard}} || insulated || Journeyman || 07 - challenging || torso  || Torso Cloth Armor Design || 22&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded shirt (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shirt}} || padded || Journeyman || 07 - challenging || torso, arms || Complete Cloth Armor Design || 34&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted hauberk (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hauberk}} || quilted || Journeyman || 07 - challenging || torso, arms, legs  || Complete Cloth Armor Design || 44&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded robe (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; robe}} || padded || Journeyman || 07 - challenging || torso, legs || Complete Cloth Armor Design || 32&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated shirt (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shirt}} || insulated || Journeyman || 08 - complicated || torso, arms || Complete Cloth Armor Design || 34&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded hauberk (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hauberk}} || padded || Journeyman || 08 - complicated || torso, arms, legs  || Complete Cloth Armor Design || 44&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated robe (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; robe}} || insulated || Journeyman || 08 - complicated || torso, legs  || Complete Cloth Armor Design || 32&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated hauberk (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hauberk}} || insulated || Master || 09 - intricate || torso, arms, legs || Complete Cloth Armor Design || 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Instructions===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Item !! Difficulty || Coverage || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| cloak instructions || ? || arms, back || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{sloot|a|long cloth battle gambeson (crafted)|long cloth battle gambeson}} || 09 - intricate || torso, arms, legs || Complete Cloth Armor Design || 58&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knitted Clothing==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted ankleband || Apprentice || 01 - exremely easy || || Knitted Fabric Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted socks || Apprentice || 01 - exremely easy || || Knitted Fabric Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted armband || Apprentice || 01 - exremely easy || || Knitted Fabric Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted napkin || Apprentice || 01 - exremely easy || || Knitted Fabric Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted mittens || Apprentice || 02 - very easy || || Knitted Fabric Design || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted headband || Apprentice || 02 - very easy || || Knitted Fabric Design || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted slippers || Apprentice || 03 - easy || || Knitted Fabric Design || 26&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted scarf || Apprentice || 03 - easy || || Knitted Fabric Design || 26&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted hat || Apprentice || 03 - easy || || Knitted Fabric Design || 30&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted booties || Apprentice || 03 - easy || || Knitted Fabric Design || 30&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted hood || Apprentice || 03 - easy || || Knitted Fabric Design || 30&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted towel || Apprentice || 04 - simple || || Knitted Fabric Design || 40&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted legwarmers || Apprentice || 04 - simple || || Knitted Fabric Design || 60&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted gloves || Apprentice || 04 - simple || || Knitted Fabric Design || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted shirt || Apprentice || 04 - simple || || Knitted Fabric Design || 40&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted skirt || Apprentice || 04 - simple || || Knitted Fabric Design || 60&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted sweater || Journeyman || 05 - basic || || Knitted Fabric Design || 50&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted hose || Journeyman || 05 - basic || || Knitted Fabric Design || 60&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted cloak || Journeyman || 06 - somewhat challenging || || Knitted Fabric Design || 70&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted blanket || Journeyman || 07 - challenging || || Knitted Fabric Design || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Leather==&lt;br /&gt;
&lt;br /&gt;
===Decorative Wear===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 7 || fingerless gloves || Apprentice || 01 - extremely easy || || Leather Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather ankleband || Apprentice || 01 - extremely easy || || Leather Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather armband || Apprentice || 01 - extremely easy || || Leather Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather belt || Apprentice || 02 - very easy || || Leather Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather headband || Apprentice || 02 - very easy || || Leather Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather eyepatch || Apprentice || 02 - very easy || || Leather Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 7 || elbow-length gloves || Apprentice || 02 - very easy || || Leather Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 7 || commoner&#039;s cloak || Apprentice || 03 - easy || || Leather Decorative Wear Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather hat || Apprentice || 03 - easy || || Leather Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather shoes || Apprentice || 03 - easy || || Leather Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather moccasins || Apprentice || 03 - easy || || Leather Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather cloak || Apprentice || 04 - simple || || Leather Decorative Wear Design || 7&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather skirt || Apprentice || 04 - simple || || Leather Decorative Wear Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather dress belt || Apprentice || 04 - simple || || Leather Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || segmented belt || Apprentice || 04 - simple || || Leather Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || sleeveless leather shirt || Apprentice || 04 - simple || || Leather Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather shirt || Apprentice || 04 - simple || || Leather Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || double-wrapped belt || Journeyman || 05 - basic || || Leather Decorative Wear Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather dress || Journeyman || 05 - basic || || Leather Decorative Wear Design || 7&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather tunic || Journeyman || 05 - basic || || Leather Decorative Wear Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 7 || hooded leather cloak || Journeyman || 06 - somewhat challenging || || Leather Decorative Wear Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather utility belt || Journeyman || 06 - somewhat challenging || || Leather Decorative Wear Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather cape || Journeyman || 06 - somewhat challenging || || Leather Decorative Wear Design || 7&lt;br /&gt;
|-&lt;br /&gt;
| 7 || deeply-hooded cloak || Journeyman || 08 - complicated || Hood can hide features. || Leather Decorative Wear Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather hunting shirt || Master || 09 - intricate || || Leather Decorative Wear Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather mining belt || Master || 10 - difficult ||  3x1x1,10 stone  || Leather Decorative Wear Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather dueling shirt || Master || 10 - difficult || || Leather Decorative Wear Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather war belt || Master || 11 - very difficult || || Leather Decorative Wear Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather artisan&#039;s belt || Master || 12 - extremely difficult || || Leather Decorative Wear Design || 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Containers and Accessories===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 8 || leather weapon strap || Apprentice || 02 - very easy || || Leather Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 8 || leather saddle || Master || 10 - difficult || || Leather Decorative Wear Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 8 || leather sidesaddle || Master || 11 - very difficult || || Leather Decorative Wear Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 8 || leather jousting saddle || Master || 12 - extremely difficult || || Leather Decorative Wear Design || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Style !! Book !! Difficulty || Coverage || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged mask (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; mask}} || rugged || Apprentice || 01 - extremely easy || eyes || Accessory Leather Armor Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged aventail (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; aventail}} || rugged || Apprentice || 01 - extremely easy || neck || Accessory Leather Armor Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick mask (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; mask}} || thick || Apprentice || 02 - very easy || eyes || Accessory Leather Armor Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick aventail (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; aventail}} || thick || Apprentice || 02 - very easy || neck || Accessory Leather Armor Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse aventail (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; aventail}} || coarse || Apprentice || 02 - very easy || neck || Accessory Leather Armor Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged cap (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; cap}} || rugged || Apprentice || 02 - very easy || head || Extremity Leather Armor Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged gloves (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; gloves}} || rugged || Apprentice || 02 - very easy || hands || Accessory Leather Armor Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse mask (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; mask}} || coarse || Apprentice || 03 - easy || eyes || Accessory Leather Armor Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick cap (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; cap}} || thick || Apprentice || 03 - easy || head || Extremity Leather Armor Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick gloves (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; gloves}} || thick || Apprentice || 03 - easy || hands || Accessory Leather Armor Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged helm (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; helm}} || rugged || Apprentice || 03 - easy || head, neck|| Extremity Leather Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse cap (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; cap}} || coarse || Apprentice || 04 - simple || head || Extremity Leather Armor Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse gloves (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; gloves}} || coarse || Apprentice || 04 - simple || hands || Accessory Leather Armor Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick helm (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; helm}} || thick || Apprentice || 04 - simple || head, neck || Extremity Leather Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged cowl (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; cowl}} || rugged || Apprentice || 04 - simple || head, neck, eyes || Extremity Leather Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged greaves (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; greaves}} || rugged || Apprentice || 04 - simple || legs || Extremity Leather Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged vambraces (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; vambraces}} || rugged || Apprentice || 04 - simple || arms || Extremity Leather Armor Design || 16&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged tasset (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; tasset}} || rugged || Apprentice || 04 - simple || abdomen || Torso Leather Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse helm (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; helm}} || coarse || Journeyman || 05 - basic || head, neck || Extremity Leather Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick cowl (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; cowl}} || thick || Journeyman || 05 - basic || head, neck, eyes || Extremity Leather Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick greaves (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; greaves}} || thick || Journeyman || 05 - basic || legs || Extremity Leather Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick vambraces (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; vambraces}} || thick || Journeyman || 05 - basic || arms || Extremity Leather Armor Design || 16&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged sleeves (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; sleeves}} || rugged || Journeyman || 05 - basic || arms, hands || Accessory Leather Armor Design || 20&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged vest (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; vest}} || rugged || Journeyman || 05 - basic || chest, back || Torso Leather Armor Design || 18&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged mantle (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; mantle}} || rugged || Journeyman || 05 - basic || neck, chest, back || Torso Leather Armor Design || 22&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick tasset (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; tasset}} || thick || Journeyman || 05 - basic || abdomen || Torso Leather Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick mantle (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; mantle}} || thick || Journeyman || 05 - basic || neck, chest, back || Torso Leather Armor Design || 22&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged jerkin (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; jerkin}} || rugged || Journeyman || 05 - basic || torso || Torso Leather Armor Design || 28&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse cowl (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; cowl}} || coarse || Journeyman || 06 - somewhat challenging || head, neck, eyes || Extremity Leather Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse greaves (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; greaves}} || coarse || Journeyman || 06 - somewhat challenging || legs || Extremity Leather Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse vambraces (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; vambraces}} || coarse || Journeyman || 06 - somewhat challenging || arms || Extremity Leather Armor Design || 16&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse tasset (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; tasset}} || coarse || Journeyman || 06 - somewhat challenging || abdomen || Torso Leather Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick vest (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; vest}} || thick || Journeyman || 06 - somewhat challenging || chest, back || Torso Leather Armor Design || 18&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick sleeves (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; sleeves}} || thick || Journeyman || 06 - somewhat challenging || arms, hands || Accessory Leather Armor Design || 20&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick jerkin (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039;  jerkin}} || thick || Journeyman || 06 - somewhat challenging || torso || Torso Leather Armor Design || 28&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged robe (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; robe}} || rugged || Journeyman || 06 - somewhat challenging || torso, legs || Complete Leather Armor Design || 40&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged coat (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; coat}} || rugged || Journeyman || 06 - somewhat challenging || torso, arms || Complete Leather Armor Design || 43&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse vest (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; vest}} || coarse || Journeyman || 07 - challenging || chest, back || Torso Leather Armor Design || 18&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse sleeves (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; sleeves}} || coarse || Journeyman || 07 - challenging || arms, hands || Accessory Leather Armor Design || 20&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse mantle (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; mantle}} || coarse || Journeyman || 07 - challenging || neck, chest, back || Torso Leather Armor Design || 22&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse jerkin (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; jerkin}} ||coarse  || Journeyman || 07 - challenging || torso || Torso Leather Armor Design || 28&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick coat (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; coat}} || thick || Journeyman || 07 - challenging || torso, arms || Complete Leather Armor Design || 43&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged leathers (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; leathers}} || rugged || Journeyman || 07 - challenging || torso, arms, legs || Complete Leather Armor Design || 55&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick robe (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; robe}} || thick || Journeyman || 07 - challenging || torso, legs || Complete Leather Armor Design || 40&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse coat (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; coat}} || coarse || Journeyman || 08 - complicated || torso, arms || Complete Leather Armor Design || 43&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick leathers (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; leathers}} || thick || Journeyman || 08 - complicated || torso, arms, legs || Complete Leather Armor Design || 55&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse robe (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; robe}} || coarse || Journeyman || 08 - complicated || torso, legs || Complete Leather Armor Design || 40&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse leathers (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; leathers}} || coarse || Master || 09 - intricate || torso, arms, legs || Complete Leather Armor Design || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Size !! Book !! Difficulty || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 10 || shield handle || || Apprentice || 01 - extremely easy || Simple Tailored Defensive Designs || 2&lt;br /&gt;
|-&lt;br /&gt;
| 10 || long leather cord || || Apprentice || 02 - very easy || Leather Decorative Wear Designs || 2&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|target shield (leather)|target shield}} || small || Apprentice || 03 - easy || Simple Tailored Defensive Designs || 12&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|ordinary shield (leather)|ordinary shield}} || small || Apprentice || 04 - simple || Simple Tailored Defensive Designs || 8&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|small shield (crafted)|small shield}} || small || Journeyman ||  05 - basic || Complex Tailored Defensive Designs || 8&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|buckler (crafted)|buckler}} || medium || Journeyman || 05 - basic || Simple Tailored Defensive Designs || 12&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|targe (leather)|targe}} || small || Journeyman || 06 - somewhat challenging || Complex Tailored Defensive Designs || 10&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|oval shield (leather)|oval shield}} || medium || Journeyman || 06 - somewhat challenging || Complex Tailored Defensive Designs || 20&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|medium shield (leather)|medium shield}} || medium || Journeyman || 07 - challenging || Complex Tailored Defensive Designs || 16&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|kite shield (leather)|kite shield}} || large || Journeyman || 08 - complicated || Complex Tailored Defensive Designs || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Cat|Creation systems}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Tailoring_products&amp;diff=421305</id>
		<title>Tailoring products</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Tailoring_products&amp;diff=421305"/>
		<updated>2015-08-27T22:48:06Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: /* Decorative Wear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{idrive}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
A list of products made from the [[Tailoring discipline]]. &lt;br /&gt;
&lt;br /&gt;
==Thread and Fabric Refinement==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 1 || small cloth padding || Apprentice || 01 - extremely easy || || Fabric Specialization || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || large cloth padding || Apprentice || 02 - very easy || || Fabric Specialization || 4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cloth==&lt;br /&gt;
&lt;br /&gt;
===Decorative Wear===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; socks || Apprentice || 01 - extremely easy || || Cloth Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; ankle socks || Apprentice || 01 - extremely easy || || Cloth Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; armband || Apprentice || 01 - extremely easy || || Cloth Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; fingerless gloves || Apprentice || 01 - extremely easy || || Cloth Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; ankleband || Apprentice || 01 - extremely easy || || Cloth Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; eyepatch || Apprentice || 02 - very easy || || Cloth Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; knee socks || Apprentice || 02 - very easy || || Cloth Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || pleated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; gloves || Apprentice || 02 - very easy || || Cloth Accessory Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || elbow-length gloves || Apprentice || 02 - very easy || || Cloth Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; headband || Apprentice || 02 - very easy || || Cloth Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; belt || Apprentice || 02 - very easy || || Cloth Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; scarf || Apprentice || 03 - easy || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || elegant &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; gloves || Apprentice || 03 - easy || || Cloth Accessory Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; slippers || Apprentice || 03 - easy || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; field shoes || Apprentice || 03 - easy || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hat || Apprentice || 03 - easy || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dunce hat || Apprentice || 03 - easy || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || segmented &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; belt || Apprentice || 03 - easy || || Cloth Accessory Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress belt || Apprentice || 03 - easy || || Cloth Accessory Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; commoner&#039;s cloak || Apprentice || 03 - easy || || Cloth Decorative Wear Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; head scarf || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; veil || Apprentice || 04 - simple || || Cloth Accessory Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || floppy &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hat || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || double-wrapped belt || Apprentice || 04 - simple || || Cloth Accessory Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; pants || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; skirt || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; kilt || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; sash || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || sleeveless &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shirt || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shirt || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; cloak || Apprentice || 04 - simple || || Cloth Decorative Wear Design || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress hat || Master || 05 - basic || || Cloth Accessory Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; top hat || Journeyman || 05 - basic || || Cloth Accessory Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || baggy &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; pants || Journeyman || 05 - basic || || Cloth Accessory Design || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress || Journeyman || 05 - basic || || Cloth Accessory Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 2 || knee-length &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress || Journeyman || 05 - basic || || Cloth Accessory Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 2 || front-laced &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress || Journeyman || 05 - basic || || Cloth Accessory Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 2 || billowing &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shirt || Journeyman || 05 - basic || || Cloth Accessory Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || baggy &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shirt || Journeyman || 05 - basic || || Cloth Accessory Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tunic || Journeyman || 05 - basic || || Cloth Decorative Wear Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; robes || Journeyman || 05 - basic || || Cloth Decorative Wear Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress pants || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || floor-length &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; gown || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; dress shirt || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || short-sleeved tunic || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || formal &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tunic || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tabard || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || hooded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; cloak || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; cape || Journeyman || 06 - somewhat challenging || || Cloth Decorative Wear Design || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || hooded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; robes || Journeyman || 06 - somewhat challenging || || Cloth Accessory Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 2 || deeply-hooded cloak || Journeyman || 08 - complicated || Hood can hide features. || Cloth Accessory Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mage&#039;s robe || Master || 09 - intricate || Hides inventory. Not wearable with armor. || Cloth Accessory Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 2 || flowing &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; robes || Master || 09 - intricate || Hides inventory. Not wearable with armor. || Cloth Accessory Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shaman&#039;s robe || Master || 09 - intricate || Hides inventory. Not wearable with armor. || Cloth Accessory Design || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Containers and Accessories===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume || Location || Dimensions* || Weight Capacity*&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; napkin || Apprentice || 01 - extremely easy || || Cloth Decorative Wear Design || 1 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hip pouch || Apprentice || 02 - very easy ||  || Cloth Container Design || 2 || belt ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; rag || Apprentice || 02 - very easy ||  || Cloth Decorative Wear Design || 1 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; gem pouch || Apprentice || 03 - easy ||  || Cloth Container Design || 2 || belt ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; weapon strap || Apprentice || 03 - easy || holds one weapon || Cloth Decorative Wear Design || 2 || shoulder || - || -&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; pouch || Apprentice || 04 - simple ||  || Cloth Container Design || 3 || belt || 3x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; thigh bag || Apprentice || 04 - simple ||  || Cloth Container Design || 3 || thigh || 2x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; towel || Apprentice || 04 - simple ||  || Cloth Accessory Design || 4 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; herb pouch || Journeyman || 05 - basic ||  || Cloth Container Design || 3 || belt || 3x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; talisman pouch || Journeyman || 05 - basic ||  || Cloth Container Design || 3 || belt || 3x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; arm pouch || Journeyman || 05 - basic ||  || Cloth Container Design || 2 || arm || 2x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|bag (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; bag}} || Journeyman || 05 - basic ||  || Cloth Container Design || 3 || belt || 3x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|sack (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; sack}} || Journeyman || 05 - basic ||  || Cloth Container Design || 3 || belt || 3x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; utility belt || Journeyman || 05 - basic ||  || Cloth Container Design || 4 || waist || 2x1x1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; charm bag || Journeyman || 06 - somewhat challenging ||  || Cloth Container Design || 3 || belt || 3x4x4 || 180&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|backpack (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; backpack}} || Journeyman || 06 - somewhat challenging ||  || Cloth Container Design || 5 || back || 14x10x7 || 1280 &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; knapsack || Journeyman || 06 - somewhat challenging ||  || Cloth Container Design || 5 || back || 7x7x7 || 450&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; carryall || Journeyman || 06 - somewhat challenging ||  || Cloth Container Design || 5 || back || 14x10x7 || 1280 &lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|duffel bag (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; duffel bag}} || Journeyman || 07 - challenging ||  || Cloth Container Design || 6 || shoulder || 14x10x7 || 1280 &lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|haversack (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; haversack}} || Journeyman || 07 - challenging ||  || Cloth Container Design || 6 || shoulder || 14x10x7 || 1280 &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; bandolier || Journeyman || 07 - challenging || holds throwing knives || Cloth Container Design || 6 ||  chest || 3x4x4 || 70&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|small rucksack (crafted)|small &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; rucksack}} || Journeyman || 08 - complicated ||  || Knitted Fabric Design || 7 || back || 7x7x7 || 450&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|rucksack (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; rucksack}} || Master || 10 - difficult || has two straps || Knitted Fabric Design || 8 || back || 14x10x7 || 1280 &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; saddlepad || Master || 10 - difficult || || Cloth Accessory Design || 10 || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|mining belt (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mining belt}} || Master || 10 - difficult || || Cloth Container Design || 4 || waist || 3x1x1 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; saddle blanket || Master || 11 - very difficult || || Cloth Accessory Design || 12 || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|survival belt (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; survival belt}} || Master || 11 - very difficult || || Cloth Container Design || 5 || waist || 3x1x1 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; saddle shabrack || Master || 12 - extremely difficult || || Cloth Accessory Design || 12 || || ||  &lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{ilink|i|artisan&#039;s belt (crafted)|&#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; artisan&#039;s belt}} || Master || 12 - extremely difficult || || Cloth Container Design || 5 || waist || 3x1x1 || 10 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* All dimension and weight capacity figures are based on items made using common heavy cloth fabrics.  Fine cloth backpacks, carryalls, haversacks, duffel bags and rucksacks are 18x10x5 in size and are capable of holding about 1070 stones of weight.  Average weight cloth dimensions are 16x10x6x1190.&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Style !! Book !! Difficulty || Coverage || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted mask (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mask}} || quilted || Apprentice || 01 - extremely easy || eyes || Accessory Cloth Armor Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted aventail (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; aventail}} || quilted || Apprentice || 01 - extremely easy || neck || Accessory Cloth Armor Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded mask (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mask}} || padded || Apprentice || 02 - very easy || eyes || Accessory Cloth Armor Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded aventail (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; aventail}} || padded || Apprentice || 02 - very easy || neck || Accessory Cloth Armor Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted cap (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; cap}} || quilted || Apprentice || 02 - very easy || head || Extremity Cloth Armor Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted gloves (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; gloves}} || quilted || Apprentice || 02 - very easy || hands || Accessory Cloth Armor Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted pants (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; pants}} || quilted || Apprentice || 03 - easy || legs || Extremity Cloth Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated mask (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mask}} || insulated || Apprentice || 03 - easy || eyes || Accessory Cloth Armor Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated aventail (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; aventail}} || insulated || Apprentice || 03 - easy || neck || Accessory Cloth Armor Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded cap (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; cap}} || padded || Apprentice || 03 - easy || head || Extremity Cloth Armor Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded gloves (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; gloves}} || padded || Apprentice || 03 - easy || hands || Accessory Cloth Armor Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted hood (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hood}} || quilted || Apprentice || 03 - easy || head, neck || Extremity Cloth Armor Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted tasset (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tasset}} || quilted || Apprentice || 04 - simple || abdomen || Torso Cloth Armor Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted vambraces (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; vambraces}} || quilted || Apprentice || 04 - simple || arms || Extremity Cloth Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded pants (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; pants}} || padded || Apprentice || 04 - simple || legs || Extremity Cloth Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated cap (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; cap}} || insulated || Apprentice || 04 - simple || head || Extremity Cloth Armor Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated gloves (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; gloves}} || insulated || Apprentice || 04 - simple || hands || Accessory Cloth Armor Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded hood (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hood}} || padded || Apprentice || 04 - simple || head, neck || Extremity Cloth Armor Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted mantle (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mantle}} || quilted || Journeyman || 05 - basic || neck, chest, back || Torso Cloth Armor Design || 17&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted vest (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; vest}} || quilted || Journeyman || 05 - basic || chest, back || Torso Cloth Armor Design || 14&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded tasset (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tasset}} || padded || Journeyman || 05 - basic || abdomen || Torso Cloth Armor Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted sleeves (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; sleeves}} || quilted || Journeyman || 05 - basic || arms, hands || Extremity Cloth Armor Design || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded vambraces (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; vambraces}} || padded || Journeyman || 05 - basic || arms || Extremity Cloth Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated pants (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; pants}} || insulated || Journeyman || 05 - basic || legs || Extremity Cloth Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated hood (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hood}} || insulated || Journeyman || 05 - basic || head, neck  || Extremity Cloth Armor Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted tabard (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tabard}} || quilted || Journeyman || 05 - basic || torso  || Torso Cloth Armor Design || 22&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded mantle (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mantle}} || padded || Journeyman || 06 - somewhat challenging || neck, chest, back  || Torso Cloth Armor Design || 17&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded vest (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; vest}} || padded || Journeyman || 06 - somewhat challenging || chest, back  || Torso Cloth Armor Design || 14&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated tasset (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tasset}} || insulated|| Journeyman || 06 - somewhat challenging || abdomen || Torso Cloth Armor Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded sleeves (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; sleeves}} || padded || Journeyman || 06 - somewhat challenging || arms, hands  || Extremity Cloth Armor Design || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated vambraces (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; vambraces}} || insulated || Journeyman || 06 - somewhat challenging || arms  || Extremity Cloth Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded tabard (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tabard}} || padded || Journeyman || 06 - somewhat challenging || torso  || Torso Cloth Armor Design || 22&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted shirt (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shirt}} || quilted || Journeyman || 06 - somewhat challenging || torso, arms || Complete Cloth Armor Design || 34&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted robe (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; robe}} || quilted || Journeyman || 06 - somewhat challenging || torso, legs || Complete Cloth Armor Design || 32&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated mantle (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; mantle}} || insulated || Journeyman || 07 - challenging || neck, chest, back  || Torso Cloth Armor Design || 17&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated vest (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; vest}} || insulated || Journeyman || 07 - challenging || chest, back  || Torso Cloth Armor Design || 14&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated sleeves (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; sleeves}} || insulated || Journeyman || 07 - challenging || arms, hands || Extremity Cloth Armor Design || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated tabard (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; tabard}} || insulated || Journeyman || 07 - challenging || torso  || Torso Cloth Armor Design || 22&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded shirt (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shirt}} || padded || Journeyman || 07 - challenging || torso, arms || Complete Cloth Armor Design || 34&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|quilted hauberk (crafted)|quilted &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hauberk}} || quilted || Journeyman || 07 - challenging || torso, arms, legs  || Complete Cloth Armor Design || 44&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded robe (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; robe}} || padded || Journeyman || 07 - challenging || torso, legs || Complete Cloth Armor Design || 32&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated shirt (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; shirt}} || insulated || Journeyman || 08 - complicated || torso, arms || Complete Cloth Armor Design || 34&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|padded hauberk (crafted)|padded &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hauberk}} || padded || Journeyman || 08 - complicated || torso, arms, legs  || Complete Cloth Armor Design || 44&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated robe (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; robe}} || insulated || Journeyman || 08 - complicated || torso, legs  || Complete Cloth Armor Design || 32&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{ilink|a|insulated hauberk (crafted)|insulated &#039;&#039;&amp;lt;cloth&amp;gt;&#039;&#039; hauberk}} || insulated || Master || 09 - intricate || torso, arms, legs || Complete Cloth Armor Design || 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Instructions===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Item !! Difficulty || Coverage || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| cloak instructions || ? || arms, back || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{sloot|a|long cloth battle gambeson (crafted)|long cloth battle gambeson}} || 09 - intricate || torso, arms, legs || Complete Cloth Armor Design || 58&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Knitted Clothing==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted ankleband || Apprentice || 01 - exremely easy || || Knitted Fabric Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted socks || Apprentice || 01 - exremely easy || || Knitted Fabric Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted armband || Apprentice || 01 - exremely easy || || Knitted Fabric Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted napkin || Apprentice || 01 - exremely easy || || Knitted Fabric Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted mittens || Apprentice || 02 - very easy || || Knitted Fabric Design || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted headband || Apprentice || 02 - very easy || || Knitted Fabric Design || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted slippers || Apprentice || 03 - easy || || Knitted Fabric Design || 26&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted scarf || Apprentice || 03 - easy || || Knitted Fabric Design || 26&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted hat || Apprentice || 03 - easy || || Knitted Fabric Design || 30&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted booties || Apprentice || 03 - easy || || Knitted Fabric Design || 30&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted hood || Apprentice || 03 - easy || || Knitted Fabric Design || 30&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted towel || Apprentice || 04 - simple || || Knitted Fabric Design || 40&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted legwarmers || Apprentice || 04 - simple || || Knitted Fabric Design || 60&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted gloves || Apprentice || 04 - simple || || Knitted Fabric Design || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted shirt || Apprentice || 04 - simple || || Knitted Fabric Design || 40&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted skirt || Apprentice || 04 - simple || || Knitted Fabric Design || 60&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted sweater || Journeyman || 05 - basic || || Knitted Fabric Design || 50&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted hose || Journeyman || 05 - basic || || Knitted Fabric Design || 60&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted cloak || Journeyman || 06 - somewhat challenging || || Knitted Fabric Design || 70&lt;br /&gt;
|-&lt;br /&gt;
| 5 || knitted blanket || Journeyman || 07 - challenging || || Knitted Fabric Design || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Leather==&lt;br /&gt;
&lt;br /&gt;
===Decorative Wear===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 7 || fingerless gloves || Apprentice || 01 - extremely easy || || Leather Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather ankleband || Apprentice || 01 - extremely easy || || Leather Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather armband || Apprentice || 01 - extremely easy || || Leather Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather belt || Apprentice || 02 - very easy || || Leather Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather headband || Apprentice || 02 - very easy || || Leather Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather eyepatch || Apprentice || 02 - very easy || || Leather Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 7 || elbow-length gloves || Apprentice || 02 - very easy || || Leather Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 7 || commoner&#039;s cloak || Apprentice || 03 - easy || || Leather Decorative Wear Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather hat || Apprentice || 03 - easy || || Leather Decorative Wear Design || 2&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather shoes || Apprentice || 03 - easy || || Leather Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather moccasins || Apprentice || 03 - easy || || Leather Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather cloak || Apprentice || 04 - simple || || Leather Decorative Wear Design || 7&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather skirt || Apprentice || 04 - simple || || Leather Decorative Wear Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather dress belt || Apprentice || 04 - simple || || Leather Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || segmented belt || Apprentice || 04 - simple || || Leather Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || sleeveless leather shirt || Apprentice || 04 - simple || || Leather Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather shirt || Apprentice || 04 - simple || || Leather Decorative Wear Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || double-wrapped belt || Journeyman || 05 - basic || || Leather Decorative Wear Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather dress || Journeyman || 05 - basic || || Leather Decorative Wear Design || 7&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather tunic || Journeyman || 05 - basic || || Leather Decorative Wear Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 7 || hooded leather cloak || Journeyman || 06 - somewhat challenging || || Leather Decorative Wear Design || 8&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather utility belt || Journeyman || 06 - somewhat challenging || || Leather Decorative Wear Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather cape || Journeyman || 06 - somewhat challenging || || Leather Decorative Wear Design || 7&lt;br /&gt;
|-&lt;br /&gt;
| 7 || deeply-hooded cloak || Journeyman || 08 - complicated || Hood can hide features. || Leather Decorative Wear Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather hunting shirt || Master || 09 - intricate || || Leather Decorative Wear Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather mining belt || Master || 10 - difficult ||  3x1x1,10 stone  || Leather Decorative Wear Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather dueling shirt || Master || 10 - difficult || || Leather Decorative Wear Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather war belt || Master || 11 - very difficult || || Leather Decorative Wear Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 7 || leather artisan&#039;s belt || Master || 12 - extremely difficult || || Leather Decorative Wear Design || 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Containers and Accessories===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 8 || leather weapon strap || Apprentice || 02 - very easy || || Leather Decorative Wear Design || 1&lt;br /&gt;
|-&lt;br /&gt;
| 8 || leather saddle || Master || 10 - difficult || || Leather Decorative Wear Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 8 || leather sidesaddle || Master || 11 - very difficult || || Leather Decorative Wear Design || 9&lt;br /&gt;
|-&lt;br /&gt;
| 8 || leather jousting saddle || Master || 12 - extremely difficult || || Leather Decorative Wear Design || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Style !! Book !! Difficulty || Coverage || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged mask (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; mask}} || rugged || Apprentice || 01 - extremely easy || eyes || Accessory Leather Armor Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged aventail (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; aventail}} || rugged || Apprentice || 01 - extremely easy || neck || Accessory Leather Armor Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick mask (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; mask}} || thick || Apprentice || 02 - very easy || eyes || Accessory Leather Armor Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick aventail (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; aventail}} || thick || Apprentice || 02 - very easy || neck || Accessory Leather Armor Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse aventail (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; aventail}} || coarse || Apprentice || 02 - very easy || neck || Accessory Leather Armor Design || 4&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged cap (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; cap}} || rugged || Apprentice || 02 - very easy || head || Extremity Leather Armor Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged gloves (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; gloves}} || rugged || Apprentice || 02 - very easy || hands || Accessory Leather Armor Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse mask (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; mask}} || coarse || Apprentice || 03 - easy || eyes || Accessory Leather Armor Design || 3&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick cap (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; cap}} || thick || Apprentice || 03 - easy || head || Extremity Leather Armor Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick gloves (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; gloves}} || thick || Apprentice || 03 - easy || hands || Accessory Leather Armor Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged helm (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; helm}} || rugged || Apprentice || 03 - easy || head, neck|| Extremity Leather Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse cap (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; cap}} || coarse || Apprentice || 04 - simple || head || Extremity Leather Armor Design || 6&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse gloves (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; gloves}} || coarse || Apprentice || 04 - simple || hands || Accessory Leather Armor Design || 5&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick helm (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; helm}} || thick || Apprentice || 04 - simple || head, neck || Extremity Leather Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged cowl (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; cowl}} || rugged || Apprentice || 04 - simple || head, neck, eyes || Extremity Leather Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged greaves (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; greaves}} || rugged || Apprentice || 04 - simple || legs || Extremity Leather Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged vambraces (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; vambraces}} || rugged || Apprentice || 04 - simple || arms || Extremity Leather Armor Design || 16&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged tasset (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; tasset}} || rugged || Apprentice || 04 - simple || abdomen || Torso Leather Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse helm (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; helm}} || coarse || Journeyman || 05 - basic || head, neck || Extremity Leather Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick cowl (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; cowl}} || thick || Journeyman || 05 - basic || head, neck, eyes || Extremity Leather Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick greaves (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; greaves}} || thick || Journeyman || 05 - basic || legs || Extremity Leather Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick vambraces (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; vambraces}} || thick || Journeyman || 05 - basic || arms || Extremity Leather Armor Design || 16&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged sleeves (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; sleeves}} || rugged || Journeyman || 05 - basic || arms, hands || Accessory Leather Armor Design || 20&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged vest (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; vest}} || rugged || Journeyman || 05 - basic || chest, back || Torso Leather Armor Design || 18&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged mantle (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; mantle}} || rugged || Journeyman || 05 - basic || neck, chest, back || Torso Leather Armor Design || 22&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick tasset (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; tasset}} || thick || Journeyman || 05 - basic || abdomen || Torso Leather Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick mantle (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; mantle}} || thick || Journeyman || 05 - basic || neck, chest, back || Torso Leather Armor Design || 22&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged jerkin (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; jerkin}} || rugged || Journeyman || 05 - basic || torso || Torso Leather Armor Design || 28&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse cowl (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; cowl}} || coarse || Journeyman || 06 - somewhat challenging || head, neck, eyes || Extremity Leather Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse greaves (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; greaves}} || coarse || Journeyman || 06 - somewhat challenging || legs || Extremity Leather Armor Design || 12&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse vambraces (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; vambraces}} || coarse || Journeyman || 06 - somewhat challenging || arms || Extremity Leather Armor Design || 16&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse tasset (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; tasset}} || coarse || Journeyman || 06 - somewhat challenging || abdomen || Torso Leather Armor Design || 10&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick vest (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; vest}} || thick || Journeyman || 06 - somewhat challenging || chest, back || Torso Leather Armor Design || 18&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick sleeves (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; sleeves}} || thick || Journeyman || 06 - somewhat challenging || arms, hands || Accessory Leather Armor Design || 20&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick jerkin (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039;  jerkin}} || thick || Journeyman || 06 - somewhat challenging || torso || Torso Leather Armor Design || 28&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged robe (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; robe}} || rugged || Journeyman || 06 - somewhat challenging || torso, legs || Complete Leather Armor Design || 40&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged coat (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; coat}} || rugged || Journeyman || 06 - somewhat challenging || torso, arms || Complete Leather Armor Design || 43&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse vest (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; vest}} || coarse || Journeyman || 07 - challenging || chest, back || Torso Leather Armor Design || 18&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse sleeves (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; sleeves}} || coarse || Journeyman || 07 - challenging || arms, hands || Accessory Leather Armor Design || 20&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse mantle (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; mantle}} || coarse || Journeyman || 07 - challenging || neck, chest, back || Torso Leather Armor Design || 22&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse jerkin (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; jerkin}} ||coarse  || Journeyman || 07 - challenging || torso || Torso Leather Armor Design || 28&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick coat (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; coat}} || thick || Journeyman || 07 - challenging || torso, arms || Complete Leather Armor Design || 43&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|rugged leathers (crafted)|rugged &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; leathers}} || rugged || Journeyman || 07 - challenging || torso, arms, legs || Complete Leather Armor Design || 55&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick robe (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; robe}} || thick || Journeyman || 07 - challenging || torso, legs || Complete Leather Armor Design || 40&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse coat (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; coat}} || coarse || Journeyman || 08 - complicated || torso, arms || Complete Leather Armor Design || 43&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|thick leathers (crafted)|thick &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; leathers}} || thick || Journeyman || 08 - complicated || torso, arms, legs || Complete Leather Armor Design || 55&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse robe (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; robe}} || coarse || Journeyman || 08 - complicated || torso, legs || Complete Leather Armor Design || 40&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{ilink|a|coarse leathers (crafted)|coarse &#039;&#039;&amp;lt;leather&amp;gt;&#039;&#039; leathers}} || coarse || Master || 09 - intricate || torso, arms, legs || Complete Leather Armor Design || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Size !! Book !! Difficulty || Technique || Volume&lt;br /&gt;
|-&lt;br /&gt;
| 10 || shield handle || || Apprentice || 01 - extremely easy || Simple Tailored Defensive Designs || 2&lt;br /&gt;
|-&lt;br /&gt;
| 10 || long leather cord || || Apprentice || 02 - very easy || Leather Decorative Wear Designs || 2&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|target shield (leather)|target shield}} || small || Apprentice || 03 - easy || Simple Tailored Defensive Designs || 12&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|ordinary shield (leather)|ordinary shield}} || small || Apprentice || 04 - simple || Simple Tailored Defensive Designs || 8&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|small shield (crafted)|small shield}} || small || Journeyman ||  05 - basic || Complex Tailored Defensive Designs || 8&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|buckler (crafted)|buckler}} || medium || Journeyman || 05 - basic || Simple Tailored Defensive Designs || 12&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|targe (leather)|targe}} || small || Journeyman || 06 - somewhat challenging || Complex Tailored Defensive Designs || 10&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|oval shield (leather)|oval shield}} || medium || Journeyman || 06 - somewhat challenging || Complex Tailored Defensive Designs || 20&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|medium shield (leather)|medium shield}} || medium || Journeyman || 07 - challenging || Complex Tailored Defensive Designs || 16&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{ilink|s|kite shield (leather)|kite shield}} || large || Journeyman || 08 - complicated || Complex Tailored Defensive Designs || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Cat|Creation systems}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Durian&amp;diff=420595</id>
		<title>Durian</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Durian&amp;diff=420595"/>
		<updated>2015-08-17T13:36:50Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Typically a marsh tree, durians grow tall but have relatively thin trunks. This tree is perhaps most well known for its fruit -- a round, prickly, melon-sized fruit called, aptly enough, a durian fruit. The fruit has a very strong smell, and a taste that some people find pleasant and others find highly unpleasant. Durian can be found in [[Tropical|tropical]] groves.&lt;br /&gt;
&lt;br /&gt;
Durian wood planes to a smooth finish and is reddish brown. &lt;br /&gt;
&lt;br /&gt;
Durian must be provided for [[Alteration|alterations]].&lt;br /&gt;
&lt;br /&gt;
{{CraftProp|t=w|50|55|85|10|80|80|10|20|4.5|| Tropical|uncommon |r=u}}&lt;br /&gt;
{{Cat|Flora,Woods}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Durian&amp;diff=420594</id>
		<title>Durian</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Durian&amp;diff=420594"/>
		<updated>2015-08-17T13:28:18Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Typically a marsh tree, durians grow tall but have relatively thin trunks. This tree is perhaps most well known for its fruit -- a round, prickly, melon-sized fruit called, aptly enough, a durian fruit. The fruit has a very strong smell, and a taste that some people find pleasant and others find highly unpleasant. Durian can be found in [[Tropical|tropical]] groves.&lt;br /&gt;
&lt;br /&gt;
Durian wood planes to a smooth finish and is reddish brown. &lt;br /&gt;
&lt;br /&gt;
Durian must be provided for [[Alteration|alterations]].&lt;br /&gt;
&lt;br /&gt;
{{CraftProp|t=w|50|55|85|10|80|80|10|20|3.6|| Tropical|uncommon |r=u}}&lt;br /&gt;
{{Cat|Flora,Woods}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Blood_wolf_(2)&amp;diff=419192</id>
		<title>Blood wolf (2)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Blood_wolf_(2)&amp;diff=419192"/>
		<updated>2015-08-12T13:34:09Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: /* 3.0 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=Bloodwolf.jpg&lt;br /&gt;
|MinCap=75&lt;br /&gt;
|MaxCap=95&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|level=14&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia, Therengia&lt;br /&gt;
|City=El&#039;Bain&#039;s, Aesry&lt;br /&gt;
|MapList=*{{rmap|41 | &#039;Neer&#039;s Hummock (41)}}&lt;br /&gt;
|MapList2=*{{rmap|41a| Tumulus near El&#039;Bain (41a)}}&lt;br /&gt;
|MapList3=*{{rmap|98b | Faluchui Ikeme (98b)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a blood wolf pelt&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a blood wolf paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some wolf bones&lt;br /&gt;
|RequiredRanks=57&lt;br /&gt;
|MaxVal=221 Lirums&lt;br /&gt;
|MaxArrangedVal=376 Lirums&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=3&lt;br /&gt;
}}&lt;br /&gt;
{{disambig2|Blood wolf}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf&#039;s exterior.  A toothy &amp;quot;smile&amp;quot; accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&lt;br /&gt;
==3.0==&lt;br /&gt;
A full 200 &amp;quot;pelt&amp;quot; bundle, all arranged for skin 5 times, yields 4-5 plat lirums.  Haven&#039;t tested for paws, though it might be better for combat purposes as they weigh much less.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3.1 ===&lt;br /&gt;
Defense Soft Cap: 89&amp;lt;br&amp;gt;&lt;br /&gt;
Manipulation Empathy Cap: 120&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Area Information===&lt;br /&gt;
Most races will need to kneel to get inside the [[RanikMap41a|Wolf Den]].&amp;lt;br&amp;gt;&lt;br /&gt;
Being in the Wolf Den will periodically inflict nerve damage.&amp;lt;br&amp;gt;&lt;br /&gt;
The blood wolf area near El&#039;bains [[RanikMap41|&#039;Neer&#039;s Hummock (41)]] was expanded to include extra hunting rooms and 9 climbable trees of various difficulties.  Wolves spawn 5 per hunter and can be extremely swarmy in the center rooms.  The trees will train well up to 80 ranks and higher.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Entrance: The blood wolf slowly enters, evaluating the area.&amp;lt;br&amp;gt;&lt;br /&gt;
Exit: The blood wolf moves east.&amp;lt;br&amp;gt;&lt;br /&gt;
Death: A blood wolf whines briefly before closing its eyes forever.&amp;lt;br&amp;gt;&lt;br /&gt;
Decay: A blood wolf decays away.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Blood_wolf_(2)&amp;diff=419191</id>
		<title>Blood wolf (2)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Blood_wolf_(2)&amp;diff=419191"/>
		<updated>2015-08-12T13:33:14Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=Bloodwolf.jpg&lt;br /&gt;
|MinCap=75&lt;br /&gt;
|MaxCap=95&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|level=14&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia, Therengia&lt;br /&gt;
|City=El&#039;Bain&#039;s, Aesry&lt;br /&gt;
|MapList=*{{rmap|41 | &#039;Neer&#039;s Hummock (41)}}&lt;br /&gt;
|MapList2=*{{rmap|41a| Tumulus near El&#039;Bain (41a)}}&lt;br /&gt;
|MapList3=*{{rmap|98b | Faluchui Ikeme (98b)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a blood wolf pelt&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a blood wolf paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some wolf bones&lt;br /&gt;
|RequiredRanks=57&lt;br /&gt;
|MaxVal=221 Lirums&lt;br /&gt;
|MaxArrangedVal=376 Lirums&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=3&lt;br /&gt;
}}&lt;br /&gt;
{{disambig2|Blood wolf}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf&#039;s exterior.  A toothy &amp;quot;smile&amp;quot; accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&lt;br /&gt;
==3.0==&lt;br /&gt;
Those in &#039;Neer&#039;s Hummock are fairly harmless with ~90 defenses.&amp;lt;br&amp;gt;&lt;br /&gt;
All combat related skills hard cap at 109, including armor, weapons, and TM/Debilitation.&amp;lt;br&amp;gt;&lt;br /&gt;
Skinning continues to learn well at 115 ranks.  I suspect Stealth caps at 109 as well.&amp;lt;br&amp;gt;&lt;br /&gt;
A full 200 &amp;quot;pelt&amp;quot; bundle, all arranged for skin 5 times, yields 4-5 plat lirums.  Haven&#039;t tested for paws, though it might be better for combat purposes as they weigh much less.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3.1 ===&lt;br /&gt;
Defense Soft Cap: 89&amp;lt;br&amp;gt;&lt;br /&gt;
Manipulation Empathy Cap: 120&lt;br /&gt;
&lt;br /&gt;
Wolves out the west gate of the Crossing: Defense and Offense soft cap low 70s.&lt;br /&gt;
&lt;br /&gt;
Tactics at 91 ranks doesn&#039;t move off clear. Maybe offense hard caps at before 90?&lt;br /&gt;
&lt;br /&gt;
===Area Information===&lt;br /&gt;
Most races will need to kneel to get inside the [[RanikMap41a|Wolf Den]].&amp;lt;br&amp;gt;&lt;br /&gt;
Being in the Wolf Den will periodically inflict nerve damage.&amp;lt;br&amp;gt;&lt;br /&gt;
The blood wolf area near El&#039;bains [[RanikMap41|&#039;Neer&#039;s Hummock (41)]] was expanded to include extra hunting rooms and 9 climbable trees of various difficulties.  Wolves spawn 5 per hunter and can be extremely swarmy in the center rooms.  The trees will train well up to 80 ranks and higher.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Entrance: The blood wolf slowly enters, evaluating the area.&amp;lt;br&amp;gt;&lt;br /&gt;
Exit: The blood wolf moves east.&amp;lt;br&amp;gt;&lt;br /&gt;
Death: A blood wolf whines briefly before closing its eyes forever.&amp;lt;br&amp;gt;&lt;br /&gt;
Decay: A blood wolf decays away.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Blood_wolf_(2)&amp;diff=419190</id>
		<title>Blood wolf (2)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Blood_wolf_(2)&amp;diff=419190"/>
		<updated>2015-08-12T13:32:44Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=Bloodwolf.jpg&lt;br /&gt;
|MinCap=75&lt;br /&gt;
|MaxCap=95&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|level=14&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia, Therengia&lt;br /&gt;
|City=El&#039;Bain&#039;s, Aesry&lt;br /&gt;
|MapList=*{{rmap|41 | &#039;Neer&#039;s Hummock (41)}}&lt;br /&gt;
|MapList2=*{{rmap|41a| Tumulus near El&#039;Bain (41a)}}&lt;br /&gt;
|MapList3=*{{rmap|98b | Faluchui Ikeme (98b)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a blood wolf pelt&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a blood wolf paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some wolf bones&lt;br /&gt;
|RequiredRanks=57&lt;br /&gt;
|MaxVal=221 Lirums&lt;br /&gt;
|MaxArrangedVal=376 Lirums&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=3&lt;br /&gt;
}}&lt;br /&gt;
{{disambig2|Blood wolf}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf&#039;s exterior.  A toothy &amp;quot;smile&amp;quot; accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Hard capped shield at 132 ranks dancing with 4. (Rocky Outcrop)&amp;lt;br&amp;gt;&lt;br /&gt;
Hard capped hiding at 132 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hard capped shield at 109 ranks. (Neer&#039;s Hummock)&amp;lt;br&amp;gt;&lt;br /&gt;
Hard capped evasion at 109 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
Hard capped parry at 101 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==3.0==&lt;br /&gt;
Those in &#039;Neer&#039;s Hummock are fairly harmless with ~90 defenses.&amp;lt;br&amp;gt;&lt;br /&gt;
All combat related skills hard cap at 109, including armor, weapons, and TM/Debilitation.&amp;lt;br&amp;gt;&lt;br /&gt;
Skinning continues to learn well at 115 ranks.  I suspect Stealth caps at 109 as well.&amp;lt;br&amp;gt;&lt;br /&gt;
A full 200 &amp;quot;pelt&amp;quot; bundle, all arranged for skin 5 times, yields 4-5 plat lirums.  Haven&#039;t tested for paws, though it might be better for combat purposes as they weigh much less.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3.1 ===&lt;br /&gt;
Defense Soft Cap: 89&amp;lt;br&amp;gt;&lt;br /&gt;
Manipulation Empathy Cap: 120&lt;br /&gt;
&lt;br /&gt;
Wolves out the west gate of the Crossing: Defense and Offense soft cap low 70s.&lt;br /&gt;
&lt;br /&gt;
Tactics at 91 ranks doesn&#039;t move off clear. Maybe offense hard caps at before 90?&lt;br /&gt;
&lt;br /&gt;
===Area Information===&lt;br /&gt;
Most races will need to kneel to get inside the [[RanikMap41a|Wolf Den]].&amp;lt;br&amp;gt;&lt;br /&gt;
Being in the Wolf Den will periodically inflict nerve damage.&amp;lt;br&amp;gt;&lt;br /&gt;
The blood wolf area near El&#039;bains [[RanikMap41|&#039;Neer&#039;s Hummock (41)]] was expanded to include extra hunting rooms and 9 climbable trees of various difficulties.  Wolves spawn 5 per hunter and can be extremely swarmy in the center rooms.  The trees will train well up to 80 ranks and higher.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Entrance: The blood wolf slowly enters, evaluating the area.&amp;lt;br&amp;gt;&lt;br /&gt;
Exit: The blood wolf moves east.&amp;lt;br&amp;gt;&lt;br /&gt;
Death: A blood wolf whines briefly before closing its eyes forever.&amp;lt;br&amp;gt;&lt;br /&gt;
Decay: A blood wolf decays away.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Blood_wolf_(1)&amp;diff=419189</id>
		<title>Blood wolf (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Blood_wolf_(1)&amp;diff=419189"/>
		<updated>2015-08-12T13:31:08Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: /* Area Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=Bloodwolf.jpg&lt;br /&gt;
|MinCap=60&lt;br /&gt;
|MaxCap=75&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Wolf Clan&lt;br /&gt;
|MapList=*{{rmap|5| Rocky Outcrop (5)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a blood wolf pelt&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a blood wolf paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some wolf bones&lt;br /&gt;
|RequiredRanks=57&lt;br /&gt;
|MaxVal=221 Lirums&lt;br /&gt;
|MaxArrangedVal=376 Lirums&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=120&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=3&lt;br /&gt;
}}&lt;br /&gt;
{{disambig2|Blood wolf}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf&#039;s exterior.  A toothy &amp;quot;smile&amp;quot; accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Manipulation Empathy Cap: 120&lt;br /&gt;
&lt;br /&gt;
Wolves out the west gate of the Crossing: Defense and Offense soft cap low 70s.&lt;br /&gt;
Hard capped Shield at 78 ranks, Parry at 79, Tactics at 94.  Not hard capped yet: Defending (78), Armor (80), Weapon (78), Evasion (78), TM (75).&lt;br /&gt;
&lt;br /&gt;
Tactics at 91 ranks doesn&#039;t move off clear. Maybe offense hard caps at before 90?&lt;br /&gt;
&lt;br /&gt;
===Area Information===&lt;br /&gt;
Only blood wolves will spawn at the base of the rocky outcropping. Wolves and bears spawn on top of the outcropping.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Entrance: The blood wolf slowly enters, evaluating the area.&amp;lt;br&amp;gt;&lt;br /&gt;
Exit: The blood wolf moves east.&amp;lt;br&amp;gt;&lt;br /&gt;
Death: A blood wolf whines briefly before closing its eyes forever.&amp;lt;br&amp;gt;&lt;br /&gt;
Decay: A blood wolf decays away.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Blood_wolf_(1)&amp;diff=419187</id>
		<title>Blood wolf (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Blood_wolf_(1)&amp;diff=419187"/>
		<updated>2015-08-12T13:27:39Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=Bloodwolf.jpg&lt;br /&gt;
|MinCap=60&lt;br /&gt;
|MaxCap=75&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Wolf Clan&lt;br /&gt;
|MapList=*{{rmap|5| Rocky Outcrop (5)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a blood wolf pelt&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a blood wolf paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some wolf bones&lt;br /&gt;
|RequiredRanks=57&lt;br /&gt;
|MaxVal=221 Lirums&lt;br /&gt;
|MaxArrangedVal=376 Lirums&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=120&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=3&lt;br /&gt;
}}&lt;br /&gt;
{{disambig2|Blood wolf}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf&#039;s exterior.  A toothy &amp;quot;smile&amp;quot; accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Manipulation Empathy Cap: 120&lt;br /&gt;
&lt;br /&gt;
Wolves out the west gate of the Crossing: Defense and Offense soft cap low 70s.&lt;br /&gt;
Hard capped Shield at 78 ranks, Parry at 79, Tactics at 94.  Not hard capped yet: Defending (78), Armor (80), Weapon (78), Evasion (78), TM (75).&lt;br /&gt;
&lt;br /&gt;
Tactics at 91 ranks doesn&#039;t move off clear. Maybe offense hard caps at before 90?&lt;br /&gt;
&lt;br /&gt;
===Area Information===&lt;br /&gt;
Most races will need to kneel to get inside the [[RanikMap41a|Wolf Den]].&amp;lt;br&amp;gt;&lt;br /&gt;
Being in the Wolf Den will periodically inflict nerve damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Entrance: The blood wolf slowly enters, evaluating the area.&amp;lt;br&amp;gt;&lt;br /&gt;
Exit: The blood wolf moves east.&amp;lt;br&amp;gt;&lt;br /&gt;
Death: A blood wolf whines briefly before closing its eyes forever.&amp;lt;br&amp;gt;&lt;br /&gt;
Decay: A blood wolf decays away.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Blood_wolf_(1)&amp;diff=419186</id>
		<title>Blood wolf (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Blood_wolf_(1)&amp;diff=419186"/>
		<updated>2015-08-12T13:25:32Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=Bloodwolf.jpg&lt;br /&gt;
|MinCap=60&lt;br /&gt;
|MaxCap=75&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Wolf Clan&lt;br /&gt;
|MapList=*{{rmap|5| Rocky Outcrop (5)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a blood wolf pelt&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a blood wolf paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some wolf bones&lt;br /&gt;
|RequiredRanks=57&lt;br /&gt;
|MaxVal=221 Lirums&lt;br /&gt;
|MaxArrangedVal=376 Lirums&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=120&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=3&lt;br /&gt;
}}&lt;br /&gt;
{{disambig2|Blood wolf}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf&#039;s exterior.  A toothy &amp;quot;smile&amp;quot; accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Defense Soft Cap: 89&amp;lt;br&amp;gt;&lt;br /&gt;
Manipulation Empathy Cap: 120&lt;br /&gt;
&lt;br /&gt;
Wolves out the west gate of the Crossing: Defense and Offense soft cap low 70s.&lt;br /&gt;
Hard capped Shield at 78 ranks, Parry at 79, Tactics at 94.  Not hard capped yet: Defending (78), Armor (80), Weapon (78), Evasion (78), TM (75).&lt;br /&gt;
&lt;br /&gt;
Tactics at 91 ranks doesn&#039;t move off clear. Maybe offense hard caps at before 90?&lt;br /&gt;
&lt;br /&gt;
===Area Information===&lt;br /&gt;
Most races will need to kneel to get inside the [[RanikMap41a|Wolf Den]].&amp;lt;br&amp;gt;&lt;br /&gt;
Being in the Wolf Den will periodically inflict nerve damage.&amp;lt;br&amp;gt;&lt;br /&gt;
The blood wolf area near El&#039;bains [[RanikMap41|&#039;Neer&#039;s Hummock (41)]] was expanded to include extra hunting rooms and 9 climbable trees of various difficulties.  Wolves spawn 5 per hunter and can be extremely swarmy in the center rooms.  The trees will train well up to 80 ranks and higher.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Entrance: The blood wolf slowly enters, evaluating the area.&amp;lt;br&amp;gt;&lt;br /&gt;
Exit: The blood wolf moves east.&amp;lt;br&amp;gt;&lt;br /&gt;
Death: A blood wolf whines briefly before closing its eyes forever.&amp;lt;br&amp;gt;&lt;br /&gt;
Decay: A blood wolf decays away.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elder_red_brocket_deer&amp;diff=419185</id>
		<title>Elder red brocket deer</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elder_red_brocket_deer&amp;diff=419185"/>
		<updated>2015-08-12T13:22:58Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=200&lt;br /&gt;
|MaxCap=260&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Siksraja&lt;br /&gt;
|MapList=*{{rmap|148|Kads Vawterjra Klajur (148)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a deer skin&lt;br /&gt;
|Skin Weight=10&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some deer bones&lt;br /&gt;
|RequiredRanks=130&lt;br /&gt;
|MaxVal=235 lirum&lt;br /&gt;
|MaxArrangedVal=405 lirum&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=334&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=7&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
A rather small species of deer, the brocket deer is unusual in that it will aggressively defend its territory.  Standing about twelve hands high, it is characterized by its oversized ears and a reddish tint to its coat.  Its front hooves are quite large in particular, ideal for use in both attacking and swift leaps.&lt;br /&gt;
==In Depth==&lt;br /&gt;
Hunting ground is shared with low level cougars. The hunting range comes in levels tiers of four rooms, each with its own tier of hunting deer.&lt;br /&gt;
&lt;br /&gt;
They often arrive in groups of 2 or more.&lt;br /&gt;
&lt;br /&gt;
Train Empathy via Manipulate quite well at 300 ranks &lt;br /&gt;
Train Tactics quite well at 200 ranks &lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
It is wearing nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying nothing!&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
Area spawns 4 elder red brocket deer and 2 [[cougar]]s per hunter.&lt;br /&gt;
&lt;br /&gt;
- Tactics hard cap 299 (26 May, 2015)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Update: 26 July, 2014&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is somewhat weaker than you are. (@ 35 Strength)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is about as agile as you are. (@ 24 Agility)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is about as disciplined as you are. (@ 22 Discipline)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is about as quick to react as you are. (@ 30 Reflex)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is definitely less conditioned than you are. (@ 40 Stamina)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its offensive abilities, and defending, you are certain that the brocket deer is a solid opponent. (@ 236 armor, 229 defending, and 226 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its defensive abilities, you are certain that the brocket deer is something that you&#039;d kill quickly. (@ 229 overall weapon i.e. mastery and weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attacked with (X), you are certain that the enemy would train somewhat poorly. (@ 162 weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you threw (x) at the enemy you are certain that it would train acceptably. (@ 161 thrown weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by parrying attacks, you are certain that the enemy would train somewhat poorly. (@ 226 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by evading attacks, you are certain that the enemy would train somewhat poorly. (@ 234 evasion)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by blocking attacks, you are certain that the enemy would train somewhat poorly. (@ 228 shield)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to beguile the enemy with tactics, you are certain that it would train somewhat poorly. (@ 247 tactics)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to debilitate the enemy, you are certain that it would train very poorly. (@ 296 debilitation)&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Red Brocket Deer]]&lt;br /&gt;
* [[Young Red Brocket Deer]]&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
{{cat|Bugged creatures,Deer}}&lt;br /&gt;
*Defenses notably worse compared to offense.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elder_red_brocket_deer&amp;diff=419184</id>
		<title>Elder red brocket deer</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elder_red_brocket_deer&amp;diff=419184"/>
		<updated>2015-08-12T13:21:23Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=200&lt;br /&gt;
|MaxCap=260&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Siksraja&lt;br /&gt;
|MapList=*{{rmap|148|Kads Vawterjra Klajur (148)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a deer skin&lt;br /&gt;
|Skin Weight=10&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some deer bones&lt;br /&gt;
|RequiredRanks=130&lt;br /&gt;
|MaxVal=235 lirum&lt;br /&gt;
|MaxArrangedVal=405 lirum&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=334&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=7&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
A rather small species of deer, the brocket deer is unusual in that it will aggressively defend its territory.  Standing about twelve hands high, it is characterized by its oversized ears and a reddish tint to its coat.  Its front hooves are quite large in particular, ideal for use in both attacking and swift leaps.&lt;br /&gt;
==In Depth==&lt;br /&gt;
Hunting ground is shared with low level cougars. The hunting range comes in levels tiers of four rooms, each with its own tier of hunting deer.&lt;br /&gt;
&lt;br /&gt;
They often arrive in groups of 2 or more.&lt;br /&gt;
&lt;br /&gt;
DR 3.0 hard cap for Shield and Armor is 301, but slows down at 230 and all but stops at 250.&lt;br /&gt;
&lt;br /&gt;
Train Empathy via Manipulate quite well at 300 ranks &lt;br /&gt;
Train Tactics quite well at 200 ranks &lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
It is wearing nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying nothing!&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
Area spawns 4 elder red brocket deer and 2 [[cougar]]s per hunter.&lt;br /&gt;
&lt;br /&gt;
- Tactics hard cap 299 (26 May, 2015)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Update: 26 July, 2014&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is somewhat weaker than you are. (@ 35 Strength)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is about as agile as you are. (@ 24 Agility)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is about as disciplined as you are. (@ 22 Discipline)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is about as quick to react as you are. (@ 30 Reflex)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is definitely less conditioned than you are. (@ 40 Stamina)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its offensive abilities, and defending, you are certain that the brocket deer is a solid opponent. (@ 236 armor, 229 defending, and 226 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its defensive abilities, you are certain that the brocket deer is something that you&#039;d kill quickly. (@ 229 overall weapon i.e. mastery and weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attacked with (X), you are certain that the enemy would train somewhat poorly. (@ 162 weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you threw (x) at the enemy you are certain that it would train acceptably. (@ 161 thrown weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by parrying attacks, you are certain that the enemy would train somewhat poorly. (@ 226 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by evading attacks, you are certain that the enemy would train somewhat poorly. (@ 234 evasion)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by blocking attacks, you are certain that the enemy would train somewhat poorly. (@ 228 shield)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to beguile the enemy with tactics, you are certain that it would train somewhat poorly. (@ 247 tactics)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to debilitate the enemy, you are certain that it would train very poorly. (@ 296 debilitation)&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Red Brocket Deer]]&lt;br /&gt;
* [[Young Red Brocket Deer]]&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
{{cat|Bugged creatures,Deer}}&lt;br /&gt;
*Defenses notably worse compared to offense.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Clouded_arzumos&amp;diff=416555</id>
		<title>Clouded arzumos</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Clouded_arzumos&amp;diff=416555"/>
		<updated>2015-07-16T04:39:56Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=260&lt;br /&gt;
|MaxCap=340&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi, Qi&#039;Reshalia&lt;br /&gt;
|City=Horse Clan, Hara&#039;jaal&lt;br /&gt;
|MapList=*{{rmap|71|Road to Horse Clan (71)}}&lt;br /&gt;
|MapList2=*{{rmap|106| Hara&#039;jaal (106)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a clouded arzumos pelt&lt;br /&gt;
|Skin Weight=11&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=&amp;lt;180&lt;br /&gt;
|MaxVal=591 Dokoras&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Lithe and elegant, every line of this great cat is predatory.  Its sapphire-blue eyes with slitted black pupils are alert and intelligent, never missing even the slightest movement.  Razor-sharp claws are neatly sheathed within its big paws, and its oversized incisors arc to just below the lower jaw, giving it lethal piercing and crushing power.  Supple muscles move fluidly under creamy, faintly-striped fur with tawny tips, lending the cat the look of being dusted with gold.&lt;br /&gt;
&lt;br /&gt;
==={{ilink|i|Arzumos anatomy chart|Anatomy Chart}}===&lt;br /&gt;
The mottled arzumos is an extremely large feline with a massive head and large eyes. Its fur is greyish-white with black stripes, with a white underbelly and very pale stripes on its forehead. A rough color sketch in the lower corner of the chart demonstrates the effectiveness of the creature&#039;s natural camouflage -- the stripes disrupt the body outline, blurring it to near invisibility.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Arzumos can pounce and knock their prey to the ground. The pounce attack will take them to melee range regardless of current distance.&lt;br /&gt;
&lt;br /&gt;
3.1 Tactics hardcapped at 387 ranks&lt;br /&gt;
&lt;br /&gt;
==Skinning Data==&lt;br /&gt;
Note: Ranger - Perfectly arranged pelt occured approximately 75% of the time with 183 skinning and a 38 mana HoL. Current highest value appraised so far is 760 Lirums.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Golden_pard&amp;diff=416554</id>
		<title>Golden pard</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Golden_pard&amp;diff=416554"/>
		<updated>2015-07-16T04:37:19Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=180&lt;br /&gt;
|MaxCap=240&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Horse Clan&lt;br /&gt;
|MapList=*{{rmap|71 | Road to Horse Clan (71)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a golden pard claw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=&amp;lt;110&lt;br /&gt;
|MaxVal=469 Dokoras&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
|Skin Type=claw&lt;br /&gt;
|Weight=5&lt;br /&gt;
|Tannable=No&lt;br /&gt;
|NumPieces=&lt;br /&gt;
|Crushable=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The golden pard is a large cat of sleek build with powerful leaping muscles.  Dark enough to disappear into shadows and patient enough to wait for the perfect opportunity to pounce, it watches and waits for the weaknesses of its prey.  Golden-green eyes glitter in the blackness of its form, but once you have noticed those eyes, most assuredly you are already considered a snack.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Stealthy: Pards move around, advance, and ambush from hiding.&lt;br /&gt;
&lt;br /&gt;
==Update 3.1 4/11/2015==&lt;br /&gt;
&lt;br /&gt;
Can handle 2 fine, 3 if I kill one as fast as I can with 192 in armor and 164 in primary weapon, Paladin w/ quite a few buffs up and the following stats&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Strength 28 &amp;lt;br /&amp;gt;&lt;br /&gt;
Reflex :  28 &amp;lt;br /&amp;gt;&lt;br /&gt;
Agility :  26 &amp;lt;br /&amp;gt;&lt;br /&gt;
Discipline :  28 &amp;lt;br /&amp;gt;        &lt;br /&gt;
Stamina :  28 &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Startled by ambushes 3/4 times with 120 in perception, I dont see them even moving around much. Will update when my perception allows me to see them at least regularly moving and again when I can point them out before ambushing me.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Golden_pard&amp;diff=416552</id>
		<title>Golden pard</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Golden_pard&amp;diff=416552"/>
		<updated>2015-07-16T04:07:51Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=180&lt;br /&gt;
|MaxCap=240&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Horse Clan&lt;br /&gt;
|MapList=*{{rmap|71 | Road to Horse Clan (71)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a golden pard claw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=&amp;lt;110&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
|Skin Type=claw&lt;br /&gt;
|Weight=5&lt;br /&gt;
|Tannable=No&lt;br /&gt;
|NumPieces=&lt;br /&gt;
|Crushable=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The golden pard is a large cat of sleek build with powerful leaping muscles.  Dark enough to disappear into shadows and patient enough to wait for the perfect opportunity to pounce, it watches and waits for the weaknesses of its prey.  Golden-green eyes glitter in the blackness of its form, but once you have noticed those eyes, most assuredly you are already considered a snack.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Stealthy: Pards move around, advance, and ambush from hiding.&lt;br /&gt;
&lt;br /&gt;
==Update 3.1 4/11/2015==&lt;br /&gt;
&lt;br /&gt;
Can handle 2 fine, 3 if I kill one as fast as I can with 192 in armor and 164 in primary weapon, Paladin w/ quite a few buffs up and the following stats&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Strength 28 &amp;lt;br /&amp;gt;&lt;br /&gt;
Reflex :  28 &amp;lt;br /&amp;gt;&lt;br /&gt;
Agility :  26 &amp;lt;br /&amp;gt;&lt;br /&gt;
Discipline :  28 &amp;lt;br /&amp;gt;        &lt;br /&gt;
Stamina :  28 &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Startled by ambushes 3/4 times with 120 in perception, I dont see them even moving around much. Will update when my perception allows me to see them at least regularly moving and again when I can point them out before ambushing me.&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Invisibility&amp;diff=413176</id>
		<title>Invisibility</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Invisibility&amp;diff=413176"/>
		<updated>2015-06-16T09:48:55Z</updated>

		<summary type="html">&lt;p&gt;NINEVAH1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
Invisibility is a state that bonuses stealthy actions which scales with your Stealth ranks and stacks with other buffs to the Stealth skill. Invisibility is a binary state; either you are &amp;quot;invisible&amp;quot; or you aren&#039;t, and the power of your invisibility (i.e. the bonus to Stealth) scales with the potency of the ability or spell granting it. The condition of being invisible, as well as providing a general bonus to stealthy actions, enables the person to do certain actions (like moving from room to room or removing/wearing items) without a skill check or roundtime at all.&lt;br /&gt;
&lt;br /&gt;
For the purposes of {{com|hunt}} or {{com|search}} invisible individuals may still be detected and revealed. Most abilities which provide invisibility will eventually &amp;quot;pulse&amp;quot; though, putting the user back into that state without their intervention.&lt;br /&gt;
&lt;br /&gt;
==Abilities that give invisibility==&lt;br /&gt;
===[[Moon mage]]===&lt;br /&gt;
*[[Refractive Field]]&lt;br /&gt;
*[[Steps of Vuan]]&lt;br /&gt;
===[[Necromancer]]===&lt;br /&gt;
*[[Eyes of the Blind]]&lt;br /&gt;
===[[Ranger]]===&lt;br /&gt;
*[[Blend]]&lt;br /&gt;
===[[Thief]]===&lt;br /&gt;
*[[Khri Silence]]&lt;br /&gt;
*[[Khri Vanish]]&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>NINEVAH1</name></author>
	</entry>
</feed>