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	<title>Elanthipedia - User contributions [en]</title>
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	<updated>2026-04-09T13:05:36Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Robed_Dragon_Priest(ess)_(1)&amp;diff=436626</id>
		<title>Robed Dragon Priest(ess) (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Robed_Dragon_Priest(ess)_(1)&amp;diff=436626"/>
		<updated>2016-01-31T13:11:52Z</updated>

		<summary type="html">&lt;p&gt;KMALONE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Dragon Priest and Priestess&lt;br /&gt;
|MinCap=350&lt;br /&gt;
|MaxCap=500&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Horse Clan&lt;br /&gt;
|MapList=*{{rmap|71|Gilen Otso Steppes (71)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mskill1=&amp;lt; 530&lt;br /&gt;
|mskill2=&amp;gt; 530&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Dragon priest&#039;&#039;(ess)&#039;&#039; is a tall [[S&#039;Kra Mur]] &#039;&#039;(fe)&#039;&#039;male whose features are hidden by the deep cowl of his/her dark challis robe.  (S)He carries in his/her right hand &amp;lt;nowiki&amp;gt;[sic]&amp;lt;/nowiki&amp;gt; which glows with a faint purple-tinged eldritch flame.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Spells Used===&lt;br /&gt;
They tend to use their bone staff to cast spells. Possibly disarming them of the staff would prevent the casting of these spells.&lt;br /&gt;
&lt;br /&gt;
Casts [[casts spell::Curse of Zachriedek]] and [[casts spell::Huldah&#039;s Pall]]&lt;br /&gt;
&lt;br /&gt;
Not sure, possibly SOUL DRAIN: A sickly yellow-streaked beam of purple light flows from her staff to envelop you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Items Carried===&lt;br /&gt;
*an {{cloot|a|augmented hauberk}}&lt;br /&gt;
*a {{cloot|i|hooded dark challis robe}} (highly pawnable)(depending on your Charisma the robes sell for a near range of 2 gold Dokoras)&lt;br /&gt;
*a {{cloot|w|twisted bone staff}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Priests]]&lt;/div&gt;</summary>
		<author><name>KMALONE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Robed_Dragon_Priest(ess)_(1)&amp;diff=436625</id>
		<title>Robed Dragon Priest(ess) (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Robed_Dragon_Priest(ess)_(1)&amp;diff=436625"/>
		<updated>2016-01-31T13:11:11Z</updated>

		<summary type="html">&lt;p&gt;KMALONE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Dragon Priest and Priestess&lt;br /&gt;
|MinCap=350&lt;br /&gt;
|MaxCap=500&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Horse Clan&lt;br /&gt;
|MapList=*{{rmap|71|Gilen Otso Steppes (71)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mskill2=&amp;lt; 530&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Dragon priest&#039;&#039;(ess)&#039;&#039; is a tall [[S&#039;Kra Mur]] &#039;&#039;(fe)&#039;&#039;male whose features are hidden by the deep cowl of his/her dark challis robe.  (S)He carries in his/her right hand &amp;lt;nowiki&amp;gt;[sic]&amp;lt;/nowiki&amp;gt; which glows with a faint purple-tinged eldritch flame.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Spells Used===&lt;br /&gt;
They tend to use their bone staff to cast spells. Possibly disarming them of the staff would prevent the casting of these spells.&lt;br /&gt;
&lt;br /&gt;
Casts [[casts spell::Curse of Zachriedek]] and [[casts spell::Huldah&#039;s Pall]]&lt;br /&gt;
&lt;br /&gt;
Not sure, possibly SOUL DRAIN: A sickly yellow-streaked beam of purple light flows from her staff to envelop you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Items Carried===&lt;br /&gt;
*an {{cloot|a|augmented hauberk}}&lt;br /&gt;
*a {{cloot|i|hooded dark challis robe}} (highly pawnable)(depending on your Charisma the robes sell for a near range of 2 gold Dokoras)&lt;br /&gt;
*a {{cloot|w|twisted bone staff}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Priests]]&lt;/div&gt;</summary>
		<author><name>KMALONE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Robed_Dragon_Priest(ess)_(1)&amp;diff=436624</id>
		<title>Robed Dragon Priest(ess) (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Robed_Dragon_Priest(ess)_(1)&amp;diff=436624"/>
		<updated>2016-01-31T13:10:10Z</updated>

		<summary type="html">&lt;p&gt;KMALONE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Dragon Priest and Priestess&lt;br /&gt;
|MinCap=350&lt;br /&gt;
|MaxCap=500&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Horse Clan&lt;br /&gt;
|MapList=*{{rmap|71|Gilen Otso Steppes (71)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Dragon priest&#039;&#039;(ess)&#039;&#039; is a tall [[S&#039;Kra Mur]] &#039;&#039;(fe)&#039;&#039;male whose features are hidden by the deep cowl of his/her dark challis robe.  (S)He carries in his/her right hand &amp;lt;nowiki&amp;gt;[sic]&amp;lt;/nowiki&amp;gt; which glows with a faint purple-tinged eldritch flame.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Spells Used===&lt;br /&gt;
They tend to use their bone staff to cast spells. Possibly disarming them of the staff would prevent the casting of these spells.&lt;br /&gt;
&lt;br /&gt;
Casts [[casts spell::Curse of Zachriedek]] and [[casts spell::Huldah&#039;s Pall]]&lt;br /&gt;
&lt;br /&gt;
Not sure, possibly SOUL DRAIN: A sickly yellow-streaked beam of purple light flows from her staff to envelop you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Items Carried===&lt;br /&gt;
*an {{cloot|a|augmented hauberk}}&lt;br /&gt;
*a {{cloot|i|hooded dark challis robe}} (highly pawnable)(depending on your Charisma the robes sell for a near range of 2 gold Dokoras)&lt;br /&gt;
*a {{cloot|w|twisted bone staff}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Priests]]&lt;/div&gt;</summary>
		<author><name>KMALONE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Lanky_grey_lach&amp;diff=435061</id>
		<title>Lanky grey lach</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Lanky_grey_lach&amp;diff=435061"/>
		<updated>2016-01-15T01:30:22Z</updated>

		<summary type="html">&lt;p&gt;KMALONE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Lanky Grey Lach&lt;br /&gt;
|MinCap=190&lt;br /&gt;
|MaxCap=280&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|64d|The Abyss (64d)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a thick grey lach claw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=140&lt;br /&gt;
|MaxArrangedVal=401&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
}}&lt;br /&gt;
The Lanky Grey Lach resides in the hallways leading up to [[Maelshyve]]&#039;s Descent, an area that is part of the [[Cleric]] [[Infusion ability|Infusion]] quest. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The grey lach is a tall, lanky beast that would look almost human if not for the sickly, dull grey skin stretching over its twisted and knobby bones.  There is a definite methodical grace about the creature&#039;s movements, sinuously reptilian in nature despite its hideously wretched and awkward appearance.  Abyssal eyes, as blank and dark as the starless midnight skies, are sunken deeply within its expressionless face, as if the creature somehow stands before you in body but not soul.&lt;br /&gt;
==={{ilink|i|lanky grey lach anatomy chart|Anatomy Chart}}===&lt;br /&gt;
Even on paper, the lach&#039;s eyes seem blank and dark, void of any expression the artist may have otherwise sketched.  Grey skin thinly covers its knobby bones, making the creature almost skeletal in appearance.  Its sickly hue is uniform, the body as devoid of feeling as its eyes.  A small notation near the bottom of the page cautions against getting too near the cursed lanky grey lach.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Special Attack===&lt;br /&gt;
Lachs often advance in hiding, and perform an [[Thief#Ambush_Moves|Ambush Stun]] -- Need about 150 [[Perception]] to see them advance. &lt;br /&gt;
&lt;br /&gt;
At 195 locksmithing, no boxes blown while using disarm careful. &amp;lt;br \&amp;gt;&lt;br /&gt;
Can rarely get a claw at 150 skinning.&lt;br /&gt;
&lt;br /&gt;
===Inventory/Loot===&lt;br /&gt;
It carries some combination of the following 3 items.&lt;br /&gt;
*a {{cloot|i|rotting table leg}}&lt;br /&gt;
*a {{cloot|i|cracked clay brick}}&lt;br /&gt;
*a {{cloot|i|dented copper pipe}}&lt;br /&gt;
&lt;br /&gt;
===Misc Info===&lt;br /&gt;
8/22/14:&lt;br /&gt;
-With Agil 36/Refl 36/Disc 50, 317 Locksmithing, get &amp;quot;simple matter&amp;quot; and &amp;quot;should not take long&amp;quot; messaging&lt;br /&gt;
===Unconsciousness/Death===&lt;br /&gt;
Upon being rendered unconscious from a near-death strike, the lach will drag your body to a prison cell and shut you inside where you will likely bleed to death and die before waking. Upon dying, the prison cell will be open and you can retrieve your items. Departing here will take you to the Altar of the Flesh in the Abyssal Descent.&lt;br /&gt;
&lt;br /&gt;
1/14/16:&lt;br /&gt;
&lt;br /&gt;
- Using guardian spirit TM stopped learning at 369 ranks.&lt;br /&gt;
&lt;br /&gt;
- Defending, Armor, and Debilitation hit soft caps at 300 ranks.&lt;br /&gt;
&lt;br /&gt;
- Skinning still moving at 276.&lt;br /&gt;
&lt;br /&gt;
===Area Details===&lt;br /&gt;
To get to the Lanky Grey Lach area is complicated.  One must first {{com|search}} for a path off the main road, travel through a maze-like cemetery, find a route to the church (by climbing a tree and {{com|peer}}ing at the church), enter the mausoleum in the cemetery, then solve a very tricky coffin puzzle. The western Hierophant&#039;s Chamber is a safe room.&lt;/div&gt;</summary>
		<author><name>KMALONE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Lanky_grey_lach&amp;diff=435060</id>
		<title>Lanky grey lach</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Lanky_grey_lach&amp;diff=435060"/>
		<updated>2016-01-15T01:29:26Z</updated>

		<summary type="html">&lt;p&gt;KMALONE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Lanky Grey Lach&lt;br /&gt;
|MinCap=190&lt;br /&gt;
|MaxCap=280&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|64d|The Abyss (64d)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a thick grey lach claw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=140&lt;br /&gt;
|MaxArrangedVal=401&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
|Skin Type=claw&lt;br /&gt;
|Weight=4&lt;br /&gt;
|Tannable=No&lt;br /&gt;
|NumPieces=&lt;br /&gt;
|Crushable=Yes&lt;br /&gt;
}}&lt;br /&gt;
The Lanky Grey Lach resides in the hallways leading up to [[Maelshyve]]&#039;s Descent, an area that is part of the [[Cleric]] [[Infusion ability|Infusion]] quest. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The grey lach is a tall, lanky beast that would look almost human if not for the sickly, dull grey skin stretching over its twisted and knobby bones.  There is a definite methodical grace about the creature&#039;s movements, sinuously reptilian in nature despite its hideously wretched and awkward appearance.  Abyssal eyes, as blank and dark as the starless midnight skies, are sunken deeply within its expressionless face, as if the creature somehow stands before you in body but not soul.&lt;br /&gt;
==={{ilink|i|lanky grey lach anatomy chart|Anatomy Chart}}===&lt;br /&gt;
Even on paper, the lach&#039;s eyes seem blank and dark, void of any expression the artist may have otherwise sketched.  Grey skin thinly covers its knobby bones, making the creature almost skeletal in appearance.  Its sickly hue is uniform, the body as devoid of feeling as its eyes.  A small notation near the bottom of the page cautions against getting too near the cursed lanky grey lach.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Special Attack===&lt;br /&gt;
Lachs often advance in hiding, and perform an [[Thief#Ambush_Moves|Ambush Stun]] -- Need about 150 [[Perception]] to see them advance. &lt;br /&gt;
&lt;br /&gt;
At 195 locksmithing, no boxes blown while using disarm careful. &amp;lt;br \&amp;gt;&lt;br /&gt;
Can rarely get a claw at 150 skinning.&lt;br /&gt;
&lt;br /&gt;
===Inventory/Loot===&lt;br /&gt;
It carries some combination of the following 3 items.&lt;br /&gt;
*a {{cloot|i|rotting table leg}}&lt;br /&gt;
*a {{cloot|i|cracked clay brick}}&lt;br /&gt;
*a {{cloot|i|dented copper pipe}}&lt;br /&gt;
&lt;br /&gt;
===Misc Info===&lt;br /&gt;
8/22/14:&lt;br /&gt;
-With Agil 36/Refl 36/Disc 50, 317 Locksmithing, get &amp;quot;simple matter&amp;quot; and &amp;quot;should not take long&amp;quot; messaging&lt;br /&gt;
===Unconsciousness/Death===&lt;br /&gt;
Upon being rendered unconscious from a near-death strike, the lach will drag your body to a prison cell and shut you inside where you will likely bleed to death and die before waking. Upon dying, the prison cell will be open and you can retrieve your items. Departing here will take you to the Altar of the Flesh in the Abyssal Descent.&lt;br /&gt;
&lt;br /&gt;
1/14/16:&lt;br /&gt;
- Using guardian spirit TM stopped learning at 369 ranks.&lt;br /&gt;
- Defending, Armor, and Debilitation hit soft caps at 300 ranks.&lt;br /&gt;
- Skinning still moving at 276.&lt;br /&gt;
&lt;br /&gt;
===Area Details===&lt;br /&gt;
To get to the Lanky Grey Lach area is complicated.  One must first {{com|search}} for a path off the main road, travel through a maze-like cemetery, find a route to the church (by climbing a tree and {{com|peer}}ing at the church), enter the mausoleum in the cemetery, then solve a very tricky coffin puzzle. The western Hierophant&#039;s Chamber is a safe room.&lt;/div&gt;</summary>
		<author><name>KMALONE</name></author>
	</entry>
</feed>