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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MPORRECA2</id>
	<title>Elanthipedia - User contributions [en]</title>
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	<updated>2026-05-18T22:11:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:White_leather_scroll_folio_embossed_with_the_symbol_for_eternity&amp;diff=642035</id>
		<title>Item:White leather scroll folio embossed with the symbol for eternity</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:White_leather_scroll_folio_embossed_with_the_symbol_for_eternity&amp;diff=642035"/>
		<updated>2024-03-11T15:04:17Z</updated>

		<summary type="html">&lt;p&gt;MPORRECA2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=folio&lt;br /&gt;
|look=The fine leather is soft and supple and, due to the method of assembly, looks to be waterproof when closed.&lt;br /&gt;
|STag=scroll&lt;br /&gt;
|ptype=container&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|type=stacking&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=62500&lt;br /&gt;
|lsize=6&lt;br /&gt;
|wsize=3&lt;br /&gt;
|hsize=3&lt;br /&gt;
|ilsize=6&lt;br /&gt;
|iwsize=3&lt;br /&gt;
|ihsize=3&lt;br /&gt;
|csize=60&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=scroll stacker&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Examining the folio, you&#039;re pretty sure you can OPEN, CLOSE, READ, LOOK, TURN, PUSH, PULL, FLIP.&lt;br /&gt;
Your folio currently has &amp;lt;b&amp;gt;30 spell sections and allows for 20 copies of each&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Your folio allows for custom paper on scrolls.&lt;br /&gt;
Your folio is currently configured to use gold-stippled white for scrolls.  To change this, you can PUSH your folio with a different PAPER.&lt;br /&gt;
&lt;br /&gt;
SYNTAX: &lt;br /&gt;
         OPEN MY folio to access scrolls&lt;br /&gt;
         PUSH MY folio with (SCROLL) to add scroll&lt;br /&gt;
         TURN MY folio to turn to different sections to find the desired spell scroll&lt;br /&gt;
         PULL MY folio to remove scroll&lt;br /&gt;
         FLIP MY folio to see all available scrolls. Note: This command automatically closes the folio.&lt;/div&gt;</summary>
		<author><name>MPORRECA2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Decaying_blightwater_nyad&amp;diff=595886</id>
		<title>Decaying blightwater nyad</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Decaying_blightwater_nyad&amp;diff=595886"/>
		<updated>2022-09-22T00:25:42Z</updated>

		<summary type="html">&lt;p&gt;MPORRECA2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|134|Blighted Tangle (134)}}&lt;br /&gt;
|simulevel=41&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=150&lt;br /&gt;
|MaxCap=250&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Has Other=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
}}&lt;br /&gt;
Introduced as [[Tuesday Tidings]] 132.&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Fae,Nyad}}&lt;/div&gt;</summary>
		<author><name>MPORRECA2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Random_creature_drop&amp;diff=401425</id>
		<title>Random creature drop</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Random_creature_drop&amp;diff=401425"/>
		<updated>2015-03-25T20:44:52Z</updated>

		<summary type="html">&lt;p&gt;MPORRECA2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}A [[page type is::event|location]] to list random items dropped by creatures.&lt;br /&gt;
&lt;br /&gt;
It should be noted that this page is built on historical information, and due to changing loot tables, may not be valid at any given time.&lt;br /&gt;
&lt;br /&gt;
==Very Common==&lt;br /&gt;
* Arrowheads: {{sloot|i|bodkin arrowhead|bodkin}}, {{sloot|i|bishop arrowhead|bishop}}, {{sloot|i|barded arrowhead|barbed}}, {{sloot|i|warhead arrowhead|warhead}}&lt;br /&gt;
* Runes: {{sloot|i|Dark asketine runestone|asketine}}, {{sloot|i|pale avaes runestone|avaes}}, {{sloot|i|dark azurite runestone|azurite}}, {{sloot|i|Shining calavarite runestone|calavarite}}, {{sloot|i|colorful elbaite runestone|elbaite}}, {{sloot|i|sky-blue imnera runestone|imnera}}&lt;br /&gt;
* [[Trading Cards]]&lt;br /&gt;
* [[Dira|Imperial Dira]]&lt;br /&gt;
* {{sloot|i|wax label}}&lt;br /&gt;
* {{Sloot|i|chipped marble mortar}}&lt;br /&gt;
* {{Sloot|i|grimy marble pestle}}&lt;br /&gt;
* herbs&lt;br /&gt;
* lockpicks: {{sloot|i|Ordinary Lockpick|ordinary}}, {{sloot|i|Stout Lockpick|stout}}, and {{sloot|i|Slim Lockpick|slim}}&lt;br /&gt;
* {{Sloot|i|sacramental wine}}&lt;br /&gt;
* {{Sloot|i|embroidery needle}}&lt;br /&gt;
* {{Sloot|i|piece of black flint}}&lt;br /&gt;
* {{Sloot|i|spool of stout thread}}&lt;br /&gt;
* {{Sloot|i|flight glue}}&lt;br /&gt;
&lt;br /&gt;
==Common==&lt;br /&gt;
* {{sloot|i|apple pipe}}&lt;br /&gt;
* {{sloot|i|boar-bristle mane and tail brush}}&lt;br /&gt;
* {{sloot|i|bone pipe}}&lt;br /&gt;
* {{sloot|i|dragon pipe}}&lt;br /&gt;
* {{sloot|i|lanival pipe}}&lt;br /&gt;
* {{Sloot|i|Ivory stylus}}&lt;br /&gt;
* {{sloot|a|steel-studded bracers}}&lt;br /&gt;
* {{sloot|i|Lantholite gwethdesuan}}, {{sloot|i|waermodi gwethdesuan}}, {{sloot|i|lasmodi gwethdesuan}}, {{sloot|i|sjatmal gwethdesuan}}&lt;br /&gt;
* {{sloot|i|Lantholite stone|Lantholite}}, {{sloot|i|waermodi stone|waermodi}}, {{sloot|i|lasmodi stone|lasmodi}}, {{sloot|i|sjatmal stone}}s.&lt;br /&gt;
* {{sloot|i|Large turnip}}&lt;br /&gt;
* {{sloot|i|cambrinth ring}}&lt;br /&gt;
* {{sloot|i|colorless albredine ring}}&lt;br /&gt;
* {{sloot|i|grimy bar of soap}}&lt;br /&gt;
* Various clothes&lt;br /&gt;
: colors: black, blue, blue-green, dark tan, desert-beige, light yellow, mint-green,  off-white, red, storm-grey, taupe, yellow, taupe&lt;br /&gt;
: materials: burlap, damask, jute, lawn, leather, muslin, oilcloth, stain, snakeskin, taffeta, tartan, velvet&lt;br /&gt;
: items: belt, boots, blouse, dress, gamantang, leggings, odaj, robe, sarong, sash, shawl&lt;br /&gt;
* Jewelry: &lt;br /&gt;
: materials: lead, gold, platinum, electrum&lt;br /&gt;
: items: choker, necklace, armband&lt;br /&gt;
&lt;br /&gt;
==Rare==&lt;br /&gt;
* {{sloot|i|cambrinth lump (2)}}&lt;br /&gt;
* {{sloot|i|brown paper-wrapped package}}&lt;br /&gt;
* {{sloot|i|dark silver sraeth runestone}}&lt;br /&gt;
* {{Sloot|i|animal skeleton|animal skeleton parts}}&lt;br /&gt;
* {{Sloot|i|glowing iron fragment}}&lt;br /&gt;
* {{sloot|i|gold ring bearing the crest of the Thieves&#039; Guild}}&lt;br /&gt;
* {{sloot|i|Kirmhiro draught}}&lt;br /&gt;
* {{sloot|i|octagonal blue coral signet ring in a copper setting}}&lt;br /&gt;
* {{sloot|i|pouch of lead pellets}}&lt;br /&gt;
&lt;br /&gt;
==Very Rare==&lt;br /&gt;
* [[Spell Scrolls]]&lt;br /&gt;
* {{sloot|i|worn and tattered map}}&lt;br /&gt;
* {{sloot|i|witch ball}}&lt;br /&gt;
&lt;br /&gt;
==Unique==&lt;br /&gt;
* {{sloot|i|blackened leather bellows tooled with stylized flames}}&lt;br /&gt;
* {{sloot|i|bone-handled wood shaper}}&lt;br /&gt;
* {{sloot|i|copper hairpin adorned with a tiny jeweled bee}}&lt;br /&gt;
* {{sloot|i|delicate silver-linked bracelet}}&lt;br /&gt;
* {{sloot|i|green and brown shirt}}&lt;br /&gt;
* {{sloot|i|pewter stag&#039;s head pendant cradling a multi-faceted emerald}}&lt;br /&gt;
* {{sloot|i|cut-crystal mixing stick}}&lt;br /&gt;
* {{sloot|i|pair of blue and silver striped socks}}&lt;br /&gt;
* {{sloot|i|slender pewter armband etched with tiny paw prints|}}&lt;br /&gt;
* {{sloot|i|tarnished tin ring}}&lt;br /&gt;
&lt;br /&gt;
==Event-Based==&lt;br /&gt;
* {{sloot|i|Gnomic bolt}}&lt;br /&gt;
* {{sloot|i|Gnomic flarmencrank}}&lt;br /&gt;
* {{sloot|i|Gnomic gear}}&lt;br /&gt;
* {{sloot|i|Gnomic glarmencoupler}}&lt;br /&gt;
* {{sloot|i|Gnomic nut}}&lt;br /&gt;
* {{sloot|i|Gnomic rackensprocket}}&lt;br /&gt;
* {{sloot|i|Gnomic spangleflange}}&lt;br /&gt;
&lt;br /&gt;
==Formerly Dropped==&lt;br /&gt;
* {{sloot|i|Kort potion}}&lt;br /&gt;
{{Cat|Bestiary|*}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Free Account Booster Items==&lt;br /&gt;
* {{sloot|i|Purple Satin Pullow}} - Grants 2 days of log-in experience drain when CLAIMed.&lt;br /&gt;
* {{sloot|i|Fashionista&#039;s License}} - Grants 2 days of additional inventory slots when CLAIMed.&lt;/div&gt;</summary>
		<author><name>MPORRECA2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Contested_abilities&amp;diff=401420</id>
		<title>Contested abilities</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Contested_abilities&amp;diff=401420"/>
		<updated>2015-03-25T17:11:11Z</updated>

		<summary type="html">&lt;p&gt;MPORRECA2: /* Contest Stat &amp;quot;Weighting&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== Contested Spells Contests ==&lt;br /&gt;
Primary Magic does NOT play a role in contested spells except in the fact that it allows a mage to put more mana into the spell. &lt;br /&gt;
&lt;br /&gt;
This will mean that individual mages, depending on how they have and want to train their stats, will tend to have a particular type of contested spell that they excel at. Likewise, there will be particular targets who may be more or less resistant to specific types of contested spells. All of the above applies equally to both critters and players. &lt;br /&gt;
&lt;br /&gt;
==Contest Stat &amp;quot;Weighting&amp;quot;==&lt;br /&gt;
Dartenian says, &amp;quot;When we talk about weighted in stat contests, we aren&#039;t usually talking about much.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dartenian says, &amp;quot;Raising your intelligence or discipline higher at the expense of charisma is NOT going to make you better at WvW.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dartenian says, &amp;quot;If you are talking about cost analysis.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
1/2009&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{{!}} border=&amp;quot;1&amp;quot;&lt;br /&gt;
{{!}}&lt;br /&gt;
{{{!}}&lt;br /&gt;
{{!}}Attack Class {{!}}{{!}} Primary Stat {{!}}{{!}} Secondary Stat {{!}}{{!}} Tertiary Stat &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} ---- {{!}}{{!}} ---- {{!}}{{!}} ---- {{!}}{{!}} ----&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}Mind {{!}}{{!}} Intelligence {{!}}{{!}} Discipline {{!}}{{!}} Wisdom &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}Magic {{!}}{{!}} Wisdom {{!}}{{!}} Intelligence {{!}}{{!}} Discipline &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}Spirit {{!}}{{!}} Wisdom {{!}}{{!}} Charisma {{!}}{{!}} Intelligence &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}Charm {{!}}{{!}} Charisma {{!}}{{!}} Discipline {{!}}{{!}} Intelligence &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}Fear {{!}}{{!}} Charisma {{!}}{{!}} Strength {{!}}{{!}} Discipline &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}Power {{!}}{{!}} Strength {{!}}{{!}} Stamina {{!}}{{!}} Discipline &lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}Finesse {{!}}{{!}} Agility {{!}}{{!}} Reflex {{!}}{{!}} Intelligence &lt;br /&gt;
{{!}}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magical Attack Styles===&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:Mind Contest Abilities|Mind Attacks]]&#039;&#039;&#039; - The user is bringing the force of his own mind to bear on the target. Examples: [[Mental Blast]], [[Petrifying Visions]].&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:Magic Contest Abilities|Magic Attacks]]&#039;&#039;&#039; - The user is creating an effect that acts on its own accord as opposed to directly contesting themselves with the target. Examples: [[Anther&#039;s Call]], [[Branch Break]].&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:Spirit Contest Abilities|Spirit Attacks]]&#039;&#039;&#039; - The user is clashing their spirit or soul against the target, trying to bring down its weight against them. Examples: [[Heighten Pain]], [[Malediction]].&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:Charm Contest Abilities|Charm Attacks]]&#039;&#039;&#039; - The user is trying to lure or befuddle the target in a subtler attack, or instead awe the target through sheer presence. Examples: [[Aether Wolves]], [[Compel]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Non-Magical Attack Styles===&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:Fear Contest Abilities|Fear Attacks]]&#039;&#039;&#039; - The user is trying to intimidate the target in order to evoke a desired effect. Examples: [[Roars|Barbarian Roars]].&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:Power Contest Abilities|Power Attacks]]&#039;&#039;&#039; - The user is bringing forth sheer physical brutality in order to cause an effect. Example: [[War Stomp]].&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:Finesse Contest Abilities|Finesse Attacks]]&#039;&#039;&#039; - The user is using their quick and agile nature in order to cause the desired effect. Example: [[Ambush|Thief Ambushes]].&lt;br /&gt;
&lt;br /&gt;
===Defending from Spells===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{{!}} border=&amp;quot;1&amp;quot;&lt;br /&gt;
{{!}}&lt;br /&gt;
{{{!}}&lt;br /&gt;
{{!}}Defense Class{{!}}{{!}}Primary Stat{{!}}{{!}}Secondary Stat{{!}}{{!}}Tertiary Stat{{!}}{{!}}Other Conditions&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} ---{{!}}{{!}}---{{!}}{{!}}---{{!}}{{!}}---{{!}}{{!}}---&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}Reflexes{{!}}{{!}}Reflex{{!}}{{!}}Agility{{!}}{{!}}Intelligence{{!}}{{!}} Also affected by incapacitating conditions (prone, webbed, etc).&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}Fortitude{{!}}{{!}}Stamina{{!}}{{!}}Discipline{{!}}{{!}}Strength{{!}}{{!}} Also affected by vitality, spirit, and fatigue.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}Willpower{{!}}{{!}}Discipline{{!}}{{!}}Wisdom{{!}}{{!}}Intelligence{{!}}{{!}} Also affected by nerve damage, stuns/unconsciousness, and Khri Serenity, and Cunning.&lt;br /&gt;
{{!}}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:Reflexes Contest Abilities|Reflexes]]&#039;&#039;&#039; - The user is attempting to avoid something attacking them, keep their balance, or otherwise make agile or dexterous motions. Examples: [[Branch Break]], [[Desert&#039;s Maelstrom]].&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:Fortitude Contest Abilities|Fortitude]]&#039;&#039;&#039; - The user is trying to endure an effect or curse that cannot be avoided. Examples: [[Stun Foe]], [[Heighten Pain]].&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:Willpower Contest Abilities|Willpower]]&#039;&#039;&#039; - The user is attempting to actively fight off or shield themselves from an attempt to meddle with their state of being. Examples: [[Mental Blast]], [[Petrifying Visions]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
:It was decided that attacks against a character fundamentally reduce to three things: You avoid it, you endure it, or you repel it. This new system still provides many more potential types of contests, given the input side of things.&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
{{PostLink}}&lt;br /&gt;
&lt;br /&gt;
{{Cat|Magic}}&lt;/div&gt;</summary>
		<author><name>MPORRECA2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elemental_weapon&amp;diff=401297</id>
		<title>Elemental weapon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elemental_weapon&amp;diff=401297"/>
		<updated>2015-03-23T19:52:28Z</updated>

		<summary type="html">&lt;p&gt;MPORRECA2: /* Templates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildAbility&lt;br /&gt;
|name=Elemental weapon&lt;br /&gt;
|guild=warrior mage&lt;br /&gt;
|prereqs=None&lt;br /&gt;
|slots=-&lt;br /&gt;
|diff=-&lt;br /&gt;
|type=other&lt;br /&gt;
|contest1=-&lt;br /&gt;
|contest2=-&lt;br /&gt;
|skill=Summoning&lt;br /&gt;
|path=Earth&lt;br /&gt;
|desc=A ritual that summons a weapon made of stone.&lt;br /&gt;
|effect=Create a tier 2 elemental weapon&lt;br /&gt;
|messaging=Closing your eyes, you grunt briefly in effort as you sense a small earthen ethereal fissure open in front of you.  Thrusting your hand through, you draw out a crude stone scimitar.  As you open your eyes, the fissure closes.&lt;br /&gt;
Roundtime: 17 sec.&lt;br /&gt;
&lt;br /&gt;
You reach out with your will and reshape your scimitar into a crude stone short sword.&lt;br /&gt;
Roundtime: 9 sec.&lt;br /&gt;
&lt;br /&gt;
Focusing your will, you rip the stone short sword asunder, returning it to the Elemental planes.&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Available to all WMs immediately after joining the guild.&lt;br /&gt;
*{{com|SUMMON}} {{tt|WEAPON}} will create a Tier 2 weapon that is a template of your highest melee skill.&lt;br /&gt;
*This uses [[elemental charge]], and is an Earth ability.&lt;br /&gt;
*You may {{com|TURN}} the summoned weapon to swap it between the two templates for that skill&lt;br /&gt;
*Roundtime for all verbs scales down fairly quickly with {{skill|summoning}}.&lt;br /&gt;
*The weapon cannot be {{com|GIVE}}{{tt|n}} to another person.&lt;br /&gt;
*The weapons crumble a short period after being dropped.&lt;br /&gt;
*The weapon crumbles if someone else tries to pick it up.&lt;br /&gt;
*You can {{com|BREAK}} the weapon to dismiss it&lt;br /&gt;
*There are six metaspells that modify this ability, one in each book.&lt;br /&gt;
:*Knowledge of any metaspell raises the base weapon to Tier 3.&lt;br /&gt;
:*The Air metaspell ([[Quick Infusions]]) reduces the RT of SUMMON, SHAPE, and TURN by 4 seconds.&lt;br /&gt;
:*The Aether metaspell ([[Expansive Infusions]]) allows you to create weapons for any melee or thrown weapon skill.&lt;br /&gt;
:*The Earth metaspell ([[Reinforced Infusions]]) allows the user to get additional Tier bumps from Crafting Techniques and holding a very rare metal ingot.&lt;br /&gt;
:*The Electricity metaspell ([[Shocking Infusions]]) allows the user to create weapons that do electric damage.&lt;br /&gt;
:*The Fire metaspell ([[Fiery Infusions]]) allows the user to create weapons that do fire damage.&lt;br /&gt;
:*The Water metaspell ([[Icy Infusions]]) allows the user to create weapons that do cold damage.&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
Conjured weapons are of the form &amp;lt;quality&amp;gt; &amp;lt;element&amp;gt; &amp;lt;template&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The templates are all standard crafting templates.&lt;br /&gt;
&lt;br /&gt;
Elements are stone (default), fiery (fiery infusions), icy (icy infusions), ??(shocking infusions).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Template !! W/S Tech !! Base stats (crude/2nd tier) !! Metaspell known stats (?/3rd tier) !! Technique reinforced stats (?/? tier) !! Very rare metal reinforced stats (?/? tier) !! Very rare metal technique reinforced stats (?/? tier)&lt;br /&gt;
|-&lt;br /&gt;
| Small Edged || scimitar (me) || Basic Bladed || poor/moderate/low fair/decent a.susceptible || poor/s. heavy/s. fair decently/decently 30 stones  || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Small Edged ({{com|turn}}ed) || short sword (le) || Basic Bladed || s.fair/low/poor soundly/poorly a.susceptible || fair/s. fair/poor well/poorly 15 stones || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Large Edged || broadsword || Proficient Bladed || ||no/poor/moderate reasonably/decently 35 stone || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Large Edged ({{com|turn}}ed) || nimsha || Proficient Bladed || ||s. fair/moderate/s. fair decently/decently 40 stones || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Twohanded Edged || claymore || Advanced Bladed || ||fair/severe/moderate poorly/very well 70 stones || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Twohanded Edged ({{com|turn}}ed) || greatsword || Advanced Bladed || ||low/extreme/v. heavy poorly/well 90 stones || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Small Blunt || mallet (mb) || Basic Blunt || ||no/poor/heavy inadequately/soundly 35 stones || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Small Blunt ({{com|turn}}ed) || cudgel (lb) || Basic blunt || ||no/dismal/moderate decently/decently 20 stones || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Large Blunt || hara || Advanced Blunt || ||no/poor/v. great poorly/soundly 50 stones || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Large Blunt ({{com|turn}}ed) || heavy mace || Advanced Blunt || ||poor/low/v. heavy inadequately/reasonably 50 stones || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Twohanded Blunt || maul || Expert Blunt || ||fair/poor/v. extreme poorly/very well 80 stones || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Twohanded Blunt ({{com|turn}}ed) || heavy sledgehammer || Expert Blunt || ||fair/poor/v. extreme poorly/very well 80 stones || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Staves || quarterstaff || Simple Martial || ||s. fair/dismal/v. heavy soundly /decently 60 stones || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Staves ({{com|turn}}ed) || nightstick || Simple Martial || ||no/poor/moderate reasonably/decently 35 stone || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Polearms || lance (pike) || Advanced Pole || ||severe/s. fair/fair decently/reasonably 75 stone || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Polearms ({{com|turn}}ed) || bardiche (halberd)  || Advanced Pole || ||moderate/v.heavy/s. fair decently/decently 50 stone || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Light Thrown || bola || Advanced Blunt || ||no/no/moderate fairly/decently 25 stones || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Light Thrown ({{com|turn}}ed) || boomerang || Advanced Blunt || ||dismal/poor/low fairly/dently 15 stones || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Thrown || javelin || Basic Pole || ||s. heavy/s. fair/s. fair reasonably/fairly 35 stones || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Thrown ({{com|turn}}ed) || spear || Basic Pole || ||v. heavy/s. fair/s. fair decently/decently 50 stones || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Known quality of weapons:&lt;br /&gt;
:#crude (tier 2 base)&lt;br /&gt;
:#stone (tier 3 base) Average construction (9/18)&lt;/div&gt;</summary>
		<author><name>MPORRECA2</name></author>
	</entry>
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