<?xml version="1.0"?>
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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KRONDOR1978</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KRONDOR1978"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/KRONDOR1978"/>
	<updated>2026-04-22T03:18:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Manifest_Force&amp;diff=573445</id>
		<title>Manifest Force</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Manifest_Force&amp;diff=573445"/>
		<updated>2021-11-16T03:22:33Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: barrier change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=maf&lt;br /&gt;
|minprep=1&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=0&lt;br /&gt;
|maxskill=400&lt;br /&gt;
|minduration=10&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Self, PC&lt;br /&gt;
|guild=Any&lt;br /&gt;
|wardslot=1-slot&lt;br /&gt;
|magic=Analogous Patterns&lt;br /&gt;
|spellbook=Analogous Patterns&lt;br /&gt;
|prereqs=-&lt;br /&gt;
|slot=1&lt;br /&gt;
|desc=The Manifest Force pattern simply attempts to channel spell energy into a brute physical force.  While it lacks the finesse necessary for any kind of assault or delicate manipulation, it can serve as an effective barrier against physical attacks.  The barrier absorbs a portion of incoming blows, but suffers structural damage in the process.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|poststring=No&lt;br /&gt;
|effect=ablative physical damage barrier&lt;br /&gt;
|messaging=You gesture.&lt;br /&gt;
The air around you shimmers with a slight yellow flicker.  The scintillating light writhes and twists, abruptly coalescing into a translucent field before blinking out of sight.&lt;br /&gt;
|sig=No&lt;br /&gt;
|diff=intro&lt;br /&gt;
|source=scroll only&lt;br /&gt;
|type=warding&lt;br /&gt;
|ctype=standard&lt;br /&gt;
}}&lt;br /&gt;
* Can be purchased at the Crossing Artificer [[Herilo&#039;s Artifacts]].&lt;br /&gt;
&lt;br /&gt;
* Was able to invoke a scroll from [[Herilo&#039;s Artifacts]] at 40 arcana as a bard (no buffs active)&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Foraging&amp;diff=567407</id>
		<title>Foraging</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Foraging&amp;diff=567407"/>
		<updated>2021-09-12T06:56:55Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Foraging is a {{catskill|survival}} ability that is used to find a range of items in nature.  These are primarily used as base ingredients in [[alchemy]], [[Shaping_discipline]], and other creation systems. &lt;br /&gt;
&lt;br /&gt;
[[Healing herbs]] are the best-known of the foraged items, but one can also forage to find wax for [[candlemaking]], limbs and sticks for [[Shaping_discipline]], firewood, tea leaves, coffee beans, [[alchemy|alchemical catalysts]], grass and vines for [[braiding]], branches for [[carving]], or even items that can be used as improvised weapons, such as rocks and logs.  There are also a number of fluff items that can be foraged such as grungy feathers, old buttons, a variety of roses, and Imperial coins. &lt;br /&gt;
&lt;br /&gt;
Foraging is controlled by the [[Outdoorsmanship skill]] and [[Perception skill]].  &lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
Foraging is primarily trained via the {{com|FORAGE}} and {{com|Collect}} commands.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Forage Usage:&lt;br /&gt;
-------------------------------------------&lt;br /&gt;
FORAGE &amp;lt;item&amp;gt;&lt;br /&gt;
FORAGE &amp;lt;item&amp;gt; careful&lt;br /&gt;
FORAGE &amp;lt;item&amp;gt; precise&lt;br /&gt;
-------------------------------------------&lt;br /&gt;
COLLECT &amp;lt;item&amp;gt; is also an available option.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Survival primary guilds and [[Empath]]s can use all of the options.  Other Survival secondary guilds cannot {{tt|forage precise}}.  Survival tertiary guilds cannot {{tt|forage careful}} or {{tt|forage precise}}.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;careful&#039;&#039;&#039; option searches for a higher quality example of the foraged item, and thus has a slightly higher level of difficulty, and gives a longer roundtime.  &#039;&#039;&#039;Precise&#039;&#039;&#039; is similarly more difficult still, with an even longer roundtime than careful, and results in an even higher quality example of the item.  The more foraging skill you have, the better quality item you will find.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Collect&#039;&#039;&#039; will give a pile of the target item if successful, with a minimum roundtime of 15 seconds.  The greater your foraging skill, the more items will be in your pile.  The appearance of a pile will vary based on the guild of the person who collected it.&lt;br /&gt;
&lt;br /&gt;
The order of quality from lowest to highest is as follows: collect, forage, forage careful, forage precise.&lt;br /&gt;
&lt;br /&gt;
==Training Strategy==&lt;br /&gt;
&lt;br /&gt;
Currently (June/2012) the best strategy for training Outdoorsmanship is to use the collect command. Difficulty of the item being foraged doesn&#039;t matter much as the easier item you collect, the more you will get, which grants more experience. Many players simply use COLLECT ROCK. &lt;br /&gt;
&lt;br /&gt;
As of July 15th, 2009, all experience timers have been removed from foraging, and experience gained has increased significantly. This means it is now possible for survival terts to lock the skill without [[fishing]], and easier for everyone to lock it in general. The experience from fishing has not increased. Fishing, however, also teaches [[Skinning skill|Skinning]].&lt;br /&gt;
&lt;br /&gt;
It is easier to forage during the daytime as opposed to night. It is also easier to forage in good weather. Heavy rain greatly penalizes your chances of finding something.&lt;br /&gt;
&lt;br /&gt;
Things that help boost foraging skill: ranger&#039;s raccoon, [[Wolf Scent]] Spell, any perception boosting ability/spell, any [[intelligence]] or [[wisdom]] boosting ability/spell.  The [[Tenebrous Sense]] spell reduces the night-time penalty to foraging.&lt;br /&gt;
&lt;br /&gt;
==Commentary==&lt;br /&gt;
&#039;&#039;&amp;quot;Personally I trained by repetitive foraging of sticks, then moving on to dirt when I could find it, then vines.  Vines still teach pretty well at 170.&amp;quot;&#039;&#039; - --[[User:Khazera|Khazera]] 16:53, 23 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Still getting mind locked by [[collect command|COLLECT]]ing vines at 150 foraging&amp;quot;&#039;&#039; - [[User:Ithschaade|Ithschaade]] 02:56, 6 July 2010 (UTC)&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talas_Sagamat&amp;diff=567377</id>
		<title>Talas Sagamat</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talas_Sagamat&amp;diff=567377"/>
		<updated>2021-09-10T02:20:25Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Talas Sagamat Mine is on the eastern side of [[Fang Cove]]. &lt;br /&gt;
&lt;br /&gt;
This area is available only for [[Estate Holder]]&#039;s to mine in.&lt;br /&gt;
&lt;br /&gt;
There are three basic sections of the mine, the left section has only spotted bobcats and the right section has quartz gargoyles, the lower section beneath Fang&#039;s Peak has Spotted kashika serpents.&lt;br /&gt;
&lt;br /&gt;
The geology is a mixture of igneous, metamorphic, and sedimentary layers with igneous rock layers being the most widespread.&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
* {{rmap|150}}&lt;br /&gt;
&lt;br /&gt;
==Creatures==&lt;br /&gt;
* [[Spotted bobcat]]&lt;br /&gt;
&lt;br /&gt;
* [[Quartz gargoyle]]&lt;br /&gt;
&lt;br /&gt;
* [[Spotted kashika serpent]]&lt;br /&gt;
&lt;br /&gt;
{{Cat|Mines}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Frozen_Heavens&amp;diff=567376</id>
		<title>Frozen Heavens</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Frozen_Heavens&amp;diff=567376"/>
		<updated>2021-09-10T02:14:37Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The Frozen Heavens is an area south of [[Leth Deriel]] along the southern trade road.&lt;br /&gt;
&lt;br /&gt;
It has primarily an igneous rock type.&lt;br /&gt;
&lt;br /&gt;
Only one room can be mined.  It is in the Unfathomable Grotto near the Nimbus. &lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
* {{rmap|62}}&lt;br /&gt;
&lt;br /&gt;
==Creatures==&lt;br /&gt;
[[Nimbus]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Cat|Mines}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Imperial_plate_(crafted)&amp;diff=563907</id>
		<title>Armor:Imperial plate (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Imperial_plate_(crafted)&amp;diff=563907"/>
		<updated>2021-07-23T01:10:20Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=Imperial plate|noun=plate|type=plate|style=Imperial full plate|mat=metal|rare=true|dif=11|vol=180|tech=Complete Plate Armor Design|15|7|2|prot=arms,legs,chest,back,abdomen|book=Instructions|inst=Imperial plate instructions|note=auction grade}}&lt;br /&gt;
&lt;br /&gt;
==Hindrance==&lt;br /&gt;
{{CraftHead|sma}}&lt;br /&gt;
{{CraftM|t=sa|m= |92|insane|insane|7.79|1402}}&lt;br /&gt;
{{CraftM|t=sa|m=R|92|insane|insane|7.79|1682}}&lt;br /&gt;
{{CraftM|t=sa|m= |97|insane|insane|7.118|1281}}&lt;br /&gt;
{{CraftM|t=sa|m=R|97|insane|insane|7.118|1537}}&lt;br /&gt;
{{CraftM|t=sa|m= |97|debilitating|insane|4.5|809}}&lt;br /&gt;
{{CraftM|t=sa|m= |99|insane|insane|6.99 |1258}}&lt;br /&gt;
{{CraftM|t=sa|m= |99|insane|insane|7.057|1270}}&lt;br /&gt;
{{CraftM|t=sa|m= |99|insane|insane|7.661|1379}}&lt;br /&gt;
{{CraftM|t=sa|m=R|99|insane|insane|7.057|1524}}&lt;br /&gt;
{{CraftM|t=sa|m=R|99|insane|insane|7.661|1655}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Protection==&lt;br /&gt;
===Common metal===&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===High carbon steel===&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare metal===&lt;br /&gt;
{{CraftHead|lma|c=y|co=n}}&lt;br /&gt;
{{CraftM|t=la|m= |92|20|11|15|11|15|9|15|07|10|07|10|06|10|03|7.79}}&lt;br /&gt;
{{CraftM|t=la|m=R,T |92|20|11|15|11|15|10|15|08|10|08|10|06|10|05|7.79}}&lt;br /&gt;
{{CraftM|t=la|m= |97|75|11|15|11|15|10|15|02|03|02|03|02|2|13|7.118}}&lt;br /&gt;
{{CraftM|t=la|m= |97|75|10|14|10|14|09|14|02|03|02|03|01|2|13|4.50}}&lt;br /&gt;
{{CraftM|t=la|m=R,T |97|75|11|15|11|15|10|15|02|03|02|03|02|2|18|7.118}}&lt;br /&gt;
{{CraftM|t=la|m= |99|75|11|17|11|17|10|17|05|07|05|07|07|12|18|7.057}}&lt;br /&gt;
{{CraftM|t=la|m= |99|80|11|17|11|17|10|17|07|11|08|11|06|11|18|6.99}}&lt;br /&gt;
{{CraftM|t=la|m= |99|80|?|?|?|?|?|?|?|?|?|?|?|?|?|7.661}}&lt;br /&gt;
{{CraftM|t=la|m=R|99|75|12|17|12|17|10|17|05|07|05|07|08|12|18|7.057}}&lt;br /&gt;
{{CraftM|t=la|m=R|99|80|?|?|?|?|?|?|?|?|?|?|?|?|?|7.661}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Cat|Armor}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Drathrok%27s_Duskruin_438/Incidental_loot&amp;diff=563758</id>
		<title>Drathrok&#039;s Duskruin 438/Incidental loot</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Drathrok%27s_Duskruin_438/Incidental_loot&amp;diff=563758"/>
		<updated>2021-07-20T10:31:03Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Bold&#039;&#039;&#039; items are &#039;&#039;&#039;new&#039;&#039;&#039;.&lt;br /&gt;
* {{ilink|i|Duskruin bloodscrip}} in varying amounts is also found as a prize from each of the 4 games.&lt;br /&gt;
==Arena==&lt;br /&gt;
Items with an asterisk &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; are not accepted by the grizzled dwarven veteran for trade ins.&lt;br /&gt;
===Collection Pieces===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[Lunar Pendant]]&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|moonsilver chain}}&lt;br /&gt;
* {{sloot|i|platinum chain}}&lt;br /&gt;
* {{sloot|i|onyx chunk}}&lt;br /&gt;
* {{sloot|i|ruby chunk}}&lt;br /&gt;
* {{sloot|i|sapphire chunk}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{sloot|w|steel nodachi}} (2HE)&lt;br /&gt;
! {{sloot|w|steel tachi}} (HE)&lt;br /&gt;
! {{sloot|w|steel wakizashi}} (ME)&lt;br /&gt;
! {{sloot|w|steel tanto}} (SE)&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|heavy blade}}&lt;br /&gt;
* {{sloot|i|heavy handle}}&lt;br /&gt;
* {{sloot|i|heavy pommel}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|long blade}}&lt;br /&gt;
* {{sloot|i|long handle}}&lt;br /&gt;
* {{sloot|i|long pommel}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|curved blade}}&lt;br /&gt;
* {{sloot|i|curved handle}}&lt;br /&gt;
* {{sloot|i|curved pommel}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|short blade}}&lt;br /&gt;
* {{sloot|i|short handle}}&lt;br /&gt;
* {{sloot|i|short pommel}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{sloot|s|spiked steel shalhliwa}} (LS)&lt;br /&gt;
! {{sloot|s|spiked steel bamarhliwa}} (MS)&lt;br /&gt;
! {{sloot|s|spiked steel velnhliwa}} (SS)&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|large cover}}&lt;br /&gt;
* {{sloot|i|large grip}}&lt;br /&gt;
* {{sloot|i|large rim}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|medium cover}}&lt;br /&gt;
* {{sloot|i|medium grip}}&lt;br /&gt;
* {{sloot|i|medium rim}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|small cover}}&lt;br /&gt;
* {{sloot|i|small grip}}&lt;br /&gt;
* {{sloot|i|small rim}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[Armorsmithing_products#Shield_Design|Armorsmithing: Shield Design]]&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|agonite boss engraved with a blazing fire storm}} - &#039;&#039;fire flare&#039;&#039;&lt;br /&gt;
* {{sloot|i|ka&#039;hurst boss engraved with a jagged lightning storm}} - &#039;&#039;electric flare&#039;&#039;&lt;br /&gt;
* {{sloot|i|uthamar boss engraved with an icy hail storm}} - &#039;&#039;frost flare&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|w|badly rusted steel surgical saw with a simple oak haft}}&lt;br /&gt;
* {{sloot|w|blackwood latchbow with a steelsilk wrapped stock}}&lt;br /&gt;
* {{sloot|w|broad-bladed Dwarven iron voulge with a stout hickory haft}}&lt;br /&gt;
* {{sloot|w|broad iron staff weighted with alternating panels of black and blue gold}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|ceremonial iron greatsword enriched with Gorbesh iconography}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|cracked granite heavy mallet with a wire-bound black ironwood handle}}&lt;br /&gt;
* {{sloot|w|darkstone longsword trailing wraith-bone ringlets from the pommel}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|dragon&#039;s tail flail with a firestained head of agonite}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|engraved steel war hammer with a spiraled golden handle}}&lt;br /&gt;
* {{sloot|w|haon arbalest with a series of small notches cut into the stock}}&lt;br /&gt;
* {{sloot|w|icesteel cutlass with an azurite hilt}}&lt;br /&gt;
* {{sloot|w|kertig dagesse fitted with a pattern welded hilt guard}}&lt;br /&gt;
* {{sloot|w|oversized kertig maul capped with a viciously sharp warklin impaler}}&lt;br /&gt;
* {{sloot|w|reinforced leather armguard with blackened steel riveting}}&lt;br /&gt;
* {{sloot|w|ring-pommeled throwing dagger with an oblong-shaped blade}}&lt;br /&gt;
* {{sloot|w|rockwood tanbo with polished darkstone tips}}&lt;br /&gt;
* {{sloot|w|rosewood spear with a viciously serrated head}}&lt;br /&gt;
* {{sloot|w|steel-tipped ngalio with an ebony hilt}}&lt;br /&gt;
* {{sloot|w|steel hanger embelished with engraved sharks along the blade}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|steel parry stick engraved with a fighting rat}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|tarnished razaksel throwing hammer embellished with niello}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|tursa military fork}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|vardite-inlaid mace with an adderwood haft}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|tel&#039;athi elbow spikes bound with strips of Velakan linen}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|tel&#039;athi knee spikes bound with strips of Velakan linen}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|tel&#039;athi-spiked footwraps bound with strips of Velakan linen}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|tel&#039;athi-spiked knuckles set with Heke&#039;mhhg lazuli gemstones}}&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armor &amp;amp; Shields===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|s|buckler mosaicked with a gold-white temple amid lush gardens}}&lt;br /&gt;
* {{sloot|a|darkstone great helm patterned with the visage of a snarling wolf}}&lt;br /&gt;
* {{sloot|a|striking kuwinite-plated dome helm embellished with baroque silverwork }}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|s|icesteel shield emblazoned in gold with a roaring lion}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|a|rusty chain gloves lined with stained leather}}&lt;br /&gt;
* {{sloot|a|stained leather gloves lined in grey fur}}&lt;br /&gt;
* {{sloot|a|stained leather cowl with a braid of rat tails affixed to the back}}&lt;br /&gt;
* {{sloot|a|steel half plate engraved with a trio of moons}}&lt;br /&gt;
* {{sloot|a|zeltfish bone hauberk painted with a full moon}}&lt;br /&gt;
* {{sloot|s|polished agonite ceremonial shield embellished with eventide moonstone chips}} &lt;br /&gt;
* {{sloot|a|stained leather mask trimmed with grey fur}} &lt;br /&gt;
* {{sloot|a|steel plate gauntlets etched with faint stars}}&lt;br /&gt;
* {{sloot|a|steel plate greaves etched with comets}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Clothing &amp;amp; Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|black leather gladiator&#039;s tunic}}&lt;br /&gt;
* {{sloot|i|cowl-necked crimson gown of layered zenganne}}&lt;br /&gt;
* {{sloot|i|dark leather fighting pants fastened with ebony studs}}&lt;br /&gt;
* {{sloot|i|deeply-cowled black samite mantle with a tenebrous crimson velvet lining}}&lt;br /&gt;
* {{sloot|i|delicate silver circlet bedecked with ruby and emerald foliage}}&lt;br /&gt;
* {{sloot|i|heavy woolen greatkilt bearing a silver-shot blue-on-grey tartan pattern}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|knee-high grey wool socks embellished with blue tassels}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|oval black star sapphire}} - &#039;&#039;forehead gem&#039;&#039;&lt;br /&gt;
* {{sloot|i|pair of distressed leather shoes}}&lt;br /&gt;
* {{sloot|i|peach-colored dress bordered along the neck and hem with tiny vermillion rosebuds}}&lt;br /&gt;
* {{sloot|i|segmented grey-brown armadillo costume with a whiplike scaled tail}}&lt;br /&gt;
* {{sloot|i|shiny glaes goggles with opaque violet lenses}}&lt;br /&gt;
* {{sloot|i|small enameled button depicting a golden rat standing on a pedestal}}&lt;br /&gt;
* {{sloot|i|supple wyvern hide thigh boots side-laced through burnished palladium eyelets}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|absinthe emerald-eyed seordmaor skull with electroweave straps}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|azure-scale sword belt with reinforced titanese stitching}}&lt;br /&gt;
* {{sloot|i|avia belt frog}}&lt;br /&gt;
* {{sloot|i|blackened steel axe harness}}&lt;br /&gt;
* {{sloot|i|heavily scarred warrior&#039;s belt fit with a blackened silver buckle}}&lt;br /&gt;
* {{sloot|i|iron-bound dragon&#039;s blood crystal box shaped like an anatomical heart}}&lt;br /&gt;
* {{sloot|i|rat-pelt gem pouch clasped with a yellowed fang}}&lt;br /&gt;
* {{sloot|i|shimmering strip of faeweave dusted with sky opal faeries}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|silver-chased scabbard with a skull-and-crossbones buckle}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|warrior&#039;s duffel bag}}&lt;br /&gt;
 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Crafting &amp;amp; Instructions===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|awl carved of burnished ebony}}&lt;br /&gt;
* {{sloot|i|bone saw with a blade edged in audrualm}}&lt;br /&gt;
* {{sloot|i|curving pickaxe edged in glaes}}&lt;br /&gt;
* {{sloot|i|demonbone belt knife with a dual edged blade}}&lt;br /&gt;
* {{sloot|i|fine muracite knitting needles capped with blue sapphire dolphins}}&lt;br /&gt;
* {{sloot|i|forging hammer with platinum accents}}&lt;br /&gt;
* {{sloot|i|glaes-edged shovel with an azurelle grip}}&lt;br /&gt;
* {{sloot|i|heavy cauldron with twisted Dwarven iron handles}}&lt;br /&gt;
* {{sloot|i|hide scraper of burnished ebony}}&lt;br /&gt;
* {{sloot|i|hooked pliers with calfskin grips}}&lt;br /&gt;
* {{sloot|i|large purpleheart bowl edged with ivory}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|moonshine jug}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|muracite clamps with Elven gold jaws}}&lt;br /&gt;
* {{sloot|i|muracite tongs with icesteel clamps}}&lt;br /&gt;
* {{sloot|i|neck strap for a crafting instruction book}}&lt;br /&gt;
* {{sloot|i|purpleheart mixing stick inlaid with ivory}}&lt;br /&gt;
* {{sloot|i|rasp with an azurelle grip}}&lt;br /&gt;
* {{sloot|i|scissors with glaes cutting edges and decorative finger rings}}&lt;br /&gt;
* {{sloot|w|shadowy ka&#039;hurst carving knife with a midnight onyx hilt}}&lt;br /&gt;
* {{sloot|i|sharpened chisels with azurelle handles}}&lt;br /&gt;
* {{sloot|i|silversteel forging mallet adorned with fire opals}}&lt;br /&gt;
* {{sloot|i|stirring rod with decorative platinum accents}}&lt;br /&gt;
* {{sloot|i|svidaw sis instructions}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|cambrinth dolphin accented with tiny jet eyes}}&lt;br /&gt;
* {{sloot|i|chakrel fist hung from a thick rope}} - neck worn&lt;br /&gt;
* {{sloot|i|chakrel rat hung from a braided leather strap}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|ferocious chakrel boar with sharp tusks}}&#039;&#039;&#039; - belt worn&lt;br /&gt;
* {{sloot|i|glass octahedron}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|snarling wolverine carved from chakrel}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Pets===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|brilliant green jaspe sack embroidered with tiny rats}}&lt;br /&gt;
* {{sloot|i|felted wool skull stitched with a pair of thick black X&#039;s}}&lt;br /&gt;
* {{sloot|i|large blue-grey plush shark secured with a black leather strap}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Homes===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|miniature ironwood log}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|miniature wooden barricade of sharpened stakes}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|pair of crossed swords}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|pair of iron sconces}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|pile of weapons and shields}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|rusty swords and shields}}&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|arena warrior&#039;s braided training cord}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|collapsible fishing pole fashioned from juniper branches}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|copper flagon of mead etched with scenes of glorious arena combat}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|dergatine locksmith&#039;s strand fastened with a black diamond solitaire}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|dirty inkpot}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|double-sided grey whetstone}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|dusky purple phofe flower}}*&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|Dwarven iron fife with bands of luminous moonsilver knotwork}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|embossed combatant medal}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|fanciful rat puppet formed from rainbow-colored segments of ialalhe}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|fiery paintstick}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|floppy faeweave goat puppet dusted with colorful glitter}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|glass sun filled with yellow liquid}}&#039;&#039;&#039;*&lt;br /&gt;
* {{sloot|i|heart-shaped ruby framed mirror with an oval haon handle}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|inanimate raven with a bent beak and missing eye}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|kertig cowbell etched with an arena}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|miniature toy katana carved from e&#039;erdream}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|miniature winged boggle wielding a tiny elder wood staff}}&lt;br /&gt;
* {{sloot|i|painted zingana prize wheel painted with various designs}}&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|piece of striated foil}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|sanguine paintstick}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|small book bound in helei leather}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|subterranean ratcatcher&#039;s braided training cord}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|verdigris paintstick}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|vault prowler&#039;s braided training cord}}&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems===&lt;br /&gt;
Along with the unique gems below, which are usually required for [[alterations]], standard gems of various sizes, often being large or huge, can be found.&lt;br /&gt;
{{columns-list|4|&lt;br /&gt;
* {{sloot|n|bearclaw emerald}}&lt;br /&gt;
* {{sloot|n|bloodmist garnet}}&lt;br /&gt;
* {{sloot|n|blue hawkseye|cabochon-cut blue hawkseye}}&lt;br /&gt;
* {{sloot|n|Dalaeji black sapphire}}&lt;br /&gt;
* {{sloot|n|howlite|chunk of howlite}}&lt;br /&gt;
* {{sloot|n|dragon&#039;s scale sapphire}}&lt;br /&gt;
* {{sloot|n|drake&#039;s heart amber}}&lt;br /&gt;
* {{sloot|n|Gemfire ruby}}&lt;br /&gt;
* {{sloot|n|lightning amethyst}}&lt;br /&gt;
* {{sloot|n|rainbow sapphire}}&lt;br /&gt;
* {{sloot|n|scorpion diamond}}&lt;br /&gt;
* {{sloot|n|spiderweb jasper}}&lt;br /&gt;
* {{sloot|n|viperscale alexandrite}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Duskruin Vault==&lt;br /&gt;
Items with an asterisk &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; are assumed to be artifact prizes unique to the vault. Artifact items are not accepted by the grizzled dwarven veteran for trade ins.&lt;br /&gt;
===Collection Pieces===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{sloot|w|steel nodachi}} (2HE)&lt;br /&gt;
! {{sloot|w|steel tachi}} (HE)&lt;br /&gt;
! {{sloot|w|steel wakizashi}} (ME)&lt;br /&gt;
! {{sloot|w|steel tanto}} (SE)&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|heavy blade}}&lt;br /&gt;
* {{sloot|i|heavy handle}}&lt;br /&gt;
* {{sloot|i|heavy pommel}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|long blade}}&lt;br /&gt;
* {{sloot|i|long handle}}&lt;br /&gt;
* {{sloot|i|long pommel}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|curved blade}}&lt;br /&gt;
* {{sloot|i|curved handle}}&lt;br /&gt;
* {{sloot|i|curved pommel}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|short blade}}&lt;br /&gt;
* {{sloot|i|short handle}}&lt;br /&gt;
* {{sloot|i|short pommel}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{sloot|s|spiked steel shalhliwa}} (LS)&lt;br /&gt;
! {{sloot|s|spiked steel bamarhliwa}} (MS)&lt;br /&gt;
! {{sloot|s|spiked steel velnhliwa}} (SS)&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|large cover}}&lt;br /&gt;
* {{sloot|i|large grip}}&lt;br /&gt;
* {{sloot|i|large rim}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|medium cover}}&lt;br /&gt;
* {{sloot|i|medium grip}}&lt;br /&gt;
* {{sloot|i|medium rim}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|small cover}}&lt;br /&gt;
* {{sloot|i|small grip}}&lt;br /&gt;
* {{sloot|i|small rim}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[Armorsmithing_products#Shield_Design|Armorsmithing: Shield Design]]&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|agonite boss engraved with a blazing fire storm}} - &#039;&#039;fire flare&#039;&#039;&lt;br /&gt;
* {{sloot|i|ka&#039;hurst boss engraved with a jagged lightning storm}} - &#039;&#039;electric flare&#039;&#039;&lt;br /&gt;
* {{sloot|i|uthamar boss engraved with an icy hail storm}} - &#039;&#039;frost flare&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|w|agonite judge&#039;s gavel wrapped in pale crimson kirmiko}}&lt;br /&gt;
* {{sloot|w|animite war hammer with a polished head}}&lt;br /&gt;
* {{sloot|w|crimson glaes flamberge with a viperine hilt}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|dark steel parry stick forged to resemble a stack of rats}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|darkstone longsword trailing wraith-bone ringlets from the pommel}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|dragon&#039;s tail flail with a firestained head of agonite}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|engraved steel war hammer with a spiraled golden handle}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|gleaming windsteel akabo}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|heavy animite shackle engraved with intricate knotwork}}&lt;br /&gt;
* {{sloot|w|icesteel hanger with a lapis lazuli hilt}}&lt;br /&gt;
* {{sloot|w|icesteel mambeli with a lapis lazuli hilt}}*&lt;br /&gt;
* {{sloot|w|kertig dagesse fitted with a pattern welded hilt guard}}&lt;br /&gt;
* {{sloot|w|lacquered white ironwood nightstick wrought in the form of a vertebral column}}&lt;br /&gt;
* {{sloot|w|oak parry stick with various faces swirling across its surface}}*&lt;br /&gt;
* {{sloot|w|reinforced leather armguard with blackened steel riveting}}&lt;br /&gt;
* {{sloot|w|ring-pommeled throwing dagger with an oblong-shaped blade}}&lt;br /&gt;
* {{sloot|w|rockwood tanbo with polished darkstone tips}}&lt;br /&gt;
* {{sloot|w|sanguine-hued recurve bow inlaid with intricate golden scrollwork}}&lt;br /&gt;
* {{sloot|w|savage flamewood riste embedded with jagged blades of agonite}}&lt;br /&gt;
* {{sloot|w|slender quarterstaff carved from smokewood and reinforced with audrualm tips}}&lt;br /&gt;
* {{sloot|w|steel greathammer with a dragonwood handle}}*&lt;br /&gt;
* {{sloot|w|steel hanger embelished with engraved sharks}}&lt;br /&gt;
* {{sloot|w|steel parry stick engraved with a soaring comet}}&lt;br /&gt;
* {{sloot|w|steel parry stick made to resemble the ulna and radius bones of the arm}}*&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|tel&#039;athi-spiked footwraps bound with strips of Velakan linen}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|tel&#039;athi-spiked knuckles set with Heke&#039;mhhg lazuli gemstones}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|vardite-inlaid mace with an adderwood haft}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|weighted haralun throwing club}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armor &amp;amp; Shields===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|s|icesteel shield emblazoned in black with a rearing dragon}}&lt;br /&gt;
*{{sloot|a|rusty chain gloves lined with stained leather}}&lt;br /&gt;
*{{sloot|a|rusty chain shirt backed with tattered and stained leather}}&lt;br /&gt;
*{{sloot|a|steel plate greaves etched with comets}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Clothing &amp;amp; Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|amber silk dress with short sleeves}}&lt;br /&gt;
*{{sloot|i|bear-pelt leather mantle clasped with a jagged immola tooth}}&lt;br /&gt;
* {{sloot|i|cuffed black boots adorned with fanciful embroidery}}&lt;br /&gt;
*{{sloot|i|Strand of blood-red Penitence and Mercy roses}}&lt;br /&gt;
*{{sloot|i|cowl-necked crimson gown of layered zenganne}}*&lt;br /&gt;
*{{sloot|i|deeply-cowled black samite mantle with a tenebrous crimson velvet lining}}&lt;br /&gt;
*{{sloot|i|filigreed platinum brooch centered with a large flawless damaryu pearl}}&lt;br /&gt;
*{{sloot|i|glittering pair of rhinestone-spangled spectacles}}&lt;br /&gt;
*{{sloot|i|ice-blue woolen scarf with a silver snowflake pattern}}*&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|jaunty monkey costume}}&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|knee-high grey wool socks embellished with blue tassels}}&#039;&#039;&#039;&lt;br /&gt;
*{{sloot|i|kor&#039;athi pilgrimage robe emblazoned across the back with a multi-hued dragon}}*&lt;br /&gt;
*{{sloot|i|midnight-blue Elven silk gown washed with a sheen of sickly green ichor}}&lt;br /&gt;
*{{sloot|i|oath ring of polished green jade that holds captive a tiny hourglass}}&lt;br /&gt;
*{{sloot|i|off white Elven wool gown with a jewel neckline}}&lt;br /&gt;
*{{sloot|i|pair of sword-shaped gold cufflinks hilted in black onyx}}&lt;br /&gt;
* {{sloot|i|palladium cage pendant featuring an onyx and indurium cinnabar moth}}*&lt;br /&gt;
*{{sloot|i|peach-colored dress bordered along the neck and hem with tiny vermillion rosebuds}}&lt;br /&gt;
*{{sloot|i|shiny glaes goggles with opaque violet lenses}}&lt;br /&gt;
*{{sloot|i|silverweave gown trimmed with Albarian lace}}&lt;br /&gt;
*{{sloot|i|steel hinged chicken wings with variegated white and grey feathers}}&lt;br /&gt;
*{{sloot|i|stylish velvet riding hat adorned by a trio of frilly plumes}}*&lt;br /&gt;
*{{sloot|i|viper&#039;s eye sapphire earrings carved to resemble dangling serpents}}&lt;br /&gt;
* {{sloot|i|warm honey-mustard watered silk cloak}}*&lt;br /&gt;
*{{sloot|i|white silk surcoat with the crest of the Traders&#039; Guild on the front}}*&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|elegant mahogany grooming kit with sturdy black leather straps}}*&lt;br /&gt;
*{{sloot|i|plain linen vanity case painted with a wide-eyed bunny}}*&lt;br /&gt;
*{{sloot|i|sea-green backpack of supple leather clasped with an ivory starfish}}*&lt;br /&gt;
* {{sloot|i|shimmering strip of faeweave dusted with sky opal faeries}}&lt;br /&gt;
*{{sloot|i|soft white sailcloth woodwind pouch}}*&lt;br /&gt;
*{{sloot|i|twilight-pink lotusweave arm pouch dangling a wire-wrapped Syrin&#039;s heart}}*&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Crafting &amp;amp; Instructions===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|bone saw with a blade edged in audrualm}}&lt;br /&gt;
* {{sloot|i|calfskin leather bellows with platinum accents}}&lt;br /&gt;
*{{sloot|i|curving pickaxe edged in glaes}}&lt;br /&gt;
*{{sloot|i|demonbone belt knife with a dual edged blade}}&lt;br /&gt;
*{{sloot|i|glaes wrist blade with a wide hilt}}*&lt;br /&gt;
*{{sloot|i|polished Sunderstone slickstone}}&lt;br /&gt;
* {{sloot|i|silver wrist blade with a wickedly sharp edge}}*&lt;br /&gt;
*{{sloot|i|silversteel register cover inlaid with a Dwarven iron anvil}}*&lt;br /&gt;
*{{sloot|i|steelsilk register cover stamped with an animite needle and spool}}*&lt;br /&gt;
*{{sloot|i|white granite mortar shaped like an open-top monkey skull}}&lt;br /&gt;
*{{sloot|i|white lotusweave register cover adorned with a blood-red mortar and pestle}}&lt;br /&gt;
*{{sloot|i|wirework sieve with polished marble handles}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|cambrinth tailband inlaid with jade}}&lt;br /&gt;
*{{sloot|i|chakrel rat hung from a braided leather strap}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|ferocious chakrel boar with sharp tusks}}&#039;&#039;&#039; - belt worn&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|fiery red vellum cut into the shape of a flame}}&#039;&#039;&#039;*&lt;br /&gt;
*{{sloot|i|moonsilk manuscript illustrated with a map}}*&lt;br /&gt;
*{{sloot|i|mummified rock troll hand clutching a fire opal the size of its own palm}}&lt;br /&gt;
*{{sloot|i|orange-inked bamboo tablet}}*&lt;br /&gt;
*{{sloot|i|poop-flinging cambrinth monkey wearing a jaunty fez}}* - 32 mana&lt;br /&gt;
*{{sloot|i|red pouch embroidered with a pork chop}}&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|shorn linen scroll with frayed edges}}&#039;&#039;&#039;*&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|staff-lined vellum manuscript bordered by musical notation}}&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|battlefield painting framed in blackened hickory}}*&lt;br /&gt;
*{{sloot|i|black crystal ball}}&lt;br /&gt;
*{{sloot|i|blank-faced rag doll}}&lt;br /&gt;
*{{sloot|i|brilliant green jaspe sack embroidered with tiny rats}} - rat home&lt;br /&gt;
*{{sloot|i|copper-capped scroll tied with a faded red ribbon}}&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|Dwarven iron fife with bands of luminous moonsilver knotwork}}&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|dreamweave dire bear with sharp duskbloom sapphire claws}}&#039;&#039;&#039;*&lt;br /&gt;
*{{sloot|i|dirty inkpot}}&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|elm box puzzle with a simple looking lock}}&#039;&#039;&#039;*&lt;br /&gt;
*{{sloot|i|Elven silver piccolo with rose gold keys}}*&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|firestained pilgrim&#039;s badge hammered into a flaming anvil}}&#039;&#039;&#039;*&lt;br /&gt;
*{{sloot|i|fortune cookie}}*&lt;br /&gt;
*{{sloot|i|green gold statuette of the Gor&#039;Tog Emperor Gragna}}*&lt;br /&gt;
* {{sloot|i|heavy palladium statuette of Keogath clasping an alexandrite}}*&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|ialalhe silver-backed bear with dark blue honeycomb opal claws}}&#039;&#039;&#039;*&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|inanimate raven with a bent beak and missing eye}}&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|iron pilgrim&#039;s badge forged into a crossed spear and greatsword}}&#039;&#039;&#039;*&lt;br /&gt;
* {{sloot|i|jonquil yellow silk moneybelt embroidered with brightly colored slices of fruit}} - &#039;&#039;50 coins&#039;&#039;&lt;br /&gt;
*{{sloot|i|knoll-shaped voucher}}&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|miniature toy katana carved from e&#039;erdream}}&#039;&#039;&#039;&lt;br /&gt;
*{{sloot|i|miniature wrought iron fence}}&lt;br /&gt;
*{{sloot|i|oak-based glass dome}}&#039;&#039;&#039;*&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|sanguine paintstick}}&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|shark-shaped glass eye}}&#039;&#039;&#039; - &#039;&#039;eye-shape changer&#039;&#039;&lt;br /&gt;
*{{sloot|i|shiny sungold cowbell etched with the face of a beaming bovine}}*&lt;br /&gt;
*{{sloot|i|silver kaleidoscope engraved with climbing roses and grape vines}}&lt;br /&gt;
*{{sloot|i|sleek kirmiko vault book cover painted with the arched entrance of a catacomb}}&lt;br /&gt;
*{{sloot|i|small book bound in helei leather}}&lt;br /&gt;
*{{sloot|i|small silversteel cowbell etched with daisy garlands along the rim}}&lt;br /&gt;
*{{sloot|i|spiny bloodfish with colorfully painted accents}}*&lt;br /&gt;
*{{sloot|i|stuffed iridescent blue bird with patches of cobalt and black}}*&lt;br /&gt;
*&#039;&#039;&#039;{{sloot|i|tiny mechanical Haramorlam horse}}&#039;&#039;&#039;*&lt;br /&gt;
*{{sloot|i|tiny mechanical red brocket deer}}*&lt;br /&gt;
*{{sloot|i|tiny pearlescent vial}} - &#039;&#039;face paint&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|vault prowler&#039;s braided training cord}}&#039;&#039;&#039;&lt;br /&gt;
*{{sloot|i|yellow pinata shaped like a bolt of lightning}}&lt;br /&gt;
*{{sloot|i|zeltfish-bone statuette of a kraken sundering a ship in twain}}*&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems===&lt;br /&gt;
{{columns-list|4|&lt;br /&gt;
&amp;lt;!-- * {{sloot|n|}} --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Labyrinth==&lt;br /&gt;
* {{com|search}} for the {{sloot|i|pig}} [[vanity pet]].&lt;br /&gt;
&lt;br /&gt;
===Collection Pieces===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{sloot|w|steel nodachi}} (2HE)&lt;br /&gt;
! {{sloot|w|steel tachi}} (HE)&lt;br /&gt;
! {{sloot|w|steel wakizashi}} (ME)&lt;br /&gt;
! {{sloot|w|steel tanto}} (SE)&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|heavy blade}}&lt;br /&gt;
* {{sloot|i|heavy handle}}&lt;br /&gt;
* {{sloot|i|heavy pommel}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|long blade}}&lt;br /&gt;
* {{sloot|i|long handle}}&lt;br /&gt;
* {{sloot|i|long pommel}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|curved blade}}&lt;br /&gt;
* {{sloot|i|curved handle}}&lt;br /&gt;
* {{sloot|i|curved pommel}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|short blade}}&lt;br /&gt;
* {{sloot|i|short handle}}&lt;br /&gt;
* {{sloot|i|short pommel}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{sloot|s|spiked steel shalhliwa}} (LS)&lt;br /&gt;
! {{sloot|s|spiked steel bamarhliwa}} (MS)&lt;br /&gt;
! {{sloot|s|spiked steel velnhliwa}} (SS)&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|large cover}}&lt;br /&gt;
* {{sloot|i|large grip}}&lt;br /&gt;
* {{sloot|i|large rim}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|medium cover}}&lt;br /&gt;
* {{sloot|i|medium grip}}&lt;br /&gt;
* {{sloot|i|medium rim}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|small cover}}&lt;br /&gt;
* {{sloot|i|small grip}}&lt;br /&gt;
* {{sloot|i|small rim}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|w|animite war hammer with a polished head}}&lt;br /&gt;
* {{sloot|w|badly rusted steel surgical saw with a simple oak haft}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|brass-inlaid mace with an ironwood haft}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|ceremonial iron greatsword enriched with Gorbesh iconography}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|crimson glaes flamberge with a viperine hilt}}&lt;br /&gt;
* {{sloot|w|dark steel throwing club with an eagle-shaped head}}&lt;br /&gt;
* {{sloot|w|haon arbalest with a series of small notches cut into the stock}}&lt;br /&gt;
* {{sloot|w|hefty iron battle axe with a sinuous bloodwood haft}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|icesteel cutlass with an azurite hilt}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|leather sling with a reinforced cup}}&lt;br /&gt;
* {{sloot|w|oversized kertig maul capped with a viciously sharp warklin impaler}}&lt;br /&gt;
* {{sloot|w|ring-pommeled throwing dagger with an oblong-shaped blade}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|steel parry stick engraved with a fighting rat}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|tel&#039;athi elbow spikes bound with strips of Velakan linen}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|tel&#039;athi-spiked knuckles set with Heke&#039;mhhg lazuli gemstones}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|vardite-inlaid mace with an adderwood haft}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|weatherbeaten battle stonebow with a pitted iron windlass}}&lt;br /&gt;
* {{sloot|w|weighted haralun throwing club}}&lt;br /&gt;
* {{sloot|w|yew shortbow with a rawhide grip}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armor &amp;amp; Shields===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|s|polished agonite ceremonial shield embellished with eventide moonstone chips}} &lt;br /&gt;
* {{sloot|a|rusty chain gloves lined with stained leather}}&lt;br /&gt;
* {{sloot|a|stained leather greaves embedded with rat teeth}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Clothing &amp;amp; Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|oval black star sapphire}}&lt;br /&gt;
* {{sloot|i|pair of onyx-hide gladiator&#039;s sandals}}&lt;br /&gt;
* {{sloot|i|pale grey wool skirt embroidered with black ravens along the hemline}}&lt;br /&gt;
* {{sloot|i|midnight-blue Elven silk gown washed with a sheen of sickly green ichor}}&lt;br /&gt;
* {{sloot|i|mummified rock troll hand clutching a fire opal the size of its own palm}}&lt;br /&gt;
* {{sloot|i|pallid ghost orchid}}&lt;br /&gt;
* {{sloot|i|purple gold goggles with darkly tinted lenses}}&lt;br /&gt;
*{{sloot|i|silverweave gown trimmed with Albarian lace}}&lt;br /&gt;
* {{sloot|i|small enameled button depicting a golden rat standing on a pedestal}}&lt;br /&gt;
* {{sloot|i|viper&#039;s eye sapphire earrings carved to resemble dangling serpents}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Crafting &amp;amp; Instructions===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|bone saw with a blade edged in audrualm}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|Dwarven iron skinning knife with a mikkhalbamar hilt}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|forging hammer with platinum accents}}&lt;br /&gt;
* {{sloot|i|hide scraper of burnished ebony}}&lt;br /&gt;
* {{sloot|i|muracite clamps with Elven gold jaws}}&lt;br /&gt;
* {{sloot|i|muracite tongs with icesteel clamps}}&lt;br /&gt;
* {{sloot|i|neck strap for a crafting instruction book}}&lt;br /&gt;
* {{sloot|i|polished belzune stone mortar}}&lt;br /&gt;
* {{sloot|i|polished Sunderstone slickstone}}&lt;br /&gt;
* {{sloot|i|purpleheart mixing stick inlaid with ivory}}&lt;br /&gt;
* {{sloot|i|sharpened chisels with azurelle handles}}&lt;br /&gt;
* {{sloot|i|silversteel forging mallet adorned with fire opals}}&lt;br /&gt;
* {{sloot|i|smooth belzune pestle carved in relief with a howling wolf}}&lt;br /&gt;
* {{sloot|i|svidaw sis instructions}}&lt;br /&gt;
* {{sloot|i|white granite mortar shaped like an open-top monkey skull}}&lt;br /&gt;
* {{sloot|i|white waterskin embroidered with a crashing wave}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|m|cambrinth rat amulet with black gold eyes}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|m|cambrinth tailband inlaid with jade}}&lt;br /&gt;
*{{sloot|i|chakrel goat hung from a length of red cord}}&lt;br /&gt;
*{{sloot|i|chakrel rat hung from a braided leather strap}}&lt;br /&gt;
* {{sloot|i|glass octahedron}}&lt;br /&gt;
* {{sloot|i|green pouch embroidered with flowing grass}} - &#039;&#039;generates [[item:grass|grass]]&#039;&#039;&lt;br /&gt;
* {{sloot|i|simple silver ring}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|dergatine locksmith&#039;s strand fastened with a black diamond solitaire}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|embossed goat medal}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|firesilk baldric clad in agonite plates}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|floppy faeweave goat puppet dusted with colorful glitter}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|heart-shaped ruby framed mirror with an oval haon handle}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|inanimate raven with a bent beak and missing eye}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|queen-of-the-night lily}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|seasoned goatherd&#039;s braided training cord}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|tiny pearlescent vial}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|vault prowler&#039;s braided training cord}}&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems===&lt;br /&gt;
Along with the unique gems below, which are usually required for [[alterations]], standard gems of various sizes, often being large or huge, can be found.&lt;br /&gt;
{{columns-list|4|&lt;br /&gt;
* {{sloot|n|bloodmist garnet}}&lt;br /&gt;
* {{sloot|n|Gemfire ruby}}&lt;br /&gt;
* {{sloot|n|dragon&#039;s scale sapphire}}&lt;br /&gt;
* {{sloot|n|rainbow sapphire}}&lt;br /&gt;
* {{sloot|n|scorpion diamond}}&lt;br /&gt;
* {{sloot|n|viperscale alexandrite}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Plixbraggle&#039;s Goat-Werx==&lt;br /&gt;
* &#039;&#039;&#039;Not opened in 438.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[grizzled Dwarven veteran with a large pack|Veteran]] Turn-in==&lt;br /&gt;
&#039;&#039;The following items were returned after turning in 3 other incidentals from the above lists.  This &amp;quot;catch-all&amp;quot; list is for items that haven&#039;t been found/documented in one of the other games yet; remove from here if a prize shows up above. &#039;&#039;&lt;br /&gt;
* {{sloot|w|ebony handled greathammer with a blackened steel head}}&lt;br /&gt;
* {{sloot|w|smokewood pelletbow with tarts painted along the stock}}&lt;br /&gt;
* {{sloot|w|black leather textbook embossed with a white skull and crossbones}}&lt;br /&gt;
&lt;br /&gt;
==Unknown Game Prize==&lt;br /&gt;
&amp;lt;!-- * {{sloot|n|}} --&amp;gt;&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Imperial_plate_(crafted)&amp;diff=563716</id>
		<title>Armor:Imperial plate (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Imperial_plate_(crafted)&amp;diff=563716"/>
		<updated>2021-07-20T01:09:08Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=Imperial plate|noun=plate|type=plate|style=Imperial full plate|mat=metal|rare=true|dif=11|vol=180|tech=Complete Plate Armor Design|15|7|2|prot=arms,legs,chest,back,abdomen|book=Instructions|inst=Imperial plate instructions|note=auction grade}}&lt;br /&gt;
&lt;br /&gt;
==Hindrance==&lt;br /&gt;
{{CraftHead|sma}}&lt;br /&gt;
{{CraftM|t=sa|m= |92|insane|insane|7.79|1402}}&lt;br /&gt;
{{CraftM|t=sa|m=R|92|insane|insane|7.79|1682}}&lt;br /&gt;
{{CraftM|t=sa|m= |97|insane|insane|7.118|1281}}&lt;br /&gt;
{{CraftM|t=sa|m=R|97|insane|insane|7.118|1537}}&lt;br /&gt;
{{CraftM|t=sa|m= |99|insane|insane|6.99 |1258}}&lt;br /&gt;
{{CraftM|t=sa|m= |99|insane|insane|7.057|1270}}&lt;br /&gt;
{{CraftM|t=sa|m= |99|insane|insane|7.661|1379}}&lt;br /&gt;
{{CraftM|t=sa|m=R|99|insane|insane|7.057|1524}}&lt;br /&gt;
{{CraftM|t=sa|m=R|99|insane|insane|7.661|1655}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Protection==&lt;br /&gt;
===Common metal===&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===High carbon steel===&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare metal===&lt;br /&gt;
{{CraftHead|lma|c=y|co=n}}&lt;br /&gt;
{{CraftM|t=la|m= |92|20|11|15|11|15|9|15|07|10|07|10|06|10|03|7.79}}&lt;br /&gt;
{{CraftM|t=la|m=R,T |92|20|11|15|11|15|10|15|08|10|08|10|06|10|05|7.79}}&lt;br /&gt;
{{CraftM|t=la|m= |97|75|11|15|11|15|10|15|02|03|02|03|02|2|13|7.118}}&lt;br /&gt;
{{CraftM|t=la|m=R,T |97|75|11|15|11|15|10|15|02|03|02|03|02|2|18|7.118}}&lt;br /&gt;
{{CraftM|t=la|m= |99|75|11|17|11|17|10|17|05|07|05|07|07|12|18|7.057}}&lt;br /&gt;
{{CraftM|t=la|m= |99|80|11|17|11|17|10|17|07|11|08|11|06|11|18|6.99}}&lt;br /&gt;
{{CraftM|t=la|m= |99|80|?|?|?|?|?|?|?|?|?|?|?|?|?|7.661}}&lt;br /&gt;
{{CraftM|t=la|m=R|99|75|12|17|12|17|10|17|05|07|05|07|08|12|18|7.057}}&lt;br /&gt;
{{CraftM|t=la|m=R|99|80|?|?|?|?|?|?|?|?|?|?|?|?|?|7.661}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Cat|Armor}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Dinnsehencha&amp;diff=561387</id>
		<title>Dinnsehencha</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Dinnsehencha&amp;diff=561387"/>
		<updated>2021-07-01T07:56:32Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Critter Name=&amp;lt;variant&amp;gt; dinnsehencha&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Hibarnhvidar&lt;br /&gt;
|MapList=*{{rmap|118|Upper Hibarnhvidar (118)}}&lt;br /&gt;
|simulevel=147&lt;br /&gt;
|simulevelmax=153&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=800&lt;br /&gt;
|MaxCap=1300&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|BodyType2=creatural&lt;br /&gt;
|BodySize=medium&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|lskill1=800&lt;br /&gt;
|lskill2=950&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
A first glance, a flaming dinnsehencha appears to be an ordinary horse, but a second look reveals flickering flames in place of the mane and tail.  A brilliant red coat compliments the ruby-red hooves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Three Varieties&lt;br /&gt;
&lt;br /&gt;
* Burning&lt;br /&gt;
* Flaming&lt;br /&gt;
* Blazing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Judging from initial reaction, I do not believe these are much above 750 in natural attacking, but their magic abilities seem to exceed that abit. -- Dullen&lt;br /&gt;
&lt;br /&gt;
* Entrance is the arch east of the door to firecats in upper Hib. The passageway goes to the premium ara. (note will remove when maps are updated)&lt;br /&gt;
&lt;br /&gt;
* Seem to be glitchy in the fact that they can not attack, or cast magic while laying down (barbarian avalanche in this case).&lt;br /&gt;
&lt;br /&gt;
* Good Perception, unable to hide even at missle at 750 ranks of Stealth buffed to around 900.&lt;br /&gt;
&lt;br /&gt;
* Boxes appraise at 6/17 at 880.&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
You remember from your reading that dinnsehenchas are a type of fae, associated with fire and horses.  Generally they appear as small horses with flaming manes and tails, but revert to their true form when they die.&lt;br /&gt;
&lt;br /&gt;
Tales are told of how larger dinnsehenchas that can shift at will between their horse form and their humanoid form.  Thus far, such stories have never been confirmed by scholars, though.&lt;br /&gt;
&lt;br /&gt;
They are known to primarily cast Ethereal Shield and Fire Ball.  Some particularly skilled dinnsehenchas may also cast Lay Ward.&lt;br /&gt;
&lt;br /&gt;
==Special Attacks==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* A flaming dinnsehencha shakes her head vigorously, causing her fiery mane to whip about wildly.  Each toss sends a ripple of flames blasting out, but the fae&#039;s elemental grasp snatches the fiery outburst and molds it into a series of lashes that speeds towards you!&lt;br /&gt;
* A flaming tentacle lashes at you!&lt;br /&gt;
&#039;&#039;&#039; With practiced ease, you position a small puffy-white shield to take the fiery blast.  &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;IF THESE TOUCH YOU, YOU HAVE TO LIE DOWN AND ROLL TO PUT THE FIRE OUT, also damages armor greatly.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The fiery missile slams into you, landing a light hit to your chestthat knocks you off balance and continues to burn!&lt;br /&gt;
&lt;br /&gt;
You thrash around on the ground as the flames consume your right arm!&lt;br /&gt;
&lt;br /&gt;
You roll around on the ground, completely extinguishing the flames&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are certain that the black leathers are extremely resistant to damage (15/18) and have a few dents and dings (51-60%).&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;The flames of the flaming dinnsehencha&#039;s mane and tail flare as she begins preparing a spell! &#039;&#039;&lt;br /&gt;
* A burning dinnsehencha rears up on her hind legs and strikes powerfully at you with her front hooves!&lt;br /&gt;
&#039;&#039;&#039; You expertly duck the flaming hooves but can&#039;t help to feel the heat as they fly by.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
* &#039;&#039;A burning dinnsehencha stamps the ground, her fiery mane flaring as a ball of flame forms!. &#039;&#039;&lt;br /&gt;
Surrounded by a nimbus of scarlet-orange light, a tiny ball of flame flies at you!&lt;br /&gt;
&#039;&#039;&#039;You manage to avoid the raging ball of fire, as it explodes behind you!&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039; A volley of fiery shards explode outward toward a blazing dinnsehencha!&#039;&#039;&lt;br /&gt;
a blazing dinnsehencha blocks one of the shards of fire with her fae-enchanted hide.&lt;br /&gt;
&#039;&#039;A volley of fiery shards explode outward toward a burning dinnsehencha!&#039;&#039;&lt;br /&gt;
The shard of fire glances off a burning dinnsehencha&#039;s fae-enchanted hide.  The fire shard glances off her chest, singeing it a little.&lt;br /&gt;
&#039;&#039;A volley of fiery shards explode outward toward a flaming dinnsehencha!&#039;&#039;&lt;br /&gt;
The shard of fire glances off a flaming dinnsehencha&#039;s fae-enchanted hide.  Her muzzle is singed a bit by the fire shard.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
The flames of the burning dinnsehencha&#039;s mane and tail flare as she begins preparing a spell!&lt;br /&gt;
&lt;br /&gt;
* apparently they kill each other with friendly fire.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Some seem to appear at Pole ranged instead of Missle.&lt;br /&gt;
&lt;br /&gt;
==Special Defenses==&lt;br /&gt;
* They should be immune to fire. ( note they are NOT immune to fire flares)&lt;br /&gt;
* Cast a firey Etheral Shield.&lt;br /&gt;
* Some will cast lay ward.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039; flaming dinnsehencha&#039;s mane glints with flickering flames as it begins to prepare a spell!&#039;&#039;&lt;br /&gt;
A glowing amber mist briefly appears around a flaming dinnsehencha.&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=557049</id>
		<title>Item:Flat augmenting loop (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=557049"/>
		<updated>2021-06-07T23:23:06Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
{{CraftTemplate|itype=	flat augmenting loop|noun=loop|type=misc|mat=sigil|dif=10|vol=3|matdetail=permutation, clarification, induction|tech=Enchanted Tool Design |2|2|2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Speed !! Tool Durability !! Average Precision !! Fount Used&lt;br /&gt;
|-&lt;br /&gt;
| very effective-8 || particularly weak-5 || 81 || red, ultra rare, major fount &lt;br /&gt;
|-&lt;br /&gt;
| exceptionally effective-9 || particularly weak-5 || 87 || red, ultra rare, major fount &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RefAl|p=-|a=y}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=557048</id>
		<title>Item:Flat augmenting loop (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=557048"/>
		<updated>2021-06-07T23:13:30Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
{{CraftTemplate|itype=	flat augmenting loop|noun=loop|type=misc|mat=sigil|dif=10|vol=3|matdetail=permutation, clarification, induction|tech=Enchanted Tool Design |2|2|2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Update standard with balsa wood&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Mana Adjustment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| balsa || 70 || 03 || || ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Xenomite || 95 || 45 || very effective-8 || particularly weak-5 || 81 average precision/red, ultra rare, major fount &lt;br /&gt;
|-&lt;br /&gt;
| Xenomite || 95 || 45 || exceptionally effective-9 || particularly weak-5 || 87 average precision/red, ultra rare, major fount &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|p=-|a=y}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Crafting&amp;diff=556799</id>
		<title>Crafting</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Crafting&amp;diff=556799"/>
		<updated>2021-06-04T02:29:55Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: replaced the N/A with ? and the tier 11+12 with tech weren&amp;#039;t even good guesses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039; is the catch-all term for a series of new creation systems that were introduced into [[DragonRealms]] as part of the [[Mechanical Lore skill|Mechanical Lore]] [[Skills 3.0#Mech Split|split]].  There are now five new crafting-specific [[Lore]] skills, each of which control three creation disciplines.  While all five skills have been released, not every discipline has been released.&lt;br /&gt;
&lt;br /&gt;
The {{com|craft}} command can be used to display a range of information related to crafting, both general and specific to your character.&lt;br /&gt;
&lt;br /&gt;
==General Notes==&lt;br /&gt;
Not all the disciplines have been released.  Currently, the following are available:&lt;br /&gt;
* [[Alchemy]]&lt;br /&gt;
**[[Remedies]]&lt;br /&gt;
* [[Engineering]]&lt;br /&gt;
**[[Carving]]&lt;br /&gt;
**[[Shaping]]&lt;br /&gt;
**[[Tinkering]]&lt;br /&gt;
* [[Forging]]&lt;br /&gt;
**[[Armorsmithing]]&lt;br /&gt;
**[[Blacksmithing]]&lt;br /&gt;
**[[Weaponsmithing]]&lt;br /&gt;
* [[Outfitting]]&lt;br /&gt;
**[[Tailoring]]&lt;br /&gt;
* [[Enchanting]]&lt;br /&gt;
**[[Artificing]]&lt;br /&gt;
&lt;br /&gt;
Additional notes:&lt;br /&gt;
*Currently, only stage 1 of furniture making is released, which is limited to tables.&lt;br /&gt;
*Impossible to identify who crafted an item that hasn&#039;t been marked with a [[maker mark|maker&#039;s mark]].&lt;br /&gt;
&lt;br /&gt;
==Timeline==&lt;br /&gt;
*July 2010 - [[Carving]] discipline released&lt;br /&gt;
*January 2011 - [[Blacksmithing]] discipline released&lt;br /&gt;
*July 2011 - [[Weaponsmithing]] and [[Armorsmithing]] disciplines released&lt;br /&gt;
*January 2012 - [[Tailoring]] discipline released&lt;br /&gt;
*July 2013 - [[Remedies]] discipline released&lt;br /&gt;
*June 2015 - [[Shaping]] discipline released&lt;br /&gt;
*May 2016 - [[Tinkering]] discipline released&lt;br /&gt;
*June 2019 [[Artificing]] discipline released&lt;br /&gt;
*TBD [[Reactants]] discipline released&lt;br /&gt;
*TBD [[Cooking]] discipline released&lt;br /&gt;
*TBD [[Artistry]] discipline released&lt;br /&gt;
*TBD [[Jewelry Making]] discipline released&lt;br /&gt;
*TBD [[Binding]] discipline released&lt;br /&gt;
*TBD [[Invoking]] discipline released&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
The crafting skills all work on the same fundamental concepts, though each have their own quirks and mechanics. The following [[Crafting Player Guides|crafting player guide]]s are available:&lt;br /&gt;
* [[Artificing]] - [[Enchanting Guide]]&lt;br /&gt;
* [[Carving]] - [[Post:Stonecarving_Guide_-_11/26/2010_-_20:20:57|Guide to Stonecarving]]&lt;br /&gt;
* [[Carving]] - [http://wrensnesttavern.com/the-no-nonsense-guide-to-carving/ The No-Nonsense Guide to Carving]&lt;br /&gt;
* [[Forging]] - [[Forging guide]]&lt;br /&gt;
* [[Remedies]] - [[Remedies_Player_Guide|Remedies Player Guide]]&lt;br /&gt;
* [[Shaping]] - [[Shaping guide]]&lt;br /&gt;
* [[Tailoring]] - [[Tailoring player guide]]&lt;br /&gt;
* [[Tinkering]] - [[Tinkering guide]]&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
A list of crafting bugs is being maintained on the [[Crafting feedback]] page, to assist GM Kodius in tracking them.&lt;br /&gt;
&lt;br /&gt;
As with all DR bugs, the first thing to do is {{com|assist}} or use {{com|bug}} in-game, and/or post on the appropriate DR message board.  After doing that, please use the [[Crafting feedback]] page to record the bug. &lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
:&#039;&#039;For a detailed list of crafting materials and their properties, [[Crafting Materials|see here]]&#039;&#039;&lt;br /&gt;
* There are [[mining]] locations near [[Stone Clan]], [[Dirge]], [[RanikMap32a|Riverhaven]], [[Therenborough]], [[Shard]], north of Raven&#039;s Point in [[Forfedhdar]], [[Ain Ghazal]], and [[Fang Cove]].&lt;br /&gt;
* There are [[logging]] locations near [[Riverhaven]], [[Ker&#039;Leor]], [[RanikMap64|Dragon&#039;s Spine]], [[Mistwood Forest]], [[Wyvern Forest]] and the [[Darkling Wood]].&lt;br /&gt;
*See [[Crafting Tools]] for an in depth discussion of them.&lt;br /&gt;
&lt;br /&gt;
==Product Quality==&lt;br /&gt;
The final quality of an item is determined by [[#Difficulty|difficulty]] modified by workability, with bonuses from having [[#Careers/Hobbies|career/hobby]], using high quality material, using high quality tools, and knowing the appropriate [[#Techniques|tech]].&lt;br /&gt;
*Weapons receive a bonus to durability from being masterfully-crafted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Quality Levels from High to Low&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Range !! Name !! Ordinal&lt;br /&gt;
|-&lt;br /&gt;
| 99 || masterfully-crafted || 12&lt;br /&gt;
|-&lt;br /&gt;
| 98-95 || outstanding || 11&lt;br /&gt;
|-&lt;br /&gt;
| 94-90 || exceptional || 10&lt;br /&gt;
|-&lt;br /&gt;
| 89-85 || superior || 9&lt;br /&gt;
|-&lt;br /&gt;
| 84-80 || finely-crafted || 8&lt;br /&gt;
|-&lt;br /&gt;
| 79-70 || well-crafted || 7&lt;br /&gt;
|-&lt;br /&gt;
| 69-60 || above-average || 6&lt;br /&gt;
|-&lt;br /&gt;
| 59-50 || about average || 5&lt;br /&gt;
|-&lt;br /&gt;
| 49-40 || mediocre || 4&lt;br /&gt;
|-&lt;br /&gt;
| 39-30 || below-average || 3&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;29 || poorly-crafted || 2&lt;br /&gt;
|-&lt;br /&gt;
|  || dismal || 1&lt;br /&gt;
|-&lt;br /&gt;
| 0 || practically worthless || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tool Crafting Speed==&lt;br /&gt;
On tools used during the crafting process, there is also a scale for how quickly the given tool will perform the task directed.  Further information on crafting tool speed can be found on the [[:Category:Crafting_tools#Speed|Crafting Tools]] page.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Speed Levels from High to Low&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ordinal&lt;br /&gt;
|-&lt;br /&gt;
| tremendously effective || 11&lt;br /&gt;
|-&lt;br /&gt;
| extremely effective || 10&lt;br /&gt;
|-&lt;br /&gt;
| exceptionally effective || 9&lt;br /&gt;
|-&lt;br /&gt;
| very effective || 8&lt;br /&gt;
|-&lt;br /&gt;
| rather effective || 7&lt;br /&gt;
|-&lt;br /&gt;
| sort of effective || 6&lt;br /&gt;
|-&lt;br /&gt;
| not very effective || 5&lt;br /&gt;
|-&lt;br /&gt;
| very ineffective || 4&lt;br /&gt;
|-&lt;br /&gt;
| extremely ineffective || 3&lt;br /&gt;
|-&lt;br /&gt;
| tremendously ineffective || 2&lt;br /&gt;
|-&lt;br /&gt;
| completely ineffective || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills, Disciplines and Techniques==&lt;br /&gt;
*There will be 5 skills, each broken down into 3 disciplines, each with approximately 25 [[:Category:Techniques|techniques]].&lt;br /&gt;
&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skill&#039;&#039;&#039;||&#039;&#039;&#039;Discipline&#039;&#039;&#039;||&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Forging}}||[[Blacksmithing discipline]]||[[Crafting Tools|crafting tools]], [[Smelting#Smelting|smelting]], metal containers, metal sundries&lt;br /&gt;
|-&lt;br /&gt;
|||[[Armorsmithing discipline]]||metal armor (including shields)&lt;br /&gt;
|-&lt;br /&gt;
|||[[Weaponsmithing discipline]]||metal weapons&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Engineering}}||[[Tinkering discipline]]||caravans, crossbows and bolts, instruments, lockpicks, siege engines, toys, traps and locks/keys, metal imagery, metal assemblies (orlogs, sextants, wind chimes, etc.)&lt;br /&gt;
|-&lt;br /&gt;
|||[[Shaping discipline]]||&#039;&#039;&#039;wood&#039;&#039;&#039;: bows and arrows, decorative wear, furniture and containers, imagery, weapons and shields&amp;lt;br&amp;gt;&#039;&#039;&#039;clay&#039;&#039;&#039;: containers and accessories, decorative wear, imagery&lt;br /&gt;
|-&lt;br /&gt;
|||[[Carving discipline]]||&#039;&#039;&#039;bone and stone&#039;&#039;&#039;: armor and shields, tools, containers, decorative wear, furniture, imagery, weapons&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Outfitting}}||[[Jewelry Making discipline]]||jewelry&lt;br /&gt;
|-&lt;br /&gt;
|||[[Tailoring discipline]]||tanning, leather and cloth armor and items&lt;br /&gt;
|-&lt;br /&gt;
|||[[Artistry discipline]]||embellishment, alterations, and possibly applying barbarian [[warpaint]]&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Alchemy}}||[[Remedies discipline]]||healing potions, salves, tinctures&lt;br /&gt;
|-&lt;br /&gt;
|||[[Reactants discipline]]||Poisons and other substances&lt;br /&gt;
|-&lt;br /&gt;
|||[[Cooking discipline]]||food and drink, stat buffs&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Enchanting}}||[[Artificing discipline]]||founts, foci, runestones, wands, and other tools (devices that require both arcana skill and mana to use); analogous to blacksmithing&#039;s role in forging&lt;br /&gt;
|-&lt;br /&gt;
|||[[Binding discipline]]||Constellation Jewelry.  Devices that require arcana skill to use, but not mana.&lt;br /&gt;
|-&lt;br /&gt;
|||[[Invoking discipline]]||Devices that work automatically with no use involvement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*All guilds receive 3 bonus technique slots in areas selected by their guild (&#039;&#039;Note: These are currently subject to change&#039;&#039;):&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Guild&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #1&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #2&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Careers/Hobbies==&lt;br /&gt;
Players can specialize in a discipline by choosing careers and hobbies. To choose a career or hobby, go to the appropriate crafting society, and {{tt|ASK &amp;lt;master&amp;gt; ABOUT CHOOSING CAREER/HOBBY &amp;lt;discipline&amp;gt;}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;*** NOTE: Careers and hobbies are a PERMANENT choice and cannot be changed! *** &amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;A career or a hobby is NOT required to be successful at crafting. You can train any of the skills just fine without choosing a career or hobby. It is highly recommended to try out the various crafts to see if it is something you would enjoy specializing in before choosing a career or hobby.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you choose a Career, you will automatically receive a number of technique slots equal to the number you have already gained from skill up to 12. From then on, each technique slot you earn from skill will grant you one extra technique slot up to 12. You also get a small bonus to creating items in that discipline.&lt;br /&gt;
&lt;br /&gt;
When you choose a Hobby, you will receive technique slots in the same manner as if you had chosen a career except that it caps at 6 slots. You also get a tiny bonus to creating items in that discipline.&lt;br /&gt;
&lt;br /&gt;
Technique slots are recalculated whenever you learn or forget a crafting technique. When you choose a hobby or career; hobby/career awarded technique slots are used first, potentially freeing up general skill awarded technique slots.&lt;br /&gt;
&lt;br /&gt;
Career and Hobby Slots:&lt;br /&gt;
*Lore Primaries get 2 careers and 1 hobby&lt;br /&gt;
*Lore Secondaries get 1 career and 2 hobbies&lt;br /&gt;
*Lore Tertiaries get 1 career and 1 hobby.&lt;br /&gt;
&lt;br /&gt;
At any time, you can check what careers &amp;amp; hobbies you have chosen, how many techniques you have available, etc. with the {{com|CRAFT}} command.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE: You can never rechoose a hobby or career&#039;&#039;&#039;, but can forget a technique by talking to a crafting instructor.  It currently costs &amp;lt;s&amp;gt;10&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;25&amp;lt;/s&amp;gt; 50 platinum lirums, but is temporary while the system is getting set up - eventually it will be on some sort of timer like forgetting spells.&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
With rare exception (like [[Maker Mark|stamps]]), and unless specifically stated, techniques are not required to perform a task, but instead give a skill bonus to it.  However, enhancements (tempering, reinforcing, lightening, ect.) require techniques to perform.&lt;br /&gt;
===Technique Slots===&lt;br /&gt;
*Up to 13 general technique slots per crafting skill are earned based on skill. These can be spent on any discipline within their respective skill.&lt;br /&gt;
*Careers and hobbies provide up to 12 and 6 bonus technique slots respectively and are also earned based on skill. These can only be spent within their specific discipline.&lt;br /&gt;
*Guilds provide 3 bonus technique slots, up to 3 within a single discipline depending on your guild, and are also earned based on skill. These too can only be spent within their specific disciplines.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=2 | Rank || colspan=4 | Technique Slots&lt;br /&gt;
|-&lt;br /&gt;
! General || Career || Hobby || Guild Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 1 || 1 || 1 || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 2 || 2 || 2 || 2 (if applicable)&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 3 || 3 || 3 || 3 (if applicable)&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 4 || 4 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 5 || 5 || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 200 || 6 || 6 || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| 250 || 7 || 7 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 300 || 8 || 8 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 400 || 9 || 9 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 500 || 10 || 10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 700 || 11 || 11 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 900 || 12 || 12 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 1200 || 13 || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Syntax Help ===&lt;br /&gt;
Players can {{tt|STUDY}} crafting society masters for help. &lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT &amp;lt;discipline&amp;gt; to learn more about that crafting Discipline]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT &amp;lt;career/hobby&amp;gt; to learn more about those]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT CHOOSING &amp;lt;career/hobby&amp;gt; &amp;lt;discipline&amp;gt; to pick that as your own]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT LEARNING &amp;lt;technique&amp;gt; to learn that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT FORGETTING &amp;lt;technique&amp;gt; to forget that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT TECHNIQUE &amp;lt;technique name&amp;gt; to learn more about that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; FOR &amp;lt;difficulty&amp;gt; &amp;lt;discipline&amp;gt; WORK while holding a logbook]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT MINING for instructions on how to do that]&lt;br /&gt;
&lt;br /&gt;
==Difficulty==&lt;br /&gt;
&lt;br /&gt;
See the [[Work order]] page for more information on them and their relative difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Difficulty&amp;lt;ref&amp;gt;[[Post:Stonecarving_Guide_-_11/26/2010_-_20:20:57]]&amp;lt;/ref&amp;gt; || Base Ranks* || With Techs*&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 || Extremely Easy || 25 || ~18 &lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 || Very Easy || 50 || ~36&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 || Easy || 100 || ~71&lt;br /&gt;
|-&lt;br /&gt;
| Tier 4 || Simple || 200 || ~143 &lt;br /&gt;
|-&lt;br /&gt;
| Tier 5 || Basic || 300 || ~214 &lt;br /&gt;
|-&lt;br /&gt;
| Tier 6 || Somewhat Challenging || 425 || ~304 &lt;br /&gt;
|-&lt;br /&gt;
| Tier 7 || Challenging || 550 || ~368&lt;br /&gt;
|-&lt;br /&gt;
| Tier 8 || Complicated || 700 || ~500&lt;br /&gt;
|-&lt;br /&gt;
| Tier 9 || Intricate || ? || ~601&lt;br /&gt;
|-&lt;br /&gt;
| Tier 10 || Difficult || ? || ~839&lt;br /&gt;
|-&lt;br /&gt;
| Tier 11 || Very Difficult || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tier 12 || Extremely Difficult || N/A || ?&lt;br /&gt;
|}*&amp;lt;small&amp;gt;These ranks are for achieving mastercrafted items using average materials with approximate workability 35-40, for example [[Steel_(HCS)|High carbon steel]] or [[granite]].&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* NOTE: It is currently impossible to mastercraft a T12 recipe with materials below 40 workability. Even with 2100 effective forging ranks, the corresponding techniques, 99 quality tools and materials, you will fail. Kodius declined to comment further.&lt;br /&gt;
&lt;br /&gt;
===Workability Difficulty Multiplier===&lt;br /&gt;
&lt;br /&gt;
Workability works as a difficulty multiplier for the template you are attempting to craft. At 1 workability, the difficulty is increased to 300%. At 100 workability, the difficulty is reduced to 40%. The difficulty described by {{com|study}}ing a crafting book assumes a 70 quality, 50 workability material per Kodius&#039; posts. The formula for the difficulty modifier applied to the template by workability has been reverse engineered as follows:&lt;br /&gt;
&lt;br /&gt;
When workability is &amp;lt; 50&lt;br /&gt;
&lt;br /&gt;
Multiplier = 100 + ((100 - workability) - 50) * 4)&lt;br /&gt;
&lt;br /&gt;
When workability is &amp;gt;= 50&lt;br /&gt;
&lt;br /&gt;
Multiplier = (((100 - workability) * 120 / 100) + 40)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Instruction Understanding===&lt;br /&gt;
Your understanding of the instructions shows how well you are capable of crafting an item based on your skill, technique, and career/hobby bonuses.&lt;br /&gt;
&lt;br /&gt;
Barring poor tool condition and crafting errors, once you &#039;&#039;&amp;quot;completely understand all facets of design&amp;quot;&#039;&#039; you should be able to create masterfully-crafted items using 70 quality / 50 workability materials and well-crafted (store bought) tools.  (This is not true as of 8-2-2020.  70 quality/80 workability materials and masterfully-crafted tools consistently got 11/12 results.)&lt;br /&gt;
&lt;br /&gt;
When you can &#039;&#039;&amp;quot;comprehend all but several minor details&amp;quot;&#039;&#039; you can generally create masterfully-crafted items using 99 quality / 50 workability materials and masterfully-crafted tools.&lt;br /&gt;
&lt;br /&gt;
Below is a listing of potential messages when you {{com|study}} an instruction book:&lt;br /&gt;
&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;completely understand all facets of the design&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;comprehend all but several minor details in the text&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;confidently discern most of the design&#039;s minutiae&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;interpret many of the design&#039;s finer points&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;absorb a handful of the design&#039;s finer points&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;fail to grasp all but the simplest diagrams on the page&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;quickly realize the design is far beyond your abilities&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Group Assistance==&lt;br /&gt;
Another way to improve your success is to receive assistance from people in your group.  {{tt|craft assist}} will enable a small boost to the player performing the crafting actions.  Up to 3 characters may assist the primary crafter.  {{tt|craft assist help}} will give an overview of the syntax to use the system.&lt;br /&gt;
: &#039;&#039;note that this section needs further information on amount of skill bonused, duration, etc.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[Work order|Work Orders]]==&lt;br /&gt;
Each Society Master within the crafting halls can help you determine what items are at your skill level through the issue of a [[work order]].&lt;br /&gt;
&lt;br /&gt;
===[[Prestige]]===&lt;br /&gt;
Completing work orders will increase your [[prestige]] within that crafting discipline.  Gaining sufficient prestige enables you to earn a [[maker mark]].&lt;br /&gt;
&lt;br /&gt;
{{RefAl|r=y|a=y}}&lt;br /&gt;
*[[Crafting Materials]]&lt;br /&gt;
*[[Mining]]&lt;br /&gt;
*[[:Category:Player Crafters|Player crafter listings]]&lt;br /&gt;
*[[:Crafting Player Guides]]&lt;br /&gt;
&lt;br /&gt;
[[page type is::concept| ]]&lt;br /&gt;
{{Cat|Creation systems}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Crafting&amp;diff=556798</id>
		<title>Crafting</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Crafting&amp;diff=556798"/>
		<updated>2021-06-04T02:19:23Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: this is just wrong.  I can confirm you can make tier 9 without the tech with at least 3 crafts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039; is the catch-all term for a series of new creation systems that were introduced into [[DragonRealms]] as part of the [[Mechanical Lore skill|Mechanical Lore]] [[Skills 3.0#Mech Split|split]].  There are now five new crafting-specific [[Lore]] skills, each of which control three creation disciplines.  While all five skills have been released, not every discipline has been released.&lt;br /&gt;
&lt;br /&gt;
The {{com|craft}} command can be used to display a range of information related to crafting, both general and specific to your character.&lt;br /&gt;
&lt;br /&gt;
==General Notes==&lt;br /&gt;
Not all the disciplines have been released.  Currently, the following are available:&lt;br /&gt;
* [[Alchemy]]&lt;br /&gt;
**[[Remedies]]&lt;br /&gt;
* [[Engineering]]&lt;br /&gt;
**[[Carving]]&lt;br /&gt;
**[[Shaping]]&lt;br /&gt;
**[[Tinkering]]&lt;br /&gt;
* [[Forging]]&lt;br /&gt;
**[[Armorsmithing]]&lt;br /&gt;
**[[Blacksmithing]]&lt;br /&gt;
**[[Weaponsmithing]]&lt;br /&gt;
* [[Outfitting]]&lt;br /&gt;
**[[Tailoring]]&lt;br /&gt;
* [[Enchanting]]&lt;br /&gt;
**[[Artificing]]&lt;br /&gt;
&lt;br /&gt;
Additional notes:&lt;br /&gt;
*Currently, only stage 1 of furniture making is released, which is limited to tables.&lt;br /&gt;
*Impossible to identify who crafted an item that hasn&#039;t been marked with a [[maker mark|maker&#039;s mark]].&lt;br /&gt;
&lt;br /&gt;
==Timeline==&lt;br /&gt;
*July 2010 - [[Carving]] discipline released&lt;br /&gt;
*January 2011 - [[Blacksmithing]] discipline released&lt;br /&gt;
*July 2011 - [[Weaponsmithing]] and [[Armorsmithing]] disciplines released&lt;br /&gt;
*January 2012 - [[Tailoring]] discipline released&lt;br /&gt;
*July 2013 - [[Remedies]] discipline released&lt;br /&gt;
*June 2015 - [[Shaping]] discipline released&lt;br /&gt;
*May 2016 - [[Tinkering]] discipline released&lt;br /&gt;
*June 2019 [[Artificing]] discipline released&lt;br /&gt;
*TBD [[Reactants]] discipline released&lt;br /&gt;
*TBD [[Cooking]] discipline released&lt;br /&gt;
*TBD [[Artistry]] discipline released&lt;br /&gt;
*TBD [[Jewelry Making]] discipline released&lt;br /&gt;
*TBD [[Binding]] discipline released&lt;br /&gt;
*TBD [[Invoking]] discipline released&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
The crafting skills all work on the same fundamental concepts, though each have their own quirks and mechanics. The following [[Crafting Player Guides|crafting player guide]]s are available:&lt;br /&gt;
* [[Artificing]] - [[Enchanting Guide]]&lt;br /&gt;
* [[Carving]] - [[Post:Stonecarving_Guide_-_11/26/2010_-_20:20:57|Guide to Stonecarving]]&lt;br /&gt;
* [[Carving]] - [http://wrensnesttavern.com/the-no-nonsense-guide-to-carving/ The No-Nonsense Guide to Carving]&lt;br /&gt;
* [[Forging]] - [[Forging guide]]&lt;br /&gt;
* [[Remedies]] - [[Remedies_Player_Guide|Remedies Player Guide]]&lt;br /&gt;
* [[Shaping]] - [[Shaping guide]]&lt;br /&gt;
* [[Tailoring]] - [[Tailoring player guide]]&lt;br /&gt;
* [[Tinkering]] - [[Tinkering guide]]&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
A list of crafting bugs is being maintained on the [[Crafting feedback]] page, to assist GM Kodius in tracking them.&lt;br /&gt;
&lt;br /&gt;
As with all DR bugs, the first thing to do is {{com|assist}} or use {{com|bug}} in-game, and/or post on the appropriate DR message board.  After doing that, please use the [[Crafting feedback]] page to record the bug. &lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
:&#039;&#039;For a detailed list of crafting materials and their properties, [[Crafting Materials|see here]]&#039;&#039;&lt;br /&gt;
* There are [[mining]] locations near [[Stone Clan]], [[Dirge]], [[RanikMap32a|Riverhaven]], [[Therenborough]], [[Shard]], north of Raven&#039;s Point in [[Forfedhdar]], [[Ain Ghazal]], and [[Fang Cove]].&lt;br /&gt;
* There are [[logging]] locations near [[Riverhaven]], [[Ker&#039;Leor]], [[RanikMap64|Dragon&#039;s Spine]], [[Mistwood Forest]], [[Wyvern Forest]] and the [[Darkling Wood]].&lt;br /&gt;
*See [[Crafting Tools]] for an in depth discussion of them.&lt;br /&gt;
&lt;br /&gt;
==Product Quality==&lt;br /&gt;
The final quality of an item is determined by [[#Difficulty|difficulty]] modified by workability, with bonuses from having [[#Careers/Hobbies|career/hobby]], using high quality material, using high quality tools, and knowing the appropriate [[#Techniques|tech]].&lt;br /&gt;
*Weapons receive a bonus to durability from being masterfully-crafted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Quality Levels from High to Low&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Range !! Name !! Ordinal&lt;br /&gt;
|-&lt;br /&gt;
| 99 || masterfully-crafted || 12&lt;br /&gt;
|-&lt;br /&gt;
| 98-95 || outstanding || 11&lt;br /&gt;
|-&lt;br /&gt;
| 94-90 || exceptional || 10&lt;br /&gt;
|-&lt;br /&gt;
| 89-85 || superior || 9&lt;br /&gt;
|-&lt;br /&gt;
| 84-80 || finely-crafted || 8&lt;br /&gt;
|-&lt;br /&gt;
| 79-70 || well-crafted || 7&lt;br /&gt;
|-&lt;br /&gt;
| 69-60 || above-average || 6&lt;br /&gt;
|-&lt;br /&gt;
| 59-50 || about average || 5&lt;br /&gt;
|-&lt;br /&gt;
| 49-40 || mediocre || 4&lt;br /&gt;
|-&lt;br /&gt;
| 39-30 || below-average || 3&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;29 || poorly-crafted || 2&lt;br /&gt;
|-&lt;br /&gt;
|  || dismal || 1&lt;br /&gt;
|-&lt;br /&gt;
| 0 || practically worthless || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tool Crafting Speed==&lt;br /&gt;
On tools used during the crafting process, there is also a scale for how quickly the given tool will perform the task directed.  Further information on crafting tool speed can be found on the [[:Category:Crafting_tools#Speed|Crafting Tools]] page.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Speed Levels from High to Low&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ordinal&lt;br /&gt;
|-&lt;br /&gt;
| tremendously effective || 11&lt;br /&gt;
|-&lt;br /&gt;
| extremely effective || 10&lt;br /&gt;
|-&lt;br /&gt;
| exceptionally effective || 9&lt;br /&gt;
|-&lt;br /&gt;
| very effective || 8&lt;br /&gt;
|-&lt;br /&gt;
| rather effective || 7&lt;br /&gt;
|-&lt;br /&gt;
| sort of effective || 6&lt;br /&gt;
|-&lt;br /&gt;
| not very effective || 5&lt;br /&gt;
|-&lt;br /&gt;
| very ineffective || 4&lt;br /&gt;
|-&lt;br /&gt;
| extremely ineffective || 3&lt;br /&gt;
|-&lt;br /&gt;
| tremendously ineffective || 2&lt;br /&gt;
|-&lt;br /&gt;
| completely ineffective || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills, Disciplines and Techniques==&lt;br /&gt;
*There will be 5 skills, each broken down into 3 disciplines, each with approximately 25 [[:Category:Techniques|techniques]].&lt;br /&gt;
&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skill&#039;&#039;&#039;||&#039;&#039;&#039;Discipline&#039;&#039;&#039;||&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Forging}}||[[Blacksmithing discipline]]||[[Crafting Tools|crafting tools]], [[Smelting#Smelting|smelting]], metal containers, metal sundries&lt;br /&gt;
|-&lt;br /&gt;
|||[[Armorsmithing discipline]]||metal armor (including shields)&lt;br /&gt;
|-&lt;br /&gt;
|||[[Weaponsmithing discipline]]||metal weapons&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Engineering}}||[[Tinkering discipline]]||caravans, crossbows and bolts, instruments, lockpicks, siege engines, toys, traps and locks/keys, metal imagery, metal assemblies (orlogs, sextants, wind chimes, etc.)&lt;br /&gt;
|-&lt;br /&gt;
|||[[Shaping discipline]]||&#039;&#039;&#039;wood&#039;&#039;&#039;: bows and arrows, decorative wear, furniture and containers, imagery, weapons and shields&amp;lt;br&amp;gt;&#039;&#039;&#039;clay&#039;&#039;&#039;: containers and accessories, decorative wear, imagery&lt;br /&gt;
|-&lt;br /&gt;
|||[[Carving discipline]]||&#039;&#039;&#039;bone and stone&#039;&#039;&#039;: armor and shields, tools, containers, decorative wear, furniture, imagery, weapons&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Outfitting}}||[[Jewelry Making discipline]]||jewelry&lt;br /&gt;
|-&lt;br /&gt;
|||[[Tailoring discipline]]||tanning, leather and cloth armor and items&lt;br /&gt;
|-&lt;br /&gt;
|||[[Artistry discipline]]||embellishment, alterations, and possibly applying barbarian [[warpaint]]&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Alchemy}}||[[Remedies discipline]]||healing potions, salves, tinctures&lt;br /&gt;
|-&lt;br /&gt;
|||[[Reactants discipline]]||Poisons and other substances&lt;br /&gt;
|-&lt;br /&gt;
|||[[Cooking discipline]]||food and drink, stat buffs&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Enchanting}}||[[Artificing discipline]]||founts, foci, runestones, wands, and other tools (devices that require both arcana skill and mana to use); analogous to blacksmithing&#039;s role in forging&lt;br /&gt;
|-&lt;br /&gt;
|||[[Binding discipline]]||Constellation Jewelry.  Devices that require arcana skill to use, but not mana.&lt;br /&gt;
|-&lt;br /&gt;
|||[[Invoking discipline]]||Devices that work automatically with no use involvement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*All guilds receive 3 bonus technique slots in areas selected by their guild (&#039;&#039;Note: These are currently subject to change&#039;&#039;):&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Guild&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #1&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #2&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Careers/Hobbies==&lt;br /&gt;
Players can specialize in a discipline by choosing careers and hobbies. To choose a career or hobby, go to the appropriate crafting society, and {{tt|ASK &amp;lt;master&amp;gt; ABOUT CHOOSING CAREER/HOBBY &amp;lt;discipline&amp;gt;}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;*** NOTE: Careers and hobbies are a PERMANENT choice and cannot be changed! *** &amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;A career or a hobby is NOT required to be successful at crafting. You can train any of the skills just fine without choosing a career or hobby. It is highly recommended to try out the various crafts to see if it is something you would enjoy specializing in before choosing a career or hobby.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you choose a Career, you will automatically receive a number of technique slots equal to the number you have already gained from skill up to 12. From then on, each technique slot you earn from skill will grant you one extra technique slot up to 12. You also get a small bonus to creating items in that discipline.&lt;br /&gt;
&lt;br /&gt;
When you choose a Hobby, you will receive technique slots in the same manner as if you had chosen a career except that it caps at 6 slots. You also get a tiny bonus to creating items in that discipline.&lt;br /&gt;
&lt;br /&gt;
Technique slots are recalculated whenever you learn or forget a crafting technique. When you choose a hobby or career; hobby/career awarded technique slots are used first, potentially freeing up general skill awarded technique slots.&lt;br /&gt;
&lt;br /&gt;
Career and Hobby Slots:&lt;br /&gt;
*Lore Primaries get 2 careers and 1 hobby&lt;br /&gt;
*Lore Secondaries get 1 career and 2 hobbies&lt;br /&gt;
*Lore Tertiaries get 1 career and 1 hobby.&lt;br /&gt;
&lt;br /&gt;
At any time, you can check what careers &amp;amp; hobbies you have chosen, how many techniques you have available, etc. with the {{com|CRAFT}} command.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE: You can never rechoose a hobby or career&#039;&#039;&#039;, but can forget a technique by talking to a crafting instructor.  It currently costs &amp;lt;s&amp;gt;10&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;25&amp;lt;/s&amp;gt; 50 platinum lirums, but is temporary while the system is getting set up - eventually it will be on some sort of timer like forgetting spells.&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
With rare exception (like [[Maker Mark|stamps]]), and unless specifically stated, techniques are not required to perform a task, but instead give a skill bonus to it.  However, enhancements (tempering, reinforcing, lightening, ect.) require techniques to perform.&lt;br /&gt;
===Technique Slots===&lt;br /&gt;
*Up to 13 general technique slots per crafting skill are earned based on skill. These can be spent on any discipline within their respective skill.&lt;br /&gt;
*Careers and hobbies provide up to 12 and 6 bonus technique slots respectively and are also earned based on skill. These can only be spent within their specific discipline.&lt;br /&gt;
*Guilds provide 3 bonus technique slots, up to 3 within a single discipline depending on your guild, and are also earned based on skill. These too can only be spent within their specific disciplines.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=2 | Rank || colspan=4 | Technique Slots&lt;br /&gt;
|-&lt;br /&gt;
! General || Career || Hobby || Guild Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 1 || 1 || 1 || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 2 || 2 || 2 || 2 (if applicable)&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 3 || 3 || 3 || 3 (if applicable)&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 4 || 4 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 5 || 5 || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 200 || 6 || 6 || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| 250 || 7 || 7 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 300 || 8 || 8 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 400 || 9 || 9 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 500 || 10 || 10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 700 || 11 || 11 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 900 || 12 || 12 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 1200 || 13 || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Syntax Help ===&lt;br /&gt;
Players can {{tt|STUDY}} crafting society masters for help. &lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT &amp;lt;discipline&amp;gt; to learn more about that crafting Discipline]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT &amp;lt;career/hobby&amp;gt; to learn more about those]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT CHOOSING &amp;lt;career/hobby&amp;gt; &amp;lt;discipline&amp;gt; to pick that as your own]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT LEARNING &amp;lt;technique&amp;gt; to learn that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT FORGETTING &amp;lt;technique&amp;gt; to forget that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT TECHNIQUE &amp;lt;technique name&amp;gt; to learn more about that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; FOR &amp;lt;difficulty&amp;gt; &amp;lt;discipline&amp;gt; WORK while holding a logbook]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT MINING for instructions on how to do that]&lt;br /&gt;
&lt;br /&gt;
==Difficulty==&lt;br /&gt;
&lt;br /&gt;
See the [[Work order]] page for more information on them and their relative difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Difficulty&amp;lt;ref&amp;gt;[[Post:Stonecarving_Guide_-_11/26/2010_-_20:20:57]]&amp;lt;/ref&amp;gt; || Base Ranks* || With Techs*&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 || Extremely Easy || 25 || ~18 &lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 || Very Easy || 50 || ~36&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 || Easy || 100 || ~71&lt;br /&gt;
|-&lt;br /&gt;
| Tier 4 || Simple || 200 || ~143 &lt;br /&gt;
|-&lt;br /&gt;
| Tier 5 || Basic || 300 || ~214 &lt;br /&gt;
|-&lt;br /&gt;
| Tier 6 || Somewhat Challenging || 425 || ~304 &lt;br /&gt;
|-&lt;br /&gt;
| Tier 7 || Challenging || 550 || ~368&lt;br /&gt;
|-&lt;br /&gt;
| Tier 8 || Complicated || 700 || ~500&lt;br /&gt;
|-&lt;br /&gt;
| Tier 9 || Intricate || N/A || ~601&lt;br /&gt;
|-&lt;br /&gt;
| Tier 10 || Difficult || N/A || ~839&lt;br /&gt;
|-&lt;br /&gt;
| Tier 11 || Very Difficult || N/A || 900-1210&lt;br /&gt;
|-&lt;br /&gt;
| Tier 12 || Extremely Difficult || N/A || 1200+&lt;br /&gt;
|}*&amp;lt;small&amp;gt;These ranks are for achieving mastercrafted items using average materials with approximate workability 35-40, for example [[Steel_(HCS)|High carbon steel]] or [[granite]].&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* NOTE: It is currently impossible to mastercraft a T12 recipe with materials below 40 workability. Even with 2100 effective forging ranks, the corresponding techniques, 99 quality tools and materials, you will fail. Kodius declined to comment further.&lt;br /&gt;
&lt;br /&gt;
===Workability Difficulty Multiplier===&lt;br /&gt;
&lt;br /&gt;
Workability works as a difficulty multiplier for the template you are attempting to craft. At 1 workability, the difficulty is increased to 300%. At 100 workability, the difficulty is reduced to 40%. The difficulty described by {{com|study}}ing a crafting book assumes a 70 quality, 50 workability material per Kodius&#039; posts. The formula for the difficulty modifier applied to the template by workability has been reverse engineered as follows:&lt;br /&gt;
&lt;br /&gt;
When workability is &amp;lt; 50&lt;br /&gt;
&lt;br /&gt;
Multiplier = 100 + ((100 - workability) - 50) * 4)&lt;br /&gt;
&lt;br /&gt;
When workability is &amp;gt;= 50&lt;br /&gt;
&lt;br /&gt;
Multiplier = (((100 - workability) * 120 / 100) + 40)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Instruction Understanding===&lt;br /&gt;
Your understanding of the instructions shows how well you are capable of crafting an item based on your skill, technique, and career/hobby bonuses.&lt;br /&gt;
&lt;br /&gt;
Barring poor tool condition and crafting errors, once you &#039;&#039;&amp;quot;completely understand all facets of design&amp;quot;&#039;&#039; you should be able to create masterfully-crafted items using 70 quality / 50 workability materials and well-crafted (store bought) tools.  (This is not true as of 8-2-2020.  70 quality/80 workability materials and masterfully-crafted tools consistently got 11/12 results.)&lt;br /&gt;
&lt;br /&gt;
When you can &#039;&#039;&amp;quot;comprehend all but several minor details&amp;quot;&#039;&#039; you can generally create masterfully-crafted items using 99 quality / 50 workability materials and masterfully-crafted tools.&lt;br /&gt;
&lt;br /&gt;
Below is a listing of potential messages when you {{com|study}} an instruction book:&lt;br /&gt;
&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;completely understand all facets of the design&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;comprehend all but several minor details in the text&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;confidently discern most of the design&#039;s minutiae&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;interpret many of the design&#039;s finer points&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;absorb a handful of the design&#039;s finer points&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;fail to grasp all but the simplest diagrams on the page&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;quickly realize the design is far beyond your abilities&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Group Assistance==&lt;br /&gt;
Another way to improve your success is to receive assistance from people in your group.  {{tt|craft assist}} will enable a small boost to the player performing the crafting actions.  Up to 3 characters may assist the primary crafter.  {{tt|craft assist help}} will give an overview of the syntax to use the system.&lt;br /&gt;
: &#039;&#039;note that this section needs further information on amount of skill bonused, duration, etc.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[Work order|Work Orders]]==&lt;br /&gt;
Each Society Master within the crafting halls can help you determine what items are at your skill level through the issue of a [[work order]].&lt;br /&gt;
&lt;br /&gt;
===[[Prestige]]===&lt;br /&gt;
Completing work orders will increase your [[prestige]] within that crafting discipline.  Gaining sufficient prestige enables you to earn a [[maker mark]].&lt;br /&gt;
&lt;br /&gt;
{{RefAl|r=y|a=y}}&lt;br /&gt;
*[[Crafting Materials]]&lt;br /&gt;
*[[Mining]]&lt;br /&gt;
*[[:Category:Player Crafters|Player crafter listings]]&lt;br /&gt;
*[[:Crafting Player Guides]]&lt;br /&gt;
&lt;br /&gt;
[[page type is::concept| ]]&lt;br /&gt;
{{Cat|Creation systems}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Artificing_products&amp;diff=556792</id>
		<title>Artificing products</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Artificing_products&amp;diff=556792"/>
		<updated>2021-06-04T01:40:19Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
These are the items that can currently be produced by the [[Artificing discipline]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Sigils listed in &#039;&#039;&#039;bold&#039;&#039;&#039; under the components column are sold in enchanting societies.&lt;br /&gt;
&lt;br /&gt;
==Utility and Fluff Artificing==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Components || Technique&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|radiant trinket (crafted)|radiant trinket}} || Apprentice || 01 - extremely easy || toy || &#039;&#039;&#039;abolition&#039;&#039;&#039; + (bead, totem, figurine, etc.) || Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|mana trinket (crafted)|mana trinket}} || Apprentice || 02 - very easy || toy || &#039;&#039;&#039;abolition&#039;&#039;&#039; + &#039;&#039;&#039;any&#039;&#039;&#039; + (bead, totem, figurine, etc.) || Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|flash trinket (crafted)|flash trinket}} || Apprentice || 02 - very easy || toy || &#039;&#039;&#039;induction&#039;&#039;&#039; + (bead, totem, figurine, etc.) || Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|cambrinth retuner (crafted)|cambrinth retuner}} || Apprentice || 02 - very easy || [[Cambrinth Retune]] ||  &#039;&#039;&#039;congruence&#039;&#039;&#039; + (finished rod) || Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|celestial beacon (crafted)|celestial beacon}} || Apprentice || 02 - very easy || [[Celestial Beacon]] || &#039;&#039;&#039;abolition&#039;&#039;&#039; + (any gem) || Martial Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|wind trinket (crafted)|wind trinket}} || Apprentice || 03 - easy || toy ||&#039;&#039;&#039;rarefaction&#039;&#039;&#039; + (bead, totem, figurine, etc.) ||  Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|simple devourer (crafted)|simple devourer}} || Apprentice || 03 - easy || [[Devourer]]||&#039;&#039;&#039;abolition&#039;&#039;&#039; + metamorphosis + (pearl) ||  Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Eluned&#039;s Scry (crafted)|Eluned&#039;s Scry}} || Apprentice || 03 - easy || [[Eluned%27s Scry]] || &#039;&#039;&#039;abolition&#039;&#039;&#039; + &#039;&#039;&#039;permutation&#039;&#039;&#039; + (bone) ||  Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|earth trinket (crafted)|earth trinket}} || Apprentice || 04 - simple || toy || &#039;&#039;&#039;permutation&#039;&#039;&#039; + (bead, totem, figurine, etc.) ||Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Garden&#039;s Vision (crafted)|Garden&#039;s Vision}} || Apprentice || 04 - simple || [[Garden%27s Vision]]&amp;lt;br/&amp;gt;Works on limited gems only || &#039;&#039;&#039;abolition&#039;&#039;&#039;+antipode+(amethyst or sapphire ) ||  Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|fire trinket (crafted)|fire trinket}} || Journeyman || 05 - basic || toy ||  &#039;&#039;&#039;induction&#039;&#039;&#039; + paradox + (bead, totem, figurine, etc.) ||  Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Mirkik sokis (crafted)|Mirkik sokis}} || Journeyman || 05 - basic || [[Mirkik sokis]] || &#039;&#039;&#039;induction&#039;&#039;&#039; + &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + (high value gem)||  Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|water trinket (crafted)|water trinket}} || Journeyman || 06 - somewhat challenging || toy || &#039;&#039;&#039;abolition&#039;&#039;&#039; + ascension + (bead, totem, figurine, etc.)|| Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|aura device (crafted)|aura device}} || Journeyman || 06 - somewhat challenging || [[Lunar Aura Device]] ||  &#039;&#039;&#039;abolition&#039;&#039;&#039; + paradox + (bead, totem, figurine, etc.) ||Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|magic gem (crafted)|magic gem}} || Journeyman || 06 - somewhat challenging || || &#039;&#039;&#039;permutation&#039;&#039;&#039; + unity + (gem) ||   Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|nemmiro stone (crafted)|nemmiro stone}} || Journeyman || 07 - challenging || {{ilink|i|nemmiro stone}} || &#039;&#039;&#039;abolition&#039;&#039;&#039; + &#039;&#039;&#039;any&#039;&#039;&#039; + &#039;&#039;&#039;any&#039;&#039;&#039; + (pebble)|| Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|shatter sigil (crafted)|shatter sigil}} || Journeyman || 07 - challenging || removes enchantments/flares from items || &#039;&#039;&#039;abolition&#039;&#039;&#039; + decay + antipode + (ingot)||  Exotic Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|mining stone (crafted)|mining stone}} || Journeyman || 07 - challenging || Absorbs mining (+lumberjacking?) accidents || &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + integration + antipode + (pebble) ||  Martial Artificing &lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|simple gwethsmasher (crafted)|simple gwethsmasher}} || Journeyman || 07 - challenging || [[Gwethsmasher]]&amp;lt;br/&amp;gt;(released 6/23/19) || &#039;&#039;&#039;abolition&#039;&#039;&#039; + metamorphosis + (bead, totem, figurine, etc.)|| Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Charisma)|Ring of Glory}} - &#039;&#039;Charisma&#039;&#039; || Journeyman || 08 - complicated || ||  &#039;&#039;&#039;permutation&#039;&#039;&#039;+ paradox+ clarification+ (ring) ||   Martial Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Stamina)|Ring of Glory}} - &#039;&#039;Stamina&#039;&#039; || Journeyman || 08 - complicated || || &#039;&#039;&#039;abolition&#039;&#039;&#039; + integration + nurture + (ring) ||  Martial Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Astoshe&#039;s Eclipse (crafted)|Astoshe&#039;s Eclipse}} || Journeyman || 08 - complicated || [[Astoshe%27s Eclipse]] || &#039;&#039;&#039;congruence&#039;&#039;&#039; + unity + (ring) ||    Exotic Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Wisdom)|Ring of Glory}} - &#039;&#039;Wisdom&#039;&#039; || Master || 09 - intricate || || &#039;&#039;&#039;induction&#039;&#039;&#039;+ metamorphosis+ evolution+ (ring)||   Exotic Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Intelligence)|Ring of Glory}} - &#039;&#039;Intelligence&#039;&#039; || Master || 09 - intricate || ||  &#039;&#039;&#039;abolition&#039;&#039;&#039; + paradox + nurture + (ring)||   Exotic Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|unleashed gwethsmasher (crafted)|unleashed gwethsmasher}} || Master || 10 - difficult || [[Gwethsmasher]]&amp;lt;br/&amp;gt;(released 6/23/19) || &#039;&#039;&#039;abolition&#039;&#039;&#039; + metamorphosis + (bead, totem, figurine, etc.)|| Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Discipline)|Ring of Glory}} - &#039;&#039;Discipline&#039;&#039; || Master || 10 - difficult || || &#039;&#039;&#039;permutation&#039;&#039;&#039;+ nurture+ decay+ (ring)|| Exotic Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Reflex)|Ring of Glory}} - &#039;&#039;Reflex&#039;&#039; || Master || 10 - difficult || ||  &#039;&#039;&#039;congruence&#039;&#039;&#039;+ metamorphosis+ evolution+ (ring)||  Exotic Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Agility)|Ring of Glory}} - &#039;&#039;Agility&#039;&#039; || Master || 11 - very difficult || || &#039;&#039;&#039;rarefaction&#039;&#039;&#039;+ nurture+ integration+ (ring)||  Exotic Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Strength)|Ring of Glory}} - &#039;&#039;Strength&#039;&#039; || Master || 11 - very difficult || || &#039;&#039;&#039;induction&#039;&#039;&#039; + antipode + evolution + (ring) || Exotic Artificing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Foci==&lt;br /&gt;
&#039;&#039;&#039;* Components Note: the base physical component for all items in this chapter is a finished stone, bone or wood bead, totem, figurine, wand, rod, or statue.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fount colors: &lt;br /&gt;
Red = Magnitude (bonus effect)&lt;br /&gt;
Yellow = Reduced activation time&lt;br /&gt;
Grey = durability (bonus charges)&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Components ||  Technique&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|training ritual focus (crafted)|training ritual focus}} || Apprentice || 01 - extremely easy || || &#039;&#039;&#039;rarefaction&#039;&#039;&#039;||  Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|basic ritual focus (lunar)|basic lunar ritual focus}} || Apprentice || 02 - very easy || || &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + &#039;&#039;&#039;any&#039;&#039;&#039;|| Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|basic ritual focus (elemental)|basic elemental ritual focus}} || Apprentice || 03 - easy || || &#039;&#039;&#039;permutation&#039;&#039;&#039; + &#039;&#039;&#039;any&#039;&#039;&#039;||  Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  [[Item:basic ritual focus (life)|basic life ritual focus]] || Apprentice || 04 - simple || ||  &#039;&#039;&#039;induction&#039;&#039;&#039;+ &#039;&#039;&#039;any&#039;&#039;&#039;|| Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|basic ritual focus (holy)|basic holy ritual focus}} || Journeyman || 05 - basic || ||  &#039;&#039;&#039;abolition&#039;&#039;&#039;+ &#039;&#039;&#039;any&#039;&#039;&#039;||  Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|accurate focus (crafted)|accurate focus}} || Journeyman || 05 - basic || || &#039;&#039;&#039;permutation&#039;&#039;&#039;+ nurture + decay|| Advanced Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|basic ritual focus (untuned)|basic untuned ritual focus}} || Journeyman || 06 - somewhat challenging || || nurture + &#039;&#039;&#039;any&#039;&#039;&#039; || Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|advanced ritual focus (lunar)|advanced lunar ritual focus}} || Journeyman || 06 - somewhat challenging || || paradox + &#039;&#039;&#039;any&#039;&#039;&#039;|| Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|efficient focus (crafted)|efficient focus}} || Journeyman || 06 - somewhat challenging || || &#039;&#039;&#039;induction&#039;&#039;&#039; + metamorphosis + ascension || Advanced Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|advanced ritual focus (elemental)|advanced elemental ritual focus}} || Journeyman || 07 - challenging || || evolution + &#039;&#039;&#039;any&#039;&#039;&#039;|| Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|lethal focus (crafted)|lethal focus}} || Journeyman || 07 - challenging || || &#039;&#039;&#039;congruence&#039;&#039;&#039; + paradox + clarification  || Advanced Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|advanced ritual focus (life)|advanced life ritual focus}} || Journeyman || 08 - complicated || || ascension + &#039;&#039;&#039;any&#039;&#039;&#039; || Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|destructive focus (crafted)|destructive focus}} || Journeyman || 08 - complicated || || &#039;&#039;&#039;abolition&#039;&#039;&#039; + decay + antipode || Advanced Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|advanced ritual focus (holy)|advanced holy ritual focus}} || Master || 09 - intricate || || unity + &#039;&#039;&#039;any&#039;&#039;&#039;||  Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|fire focus (crafted)|fire focus}} || Master || 09 - intricate || fire flares || evolution + integration + nurture  || Advanced Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|advanced ritual focus (AP)|advanced AP ritual focus}} || Master || 10 - difficult || || decay + &#039;&#039;&#039;any&#039;&#039;&#039;|| Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|frost focus (crafted)|frost focus}} || Master || 10 - difficult || frost flares || evolution + metamorphosis + unity|| Advanced Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|advanced ritual focus (untuned)|advanced untuned ritual focus}} || Master || 11 - very difficult || ||&#039;&#039;&#039;abolition&#039;&#039;&#039; + &#039;&#039;&#039;any&#039;&#039;&#039; + unity || Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|electric focus (crafted)|electric focus}} || Master || 11 - very difficult || electric flares ||  evolution + ascension + paradox||Advanced Foci Creation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Fount]] Creation==&lt;br /&gt;
* &#039;&#039;&#039;Components Note: the base physical component to all items in this chapter is a small stone or wood sphere (there is no crafted bone sphere available).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Components ||  Technique&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray fragile fount with a rough surface|{{ilink|i|gray fragile fount with a rough surface|common material minor fount}}}} || || 01 - extremely easy  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray fragile fount with a coarse surface|{{ilink|i|gray fragile fount with a coarse surface|common material lesser fount}}}} || || 02 - very easy  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; + &#039;&#039;&#039;abolition&#039;&#039;&#039; || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray fragile fount with a texture surface|{{ilink|i|gray fragile fount with a texture surface|common material greater fount}}}} || || 03 - easy  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; + &#039;&#039;&#039;rarefaction&#039;&#039;&#039; || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thin fount with a rough surface|{{ilink|i|gray thin fount with a rough surface|uncommon material minor fount}}}} || || 03 - easy  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + paradox || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray fragile fount with a grooved surface|{{ilink|i|gray fragile fount with a grooved surface|common material major fount}}}} || || 04 - simple  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; + evolution || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thin fount with a coarse surface|{{ilink|i|gray thin fount with a coarse surface|uncommon material lesser fount}}}} || || 05 - basic  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + nurture || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thick fount with a rough surface|{{ilink|i|gray thick fount with a rough surface|rare material minor fount}}}} || || 05 - basic  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + metamorphosis + nurture || Advanced Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thin fount with a texture surface|{{ilink|i|gray thin fount with a texture surface|uncommon material greater fount}}}} || || 06 - somewhat challenging  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + integration || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray heavy fount with a rough surface|{{ilink|i|gray heavy fount with a rough surface|ultra rare material minor fount}}}} || || 06 - somewhat challenging  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + decay + nurture || Complex Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thin fount with a grooved surface|{{ilink|i|gray thin fount with a grooved surface|uncommon material major fount}}}} || || 07 - challenging  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + clarification || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thick fount with a coarse surface|{{ilink|i|gray thick fount with a coarse surface|rare material lesser fount}}}} || || 07 - challenging  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + metamorphosis + decay || Advanced Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thick fount with a texture surface|{{ilink|i|gray thick fount with a texture surface|rare material greater fount}}}} || || 08 - complicated  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + metamorphosis + paradox || Advanced Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray heavy fount with a coarse surface|{{ilink|i|gray heavy fount with a coarse surface|ultra rare material lesser fount}}}} || || 08 - complicated  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + decay + decay || Complex Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thick fount with a grooved surface|{{ilink|i|gray thick fount with a grooved surface|rare material major fount}}}} || || 09 - intricate  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + metamorphosis + evolution || Advanced Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray heavy fount with a texture surface|{{ilink|gray heavy fount with a texture surface|ultra rare material greater fount}}}} || || 09 - intricate  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + decay + paradox || Complex Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray heavy fount with a grooved surface|{{ilink|i|gray heavy fount with a grooved surface|ultra rare material major fount}}}} || || 10 - difficult  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + decay + ascension || Complex Fount Creation&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Artificing Tools==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Specialty || Components || Technique&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|unfocused burin (crafted)|unfocused burin}} || Apprentice || 01 - extremely easy || || &#039;&#039;&#039;induction&#039;&#039;&#039;  + (burin)|| Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|focused burin (crafted)|focused burin}} || Apprentice || 04 - simple || durability ||  &#039;&#039;&#039;induction&#039;&#039;&#039; + &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + (burin)||  Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|oval augmenting loop (crafted)|oval augmenting loop}} || Apprentice || 04 - simple || durability || &#039;&#039;&#039;permutation&#039;&#039;&#039; + clarification + (short pole)||  Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|gwethdesuan (crafted)|gwethdesuan}} || Journeyman || 05 - basic || || &#039;&#039;&#039;induction&#039;&#039;&#039;+ascension+({{ilink|i|ju&#039;ladan oil|oil-dipped}} gwethdesuan stone+chain)  ||   Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|small enchanter&#039;s brazier (crafted)|small enchanter&#039;s brazier}} || Journeyman || 05 - basic || balanced || &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + &#039;&#039;&#039;congruence&#039;&#039;&#039; + (brazier) ||  Advanced Enchanted Tools&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|oblong augmenting loop (crafted)|oblong augmenting loop}} || Journeyman || 05 - basic || durability || &#039;&#039;&#039;permutation&#039;&#039;&#039; + clarification + &#039;&#039;&#039;permutation&#039;&#039;&#039; + (short pole)||  Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|simple imbuement rod (crafted)|simple imbuement rod}} || Journeyman || 06 - somewhat challenging || || &#039;&#039;&#039;induction&#039;&#039;&#039; + evolution + (rod)||  Advanced Enchanted Tools&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|abstract burin (crafted)|abstract burin}} || Journeyman || 07 - challenging || durability || &#039;&#039;&#039;induction&#039;&#039;&#039; + &#039;&#039;&#039;rarefaction&#039;&#039;&#039;+unity + (burin) || Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|circular augmenting loop (crafted)|circular augmenting loop}} || Journeyman || 07 - challenging || durability ||  &#039;&#039;&#039;permutation&#039;&#039;&#039; + clarification + &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + (short pole)|| Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|stout imbuement rod (crafted)|stout imbuement rod}} || Journeyman || 08 - complicated || || &#039;&#039;&#039;abolition&#039;&#039;&#039; + paradox + nurture + (rod) ||Advanced Enchanted Tools&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|precise burin (crafted)|precise burin}} || Master || 10 - difficult || speed ||   &#039;&#039;&#039;induction&#039;&#039;&#039; + &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + integration + (burin) ||Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|flat augmenting loop (crafted)|flat augmenting loop}} || Master || 10 - difficult || speed ||  &#039;&#039;&#039;permutation&#039;&#039;&#039; + clarification + &#039;&#039;&#039;induction&#039;&#039;&#039;+(short pole) ||Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|precise imbuement rod (crafted)|precise imbuement rod}} || Master || 11 - very difficult || ||   &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + antipode + metamorphosis + (rod) ||Advanced Enchanted Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wands and Runestones==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes ||  Components || Technique&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|bubble wand (crafted)|bubble wand}} || Apprentice || 01 - extremely easy || toy || &#039;&#039;&#039;permutation&#039;&#039;&#039; + (wand or rod)||  Basic Wand Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|ease burden runestone (crafted)|ease burden runestone}} || Apprentice || 02 - very easy || || &#039;&#039;&#039;permutation&#039;&#039;&#039; + &#039;&#039;&#039;induction&#039;&#039;&#039; + (carved runestone)|| Basic Runestone Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|seal cambrinth runestone (crafted)|seal cambrinth runestone}} || Apprentice || 03 - easy || || &#039;&#039;&#039;induction&#039;&#039;&#039; + &#039;&#039;&#039;congruence&#039;&#039;&#039; + (carved runestone)|| Basic Runestone Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|burden runestone (crafted)|burden runestone}} || Apprentice || 04 - simple || || &#039;&#039;&#039;permutation&#039;&#039;&#039; + &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + (carved runestone)|| Basic Runestone Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|manifest force runestone (crafted)|manifest force runestone}} || Journeyman || 05 - basic || || &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + &#039;&#039;&#039;induction&#039;&#039;&#039; + (carved runestone)|| Advanced Runestone Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|strange arrow runestone (crafted)|strange arrow runestone}} || Journeyman || 06 - somewhat challenging || ||  &#039;&#039;&#039;permutation&#039;&#039;&#039; + &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + (carved runestone)||  Advanced Runestone Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|gauge flow runestone (crafted)|gauge flow runestone}} || Journeyman || 07 - challenging || || &#039;&#039;&#039;abolition&#039;&#039;&#039; + &#039;&#039;&#039;induction&#039;&#039;&#039; + (carved runestone)||  Advanced Runestone Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|dispel runestone (crafted)|dispel runestone}} || Journeyman || 08 - complicated || ||  &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + &#039;&#039;&#039;induction&#039;&#039;&#039; + (carved runestone)||Basic Runestone Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|lore arcana wand (crafted)|lore arcana wand}} || Journeyman || 08 - complicated || ||  &#039;&#039;&#039;induction&#039;&#039;&#039; + ascension + evolution + (wand)|| Advanced Wand Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|lay ward runestone (crafted)|lay ward runestone}} || Master || 09 - intricate || ||  &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + &#039;&#039;&#039;induction&#039;&#039;&#039; + (carved runestone)||  Advanced Runestone Creation&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Xala%27shar_magus&amp;diff=554487</id>
		<title>Xala&#039;shar magus</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Xala%27shar_magus&amp;diff=554487"/>
		<updated>2021-05-12T06:14:58Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Xala&#039;shar Magus&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Knife Clan&lt;br /&gt;
|MapList=*{{rmap|5b | Knife Clan, Xala&#039;shar camp (5b)}}&lt;br /&gt;
|simulevel=140&lt;br /&gt;
|naturallevel=140&lt;br /&gt;
|weaponlevel=140&lt;br /&gt;
|defenselevel=140&lt;br /&gt;
|level=140&lt;br /&gt;
|MinCap=750&lt;br /&gt;
|MaxCap=1000&lt;br /&gt;
|BodyType2=creatural&lt;br /&gt;
|BodySize=large&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=cursed&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
The Xala&#039;shar magus shuffles about limply, its chest heaving with great difficulty as it struggles to draw breath underneath the robust fabric of the cloak. Its large, emaciated hands are bound tightly in several layers of filthy bandages, elongated fingers straining to grasp its staff. The deep hood of its robe has been pulled low across the face, concealing it from view, a never-ending stream of muttered babble issuing from within its black depths.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
&lt;br /&gt;
* It is wearing some {{cloot|i|filthy bandages}}, some {{cloot|a|deeply hooded black robes}}, a {{cloot|a|leather cuirbouilli coat}}, some deeply hooded black robes, some filthy bandages.&lt;br /&gt;
It is carrying a {{cloot|w|gnarled white oak staff with deeply carved markings}}, a {{cloot|w|war club}}, a gnarled white oak staff with deeply carved markings.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&lt;br /&gt;
Casts [[casts spell::Malediction]].&lt;br /&gt;
&lt;br /&gt;
A Xala&#039;shar magus&#039;s bandages are suddenly soaked with fresh blood as it claps it hands together with a concussive impact, invoking the power of its spell.&amp;lt;br / &amp;gt;&lt;br /&gt;
Flickering shadows tear away from the Xala&#039;shar magus&#039;s fingertips, shuddering through the air toward you!&amp;lt;br /&amp;gt;&lt;br /&gt;
A feeling of shock washes through your veins like ice water as a swarm of shadowy tendrils coalesce around you, intertwining into a constricting cloak.&amp;lt;br /&amp;gt;  You feel less able to strike out at and defend against your opponents, hindered by the strange curse.&lt;br /&gt;
&lt;br /&gt;
Thieves with 100 discipline running Khri Plunder (+20 discipline) can avoid this effectively.&lt;br /&gt;
&lt;br /&gt;
If your stats (Discipline, Wisdom, Intelligence) are high enough Malediction reflects back onto them.&lt;br /&gt;
&lt;br /&gt;
== Boxes ==&lt;br /&gt;
Many boxes &amp;quot;at level&amp;quot; with 893 locksmithing.&lt;br /&gt;
&lt;br /&gt;
== Skill Cap ==&lt;br /&gt;
Backstab slows considerably at 953&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Cat|Xala&#039;shar|Magus}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cambrinth&amp;diff=553865</id>
		<title>Cambrinth</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cambrinth&amp;diff=553865"/>
		<updated>2021-05-06T04:23:21Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UpdateDR3}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Cambrinth&#039;&#039;&#039; is a type of mineral that can hold [[mana|magical energy]] for a [[magic]] caster to use in the application of his [[spells]]. &lt;br /&gt;
&lt;br /&gt;
==Theory of Use==&lt;br /&gt;
Though it is often more convenient to say that cambrinth stores [[mana]], it is more precise to say that cambrinth stores the energy released from the manipulation of mana. This is the same energy that powers spells. It is generated from the tendency of the streams of mana to return to their natural state when manipulated by a mage. As the streams relax, energy is released in much the same way that a rubber band releases energy when it is stretched and released.&lt;br /&gt;
&lt;br /&gt;
Cambrinth is utilized by harnessing mana and channeling it into the item, a process known as charging. Once the cambrinth has been charged with the desired amount of mana, the caster must then focus on it in order to form a link to it. If a caster cannot form a link with the cambrinth, he will be unable to utilize the energy stored within. Once cambrinth has been charged with a certain type of energy (e.g., life, elemental, holy, or lunar) it can only be charged with the same type. Otherwise, it will explode, which can cause serious injury to the caster.&lt;br /&gt;
&lt;br /&gt;
Sufficiently skilled [[Enchanting_skill|enchanters]] can create [[Item:Cambrinth_retuner_(crafted)|cambrinth retuners]], which are able to restore a cambrinth item to its initial, uncharged state. This has replaced the previous method of [[Cambrinth Retune|cambrinth retuning]] via the now-deprecated Moon Mage enchanting system. Once retuned, an item is ready for use with any type of mana again.&lt;br /&gt;
&lt;br /&gt;
===Necessity of Ambient Mana for Casting===&lt;br /&gt;
&lt;br /&gt;
While cambrinth can serve as a mobile source of energy in low-mana areas, a magic caster must be able to directly draw at least enough mana to construct the [[Magic Theory|spell pattern]] when casting, as cambrinth cannot be used for that purpose.  Charged cambrinth items can however be used anywhere to maintain a cyclic spell that has already been cast, apart from certain special areas which are completely magic-free such as inside [[Bank]]s.&lt;br /&gt;
&lt;br /&gt;
==Physical Description==&lt;br /&gt;
&lt;br /&gt;
Cambrinth is a grey-black mineral with reddish highlights.&lt;br /&gt;
&lt;br /&gt;
* GM [[Iocanthe]]: &#039;&#039;This is a sort of rusty ashy-silver stuff. If you took silver and mixed it with ashes and them mashed up some rusty-red crayons on the surface so it was all mottled, that&#039;s about what cambrinth would look like. You can get it more reddish or more silverish, but those two colors are its &amp;quot;theme&amp;quot;, and can&#039;t be gotten too far away from.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* GM [[Armifer]]: &#039;&#039;Cambrinth has been described numerous times as a naturally occurring mineral, which is a classification that it shares with a number of other materials; such as iron. Cambrinth is not a metal in the terms by which Elanthian metallurgy would understand the word: it is not shiny, it does not conduct electricity well, it is not refined or debased for use, and so on. However, cambrinth shares many properties with metal. It is dense, solid at room temperature, malleable enough to be worked (armbands and torques and hilts oh my), and arguably alloyable by some unknown technique ([[Y&#039;Shai]] again). Cambrinth&#039;s chemical and atomic properties have never been explored and I am not inclined to start.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* GM [[Persida]]: &#039;&#039;Cambrinth stores magical energy for later use. Once cambrinth has been charged by one type of magic, it cannot be charged by another without exploding. Cambrinth is a silvery grey-black mineral with reddish highlights.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Forms==&lt;br /&gt;
&lt;br /&gt;
Pieces of cambrinth are typically shaped or set into an object. However, it is possible to find or purchase large lumps of cambrinth that have not been fashioned into anything. The main function for jeweling cambrinth is to provide portability and ease of use. Cambrinth jewelry, for the most part, takes on the form of rings, earrings, pendants and armbands. Other forms are in existence such as backpacks and pouches, but these are rare. Other objects, such as figurines and even weapons, may also contain cambrinth.&lt;br /&gt;
&lt;br /&gt;
[[Moon Mages]] with knowledge of the [[Moonblade]] and [[Empower Moonblade]] spells may also shape a moonblade of focused moonlight into cambrinth.&lt;br /&gt;
&lt;br /&gt;
==Syntax and Use==&lt;br /&gt;
&lt;br /&gt;
To use a cambrinth item, you must first {{com|CHARGE}} the cambrinth with the amount of energy you wish to store in it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;gt;{{tt|charge my armband 5}}&amp;lt;br&amp;gt;&lt;br /&gt;
You harness a moderate amount of energy and attempt to channel it into your cambrinth orb.&amp;lt;br/&amp;gt;&lt;br /&gt;
You are able to channel all the energy into the orb.&amp;lt;br/&amp;gt;&lt;br /&gt;
The cambrinth orb absorbs all of the energy.&amp;lt;br/&amp;gt;&lt;br /&gt;
Roundtime: 5 seconds.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then, you must {{com|INVOKE}} on the cambrinth item until you successfully establish a link to it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;gt;{{tt|invoke my armband}}&amp;lt;br&amp;gt;&lt;br /&gt;
The cambrinth armband pulses with Lunar energy.  You reach for its center and forge a magical link to it, readying all of its mana for your use.&amp;lt;br/&amp;gt;&lt;br /&gt;
Roundtime: 1 sec.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will link your cambrinth item and attempt to discharge all the mana within into the next spell you cast. As an alternative you can also {{com|INVOKE}} {{tt|&amp;lt;item&amp;gt; &amp;lt;amount&amp;gt;}} to only use a specific amount of the mana within the cambrinth object. At any time you can also {{com|FOCUS}} on the object and it will tell you how much mana is currently held within it. {{com|RELEASE}} {{tt|&amp;lt;cambrinth item&amp;gt;}} will now allow you to break your link with your cambrinth item.&lt;br /&gt;
&lt;br /&gt;
The efficiency of your charging increases with skill, beginning at roughly half of the harnessed energy and eventually reaching all at around [[requires arcana skill::200]] ranks. The base difficulty of a cambrinth item goes up with its capacity. Even a novice mage with 0 ranks can use cambrinth rings. Cambrinth orbs are among the hardest to work with. The rule of thumb is that you will need {{skill|Arcana}} ranks equal to the maximum capacity of the cambrinth to use it.&lt;br /&gt;
&lt;br /&gt;
{{Com|release}} {{tt|cambrinth}} will break the link to all cambrinth.  {{com|FOCUS}} CAMBRINTH allows for all worn/held cambrinth to be focused at once.&lt;br /&gt;
&lt;br /&gt;
Advanced cambrinth users can make use of the ability to {{com|invoke}} &#039;&#039;&amp;lt;cambrinth item&amp;gt;&#039;&#039; ##. For example {{tt|INVOKE MY ARMBAND 4}}. This will make a given number of mana streams available to be used, leaving the rest of the cambrinth stored for later use. An [[Arcana skill]] check must be passed for this to be successful.&lt;br /&gt;
&lt;br /&gt;
Worn Cambrinth formula: 100 + 2*mana capacity of your cambrinth item= arcana ranks required.&lt;br /&gt;
&lt;br /&gt;
==Injuries==&lt;br /&gt;
Injuries to the head may prevent the charging of cambrinth. This is based on a total of both fresh wounds and scars, as it is possible to have issues even if the individual wounds and scars would not be sufficient to prevent charging on their own.&lt;br /&gt;
&lt;br /&gt;
==Cambrinth and Cyclic spells==&lt;br /&gt;
Cyclic spells continuously drain your held mana as long as they are active, by default.  If you wish to have a cyclic spell drain from cambrinth instead, you need only {{com|CHARGE}} your cambrinth with enough mana to maintain the cyclic you are using, then {{com|INVOKE}} your cambrinth, and the cyclic spell will automatically begin draining mana from your cambrinth to fuel itself.  While the spell is draining mana from your cambrinth, you can continue to {{com|CHARGE}} your cambrinth with more mana for it to feed on.  If you wish to cast other spells effectively while maintaining a cyclic spell, then you will need to learn the Dedicated Cambrinth Use [[Magical Feat|feat]].  Once learned, you will then be able to {{com|INVOKE}} &amp;lt;camb&amp;gt; CYCLIC, to have your cyclic spell drain mana from your cambrinth, and while keeping it charged, you can then prepare another spell, harness mana for that spell, and cast it, all while maintaining your cyclic through the mana in your cambrinth.&lt;br /&gt;
&lt;br /&gt;
Alternatively, to make good use of the other ability the Dedicated Cambrinth Use [[Magical Feat|feat]] gives you, {{com|INVOKE}} &amp;lt;camb&amp;gt; SPELL, you will need to learn the Raw Channeling [[Magical Feat|feat]], which can be learned once you have 100 ranks in Attunement and Arcana, each.  Raw Channeling will allow your cyclic spells to draw their required mana directly from your attunement, allowing you to use your cambrinth for other things.  The method for using {{com|INVOKE}} &amp;lt;camb&amp;gt; SPELL effectively, is that while your cyclic is maintaining itself directly from your attunement, you can prepare another spell, charge your cambrinth with the mana you would like to use, then {{com|INVOKE}} &amp;lt;camb&amp;gt; SPELL, this will allow you to bolster your spell with the mana from your cambrinth without any of the mana being used by the cyclic spell.&lt;br /&gt;
&lt;br /&gt;
==Roundtimes==&lt;br /&gt;
The [[roundtime]] for charging a cambrinth item is based on the amount of mana being added and [[Arcana]] skill. Before reaching the minimum roundtime, the more mana you put in at once, the less overall time it takes to charge the item. For example, someone may get a 5 second roundtime when charging 15 mana into a cambrinth, but an 8 second roundtime when charging 30 into the same cambrinth.&lt;br /&gt;
&lt;br /&gt;
===Formula===&lt;br /&gt;
RT = 2+ floor(CHARGE/(5+floor(Arcana Ranks/100))&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;250px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Cambrinth Charge!!50 Arcana RT!!100 Arcana RT!!250 Arcana RT!!500 Arcana RT!!1000 Arcana RT!!1250 Arcana RT!!1500 Arcana RT!!1750 Arcana RT&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;||2||2||2||2||2||2||2||2&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;5&#039;&#039;&#039;||3||2||2||2||2||2||2||2&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;10&#039;&#039;&#039;||4||3||3||3||2||2||2||2&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;15&#039;&#039;&#039;||5||4||4||3||3||2||2||2&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;20&#039;&#039;&#039;||6||5||4||4||3||3||3||2&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;25&#039;&#039;&#039;||7||6||5||4||3||3||3||3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;30&#039;&#039;&#039;||8||7||6||5||4||3||3||3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;35&#039;&#039;&#039;||9||7||7||5||4||4||3||3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;40&#039;&#039;&#039;||10||8||7||6||4||4||4||3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;45&#039;&#039;&#039;||11||9||8||6||5||4||4||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;50&#039;&#039;&#039;||12||10||9||7||5||4||4||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;55&#039;&#039;&#039;||13||11||9||7||5||5||4||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;60&#039;&#039;&#039;||14||12||10||8||6||5||5||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;65&#039;&#039;&#039;||15||12||11||8||6||5||5||4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;70&#039;&#039;&#039;||16||13||12||9||6||6||5||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;75&#039;&#039;&#039;||17||14||12||9||7||6||5||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;80&#039;&#039;&#039;||18||15||13||10||7||6||6||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;85&#039;&#039;&#039;||19||16||14||10||7||7||6||5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;90&#039;&#039;&#039;||20||17||14||11||8||7||6||6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;95&#039;&#039;&#039;||21||17||15||11||8||7||6||6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;100&#039;&#039;&#039;||22||18||16||12||8||7||7||6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If a cambrinth is not full yet and your final charge puts too much mana into it, your roundtime will be whatever that amount would have given you. For example, if your cambrinth can only hold 10 more mana and you try to put 20 into it, you will get the roundtime for adding 10 mana. But, if you try to overcharge and already full cambrinth, your roundtime will be always 5.&lt;br /&gt;
&lt;br /&gt;
==Arcana Training==&lt;br /&gt;
*Currently, the most efficient experience gain per action for training arcana via cambrinth is charging your cambrinth with as much mana as you can without ruining your [[attunement]].&lt;br /&gt;
&lt;br /&gt;
==Capacity==&lt;br /&gt;
Under earlier versions of the DR game engine, cambrinth items&#039; capacity was always four multiplied by the item&#039;s dimensions (HxWxLx4), as the additional properties an item could have was limited. This is also why it was not possible to have a cambrinth weapon, container, or other hybrid item. With the introduction of the DR2 game engine, these limitations no longer existed, and cambrinth could be incorporated into weapons or other functional items, with potentially any mana capacity.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The amount of energy that a cambrinth item can hold is still directly related to its size for reasons of game lore and balance; for example, a cambrinth armband holds more energy than a cambrinth ring, and a cambrinth orb holds even more. Most worn items only hold a maximum of 32, although there are exceptions. The formula for determining when you can charge/invoke a worn cambrinth item is based on the Arcana skill; 100 + 2 x capacity of the item.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As of February 27, 2011, you can {{com|appraise}} cambrinth to determine its maximum capacity. [[Appraisal skill|Appraisal]] is the primary factor, but [[Arcana skill|arcana]] also contributes to the accuracy. As with weight, holding the cambrinth makes it easier to appraise its capacity.&lt;br /&gt;
:With 473 ranks in appraisal and 323 ranks in arcana, I was able to get certain appraisals on capacity when appraising cambrinth. (Unless I was holding it, I had to appraise it carefully.)&lt;br /&gt;
:My other character with 373 ranks in appraisal and 429 ranks in arcana had to hold the cambrinth to get certain appraisals.&lt;br /&gt;
&lt;br /&gt;
===Typical Cambrinth Capacities===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;250px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item!!Capacity&lt;br /&gt;
|-&lt;br /&gt;
|faceted orb||144&lt;br /&gt;
|-&lt;br /&gt;
|orb||108&lt;br /&gt;
|-&lt;br /&gt;
|wide armband||48&lt;br /&gt;
|-&lt;br /&gt;
|held objects||32&lt;br /&gt;
|-&lt;br /&gt;
|armband||32&lt;br /&gt;
|-&lt;br /&gt;
|bracelet||32&lt;br /&gt;
|-&lt;br /&gt;
|weapons||8-24&lt;br /&gt;
|-&lt;br /&gt;
|anklet||8-10&lt;br /&gt;
|-&lt;br /&gt;
|pendant||8&lt;br /&gt;
|-&lt;br /&gt;
|ring/band||4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cambrinth mana leakage==&lt;br /&gt;
Mana will leak out of charged cambrinth over time.  Cambrinth energy decay works on a half-life system.  It takes X time for the standing energy to be reduced by 50%, regardless of how much energy that is.  Repeated ad infinite until integer math reduces that to zero.&lt;br /&gt;
&lt;br /&gt;
The [[Seal Cambrinth]] ritual spell can increase capacity as well as preventing stored mana from leaking for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
==Cambrinth Items==&lt;br /&gt;
&lt;br /&gt;
[[Cambrinth list]]: all cambrinth items on Elanthipedia&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Magic Theory]]&lt;br /&gt;
{{cat|Magical items,Magic,Definitions,Metals,Materials}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Mountain_giant&amp;diff=551785</id>
		<title>Mountain giant</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Mountain_giant&amp;diff=551785"/>
		<updated>2021-04-15T07:57:15Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Mountain Giant&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Raven&#039;s Point&lt;br /&gt;
|MapList=*{{rmap|125|Himineldar Shel area (125)}}&lt;br /&gt;
|simulevel=72&lt;br /&gt;
|naturallevel=76&lt;br /&gt;
|weaponlevel=76&lt;br /&gt;
|defenselevel=69&lt;br /&gt;
|level=72&lt;br /&gt;
|MinCap=375&lt;br /&gt;
|MaxCap=530&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|BodyType2=creatural&lt;br /&gt;
|BodySize=very large&lt;br /&gt;
|Attack Range=Pole&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The giant is as tall as the mountains it was named for, with legs the size of large trees and arms resembling slightly smaller ones.  A thick layer of rock-strewn moss dangles from its shoulders and back, held securely by the root structure of the numerous juvenile saplings winding around its stone grey flesh.  Thick verdant hair, littered with shards of bone and discarded food, falls in coarse layers from its head and narrow jaw, frame the sunken features of its craggy visage.  Sunken red eyes, though showing little intelligence, reveal unrestrained hostility towards anything that may be considered food, no matter the size! &lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
They don&#039;t move evasion (survival tert) or other defenses off dabbling at 520.&lt;br /&gt;
&lt;br /&gt;
With 50 reflex/agility these are NOT huntable as a survival secondary class with 350 shield/parry and 400 evasion. Can handle 2 at melee, but 4 is a continuous string of solid hits. Another issue arises with the fact that they can fight you at melee AND ranged. I&#039;ve had situations where two of them are on me at melee and two are launching boulders at me, making it near impossible to stance dance.In my opinion, based on extensive testing, these are now significantly more difficult than Orc Raiders (2/19/2016)&lt;br /&gt;
Can throw a {{cloot|w|large boulder}}.&lt;br /&gt;
*NB: it should be noted that significant numbers of these critters will &amp;quot;shrug off&amp;quot; magical attempts to stun them&lt;br /&gt;
*Probably due to the fact that they have 100 strength increasing their fortitude defense in a spell contest. &lt;br /&gt;
&lt;br /&gt;
60 reflex and 63 agility evasion at 517 evasion won&#039;t come off 3/34 with 4 at melee. 5/10/2017.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* some {{cloot|i|makeshift patchwork boots}}&lt;br /&gt;
* some {{cloot|i|tattered patchwork pants}}&lt;br /&gt;
* an {{cloot|i|enormous patchwork pouch}}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* Very high spawn rate.&lt;br /&gt;
* Creature has above average strength - harder hits.&lt;br /&gt;
* Boulders fill the room very quickly, but decay when you attempt to pick them up.&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Foraging_compendium&amp;diff=551650</id>
		<title>Foraging compendium</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Foraging_compendium&amp;diff=551650"/>
		<updated>2021-04-12T22:43:25Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Foraging Compendium&#039;&#039;&#039; is an attempt to capture the required [[Outdoorsmanship skill]], common locations, and any other known restrictions for foraging different items.&lt;br /&gt;
&lt;br /&gt;
This page was originally compiled by [[Zeltaen]] on the official forums, but exists here to allow updates by the community.&lt;br /&gt;
&lt;br /&gt;
In January 2020, a change was rolled into the foraging system that removed specific terrain, daylight and seasonal requirements from many foraged herbs.  In general, with enough skill, you can now possibly find all non-water terrain, non-quest, non-special zone (ie. Tasidon) herbs in any room outside those restrictions.&lt;br /&gt;
: For example, [[dioica sap]] is no longer found only in desert or icy terrain, but with enough skill, can be found in any non-water room.&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Contributing==&lt;br /&gt;
Contributions are eagerly encouraged. If you have solid data that you wish to add, simply update the chart, or post your findings on the discussion page.&lt;br /&gt;
&lt;br /&gt;
The ranks required reflect not only raw [[Outdoorsmanship skill]], but also [[Perception skill|Perception]]. While the exact level that perception affects the skill is not yet known, please be advised that due to the inclusion of the perception skill, these numbers can never be exact.&lt;br /&gt;
&lt;br /&gt;
Furthermore, [[Ranger]]s appear to have a bonus to foraging, and in certain areas, some items are more rare and therefore harder to find. The best way to know if your contribution as a ranger will be accurate is to use [[Forage command|&amp;lt;tt&amp;gt;FORAGE CAREFUL&amp;lt;/tt&amp;gt;]] to find the item. If the roundtime is 15 seconds and you are able to find the item, it&#039;s likely that you&#039;re at least vaguely in the experience range.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Healing herbs]]&lt;br /&gt;
*{{com|forage}} command&lt;br /&gt;
*[[Foraging]]&lt;br /&gt;
*[[Lumberjacking]]&lt;br /&gt;
*[[Outdoorsmanship skill]]&lt;br /&gt;
*[http://www.olwydd.org/herbs/forage.php Olwydd.org Foraging Database]&lt;br /&gt;
*&amp;lt;s&amp;gt;[http://www.kythsjournal.com/herbinfo.htm kythsjournal Herb Database]&amp;lt;/s&amp;gt;: &#039;&#039;This information is now migrated to this page - [[Kythryn]] 00:56, 17 September 2018 (CDT)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Foraging Compendium==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item!!Ranks!!Healing herb!!Restrictions&amp;lt;br&amp;gt;(&#039;&#039;May be obsolete from the 01/2020 update&#039;&#039;)!!Note&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|berries}}||0||N||Not winter||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|branch}}||0||N||--||Anyone can find, regardless of skill or skill modifiers, assuming it is present. You will get a random [[:Category:Woods|&amp;lt;wood type&amp;gt;]] branch.&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|bread crumb}}||0||N||--||Found both Indoors &amp;amp; Outdoors.&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|broken shell}}||0||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|dust bunny}}||0||N||Indoors||Can be burnt in a [[Portable stove]] (short duration).&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|tiny fish bone}}||0||N||--||Possibly used in the [[Eluned&#039;s Scry]] enchantment. &lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|grass}}||0||N||--||Can {{com|braid}} to learn [[Engineering]] to 50.&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|leaf}}||0||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|rock}}||0||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|root}}||0||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|shell}}||0||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|stick}}||0||N||--||A random [[:Category:Woods|&amp;lt;wood type&amp;gt;]] stick.&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|twig}}||0||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|wood chip}}||0||N||--||Found both Indoors &amp;amp; Outdoors; Will burn in a [[portable stove]] (short duration).&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|wood splinter}}||0||N||Indoors||Will burn in a [[portable stove]] (short duration).&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|acorn}}||10||N||autumn||Found both Indoors &amp;amp; Outdoors.&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|cattail}}||10||N||daytime; Not winter|||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|dirt}}||10||N||--||Special use for [[Thief|Thieves]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|sea shell}}||10||N||--||Found both Indoors &amp;amp; Outdoors; can have a random color (white, black, etc).&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|shoe tack}}||10||N||Indoors||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|torch}}||10||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|wild corn}}||20||N||--||Food for [[Ranger companion]]s.&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|grungy feather}}||20||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|jadice|Jadice flower}}||20||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|limb}}||20||N||--||A random [[:Category:Woods|&amp;lt;wood type&amp;gt;]] limb.&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|peat}}||20||N||--||Will burn in a [[portable stove]] (very hot).&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|rusty nail}}||20||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|sap}}||20||N||summer||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|scallion}}||20||N||daytime; Not winter||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|seaweed}}||20||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|stem}}||20||N||spring||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|n|blue flower}}||30||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|handful of blueberries|blueberries}}||30||N||Not winter||Can be used in [[Brewing]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|cherry}}||30||N||summer, autumn||Can be used in [[Brewing]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|clam shell}}||30||N||spring||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|georin|Georin grass}}||30||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|n|red flower}}||30||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|snail shell}}||30||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|plump strawberry (2)|strawberry}}||30||N||Not winter||Can be used in [[Brewing]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|taffelberries (1)|taffelberries}}||30||N||Not winter||Can be used in [[Brewing]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|torn cloth}}||30||N||Indoors||Will burn in a [[portable stove]] (short duration).&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|tree root}}||30||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|vine}}||30||N||--||Can {{com|braid}} to learn [[Mechanical Lore]]; Will burn in a [[portable stove]] (short duration).&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|weed}}||30||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|fana shell}}||40||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|jasmine blossom}}||40||N||summer, autumn||Used to make {{ilink|i|jasmine oil}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|nedoren shell}}||40||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|shark tooth (2)|shark tooth}}||40||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|aloe|Aloe leaves}}||50||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|asarwuden shell}}||60||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|briarberries (1)|briarberries}}||60||N||spring, summer||Can be used in [[Brewing]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|nemoih|Nemoih root}}||60||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|Phelim shell}}||60||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|yelith|Yelith root}}||60||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|apple (3)|apple}}||65||N||autumn, winter||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|clam}}||65||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|lemon (2)|lemon}}||65||N||summer, autumn||Can be used in [[Brewing]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|wild carrot}}||65||N||Not winter||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|clover}}||70||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|orange (2)|orange}}||70||N||summer||Can be used in [[Brewing]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|rose (2)|rose}}||70||N||Not winter||Can be used in [[Brewing]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|seolarn weed}}||70||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|pale toadstool|toadstool}}||70||N||very hard in winter||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|chamomile}}||80||N||Not winter||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|draconaeia blossom}}||80||N||Not winter||Used to make {{ilink|i|draconaeia oil}} / {{ilink|i|dracon crystal}}s.&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|fat turnip|turnip}}||80||N||summer, autumn||Can be used in [[Brewing]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|gooseberries (1)|gooseberries}}||80||N||summer, autumn||Can be used in [[Brewing]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|sprig of lavender (2)|lavender}}||80||N||summer, autumn||Special use for [[Cleric|Clerics]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|moss}}||80||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|almond}}||90||N||autumn||Used to make {{ilink|i|almond oil}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|nilos|Nilos grass}}||90||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|old button}}||90||N||--||Found both Indoors &amp;amp; Outdoors; Can be burnt in a [[Portable stove]] (short duration).&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|plovik|Plovik leaves}}||90||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|sprig of sage|sage}}||90||N||Not winter||Can be used in [[Brewing]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|tea leaf}}||90||N||spring||Can be used in [[Brewing]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|white rose (2)|white rose}}||90||N||Not winter||Can be used in [[Brewing]]; Used to make {{ilink|i|rose oil}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|green moss}}||100||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|hulnik|Hulnik grass}}||100||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|riolur|Riolur leaves}}||100||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|briarberry root}}||110||N||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|pig root}}||110||N||--||Can be burnt in a [[Portable stove]] (moderate duration); Used to make {{ilink|i|pig root oil}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|blocil|Blocil berries}}||120||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|glaysker flower}}||120||N||Not winter||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|red rose (2)|red rose}}||120||N||Not winter||Can be used in [[Brewing]]; Used to make {{ilink|i|rose oil}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|sufil|Sufil sap}}||120||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|sprig of mistletoe|mistletoe}}||150||N||--||Verby role-play device.&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|coffee bean}}||175||N||--||Can be used in [[Brewing]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|eghmok|Eghmok moss}}||175||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|muljin|Muljin sap}}||175||Y||daytime||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|wild orchid}}||175||N||very hard in autumn-winter||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|Ojhenik|Ojhenik root}}||181||Y|||daytime||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|honey comb}}||200||N||daytime||Can be used in [[Brewing]] &amp;amp; [[Candlemaking]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|butterfly orchid (1)|butterfly orchid}}||240||N||very hard in autumn-winter||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|Hisan|Hisan flower}}||250||Y|||daytime||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|cebi|Cebi root}}||275||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|genich|Genich stem}}||275||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|jadice|Jadice pollen}}||275||N|||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|nuloe|Nuloe stem}}||275||Y|||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|qun|Qun pollen}}||275||Y|||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|coin}}||300||N|||--||Found both Indoors &amp;amp; Outdoors.&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|n|Belradi|Belradi Moss}}||330||Y|||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|hulij|Hulij leaves}}||335||Y|||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|junliar|Junliar stem}}||335||Y||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|dirdel flower}}||325||N|||daytime; Not winter||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|red fox blossom}}||325||N|||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|red lily}}||325||N|||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|sniper lily}}||325||N|||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|viper grass}}||335||N|||--||Can be used in [[Brewing]].&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|Lujeakave|Lujeakave root}}||335||Y|||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|ithor|Ithor root}}||335||Y|||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|Aevaes|Aevaes leaves}}||335||Y|||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|purple iris (2)|purple iris}}||345||N|||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|scorpion flower}}||345||N|||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|valerian blossom}}||345||N|||daytime; spring, summer||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|n|dioica|Dioica sap}}||380||Y|||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|blue iris (1)|blue iris}}||425||N|||--||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|dustanjis flower}}||425||N|||--||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Dark_sigilated_ring_of_rippled_diacan&amp;diff=548924</id>
		<title>Item:Dark sigilated ring of rippled diacan</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Dark_sigilated_ring_of_rippled_diacan&amp;diff=548924"/>
		<updated>2021-03-26T02:18:15Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=ring&lt;br /&gt;
|look=Multiple arcane sigils cover the band of the ring, creating an exquisitely intricate pattern of undulating waves on its surface.&lt;br /&gt;
|MTag=diacan&lt;br /&gt;
|STag=wave&lt;br /&gt;
|type=jewelry, magic, warrior mage style&lt;br /&gt;
|itype=sigilated ring&lt;br /&gt;
|wearloc=finger&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=3,437,500&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
A [[sigilated ring]] is an elementally enchanted container that holds a single item of any size, weightless within the worn ring. Sigilated rings are usable only by Warrior Mages.&lt;br /&gt;
&lt;br /&gt;
This ring is attuned to water.&lt;br /&gt;
&lt;br /&gt;
*(With item in hand) You touch your sigilated ring and the oaken shillelagh in your right hand suddenly liquifies and boils away, dispersing into a fine mist.&lt;br /&gt;
&lt;br /&gt;
*(With item in ring) You touch your sigilated ring and vaporous mist forms in the air around you.  Gathering rapidly in the palm of your right hand, the mist thickens and writhes until it solidifies into the shape of an oaken shillelagh weighted with lead in your grasp.&lt;br /&gt;
&lt;br /&gt;
*(Without item in hand or ring) You touch your sigilated ring and feel a surge of elemental power course through you.&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Tursa_sigilated_ring_with_shadowy_whorls&amp;diff=548923</id>
		<title>Item:Tursa sigilated ring with shadowy whorls</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Tursa_sigilated_ring_with_shadowy_whorls&amp;diff=548923"/>
		<updated>2021-03-26T02:17:05Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=ring&lt;br /&gt;
|look=Multiple arcane sigils cover the band of the ring, creating an exquisitely intricate pattern of earthen striations on its surface.&lt;br /&gt;
|MTag=tursa&lt;br /&gt;
|STag=earth&lt;br /&gt;
|type=jewelry, magic, warrior mage style&lt;br /&gt;
|itype=sigilated ring&lt;br /&gt;
|wearloc=finger&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=312,500&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
A [[sigilated ring]] is an elementally enchanted container that holds a single item of any size, weightless within the worn ring. Sigilated rings are usable only by Warrior Mages.&lt;br /&gt;
&lt;br /&gt;
This ring is attuned to earth.&lt;br /&gt;
&lt;br /&gt;
*(With item in hand) You touch your sigilated ring and the oaken shillelagh in your right hand disintegrates into tiny particles which collapse into your palm and vanish.&lt;br /&gt;
&lt;br /&gt;
*(With item in ring) You touch your sigilated ring and a miniature vortex of tiny particles swirls out of your right palm, coalescing rapidly to form an oaken shillelagh weighted with lead in your grasp.&lt;br /&gt;
&lt;br /&gt;
*(Without item in hand or ring) You touch your sigilated ring and feel a surge of elemental power course through you.&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Uthamar_sigilated_ring_with_glinting_angles&amp;diff=548922</id>
		<title>Item:Uthamar sigilated ring with glinting angles</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Uthamar_sigilated_ring_with_glinting_angles&amp;diff=548922"/>
		<updated>2021-03-26T02:14:44Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=ring&lt;br /&gt;
|look=Multiple arcane sigils cover the band of the ring, creating an exquisitely intricate pattern of lightning bolts on its surface.&lt;br /&gt;
|MTag=uthamar&lt;br /&gt;
|STag=lightning&lt;br /&gt;
|type=jewelry, magic, warrior mage style&lt;br /&gt;
|itype=sigilated ring&lt;br /&gt;
|wearloc=finger&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=1,187,500&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
A [[sigilated ring]] is an elementally enchanted container that holds a single item of any size, weightless within the worn ring. Sigilated rings are usable only by Warrior Mages.&lt;br /&gt;
&lt;br /&gt;
This ring is attuned to electricity.&lt;br /&gt;
&lt;br /&gt;
*(With item in hand) You touch your sigilated ring and arcs of electricity surge arcoss the surface of your oaken shillelagh as it vanishes in a burst of crackling energy.&lt;br /&gt;
&lt;br /&gt;
*(With item in ring) You touch your sigilated ring and tendrils of electricity arc between your fingertips, crawling across the surface of an oaken shillelagh weighted with lead which materializes amidst the crackling energy.&lt;br /&gt;
&lt;br /&gt;
*(Without item in hand or ring) You bring your hands together, and tendrils of crackling electricity arc between your finger tips.&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Silvery_sigilated_ring_of_involute_windsteel&amp;diff=548921</id>
		<title>Item:Silvery sigilated ring of involute windsteel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Silvery_sigilated_ring_of_involute_windsteel&amp;diff=548921"/>
		<updated>2021-03-26T02:12:21Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=ring&lt;br /&gt;
|look=Multiple arcane sigils cover the band of the ring, creating an exquisitely intricate pattern of unrelenting whirlwinds on its surface.&lt;br /&gt;
|MTag=windsteel&lt;br /&gt;
|STag=whirlwind&lt;br /&gt;
|type=jewelry, magic, warrior mage style&lt;br /&gt;
|itype=sigilated ring&lt;br /&gt;
|wearloc=finger&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=312,500&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
A [[sigilated ring]] is an elementally enchanted container that holds a single item of any size, weightless within the worn ring. Sigilated rings are usable only by Warrior Mages.&lt;br /&gt;
&lt;br /&gt;
This ring is attuned to wind.&lt;br /&gt;
&lt;br /&gt;
*(With item in hand) You touch your sigilated ring and the oaken shillelagh in your right hand suddenly vanishes with a loud *POP*!&lt;br /&gt;
*(With item in hand) You touch your sigilated ring and there is faint rushing sound.  *POP*  An oaken shillelagh weighted with lead suddenly appears in your grasp out of thin air!&lt;br /&gt;
*(Without item in hand or ring with a cloak on) Gusts of wind swirl around you, whipping your &amp;lt;cloak&amp;gt; ominously out behind you.&lt;br /&gt;
*(Without item in hand or ring without a cloak on) Sharp gusts of wind suddenly swirl around you, stirring up roiling clouds of dust!&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Agonite_sigilated_ring_with_wavy_edges&amp;diff=548919</id>
		<title>Item:Agonite sigilated ring with wavy edges</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Agonite_sigilated_ring_with_wavy_edges&amp;diff=548919"/>
		<updated>2021-03-26T02:08:03Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=ring&lt;br /&gt;
|look=Multiple arcane sigils cover the band of the ring, creating an exquisitely intricate pattern of flickering flames on its surface.&lt;br /&gt;
|MTag=agonite&lt;br /&gt;
|STag=flame&lt;br /&gt;
|type=jewelry, warrior mage style&lt;br /&gt;
|itype=sigilated ring&lt;br /&gt;
|wearloc=finger&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=1,250,000&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
A [[sigilated ring]] is an elementally enchanted container that holds a single item of any size, weightless within the worn ring. Sigilated rings are usable only by Warrior Mages.&lt;br /&gt;
&lt;br /&gt;
This ring is attuned for fire.&lt;br /&gt;
&lt;br /&gt;
*(With item in hand) You touch your sigilated ring and the oaken shillelagh in your right hand is suddenly engulfed by searing flames.  When the conflagration subsides, your shillelagh has vanished, leaving only a faint trail of smoke.&lt;br /&gt;
*(With item in ring) You touch your sigilated ring, spreading the fingers of your right hand, and a searing burst of flame erupts from your palm.  The conflagration rapidly subsides, coalescing to form an oaken shillelagh weighted with lead clutched in your grasp.&lt;br /&gt;
*(Without item in hand or ring) Your eyes suddenly flare with the brilliance of magical flame!&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Narrow_sigilated_ring_of_pure_white_glaes&amp;diff=548917</id>
		<title>Item:Narrow sigilated ring of pure white glaes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Narrow_sigilated_ring_of_pure_white_glaes&amp;diff=548917"/>
		<updated>2021-03-26T02:05:10Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=ring&lt;br /&gt;
|look=Multiple arcane sigils cover the band of the ring, creating an exquisitely intricate pattern of swirling wisps on its surface.&lt;br /&gt;
|MTag=glaes&lt;br /&gt;
|CTag=white&lt;br /&gt;
|STag=wisps&lt;br /&gt;
|type=jewelry, magic, warrior mage style&lt;br /&gt;
|itype=sigilated ring&lt;br /&gt;
|wearloc=finger&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=750,000&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
A [[sigilated ring]] is an elementally enchanted container that holds a single item of any size, weightless within the worn ring. Sigilated rings are usable only by Warrior Mages.&lt;br /&gt;
&lt;br /&gt;
This ring is attuned to aether.&lt;br /&gt;
&lt;br /&gt;
*(with item in hand) You touch your sigilated ring and the oaken shillelagh in your right hand is enveloped in a silvery nimbus, then fades out of existence.&lt;br /&gt;
*(with item in ring) You touch your sigilated ring and silvery wisps swirl forth from your palm, solidifying rapidly into the shape of an oaken shillelagh weighted with lead.&lt;br /&gt;
*(without and item in hand or ring) You touch your sigilated ring and slivery wisps radiate and swirl from your right palm, momentarily enveloping you in a scintillating nimbus of aethereal energy.&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Arzfilt_(crafted)&amp;diff=548789</id>
		<title>Weapon:Arzfilt (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Arzfilt_(crafted)&amp;diff=548789"/>
		<updated>2021-03-25T20:41:07Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=arzfilt|range=melee|type=weapon|style=he|mat=metal|dif=5|vol=7|tech=Advanced Bladed Weapon Design|8|1|1|const=s|book=Journeyman}}&lt;br /&gt;
&lt;br /&gt;
The crafted {{ilink|w|broadsword (crafted)|broadsword}}s, {{ilink|w|kudalata (crafted)|kudalata}}s, and {{ilink|w|spatha (crafted)|spatha}}s are also identical in performance to this template.&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
{{CraftHead|mw}}&lt;br /&gt;
{{CraftM|t=w|80|80| 02|09|05 | 03|05|06 |17|35|standard=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
&lt;br /&gt;
===Common metals===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|80|-| 02|09|05 | 03|05|06 |-|35     |   |    }}&lt;br /&gt;
{{CraftM|t=w|80|-| 02|10|05 | 03|04|07 |-|41-47  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|85|-| 02|10|05 | 03|05|07 |-|35     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===High carbon steel===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|10|04 | 02|06|06 |-|25     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|10|04 | 02|06|06 |-|26-27  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|10|05 | 03|06|06 |-|28     |   |b=05}}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|10|05 | 03|06|06 |-|29-30  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|10|05 | 03|06|07 |-|31-33  |e=y|b=08}}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|10|05 | 03|06|07 |-|34     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|11|05 | 03|06|07 |-|35     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|11|05 | 03|05|07 |-|36-39  |e=y|b=07}}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|11|06 | 03|05|07 |-|40     |e=y|b=05}}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|11|06 | 03|05|07 |-|41     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|11|06 | 03|05|08 |-|42-43  |e=y|b=08}}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|11|06 | 03|05|08 |-|44     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 03|11|07 |   |04|08 |-|51     |e=y|    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare metals===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|95|-| 02|10|04 | 02|07|06 |-|21-25  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 02|10|05 | 03|07|06 |-|27     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 02|10|05 | 03|06|07 |-|28-29  |   |b=07,08}}&lt;br /&gt;
{{CraftM|t=w|95|-| 02|11|05 | 03|06|07 |-|31-37  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 02|11|05 | 03|05|08 |-|38     |   |b=07,08}}&lt;br /&gt;
{{CraftM|t=w|95|-| 02|11|06 | 03|05|08 |-|39     |   |b=05}}&lt;br /&gt;
{{CraftM|t=w|95|-| 02|12|06 | 03|05|08 |-|41-47  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 02|12|07 | 04|05|08 |-|48     |   |b=05}}&lt;br /&gt;
{{CraftM|t=w|95|-| 02|12|07 | 04|04|09 |-|49     |   |b=07,08}}&lt;br /&gt;
{{CraftM|t=w|92|-| 02|12|07 | 04|04|09 |-|54  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 02|13|07 | 04|04|09 |-|50-52  |   |b=04}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tyrium===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|99|-| 03|13|07 | 04|05|09 |-|45-48  |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Telothian===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|104|-| 03|14|07 | 04|05|09 |-|50  |   |    }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[arzfilt]]&lt;br /&gt;
{{Cat|Weapons}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Imperial_plate_(crafted)&amp;diff=548787</id>
		<title>Armor:Imperial plate (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Imperial_plate_(crafted)&amp;diff=548787"/>
		<updated>2021-03-25T19:42:22Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=Imperial plate|noun=plate|type=plate|style=Imperial full plate|mat=metal|rare=true|dif=11|vol=180|tech=Complete Plate Armor Design|15|7|2|prot=arms,legs,chest,back,abdomen|book=Instructions|inst=Imperial plate instructions|note=auction grade}}&lt;br /&gt;
&lt;br /&gt;
==Hindrance==&lt;br /&gt;
{{CraftHead|sma}}&lt;br /&gt;
{{CraftM|t=sa|m= |92|insane|insane|7.79 |1402}}&lt;br /&gt;
{{CraftM|t=sa|m=R|92|insane|insane|7.79 |1682}}&lt;br /&gt;
{{CraftM|t=sa|m= |99|insane|insane|6.99 |1258}}&lt;br /&gt;
{{CraftM|t=sa|m= |99|insane|insane|7.057|1270}}&lt;br /&gt;
{{CraftM|t=sa|m= |99|insane|insane|7.661|1379}}&lt;br /&gt;
{{CraftM|t=sa|m=R|99|insane|insane|7.057|1524}}&lt;br /&gt;
{{CraftM|t=sa|m=R|99|insane|insane|7.661|1655}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Protection==&lt;br /&gt;
===Common metal===&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===High carbon steel===&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare metal===&lt;br /&gt;
{{CraftHead|lma|c=y|co=n}}&lt;br /&gt;
{{CraftM|t=la|m= |92|20|11|15|11|15|9|15|07|10|07|10|06|10|03|7.79}}&lt;br /&gt;
{{CraftM|t=la|m=R,T |92|20|11|15|11|15|10|15|08|10|08|10|06|10|05|7.79}}&lt;br /&gt;
{{CraftM|t=la|m= |99|75|11|17|11|17|10|17|05|07|05|07|07|12|18|7.057}}&lt;br /&gt;
{{CraftM|t=la|m= |99|80|11|17|11|17|10|17|07|11|08|11|06|11|18|6.99}}&lt;br /&gt;
{{CraftM|t=la|m= |99|80|?|?|?|?|?|?|?|?|?|?|?|?|?|7.661}}&lt;br /&gt;
{{CraftM|t=la|m=R|99|75|12|17|12|17|10|17|05|07|05|07|08|12|18|7.057}}&lt;br /&gt;
{{CraftM|t=la|m=R|99|80|?|?|?|?|?|?|?|?|?|?|?|?|?|7.661}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Cat|Armor}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Imperial_plate_(crafted)&amp;diff=548786</id>
		<title>Armor:Imperial plate (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Imperial_plate_(crafted)&amp;diff=548786"/>
		<updated>2021-03-25T19:22:42Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=Imperial plate|noun=plate|type=plate|style=Imperial full plate|mat=metal|rare=true|dif=11|vol=180|tech=Complete Plate Armor Design|15|7|2|prot=arms,legs,chest,back,abdomen|book=Instructions|inst=Imperial plate instructions|note=auction grade}}&lt;br /&gt;
&lt;br /&gt;
==Hindrance==&lt;br /&gt;
{{CraftHead|sma}}&lt;br /&gt;
{{CraftM|t=sa|m= |99|insane|insane|7.79 |1402}}&lt;br /&gt;
{{CraftM|t=sa|m= |99|insane|insane|6.99 |1258}}&lt;br /&gt;
{{CraftM|t=sa|m= |99|insane|insane|7.057|1270}}&lt;br /&gt;
{{CraftM|t=sa|m= |99|insane|insane|7.661|1379}}&lt;br /&gt;
{{CraftM|t=sa|m=R|99|insane|insane|7.057|1524}}&lt;br /&gt;
{{CraftM|t=sa|m=R|99|insane|insane|7.661|1655}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Protection==&lt;br /&gt;
===Common metal===&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===High carbon steel===&lt;br /&gt;
{{CraftHead|lma|c=y|co=y}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare metal===&lt;br /&gt;
{{CraftHead|lma|c=y|co=n}}&lt;br /&gt;
{{CraftM|t=la|m= |92|20|11|15|11|15|9|15|07|10|07|10|06|10|03|7.79}}&lt;br /&gt;
{{CraftM|t=la|m= |99|75|11|17|11|17|10|17|05|07|05|07|07|12|18|7.057}}&lt;br /&gt;
{{CraftM|t=la|m= |99|80|11|17|11|17|10|17|07|11|08|11|06|11|18|6.99}}&lt;br /&gt;
{{CraftM|t=la|m= |99|80|?|?|?|?|?|?|?|?|?|?|?|?|?|7.661}}&lt;br /&gt;
{{CraftM|t=la|m=R|99|75|12|17|12|17|10|17|05|07|05|07|08|12|18|7.057}}&lt;br /&gt;
{{CraftM|t=la|m=R|99|80|?|?|?|?|?|?|?|?|?|?|?|?|?|7.661}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Cat|Armor}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Telga_orek_(1)&amp;diff=546950</id>
		<title>Telga orek (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Telga_orek_(1)&amp;diff=546950"/>
		<updated>2021-03-16T10:23:12Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: they aren&amp;#039;t hard enough to need 900&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Telga Orek&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|70b|Shard}}&lt;br /&gt;
|simulevel=151&lt;br /&gt;
|naturallevel=151&lt;br /&gt;
|weaponlevel=151&lt;br /&gt;
|defenselevel=151&lt;br /&gt;
|level=151&lt;br /&gt;
|MinCap=800&lt;br /&gt;
|MaxCap=1300&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Oozing about as a gelatinous slime that could fill a small pool, a telga orek writhes and seethes with necromantic corruption. Its body quivers a bit as it moves about in search of prey, and hundreds of eyes blink out from numerous tendrils that grow and shrink randomly from its jelly-like body.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
Long said to be a dark perversion of necromantic magic, the Telga Orek is little more than an undead slime that slowly gathers a collection of eyes stolen from its victims.&lt;br /&gt;
&lt;br /&gt;
Favoring forests and underground caverns where little light penetrates, telga orek are masters at hiding, and will lie in wait to ambush their prey.&lt;br /&gt;
&lt;br /&gt;
These creatures have an unyielding obsession with gaining more eyes, and the age of a telga orek can be determined by how many eyes it has.  When struck down, a telga orek&#039;s body disappears, but its eyes roll away and can regenerate the creature after a time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They are not known to cast any recognized spells.&lt;br /&gt;
They are not known to carry loot in locked boxes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Depth===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Uses invisibility to ambush, uses webs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
Coins and Gems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Pair_of_korograth_leather_quarry_comber%27s_boots&amp;diff=546075</id>
		<title>Item:Pair of korograth leather quarry comber&#039;s boots</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Pair_of_korograth_leather_quarry_comber%27s_boots&amp;diff=546075"/>
		<updated>2021-02-26T20:56:37Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=boots&lt;br /&gt;
|look=Thick and protective yet pliant and maneuverable, these boots boast an intricate network of grooves and hobnails on their soles which act to filter and collect precious stones and other treasures.&lt;br /&gt;
|MTag=korograth leather&lt;br /&gt;
|type=magic, verby&lt;br /&gt;
|wearloc=feet&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
* {{com|STUDY}}: You study the comber&#039;s boots closely. It looks like you will need to remove and periodically SHAKE them to dislodge any stones inside. You think it is also possible to CLEAN, KICK, PUSH, PULL and TURN them.&lt;br /&gt;
* {{com|SHAKE}}: You pick up each of the boots, flip it upside down and give it a hard shake.&lt;br /&gt;
:Some fine dust escapes the boots and falls to your feet along with a large smoky yellow bloodstone, a quartzite stone and a large indigo iolite.&lt;br /&gt;
&lt;br /&gt;
;This set of boots is Tier 6 which means they can capture rarer stones.&lt;br /&gt;
&lt;br /&gt;
===Contained===&lt;br /&gt;
*deed for a [[xenomite]] boulder&lt;br /&gt;
*{{sloot|i|asharsh&#039;dai chisels with Imperial weave grips}}&lt;br /&gt;
&lt;br /&gt;
===Rare Drops===&lt;br /&gt;
Seem to be exclusively pebble or stone sized.&lt;br /&gt;
*{{sloot|n|anjisis}}&lt;br /&gt;
*{{sloot|n|belzune}}&lt;br /&gt;
*{{sloot|n|Blackwater jet}}&lt;br /&gt;
*{{sloot|n|diamondique}}&lt;br /&gt;
*{{sloot|n|felstone}}&lt;br /&gt;
*{{sloot|n|fulginode}}&lt;br /&gt;
*{{sloot|n|senci}} (haven&#039;t seen this drop from the boots in Prime)&lt;br /&gt;
*{{sloot|n|xenomite}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Charisma_(stat)&amp;diff=545765</id>
		<title>Charisma (stat)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Charisma_(stat)&amp;diff=545765"/>
		<updated>2021-02-18T08:28:00Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; is a combination of a character&#039;s persuasiveness, leadership ability, and other factors when dealing with other characters, NPCs, creatures and spirits. Charisma is often an overlooked statistic, but it is said to affect a great number of systems in subtle ways that are not easy to appreciate.&amp;lt;ref&amp;gt;[[Post:Trader Magic - 03/06/2014 - 23:25]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
===Combat:===&lt;br /&gt;
*Increases [[Spirit Health|spirit health]] and therefore the time before [[depart|auto-departing]] after death&lt;br /&gt;
*Used offensively in Spirit, Charm, and Fear [[contested spells]]&amp;lt;ref&amp;gt;[[Post:Magic 3.0 Contested Spell Inputs - 8/7/2010 - 19:27:04]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Confidence sucks. - 8/17/2010 - 11:38:21]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&#039;&#039;*Charisma no longer affects the [[Multi_Opponent_skill|multi opponent]] penalty as of [[Combat 3.0]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Justice]] System:===&lt;br /&gt;
*Increases the odds of success if you {{com|plead|plead}} {{tt|innocent}}. Charisma does not currently reduce your fines.&amp;lt;ref&amp;gt;[[Post:Less and less time to burgle - 09/16/2020 - 19:57]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Increases the chance of evading the guards when a warrant has been issued.&amp;lt;ref&amp;gt;[[Post:Next... - 12/20/2001 - 13:21:39]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Reduces the round time for [[Plead command|plead release]] attempts from the stocks &amp;lt;ref&amp;gt;[[Post:Stocks 2.0 - 4/13/2010 - 22:14:32]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Teaching skill|Teaching]] System:===&lt;br /&gt;
*The more charisma your students have, the more teaching experience you will earn&lt;br /&gt;
*The more charisma your teacher has, the faster you will learn the skill you are trying to learn&lt;br /&gt;
*The more charisma you have, the more [[Scholarship skill|scholarship]] you will learn as a teacher or student.&lt;br /&gt;
&lt;br /&gt;
===Guild Specific:===&lt;br /&gt;
*Used by [[Bard]]s for [[Bardic Screams]]&amp;lt;ref&amp;gt;[[Post:Screams... - on 3/4/2009 - 7:08:49]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Cry havoc and let slip the dogs of war... - 1/10/2008 - 2:49:12]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Bard Teaching 031411 Log - 3/15/2011 - 00:43:00]]&amp;lt;/ref&amp;gt;, [[Recall|recalls]]&amp;lt;ref&amp;gt;[[Post:Recall 3.0 - 01/19/2013 - 11:01]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Bard Ability - Evoke - 09/29/2011 - 13:42]]&amp;lt;/ref&amp;gt; and numerous guild abilities.&lt;br /&gt;
*Used by [[Clerics]] to fuel certain spells such as [[Aesrela Everild]] indirectly by increasing [[Spirit Health]]&lt;br /&gt;
*Used by [[Barbarian]]s to power their roars&amp;lt;ref&amp;gt;[[Post:Charisma - 01/30/2013 - 21:18]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Circle Reqs - 03/16/2012 - 13:15]]&amp;lt;/ref&amp;gt; and increase the rate of voice recovery.&amp;lt;ref&amp;gt;[[Post:Tentative Barbarian Ability List - 3/6/2011 - 2:42:33]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:More questions from little barb - 06/25/2014 - 21:44]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Used by [[Empath]]s in [[shift ability|shifting]] and [[Manipulate ability|manipulating]]&lt;br /&gt;
*Used by [[Moon Mage]]s to improve prediction tool bonding rates and [[Visions]] pseudo-bond bonus.&amp;lt;ref&amp;gt;[[Post:Give the Moon Mages some love ! - 08/26/2013 - 14:54]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Predicting in 3.0 - 01/24/2013 - 08:09]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Predicting in 3.0 - 01/23/2013 - 20:36]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Questions on tools in Future is Now - 11/04/2013 - 15:50]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Breakage - 09/02/2012 - 03:02]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:An overview - 09/02/2012 - 14:02]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Used by [[Paladin]]s for [[Lead ability|leading]] and [[Smite]]&amp;lt;ref&amp;gt;[[Post:Smite: The Wet Noodle - 01/19/2013 - 03:23]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:HWN Release: Paladin SMITE and Smite Foe - 01/16/2004 - 22:05]]&amp;lt;/ref&amp;gt; among other [[:Category:Paladin abilities|abilities]]&lt;br /&gt;
*Used by [[Thief|Thieves]] to more quickly reach higher levels of [[Confidence]] and to be able to attain the highest level of Confidence.&amp;lt;ref&amp;gt;[[Post:Rep questions - 8/31/2009 - 14:45:59]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Used by [[Trader]]s to increase sales profits in pawn shops, tanners, and gem shops as well as with contracts.&amp;lt;ref&amp;gt;[[Post:Trader Guild Releases (Very Long) - 11/25/2002 - 11:49:18]]&amp;lt;/ref&amp;gt; Improves their caravan&#039;s commodity capacity.&lt;br /&gt;
&lt;br /&gt;
===Other Uses===&lt;br /&gt;
*Reduces prices in shops with shopkeepers that use the barter system.&lt;br /&gt;
*Increases [[work order]] payout. &lt;br /&gt;
*Improves [[performance]].&lt;br /&gt;
&lt;br /&gt;
==Spells and Abilities that Boost Charisma==&lt;br /&gt;
{{#ask:[[Boosts::Charisma (stat)]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
*Barbarian [[Warpaint]]&lt;br /&gt;
*Trader [[Speculate_command|Speculate Finesse]] ability&lt;br /&gt;
&lt;br /&gt;
==Spells and abilities that debuff Charisma==&lt;br /&gt;
{{#ask:[[Debuffs::Charisma (stat)]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Training Locations==&lt;br /&gt;
===[[Crossing]]===&lt;br /&gt;
;a stone cottage&lt;br /&gt;
;(can use DIR charisma)&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname= Woodruff&#039;s Recitation Room&lt;br /&gt;
|desc=A smattering of applause greets you when you enter the cottage.  Several seated youths are listening attentively to an Elothean lad at a podium who is addressing them.  He speaks animatedly with eloquent gestures, and his audience leans forward in their seats, captivated by his speech.  A Halfling instructress studies him carefully, occasionally jotting down a notation in her book.  You also see a painted sign mounted on the podium.&amp;lt;br /&amp;gt;&lt;br /&gt;
A painted sign reads:&amp;lt;br /&amp;gt;&lt;br /&gt;
Public Speaking Classes - Rue Woodruff, Instructress&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;With many fits and starts, you manage to come up with a speech that pleases both the crowd and the instructress.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===[[Riverhaven]]===&lt;br /&gt;
;[[Academy, Lecture Hall]], go gate, n&lt;br /&gt;
;(can use DIR charisma)&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname= Academy, Lecture Hall&lt;br /&gt;
|desc=A small lectern set upon a table stands alone and exposed at the front of the room, facing rows of high-backed chairs where students sit, each waiting their turn to speak.  Aside from the front podium which is flanked by 4 glowing lanterns, the room is poorly lit, with shades covering all of the windows.  You also see a notice tacked to the classroom wall.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;The instructor takes you aside and instructs you on the finer points of body language when speaking with others.  How to use your hands as you speak, how not to use your hands, and it all seems so absurd at first.  But as you watch the instructor, you recognize he is employing the very techniques he is teaching, and they work.  Determined to gain this skill, you listen in earnest.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===[[Ratha]]===&lt;br /&gt;
;[[Faenella&#039;s Temple|Faenella&#039;s Temple, Priest&#039;s Quarters]]&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Faenella&#039;s Temple, Priest&#039;s Quarters&lt;br /&gt;
|desc=This cluttered room is filled with rolls of sheet music and instruments.  A S&#039;Kra Mur priest, his black scales painted with silver wrens, sits beside a large harp, humming a hymn to his goddess.}}&lt;br /&gt;
&lt;br /&gt;
===[[Aesry Surlaenis&#039;a]]===&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Aesry Surlaenis&#039;a, Chui&#039;mysanda Shyrel&#039;nor Fundisoli&lt;br /&gt;
|desc=Lush rose bushes fill the air with a heady fragrance in the garden at the center of the school&#039;s courtyard.  Young men and women of good families stroll the soft mulched pathways, accompanied by stern duennas to chaperone their behaviour.  A mischievous young man gives you a wink from his perch atop the garden wall.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[Shard]]===&lt;br /&gt;
;Traders&#039; Guild, Sales Returns&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Traders&#039; Guild, Sales Returns&lt;br /&gt;
|desc=This small, cramped room is warm all season round due to the press of bodies that fill it.  A few traders in the back handle the complaints that enter here in a neverending stream, their weary faces fixed with happy smiles.  You can feel a twinge of sympathy for the poor souls who handle all that the unhappy world of customer service has to dish out, and marvel at the patience with which the clerks handle their situation.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;For the duration of your study, you are forced to deal with cranky Traders who want to know why their yak won&#039;t move after they just shot it in the hoof with an arrow, uppity Warrior Mages who demand a rebate on their talismans because for the *fourth time* they got a spotted gerbil for a familiar, and Paladins who spend more time apologizing for taking up your time than they do explaining why they&#039;re bothering you in the first place.  By the end of it, it&#039;s a wonder you can manage a facial expression other than the permanent smile that seems to be plastered to your face.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===[[Hibarnhvidar]]===&lt;br /&gt;
;Academy of Grunting&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Academy of Grunting&lt;br /&gt;
|desc=This cavern is very deep, and the slightest sound sets off an impressive series of echoes.  A cart to one side holds a tray of cheeses along with large pitchers of milk and ale.  In front of the food and drink are a stern-faced Dwarf and a hulking Gor&#039;Tog who shoo away anyone trying to grab freebies.  You also see a moldy banner, a copper-banded door.&amp;lt;br /&amp;gt;&lt;br /&gt;
A moldy banner reads:&amp;lt;br /&amp;gt;&lt;br /&gt;
Learn How to Grunt Your Way to Popularity and Influence!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The &#039;Tog guides you to the milk, ale, and cheese, and the Dwarf barks, &amp;quot;Phlegm up!&amp;quot;  After you&#039;ve consumed enough of the stuff to make your throat feel a bit clogged, they lead you through a series of grunts that span an impressive spectrum of octaves, creating echoes that ring off the cavern walls.  Occasionally the Dwarf will interject a comment such as &amp;quot;From the diaphragm,&amp;quot; while the Gor&#039;Tog continually insists, &amp;quot;More feeling!&amp;quot; and &amp;quot;Grunt it like you mean it!&amp;quot;  Finally, the Dwarf nods at you approvingly and says, &amp;quot;Not bad at all.  Your tone almost reminds me of my mother&#039;s.&amp;quot;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{RefAl|r=y|a=y}}&lt;br /&gt;
{{Cat|Statistics,Statistic Trainers}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Summoning_skill&amp;diff=545326</id>
		<title>Summoning skill</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Summoning_skill&amp;diff=545326"/>
		<updated>2021-02-05T01:52:50Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Summoning&#039;&#039;&#039; is a [[guild association is::Warrior Mage]]-only [[page type is::skill]] that represents a Warrior Mage&#039;s facility with the elements. It currently affects [[familiar]] summoning, [[Aethereal Pathways]], creation of [[elemental weapon]]s, and the creation of [[Elemental Domain]]s.&lt;br /&gt;
&lt;br /&gt;
==Spells and abilities that boost Summoning==&lt;br /&gt;
{{#ask:[[Boosts::Summoning skill]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Spells and abilities that decrease Summoning==&lt;br /&gt;
{{#ask:[[Debuffs::Summoning skill]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Elemental charge==&lt;br /&gt;
All applications of the {{com|SUMMON}}{{tt|ing}} skill are fueled by elemental charge, which requires the Warrior Mage to first {{tt|Align}} to one of the elements.  &lt;br /&gt;
*Maximum elemental charge begins with a static base amount and is modified upward based on your [[Stamina]].&lt;br /&gt;
*Charge is increased by using {{com|summon}} {{tt|admittance}} or by casting spells of your {{com|align}}ed element. &lt;br /&gt;
*It is decreased by using {{com|summon}} {{tt|impedance}}, casting spells of your {{com|align}}ed element&#039;s opposing element, and using [[:Category:Summoning abilities|summoning abilities]].&lt;br /&gt;
*Each spell contributes the same amount to charge. &lt;br /&gt;
*Cyclic spells contribute charge only on the initial cast.&lt;br /&gt;
*Using an summoning based ability that is aligned with your aligned element drains half as much elemental charge as it would if you were aligned to a neutral element.&lt;br /&gt;
*Using a summoning based ability that is opposed to your aligned element drains twice as much elemental charge as it would if you were aligned to a neutral element.&lt;br /&gt;
*Charge level does not change over time.&lt;br /&gt;
*Every 200 ranks of summoning reduces summoning round times by 1 second to a minimum of 10 seconds at 1000 ranks.&lt;br /&gt;
*Each {{tt|SUMMON ADMITTANCE}} raises elemental charge by 1.5.&lt;br /&gt;
&lt;br /&gt;
[[Elemental domain]]s affect how charge is gained or lost and counter environmental penalties for Elemental spells, generally making it easier to maintain charge with the appropriate element.&lt;br /&gt;
&lt;br /&gt;
Charge level can be seen using {{com|Pathway}} {{tt|Sense}}&lt;br /&gt;
&lt;br /&gt;
===Casting spells===&lt;br /&gt;
*Aligned element: &#039;&#039;The complementary nature of the spell empowers you.&#039;&#039;&lt;br /&gt;
(There is a 10 second timer on complementary spells providing charge)&lt;br /&gt;
*Opposing element: &#039;&#039;The conflicting nature of the spell diminishes you.&#039;&#039;&lt;br /&gt;
(There is no timer on conflicting spells reducing charge)&lt;br /&gt;
&lt;br /&gt;
===Charge levels===&lt;br /&gt;
#You sense nothing out of the ordinary.  Only magic could detect the useless trace of &amp;lt;element&amp;gt; still in your system. &lt;br /&gt;
#A small charge lingers within your body, just above the threshold of perception. &lt;br /&gt;
#A small charge lingers within your body. &lt;br /&gt;
#A charge dances through your body. &lt;br /&gt;
#A charge dances just below the threshold of discomfort. &lt;br /&gt;
#A charge circulates through your body, causing a low hum to vibrate through your bones. &lt;br /&gt;
#Elemental essence floats freely within your body, leaving little untouched. &lt;br /&gt;
#Elemental essence has infused every inch of your body. While you could contain more, you&#039;d do so at the risk of your health.&lt;br /&gt;
#Extraplanar power crackles within your body, leaving you feeling mildly feverish.&lt;br /&gt;
#Extraplanar power crackles within your body, leaving you feeling acutely ill.&lt;br /&gt;
#Your body sings and crackles with a barely contained charge, destroying what little cenesthesia you had left.&lt;br /&gt;
#You have reached the limits of your body&#039;s capacity to store a charge.  The laws of the Elemental Plane of [Element] scream demands upon your physiology, threatening your life.&lt;br /&gt;
&lt;br /&gt;
==Elemental alignment==&lt;br /&gt;
Warrior mages must choose an elemental alignment. Choices are: Aether, Air, Earth, Electricity, Fire, Water&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! Opposition !! Not related&lt;br /&gt;
|-&lt;br /&gt;
| Aether || Electricity || Air, Earth, Fire, Water&lt;br /&gt;
|-&lt;br /&gt;
| Air || Earth || Aether, Electricity, Fire, Water&lt;br /&gt;
|-&lt;br /&gt;
| Fire || Water || Aether, Air, Earth, Electricity&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
At low skill, a Warrior Mage will automatically be in opposition to the naturally opposed element to the one they are aligned to. With around 500 skill in Summoning they can choose to be opposed to an element different from the traditional one.&lt;br /&gt;
:&#039;&#039;E.g. Normally when aligning to fire a Warrior Mage will automatically be opposed to water, however, with enough skill they could choose to be opposed to air instead of water while still remaining aligned with fire.&lt;br /&gt;
&lt;br /&gt;
==Training methods==&lt;br /&gt;
*{{com|ALIGN}}{{tt|ing}} to the different elements.&lt;br /&gt;
*[[Aethereal Pathways|Using Aethereal Pathways]] - The primary method of learning Summoning is to activate an Aethereal Pathway. This can be done in or out of combat. Once a pathway has been activated it will continue to pulse as long as you maintain sufficient Elemental Charge - either through casting {{com|ALIGN}}ment complementary spells or using {{com|SUMMON}} {{tt|ADMITTANCE}}.&amp;lt;br \&amp;gt;&lt;br /&gt;
*{{com|SUMMON}}{{tt|ing}} - Use of the {{tt|SUMMON ADMITTANCE}}, {{tt|SUMMON IMPEDANCE}}, {{tt|SUMMON WEAPON}} or {{tt|SUMMON}} [[Familiars|familiar]] commands will grant a small amount of experience.&lt;br /&gt;
*Using the elemental {{com|Barrage}} also teaches some summoning skill&lt;br /&gt;
*[[Teaching skill|Teaching or Listening to Summoning]] - Other Warrior Mages can teach or be taught the Summoning skill.&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Guild skills,Magic skillset,Experience 3.0 Skills,Skills}}[[page type is::skill| ]]&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sigil_harvesting&amp;diff=545309</id>
		<title>Sigil harvesting</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sigil_harvesting&amp;diff=545309"/>
		<updated>2021-02-03T11:34:46Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Sigil harvesting&#039;&#039;&#039; is the process of collecting primary and secondary [[sigil scroll (enchanting)|sigil scrolls]] for use in the [[Enchanting]] system.&lt;br /&gt;
&lt;br /&gt;
Sigil harvesting is a room based system like the other harvesting mechanics. Unlike other systems however, each sigil &amp;quot;harvest&amp;quot; is associated with the character, not the room itself.  This means that 2 (or more) people can scribe a scroll from the same room at the same time.  The cooldown timer for that room is then tied to the character, and sigils can continue to be scribed by additional characters.&lt;br /&gt;
&lt;br /&gt;
Each room will contain a primary and secondary sigil determined by its mana concentration, urban level and season. There is no innate randomness to the system, and {{com|PERCEIVE}} {{tt|SIGIL DISTORT}} will allow you some control (particularly if you are a Ranger and don’t wish to go into town). &lt;br /&gt;
&lt;br /&gt;
Unlike traditional materials, Sigils do not have a rarity. Instead, they have a clarity (quality) and precision (hardness) that determine how well an enchantment turns out. {{tt|PERCEIVE SIGIL IMPROVE}} allows you to play a small minigame in hopes of improving a sigil’s stats prior to scribing it. Though for some this may prove too cumbersome, so you’ll still occasionally crit high quality/precise sigils just out of nowhere. And sigils allow you to scribe them multiple times to keep the grind down a bit. Finally, sigil books let you store and filter your sigils to keep inventory counts manageable. &lt;br /&gt;
&lt;br /&gt;
Technique bonuses and the {{tt|PERCEIVE SIGIL BONUS}} and {{tt|DANGER}} commands are currently turned off to capture some base statistics, but will be turned on sometime after the wide release of the system.&lt;br /&gt;
&lt;br /&gt;
[[Arcana]], [[Outdoorsmanship]] &amp;amp; [[Scholarship]] are learned when perceiving for and scribing sigils.  Each room has a short timer on it between sigil collection availability. &lt;br /&gt;
&lt;br /&gt;
==Tools==&lt;br /&gt;
* [[burin]] - used for scribing a sigil onto a scroll or item&lt;br /&gt;
** While these can be crafted by [[Engineering|Engineers]] they must be [[Enchanting|Enchanted]] before they can be used for harvesting.&lt;br /&gt;
* {{ilink|i|blank scrolls}} - used to hold a sigil&lt;br /&gt;
* (optional) [[sigil book]] - used to hold sigil-scrolls and reduce item count&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
It is helpful to purchase an [[Artificing]] book and read the 1st page of the 1st chapter to familiarize yourself with the process.&lt;br /&gt;
&lt;br /&gt;
Begin by doing a {{tt|PERCEIVE SIGIL}} in the room you want to check.  If the area has a possible sigil, you will receive a message that you are beginning your search.  Once that roundtime is done, continue to {{tt|PERCEIVE SIGIL}} until you receive a message of success for your &#039;&#039;&#039;primary sigil&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Once you have found your 1st sigil, hold a burin and a blank scroll, and {{tt|SCRIBE SIGIL}} to collect it.  Additionally, you can continue to {{tt|PERCEIVE SIGIL}} until you see a 2nd success message for a &#039;&#039;&#039;secondary sigil&#039;&#039;&#039; and {{tt|SCRIBE SIGIL}} to collect it.&lt;br /&gt;
* &#039;&#039;&#039;note: During testing, danger events have been turned off for collection, however on or after wide release, the secondary sigils will have an increased difficulty and danger factor.&lt;br /&gt;
&lt;br /&gt;
After identifying a sigil, you can {{tt|PERC SIGIL INFO}} to see the statistics on the sigil you&#039;ve found.  An example of this output is:&lt;br /&gt;
* &#039;&#039;You have perceived a flawless (96) permutation sigil comprised of broad strokes (8) in the area.    You are unable to perceive any opportunities for improving the sigil.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After identifying either the primary or secondary sigil, you can {{tt|PERCEIVE SIGIL IMPROVE}} to attempt to improve the quality of the sigil or scribe multiple copies of the sigil.  If you SCRIBE or IMPROVE after the 1st sigil identification, you will not be able to PERCEIVE for a secondary sigil.  You will receive a summary of the current sigil you have identified, an overview of your current &#039;&#039;mental health&#039;&#039; and a series of randomized commands you can use to improve the quality.  An example of this output is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
You have perceived a flawless (98) nurture sigil comprised of broad strokes (9) in the area.  &lt;br /&gt;
Patiently, you continue to observe the environment to draw out more precise traits.  Your perceptions reveal several interesting opportunities, including...&lt;br /&gt;
&lt;br /&gt;
...a difficult, sanity destroying TECHNIQUE for recovering your focus&lt;br /&gt;
...a straightforward, sanity destroying PROCESS to elevate the sigil precision.&lt;br /&gt;
...a challenging, focus disrupting EFFORT for enhancing the sigil quality.&lt;br /&gt;
...a trivial, sanity destroying APPROACH to elevate the sigil quality.&lt;br /&gt;
...a challenging, resolve taxing METHOD for improving the sigil precision.&lt;br /&gt;
...a formidable, focus disrupting RITUAL for enhancing the sigil precision.&lt;br /&gt;
...a challenging, sanity destroying TASK for recovering your resolve.&lt;br /&gt;
...a means to DISTORT the sigil&#039;s foundation.&lt;br /&gt;
&lt;br /&gt;
You also take the opportunity to take stock of your mental health.&lt;br /&gt;
&lt;br /&gt;
Danger:  --------------------&lt;br /&gt;
Sanity:  ***************-----&lt;br /&gt;
Resolve: ***************-----&lt;br /&gt;
Focus:   ***************-----&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you have begun improving your sigil, you can complete as many commands as you&#039;d like so long as you have enough Sanity, Resolve &amp;amp; Focus.  &#039;&#039;&#039;You can {{tt|PERCEIVE SIGIL IMPROVE}} repeatedly to refresh the possible list of commands and actions that will happen.&#039;&#039;&#039;  Each command will increase the Danger level however, and on a failure, you can lose the sigil entirely with no option for scribing.  Your &#039;&#039;mental health&#039;&#039; stats are localized to each sigil gathering event and will re-set each time you attempt to IMPROVE a new sigil.&lt;br /&gt;
&lt;br /&gt;
{{tt|PERCEIVE SIGIL DISTORT}} will allow you to change the type of sigil completely, and the new type.&lt;br /&gt;
&lt;br /&gt;
==Sigil Quality==&lt;br /&gt;
Gathered sigils will have 2 material statistics, &#039;&#039;&#039;clarity&#039;&#039;&#039; (quality) and &#039;&#039;&#039;precision&#039;&#039;&#039; (hardness).  &lt;br /&gt;
&lt;br /&gt;
The clarity is similar to other material qualities, where the closer to 100 the sigil is, the better the sigil.  There are specific terms associated in the end result of the sigil associated with the numeric quality of the sigil.&lt;br /&gt;
* &#039;&#039;&#039;note: The below table needs values confirmed as more data is gathered from the system&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Numeric Amount!!Sigil Descriptor!!Notes&lt;br /&gt;
|-&lt;br /&gt;
||100||?||possibly quest/auction quality only?&lt;br /&gt;
|-&lt;br /&gt;
||99||immaculate||&lt;br /&gt;
|-&lt;br /&gt;
||89-98||flawless||&lt;br /&gt;
|-&lt;br /&gt;
||79-88||exquisite||&lt;br /&gt;
|-&lt;br /&gt;
||69-78||intricate||&lt;br /&gt;
|-&lt;br /&gt;
||59-68||detailed||&lt;br /&gt;
|-&lt;br /&gt;
||49-58||distinct||&lt;br /&gt;
|-&lt;br /&gt;
||39-48||clear||&lt;br /&gt;
|-&lt;br /&gt;
||29-38||simple||&lt;br /&gt;
|-&lt;br /&gt;
||19-28||rough||&lt;br /&gt;
|-&lt;br /&gt;
||9-18||crude||&lt;br /&gt;
|-&lt;br /&gt;
||1-8||blurry||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The precision of a sigil will determine how difficult the sigil is to work with on an Enchanting project.&lt;br /&gt;
* &#039;&#039;&#039;note: The below table needs values confirmed as more data is gathered from the system&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Numeric Amount!!Sigil Descriptor!!Notes&lt;br /&gt;
|-&lt;br /&gt;
||1-29||broad strokes||&lt;br /&gt;
|-&lt;br /&gt;
||30-44||thick strands||&lt;br /&gt;
|-&lt;br /&gt;
||45-59||many fibers||&lt;br /&gt;
|-&lt;br /&gt;
||60-74||thin lines||&lt;br /&gt;
|-&lt;br /&gt;
||75-89||fine lines||&lt;br /&gt;
|-&lt;br /&gt;
||90-99||delicate detail||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sigil Types==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
===Primary===&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Abolition sigil|abolition]]&lt;br /&gt;
* [[Congruence sigil|congruence]]&lt;br /&gt;
* [[Induction sigil|induction]]&lt;br /&gt;
* [[Permutation sigil|permutation]]&lt;br /&gt;
* [[Rarefaction sigil|rarefaction]]&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Secondary===&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Antipode sigil|antipode]]&lt;br /&gt;
* [[Ascension sigil|ascension]]&lt;br /&gt;
* [[Clarification sigil|clarification]]&lt;br /&gt;
* [[Decay sigil|decay]]&lt;br /&gt;
* [[Evolution sigil|evolution]]&lt;br /&gt;
* [[Integration sigil|integration]]&lt;br /&gt;
* [[Metamorphosis sigil|metamorphosis]]&lt;br /&gt;
* [[Nurture sigil|nurture]]&lt;br /&gt;
* [[Paradox sigil|paradox]]&lt;br /&gt;
* [[Unity sigil|unity]]&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Guild (planned)===&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Blight sigil|blight (Necromancer)]]&lt;br /&gt;
* [[Bounty sigil|bounty (Trader)]]&lt;br /&gt;
* [[Conjuration sigil|conjuration (War Mage)]]&lt;br /&gt;
* [[Deception sigil|deception (Thief)]]&lt;br /&gt;
* [[Divinity sigil|divinity (Cleric)]]&lt;br /&gt;
* [[Fugue sigil|fugue (Bard)]]&lt;br /&gt;
* [[Justice sigil|justice (Paladin)]]&lt;br /&gt;
* [[Sacrifice sigil|sacrifice (Empath)]]&lt;br /&gt;
* [[Spatial sigil|spatial (Moon Mage)]]&lt;br /&gt;
* [[Verdant sigil|verdant (Ranger)]]&lt;br /&gt;
* [[Wrath sigil|wrath (Barbarian)]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* A failed sigil scribe, such as doing a SCRIBE SIGIL before you have PERCIEVED one, will result in an &#039;&#039;&#039;any sigil&#039;&#039;&#039;.&lt;br /&gt;
:* &#039;&#039;Example: a blurry any sigil-scroll comprised of broad strokes&#039;&#039;&lt;br /&gt;
* Additional information about sigils can be found on the [[Sigil scroll]] page.&lt;br /&gt;
* A table-formatted list with the crafting properties of each type can be found on the [[:Category:Crafting_materials#Enchanting materials|Crafting Materials]] page.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
The sigils can be found in various places across the realms determined by the room&#039;s mana concentration, urban level (city or rural) and season.  Preliminary results suggest that the same pair of sigils, per room, in the &#039;&#039;&#039;Spring&#039;&#039;&#039; and &#039;&#039;&#039;Autumn&#039;&#039;&#039; are the same.  &#039;&#039;&#039;Summer&#039;&#039;&#039; has a different pair per-room.  &#039;&#039;&#039;Winter&#039;&#039;&#039; to be determined.&lt;br /&gt;
&lt;br /&gt;
The following list may be helpful in determining the general locations to look for your desired sigil.  Specific locations can be found on each individual sigil page.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Sigil Name!!Locations Found In!!Season!!Notes&lt;br /&gt;
|-&lt;br /&gt;
||[[Abolition sigil|abolition]]||city||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Antipode sigil|antipode]]||city||winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Ascension sigil|ascension]]||city, rural||spring, summer||&lt;br /&gt;
|-&lt;br /&gt;
||[[Clarification sigil|clarification]]||city, rural||spring, summer||&lt;br /&gt;
|-&lt;br /&gt;
||[[Congruence sigil|congruence]]||city, rural||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Decay sigil|decay]]||city||spring||&lt;br /&gt;
|-&lt;br /&gt;
||[[Evolution sigil|evolution]]||city, rural||spring||&lt;br /&gt;
|-&lt;br /&gt;
||[[Induction sigil|induction]]||city, rural||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Integration sigil|integration]]||city, rural||spring, summer||&lt;br /&gt;
|-&lt;br /&gt;
||[[Metamorphosis sigil|metamorphosis]]||city, rural||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Nurture sigil|nurture]]||city, rural||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Paradox sigil|paradox]]||city||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Permutation sigil|permutation]]||city||spring, summer||&lt;br /&gt;
|-&lt;br /&gt;
||[[Rarefaction sigil|rarefaction]]||city, rural||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Unity sigil|unity]]||city, rural||spring, summer||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*See also the following [https://pastebin.com/EQYSxpM3 player-compiled list]:&lt;br /&gt;
&lt;br /&gt;
==BUGS==&lt;br /&gt;
Please use this space to document any logging system bugs.&lt;br /&gt;
This is &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; an official page on which to report bugs; it is intended to be a central list for the convenience of the DR community. &amp;lt;br&amp;gt;&lt;br /&gt;
To report a bug, please {{com|assist}} or use the {{com|bug}} command in-game, or post on the appropriate [http://forums.play.net/forums/DragonRealms/view DR message board]. &amp;lt;br&amp;gt;&lt;br /&gt;
When you make an entry below, please include a &#039;&#039;&#039;timestamp&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; (the squiggly lines button in the command bar just above the edit window) just like you would on a talk page. &amp;lt;br&amp;gt;&lt;br /&gt;
If/when the bug is resolved, please go back and &amp;lt;s&amp;gt;strikethrough&amp;lt;/s&amp;gt; your entry by enclosing it with &amp;lt;nowiki&amp;gt;&amp;lt;s&amp;gt; and &amp;lt;/s&amp;gt;&amp;lt;/nowiki&amp;gt; to indicate the issue has been closed. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!-- Bugs below this line please. --&amp;gt;&lt;br /&gt;
* If you try to improve a sigil with ACTION there is a good chance nothing will happen but the danger level will rise.&lt;br /&gt;
&amp;lt;!-- End of Bug Area. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
*[[Crafting Materials]]&lt;br /&gt;
*[[Crafting]]&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sigil_harvesting&amp;diff=545308</id>
		<title>Sigil harvesting</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sigil_harvesting&amp;diff=545308"/>
		<updated>2021-02-03T11:16:13Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Sigil harvesting&#039;&#039;&#039; is the process of collecting primary and secondary [[sigil scroll (enchanting)|sigil scrolls]] for use in the [[Enchanting]] system.&lt;br /&gt;
&lt;br /&gt;
Sigil harvesting is a room based system like the other harvesting mechanics. Unlike other systems however, each sigil &amp;quot;harvest&amp;quot; is associated with the character, not the room itself.  This means that 2 (or more) people can scribe a scroll from the same room at the same time.  The cooldown timer for that room is then tied to the character, and sigils can continue to be scribed by additional characters.&lt;br /&gt;
&lt;br /&gt;
Each room will contain a primary and secondary sigil determined by its mana concentration, urban level and season. There is no innate randomness to the system, and {{com|PERCEIVE}} {{tt|SIGIL DISTORT}} will allow you some control (particularly if you are a Ranger and don’t wish to go into town). &lt;br /&gt;
&lt;br /&gt;
Unlike traditional materials, Sigils do not have a rarity. Instead, they have a clarity (quality) and precision (hardness) that determine how well an enchantment turns out. {{tt|PERCEIVE SIGIL IMPROVE}} allows you to play a small minigame in hopes of improving a sigil’s stats prior to scribing it. Though for some this may prove too cumbersome, so you’ll still occasionally crit high quality/precise sigils just out of nowhere. And sigils allow you to scribe them multiple times to keep the grind down a bit. Finally, sigil books let you store and filter your sigils to keep inventory counts manageable. &lt;br /&gt;
&lt;br /&gt;
Technique bonuses and the {{tt|PERCEIVE SIGIL BONUS}} and {{tt|DANGER}} commands are currently turned off to capture some base statistics, but will be turned on sometime after the wide release of the system.&lt;br /&gt;
&lt;br /&gt;
[[Arcana]], [[Outdoorsmanship]] &amp;amp; [[Scholarship]] are learned when perceiving for and scribing sigils.  Each room has a short timer on it between sigil collection availability. &lt;br /&gt;
&lt;br /&gt;
==Tools==&lt;br /&gt;
* [[burin]] - used for scribing a sigil onto a scroll or item&lt;br /&gt;
** While these can be crafted by [[Engineering|Engineers]] they must be [[Enchanting|Enchanted]] before they can be used for harvesting.&lt;br /&gt;
* {{ilink|i|blank scrolls}} - used to hold a sigil&lt;br /&gt;
* (optional) [[sigil book]] - used to hold sigil-scrolls and reduce item count&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
It is helpful to purchase an [[Artificing]] book and read the 1st page of the 1st chapter to familiarize yourself with the process.&lt;br /&gt;
&lt;br /&gt;
Begin by doing a {{tt|PERCEIVE SIGIL}} in the room you want to check.  If the area has a possible sigil, you will receive a message that you are beginning your search.  Once that roundtime is done, continue to {{tt|PERCEIVE SIGIL}} until you receive a message of success for your &#039;&#039;&#039;primary sigil&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Once you have found your 1st sigil, hold a burin and a blank scroll, and {{tt|SCRIBE SIGIL}} to collect it.  Additionally, you can continue to {{tt|PERCEIVE SIGIL}} until you see a 2nd success message for a &#039;&#039;&#039;secondary sigil&#039;&#039;&#039; and {{tt|SCRIBE SIGIL}} to collect it.&lt;br /&gt;
* &#039;&#039;&#039;note: During testing, danger events have been turned off for collection, however on or after wide release, the secondary sigils will have an increased difficulty and danger factor.&lt;br /&gt;
&lt;br /&gt;
After identifying a sigil, you can {{tt|PERC SIGIL INFO}} to see the statistics on the sigil you&#039;ve found.  An example of this output is:&lt;br /&gt;
* &#039;&#039;You have perceived a flawless (96) permutation sigil comprised of broad strokes (8) in the area.    You are unable to perceive any opportunities for improving the sigil.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After identifying either the primary or secondary sigil, you can {{tt|PERCEIVE SIGIL IMPROVE}} to attempt to improve the quality of the sigil or scribe multiple copies of the sigil.  If you SCRIBE or IMPROVE after the 1st sigil identification, you will not be able to PERCEIVE for a secondary sigil.  You will receive a summary of the current sigil you have identified, an overview of your current &#039;&#039;mental health&#039;&#039; and a series of randomized commands you can use to improve the quality.  An example of this output is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
You have perceived a flawless (98) nurture sigil comprised of broad strokes (9) in the area.  &lt;br /&gt;
Patiently, you continue to observe the environment to draw out more precise traits.  Your perceptions reveal several interesting opportunities, including...&lt;br /&gt;
&lt;br /&gt;
...a difficult, sanity destroying TECHNIQUE for recovering your focus&lt;br /&gt;
...a straightforward, sanity destroying PROCESS to elevate the sigil precision.&lt;br /&gt;
...a challenging, focus disrupting EFFORT for enhancing the sigil quality.&lt;br /&gt;
...a trivial, sanity destroying APPROACH to elevate the sigil quality.&lt;br /&gt;
...a challenging, resolve taxing METHOD for improving the sigil precision.&lt;br /&gt;
...a formidable, focus disrupting RITUAL for enhancing the sigil precision.&lt;br /&gt;
...a challenging, sanity destroying TASK for recovering your resolve.&lt;br /&gt;
...a means to DISTORT the sigil&#039;s foundation.&lt;br /&gt;
&lt;br /&gt;
You also take the opportunity to take stock of your mental health.&lt;br /&gt;
&lt;br /&gt;
Danger:  --------------------&lt;br /&gt;
Sanity:  ***************-----&lt;br /&gt;
Resolve: ***************-----&lt;br /&gt;
Focus:   ***************-----&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you have begun improving your sigil, you can complete as many commands as you&#039;d like so long as you have enough Sanity, Resolve &amp;amp; Focus.  &#039;&#039;&#039;You can {{tt|PERCEIVE SIGIL IMPROVE}} repeatedly to refresh the possible list of commands and actions that will happen.&#039;&#039;&#039;  Each command will increase the Danger level however, and on a failure, you can lose the sigil entirely with no option for scribing.  Your &#039;&#039;mental health&#039;&#039; stats are localized to each sigil gathering event and will re-set each time you attempt to IMPROVE a new sigil.&lt;br /&gt;
&lt;br /&gt;
{{tt|PERCEIVE SIGIL DISTORT}} will allow you to change the type of sigil completely, and the new type.&lt;br /&gt;
&lt;br /&gt;
==Sigil Quality==&lt;br /&gt;
Gathered sigils will have 2 material statistics, &#039;&#039;&#039;clarity&#039;&#039;&#039; (quality) and &#039;&#039;&#039;precision&#039;&#039;&#039; (hardness).  &lt;br /&gt;
&lt;br /&gt;
The clarity is similar to other material qualities, where the closer to 100 the sigil is, the better the sigil.  There are specific terms associated in the end result of the sigil associated with the numeric quality of the sigil.&lt;br /&gt;
* &#039;&#039;&#039;note: The below table needs values confirmed as more data is gathered from the system&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Numeric Amount!!Sigil Descriptor!!Notes&lt;br /&gt;
|-&lt;br /&gt;
||100||?||possibly quest/auction quality only?&lt;br /&gt;
|-&lt;br /&gt;
||99||immaculate||&lt;br /&gt;
|-&lt;br /&gt;
||90-98||flawless||&lt;br /&gt;
|-&lt;br /&gt;
||80-89||exquisite||&lt;br /&gt;
|-&lt;br /&gt;
||69-79||intricate||&lt;br /&gt;
|-&lt;br /&gt;
||59-68||detailed||&lt;br /&gt;
|-&lt;br /&gt;
||49-57||distinct||&lt;br /&gt;
|-&lt;br /&gt;
||39-46||clear||&lt;br /&gt;
|-&lt;br /&gt;
||29-35||simple||&lt;br /&gt;
|-&lt;br /&gt;
||19-28||rough||&lt;br /&gt;
|-&lt;br /&gt;
||9-18||crude||&lt;br /&gt;
|-&lt;br /&gt;
||1-8||blurry||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The precision of a sigil will determine how difficult the sigil is to work with on an Enchanting project.&lt;br /&gt;
* &#039;&#039;&#039;note: The below table needs values confirmed as more data is gathered from the system&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Numeric Amount!!Sigil Descriptor!!Notes&lt;br /&gt;
|-&lt;br /&gt;
||1-29||broad strokes||&lt;br /&gt;
|-&lt;br /&gt;
||30-44||thick strands||&lt;br /&gt;
|-&lt;br /&gt;
||45-59||many fibers||&lt;br /&gt;
|-&lt;br /&gt;
||60-74||thin lines||&lt;br /&gt;
|-&lt;br /&gt;
||75-89||fine lines||&lt;br /&gt;
|-&lt;br /&gt;
||90-99||delicate detail||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sigil Types==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
===Primary===&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Abolition sigil|abolition]]&lt;br /&gt;
* [[Congruence sigil|congruence]]&lt;br /&gt;
* [[Induction sigil|induction]]&lt;br /&gt;
* [[Permutation sigil|permutation]]&lt;br /&gt;
* [[Rarefaction sigil|rarefaction]]&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Secondary===&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Antipode sigil|antipode]]&lt;br /&gt;
* [[Ascension sigil|ascension]]&lt;br /&gt;
* [[Clarification sigil|clarification]]&lt;br /&gt;
* [[Decay sigil|decay]]&lt;br /&gt;
* [[Evolution sigil|evolution]]&lt;br /&gt;
* [[Integration sigil|integration]]&lt;br /&gt;
* [[Metamorphosis sigil|metamorphosis]]&lt;br /&gt;
* [[Nurture sigil|nurture]]&lt;br /&gt;
* [[Paradox sigil|paradox]]&lt;br /&gt;
* [[Unity sigil|unity]]&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Guild (planned)===&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Blight sigil|blight (Necromancer)]]&lt;br /&gt;
* [[Bounty sigil|bounty (Trader)]]&lt;br /&gt;
* [[Conjuration sigil|conjuration (War Mage)]]&lt;br /&gt;
* [[Deception sigil|deception (Thief)]]&lt;br /&gt;
* [[Divinity sigil|divinity (Cleric)]]&lt;br /&gt;
* [[Fugue sigil|fugue (Bard)]]&lt;br /&gt;
* [[Justice sigil|justice (Paladin)]]&lt;br /&gt;
* [[Sacrifice sigil|sacrifice (Empath)]]&lt;br /&gt;
* [[Spatial sigil|spatial (Moon Mage)]]&lt;br /&gt;
* [[Verdant sigil|verdant (Ranger)]]&lt;br /&gt;
* [[Wrath sigil|wrath (Barbarian)]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* A failed sigil scribe, such as doing a SCRIBE SIGIL before you have PERCIEVED one, will result in an &#039;&#039;&#039;any sigil&#039;&#039;&#039;.&lt;br /&gt;
:* &#039;&#039;Example: a blurry any sigil-scroll comprised of broad strokes&#039;&#039;&lt;br /&gt;
* Additional information about sigils can be found on the [[Sigil scroll]] page.&lt;br /&gt;
* A table-formatted list with the crafting properties of each type can be found on the [[:Category:Crafting_materials#Enchanting materials|Crafting Materials]] page.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
The sigils can be found in various places across the realms determined by the room&#039;s mana concentration, urban level (city or rural) and season.  Preliminary results suggest that the same pair of sigils, per room, in the &#039;&#039;&#039;Spring&#039;&#039;&#039; and &#039;&#039;&#039;Autumn&#039;&#039;&#039; are the same.  &#039;&#039;&#039;Summer&#039;&#039;&#039; has a different pair per-room.  &#039;&#039;&#039;Winter&#039;&#039;&#039; to be determined.&lt;br /&gt;
&lt;br /&gt;
The following list may be helpful in determining the general locations to look for your desired sigil.  Specific locations can be found on each individual sigil page.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Sigil Name!!Locations Found In!!Season!!Notes&lt;br /&gt;
|-&lt;br /&gt;
||[[Abolition sigil|abolition]]||city||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Antipode sigil|antipode]]||city||winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Ascension sigil|ascension]]||city, rural||spring, summer||&lt;br /&gt;
|-&lt;br /&gt;
||[[Clarification sigil|clarification]]||city, rural||spring, summer||&lt;br /&gt;
|-&lt;br /&gt;
||[[Congruence sigil|congruence]]||city, rural||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Decay sigil|decay]]||city||spring||&lt;br /&gt;
|-&lt;br /&gt;
||[[Evolution sigil|evolution]]||city, rural||spring||&lt;br /&gt;
|-&lt;br /&gt;
||[[Induction sigil|induction]]||city, rural||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Integration sigil|integration]]||city, rural||spring, summer||&lt;br /&gt;
|-&lt;br /&gt;
||[[Metamorphosis sigil|metamorphosis]]||city, rural||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Nurture sigil|nurture]]||city, rural||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Paradox sigil|paradox]]||city||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Permutation sigil|permutation]]||city||spring, summer||&lt;br /&gt;
|-&lt;br /&gt;
||[[Rarefaction sigil|rarefaction]]||city, rural||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Unity sigil|unity]]||city, rural||spring, summer||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*See also the following [https://pastebin.com/EQYSxpM3 player-compiled list]:&lt;br /&gt;
&lt;br /&gt;
==BUGS==&lt;br /&gt;
Please use this space to document any logging system bugs.&lt;br /&gt;
This is &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; an official page on which to report bugs; it is intended to be a central list for the convenience of the DR community. &amp;lt;br&amp;gt;&lt;br /&gt;
To report a bug, please {{com|assist}} or use the {{com|bug}} command in-game, or post on the appropriate [http://forums.play.net/forums/DragonRealms/view DR message board]. &amp;lt;br&amp;gt;&lt;br /&gt;
When you make an entry below, please include a &#039;&#039;&#039;timestamp&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; (the squiggly lines button in the command bar just above the edit window) just like you would on a talk page. &amp;lt;br&amp;gt;&lt;br /&gt;
If/when the bug is resolved, please go back and &amp;lt;s&amp;gt;strikethrough&amp;lt;/s&amp;gt; your entry by enclosing it with &amp;lt;nowiki&amp;gt;&amp;lt;s&amp;gt; and &amp;lt;/s&amp;gt;&amp;lt;/nowiki&amp;gt; to indicate the issue has been closed. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!-- Bugs below this line please. --&amp;gt;&lt;br /&gt;
* If you try to improve a sigil with ACTION there is a good chance nothing will happen but the danger level will rise.&lt;br /&gt;
&amp;lt;!-- End of Bug Area. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
*[[Crafting Materials]]&lt;br /&gt;
*[[Crafting]]&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sigil_harvesting&amp;diff=545307</id>
		<title>Sigil harvesting</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sigil_harvesting&amp;diff=545307"/>
		<updated>2021-02-03T11:04:31Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Sigil harvesting&#039;&#039;&#039; is the process of collecting primary and secondary [[sigil scroll (enchanting)|sigil scrolls]] for use in the [[Enchanting]] system.&lt;br /&gt;
&lt;br /&gt;
Sigil harvesting is a room based system like the other harvesting mechanics. Unlike other systems however, each sigil &amp;quot;harvest&amp;quot; is associated with the character, not the room itself.  This means that 2 (or more) people can scribe a scroll from the same room at the same time.  The cooldown timer for that room is then tied to the character, and sigils can continue to be scribed by additional characters.&lt;br /&gt;
&lt;br /&gt;
Each room will contain a primary and secondary sigil determined by its mana concentration, urban level and season. There is no innate randomness to the system, and {{com|PERCEIVE}} {{tt|SIGIL DISTORT}} will allow you some control (particularly if you are a Ranger and don’t wish to go into town). &lt;br /&gt;
&lt;br /&gt;
Unlike traditional materials, Sigils do not have a rarity. Instead, they have a clarity (quality) and precision (hardness) that determine how well an enchantment turns out. {{tt|PERCEIVE SIGIL IMPROVE}} allows you to play a small minigame in hopes of improving a sigil’s stats prior to scribing it. Though for some this may prove too cumbersome, so you’ll still occasionally crit high quality/precise sigils just out of nowhere. And sigils allow you to scribe them multiple times to keep the grind down a bit. Finally, sigil books let you store and filter your sigils to keep inventory counts manageable. &lt;br /&gt;
&lt;br /&gt;
Technique bonuses and the {{tt|PERCEIVE SIGIL BONUS}} and {{tt|DANGER}} commands are currently turned off to capture some base statistics, but will be turned on sometime after the wide release of the system.&lt;br /&gt;
&lt;br /&gt;
[[Arcana]], [[Outdoorsmanship]] &amp;amp; [[Scholarship]] are learned when perceiving for and scribing sigils.  Each room has a short timer on it between sigil collection availability. &lt;br /&gt;
&lt;br /&gt;
==Tools==&lt;br /&gt;
* [[burin]] - used for scribing a sigil onto a scroll or item&lt;br /&gt;
** While these can be crafted by [[Engineering|Engineers]] they must be [[Enchanting|Enchanted]] before they can be used for harvesting.&lt;br /&gt;
* {{ilink|i|blank scrolls}} - used to hold a sigil&lt;br /&gt;
* (optional) [[sigil book]] - used to hold sigil-scrolls and reduce item count&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
It is helpful to purchase an [[Artificing]] book and read the 1st page of the 1st chapter to familiarize yourself with the process.&lt;br /&gt;
&lt;br /&gt;
Begin by doing a {{tt|PERCEIVE SIGIL}} in the room you want to check.  If the area has a possible sigil, you will receive a message that you are beginning your search.  Once that roundtime is done, continue to {{tt|PERCEIVE SIGIL}} until you receive a message of success for your &#039;&#039;&#039;primary sigil&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Once you have found your 1st sigil, hold a burin and a blank scroll, and {{tt|SCRIBE SIGIL}} to collect it.  Additionally, you can continue to {{tt|PERCEIVE SIGIL}} until you see a 2nd success message for a &#039;&#039;&#039;secondary sigil&#039;&#039;&#039; and {{tt|SCRIBE SIGIL}} to collect it.&lt;br /&gt;
* &#039;&#039;&#039;note: During testing, danger events have been turned off for collection, however on or after wide release, the secondary sigils will have an increased difficulty and danger factor.&lt;br /&gt;
&lt;br /&gt;
After identifying a sigil, you can {{tt|PERC SIGIL INFO}} to see the statistics on the sigil you&#039;ve found.  An example of this output is:&lt;br /&gt;
* &#039;&#039;You have perceived a flawless (96) permutation sigil comprised of broad strokes (8) in the area.    You are unable to perceive any opportunities for improving the sigil.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After identifying either the primary or secondary sigil, you can {{tt|PERCEIVE SIGIL IMPROVE}} to attempt to improve the quality of the sigil or scribe multiple copies of the sigil.  If you SCRIBE or IMPROVE after the 1st sigil identification, you will not be able to PERCEIVE for a secondary sigil.  You will receive a summary of the current sigil you have identified, an overview of your current &#039;&#039;mental health&#039;&#039; and a series of randomized commands you can use to improve the quality.  An example of this output is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
You have perceived a flawless (98) nurture sigil comprised of broad strokes (9) in the area.  &lt;br /&gt;
Patiently, you continue to observe the environment to draw out more precise traits.  Your perceptions reveal several interesting opportunities, including...&lt;br /&gt;
&lt;br /&gt;
...a difficult, sanity destroying TECHNIQUE for recovering your focus&lt;br /&gt;
...a straightforward, sanity destroying PROCESS to elevate the sigil precision.&lt;br /&gt;
...a challenging, focus disrupting EFFORT for enhancing the sigil quality.&lt;br /&gt;
...a trivial, sanity destroying APPROACH to elevate the sigil quality.&lt;br /&gt;
...a challenging, resolve taxing METHOD for improving the sigil precision.&lt;br /&gt;
...a formidable, focus disrupting RITUAL for enhancing the sigil precision.&lt;br /&gt;
...a challenging, sanity destroying TASK for recovering your resolve.&lt;br /&gt;
...a means to DISTORT the sigil&#039;s foundation.&lt;br /&gt;
&lt;br /&gt;
You also take the opportunity to take stock of your mental health.&lt;br /&gt;
&lt;br /&gt;
Danger:  --------------------&lt;br /&gt;
Sanity:  ***************-----&lt;br /&gt;
Resolve: ***************-----&lt;br /&gt;
Focus:   ***************-----&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you have begun improving your sigil, you can complete as many commands as you&#039;d like so long as you have enough Sanity, Resolve &amp;amp; Focus.  &#039;&#039;&#039;You can {{tt|PERCEIVE SIGIL IMPROVE}} repeatedly to refresh the possible list of commands and actions that will happen.&#039;&#039;&#039;  Each command will increase the Danger level however, and on a failure, you can lose the sigil entirely with no option for scribing.  Your &#039;&#039;mental health&#039;&#039; stats are localized to each sigil gathering event and will re-set each time you attempt to IMPROVE a new sigil.&lt;br /&gt;
&lt;br /&gt;
{{tt|PERCEIVE SIGIL DISTORT}} will allow you to change the type of sigil completely, and the new type.&lt;br /&gt;
&lt;br /&gt;
==Sigil Quality==&lt;br /&gt;
Gathered sigils will have 2 material statistics, &#039;&#039;&#039;clarity&#039;&#039;&#039; (quality) and &#039;&#039;&#039;precision&#039;&#039;&#039; (hardness).  &lt;br /&gt;
&lt;br /&gt;
The clarity is similar to other material qualities, where the closer to 100 the sigil is, the better the sigil.  There are specific terms associated in the end result of the sigil associated with the numeric quality of the sigil.&lt;br /&gt;
* &#039;&#039;&#039;note: The below table needs values confirmed as more data is gathered from the system&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Numeric Amount!!Sigil Descriptor!!Notes&lt;br /&gt;
|-&lt;br /&gt;
||100||?||possibly quest/auction quality only?&lt;br /&gt;
|-&lt;br /&gt;
||99||immaculate||&lt;br /&gt;
|-&lt;br /&gt;
||90-98||flawless||&lt;br /&gt;
|-&lt;br /&gt;
||80-89||exquisite||&lt;br /&gt;
|-&lt;br /&gt;
||69-79||intricate||&lt;br /&gt;
|-&lt;br /&gt;
||59-68||detailed||&lt;br /&gt;
|-&lt;br /&gt;
||49-57||distinct||&lt;br /&gt;
|-&lt;br /&gt;
||39-46||clear||&lt;br /&gt;
|-&lt;br /&gt;
||29-35||simple||&lt;br /&gt;
|-&lt;br /&gt;
||20-27||rough||&lt;br /&gt;
|-&lt;br /&gt;
||9-18||crude||&lt;br /&gt;
|-&lt;br /&gt;
||1-6||blurry||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The precision of a sigil will determine how difficult the sigil is to work with on an Enchanting project.&lt;br /&gt;
* &#039;&#039;&#039;note: The below table needs values confirmed as more data is gathered from the system&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Numeric Amount!!Sigil Descriptor!!Notes&lt;br /&gt;
|-&lt;br /&gt;
||1-29||broad strokes||&lt;br /&gt;
|-&lt;br /&gt;
||30-44||thick strands||&lt;br /&gt;
|-&lt;br /&gt;
||45-59||many fibers||&lt;br /&gt;
|-&lt;br /&gt;
||60-74||thin lines||&lt;br /&gt;
|-&lt;br /&gt;
||75-89||fine lines||&lt;br /&gt;
|-&lt;br /&gt;
||90-99||delicate detail||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sigil Types==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; |&lt;br /&gt;
===Primary===&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Abolition sigil|abolition]]&lt;br /&gt;
* [[Congruence sigil|congruence]]&lt;br /&gt;
* [[Induction sigil|induction]]&lt;br /&gt;
* [[Permutation sigil|permutation]]&lt;br /&gt;
* [[Rarefaction sigil|rarefaction]]&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Secondary===&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Antipode sigil|antipode]]&lt;br /&gt;
* [[Ascension sigil|ascension]]&lt;br /&gt;
* [[Clarification sigil|clarification]]&lt;br /&gt;
* [[Decay sigil|decay]]&lt;br /&gt;
* [[Evolution sigil|evolution]]&lt;br /&gt;
* [[Integration sigil|integration]]&lt;br /&gt;
* [[Metamorphosis sigil|metamorphosis]]&lt;br /&gt;
* [[Nurture sigil|nurture]]&lt;br /&gt;
* [[Paradox sigil|paradox]]&lt;br /&gt;
* [[Unity sigil|unity]]&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Guild (planned)===&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Blight sigil|blight (Necromancer)]]&lt;br /&gt;
* [[Bounty sigil|bounty (Trader)]]&lt;br /&gt;
* [[Conjuration sigil|conjuration (War Mage)]]&lt;br /&gt;
* [[Deception sigil|deception (Thief)]]&lt;br /&gt;
* [[Divinity sigil|divinity (Cleric)]]&lt;br /&gt;
* [[Fugue sigil|fugue (Bard)]]&lt;br /&gt;
* [[Justice sigil|justice (Paladin)]]&lt;br /&gt;
* [[Sacrifice sigil|sacrifice (Empath)]]&lt;br /&gt;
* [[Spatial sigil|spatial (Moon Mage)]]&lt;br /&gt;
* [[Verdant sigil|verdant (Ranger)]]&lt;br /&gt;
* [[Wrath sigil|wrath (Barbarian)]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* A failed sigil scribe, such as doing a SCRIBE SIGIL before you have PERCIEVED one, will result in an &#039;&#039;&#039;any sigil&#039;&#039;&#039;.&lt;br /&gt;
:* &#039;&#039;Example: a blurry any sigil-scroll comprised of broad strokes&#039;&#039;&lt;br /&gt;
* Additional information about sigils can be found on the [[Sigil scroll]] page.&lt;br /&gt;
* A table-formatted list with the crafting properties of each type can be found on the [[:Category:Crafting_materials#Enchanting materials|Crafting Materials]] page.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
The sigils can be found in various places across the realms determined by the room&#039;s mana concentration, urban level (city or rural) and season.  Preliminary results suggest that the same pair of sigils, per room, in the &#039;&#039;&#039;Spring&#039;&#039;&#039; and &#039;&#039;&#039;Autumn&#039;&#039;&#039; are the same.  &#039;&#039;&#039;Summer&#039;&#039;&#039; has a different pair per-room.  &#039;&#039;&#039;Winter&#039;&#039;&#039; to be determined.&lt;br /&gt;
&lt;br /&gt;
The following list may be helpful in determining the general locations to look for your desired sigil.  Specific locations can be found on each individual sigil page.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Sigil Name!!Locations Found In!!Season!!Notes&lt;br /&gt;
|-&lt;br /&gt;
||[[Abolition sigil|abolition]]||city||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Antipode sigil|antipode]]||city||winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Ascension sigil|ascension]]||city, rural||spring, summer||&lt;br /&gt;
|-&lt;br /&gt;
||[[Clarification sigil|clarification]]||city, rural||spring, summer||&lt;br /&gt;
|-&lt;br /&gt;
||[[Congruence sigil|congruence]]||city, rural||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Decay sigil|decay]]||city||spring||&lt;br /&gt;
|-&lt;br /&gt;
||[[Evolution sigil|evolution]]||city, rural||spring||&lt;br /&gt;
|-&lt;br /&gt;
||[[Induction sigil|induction]]||city, rural||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Integration sigil|integration]]||city, rural||spring, summer||&lt;br /&gt;
|-&lt;br /&gt;
||[[Metamorphosis sigil|metamorphosis]]||city, rural||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Nurture sigil|nurture]]||city, rural||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Paradox sigil|paradox]]||city||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Permutation sigil|permutation]]||city||spring, summer||&lt;br /&gt;
|-&lt;br /&gt;
||[[Rarefaction sigil|rarefaction]]||city, rural||spring, summer, winter||&lt;br /&gt;
|-&lt;br /&gt;
||[[Unity sigil|unity]]||city, rural||spring, summer||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*See also the following [https://pastebin.com/EQYSxpM3 player-compiled list]:&lt;br /&gt;
&lt;br /&gt;
==BUGS==&lt;br /&gt;
Please use this space to document any logging system bugs.&lt;br /&gt;
This is &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; an official page on which to report bugs; it is intended to be a central list for the convenience of the DR community. &amp;lt;br&amp;gt;&lt;br /&gt;
To report a bug, please {{com|assist}} or use the {{com|bug}} command in-game, or post on the appropriate [http://forums.play.net/forums/DragonRealms/view DR message board]. &amp;lt;br&amp;gt;&lt;br /&gt;
When you make an entry below, please include a &#039;&#039;&#039;timestamp&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; (the squiggly lines button in the command bar just above the edit window) just like you would on a talk page. &amp;lt;br&amp;gt;&lt;br /&gt;
If/when the bug is resolved, please go back and &amp;lt;s&amp;gt;strikethrough&amp;lt;/s&amp;gt; your entry by enclosing it with &amp;lt;nowiki&amp;gt;&amp;lt;s&amp;gt; and &amp;lt;/s&amp;gt;&amp;lt;/nowiki&amp;gt; to indicate the issue has been closed. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!-- Bugs below this line please. --&amp;gt;&lt;br /&gt;
* If you try to improve a sigil with ACTION there is a good chance nothing will happen but the danger level will rise.&lt;br /&gt;
&amp;lt;!-- End of Bug Area. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
*[[Crafting Materials]]&lt;br /&gt;
*[[Crafting]]&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=545306</id>
		<title>Item:Flat augmenting loop (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=545306"/>
		<updated>2021-02-03T08:48:28Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
{{CraftTemplate|itype=	flat augmenting loop|noun=loop|type=misc|mat=sigil|dif=10|vol=3|matdetail=permutation, clarification, induction|tech=Enchanted Tool Design |2|2|2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Update standard with balsa wood&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Mana Adjustment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| balsa || 70 || 03 || || ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Xenomite || 95 || 45 || very effective-8 || particularly weak-5 || 81 average precision/red, ultra rare, major fount &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|p=-|a=y}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=545305</id>
		<title>Item:Flat augmenting loop (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=545305"/>
		<updated>2021-02-03T08:35:52Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: /* Standard */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
{{CraftTemplate|itype=	flat augmenting loop|noun=loop|type=misc|mat=sigil|dif=10|vol=3|matdetail=permutation, clarification, induction|tech=Enchanted Tool Design |2|2|2}}&lt;br /&gt;
==Variations==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Xenomite || 95 || 45 || very effective-8 || particularly weak-5 || 81 average precision/red, ultra rare, major fount &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|p=-|a=y}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=545304</id>
		<title>Item:Flat augmenting loop (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=545304"/>
		<updated>2021-02-03T08:34:43Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
{{CraftTemplate|itype=	flat augmenting loop|noun=loop|type=misc|mat=sigil|dif=10|vol=3|matdetail=permutation, clarification, induction|tech=Enchanted Tool Design |2|2|2}}&lt;br /&gt;
==Standard==&lt;br /&gt;
Update standard with balsa wood&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Mana Adjustment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|  || || ||  ||  ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Xenomite || 95 || 45 || very effective-8 || particularly weak-5 || 81 average precision/red, ultra rare, major fount &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|p=-|a=y}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=545303</id>
		<title>Item:Flat augmenting loop (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=545303"/>
		<updated>2021-02-03T08:29:59Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{CraftTemplate|itype=	flat augmenting loop|noun=loop|type=misc|mat=sigil|dif=10|vol=3|matdetail=permutation, clarification, induction|tech=Enchanted Tool Design |2|2|2}}&lt;br /&gt;
==Standard==&lt;br /&gt;
Update standard with balsa wood&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Mana Adjustment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|  || || ||  ||  ||  || 71 average precision/red, ultra rare, major fount &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Xenomite || 95 || 45 || very effective-8 || particularly weak-5 || 81 average precision/red, ultra rare, major fount &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|p=-|a=y}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=545302</id>
		<title>Item:Flat augmenting loop (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=545302"/>
		<updated>2021-02-03T08:29:02Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
{{CraftTemplate|itype=	flat augmenting loop|noun=loop|type=misc|mat=sigil|dif=10|vol=3|matdetail=permutation, clarification, induction|tech=Enchanted Tool Design |2|2|2}}&lt;br /&gt;
==Standard==&lt;br /&gt;
Update standard with balsa wood&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Mana Adjustment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|  || || ||  ||  ||  || 71 average precision/red, ultra rare, major fount &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Xenomite || 95 || 45 || very effective-8 || particularly weak-5 || 81 average precision/red, ultra rare, major fount &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|p=-|a=y}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=545301</id>
		<title>Item:Flat augmenting loop (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Flat_augmenting_loop_(crafted)&amp;diff=545301"/>
		<updated>2021-02-03T08:27:08Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: Created page with &amp;quot;{{CraftTemplate|itype=	flat augmenting loop|noun=loop|type=misc|mat=sigil|dif=10|vol=3|matdetail=permutation, clarification, induction|tech=Enchanted Tool Design |2|2|2}} ==St...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=	flat augmenting loop|noun=loop|type=misc|mat=sigil|dif=10|vol=3|matdetail=permutation, clarification, induction|tech=Enchanted Tool Design |2|2|2}}&lt;br /&gt;
==Standard==&lt;br /&gt;
Update standard with balsa wood&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Mana Adjustment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|  || || ||  ||  ||  || 71 average precision/red, ultra rare, major fount &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Xenomite || 95 || 45 || very effective-8 || particularly weak-5 || 81 average precision/red, ultra rare, major fount &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|p=-|a=y}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Precise_imbuement_rod_(crafted)&amp;diff=545280</id>
		<title>Item:Precise imbuement rod (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Precise_imbuement_rod_(crafted)&amp;diff=545280"/>
		<updated>2021-02-02T12:20:05Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|type=enchanting&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{CraftTemplate|itype=precise imbuement rod|noun=rod|type=misc|mat=sigil|dif=11|vol=3|matdetail=rarefaction, antipode, metamorphosis|tech=Advanced Enchanted Tools ||}}&lt;br /&gt;
==Standard==&lt;br /&gt;
Update standard with balsa wood&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Mana Adjustment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| balsa || 70 || 03 || very effective-8  || particularly weak-5 || 71 || 71 average precision/red, ultra rare, major fount &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| || || ||  ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|p=-|a=y}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Precise_imbuement_rod_(crafted)&amp;diff=545279</id>
		<title>Item:Precise imbuement rod (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Precise_imbuement_rod_(crafted)&amp;diff=545279"/>
		<updated>2021-02-02T12:04:18Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: Created page with &amp;quot;{{Item |type=enchanting |sourcetype=- |fname=No }} {{stub}}  {{CraftTemplate|itype=Flat augmenting loop|noun=loop|type=misc|mat=sigil|dif=10|vol=3|matdetail=permutation, clari...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|type=enchanting&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{CraftTemplate|itype=Flat augmenting loop|noun=loop|type=misc|mat=sigil|dif=10|vol=3|matdetail=permutation, clarification, induction|tech=Enchanted Tool Design|2|2|2}}&lt;br /&gt;
==Standard==&lt;br /&gt;
Update standard with balsa wood&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| ||  ||  ||  ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Material !! Mat. Capacity !! Mat. Durability !! Speed !! Tool Durability !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Xenomite|| 95 || 45 || very effective-8 || particularly weak-5 ||  81 average precision/red, ultra rare, major fount&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|p=-|a=y}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Artificing_products&amp;diff=545278</id>
		<title>Artificing products</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Artificing_products&amp;diff=545278"/>
		<updated>2021-02-02T11:40:54Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
These are the items that can currently be produced by the [[Artificing discipline]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Sigils listed in &#039;&#039;&#039;bold&#039;&#039;&#039; under the components column are sold in enchanting societies.&lt;br /&gt;
&lt;br /&gt;
==Utility and Fluff Artificing==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Components || Technique&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|radiant trinket (crafted)|radiant trinket}} || Apprentice || 01 - extremely easy || toy || &#039;&#039;&#039;abolition&#039;&#039;&#039; + (bead, totem, figurine, etc.) || Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|mana trinket (crafted)|mana trinket}} || Apprentice || 02 - very easy || toy || &#039;&#039;&#039;abolition&#039;&#039;&#039; + any + (bead, totem, figurine, etc.) || Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|flash trinket (crafted)|flash trinket}} || Apprentice || 02 - very easy || toy || &#039;&#039;&#039;induction&#039;&#039;&#039; + (bead, totem, figurine, etc.) || Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|cambrinth retuner (crafted)|cambrinth retuner}} || Apprentice || 02 - very easy || [[Cambrinth Retune]] ||  &#039;&#039;&#039;congruence&#039;&#039;&#039; + (finished rod) || Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|celestial beacon (crafted)|celestial beacon}} || Apprentice || 02 - very easy || [[Celestial Beacon]] || &#039;&#039;&#039;abolition&#039;&#039;&#039; + (any gem) || Martial Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|wind trinket (crafted)|wind trinket}} || Apprentice || 03 - easy || toy ||&#039;&#039;&#039;rarefaction&#039;&#039;&#039; + (bead, totem, figurine, etc.) ||  Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|simple devourer (crafted)|simple devourer}} || Apprentice || 03 - easy || [[Devourer]]||&#039;&#039;&#039;abolition&#039;&#039;&#039; + metamorphosis + (pearl) ||  Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Eluned&#039;s Scry (crafted)|Eluned&#039;s Scry}} || Apprentice || 03 - easy || [[Eluned%27s Scry]] || &#039;&#039;&#039;abolition&#039;&#039;&#039; + &#039;&#039;&#039;permutation&#039;&#039;&#039; + (bone) ||  Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|earth trinket (crafted)|earth trinket}} || Apprentice || 04 - simple || toy || &#039;&#039;&#039;permutation&#039;&#039;&#039; + (bead, totem, figurine, etc.) ||Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Garden&#039;s Vision (crafted)|Garden&#039;s Vision}} || Apprentice || 04 - simple || [[Garden%27s Vision]]&amp;lt;br/&amp;gt;Works on limited gems only || &#039;&#039;&#039;abolition&#039;&#039;&#039;+antipode+(amethyst or sapphire ) ||  Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|fire trinket (crafted)|fire trinket}} || Journeyman || 05 - basic || toy ||  &#039;&#039;&#039;induction&#039;&#039;&#039; + paradox + (bead, totem, figurine, etc.) ||  Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Mirkik sokis (crafted)|Mirkik sokis}} || Journeyman || 05 - basic || [[Mirkik sokis]] || &#039;&#039;&#039;induction&#039;&#039;&#039; + &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + (high value gem)||  Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|water trinket (crafted)|water trinket}} || Journeyman || 06 - somewhat challenging || toy || &#039;&#039;&#039;abolition&#039;&#039;&#039; + ascension + (bead, totem, figurine, etc.)|| Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|aura device (crafted)|aura device}} || Journeyman || 06 - somewhat challenging || [[Lunar Aura Device]] ||  &#039;&#039;&#039;abolition&#039;&#039;&#039; + paradox + (bead, totem, figurine, etc.) ||Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|magic gem (crafted)|magic gem}} || Journeyman || 06 - somewhat challenging || || &#039;&#039;&#039;permutation&#039;&#039;&#039; + unity + (gem) ||   Basic Artificing Principles&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|nemmiro stone (crafted)|nemmiro stone}} || Journeyman || 07 - challenging || {{ilink|i|nemmiro stone}} || &#039;&#039;&#039;abolition&#039;&#039;&#039; + any + any + (pebble)|| Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|shatter sigil (crafted)|shatter sigil}} || Journeyman || 07 - challenging || removes enchantments/flares from items || &#039;&#039;&#039;abolition&#039;&#039;&#039; + decay + antipode + (ingot)||  Exotic Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|mining stone (crafted)|mining stone}} || Journeyman || 07 - challenging || Absorbs mining (+lumberjacking?) accidents || &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + integration + antipode + (pebble) ||  Martial Artificing &lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|simple gwethsmasher (crafted)|simple gwethsmasher}} || Journeyman || 07 - challenging || [[Gwethsmasher]]&amp;lt;br/&amp;gt;(released 6/23/19) || &#039;&#039;&#039;abolition&#039;&#039;&#039; + metamorphosis + (bead, totem, figurine, etc.)|| Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Charisma)|Ring of Glory}} - &#039;&#039;Charisma&#039;&#039; || Journeyman || 08 - complicated || ||  &#039;&#039;&#039;permutation&#039;&#039;&#039;+ paradox+ clarification+ (ring) ||   Martial Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Stamina)|Ring of Glory}} - &#039;&#039;Stamina&#039;&#039; || Journeyman || 08 - complicated || || &#039;&#039;&#039;abolition&#039;&#039;&#039; + integration + nurture + (ring) ||  Martial Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Astoshe&#039;s Eclipse (crafted)|Astoshe&#039;s Eclipse}} || Journeyman || 08 - complicated || [[Astoshe%27s Eclipse]] || &#039;&#039;&#039;congruence&#039;&#039;&#039; + unity + (ring) ||    Exotic Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Wisdom)|Ring of Glory}} - &#039;&#039;Wisdom&#039;&#039; || Master || 09 - intricate || || &#039;&#039;&#039;induction&#039;&#039;&#039;+ metamorphosis+ evolution+ (ring)||   Exotic Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Intelligence)|Ring of Glory}} - &#039;&#039;Intelligence&#039;&#039; || Master || 09 - intricate || ||  &#039;&#039;&#039;abolition&#039;&#039;&#039; + paradox + nurture + (ring)||   Exotic Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|unleashed gwethsmasher (crafted)|unleashed gwethsmasher}} || Master || 10 - difficult || [[Gwethsmasher]]&amp;lt;br/&amp;gt;(released 6/23/19) || &#039;&#039;&#039;abolition&#039;&#039;&#039; + metamorphosis + (bead, totem, figurine, etc.)|| Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Discipline)|Ring of Glory}} - &#039;&#039;Discipline&#039;&#039; || Master || 10 - difficult || || &#039;&#039;&#039;permutation&#039;&#039;&#039;+ nurture+ decay+ (ring)|| Exotic Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Reflex)|Ring of Glory}} - &#039;&#039;Reflex&#039;&#039; || Master || 10 - difficult || ||  &#039;&#039;&#039;congruence&#039;&#039;&#039;+ metamorphosis+ evolution+ (ring)||  Exotic Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Agility)|Ring of Glory}} - &#039;&#039;Agility&#039;&#039; || Master || 11 - very difficult || || &#039;&#039;&#039;rarefaction&#039;&#039;&#039;+ nurture+ integration+ (ring)||  Exotic Artificing&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  {{ilink|i|Ring of Glory (Strength)|Ring of Glory}} - &#039;&#039;Strength&#039;&#039; || Master || 11 - very difficult || || &#039;&#039;&#039;induction&#039;&#039;&#039; + antipode + evolution + (ring) || Exotic Artificing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Foci==&lt;br /&gt;
&#039;&#039;&#039;* Components Note: the base physical component for all items in this chapter is a finished stone, bone or wood bead, totem, figurine, wand or rod.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fount colors: &lt;br /&gt;
Red = Magnitude (bonus effect)&lt;br /&gt;
Yellow = Reduced activation time&lt;br /&gt;
Grey = durability (bonus charges)&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Components ||  Technique&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|training ritual focus (crafted)|training ritual focus}} || Apprentice || 01 - extremely easy || || &#039;&#039;&#039;rarefaction&#039;&#039;&#039;||  Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|basic ritual focus (lunar)|basic lunar ritual focus}} || Apprentice || 02 - very easy || || &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + any|| Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|basic ritual focus (elemental)|basic elemental ritual focus}} || Apprentice || 03 - easy || || &#039;&#039;&#039;permutation&#039;&#039;&#039; + any||  Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  [[Item:basic ritual focus (life)|basic life ritual focus]] || Apprentice || 04 - simple || ||  &#039;&#039;&#039;induction&#039;&#039;&#039;+ any|| Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|basic ritual focus (holy)|basic holy ritual focus}} || Journeyman || 05 - basic || ||  &#039;&#039;&#039;abolition&#039;&#039;&#039;+ any||  Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|accurate focus (crafted)|accurate focus}} || Journeyman || 05 - basic || || &#039;&#039;&#039;permutation&#039;&#039;&#039;+ nurture + decay|| Advanced Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|basic ritual focus (untuned)|basic untuned ritual focus}} || Journeyman || 06 - somewhat challenging || || nurture + any || Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|advanced ritual focus (lunar)|advanced lunar ritual focus}} || Journeyman || 06 - somewhat challenging || || paradox+any|| Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|efficient focus (crafted)|efficient focus}} || Journeyman || 06 - somewhat challenging || || &#039;&#039;&#039;induction&#039;&#039;&#039;+metamorphosis+ascension || Advanced Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|advanced ritual focus (elemental)|advanced elemental ritual focus}} || Journeyman || 07 - challenging || || evolution+any|| Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|lethal focus (crafted)|lethal focus}} || Journeyman || 07 - challenging || || &#039;&#039;&#039;congruence&#039;&#039;&#039;+paradox+clarification  || Advanced Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|advanced ritual focus (life)|advanced life ritual focus}} || Journeyman || 08 - complicated || || ascension+any || Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|destructive focus (crafted)|destructive focus}} || Journeyman || 08 - complicated || || &#039;&#039;&#039;abolition&#039;&#039;&#039;+decay+antipode || Advanced Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|advanced ritual focus (holy)|advanced holy ritual focus}} || Master || 09 - intricate || || unity+ any||  Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|fire focus (crafted)|fire focus}} || Master || 09 - intricate || fire flares || evolution+integration+nurture  || Advanced Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|advanced ritual focus (AP)|advanced AP ritual focus}} || Master || 10 - difficult || || decay+any|| Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|frost focus (crafted)|frost focus}} || Master || 10 - difficult || frost flares || evolution+metamorphosis+unity|| Advanced Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|advanced ritual focus (untuned)|advanced untuned ritual focus}} || Master || 11 - very difficult || ||&#039;&#039;&#039;abolition&#039;&#039;&#039;+any+unity || Ritual Foci Creation&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  {{ilink|i|electric focus (crafted)|electric focus}} || Master || 11 - very difficult || electric flares ||  evolution+ascension+paradox||Advanced Foci Creation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Fount]] Creation==&lt;br /&gt;
* &#039;&#039;&#039;Components Note: the base physical component to all items in this chapter is a small stone, wood or bone sphere.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes || Components ||  Technique&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray fragile fount with a rough surface|{{ilink|i|gray fragile fount with a rough surface|common material minor fount}}}} || || 01 - extremely easy  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray fragile fount with a coarse surface|{{ilink|i|gray fragile fount with a coarse surface|common material lesser fount}}}} || || 02 - very easy  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; + &#039;&#039;&#039;abolition&#039;&#039;&#039; || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray fragile fount with a texture surface|{{ilink|i|gray fragile fount with a texture surface|common material greater fount}}}} || || 03 - easy  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; + &#039;&#039;&#039;rarefaction&#039;&#039;&#039; || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thin fount with a rough surface|{{ilink|i|gray thin fount with a rough surface|uncommon material minor fount}}}} || || 03 - easy  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + paradox || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray fragile fount with a grooved surface|{{ilink|i|gray fragile fount with a grooved surface|common material major fount}}}} || || 04 - simple  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; + evolution || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thin fount with a coarse surface|{{ilink|i|gray thin fount with a coarse surface|uncommon material lesser fount}}}} || || 05 - basic  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + nurture || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thick fount with a rough surface|{{ilink|i|gray thick fount with a rough surface|rare material minor fount}}}} || || 05 - basic  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + metamorphosis + nurture || Advanced Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thin fount with a texture surface|{{ilink|i|gray thin fount with a texture surface|uncommon material greater fount}}}} || || 06 - somewhat challenging  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + integration || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray heavy fount with a rough surface|{{ilink|i|gray heavy fount with a rough surface|ultra rare material minor fount}}}} || || 06 - somewhat challenging  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + decay + nurture || Complex Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thin fount with a grooved surface|{{ilink|i|gray thin fount with a grooved surface|uncommon material major fount}}}} || || 07 - challenging  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + clarification || Basic Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thick fount with a coarse surface|{{ilink|i|gray thick fount with a coarse surface|rare material lesser fount}}}} || || 07 - challenging  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + metamorphosis + decay || Advanced Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thick fount with a texture surface|{{ilink|i|gray thick fount with a texture surface|rare material greater fount}}}} || || 08 - complicated  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + metamorphosis + paradox || Advanced Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray heavy fount with a coarse surface|{{ilink|i|gray heavy fount with a coarse surface|ultra rare material lesser fount}}}} || || 08 - complicated  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + decay + decay || Complex Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray thick fount with a grooved surface|{{ilink|i|gray thick fount with a grooved surface|rare material major fount}}}} || || 09 - intricate  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + metamorphosis + evolution || Advanced Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray heavy fount with a texture surface|{{ilink|gray heavy fount with a texture surface|ultra rare material greater fount}}}} || || 09 - intricate  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + decay + paradox || Complex Fount Creation&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Hover|gray heavy fount with a grooved surface|{{ilink|i|gray heavy fount with a grooved surface|ultra rare material major fount}}}} || || 10 - difficult  || || &#039;&#039;&#039;congruence&#039;&#039;&#039; (x2) + decay + ascension || Complex Fount Creation&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Artificing Tools==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Specialty || Components || Technique&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|unfocused burin (crafted)|unfocused burin}} || Apprentice || 01 - extremely easy || || &#039;&#039;&#039;induction&#039;&#039;&#039;  + (burin)|| Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|focused burin (crafted)|focused burin}} || Apprentice || 04 - simple || durability ||  &#039;&#039;&#039;induction&#039;&#039;&#039;+&#039;&#039;&#039;rarefaction&#039;&#039;&#039;+ (burin)||  Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|oval augmenting loop (crafted)|oval augmenting loop}} || Apprentice || 04 - simple || durability || &#039;&#039;&#039;permutation&#039;&#039;&#039;+clarification+ (short pole)||  Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|gwethdesuan (crafted)|gwethdesuan}} || Journeyman || 05 - basic || || &#039;&#039;&#039;induction&#039;&#039;&#039;+ascension+({{ilink|i|ju&#039;ladan oil|oil-dipped}} gwethdesuan stone+chain)  ||   Advanced Artificing Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|small enchanter&#039;s brazier (crafted)|small enchanter&#039;s brazier}} || Journeyman || 05 - basic || balanced || &#039;&#039;&#039;rarefaction&#039;&#039;&#039;+&#039;&#039;&#039;congruence&#039;&#039;&#039;+(brazier) ||  Advanced Enchanted Tools&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|oblong augmenting loop (crafted)|oblong augmenting loop}} || Journeyman || 05 - basic || durability || &#039;&#039;&#039;permutation&#039;&#039;&#039;+clarification+ &#039;&#039;&#039;permutation&#039;&#039;&#039;+(short pole)||  Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|simple imbuement rod (crafted)|simple imbuement rod}} || Journeyman || 06 - somewhat challenging || || &#039;&#039;&#039;induction&#039;&#039;&#039;+evolution+(rod)||  Advanced Enchanted Tools&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|abstract burin (crafted)|abstract burin}} || Journeyman || 07 - challenging || durability || &#039;&#039;&#039;induction&#039;&#039;&#039;+&#039;&#039;&#039;rarefaction&#039;&#039;&#039;+unity+(burin) || Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|circular augmenting loop (crafted)|circular augmenting loop}} || Journeyman || 07 - challenging || durability ||  &#039;&#039;&#039;permutation&#039;&#039;&#039;+clarification+&#039;&#039;&#039;rarefaction&#039;&#039;&#039;+(short pole)|| Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|stout imbuement rod (crafted)|stout imbuement rod}} || Journeyman || 08 - complicated || || &#039;&#039;&#039;abolition&#039;&#039;&#039;+paradox+nurture+(rod) ||Advanced Enchanted Tools&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|precise burin (crafted)|precise burin}} || Master || 10 - difficult || speed ||   &#039;&#039;&#039;induction&#039;&#039;&#039;+&#039;&#039;&#039;rarefaction&#039;&#039;&#039;+integration+(burin) ||Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|flat augmenting loop (crafted)|flat augmenting loop}} || Master || 10 - difficult || speed ||  &#039;&#039;&#039;permutation&#039;&#039;&#039;+clarification+&#039;&#039;&#039;induction&#039;&#039;&#039;+(short pole) ||Enchanted Tool Design&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{ilink|i|precise imbuement rod (crafted)|precise imbuement rod}} || Master || 11 - very difficult || ||   &#039;&#039;&#039;rarefaction&#039;&#039;&#039;+antipode+metamorphosis+(rod) ||Advanced Enchanted Tools&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wands and Runestones==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Chapter !! Item !! Book !! Difficulty || Notes ||  Components || Technique&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|bubble wand (crafted)|bubble wand}} || Apprentice || 01 - extremely easy || toy || &#039;&#039;&#039;permutation&#039;&#039;&#039; + (wand or rod)||  Basic Wand Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|ease burden runestone (crafted)|ease burden runestone}} || Apprentice || 02 - very easy || || &#039;&#039;&#039;permutation&#039;&#039;&#039; + &#039;&#039;&#039;induction&#039;&#039;&#039; + (carved runestone)|| Basic Runestone Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|seal cambrinth runestone (crafted)|seal cambrinth runestone}} || Apprentice || 03 - easy || || &#039;&#039;&#039;induction&#039;&#039;&#039; + &#039;&#039;&#039;congruence&#039;&#039;&#039; + (carved runestone)|| Basic Runestone Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|burden runestone (crafted)|burden runestone}} || Apprentice || 04 - simple || || &#039;&#039;&#039;permutation&#039;&#039;&#039; + &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + (carved runestone)|| Basic Runestone Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|manifest force runestone (crafted)|manifest force runestone}} || Journeyman || 05 - basic || || &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + &#039;&#039;&#039;induction&#039;&#039;&#039; + (carved runestone)|| Advanced Runestone Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|strange arrow runestone (crafted)|strange arrow runestone}} || Journeyman || 06 - somewhat challenging || ||  &#039;&#039;&#039;permutation&#039;&#039;&#039; + &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + (carved runestone)||  Advanced Runestone Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|gauge flow runestone (crafted)|gauge flow runestone}} || Journeyman || 07 - challenging || || &#039;&#039;&#039;abolition&#039;&#039;&#039; + &#039;&#039;&#039;induction&#039;&#039;&#039; + (carved runestone)||  Advanced Runestone Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|dispel runestone (crafted)|dispel runestone}} || Journeyman || 08 - complicated || ||  &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + &#039;&#039;&#039;induction&#039;&#039;&#039; + (carved runestone)||Basic Runestone Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|lore arcana wand (crafted)|lore arcana wand}} || Journeyman || 08 - complicated || ||  &#039;&#039;&#039;induction&#039;&#039;&#039; + ascension + evolution + (wand)|| Advanced Wand Creation&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  {{ilink|i|lay ward runestone (crafted)|lay ward runestone}} || Master || 09 - intricate || ||  &#039;&#039;&#039;rarefaction&#039;&#039;&#039; + &#039;&#039;&#039;induction&#039;&#039;&#039; + (carved runestone)||  Advanced Runestone Creation&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=House_of_the_Revenant_Fang_437/Shadowy_Safehouse&amp;diff=544912</id>
		<title>House of the Revenant Fang 437/Shadowy Safehouse</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=House_of_the_Revenant_Fang_437/Shadowy_Safehouse&amp;diff=544912"/>
		<updated>2021-01-24T08:47:51Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: /* Tattoos */ some tats were missing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Store At A Glance&lt;br /&gt;
|Store Name=Shadowy Safehouse&lt;br /&gt;
|Town=Shard&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|Owner=-&lt;br /&gt;
|Store Type=Weapon,Armor,General,Music,Magic,Crafting,Clothing,Jewelry,Empath, Moon Mage&lt;br /&gt;
|Fest=House of the Revenant Fang 437&lt;br /&gt;
|NumRooms=4&lt;br /&gt;
|MapNumber=-&lt;br /&gt;
|Coin=merit&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Shadowy Safehouse (front room)==&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Shadowy Safehouse&lt;br /&gt;
|desc=Fresh cedar buttressing, plush fur rugs, and decorative oil lamps make a serviceable hideout from what would otherwise be a dank and ordinary cave.  Pushed up against the fictile walls, shelves laden with fastidiously organized sundries and armaments are illuminated by the flickering lamplight.  You also see a torch-lit escape tunnel, a shadowy requisitions officer, an ebony weapon display with a few things on it, a notched armor stand with a few things on it, a dark wardrobe with a black shadowsilk cloak on it, an enormous ceramic belt with a couple of things on it, a rusted wheelbarrow with a few things on it, a narrow plinth with a canopic jar with a jackal head on it, a rugged bogbirch bookshelf with a rugged morgawr leather almanac with waxed pages on it, a large ink-stained worktable with a few things on it and a miniature glass bayou with a couple of things on it.&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious exits: northeast, south, west.}}&lt;br /&gt;
* &#039;&#039;&#039;Leave via the TUNNEL, moving west returns you to the Jademist Shore&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;To reach the shop without using a summons, ask the shadowy agent about TREASURE at any of the [[Meeting portal]]s.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;bold items are new in 437&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Armor and Weapons===&lt;br /&gt;
{{ShopHeader|title=On the weapon display}}&lt;br /&gt;
{{ShopItem|t=w|intricate bogbirch battle crossbow with a dagger-shaped stock|name=&#039;&#039;&#039;intricate bogbirch battle crossbow with a dagger-shaped stock&#039;&#039;&#039;|note=|38}}&lt;br /&gt;
{{ShopItem|t=w|ka&#039;hurst light throwing axe wrapped in swamp moss|note=|38}}&lt;br /&gt;
{{ShopItem|t=w|felwood tanbo with morgawr bone inlaid agonite tips|note=|38}}&lt;br /&gt;
{{ShopItem|t=w|silversteel forester&#039;s arbalest with a zingana stock|note=|38}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The arbalest takes eight seconds to load with a bolt in the hand and nine seconds when the bolt is in a container on you.  The battle crossbow takes seven seconds to load with a bolt in the hand and eight seconds when the bolt is in a container on you.  The throwing axe and tanbo are enchanted with a nature flare.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the silversteel hooks}}&lt;br /&gt;
{{ShopItem|t=w|firestained agonite bola with braided onyx-hide ties|note=|name=&#039;&#039;&#039;firestained agonite bola with braided onyx-hide ties&#039;&#039;&#039;|35}}&lt;br /&gt;
{{ShopItem|t=w|smooth diacan throwing club wrapped with demonscale bands|note=|name=&#039;&#039;&#039;smooth diacan throwing club wrapped with demonscale bands&#039;&#039;&#039;|35}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The bola and throwing club both weigh twenty-five stones each.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the shiny haledroth rack}}&lt;br /&gt;
{{ShopItem|t=w|heavy haledroth iltesh with a wire-wrapped grip|name=&#039;&#039;&#039;heavy haledroth iltesh with a wire-wrapped grip&#039;&#039;&#039;|note=|165}}&lt;br /&gt;
{{ShopItem|t=w|heavy haledroth hatchet with a short handle wrapped in morgawr leather|name=&#039;&#039;&#039;heavy haledroth hatchet with a short handle wrapped in morgawr leather&#039;&#039;&#039;|note=|165}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The haledroth weapons are effective in combat with [[Giant mechanical mice|mechanical mice]] and also have a bit of interactive flair.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the tall mirrored pillar}}&lt;br /&gt;
{{ShopItem|t=w|T&#039;Kashi mirror gavel|name=&#039;&#039;&#039;T&#039;Kashi mirror gavel&#039;&#039;&#039;|note=|1,250}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The T&#039;Kashi mirror gavel is a light blunt weapon that weighs twenty stones and flexes to its user.  On the large beveled mirror, there is T&#039;Kashi mirror display gavel to showcase its possibilities.&amp;quot; }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the black shelf (which is on a notched armor stand)}}&lt;br /&gt;
{{ShopItem|t=a|darkened smokewhorl gloves with angled firesilk cuffs|name=&#039;&#039;&#039;darkened smokewhorl gloves with angled firesilk cuffs&#039;&#039;&#039;|note=|15}}&lt;br /&gt;
{{ShopItem|t=a|notched morgawr bone sleeves wrapped in generous folds of kau leather|note=|15}}&lt;br /&gt;
{{ShopItem|t=a|notched morgawr bone gloves tipped with gleaming white fangs|note=|15}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The morgawr bone armor pieces are all enchanted with a frost flare and the smokewhorl gloves are enchanted with a fire flare.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the white shelf (which is on a notched armor stand)}}&lt;br /&gt;
{{ShopItem|t=a|notched morgawr bone robe with generous folds of kau leather|note=|35}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The bone armor is enchanted with a frost flare.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the grey shelf (which is on a notched armor stand)}}&lt;br /&gt;
{{ShopItem|t=a|darkened smokewhorl cowl crowned with dragonfire amber flames|name=&#039;&#039;&#039;darkened smokewhorl cowl crowned with dragonfire amber flames&#039;&#039;&#039;|note=|22}}&lt;br /&gt;
{{ShopItem|t=a|notched morgawr bone balaclava crafted to form a hollow-eyed skull|note=|22}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The morgawr bone balaclava is enchanted with a frost flare and the smokewhorl cowl is enchanted with a fire flare.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the amber shelf (which is on a notched armor stand)}}&lt;br /&gt;
{{ShopItem|t=s|reinforced smokewhorl shield wreathed with dragonfire amber flames|name=&#039;&#039;&#039;reinforced smokewhorl shield wreathed with dragonfire amber flames&#039;&#039;&#039;|note=|45}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The smokewhorl shield is enchanted with a fire flare.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the vermilion shelf (which is on a notched armor stand)}}&lt;br /&gt;
{{ShopItem|t=a|darkened smokewhorl leathers lined with vermilion firesilk|name=&#039;&#039;&#039;darkened smokewhorl leathers lined with vermilion firesilk&#039;&#039;&#039;|note=|50}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The smokewhorl leathers are enchanted with a fire flare.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the spherical chitinous basket}}&lt;br /&gt;
{{ShopItem|t=i|round segmented bone pouch|name=&#039;&#039;&#039;round segmented bone pouch&#039;&#039;&#039;|note=contains a {{sloot|i|oddly-shaped chitinous orb}}; bone|175}}&lt;br /&gt;
{{ShopItem|t=i|round quilted cotton pouch|name=&#039;&#039;&#039;round quilted cotton pouch&#039;&#039;&#039;|note=contains a {{sloot|i|eggshell white orb}}; cloth|175}}&lt;br /&gt;
{{ShopItem|t=i|round chainmail pouch|name=&#039;&#039;&#039;round chainmail pouch&#039;&#039;&#039;|note=contains a {{sloot|i|stirring orb made of dark chitin}}; chain|175}}&lt;br /&gt;
{{ShopItem|t=i|round leather pouch|name=&#039;&#039;&#039;round leather pouch&#039;&#039;&#039;|note=contains a {{sloot|i|leathery oiled orb with a glossy sheen}}; leather|175}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The pouches on the basket contain exo-armor orbs that are fully unlocked to spawn at Tier 6 and self-repair.  The leather pouch contains a leather armor orb, the chainmail pouch contains a chain armor orb, the quilted cotton pouch contains a cloth armor orb, and the segmented bone pouch contains a bone armor orb.  These orbs will bond to the first person that interacts with it and the bond can&#039;t be removed or transferred.  Exercise caution!&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{ShopHeader|title=On the bogbirch log (which is on a miniature glass bayou)}}&lt;br /&gt;
{{ShopItem|t=i|small blue-belly crocodile with prominently stitched seams|note=|125}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The blue-belly crocodile will help train skinning and first aid for one hundred and five uses per day.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the coiled tentacle (which is on a miniature glass bayou)}}&lt;br /&gt;
{{ShopItem|t=i|miniature tentacled morgawr with prominently stitched seams|note=|1,500}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The tentacled morgawr will help train skinning and first aid for unlimited uses per day.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the bogbirch bookshelf}}&lt;br /&gt;
{{ShopItem|t=i|rugged morgawr leather almanac with waxed pages|note=|1,250}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The morgawr leather almanac is a random-skill almanac that picks from the SURVIVAL skillset with a 10-minute cooldown.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the narrow plinth}}&lt;br /&gt;
{{ShopItem|t=i|canopic jar with a jackal head|note=[[ForgeBinding]]|125}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;This here jar will do a nifty binding if you&#039;ve got some things that are well-suited to being bound.  Hold two similar items in your hands and show one to the jar to see if they&#039;ll bind.  There&#039;s a testing jar just northeast of here.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the ceramic belt}}&lt;br /&gt;
{{ShopItem|t=i|marbled sable and amber Longleaf lotusweave bag|note=|125}}&lt;br /&gt;
{{ShopItem|t=i|crystal green jadeleaf satchel|note=|125}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The satchel and bag can hold a hundred items when they&#039;re automatically looted off of your kills.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bloodgrass Annex==&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Shadowy Safehouse, Bloodgrass Annex&lt;br /&gt;
|desc=Branching off from the main cavern to the north, this side chamber is festooned with braided bloodgrass garlands.  Pushed up against the craggy walls, shelves laden with fastidiously organized sundries and armaments are illuminated by flickering oil lamps.  You also see a flimsy rack with several things on it, a golden chest with a couple of things on it, a delicate mistglass vanity with several things on it, a tall jade statue with several things on it, an imbricated glass monument with a few things on it, a flimsy bamboo tray with several things on it, a wide stool with several things on it, a long flat tray with a furniture voucher on it, a resplendent ring case, a bogbirch cloak stand with an enveloping shroud of tangled swamp moss on it, an elegant hutch with several things on it, a teetering pile with a small swamp-green pouch stitched with black morgawr tentacles on it, a plain catak with several things on it and a polished haralun hand with a lusterless blackwater jet ring on it.&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious exits: north, south.}}&lt;br /&gt;
&lt;br /&gt;
===Aegis Automatons===&lt;br /&gt;
{{ShopHeader|title=On the automaton head}}&lt;br /&gt;
{{ShopItem|t=i|hammered bronze aegis wristband covered with shesegri etchings|name=&#039;&#039;&#039;hammered bronze aegis wristband covered with shesegri etchings&#039;&#039;&#039;|note=|250}}&lt;br /&gt;
{{ShopItem|t=i|heavy iron aegis ring covered with shesegri etchings|name=&#039;&#039;&#039;heavy iron aegis ring covered with shesegri etchings&#039;&#039;&#039;|note=|250}}&lt;br /&gt;
{{ShopItem|t=i|polished hematite aegis amulet covered with shesegri etchings|name=&#039;&#039;&#039;polished hematite aegis amulet covered with shesegri etchings&#039;&#039;&#039;|note=|250}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The ring, amulet, and wristband can summon an [[aegis automaton]] that flexes to the summoner and defends them.  It natively comes with twenty charges and each charge lasts sixty roisaen without upgrades.  {{ilink|i|Infuser stone}}s will add ten charges each and {{ilink|i|potency crystal}}s can be used to unlock up to three upgrade slots.  The [[aegis gemstones]] sold on the chestplate upgrade the aegis automaton&#039;s abilities and are removeable and interchangeable.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the automaton chestplate}}&lt;br /&gt;
{{ShopItem|t=i|polished aegis bloodstone engraved with a stylized shield|name=&#039;&#039;&#039;polished aegis bloodstone engraved with a stylized shield&#039;&#039;&#039;|note=|75}}&lt;br /&gt;
{{ShopItem|t=i|brilliant aegis amethyst engraved with a stylized starburst|name=&#039;&#039;&#039;brilliant aegis amethyst engraved with a stylized starburst&#039;&#039;&#039;|note=|75}}&lt;br /&gt;
{{ShopItem|t=i|rose-cut aegis ruby engraved with a stylized drop of blood|name=&#039;&#039;&#039;rose-cut aegis ruby engraved with a stylized drop of blood&#039;&#039;&#039;|note=|75}}&lt;br /&gt;
{{ShopItem|t=i|square-cut aegis emerald engraved with a stylized hourglass|name=&#039;&#039;&#039;square-cut aegis emerald engraved with a stylized hourglass&#039;&#039;&#039;|note=|75}}&lt;br /&gt;
{{ShopItem|t=i|prismatic aegis topaz engraved with a stylized eye|name=&#039;&#039;&#039;prismatic aegis topaz engraved with a stylized eye&#039;&#039;&#039;|note=|75}}&lt;br /&gt;
{{ShopItem|t=i|pearlescent aegis moonstone engraved with a stylized open palm|name=&#039;&#039;&#039;pearlescent aegis moonstone engraved with a stylized open palm&#039;&#039;&#039;|note=|75}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The aegis gemstones upgrade an aegis automaton&#039;s abilities and are removeable and interchangeable.  Topaz adds the ability to search out hidden and invisible creatures that are engaged to the summoner.  Moonstone teaches the automaton how to drag its summoner out of a dangerous area on command.  Amethyst can remove its summoner&#039;s stuns and ruby lets it tend their bleeding wounds.  Bloodstone doubles the automaton&#039;s damage absorption limit, while emerald doubles it&#039;s duration.&amp;quot; }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stat Rings and Regen Items===&lt;br /&gt;
{{ShopHeader|title=In the ring case}}&lt;br /&gt;
{{ShopItem|t=i|resplendent alerce ring|note=Intelligence +3|100}}&lt;br /&gt;
{{ShopItem|t=i|resplendent audrualm ring|note=Agility +3|100}}&lt;br /&gt;
{{ShopItem|t=i|resplendent gloomwood ring|note=Discipline +3|100}}&lt;br /&gt;
{{ShopItem|t=i|resplendent iroko ring|note=Wisdom +3|100}}&lt;br /&gt;
{{ShopItem|t=i|resplendent haralun ring|note=Strength +3|100}}&lt;br /&gt;
{{ShopItem|t=i|resplendent darkstone ring|note=Stamina +3|100}}&lt;br /&gt;
{{ShopItem|t=i|resplendent glitvire ring|note=Charisma +3|100}}&lt;br /&gt;
{{ShopItem|t=i|resplendent niello ring|note=Reflex +3|100}}&lt;br /&gt;
{{ShopFootnote|+3 rings.&amp;lt;br/&amp;gt;&amp;quot;They&#039;re resplendent.  They&#039;re rings.  What more could you want to know?  Oh, they&#039;ll make you better at things.  Buy them!  Try them!&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tattoos===&lt;br /&gt;
{{ShopHeader|title=On the round palette (which is on a large ink-stained worktable)}}&lt;br /&gt;
{{ShopItem|t=i|shiny white inkpot|note=|105}}&lt;br /&gt;
{{ShopFootnote|The shiny white inkpot is [[Glythtide&#039;s Gift]].}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the triangular palette (which is on a large ink-stained worktable)}}&lt;br /&gt;
{{ShopItem|t=i|Katamba black inkpot|note=|125}}&lt;br /&gt;
{{ShopFootnote|The Katamba black inkpot is [[Shadows]].}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the square palette (which is on a large ink-stained worktable)}}&lt;br /&gt;
{{ShopItem|t=i|fiery red inkpot|note=|150}}&lt;br /&gt;
{{ShopItem|t=i|pearlescent grey inkpot|note=|150}}&lt;br /&gt;
{{ShopItem|t=i|blue and green inkpot|note=|150}}&lt;br /&gt;
{{ShopItem|t=i|web-painted inkpot|note=|150}}&lt;br /&gt;
{{ShopItem|t=i|curled inkpot|note=|150}}&lt;br /&gt;
{{ShopFootnote|The fiery inkpot is [[Fire Shards]], pearlescent grey will give you [[Harm Evil]], blue and green is [[Swarm]], web-painted is [[Harawep&#039;s Bonds]], and the curled one is [[Innocence]].  How sweet!&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{ShopHeader|title=On the jadeleaf cloth}}&lt;br /&gt;
{{ShopItem|t=i|segmented morgawr bone chair covered in stretched leather|name=&#039;&#039;&#039;segmented morgawr bone chair covered in stretched leather&#039;&#039;&#039;|note=|14}}&lt;br /&gt;
{{ShopItem|t=i|muddied Rundmolen lease matted with bits of forest-green hair|name=&#039;&#039;&#039;muddied Rundmolen lease matted with bits of forest-green hair&#039;&#039;&#039;|note=|14}}&lt;br /&gt;
{{ShopItem|t=i|morgawr leather dye case hinged with polished silversteel etrana blossoms|name=&#039;&#039;&#039;morgawr leather dye case hinged with polished silversteel etrana blossoms&#039;&#039;&#039;|note=|14}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The Rundmolen lease unlocks access to the family vault and includes thirty days of rent.  The morgawr bone chair reclines and assists in helping a tired adventurer relax.  The dye case can hold up to sixteen different dyes.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the sturdy bogbirch table}}&lt;br /&gt;
{{ShopItem|t=i|diminutive bogbirch wardrobe with reinforced black gold corners|name=&#039;&#039;&#039;diminutive bogbirch wardrobe with reinforced black gold corners&#039;&#039;&#039;|note=|25}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The bogbirch wardrobe will swap eight items with a ninety-roisaen cooldown.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the haralun hand}}&lt;br /&gt;
{{ShopItem|t=i|lusterless blackwater jet ring|note=|50}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The ring on the hand will make you vanish for a rois.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=on the plain catak}}&lt;br /&gt;
{{ShopItem|t=i|shadowy shoebox with the faint outline|note=contains some {{sloot|i|nightsilk assassin&#039;s slippers}}; [[Shadows]]|150}}&lt;br /&gt;
{{ShopItem|t=i|goggles sack embroidered with a multitude of squinting eyes|note=contains some {{sloot|i|black leather wraparound goggles with button-sized malachite lenses}}; [[Tenebrous Sense]]|150}}&lt;br /&gt;
{{ShopItem|t=i|black gold ankle-chain threaded with cosmic zircons|name=&#039;&#039;&#039;black gold ankle-chain threaded with cosmic zircons&#039;&#039;&#039;|note=[[vitality regen]]|150}}&lt;br /&gt;
{{ShopItem|t=i|canvas limb bag stamped with obscure symbols|note=contains a {{sloot|i|twisted bogbirch limb covered in obscure symbols}}; [[Tranquility]]|150}}&lt;br /&gt;
{{ShopItem|t=i|morgawr leather thighband|note=[[concentration regen]]|150}}&lt;br /&gt;
{{ShopItem|t=i|scrimshaw morgawr bone armband inlaid with blackwater jet|note=[[mana regen]]|150}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;Regeneration and magical devices galore!  The armband helps with mana, the ankle-chain helps with vitality, and the thighband helps with concentration.  The canvas limb bag contains a &amp;quot;Tranquility&amp;quot; limb, the shoebox contains &amp;quot;Shadows&amp;quot; assassin&#039;s slippers, and the goggles sack contains &amp;quot;Tenebrous Sense&amp;quot; wraparound goggles.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the teetering pile}}&lt;br /&gt;
{{ShopItem|t=i|small swamp-green pouch stitched with black morgawr tentacles|note=|5}}&lt;br /&gt;
{{ShopFootnote|random incidental}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the elegant hutch}}&lt;br /&gt;
{{ShopItem|t=i|pale green lotusweave scroll case with polished gold end caps|note=contains 1 scroll with [[Avren Aevareae]]|30}}&lt;br /&gt;
{{ShopItem|t=i|platinum scroll case with indurium end caps|note=contains 1 scroll with [[Whispers of the Muse]]|30}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;You&#039;ll find Avren Aevareae in the pale green scroll case and Whispers of the Muse in the platinum scroll case.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the cloak stand}}&lt;br /&gt;
{{ShopItem|t=i|enveloping shroud of tangled swamp moss|note=|350}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The enveloping shroud can turn you invisible.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the bamboo tray}}&lt;br /&gt;
{{ShopItem|t=i|slimy inkpot|note=|10}}&lt;br /&gt;
{{ShopItem|t=i|deep bogbirch dye tub with twisted purple gold handles|note=|10}}&lt;br /&gt;
{{ShopItem|t=i|necklace of morgawr fang flutes connected by vardite wire|note=neck worn|10}}&lt;br /&gt;
{{ShopItem|t=i|shielded gaethzen lantern secured to a braided leather strap|note=|10}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The dye tub holds dye!  The inkpot?  Well, it&#039;ll hold any stray magical tattoos you have lurking on your skin that need a storage spot, and when you wear them again you&#039;ll have a tree, unless you have something more permanent.  The fang flutes are wearable around your neck and the gaethzen lantern is a wearable magical light source.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the wide stool}}&lt;br /&gt;
{{ShopItem|t=i|shadowy crimson token|note=a corvine Shadow Servant with six glowing red eyes|100}}&lt;br /&gt;
{{ShopItem|t=i|shadowy purple token|note=a distorted Shadow Servant blindfolded by a purple haze|100}}&lt;br /&gt;
{{ShopItem|t=i|wispy-grained bogbirch repair case inlaid with lusterless blackwater jet|note=siegery set ({{sloot|i|miniature malachite-scaled morgawr with articulated damite tentacles}}, {{sloot|i|miniature Black Fang encampment centered on a square of ebony felt}}, {{sloot|i|miniature Black Fang recruit wielding a little steel chain}}, {{sloot|i|miniature Black Fang deadeye clutching a silverwillow crossbow}}, {{sloot|i|miniature Ilva figurine robed in shadowy dergatine}}, {{sloot|i|miniature zombie kobold embedded with a tiny crystal spike}})|100}}&lt;br /&gt;
{{ShopItem|t=i|tarnished silver spike (2)|name=tarnished silver spike|note=a rugged alfar warrior with heavy scales draped in multihued moss|100}}&lt;br /&gt;
{{ShopItem|t=i|gleaming white fang backdropped against a black half-circle|note=omni-hider|100}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;If you wanted to change your shadowy servant, guardian spirit, hide everything you&#039;re wearing, or to play siegery, you could use something on this stool.  The discs have almost as much cambrinth as an orb.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Jademoss Annex==&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Shadowy Safehouse, Jademoss Annex&lt;br /&gt;
|desc=Tunneled further south from the main cavern, this narrow chamber is edged with blue-green clusters of jademoss.  Pushed up against the rocky walls, shelves laden with fastidiously organized sundries and armaments are illuminated by flickering oil lamps.  You also see a fluted marble pedestal with a couple of things on it, a delicate mistglass vanity with several things on it, a golden chest with a couple of things on it, a tall jade statue with several things on it, an imbricated glass monument with a few things on it, a curvy marble sculpture with several things on it, a silver filigree platter with several things on it, some colorful eye-shaped hooks with a few things on it, a long flat tray with a furniture voucher on it, a polished goldwood platform with several things on it, a polished silverwood plinth with a couple of things on it, a rusted wheelbarrow with a few things on it, a mahogany curio cabinet with a couple of things on it and a dark wardrobe with a black shadowsilk cloak on it.&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious exits: north, south.}}&lt;br /&gt;
&lt;br /&gt;
===Feature Mirrors===&lt;br /&gt;
{{ShopHeader|title=On the mistglass vanity}}&lt;br /&gt;
{{ShopItem|t=i|murky mirror reflecting a face with impenetrable eyes|note=You have impenetrable &amp;lt;color&amp;gt; eyes.|23}}&lt;br /&gt;
{{ShopItem|t=i|dark mirror reflecting a face with tenebrous eyes|note=You have tenebrous &amp;lt;color&amp;gt; eyes.|23}}&lt;br /&gt;
{{ShopItem|t=i|tupelo mirror reflecting a face with iridescent eyes|note=You have iridescent &amp;lt;color&amp;gt; eyes.|23}}&lt;br /&gt;
{{ShopItem|t=i|silver mirror reflecting a face with expressive eyes|note=You have large expressive &amp;lt;color&amp;gt; eyes.|23}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The mirrors on the vanity give your eyes more character!&amp;quot;}}&lt;br /&gt;
{{ShopFootnote|Replaces your current eye shape.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the jade statue}}&lt;br /&gt;
{{ShopItem|t=i|hefty tamarisk mirror painted with a dark sage figure|note=|23}}&lt;br /&gt;
{{ShopItem|t=i|large willow mirror painted with a muddy green figure|note=|23}}&lt;br /&gt;
{{ShopItem|t=i|wide sycamore mirror painted with a viridescent figure|note=|23}}&lt;br /&gt;
{{ShopItem|t=i|sizable silverwillow mirror painted with a mossy green figure|note=|23}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The mirrors on the jade statue are for Gor&#039;Togs.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the glass monument}}&lt;br /&gt;
{{ShopItem|t=i|hazy mirror reflecting a S&#039;Kra with ghostly green scales|note=|23}}&lt;br /&gt;
{{ShopItem|t=i|glistening mirror reflecting a S&#039;Kra with green-black scales|note=|23}}&lt;br /&gt;
{{ShopItem|t=i|cypress mirror reflecting a S&#039;Kra with a crocodilian face|note=You have a primitive crocodilian face|23}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The mirrors on the glass monument are for S&#039;Kra Murs.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the curvy marble sculpture}}&lt;br /&gt;
{{ShopItem|t=i|pale mirror depicting a person with a bony build|name=&#039;&#039;&#039;pale mirror depicting a person with a bony build&#039;&#039;&#039;|note=|23}}&lt;br /&gt;
{{ShopItem|t=i|stout mirror painted with a dumpy figure|name=&#039;&#039;&#039;stout mirror painted with a dumpy figure&#039;&#039;&#039;|note=|23}}&lt;br /&gt;
{{ShopItem|t=i|white mirror painted with a surprisingly short figure|name=&#039;&#039;&#039;white mirror painted with a surprisingly short figure&#039;&#039;&#039;|note=|23}}&lt;br /&gt;
{{ShopItem|t=i|black mirror painted with a surprisingly tall figure|name=&#039;&#039;&#039;black mirror painted with a surprisingly tall figure&#039;&#039;&#039;|note=|23}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The mirrors on the marble sculpture are for body builds and heights!&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the silver filigree platter}}&lt;br /&gt;
{{ShopItem|t=i|hexagonal mirror depicting downturned scars|name=&#039;&#039;&#039;hexagonal mirror depicting downturned scars&#039;&#039;&#039;|note=|23}}&lt;br /&gt;
{{ShopItem|t=i|round mirror painted with a deep scar|name=&#039;&#039;&#039;round mirror painted with a deep scar&#039;&#039;&#039;|note=|23}}&lt;br /&gt;
{{ShopItem|t=i|rusty mirror depicting a face with haggard features|name=&#039;&#039;&#039;rusty mirror depicting a face with haggard features&#039;&#039;&#039;|note=|23}}&lt;br /&gt;
{{ShopItem|t=i|tarnished mirror depicting a face with yellowing teeth|name=&#039;&#039;&#039;tarnished mirror depicting a face with yellowing teeth&#039;&#039;&#039;|note=|23}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The mirrors on the filigree platter are for distinguishing marks!&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the colorful eye-shaped hooks}}&lt;br /&gt;
{{ShopItem|t=i|chipped oval mirror painted with anthracite-hued eyes|name=&#039;&#039;&#039;chipped oval mirror painted with anthracite-hued eyes&#039;&#039;&#039;|note=|23}}&lt;br /&gt;
{{ShopItem|t=i|carved haon mirror shaped like an asparagus with eyes|name=&#039;&#039;&#039;carved haon mirror shaped like an asparagus with eyes&#039;&#039;&#039;|note=|23}}&lt;br /&gt;
{{ShopItem|t=i|electrum mirror reflecting a face with yellow-green eyes|name=&#039;&#039;&#039;electrum mirror reflecting a face with yellow-green eyes&#039;&#039;&#039;|note=|23}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The mirrors on the eye-shaped hooks are for different eye colors!&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
{{ShopHeader|title=On the golden chest}}&lt;br /&gt;
{{ShopItem|t=i|filigreed authorization|note=[[Title:Meritorious|Meritorious]]|25}}&lt;br /&gt;
{{ShopItem|t=i|gilded authorization|note=[[Title:Black Fang&#039;s Bane|Black Fang&#039;s Bane]]|25}}&lt;br /&gt;
{{ShopFootnote|Distinguished titles for the prestigious.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{ShopHeader|title=On the marble pedestal}}&lt;br /&gt;
{{ShopItem|t=i|potency crystal|note=|15}}&lt;br /&gt;
{{ShopItem|t=i|infuser stone|note=|15}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the flat tray}}&lt;br /&gt;
{{ShopItem|t=i|furniture voucher|note=Ilithian black bogbirch wardrobe carved with lotus blossoms|75}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The furniture voucher can be exchanged for &#039;an Ilithian black bogbirch wardrobe carved with lotus blossoms&#039; that holds a hundred items.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the goldwood platform}}&lt;br /&gt;
{{ShopItem|t=i|black chest voucher with a black unicorn|name=&#039;&#039;&#039;black chest voucher with a black unicorn&#039;&#039;&#039;|note=|53}}&lt;br /&gt;
{{ShopItem|t=i|silver table voucher with black unicorns|name=&#039;&#039;&#039;silver table voucher with black unicorns&#039;&#039;&#039;|note=|53}}&lt;br /&gt;
{{ShopItem|t=i|crimson bed voucher with black unicorns printed|name=&#039;&#039;&#039;crimson bed voucher with black unicorns printed&#039;&#039;&#039;|note=|53}}&lt;br /&gt;
{{ShopItem|t=i|painted wall voucher with a mural of unicorns|name=&#039;&#039;&#039;painted wall voucher with a mural of unicorns&#039;&#039;&#039;|note=|53}}&lt;br /&gt;
{{ShopItem|t=i|blue armor rack voucher with black unicorns|name=&#039;&#039;&#039;blue armor rack voucher with black unicorns&#039;&#039;&#039;|note=|53}}&lt;br /&gt;
{{ShopItem|t=i|ivory weapon stand voucher with a black unicorn|name=&#039;&#039;&#039;ivory weapon stand voucher with a black unicorn&#039;&#039;&#039;|note=|53}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The vouchers on the goldwood platform are for different types of furniture, but they all hold fifty items each.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the silverwood plinth}}&lt;br /&gt;
{{ShopItem|t=i|ebon rug voucher inked with black unicorns|name=&#039;&#039;&#039;ebon rug voucher inked with black unicorns&#039;&#039;&#039;|note=|5}}&lt;br /&gt;
{{ShopItem|t=i|silvery-blue chair voucher with a black unicorn|name=&#039;&#039;&#039;silvery-blue chair voucher with a black unicorn&#039;&#039;&#039;|note=|5}}&lt;br /&gt;
{{ShopFootnote|}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the rusted wheelbarrow}}&lt;br /&gt;
{{ShopItem|t=i|mottled translocation orb|note=[[Eccentric Mage&#039;s transport hub]]|12}}&lt;br /&gt;
{{ShopItem|t=i|corrupted translocation orb|note=[[Corrupted khor&#039;vela beltunumshi]] portal|12}}&lt;br /&gt;
{{ShopItem|t=i|small serpent totem|note=5 uses of {{com|HEALME}}|12}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;Transportation orbs will take you to new places!  Studying them might help you find your way.  The totem can provide healing in a pinch!&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the curio cabinet}}&lt;br /&gt;
{{ShopItem|t=i|bogbirch box safe fastened with kertig latches|name=&#039;&#039;&#039;bogbirch box safe fastened with kertig latches&#039;&#039;&#039;|note=|75}}&lt;br /&gt;
{{ShopItem|t=i|organized gem portfolio meticulously bound with silverweave-lined smokewhorl|name=&#039;&#039;&#039;organized gem portfolio meticulously bound with silverweave-lined smokewhorl&#039;&#039;&#039;|note=|75}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The box safe will stack up to fifteen different locked boxes found on creatures and the gem portfolio will stack up to fifteen different tied gem pouches.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the dark wardrobe}}&lt;br /&gt;
{{ShopItem|t=i|black shadowsilk cloak|note=|250}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;The shadowsilk cloak conceals all but your hands.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Snowcatcher Annex (raffles)==&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Shadowy Safehouse, Snowcatcher Annex&lt;br /&gt;
|desc=Tunneled further south from the main cavern, this narrow chamber is wreathed in fragrant snowcatch lotus blossoms.  Pushed up against the smooth walls, shelves laden with fastidiously organized sundries and armaments are illuminated by blown-glass oil lamps.  You also see an IMPORTANT NOTICE placed near the dispensers, a custom flare weapon dispenser with a couple of things on it, a ghost armor dispenser with a couple of things on it, a custom stacker dispenser with a couple of things on it, a [[shady figure]] and a large waste bucket.&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious exits: north.}}&lt;br /&gt;
* The [[shady figure]] will exchange [[House of the Revenant Fang 437/Incidental loot|incidental loot]] you find during your event run for random other incidental items.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! Raffle Details&lt;br /&gt;
|-&lt;br /&gt;
|Toward the end of the House of the Revenant Fang event, at 4pm ET on Sunday, January 31st, all dispenser ticket sales will stop. After that, TWO winners will be selected from EACH dispenser and they will BOTH win a copy of the grand prize. Winner 1 and Winner 2 will be selected in the following manner:&lt;br /&gt;
&lt;br /&gt;
Winner 1 will be the player with the highest individual ticket total from that dispenser.&lt;br /&gt;
Winner 2 will be drawn at random from the entire pool of tickets purchased from that dispenser. This draw will still include Winner 1&#039;s tickets, so there is the possibility that the same player is selected as both Winner 1 and Winner 2, in which case they get two copies of the grand prize. You do not need to be present or even logged in at the time of this drawing to be selected as Winner 2. The live drawing will occur at approximately 8:30pm (Prime), 8:45pm (Plat), and 9pm (TF) ET on Sunday, January 31st.&lt;br /&gt;
&lt;br /&gt;
If you do not win a grand prize from an individual dispenser, then all of your tickets purchased from that dispenser will instead count toward a memory orb prize which will gain 25% drain per ticket you purchased. This singular {{sloot|i|memory orb}} prize is created based on all tickets purchased across all dispensers from this event, excluding any dispenser you win a grand prize from.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
1 ticket = 25%; 1 use at 25% drain&lt;br /&gt;
2 tickets = 50%; 1 use at 50% drain&lt;br /&gt;
3 tickets = 75%; 1 use at 75% drain&lt;br /&gt;
4 tickets = 100%; 1 use at 100% drain&lt;br /&gt;
5 tickets = 125%; 1 use at 100% drain and 1 use 25% drain&lt;br /&gt;
14 tickets = 350%; 3 uses at 100% drain and 1 use at 50% drain&lt;br /&gt;
52 tickets = 1300%; 13 uses at 100% drain&lt;br /&gt;
143 tickets = 3575%; 35 uses at 100% drain and 1 use at 75% drain&lt;br /&gt;
&lt;br /&gt;
The memory orb can be activated to immediately drain field experience into ranks. The orb will always try to drain 100% when activated, and it will not be destroyed until the balance is completely used up. There is a 100-minute cooldown between using 100% drain across any combination of memory orbs. The orb will be unaligned at first, and you can TURN it to a specific skill of your choosing before its first use. After you select the skill for the orb it will remain aligned to that skill and cannot be changed again.&lt;br /&gt;
&lt;br /&gt;
The memory orb prize can be retrieved using the CLAIM MEMORYORB command, which will be set up and available within 24 hours of the grand prize drawings. We will post here again when the updated CLAIM MEMORYORB is available after the event.&lt;br /&gt;
&lt;br /&gt;
You can read the ledger on each dispenser throughout the event to see current ticket totals for that dispenser.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the custom stacker dispenser}}&lt;br /&gt;
{{ShopItem|t=i|origami stacker|note=|5}}&lt;br /&gt;
{{ShopFootnote|At the end of Revenant Fang, the highest ticket total and a single random draw will determine two winners for a &amp;lt;nowiki&amp;gt;[custom stacker voucher]&amp;lt;/nowiki&amp;gt;.  All others win a memory orb which will gain 25% drain per ticket purchased across all dispensers.  The orb can be set to any given skill one time after delivery and then remains set to that skill.  You can read the ledger on this dispenser to see current ticket totals.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the ghost armor dispenser}}&lt;br /&gt;
{{ShopItem|t=i|origami armor|note=|5}}&lt;br /&gt;
{{ShopFootnote|At the end of Revenant Fang, the highest ticket total and a single random draw will determine two winners for a &amp;lt;nowiki&amp;gt;[ghost armor set]&amp;lt;/nowiki&amp;gt;.  All others win a memory orb which will gain 25% drain per ticket purchased across all dispensers.  The orb can be set to any given skill one time after delivery and then remains set to that skill.  You can read the ledger on this dispenser to see current ticket totals.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the custom flare weapon dispenser}}&lt;br /&gt;
{{ShopItem|t=i|origami weapon|note=|5}}&lt;br /&gt;
{{ShopFootnote|At the end of Revenant Fang, the highest ticket total and a single random draw will determine two winners for a &amp;lt;nowiki&amp;gt;[custom weapon voucher]&amp;lt;/nowiki&amp;gt;.  All others win a memory orb which will gain 25% drain per ticket purchased across all dispensers.  The orb can be set to any given skill one time after delivery and then remains set to that skill.  You can read the ledger on this dispenser to see current ticket totals.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crystal Task==&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Observation Chamber&lt;br /&gt;
|desc=The tunnel opens into the cavernous basin of a large sinkhole here, sunlight and fresh air flooding in through the open ceiling above.  Rendered in lines of silvery chalk, an intricate geometric glyph dominates the earthen cave floor.&amp;lt;br&amp;gt;&lt;br /&gt;
You also see a canopic jar with a jackal head, a shadowy scribe and a shimmering scrying crystal.&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious exits: southwest.}}&lt;br /&gt;
&lt;br /&gt;
* The &#039;&#039;&#039;canopic jar&#039;&#039;&#039; is a permanent version of the one sold in the shop.  Interacting with it will allow you to determine before purchase if the item(s) you wish to [[Forgebinding|forgebind]] are compatible.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;read crystal&#039;&#039;:&lt;br /&gt;
: The scribe steps between you and the crystal as you approach.  &amp;quot;I&#039;m afraid this area is restricted to those who have been summoned,&amp;quot; he says.&lt;br /&gt;
: [This task requires the purchase of a Revenant Fang summons to complete!]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To start, redeem a Furtive Summons in the room and read the crystal. You either push, rub, or tap on the crystal depending how the crystal looks.&lt;br /&gt;
&lt;br /&gt;
Doing this earns 10 merits, but there are no incidentals this way. It lasts about 5-7 actions, with 15-20 second roundtime each.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: the actions below may be different for people, but each action is tied to a specific message.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The image is blurry and vague&#039;&#039;&#039;: push crystal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The image is partially obscured by streaks of jittery color&#039;&#039;&#039;: rub crystal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The image is too dim to make out clearly&#039;&#039;&#039;: tap crystal&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Bar-mail_hauberk_(crafted)&amp;diff=544379</id>
		<title>Armor:Bar-mail hauberk (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Bar-mail_hauberk_(crafted)&amp;diff=544379"/>
		<updated>2021-01-19T06:42:14Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=bar-mail hauberk|noun=hauberk|type=chain|mat=metal|style=bar-mail armor|dif=11|vol=90|tech=Complete Chain Armor Design|13|7|2|prot=arms, legs, chest, back, abdomen }}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted tempered medium carbon steel for reference, reinforced in second row.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|sma}}&lt;br /&gt;
{{CraftM|t=sa|85|high|mod|5|450}}&lt;br /&gt;
{{CraftM|t=sa|85|m=R|high|mod|5|540}}&lt;br /&gt;
{{CraftM|t=sa|85|noticeable|mild|4.7|423}}&lt;br /&gt;
{{CraftM|t=sa|85|m=R|high|mild|4.7|507}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Protection==&lt;br /&gt;
===Common metal===&lt;br /&gt;
{{CraftHead|lma|c=y|co=n}}&lt;br /&gt;
{{CraftM|t=la|m=T |85|55|05|10|04|10|05|10|03|07|03|07|04|07|13|4.70}}&lt;br /&gt;
{{CraftM|t=la|m=T,R |85|55|06|10|05|10|06|10|04|07|03|07|04|07|13|4.70}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[hauberk]]&lt;br /&gt;
{{Cat|Armor}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Bar-mail_hauberk_(crafted)&amp;diff=544378</id>
		<title>Armor:Bar-mail hauberk (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Bar-mail_hauberk_(crafted)&amp;diff=544378"/>
		<updated>2021-01-19T06:21:31Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=bar-mail hauberk|noun=hauberk|type=chain|mat=metal|style=bar-mail armor|dif=11|vol=90|tech=Complete Chain Armor Design|13|7|2|prot=arms, legs, chest, back, abdomen }}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted tempered medium carbon steel for reference, reinforced in second row.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|sma}}&lt;br /&gt;
{{CraftM|t=sa|85|high|mod|5|450}}&lt;br /&gt;
{{CraftM|t=sa|85|m=R|high|mod|5|540}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Protection==&lt;br /&gt;
===Common metal===&lt;br /&gt;
{{CraftHead|lma|c=y|co=n}}&lt;br /&gt;
{{CraftM|t=la|m=t |85|55|05|10|04|10|05|10|03|07|03|07|04|07|13|4.70}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[hauberk]]&lt;br /&gt;
{{Cat|Armor}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Bar-mail_hauberk_(crafted)&amp;diff=544377</id>
		<title>Armor:Bar-mail hauberk (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Bar-mail_hauberk_(crafted)&amp;diff=544377"/>
		<updated>2021-01-19T06:19:52Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=bar-mail hauberk|noun=hauberk|type=chain|mat=metal|style=bar-mail armor|dif=11|vol=90|tech=Complete Chain Armor Design|13|7|2|prot=arms, legs, chest, back, abdomen }}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted tempered medium carbon steel for reference, reinforced in second row.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|sma}}&lt;br /&gt;
{{CraftM|t=sa|85|high|mod|5|450}}&lt;br /&gt;
{{CraftM|t=sa|85|m=R|high|mod|5|540}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Protection==&lt;br /&gt;
===Common metal===&lt;br /&gt;
{{CraftHead|lma|c=y|co=n}}&lt;br /&gt;
{{CraftM|t=la|m= |85|55|05|10|04|10|05|10|03|07|03|07|04|07|8|4.70}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[hauberk]]&lt;br /&gt;
{{Cat|Armor}}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Prestige_Board&amp;diff=542467</id>
		<title>Prestige Board</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Prestige_Board&amp;diff=542467"/>
		<updated>2020-12-10T04:39:10Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==[[Alchemy skill|Alchemy]]==&lt;br /&gt;
===[[Remedies]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Vorthos]] Volkmar || &lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Ishcah]] Ishcah || &lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Carabel]]  || &lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Critter]] Dellamorte || &lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Fertin]] Urtin || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Engineering skill|Engineering]]==&lt;br /&gt;
===[[Carving]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Telodia]] || &lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Vaerek]] Evergarden || &lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Ascot]] Ryuzzaki || &lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Carabel]]  || &lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Ishcah]] Pawnstein || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Shaping]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Venantius]]  ||&lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Nawarr]] Sarh&#039;tah || &lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Keldyn]]  ||  &lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Saracus]] Soulhawk || &lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Rehlyn]] Dnark || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Tinkering]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Kalyssia]] Okundryn ||&lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Dreamheart]] Delaevan || &lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Broichan]] Leshyahen ||  &lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Rafano]] Rekletar || &lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Gopburpop]] Glockensprocket || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Forging skill|Forging]]==&lt;br /&gt;
===[[Blacksmithing]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Remigius]] || &lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Naniaki]] Felyran || &lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Utred]] Dragonblood || &lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Acronyx]] Opsimath || &lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Kalyndara]] Kendryn || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Armorsmithing]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Vorthos]] Volkmar || &lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Kirori]]  || &lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Anuind]] Silverspruce ||  &lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Valymer]] Stonepike || &lt;br /&gt;
|-&lt;br /&gt;
|5 || [Remigius]]  ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Weaponsmithing]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Phoul]] Dilugers || &lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Kurtus]] Rarefish || &lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Sekmeht]] Usho ||  &lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Sishav]] Dreadful || &lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Thandryl]]  ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Outfitting skill|Outfitting]]==&lt;br /&gt;
===[[Tailoring]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Remigius]] || &lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Dubad]] || &lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Szoengi]] Shhoigi&#039;pon || &lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Utred]] Dragonblood|| &lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Kithrievarion]] Dharishavan|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Enchanting skill|Enchanting]]==&lt;br /&gt;
===[[Artificing]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Place !! Prime !! Platinum&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Vorthos]] Volkmar || &lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Tiakim]] Kuchiki || &lt;br /&gt;
|- &lt;br /&gt;
|3 || [[Sijan]] Renyan&#039;ache || &lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Cinamod]] Vo&#039;Orson || &lt;br /&gt;
|-&lt;br /&gt;
|5 || [Vowbrum]] || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sleeping_Dragon_Corn_Maze_436/Incidental_loot&amp;diff=536468</id>
		<title>Sleeping Dragon Corn Maze 436/Incidental loot</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sleeping_Dragon_Corn_Maze_436/Incidental_loot&amp;diff=536468"/>
		<updated>2020-11-10T00:00:57Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
* When doing the &#039;&#039;short maze&#039;&#039; version of the event, your incidental prizes will be given to you in a {{sloot|i|overstuffed corn sack}}.&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
* {{sloot|a|brown leather gloves with obsidian clasps}}&lt;br /&gt;
* {{sloot|a|burgundy leather gloves trimmed with raven feathers}} - &#039;&#039;fire flare&#039;&#039;&lt;br /&gt;
* {{sloot|a|burgundy leathers tooled with an unkindness of ravens}} - &#039;&#039;fire flare&#039;&#039;&lt;br /&gt;
* {{sloot|a|dark burgundy leather cowl embossed with raven feathers}} - &#039;&#039;fire flare&#039;&#039;&lt;br /&gt;
* {{sloot|a|light chain balaclava with an interlinked basketweave pattern}}&lt;br /&gt;
* {{sloot|a|light chain gloves with an interlinked basketweave pattern}}&lt;br /&gt;
* {{sloot|a|light chain shirt with an interlinked basketweave pattern}}&lt;br /&gt;
* {{sloot|a|lightweight leather cowl embellished with a fan of murder crow feathers}}&lt;br /&gt;
* {{sloot|a|lightweight leather gloves patterned with a feathery coal-black design }}&lt;br /&gt;
* {{sloot|a|lightweight leathers patterned with a feathery coal-black design}}&lt;br /&gt;
* {{sloot|a|light half plate engraved with wispy cobwebs }}&lt;br /&gt;
* {{sloot|a|light plate gauntlets engraved with wispy cobwebs}}&lt;br /&gt;
* {{sloot|a|light plate greaves engraved with wispy cobwebs}}&lt;br /&gt;
* {{sloot|a|light plate sallet engraved with wispy cobwebs}}&lt;br /&gt;
&lt;br /&gt;
==Shields and Parry Sticks==&lt;br /&gt;
* {{sloot|s|black diamond-studded ceremonial shield emblazoned with a burgundy raven}} - &#039;&#039;small, fire flare&#039;&#039;&lt;br /&gt;
* {{sloot|s|cooking pot lid painted a clutch of kumquats}}&lt;br /&gt;
* {{sloot|s|green-scaled buckler painted with a raging centaur}}&lt;br /&gt;
* {{sloot|w|notched iron parry stick with a padded demonscale grip}}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
* {{sloot|w|banded competition shortbow}}&lt;br /&gt;
* {{sloot|w|jagged demonbone mace with a wrought iron haft}}&lt;br /&gt;
* {{sloot|w|black leather elbow wraps affixed with broken fork tines}} - &#039;&#039;Brawling gear - store-bought quality, but swaps puncture for slice&#039;&#039;&lt;br /&gt;
* {{sloot|w|bronze double-headed hammer tied with an ornamental voile tassel}}&lt;br /&gt;
* {{sloot|w|glaes halberd with an ebony haft}}&lt;br /&gt;
* {{sloot|w|heavy dragonwood throwing club with a braided leather grip}}&lt;br /&gt;
* {{sloot|w|scuffed black nightstick with a soft leather loop}}&lt;br /&gt;
* {{sloot|w|slender rosewood quarterstaff with covellite tips}}&lt;br /&gt;
* {{sloot|w|farmer&#039;s hand sickle composed of iron}}&lt;br /&gt;
* {{sloot|w|steel claymore with an intricately engraved crossguard}}&lt;br /&gt;
* {{sloot|w|steel foil with a sandalwood hilt}}&lt;br /&gt;
* {{sloot|w|triple-fullered haralun broadsword bearing a nacre hilt}}&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
* {{sloot|i|aged leather booklet stamped with a pile of overlapping knitting and sewing needles}}&lt;br /&gt;
* {{sloot|i|black linen pouch with splotchy bleach stains}}&lt;br /&gt;
* {{sloot|i|black velvet pouch intricately embroidered with &amp;quot;Induction&amp;quot;}}&lt;br /&gt;
* {{sloot|i|blue wool pouch intricately embroidered with &amp;quot;Rarefaction&amp;quot;}}&lt;br /&gt;
* {{sloot|i|brown burlap pouch covered with dried wood glue}}&lt;br /&gt;
* {{sloot|i|corrugated-hide bellows embroidered with a raging whirlpool}}&lt;br /&gt;
* {{sloot|i|demonbone wrist knife with a blackened edge}} - &#039;&#039;skinning/crafting knife&#039;&#039;&lt;br /&gt;
* {{sloot|i|faded sigil tome}}&lt;br /&gt;
* {{sloot|i|green canvas pouch intricately embroidered with &amp;quot;Congruence&amp;quot;}}&lt;br /&gt;
* {{sloot|i|grey homespun pouch embroidered with a large deed packet}}&lt;br /&gt;
* {{sloot|i|lollipop-shaped imbuement rod capped with a massive amber stone}}&lt;br /&gt;
* {{sloot|i|pristine white leather booklet stamped with a mortar filled with leaves and flowers}}&lt;br /&gt;
* {{sloot|i|purple moleskin pouch painted with a flask of flux}}&lt;br /&gt;
* {{sloot|i|red silk pouch intricately embroidered with &amp;quot;Abolition&amp;quot;}}&lt;br /&gt;
* {{sloot|i|silver brocade pouch embroidered with a wire brush}}&lt;br /&gt;
* {{sloot|i|supple oilcloth pouch painted with a flask of oil}}&lt;br /&gt;
* {{sloot|i|thin steel blade reinforced with glaes}}&lt;br /&gt;
* {{sloot|i|tiny ruby icesilk pouch embroidered with a flaming red-orange phoenix}} - &#039;&#039;contains random materials + coins and gems&#039;&#039;&lt;br /&gt;
* {{sloot|i|violet jacquard pouch pierced with several straight pins}}&lt;br /&gt;
* {{sloot|i|waist strap for a crafting instruction book}}&lt;br /&gt;
* {{sloot|i|white satin pouch intricately embroidered with &amp;quot;Permutation&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
* {{sloot|i|baby blue dergatine cloak trimmed with gold braid}}&lt;br /&gt;
* {{sloot|i|baggy blue overalls with folded cuffs}}&lt;br /&gt;
* {{sloot|i|Elven Wool kilt with a golden silk tassel}}&lt;br /&gt;
* {{sloot|i|blue lace veil embroidered with a tiny golden moon in one corner}}&lt;br /&gt;
* {{sloot|i|blushing pink silk dress with dreamweave fringe}}&lt;br /&gt;
* {{sloot|i|burnt orange flannel shirt with rolled-up sleeves}}&lt;br /&gt;
* {{sloot|i|camlet breeches with damite buckles at the knees}}&lt;br /&gt;
* {{sloot|i|colorful wool sweater worked in pink and purple stripes}}&lt;br /&gt;
* {{sloot|i|crimson silk kerchief edged with fine Albarian lace}}&lt;br /&gt;
* {{sloot|i|dark brown wool gown with a jewel neckline}}&lt;br /&gt;
* {{sloot|i|dusky-rose kimono with a spring-green sash}}&lt;br /&gt;
* {{sloot|i|ebony armure tunic emblazoned with a white rabbit}}&lt;br /&gt;
* {{sloot|i|elegantly pleated kilt of azure and grey}}&lt;br /&gt;
* {{sloot|i|enveloping web-patterned pall of lace layered with gauze}}&lt;br /&gt;
* {{sloot|i|faded bandana}} - &#039;&#039;reduces social outrage&#039;&#039;&lt;br /&gt;
* {{sloot|i|formal-looking blushing pink muslin shirt with a raised collar}}&lt;br /&gt;
* {{sloot|i|heavily patched muslin cloak with a thick agonite gargoyle-shaped clasp}}&lt;br /&gt;
* {{sloot|i|length of spun rainbow fabric}} - &#039;&#039;feature hiding&#039;&#039;&lt;br /&gt;
* {{sloot|i|length of wine-dark thornweave embroidered with iridescent rainbow roses}} - &#039;&#039;feature hiding&#039;&#039;&lt;br /&gt;
* {{sloot|i|midnight-purple dergatine garter dangling a lone diacan shrike charm }}&lt;br /&gt;
* {{sloot|i|midnight-purple dergatine gown pinned at the waist by a small diacan shrike}}&lt;br /&gt;
* {{sloot|i|midnight-purple dergatine ribbon strung with diacan shrike charms}}&lt;br /&gt;
* {{sloot|i|mistsilk necktie with various faces swirling across its surface}}&lt;br /&gt;
* {{sloot|i|oceanmist satin kimono dyed a variety of blues clasped with a golden broodling}}&lt;br /&gt;
* {{sloot|i|pair of fiery scarlet khaddar pants with black piping on the seams}}&lt;br /&gt;
* {{sloot|i|pair of ripped leggings}} - &#039;&#039;reduces social outrage&#039;&#039;&lt;br /&gt;
* {{sloot|i|pair of scuffed boots}} - &#039;&#039;reduces social outrage&#039;&#039;&lt;br /&gt;
* {{sloot|i|pair of spring green slippers with ruby teardrop buttons}}&lt;br /&gt;
* {{sloot|i|quilted goldweave doublet lined with purple silk}}&lt;br /&gt;
* {{sloot|i|red-scale mules with broad cocobolo heels}}&lt;br /&gt;
* {{sloot|i|soot socks of soft spidersilk}}&lt;br /&gt;
* {{sloot|i|trim silverweave cassock strung with carved adderwood beads}}&lt;br /&gt;
* {{sloot|i|velvety dergatine cassock draped with a thin silversteel mesh}}&lt;br /&gt;
* {{sloot|i|wide-brimmed farmer&#039;s hat dusted with dirt}}&lt;br /&gt;
* {{sloot|i|woven girdle formed from golden wire}}&lt;br /&gt;
&lt;br /&gt;
==Containers==&lt;br /&gt;
* {{sloot|i|black linen pouch with splotchy bleach stains}}&lt;br /&gt;
* {{sloot|i|braided leather belt dangling tiny skull masks made of dried apple }}&lt;br /&gt;
* {{sloot|i|faded muslin backpack clasped with an agonite gargoyle medallion}}&lt;br /&gt;
* {{sloot|i|helei leather weapon harness}}&lt;br /&gt;
* {{sloot|i|large canvas sack bearing a jaggedly stitched emblem}}&lt;br /&gt;
* {{sloot|i|light spidersilk hip pouch stitched with a dragon ouroboros}} - &#039;&#039;holds any 10 items&#039;&#039;&lt;br /&gt;
* {{sloot|i|sleek leather pouch painted with a bottle of tanning lotion}} - &#039;&#039;store-bought tanning lotion&#039;&#039;&lt;br /&gt;
* {{sloot|i|midnight-purple dergatine backpack embroidered with tiny darting shrike figures}}&lt;br /&gt;
* {{sloot|i|oilcloth moneybelt with leather straps}} - &#039;&#039;Holds 25 coins&#039;&#039;&lt;br /&gt;
* {{sloot|i|pale yellow belt purse shaped like a kernel of corn}}&lt;br /&gt;
* {{sloot|i|patchwork traveling bag with a thick braided handle and button closure}}&lt;br /&gt;
* {{sloot|i|plain voile pouch embroidered with a blank scroll}}&lt;br /&gt;
* {{sloot|i|polished ebony pillbox with a fine silver chain}} - &#039;&#039;dirt stacker&#039;&#039;&lt;br /&gt;
* {{sloot|i|puce gem pouch shaped like an inside-out frog}}&lt;br /&gt;
* {{sloot|i|puce thigh pouch shaped like an inside-out badger}}&lt;br /&gt;
* {{sloot|i|rough leather war belt with a razaksel-crow&#039;s head belt buckle}}&lt;br /&gt;
* {{sloot|i|sand-colored jute pouch with a rough texture}}&lt;br /&gt;
* {{sloot|i|small leather bag painted with a harvest scene}}&lt;br /&gt;
* {{sloot|i|star-streaked midnight black sack fastened with an obsidian murder crow}}&lt;br /&gt;
* {{sloot|i|thigh pouch with a lock in the shape of a corn kernel}} - &#039;&#039;100 use lockpick trainer&#039;&#039;&lt;br /&gt;
* {{sloot|i|wide leather war belt with an agonite-inlaid gargoyle buckle}} - &#039;&#039;holds any 10 items&#039;&#039;&lt;br /&gt;
* {{sloot|i|filigree bracer of silversteel cobwebs}}&lt;br /&gt;
&lt;br /&gt;
==Jewelry==&lt;br /&gt;
* {{sloot|i|blue gold bracelet inlaid with sky opals}}&lt;br /&gt;
* {{sloot|i|bright copper locust earcuff enameled with gleaming black eyes}}&lt;br /&gt;
* {{sloot|i|detailed felwood nose charm complete with a bristly brown mustache}}&lt;br /&gt;
* {{sloot|i|eight-sided black gold ring inset with a mosaic crest of the Barbarian Guild}}&lt;br /&gt;
* {{sloot|i|glittery platinum stars}} - &#039;&#039;feature changer - ...skin accented by some glittery platinum stars...&#039;&#039;&lt;br /&gt;
* {{sloot|i|liquid-filled crystal rose displayed upon braided faesilk}}&lt;br /&gt;
* {{sloot|i|makeshift manacle choker}}&lt;br /&gt;
* {{sloot|i|pair of gold earrings with dangling carved Ilithi emeralds}}&lt;br /&gt;
* {{sloot|i|pair of yellow quartz cufflinks shaped like kernels of corn}}&lt;br /&gt;
* {{sloot|i|platinum ring set with a nightfire opal}}&lt;br /&gt;
* {{sloot|i|purple leather ankle bands decorated with pumpkin-shaped bells}}&lt;br /&gt;
* {{sloot|i|sleek diacan ring set with a tiny shrike&#039;s eye sapphire}}&lt;br /&gt;
&lt;br /&gt;
==Magical==&lt;br /&gt;
* {{sloot|i|applewood wand topped with an autumn jasper pumpkin}}&lt;br /&gt;
* {{sloot|i|cambrinth brussel sprout with green glitter dusted leaves}}&lt;br /&gt;
* {{sloot|i|cambrinth geoduck with a glossy mother-of-pearl valve}}&lt;br /&gt;
* {{sloot|i|cambrinth oyster on the half-shell dusted with silver glitter}}&lt;br /&gt;
* {{sloot|i|cambrinth sea urchin with purple chalcedony spines}}&lt;br /&gt;
* {{sloot|i|cambrinth tailband shaped like a Harawep&#039;s web rose with sapphire petals}}&lt;br /&gt;
* {{sloot|i|cambrinth tailband inlaid with metallic phofe flowers}}&lt;br /&gt;
* {{sloot|i|cambrinth wreath of entwined straw gussied up with gingham ties}}&lt;br /&gt;
* {{sloot|i|chakrel amulet carved to resemble a bonfire}}&lt;br /&gt;
* {{sloot|i|chakrel amulet shaped like a burning corn-cob pipe}}&lt;br /&gt;
* {{sloot|i|chakrel toe-ring wrought like a tiny spider}}&lt;br /&gt;
* {{sloot|i|dark-jeweled brooch trailing delicate platinum ribbons}} - &#039;&#039;88 charge flash enchantment&#039;&#039;&lt;br /&gt;
* {{sloot|i|dried gourd rattle wrapped in a mesh of beaded cords}} - &#039;&#039;spirit restore, 5 charges&#039;&#039;&lt;br /&gt;
* {{sloot|i|frothing chakrel flagon amulet hung from a damite chain}}&lt;br /&gt;
* {{sloot|i|glowing iron fragment}}&lt;br /&gt;
* {{sloot|i|long diamondwood cane topped with a carved wolf&#039;s head}} - &#039;&#039;fire glamour, +10 athletics on tap&#039;&#039;&lt;br /&gt;
* {{sloot|i|niniam wand sprouting leaf stalks and topped with a small pink tulip}} - &#039;&#039;113 uses arcane lore wand&#039;&#039;&lt;br /&gt;
* {{sloot|i|oblong mistglass lens}}&lt;br /&gt;
* {{sloot|i|obsidian worm charm set upon a backing of pewter}}- &#039;&#039;Earth Glamour, +10 athletics on tap&#039;&#039; &lt;br /&gt;
* {{sloot|i|sapphire turtle charm set upon a pewter backing}}- &#039;&#039;Water Glamour, +10 athletics on tap&#039;&#039;&lt;br /&gt;
* {{sloot|i|small featherstone bound by wire coils}}&lt;br /&gt;
* {{sloot|i|small featherstone with jagged cracks}}&lt;br /&gt;
* {{sloot|i|soulstone-set armband shaped like a weasel protecting an egg}}&lt;br /&gt;
* {{sloot|i|tarnished sigil}}&lt;br /&gt;
* {{sloot|i|thick cambrinth armband set with a medallion depicting crossed scythes}}&lt;br /&gt;
* {{sloot|i|thick cambrinth armband carved with a pattern of blight locusts}}&lt;br /&gt;
* {{sloot|i|tinted monocle}}&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
* {{sloot|i|cerise-pink ocarina crafted to resemble a taffy apple}}&lt;br /&gt;
* {{sloot|i|clay pig with a curly wire tail}} - &#039;&#039;Currency storage - break to get the coins out&#039;&#039;&lt;br /&gt;
* {{sloot|i|corn maze ticket}}&lt;br /&gt;
* {{sloot|i|delicate cereus blossom with translucent white jade petals}}&lt;br /&gt;
* {{sloot|i|delicate triptych in a frame of blue-black-stained lacewood}}&lt;br /&gt;
* {{sloot|i|engraved Dwarven iron flask }}&lt;br /&gt;
* {{sloot|i|blue notebook with a dirt-smudged binding}}&lt;br /&gt;
* {{sloot|i|fat orange book with clouds painted on the cover}}&lt;br /&gt;
* {{sloot|i|glass cologne bottle fit with a spruce stopper}}&lt;br /&gt;
* {{sloot|i|glass perfume bottle fit with a sandalwood stopper}}&lt;br /&gt;
* {{sloot|i|glass perfume bottle fit with a spruce stopper}}&lt;br /&gt;
* {{sloot|i|plump tomato-shaped ocarina crowned with emerald leaves}}&lt;br /&gt;
* {{sloot|i|silverwillow ocarina painted with gilded sugar-plums}}&lt;br /&gt;
* {{sloot|i|Waist strap for a crafting instruction book}}&lt;br /&gt;
* {{sloot|i|warped glass vial etched with flames}} - &#039;&#039;[[:Category:Makeups|makeup]]: &amp;quot;You have an esoteric pattern of flames and sigils covering the &amp;lt;skin/fur/scales&amp;gt; of your arms.&amp;quot;&#039;&#039;&lt;br /&gt;
* {{sloot|i|warped glass vial etched with lightning bolts}} - &#039;&#039;[[:Category:Makeups|makeup]]: &amp;quot;You have an esoteric pattern of lightning bolts and sigils covering the &amp;lt;skin/fur/scales&amp;gt; of your arms.&amp;quot;&#039;&#039;&lt;br /&gt;
* {{sloot|i|warped glass vial etched with waves}} - &#039;&#039;[[:Category:Makeups|makeup]]: &amp;quot;You have an esoteric pattern of waves and sigils covering the &amp;lt;skin/fur/scales&amp;gt; of your arms.&amp;quot;&#039;&#039;&lt;br /&gt;
* {{sloot|i|white ash pipe with a raven-shaped bowl}}&lt;br /&gt;
&lt;br /&gt;
===Toys &amp;amp; Props===&lt;br /&gt;
* {{sloot|i|burlap toy scarecrow}}&lt;br /&gt;
* {{sloot|i|brown fur otter marionette}}&lt;br /&gt;
* {{sloot|i|corn husk poppet wearing a tiny blue bonnet}}&lt;br /&gt;
* {{sloot|i|featureless corn husk poppet}}&lt;br /&gt;
* {{sloot|i|heliotrope ghost orchid encased within a clear glass paperweight}}&lt;br /&gt;
* {{sloot|i|katamba-black mirror with a shadowy moonspun silk-wrapped handle}}&lt;br /&gt;
* {{sloot|i|metallic mirror with a simple brass handle}}&lt;br /&gt;
* {{sloot|i|murder crow puppet}}&lt;br /&gt;
* {{sloot|i|Piece_of_foil|piece of pear-colored foil}}&lt;br /&gt;
* {{sloot|i|polished zingana hourglass}}&lt;br /&gt;
* {{sloot|i|red-scaled wyvern with firestained indurium and blood ruby eyes}}&lt;br /&gt;
* {{sloot|i|shrunken orc head}}&lt;br /&gt;
* {{sloot|i|miniature ogre wielding a crooked tree for a club}}&lt;br /&gt;
* {{sloot|i|simple paper fan stamped with a stylized fist}}&lt;br /&gt;
* {{sloot|i|simple wooden sign with blocky lettering and a red arrow pointing to one side}}&lt;br /&gt;
* {{sloot|i|smokey glass globe suspended within a delicate lumium cage}}&lt;br /&gt;
* {{sloot|i|tattered finger puppet painted like a scarecrow}}&lt;br /&gt;
* {{sloot|i|tiny brown felt mouse clutching a carved kernel of corn}}&lt;br /&gt;
&lt;br /&gt;
===Writing Items===&lt;br /&gt;
* {{sloot|i|owl-feather quill with a slender diacan tip}}&lt;br /&gt;
&lt;br /&gt;
===Home Items===&lt;br /&gt;
*{{sloot|i|carved oak statue of a pig munching on an ear of corn }}&lt;br /&gt;
*{{sloot|i|dirt-covered wheelbarrow}} - &#039;&#039;Home alteration: A nice knoll with an overturned dirt-covered wheelbarrow leaning beside the door.&#039;&#039;&lt;br /&gt;
*{{sloot|i|intricate pumice cameo of Caduan set in a frame of gold}}&lt;br /&gt;
*{{sloot|i|red voucher}} - &#039;&#039;Home alteration: A nice freestanding home sitting behind terraces of red-bricked seasonal gardens.&#039;&#039;&lt;br /&gt;
*{{sloot|i|wooden herb planter}} - &#039;&#039;Home alteration: A nice freestanding home with a wooden herb planter hanging outside the window.&#039;&#039;&lt;br /&gt;
*{{sloot|i|woven kokona reed doormat shaped like a blooming lotus flower}} - &#039;&#039;Home alteration: A nice door preceded by a woven kokona reed doormat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Food/Drink===&lt;br /&gt;
* {{sloot|i|black oak beam mottled by weathering}} - &#039;&#039;creates food/drink&#039;&#039;&lt;br /&gt;
* {{sloot|i|dented pewter tankard painted with a corn field}}&lt;br /&gt;
* {{sloot|i|ear of buttered sweet corn lightly dusted with white cheese}}&lt;br /&gt;
* {{sloot|i|engraved Dwarven iron flask}}&lt;br /&gt;
* {{sloot|i|fluffy yellow corncake studded with whole kernels}}&lt;br /&gt;
* {{sloot|i|luscious red apple with a glossy sheen}}&lt;br /&gt;
* {{sloot|i|picnic basket lined with silk}} - &#039;&#039;&amp;lt;wood&amp;gt; picnic basket lined with &amp;lt;cloth&amp;gt; silk&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Collections===&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sleeping_Dragon_Corn_Maze_436/Incidental_loot&amp;diff=536458</id>
		<title>Sleeping Dragon Corn Maze 436/Incidental loot</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sleeping_Dragon_Corn_Maze_436/Incidental_loot&amp;diff=536458"/>
		<updated>2020-11-09T23:46:23Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
* When doing the &#039;&#039;short maze&#039;&#039; version of the event, your incidental prizes will be given to you in a {{sloot|i|overstuffed corn sack}}.&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
* {{sloot|a|brown leather gloves with obsidian clasps}}&lt;br /&gt;
* {{sloot|a|burgundy leather gloves trimmed with raven feathers}} - &#039;&#039;fire flare&#039;&#039;&lt;br /&gt;
* {{sloot|a|burgundy leathers tooled with an unkindness of ravens}} - &#039;&#039;fire flare&#039;&#039;&lt;br /&gt;
* {{sloot|a|dark burgundy leather cowl embossed with raven feathers}} - &#039;&#039;fire flare&#039;&#039;&lt;br /&gt;
* {{sloot|a|light chain balaclava with an interlinked basketweave pattern}}&lt;br /&gt;
* {{sloot|a|light chain gloves with an interlinked basketweave pattern}}&lt;br /&gt;
* {{sloot|a|light chain shirt with an interlinked basketweave pattern}}&lt;br /&gt;
* {{sloot|a|lightweight leather cowl embellished with a fan of murder crow feathers}}&lt;br /&gt;
* {{sloot|a|lightweight leather gloves patterned with a feathery coal-black design }}&lt;br /&gt;
* {{sloot|a|lightweight leathers patterned with a feathery coal-black design}}&lt;br /&gt;
* {{sloot|a|light half plate engraved with wispy cobwebs }}&lt;br /&gt;
* {{sloot|a|light plate gauntlets engraved with wispy cobwebs}}&lt;br /&gt;
* {{sloot|a|light plate greaves engraved with wispy cobwebs}}&lt;br /&gt;
* {{sloot|a|light plate sallet engraved with wispy cobwebs}}&lt;br /&gt;
&lt;br /&gt;
==Shields and Parry Sticks==&lt;br /&gt;
* {{sloot|s|black diamond-studded ceremonial shield emblazoned with a burgundy raven}} - &#039;&#039;small, fire flare&#039;&#039;&lt;br /&gt;
* {{sloot|s|cooking pot lid painted a clutch of kumquats}}&lt;br /&gt;
* {{sloot|s|green-scaled buckler painted with a raging centaur}}&lt;br /&gt;
* {{sloot|w|notched iron parry stick with a padded demonscale grip}}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
* {{sloot|w|banded competition shortbow}}&lt;br /&gt;
* {{sloot|w|black leather elbow wraps affixed with broken fork tines}} - &#039;&#039;Brawling gear - store-bought quality, but swaps puncture for slice&#039;&#039;&lt;br /&gt;
* {{sloot|w|bronze double-headed hammer tied with an ornamental voile tassel}}&lt;br /&gt;
* {{sloot|w|glaes halberd with an ebony haft}}&lt;br /&gt;
* {{sloot|w|heavy dragonwood throwing club with a braided leather grip}}&lt;br /&gt;
* {{sloot|w|scuffed black nightstick with a soft leather loop}}&lt;br /&gt;
* {{sloot|w|slender rosewood quarterstaff with covellite tips}}&lt;br /&gt;
* {{sloot|w|farmer&#039;s hand sickle composed of iron}}&lt;br /&gt;
* {{sloot|w|steel claymore with an intricately engraved crossguard}}&lt;br /&gt;
* {{sloot|w|steel foil with a sandalwood hilt}}&lt;br /&gt;
* {{sloot|w|triple-fullered haralun broadsword bearing a nacre hilt}}&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
* {{sloot|i|aged leather booklet stamped with a pile of overlapping knitting and sewing needles}}&lt;br /&gt;
* {{sloot|i|black linen pouch with splotchy bleach stains}}&lt;br /&gt;
* {{sloot|i|black velvet pouch intricately embroidered with &amp;quot;Induction&amp;quot;}}&lt;br /&gt;
* {{sloot|i|blue wool pouch intricately embroidered with &amp;quot;Rarefaction&amp;quot;}}&lt;br /&gt;
* {{sloot|i|brown burlap pouch covered with dried wood glue}}&lt;br /&gt;
* {{sloot|i|corrugated-hide bellows embroidered with a raging whirlpool}}&lt;br /&gt;
* {{sloot|i|demonbone wrist knife with a blackened edge}} - &#039;&#039;skinning/crafting knife&#039;&#039;&lt;br /&gt;
* {{sloot|i|faded sigil tome}}&lt;br /&gt;
* {{sloot|i|green canvas pouch intricately embroidered with &amp;quot;Congruence&amp;quot;}}&lt;br /&gt;
* {{sloot|i|grey homespun pouch embroidered with a large deed packet}}&lt;br /&gt;
* {{sloot|i|lollipop-shaped imbuement rod capped with a massive amber stone}}&lt;br /&gt;
* {{sloot|i|pristine white leather booklet stamped with a mortar filled with leaves and flowers}}&lt;br /&gt;
* {{sloot|i|purple moleskin pouch painted with a flask of flux}}&lt;br /&gt;
* {{sloot|i|red silk pouch intricately embroidered with &amp;quot;Abolition&amp;quot;}}&lt;br /&gt;
* {{sloot|i|silver brocade pouch embroidered with a wire brush}}&lt;br /&gt;
* {{sloot|i|supple oilcloth pouch painted with a flask of oil}}&lt;br /&gt;
* {{sloot|i|thin steel blade reinforced with glaes}}&lt;br /&gt;
* {{sloot|i|tiny ruby icesilk pouch embroidered with a flaming red-orange phoenix}} - &#039;&#039;contains random materials + coins and gems&#039;&#039;&lt;br /&gt;
* {{sloot|i|violet jacquard pouch pierced with several straight pins}}&lt;br /&gt;
* {{sloot|i|waist strap for a crafting instruction book}}&lt;br /&gt;
* {{sloot|i|white satin pouch intricately embroidered with &amp;quot;Permutation&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
* {{sloot|i|baby blue dergatine cloak trimmed with gold braid}}&lt;br /&gt;
* {{sloot|i|baggy blue overalls with folded cuffs}}&lt;br /&gt;
* {{sloot|i|Elven Wool kilt with a golden silk tassel}}&lt;br /&gt;
* {{sloot|i|blue lace veil embroidered with a tiny golden moon in one corner}}&lt;br /&gt;
* {{sloot|i|blushing pink silk dress with dreamweave fringe}}&lt;br /&gt;
* {{sloot|i|burnt orange flannel shirt with rolled-up sleeves}}&lt;br /&gt;
* {{sloot|i|camlet breeches with damite buckles at the knees}}&lt;br /&gt;
* {{sloot|i|colorful wool sweater worked in pink and purple stripes}}&lt;br /&gt;
* {{sloot|i|crimson silk kerchief edged with fine Albarian lace}}&lt;br /&gt;
* {{sloot|i|dark brown wool gown with a jewel neckline}}&lt;br /&gt;
* {{sloot|i|dusky-rose kimono with a spring-green sash}}&lt;br /&gt;
* {{sloot|i|ebony armure tunic emblazoned with a white rabbit}}&lt;br /&gt;
* {{sloot|i|elegantly pleated kilt of azure and grey}}&lt;br /&gt;
* {{sloot|i|enveloping web-patterned pall of lace layered with gauze}}&lt;br /&gt;
* {{sloot|i|faded bandana}} - &#039;&#039;reduces social outrage&#039;&#039;&lt;br /&gt;
* {{sloot|i|formal-looking blushing pink muslin shirt with a raised collar}}&lt;br /&gt;
* {{sloot|i|heavily patched muslin cloak with a thick agonite gargoyle-shaped clasp}}&lt;br /&gt;
* {{sloot|i|length of spun rainbow fabric}} - &#039;&#039;feature hiding&#039;&#039;&lt;br /&gt;
* {{sloot|i|length of wine-dark thornweave embroidered with iridescent rainbow roses}} - &#039;&#039;feature hiding&#039;&#039;&lt;br /&gt;
* {{sloot|i|midnight-purple dergatine garter dangling a lone diacan shrike charm }}&lt;br /&gt;
* {{sloot|i|midnight-purple dergatine gown pinned at the waist by a small diacan shrike}}&lt;br /&gt;
* {{sloot|i|midnight-purple dergatine ribbon strung with diacan shrike charms}}&lt;br /&gt;
* {{sloot|i|mistsilk necktie with various faces swirling across its surface}}&lt;br /&gt;
* {{sloot|i|oceanmist satin kimono dyed a variety of blues clasped with a golden broodling}}&lt;br /&gt;
* {{sloot|i|pair of fiery scarlet khaddar pants with black piping on the seams}}&lt;br /&gt;
* {{sloot|i|pair of ripped leggings}} - &#039;&#039;reduces social outrage&#039;&#039;&lt;br /&gt;
* {{sloot|i|pair of scuffed boots}} - &#039;&#039;reduces social outrage&#039;&#039;&lt;br /&gt;
* {{sloot|i|pair of spring green slippers with ruby teardrop buttons}}&lt;br /&gt;
* {{sloot|i|quilted goldweave doublet lined with purple silk}}&lt;br /&gt;
* {{sloot|i|red-scale mules with broad cocobolo heels}}&lt;br /&gt;
* {{sloot|i|soot socks of soft spidersilk}}&lt;br /&gt;
* {{sloot|i|trim silverweave cassock strung with carved adderwood beads}}&lt;br /&gt;
* {{sloot|i|velvety dergatine cassock draped with a thin silversteel mesh}}&lt;br /&gt;
* {{sloot|i|wide-brimmed farmer&#039;s hat dusted with dirt}}&lt;br /&gt;
* {{sloot|i|woven girdle formed from golden wire}}&lt;br /&gt;
&lt;br /&gt;
==Containers==&lt;br /&gt;
* {{sloot|i|black linen pouch with splotchy bleach stains}}&lt;br /&gt;
* {{sloot|i|braided leather belt dangling tiny skull masks made of dried apple }}&lt;br /&gt;
* {{sloot|i|faded muslin backpack clasped with an agonite gargoyle medallion}}&lt;br /&gt;
* {{sloot|i|helei leather weapon harness}}&lt;br /&gt;
* {{sloot|i|large canvas sack bearing a jaggedly stitched emblem}}&lt;br /&gt;
* {{sloot|i|light spidersilk hip pouch stitched with a dragon ouroboros}} - &#039;&#039;holds any 10 items&#039;&#039;&lt;br /&gt;
* {{sloot|i|sleek leather pouch painted with a bottle of tanning lotion}} - &#039;&#039;store-bought tanning lotion&#039;&#039;&lt;br /&gt;
* {{sloot|i|midnight-purple dergatine backpack embroidered with tiny darting shrike figures}}&lt;br /&gt;
* {{sloot|i|oilcloth moneybelt with leather straps}} - &#039;&#039;Holds 25 coins&#039;&#039;&lt;br /&gt;
* {{sloot|i|pale yellow belt purse shaped like a kernel of corn}}&lt;br /&gt;
* {{sloot|i|patchwork traveling bag with a thick braided handle and button closure}}&lt;br /&gt;
* {{sloot|i|plain voile pouch embroidered with a blank scroll}}&lt;br /&gt;
* {{sloot|i|polished ebony pillbox with a fine silver chain}} - &#039;&#039;dirt stacker&#039;&#039;&lt;br /&gt;
* {{sloot|i|puce gem pouch shaped like an inside-out frog}}&lt;br /&gt;
* {{sloot|i|puce thigh pouch shaped like an inside-out badger}}&lt;br /&gt;
* {{sloot|i|rough leather war belt with a razaksel-crow&#039;s head belt buckle}}&lt;br /&gt;
* {{sloot|i|sand-colored jute pouch with a rough texture}}&lt;br /&gt;
* {{sloot|i|small leather bag painted with a harvest scene}}&lt;br /&gt;
* {{sloot|i|star-streaked midnight black sack fastened with an obsidian murder crow}}&lt;br /&gt;
* {{sloot|i|thigh pouch with a lock in the shape of a corn kernel}} - &#039;&#039;100 use lockpick trainer&#039;&#039;&lt;br /&gt;
* {{sloot|i|wide leather war belt with an agonite-inlaid gargoyle buckle}} - &#039;&#039;holds any 10 items&#039;&#039;&lt;br /&gt;
* {{sloot|i|filigree bracer of silversteel cobwebs}}&lt;br /&gt;
&lt;br /&gt;
==Jewelry==&lt;br /&gt;
* {{sloot|i|blue gold bracelet inlaid with sky opals}}&lt;br /&gt;
* {{sloot|i|bright copper locust earcuff enameled with gleaming black eyes}}&lt;br /&gt;
* {{sloot|i|detailed felwood nose charm complete with a bristly brown mustache}}&lt;br /&gt;
* {{sloot|i|eight-sided black gold ring inset with a mosaic crest of the Barbarian Guild}}&lt;br /&gt;
* {{sloot|i|glittery platinum stars}} - &#039;&#039;feature changer - ...skin accented by some glittery platinum stars...&#039;&#039;&lt;br /&gt;
* {{sloot|i|liquid-filled crystal rose displayed upon braided faesilk}}&lt;br /&gt;
* {{sloot|i|makeshift manacle choker}}&lt;br /&gt;
* {{sloot|i|pair of gold earrings with dangling carved Ilithi emeralds}}&lt;br /&gt;
* {{sloot|i|pair of yellow quartz cufflinks shaped like kernels of corn}}&lt;br /&gt;
* {{sloot|i|platinum ring set with a nightfire opal}}&lt;br /&gt;
* {{sloot|i|purple leather ankle bands decorated with pumpkin-shaped bells}}&lt;br /&gt;
* {{sloot|i|sleek diacan ring set with a tiny shrike&#039;s eye sapphire}}&lt;br /&gt;
&lt;br /&gt;
==Magical==&lt;br /&gt;
* {{sloot|i|applewood wand topped with an autumn jasper pumpkin}}&lt;br /&gt;
* {{sloot|i|cambrinth brussel sprout with green glitter dusted leaves}}&lt;br /&gt;
* {{sloot|i|cambrinth geoduck with a glossy mother-of-pearl valve}}&lt;br /&gt;
* {{sloot|i|cambrinth oyster on the half-shell dusted with silver glitter}}&lt;br /&gt;
* {{sloot|i|cambrinth sea urchin with purple chalcedony spines}}&lt;br /&gt;
* {{sloot|i|cambrinth tailband shaped like a Harawep&#039;s web rose with sapphire petals}}&lt;br /&gt;
* {{sloot|i|cambrinth tailband inlaid with metallic phofe flowers}}&lt;br /&gt;
* {{sloot|i|cambrinth wreath of entwined straw gussied up with gingham ties}}&lt;br /&gt;
* {{sloot|i|chakrel amulet carved to resemble a bonfire}}&lt;br /&gt;
* {{sloot|i|chakrel amulet shaped like a burning corn-cob pipe}}&lt;br /&gt;
* {{sloot|i|chakrel toe-ring wrought like a tiny spider}}&lt;br /&gt;
* {{sloot|i|dark-jeweled brooch trailing delicate platinum ribbons}} - &#039;&#039;88 charge flash enchantment&#039;&#039;&lt;br /&gt;
* {{sloot|i|dried gourd rattle wrapped in a mesh of beaded cords}} - &#039;&#039;spirit restore, 5 charges&#039;&#039;&lt;br /&gt;
* {{sloot|i|frothing chakrel flagon amulet hung from a damite chain}}&lt;br /&gt;
* {{sloot|i|glowing iron fragment}}&lt;br /&gt;
* {{sloot|i|long diamondwood cane topped with a carved wolf&#039;s head}} - &#039;&#039;fire glamour, +10 athletics on tap&#039;&#039;&lt;br /&gt;
* {{sloot|i|niniam wand sprouting leaf stalks and topped with a small pink tulip}} - &#039;&#039;113 uses arcane lore wand&#039;&#039;&lt;br /&gt;
* {{sloot|i|oblong mistglass lens}}&lt;br /&gt;
* {{sloot|i|obsidian worm charm set upon a backing of pewter}}- &#039;&#039;Earth Glamour, +10 athletics on tap&#039;&#039; &lt;br /&gt;
* {{sloot|i|sapphire turtle charm set upon a pewter backing}}- &#039;&#039;Water Glamour, +10 athletics on tap&#039;&#039;&lt;br /&gt;
* {{sloot|i|small featherstone bound by wire coils}}&lt;br /&gt;
* {{sloot|i|small featherstone with jagged cracks}}&lt;br /&gt;
* {{sloot|i|soulstone-set armband shaped like a weasel protecting an egg}}&lt;br /&gt;
* {{sloot|i|tarnished sigil}}&lt;br /&gt;
* {{sloot|i|thick cambrinth armband set with a medallion depicting crossed scythes}}&lt;br /&gt;
* {{sloot|i|thick cambrinth armband carved with a pattern of blight locusts}}&lt;br /&gt;
* {{sloot|i|tinted monocle}}&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
* {{sloot|i|cerise-pink ocarina crafted to resemble a taffy apple}}&lt;br /&gt;
* {{sloot|i|clay pig with a curly wire tail}} - &#039;&#039;Currency storage - break to get the coins out&#039;&#039;&lt;br /&gt;
* {{sloot|i|corn maze ticket}}&lt;br /&gt;
* {{sloot|i|delicate cereus blossom with translucent white jade petals}}&lt;br /&gt;
* {{sloot|i|delicate triptych in a frame of blue-black-stained lacewood}}&lt;br /&gt;
* {{sloot|i|engraved Dwarven iron flask }}&lt;br /&gt;
* {{sloot|i|blue notebook with a dirt-smudged binding}}&lt;br /&gt;
* {{sloot|i|fat orange book with clouds painted on the cover}}&lt;br /&gt;
* {{sloot|i|glass cologne bottle fit with a spruce stopper}}&lt;br /&gt;
* {{sloot|i|glass perfume bottle fit with a sandalwood stopper}}&lt;br /&gt;
* {{sloot|i|glass perfume bottle fit with a spruce stopper}}&lt;br /&gt;
* {{sloot|i|plump tomato-shaped ocarina crowned with emerald leaves}}&lt;br /&gt;
* {{sloot|i|silverwillow ocarina painted with gilded sugar-plums}}&lt;br /&gt;
* {{sloot|i|Waist strap for a crafting instruction book}}&lt;br /&gt;
* {{sloot|i|warped glass vial etched with flames}} - &#039;&#039;[[:Category:Makeups|makeup]]: &amp;quot;You have an esoteric pattern of flames and sigils covering the &amp;lt;skin/fur/scales&amp;gt; of your arms.&amp;quot;&#039;&#039;&lt;br /&gt;
* {{sloot|i|warped glass vial etched with lightning bolts}} - &#039;&#039;[[:Category:Makeups|makeup]]: &amp;quot;You have an esoteric pattern of lightning bolts and sigils covering the &amp;lt;skin/fur/scales&amp;gt; of your arms.&amp;quot;&#039;&#039;&lt;br /&gt;
* {{sloot|i|warped glass vial etched with waves}} - &#039;&#039;[[:Category:Makeups|makeup]]: &amp;quot;You have an esoteric pattern of waves and sigils covering the &amp;lt;skin/fur/scales&amp;gt; of your arms.&amp;quot;&#039;&#039;&lt;br /&gt;
* {{sloot|i|white ash pipe with a raven-shaped bowl}}&lt;br /&gt;
&lt;br /&gt;
===Toys &amp;amp; Props===&lt;br /&gt;
* {{sloot|i|burlap toy scarecrow}}&lt;br /&gt;
* {{sloot|i|brown fur otter marionette}}&lt;br /&gt;
* {{sloot|i|corn husk poppet wearing a tiny blue bonnet}}&lt;br /&gt;
* {{sloot|i|featureless corn husk poppet}}&lt;br /&gt;
* {{sloot|i|heliotrope ghost orchid encased within a clear glass paperweight}}&lt;br /&gt;
* {{sloot|i|katamba-black mirror with a shadowy moonspun silk-wrapped handle}}&lt;br /&gt;
* {{sloot|i|metallic mirror with a simple brass handle}}&lt;br /&gt;
* {{sloot|i|murder crow puppet}}&lt;br /&gt;
* {{sloot|i|Piece_of_foil|piece of pear-colored foil}}&lt;br /&gt;
* {{sloot|i|polished zingana hourglass}}&lt;br /&gt;
* {{sloot|i|red-scaled wyvern with firestained indurium and blood ruby eyes}}&lt;br /&gt;
* {{sloot|i|shrunken orc head}}&lt;br /&gt;
* {{sloot|i|miniature ogre wielding a crooked tree for a club}}&lt;br /&gt;
* {{sloot|i|simple paper fan stamped with a stylized fist}}&lt;br /&gt;
* {{sloot|i|simple wooden sign with blocky lettering and a red arrow pointing to one side}}&lt;br /&gt;
* {{sloot|i|smokey glass globe suspended within a delicate lumium cage}}&lt;br /&gt;
* {{sloot|i|tattered finger puppet painted like a scarecrow}}&lt;br /&gt;
* {{sloot|i|tiny brown felt mouse clutching a carved kernel of corn}}&lt;br /&gt;
&lt;br /&gt;
===Writing Items===&lt;br /&gt;
* {{sloot|i|owl-feather quill with a slender diacan tip}}&lt;br /&gt;
&lt;br /&gt;
===Home Items===&lt;br /&gt;
*{{sloot|i|carved oak statue of a pig munching on an ear of corn }}&lt;br /&gt;
*{{sloot|i|dirt-covered wheelbarrow}} - &#039;&#039;Home alteration: A nice knoll with an overturned dirt-covered wheelbarrow leaning beside the door.&#039;&#039;&lt;br /&gt;
*{{sloot|i|intricate pumice cameo of Caduan set in a frame of gold}}&lt;br /&gt;
*{{sloot|i|red voucher}} - &#039;&#039;Home alteration: A nice freestanding home sitting behind terraces of red-bricked seasonal gardens.&#039;&#039;&lt;br /&gt;
*{{sloot|i|wooden herb planter}} - &#039;&#039;Home alteration: A nice freestanding home with a wooden herb planter hanging outside the window.&#039;&#039;&lt;br /&gt;
*{{sloot|i|woven kokona reed doormat shaped like a blooming lotus flower}} - &#039;&#039;Home alteration: A nice door preceded by a woven kokona reed doormat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Food/Drink===&lt;br /&gt;
* {{sloot|i|black oak beam mottled by weathering}} - &#039;&#039;creates food/drink&#039;&#039;&lt;br /&gt;
* {{sloot|i|dented pewter tankard painted with a corn field}}&lt;br /&gt;
* {{sloot|i|ear of buttered sweet corn lightly dusted with white cheese}}&lt;br /&gt;
* {{sloot|i|engraved Dwarven iron flask}}&lt;br /&gt;
* {{sloot|i|fluffy yellow corncake studded with whole kernels}}&lt;br /&gt;
* {{sloot|i|luscious red apple with a glossy sheen}}&lt;br /&gt;
* {{sloot|i|picnic basket lined with silk}} - &#039;&#039;&amp;lt;wood&amp;gt; picnic basket lined with &amp;lt;cloth&amp;gt; silk&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Collections===&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sleeping_Dragon_Corn_Maze_436/Incidental_loot&amp;diff=536453</id>
		<title>Sleeping Dragon Corn Maze 436/Incidental loot</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sleeping_Dragon_Corn_Maze_436/Incidental_loot&amp;diff=536453"/>
		<updated>2020-11-09T23:32:29Z</updated>

		<summary type="html">&lt;p&gt;KRONDOR1978: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
* When doing the &#039;&#039;short maze&#039;&#039; version of the event, your incidental prizes will be given to you in a {{sloot|i|overstuffed corn sack}}.&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
* {{sloot|a|brown leather gloves with obsidian clasps}}&lt;br /&gt;
* {{sloot|a|burgundy leather gloves trimmed with raven feathers}} - &#039;&#039;fire flare&#039;&#039;&lt;br /&gt;
* {{sloot|a|burgundy leathers tooled with an unkindness of ravens}} - &#039;&#039;fire flare&#039;&#039;&lt;br /&gt;
* {{sloot|a|dark burgundy leather cowl embossed with raven feathers}} - &#039;&#039;fire flare&#039;&#039;&lt;br /&gt;
* {{sloot|a|light chain balaclava with an interlinked basketweave pattern}}&lt;br /&gt;
* {{sloot|a|light chain gloves with an interlinked basketweave pattern}}&lt;br /&gt;
* {{sloot|a|light chain shirt with an interlinked basketweave pattern}}&lt;br /&gt;
* {{sloot|a|lightweight leather cowl embellished with a fan of murder crow feathers}}&lt;br /&gt;
* {{sloot|a|lightweight leather gloves patterned with a feathery coal-black design }}&lt;br /&gt;
* {{sloot|a|lightweight leathers patterned with a feathery coal-black design}}&lt;br /&gt;
* {{sloot|a|light half plate engraved with wispy cobwebs }}&lt;br /&gt;
* {{sloot|a|light plate gauntlets engraved with wispy cobwebs}}&lt;br /&gt;
* {{sloot|a|light plate greaves engraved with wispy cobwebs}}&lt;br /&gt;
* {{sloot|a|light plate sallet engraved with wispy cobwebs}}&lt;br /&gt;
&lt;br /&gt;
==Shields and Parry Sticks==&lt;br /&gt;
* {{sloot|s|black diamond-studded ceremonial shield emblazoned with a burgundy raven}} - &#039;&#039;small, fire flare&#039;&#039;&lt;br /&gt;
* {{sloot|s|cooking pot lid painted a clutch of kumquats}}&lt;br /&gt;
* {{sloot|s|green-scaled buckler painted with a raging centaur}}&lt;br /&gt;
* {{sloot|w|notched iron parry stick with a padded demonscale grip}}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
* {{sloot|w|banded competition shortbow}}&lt;br /&gt;
* {{sloot|w|black leather elbow wraps affixed with broken fork tines}} - &#039;&#039;Brawling gear - store-bought quality, but swaps puncture for slice&#039;&#039;&lt;br /&gt;
* {{sloot|w|bronze double-headed hammer tied with an ornamental voile tassel}}&lt;br /&gt;
* {{sloot|w|glaes halberd with an ebony haft}}&lt;br /&gt;
* {{sloot|w|heavy dragonwood throwing club with a braided leather grip}}&lt;br /&gt;
* {{sloot|w|scuffed black nightstick with a soft leather loop}}&lt;br /&gt;
* {{sloot|w|slender rosewood quarterstaff with covellite tips}}&lt;br /&gt;
* {{sloot|w|farmer&#039;s hand sickle composed of iron}}&lt;br /&gt;
* {{sloot|w|steel claymore with an intricately engraved crossguard}}&lt;br /&gt;
* {{sloot|w|steel foil with a sandalwood hilt}}&lt;br /&gt;
* {{sloot|w|triple-fullered haralun broadsword bearing a nacre hilt}}&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
* {{sloot|i|aged leather booklet stamped with a pile of overlapping knitting and sewing needles}}&lt;br /&gt;
* {{sloot|i|black linen pouch with splotchy bleach stains}}&lt;br /&gt;
* {{sloot|i|black velvet pouch intricately embroidered with &amp;quot;Induction&amp;quot;}}&lt;br /&gt;
* {{sloot|i|blue wool pouch intricately embroidered with &amp;quot;Rarefaction&amp;quot;}}&lt;br /&gt;
* {{sloot|i|brown burlap pouch covered with dried wood glue}}&lt;br /&gt;
* {{sloot|i|corrugated-hide bellows embroidered with a raging whirlpool}}&lt;br /&gt;
* {{sloot|i|demonbone wrist knife with a blackened edge}} - &#039;&#039;skinning/crafting knife&#039;&#039;&lt;br /&gt;
* {{sloot|i|faded sigil tome}}&lt;br /&gt;
* {{sloot|i|green canvas pouch intricately embroidered with &amp;quot;Congruence&amp;quot;}}&lt;br /&gt;
* {{sloot|i|grey homespun pouch embroidered with a large deed packet}}&lt;br /&gt;
* {{sloot|i|lollipop-shaped imbuement rod capped with a massive amber stone}}&lt;br /&gt;
* {{sloot|i|pristine white leather booklet stamped with a mortar filled with leaves and flowers}}&lt;br /&gt;
* {{sloot|i|purple moleskin pouch painted with a flask of flux}}&lt;br /&gt;
* {{sloot|i|red silk pouch intricately embroidered with &amp;quot;Abolition&amp;quot;}}&lt;br /&gt;
* {{sloot|i|silver brocade pouch embroidered with a wire brush}}&lt;br /&gt;
* {{sloot|i|supple oilcloth pouch painted with a flask of oil}}&lt;br /&gt;
* {{sloot|i|thin steel blade reinforced with glaes}}&lt;br /&gt;
* {{sloot|i|tiny ruby icesilk pouch embroidered with a flaming red-orange phoenix}} - &#039;&#039;contains random materials + coins and gems&#039;&#039;&lt;br /&gt;
* {{sloot|i|violet jacquard pouch pierced with several straight pins}}&lt;br /&gt;
* {{sloot|i|waist strap for a crafting instruction book}}&lt;br /&gt;
* {{sloot|i|white satin pouch intricately embroidered with &amp;quot;Permutation&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Clothing==&lt;br /&gt;
* {{sloot|i|baby blue dergatine cloak trimmed with gold braid}}&lt;br /&gt;
* {{sloot|i|baggy blue overalls with folded cuffs}}&lt;br /&gt;
* {{sloot|i|Elven Wool kilt with a golden silk tassel}}&lt;br /&gt;
* {{sloot|i|blue lace veil embroidered with a tiny golden moon in one corner}}&lt;br /&gt;
* {{sloot|i|blushing pink silk dress with dreamweave fringe}}&lt;br /&gt;
* {{sloot|i|burnt orange flannel shirt with rolled-up sleeves}}&lt;br /&gt;
* {{sloot|i|camlet breeches with damite buckles at the knees}}&lt;br /&gt;
* {{sloot|i|colorful wool sweater worked in pink and purple stripes}}&lt;br /&gt;
* {{sloot|i|crimson silk kerchief edged with fine Albarian lace}}&lt;br /&gt;
* {{sloot|i|dark brown wool gown with a jewel neckline}}&lt;br /&gt;
* {{sloot|i|dusky-rose kimono with a spring-green sash}}&lt;br /&gt;
* {{sloot|i|ebony armure tunic emblazoned with a white rabbit}}&lt;br /&gt;
* {{sloot|i|elegantly pleated kilt of azure and grey}}&lt;br /&gt;
* {{sloot|i|enveloping web-patterned pall of lace layered with gauze}}&lt;br /&gt;
* {{sloot|i|faded bandana}} - &#039;&#039;reduces social outrage&#039;&#039;&lt;br /&gt;
* {{sloot|i|formal-looking blushing pink muslin shirt with a raised collar}}&lt;br /&gt;
* {{sloot|i|heavily patched muslin cloak with a thick agonite gargoyle-shaped clasp}}&lt;br /&gt;
* {{sloot|i|length of spun rainbow fabric}} - &#039;&#039;feature hiding&#039;&#039;&lt;br /&gt;
* {{sloot|i|length of wine-dark thornweave embroidered with iridescent rainbow roses}} - &#039;&#039;feature hiding&#039;&#039;&lt;br /&gt;
* {{sloot|i|midnight-purple dergatine garter dangling a lone diacan shrike charm }}&lt;br /&gt;
* {{sloot|i|midnight-purple dergatine gown pinned at the waist by a small diacan shrike}}&lt;br /&gt;
* {{sloot|i|midnight-purple dergatine ribbon strung with diacan shrike charms}}&lt;br /&gt;
* {{sloot|i|mistsilk necktie with various faces swirling across its surface}}&lt;br /&gt;
* {{sloot|i|oceanmist satin kimono dyed a variety of blues clasped with a golden broodling}}&lt;br /&gt;
* {{sloot|i|pair of fiery scarlet khaddar pants with black piping on the seams}}&lt;br /&gt;
* {{sloot|i|pair of ripped leggings}} - &#039;&#039;reduces social outrage&#039;&#039;&lt;br /&gt;
* {{sloot|i|pair of scuffed boots}} - &#039;&#039;reduces social outrage&#039;&#039;&lt;br /&gt;
* {{sloot|i|pair of spring green slippers with ruby teardrop buttons}}&lt;br /&gt;
* {{sloot|i|quilted goldweave doublet lined with purple silk}}&lt;br /&gt;
* {{sloot|i|red-scale mules with broad cocobolo heels}}&lt;br /&gt;
* {{sloot|i|soot socks of soft spidersilk}}&lt;br /&gt;
* {{sloot|i|trim silverweave cassock strung with carved adderwood beads}}&lt;br /&gt;
* {{sloot|i|velvety dergatine cassock draped with a thin silversteel mesh}}&lt;br /&gt;
* {{sloot|i|wide-brimmed farmer&#039;s hat dusted with dirt}}&lt;br /&gt;
* {{sloot|i|woven girdle formed from golden wire}}&lt;br /&gt;
&lt;br /&gt;
==Containers==&lt;br /&gt;
* {{sloot|i|black linen pouch with splotchy bleach stains}}&lt;br /&gt;
* {{sloot|i|braided leather belt dangling tiny skull masks made of dried apple }}&lt;br /&gt;
* {{sloot|i|faded muslin backpack clasped with an agonite gargoyle medallion}}&lt;br /&gt;
* {{sloot|i|helei leather weapon harness}}&lt;br /&gt;
* {{sloot|i|large canvas sack bearing a jaggedly stitched emblem}}&lt;br /&gt;
* {{sloot|i|light spidersilk hip pouch stitched with a dragon ouroboros}} - &#039;&#039;holds any 10 items&#039;&#039;&lt;br /&gt;
* {{sloot|i|sleek leather pouch painted with a bottle of tanning lotion}} - &#039;&#039;store-bought tanning lotion&#039;&#039;&lt;br /&gt;
* {{sloot|i|midnight-purple dergatine backpack embroidered with tiny darting shrike figures}}&lt;br /&gt;
* {{sloot|i|oilcloth moneybelt with leather straps}} - &#039;&#039;Holds 25 coins&#039;&#039;&lt;br /&gt;
* {{sloot|i|pale yellow belt purse shaped like a kernel of corn}}&lt;br /&gt;
* {{sloot|i|patchwork traveling bag with a thick braided handle and button closure}}&lt;br /&gt;
* {{sloot|i|plain voile pouch embroidered with a blank scroll}}&lt;br /&gt;
* {{sloot|i|polished ebony pillbox with a fine silver chain}} - &#039;&#039;dirt stacker&#039;&#039;&lt;br /&gt;
* {{sloot|i|puce gem pouch shaped like an inside-out frog}}&lt;br /&gt;
* {{sloot|i|rough leather war belt with a razaksel-crow&#039;s head belt buckle}}&lt;br /&gt;
* {{sloot|i|sand-colored jute pouch with a rough texture}}&lt;br /&gt;
* {{sloot|i|small leather bag painted with a harvest scene}}&lt;br /&gt;
* {{sloot|i|star-streaked midnight black sack fastened with an obsidian murder crow}}&lt;br /&gt;
* {{sloot|i|thigh pouch with a lock in the shape of a corn kernel}} - &#039;&#039;100 use lockpick trainer&#039;&#039;&lt;br /&gt;
* {{sloot|i|wide leather war belt with an agonite-inlaid gargoyle buckle}} - &#039;&#039;holds any 10 items&#039;&#039;&lt;br /&gt;
* {{sloot|i|filigree bracer of silversteel cobwebs}}&lt;br /&gt;
&lt;br /&gt;
==Jewelry==&lt;br /&gt;
* {{sloot|i|blue gold bracelet inlaid with sky opals}}&lt;br /&gt;
* {{sloot|i|bright copper locust earcuff enameled with gleaming black eyes}}&lt;br /&gt;
* {{sloot|i|detailed felwood nose charm complete with a bristly brown mustache}}&lt;br /&gt;
* {{sloot|i|eight-sided black gold ring inset with a mosaic crest of the Barbarian Guild}}&lt;br /&gt;
* {{sloot|i|glittery platinum stars}} - &#039;&#039;feature changer - ...skin accented by some glittery platinum stars...&#039;&#039;&lt;br /&gt;
* {{sloot|i|liquid-filled crystal rose displayed upon braided faesilk}}&lt;br /&gt;
* {{sloot|i|makeshift manacle choker}}&lt;br /&gt;
* {{sloot|i|pair of gold earrings with dangling carved Ilithi emeralds}}&lt;br /&gt;
* {{sloot|i|pair of yellow quartz cufflinks shaped like kernels of corn}}&lt;br /&gt;
* {{sloot|i|platinum ring set with a nightfire opal}}&lt;br /&gt;
* {{sloot|i|purple leather ankle bands decorated with pumpkin-shaped bells}}&lt;br /&gt;
* {{sloot|i|sleek diacan ring set with a tiny shrike&#039;s eye sapphire}}&lt;br /&gt;
&lt;br /&gt;
==Magical==&lt;br /&gt;
* {{sloot|i|applewood wand topped with an autumn jasper pumpkin}}&lt;br /&gt;
* {{sloot|i|cambrinth brussel sprout with green glitter dusted leaves}}&lt;br /&gt;
* {{sloot|i|cambrinth geoduck with a glossy mother-of-pearl valve}}&lt;br /&gt;
* {{sloot|i|cambrinth oyster on the half-shell dusted with silver glitter}}&lt;br /&gt;
* {{sloot|i|cambrinth sea urchin with purple chalcedony spines}}&lt;br /&gt;
* {{sloot|i|cambrinth tailband shaped like a Harawep&#039;s web rose with sapphire petals}}&lt;br /&gt;
* {{sloot|i|cambrinth tailband inlaid with metallic phofe flowers}}&lt;br /&gt;
* {{sloot|i|cambrinth wreath of entwined straw gussied up with gingham ties}}&lt;br /&gt;
* {{sloot|i|chakrel amulet carved to resemble a bonfire}}&lt;br /&gt;
* {{sloot|i|chakrel amulet shaped like a burning corn-cob pipe}}&lt;br /&gt;
* {{sloot|i|chakrel toe-ring wrought like a tiny spider}}&lt;br /&gt;
* {{sloot|i|dark-jeweled brooch trailing delicate platinum ribbons}} - &#039;&#039;88 charge flash enchantment&#039;&#039;&lt;br /&gt;
* {{sloot|i|dried gourd rattle wrapped in a mesh of beaded cords}} - &#039;&#039;spirit restore, 5 charges&#039;&#039;&lt;br /&gt;
* {{sloot|i|frothing chakrel flagon amulet hung from a damite chain}}&lt;br /&gt;
* {{sloot|i|glowing iron fragment}}&lt;br /&gt;
* {{sloot|i|long diamondwood cane topped with a carved wolf&#039;s head}} - &#039;&#039;fire glamour, +10 athletics on tap&#039;&#039;&lt;br /&gt;
* {{sloot|i|niniam wand sprouting leaf stalks and topped with a small pink tulip}} - &#039;&#039;113 uses arcane lore wand&#039;&#039;&lt;br /&gt;
* {{sloot|i|oblong mistglass lens}}&lt;br /&gt;
* {{sloot|i|obsidian worm charm set upon a backing of pewter}}- &#039;&#039;Earth Glamour, +10 athletics on tap&#039;&#039; &lt;br /&gt;
* {{sloot|i|sapphire turtle charm set upon a pewter backing}}- &#039;&#039;Water Glamour, +10 athletics on tap&#039;&#039;&lt;br /&gt;
* {{sloot|i|small featherstone bound by wire coils}}&lt;br /&gt;
* {{sloot|i|small featherstone with jagged cracks}}&lt;br /&gt;
* {{sloot|i|soulstone-set armband shaped like a weasel protecting an egg}}&lt;br /&gt;
* {{sloot|i|tarnished sigil}}&lt;br /&gt;
* {{sloot|i|thick cambrinth armband set with a medallion depicting crossed scythes}}&lt;br /&gt;
* {{sloot|i|thick cambrinth armband carved with a pattern of blight locusts}}&lt;br /&gt;
* {{sloot|i|tinted monocle}}&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
* {{sloot|i|cerise-pink ocarina crafted to resemble a taffy apple}}&lt;br /&gt;
* {{sloot|i|clay pig with a curly wire tail}} - &#039;&#039;Currency storage - break to get the coins out&#039;&#039;&lt;br /&gt;
* {{sloot|i|corn maze ticket}}&lt;br /&gt;
* {{sloot|i|delicate cereus blossom with translucent white jade petals}}&lt;br /&gt;
* {{sloot|i|delicate triptych in a frame of blue-black-stained lacewood}}&lt;br /&gt;
* {{sloot|i|engraved Dwarven iron flask }}&lt;br /&gt;
* {{sloot|i|blue notebook with a dirt-smudged binding}}&lt;br /&gt;
* {{sloot|i|fat orange book with clouds painted on the cover}}&lt;br /&gt;
* {{sloot|i|glass cologne bottle fit with a spruce stopper}}&lt;br /&gt;
* {{sloot|i|glass perfume bottle fit with a sandalwood stopper}}&lt;br /&gt;
* {{sloot|i|glass perfume bottle fit with a spruce stopper}}&lt;br /&gt;
* {{sloot|i|plump tomato-shaped ocarina crowned with emerald leaves}}&lt;br /&gt;
* {{sloot|i|silverwillow ocarina painted with gilded sugar-plums}}&lt;br /&gt;
* {{sloot|i|Waist strap for a crafting instruction book}}&lt;br /&gt;
* {{sloot|i|warped glass vial etched with flames}} - &#039;&#039;[[:Category:Makeups|makeup]]: &amp;quot;You have an esoteric pattern of flames and sigils covering the &amp;lt;skin/fur/scales&amp;gt; of your arms.&amp;quot;&#039;&#039;&lt;br /&gt;
* {{sloot|i|warped glass vial etched with lightning bolts}} - &#039;&#039;[[:Category:Makeups|makeup]]: &amp;quot;You have an esoteric pattern of lightning bolts and sigils covering the &amp;lt;skin/fur/scales&amp;gt; of your arms.&amp;quot;&#039;&#039;&lt;br /&gt;
* {{sloot|i|warped glass vial etched with waves}} - &#039;&#039;[[:Category:Makeups|makeup]]: &amp;quot;You have an esoteric pattern of waves and sigils covering the &amp;lt;skin/fur/scales&amp;gt; of your arms.&amp;quot;&#039;&#039;&lt;br /&gt;
* {{sloot|i|white ash pipe with a raven-shaped bowl}}&lt;br /&gt;
&lt;br /&gt;
===Toys &amp;amp; Props===&lt;br /&gt;
* {{sloot|i|burlap toy scarecrow}}&lt;br /&gt;
* {{sloot|i|brown fur otter marionette}}&lt;br /&gt;
* {{sloot|i|corn husk poppet wearing a tiny blue bonnet}}&lt;br /&gt;
* {{sloot|i|featureless corn husk poppet}}&lt;br /&gt;
* {{sloot|i|heliotrope ghost orchid encased within a clear glass paperweight}}&lt;br /&gt;
* {{sloot|i|katamba-black mirror with a shadowy moonspun silk-wrapped handle}}&lt;br /&gt;
* {{sloot|i|metallic mirror with a simple brass handle}}&lt;br /&gt;
* {{sloot|i|murder crow puppet}}&lt;br /&gt;
* {{sloot|i|Piece_of_foil|piece of pear-colored foil}}&lt;br /&gt;
* {{sloot|i|polished zingana hourglass}}&lt;br /&gt;
* {{sloot|i|red-scaled wyvern with firestained indurium and blood ruby eyes}}&lt;br /&gt;
* {{sloot|i|shrunken orc head}}&lt;br /&gt;
* {{sloot|i|miniature ogre wielding a crooked tree for a club}}&lt;br /&gt;
* {{sloot|i|simple paper fan stamped with a stylized fist}}&lt;br /&gt;
* {{sloot|i|simple wooden sign with blocky lettering and a red arrow pointing to one side}}&lt;br /&gt;
* {{sloot|i|smokey glass globe suspended within a delicate lumium cage}}&lt;br /&gt;
* {{sloot|i|tattered finger puppet painted like a scarecrow}}&lt;br /&gt;
* {{sloot|i|tiny brown felt mouse clutching a carved kernel of corn}}&lt;br /&gt;
&lt;br /&gt;
===Writing Items===&lt;br /&gt;
* {{sloot|i|owl-feather quill with a slender diacan tip}}&lt;br /&gt;
&lt;br /&gt;
===Home Items===&lt;br /&gt;
*{{sloot|i|carved oak statue of a pig munching on an ear of corn }}&lt;br /&gt;
*{{sloot|i|dirt-covered wheelbarrow}} - &#039;&#039;Home alteration: A nice knoll with an overturned dirt-covered wheelbarrow leaning beside the door.&#039;&#039;&lt;br /&gt;
*{{sloot|i|intricate pumice cameo of Caduan set in a frame of gold}}&lt;br /&gt;
*{{sloot|i|red voucher}} - &#039;&#039;Home alteration: A nice freestanding home sitting behind terraces of red-bricked seasonal gardens.&#039;&#039;&lt;br /&gt;
*{{sloot|i|wooden herb planter}} - &#039;&#039;Home alteration: A nice freestanding home with a wooden herb planter hanging outside the window.&#039;&#039;&lt;br /&gt;
*{{sloot|i|woven kokona reed doormat shaped like a blooming lotus flower}} - &#039;&#039;Home alteration: A nice door preceded by a woven kokona reed doormat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Food/Drink===&lt;br /&gt;
* {{sloot|i|black oak beam mottled by weathering}} - &#039;&#039;creates food/drink&#039;&#039;&lt;br /&gt;
* {{sloot|i|dented pewter tankard painted with a corn field}}&lt;br /&gt;
* {{sloot|i|ear of buttered sweet corn lightly dusted with white cheese}}&lt;br /&gt;
* {{sloot|i|engraved Dwarven iron flask}}&lt;br /&gt;
* {{sloot|i|fluffy yellow corncake studded with whole kernels}}&lt;br /&gt;
* {{sloot|i|luscious red apple with a glossy sheen}}&lt;br /&gt;
* {{sloot|i|picnic basket lined with silk}} - &#039;&#039;&amp;lt;wood&amp;gt; picnic basket lined with &amp;lt;cloth&amp;gt; silk&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Collections===&lt;/div&gt;</summary>
		<author><name>KRONDOR1978</name></author>
	</entry>
</feed>