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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MRBURROU</id>
	<title>Elanthipedia - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/MRBURROU"/>
	<updated>2026-05-18T22:07:52Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Decaying_blightwater_nyad&amp;diff=614616</id>
		<title>Decaying blightwater nyad</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Decaying_blightwater_nyad&amp;diff=614616"/>
		<updated>2023-06-20T19:04:37Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Critter Name=Decaying Blightwater Nyad&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|134|Blighted Tangle (134)}}&lt;br /&gt;
|simulevel=41&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=150&lt;br /&gt;
|MaxCap=250&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Has Other=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
}}&lt;br /&gt;
Introduced as [[Tuesday Tidings]] 132.&lt;br /&gt;
==Description==&lt;br /&gt;
You see a decaying blightwater nyad.&lt;br /&gt;
&lt;br /&gt;
The blightwater nyad is in good shape.&lt;br /&gt;
&lt;br /&gt;
It is wearing a tattered shroud woven from rotting reeds and vines, a tattered shroud woven from rotting reeds and vines.&lt;br /&gt;
&lt;br /&gt;
It is carrying a rotting driftwood staff, a rotting driftwood staff.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Atmosphere: &#039;&#039;&amp;quot;A decaying blightwater nyad&#039;s murky grey skin ripples like the surface of a horridly polluted lake.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Death: &#039;&#039;&amp;quot;The eerie glow in her eyes flares before flickering out as the blightwater nyad collapses on the ground.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Decay: &#039;&#039;&amp;quot;With a disquieting shudder, a decaying blightwater nyad&#039;s body suddenly dissolves into a puddle of stagnant water and slimy twigs.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Extremely high swarm rate.  Had a room of 4 after just 10 seconds.  Dead critters get replaced almost instantly.&lt;br /&gt;
&lt;br /&gt;
Barbarian making contact on attacks about 85% of the time with weapon skills in the low 180s.  They die pretty easily.&lt;br /&gt;
&lt;br /&gt;
I&#039;m taking quite a few hits though with armors and defenses in the 190s.  Got stunned and bleeding after about 6 or 7 minutes.&lt;br /&gt;
&lt;br /&gt;
Locks do not seem to be a problem at 165.&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Fae,Nyad}}&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Decaying_blightwater_nyad&amp;diff=614615</id>
		<title>Decaying blightwater nyad</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Decaying_blightwater_nyad&amp;diff=614615"/>
		<updated>2023-06-20T18:18:42Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Critter Name=Decaying Blightwater Nyad&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|134|Blighted Tangle (134)}}&lt;br /&gt;
|simulevel=41&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=150&lt;br /&gt;
|MaxCap=250&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Has Other=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
}}&lt;br /&gt;
Introduced as [[Tuesday Tidings]] 132.&lt;br /&gt;
==Description==&lt;br /&gt;
You see a decaying blightwater nyad.&lt;br /&gt;
The blightwater nyad is in good shape.&lt;br /&gt;
It is wearing a tattered shroud woven from rotting reeds and vines, a tattered shroud woven from rotting reeds and vines.&lt;br /&gt;
It is carrying a rotting driftwood staff, a rotting driftwood staff.&lt;br /&gt;
&lt;br /&gt;
Atmosphere?:&lt;br /&gt;
A decaying blightwater nyad&#039;s murky grey skin ripples like the surface of a horridly polluted lake.&lt;br /&gt;
&lt;br /&gt;
Death:&lt;br /&gt;
The eerie glow in her eyes flares before flickering out as the blightwater nyad collapses on the ground.&lt;br /&gt;
&lt;br /&gt;
Decay:&lt;br /&gt;
With a disquieting shudder, a decaying blightwater nyad&#039;s body suddenly dissolves into a puddle of stagnant water and slimy twigs.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Extremely high swarm rate.  Had a room of 4 after just 10 seconds.  Dead critters get replaced almost instantly.&lt;br /&gt;
&lt;br /&gt;
Barbarian making contact on attacks about 85% of the time with weapon skills in the low 180s.  They die pretty easily.&lt;br /&gt;
I&#039;m taking quite a few hits though with armors and defenses in the 190s.  Got stunned and bleeding after about 6 or 7 minutes.&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Fae,Nyad}}&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Darkened_bitterweave_scavenger%27s_pack&amp;diff=589090</id>
		<title>Item:Darkened bitterweave scavenger&#039;s pack</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Darkened_bitterweave_scavenger%27s_pack&amp;diff=589090"/>
		<updated>2022-05-29T02:00:13Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=pack&lt;br /&gt;
|look=Reminiscent of unshed tears, the glossy sheen of the resilient fabric magnifies its shadowy pigmentation.  Picked out with intricate detail, a ring of soaring vultures encircles the container&#039;s opening, eternally surveying all that passes the threshold of their domain.&lt;br /&gt;
|MTag=bitterweave&lt;br /&gt;
|STag=vulture&lt;br /&gt;
|ptype=container&lt;br /&gt;
|verby=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|wearloc=back&lt;br /&gt;
|weight=60&lt;br /&gt;
|appcost=844,000&lt;br /&gt;
|lsize=8&lt;br /&gt;
|wsize=5&lt;br /&gt;
|hsize=2&lt;br /&gt;
|ilsize=18&lt;br /&gt;
|iwsize=13&lt;br /&gt;
|ihsize=8&lt;br /&gt;
|csize=1500&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|rarity=end loot&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
You are sure that you can OPEN and CLOSE the pack.  It also has ties with which you can TIE and UNTIE your pack.  You can also TAP, RUB, WIPE, POKE, PUSH, PULL, WAVE, SMELL, SHAKE, THUMP and BITE it.&lt;br /&gt;
&lt;br /&gt;
{{com|close}}: You close the scavenger&#039;s pack, a soft whuffing noise the only sound it makes.&lt;br /&gt;
&lt;br /&gt;
{{com|tap}}: You drum your fingers against the soft material of the pack, creating a very quiet tattoo.&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Darkened_bitterweave_scavenger%27s_pack&amp;diff=589089</id>
		<title>Item:Darkened bitterweave scavenger&#039;s pack</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Darkened_bitterweave_scavenger%27s_pack&amp;diff=589089"/>
		<updated>2022-05-29T02:00:00Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=pack&lt;br /&gt;
|look=Reminiscent of unshed tears, the glossy sheen of the resilient fabric magnifies its shadowy pigmentation.  Picked out with intricate detail, a ring of soaring vultures encircles the container&#039;s opening, eternally surveying all that passes the threshold of their domain.&lt;br /&gt;
|MTag=bitterweave&lt;br /&gt;
|STag=vulture&lt;br /&gt;
|ptype=container&lt;br /&gt;
|verby=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|wearloc=back&lt;br /&gt;
|weight=60&lt;br /&gt;
|appcost=844,000&lt;br /&gt;
|lsize=8&lt;br /&gt;
|wsize=5&lt;br /&gt;
|hsize=2&lt;br /&gt;
|ilsize=18&lt;br /&gt;
|iwsize=13&lt;br /&gt;
|ihsize=8&lt;br /&gt;
|csize=1500&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|rarity=end loot&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
You are sure that you can OPEN and CLOSE the pack.  It also has ties with which you can TIE and UNTIE your pack.  You can also TAP, RUB, WIPE, POKE, PUSH, PULL, WAVE, SMELL, SHAKE, THUMP and BITE it.&lt;br /&gt;
&lt;br /&gt;
{{com|close}}: You close the scavenger&#039;s pack, a soft whuffing noise the only sound it makes.&lt;br /&gt;
{{com|tap}}: You drum your fingers against the soft material of the pack, creating a very quiet tattoo.&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Inventor%27s_toolbag_affixed_with_a_peculiar_assembly_of_spiritwood_cogs&amp;diff=588116</id>
		<title>Item:Inventor&#039;s toolbag affixed with a peculiar assembly of spiritwood cogs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Inventor%27s_toolbag_affixed_with_a_peculiar_assembly_of_spiritwood_cogs&amp;diff=588116"/>
		<updated>2022-04-28T22:32:35Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=toolbag&lt;br /&gt;
|look=The spacious interior is lined with durable canvas, while the outer wall of the bag is covered in oilskin compartments secured by pure white wooden gears.  A wide leather shoulder strap with contrast stitching allows the bag to be worn.&lt;br /&gt;
|MTag=spiritwood, canvas, leather, oilskin&lt;br /&gt;
|CTag=white&lt;br /&gt;
|STag=cog, gear&lt;br /&gt;
|ptype=container&lt;br /&gt;
|verby=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|weight=60&lt;br /&gt;
|appcost=1,562,500&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|ilsize=15&lt;br /&gt;
|iwsize=10&lt;br /&gt;
|ihsize=5&lt;br /&gt;
|csize=1000&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Contained:&lt;br /&gt;
*{{sloot|i|pair of glossy wire-rimmed spectacles set with kuwinite-infused Gnomish kocho}}&lt;br /&gt;
&lt;br /&gt;
Study:&lt;br /&gt;
* {{com|STUDY}}: You think you could potentially WEAR, REMOVE, PUSH, PULL, and WAVE  (at a target) the inventor&#039;s toolbag.&lt;br /&gt;
&lt;br /&gt;
Verbs:&lt;br /&gt;
* {{com|WEAR}}: Fluidly, you sling the strap of your toolbag over your shoulder.&lt;br /&gt;
* {{com|REMOVE}}: Dropping your shoulder, you let the strap of your toolbag fall, moving it to your hands.&lt;br /&gt;
* {{com|PUSH}}: You shake your toolbag, causing its contents to shift.&lt;br /&gt;
* {{com|PULL}}: You fiddle with the strap on your inventor&#039;s toolbag, settling it more comfortably.&lt;br /&gt;
* {{com|WAVE}}: Who do you want to hit with your inventor&#039;s toolbag?&lt;br /&gt;
* {{tt|WAVE}} at &amp;lt;TARGET&amp;gt;: Brandishing your inventor&#039;s toolbag, you start whacking &amp;lt;TARGET&amp;gt; with an inventor&#039;s toolbag affixed with a peculiar assembly of spiritwood cogs, hitting &amp;lt;HIM / HER&amp;gt; on the shoulder!&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Inventor%27s_toolbag_affixed_with_a_peculiar_assembly_of_spiritwood_cogs&amp;diff=588115</id>
		<title>Item:Inventor&#039;s toolbag affixed with a peculiar assembly of spiritwood cogs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Inventor%27s_toolbag_affixed_with_a_peculiar_assembly_of_spiritwood_cogs&amp;diff=588115"/>
		<updated>2022-04-28T22:32:02Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=toolbag&lt;br /&gt;
|look=The spacious interior is lined with durable canvas, while the outer wall of the bag is covered in oilskin compartments secured by pure white wooden gears.  A wide leather shoulder strap with contrast stitching allows the bag to be worn.&lt;br /&gt;
|MTag=spiritwood, canvas, leather, oilskin&lt;br /&gt;
|CTag=white&lt;br /&gt;
|STag=cog, gear&lt;br /&gt;
|ptype=container&lt;br /&gt;
|verby=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|weight=60&lt;br /&gt;
|appcost=1,562,500&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|ilsize=15&lt;br /&gt;
|iwsize=10&lt;br /&gt;
|ihsize=5&lt;br /&gt;
|csize=1000&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Contained:&lt;br /&gt;
*{{sloot|i|pair of glossy wire-rimmed spectacles set with kuwinite-infused Gnomish kocho}}&lt;br /&gt;
&lt;br /&gt;
* {{com|STUDY}}: You think you could potentially WEAR, REMOVE, PUSH, PULL, and WAVE  (at a target) the inventor&#039;s toolbag.&lt;br /&gt;
&lt;br /&gt;
* {{com|WEAR}}: Fluidly, you sling the strap of your toolbag over your shoulder.&lt;br /&gt;
* {{com|REMOVE}}: Dropping your shoulder, you let the strap of your toolbag fall, moving it to your hands.&lt;br /&gt;
* {{com|PUSH}}: You shake your toolbag, causing its contents to shift.&lt;br /&gt;
* {{com|PULL}}: You fiddle with the strap on your inventor&#039;s toolbag, settling it more comfortably.&lt;br /&gt;
* {{com|WAVE}}: Who do you want to hit with your inventor&#039;s toolbag?&lt;br /&gt;
* {{tt|WAVE}} at &amp;lt;TARGET&amp;gt;: Brandishing your inventor&#039;s toolbag, you start whacking &amp;lt;TARGET&amp;gt; with an inventor&#039;s toolbag affixed with a peculiar assembly of spiritwood cogs, hitting &amp;lt;HIM / HER&amp;gt; on the shoulder!&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Heavily_patched_muslin_cloak_with_a_thick_agonite_gargoyle-shaped_clasp&amp;diff=588109</id>
		<title>Item:Heavily patched muslin cloak with a thick agonite gargoyle-shaped clasp</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Heavily_patched_muslin_cloak_with_a_thick_agonite_gargoyle-shaped_clasp&amp;diff=588109"/>
		<updated>2022-04-28T08:23:28Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=cloak&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=muslin, agonite&lt;br /&gt;
|STag=gargoyle&lt;br /&gt;
|type=clothing, hiding, verby&lt;br /&gt;
|wearloc=shoulders&lt;br /&gt;
|hidetype=features&lt;br /&gt;
|weight=50&lt;br /&gt;
|appcost=599,887&lt;br /&gt;
|lsize=12&lt;br /&gt;
|wsize=8&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|rare=true&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
This cloak does &#039;&#039;&#039;NOT&#039;&#039;&#039; have pockets.&lt;br /&gt;
&lt;br /&gt;
* {{com|study}}: You study your cloak and believe you can rub, shake, pull, roll, wave, hug, throw, kiss, nudge, punch, and turn it.&lt;br /&gt;
* {{com|rub}}: You brush your hand against your muslin cloak.&lt;br /&gt;
* {{com|shake}}: You adjust your muslin cloak.&lt;br /&gt;
* {{com|pull}}: You draw your muslin cloak away from your hips.&lt;br /&gt;
* {{com|roll}}: You wring your muslin cloak between your hands.&lt;br /&gt;
* {{com|wave}}: You flap your muslin cloak about.&lt;br /&gt;
* {{com|hug}}: You pull your muslin cloak around yourself.&lt;br /&gt;
* {{com|throw}}: You flip your muslin cloak over your shoulders.&lt;br /&gt;
* {{com|kiss}}: You wipe your mouth on the hem of your muslin cloak.&lt;br /&gt;
* {{com|nudge}}: You rearrange the folds of your muslin cloak.&lt;br /&gt;
* {{com|punch}}: You smack a hand sharply against your muslin cloak.&lt;br /&gt;
* {{com|turn}}: You pull your cloak&#039;s hood up to conceal your features.&lt;br /&gt;
* {{com|wear}}: You drape a heavily patched muslin cloak with a thick agonite gargoyle-shaped clasp around your shoulders.&lt;br /&gt;
* {{com|remove}}: You remove a heavily patched muslin cloak with a thick agonite gargoyle-shaped clasp from your shoulders.&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Teal_mistsilk_cloak_with_grey_leather_ties&amp;diff=588108</id>
		<title>Item:Teal mistsilk cloak with grey leather ties</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Teal_mistsilk_cloak_with_grey_leather_ties&amp;diff=588108"/>
		<updated>2022-04-28T08:10:54Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=cloak&lt;br /&gt;
|look=The shimmering blue-green silk is secured at the throat with soft grey cords.&lt;br /&gt;
&lt;br /&gt;
-- This cloak is not a container --&lt;br /&gt;
|MTag=mistsilk,silk,leather&lt;br /&gt;
|CTag=teal,grey,blue,green,blue-green&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|atmos=No&lt;br /&gt;
|wearloc=shoulders&lt;br /&gt;
|weight=50&lt;br /&gt;
|appcost=100,000&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
* {{com|study}}: Thinking about the cloak, you wonder if you might not be able to ADJUST, ARRANGE, BITE, CLEAN, CLUTCH, FIDGET, FLIP, KICK, PAT, PINCH, ROLL, RUB, SHAKE, STRUT, TIE, WAVE, and YANK it.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
* {{com|adjust}}: You carefully adjust your mistsilk cloak, settling it so that it hangs perfectly from your shoulders.&lt;br /&gt;
* {{com|arrange}}: You reach up and rearrange the folds of your mistsilk cloak on your shoulders, taking care to make them even.&lt;br /&gt;
* {{com|bite}}: You grab an edge of your mistsilk cloak, bringing it up to bite it.  Yuck! You need to wash it, it tastes awful!&lt;br /&gt;
* {{com|clean}}: You pick stray strings and dust specks off of your mistsilk cloak, endeavoring to make sure the fabric is spotless.&lt;br /&gt;
* {{com|clutch}}: You pull your mistsilk cloak tightly around you.&lt;br /&gt;
* {{com|fidget}}: You fidget nervously with your mistsilk cloak, rolling the fabric between your fingers.&lt;br /&gt;
* {{com|flip}}: You casually flip the edge of your mistsilk cloak.&lt;br /&gt;
* {{com|kick}}: Carefully kicking the back of your mistsilk cloak out of the way, you bow deeply from the waist.&lt;br /&gt;
* {{com|pat}}: You pat the fabric of your mistsilk cloak fondly.&lt;br /&gt;
* {{com|pinch}}: You hold the front edges of your mistsilk cloak and settle into a deep curtsy.&lt;br /&gt;
* {{com|roll}}: You strike a commanding pose, throwing your mistsilk cloak back and staring off into the distance.&lt;br /&gt;
* {{com|rub}}: You gently stroke your mistsilk cloak.&lt;br /&gt;
* {{com|shake}}: You shake the folds of your mistsilk cloak violently, throwing up a small cloud of dust.&lt;br /&gt;
* {{com|strut}}: Throwing the sides of your mistsilk cloak back, you stride proudly around.&lt;br /&gt;
* {{com|tie}}: You fiddle with the fastenings on your mistsilk cloak.&lt;br /&gt;
* {{com|wave}}: Grabbing the edge of your mistsilk cloak, you rapidly fan it back and forth, attempting to cool off.&lt;br /&gt;
* {{com|yank}}: Tugging on one side of your mistsilk cloak, you straighten the cloak on your shoulders.&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Teal_mistsilk_cloak_with_grey_leather_ties&amp;diff=588107</id>
		<title>Item:Teal mistsilk cloak with grey leather ties</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Teal_mistsilk_cloak_with_grey_leather_ties&amp;diff=588107"/>
		<updated>2022-04-28T07:49:05Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=cloak&lt;br /&gt;
|look=The shimmering blue-green silk is secured at the throat with soft grey cords.&lt;br /&gt;
|MTag=mistsilk,silk,leather&lt;br /&gt;
|CTag=teal,grey,blue,green,blue-green&lt;br /&gt;
|ptype=container&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|atmos=No&lt;br /&gt;
|wearloc=shoulders&lt;br /&gt;
|weight=50&lt;br /&gt;
|appcost=100,000&lt;br /&gt;
|ilsize=3&lt;br /&gt;
|iwsize=3&lt;br /&gt;
|ihsize=3&lt;br /&gt;
|csize=200&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
* {{com|study}}: Thinking about the cloak, you wonder if you might not be able to ADJUST, ARRANGE, BITE, CLEAN, CLUTCH, FIDGET, FLIP, KICK, PAT, PINCH, ROLL, RUB, SHAKE, STRUT, TIE, WAVE, and YANK it.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
* {{com|adjust}}: You carefully adjust your mistsilk cloak, settling it so that it hangs perfectly from your shoulders.&lt;br /&gt;
* {{com|arrange}}: You reach up and rearrange the folds of your mistsilk cloak on your shoulders, taking care to make them even.&lt;br /&gt;
* {{com|bite}}: You grab an edge of your mistsilk cloak, bringing it up to bite it.  Yuck! You need to wash it, it tastes awful!&lt;br /&gt;
* {{com|clean}}: You pick stray strings and dust specks off of your mistsilk cloak, endeavoring to make sure the fabric is spotless.&lt;br /&gt;
* {{com|clutch}}: You pull your mistsilk cloak tightly around you.&lt;br /&gt;
* {{com|fidget}}: You fidget nervously with your mistsilk cloak, rolling the fabric between your fingers.&lt;br /&gt;
* {{com|flip}}: You casually flip the edge of your mistsilk cloak.&lt;br /&gt;
* {{com|kick}}: Carefully kicking the back of your mistsilk cloak out of the way, you bow deeply from the waist.&lt;br /&gt;
* {{com|pat}}: You pat the fabric of your mistsilk cloak fondly.&lt;br /&gt;
* {{com|pinch}}: You hold the front edges of your mistsilk cloak and settle into a deep curtsy.&lt;br /&gt;
* {{com|roll}}: You strike a commanding pose, throwing your mistsilk cloak back and staring off into the distance.&lt;br /&gt;
* {{com|rub}}: You gently stroke your mistsilk cloak.&lt;br /&gt;
* {{com|shake}}: You shake the folds of your mistsilk cloak violently, throwing up a small cloud of dust.&lt;br /&gt;
* {{com|strut}}: Throwing the sides of your mistsilk cloak back, you stride proudly around.&lt;br /&gt;
* {{com|tie}}: You fiddle with the fastenings on your mistsilk cloak.&lt;br /&gt;
* {{com|wave}}: Grabbing the edge of your mistsilk cloak, you rapidly fan it back and forth, attempting to cool off.&lt;br /&gt;
* {{com|yank}}: Tugging on one side of your mistsilk cloak, you straighten the cloak on your shoulders.&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Teal_mistsilk_cloak_with_grey_leather_ties&amp;diff=588106</id>
		<title>Item:Teal mistsilk cloak with grey leather ties</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Teal_mistsilk_cloak_with_grey_leather_ties&amp;diff=588106"/>
		<updated>2022-04-28T07:48:31Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=cloak&lt;br /&gt;
|look=The shimmering blue-green silk is secured at the throat with soft grey cords.&lt;br /&gt;
|MTag=mistsilk,silk,leather&lt;br /&gt;
|CTag=teal,grey,blue,green,blue-green&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|atmos=No&lt;br /&gt;
|wearloc=shoulders&lt;br /&gt;
|weight=50&lt;br /&gt;
|appcost=100,000&lt;br /&gt;
|lsize=0&lt;br /&gt;
|wsize=0&lt;br /&gt;
|hsize=0&lt;br /&gt;
|ilsize=3&lt;br /&gt;
|iwsize=3&lt;br /&gt;
|ihsize=3&lt;br /&gt;
|csize=200&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
* {{com|study}}: Thinking about the cloak, you wonder if you might not be able to ADJUST, ARRANGE, BITE, CLEAN, CLUTCH, FIDGET, FLIP, KICK, PAT, PINCH, ROLL, RUB, SHAKE, STRUT, TIE, WAVE, and YANK it.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
* {{com|adjust}}: You carefully adjust your mistsilk cloak, settling it so that it hangs perfectly from your shoulders.&lt;br /&gt;
* {{com|arrange}}: You reach up and rearrange the folds of your mistsilk cloak on your shoulders, taking care to make them even.&lt;br /&gt;
* {{com|bite}}: You grab an edge of your mistsilk cloak, bringing it up to bite it.  Yuck! You need to wash it, it tastes awful!&lt;br /&gt;
* {{com|clean}}: You pick stray strings and dust specks off of your mistsilk cloak, endeavoring to make sure the fabric is spotless.&lt;br /&gt;
* {{com|clutch}}: You pull your mistsilk cloak tightly around you.&lt;br /&gt;
* {{com|fidget}}: You fidget nervously with your mistsilk cloak, rolling the fabric between your fingers.&lt;br /&gt;
* {{com|flip}}: You casually flip the edge of your mistsilk cloak.&lt;br /&gt;
* {{com|kick}}: Carefully kicking the back of your mistsilk cloak out of the way, you bow deeply from the waist.&lt;br /&gt;
* {{com|pat}}: You pat the fabric of your mistsilk cloak fondly.&lt;br /&gt;
* {{com|pinch}}: You hold the front edges of your mistsilk cloak and settle into a deep curtsy.&lt;br /&gt;
* {{com|roll}}: You strike a commanding pose, throwing your mistsilk cloak back and staring off into the distance.&lt;br /&gt;
* {{com|rub}}: You gently stroke your mistsilk cloak.&lt;br /&gt;
* {{com|shake}}: You shake the folds of your mistsilk cloak violently, throwing up a small cloud of dust.&lt;br /&gt;
* {{com|strut}}: Throwing the sides of your mistsilk cloak back, you stride proudly around.&lt;br /&gt;
* {{com|tie}}: You fiddle with the fastenings on your mistsilk cloak.&lt;br /&gt;
* {{com|wave}}: Grabbing the edge of your mistsilk cloak, you rapidly fan it back and forth, attempting to cool off.&lt;br /&gt;
* {{com|yank}}: Tugging on one side of your mistsilk cloak, you straighten the cloak on your shoulders.&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Teal_mistsilk_cloak_with_grey_leather_ties&amp;diff=588105</id>
		<title>Item:Teal mistsilk cloak with grey leather ties</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Teal_mistsilk_cloak_with_grey_leather_ties&amp;diff=588105"/>
		<updated>2022-04-28T07:48:07Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=cloak&lt;br /&gt;
|look=The shimmering blue-green silk is secured at the throat with soft grey cords.&lt;br /&gt;
|MTag=mistsilk,silk,leather&lt;br /&gt;
|CTag=teal,grey,blue,green,blue-green&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|atmos=No&lt;br /&gt;
|wearloc=shoulders&lt;br /&gt;
|weight=50&lt;br /&gt;
|appcost=100,000&lt;br /&gt;
|ilsize=3&lt;br /&gt;
|iwsize=3&lt;br /&gt;
|ihsize=3&lt;br /&gt;
|csize=200&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
* {{com|study}}: Thinking about the cloak, you wonder if you might not be able to ADJUST, ARRANGE, BITE, CLEAN, CLUTCH, FIDGET, FLIP, KICK, PAT, PINCH, ROLL, RUB, SHAKE, STRUT, TIE, WAVE, and YANK it.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
* {{com|adjust}}: You carefully adjust your mistsilk cloak, settling it so that it hangs perfectly from your shoulders.&lt;br /&gt;
* {{com|arrange}}: You reach up and rearrange the folds of your mistsilk cloak on your shoulders, taking care to make them even.&lt;br /&gt;
* {{com|bite}}: You grab an edge of your mistsilk cloak, bringing it up to bite it.  Yuck! You need to wash it, it tastes awful!&lt;br /&gt;
* {{com|clean}}: You pick stray strings and dust specks off of your mistsilk cloak, endeavoring to make sure the fabric is spotless.&lt;br /&gt;
* {{com|clutch}}: You pull your mistsilk cloak tightly around you.&lt;br /&gt;
* {{com|fidget}}: You fidget nervously with your mistsilk cloak, rolling the fabric between your fingers.&lt;br /&gt;
* {{com|flip}}: You casually flip the edge of your mistsilk cloak.&lt;br /&gt;
* {{com|kick}}: Carefully kicking the back of your mistsilk cloak out of the way, you bow deeply from the waist.&lt;br /&gt;
* {{com|pat}}: You pat the fabric of your mistsilk cloak fondly.&lt;br /&gt;
* {{com|pinch}}: You hold the front edges of your mistsilk cloak and settle into a deep curtsy.&lt;br /&gt;
* {{com|roll}}: You strike a commanding pose, throwing your mistsilk cloak back and staring off into the distance.&lt;br /&gt;
* {{com|rub}}: You gently stroke your mistsilk cloak.&lt;br /&gt;
* {{com|shake}}: You shake the folds of your mistsilk cloak violently, throwing up a small cloud of dust.&lt;br /&gt;
* {{com|strut}}: Throwing the sides of your mistsilk cloak back, you stride proudly around.&lt;br /&gt;
* {{com|tie}}: You fiddle with the fastenings on your mistsilk cloak.&lt;br /&gt;
* {{com|wave}}: Grabbing the edge of your mistsilk cloak, you rapidly fan it back and forth, attempting to cool off.&lt;br /&gt;
* {{com|yank}}: Tugging on one side of your mistsilk cloak, you straighten the cloak on your shoulders.&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Strand_Communal_Center&amp;diff=512824</id>
		<title>Strand Communal Center</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Strand_Communal_Center&amp;diff=512824"/>
		<updated>2019-12-14T00:39:19Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Housing==&lt;br /&gt;
{{PCData}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Housing&lt;br /&gt;
|location=&lt;br /&gt;
|province=Zoluren&lt;br /&gt;
|city=Crossing&lt;br /&gt;
|map=RanikMap1b&lt;br /&gt;
|class=Upper&lt;br /&gt;
|type=Urban&lt;br /&gt;
|restrictions=&lt;br /&gt;
|justice=City&lt;br /&gt;
|form=Door&lt;br /&gt;
|numhomes=1&lt;br /&gt;
|freehomes=0&lt;br /&gt;
|date=29 Nov 2019&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==Also See==&amp;lt;br/&amp;gt;* [[The Strand, Tree-lined Path]]&lt;br /&gt;
[[File:Strand - Communal Center - Home.gif|center]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Category&lt;br /&gt;
! Restrictions&lt;br /&gt;
! Owner&lt;br /&gt;
! Appearance&lt;br /&gt;
|-&lt;br /&gt;
| Upstairs Hallway - 1&lt;br /&gt;
| Upper Class, Urban&lt;br /&gt;
|&lt;br /&gt;
| [[Vishian]]&lt;br /&gt;
| rounded goldenoak door painted with a weeping willow&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Lapis_Lazuli_Road&amp;diff=512823</id>
		<title>Lapis Lazuli Road</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Lapis_Lazuli_Road&amp;diff=512823"/>
		<updated>2019-12-14T00:38:56Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: /* Housing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==Housing==&lt;br /&gt;
{{PCData}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Housing&lt;br /&gt;
|location=&lt;br /&gt;
|province=Ilithi&lt;br /&gt;
|city=Shard&lt;br /&gt;
|map=RanikMap67&lt;br /&gt;
|class=Middle,Upper&lt;br /&gt;
|type=Urban&lt;br /&gt;
|restrictions=&lt;br /&gt;
|justice=City&lt;br /&gt;
|form=Free&lt;br /&gt;
|numhomes=12&lt;br /&gt;
|freehomes=8&lt;br /&gt;
|date=19 May 2019&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Lapis Lazuli Road.gif|center]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Category&lt;br /&gt;
! Restrictions&lt;br /&gt;
! Owner&lt;br /&gt;
! Appearance&lt;br /&gt;
|-&lt;br /&gt;
| Lapis Lazuli Road - 1&lt;br /&gt;
| Middle Class, Urban&lt;br /&gt;
|&lt;br /&gt;
| [[Tinkz]]&lt;br /&gt;
| quaint white-shuttered home&lt;br /&gt;
|-&lt;br /&gt;
| Lapis Lazuli Road - 1&lt;br /&gt;
| Middle Class, Urban&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Unclaimed&#039;&#039;&#039;&lt;br /&gt;
| cozy red brick house&lt;br /&gt;
|-&lt;br /&gt;
| Lapis Lazuli Road - 2&lt;br /&gt;
| Middle Class, Urban&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Unclaimed&#039;&#039;&#039;&lt;br /&gt;
| white stone block home&lt;br /&gt;
|-&lt;br /&gt;
| Lapis Lazuli Road - 2&lt;br /&gt;
| Middle Class, Urban&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Unclaimed&#039;&#039;&#039;&lt;br /&gt;
| pine-shingled blue stucco house&lt;br /&gt;
|-&lt;br /&gt;
| Lapis Lazuli Road - 3&lt;br /&gt;
| Middle Class, Urban&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Unclaimed&#039;&#039;&#039;&lt;br /&gt;
| sturdy red brick cottage&lt;br /&gt;
|-&lt;br /&gt;
| Lapis Lazuli Road - 3&lt;br /&gt;
| Middle Class, Urban&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Unclaimed&#039;&#039;&#039;&lt;br /&gt;
| clean cedar frame home&lt;br /&gt;
|-&lt;br /&gt;
| Lapis Lazuli Road - 4&lt;br /&gt;
| Middle Class, Urban&lt;br /&gt;
|&lt;br /&gt;
| [[Rajiruji]]&lt;br /&gt;
| cozy oak frame cottage with a miniature bone wyvern skeleton guarding the door&lt;br /&gt;
|-&lt;br /&gt;
| Lapis Lazuli Road - 4&lt;br /&gt;
| Middle Class, Urban&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Unclaimed&#039;&#039;&#039;&lt;br /&gt;
| grey pine-trimmed home&lt;br /&gt;
|-&lt;br /&gt;
| Lapis Lazuli Road - 5&lt;br /&gt;
| Upper Class, Urban&lt;br /&gt;
|&lt;br /&gt;
| Noct&lt;br /&gt;
| spacious cedar-gabled house&lt;br /&gt;
|-&lt;br /&gt;
| Lapis Lazuli Road - 5&lt;br /&gt;
| Upper Class, Urban&lt;br /&gt;
|&lt;br /&gt;
| [[Aevel]]&lt;br /&gt;
| stately white marble manor&lt;br /&gt;
|-&lt;br /&gt;
| Lapis Lazuli Road - 6&lt;br /&gt;
| Middle Class, Urban&lt;br /&gt;
|&lt;br /&gt;
| Talcott&lt;br /&gt;
| red brick cottage&lt;br /&gt;
|-&lt;br /&gt;
| Lapis Lazuli Road - 6&lt;br /&gt;
| Middle Class, Urban&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;&#039;Unclaimed&#039;&#039;&#039;&lt;br /&gt;
| oak-trimmed home&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Strand_Communal_Center&amp;diff=512822</id>
		<title>Strand Communal Center</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Strand_Communal_Center&amp;diff=512822"/>
		<updated>2019-12-14T00:37:55Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: /* Housing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Housing==&lt;br /&gt;
{{PCData}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Housing&lt;br /&gt;
|location=&lt;br /&gt;
|province=Zoluren&lt;br /&gt;
|city=Crossing&lt;br /&gt;
|map=RanikMap1b&lt;br /&gt;
|class=Upper&lt;br /&gt;
|type=Urban&lt;br /&gt;
|restrictions=&lt;br /&gt;
|justice=City&lt;br /&gt;
|form=Door&lt;br /&gt;
|numhomes=1&lt;br /&gt;
|freehomes=0&lt;br /&gt;
|date=29 Nov 2019&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==Also See==&amp;lt;br/&amp;gt;* [[The Strand, Tree-lined Path]]&lt;br /&gt;
[[File:Strand - Communal Center - Home.gif|center]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Category&lt;br /&gt;
! Restrictions&lt;br /&gt;
! Owner&lt;br /&gt;
! Appearance&lt;br /&gt;
|-&lt;br /&gt;
| Upstairs Hallway - 1&lt;br /&gt;
| Upper Class, Urban&lt;br /&gt;
|&lt;br /&gt;
| Vishian&lt;br /&gt;
| rounded goldenoak door painted with a weeping willow&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Polished_modwir_sheath_draped_with_crimson_ties&amp;diff=512421</id>
		<title>Item:Polished modwir sheath draped with crimson ties</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Polished_modwir_sheath_draped_with_crimson_ties&amp;diff=512421"/>
		<updated>2019-12-01T06:17:47Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=sheath&lt;br /&gt;
|look=Simple in design, the polished modwir has been buffed down and then lacquered to give it a glossy shine.&lt;br /&gt;
|MTag=modwir&lt;br /&gt;
|CTag=crimson&lt;br /&gt;
|type=container&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|weight=15&lt;br /&gt;
|appcost=625&lt;br /&gt;
|ilsize=11&lt;br /&gt;
|iwsize=2&lt;br /&gt;
|ihsize=1&lt;br /&gt;
|csize=100&lt;br /&gt;
|source=Peaceful Intentions (2)+&lt;br /&gt;
|cost=500 tickets&lt;br /&gt;
|sourcetype=sold by&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Holds a single HE weapon.&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Strand_Communal_Center&amp;diff=512275</id>
		<title>Strand Communal Center</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Strand_Communal_Center&amp;diff=512275"/>
		<updated>2019-11-29T17:29:35Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: /* Housing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Housing==&lt;br /&gt;
{{PCData}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Housing&lt;br /&gt;
|location=&lt;br /&gt;
|province=Zoluren&lt;br /&gt;
|city=Crossing&lt;br /&gt;
|map=RanikMap1b&lt;br /&gt;
|class=Upper&lt;br /&gt;
|type=Urban&lt;br /&gt;
|restrictions=&lt;br /&gt;
|justice=City&lt;br /&gt;
|form=Door&lt;br /&gt;
|numhomes=1&lt;br /&gt;
|freehomes=0&lt;br /&gt;
|date=29 Nov 2019&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==Also See==&amp;lt;br/&amp;gt;* [[The Strand, Tree-lined Path]]&lt;br /&gt;
[[File:Strand - Communal Center - Home.gif|center]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Category&lt;br /&gt;
! Restrictions&lt;br /&gt;
! Owner&lt;br /&gt;
! Appearance&lt;br /&gt;
|-&lt;br /&gt;
| Upstairs Hallway - 1&lt;br /&gt;
| Upper Class, Urban&lt;br /&gt;
|&lt;br /&gt;
| Tinkz&lt;br /&gt;
| rounded goldenoak door painted with a weeping willow&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Brown_paper-wrapped_package&amp;diff=466295</id>
		<title>Item:Brown paper-wrapped package</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Brown_paper-wrapped_package&amp;diff=466295"/>
		<updated>2017-03-24T08:31:08Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|rev=1&lt;br /&gt;
|noun=package&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=paper&lt;br /&gt;
|CTag=brown&lt;br /&gt;
|type=container&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=250&lt;br /&gt;
|lsize=3&lt;br /&gt;
|wsize=3&lt;br /&gt;
|hsize=2&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
{{incomplete|Needs possible contents listed}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Will drop 1 random item when {{com|open}}ed.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
* {{sloot|i|gnarled wooden ring}}&lt;br /&gt;
*plush rose velvet snowbeast&lt;br /&gt;
*rumpled black velvet kitten&lt;br /&gt;
*soft red velvet toad&lt;br /&gt;
*cross-eyed rose velvet owl&lt;br /&gt;
*a mauve and plum plaid kilt&lt;br /&gt;
*a purple and copper plaid kilt&lt;br /&gt;
*a glittering quartz nose stud&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Brown_paper-wrapped_package&amp;diff=466294</id>
		<title>Item:Brown paper-wrapped package</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Brown_paper-wrapped_package&amp;diff=466294"/>
		<updated>2017-03-24T08:20:22Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|rev=1&lt;br /&gt;
|noun=package&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=paper&lt;br /&gt;
|CTag=brown&lt;br /&gt;
|type=container&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=250&lt;br /&gt;
|lsize=3&lt;br /&gt;
|wsize=3&lt;br /&gt;
|hsize=2&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
{{incomplete|Needs possible contents listed}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Will drop 1 random item when {{com|open}}ed.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
* {{sloot|i|gnarled wooden ring}}&lt;br /&gt;
*plush rose velvet snowbeast&lt;br /&gt;
*soft red velvet toad&lt;br /&gt;
*cross-eyed rose velvet owl&lt;br /&gt;
*a mauve and plum plaid kilt&lt;br /&gt;
*a purple and copper plaid kilt&lt;br /&gt;
*a glittering quartz nose stud&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Estate_Holder&amp;diff=465012</id>
		<title>Estate Holder</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Estate_Holder&amp;diff=465012"/>
		<updated>2017-02-16T14:48:37Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: Changed the Premium wait time on home ownership.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
:: &#039;&#039;&amp;quot;Know ye, they guard forever.&amp;quot;&#039;&#039;&lt;br /&gt;
:: -Estate Holder motto&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Estate Holder&#039;&#039;&#039; is the approved in-game term for people who hold a premium subscription to [[DragonRealms]].  A premium subscription is currently $25 above the basic price of $14.95, for a total of $39.95 a month.  Being an Estate Holder gives you many different benefits.&lt;br /&gt;
&lt;br /&gt;
=Benefits=&lt;br /&gt;
&lt;br /&gt;
===Additional Personal Inventory Slots===&lt;br /&gt;
Premium members get 15 more [[Inventory_(concept)|inventory slots]] (16 extra if you have a tail!) for worn items than regular subscribers.&lt;br /&gt;
&lt;br /&gt;
===Your Own Home===&lt;br /&gt;
Premium members are eligible to own a private home without needing to purchase any additional deeds from the Simucoin Store.  Private homes exist all over [[Elanthia]]. In your own home, you can buy your own furniture, hang your belongings on the walls, and even have a pet to keep you company. Each character on the account can own a home. For more information about the home system, click [[Homes|here]].&lt;br /&gt;
&lt;br /&gt;
===Extra Characters===&lt;br /&gt;
Premium members get 15 additional character slots. Only one of these characters can be logged in at a time. Each character on your account has access to all of the premium benefits.&lt;br /&gt;
&lt;br /&gt;
===Larger Vaults===&lt;br /&gt;
The vault capacity for all characters is increased by 50 items. In addition, your vault now has drawers and shelves that you can use to help organize your items. Also, your vault space grows as you retain your premium membership, up to 5 years. You get 175 items total after one year of premium, 200 items after the second year, 225 items after the third year, 275 items after the fourth year, and 325 items after the fifth year. Perfect for packrats.&lt;br /&gt;
&lt;br /&gt;
===Bank and Vault Books===&lt;br /&gt;
As an Estate Holder, you are entitled to both a [[bank book]] and a [[vault book]]. These items can be kept on your person, and at any time you can review them. A bank book tells you your balance at all banks in Elanthia, anywhere you do have a balance. A vault book will tell you every item that is currently stored in your vault.&lt;br /&gt;
&lt;br /&gt;
===Multiple Type-Ahead Lines===&lt;br /&gt;
You get an additional type-ahead line, enabling you to type more commands into the buffer. You&#039;ll never see &amp;quot;You can only have 1 type ahead line&amp;quot; again. (Now it&#039;s 2!)  Note:  These are per character and if you ever drop to basic, you retain the type-ahead line, unlike many other acquired benefits.&lt;br /&gt;
&lt;br /&gt;
===Private Areas===&lt;br /&gt;
Members have access to a special clubhouse in each of DragonRealms&#039; major cities - great for roleplay or relaxing away from the common throng. In addition, you have access to special hunting areas, resource gathering areas, and shops.  Some of these may allow non-Estate Holders to be led in.&lt;br /&gt;
*[[RanikMap1b|Crossing Community Center (Veranda)]] - Located on the Strand. Contains bank books, vault books, [[Fenwyrthie&#039;s Curio Shop]], and the bank for withdrawl and exchange from any bank in Elanthia.  &lt;br /&gt;
*[[Fang Cove]] ([[RanikMap150|map]]) - Located on a remote portion of the Ilithian cost. Contains the [[Squat Bungalow]], [[Fang Cove#Shops|rotating shops]], banking services, hunting areas, mining, and housing.&lt;br /&gt;
*Other shops:  [[:Category:Estate Holder Shops|Estate Holder Shops]].&lt;br /&gt;
* [[Estate Holder Only Areas]]&lt;br /&gt;
&lt;br /&gt;
===Special Events===&lt;br /&gt;
Some events are offered only to premium members, such as some auctions, raffles, alterations by [[Gamemasters]], and roleplaying events. Each quarter, there is a meeting held just for premium subscribers to air any suggestions or complaints. At these meetings, you also get a free gift.  Platinum subscribers get a monthly meeting.&lt;br /&gt;
&lt;br /&gt;
In addition, premium members are offered first dibs anytime a new quest or event is made available for U.S. dollars. They also get 10% off any quests or merchandise they purchase through the DragonRealms website, including the Simucoin store.&lt;br /&gt;
&lt;br /&gt;
===Customer Service===&lt;br /&gt;
You gain access to faster assistance lines to reach a GameHost and faster referral lines to speak to a GameMaster. Basically, you&#039;re first in line if you need to speak with a Gamehost or Gamemaster about an issue.&lt;br /&gt;
&lt;br /&gt;
===Long Term Benefits===&lt;br /&gt;
For each month that you maintain your premium subscription, you earn 100 points (200 if you&#039;re platinum, as well) that you can use towards some very special items. Some of the things you can purchase are alteration scrolls, unbreakable gweths, and old quest items.  Custom Titles, special personal and item-related verbs, and an additional type-ahead line are some of the newly-added benefits.  Cumulative (total) time paid as a premium subscriber counts towards your points total, though some benefits can and will be reserved for those with certain amounts of consecutive (uninterrupted) time.&lt;br /&gt;
&lt;br /&gt;
A [[Squat Bungalow]] contains items that can be purchased with these accrued LTB points.&lt;br /&gt;
* The items in the Squat Bungalow are currently under review for updates/changes. Some details of the upcoming changes can be found [https://docs.google.com/spreadsheets/d/1CXjPw5xQgSeLIjnSmOZr9QGlzH2tlvY5frqlVG59t7M here] (link to Google spreadsheet).&lt;br /&gt;
&lt;br /&gt;
Estate Holders with 6 years (72 months) of consecutive time as a Premium subscriber are able to enter [[Dragon&#039;s Horde|The Dragon&#039;s Horde]], a shop on the Crossing amusement pier.&lt;br /&gt;
&lt;br /&gt;
===Discount===&lt;br /&gt;
Estate Holders get a discount on most real life money items, such as quests and the Simucoin store.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
* Premium banks with lower exchange fees.&lt;br /&gt;
* Premium gem sellers who pay more.&lt;br /&gt;
* [[Estate Holder rings]] that allow you to teleport to and from [[Fang Cove]].&lt;br /&gt;
* Free [[Estate Holder gift|monthly gifts]].&lt;br /&gt;
* Monthly alteration sessions (refer to the [http://forums.play.net/calendar?game=dragonrealms Event Calendar] for times). You must wait 4 months from the last timestamp of you being chosen from the premium alteration list before you can join a premium alteration list again.&lt;br /&gt;
* Access to participate in monthly token raffles.  Please see [[Premium token raffles]] for more information and any limitations.&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Definitions,organizations}}[[page type is::organization| ]][[page type is::definition| ]]&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Homes&amp;diff=465011</id>
		<title>Homes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Homes&amp;diff=465011"/>
		<updated>2017-02-16T14:47:24Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: Changed the Premium wait time on home ownership.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
:&#039;&#039;This article is about the player-owned home system.  For the command, see [[Home command|{{tt|HOME}} command]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of the biggest benefits to being an [[Estate Holders|estate holder]] is the ability to own a private home for your characters.&lt;br /&gt;
&lt;br /&gt;
==Acquiring a Home==&lt;br /&gt;
&lt;br /&gt;
As of January 2017 onward, all accounts which subscribe at the Premium level are awarded home ownership as a benefit immediately upon subscribing.&lt;br /&gt;
&lt;br /&gt;
Previous to that date an account would have needed 90 days of paid Premium time to qualify.&lt;br /&gt;
See: [http://forums.play.net/forums/DragonRealms/Estate%20Holders%20of%20Elanthia/Game%20Master%20and%20Official%20Announcements/thread/1826440?get_newest=true]&lt;br /&gt;
&lt;br /&gt;
[[DragonRealms Platinum|Platinum]] subscribers also have access to owning a home.&lt;br /&gt;
&lt;br /&gt;
Non-premium account holders can pick up a 30 day home deed in the Crossing Estate Holder Headquarters. They are on a table in the room [Estate Holders&#039; Headquarters, Foyer] and cost [[SimuCoin]]s, a real life currency, to purchase. These deeds can be renewed to continuously keep a home on a non-premium account. The Premium and SimuCoin systems are completely incompatable, and one cannot be used to extend the ownership of the other.&lt;br /&gt;
&lt;br /&gt;
===By Claim===&lt;br /&gt;
The most basic way to obtain a home is by deed.  In order to claim a home, you must go to a Housing Clerk and {{tt|ASK CLERK ABOUT HOMES}} for pricing information.  You must then {{tt|GIVE CLERK &amp;lt;amount&amp;gt;}}.  Now locate a vacant home plot within an appropriate housing area, and enter {{tt|HOME CLAIM}} to move in.&lt;br /&gt;
&lt;br /&gt;
====Housing Clerk locations:====&lt;br /&gt;
&lt;br /&gt;
*[[RanikMap1 |Crossing]] - Estate Holders&#039; Headquarters, Housing Permit Office (west of Raven&#039;s Court), go house door&lt;br /&gt;
*[[RanikMap99 |Aesry Surlaenis&#039;a]] - Home Permits Office&lt;br /&gt;
*[[RanikMap42 |Theren]] - Ibec Hall, Homes Licensing Office.  Price here is 3 platinum Lirums.&lt;br /&gt;
*[[RanikMap107 |Mer&#039;Kresh]] - Housing Arcade, New Homes Office&lt;br /&gt;
*[[RanikMap117 |Inner Hibs]] - Hibarnhvidar, Office of Housing&lt;br /&gt;
&lt;br /&gt;
===By Deed===&lt;br /&gt;
Homes may also be traded with players. This is accomplished by deeding the current home, and the new owner giving the deed to the Housing Clerk. This process is described with {{com|home}} {{tt|help 12}}, which is summarized below:&lt;br /&gt;
&lt;br /&gt;
#Stand outside the home to be transferred&lt;br /&gt;
#{{com|home}} {{tt|deed}}&lt;br /&gt;
#Give the deed to the new owner&lt;br /&gt;
#The new owner should go to the Housing Office (see {{com|home}} {{tt|clerks}} for current listing)&lt;br /&gt;
#Give the deed to the clerk&lt;br /&gt;
&lt;br /&gt;
====Notes when transferring a home by deed====&lt;br /&gt;
*Once a home is converted into a deed, if it is not redeemed at a housing clerk within 24 hours the home and all items inside will be lost.&lt;br /&gt;
*[[SimuCoin]] home owners CANNOT acquire a home via this kind of deed. The Premium and SimuCoin systems are completely incompatable, and one cannot be used to extend the ownership of the other.&lt;br /&gt;
*To avoid problems with the home, make sure that when you claim a home you actually go inside it.  If you do not, the home will still show as being abandoned and possibly could affect your ability to customize.&lt;br /&gt;
&lt;br /&gt;
===Moving to a new Home===&lt;br /&gt;
The process for moving from one home to another is described in-game using {{com|home}} {{tt|help 3}}. The following synopsis of these steps will move all of your belongings out of your old home (making it available for others to claim) and into a new home (that has not been claimed). The old home is not abandoned until you use {{com|home}} {{tt|claim}}.&lt;br /&gt;
&lt;br /&gt;
#Go to the Home Exchange Office (use {{com|home}} {{tt|clerks}} for a listing)&lt;br /&gt;
#{{com|ask}} {{tt|clerk about homes}} to find out the current moving fee&lt;br /&gt;
#{{com|give}} {{tt|clerk {amount}}} (in coppers)&lt;br /&gt;
#Go to a room with an available home.&lt;br /&gt;
#Use {{com|home}} {{tt|claim}} to claim your new home and your belongings will automatically be moved in&lt;br /&gt;
&lt;br /&gt;
====Housing Exchange Clerk locations:====&lt;br /&gt;
&lt;br /&gt;
*[[RanikMap1 |Crossing]] - Estate Holders&#039; Headquarters, Housing Exchange Office (west of Raven&#039;s Court), go exchange door&lt;br /&gt;
&lt;br /&gt;
==Housing Areas and Home Types==&lt;br /&gt;
Homes are generally segregated within discrete areas of [[Elanthia]] created especially for residential use.  There are many home sites available throughout all five provinces.  On the [[Ranik Maps]], housing areas are indicated by a square colored in with pale blue ([[Image:RanikMapHomes.gif]]).&lt;br /&gt;
&lt;br /&gt;
Homes are divided into several basic categories:&lt;br /&gt;
&lt;br /&gt;
* Urban or Rural&lt;br /&gt;
* Lower, Middle or Upper Class&lt;br /&gt;
* Freestanding Structure or Door&lt;br /&gt;
* Race or Class restrictions (select homes only)&lt;br /&gt;
&lt;br /&gt;
To determine whether a home area is restricted by class or race, enter {{tt|HOME LOOK}}.&lt;br /&gt;
&lt;br /&gt;
The category a home belongs to is indicated by the description of its exterior:&lt;br /&gt;
&lt;br /&gt;
* Lower Rural: bothy, hut, hutch, lean-to, shed, shelter, shack, or door.&lt;br /&gt;
* Middle Rural: cabin, cottage, dwelling, home, house or door.&lt;br /&gt;
* Upper Rural:  cabin, chateau, domicile, lodge, retreat, villa or door.&lt;br /&gt;
* Lower Urban:  house, hovel, hut, shed, shanty or door.&lt;br /&gt;
* Middle Urban: abode, cottage, dwelling, home, house or door.&lt;br /&gt;
* Upper Urban:  domicile, hall, home, house, manor, residence or door.&lt;br /&gt;
&lt;br /&gt;
A home&#039;s price is not affected by its category. The type of home determines what the outside of that home may look like.  In order to change the exterior you must do so at a [[:Category:Housing Shops|home shop]] appropriate to your home&#039;s type.  Note that if you move your home to a different location, everything inside it will move with you but the exterior will remain behind.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exterior Housing Shops:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Freestanding !! Door !! Knoll !! Ondjai&lt;br /&gt;
|-&lt;br /&gt;
| Urban Upper || [[Elite_Architecture|Elite Architecture]]&amp;lt;br/&amp;gt;[[Grand_Entrance#A_Flawless_Facade|A Flawless Facade]] || [[Grand_Entrance|Grand Entrance]] || - || [[Building_Supplies_for_the_Honorable_Ondjai|Building Supplies for the Honorable Ondjai]]&lt;br /&gt;
|-&lt;br /&gt;
| Urban Middle || [[City_Statements|City Statements]] || [[City_Statements#City_Statements,_Doors_of_Distinction|City Statements, Doors of Distinction]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Urban Lower || [[Exterior_Motives|Exterior Motives]] || [[Exterior_Motives#Thrifty_Doors|Thrifty Doors]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Rural Upper || [[Estate_Home_Exteriors|Estate Home Exteriors]] || [[Estate_Home_Exteriors#Estate_Entrances|Estate Entrances]] || [[Fillop%27s_Knollshop#Fillop&#039;s_Finest_Knolls|Fillop&#039;s Finest Knolls]] || -&lt;br /&gt;
|-&lt;br /&gt;
| Rural Middle || [[Dove%27s_Delightful_Dwellings|Dove&#039;s Delightful Dwellings]]&amp;lt;br/&amp;gt;[[Marscern%27s_Cottages|Marscern&#039;s Cottages]] || [[Dove%27s_Delightful_Dwellings#Dove&#039;s_Doors|Dove&#039;s Doors]] ||  [[Fillop%27s_Knollshop|Fillop&#039;s Knollshop]] || &lt;br /&gt;
|-&lt;br /&gt;
| Rural Lower || [[Hayseed_and_Hatchet|Hayseed and Hatchet]]&amp;lt;br/&amp;gt;[[Sheds_and_Shacks|Sheds and Shacks]] || [[Hayseed_and_Hatchet#Hayseed_and_Hatchet,_Door_Stack|Hayseed and Hatchet, Door Stack]] || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Occasionally, special homes become available by auction or raffle, or as a prize for an in-game event.  In the past these have included treehouses and houseboats.&lt;br /&gt;
&lt;br /&gt;
==Access to the Home==&lt;br /&gt;
Each premium account may now have one home for every character on that account.&lt;br /&gt;
&lt;br /&gt;
===Entry and Exit===&lt;br /&gt;
To enter a home, you must first {{tt|UNLOCK &amp;lt;home&amp;gt;}} to unlock the door.  No key is required.  Then {{tt|OPEN &amp;lt;home&amp;gt;}}, and {{tt|GO &amp;lt;home&amp;gt;}} to enter.  For {{tt|&amp;lt;home&amp;gt;}} use the one-word type-name for your home, e.g. {{tt|HOUSE, COTTAGE, SHACK, DOOR, HOME}} etc.  If more than one such home type is present in the area, you might have to use an ordinal modifier e.g. {{tt|UNLOCK SECOND HOUSE}}.  It is a quirk of the game engine that each time the game is reset after a crash or other system shutdown, the listing order of homes in an area is reversed.  This means that sometimes you might have to use the ordinal modifier and other times you won&#039;t.&lt;br /&gt;
&lt;br /&gt;
Entering and exiting a home breaks groups, so everyone who wishes to enter must do so on their own.  Once inside, {{tt|LOCK DOOR}} then {{tt|CLOSE DOOR}} to prevent others from coming in.  {{tt|GO DOOR}} to exit, and {{tt|CLOSE}} and {{tt|LOCK &amp;lt;home&amp;gt;}} after leaving.  Your home will close and lock itself after a few minutes if you forget to do so yourself.&lt;br /&gt;
&lt;br /&gt;
When the door is open you may {{tt|PEER}} through it to observe the area outside.  If you have a window, you may peer through that as well.  {{tt|CLOSE WINDOW}} to prevent people outside from peering into your home.  {{tt|OPEN WINDOW}} if you have nothing to hide. &lt;br /&gt;
&lt;br /&gt;
In order to reduce load on the game servers, the home system was coded so that the rooms are only actually running in the game engine when the home is opened.  When vacant, the homes are removed from the game and packed away as data in a save state (see {{tt|HOME SAVE}} [[#Furnishings and Home Environment|below]]).  Opening and closing a home too frequently within a short period of time will incur a long roundtime so that this process does not itself overly tax the server.&lt;br /&gt;
&lt;br /&gt;
===Guests===&lt;br /&gt;
When the door is open, anyone may enter.  Other characters are forbidden from entering a home when it is locked.  You may, however, grant special guest privileges to one other character by typing {{tt|HOME GUEST &amp;lt;player&amp;gt;}}.  This allows your designated guest to unlock and enter your home on their own.  Your friend must be with you when you name them as your official guest.  To remove these privileges enter {{tt|HOME GUEST CLEAR}}.&lt;br /&gt;
&lt;br /&gt;
If a visitor becomes unruly, you can kick them out by typing {{tt|SHOW &amp;lt;player&amp;gt; TO DOOR}}.  The first time will give a warning.  The second time will remove the player from your home and prevent them from returning for a few hours.&lt;br /&gt;
&lt;br /&gt;
==Furnishings and Home Environment==&lt;br /&gt;
There are many ways to customize the appearance of your home and the objects within it.  {{tt|HOME CHANGE}} can be used to rearrange the appearance of your furnishings.  When you get everything just the way you like it, typing {{tt|HOME SAVE}} will store the various appearance and environmental settings so they will remain that way for the next time you visit.&lt;br /&gt;
&lt;br /&gt;
===Starting===&lt;br /&gt;
* {{sloot|i|sturdy oak table}}&lt;br /&gt;
* {{sloot|i| dusty oak floor}}&lt;br /&gt;
* {{sloot|i| tasseled cotton rug}}&lt;br /&gt;
* {{sloot|i| rough-hewn oak wall}}&lt;br /&gt;
:Attached to wall:&lt;br /&gt;
:: {{sloot|i| Estate Holder plaque}}&lt;br /&gt;
* {{sloot|i| simple stick cot}}&lt;br /&gt;
* {{sloot|i| small firepit}}&lt;br /&gt;
* {{sloot|i| door}}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
Furniture and other home furnishings are available in shops across Elanthia, and fit into the following categories:&lt;br /&gt;
&lt;br /&gt;
*Miscellaneous item [2 slots available] (table, couch, or bed)&lt;br /&gt;
*Chairs (single or set of several matching)&lt;br /&gt;
*Floors&lt;br /&gt;
**Rugs, Carpets, &amp;amp; Floormats&lt;br /&gt;
*Fireplace&lt;br /&gt;
*General storage item (chest, cabinet, closet, trunk, wardrobe, or woodbin)&lt;br /&gt;
*Armor Stand (standard ones holds three pieces of armor)&lt;br /&gt;
*Weapon Rack (standard ones will hold two weapons)&lt;br /&gt;
*Window&lt;br /&gt;
*Door&lt;br /&gt;
*Wall&lt;br /&gt;
*Pet&lt;br /&gt;
*Exterior decorative items&lt;br /&gt;
&lt;br /&gt;
A house will only allow one piece of each type, with the exception being the two miscellaneous items which are interchangable.  Items are replaced by purchasing a different one of the same type.  Once placed in the home, furniture can be rearranged to suit your tastes through the {{tt|HOME}} command.&lt;br /&gt;
&lt;br /&gt;
They can be turned into a furniture voucher via the {{com|home}} {{tt|remove}} command.&lt;br /&gt;
&lt;br /&gt;
===Storage Within the Home===&lt;br /&gt;
An additional benefit to home ownership is that you can safely store a small number of items inside.  Each storage slot may only be filled with items that are completely empty.  Labels make things count as having something inside it, so items with attached labels may not be stored within a home. An item with a price tag on it will count as two items also.&lt;br /&gt;
&lt;br /&gt;
Standard Capacity:&lt;br /&gt;
*Tables can hold two items.&lt;br /&gt;
*Beds, sofas, couches, or loveseats hold two items on top, and one underneath.&lt;br /&gt;
(if you HOME SWAP the table/bed slots then the item holding slots are also changed.)&lt;br /&gt;
*Walls may be hung with one appropriate item such as a mirror, plaque, or painting. (You can actually put any item on the wall, but it might look silly!)&lt;br /&gt;
*Storage trunks or closets generally allow four items within, and one placed on top.  Woodbins will only hold combustible wood items for the fireplace such as logs.&lt;br /&gt;
*Armor stands hold three pieces of armor.&lt;br /&gt;
*Weapon racks will store two weapons.&lt;br /&gt;
&lt;br /&gt;
Not that special furniture may store more items than the basic ones.&lt;br /&gt;
&lt;br /&gt;
Only the principal homeowner (or another character on the account) &amp;amp; the designated Guest can place or remove items as described here.  Visitors cannot remove or add items within a home.  Be advised however that anything left on the floor of a home is considered fair game for the [[janitor]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It is important not to modify items while they are being stored on/in/etc furniture. &#039;&#039;&#039;Modifying being something such as repairing an item, picking a box, charging cambrinth or using runestones.&#039;&#039;&#039; Doing so will cause problems with the home and will require [[GameMaster]] assistance to restore functionality. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Special note about the janitor in homes: The housing mechanic is different than janitor mechanics, in that anything left in a house is deleted as soon as the house is closed/left (unloads). So if you have something on the ground and the game crashes, it really is, actually, gone forever (deleted).&lt;br /&gt;
&lt;br /&gt;
===Pets===&lt;br /&gt;
Pets are available at [[:Category:Pet_Shops|pet stores]], some of which have rotating stock or only appear during festivals or similar events.&lt;br /&gt;
&lt;br /&gt;
Once you have purchased a pet, it is delivered to your house. Pets give random messaging specific to the animal unless you {{tt|POKE}} them, which causes them to fall asleep until poked again.  They are also interactive and respond to such verbs as {{tt|RUB, HUG, KISS, SCRATCH, SNUGGLE}} and others.&lt;br /&gt;
&lt;br /&gt;
Older pets may or may not allow your assigned house guest to interact with them. Newer pets generally treat your guest as they treat you and some pets (many from HE fest) will also allow limited interactions with any visitor to the home as well as interesting, not quite as friendly ones with your guest.&lt;br /&gt;
&lt;br /&gt;
A pet&#039;s gender can be changed &#039;&#039;&#039;once&#039;&#039;&#039; by {{tt|TAP}}ping it. There is a timer on changing your pets gender, and not all pets can have their gender changed.&lt;br /&gt;
&lt;br /&gt;
===Exterior Decoration===&lt;br /&gt;
Each type of home will only accept certain types of exterior decoration, usually listed at the shop. The types are knoll, tree, door, and freestanding.&lt;br /&gt;
&lt;br /&gt;
You can add items to the home by {{com|put}}ting it on the home.&lt;br /&gt;
&lt;br /&gt;
To remove the exterior decoration, {{com|remove}} &#039;&#039;&amp;lt;home noun&amp;gt;&#039;&#039;, such as {{tt|remove cabin}}.&lt;br /&gt;
&lt;br /&gt;
This will leave you with a parchment scroll, which you can add to a home the same way you do any exterior decoration. No need to go to the housing office!&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
There are other ways to control the appearance when you {{tt|LOOK}} inside your home.  Certain standard home elements such as the door or rug may be {{tt|TAP}}ped to toggle concealing or revealing them.  &lt;br /&gt;
&lt;br /&gt;
====Scents====&lt;br /&gt;
You can add a scent message to the {{tt|LOOK}} of your home, but it won&#039;t be detectable by {{tt|SMELL}} or {{tt|SNIFF}}.  Typing {{tt|HOME SCENT}} when inside your home will give all the options available, of which there are many.   You can choose from dozens of different aromas, and set the intensity as well.&lt;br /&gt;
&lt;br /&gt;
home scent &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Usage: &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT CHANGE CLASS &amp;lt;CLASSNAME&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT CHANGE SCENT &amp;lt;SCENT#&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT CHANGE STRENGTH &amp;lt;#&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT LIST &amp;lt;CLASSNAME&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valid Class Names: &amp;lt;br&amp;gt;&lt;br /&gt;
Floral &amp;lt;br&amp;gt;&lt;br /&gt;
Forest &amp;lt;br&amp;gt;&lt;br /&gt;
Spices &amp;lt;br&amp;gt;&lt;br /&gt;
Foods &amp;lt;br&amp;gt;&lt;br /&gt;
Miscellaneous &amp;lt;br&amp;gt;&lt;br /&gt;
Profession &amp;lt;br&amp;gt;&lt;br /&gt;
Animal &amp;lt;br&amp;gt;&lt;br /&gt;
Unpleasant &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Scent Numbers are 1-99, Strengths 1-10 &amp;lt;br&amp;gt;&lt;br /&gt;
To change your scent, change the class first. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dancing===&lt;br /&gt;
Dancing within a home may be turned on or off via {{tt|TAP FLOOR}}.&lt;br /&gt;
&lt;br /&gt;
See [[Dance floors]] for options.&lt;br /&gt;
&lt;br /&gt;
==Neighborhoods==&lt;br /&gt;
See [[:Category:Housing]].&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[:Category:Housing Shops|Housing Shops - Furnishings and decor for your home]]&lt;br /&gt;
* {{Com|home}} command - {{tt|home catalog}} will help find furniture&lt;br /&gt;
* {{ilink|i|Unsigned deed}}: Means of gaining a home for non-[[Premium]] accounts.&lt;br /&gt;
&lt;br /&gt;
[[page type is::concept| ]]&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Homes&amp;diff=465010</id>
		<title>Homes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Homes&amp;diff=465010"/>
		<updated>2017-02-16T14:46:30Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
:&#039;&#039;This article is about the player-owned home system.  For the command, see [[Home command|{{tt|HOME}} command]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of the biggest benefits to being an [[Estate Holders|estate holder]] is the ability to own a private home for your characters.&lt;br /&gt;
&lt;br /&gt;
==Acquiring a Home==&lt;br /&gt;
&lt;br /&gt;
As of January 2017 onward, all accounts which subscribe at the Premium level are awarded home ownership as a benefit immediately upon subscribing.&lt;br /&gt;
Previous to that date an account would have needed 90 days of paid premium time to qualify.&lt;br /&gt;
See: [http://forums.play.net/forums/DragonRealms/Estate%20Holders%20of%20Elanthia/Game%20Master%20and%20Official%20Announcements/thread/1826440?get_newest=true]&lt;br /&gt;
&lt;br /&gt;
[[DragonRealms Platinum|Platinum]] subscribers also have access to owning a home.&lt;br /&gt;
&lt;br /&gt;
Non-premium account holders can pick up a 30 day home deed in the Crossing Estate Holder Headquarters. They are on a table in the room [Estate Holders&#039; Headquarters, Foyer] and cost [[SimuCoin]]s, a real life currency, to purchase. These deeds can be renewed to continuously keep a home on a non-premium account. The Premium and SimuCoin systems are completely incompatable, and one cannot be used to extend the ownership of the other.&lt;br /&gt;
&lt;br /&gt;
===By Claim===&lt;br /&gt;
The most basic way to obtain a home is by deed.  In order to claim a home, you must go to a Housing Clerk and {{tt|ASK CLERK ABOUT HOMES}} for pricing information.  You must then {{tt|GIVE CLERK &amp;lt;amount&amp;gt;}}.  Now locate a vacant home plot within an appropriate housing area, and enter {{tt|HOME CLAIM}} to move in.&lt;br /&gt;
&lt;br /&gt;
====Housing Clerk locations:====&lt;br /&gt;
&lt;br /&gt;
*[[RanikMap1 |Crossing]] - Estate Holders&#039; Headquarters, Housing Permit Office (west of Raven&#039;s Court), go house door&lt;br /&gt;
*[[RanikMap99 |Aesry Surlaenis&#039;a]] - Home Permits Office&lt;br /&gt;
*[[RanikMap42 |Theren]] - Ibec Hall, Homes Licensing Office.  Price here is 3 platinum Lirums.&lt;br /&gt;
*[[RanikMap107 |Mer&#039;Kresh]] - Housing Arcade, New Homes Office&lt;br /&gt;
*[[RanikMap117 |Inner Hibs]] - Hibarnhvidar, Office of Housing&lt;br /&gt;
&lt;br /&gt;
===By Deed===&lt;br /&gt;
Homes may also be traded with players. This is accomplished by deeding the current home, and the new owner giving the deed to the Housing Clerk. This process is described with {{com|home}} {{tt|help 12}}, which is summarized below:&lt;br /&gt;
&lt;br /&gt;
#Stand outside the home to be transferred&lt;br /&gt;
#{{com|home}} {{tt|deed}}&lt;br /&gt;
#Give the deed to the new owner&lt;br /&gt;
#The new owner should go to the Housing Office (see {{com|home}} {{tt|clerks}} for current listing)&lt;br /&gt;
#Give the deed to the clerk&lt;br /&gt;
&lt;br /&gt;
====Notes when transferring a home by deed====&lt;br /&gt;
*Once a home is converted into a deed, if it is not redeemed at a housing clerk within 24 hours the home and all items inside will be lost.&lt;br /&gt;
*[[SimuCoin]] home owners CANNOT acquire a home via this kind of deed. The Premium and SimuCoin systems are completely incompatable, and one cannot be used to extend the ownership of the other.&lt;br /&gt;
*To avoid problems with the home, make sure that when you claim a home you actually go inside it.  If you do not, the home will still show as being abandoned and possibly could affect your ability to customize.&lt;br /&gt;
&lt;br /&gt;
===Moving to a new Home===&lt;br /&gt;
The process for moving from one home to another is described in-game using {{com|home}} {{tt|help 3}}. The following synopsis of these steps will move all of your belongings out of your old home (making it available for others to claim) and into a new home (that has not been claimed). The old home is not abandoned until you use {{com|home}} {{tt|claim}}.&lt;br /&gt;
&lt;br /&gt;
#Go to the Home Exchange Office (use {{com|home}} {{tt|clerks}} for a listing)&lt;br /&gt;
#{{com|ask}} {{tt|clerk about homes}} to find out the current moving fee&lt;br /&gt;
#{{com|give}} {{tt|clerk {amount}}} (in coppers)&lt;br /&gt;
#Go to a room with an available home.&lt;br /&gt;
#Use {{com|home}} {{tt|claim}} to claim your new home and your belongings will automatically be moved in&lt;br /&gt;
&lt;br /&gt;
====Housing Exchange Clerk locations:====&lt;br /&gt;
&lt;br /&gt;
*[[RanikMap1 |Crossing]] - Estate Holders&#039; Headquarters, Housing Exchange Office (west of Raven&#039;s Court), go exchange door&lt;br /&gt;
&lt;br /&gt;
==Housing Areas and Home Types==&lt;br /&gt;
Homes are generally segregated within discrete areas of [[Elanthia]] created especially for residential use.  There are many home sites available throughout all five provinces.  On the [[Ranik Maps]], housing areas are indicated by a square colored in with pale blue ([[Image:RanikMapHomes.gif]]).&lt;br /&gt;
&lt;br /&gt;
Homes are divided into several basic categories:&lt;br /&gt;
&lt;br /&gt;
* Urban or Rural&lt;br /&gt;
* Lower, Middle or Upper Class&lt;br /&gt;
* Freestanding Structure or Door&lt;br /&gt;
* Race or Class restrictions (select homes only)&lt;br /&gt;
&lt;br /&gt;
To determine whether a home area is restricted by class or race, enter {{tt|HOME LOOK}}.&lt;br /&gt;
&lt;br /&gt;
The category a home belongs to is indicated by the description of its exterior:&lt;br /&gt;
&lt;br /&gt;
* Lower Rural: bothy, hut, hutch, lean-to, shed, shelter, shack, or door.&lt;br /&gt;
* Middle Rural: cabin, cottage, dwelling, home, house or door.&lt;br /&gt;
* Upper Rural:  cabin, chateau, domicile, lodge, retreat, villa or door.&lt;br /&gt;
* Lower Urban:  house, hovel, hut, shed, shanty or door.&lt;br /&gt;
* Middle Urban: abode, cottage, dwelling, home, house or door.&lt;br /&gt;
* Upper Urban:  domicile, hall, home, house, manor, residence or door.&lt;br /&gt;
&lt;br /&gt;
A home&#039;s price is not affected by its category. The type of home determines what the outside of that home may look like.  In order to change the exterior you must do so at a [[:Category:Housing Shops|home shop]] appropriate to your home&#039;s type.  Note that if you move your home to a different location, everything inside it will move with you but the exterior will remain behind.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exterior Housing Shops:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Freestanding !! Door !! Knoll !! Ondjai&lt;br /&gt;
|-&lt;br /&gt;
| Urban Upper || [[Elite_Architecture|Elite Architecture]]&amp;lt;br/&amp;gt;[[Grand_Entrance#A_Flawless_Facade|A Flawless Facade]] || [[Grand_Entrance|Grand Entrance]] || - || [[Building_Supplies_for_the_Honorable_Ondjai|Building Supplies for the Honorable Ondjai]]&lt;br /&gt;
|-&lt;br /&gt;
| Urban Middle || [[City_Statements|City Statements]] || [[City_Statements#City_Statements,_Doors_of_Distinction|City Statements, Doors of Distinction]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Urban Lower || [[Exterior_Motives|Exterior Motives]] || [[Exterior_Motives#Thrifty_Doors|Thrifty Doors]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Rural Upper || [[Estate_Home_Exteriors|Estate Home Exteriors]] || [[Estate_Home_Exteriors#Estate_Entrances|Estate Entrances]] || [[Fillop%27s_Knollshop#Fillop&#039;s_Finest_Knolls|Fillop&#039;s Finest Knolls]] || -&lt;br /&gt;
|-&lt;br /&gt;
| Rural Middle || [[Dove%27s_Delightful_Dwellings|Dove&#039;s Delightful Dwellings]]&amp;lt;br/&amp;gt;[[Marscern%27s_Cottages|Marscern&#039;s Cottages]] || [[Dove%27s_Delightful_Dwellings#Dove&#039;s_Doors|Dove&#039;s Doors]] ||  [[Fillop%27s_Knollshop|Fillop&#039;s Knollshop]] || &lt;br /&gt;
|-&lt;br /&gt;
| Rural Lower || [[Hayseed_and_Hatchet|Hayseed and Hatchet]]&amp;lt;br/&amp;gt;[[Sheds_and_Shacks|Sheds and Shacks]] || [[Hayseed_and_Hatchet#Hayseed_and_Hatchet,_Door_Stack|Hayseed and Hatchet, Door Stack]] || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Occasionally, special homes become available by auction or raffle, or as a prize for an in-game event.  In the past these have included treehouses and houseboats.&lt;br /&gt;
&lt;br /&gt;
==Access to the Home==&lt;br /&gt;
Each premium account may now have one home for every character on that account.&lt;br /&gt;
&lt;br /&gt;
===Entry and Exit===&lt;br /&gt;
To enter a home, you must first {{tt|UNLOCK &amp;lt;home&amp;gt;}} to unlock the door.  No key is required.  Then {{tt|OPEN &amp;lt;home&amp;gt;}}, and {{tt|GO &amp;lt;home&amp;gt;}} to enter.  For {{tt|&amp;lt;home&amp;gt;}} use the one-word type-name for your home, e.g. {{tt|HOUSE, COTTAGE, SHACK, DOOR, HOME}} etc.  If more than one such home type is present in the area, you might have to use an ordinal modifier e.g. {{tt|UNLOCK SECOND HOUSE}}.  It is a quirk of the game engine that each time the game is reset after a crash or other system shutdown, the listing order of homes in an area is reversed.  This means that sometimes you might have to use the ordinal modifier and other times you won&#039;t.&lt;br /&gt;
&lt;br /&gt;
Entering and exiting a home breaks groups, so everyone who wishes to enter must do so on their own.  Once inside, {{tt|LOCK DOOR}} then {{tt|CLOSE DOOR}} to prevent others from coming in.  {{tt|GO DOOR}} to exit, and {{tt|CLOSE}} and {{tt|LOCK &amp;lt;home&amp;gt;}} after leaving.  Your home will close and lock itself after a few minutes if you forget to do so yourself.&lt;br /&gt;
&lt;br /&gt;
When the door is open you may {{tt|PEER}} through it to observe the area outside.  If you have a window, you may peer through that as well.  {{tt|CLOSE WINDOW}} to prevent people outside from peering into your home.  {{tt|OPEN WINDOW}} if you have nothing to hide. &lt;br /&gt;
&lt;br /&gt;
In order to reduce load on the game servers, the home system was coded so that the rooms are only actually running in the game engine when the home is opened.  When vacant, the homes are removed from the game and packed away as data in a save state (see {{tt|HOME SAVE}} [[#Furnishings and Home Environment|below]]).  Opening and closing a home too frequently within a short period of time will incur a long roundtime so that this process does not itself overly tax the server.&lt;br /&gt;
&lt;br /&gt;
===Guests===&lt;br /&gt;
When the door is open, anyone may enter.  Other characters are forbidden from entering a home when it is locked.  You may, however, grant special guest privileges to one other character by typing {{tt|HOME GUEST &amp;lt;player&amp;gt;}}.  This allows your designated guest to unlock and enter your home on their own.  Your friend must be with you when you name them as your official guest.  To remove these privileges enter {{tt|HOME GUEST CLEAR}}.&lt;br /&gt;
&lt;br /&gt;
If a visitor becomes unruly, you can kick them out by typing {{tt|SHOW &amp;lt;player&amp;gt; TO DOOR}}.  The first time will give a warning.  The second time will remove the player from your home and prevent them from returning for a few hours.&lt;br /&gt;
&lt;br /&gt;
==Furnishings and Home Environment==&lt;br /&gt;
There are many ways to customize the appearance of your home and the objects within it.  {{tt|HOME CHANGE}} can be used to rearrange the appearance of your furnishings.  When you get everything just the way you like it, typing {{tt|HOME SAVE}} will store the various appearance and environmental settings so they will remain that way for the next time you visit.&lt;br /&gt;
&lt;br /&gt;
===Starting===&lt;br /&gt;
* {{sloot|i|sturdy oak table}}&lt;br /&gt;
* {{sloot|i| dusty oak floor}}&lt;br /&gt;
* {{sloot|i| tasseled cotton rug}}&lt;br /&gt;
* {{sloot|i| rough-hewn oak wall}}&lt;br /&gt;
:Attached to wall:&lt;br /&gt;
:: {{sloot|i| Estate Holder plaque}}&lt;br /&gt;
* {{sloot|i| simple stick cot}}&lt;br /&gt;
* {{sloot|i| small firepit}}&lt;br /&gt;
* {{sloot|i| door}}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
Furniture and other home furnishings are available in shops across Elanthia, and fit into the following categories:&lt;br /&gt;
&lt;br /&gt;
*Miscellaneous item [2 slots available] (table, couch, or bed)&lt;br /&gt;
*Chairs (single or set of several matching)&lt;br /&gt;
*Floors&lt;br /&gt;
**Rugs, Carpets, &amp;amp; Floormats&lt;br /&gt;
*Fireplace&lt;br /&gt;
*General storage item (chest, cabinet, closet, trunk, wardrobe, or woodbin)&lt;br /&gt;
*Armor Stand (standard ones holds three pieces of armor)&lt;br /&gt;
*Weapon Rack (standard ones will hold two weapons)&lt;br /&gt;
*Window&lt;br /&gt;
*Door&lt;br /&gt;
*Wall&lt;br /&gt;
*Pet&lt;br /&gt;
*Exterior decorative items&lt;br /&gt;
&lt;br /&gt;
A house will only allow one piece of each type, with the exception being the two miscellaneous items which are interchangable.  Items are replaced by purchasing a different one of the same type.  Once placed in the home, furniture can be rearranged to suit your tastes through the {{tt|HOME}} command.&lt;br /&gt;
&lt;br /&gt;
They can be turned into a furniture voucher via the {{com|home}} {{tt|remove}} command.&lt;br /&gt;
&lt;br /&gt;
===Storage Within the Home===&lt;br /&gt;
An additional benefit to home ownership is that you can safely store a small number of items inside.  Each storage slot may only be filled with items that are completely empty.  Labels make things count as having something inside it, so items with attached labels may not be stored within a home. An item with a price tag on it will count as two items also.&lt;br /&gt;
&lt;br /&gt;
Standard Capacity:&lt;br /&gt;
*Tables can hold two items.&lt;br /&gt;
*Beds, sofas, couches, or loveseats hold two items on top, and one underneath.&lt;br /&gt;
(if you HOME SWAP the table/bed slots then the item holding slots are also changed.)&lt;br /&gt;
*Walls may be hung with one appropriate item such as a mirror, plaque, or painting. (You can actually put any item on the wall, but it might look silly!)&lt;br /&gt;
*Storage trunks or closets generally allow four items within, and one placed on top.  Woodbins will only hold combustible wood items for the fireplace such as logs.&lt;br /&gt;
*Armor stands hold three pieces of armor.&lt;br /&gt;
*Weapon racks will store two weapons.&lt;br /&gt;
&lt;br /&gt;
Not that special furniture may store more items than the basic ones.&lt;br /&gt;
&lt;br /&gt;
Only the principal homeowner (or another character on the account) &amp;amp; the designated Guest can place or remove items as described here.  Visitors cannot remove or add items within a home.  Be advised however that anything left on the floor of a home is considered fair game for the [[janitor]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It is important not to modify items while they are being stored on/in/etc furniture. &#039;&#039;&#039;Modifying being something such as repairing an item, picking a box, charging cambrinth or using runestones.&#039;&#039;&#039; Doing so will cause problems with the home and will require [[GameMaster]] assistance to restore functionality. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Special note about the janitor in homes: The housing mechanic is different than janitor mechanics, in that anything left in a house is deleted as soon as the house is closed/left (unloads). So if you have something on the ground and the game crashes, it really is, actually, gone forever (deleted).&lt;br /&gt;
&lt;br /&gt;
===Pets===&lt;br /&gt;
Pets are available at [[:Category:Pet_Shops|pet stores]], some of which have rotating stock or only appear during festivals or similar events.&lt;br /&gt;
&lt;br /&gt;
Once you have purchased a pet, it is delivered to your house. Pets give random messaging specific to the animal unless you {{tt|POKE}} them, which causes them to fall asleep until poked again.  They are also interactive and respond to such verbs as {{tt|RUB, HUG, KISS, SCRATCH, SNUGGLE}} and others.&lt;br /&gt;
&lt;br /&gt;
Older pets may or may not allow your assigned house guest to interact with them. Newer pets generally treat your guest as they treat you and some pets (many from HE fest) will also allow limited interactions with any visitor to the home as well as interesting, not quite as friendly ones with your guest.&lt;br /&gt;
&lt;br /&gt;
A pet&#039;s gender can be changed &#039;&#039;&#039;once&#039;&#039;&#039; by {{tt|TAP}}ping it. There is a timer on changing your pets gender, and not all pets can have their gender changed.&lt;br /&gt;
&lt;br /&gt;
===Exterior Decoration===&lt;br /&gt;
Each type of home will only accept certain types of exterior decoration, usually listed at the shop. The types are knoll, tree, door, and freestanding.&lt;br /&gt;
&lt;br /&gt;
You can add items to the home by {{com|put}}ting it on the home.&lt;br /&gt;
&lt;br /&gt;
To remove the exterior decoration, {{com|remove}} &#039;&#039;&amp;lt;home noun&amp;gt;&#039;&#039;, such as {{tt|remove cabin}}.&lt;br /&gt;
&lt;br /&gt;
This will leave you with a parchment scroll, which you can add to a home the same way you do any exterior decoration. No need to go to the housing office!&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
There are other ways to control the appearance when you {{tt|LOOK}} inside your home.  Certain standard home elements such as the door or rug may be {{tt|TAP}}ped to toggle concealing or revealing them.  &lt;br /&gt;
&lt;br /&gt;
====Scents====&lt;br /&gt;
You can add a scent message to the {{tt|LOOK}} of your home, but it won&#039;t be detectable by {{tt|SMELL}} or {{tt|SNIFF}}.  Typing {{tt|HOME SCENT}} when inside your home will give all the options available, of which there are many.   You can choose from dozens of different aromas, and set the intensity as well.&lt;br /&gt;
&lt;br /&gt;
home scent &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Usage: &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT CHANGE CLASS &amp;lt;CLASSNAME&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT CHANGE SCENT &amp;lt;SCENT#&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT CHANGE STRENGTH &amp;lt;#&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
HOME SCENT LIST &amp;lt;CLASSNAME&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valid Class Names: &amp;lt;br&amp;gt;&lt;br /&gt;
Floral &amp;lt;br&amp;gt;&lt;br /&gt;
Forest &amp;lt;br&amp;gt;&lt;br /&gt;
Spices &amp;lt;br&amp;gt;&lt;br /&gt;
Foods &amp;lt;br&amp;gt;&lt;br /&gt;
Miscellaneous &amp;lt;br&amp;gt;&lt;br /&gt;
Profession &amp;lt;br&amp;gt;&lt;br /&gt;
Animal &amp;lt;br&amp;gt;&lt;br /&gt;
Unpleasant &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Scent Numbers are 1-99, Strengths 1-10 &amp;lt;br&amp;gt;&lt;br /&gt;
To change your scent, change the class first. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dancing===&lt;br /&gt;
Dancing within a home may be turned on or off via {{tt|TAP FLOOR}}.&lt;br /&gt;
&lt;br /&gt;
See [[Dance floors]] for options.&lt;br /&gt;
&lt;br /&gt;
==Neighborhoods==&lt;br /&gt;
See [[:Category:Housing]].&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[:Category:Housing Shops|Housing Shops - Furnishings and decor for your home]]&lt;br /&gt;
* {{Com|home}} command - {{tt|home catalog}} will help find furniture&lt;br /&gt;
* {{ilink|i|Unsigned deed}}: Means of gaining a home for non-[[Premium]] accounts.&lt;br /&gt;
&lt;br /&gt;
[[page type is::concept| ]]&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Chakrel_gear_attached_to_a_curving_metal_band&amp;diff=464305</id>
		<title>Item:Chakrel gear attached to a curving metal band</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Chakrel_gear_attached_to_a_curving_metal_band&amp;diff=464305"/>
		<updated>2017-01-28T17:09:49Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=gear&lt;br /&gt;
|look=Connected to the band with brass fittings, the reddish-orange stone contains slender black streaks and a perfect white flame-shaped inclusion painstakingly preserved within its intricate carving.&lt;br /&gt;
|MTag=metal&lt;br /&gt;
|type=barbarian style&lt;br /&gt;
|wearloc=upper arm&lt;br /&gt;
|appcost=625&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
&amp;gt;study my gear&lt;br /&gt;
&lt;br /&gt;
The gear is a tool utilized by Barbarians to aid them in meditations.&lt;br /&gt;
You carefully examine a chakrel gear attached to a curving metal band, but see nothing special.&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Brass_gear_with_an_oily_sheen&amp;diff=464293</id>
		<title>Item:Brass gear with an oily sheen</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Brass_gear_with_an_oily_sheen&amp;diff=464293"/>
		<updated>2017-01-28T10:03:30Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=gear&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|MTag=brass&lt;br /&gt;
|type=magic&lt;br /&gt;
|uses=10&lt;br /&gt;
|appcost=125&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|spellcast=Tenebrous Sense&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Reinforced_oilcan_with_a_missing_bottom&amp;diff=464292</id>
		<title>Armor:Reinforced oilcan with a missing bottom</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Reinforced_oilcan_with_a_missing_bottom&amp;diff=464292"/>
		<updated>2017-01-28T10:02:47Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|newarmorapp=Yes&lt;br /&gt;
|noun=oilcan&lt;br /&gt;
|look=Bearing a few holes in one side, the oilcan appears as though it might be able to serve as a helm in a pinch.&lt;br /&gt;
|MTag=metal,&lt;br /&gt;
|type=plate armor&lt;br /&gt;
|area=eyes, head, neck&lt;br /&gt;
|hindrance=fair&lt;br /&gt;
|stealth=fair&lt;br /&gt;
|puncture=very high&lt;br /&gt;
|punctureab=exceptional&lt;br /&gt;
|slice=great&lt;br /&gt;
|sliceab=exceptional&lt;br /&gt;
|impact=very high&lt;br /&gt;
|impactab=exceptional&lt;br /&gt;
|fire=good&lt;br /&gt;
|fireab=very good&lt;br /&gt;
|cold=good&lt;br /&gt;
|coldab=very good&lt;br /&gt;
|electric=fair&lt;br /&gt;
|electricab=fair&lt;br /&gt;
|construction=highly protected&lt;br /&gt;
|metal=yes&lt;br /&gt;
|weight=225&lt;br /&gt;
|appcost=1350&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Reinforced_oilcan_with_a_missing_bottom&amp;diff=464291</id>
		<title>Armor:Reinforced oilcan with a missing bottom</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Reinforced_oilcan_with_a_missing_bottom&amp;diff=464291"/>
		<updated>2017-01-28T10:00:50Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|newarmorapp=Yes&lt;br /&gt;
|noun=oilcan&lt;br /&gt;
|look=Bearing a few holes in one side, the oilcan appears as though it might be able to serve as a helm in a pinch.&lt;br /&gt;
|type=plate armor&lt;br /&gt;
|area=eyes, head, neck&lt;br /&gt;
|hindrance=fair&lt;br /&gt;
|stealth=fair&lt;br /&gt;
|puncture=very high&lt;br /&gt;
|punctureab=exceptional&lt;br /&gt;
|slice=great&lt;br /&gt;
|sliceab=exceptional&lt;br /&gt;
|impact=very high&lt;br /&gt;
|impactab=exceptional&lt;br /&gt;
|fire=good&lt;br /&gt;
|fireab=very good&lt;br /&gt;
|cold=good&lt;br /&gt;
|coldab=very good&lt;br /&gt;
|electric=fair&lt;br /&gt;
|electricab=fair&lt;br /&gt;
|construction=highly protected&lt;br /&gt;
|metal=yes&lt;br /&gt;
|weight=225&lt;br /&gt;
|appcost=1350&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Blackened_brass_gear&amp;diff=464290</id>
		<title>Item:Blackened brass gear</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Blackened_brass_gear&amp;diff=464290"/>
		<updated>2017-01-28T09:36:56Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=gear&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|MTag=metal&lt;br /&gt;
|wearloc=finger&lt;br /&gt;
|appcost=375&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
&amp;gt;study my gear ...&lt;br /&gt;
Studying the gear, you believe you could do the following:  TAP, RUB, TURN, EAT, or LICK.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;tap my gear ...&lt;br /&gt;
You fidget with your brass gear for a moment.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;rub my gear ...&lt;br /&gt;
You close your eyes and quickly rub your brass gear as if for luck.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my gear ...&lt;br /&gt;
You roll your brass gear around in your hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;eat my gear ...&lt;br /&gt;
You exhale on your brass gear and gently buff any smudges away.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;lick my gear ...&lt;br /&gt;
You lick your finger and use it to clean a spot on a blackened brass gear.&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Blackened_brass_gear&amp;diff=464289</id>
		<title>Item:Blackened brass gear</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Blackened_brass_gear&amp;diff=464289"/>
		<updated>2017-01-28T09:35:37Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: Created page with &amp;quot;{{Item |noun=gear |look=You see nothing unusual. |MTag=metal |wearloc=finger |appcost=375 |sourcetype=- |fname=No }} &amp;gt;study my gear  Studying the gear, you believe you could d...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=gear&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|MTag=metal&lt;br /&gt;
|wearloc=finger&lt;br /&gt;
|appcost=375&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
&amp;gt;study my gear&lt;br /&gt;
Studying the gear, you believe you could do the following:  TAP, RUB, TURN, EAT, or LICK.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;tap my gear&lt;br /&gt;
You fidget with your brass gear for a moment.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;rub my gear&lt;br /&gt;
You close your eyes and quickly rub your brass gear as if for luck.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my gear&lt;br /&gt;
You roll your brass gear around in your hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;eat my gear&lt;br /&gt;
You exhale on your brass gear and gently buff any smudges away.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;lick my gear&lt;br /&gt;
You lick your finger and use it to clean a spot on a blackened brass gear.&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Brass_gear_with_an_oily_sheen&amp;diff=464288</id>
		<title>Item:Brass gear with an oily sheen</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Brass_gear_with_an_oily_sheen&amp;diff=464288"/>
		<updated>2017-01-28T09:31:18Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=gear&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|type=magic&lt;br /&gt;
|uses=10&lt;br /&gt;
|appcost=125&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|spellcast=Tenebrous Sense&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Brass_gear_with_an_oily_sheen&amp;diff=464287</id>
		<title>Item:Brass gear with an oily sheen</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Brass_gear_with_an_oily_sheen&amp;diff=464287"/>
		<updated>2017-01-28T09:30:28Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: Created page with &amp;quot;{{Item |noun=gear |look=You see nothing unusual. |appcost=125 |sourcetype=- |fname=No }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=gear&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|appcost=125&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Chakrel_gear_attached_to_a_curving_metal_band&amp;diff=464286</id>
		<title>Item:Chakrel gear attached to a curving metal band</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Chakrel_gear_attached_to_a_curving_metal_band&amp;diff=464286"/>
		<updated>2017-01-28T09:29:13Z</updated>

		<summary type="html">&lt;p&gt;MRBURROU: Created page with &amp;quot;{{Item |noun=gear |look=Connected to the band with brass fittings, the reddish-orange stone contains slender black streaks and a perfect white flame-shaped inclusion painstaki...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=gear&lt;br /&gt;
|look=Connected to the band with brass fittings, the reddish-orange stone contains slender black streaks and a perfect white flame-shaped inclusion painstakingly preserved within its intricate carving.&lt;br /&gt;
|MTag=metal&lt;br /&gt;
|wearloc=upper arm&lt;br /&gt;
|appcost=625&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>MRBURROU</name></author>
	</entry>
</feed>