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	<updated>2026-04-29T13:25:34Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=577181</id>
		<title>Personal Trail Markers</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=577181"/>
		<updated>2021-12-12T02:27:45Z</updated>

		<summary type="html">&lt;p&gt;MSUH: /* Using a Personal Trail Marker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At [[requires scouting skill::175]] ranks of {{skill|Scouting}}, a [[guild association is::Ranger]] can create a personal trail marker (PTM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creating a Personal Trail Marker ==&lt;br /&gt;
&lt;br /&gt;
Step 1: Forage a rock&lt;br /&gt;
&lt;br /&gt;
Step 2: [[Beseech_Elanthia_to_Imbue|Beseech Elanthia to Imbue]] the rock&lt;br /&gt;
&lt;br /&gt;
Step 3: Mark the rock with a knife (skinning, carving, etc.  Some knives do not work)&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;mark my rock with my knife&lt;br /&gt;
:Examining the salient features of the surroundings, you use your skinning knife to chisel a rough map into your skinning knife that identifies your trailhead.&lt;br /&gt;
&lt;br /&gt;
Step 4: Study the rock&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;study my rock&lt;br /&gt;
:You study your trail marker rock, attempting to commit the location to memory.  Creating a trail marker to mark this location, you sketch a circle around two diamonds on the ground to mark your trail.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
*The study step places a trail marker at that location that is specific to you.  Every Ranger has a different symbol (at least I&#039;ve not found two that are the same yet).  You can Scout Marker, Look Marker to see it. (You will need a fellow Ranger with at least [[requires scouting skill::225]] Scouting to teach this to you via Scout Read Learn/Teach)&lt;br /&gt;
&lt;br /&gt;
== Using a Personal Trail Marker ==&lt;br /&gt;
&lt;br /&gt;
Now you can go off galivanting about Elanthia -- just take your new pet rock with you.  When you want to return to your trail head:&lt;br /&gt;
&lt;br /&gt;
Step 1: Get the trail marker rock&lt;br /&gt;
&lt;br /&gt;
Step 2: Study the rock&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;study rock&lt;br /&gt;
:You study your trail marker rock, refreshing your memory with the location of your trail marker.&lt;br /&gt;
&lt;br /&gt;
Step 3: Scout rock to run the trail&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;scout rock&lt;br /&gt;
:You set off into the wilds, following the direction on your rock...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*You cannot have more than one trail marker rock active; as soon as you mark another rock, that rock becomes your new active trail marker rock.&lt;br /&gt;
*Having a new trail marker rock does not erase the previous PTM, but only the most recent PTM will work. If you&#039;ve already put a PTM in a room and you&#039;d like to put down another PTM in the same room, you&#039;ll have to KICK MARKER to erase your previous PTM first.&lt;br /&gt;
*The room must be at least Ranger Bonus Neutral for you to put down a PTM. And you must be in at least a Ranger Bonus Neutral room to Scout Rock to get to the PTM.&lt;br /&gt;
*Certain rooms just do not allow you to put a PTM down, such as the entrance to Crossing Ranger Guild and the room south of it (but the area behind the doors is fine). I had no trouble putting PTMs down in areas like genies or onyx gargoyles.&lt;br /&gt;
*Running a PTM trains Scouting and Perception just like any normal trail&lt;br /&gt;
*At 362 Scouting skill, mark rock lasted for 55 minutes.&lt;br /&gt;
*Testing PTMs in Zoluren shows that length of time to run a PTM depends on the room that you start &amp;quot;Scout Rock&amp;quot;, not where the marker room is. Default time was 52 sec @362 Scouting Skill. Certain rooms like west of Empath Infirmary, divorce tent in Dirge, and abandoned mine make the PTM take 82 sec to complete. Running a PTM from abandoned mine in a group with 2 extra people took 2.5 minutes (approx. double the time). Also, I was unable to cross the Segoltha River via PTM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Additional actions include:&lt;br /&gt;
*COVER their marker to make it more difficult for another Ranger to find.&lt;br /&gt;
*ARRANGE their marker to make it a little easier for another Ranger to find.&lt;br /&gt;
*TURN their marker to make it very easy for another Ranger to find.&lt;br /&gt;
*KICK their marker to get rid of the marker&lt;br /&gt;
*LOOK and READ their marker to see some information about it (read information includes how long your trailmarker will remain usable)&lt;br /&gt;
*STUDY gives normal Study comments&lt;br /&gt;
*A Ranger who happens to find another Ranger&#039;s marker via SCOUT can:&lt;br /&gt;
*LOOK and READ to see what it looks like and who made it&lt;br /&gt;
*GO or SNEAK to follow the marker back to the Ranger who made it (albeit with the same distance checks that have always been in place)&lt;br /&gt;
&lt;br /&gt;
== Additional Information from Official Discord ==&lt;br /&gt;
Posted by [[Lyneya]] 12/2/2021 at 1:00 PM in #ranger:&lt;br /&gt;
&lt;br /&gt;
Crossposting the sharing of information.. from the F2P channel:&lt;br /&gt;
@Solaes&lt;br /&gt;
anyone know how to cover or arrange a personal trailmarker? when i try, it says &amp;quot;What are you going to cover the trail marker with?&amp;quot; and whatever I use doesn&#039;t seem to work&lt;br /&gt;
&lt;br /&gt;
Lyneya — Today at 1:00 PM&lt;br /&gt;
You need something from a specific set of items.  What are you trying to use to cover it?&lt;br /&gt;
Branch, flower, grass, leaf, moss, root, rose, sage, stick, limb, twig, vine, weed, corn will all work for COVER.&lt;br /&gt;
&lt;br /&gt;
Solaes — Today at 2:06 PM&lt;br /&gt;
btw, it seems like only rocks can be used for ARRANGE MARKER&lt;br /&gt;
&lt;br /&gt;
== Related Forum Post ==&lt;br /&gt;
&lt;br /&gt;
http://forums.play.net/forums/13/124/973/view/304&lt;br /&gt;
&lt;br /&gt;
Return to [[Scouting skill|Scouting Information]].&lt;br /&gt;
{{Cat|Ranger abilities}}&lt;/div&gt;</summary>
		<author><name>MSUH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576983</id>
		<title>Personal Trail Markers</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576983"/>
		<updated>2021-12-09T19:29:45Z</updated>

		<summary type="html">&lt;p&gt;MSUH: /* Using a Personal Trail Marker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At [[requires scouting skill::175]] ranks of {{skill|Scouting}}, a [[guild association is::Ranger]] can create a personal trail marker (PTM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creating a Personal Trail Marker ==&lt;br /&gt;
&lt;br /&gt;
Step 1: Forage a rock&lt;br /&gt;
&lt;br /&gt;
Step 2: [[Beseech_Elanthia_to_Imbue|Beseech Elanthia to Imbue]] the rock&lt;br /&gt;
&lt;br /&gt;
Step 3: Mark the rock with a knife (skinning, carving, etc.  Some knives do not work)&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;mark my rock with my knife&lt;br /&gt;
:Examining the salient features of the surroundings, you use your skinning knife to chisel a rough map into your skinning knife that identifies your trailhead.&lt;br /&gt;
&lt;br /&gt;
Step 4: Study the rock&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;study my rock&lt;br /&gt;
:You study your trail marker rock, attempting to commit the location to memory.  Creating a trail marker to mark this location, you sketch a circle around two diamonds on the ground to mark your trail.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
*The study step places a trail marker at that location that is specific to you.  Every Ranger has a different symbol (at least I&#039;ve not found two that are the same yet).  You can Scout Marker, Look Marker to see it. (You will need a fellow Ranger with at least [[requires scouting skill::225]] Scouting to teach this to you via Scout Read Learn/Teach)&lt;br /&gt;
&lt;br /&gt;
== Using a Personal Trail Marker ==&lt;br /&gt;
&lt;br /&gt;
Now you can go off galivanting about Elanthia -- just take your new pet rock with you.  When you want to return to your trail head:&lt;br /&gt;
&lt;br /&gt;
Step 1: Get the trail marker rock&lt;br /&gt;
&lt;br /&gt;
Step 2: Study the rock&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;study rock&lt;br /&gt;
:You study your trail marker rock, refreshing your memory with the location of your trail marker.&lt;br /&gt;
&lt;br /&gt;
Step 3: Scout rock to run the trail&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;scout rock&lt;br /&gt;
:You set off into the wilds, following the direction on your rock...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*You cannot have more than one trail marker rock active; as soon as you mark another rock, that rock becomes your new active trail marker rock.&lt;br /&gt;
*Having a new trail marker rock does not erase the previous PTM, but only the most recent PTM will work. If you&#039;ve already put a PTM in a room and you&#039;d like to put down another PTM in the same room, you&#039;ll have to KICK MARKER to erase your previous PTM first.&lt;br /&gt;
*The room must be at least Ranger Bonus Neutral for you to put down a PTM. And you must be in at least a Ranger Bonus Neutral room to Scout Rock to get to the PTM.&lt;br /&gt;
*Certain rooms just do not allow you to put a PTM down, such as the entrance to Crossing Ranger Guild and the room south of it (but the area behind the doors is fine). I had no trouble putting PTMs down in areas like genies or onyx gargoyles.&lt;br /&gt;
*Running a PTM trains Scouting and Perception just like any normal trail&lt;br /&gt;
*At 362 Scouting skill, mark rock lasted for 55 minutes.&lt;br /&gt;
*Testing PTMs in Zoluren shows that length of time to run a PTM depends on the room that you start &amp;quot;Scout Rock&amp;quot;, not where the marker room is. Default time was 52 sec @362 Scouting Skill. Certain rooms like west of Empath Infirmary, divorce tent in Dirge, and abandoned mine make the PTM take 82 sec to complete. Running a PTM from abandoned mine in a group with 2 extra people took 2.5 minutes (approx. double the time).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Additional actions include:&lt;br /&gt;
*COVER their marker to make it more difficult for another Ranger to find.&lt;br /&gt;
*ARRANGE their marker to make it a little easier for another Ranger to find.&lt;br /&gt;
*TURN their marker to make it very easy for another Ranger to find.&lt;br /&gt;
*KICK their marker to get rid of the marker&lt;br /&gt;
*LOOK and READ their marker to see some information about it (read information includes how long your trailmarker will remain usable)&lt;br /&gt;
*STUDY gives normal Study comments&lt;br /&gt;
*A Ranger who happens to find another Ranger&#039;s marker via SCOUT can:&lt;br /&gt;
*LOOK and READ to see what it looks like and who made it&lt;br /&gt;
*GO or SNEAK to follow the marker back to the Ranger who made it (albeit with the same distance checks that have always been in place)&lt;br /&gt;
&lt;br /&gt;
== Additional Information from Official Discord ==&lt;br /&gt;
Posted by [[Lyneya]] 12/2/2021 at 1:00 PM in #ranger:&lt;br /&gt;
&lt;br /&gt;
Crossposting the sharing of information.. from the F2P channel:&lt;br /&gt;
@Solaes&lt;br /&gt;
anyone know how to cover or arrange a personal trailmarker? when i try, it says &amp;quot;What are you going to cover the trail marker with?&amp;quot; and whatever I use doesn&#039;t seem to work&lt;br /&gt;
&lt;br /&gt;
Lyneya — Today at 1:00 PM&lt;br /&gt;
You need something from a specific set of items.  What are you trying to use to cover it?&lt;br /&gt;
Branch, flower, grass, leaf, moss, root, rose, sage, stick, limb, twig, vine, weed, corn will all work for COVER.&lt;br /&gt;
&lt;br /&gt;
Solaes — Today at 2:06 PM&lt;br /&gt;
btw, it seems like only rocks can be used for ARRANGE MARKER&lt;br /&gt;
&lt;br /&gt;
== Related Forum Post ==&lt;br /&gt;
&lt;br /&gt;
http://forums.play.net/forums/13/124/973/view/304&lt;br /&gt;
&lt;br /&gt;
Return to [[Scouting skill|Scouting Information]].&lt;br /&gt;
{{Cat|Ranger abilities}}&lt;/div&gt;</summary>
		<author><name>MSUH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hands_of_Lirisa&amp;diff=576815</id>
		<title>Hands of Lirisa</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hands_of_Lirisa&amp;diff=576815"/>
		<updated>2021-12-06T07:49:07Z</updated>

		<summary type="html">&lt;p&gt;MSUH: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|name=Hands of Lirisa&lt;br /&gt;
|abbrev=HOL&lt;br /&gt;
|minprep=5&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=10&lt;br /&gt;
|maxskill=600&lt;br /&gt;
|minduration=10&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self, PC&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|magic=Life Magic&lt;br /&gt;
|spellbook=Wilderness Survival&lt;br /&gt;
|prereqs=[[Athleticism]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=The Hands of Lirisa spell is named after the famous Ranger of Lanival&#039;s time, devout follower of Kuniyo.  She was a great tracker and tireless hunter, and like most Rangers, very adept at surviving the wilds.  As such, this spell enhances the caster&#039;s ability to skin creatures and work with traps and locks.  Some claim they hear Lirisa&#039;s voice when they cast this, urging them on to greater deeds.&lt;br /&gt;
|buffs=Locksmithing skill, Skinning skill&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|messaging=You close yours eyes and focus on the old hero, Lirisa.&amp;lt;br /&amp;gt;&lt;br /&gt;
A sound like a soft murmuring fills your ears and a warm feeling spreads through your hands.  You suddenly feel more confident about your skinning and locksmithing abilities.&lt;br /&gt;
&lt;br /&gt;
You suddenly feel less confident about your skinning and locksmithing abilities.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=basic&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=augmentation&lt;br /&gt;
|ctype=standard&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Random easter egg additional boost (reflected in messaging).&lt;br /&gt;
(A sound like a woman&#039;s voice seems to be saying, &amp;quot;The woods shall answer you if you ask.&amp;quot;  With that, a warm feeling spreads through your hands.  You suddenly feel more confident about your skinning and locksmithing abilities.) (Note: I did not notice any difference in buff amount)&lt;/div&gt;</summary>
		<author><name>MSUH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hands_of_Lirisa&amp;diff=576814</id>
		<title>Hands of Lirisa</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hands_of_Lirisa&amp;diff=576814"/>
		<updated>2021-12-06T07:20:18Z</updated>

		<summary type="html">&lt;p&gt;MSUH: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|name=Hands of Lirisa&lt;br /&gt;
|abbrev=HOL&lt;br /&gt;
|minprep=5&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=10&lt;br /&gt;
|maxskill=600&lt;br /&gt;
|minduration=10&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self, PC&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|magic=Life Magic&lt;br /&gt;
|spellbook=Wilderness Survival&lt;br /&gt;
|prereqs=[[Athleticism]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=The Hands of Lirisa spell is named after the famous Ranger of Lanival&#039;s time, devout follower of Kuniyo.  She was a great tracker and tireless hunter, and like most Rangers, very adept at surviving the wilds.  As such, this spell enhances the caster&#039;s ability to skin creatures and work with traps and locks.  Some claim they hear Lirisa&#039;s voice when they cast this, urging them on to greater deeds.&lt;br /&gt;
|buffs=Locksmithing skill, Skinning skill&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|messaging=You close yours eyes and focus on the old hero, Lirisa.&amp;lt;br /&amp;gt;&lt;br /&gt;
A sound like a soft murmuring fills your ears and a warm feeling spreads through your hands.  You suddenly feel more confident about your skinning and locksmithing abilities.&lt;br /&gt;
&lt;br /&gt;
You suddenly feel less confident about your skinning and locksmithing abilities.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=basic&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=augmentation&lt;br /&gt;
|ctype=standard&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Random easter egg additional boost (reflected in messaging).&lt;br /&gt;
(A sound like a woman&#039;s voice seems to be saying, &amp;quot;The woods shall answer you if you ask.&amp;quot;  With that, a warm feeling spreads through your hands.  You suddenly feel more confident about your skinning and locksmithing abilities.)&lt;/div&gt;</summary>
		<author><name>MSUH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576519</id>
		<title>Personal Trail Markers</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576519"/>
		<updated>2021-12-02T19:07:00Z</updated>

		<summary type="html">&lt;p&gt;MSUH: /* Additional Information from Official Discord */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At [[requires scouting skill::175]] ranks of {{skill|Scouting}}, a [[guild association is::Ranger]] can create a personal trail marker (PTM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creating a Personal Trail Marker ==&lt;br /&gt;
&lt;br /&gt;
Step 1: Forage a rock&lt;br /&gt;
&lt;br /&gt;
Step 2: [[Beseech_Elanthia_to_Imbue|Beseech Elanthia to Imbue]] the rock&lt;br /&gt;
&lt;br /&gt;
Step 3: Mark the rock with a knife (skinning, carving, etc.  Some knives do not work)&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;mark my rock with my knife&lt;br /&gt;
:Examining the salient features of the surroundings, you use your skinning knife to chisel a rough map into your skinning knife that identifies your trailhead.&lt;br /&gt;
&lt;br /&gt;
Step 4: Study the rock&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;study my rock&lt;br /&gt;
:You study your trail marker rock, attempting to commit the location to memory.  Creating a trail marker to mark this location, you sketch a circle around two diamonds on the ground to mark your trail.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
*The study step places a trail marker at that location that is specific to you.  Every Ranger has a different symbol (at least I&#039;ve not found two that are the same yet).  You can Scout Marker, Look Marker to see it. (You will need a fellow Ranger with at least [[requires scouting skill::225]] Scouting to teach this to you via Scout Read Learn/Teach)&lt;br /&gt;
&lt;br /&gt;
== Using a Personal Trail Marker ==&lt;br /&gt;
&lt;br /&gt;
Now you can go off galivanting about Elanthia -- just take your new pet rock with you.  When you want to return to your trail head:&lt;br /&gt;
&lt;br /&gt;
Step 1: Get the trail marker rock&lt;br /&gt;
&lt;br /&gt;
Step 2: Study the rock&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;study rock&lt;br /&gt;
:You study your trail marker rock, refreshing your memory with the location of your trail marker.&lt;br /&gt;
&lt;br /&gt;
Step 3: Scout rock to run the trail&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;scout rock&lt;br /&gt;
:You set off into the wilds, following the direction on your rock...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*You cannot have more than one trail marker rock active; as soon as you mark another rock, that rock becomes your new active trail marker rock.&lt;br /&gt;
*Having a new trail marker rock does not erase the previous PTM, but only the most recent PTM will work. If you&#039;ve already put a PTM in a room and you&#039;d like to put down another PTM in the same room, you&#039;ll have to KICK MARKER to erase your previous PTM first.&lt;br /&gt;
*The room must be at least Ranger Bonus Neutral for you to put down a PTM. And you must be in at least a Ranger Bonus Neutral room to Scout Rock to get to the PTM.&lt;br /&gt;
*Certain rooms just do not allow you to put a PTM down, such as the entrance to Crossing Ranger Guild and the room south of it (but the area behind the doors is fine). I had no trouble putting PTMs down in areas like genies or onyx gargoyles.&lt;br /&gt;
*Running a PTM takes around 30 seconds, and trains Scouting and Perception just like any normal trail&lt;br /&gt;
*At 362 Scouting skill, mark rock lasted for 55 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Additional actions include:&lt;br /&gt;
*COVER their marker to make it more difficult for another Ranger to find.&lt;br /&gt;
*ARRANGE their marker to make it a little easier for another Ranger to find.&lt;br /&gt;
*TURN their marker to make it very easy for another Ranger to find.&lt;br /&gt;
*KICK their marker to get rid of the marker&lt;br /&gt;
*LOOK and READ their marker to see some information about it&lt;br /&gt;
*STUDY gives normal Study comments&lt;br /&gt;
*A Ranger who happens to find another Ranger&#039;s marker via SCOUT can:&lt;br /&gt;
*LOOK and READ to see what it looks like and who made it&lt;br /&gt;
*GO or SNEAK to follow the marker back to the Ranger who made it (albeit with the same distance checks that have always been in place)&lt;br /&gt;
&lt;br /&gt;
== Additional Information from Official Discord ==&lt;br /&gt;
Posted by [[Lyneya]] 12/2/2021 at 1:00 PM in #ranger:&lt;br /&gt;
&lt;br /&gt;
Crossposting the sharing of information.. from the F2P channel:&lt;br /&gt;
@Solaes&lt;br /&gt;
anyone know how to cover or arrange a personal trailmarker? when i try, it says &amp;quot;What are you going to cover the trail marker with?&amp;quot; and whatever I use doesn&#039;t seem to work&lt;br /&gt;
&lt;br /&gt;
Lyneya — Today at 1:00 PM&lt;br /&gt;
You need something from a specific set of items.  What are you trying to use to cover it?&lt;br /&gt;
Branch, flower, grass, leaf, moss, root, rose, sage, stick, limb, twig, vine, weed, corn will all work for COVER.&lt;br /&gt;
&lt;br /&gt;
Solaes — Today at 2:06 PM&lt;br /&gt;
btw, it seems like only rocks can be used for ARRANGE MARKER&lt;br /&gt;
&lt;br /&gt;
== Related Forum Post ==&lt;br /&gt;
&lt;br /&gt;
http://forums.play.net/forums/13/124/973/view/304&lt;br /&gt;
&lt;br /&gt;
Return to [[Scouting skill|Scouting Information]].&lt;br /&gt;
{{Cat|Ranger abilities}}&lt;/div&gt;</summary>
		<author><name>MSUH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576495</id>
		<title>Personal Trail Markers</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576495"/>
		<updated>2021-12-02T04:01:11Z</updated>

		<summary type="html">&lt;p&gt;MSUH: /* Using a Personal Trail Marker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At [[requires scouting skill::175]] ranks of {{skill|Scouting}}, a [[guild association is::Ranger]] can create a personal trail marker (PTM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creating a Personal Trail Marker ==&lt;br /&gt;
&lt;br /&gt;
Step 1: Forage a rock&lt;br /&gt;
&lt;br /&gt;
Step 2: [[Beseech_Elanthia_to_Imbue|Beseech Elanthia to Imbue]] the rock&lt;br /&gt;
&lt;br /&gt;
Step 3: Mark the rock with a knife (skinning, carving, etc.  Some knives do not work)&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;mark my rock with my knife&lt;br /&gt;
:Examining the salient features of the surroundings, you use your skinning knife to chisel a rough map into your skinning knife that identifies your trailhead.&lt;br /&gt;
&lt;br /&gt;
Step 4: Study the rock&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;study my rock&lt;br /&gt;
:You study your trail marker rock, attempting to commit the location to memory.  Creating a trail marker to mark this location, you sketch a circle around two diamonds on the ground to mark your trail.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
*The study step places a trail marker at that location that is specific to you.  Every Ranger has a different symbol (at least I&#039;ve not found two that are the same yet).  You can Scout Marker, Look Marker to see it. (You will need a fellow Ranger with at least [[requires scouting skill::225]] Scouting to teach this to you via Scout Read Learn/Teach)&lt;br /&gt;
&lt;br /&gt;
== Using a Personal Trail Marker ==&lt;br /&gt;
&lt;br /&gt;
Now you can go off galivanting about Elanthia -- just take your new pet rock with you.  When you want to return to your trail head:&lt;br /&gt;
&lt;br /&gt;
Step 1: Get the trail marker rock&lt;br /&gt;
&lt;br /&gt;
Step 2: Study the rock&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;study rock&lt;br /&gt;
:You study your trail marker rock, refreshing your memory with the location of your trail marker.&lt;br /&gt;
&lt;br /&gt;
Step 3: Scout rock to run the trail&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;scout rock&lt;br /&gt;
:You set off into the wilds, following the direction on your rock...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*You cannot have more than one trail marker rock active; as soon as you mark another rock, that rock becomes your new active trail marker rock.&lt;br /&gt;
*Having a new trail marker rock does not erase the previous PTM, but only the most recent PTM will work. If you&#039;ve already put a PTM in a room and you&#039;d like to put down another PTM in the same room, you&#039;ll have to KICK MARKER to erase your previous PTM first.&lt;br /&gt;
*The room must be at least Ranger Bonus Neutral for you to put down a PTM. And you must be in at least a Ranger Bonus Neutral room to Scout Rock to get to the PTM.&lt;br /&gt;
*Certain rooms just do not allow you to put a PTM down, such as the entrance to Crossing Ranger Guild and the room south of it (but the area behind the doors is fine). I had no trouble putting PTMs down in areas like genies or onyx gargoyles.&lt;br /&gt;
*Running a PTM takes around 30 seconds, and trains Scouting and Perception just like any normal trail&lt;br /&gt;
*At 362 Scouting skill, mark rock lasted for 55 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Additional actions include:&lt;br /&gt;
*COVER their marker to make it more difficult for another Ranger to find.&lt;br /&gt;
*ARRANGE their marker to make it a little easier for another Ranger to find.&lt;br /&gt;
*TURN their marker to make it very easy for another Ranger to find.&lt;br /&gt;
*KICK their marker to get rid of the marker&lt;br /&gt;
*LOOK and READ their marker to see some information about it&lt;br /&gt;
*STUDY gives normal Study comments&lt;br /&gt;
*A Ranger who happens to find another Ranger&#039;s marker via SCOUT can:&lt;br /&gt;
*LOOK and READ to see what it looks like and who made it&lt;br /&gt;
*GO or SNEAK to follow the marker back to the Ranger who made it (albeit with the same distance checks that have always been in place)&lt;br /&gt;
&lt;br /&gt;
== Related Forum Post ==&lt;br /&gt;
&lt;br /&gt;
http://forums.play.net/forums/13/124/973/view/304&lt;br /&gt;
&lt;br /&gt;
Return to [[Scouting skill|Scouting Information]].&lt;br /&gt;
{{Cat|Ranger abilities}}&lt;/div&gt;</summary>
		<author><name>MSUH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576494</id>
		<title>Personal Trail Markers</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576494"/>
		<updated>2021-12-02T03:59:26Z</updated>

		<summary type="html">&lt;p&gt;MSUH: /* Creating a Personal Trail Marker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At [[requires scouting skill::175]] ranks of {{skill|Scouting}}, a [[guild association is::Ranger]] can create a personal trail marker (PTM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creating a Personal Trail Marker ==&lt;br /&gt;
&lt;br /&gt;
Step 1: Forage a rock&lt;br /&gt;
&lt;br /&gt;
Step 2: [[Beseech_Elanthia_to_Imbue|Beseech Elanthia to Imbue]] the rock&lt;br /&gt;
&lt;br /&gt;
Step 3: Mark the rock with a knife (skinning, carving, etc.  Some knives do not work)&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;mark my rock with my knife&lt;br /&gt;
:Examining the salient features of the surroundings, you use your skinning knife to chisel a rough map into your skinning knife that identifies your trailhead.&lt;br /&gt;
&lt;br /&gt;
Step 4: Study the rock&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;study my rock&lt;br /&gt;
:You study your trail marker rock, attempting to commit the location to memory.  Creating a trail marker to mark this location, you sketch a circle around two diamonds on the ground to mark your trail.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
*The study step places a trail marker at that location that is specific to you.  Every Ranger has a different symbol (at least I&#039;ve not found two that are the same yet).  You can Scout Marker, Look Marker to see it. (You will need a fellow Ranger with at least [[requires scouting skill::225]] Scouting to teach this to you via Scout Read Learn/Teach)&lt;br /&gt;
&lt;br /&gt;
== Using a Personal Trail Marker ==&lt;br /&gt;
&lt;br /&gt;
Now you can go off galivanting about Elanthia -- just take your new pet rock with you.  When you want to return to your trail head:&lt;br /&gt;
&lt;br /&gt;
Step 1: Get the trail marker rock&lt;br /&gt;
&lt;br /&gt;
Step 2: Study the rock&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;study rock&lt;br /&gt;
:You study your trail marker rock, refreshing your memory with the location of your trail marker.&lt;br /&gt;
&lt;br /&gt;
Step 3: Scout rock to run the trail&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;scout rock&lt;br /&gt;
:You set off into the wilds, following the direction on your rock...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*You cannot have more than one trail marker rock active; as soon as you mark another rock, that rock becomes your new active trail marker rock.&lt;br /&gt;
*You can put down multiple PTM at a time, but only one of them will be active. If you&#039;ve already put a PTM in a room and you&#039;d like to put down another PTM in the same room, you&#039;ll have to KICK MARKER to erase your previous PTM first.&lt;br /&gt;
*The room must be at least Ranger Bonus Neutral for you to put down a PTM. And you must be in at least a Ranger Bonus Neutral room to Scout Rock to get to the PTM.&lt;br /&gt;
*Certain rooms just do not allow you to put a PTM down, such as the entrance to Crossing Ranger Guild and the room south of it (but the area behind the doors is fine). I had no trouble putting PTMs down in areas like genies or onyx gargoyles.&lt;br /&gt;
*Running a PTM takes around 30 seconds, and trains Scouting and Perception just like any normal trail&lt;br /&gt;
*At 362 Scouting skill, mark rock lasted for 55 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Additional actions include:&lt;br /&gt;
*COVER their marker to make it more difficult for another Ranger to find.&lt;br /&gt;
*ARRANGE their marker to make it a little easier for another Ranger to find.&lt;br /&gt;
*TURN their marker to make it very easy for another Ranger to find.&lt;br /&gt;
*KICK their marker to get rid of the marker&lt;br /&gt;
*LOOK and READ their marker to see some information about it&lt;br /&gt;
*STUDY gives normal Study comments&lt;br /&gt;
*A Ranger who happens to find another Ranger&#039;s marker via SCOUT can:&lt;br /&gt;
*LOOK and READ to see what it looks like and who made it&lt;br /&gt;
*GO or SNEAK to follow the marker back to the Ranger who made it (albeit with the same distance checks that have always been in place)&lt;br /&gt;
&lt;br /&gt;
== Related Forum Post ==&lt;br /&gt;
&lt;br /&gt;
http://forums.play.net/forums/13/124/973/view/304&lt;br /&gt;
&lt;br /&gt;
Return to [[Scouting skill|Scouting Information]].&lt;br /&gt;
{{Cat|Ranger abilities}}&lt;/div&gt;</summary>
		<author><name>MSUH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576493</id>
		<title>Personal Trail Markers</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576493"/>
		<updated>2021-12-02T03:58:37Z</updated>

		<summary type="html">&lt;p&gt;MSUH: /* Using a Personal Trail Marker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At [[requires scouting skill::175]] ranks of {{skill|Scouting}}, a [[guild association is::Ranger]] can create a personal trail marker (PTM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creating a Personal Trail Marker ==&lt;br /&gt;
&lt;br /&gt;
Step 1: Forage a rock&lt;br /&gt;
&lt;br /&gt;
Step 2: [[Beseech_Elanthia_to_Imbue|Imbue]] the rock&lt;br /&gt;
&lt;br /&gt;
Step 3: Mark the rock with a knife (skinning, carving, etc.  Some knives do not work)&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;mark my rock with my knife&lt;br /&gt;
:Examining the salient features of the surroundings, you use your skinning knife to chisel a rough map into your skinning knife that identifies your trailhead.&lt;br /&gt;
&lt;br /&gt;
Step 4: Study the rock&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;study my rock&lt;br /&gt;
:You study your trail marker rock, attempting to commit the location to memory.  Creating a trail marker to mark this location, you sketch a circle around two diamonds on the ground to mark your trail.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
*The study step places a trail marker at that location that is specific to you.  Every Ranger has a different symbol (at least I&#039;ve not found two that are the same yet).  You can Scout Marker, Look Marker to see it. (You will need a fellow Ranger with at least [[requires scouting skill::225]] Scouting to teach this to you via Scout Read Learn/Teach)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Using a Personal Trail Marker ==&lt;br /&gt;
&lt;br /&gt;
Now you can go off galivanting about Elanthia -- just take your new pet rock with you.  When you want to return to your trail head:&lt;br /&gt;
&lt;br /&gt;
Step 1: Get the trail marker rock&lt;br /&gt;
&lt;br /&gt;
Step 2: Study the rock&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;study rock&lt;br /&gt;
:You study your trail marker rock, refreshing your memory with the location of your trail marker.&lt;br /&gt;
&lt;br /&gt;
Step 3: Scout rock to run the trail&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;scout rock&lt;br /&gt;
:You set off into the wilds, following the direction on your rock...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*You cannot have more than one trail marker rock active; as soon as you mark another rock, that rock becomes your new active trail marker rock.&lt;br /&gt;
*You can put down multiple PTM at a time, but only one of them will be active. If you&#039;ve already put a PTM in a room and you&#039;d like to put down another PTM in the same room, you&#039;ll have to KICK MARKER to erase your previous PTM first.&lt;br /&gt;
*The room must be at least Ranger Bonus Neutral for you to put down a PTM. And you must be in at least a Ranger Bonus Neutral room to Scout Rock to get to the PTM.&lt;br /&gt;
*Certain rooms just do not allow you to put a PTM down, such as the entrance to Crossing Ranger Guild and the room south of it (but the area behind the doors is fine). I had no trouble putting PTMs down in areas like genies or onyx gargoyles.&lt;br /&gt;
*Running a PTM takes around 30 seconds, and trains Scouting and Perception just like any normal trail&lt;br /&gt;
*At 362 Scouting skill, mark rock lasted for 55 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Additional actions include:&lt;br /&gt;
*COVER their marker to make it more difficult for another Ranger to find.&lt;br /&gt;
*ARRANGE their marker to make it a little easier for another Ranger to find.&lt;br /&gt;
*TURN their marker to make it very easy for another Ranger to find.&lt;br /&gt;
*KICK their marker to get rid of the marker&lt;br /&gt;
*LOOK and READ their marker to see some information about it&lt;br /&gt;
*STUDY gives normal Study comments&lt;br /&gt;
*A Ranger who happens to find another Ranger&#039;s marker via SCOUT can:&lt;br /&gt;
*LOOK and READ to see what it looks like and who made it&lt;br /&gt;
*GO or SNEAK to follow the marker back to the Ranger who made it (albeit with the same distance checks that have always been in place)&lt;br /&gt;
&lt;br /&gt;
== Related Forum Post ==&lt;br /&gt;
&lt;br /&gt;
http://forums.play.net/forums/13/124/973/view/304&lt;br /&gt;
&lt;br /&gt;
Return to [[Scouting skill|Scouting Information]].&lt;br /&gt;
{{Cat|Ranger abilities}}&lt;/div&gt;</summary>
		<author><name>MSUH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576492</id>
		<title>Personal Trail Markers</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576492"/>
		<updated>2021-12-02T03:57:53Z</updated>

		<summary type="html">&lt;p&gt;MSUH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At [[requires scouting skill::175]] ranks of {{skill|Scouting}}, a [[guild association is::Ranger]] can create a personal trail marker (PTM).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creating a Personal Trail Marker ==&lt;br /&gt;
&lt;br /&gt;
Step 1: Forage a rock&lt;br /&gt;
&lt;br /&gt;
Step 2: [[Beseech_Elanthia_to_Imbue|Imbue]] the rock&lt;br /&gt;
&lt;br /&gt;
Step 3: Mark the rock with a knife (skinning, carving, etc.  Some knives do not work)&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;mark my rock with my knife&lt;br /&gt;
:Examining the salient features of the surroundings, you use your skinning knife to chisel a rough map into your skinning knife that identifies your trailhead.&lt;br /&gt;
&lt;br /&gt;
Step 4: Study the rock&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;study my rock&lt;br /&gt;
:You study your trail marker rock, attempting to commit the location to memory.  Creating a trail marker to mark this location, you sketch a circle around two diamonds on the ground to mark your trail.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
*The study step places a trail marker at that location that is specific to you.  Every Ranger has a different symbol (at least I&#039;ve not found two that are the same yet).  You can Scout Marker, Look Marker to see it. (You will need a fellow Ranger with at least [[requires scouting skill::225]] Scouting to teach this to you via Scout Read Learn/Teach)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Using a Personal Trail Marker ==&lt;br /&gt;
&lt;br /&gt;
Now you can go off galivanting about Elanthia -- just take your new pet rock with you.  When you want to return to your trail head:&lt;br /&gt;
&lt;br /&gt;
Step 1: get the trail marker rock&lt;br /&gt;
&lt;br /&gt;
Step 2: study the rock&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;study rock&lt;br /&gt;
:You study your trail marker rock, refreshing your memory with the location of your trail marker.&lt;br /&gt;
&lt;br /&gt;
Step 3: scout rock to run the trail&lt;br /&gt;
&lt;br /&gt;
:&amp;gt;scout rock&lt;br /&gt;
:You set off into the wilds, following the direction on your rock...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*You cannot have more than one trail marker rock active; as soon as you mark another rock, that rock becomes your new active trail marker rock.&lt;br /&gt;
*You can put down multiple PTM at a time, but only one of them will be active. If you&#039;ve already put a PTM in a room and you&#039;d like to put down another PTM in the same room, you&#039;ll have to KICK MARKER to erase your previous PTM first.&lt;br /&gt;
*The room must be at least Ranger Bonus Neutral for you to put down a PTM. And you must be in at least a Ranger Bonus Neutral room to Scout Rock to get to the PTM.&lt;br /&gt;
*Certain rooms just do not allow you to put a PTM down, such as the entrance to Crossing Ranger Guild and the room south of it (but the area behind the doors is fine). I had no trouble putting PTMs down in areas like genies or onyx gargoyles.&lt;br /&gt;
*Running a PTM takes around 30 seconds, and trains Scouting and Perception just like any normal trail&lt;br /&gt;
*At 362 Scouting skill, mark rock lasted for 55 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Additional actions include:&lt;br /&gt;
*COVER their marker to make it more difficult for another Ranger to find.&lt;br /&gt;
*ARRANGE their marker to make it a little easier for another Ranger to find.&lt;br /&gt;
*TURN their marker to make it very easy for another Ranger to find.&lt;br /&gt;
*KICK their marker to get rid of the marker&lt;br /&gt;
*LOOK and READ their marker to see some information about it&lt;br /&gt;
*STUDY gives normal Study comments&lt;br /&gt;
*A Ranger who happens to find another Ranger&#039;s marker via SCOUT can:&lt;br /&gt;
*LOOK and READ to see what it looks like and who made it&lt;br /&gt;
*GO or SNEAK to follow the marker back to the Ranger who made it (albeit with the same distance checks that have always been in place)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Forum Post ==&lt;br /&gt;
&lt;br /&gt;
http://forums.play.net/forums/13/124/973/view/304&lt;br /&gt;
&lt;br /&gt;
Return to [[Scouting skill|Scouting Information]].&lt;br /&gt;
{{Cat|Ranger abilities}}&lt;/div&gt;</summary>
		<author><name>MSUH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576491</id>
		<title>Personal Trail Markers</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576491"/>
		<updated>2021-12-02T03:50:57Z</updated>

		<summary type="html">&lt;p&gt;MSUH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At [[requires scouting skill::175]] ranks of {{skill|Scouting}}, a [[guild association is::Ranger]] can create a personal trail marker (PTM).&lt;br /&gt;
&lt;br /&gt;
Step 1: Forage a rock&lt;br /&gt;
&lt;br /&gt;
Step 2: [[Beseech_Elanthia_to_Imbue|Imbue]] the rock&lt;br /&gt;
&lt;br /&gt;
Step 3: Mark the rock with a knife (skinning, carving, etc.  Some knives do not work)&lt;br /&gt;
&lt;br /&gt;
Messaging: Examining the salient features of the surroundings, you use your skinning knife to chisel a rough map into your skinning knife that identifies your trailhead.&lt;br /&gt;
&lt;br /&gt;
Step 4: Study the rock&lt;br /&gt;
&lt;br /&gt;
Messaging: You study your trail marker rock, attempting to commit the location to memory.  Creating a trail marker to mark this location, you sketch a circle around two diamonds on the ground to mark your trail.&lt;br /&gt;
&lt;br /&gt;
Note: The study step places a trail marker at that location that is specific to you.  Every Ranger has a different symbol (at least I&#039;ve not found two that are the same yet).  You can Scout Marker, Look Marker to see it. (You will need a fellow Ranger with at least [[requires scouting skill::225]] Scouting to teach this to you via Scout Read Learn/Teach)&lt;br /&gt;
&lt;br /&gt;
Now you can go off galivanting about Elanthia, just take your new pet rock with you.  When you want to return to your trail head: (1) get the trail marker rock; (2) Study Rock; then (3) Scout Rock to run the trail.&lt;br /&gt;
&lt;br /&gt;
Messaging:&lt;br /&gt;
:&amp;gt;study rock&lt;br /&gt;
:You study your trail marker rock, refreshing your memory with the location of your trail marker.&lt;br /&gt;
:&amp;gt;scout rock&lt;br /&gt;
:You set off into the wilds, following the direction on your rock...&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*You cannot have more than one trail marker rock active; as soon as you mark another rock, that rock becomes your new active trail marker rock.&lt;br /&gt;
*You can put down multiple PTM at a time, but only one of them will be active. If you&#039;ve already put a PTM in a room and you&#039;d like to put down another PTM in the same room, you&#039;ll have to KICK MARKER to erase your previous PTM first.&lt;br /&gt;
*The room must be at least Ranger Bonus Neutral for you to put down a PTM. And you must be in at least a Ranger Bonus Neutral room to Scout Rock to get to the PTM.&lt;br /&gt;
*Certain rooms just do not allow you to put a PTM down, such as the entrance to Crossing Ranger Guild and the room south of it (but the area behind the doors is fine). I had no trouble putting PTMs down in areas like genies or onyx gargoyles.&lt;br /&gt;
*Running a PTM takes around 30 seconds, and trains Scouting and Perception just like any normal trail&lt;br /&gt;
*At 362 Scouting skill, mark rock lasted for 55 minutes.&lt;br /&gt;
&lt;br /&gt;
Additional actions include:&lt;br /&gt;
*COVER their marker to make it more difficult for another Ranger to find.&lt;br /&gt;
*ARRANGE their marker to make it a little easier for another Ranger to find.&lt;br /&gt;
*TURN their marker to make it very easy for another Ranger to find.&lt;br /&gt;
*KICK their marker to get rid of the marker&lt;br /&gt;
*LOOK and READ their marker to see some information about it&lt;br /&gt;
*STUDY gives normal Study comments&lt;br /&gt;
*A Ranger who happens to find another Ranger&#039;s marker via SCOUT can:&lt;br /&gt;
*LOOK and READ to see what it looks like and who made it&lt;br /&gt;
*GO or SNEAK to follow the marker back to the Ranger who made it (albeit with the same distance checks that have always been in place)&lt;br /&gt;
&lt;br /&gt;
http://forums.play.net/forums/13/124/973/view/304&lt;br /&gt;
&lt;br /&gt;
Return to [[Scouting skill|Scouting Information]].&lt;br /&gt;
{{Cat|Ranger abilities}}&lt;/div&gt;</summary>
		<author><name>MSUH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576490</id>
		<title>Personal Trail Markers</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576490"/>
		<updated>2021-12-02T03:49:23Z</updated>

		<summary type="html">&lt;p&gt;MSUH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At [[requires scouting skill::175]] ranks of {{skill|Scouting}}, a [[guild association is::Ranger]] can create a personal trail marker (PTM).&lt;br /&gt;
&lt;br /&gt;
Step 1: Forage a rock&lt;br /&gt;
&lt;br /&gt;
Step 2: [[Beseech_Elanthia_to_Imbue|Imbue]] the rock&lt;br /&gt;
&lt;br /&gt;
Step 3: Mark the rock with a knife (skinning, carving, etc.  Some knives do not work)&lt;br /&gt;
&lt;br /&gt;
     Messaging: Examining the salient features of the surroundings, you use your skinning knife to chisel a rough map into your skinning knife that identifies your trailhead.&lt;br /&gt;
&lt;br /&gt;
Step 4: Study the rock&lt;br /&gt;
&lt;br /&gt;
     Messaging: You study your trail marker rock, attempting to commit the location to memory.  Creating a trail marker to mark this location, you sketch a circle around two diamonds on the ground to mark your trail.&lt;br /&gt;
&lt;br /&gt;
     Note: The study step places a trail marker at that location that is specific to you.  Every Ranger has a different symbol (at least I&#039;ve not found two that are the same yet).  You can Scout Marker, Look Marker to see it. (You will need a fellow Ranger with at least [[requires scouting skill::225]] Scouting to teach this to you via Scout Read Learn/Teach)&lt;br /&gt;
&lt;br /&gt;
Now you can go off galivanting about Elanthia, just take your new pet rock with you.  When you want to return to your trail head, (1) get the trail marker rock; (2) Study Rock; then (3) Scout Rock to run the trail.&lt;br /&gt;
&lt;br /&gt;
Messaging:&lt;br /&gt;
:&amp;gt;study rock&lt;br /&gt;
:You study your trail marker rock, refreshing your memory with the location of your trail marker.&lt;br /&gt;
:&amp;gt;scout rock&lt;br /&gt;
:You set off into the wilds, following the direction on your rock...&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*You cannot have more than one trail marker rock active; as soon as you mark another rock, that rock becomes your new active trail marker rock.&lt;br /&gt;
*You can put down multiple PTM at a time, but only one of them will be active. If you&#039;ve already put a PTM in a room and you&#039;d like to put down another PTM in the same room, you&#039;ll have to KICK MARKER to erase your previous PTM first.&lt;br /&gt;
*The room must be at least Ranger Bonus Neutral for you to put down a PTM. And you must be in at least a Ranger Bonus Neutral room to Scout Rock to get to the PTM.&lt;br /&gt;
*Certain rooms just do not allow you to put a PTM down, such as the entrance to Crossing Ranger Guild and the room south of it (but the area behind the doors is fine). I had no trouble putting PTMs down in areas like genies or onyx gargoyles.&lt;br /&gt;
*Running a PTM takes around 30 seconds, and trains Scouting and Perception just like any normal trail&lt;br /&gt;
*At 362 Scouting skill, mark rock lasted for 55 minutes.&lt;br /&gt;
&lt;br /&gt;
Additional actions include:&lt;br /&gt;
*COVER their marker to make it more difficult for another Ranger to find.&lt;br /&gt;
*ARRANGE their marker to make it a little easier for another Ranger to find.&lt;br /&gt;
*TURN their marker to make it very easy for another Ranger to find.&lt;br /&gt;
*KICK their marker to get rid of the marker&lt;br /&gt;
*LOOK and READ their marker to see some information about it&lt;br /&gt;
*STUDY gives normal Study comments&lt;br /&gt;
*A Ranger who happens to find another Ranger&#039;s marker via SCOUT can:&lt;br /&gt;
*LOOK and READ to see what it looks like and who made it&lt;br /&gt;
*GO or SNEAK to follow the marker back to the Ranger who made it (albeit with the same distance checks that have always been in place)&lt;br /&gt;
&lt;br /&gt;
http://forums.play.net/forums/13/124/973/view/304&lt;br /&gt;
&lt;br /&gt;
Return to [[Scouting skill|Scouting Information]].&lt;br /&gt;
{{Cat|Ranger abilities}}&lt;/div&gt;</summary>
		<author><name>MSUH</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576489</id>
		<title>Personal Trail Markers</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Personal_Trail_Markers&amp;diff=576489"/>
		<updated>2021-12-02T03:48:04Z</updated>

		<summary type="html">&lt;p&gt;MSUH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At [[requires scouting skill::175]] ranks of {{skill|Scouting}}, a [[guild association is::Ranger]] can create a personal trail marker (PTM).&lt;br /&gt;
&lt;br /&gt;
Step 1: Forage a rock&lt;br /&gt;
Step 2: [[Beseech_Elanthia_to_Imbue|Imbue]] the rock&lt;br /&gt;
Step 3: Mark the rock with a knife (skinning, carving, etc.  Some knives do not work)&lt;br /&gt;
     - Messaging: Examining the salient features of the surroundings, you use your skinning knife to chisel a rough map into your skinning knife that identifies your trailhead.&lt;br /&gt;
Step 4: Study the rock&lt;br /&gt;
     - Messaging: You study your trail marker rock, attempting to commit the location to memory.  Creating a trail marker to mark this location, you sketch a circle around two diamonds on the ground to mark your trail.&lt;br /&gt;
     - Note: The study step places a trail marker at that location that is specific to you.  Every Ranger has a different symbol (at least I&#039;ve not found two that are the same yet).  You can Scout Marker, Look Marker to see it. (You will need a fellow Ranger with at least [[requires scouting skill::225]] Scouting to teach this to you via Scout Read Learn/Teach)&lt;br /&gt;
&lt;br /&gt;
Now you can go off galivanting about Elanthia, just take your new pet rock with you.  When you want to return to your trail head, (1) get the trail marker rock; (2) Study Rock; then (3) Scout Rock to run the trail.&lt;br /&gt;
&lt;br /&gt;
Messaging:&lt;br /&gt;
:&amp;gt;study rock&lt;br /&gt;
:You study your trail marker rock, refreshing your memory with the location of your trail marker.&lt;br /&gt;
:&amp;gt;scout rock&lt;br /&gt;
:You set off into the wilds, following the direction on your rock...&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
- You cannot have more than one trail marker rock active; as soon as you mark another rock, that rock becomes your new active trail marker rock.&lt;br /&gt;
- You can put down multiple PTM at a time, but only one of them will be active. If you&#039;ve already put a PTM in a room and you&#039;d like to put down another PTM in the same room, you&#039;ll have to KICK MARKER to erase your previous PTM first.&lt;br /&gt;
- The room must be at least Ranger Bonus Neutral for you to put down a PTM. And you must be in at least a Ranger Bonus Neutral room to Scout Rock to get to the PTM.&lt;br /&gt;
- Certain rooms just do not allow you to put a PTM down, such as the entrance to Crossing Ranger Guild and the room south of it (but the area behind the doors is fine). I had no trouble putting PTMs down in areas like genies or onyx gargoyles.&lt;br /&gt;
- Running a PTM takes around 30 seconds, and trains Scouting and Perception just like any normal trail&lt;br /&gt;
- At 362 Scouting skill, mark rock lasted for 55 minutes.&lt;br /&gt;
&lt;br /&gt;
Additional actions include:&lt;br /&gt;
COVER their marker to make it more difficult for another Ranger to find.&lt;br /&gt;
ARRANGE their marker to make it a little easier for another Ranger to find.&lt;br /&gt;
TURN their marker to make it very easy for another Ranger to find.&lt;br /&gt;
KICK their marker to get rid of the marker&lt;br /&gt;
LOOK and READ their marker to see some information about it&lt;br /&gt;
STUDY gives normal Study comments&lt;br /&gt;
* A Ranger who happens to find another Ranger&#039;s marker via SCOUT can:&lt;br /&gt;
LOOK and READ to see what it looks like and who made it&lt;br /&gt;
GO or SNEAK to follow the marker back to the Ranger who made it (albeit with the same distance checks that have always been in place)&lt;br /&gt;
&lt;br /&gt;
http://forums.play.net/forums/13/124/973/view/304&lt;br /&gt;
&lt;br /&gt;
Return to [[Scouting skill|Scouting Information]].&lt;br /&gt;
{{Cat|Ranger abilities}}&lt;/div&gt;</summary>
		<author><name>MSUH</name></author>
	</entry>
</feed>