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	<updated>2026-05-03T11:50:00Z</updated>
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		<id>https://elanthipedia.play.net/index.php?title=Template:TitleAsk&amp;diff=523834</id>
		<title>Template:TitleAsk</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:TitleAsk&amp;diff=523834"/>
		<updated>2020-07-11T22:47:18Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
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{{!}}} }}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
A template for standardizing title listings.&lt;br /&gt;
&lt;br /&gt;
==Usage Documentation==&lt;br /&gt;
1=The title category name&amp;lt;br /&amp;gt;&lt;br /&gt;
2=The number of items to be shown.&amp;lt;br /&amp;gt;&lt;br /&gt;
o=The offset from begining to display (optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
s=Any required subcategories (optional)&amp;lt;br /&amp;gt;&lt;br /&gt;
h=Header to use instead of category name (optional)&lt;br /&gt;
{{cat|templates,Search templates}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Artificing_techniques&amp;diff=523291</id>
		<title>Artificing techniques</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Artificing_techniques&amp;diff=523291"/>
		<updated>2020-07-05T15:36:41Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following are techniques for the [[Artificing]] crafting discipline.&lt;br /&gt;
== Technique Chart ==&lt;br /&gt;
[[Image:Artificingtech.png|upright]]&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Techniques==&lt;br /&gt;
===Sigil Comprehension===&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot; | Technique || style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot;  | Description&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Inspired Sigil Comprehension || Inspired Sigil Comprehension allows the distortion of sigils in an area.  It also provides additional statistics details for sigil-scrolls, books and memorized sigils.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Enlightened Sigil Comprehension || Knowledge of this technique reduces the time each sigil harvesting action takes, and reduces the chance of the sigil clarity fading with each improvement effort.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Illuminated Sigil Comprehension || Training in Illuminated Sigil Comprehension reduces the amount of danger increased through repeated perceptions while also increasing the chances of a critical success.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Awakened Sigil Comprehension || Enchanters will find Awakened Sigil Comprehension allows the scribing of many more sigils from a single perception, vastly simplifying the harvesting process.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fount and Tool Creation===&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot; | Technique || style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot;  | Description&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Basic Fount Creation || The Basic Fount Creation technique provides foundational knowledge to enhance crafting of the simplest founts.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Advanced Fount Creation || Knowledge of Advanced Fount Creation will reduce the difficulty of any intermediate fount instruction.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Complex Fount Creation || The application of Complex Fount Creation will cover even the most challenging fount designs, vastly reducing the difficulty.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Fount Annealing || Artifcers with knowledge of Fount Annealing will produce founts with many more uses available.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Enchanted Tool Design || Enchanted Tool Design explores the first rung of enchanting tools necessary to excel at this Discipline.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Advanced Enchanted Tools || The technique of Advanced Enchanted Tools delves deeper, granting insight into the more complex and niche enchanting tools.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Artificing Improvement===&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot; | Technique || style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot;  | Description&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Artificer Specialization || Artificing Specialization allows the use of low quality base materials and sigils without significantly impacting the enchantment outcome.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Artificer Theory || Artificing Theory grants a tool bonus, reducing the penalty from using all but the poorest of quality tools.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Artificer Acumen || Artificing Acumen reduces the wear rate of enchanted tools, improves crafting speed and practically negates the effects of imbue backlash.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantment Maintenance===&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot; | Technique || style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot;  | Description&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Enchanting Maintenance || Training with Enchanting Maintenance removes the chance for critical failure when activating enchanted items, and the excess charges it consumes.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Enchanting Manipulation || Knowledge of Enchanting Manipulation unlocks the ability to shake Founts to adjust what aspect of an enchantment will be bonused.  It also allows enchanters to instill such a bonus on items they are enchanting. &lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Artificing Enchantments===&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot; | Technique || style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot;  | Description&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Basic Artificing Principles || Basic Artificing Principles provides a framework for simple utility enchantments, making them easier to craft.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Advanced Artificing Design || Knowledge of Advanced Artificing Design will make even the most complex utility enchantments much easier to craft.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Basic Runestone Creation || Basic Runestone Creation is essential for any Artificer looking to enchant simple runestones.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Advanced Runestone Creation || Many runestones require delicate methods to form.  Knowledge of the Advanced Runestone Creation technique will convey these methods and ease the crafting process.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Ritual Foci Creation || Ritual Foci Creation provides a framework for simple Foci enchantments, making them easier to craft.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Advanced Foci Creation || Knowledge of Advanced Foci Creation will make even the most complex Targeted Magic Foci enchantments much easier to craft.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Basic Wand Creation || Basic Wand Creation provides a framework for simple wand enchantments, making them easier to craft.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Advanced Wand Creation || Knowledge of Advanced Wand Creation will make even the most complex utility and offensive wand designs much simpler to create.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Martial Artificing || The Martial Artificing technique applies to certain basic enchantments designed to enhance the user.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Exotic Artificing || Knowlege of Exotic Artificing grants the Artificer skillful new approaches for creafting complex enchantments designed to enhance the user or affect the world around them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
-- Awakened Sigil Comprehension and Fount Annealing are not working and Enchanting Maintenance, and Enchanting Manipulation appear to not be working as of 5/11/2020.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RefAl|p=y}}&lt;br /&gt;
{{cat|Creation systems,Techniques}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Artificing_techniques&amp;diff=523290</id>
		<title>Artificing techniques</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Artificing_techniques&amp;diff=523290"/>
		<updated>2020-07-05T15:35:47Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Technique Chart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
The following are techniques for the [[Artificing]] crafting discipline.&lt;br /&gt;
== Technique Chart ==&lt;br /&gt;
[[Image:Artificingtech.png]]&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
===Sigil Comprehension===&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot; | Technique || style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot;  | Description&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Inspired Sigil Comprehension || Inspired Sigil Comprehension allows the distortion of sigils in an area.  It also provides additional statistics details for sigil-scrolls, books and memorized sigils.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Enlightened Sigil Comprehension || Knowledge of this technique reduces the time each sigil harvesting action takes, and reduces the chance of the sigil clarity fading with each improvement effort.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Illuminated Sigil Comprehension || Training in Illuminated Sigil Comprehension reduces the amount of danger increased through repeated perceptions while also increasing the chances of a critical success.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Awakened Sigil Comprehension || Enchanters will find Awakened Sigil Comprehension allows the scribing of many more sigils from a single perception, vastly simplifying the harvesting process.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fount and Tool Creation===&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot; | Technique || style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot;  | Description&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Basic Fount Creation || The Basic Fount Creation technique provides foundational knowledge to enhance crafting of the simplest founts.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Advanced Fount Creation || Knowledge of Advanced Fount Creation will reduce the difficulty of any intermediate fount instruction.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Complex Fount Creation || The application of Complex Fount Creation will cover even the most challenging fount designs, vastly reducing the difficulty.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Fount Annealing || Artifcers with knowledge of Fount Annealing will produce founts with many more uses available.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Enchanted Tool Design || Enchanted Tool Design explores the first rung of enchanting tools necessary to excel at this Discipline.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Advanced Enchanted Tools || The technique of Advanced Enchanted Tools delves deeper, granting insight into the more complex and niche enchanting tools.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Artificing Improvement===&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot; | Technique || style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot;  | Description&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Artificer Specialization || Artificing Specialization allows the use of low quality base materials and sigils without significantly impacting the enchantment outcome.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Artificer Theory || Artificing Theory grants a tool bonus, reducing the penalty from using all but the poorest of quality tools.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Artificer Acumen || Artificing Acumen reduces the wear rate of enchanted tools, improves crafting speed and practically negates the effects of imbue backlash.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enchantment Maintenance===&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot; | Technique || style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot;  | Description&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Enchanting Maintenance || Training with Enchanting Maintenance removes the chance for critical failure when activating enchanted items, and the excess charges it consumes.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Enchanting Manipulation || Knowledge of Enchanting Manipulation unlocks the ability to shake Founts to adjust what aspect of an enchantment will be bonused.  It also allows enchanters to instill such a bonus on items they are enchanting. &lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Artificing Enchantments===&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
| style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot; | Technique || style=&amp;quot;color: white; background: #29557D; font-weight: bold;&amp;quot;  | Description&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Basic Artificing Principles || Basic Artificing Principles provides a framework for simple utility enchantments, making them easier to craft.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Advanced Artificing Design || Knowledge of Advanced Artificing Design will make even the most complex utility enchantments much easier to craft.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Basic Runestone Creation || Basic Runestone Creation is essential for any Artificer looking to enchant simple runestones.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Advanced Runestone Creation || Many runestones require delicate methods to form.  Knowledge of the Advanced Runestone Creation technique will convey these methods and ease the crafting process.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Ritual Foci Creation || Ritual Foci Creation provides a framework for simple Foci enchantments, making them easier to craft.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Advanced Foci Creation || Knowledge of Advanced Foci Creation will make even the most complex Targeted Magic Foci enchantments much easier to craft.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Basic Wand Creation || Basic Wand Creation provides a framework for simple wand enchantments, making them easier to craft.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Advanced Wand Creation || Knowledge of Advanced Wand Creation will make even the most complex utility and offensive wand designs much simpler to create.&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| Martial Artificing || The Martial Artificing technique applies to certain basic enchantments designed to enhance the user.&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot;&lt;br /&gt;
| Exotic Artificing || Knowlege of Exotic Artificing grants the Artificer skillful new approaches for creafting complex enchantments designed to enhance the user or affect the world around them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
-- Awakened Sigil Comprehension and Fount Annealing are not working and Enchanting Maintenance, and Enchanting Manipulation appear to not be working as of 5/11/2020.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RefAl|p=y}}&lt;br /&gt;
{{cat|Creation systems,Techniques}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Artificingtech.png&amp;diff=523288</id>
		<title>File:Artificingtech.png</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Artificingtech.png&amp;diff=523288"/>
		<updated>2020-07-05T15:29:27Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=523084</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=523084"/>
		<updated>2020-07-02T23:02:48Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Templates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso, arms) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 pieces of armor covering the head region, body region and the hands. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:::{{com|cast}} {{tt|arms}} - arms and hands&lt;br /&gt;
:*It is not possible to specify chest/back, chest-only or back-only coverage even though the spell can create carapace, chain and scale vests and plate breastplates and backplates. The only way to create these pieces is to use either CAST or CAST {body|shirt|torso} while wearing an armor piece on your waist.&lt;br /&gt;
:*Likewise, it is not possible to specify arm-only coverage even though the spell can create vambraces. The only way to create vambraces is to use either CAST or CAST {body|shirt|arms} while wearing an armor piece on your hands.&lt;br /&gt;
:*One oddity is that the CAST BODY and SHIRT options normally create a hauberk, shirt or half plate which do not have hand coverage, but if these cannot be created it will attempt to make sleeves which do cover the hands.&lt;br /&gt;
:*If removing either the plate breastplate or backplate in order to switch armor types via the spell then make sure to remove both of them. Because the other armor types do not have chest-only or back-only coverage options, leaving one of them on will result in the other location being exposed.&lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor use the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell. If you only want to use a specific combination of armor pieces you will likely require fewer techniques than this, so having all of them is only necessary for flexibility.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is significantly lighter and further reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || --- || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= |30|40|08|06|08|07|08|05|04|03|04|03|03|02| | }}&lt;br /&gt;
{{CraftM|t=la|m= |30|40|08|06|08|07|08|05|05|04|05|04|03|02| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight !!&lt;br /&gt;
|-&lt;br /&gt;
| Head || carapace balaclava || head, eyes, neck || Extremity Bone Armor Design || 03-light || 01-insignificant ||  || 26 &lt;br /&gt;
|-&lt;br /&gt;
| Cap || carapace cap || head || Extremity Bone Armor Design || 01-insignificant || 01-insignificant ||  || 17 &lt;br /&gt;
|-&lt;br /&gt;
| Eyes || carapace mask || eyes || Accesory Bone Armor Design || 01-insignificant || 00-no ||  || 6 &lt;br /&gt;
|-&lt;br /&gt;
| Neck || carapace aventail || neck || Accessory Bone Armor Design || 01-insignificant || 01-insignificant ||  || 8 &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| Body || carapace hauberk || chest, back, abdomen, arms, legs || Complete Bone Armor Design || 09-high || 05-fair ||  || 127 &lt;br /&gt;
|-&lt;br /&gt;
| Shirt || carapace coat || chest, back, abdomen, arms || Complete Bone Armor Design || 09-high || 03-light ||  || 101 &lt;br /&gt;
|-&lt;br /&gt;
| Torso || carapace tabard || chest, back, abdomen || Torso Bone Armor Design || 05-fair || 03-light ||  || 66 &lt;br /&gt;
|-&lt;br /&gt;
| --- || carapace vest || chest, back || Torso Bone Armor Design || 05-fair || 01-insignificant ||  ||  44 &lt;br /&gt;
|-&lt;br /&gt;
| Waist || carapace tasset || abdomen || Torso Bone Armor Design || 03-light || 01-insignificant ||  || 22 &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| Arms || carapace sleeves || arms, hands || Extremity Bone Armor Design || 05-fair || 01-insignificant ||  || 46 &lt;br /&gt;
|-&lt;br /&gt;
| --- || carapace vambraces || arms || Extremity Bone Armor Design || 05-fair || 01-insignificant ||  || 35&lt;br /&gt;
|-&lt;br /&gt;
| Hands || carapace gloves || hands || Accessory Bone Armor Design || 03-light || 01-insignificant ||  || 11 &lt;br /&gt;
|-&lt;br /&gt;
| Legs || carapace greaves || legs || Extremity Bone Armor Design || 03-light || 01-insignificant ||  || 26 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight !!&lt;br /&gt;
|-&lt;br /&gt;
| Head || chain balaclava || head, eyes, neck || Extremity Chain Armor Design || 01-insignificant || 01-insignificant ||  || 55&lt;br /&gt;
|-&lt;br /&gt;
| Cap || chain cap || head || Extremity Chain Armor Design || 01-insignificant || 01-insignificant ||  || 27 &lt;br /&gt;
|-&lt;br /&gt;
| Eyes || chain mask || eyes || Accesory Chain Armor Design || 01-insignificant || 01-insignificant ||  || 11 &lt;br /&gt;
|-&lt;br /&gt;
| Neck || chain aventail || neck || Accessory Chain Armor Design || 01-insignificant || 01-insignificant ||  || 16&lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| Body || chain hauberk || chest, back, abdomen, arms, legs || Complete Chain Armor Design || 09-high || 07-moderate || || 220 &lt;br /&gt;
|-&lt;br /&gt;
| Shirt || chain shirt || chest, back, abdomen, arms || Complete Chain Armor Design || 07-moderate || 05-fair ||  || 137 &lt;br /&gt;
|-&lt;br /&gt;
| Torso || chain lorica || chest, back, abdomen || Torso Chain Armor Design || 5-fair || 5-fair ||  || 82 &lt;br /&gt;
|-&lt;br /&gt;
| --- || chain vest || chest, back || Torso Chain Armor Design || 05-fair || 03-light ||  || 55 &lt;br /&gt;
|-&lt;br /&gt;
| Waist || chain tasset || abdomen || Torso Chain Armor Design || 03-light || 01-insignificant ||  || 27 &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| Arms || chain sleeves || arms, hands || Extremity Chain Armor Design || 05-fair || 03-light ||  || 71 &lt;br /&gt;
|-&lt;br /&gt;
| --- || chain vambraces || arms || Extremity Chain Armor Design || 05-fair || 01-insignificant ||  || 55 &lt;br /&gt;
|-&lt;br /&gt;
| Hands || chain gloves || hands || Accessory Chain Armor Design || 01-insignificant || 01-insignificant ||  || 22 &lt;br /&gt;
|-&lt;br /&gt;
| Legs || chain greaves || legs || Extremity Chain Armor Design || 03-light || 03-light ||  || 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |06|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |06|11|05|11|05|11|04|07|04|07|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight !!&lt;br /&gt;
|-&lt;br /&gt;
| Head || scale balaclava || head, eyes, neck || Extremity Brigandine Armor Design|| 03-light || 05-fair ||  || 71 &lt;br /&gt;
|-&lt;br /&gt;
| Cap || scale cap || head || Extremity Brigandine Armor Design|| 01-insignificant || 03-light ||  || 33 &lt;br /&gt;
|-&lt;br /&gt;
| Eyes || scale mask || eyes || Accesory Brigandine Armor Design|| 01-insignificant || 01-insignificant ||  || 13 &lt;br /&gt;
|-&lt;br /&gt;
| Neck || scale aventail || neck || Accessory Brigandine Armor Design|| 01-insignificant || 01-insignificant ||  || 24 &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| Body || scale hauberk || chest, back, abdomen, arms, legs || Complete Brigandine Armor Design|| 09-high || 14-overwhelming ||  || 220 &lt;br /&gt;
|-&lt;br /&gt;
| Shirt || scale shirt || chest, back, abdomen, arms || Complete Brigandine Armor Design|| 07-moderate || 09-hight ||  || 154&lt;br /&gt;
|-&lt;br /&gt;
| Torso || scale lorica || chest, back, abdomen || Torso Brigandine Armor Design|| 05-fair || 07-moderate ||  || 93&lt;br /&gt;
|-&lt;br /&gt;
| --- || scale vest || chest, back || Torso Brigandine Armor Design|| 05-fair || 07-moderate ||  || 66 &lt;br /&gt;
|-&lt;br /&gt;
| Waist || scale tasset || abdomen || Torso Brigandine Armor Design|| 03-light || 03-light ||  || 27 &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| Arms || scale sleeves || arms, hands || Extremity Brigandine Armor Design|| 05-fair || 05-fair ||  || 82 &lt;br /&gt;
|-&lt;br /&gt;
| --- || scale vambraces || arms || Extremity Brigandine Armor Design|| 05-fair || 05-fair ||  || 60&lt;br /&gt;
|-&lt;br /&gt;
| Hands || scale gloves || hands || Accessory Brigandine Armor Design|| 01-insignificant || 01-insignificant ||  || 22 &lt;br /&gt;
|-&lt;br /&gt;
| Legs || scale greaves || legs || Extremity Brigandine Armor Design|| 03-light || 05-fair ||  || 41 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |07|12|08|12|05|12|04|07|04|07|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |07|12|08|12|05|12|04|07|04|07|02|05| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight !!&lt;br /&gt;
|-&lt;br /&gt;
| Head || sallet || head, eyes, neck || Extremity Plate Armor Design || 05-fair || 05-fair ||  || 96 &lt;br /&gt;
|-&lt;br /&gt;
| Cap || dome helm || head || Extremity Plate Armor Design || 01-insignificant || 03-light ||  || 44 &lt;br /&gt;
|-&lt;br /&gt;
| Eyes || plate mask || eyes || Accesory Plate Armor Design || 01-insignificant || 01-insignificant ||  || 19 &lt;br /&gt;
|-&lt;br /&gt;
| Neck || plate aventail || neck || Accessory Plate Armor Design || 03-light || 03-light ||  || 33 &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| Body || full plate || chest, back, abdomen, arms, legs || Complete Plate Armor Design || 11-great || 15-insane ||  || 275 &lt;br /&gt;
|-&lt;br /&gt;
| Shirt || half plate || chest, back, abdomen, arms || Complete Plate Armor Design || 09-high || 14-overwhelming ||  || 178&lt;br /&gt;
|-&lt;br /&gt;
| Torso || plate cuirass || chest, back, abdomen || Torso Plate Armor Design || 07-moderate || 11-great ||  || 107&lt;br /&gt;
|-&lt;br /&gt;
| --- || plate breastplate || chest || Torso Plate Armor Design || 03-light || 05-fair ||  || 44 &lt;br /&gt;
|-&lt;br /&gt;
| --- || plate backplate || back || Torso Plate Armor Design || 03-light || 05-fair ||  || 27 &lt;br /&gt;
|-&lt;br /&gt;
| Waist || plate fauld || abdomen || Torso Plate Armor Design || 03-light || 05-fair ||  || 35 &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| Arms || plate sleeves || arms, hands || Extremity Plate Armor Design || 07-moderate || 07-moderate ||  || 107 &lt;br /&gt;
|-&lt;br /&gt;
| --- || plate vambraces || arms || Extremity Plate Armor Design || 05-fair || 05-fair ||  || 71 &lt;br /&gt;
|-&lt;br /&gt;
| Hands || plate gauntlets || hands || Accessory Plate Armor Design || 03-light || 03-light ||  || 35 &lt;br /&gt;
|-&lt;br /&gt;
| Legs || plate greaves || legs || Extremity Plate Armor Design || 05-fair || 07-moderate ||  || 55 &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=523074</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=523074"/>
		<updated>2020-07-02T10:02:52Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Templates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso, arms) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 pieces of armor covering the head region, body region and the hands. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:::{{com|cast}} {{tt|arms}} - arms and hands&lt;br /&gt;
:*It is not possible to specify chest/back, chest-only or back-only coverage even though the spell can create carapace, chain and scale vests and plate breastplates and backplates. The only way to create these pieces is to use either CAST or CAST {body|shirt|torso} while wearing an armor piece on your waist.&lt;br /&gt;
:*Likewise, it is not possible to specify arm-only coverage even though the spell can create vambraces. The only way to create vambraces is to use either CAST or CAST {body|shirt|arms} while wearing an armor piece on your hands.&lt;br /&gt;
:*One oddity is that the CAST BODY and SHIRT options normally create a hauberk, shirt or half plate which do not have hand coverage, but if these cannot be created it will attempt to make sleeves which do cover the hands.&lt;br /&gt;
:*If removing either the plate breastplate or backplate in order to switch armor types via the spell then make sure to remove both of them. Because the other armor types do not have chest-only or back-only coverage options, leaving one of them on will result in the other location being exposed.&lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor use the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell. If you only want to use a specific combination of armor pieces you will likely require fewer techniques than this, so having all of them is only necessary for flexibility.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is significantly lighter and further reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || --- || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= |30|40|08|06|08|07|08|05|04|03|04|03|03|02| | }}&lt;br /&gt;
{{CraftM|t=la|m= |30|40|08|06|08|07|08|05|05|04|05|04|03|02| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight !!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 03-light || 01-insignificant ||  || 26&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 17&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 00-no ||  || 6 &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 8&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd || 09-high || 05-fair ||  || 127  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd || 09-high || 03-light ||  || 101   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd || 05-fair || 03-light ||  || 66  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd || 05-fair || 01-insignificant ||  ||  44&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd || 03-light || 01-insignificant ||  || 22  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 05-fair || 01-insignificant ||  || 46&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | carapace vambraces || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 05-fair || 01-insignificant ||  || 35&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 03-light || 01-insignificant ||  || 11 &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 03-light || 01-insignificant ||  || 26&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight !!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd || 01-insignificant || 01-insignificant ||  || 55  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd || 01-insignificant || 01-insignificant ||  || 27&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 11&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 16 &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 09-high || 07-moderate || || 220 &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 07-moderate || 05-fair ||  || 137&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair ||  || 82&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 05-fair || 03-light ||  || 55 &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 03-light || 01-insignificant ||  || 27&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd || 05-fair || 03-light ||  || 71&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | chain vambraces || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd || 05-fair || 01-insignificant ||  || 55&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 22&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd || 03-light || 03-light ||  || 41 &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |06|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |06|11|05|11|05|11|04|07|04|07|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight !!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd || 03-light || 05-fair ||  || 71&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd || 01-insignificant || 03-light ||  || 33&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 24&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd || 09-high || 14-overwhelming ||  || 220&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd || 07-moderate || 09-hight ||  || 154&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd || 05-fair || 07-moderate ||  || 93&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd || 05-fair || 07-moderate ||  || 66&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd || 03-light || 03-light ||  || 27&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd || 05-fair || 05-fair ||  || 82&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | scale vambraces || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd || 05-fair || 05-fair ||  || 60&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 22&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd || 03-light || 05-fair ||  || 41&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |07|12|08|12|05|12|04|07|04|07|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |07|12|08|12|05|12|04|07|04|07|02|05| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight !!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd || 05-fair || 05-fair ||  || 96&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd || 01-insignificant || 03-light ||  || 44&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 19&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 03-light || 03-light ||  || 33&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd || 11-great || 15-insane ||  || 275&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd || 09-high || 14-overwhelming ||  || 178&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd || 07-moderate || 11-great ||  || 107&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd || 03-light || 05-fair ||  || 44&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd || 03-light || 05-fair ||  || 27&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd || 03-light || 05-fair ||  || 35&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd || 07-moderate || 07-moderate ||  || 107&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate vambraces || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd || 05-fair || 05-fair ||  || 71&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 03-light || 03-light ||  || 35&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd || 05-fair || 07-moderate ||  || 55&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=523073</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=523073"/>
		<updated>2020-07-02T09:40:03Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Templates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso, arms) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 pieces of armor covering the head region, body region and the hands. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:::{{com|cast}} {{tt|arms}} - arms and hands&lt;br /&gt;
:*It is not possible to specify chest/back, chest-only or back-only coverage even though the spell can create carapace, chain and scale vests and plate breastplates and backplates. The only way to create these pieces is to use either CAST or CAST {body|shirt|torso} while wearing an armor piece on your waist.&lt;br /&gt;
:*Likewise, it is not possible to specify arm-only coverage even though the spell can create vambraces. The only way to create vambraces is to use either CAST or CAST {body|shirt|arms} while wearing an armor piece on your hands.&lt;br /&gt;
:*One oddity is that the CAST BODY and SHIRT options normally create a hauberk, shirt or half plate which do not have hand coverage, but if these cannot be created it will attempt to make sleeves which do cover the hands.&lt;br /&gt;
:*If removing either the plate breastplate or backplate in order to switch armor types via the spell then make sure to remove both of them. Because the other armor types do not have chest-only or back-only coverage options, leaving one of them on will result in the other location being exposed.&lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor use the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell. If you only want to use a specific combination of armor pieces you will likely require fewer techniques than this, so having all of them is only necessary for flexibility.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is significantly lighter and further reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || --- || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= |30|40|08|06|08|07|08|05|04|03|04|03|03|02| | }}&lt;br /&gt;
{{CraftM|t=la|m= |30|40|08|06|08|07|08|05|05|04|05|04|03|02| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 03-light || 01-insignificant ||  || 26&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 17&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 00-no ||  || 6 &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 8&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd || 09-high || 05-fair ||  || 127  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd || 09-high || 03-light ||  || 101   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd || 05-fair || 03-light ||  || 66  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd || 05-fair || 01-insignificant ||  ||  44&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd || 03-light || 01-insignificant ||  || 22  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 05-fair || 01-insignificant ||  || 46&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | carapace vambraces || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 05-fair || 01-insignificant ||  || 35&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 03-light || 01-insignificant ||  || 11 &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 03-light || 01-insignificant ||  || 26&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd || 01-insignificant || 01-insignificant ||  || 55  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd || 01-insignificant || 01-insignificant ||  || 27&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 11&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 16 &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 09-high || 07-moderate || || 220 &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 07-moderate || 05-fair ||  || 137&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair ||  || 82&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 05-fair || 03-light ||  || 55 &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 03-light || 01-insignificant ||  || 27&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd || 05-fair || 03-light ||  || 71&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | chain vambraces || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd || 05-fair || 01-insignificant ||  || 55&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 22&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd || 03-light || 03-light ||  || 41 &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |06|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |06|11|05|11|05|11|04|07|04|07|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd || 03-light || 05-fair ||  || 71&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd || 01-insignificant || 03-light ||  || 33&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 24&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd || 09-high || 14-overwhelming ||  || 220&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd || 07-moderate || 09-hight ||  || 154&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd || 05-fair || 07-moderate ||  || 93&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd || 05-fair || 07-moderate ||  || 66&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd || 03-light || 03-light ||  || 27&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd || 05-fair || 05-fair ||  || 82&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | scale vambraces || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd || 05-fair || 05-fair ||  || 60&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 22&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd || 03-light || 05-fair ||  || 41&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |07|12|08|12|05|12|04|07|04|07|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |07|12|08|12|05|12|04|07|04|07|02|05| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd || 05-fair || 05-fair ||  || 96&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd || 01-insignificant || 03-light ||  || 44&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 01-insignificant || 01-insignificant ||  || 19&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 03-light || 03-light ||  || 33&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd || 11-great || 15-insane ||  || 275&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd || 09-high || 14-overwhelming ||  || 178&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd || 07-moderate || 11-great ||  || 107&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd || 03-light || 05-fair ||  || 44&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd || 03-light || 05-fair ||  || 27&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd || 03-light || 05-fair ||  || 35&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd || 07-moderate || 07-moderate ||  || 107&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate vambraces || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd || 05-fair || 05-fair ||  || 71&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 03-light || 03-light ||  || 35&lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd || 05-fair || 07-moderate ||  || 55&lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522565</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522565"/>
		<updated>2020-06-27T15:35:50Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso, arms) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 pieces of armor covering the head region, body region and the hands. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:::{{com|cast}} {{tt|arms}} - arms and hands&lt;br /&gt;
:*It is not possible to specify chest/back, chest-only or back-only coverage even though the spell can create carapace, chain and scale vests and plate breastplates and backplates. The only way to create these pieces is to use either CAST or CAST {body|shirt|torso} while wearing an armor piece on your waist.&lt;br /&gt;
:*Likewise, it is not possible to specify arm-only coverage even though the spell can create vambraces. The only way to create vambraces is to use either CAST or CAST {body|shirt|arms} while wearing an armor piece on your hands.&lt;br /&gt;
:*One oddity is that the CAST BODY and SHIRT options normally create a hauberk, shirt or half plate which do not have hand coverage, but if these cannot be created it will attempt to make sleeves which do cover the hands.&lt;br /&gt;
:*If removing either the plate breastplate or backplate in order to switch armor types via the spell then make sure to remove both of them. Because the other armor types do not have chest-only or back-only coverage options, leaving one of them on will result in the other location being exposed.&lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor use the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell. If you only want to use a specific combination of armor pieces you will likely require fewer techniques than this, so having all of them is only necessary for flexibility.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || --- || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | carapace vambraces || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 9-high || 7-moderate || ||  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | chain vambraces || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1-insig || 1-insig ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | scale vambraces || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate vambraces || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522564</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522564"/>
		<updated>2020-06-27T15:31:57Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso, arms) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 pieces of armor covering the head region, body region and the hands. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:::{{com|cast}} {{tt|arms}} - arms and hands&lt;br /&gt;
:*It is not possible to specify chest/back, chest-only or back-only coverage even though the spell can create carapace, chain and scale vests and plate breastplates and backplates. The only way to create these pieces is to use either CAST or CAST {body|shirt|torso} while wearing an armor piece on your waist.&lt;br /&gt;
:*Likewise, it is not possible to specify arm-only coverage even though the spell can create vambraces. The only way to create vambraces is to use either CAST or CAST {body|shirt|arms} while wearing an armor piece on your hands.&lt;br /&gt;
:*One oddity is that the CAST BODY and SHIRT options normally create a hauberk or shirt which do not have hand coverage, but if a hauberk or shirt cannot be created it will attempt to make sleeves which do cover the hands.&lt;br /&gt;
:*If removing either the plate chestplate or backplate in order to switch armor types via the spell then make sure to remove both of them. Because the other armor types do not have chest-only or back-only coverage options, leaving one of them on will result in the other location being exposed.&lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor use the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell. If you only want to use a specific combination of armor pieces you will likely require fewer techniques than this, so having all of them is only necessary for flexibility.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || --- || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | carapace vambraces || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 9-high || 7-moderate || ||  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | chain vambraces || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1-insig || 1-insig ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | scale vambraces || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate vambraces || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522563</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522563"/>
		<updated>2020-06-27T15:27:44Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso, arms) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 pieces of armor covering the head region, body region and the hands. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:::{{com|cast}} {{tt|arms}} - arms and hands&lt;br /&gt;
:*It is not possible to specify chest/back, chest-only or back-only coverage even though the spell can create carapace, chain and scale vests and plate breastplates and backplates. The only way to create these pieces is to use either CAST or CAST {body|shirt|torso} while wearing an armor piece on your waist.&lt;br /&gt;
:*Likewise, it is not possible to specify arm-only coverage even though the spell can create vambraces. The only way to create vambraces is to use either CAST or CAST {body|shirt|arms} while wearing an armor piece on your hands.&lt;br /&gt;
:*One oddity is that the CAST BODY option normally creates a hauberk which does not have hand coverage, but if a hauberk cannot be created it will attempt to make sleeves which do cover the hands.&lt;br /&gt;
:*If removing either the plate chestplate or backplate in order to switch armor types via the spell then make sure to remove both of them. Because the other armor types do not have chest-only or back-only coverage options, leaving one of them on will result in the other location being exposed.&lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor use the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell. If you only want to use a specific combination of armor pieces you will likely require fewer techniques than this, so having all of them is only necessary for flexibility.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || --- || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | carapace vambraces || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 9-high || 7-moderate || ||  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | chain vambraces || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1-insig || 1-insig ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | scale vambraces || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate vambraces || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522562</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522562"/>
		<updated>2020-06-27T15:08:54Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso, arms) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 pieces of armor covering the head region, body region and the hands. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:::{{com|cast}} {{tt|arms}} - arms and hands&lt;br /&gt;
:*It is not possible to specify chest/back, chest-only or back-only coverage even though the spell can create carapace, chain and scale vests and plate breastplates and backplates. The only way to create these pieces is to use either CAST or CAST {body|shirt|torso} while wearing an armor piece on your waist.&lt;br /&gt;
:*Likewise, it is not possible to specify arm-only coverage even though the spell can create vambraces. The only way to create vambraces is to use either CAST or CAST {body|shirt|arms} while wearing an armor piece on your hands.&lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor use the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell. If you only want to use a specific combination of armor pieces you will likely require fewer techniques than this, so having all of them is only necessary for flexibility.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || --- || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | carapace vambraces || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 9-high || 7-moderate || ||  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | chain vambraces || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1-insig || 1-insig ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | scale vambraces || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate vambraces || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522561</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522561"/>
		<updated>2020-06-27T15:07:38Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso, arms) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 pieces of armor covering the head region, body region and the hands. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:::{{com|cast}} {{tt|arms}} - arms and hands&lt;br /&gt;
:*It is not possible to specify chest/back, chest-only or back-only coverage on their own even though the spell can create carapace, chain and scale vests and plate chest-only plate breastplates and back-only backplates. The only way to create these pieces is to use either CAST or CAST {body|shirt|torso} while wearing an armor piece on your waist.&lt;br /&gt;
:*Likewise, it is not possible to specify arm-only coverage even though the spell can create vambraces. The only way to create vambraces is to use either CAST or CAST {body|shirt|arms} while wearing an armor piece on your hands.&lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor use the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell. If you only want to use a specific combination of armor pieces you will likely require fewer techniques than this, so having all of them is only necessary for flexibility.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || --- || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | carapace vambraces || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 9-high || 7-moderate || ||  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | chain vambraces || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1-insig || 1-insig ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | scale vambraces || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms, hands || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | --- || rowspan=3 | plate vambraces || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522421</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522421"/>
		<updated>2020-06-27T02:37:41Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, arms, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 regions at once. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:*It is not possible to specify chest or back on their own even though the spell can create a chest-only plate breastplate and a back-only plate backplate. The only way to create these two pieces is to use either CAST PLATE or CAST PLATE {body|shirt|torso} while wearing an armor piece on your waist. &lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor use the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell. If you only want to use a specific combination of armor pieces you will likely require fewer techniques than this, so having all of them is only necessary for flexibility.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || n/a || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 9-high || 7-moderate || ||  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1-insig || 1-insig ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protection====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomen, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomen, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522309</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522309"/>
		<updated>2020-06-26T18:10:49Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, arms, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 regions at once. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:*It is not possible to specify chest or back on their own even though the spell can create a chest-only plate breastplate and a back-only plate backplate. The only way to create these two pieces is to use either CAST PLATE or CAST PLATE {body|shirt|torso} while wearing an armor piece on your waist. &lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor uses the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell. If you only want to use a specific combination of armor pieces you will likely require fewer techniques than this, so having all of them is only necessary for flexibility.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality  and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || n/a || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique as well as while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 9-high || 7-moderate || ||  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1-insig || 1-insig ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522308</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522308"/>
		<updated>2020-06-26T18:09:51Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, arms, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 regions at once. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:*It is not possible to specify chest or back on their own even though the spell can create a chest-only plate breastplate and a back-only plate backplate. The only way to create these two pieces is to use a default CAST or CAST PLATE {body|shirt|torso} while wearing an armor piece on your waist. &lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor uses the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell. If you only want to use a specific combination of armor pieces you will likely require fewer techniques than this, so having all of them is only necessary for flexibility.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality  and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || n/a || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique as well as while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 9-high || 7-moderate || ||  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1-insig || 1-insig ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522307</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522307"/>
		<updated>2020-06-26T18:06:59Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Coverage and Hindrance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, arms, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 regions at once. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:*It is not possible to specify chest or back on their own even though the spell can create a chest-only plate breastplate and a back-only plate backplate. The only way to create these two pieces is to use CAST PLATE {body|shirt|torso} while wearing an armor piece on your waist. &lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor uses the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell. If you only want to use a specific combination of armor pieces you will likely require fewer techniques than this, so having all of them is only necessary for flexibility.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality  and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || n/a || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique as well as while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 9-high || 7-moderate || ||  &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1-insig || 1-insig ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522306</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522306"/>
		<updated>2020-06-26T18:06:16Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Templates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, arms, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 regions at once. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:*It is not possible to specify chest or back on their own even though the spell can create a chest-only plate breastplate and a back-only plate backplate. The only way to create these two pieces is to use CAST PLATE {body|shirt|torso} while wearing an armor piece on your waist. &lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor uses the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell. If you only want to use a specific combination of armor pieces you will likely require fewer techniques than this, so having all of them is only necessary for flexibility.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality  and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || n/a || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique as well as while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 9-high || 7-moderate || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1-insig || 1-insig || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522305</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522305"/>
		<updated>2020-06-26T18:04:36Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Light Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, arms, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 regions at once. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:*It is not possible to specify chest or back on their own even though the spell can create a chest-only plate breastplate and a back-only plate backplate. The only way to create these two pieces is to use CAST PLATE {body|shirt|torso} while wearing an armor piece on your waist. &lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor uses the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell. If you only want to use a specific combination of armor pieces you will likely require fewer techniques than this, so having all of them is only necessary for flexibility.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality  and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || n/a || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique as well as while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Min Weight !! Max Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 9-high || 7-moderate || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1-insig || 1-insig || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522304</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522304"/>
		<updated>2020-06-26T18:00:48Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, arms, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 regions at once. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:*It is not possible to specify chest or back on their own even though the spell can create a chest-only plate breastplate and a back-only plate backplate. The only way to create these two pieces is to use CAST PLATE {body|shirt|torso} while wearing an armor piece on your waist. &lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor uses the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell. If you only want to use a specific combination of armor pieces you will likely require fewer techniques than this, so having all of them is only necessary for flexibility.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality  and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || n/a || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique as well as while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 9-high || 7-moderate || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1-insig || 1-insig || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522301</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522301"/>
		<updated>2020-06-26T17:52:49Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Templates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, arms, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 regions at once. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:*It is not possible to specify chest or back on their own even though the spell can create a chest-only plate breastplate and a back-only plate backplate. The only way to create these two pieces is to use CAST PLATE {body|shirt|torso} while wearing an armor piece on your waist. &lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor uses the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality  and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3 || n/a || average storebought&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4 || Knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4 || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5 || Knowing the appropriate crafting technique as well as while under the effects of [[Enrichment]] || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 9-high || 7-moderate || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1-insig || 1-insig || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Bespoke_Regalia&amp;diff=522300</id>
		<title>Bespoke Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Bespoke_Regalia&amp;diff=522300"/>
		<updated>2020-06-26T17:46:16Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=-&lt;br /&gt;
|minduration=-&lt;br /&gt;
|validtarget=Special&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Regalia]]&lt;br /&gt;
|slot=1&lt;br /&gt;
|desc=Knowledge of the Bespoke Regalia metaspell affords finer control over the Regalia spell pattern, allowing its caster to choose which armor type is manifested and which area of the body is covered.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Allows CAST {armor type} {area of coverage}&lt;br /&gt;
|messaging=none&lt;br /&gt;
|sig=Yes&lt;br /&gt;
|diff=-&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=-&lt;br /&gt;
|ctype=metamagic&lt;br /&gt;
}}&lt;br /&gt;
Valid armor types are:  light, chain, brigandine, and plate.&amp;lt;br&amp;gt;&lt;br /&gt;
Valid areas are:  all, head, body, cap, neck, eyes, hands, shirt, torso, waist, arms, and legs.&lt;br /&gt;
&lt;br /&gt;
See the [[Regalia]] page for details on all of the possible armor pieces.&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Regalia&amp;diff=522299</id>
		<title>Talk:Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Regalia&amp;diff=522299"/>
		<updated>2020-06-26T17:45:12Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: Created page with &amp;quot;With speculate luck, I was able to cast this spell 100% of the time at 65 ranks. (moved this comment from main page to talk page) --~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;With speculate luck, I was able to cast this spell 100% of the time at 65 ranks. (moved this comment from main page to talk page) --[[User:LCAMP2|LCAMP2]] ([[User talk:LCAMP2|talk]]) 12:45, 26 June 2020 (CDT)&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522298</id>
		<title>Regalia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Regalia&amp;diff=522298"/>
		<updated>2020-06-26T17:43:43Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rega&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=11&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|magic=Lunar Magic&lt;br /&gt;
|spellbook=Fabrication&lt;br /&gt;
|prereqs=[[Trabe Chalice]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=Showcasing the sturdiness and versatility of Trabe crystal, Regalia ensconces its caster in glittering armor, provided they are not already protected as such.  The caster&#039;s defensive skill and predilections will determine which type of armor the spell manifests, while knowledge of the corresponding crafting techniques allows for the creation of even stronger pieces.  As with most Fabrication spells, Regalia requires direct starlight, bright moonlight, or an infusion of aura to properly function.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Creates crystal armor&lt;br /&gt;
|messaging=Cupping your palms skyward, you bask in a cascade of moonlight.&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain balaclava atop your head!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into some rough-cut crystal chain gloves around your hands!&amp;lt;br&amp;gt;&lt;br /&gt;
The moonlight coalesces into a rough-cut crystal chain hauberk around your body!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=battle&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].&lt;br /&gt;
*Additional mana adds duration and reduces weight.&lt;br /&gt;
*Can be refreshed fully at no starlight aura cost. &lt;br /&gt;
*Cannot be dispelled.&lt;br /&gt;
*{{com|release|Releasing}} the spell will destroy all summoned armor at once. &lt;br /&gt;
*You can {{com|remove}} individual pieces to destroy specific armor pieces without affecting the rest of them.&lt;br /&gt;
*Warning messages occur starting at 2 minutes from expiration.&lt;br /&gt;
::&#039;&#039;Your carapace hauberk glimmers weakly.&#039;&#039;&lt;br /&gt;
*The armor type defaults to your highest armor skill. The armor type can be specified (light, chain, brigandine, plate) if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
*The spell defaults to covering all body parts. Narrower regions or specific body parts can be specified instead if you know the [[Bespoke Regalia]] metaspell.&lt;br /&gt;
:*Specifying a single body part (cap, neck, eyes, waist, hands, arms, legs) will only create armor for that specific body part if possible.&lt;br /&gt;
:*Specifying one of the possible regions (head, body, shirt, torso) will attempt to fill that region with a single piece of armor. The default cast does this as well, but for 3 regions at once. If a single piece of armor can&#039;t be created due to the region being partially filled with other armor then the spell will fill smaller body parts as per the list below, continuing until all of the appropriate body parts are filled. E.g. if you&#039;re wearing a tasset but use {{com|cast}} {{tt|body}} which normally creates a hauberk it will instead create arms, legs, and chest/back torso pieces.&lt;br /&gt;
:::{{com|cast}} - head, body, hands&lt;br /&gt;
:::{{com|cast}} {{tt|head}} - head, eyes and neck (use {{com|cast}} {{tt|cap}} if you want to cover only the head)&lt;br /&gt;
:::{{com|cast}} {{tt|body}} - torso, arms and legs&lt;br /&gt;
:::{{com|cast}} {{tt|shirt}} - torso and arms&lt;br /&gt;
:::{{com|cast}} {{tt|torso}} - chest/back/abdomen OR chest/back and abdomen (light, chain, brigandine only) OR chest, back and abdomen (plate only). This will always create the first option if possible.&lt;br /&gt;
:*It is not possible to specify chest or back on their own even though the spell can create a chest-only plate breastplate and a back-only plate backplate. The only way to create these two pieces is to use CAST PLATE {body|shirt|torso} while wearing an armor piece on your waist. &lt;br /&gt;
*Light armor created by this spell can be enhanced by knowing the appropriate bone armor carving technique. Chain, Brigandine and Plate armor uses the appropriate armorsmithing technique instead. See the chart below for which techniques you need for specific pieces.&lt;br /&gt;
:*It takes 12 armorsmithing techniques and 4 carving techniques to be able to fully upgrade all possible pieces of armor created by this spell.&lt;br /&gt;
*While [[Enrichment]] is active, Regalia will gain +1 tier to armor quality.&lt;br /&gt;
*The caster must be free of armor, whether mundane or summoned, in the area to be covered or it will fail with the following message. Note that the spell &#039;&#039;will&#039;&#039; fill in available spaces with appropriate armor pieces if the desired armor was only partially covered, so the only time it will completely fail is if there are no available spots to fill at all. Even then it will still successfully refresh the duration if the spell was already in effect.&lt;br /&gt;
::&#039;&#039;Rebuffed by your existing clothing and armor, the liquid light finds no purchase for taking physical form.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured armor is of the form &amp;lt;quality&amp;gt; crystal &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality  and tier are determined by the armorsmithing and carving techniques known as well as while under the effects of [[Enrichment]].&lt;br /&gt;
*The templates are all standard crafting templates aside from the weight which is reduced by casting the spell with more mana.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! rough equivalency&lt;br /&gt;
|-&lt;br /&gt;
| rough-cut || tier 3? || n/a || average storebought?&lt;br /&gt;
|-&lt;br /&gt;
| faceted || tier 4? || Knowing the appropriate crafting technique || player crafted steel?&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 4? || While under the effects of [[Enrichment]] without knowing the appropriate crafting technique || player crafted steel?&lt;br /&gt;
|-&lt;br /&gt;
| ??? || tier 5? || Knowing the appropriate crafting technique as well as while under the effects of [[Enrichment]] || player crafted rare metal?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | carapace balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | carapace cap || rowspan=3 | head || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | carapace mask || rowspan=3 | eyes || rowspan=3 | Accesory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | carapace aventail || rowspan=3 | neck || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | carapace hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | carapace coat || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace tabard || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | carapace vest || rowspan=3 | chest, back || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | carapace tasset || rowspan=3 | abdomen || rowspan=3 | Torso Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Carving Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | carapace sleeves || rowspan=3 | arms || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | carapace gloves || rowspan=3 | hands || rowspan=3 | Accessory Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | carapace greaves || rowspan=3 | legs || rowspan=3 | Extremity Bone Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chain Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | |04|10|05|10|04|10|03|06|03|06|01|03| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | |05|11|05|11|05|11|03|06|03|06|02|04| | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | chain balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | chain cap || rowspan=3 | head || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | chain mask || rowspan=3 | eyes || rowspan=3 | Accesory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | chain aventail || rowspan=3 | neck || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | chain hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd || 9-high || 7-moderate || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | chain shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5-fair || 5-fair || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | chain vest || rowspan=3 | chest, back || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | chain tasset || rowspan=3 | abdomen || rowspan=3 | Torso Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | chain sleeves || rowspan=3 | arms || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | chain gloves || rowspan=3 | hands || rowspan=3 | Accessory Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1-insig || 1-insig || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | chain greaves || rowspan=3 | legs || rowspan=3 | Extremity Chain Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brigandine Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | scale balaclava || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | scale cap || rowspan=3 | head || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | scale mask || rowspan=3 | eyes || rowspan=3 | Accesory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | scale aventail || rowspan=3 | neck || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | scale hauberk || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | scale shirt || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale lorica || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | scale vest || rowspan=3 | chest, back || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | scale tasset || rowspan=3 | abdomen || rowspan=3 | Torso Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | scale sleeves || rowspan=3 | arms || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | scale gloves || rowspan=3 | hands || rowspan=3 | Accessory Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | scale greaves || rowspan=3 | legs || rowspan=3 | Extremity Brigandine Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Armor===&lt;br /&gt;
====Protecton====&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
{{CraftM|t=la|m= | | | | | | | | | | | | | | | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Coverage and Hindrance====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Head || rowspan=3 | sallet || rowspan=3 | head, eyes, neck || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Cap || rowspan=3 | dome helm || rowspan=3 | head || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Eyes || rowspan=3 | plate mask || rowspan=3 | eyes || rowspan=3 | Accesory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Neck || rowspan=3 | plate aventail || rowspan=3 | neck || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Body || rowspan=3 | full plate || rowspan=3 | chest, back, abdomon, arms, legs || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Shirt || rowspan=3 | half plate || rowspan=3 | chest, back, abdomon, arms || rowspan=3 | Complete Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate cuirass || rowspan=3 | chest, back, abdomon || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate breastplate || rowspan=3 | chest || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Torso || rowspan=3 | plate backplate || rowspan=3 | back || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Waist || rowspan=3 | plate fauld || rowspan=3 | abdomen || rowspan=3 | Torso Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! Cast option !! Armor !! Coverage !! Armorsmithing Technique !! Tier !! Maneuver Hindrance !! Stealth Hindrance !! Weight&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Arms || rowspan=3 | plate sleeves || rowspan=3 | arms || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Hands || rowspan=3 | plate gauntlets || rowspan=3 | hands || rowspan=3 | Accessory Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Legs || rowspan=3 | plate greaves || rowspan=3 | legs || rowspan=3 | Extremity Plate Armor Design&lt;br /&gt;
| 3rd ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 4th ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 5th ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Feat&amp;diff=522190</id>
		<title>Feat</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Feat&amp;diff=522190"/>
		<updated>2020-06-25T07:14:52Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: Redirected page to Magical feats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Magical feats]]&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Citizenship&amp;diff=522169</id>
		<title>Citizenship</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Citizenship&amp;diff=522169"/>
		<updated>2020-06-25T06:28:03Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Available Citizenships and Benefits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs specifics on cancelling citizenship}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Citizenship&#039;&#039;&#039; is the state of being a member to a particular province or region.&lt;br /&gt;
&lt;br /&gt;
==How To Become a Citizen==&lt;br /&gt;
To become a citizen simply find the local citizenship office and &amp;lt;tt&amp;gt;ASK CLERK ABOUT CITIZENSHIP&amp;lt;/tt&amp;gt; and follow the directions.  Citizenship offices are typically found in town halls.&lt;br /&gt;
&lt;br /&gt;
Note: Free-to-play are not eligible for citizenship&lt;br /&gt;
&lt;br /&gt;
==Available Citizenships and Benefits==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Location!!Title!!Benefits&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Aesry]]||of Aesry Surlaenis&#039;a||&lt;br /&gt;
*Recognition by the city guardians.&lt;br /&gt;
*Public ship captains will alert you when their ship is about to leave, upon request.&lt;br /&gt;
*Access to citizen only rooms in the [[Inn of the Crystal Wave]]&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Forfedhdar]]||of Forfedhdar||&lt;br /&gt;
*Access to additional home sites.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Ilithi]]||of Ilithi||&lt;br /&gt;
*Access to citizen-only establishments ([[Vaalrin House]]).&lt;br /&gt;
*Recognition by the guards that allow entry at night through the north, south and west gates.&lt;br /&gt;
*Night access to shops for citizens.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[M&#039;Riss]]||of M&#039;Riss||&lt;br /&gt;
*Free galley fare between [[M&#039;Riss]] and [[Mer&#039;kresh]].&lt;br /&gt;
*Access to the [[RanikMap108|Fever Point]] Pier and the [[Degan]], a ship that sails between M&#039;riss and [[Acenamacra]].&lt;br /&gt;
*Cypress medallion featuring the city&#039;s triskele crest.&lt;br /&gt;
*Citizen-only room in [[Trintah&#039;s Herbal Remedies]].&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Ratha]]||of Ratha||&lt;br /&gt;
*Free lift rides&lt;br /&gt;
*Access to the Golden Lyre club in the [[Hotagi&#039;rath_Theater_(shop)|Hotagi&#039;rath Theater]]&lt;br /&gt;
*Public ship captains will gweth to alert you when their ship is about to leave, upon request.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Therengia]]||of Therengia||&lt;br /&gt;
*Half-price barge and ferry fare.&lt;br /&gt;
*Recognition by the [[Theren Keep]] guards that allows entry at night.&lt;br /&gt;
*Citizen-only [[Telomin Hall]] (clubhouse &amp;amp; library) in [[Therenborough]].&lt;br /&gt;
*Citizen-only backroom of [[Gretchen&#039;s Hats]].&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Velaka]]||of Velaka||&lt;br /&gt;
*Anytime access to Palace Walk via KNOCKing on the palace gates.&lt;br /&gt;
*Reduced [[currency]] exchange fee (in [[Muspar&#039;i]]).&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Zoluren]]||of Zoluren||&lt;br /&gt;
*Free ferry fare between [[Crossing]] and [[Leth Deriel]].&lt;br /&gt;
**Traders still pay ferry fees for caravans and cargo.&lt;br /&gt;
*Ability to close/open city gates (currently disabled).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
You can receive an [[:Category:Titles|AFFILIATION TITLE]] by locating the clerk adjacent to the clerk that first bestowed citizenship and by typing &amp;lt;tt&amp;gt;ASK CLERK ABOUT TITLE&amp;lt;/tt&amp;gt;.  Affiliation titles appear after the character&#039;s name and post title and look like &amp;quot;of Zoluren&amp;quot; or &amp;quot;of Therengia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Costs of Citizenship==&lt;br /&gt;
===Fees and Taxes===&lt;br /&gt;
There is a charge to becoming a citizen that is a few gold.  Additionally, every month, real life time, taxes are assessed whether you are in the game or not.  Taxes typically cost a few gold as well. &#039;&#039;Please note some of these prices seem to be lower due to premium status.  If you join and get a higher fee, please leave a note on the discussion page with the price, province and if you are premium or not.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Canceling/Changing Citizenship===&lt;br /&gt;
In order to change citizenship to another area the existing citizenship must first be canceled.  This is done by returning to the office of the province you &#039;&#039;currently&#039;&#039; have citizenship in and then typing &amp;lt;tt&amp;gt;CANCEL&amp;lt;/tt&amp;gt;. Note that there is a fairly long waiting period of 30(RL) days afterward, before another citizenship with any province may be acquired.  A fee is also added to your debt once you cancel.&lt;br /&gt;
&lt;br /&gt;
===Joining Fees, Upkeep Taxes, and Cancellation Fees===&lt;br /&gt;
Taxes are charged approximately every 120 days (30 real life days).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Joining Fees !! Taxes !! Cancellation Fees !! Charging Province&lt;br /&gt;
|-&lt;br /&gt;
| Aesry: || 8,000 lirums || 5,000 lirums || 10,000 lirums || Collection of Qi.&lt;br /&gt;
|-&lt;br /&gt;
| Forfedhdar: || 4,500 - 5,000 dokoras || 4,500 dokoras || 10,000 dokoras || Collection of Forfedhdar&lt;br /&gt;
|-&lt;br /&gt;
| Ilithi: || 4,500 dokoras || 4,050 dokoras || 7,000 - 9,000 dokoras || Domain of Ilithi.&lt;br /&gt;
|-&lt;br /&gt;
| M&#039;Riss: || 7,200 lirums || 4,500 lirums || 9,000 lirums || Collection of Qi.&lt;br /&gt;
|-&lt;br /&gt;
| Ratha: || 7,500 lirums || 7,000 lirums || 12,600 lirums || Collection of Qi.&lt;br /&gt;
|-&lt;br /&gt;
| Therengia: || 9,000 lirums || 3,150 lirums || 7,000 lirums || Province of Therenborough (Ibec Hall)&lt;br /&gt;
|-&lt;br /&gt;
| Velaka (Muspar&#039;i): || 4,500 lirums  || 4,500 lirums || 8,100 Lirums || Province of Therenborough (Riverhaven)&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren: || 5,000 kronars || 3,500 kronars || 7,000 kronars || Principality of Zoluren.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Mana&amp;diff=521969</id>
		<title>Mana</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Mana&amp;diff=521969"/>
		<updated>2020-06-23T09:52:13Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Trader Spellbooks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
Lines or streams of &#039;&#039;&#039;mana&#039;&#039;&#039; flow through everything in and on [[Elanthia]], even through the planet itself. [[Spells]] manipulate these lines of mana away from their natural state to form spell patterns &amp;lt;ref&amp;gt;[[Post:Introductory Magic Theory - 11/06/2014 - 12:23]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Confounds, Necromancers and the value of sharing pt 1.1a - 12/12/2014 - 11:39 AM]]&amp;lt;/ref&amp;gt; but, without the intervention of very powerful magic, mana streams always return to their natural state when the spell is complete&amp;lt;ref&amp;gt;[[Post:Confounds, Necromancers and the value of sharing pt 1.1a - 12/12/2014 - 12:36]]&amp;lt;/ref&amp;gt;. The body of every animate being naturally resists the manipulation of the mana lines passing through it, causing [[Magic Resistance]].  Mana is invisible and cannot normally be detected; different kinds of magic users are trained to &amp;quot;see&amp;quot; it differently depending on their respective disciplines. Once trained in the perception of one type of mana, a mage is blind to all other frequencies (though manipulation, albeit blindly, is still possible; see [[Magical theory]]). Spell energy as a product of other types of mana can still be detected, however. Mana is not portable, although the spell energy that results from manipulating mana can be held by the magic user or stored within [[Cambrinth]]&lt;br /&gt;
&lt;br /&gt;
==Mana perception==&lt;br /&gt;
&lt;br /&gt;
Many magical actions require you to harness mana using your [[attunement]]. The mana currently available to you varies, and may be perceived using the {{com|PERCEIVE}} command. Your accuracy in doing so is dependent on your [[Attunement skill]]; below 75 ranks, you may have less precision in distinguishing mana levels. The mana scale is as follows:&amp;lt;ref&amp;gt;[[Post:Test Instance: New PP Model (Overview) - 6/17/2009 - 15:50:50]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| align=center class=wikitable&lt;br /&gt;
!width=25%| Weak&amp;lt;br&amp;gt;(&amp;lt;25 ranks)&lt;br /&gt;
!width=25%| Developing&amp;lt;br&amp;gt;(25-50 ranks)&lt;br /&gt;
!width=25%| Improving&amp;lt;br&amp;gt;(50-75 ranks)&lt;br /&gt;
!width=25%| Normal&amp;lt;br&amp;gt;(&amp;gt;75 ranks)&lt;br /&gt;
|-&lt;br /&gt;
|dim || faint || faint || faint&lt;br /&gt;
|-&lt;br /&gt;
|dim || faint || faint/hazy || dim&lt;br /&gt;
|-&lt;br /&gt;
|dim || faint/muted || hazy || hazy&lt;br /&gt;
|-&lt;br /&gt;
|dim/glowing || muted || hazy/flickering || dull&lt;br /&gt;
|-&lt;br /&gt;
|glowing || muted/glowing || flickering || muted&lt;br /&gt;
|-&lt;br /&gt;
|glowing || glowing || flickering/shimmering || dusky&lt;br /&gt;
|-&lt;br /&gt;
|glowing/bright || glowing/luminous || shimmering || pale&lt;br /&gt;
|-&lt;br /&gt;
|bright || luminous || shimmering/glowing || flickering&lt;br /&gt;
|-&lt;br /&gt;
|bright || luminous/bright || glowing/lambent || shimmering&lt;br /&gt;
|-&lt;br /&gt;
|bright || bright || lambent || pulsating&lt;br /&gt;
|-&lt;br /&gt;
|bright || bright || lambent/shining || glowing&lt;br /&gt;
|-&lt;br /&gt;
|bright || bright || shining || lambent&lt;br /&gt;
|-&lt;br /&gt;
|bright || bright || shining/fulgent || shining&lt;br /&gt;
|-&lt;br /&gt;
|bright || bright || fulgent || luminous&lt;br /&gt;
|-&lt;br /&gt;
|bright || bright || fulgent/glaring || radiant&lt;br /&gt;
|-&lt;br /&gt;
|bright || bright || glaring || fulgent&lt;br /&gt;
|-&lt;br /&gt;
|bright || bright || glaring || brilliant&lt;br /&gt;
|-&lt;br /&gt;
|bright || bright || glaring || flaring&lt;br /&gt;
|-&lt;br /&gt;
|bright || bright || glaring || glaring&lt;br /&gt;
|-&lt;br /&gt;
|bright || bright || glaring || blazing&lt;br /&gt;
|-&lt;br /&gt;
|bright || bright || glaring || blinding&lt;br /&gt;
|}&lt;br /&gt;
===Abilities that increase mana levels===&lt;br /&gt;
{{#ask:[[Boosts::Mana level]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Abilities that decrease mana levels===&lt;br /&gt;
{{#ask:[[Debuffs::Mana level]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The mana spectrum==&lt;br /&gt;
&lt;br /&gt;
Mana is a spectrum of energies with different frequencies, which is &amp;quot;a metaphor to describe that higher mana resonates with increasingly ephemeral (&#039;small and quick&#039;) forces while lower mana resonates with increasingly physical (&#039;big and slow&#039;) forces&amp;quot;&amp;lt;ref&amp;gt;[[Post:Crosspost: Holy Mana Fluctuation - 5/14/2008 - 15:15:35]]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
From highest to lowest:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Divinity&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[#Holy_Mana|Holy Mana]]&#039;&#039;&#039; ([[Cleric|Clerics]] and [[Paladin|Paladins]])&lt;br /&gt;
*&#039;&#039;&#039;[[#Life_Mana|Life Mana]]&#039;&#039;&#039; ([[Empath|Empaths]] and [[Ranger|Rangers]])&lt;br /&gt;
*&#039;&#039;&#039;[[#Elemental Mana|Elemental Mana]]&#039;&#039;&#039; ([[Warrior Mage|Warrior Mages]] and [[Bard|Bards]])&lt;br /&gt;
*&#039;&#039;&#039;[[#Lunar_Mana|Lunar Mana]]&#039;&#039;&#039; ([[Moon Mage|Moon Mages]] and [[Traders]])&lt;br /&gt;
*&#039;&#039;Gravity&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[image:ManaField.gif|400px|right]]&lt;br /&gt;
&lt;br /&gt;
Divinity and Gravity are considered the &amp;quot;basic building blocks of reality&amp;quot; and cannot be manipulated by mortals. Attempts to do so usually end with disastrous results.&lt;br /&gt;
&lt;br /&gt;
[[#Necromantic_mana|Necromantic Mana]] is actually a non existent type of mana perceived solely by [[Necromancer|Necromancers]] after going through some sort of imperfect physiological process while trying to alter themselves to see three types at once&amp;lt;ref&amp;gt;[[Post:Questions about mixing mana types. - 11/10/2009 - 20:07:32]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mana spectrum can be drawn in different ways, based on what you consider important at the time. The classic way of doing so is to start in the middle ground between [[#Life_Mana|Life Mana]] and [[#Elemental Mana|Elemental Mana]] and split it. [[#Holy_Mana|Holy Mana]] and [[#Life_Mana|Life Mana]] are conceptually ephemeral realms while [[#Elemental Mana|Elemental Mana]] and [[#Lunar_Mana|Lunar Mana]] are conceptually physical realms. An equally valid way of looking at it is to think of it as a curve. [[#Life_Mana|Life Mana]] and [[#Elemental Mana|Elemental Mana]], at the bottom of the curve, are grouped together as the metaphysical concrete realms while [[#Holy_Mana|Holy Mana]] and [[#Lunar_Mana|Lunar Mana]], at the top of the curve on opposite ends are metaphysically abstract realms. The worst compatibility (in terms of [[Sorcery]]) occurs in the clusters of the first chart, trying to juggle two conceptually similar but metaphysically conflicting realms. Both Elementalists and Moon Mages deal with &amp;quot;the physical,&amp;quot; but a Warrior Mage wants to change something&#039;s material structure and a Moon Mage wants to underwrite the meaning of its three-dimensional space and everything goes to pot. The best compatibility occurs in the cluster of the second chart, playing with an entirely new concept that is still grounded in the same cosmological &amp;quot;level&amp;quot; the caster is used to. A Moon Mage&#039;s background is better suited to dealing with the notions of ephemeral souls and extra-planar gods than he is furry critters and visceral magic.&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
==Room-based mana==&lt;br /&gt;
For Holy, Life, Elemental and Arcane spell casters, available mana is mostly determined by the current room. Each room has a distinct mana level, bonused by your {{skill|Attunement}} and by small cyclic factors unique to each mana type (see Theory, below)&amp;lt;ref&amp;gt;[[Post:Stupid questions - 06/17/2012 - 11:05]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Mana, Elanthia, and You - 8/10/2009 - 16:35:23]]&amp;lt;/ref&amp;gt;. The bonus from Attunement represents mana from the adjacent area and is a skillset perk; Magic Primes see more mana faster than Magic Secondaries, who see it faster than Tertiaries. The mana scale grows faster at low levels of skill, but is weighted to take into account a character&#039;s full lifespan and mana boosters. &lt;br /&gt;
&lt;br /&gt;
===Holy mana===&lt;br /&gt;
Holy mana results from the past, present and future presence of the [[Immortals]]&amp;lt;ref&amp;gt;[[Post:Mana Level Overrides - Player Participation, Pls - 7/14/2009 - 17:57:54]]&amp;lt;/ref&amp;gt;. Because it resonates with the gods themselves, Holy mana cannot be wielded without the assistance of a supernatural connection, which in both known cases is the guilds [[Magical_Theory#Confounds|confound]]&amp;lt;ref&amp;gt;[[Post:Why does Holy hurt so much? - 11/03/2010 - 12:25:08]]&amp;lt;/ref&amp;gt;. The purity of a [[Cleric]]&#039;s [[devotion]] or a [[Paladin]]&#039;s [[soul state]] allows them to tap into the latent Holy mana.&amp;lt;ref&amp;gt;[[Post:Other school&#039;s spell scrolls - 1/21/2009 - 15:16:29]]&amp;lt;/ref&amp;gt;. With its short wavelength, Holy mana cycles the more quickly than [[#Life_Mana|Life Mana]], but more slowly than [[#Elemental Mana|Elemental Mana]] or [[#Lunar_Mana|Lunar Mana]].  It increases steadily as the holy days of the [[Immortals]] approach, peaks, and then slowly drains away.&amp;lt;ref&amp;gt;[[Post:Stupid questions - 06/17/2012 - 11:19]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Stupid questions - 06/17/2012 - 11:05]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To [[cleric|Clerics]], Holy mana has a golden colour and ephemeral and becomes more substantial or &amp;quot;real&amp;quot; as their Devotion increases. [[Paladin|Paladins]] perceive it as substantial all the time, but its appearance reflects their soul; the more corrupt and sinful the Paladin, the more they see diseased blotches appear within the streams of mana. Even those with a pristine soul continue to notice them.&lt;br /&gt;
&lt;br /&gt;
===Life mana===&lt;br /&gt;
Life mana is the result of continuing struggle between order and chaos, the antithesis of entropy&amp;lt;ref&amp;gt;[[Post:Mana Level Overrides - Player Participation, Pls - 7/14/2009 - 17:57:54]]&amp;lt;/ref&amp;gt;. The Life mana bonus cycle involves the seasons, solstices and equinoxes. Life mana rises and falls with the seasons, generally around the solstices, and has the longest cycle of any mana type&amp;lt;ref&amp;gt;[[Post:Stupid questions - 06/17/2012 - 11:19]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Stupid questions - 06/17/2012 - 11:24]]&amp;lt;/ref&amp;gt;.  &lt;br /&gt;
&lt;br /&gt;
[[Empath|Empaths]] generally see Life Mana as something very light and airy, with bright colors that are pleasing to see. [[Ranger|Rangers]], on the other hand, perceive it in dark, earthy tones. Both guilds perceive it as having a regular ebb and flow like a heartbeat when in its natural state.&lt;br /&gt;
&lt;br /&gt;
Note: Life mana is the only one that&#039;s ever slightly inaccurate on the external rooms, but in general not by very much. It&#039;s because the bonus for Life mana is calculated differently for the rest and it&#039;s hard to properly do it for each room, so we use the current room&#039;s bonus. &amp;lt;ref&amp;gt;[[Post:Strange observation - 8/13/2009 - 12:01:08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elemental mana===&lt;br /&gt;
Elemental mana derives from the actions and reactions of the elements of Elanthia, as well as trickling in raw form from the [[Elemental Planes]]. Elemental mana best resonates with the physical reality rather than the abstract. The Elemental mana bonus cycle depends on weather. Elemental mana is empowered during inclement weather, such as rainstorms and hurricanes&amp;lt;ref&amp;gt;[[Post:Stupid questions - 06/17/2012 - 11:19]]&amp;lt;/ref&amp;gt;. Warrior Mages who enjoy Fire spells are encouraged to indulge in pyromania indoors.&lt;br /&gt;
&lt;br /&gt;
[[Bard|Bards]] perceive Elemental mana aurally rather than visually, with the tempo and complexity of the music increasing with mana levels. [[Warrior_Mage|Warrior Mages]] perceive Elemental mana as an amalgam of elemental traits, at once fiery and slow to move away from its natural state as well as liable to jerk out of a magician&#039;s mental hold. In both cases it is described as a wild, mindless, and primal force that is difficult to manipulate.&lt;br /&gt;
&lt;br /&gt;
==Other types of mana==&lt;br /&gt;
&lt;br /&gt;
===Lunar mana===&lt;br /&gt;
Lunar mana derives from large kinetic forces at work; interactions between [[:Category:Heavenly Bodies|heavenly bodies]] -- [[moons]], [[planets]] and the [[sun]]&amp;lt;ref&amp;gt;[[Post:Elanthian Mana - 10/09/2011 - 22:42]]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
Unlike other mana types, lunar mana is constant throughout [[Elanthia]] and varies with time alone.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mana provided by the sun is relatively constant and provides a slow but steady mana growth as the magicians skill advances. It is far from the most dominant source of Lunar mana and, in fact, is not even perceivable by novice mages.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The most dominant, and easiest to perceive, source of mana is the [[moons|three moons]] themselves. The mana provided by a [[moons|moon]] varies with the phase of the moon, its position above or below the horizon and its distance from [[Elanthia]]. Special lunar events between moons such as conjunctions, oppositions, and eclipses also increase the overall level of lunar mana. Each moon also has a stronger effect for specific types of spells providing a variability in mana levels across the spellbooks.&lt;br /&gt;
&lt;br /&gt;
====Moon Mage Spellbooks====&lt;br /&gt;
*[[:Category:Perception Spellbook|Perception]] is strongly influenced by Yavash, weakly by Katamba, and not at all by Xibar.&lt;br /&gt;
*[[:Category:Psychic Projection Spellbook|Psychic Projection]] is strongly influenced by Xibar, weakly by Yavash, and not at all by Katamba.&lt;br /&gt;
*[[:Category:Moonlight Manipulation Spellbook|Moonlight Manipulation]] is strongly influenced by Katamba, weakly by Xibar, and not at all by Yavash.&lt;br /&gt;
*[[:Category:Enlightened Geometry Spellbook|Enlightened Geometry]] is equally influenced by all three, effectively acting as an average mana level.&amp;lt;ref&amp;gt;[[Post:Teleologic &amp;amp; Stellar mana levels - 8/20/2014 - 12:12]]&amp;lt;/ref&amp;gt; This average is used for generic magic actions such as charging cambrinth, harnessing mana, and casting [[:Category:Analogous Patterns spellbook|Analogous Patterns spells]].&lt;br /&gt;
*[[:Category:Stellar Magic spellbook|Stellar Magic spells]] no longer have their own explicit mana level, but instead use the mana type of the spellbook that is most closely related to the stellar spell.&lt;br /&gt;
**[[Shadewatch Mirror]] and [[Read the Ripples]] use Perception mana levels.&lt;br /&gt;
**[[Invocation of the Spheres]] uses Enlightened Geometry mana levels.&lt;br /&gt;
**[[Starlight Sphere]] uses Moonlight Manipulation mana levels&lt;br /&gt;
*[[:Category:Teleologic Sorcery spellbook|Teleologic Sorcery]] uses a blend of Perception, Psychic Projection, and the appropriate local Elemental or Holy mana level, which means it is most strongly influenced by your location and Yavash, followed by Xibar and then Katamba. Note that Moon Mages can only sense the portion provided by the moons, so the mana levels for this spellbook will appear to be a much smaller amount than the others.&amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
====Trader Spellbooks====&lt;br /&gt;
* [[:Category:Fabrication spellbook|Fabrication spellbook]] is influenced by Yavash and Katamba.&lt;br /&gt;
* [[:Category:Illusion spellbook|Illusion spellbook]] is influenced by Xibar and Yavash.&lt;br /&gt;
* [[:Category:Noematics spellbook|Noematics spellbook]] is influenced by Xibar and Katamba.&amp;lt;ref&amp;gt;[[Post:Re:_Trader_Magic_Released_-_12/27/2017_-_06:02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[planets]] provide a percentage bonus to moon and solar mana, depending on how far within a magician&#039;s perceivable range the planet is. There are four ranges based on [[Attunement]] skill: barely within, within, well within, deep within. This bonus is cumulative, increasing with each planet you can perceive. The size and mass of the planet do not matter. The planets do have orbits, however, and may move into or out of your range as they move closer to or farther away from Elanthia.&amp;lt;ref&amp;gt;[[Post:Test Instance: New PP Model (Lunar) - 6/17/2009 - 15:52:15]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:PP planets - 7/21/2009 - 13:24:43]]&amp;lt;/ref&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
\&lt;br /&gt;
Finally, The lunar mana bonus cycle depends on weather and time of day. Lunar mana is more easily perceived on clear days and at night, and as such has the shortest bonus cycle of any mana type.&amp;lt;ref&amp;gt;[[Post:Stupid questions - 06/17/2012 - 11:19]]&amp;lt;/ref&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Moon_Mage|Moon mages]] and [[Trader|Traders]] both perceive their mana as cold and white like starlight. The opposite of [[#Holy_Mana|holy mana]] in many ways, lunar mana always seems very &amp;quot;real&amp;quot; and has a sense of weight and gravity to it. It moves in great tides across the entire planet, causing individual streams to appear almost static. Occasionally, it is observed to form runes, symbols, and other expressions of meaning within the nominally random flux of its tide.&lt;br /&gt;
&lt;br /&gt;
===Necromantic mana===&lt;br /&gt;
&lt;br /&gt;
Often incorrectly referred to as Arcane Mana&amp;lt;ref&amp;gt;[[Post:Arcane Magic Philosophy - 7/12/2010 - 17:46:58]]&amp;lt;/ref&amp;gt;,  Necromantic Mana is a freakish amalgamation of [[#Elemental Mana|Elemental]], [[#Life_Mana|Life]] and [[#Lunar_Mana|Lunar]] Mana that doesn&#039;t really exist. It is an illusion perceived by [[Necromancer]] resulting from barbaric modifications to their nervous system intended to allow them to &amp;quot;see&amp;quot; more than one type of mana.&amp;lt;ref&amp;gt;[[Post:Questions about mixing mana types. - 11/10/2009 - 20:07:32]]&amp;lt;/ref&amp;gt;. The primary sources of Necromantic mana are the [[#Life_Mana|Life]] and [[#Elemental Mana|Elemental]] mana in the room. [[#Lunar_Mana|Lunar Mana]] provides a fluctuating bonus to Necromantic Mana&amp;lt;ref&amp;gt;[[Post:Stupid questions - 06/17/2012 - 11:19]]&amp;lt;/ref&amp;gt;. &#039;[[#Holy_Mana|Holy Mana]] affects the Necromantic mana value in a non-direct, confounding way which you&#039;re not meant to fully understand.&amp;lt;ref&amp;gt;[[Post:Buggy ACS? - 1/8/2010 - 16:13:58]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Necromantic mana appears &#039;stained&#039; and wholly unnatural, like veins of coagulated fat and grease that hang in the air like limp ropes. It is never observed moving naturally, but if left unattended the streams may be in a radically different configuration when later observed. The volume and intensity does not change with these shifts, only its appearance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RefAl|r=y|a=y}}&lt;br /&gt;
* [[Mana Levels]]&lt;br /&gt;
* [[Attunement Levels]]&lt;br /&gt;
* [[Magical theory]]&lt;br /&gt;
{{cat|Magic}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Beckon_the_Naga&amp;diff=521877</id>
		<title>Beckon the Naga</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Beckon_the_Naga&amp;diff=521877"/>
		<updated>2020-06-21T05:18:33Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=BTN&lt;br /&gt;
|minprep=30&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=250&lt;br /&gt;
|maxskill=1000&lt;br /&gt;
|minduration=-&lt;br /&gt;
|validtarget=PC, Creature&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|magic=Elemental Magic&lt;br /&gt;
|spellbook=Fae Arts&lt;br /&gt;
|prereqs=70th circle, [[Blessing of the Fae]], and [[Breath of Storms]]&lt;br /&gt;
|slot=3&lt;br /&gt;
|desc=This spell summons the physical presence of a lesser naga, charming it so that it will fight a foe of your choosing for a brief time.  Nagas are creatures that dwell outside of the normal realm of existence, but when they manifest themselves they become glittering serpents composed of sound and magic.  Though of the lesser variety, do not underestimate the power that the naga can wield -- its attacks are ones of pure sound, and it is not so easily dispatched.&lt;br /&gt;
&lt;br /&gt;
Take care, for the charm is not ironclad, and a naga controlled in this manner may pose threat even to yourself.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=Impact damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Summon a lesser naga to attack your foe. Uses Heavy TM timer.&lt;br /&gt;
|messaging=Your mind latches onto something moving just under the surface of the air, beckoning it into physicality and siccing it on a red-gold scaled atik&#039;et.&lt;br /&gt;
&lt;br /&gt;
The air bubbles in a line between you and the scaled atik&#039;et, intensifying as it travels forward.  A nacreous lesser naga lurches into visibility, tatters of pastel colors wrapped around its serpentine length like a second skin.  A sublime, sibilant melody fills the area.&lt;br /&gt;
&lt;br /&gt;
Moving in gracefully, a nacreous lesser naga weaves mindbending cacophony into its war chant, letting loose an ear-shattering shriek directed at a red-gold scaled atik&#039;et.  A red-gold scaled atik&#039;et fails to dodge, only slightly avoiding the blow.  The blast of sound lands a very heavy hit that thumps painfully off the side of the neck, stunning it!  &lt;br /&gt;
&lt;br /&gt;
Moving with powerful grace, a nacreous lesser naga rises up in a din of chaotic noises, letting loose an ear-shattering shriek directed at a red-gold scaled atik&#039;et.  A red-gold scaled atik&#039;et attempts to evade, avoiding only some of the blow.  The blast of sound lands a massive strike that purples its left forearm with a bruise in the shape of the blast of sound!  &lt;br /&gt;
&lt;br /&gt;
Moving fluidly, a nacreous lesser naga redoubles its ethereal song as it undulates, letting loose an ear-shattering shriek directed at a red-gold scaled atik&#039;et.  A red-gold scaled atik&#039;et fails to evade, avoiding only some of the blow.  The blast of sound lands a very heavy hit that rips the top layer of skin from its chest and exposes underlying muscle, stunning it!  &lt;br /&gt;
&lt;br /&gt;
A nacreous lesser naga disappears in a rupture of sound and color as its song ends.&lt;br /&gt;
&lt;br /&gt;
DESCRIBE:&amp;lt;br /&amp;gt;&lt;br /&gt;
While it largely resembles an enormous cobra with its sinuous body and patterned hood, the pandemonium of sound and color that surround it designates this creature as something wholly different.  Underneath the confusing aura is a scaled hide that fades in and out of sight, though it appears solid enough.  The naga drifts aloft with eerie, explosive darting motions, oddly distorting the air in its wake.&amp;lt;br /&amp;gt;&lt;br /&gt;
Even as it goes after a &amp;lt;target creature&amp;gt;, it does not look too happy about having been charmed into servitude.&lt;br /&gt;
|sig=Yes&lt;br /&gt;
|diff=advanced&lt;br /&gt;
|source=scroll only&lt;br /&gt;
|type=targeted, heavy offensive&lt;br /&gt;
|ctype=standard&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*The duration and thus the number of attacks the lesser naga makes depends on the mana used.&lt;br /&gt;
*The naga will attack a second random foe if the first dies before the effect runs out.&lt;br /&gt;
*If there are no more targets remaining after the lesser naga&#039;s current target dies then it will turn on you. The spell&#039;s charm effect is also turned on you causing you to be unable to retreat from the lesser naga, although attacking it is possible.&lt;br /&gt;
*The appearance of the lesser naga varies randomly from cast to cast and does not appear to be tied to the caster. Possible adjectives include:&lt;br /&gt;
::&#039;&#039;bright-scaled&#039;&#039;, &#039;&#039;glittering&#039;&#039;, &#039;&#039;iridescent&#039;&#039;, &#039;&#039;jewel-toned&#039;&#039;, &#039;&#039;lustrous&#039;&#039;, &#039;&#039;nacreous&#039;&#039;, &#039;&#039;pellucid&#039;&#039;, &#039;&#039;rainbowed&#039;&#039;, &#039;&#039;shimmering&#039;&#039;, &#039;&#039;soft-hued&#039;&#039;, &#039;&#039;transparent&#039;&#039;&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Trader_spells&amp;diff=521870</id>
		<title>Category:Trader spells</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Trader_spells&amp;diff=521870"/>
		<updated>2020-06-21T02:32:19Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A category for [[guild assocation is::Trader]] spells.&lt;br /&gt;
==Spell tree==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Trader_Spells2.png|frameless|upright=4&lt;br /&gt;
rect 0 20 120 80 [[Fluoresce|Fluoresce(Debilitation)]]&lt;br /&gt;
rect 160 20 280 80 [[Blur|Blur (Augmentation)]]&lt;br /&gt;
rect 320 20 440 80 [[Avren Aevareae|Avren Aevareae (Augmentation, Debilitation)]]&lt;br /&gt;
rect 480 20 600 80 [[Mask of the Moons|Mask of the Moons(Warding)]]&lt;br /&gt;
rect 640 20 760 80 [[Elision|Elision (Warding)]]&lt;br /&gt;
rect 320 150 440 210 [[Regalia|Regalia (Utility)]]&lt;br /&gt;
rect 480 150 600 210 [[Bespoke Regalia|Bespoke Regalia (Metamagic)]]&lt;br /&gt;
rect 0 250 120 310 [[Trabe Chalice|Trabe Chalice (Warding)]]&lt;br /&gt;
rect 160 250 280 310 [[Crystal Dart|Crystal Dart (Targeted Magic)]]&lt;br /&gt;
rect 320 250 440 310 [[Arbiter&#039;s Stylus|Arbiter&#039;s Stylus (Targeted Magic)]]&lt;br /&gt;
rect 480 250 600 310 [[Starcrash|Starcrash (Targeted Magic)]]&lt;br /&gt;
rect 705 250 825 310 [[Enrichment|Enrichment(Augmentation)]]&lt;br /&gt;
rect 480 350 600 410 [[Avtalia Array|Avtalia Array (Metamagic)]]&lt;br /&gt;
rect 640 350 760 410 [[Stellar Collector|Stellar Collector (Utility)]]&lt;br /&gt;
rect 1 470 120 530 [[Noumena|Noumena (Utility)]]&lt;br /&gt;
rect 160 470 280 530 [[Finesse|Finesse (Augmentation)]]&lt;br /&gt;
rect 320 470 440 530 [[Nonchalance|Nonchalance (Warding)]]&lt;br /&gt;
rect 160 570 280 630 [[Membrach&#039;s Greed|Membrach&#039;s Greed (Augmentation)]]&lt;br /&gt;
rect 480 570 600 630 [[Resumption|Resumption (Metamagic)]]&lt;br /&gt;
rect 160 570 280 730 [[Last Gift of Vithwok IV|Last Gift of Vithwok IV (Augmentation)]]&lt;br /&gt;
rect 320 670 440 730 [[Platinum Hands of Kertigen|Platinum Hands of Kertigen (Augmentation)]]&lt;br /&gt;
rect 160 770 280 830 [[Turmar Illumination|Turmar Illumination (Augmentation)]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Summary of spell information==&lt;br /&gt;
{{SpellList|h}}&lt;br /&gt;
{{#ask:[[guild association is::Trader]][[page type is::spell]][[Spellbook is::!Analogous Patterns]]&lt;br /&gt;
|?Pretty name is&lt;br /&gt;
|?spell abbreviation is&lt;br /&gt;
|?Signature spell&lt;br /&gt;
|?ability effect is&lt;br /&gt;
|?Spell cast type is&lt;br /&gt;
|?ability skill is&lt;br /&gt;
|?ability type is&lt;br /&gt;
|?Offensive contest is&lt;br /&gt;
|?Defensive contest is&lt;br /&gt;
|?minimum prep is&lt;br /&gt;
|?casting cap is&lt;br /&gt;
|?minimum skill is&lt;br /&gt;
|?maximum skill is&lt;br /&gt;
|?minimum duration is&lt;br /&gt;
|?maximum duration is&lt;br /&gt;
|?slot cost is&lt;br /&gt;
|?magic type is&lt;br /&gt;
|format=template&lt;br /&gt;
|template=SpellList&lt;br /&gt;
|link=none&lt;br /&gt;
}}&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Trader abilities,Lunar magic}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Noematics_spellbook&amp;diff=521869</id>
		<title>Category:Noematics spellbook</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Noematics_spellbook&amp;diff=521869"/>
		<updated>2020-06-21T02:29:32Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RefAl}}&lt;br /&gt;
{{Cat|Trader spells,Lunar magic}}&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521865</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521865"/>
		<updated>2020-06-21T01:49:04Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Engagement and Positioning - Enemy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R), [[Bluff#Amaze|Bluff Amaze]]* || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Bluff Amaze: Also debuffs the Bard&#039;s discipline by an equal amount.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]], [[Bluff#Distract|Bluff Distract]]* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bluff Distract: One-time bonus on the check for a [[Hiding skill|HIDE]] verb substitute with obvious messaging.&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || [[Bluff#Dodge|Bluff Dodge]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE*, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Damaris&#039; Lullaby: The sleep effect normally only applies to the target you are facing. It will affect all targets, however, if you are not facing anything.&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden!!Prevent Stealth!!Alter Spawn&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) || || [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || [[Whistle command#Bard_Syntax|Whistle Piercing]]* (AoE)|| || || || || &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || [[Eye of Kertigen]]* (C) || [[Sanctuary]] (C) || [[Sanctuary]]* (C), [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Whistle Piercing: All creatures in the area except those engaged with the Bard retreat one engagement range. Gives 10 seconds of roundtime to all creatures including those engaged with the Bard. Does not affect players.&lt;br /&gt;
# Sanctuary: Prevents creatures from entering room.&lt;br /&gt;
# Warhorn: Barbarians will increase spawn rate when using a warhorn. Bards will decrease it.&lt;br /&gt;
# Eye of Kertigen: Automatically searches the room on each pulse but does not reveal.&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Covetous Rebirth]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Covetous Rebirth: Allows coins and items to be kept when departing and departs to a guildhall instead of a ressurection altar&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521864</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521864"/>
		<updated>2020-06-21T01:33:12Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Survival */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R), [[Bluff#Amaze|Bluff Amaze]]* || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Bluff Amaze: Also debuffs the Bard&#039;s discipline by an equal amount.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]], [[Bluff#Distract|Bluff Distract]]* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bluff Distract: One-time bonus on the check for a [[Hiding skill|HIDE]] verb substitute with obvious messaging.&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || [[Bluff#Dodge|Bluff Dodge]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE*, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Damaris&#039; Lullaby: The sleep effect normally only applies to the target you are facing. It will affect all targets, however, if you are not facing anything.&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden!!Prevent Stealth!!Alter Spawn&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) || || [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || [[Eye of Kertigen]]* (C) || [[Sanctuary]] (C) || [[Sanctuary]]* (C), [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Sanctuary: Prevents creatures from entering room.&lt;br /&gt;
# Warhorn: Barbarians will increase spawn rate when using a warhorn. Bards will decrease it.&lt;br /&gt;
# Eye of Kertigen: Automatically searches the room on each pulse but does not reveal.&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Covetous Rebirth]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Covetous Rebirth: Allows coins and items to be kept when departing and departs to a guildhall instead of a ressurection altar&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521862</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521862"/>
		<updated>2020-06-21T01:24:03Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Attack Effectiveness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R), [[Bluff#Amaze|Bluff Amaze]]* || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Bluff Amaze: Also debuffs the Bard&#039;s discipline by an equal amount.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || [[Bluff#Dodge|Bluff Dodge]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE*, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Damaris&#039; Lullaby: The sleep effect normally only applies to the target you are facing. It will affect all targets, however, if you are not facing anything.&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden!!Prevent Stealth!!Alter Spawn&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) || || [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || [[Eye of Kertigen]]* (C) || [[Sanctuary]] (C) || [[Sanctuary]]* (C), [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Sanctuary: Prevents creatures from entering room.&lt;br /&gt;
# Warhorn: Barbarians will increase spawn rate when using a warhorn. Bards will decrease it.&lt;br /&gt;
# Eye of Kertigen: Automatically searches the room on each pulse but does not reveal.&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Covetous Rebirth]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Covetous Rebirth: Allows coins and items to be kept when departing and departs to a guildhall instead of a ressurection altar&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521861</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521861"/>
		<updated>2020-06-21T01:19:52Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Stat Buffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R), [[Bluff#Amaze|Bluff Amaze]]* || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Bluff Amaze: Also debuffs the Bard&#039;s discipline by an equal amount.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE*, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Damaris&#039; Lullaby: The sleep effect normally only applies to the target you are facing. It will affect all targets, however, if you are not facing anything.&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden!!Prevent Stealth!!Alter Spawn&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) || || [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || [[Eye of Kertigen]]* (C) || [[Sanctuary]] (C) || [[Sanctuary]]* (C), [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Sanctuary: Prevents creatures from entering room.&lt;br /&gt;
# Warhorn: Barbarians will increase spawn rate when using a warhorn. Bards will decrease it.&lt;br /&gt;
# Eye of Kertigen: Automatically searches the room on each pulse but does not reveal.&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Covetous Rebirth]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Covetous Rebirth: Allows coins and items to be kept when departing and departs to a guildhall instead of a ressurection altar&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Reverse_Putrefaction&amp;diff=521860</id>
		<title>Reverse Putrefaction</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Reverse_Putrefaction&amp;diff=521860"/>
		<updated>2020-06-20T23:43:41Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=rpu&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Necromancer&lt;br /&gt;
|magic=Arcane Magic&lt;br /&gt;
|spellbook=Animation&lt;br /&gt;
|prereqs=[[Call from Beyond]]&lt;br /&gt;
|slot=3&lt;br /&gt;
|desc=Reverse Putrefaction was the necromantic solution to the fact that corpses, even post-zombification, still are fundamentally dead flesh.  The pattern only works on the properly raised dead, augmenting the musculature and reflexes to make them further superior to the living in order to change the iconic zombie from fodder into a one-undead army.&lt;br /&gt;
|buffs=Defensive Factor, Offensive Factor&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Zombie only.&lt;br /&gt;
|messaging=&#039;&#039;&#039;1st person:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
You gesture.&amp;lt;br /&amp;gt;&lt;br /&gt;
From your extended hand, your spell travels through the thanatological link connecting you to the &#039;&#039;&amp;lt;type&amp;gt;&#039;&#039; zombie. A pleasing vibrancy takes hold as dead muscles and tendons begin to work with preternatural efficiency.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3rd person:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&amp;lt;Necromancer&amp;gt;&#039;&#039; gestures.&amp;lt;br /&amp;gt;&lt;br /&gt;
As &#039;&#039;&amp;lt;Necromancer&amp;gt;&#039;&#039; extends &#039;&#039;&amp;lt;his/her&amp;gt;&#039;&#039; hand towards the &#039;&#039;&amp;lt;type&amp;gt;&#039;&#039; zombie, it begins to exude a sense of unnatural vibrancy, its motions becoming preternaturally efficient.&lt;br /&gt;
|sig=Yes&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=augmentation&lt;br /&gt;
|ctype=standard&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*CAST &amp;lt;OFFENSE|DEFENSE&amp;gt;&lt;br /&gt;
*Buffs offensive or defensive capabilities of {{in|Call from Beyond|Zombie}}.&lt;br /&gt;
*Does not work with the construct from [[Quicken the Earth]] or with a [[Risen]].&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521806</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521806"/>
		<updated>2020-06-20T09:16:14Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Survival */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R) || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE*, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Damaris&#039; Lullaby: The sleep effect normally only applies to the target you are facing. It will affect all targets, however, if you are not facing anything.&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden!!Prevent Stealth!!Alter Spawn&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) || || [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || [[Eye of Kertigen]]* (C) || [[Sanctuary]] (C) || [[Sanctuary]]* (C), [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Sanctuary: Prevents creatures from entering room.&lt;br /&gt;
# Warhorn: Barbarians will increase spawn rate when using a warhorn. Bards will decrease it.&lt;br /&gt;
# Eye of Kertigen: Automatically searches the room on each pulse but does not reveal.&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Covetous Rebirth]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Covetous Rebirth: Allows coins and items to be kept when departing and departs to a guildhall instead of a ressurection altar&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521805</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521805"/>
		<updated>2020-06-20T09:15:04Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R) || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (C, G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE*, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Damaris&#039; Lullaby: The sleep effect normally only applies to the target you are facing. It will affect all targets, however, if you are not facing anything.&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden!!Prevent Stealth!!Alter Spawn&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) || || [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || [[Eye of Kertigen]]* (C) || [[Sanctuary]] (C) || [[Sanctuary]]* (C), [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Sanctuary: Prevents creatures from entering room.&lt;br /&gt;
# Warhorn: Barbarians will increase spawn rate when using a warhorn. Bards will decrease it.&lt;br /&gt;
# Eye of Kertigen: Automatically searches the room on each pulse but does not reveal.&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Covetous Rebirth]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Covetous Rebirth: Allows coins and items to be kept when departing and departs to a guildhall instead of a ressurection altar&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521324</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521324"/>
		<updated>2020-06-18T02:27:55Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Engagement and Positioning - Enemy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R) || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (C, G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE*, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Damaris&#039; Lullaby: The sleep effect normally only applies to the target you are facing. It will affect all targets, however, if you are not facing anything.&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden!!Prevent Stealth!!Alter Spawn&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) || || [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || [[Eye of Kertigen]]* (C) || [[Sanctuary]] (C) || [[Sanctuary]]* (C), [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Sanctuary: Prevents creatures from entering room.&lt;br /&gt;
# Warhorn: Barbarians will increase spawn rate when using a warhorn. Bards will decrease it.&lt;br /&gt;
# Eye of Kertigen: Automatically searches the room on each pulse but does not reveal.&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Covetous Rebirth]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Covetous Rebirth: Allows coins and items to be kept when departing and departs to a guildhall instead of a ressurection altar&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521323</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521323"/>
		<updated>2020-06-18T02:24:59Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R) || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (C, G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
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|[[Bard]]|| || || || || &lt;br /&gt;
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|[[Cleric]]|| || || || || &lt;br /&gt;
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|[[Empath]]|| || || || || &lt;br /&gt;
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|[[Moon Mage]]|| || || || || &lt;br /&gt;
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|[[Necromancer]]|| || || || || &lt;br /&gt;
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|[[Paladin]]|| || || || || &lt;br /&gt;
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|[[Ranger]]|| || || || || &lt;br /&gt;
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|[[Thief]]|| || || || || &lt;br /&gt;
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|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE*, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Damaris&#039; Lullaby: The sleep effect normally only applies to the target you are facing. It will affect all targets, however, if you are not facing anything.&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden!!Prevent Stealth!!Alter Spawn&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) || || [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || [[Eye of Kertigen]]* (C) || [[Sanctuary]] (C) || [[Warhorn]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Warhorn: Barbarians will increase spawn rate when using a warhorn. Bards will decrease it.&lt;br /&gt;
# Eye of Kertigen: Automatically searches the room on each pulse but does not reveal.&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Covetous Rebirth]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Covetous Rebirth: Allows coins and items to be kept when departing and departs to a guildhall instead of a ressurection altar&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521322</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521322"/>
		<updated>2020-06-18T02:17:44Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Utility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R) || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (C, G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE*, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Damaris&#039; Lullaby: The sleep effect normally only applies to the target you are facing. It will affect all targets, however, if you are not facing anything.&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || [[Eye of Kertigen]]* (C) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eye of Kertigen: Automatically searches the room on each pulse but does not reveal.&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Covetous Rebirth]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Covetous Rebirth: Allows coins and items to be kept when departing and departs to a guildhall instead of a ressurection altar&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Prevent Stealth!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521321</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521321"/>
		<updated>2020-06-18T02:14:43Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Engagement and Positioning - Enemy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R) || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (C, G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE*, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Damaris&#039; Lullaby: The sleep effect normally only applies to the target you are facing. It will affect all targets, however, if you are not facing anything.&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || [[Eye of Kertigen]]* (C) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eye of Kertigen: Automatically searches the room on each pulse but does not reveal.&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Covetous Rebirth]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Covetous Rebirth: Allows coins and items to be kept when departing and departs to a guildhall instead of a ressurection altar&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521320</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521320"/>
		<updated>2020-06-18T02:14:08Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Engagement and Positioning - Enemy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R) || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (C, G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE*, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Damaris&#039; Lullaby: The sleep effect normally only applies to the target you are facing. It will affect all targets, however, if you are not facing anything.&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || [[Eye of Kertigen]] (C) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eye of Kertigen: Automatically searches the room on each pulse but does not reveal.&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Covetous Rebirth]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Covetous Rebirth: Allows coins and items to be kept when departing and departs to a guildhall instead of a ressurection altar&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521319</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521319"/>
		<updated>2020-06-18T02:10:30Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Healing and Death Mitigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R) || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (C, G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE*, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Damaris&#039; Lullaby: The sleep effect normally only applies to the target you are facing. It will affect all targets, however, if you are not facing anything.&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Covetous Rebirth]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Covetous Rebirth: Allows coins and items to be kept when departing and departs to a guildhall instead of a ressurection altar&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521318</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521318"/>
		<updated>2020-06-18T02:06:52Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Barriers and Damage Resistance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R) || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (C, G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G), &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE*, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Damaris&#039; Lullaby: The sleep effect normally only applies to the target you are facing. It will affect all targets, however, if you are not facing anything.&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521317</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521317"/>
		<updated>2020-06-18T02:02:50Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Engagement and Positioning - Enemy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R) || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (C, G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE*, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Damaris&#039; Lullaby: The sleep effect normally only applies to the target you are facing. It will affect all targets, however, if you are not facing anything.&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521316</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521316"/>
		<updated>2020-06-18T02:00:30Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Offense Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R) || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (C, G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE*, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Damaris&#039; Lullaby: The sleep effect normally only applies to the target you are facing. It will affect all targets, however, if you are not facing anything.&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521315</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521315"/>
		<updated>2020-06-18T01:59:13Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Defense Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R) || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (C, G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Scream Defiance: Can also be used while stunned to attempt to break the stun. Failure blocks the scream from taking effect.&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521314</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521314"/>
		<updated>2020-06-18T01:46:57Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Stat Debuffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R) || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (C, G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039; (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521231</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521231"/>
		<updated>2020-06-16T17:11:33Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Pets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R) || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (C, G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039; (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Starlight Sphere]]&#039;&#039;&#039;* (C)|| &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Starlight Sphere: Only available at night.&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521230</id>
		<title>Guilds kit at a glance</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guilds_kit_at_a_glance&amp;diff=521230"/>
		<updated>2020-06-16T17:08:30Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&lt;br /&gt;
This page is a collection of similar features and abilities from each guild. Hopefully, this page will be useful to players searching for specific effects or for new players trying to decide what guild to join.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind that this page only covers guild similarities and not everything that a guild can do. For example, an Empath&#039;s ability to transfer wounds or the Trader&#039;s ability to own shops are not covered here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keys:&#039;&#039;&#039;&lt;br /&gt;
* All &#039;&#039;&#039;[[Signature_spells|signature spells and abilities]]&#039;&#039;&#039; are &#039;&#039;&#039;bolded&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Area of Effect (AOE)&#039;&#039;&#039; - The ability can be used against multiple targets at once.&lt;br /&gt;
* &#039;&#039;&#039;[[Cyclic_spells|Cyclic Spell]] (C)&#039;&#039;&#039; - Cyclic spells last indefinitely but require additional mana from [[Harness]], a [[Cambrinth]] with Dedicated Cambrinth User [[Magical Feats|feat]], or [[Attunement]] with Raw Channeling [[Magical Feats|feat]]. Only one cyclic spell can be active at a time. Bards can [[Segue_ability|Segue]] from one cyclic spell to another.&lt;br /&gt;
* &#039;&#039;&#039;Group (G)&#039;&#039;&#039; - Player&#039;s entire group gains the benefits of the ability.&lt;br /&gt;
* &#039;&#039;&#039;Pulse (P)&#039;&#039;&#039; - Periodically trigger again after use. Usually lasts for a limited time or is a cyclic spell.&lt;br /&gt;
* &#039;&#039;&#039;[[Ritual_spells|Ritual Spell]] (R)&#039;&#039;&#039; - Has a high mana cost and usually requires a [[Ritual Focus]].&lt;br /&gt;
* Abilities with a (&#039;&#039;&#039;*&#039;&#039;&#039;) have notes at the bottom of the table with additional information.&lt;br /&gt;
&lt;br /&gt;
= [[Attributes|Stats]] =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Buffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|+Agility]]!![[Charisma_(stat)|+Charisma]]!![[Discipline_(stat)|+Discipline]]!![[Intelligence_(stat)|+Intelligence]]!![[Reflex_(stat)|+Reflex]]!![[Stamina_(stat)|+Stamina]]!![[Strength_(stat)|+Strength]]!![[Wisdom_(stat)|+Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Spring || Impress || Resolve || Remember || Avoid || Endure || Strengthen || Discern &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cyclone_(berserk)|Cyclone]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Drums of the Snake]] (G, P) || [[Soul Ablaze]]* (R) || [[Will of Winter]]* (R) || [[Echoes of Aether]]* (R) || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || [[Words of the Wind]]* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Auspice]] || || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Benediction]]&#039;&#039;&#039; || [[Glythtide&#039;s Gift]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Vigor]] || || [[Tranquility]] || [[Mental Focus]] || [[Aesandry Darlaeth]] (C) || [[Gift of Life]] || [[Vigor]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) || || || &#039;&#039;&#039;[[Invocation of Spheres]]&#039;&#039;&#039;* (R) &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||  || [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Marshal Order ]]&#039;&#039;&#039; || [[Clarity]] || &#039;&#039;&#039;[[Veteran Insight]]&#039;&#039;&#039;* || [[Heroic Strength]] || [[Heroic Strength]] || [[Divine Guidance]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || [[Senses of the Tiger]] || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Bear Strength]]&#039;&#039;&#039; (C) || [[Wisdom of the Pack ]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Focus|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Avoidance|Avoidance]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Endure|Endure]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Harrier|Harrier]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Traders]]|| [[Finesse]] || [[Finesse]] || || [[Turmar Illumination]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039;* (R) || || || || [[Swirling Winds]] || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R) || &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039;* (R)|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Invocation of Spheres: Buffs two specific stats selected from these pairings: Discipline/Intelligence, Charisma/Wisdom, or Agility/Reflex&lt;br /&gt;
# Veteran Insight: The +Reflex bonus is a metamagic effect applied to [[Sentinel&#039;s Resolve]]&lt;br /&gt;
# Aegis of Granite and Mantle of Flame: Cannot be used at the same time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Debuffs ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Agility_(stat)|-Agility]]!![[Charisma_(stat)|-Charisma]]!![[Discipline_(stat)|-Discipline]]!![[Intelligence_(stat)|-Intelligence]]!![[Reflex_(stat)|-Reflex]]!![[Stamina_(stat)|-Stamina]]!![[Strength_(stat)|-Strength]]!![[Wisdom_(stat)|-Wisdom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || || || || || [[Burden]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || ||| &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (AOE) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE) || || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || ||| ||| ||| || | || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Lethargy]] || ||| ||| ||| || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||  || ||| &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || ||| ||| ||| || || || [[Visions of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039;* &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &#039;&#039;&#039;[[Khri_Prowess|Prowess]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush_Choke|Ambush Choke]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || ||| ||| ||| || | || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tingle]] || ||  || || [[Tingle]] || [[Frostbite]] (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Devolve: Only affects the top two stats&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Placement]] ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[:Category:Armor skillset|Armor]]!![[:Category:Weapon skillset|Weapon]]!![[:Category:Supernatural skillset|Magic]]!![[:Category:Survival skillset|Survival]]!![[:Category:Lore skillset|Lore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary || Tertiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Tertiary || Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Tertiary || Tertiary || Secondary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Tertiary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary || Tertiary || Tertiary || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Secondary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Tertiary || Secondary || Tertiary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Secondary &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Secondary || Tertiary || Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Tertiary || Secondary || &#039;&#039;&#039;Primary&#039;&#039;&#039; || Tertiary || Secondary &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Skillsets|Skillset Perks]] ==&lt;br /&gt;
All guilds receive additional bonuses depending on their Primary and Secondary skillsets.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Armor Hindrance!! Bonus [[Stance]] Points!!Arm-Worn [[Shield|Shields]]!!Bow &amp;amp; Worn [[Shield]]!![[Dual Wield]]!!Careers!!Hobbies!![[Foraging]]!![[Hunt]] Distance!![[Snipe]]!![[Slip|Slips]]!![[Magic#Slot_Progression|Max Spell Slots]] (F2P/Sub)&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || Light shields || Heavy or lighter || 1 || 1 || Careful || 4 rooms || Bow, Crossbow, Sling || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]]  || Light shields ||  || Medium or lighter || 2 || 1 || || 3 rooms || || 1 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039;, Light shields || || Medium or lighter || 1 || 2 || || 3 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 2 || 1 || Careful, Precise || 4 rooms || || || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || Careful || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || &#039;&#039;&#039;[[Vivisection]]&#039;&#039;&#039; || 5 || 77 / 79&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| (+2) bonus || +1 per &#039;&#039;50&#039;&#039; [[Defending]] || All Shields || Large, Medium, Small Shields || Medium or lighter || 1 || 2 || || 3 rooms || || || 68 / 70 &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| (+1) bonus || +1 per &#039;&#039;60&#039;&#039; [[Defending]]|| Medium or smaller || Medium or smaller || Medium or lighter || 1 || 1 || Careful, Precise || 6 rooms || Bow, Crossbow, Sling || 5 || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || +1 per &#039;&#039;70&#039;&#039; [[Defending]]|| Light shields || || Medium or lighter || 1 || 2 || Careful, Precise || 5 rooms || Bow, Crossbow, Sling || 8 || 68 / 69&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| (+1) bonus ||+1 per &#039;&#039;60&#039;&#039; [[Defending]] || Medium or smaller || || Medium or lighter || 2 || 1 || Careful || 5 rooms || || || 68 / 70&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| ||+1 per &#039;&#039;70&#039;&#039; [[Defending]] || Light shields || || Medium or lighter || 1 || 2 || || 4 rooms || || || 92 / 94&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Buffs ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|+Shield Usage]]!![[Defending|+Defending]]!!+Light Armor!!+Chain Armor!!+Brigandine!!+Plate Armor!!Protection!!Absorption!!Stealth Hinderance&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tornado_(berserk)|Tornado]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Sentinel&#039;s Resolve]] || [[Sentinel&#039;s Resolve]] || || || || || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Divine Armor]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||  || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Skein of Shadows]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || ||  || &#039;&#039;&#039;[[Khri_Dampen|Dampen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Last Gift of Vithwok IV]] || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Aegis of Granite]]&#039;&#039;&#039; (R) || || [[Y&#039;ntrel Sechra]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|+Alchemy]]!![[Appraisal|+Appraisal]]!![[Enchanting|+Enchanting]]!![[Engineering|+Engineering]]!![[Forging|+Forging]]!![[Outfitting|+Outfitting]]!![[Performance|+Performance]]!![[Scholarship|+Scholarship]]!![[Tactics|+Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| || Examine || || || || || Perform || Learn ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Whispers of the Muse]]* || [[Eillie&#039;s Cry]], &#039;&#039;&#039;[[Practice_command|Practicing]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Faenella&#039;s Grace]]&#039;&#039;&#039;* (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|||| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || ||[[Artificer&#039;s Eye]] || [[Machinist&#039;s Touch]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || || || || || || ||  || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || ||  || || [[Wisdom of the Pack]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Khri_Muse|Muse]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Khri_Cunning|Cunning]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || [[Platinum Hands of Kertigen]] || || || [[Blur]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Whispers of the Muse: Buffs your highest crafting skill only&lt;br /&gt;
# Faenella&#039;s Grace: Also decreases the time between teaching pulses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|+Arcana]]!![[Attunement|+Attunement]]!![[Augmentation|+Augmentation]]!![[Debilitation|+Debilitation]]!![[Primary Magic|+Primary Magic]]!![[Sorcery|+Sorcery]]!![[Targeted Magic|+Targeted Magic]]!![[Utility|+Utility]]!![[Warding|+Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Activate || || Harness || || Cast || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || &#039;&#039;&#039;[[Contemplation]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Tribalist]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Powermonger]]&#039;&#039;&#039; || || ||  || &#039;&#039;&#039;[[Bear Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Echoes of Aether]]* (R)||[[Soul Ablaze]]* (R) || [[Soul Ablaze]]* (R) || || [[Echoes of Aether]]* (R) || [[Will of Winter]]* (R) || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*  || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Tamsine&#039;s Commune]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]* || &#039;&#039;&#039;[[Cleric_3.0#Alignment|Align]]&#039;&#039;&#039;*, [[Sanctify Pattern]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Artificer&#039;s Eye]] || [[Aura Sight]] || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Researcher&#039;s Insight]] || &#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Ivory Mask]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri_Fright|Fright]]&#039;&#039;&#039; || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || [[Substratum]] || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Bard rituals: Only one of the ritual spells (R) can be active at a time.&lt;br /&gt;
# Align: Penalizes some magic skills to buff others.  Stacks(?) with normal buffs, but some alignments are only achievable through Sorcery&lt;br /&gt;
# Sanctify Pattern: Only boost one skill at a time&lt;br /&gt;
# Tamsine&#039;s Commune: Gives a TM bonus vs Undead only&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|+Athletics]]!![[Evasion|+Evasion]]!![[First Aid|+First Aid]]!![[Locksmithing|+Locksmithing]]!![[Outdoorsmanship|+Outdoorsmanship]]!![[Perception|+Perception]]!![[Skinning|+Skinning]]!![[Stealth|+Stealth]]!![[Thievery|+Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Magical Research|Symbiosis]]*|| Explore || || Heal || || || Watch || Harvest || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Unyielding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Piranha Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Focus_(meditation)|Focus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Seek]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Owl Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Panther Form]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || ||[[Drums of the Snake]] (C, G, P) || || &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || [[Misdirection]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eluned&#039;s_commune_(2)|Eluned&#039;s Commune]]&#039;&#039;&#039; || [[Major Physical Protection]] || || || || &#039;&#039;&#039;[[Revelation]]&#039;&#039;&#039; (C) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Seer&#039;s Sense]]&#039;&#039;&#039; || || [[Machinist&#039;s Touch]] || [[Tenebrous Sense]] || [[Clear Vision]] || ||[[Shadows]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| ||&#039;&#039;&#039;[[Philosopher&#039;s Preservation]]&#039;&#039;&#039;|| || || ||&#039;&#039;&#039;[[Kura-Silma]]&#039;&#039;&#039;||&#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;||[[Obfuscation]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]*|| [[Athleticism]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Instinct]] || &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Wolf Scent]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Senses of the Tiger]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Hands of Lirisa]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; || [[Earth Meld]], &#039;&#039;&#039;[[Wilderness Bonus]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]*|| &#039;&#039;&#039;[[Khri_Flight|Flight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Safe|Safe]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Insight|Insight]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Sight|Sight]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri_Darken|Darken]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Plunder|Plunder]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Thief#Urban_Bonus|Confidence &amp;amp; Urban Bonus]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Blur]] || || || [[Membrach&#039;s Greed]] || [[Turmar Illumination]] || [[Membrach&#039;s Greed]] || [[Avren Aevareae]]* || [[Avren Aevareae]]* &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Swirling Winds]] || || || || || || [[Rising Mists]] (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Symbiosis: All magical guilds have access to Symbiosis through [[Magical Research]]&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Wilderness Bonus: Amount of bonus is tied to wilderness level&lt;br /&gt;
# Confidence: Amount of bonus is tied to [[Confidence|confidence level]]&lt;br /&gt;
# Rising Mists: Room-based and stacks with personal +Stealth buffs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|+Parry]]!![[Brawling|+Brawling]]!![[Weapons#Missile Weaponry|+Missile]]!![[Weapons#Melee_Weaponry|+Melee]]!![[Weapons#Thrown_Weapons|+Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Python Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Dragon Form]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Harmony]]&#039;&#039;&#039; || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aggressive Stance]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Chirurgia]]*&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Righteous Wrath]] || || [[Righteous Wrath]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || [[Oath of the Firstborn]]* || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Elusion|Elusion]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Strike|Strike]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Sure Footing]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || [[Tailwind]] || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R)|| [[Tailwind]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Chirugia: Adds a Small Edged buff to &#039;&#039;&#039;[[Butcher&#039;s Eye]]&#039;&#039;&#039;&lt;br /&gt;
# Oath of the Firstborn: Only buffs 2 skills at a time&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
== Skill Debuffs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Armor]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Shield Usage|-Shield Usage]]!![[Defending|-Defending]]!!-Light Armor!!-Chain Armor!!-Brigandine!!-Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Shatter]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lore]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Alchemy|-Alchemy]]!![[Appraisal|-Appraisal]]!![[Enchanting|-Enchanting]]!![[Engineering|-Engineering]]!![[Forging|-Forging]]!![[Outfitting|-Outfitting]]!![[Performance|-Performance]]!![[Scholarship|-Scholarship]]!![[Tactics|-Tactics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || || &#039;&#039;&#039;[[Khri_Guile|Guile]]*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Guile: -Tactics in PvP only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Magic]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Arcana|-Arcana]]!![[Attunement|-Attunement]]!![[Augmentation|-Augmentation]]!![[Debilitation|-Debilitation]]!![[Primary Magic|-Primary Magic]]!![[Sorcery|-Sorcery]]!![[Targeted Magic|-Targeted Magic]]!![[Utility|-Utility]]!![[Warding|-Warding]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (AOE) || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (AOE) || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||  || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Aspects of the All-God]]&#039;&#039;&#039; (R)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Survival]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Athletics|-Athletics]]!![[Evasion|-Evasion]]!![[First Aid|-First Aid]]!![[Locksmithing|-Locksmithing]]!![[Outdoorsmanship|-Outdoorsmanship]]!![[Perception|-Perception]]!![[Skinning|-Skinning]]!![[Stealth|-Stealth]]!![[Thievery|-Thievery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (AOE) || || || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE) ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || [[Misdirection]] (AOE) || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || [[Visions of Darkness]]* || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || [[Swarm]] || || [[Swarm]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri_Guile|Guile]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Ambush_Screen|Ambush Screen]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || [[Avren Aevareae]]* || [[Avren Aevareae]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Anther&#039;s Call]] || || || || || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Avren Array: Room-based and moon based (cast katamba for + stealth/thievery on that room or cast xibar/yavash for -thievery/stealth)&lt;br /&gt;
# Visions of Darkness: Spell is currently broken and does not debuff Perception (at least in PVP scenarios)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Weapons]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[Parry|-Parry]]!![[Brawling|-Brawling]]!![[Weapons#Missile Weaponry|-Missile]]!![[Weapons#Melee_Weaponry|-Melee]]!![[Weapons#Thrown_Weapons|-Thrown]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
#Moon mages have the ability to buff or debuff all skills in the game thanks to predictions.  Potency and success vary based on skill, preparation, and some luck.&lt;br /&gt;
&lt;br /&gt;
= Combat =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells/Abilities by Damage Type ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Impact!!Slice!!Piercing!!Fire!!Ice!!Electric&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || || S || || || S&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||A**||A**||A**|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||A*, H, M, P|| ||S, M, P||A*||A*, S*||S&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]***||A(U),S||S*, SD(U)||S||S, D(U), APD(U)||S*, APD(U)||A(U)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || S****|| || ||S**** || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||S,P*,AM,I,M ||AM ||AM,I,D ||AM, SD ||S,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||S,A*||S,A*||S,A*||S,A*||S,A*||S,A*&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||S,M,AM||S,AM||S||M|| || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||S,SM||S||S||S,SM||S|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| S*,D* ||S*,D*  || S*,D* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||A*,P* || S*,P*||S* || ||A*,P* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||A,AP*,AM*,C,S,M,Z||A,AP*,S,I,Z||A,AP*,S,M,P,Z||A,AM*,C,D,S,M,Z||A,AP*,I,S(U),Z||A,D,S(U),M&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Many guilds have multiple ways to deal this damage type.  To keep the list readable, I&#039;m using the following Key to show what is and is not possible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
* A = AOE Option, spells and abilities&lt;br /&gt;
&lt;br /&gt;
* C = Collateral Damage (Single target spell, which deals lesser damage to nearby targets)&lt;br /&gt;
&lt;br /&gt;
* D = DFA&lt;br /&gt;
&lt;br /&gt;
* H = Heavy TM option available&lt;br /&gt;
&lt;br /&gt;
* I = Armor Piercing&lt;br /&gt;
&lt;br /&gt;
* M = Multi-strike option available&lt;br /&gt;
&lt;br /&gt;
* P = Pulses, non-cyclical option available&lt;br /&gt;
&lt;br /&gt;
* R = Reactive damage (Shield - on hit of the target)&lt;br /&gt;
&lt;br /&gt;
* S = Single Target option available&lt;br /&gt;
&lt;br /&gt;
* Z = Charged shot (prep and then fire when you&#039;re ready like dragon breath)&lt;br /&gt;
&lt;br /&gt;
* (U) = Non-corporeal/evil/Undead Only (or any subset of the same)&lt;br /&gt;
&lt;br /&gt;
For the modifiers (like armor piercing) assume single target unless modified with A(ie: AM for AOE M for Single Target)&lt;br /&gt;
&lt;br /&gt;
Bolds for signature abilities or spells. &lt;br /&gt;
&lt;br /&gt;
# * Cyclic, transformation, limited, etc...&lt;br /&gt;
&lt;br /&gt;
# ** Technically Barbarians have Whirlwind, but it&#039;s not useful for raw damage vs training. &lt;br /&gt;
&lt;br /&gt;
# *** Between backstab, ambushes, and eliminate, thieves have magic-like abilities for all damage types based on weapon&lt;br /&gt;
&lt;br /&gt;
# **** Requires the empath to shock themselves - Shock dramatically changes playstyle and limits several abilities.&lt;br /&gt;
&lt;br /&gt;
== Attack Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Damage Enhancer!!+Melee Accuracy!!+Ranged Accuracy!!-Melee Accuracy!!-Ranged Accuracy!!-Offensive Factor!!-Defensive Factor&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Damage]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Accuracy]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (AOE) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || [[Rage of the Clans]] (AOE, P) || [[Rage of the Clans]] (AOE, P) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]]* || || || || || [[Malediction]] || [[Malediction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Heighten Pain]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || &#039;&#039;&#039;[[Khri Prowess|Prowess]]&#039;&#039;&#039;* ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Fluoresce]] || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || [[Vertigo]] (P) ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Damage: Increases damage from the Barbarian only&lt;br /&gt;
# Divine Radiance: Only applies to hits from blessed weapons&lt;br /&gt;
# Prowess: -OF is PvE only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon and Armor Effects ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!![[DFA|Defense Ignoring/Degrading]]!!Weapon Balance!!Bless Effect!!Bonding!![[Dual Load]]!!Elemental Damage!!Magical Creation!!Physical Damage!!Spell Battery!!Suitedness!!Weapon Speed&lt;br /&gt;
|- &lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Eagle Form]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Tsunami_(berserk)|Tsunami]]*&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Wildfire]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || || || || [[Resonance]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Curse of Zachriedek]], &#039;&#039;&#039;[[Harm Horde]]&#039;&#039;&#039; (AOE, P), [[Harm Evil]], &#039;&#039;&#039;[[Soul Attrition]]&#039;&#039;&#039; (C) || || [[Bless]], &#039;&#039;&#039;[[Kertigen&#039;s Commune]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Shield of Light]]&#039;&#039;&#039; || [[Bless]]* || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Partial Displacement]] || || || || || || &#039;&#039;&#039;[[Moonblade]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shape Moonblade]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Empower Moonblade]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || || || ||  &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || [[Rutilor&#039;s Edge]] || &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;, [[Shatter]] || &#039;&#039;&#039;[[Bond Armaments]]&#039;&#039;&#039; || || || || [[Rutilor&#039;s Edge|Rutilor&#039;s Edge]]*, &#039;&#039;&#039;[[Smite]]&#039;&#039;&#039; || ||[[Rutilor&#039;s Edge]] ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[See the Wind]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Claws of the Cougar]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Backstab]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Blindside]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri_Eliminate|Eliminate]]&#039;&#039;&#039; || || || ||&#039;&#039;&#039;[[Khri_Steady|Steady]]&#039;&#039;&#039;|| || || [[Khri_Eliminate|Eliminate]], [[backstab]]|| || [[Khri_Hasten|Hasten]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|||||||||||||| &#039;&#039;&#039;[[Regalia]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Burn]], [[Frost Scythe]], [[Lightning Bolt]] || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || || || [[Ignite]], &#039;&#039;&#039;[[Icy Infusions]], [[Shocking Infusions]], [[Fiery Infusions]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Elemental_weapon|Elemental Weapon]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Expansive Infusions]]&#039;&#039;&#039;, ||&#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Quick Infusions]]&#039;&#039;&#039; ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Tsunami: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Resonance: Only applies to the top 2 stats on the weapon&lt;br /&gt;
# Bless: Extra physical damage only applies to Undead&lt;br /&gt;
# Rutilor&#039;s Edge: Only applies to the top stat on the weapon&lt;br /&gt;
# Eliminate and Backstab are limited to light weapons, are DFA, and alpha strikes.  Eliminate also removes the target&#039;s armor and shield for 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== Barriers and Damage Resistance ==&lt;br /&gt;
Barriers come in a few different types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ablative (A)&#039;&#039;&#039; - Barrier lasts for a certain number of uses and will no longer function afterwards. This is independent of the barrier&#039;s duration.&lt;br /&gt;
* &#039;&#039;&#039;Non-ablative (NA)&#039;&#039;&#039; - Barrier has unlimited uses until its duration runs out.&lt;br /&gt;
* &#039;&#039;&#039;Integrity (I)&#039;&#039;&#039; - Barrier reduces the effectiveness of an attack instead of blocking it.&lt;br /&gt;
* &#039;&#039;&#039;Potency (PO)&#039;&#039;&#039; - Barrier completely blocks the attack.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Physical!!Elemental!!Spirit!!Spells&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]||[[Manifest Force]] (A)|| || || [[Lay Ward]] (PO) &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Tenacity]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Toad Form]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Swan Form]]&#039;&#039;&#039; (I), &#039;&#039;&#039;[[Turtle Form]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Serenity (meditation)|Serenity]]&#039;&#039;&#039; (I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G) || &#039;&#039;&#039;[[Naming of Tears]]&#039;&#039;&#039; (NA, G) || || &#039;&#039;&#039;[[Glythtide&#039;s Joy]]&#039;&#039;&#039;* (AOE, C, I)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Ghost Shroud]]* (C), [[Minor Physical Protection]], [[Protection from Evil]]* (PO) || [[Ghost Shroud]]* (C), [[Protection from Evil]]* (PO) || [[Soul Shield]] || [[Protection from Evil]]* (PO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Iron Constitution]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Cage of Light]] || [[Cage of Light]] || || [[Shear]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Calcified Hide]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Worm&#039;s Mist]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Aspirant&#039;s Aegis]] || || || [[Soldier&#039;s Prayer]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || [[Essence of Yew]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Khri Sagacity|Sagacity]] (A)&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| [[Trabe Chalice]]* (A) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Ethereal Shield]] (NA), &#039;&#039;&#039;[[Grounding Field]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Aether Cloak]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Veil of Ice]]&#039;&#039;&#039; (A)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Glythtide&#039;s Joy: This also affects the Bard&#039;s spells as well&lt;br /&gt;
# Protection from Evil: Only works against Undead&lt;br /&gt;
# Ghost Shroud: Only protects against ranged weapon attacks and targeted magic spells&lt;br /&gt;
# Trabe Chalice: Slowly repairs itself as long as it is not completely broken&lt;br /&gt;
# Grounding Field: Blocks damage from attuned element but amplifies damage from other elements&lt;br /&gt;
# Aether Cloak: Will reflect TM back at the caster&lt;br /&gt;
# Aspirant&#039;s Aegis does not stack with Minor Physical Protection&lt;br /&gt;
&lt;br /&gt;
== Status Conditions == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Defense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Defensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || || || &#039;&#039;&#039;[[Flashflood]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Prediction (meditation)|Prediction]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Dispel (meditation)|Dispel]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Defiance]]&#039;&#039;&#039; (P) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || || || || || [[Hand of Tenemlor]], [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| [[Awaken (spell)|Awaken]] || [[Aesandry Darlaeth]] (C) || [[Aesandry Darlaeth]] (C) || || [[Awaken (spell)|Awaken]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || [[Rend]]* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Anti-Stun]] || || || || || || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, C, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Cunning|Cunning]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Khri Calm|Calm]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Prediction: When disabled, you will dive-roll out of the room&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Offense Abilities===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Stun!!Immobilize!!Webbed!!Calm!!Sleep!!Knockdown!!Offensive Dispel&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (AOE) ||  || || || &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| [[Demrris&#039; Resolve]] (AOE) || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (C) || || &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (AOE, C) || &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (AOE, C) || [[Demrris&#039; Resolve]] (AOE), &#039;&#039;&#039;[[Bardic_scream|Bardic Scream - Havoc]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039;, [[Phelim&#039;s Sanction]]* (AOE) || [[Soul Sickness]] || || || || [[Divine Radiance]], [[Soul Sickness]] || &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Paralysis]] || || || &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; || [[Paralysis]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Dazzle]], &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || &#039;&#039;&#039;[[Sever Thread]]&#039;&#039;&#039; || || [[Calm]] || &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (AOE) || [[Hypnotize]]* || [[Rend]]*&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || [[Petrifying Visions]], [[Viscous Solution ]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Holy Warrior (spell)|Holy Warrior]]&#039;&#039;&#039;*, [[Stun Foe]] || [[Halt]] || || || || [[Rebuke]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| [[Deadfall]] || || [[Harawep&#039;s Bonds]] || [[Forestwalker&#039;s Boon]]* (AOE, P) || [[Deadfall]] || [[Grizzly Claws]] (AOE) || &#039;&#039;&#039;[[Plague of Scavengers]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039;|| || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &#039;&#039;&#039;[[Speculate_command#Speculate_Coin|Speculate Coin]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Arc Light]], [[Thunderclap]] (AOE) || [[Ice Patch]] || || || || [[Ice Patch]], [[Tremor]] (AOE), [[Vertigo]] (P) || [[Ward Break]]*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Phelim&#039;s Sanction: Only works on Undead/Cursed enemies&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
# Rend: Removes 2 spells&lt;br /&gt;
# Holy Warrior: Stun triggers on weapon attacks&lt;br /&gt;
# Forestwalker&#039;s Boon: Only works on Animals&lt;br /&gt;
# Plague of Scavengers: Requires &#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039; to be active&lt;br /&gt;
# Ward Break: Only works on &amp;quot;Spell&amp;quot; Barriers ([[Shear]], [[Soldier&#039;s Prayer]], etc.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat Engagement ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Enemy ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!-Balance!!-Concentration!!-Fatigue!!Force Advance!!Force Disengage!!Force Flee!!Prevent Advance!!Prevent Disengage!!Prevent Flee!!Knockback!!Pull!!Reveal Hidden&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (AOE, P) || || || || || &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Intimidation]]&#039;&#039;&#039; || || || || &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Bardic_scream#Havoc|Bardic Scream - Havoc]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Abandoned Heart]]&#039;&#039;&#039; (AOE, C) || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Divine Radiance]] || || || || || || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; ||  &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || [[Innocence]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Compel]]*,  &#039;&#039;&#039;[[Manipulate_ability|Manipulate]]&#039;&#039;&#039;* || [[Innocence]]* || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || [[Hypnotize]]* || [[Hypnotize]]* || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Blood Burst]] || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || || || || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || || || || &#039;&#039;&#039;[[Grizzly Claws]]&#039;&#039;&#039; (AOE) || || [[Swarm]] (AOE)&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Tremor]] (AOE), [[Vertigo]] (P) || || [[Frostbite]] (AOE) || || || [[Shockwave]] (AOE, P) || ||  || || [[Paeldryth&#039;s Wrath]], [[Shockwave]] (AOE, P), [[Tremor]] (AOE) || [[Paeldryth&#039;s Wrath]] || &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (AOE, C)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Compel, Innocence, Manipulate: Does not work on Constructs or Undead and may enrage Undead.  Manipulate only works on creatures&lt;br /&gt;
# Hypnotize: Requires a calmed target&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Engagement and Positioning - Self ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!+Balance!!Balance Heal!!+Fatigue!!Fatigue Heal!!Faster Advance!!Faster Disengage!!Auto-Hide!!Invisibility&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Balance]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Monkey Form]]&#039;&#039;&#039; (P) || || &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers|BCM - Fatigue]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Wolverine Form]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Bardic_scream#Defiance|Bardic Scream - Defiance]]&#039;&#039;&#039;* (P) || || || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || [[Centering]] || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Aesandry Darlaeth]] (C) || [[Refresh]] || [[Refresh]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || || || || || || &#039;&#039;&#039;[[Steps of Vuan]]&#039;&#039;&#039; (C, G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || || &#039;&#039;&#039;[[Eyes of the Blind]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || &#039;&#039;&#039;[[Truffenyi&#039;s Rally]]&#039;&#039;&#039; (AOE, G, P) || || &#039;&#039;&#039;[[Glyph of Ease]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Cheetah Swiftness]]&#039;&#039;&#039; (C) || || || || || [[Earth Meld]] || &#039;&#039;&#039;[[Blend]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || &#039;&#039;&#039;[[Khri Flight|Flight]]&#039;&#039;&#039; || || ||&#039;&#039;&#039;[[Khri Shadowstep|Shadowstep]]&#039;&#039;&#039;|| &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[khri Silence|Silence]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Vanish|Vanish]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Khri Evanescence|Evanescence]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || [[Sure Footing]] || [[Zephyr]] (AOE) || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Barbarian Combat Maneuver - Balance: Reduces Balance lost from combat&lt;br /&gt;
# Barbarian Combat Maneuver - Fatigue: Reduces the amount of fatigue lost from attacking &lt;br /&gt;
# Bardic Scream - Defiance: Helps the Bard maintain a minimum of solid balance if not completely prone in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Contested abilities|Stat vs Stat]] ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* Mind = Intelligence, Wisdom, Discipline&lt;br /&gt;
* Magic = Wisdom, Intelligence, Discipline&lt;br /&gt;
* Spirit = Wisdom, Charisma, Intelligence&lt;br /&gt;
* Charm = Charisma, Discipline, Intelligence&lt;br /&gt;
* Fear = Charisma, Strength, Discipline&lt;br /&gt;
* Power = Strength, Discipline, Stamina&lt;br /&gt;
* Finesse = Agility, Reflex, Intelligence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Stat Guide:&#039;&#039;&#039;&lt;br /&gt;
* (R)eflex = Reflex, Agility, Intelligence&lt;br /&gt;
* (F)ortitude = Stamina, Discipline, Strength&lt;br /&gt;
* (W)illpower = Discipline, Wisdom, Intelligence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Offensive Abilities ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &#039;&#039;&#039;[[Mage&#039;s Lash]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Mana Torment]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Serpent&#039;s Hiss]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Death&#039;s Embrace]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Anger the Earth]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Wail of Torment]]&#039;&#039;&#039; (F)||&#039;&#039;&#039;[[Screech of Madness]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Death&#039;s Shriek]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Everild&#039;s Rage]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Kuniyo&#039;s Strike]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Slash the Shadows]]&#039;&#039;&#039; (R, AOE), &#039;&#039;&#039;[[Earthquake]]&#039;&#039;&#039; (R, AOE, P) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||[[Demrris&#039; Resolve]] (W, AOE) || &#039;&#039;&#039;[[Desert&#039;s Maelstrom]]&#039;&#039;&#039; (R, AOE, C) || || &#039;&#039;&#039;[[Aether Wolves]]&#039;&#039;&#039; (F, C), &#039;&#039;&#039;[[Damaris&#039; Lullaby]]&#039;&#039;&#039; (W, AOE, C), &#039;&#039;&#039;[[Albreda&#039;s Balm]]&#039;&#039;&#039; (W, AOE, C)|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| [[Huldah&#039;s Pall]] (W), &#039;&#039;&#039;[[Idon&#039;s Theft]]&#039;&#039;&#039; (W), [[Spite of Dergati]] (W, AOE) || [[Phelim&#039;s Sanction]] (W, AOE), &#039;&#039;&#039;[[Halo]]&#039;&#039;&#039; (R)|| [[Curse of Zachriedek]] (F), [[Malediction]] (F), &#039;&#039;&#039;[[Hydra Hex]]&#039;&#039;&#039; (F, AOE), &#039;&#039;&#039;[[Meraud&#039;s Cry]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Soul Bonding]]&#039;&#039;&#039; (F), [[Soul Sickness]] (W), &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Nissa&#039;s Binding]]&#039;&#039;&#039; (F, AOE) || [[Lethargy]] (F) || || [[Compel]] (W), [[Innocence]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| &#039;&#039;&#039;[[Mental Blast]]&#039;&#039;&#039; (W), [[Sleep]] (W), &#039;&#039;&#039;[[Mind Shout]]&#039;&#039;&#039; (W, AOE), [[Rend]] (W) || [[Dazzle]] (F) || &#039;&#039;&#039;[[Tezirah&#039;s Veil]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Sovereign Destiny]]&#039;&#039;&#039; (W) || [[Calm]] (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| [[Petrifying Visions]] (W), [[Visions of Darkness]] (W) || [[Viscous Solution]] (F, AOE) || [[Heighten Pain]] (F) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| [[Halt]] (W), &#039;&#039;&#039;[[Banner of Truce]]&#039;&#039;&#039; (W, AOE) || [[Stun Foe]] (F) || [[Shatter]] (F) || &#039;&#039;&#039;[[Crusader&#039;s Challenge]]&#039;&#039;&#039; (W) || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || [[Curse of the Wilds]] (F), [[Deadfall]] (R), &#039;&#039;&#039;[[Devolve]]&#039;&#039;&#039; (F), [[Harawep&#039;s Bonds]] (R), [[Swarm]] (F, AOE) || [[Grizzly Claws]] (F, AOE) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || &#039;&#039;&#039;[[Khri Credence|Credence]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W)||&#039;&#039;&#039;[[Khri Terrify|Terrify]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Intimidate|Intimidate]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Khri Prowess|Prowess]]*&#039;&#039;&#039; (W) || &#039;&#039;&#039;[[Ambush Stun]]&#039;&#039;&#039; (F) || &#039;&#039;&#039;[[Ambush Choke]]&#039;&#039;&#039; (F), &#039;&#039;&#039;[[Ambush Screen]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Slash]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Ambush Clout]]&#039;&#039;&#039; (W), &#039;&#039;&#039;[[Ambush Ignite]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Eliminate|Eliminate]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Khri Guile|Guile]]&#039;&#039;&#039;(W)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || [[Avren Aevareae]] (F, AOE) || [[Fluoresce]] (R) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| [[Vertigo]] (W), [[Ward Break]] (W) || [[Anther&#039;s Call]] (F), [[Arc Light]] (F), [[Ice Patch]] (R), [[Tingle]] (F), &#039;&#039;&#039;[[Electrostatic Eddy]]&#039;&#039;&#039; (F, AOE, C), [[Frostbite]] (F, AOE), [[Thunderclap]] (F, AOE), [[Tremor]] (F, AOE) || &#039;&#039;&#039;[[Mark of Arhat]]&#039;&#039;&#039; (W) || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Khri Prowess: The attacker uses a Fear contest while hidden, and a Charm contest when not hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] Specific Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Mind!!Magic!!Spirit!!Charm!!Fear!!Power!!Finesse&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || &#039;&#039;&#039;[[Badger Form]]&#039;&#039;&#039; (NA) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || || || [[Redeemer&#039;s Pride]] (G, P) || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Soul Shield]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Psychic Shield]] || || || [[Psychic Shield]] || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || [[Courage]] || || [[Courage]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || [[Nonchalance]] || [[Nonchalance]] || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Contested abilities|SvS]] General Defense ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Reflexes!!Fortitude!!Willpower&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Landslide]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Bastion]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| || || [[Redeemer&#039;s Pride]] (G, P)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || [[Tranquility]] || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || || [[Psychic Shield]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || &#039;&#039;&#039;[[Khri Serenity|Serenity]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Other Benefits =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus Crafting [[Techniques|Technique]] Slots ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Bonus #1!!Bonus #1!!Bonus #1&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bonus [[Magical Feats]] ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Magical Feats&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| Raw Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Augmentation Mastery, Efficient Channeling&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Injured Casting&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Basic Preparation Recognition, Utility Mastery&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| Alternate Preparation&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Faster Targeting, Targeted Mastery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Healing and Death Mitigation ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Vitality Heal!!Mana Regeneration!!Spirit Heal/Regeneration!!Concentration Heal!!Wounds!!Bleeding!!Raise!!Prevent Death Penalties&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| &#039;&#039;&#039;[[Famine]]&#039;&#039;&#039; (P), &#039;&#039;&#039;[[Expertise_skill#Barbarian_combat_maneuvers| BCM - Vitality]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Staunch]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; (C) || [Blessing of the Fae] (AOE), [[Nexus]]* (AOE) || &#039;&#039;&#039;[[Hodierna&#039;s Lilt]]&#039;&#039;&#039; || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Eylhaar&#039;s Feast]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Persistence of Mana]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Meraud&#039;s Commune]]*&#039;&#039;&#039; || [[Auspice]], [[Vigil]]* || || || &#039;&#039;&#039;[[Hodierna&#039;s Commune]] || &#039;&#039;&#039;[[Murrula&#039;s Flames]]&#039;&#039;&#039; (R), &#039;&#039;&#039;[[Resurrection]]&#039;&#039;&#039; (C) || &#039;&#039;&#039;[[Mass Rejuvenation ]]&#039;&#039;&#039; (AOE), &#039;&#039;&#039;[[Rejuvenation]]&#039;&#039;&#039;, [[Uncurse]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039;*, &#039;&#039;&#039;[[Vitality Healing]]&#039;&#039;&#039; || [[Raise Power]]* (AOE) || || [[Mental Focus]] || &#039;&#039;&#039;[[Heal]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Scars]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Heal Wounds]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Regenerate]]&#039;&#039;&#039; (C) || [[Blood Staunching]], &#039;&#039;&#039;[[Heart Link]]&#039;&#039;&#039; || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;*, [[Siphon Vitality]] || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Consume Flesh]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Devour]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Necrotic Reconstruction]]&#039;&#039;&#039;* || || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Spiteful Rebirth]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| &#039;&#039;&#039;[[Vessel of Salvation]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Glyph of Mana]]&#039;&#039;&#039; || || || || || || &#039;&#039;&#039;[[Alamhif&#039;s Gift]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Auto-Glyph]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Bonding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Glyph of Warding]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Sacred Insight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Wind to Refresh]]&#039;&#039;&#039; || || || || || &#039;&#039;&#039;[[Beseech Elanthia to Cradle]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Beseech Elanthia to Seal]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || || || || &#039;&#039;&#039;[[Resumption]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || &#039;&#039;&#039;[[Ethereal Fissure]]&#039;&#039;&#039;* (AOE) || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eylhaar&#039;s Feast: Heals either Vitality, Mana, or Fatigue at the cost of Spirit &lt;br /&gt;
# Heart Link: Equalizes the Vitality between 2 PCs&lt;br /&gt;
# Vigil: Equalizes the Spirit between 2 PCs&lt;br /&gt;
# Risen: Must use Bleed Command&lt;br /&gt;
# Necrotic Reconstruction: Only works on corpses, Constructs, or Zombies&lt;br /&gt;
# Vessel of Salvation: Creates a Vitality &amp;quot;battery&amp;quot;&lt;br /&gt;
# Raise Power (Life), Nexus (Elemental), Ethereal Fissure (Elemental), and Meraud&#039;s commune (Holy) does not restore mana.  it only raises the mana levels for that room. Each has their own price. RP tanks fatigue.  Nexus power is determined by the number of people in the room.  ETF slowly degrades during the cast time.  Meraud&#039;s requires devotion, eased by having a dead body in the room.&lt;br /&gt;
&lt;br /&gt;
=== Pets ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Combat (Offense)!!Combat (Defense/Support)!!Carry Coins!!Carry Items!!Locate&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Beckon the Naga]]&#039;&#039;&#039;* || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || &#039;&#039;&#039;[[Sanyu Lyba]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Guardian Spirit]]&#039;&#039;&#039;* || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| || &#039;&#039;&#039;[[Shadowling]]&#039;&#039;&#039; || || &#039;&#039;&#039;[[Shadow Servant]]&#039;&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| &#039;&#039;&#039;[[Call from Beyond]]&#039;&#039;&#039;,  &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Quicken the Earth]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||&#039;&#039;&#039;[[Awaken Forest]]&#039;&#039;&#039;|| || || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Ranger companion|Ranger Companion]]&#039;&#039;&#039;*&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| &#039;&#039;&#039;[[Magnetic Ballista]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;* || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Beckon the Naga: Can turn against the caster if it runs out of targets before the summon duration runs out&lt;br /&gt;
* Guardian Spirit: The spirit&#039;s weapon can be swapped for another mundane, one-handed edge weapon but it cannot carry any other items&lt;br /&gt;
* Ranger Companion: Wolf companions can hold items (not weapons) up to 70 stones when fully grown&lt;br /&gt;
* Familiar: The Bear familiar is capable of holding one item, including a filled container, of up to 1500 stones.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Darkvision!!Encumbrance!!Light!!Locate!!Luck!!Prevent Locate!!Remove Viewing&lt;br /&gt;
|-&lt;br /&gt;
|[[:Category:Analogous Patterns spellbook|Analogous Patterns]]|| || [[Ease Burden]] || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]|| || &#039;&#039;&#039;[[Buffalo Form]]&#039;&#039;&#039; ||  || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]|| &#039;&#039;&#039;[[Eye of Kertigen]]&#039;&#039;&#039; (C) || || || [[Eillie&#039;s Cry]]* || || &#039;&#039;&#039;[[Sanctuary]]&#039;&#039;&#039; (AOE, C) || &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| || || [[Divine Radiance]] || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| [[Tenebrous Sense]] || || || &#039;&#039;&#039;[[Locate]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Distant Gaze]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Shadewatch Mirror]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Risen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| || || &#039;&#039;&#039;[[Glyph of Light]]&#039;&#039;&#039; || || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| &#039;&#039;&#039;[[Beseech the Dark to Sing]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Ranger_companion|Ranger Companion]]&#039;&#039;&#039; || || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||&#039;&#039;&#039;[[Khri Sight|Sight]]&#039;&#039;&#039;|| || ||&#039;&#039;&#039;[[Contact command|Contact]]*&#039;&#039;&#039;|| ||&#039;&#039;&#039;[[Khri Dampen|Dampen]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Khri Sensing|Sensing]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| || || || || &#039;&#039;&#039;[[Speculate_command#Speculate_Luck|Speculate Luck]]&#039;&#039;&#039; || || &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| || || &#039;&#039;&#039;[[Mantle of Flame]]&#039;&#039;&#039; (R) || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || || || &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Eillie&#039;s Cry: Caster will receive a locate if the target dies&lt;br /&gt;
# Contact: User and target must be in an urban area. First level allows locate within your current urban zone and a later level allows locate to reach all urban zones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Why to play or avoid this class ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Guild!!Why is it special!!What are the hassles&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]] || Very wide toolkit.  Climbs the creature ladder very fast, possibly tied with rangers.  Whirlwind is a great weapon trainer.  Killing gives you &amp;quot;mana&amp;quot; (inner fire), and Arcana is basically a free skill.  Can spend 100% of time in combat and easily progress.   || Limited number of abilities able to be run at any one time.  No access to the magic system&#039;s perks (feats, tattoos, scroll slots).  Slow ability progression.  Magic abilities require combat to keep up well.&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]] ||  Very strong combination of AOE debilitation and damage options.  High number of unique utility abilities.  Limited but very potent guild abilities.  Access to one of the most powerful RP skills, playact.  || Crafting and the lore skillset is underwhelming. Utility is unique but not often sought after.  Evasion and Armor tertiary makes it a slower ladder climber.  High number of cyclic abilities limits the number of concurrent abilities the guild can run. Limited defensive toolkit and you won&#039;t use most of your spells outside of training. &lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]|| Only class able to resurrect another player.  Strong debilitation options.  Strong AOE damage options (strongest AOE damage option against undead).   Very strong offensive and defensive capabilities while hunting undead, potentially at the limits of what a player will be allowed to do, ever. Very wide toolkit. Very strong defensive spells.  Highest number of stat buffs. Potentially the best PvP class. Virtually unlimited mana. Self-res. Restore your own memories if you die. Natively able to hunt all creatures in the game.|| Guild skill requires a lot of baby sitting.   Evasion and armor tertiary, so slower ladder progression. &lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]|| Only class that can heal others, best at self-healing, and can choose between full combat or full utility.  Interesting choice of offensive (Guardian Spirit) or defensive stances (Regeneration).  Only class capable of curing their own diseases.  Fully buffed, they&#039;re as defensive as paladins.  Taunting pet.  Possible to ignore combat entirely.|| Best combat spell and hunting living creatures will reduce the healing kit and remove the ability to heal others. Crafting and the lore skillset is underwhelming.  Empathy can be a limiting factor for circling.  No AOE damage options.  Pet can be hit by group&#039;s AOE spells, causing it to attack friends.  Pet is clunky to use. &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]|| Extremely useful guild skill (buff any skill in the game).  Very high lore and RP customization. Possible to level to cap without ever touching combat. Strong utility with summons and teleports. Capable of very fast travel almost anywhere in the game (at some personal risk).  Strong debilitation spell, if a one-trick pony.  Very strong mana regeneration. || Many skills require moons to function.  Lowest damage options of the three magic guilds. Weapons and Armor tertiary, so it will progress up the critter ladder more slowly.  Very strong combatants on the upper end, but it takes much longer to get there. &lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]|| The only class other than empaths which can Self-heal.  Incredibly strong offensive spells, AOE and single target. Strong combat pets.  Moderately useful utility pet.  Self-res. || Lower breadth of RP options, and punishment if you&#039;re in town too long. Your spells will kill at least once.  You will be arrested or killed if not careful.  Guild development is slow and generally unfinished.  The theme is heavily into death and decay type messaging. Solitary life outside of the necro community or out of game communication. &lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]|| Strongest natural defensive suite in the game, potentially tied with empaths for damage mitigation.  Can wear plate armor with the same hindrance as chain for other classes. Moderate offensive capabilities. Some unique buffs, if rarely used (see glyphs and vessel of salvation).  Protect is very strong when multi-boxing or group hunting. Can pacify an entire room.  Capable of blessing your own weapons to allow hunting non-corporeal undead.  Taunting spell.|| Weak AOE options.  Evasion tertiary which slows down ladder climbing for a martial class. Very low development.  Generally considered an underdeveloped guild.  The anti-thief spells are mostly irrelevant now, and group hunting is a rarity outside of multiboxers. &lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]|| Fastest guild at climbing the critter latter.  Strong stealth suite, especially outside of twon. Strong survivals while outside of town.  Archer theme, with snipe (shoot and stay hiding) and dual-load (shoot two arrows at once).  || Poor AOE damage options. Companion system is more of a hassle than a benefit.  Game pushes the ranger to stay outside of town, with some minor options to limit the impact.  Generally considered an underdeveloped class.  Scouting as a guild skill is kind of useless. &lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]|| Spells are instant cast. Faster Breaking and Entering.  Interesting systems, such as robbing a Museum or a secret communication channel (signing). Thievery is much easier to train than it used to be.  Backstab is the strongest alpha strike (bonus damage modifier) in the game.  Strong stealth setup, such as auto-hiding when hit or 0 RT or able to easily train stealth early on in very hindering gear. Very strong survival buff while in town. Only class other than empaths capable of curing their own poison. Class has seen recent improvements. || No AOE damage options.  Concentration fuels magic, which limits the number of abilities they can have on at once.  Slow ability progression. &amp;quot;one-trick pony&amp;quot; (if someone can see through you&#039;re stealth then you&#039;ll have a hard time beating them.  No &amp;quot;dump stats&amp;quot;, so slower stat progression. Gains spells (Khri) more slowly than most guilds.  Armor tertiary, so a well-rounded character will progress more slowly (but you don&#039;t have to if you only play in PvE - still recommended but not required).  No access to the magic system&#039;s perks (feats, tattoos, scroll slots)&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]|| Up to 60% increased currency when selling your own pouches and bundles.  Allows running of your own shop. Lunar mana, so not tied to specific rooms.  Buffs the most crafting skills. Shield and Evasion secondary.  Strong defensive toolkit.  Strong debilitation in speculate coin.  Caravan is an extra vault. || In game currency is monopoly money and mostly useless outside of very new characters and very, very high-level auctions.  Trading is the most annoying skill in the game. Crafting and the lore skill set is underwhelming. Generally weak offensive toolkit.  Some spells require &amp;quot;starlight&amp;quot; which can be limiting, especially early on.  Weak cyclic options.  Small toolkit, and half the spells will not be used. Luck is incomplete. Slow ability progression.  Armor summoning is mostly an RP tool. &lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]|| Very strong offensive toolkit, possibly most damaging spells in the game.  Earliest access to AOE damaging spells.  Buffs evasion and shield of party members. Very strong cyclics, with the choice of dealing paralysis or damage. Spells capable of targeting almost every weakness.  Easiest guild skill to train.  Familiars for RP and minor functional benefits.  Summoning domains to change room mana types to be more favorable.  Very fast ability progression. Pathways are useful in managing spells.  Strongest burst damage with skill (character) and preparation.  Potentially the most number of native concurrent buffs.   || Little to no utility, especially out of combat.  Evasion and Shield tertiary, so they climb the creature ladder more slowly. A lot of redundancy in the toolkit. Familiars and elemental weapons are mostly RP tools since you&#039;ll have better tools available (discord for communication, easily available weapons).  Targeted magic will hold you back until high levels.  You&#039;ll end up using only a limited number of damaging spells, based on the creature you&#039;re fighting.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Cylics&amp;quot; in this context represent mostly passive, always on spells.  Limit 1, except for barbarians. &lt;br /&gt;
&lt;br /&gt;
* Ability progression is how fast they gain new abilities and spells - See spell slots&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Rite_of_Grace&amp;diff=507104</id>
		<title>Rite of Grace</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Rite_of_Grace&amp;diff=507104"/>
		<updated>2019-09-12T21:14:29Z</updated>

		<summary type="html">&lt;p&gt;LCAMP2: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=ROG&lt;br /&gt;
|minprep=5&lt;br /&gt;
|castcap=25&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|validtarget=Self&lt;br /&gt;
|guild=Necromancer&lt;br /&gt;
|magic=Arcane Magic&lt;br /&gt;
|spellbook=Corruption&lt;br /&gt;
|prereqs=[[Eyes of the Blind]]&lt;br /&gt;
|slot=1&lt;br /&gt;
|desc=While it is considered a sister to the [[Rite of Contrition]] spell, the two matrices are at their hearts very different.  Where Rite of Contrition weaves sublime corruption to fool supernatural senses, the Rite of Grace bombards the physical senses.  The Rite of Grace captures the magician&#039;s self-image and uses that as the centerpiece of a psychic miasma that attacks everyone&#039;s senses and clear thinking in the area.  Transcendental mutations can thus be hidden and what is not hidden is rendered unspeakable.  The spell is not flawless and can only hide a certain number of mutations.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Hides 1-7 Transcendental Necromancy buffs.&lt;br /&gt;
|messaging=Without a Transcendental Necromancy spell up: You project your self-image outward on a gust of psychic miasma, to little effect.&lt;br /&gt;
&lt;br /&gt;
With a Transcendental Necromancy spell up: You project your self-image outward on a gust of psychic miasma, masking your transcendental mutations under mixed currents of befuddlement and delusion.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intermediate&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=cyclic&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Allows you to hide 1-7 [[:Category:Transcendental Necromancy spellbook|Transcendental Necromancy]] buffs from view. Transcendental buffs under this effect retain their full effectiveness, but do not appear when looking at the Necromancer or in the room (for [[Calcified Hide]]).&lt;br /&gt;
&lt;br /&gt;
Note that this cloaking effect is similar to an item hider, rather than a complete suppression of all messaging. If the spell messages (such as when casting them), it messages and that&#039;s that. This is intentional, reflecting the imperfect nature of the Necromancer&#039;s &amp;quot;illusion&amp;quot; and the limits of my personal sanity.&lt;br /&gt;
&lt;br /&gt;
* Mana thresholds:&lt;br /&gt;
** 1 spell: 5 mana&lt;br /&gt;
** 2 spells: 8 mana&lt;br /&gt;
** 3 spells: 11 mana&lt;/div&gt;</summary>
		<author><name>LCAMP2</name></author>
	</entry>
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