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	<updated>2026-04-22T03:32:48Z</updated>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Blood_wolf_(1)&amp;diff=379321</id>
		<title>Blood wolf (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Blood_wolf_(1)&amp;diff=379321"/>
		<updated>2014-10-31T06:25:51Z</updated>

		<summary type="html">&lt;p&gt;JEFFMWOKR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Blood Wolf&lt;br /&gt;
|Image File=Bloodwolf.jpg&lt;br /&gt;
|MinCap=70&lt;br /&gt;
|MaxCap=100&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia, Therengia, Zoluren&lt;br /&gt;
|City=El&#039;Bain&#039;s, Aesry, Wolf Clan&lt;br /&gt;
|MapList=*{{rmap|41 | &#039;Neer&#039;s Hummock (41)}}&lt;br /&gt;
|MapList2=*{{rmap|41a| Tumulus near El&#039;Bain (41a)}}&lt;br /&gt;
|MapList3=*{{rmap|98b | Faluchui Ikeme (98b)}}*{{rmap|5| Rocky Outcrop (5)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a blood wolf pelt&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a blood wolf paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some wolf bones&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=57&lt;br /&gt;
|MaxVal=221 Lirums&lt;br /&gt;
|MaxArrangedVal=376 Lirums&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=3&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf&#039;s exterior.  A toothy &amp;quot;smile&amp;quot; accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Hard capped shield at 132 ranks dancing with 4. (Rocky Outcrop)&amp;lt;br&amp;gt;&lt;br /&gt;
Hard capped hiding at 132 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hard capped shield at 109 ranks. (Neer&#039;s Hummock)&amp;lt;br&amp;gt;&lt;br /&gt;
Hard capped evasion at 109 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==3.0==&lt;br /&gt;
Those in &#039;Neer&#039;s Hummock are fairly harmless with ~90 defenses.&amp;lt;br&amp;gt;&lt;br /&gt;
All combat related skills hard cap at 109, including armor, weapons, and TM/Debilitation.&amp;lt;br&amp;gt;&lt;br /&gt;
Skinning continues to learn well at 115 ranks.  I suspect Stealth caps at 109 as well.&amp;lt;br&amp;gt;&lt;br /&gt;
A full 200 &amp;quot;pelt&amp;quot; bundle, all arranged for skin 5 times, yields 4-5 plat lirums.  Haven&#039;t tested for paws, though it might be better for combat purposes as they weigh much less.&amp;lt;br&amp;gt;&lt;br /&gt;
The Blood Wolves in the Rocky Outcrop, Zoluren, are lower-level than their brethren in Neer&#039;s Hummock. Evasion hard-caps around 90. Defending hard-caps at 87.&lt;br /&gt;
&lt;br /&gt;
=== 3.1 ===&lt;br /&gt;
Defense Soft Cap: 89&amp;lt;br&amp;gt;&lt;br /&gt;
Manipulation Empathy Cap: 120&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Area Information===&lt;br /&gt;
Most races will need to kneel to get inside the [[RanikMap41a|Wolf Den]].&amp;lt;br&amp;gt;&lt;br /&gt;
Being in the Wolf Den will periodically inflict nerve damage.&amp;lt;br&amp;gt;&lt;br /&gt;
The blood wolf area near El&#039;bains [[RanikMap41|&#039;Neer&#039;s Hummock (41)]] was expanded to include extra hunting rooms and 9 climbable trees of various difficulties.  Wolves spawn 5 per hunter and can be extremely swarmy in the center rooms.  The trees will train well up to 80 ranks and higher.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Entrance: The blood wolf slowly enters, evaluating the area.&amp;lt;br&amp;gt;&lt;br /&gt;
Exit: The blood wolf moves east.&amp;lt;br&amp;gt;&lt;br /&gt;
Death: A blood wolf whines briefly before closing its eyes forever.&amp;lt;br&amp;gt;&lt;br /&gt;
Decay: A blood wolf decays away.&lt;/div&gt;</summary>
		<author><name>JEFFMWOKR</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Blood_wolf_(1)&amp;diff=379320</id>
		<title>Blood wolf (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Blood_wolf_(1)&amp;diff=379320"/>
		<updated>2014-10-31T06:25:26Z</updated>

		<summary type="html">&lt;p&gt;JEFFMWOKR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Blood Wolf&lt;br /&gt;
|Image File=Bloodwolf.jpg&lt;br /&gt;
|MinCap=70&lt;br /&gt;
|MaxCap=100&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia, Therengia, Zoluren&lt;br /&gt;
|City=El&#039;Bain&#039;s, Aesry, Wolf Clan&lt;br /&gt;
|MapList=*{{rmap|41 | &#039;Neer&#039;s Hummock (41)}}&lt;br /&gt;
|MapList2=*{{rmap|41a| Tumulus near El&#039;Bain (41a)}}&lt;br /&gt;
|MapList3=*{{rmap|98b | Faluchui Ikeme (98b)}}*{{rmap|5| Rocky Outcrop (5)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a blood wolf pelt&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a blood wolf paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some wolf bones&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=57&lt;br /&gt;
|MaxVal=221 Lirums&lt;br /&gt;
|MaxArrangedVal=376 Lirums&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=3&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf&#039;s exterior.  A toothy &amp;quot;smile&amp;quot; accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Hard capped shield at 132 ranks dancing with 4. (Rocky Outcrop)&amp;lt;br&amp;gt;&lt;br /&gt;
Hard capped hiding at 132 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hard capped shield at 109 ranks. (Neer&#039;s Hummock)&amp;lt;br&amp;gt;&lt;br /&gt;
Hard capped evasion at 109 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==3.0==&lt;br /&gt;
Those in &#039;Neer&#039;s Hummock are fairly harmless with ~90 defenses.&amp;lt;br&amp;gt;&lt;br /&gt;
All combat related skills hard cap at 109, including armor, weapons, and TM/Debilitation.&amp;lt;br&amp;gt;&lt;br /&gt;
Skinning continues to learn well at 115 ranks.  I suspect Stealth caps at 109 as well.&amp;lt;br&amp;gt;&lt;br /&gt;
A full 200 &amp;quot;pelt&amp;quot; bundle, all arranged for skin 5 times, yields 4-5 plat lirums.  Haven&#039;t tested for paws, though it might be better for combat purposes as they weigh much less.&amp;lt;br&amp;gt;&lt;br /&gt;
The Blood Wolves in the Rocky Outcrop, Zoluren, are lower-level than their brethren in Neer&#039;s Hummock. Evasion hard-caps around 90. Defending hard-caps at 87.&lt;br /&gt;
&lt;br /&gt;
=== 3.1 ===&lt;br /&gt;
Defense Soft Cap: 89&lt;br /&gt;
Manipulation Empathy Cap: 120&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Area Information===&lt;br /&gt;
Most races will need to kneel to get inside the [[RanikMap41a|Wolf Den]].&amp;lt;br&amp;gt;&lt;br /&gt;
Being in the Wolf Den will periodically inflict nerve damage.&amp;lt;br&amp;gt;&lt;br /&gt;
The blood wolf area near El&#039;bains [[RanikMap41|&#039;Neer&#039;s Hummock (41)]] was expanded to include extra hunting rooms and 9 climbable trees of various difficulties.  Wolves spawn 5 per hunter and can be extremely swarmy in the center rooms.  The trees will train well up to 80 ranks and higher.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Entrance: The blood wolf slowly enters, evaluating the area.&amp;lt;br&amp;gt;&lt;br /&gt;
Exit: The blood wolf moves east.&amp;lt;br&amp;gt;&lt;br /&gt;
Death: A blood wolf whines briefly before closing its eyes forever.&amp;lt;br&amp;gt;&lt;br /&gt;
Decay: A blood wolf decays away.&lt;/div&gt;</summary>
		<author><name>JEFFMWOKR</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Blood_wolf_(1)&amp;diff=379319</id>
		<title>Blood wolf (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Blood_wolf_(1)&amp;diff=379319"/>
		<updated>2014-10-31T06:08:56Z</updated>

		<summary type="html">&lt;p&gt;JEFFMWOKR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Blood Wolf&lt;br /&gt;
|Image File=Bloodwolf.jpg&lt;br /&gt;
|MinCap=70&lt;br /&gt;
|MaxCap=100&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia, Therengia, Zoluren&lt;br /&gt;
|City=El&#039;Bain&#039;s, Aesry, Wolf Clan&lt;br /&gt;
|MapList=*{{rmap|41 | &#039;Neer&#039;s Hummock (41)}}&lt;br /&gt;
|MapList2=*{{rmap|41a| Tumulus near El&#039;Bain (41a)}}&lt;br /&gt;
|MapList3=*{{rmap|98b | Faluchui Ikeme (98b)}}*{{rmap|5| Rocky Outcrop (5)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a blood wolf pelt&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a blood wolf paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some wolf bones&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=57&lt;br /&gt;
|MaxVal=221 Lirums&lt;br /&gt;
|MaxArrangedVal=376 Lirums&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=3&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf&#039;s exterior.  A toothy &amp;quot;smile&amp;quot; accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Hard capped shield at 132 ranks dancing with 4. (Rocky Outcrop)&amp;lt;br&amp;gt;&lt;br /&gt;
Hard capped hiding at 132 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hard capped shield at 109 ranks. (Neer&#039;s Hummock)&amp;lt;br&amp;gt;&lt;br /&gt;
Hard capped evasion at 109 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==3.0==&lt;br /&gt;
Those in &#039;Neer&#039;s Hummock are fairly harmless with ~90 defenses.&amp;lt;br&amp;gt;&lt;br /&gt;
All combat related skills hard cap at 109, including armor, weapons, and TM/Debilitation.&amp;lt;br&amp;gt;&lt;br /&gt;
Skinning continues to learn well at 115 ranks.  I suspect Stealth caps at 109 as well.&amp;lt;br&amp;gt;&lt;br /&gt;
A full 200 &amp;quot;pelt&amp;quot; bundle, all arranged for skin 5 times, yields 4-5 plat lirums.  Haven&#039;t tested for paws, though it might be better for combat purposes as they weigh much less.&amp;lt;br&amp;gt;&lt;br /&gt;
The Blood Wolves in the Rocky Outcrop, Zoluren, are lower-level than their brethren in Neer&#039;s Hummock. Evasion hard-caps around 90. Defending hard-caps at 87.&lt;br /&gt;
&lt;br /&gt;
=== 3.1 ===&lt;br /&gt;
Defense Soft Cap: 89&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Area Information===&lt;br /&gt;
Most races will need to kneel to get inside the [[RanikMap41a|Wolf Den]].&amp;lt;br&amp;gt;&lt;br /&gt;
Being in the Wolf Den will periodically inflict nerve damage.&amp;lt;br&amp;gt;&lt;br /&gt;
The blood wolf area near El&#039;bains [[RanikMap41|&#039;Neer&#039;s Hummock (41)]] was expanded to include extra hunting rooms and 9 climbable trees of various difficulties.  Wolves spawn 5 per hunter and can be extremely swarmy in the center rooms.  The trees will train well up to 80 ranks and higher.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Entrance: The blood wolf slowly enters, evaluating the area.&amp;lt;br&amp;gt;&lt;br /&gt;
Exit: The blood wolf moves east.&amp;lt;br&amp;gt;&lt;br /&gt;
Death: A blood wolf whines briefly before closing its eyes forever.&amp;lt;br&amp;gt;&lt;br /&gt;
Decay: A blood wolf decays away.&lt;/div&gt;</summary>
		<author><name>JEFFMWOKR</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Blood_wolf_(1)&amp;diff=379318</id>
		<title>Blood wolf (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Blood_wolf_(1)&amp;diff=379318"/>
		<updated>2014-10-31T06:08:19Z</updated>

		<summary type="html">&lt;p&gt;JEFFMWOKR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Blood Wolf&lt;br /&gt;
|Image File=Bloodwolf.jpg&lt;br /&gt;
|MinCap=70&lt;br /&gt;
|MaxCap=100&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia, Therengia, Zoluren&lt;br /&gt;
|City=El&#039;Bain&#039;s, Aesry, Wolf Clan&lt;br /&gt;
|MapList=*{{rmap|41 | &#039;Neer&#039;s Hummock (41)}}&lt;br /&gt;
|MapList2=*{{rmap|41a| Tumulus near El&#039;Bain (41a)}}&lt;br /&gt;
|MapList3=*{{rmap|98b | Faluchui Ikeme (98b)}}*{{rmap|5| Rocky Outcrop (5)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a blood wolf pelt&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a blood wolf paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some wolf bones&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=57&lt;br /&gt;
|MaxVal=221 Lirums&lt;br /&gt;
|MaxArrangedVal=376 Lirums&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=3&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf&#039;s exterior.  A toothy &amp;quot;smile&amp;quot; accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Hard capped shield at 132 ranks dancing with 4. (Rocky Outcrop)&amp;lt;br&amp;gt;&lt;br /&gt;
Hard capped hiding at 132 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hard capped shield at 109 ranks. (Neer&#039;s Hummock)&amp;lt;br&amp;gt;&lt;br /&gt;
Hard capped evasion at 109 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==3.0==&lt;br /&gt;
Those in &#039;Neer&#039;s Hummock are fairly harmless with ~90 defenses.&amp;lt;br&amp;gt;&lt;br /&gt;
All combat related skills hard cap at 109, including armor, weapons, and TM/Debilitation.&amp;lt;br&amp;gt;&lt;br /&gt;
Skinning continues to learn well at 115 ranks.  I suspect Stealth caps at 109 as well.&amp;lt;br&amp;gt;&lt;br /&gt;
A full 200 &amp;quot;pelt&amp;quot; bundle, all arranged for skin 5 times, yields 4-5 plat lirums.  Haven&#039;t tested for paws, though it might be better for combat purposes as they weigh much less.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3.1 ===&lt;br /&gt;
Defense Soft Cap: 89&lt;br /&gt;
&lt;br /&gt;
The Blood Wolves in the Rocky Outcrop, Zoluren, are lower-level than their brethren in Neer&#039;s Hummock. Evasion hard-caps around 90. Defending hard-caps at 87.&lt;br /&gt;
&lt;br /&gt;
===Area Information===&lt;br /&gt;
Most races will need to kneel to get inside the [[RanikMap41a|Wolf Den]].&amp;lt;br&amp;gt;&lt;br /&gt;
Being in the Wolf Den will periodically inflict nerve damage.&amp;lt;br&amp;gt;&lt;br /&gt;
The blood wolf area near El&#039;bains [[RanikMap41|&#039;Neer&#039;s Hummock (41)]] was expanded to include extra hunting rooms and 9 climbable trees of various difficulties.  Wolves spawn 5 per hunter and can be extremely swarmy in the center rooms.  The trees will train well up to 80 ranks and higher.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Entrance: The blood wolf slowly enters, evaluating the area.&amp;lt;br&amp;gt;&lt;br /&gt;
Exit: The blood wolf moves east.&amp;lt;br&amp;gt;&lt;br /&gt;
Death: A blood wolf whines briefly before closing its eyes forever.&amp;lt;br&amp;gt;&lt;br /&gt;
Decay: A blood wolf decays away.&lt;/div&gt;</summary>
		<author><name>JEFFMWOKR</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cave_bear&amp;diff=378747</id>
		<title>Cave bear</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cave_bear&amp;diff=378747"/>
		<updated>2014-10-29T02:03:14Z</updated>

		<summary type="html">&lt;p&gt;JEFFMWOKR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Cave Bear&lt;br /&gt;
|Image File=cavebear.jpg&lt;br /&gt;
|MinCap=65&lt;br /&gt;
|MaxCap=70&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|10 | Abandoned Mine (10)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=bear pelt&lt;br /&gt;
|Skin Weight=12&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=bear paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=bear bones&lt;br /&gt;
|Bone Weight=12&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|MaxArrangedVal=253 kronars&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The cave bear&#039;s hypnotic effect of swinging its head from side to side is dispelled when you realize that you have encountered a foe with sharp claws, powerful jaws, and quick reflexes.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Shield hard caps at &amp;gt;103.&amp;lt;br /&amp;gt;&lt;br /&gt;
Armor hard caps at &amp;gt;94.&amp;lt;br /&amp;gt;&lt;br /&gt;
Parry soft caps at 97.&amp;lt;br /&amp;gt;&lt;br /&gt;
Multiple Opponent soft caps at 99.&amp;lt;br /&amp;gt;&lt;br /&gt;
Evasion soft caps at 102.&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons hard cap at ?&amp;lt;br /&amp;gt;&lt;br /&gt;
TM hard caps at ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Skinning hard caps at &amp;gt;92.&amp;lt;br /&amp;gt;&lt;br /&gt;
Hiding/stalking hard cap at &amp;gt;99.&amp;lt;br /&amp;gt;&lt;br /&gt;
Escape hard caps at ?&lt;br /&gt;
&lt;br /&gt;
==3.0==&lt;br /&gt;
Not sure where the cap is now, came in here with 85 parry, 83 evasion, and 83 shield and none are moving off of clear with 3 at melee. Barbarian -April 3, 2014&lt;br /&gt;
{{Cat|Bears}}&lt;br /&gt;
&lt;br /&gt;
=== 3.1 ===&lt;br /&gt;
Doesn&#039;t move defenses (tert) @ 74.&lt;/div&gt;</summary>
		<author><name>JEFFMWOKR</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cave_bear&amp;diff=378746</id>
		<title>Cave bear</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cave_bear&amp;diff=378746"/>
		<updated>2014-10-29T02:02:17Z</updated>

		<summary type="html">&lt;p&gt;JEFFMWOKR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Cave Bear&lt;br /&gt;
|Image File=cavebear.jpg&lt;br /&gt;
|MinCap=65&lt;br /&gt;
|MaxCap=70&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|10 | Abandoned Mine (10)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=bear pelt&lt;br /&gt;
|Skin Weight=12&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=bear paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=bear bones&lt;br /&gt;
|Bone Weight=12&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|MaxArrangedVal=253 kronars&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The cave bear&#039;s hypnotic effect of swinging its head from side to side is dispelled when you realize that you have encountered a foe with sharp claws, powerful jaws, and quick reflexes.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Shield hard caps at &amp;gt;103.&amp;lt;br /&amp;gt;&lt;br /&gt;
Armor hard caps at &amp;gt;94.&amp;lt;br /&amp;gt;&lt;br /&gt;
Parry soft caps at 97.&amp;lt;br /&amp;gt;&lt;br /&gt;
Multiple Opponent soft caps at 99.&amp;lt;br /&amp;gt;&lt;br /&gt;
Evasion soft caps at 102.&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons hard cap at ?&amp;lt;br /&amp;gt;&lt;br /&gt;
TM hard caps at ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Skinning hard caps at &amp;gt;92.&amp;lt;br /&amp;gt;&lt;br /&gt;
Hiding/stalking hard cap at &amp;gt;99.&amp;lt;br /&amp;gt;&lt;br /&gt;
Escape hard caps at ?&lt;br /&gt;
&lt;br /&gt;
==3.0==&lt;br /&gt;
Not sure where the cap is now, came in here with 85 parry, 83 evasion, and 83 shield and none are moving off of clear with 3 at melee. Barbarian -April 3, 2014&lt;br /&gt;
{{Cat|Bears}}&lt;/div&gt;</summary>
		<author><name>JEFFMWOKR</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Origami_creature&amp;diff=378504</id>
		<title>Origami creature</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Origami_creature&amp;diff=378504"/>
		<updated>2014-10-27T16:29:14Z</updated>

		<summary type="html">&lt;p&gt;JEFFMWOKR: /* 3.1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=&#039;&#039;&amp;lt;color&amp;gt;&#039;&#039; Origami &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;&lt;br /&gt;
|MinCap=20&lt;br /&gt;
|MaxCap=55&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Dirge&lt;br /&gt;
|MapList=*{{rmap|13|Paper Mill (13)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|InitCost=2&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Description==&lt;br /&gt;
Once likely someone&#039;s art hobby, this origami &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; is animated by an unknown, magical force.  It looks surprisingly hostile, and its drawn-on eyes peer forward with what may be a superimposed intelligence.  Although made from paper, the origami &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; looks like it&#039;s been hardened by the magic, making it much stronger and more durable than if it were simple paper.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Comes in a variety of colors and shapes.&lt;br /&gt;
&lt;br /&gt;
Colors: Black, Grey, Green, Orange, Pink, Purple, Red, Silver, Striped or White&amp;lt;br /&amp;gt;&lt;br /&gt;
Shapes: Bird, Cow, Dragon, Duck, Goblin, Grasshopper, Hat, Mouse, Sprite, or Yak&lt;br /&gt;
&lt;br /&gt;
Instead of becoming cut and bruised, they become torn and crumpled.&amp;lt;br /&amp;gt;&lt;br /&gt;
Appears to be discrepancy between areas within Mill. Those outside of windows train better than ones inside.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3.1 ===&lt;br /&gt;
Defense soft cap around 55 - Weapons slow about 40&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth trains to 60+&amp;lt;br /&amp;gt;&lt;br /&gt;
Pretty much harmless to anything in armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
Great creature after rats.&amp;lt;br /&amp;gt;&lt;br /&gt;
The ones outside the swarm area are now easier than the ones in the window.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Recall ===&lt;br /&gt;
Coming in many different colors and sizes, these strange creatures are simply folded origami projects that have been animated by an outside source.  They are typically found in old shops, paper mills and occasionally gathering spots where completed projects are discarded.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once attributed to be creations of the mad toy merchant [[Hobglup]], this theory has since been discredited by his death.  These are sometimes rumored to be fueled by anger at being abandoned by their maker, although more practical theories say that they are animated by a mage of some sort.&lt;/div&gt;</summary>
		<author><name>JEFFMWOKR</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Origami_creature&amp;diff=378503</id>
		<title>Origami creature</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Origami_creature&amp;diff=378503"/>
		<updated>2014-10-27T16:23:06Z</updated>

		<summary type="html">&lt;p&gt;JEFFMWOKR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=&#039;&#039;&amp;lt;color&amp;gt;&#039;&#039; Origami &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;&lt;br /&gt;
|MinCap=20&lt;br /&gt;
|MaxCap=55&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Dirge&lt;br /&gt;
|MapList=*{{rmap|13|Paper Mill (13)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|InitCost=2&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Description==&lt;br /&gt;
Once likely someone&#039;s art hobby, this origami &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; is animated by an unknown, magical force.  It looks surprisingly hostile, and its drawn-on eyes peer forward with what may be a superimposed intelligence.  Although made from paper, the origami &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; looks like it&#039;s been hardened by the magic, making it much stronger and more durable than if it were simple paper.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Comes in a variety of colors and shapes.&lt;br /&gt;
&lt;br /&gt;
Colors: Black, Grey, Green, Orange, Pink, Purple, Red, Silver, Striped or White&amp;lt;br /&amp;gt;&lt;br /&gt;
Shapes: Bird, Cow, Dragon, Duck, Goblin, Grasshopper, Hat, Mouse, Sprite, or Yak&lt;br /&gt;
&lt;br /&gt;
Instead of becoming cut and bruised, they become torn and crumpled.&amp;lt;br /&amp;gt;&lt;br /&gt;
Appears to be discrepancy between areas within Mill. Those outside of windows train better than ones inside.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 3.0 ===&lt;br /&gt;
The ones outside the window teach defenses incredibly well, all the way up to their hard cap of 74.&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons and TM slowed down past 50 and effectively cap at 60.  Couldn&#039;t get past dabbling at 61 ranks.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although they swarm, and swarm hard, in 20+ hours of hunting, received one light hit in chain armor.  They are completely harmless.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Being very hindered in stealth, with 49 ranks, usually needed rising mists to hide, but could lock stealth with a little perseverance.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They tend to drop about 40 coin each, with the very occasional gem.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3.1: Defense soft cap around 55 - Weapons slow about 40&lt;br /&gt;
=== Recall ===&lt;br /&gt;
Coming in many different colors and sizes, these strange creatures are simply folded origami projects that have been animated by an outside source.  They are typically found in old shops, paper mills and occasionally gathering spots where completed projects are discarded.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once attributed to be creations of the mad toy merchant [[Hobglup]], this theory has since been discredited by his death.  These are sometimes rumored to be fueled by anger at being abandoned by their maker, although more practical theories say that they are animated by a mage of some sort.&lt;/div&gt;</summary>
		<author><name>JEFFMWOKR</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Orc_bandit&amp;diff=377396</id>
		<title>Orc bandit</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Orc_bandit&amp;diff=377396"/>
		<updated>2014-10-14T05:03:57Z</updated>

		<summary type="html">&lt;p&gt;JEFFMWOKR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Orc Bandit&lt;br /&gt;
|MinCap=240&lt;br /&gt;
|MaxCap=317&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Rossman&#039;s Landing&lt;br /&gt;
|MapList=*{{rmap|34 | Ruined Village (34)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=7&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Small, thankfully unidentifiable black creatures crawl around in the orc bandit&#039;s greasy grey hair.  With fastidious personal habits of a peccary in a mud-pit, the bandit stops from time to time to pick one of the insects off her scalp and pop it into her mouth, smacking her lips greedily as she chews.  Standing no more than a hand&#039;s width higher than the average human, the bandit&#039;s musculature is considerably more dense, with thick bones and an almost ape-like curve to its skull.&lt;br /&gt;
&lt;br /&gt;
A red bear paw has been tattooed on her shoulder, identifying her as a member of the [[member of::red bear clan]] of [[race is::orc]]s.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* {{cloot|a|fat-smeared boiled leather coat}}&lt;br /&gt;
* {{cloot|w|pitted bronze scimitar}}&lt;br /&gt;
* {{cloot|i|crudely-sewn hide sack}}&lt;br /&gt;
* {{cloot|i|crudely sewn cloth bag}}&lt;br /&gt;
&lt;br /&gt;
===Hunting Info===&lt;br /&gt;
*Body Type: Biped&lt;br /&gt;
*Attacks: Claws, Pounds and Weapons&lt;br /&gt;
*Weapon Caps: ??? ranks to 315+ ranks&lt;br /&gt;
&lt;br /&gt;
Manageable as a barbarian with 240&#039;s weapons using combination of berserks 9/13/11&amp;lt;br /&amp;gt;&lt;br /&gt;
Caps defenses right around 315 (3.1)&lt;br /&gt;
&lt;br /&gt;
===Box Information===&lt;br /&gt;
Can disarm and pop these boxes with 165 locksmithing (3.1)&amp;lt;br /&amp;gt;&lt;br /&gt;
Very poor boxes when compared to [[Adan&#039;f]] [[Adan&#039;f Shadow Mage|mage]]/[[Adan&#039;f Blood Warrior|warrior]] boxes. You can pop all of the bandit boxes with 240 {{skill|lockpicking}} and 250 {{skill|disarm}}. These are easier boxes than reiver boxes.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Orc Reiver]]&lt;br /&gt;
* [[Orc Raider]]&lt;br /&gt;
* [[Orc Scout]]&lt;br /&gt;
* [[Orc Clan-Chief]]&lt;/div&gt;</summary>
		<author><name>JEFFMWOKR</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Orc_bandit&amp;diff=377395</id>
		<title>Orc bandit</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Orc_bandit&amp;diff=377395"/>
		<updated>2014-10-14T05:03:24Z</updated>

		<summary type="html">&lt;p&gt;JEFFMWOKR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Orc Bandit&lt;br /&gt;
|MinCap=280&lt;br /&gt;
|MaxCap=320&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Rossman&#039;s Landing&lt;br /&gt;
|MapList=*{{rmap|34 | Ruined Village (34)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=7&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Small, thankfully unidentifiable black creatures crawl around in the orc bandit&#039;s greasy grey hair.  With fastidious personal habits of a peccary in a mud-pit, the bandit stops from time to time to pick one of the insects off her scalp and pop it into her mouth, smacking her lips greedily as she chews.  Standing no more than a hand&#039;s width higher than the average human, the bandit&#039;s musculature is considerably more dense, with thick bones and an almost ape-like curve to its skull.&lt;br /&gt;
&lt;br /&gt;
A red bear paw has been tattooed on her shoulder, identifying her as a member of the [[member of::red bear clan]] of [[race is::orc]]s.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* {{cloot|a|fat-smeared boiled leather coat}}&lt;br /&gt;
* {{cloot|w|pitted bronze scimitar}}&lt;br /&gt;
* {{cloot|i|crudely-sewn hide sack}}&lt;br /&gt;
* {{cloot|i|crudely sewn cloth bag}}&lt;br /&gt;
&lt;br /&gt;
===Hunting Info===&lt;br /&gt;
*Body Type: Biped&lt;br /&gt;
*Attacks: Claws, Pounds and Weapons&lt;br /&gt;
*Weapon Caps: ??? ranks to 315+ ranks&lt;br /&gt;
&lt;br /&gt;
Manageable as a barbarian with 240&#039;s weapons using combination of berserks 9/13/11&amp;lt;br /&amp;gt;&lt;br /&gt;
Caps defenses right around 315 (3.1)&lt;br /&gt;
&lt;br /&gt;
===Box Information===&lt;br /&gt;
Can disarm and pop these boxes with 165 locksmithing (3.1)&amp;lt;br /&amp;gt;&lt;br /&gt;
Very poor boxes when compared to [[Adan&#039;f]] [[Adan&#039;f Shadow Mage|mage]]/[[Adan&#039;f Blood Warrior|warrior]] boxes. You can pop all of the bandit boxes with 240 {{skill|lockpicking}} and 250 {{skill|disarm}}. These are easier boxes than reiver boxes.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Orc Reiver]]&lt;br /&gt;
* [[Orc Raider]]&lt;br /&gt;
* [[Orc Scout]]&lt;br /&gt;
* [[Orc Clan-Chief]]&lt;/div&gt;</summary>
		<author><name>JEFFMWOKR</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Orc_bandit&amp;diff=377394</id>
		<title>Orc bandit</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Orc_bandit&amp;diff=377394"/>
		<updated>2014-10-14T05:00:35Z</updated>

		<summary type="html">&lt;p&gt;JEFFMWOKR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Orc Bandit&lt;br /&gt;
|MinCap=280&lt;br /&gt;
|MaxCap=320&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Rossman&#039;s Landing&lt;br /&gt;
|MapList=*{{rmap|34 | Ruined Village (34)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=7&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Small, thankfully unidentifiable black creatures crawl around in the orc bandit&#039;s greasy grey hair.  With fastidious personal habits of a peccary in a mud-pit, the bandit stops from time to time to pick one of the insects off her scalp and pop it into her mouth, smacking her lips greedily as she chews.  Standing no more than a hand&#039;s width higher than the average human, the bandit&#039;s musculature is considerably more dense, with thick bones and an almost ape-like curve to its skull.&lt;br /&gt;
&lt;br /&gt;
A red bear paw has been tattooed on her shoulder, identifying her as a member of the [[member of::red bear clan]] of [[race is::orc]]s.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* {{cloot|a|fat-smeared boiled leather coat}}&lt;br /&gt;
* {{cloot|w|pitted bronze scimitar}}&lt;br /&gt;
* {{cloot|i|crudely-sewn hide sack}}&lt;br /&gt;
* {{cloot|i|crudely sewn cloth bag}}&lt;br /&gt;
&lt;br /&gt;
===Hunting Info===&lt;br /&gt;
*Body Type: Biped&lt;br /&gt;
*Attacks: Claws, Pounds and Weapons&lt;br /&gt;
*Weapon Caps: ??? ranks to 315+ ranks&lt;br /&gt;
&lt;br /&gt;
Manageable as a barbarian with 240&#039;s weapons using combination of berserks 9/13/11&lt;br /&gt;
Caps defenses right around 315 (3.1)&lt;br /&gt;
&lt;br /&gt;
===Box Information===&lt;br /&gt;
Can disarm and pop these boxes with 165 locksmithing (3.1)&lt;br /&gt;
Very poor boxes when compared to [[Adan&#039;f]] [[Adan&#039;f Shadow Mage|mage]]/[[Adan&#039;f Blood Warrior|warrior]] boxes. You can pop all of the bandit boxes with 240 {{skill|lockpicking}} and 250 {{skill|disarm}}. These are easier boxes than reiver boxes.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Orc Reiver]]&lt;br /&gt;
* [[Orc Raider]]&lt;br /&gt;
* [[Orc Scout]]&lt;br /&gt;
* [[Orc Clan-Chief]]&lt;/div&gt;</summary>
		<author><name>JEFFMWOKR</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Orc_bandit&amp;diff=377393</id>
		<title>Orc bandit</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Orc_bandit&amp;diff=377393"/>
		<updated>2014-10-14T04:59:44Z</updated>

		<summary type="html">&lt;p&gt;JEFFMWOKR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Orc Bandit&lt;br /&gt;
|MinCap=280&lt;br /&gt;
|MaxCap=320&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Rossman&#039;s Landing&lt;br /&gt;
|MapList=*{{rmap|34 | Ruined Village (34)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=7&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Small, thankfully unidentifiable black creatures crawl around in the orc bandit&#039;s greasy grey hair.  With fastidious personal habits of a peccary in a mud-pit, the bandit stops from time to time to pick one of the insects off her scalp and pop it into her mouth, smacking her lips greedily as she chews.  Standing no more than a hand&#039;s width higher than the average human, the bandit&#039;s musculature is considerably more dense, with thick bones and an almost ape-like curve to its skull.&lt;br /&gt;
&lt;br /&gt;
A red bear paw has been tattooed on her shoulder, identifying her as a member of the [[member of::red bear clan]] of [[race is::orc]]s.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* {{cloot|a|fat-smeared boiled leather coat}}&lt;br /&gt;
* {{cloot|w|pitted bronze scimitar}}&lt;br /&gt;
* {{cloot|i|crudely-sewn hide sack}}&lt;br /&gt;
* {{cloot|i|crudely sewn cloth bag}}&lt;br /&gt;
&lt;br /&gt;
===Hunting Info===&lt;br /&gt;
*Body Type: Biped&lt;br /&gt;
*Attacks: Claws, Pounds and Weapons&lt;br /&gt;
*Weapon Caps: ??? ranks to 315+ ranks&lt;br /&gt;
&lt;br /&gt;
Manageable as a barbarian with 240&#039;s weapons using combination of berserks 9/13/11&lt;br /&gt;
Caps defenses right around 315 (3.1)&lt;br /&gt;
&lt;br /&gt;
===Box Information===&lt;br /&gt;
Can disarm and pop these boxes with 165 locksmithing (3.1)&lt;br /&gt;
Very poor boxes when compared to [[Adan&#039;f]] [[Adan&#039;f Shadow Mage|mage]]/[[Adan&#039;f Blood Warrior|warrior]] boxes. You can pop all of the bandit boxes with 240 {{skill|lockpicking}} and 250 {{skill|disarm}}. These are easier boxes than reiver boxes.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Orc Reiver]]&lt;br /&gt;
* [[Orc Raider]]&lt;br /&gt;
* [[Orc Scout]]&lt;br /&gt;
* [[Orc Clan-Chief]]&lt;/div&gt;</summary>
		<author><name>JEFFMWOKR</name></author>
	</entry>
</feed>