<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HRODBERACHT</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HRODBERACHT"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/HRODBERACHT"/>
	<updated>2026-05-05T21:13:38Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:HRODBERACHT/Sandbox/&amp;diff=523380</id>
		<title>User:HRODBERACHT/Sandbox/</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:HRODBERACHT/Sandbox/&amp;diff=523380"/>
		<updated>2020-07-07T17:20:45Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#ask: [[page type is::bestiary]]&lt;br /&gt;
|?Needs updating=Needs&amp;lt;br /&amp;gt;Updating&lt;br /&gt;
|?overall relative creature level is=Creature&amp;lt;br /&amp;gt;Level&lt;br /&gt;
|?MinSkillCap is=Min&amp;lt;br /&amp;gt;Cap&lt;br /&gt;
|?MaxSkillCap is=Max&amp;lt;br /&amp;gt;Cap&lt;br /&gt;
|?Body type is=Body&amp;lt;br /&amp;gt;Type&lt;br /&gt;
|?Found in=Place&lt;br /&gt;
|?Creature has gems=Gem&lt;br /&gt;
|?Creature has coins=Coin&lt;br /&gt;
|?Creature has boxes=Box&lt;br /&gt;
|?Creature is skinnable=Skin&lt;br /&gt;
|?Creature is cursed=Cursed&lt;br /&gt;
|?Creature is undead=Undead&lt;br /&gt;
|?Creature is construct=Construct&lt;br /&gt;
|sort=MinSkillCap is,MaxSkillCap is,&lt;br /&gt;
|order=asc,asc,desc,&lt;br /&gt;
|limit=1000&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:HRODBERACHT/Sandbox/&amp;diff=523379</id>
		<title>User:HRODBERACHT/Sandbox/</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:HRODBERACHT/Sandbox/&amp;diff=523379"/>
		<updated>2020-07-07T17:17:00Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: Created page with &amp;quot;{{#ask: page type is::bestiary |?Needs updating=Needs&amp;lt;br /&amp;gt;Updating |?overall relative creature level is=Creature&amp;lt;br /&amp;gt;Level |?MinSkillCap is=Min&amp;lt;br /&amp;gt;Cap |?MaxSkillCap is...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#ask: [[page type is::bestiary]]&lt;br /&gt;
|?Needs updating=Needs&amp;lt;br /&amp;gt;Updating&lt;br /&gt;
|?overall relative creature level is=Creature&amp;lt;br /&amp;gt;Level&lt;br /&gt;
|?MinSkillCap is=Min&amp;lt;br /&amp;gt;Cap&lt;br /&gt;
|?MaxSkillCap is=Max&amp;lt;br /&amp;gt;Cap&lt;br /&gt;
|?Body type is=Body&amp;lt;br /&amp;gt;Type&lt;br /&gt;
|?Found in=Place&lt;br /&gt;
|?Creature has gems=Gem&lt;br /&gt;
|?Creature has coins=Coin&lt;br /&gt;
|?Creature has boxes=Box&lt;br /&gt;
|?Creature is skinnable=Skin&lt;br /&gt;
|?Creature is cursed=Cursed&lt;br /&gt;
|?Creature is undead=Undead&lt;br /&gt;
|?Creature is construct=Construct&lt;br /&gt;
|sort=MinSkillCap is,MaxSkillCap is,&lt;br /&gt;
|order=asc,asc,desc,&lt;br /&gt;
|limit=5000&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:HRODBERACHT/Sandbox/juggle&amp;diff=460414</id>
		<title>User:HRODBERACHT/Sandbox/juggle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:HRODBERACHT/Sandbox/juggle&amp;diff=460414"/>
		<updated>2016-11-23T07:11:37Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=wikitable&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Possible Adjectives&lt;br /&gt;
! Possible Materials&lt;br /&gt;
! Location/Origin&lt;br /&gt;
! Weight in Stones&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful beanbags]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 1   &lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful balls]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| yaks, skulls, eyeballs, stars, spheres, cubes, eggs, rosebuds&lt;br /&gt;
| etched, rough, small, detailed&lt;br /&gt;
| pewter, glass, driftwood, oak, cedar, silverwood, ebony, rosewood&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature wooden barrel]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[item:Amusement Pier Clown&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Shrunken kobold heads]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Corik&#039;s Quest end prize&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Multi-hued juggling scarves]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Multi-hued silk diamonds]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful gypsy scarves]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Wren Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Jade-colored balls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Mentor Prize&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Small glass dragons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| unknown&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful rock troll beanbags]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful goblin beanbags]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful madmen beanbags]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Giant Juggling taffelberries]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Plush black panthers with green button eyes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Tiles, Squares&lt;br /&gt;
| crimson, lime, tan, mauve, chipped, cracked, dull&lt;br /&gt;
| pottery, clay, basalt, deobar, oak, pine&lt;br /&gt;
| Throne City Museum/Excavation&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Mosaic Tiles]]&lt;br /&gt;
| orange, green, gold, beige&lt;br /&gt;
|&lt;br /&gt;
| Throne City Museum/Excavation&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful fabric butterflies]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Rossman&#039;s Landing&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Brightly-scaled cobras with tiny leather hoods]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Aether spheres]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Warrior Mage Aether Cantrip&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Pottery fragments]]&lt;br /&gt;
| clay, sandstone&lt;br /&gt;
|&lt;br /&gt;
| Throne City Museum/Excavation&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Handful of rusted nails]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Throne City Museum/Excavation&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Fuzzy hamsters]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Small stuffed foxes embroidered with the symbol of the order of the black fox]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Order Social Night&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Jagged silver shark teeth]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Beaded toebones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Plush brown shrikes with tiny beaks]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Tiny silver tarts embedded with round cambrinth stones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bleached and shrunken baby yak skulls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Old Thief Shop&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Vivid silk ladybugs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Rossman&#039;s Landing&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of onyx dragons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Grinning dragon beanbags]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bamboo sticks]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Stuffed dragons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of multi-colored dragons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bunch of worthless contracts]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Old Thief Shop&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Polished ivory fishheads]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Mammoth anklebones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Darkly-scaled adders with pink felt tongues]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Wide etched silver rings studded with cambrinth]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Rope knots]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Painted wooden gemstones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Stuffed crosseyed gerbils]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Old Thief Shop&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Stuffed baby raccoons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Old thief shop; before gerbils&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Satin clowns]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Medium stuffed foxes embroidered with the symbol of the order of the black fox]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Order Social Night&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Solid bronze acorns]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Leaded fingerbones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Fuzzy brown shrew with long leather tails]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Tiny pewter shield emblazoned with the cambrinth-studded crest of the warrior mage guild]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Dusky blue wooden crabs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Rossman&#039;s Landing&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Engraved silver globes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of crystal balls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved ironwood chickens]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Premium Sea Caves Gift&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of leather-wrapped stilettos]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Blacklark and Fandella&#039;s Wedding&lt;br /&gt;
| (weighs 20, but teaches much higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved amber pinecones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Metal-studded ulnas]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bright blue fuzzy sharks with pointy leather teeth]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Shapeless bronze talismans studded evenly with small cambrinth stones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Heavy rope knots]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Brightly painted wooden oranges]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:miniature rounded tin helms]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Warrior Mage Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Silvery silk stars]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Oversized silver kronars]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Oversized gold lirums]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Oversized platinum dokoras]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Fuzzy baby yaks]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Green leather toads]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature roan horses]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Old shoes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature leather-bound books]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Stuffed white feathered chickens]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Red wooden apples]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Fuzzy turnips]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest/Wren Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Ivory skulls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Wren Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature iron juggling tankards]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Wren Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature oak juggling kegs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Wren Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature pirate ships]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Patinated copper clovers]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Polished conch shells]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Green juggling coconuts]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Large stuffed foxes embroidered with the symbol of the order of the black fox]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Order Social Night&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved shoulder blades]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Lead-wrapped kneecaps]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Beady-eyed stuffed weasels with furry tails]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Crimson-hued fireballs trailing carved cambrinth flames]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved ebonwood beetles]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Rossman&#039;s Landing&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Large glass peaches]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Blackened steel twigs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Brass-tipped rib bones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Plush heron chicks with dangling felt legs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Polished silver lightning bolts tipped with cambrinth]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved oak rings]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Petrified vertebrae]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Plush goshawk chicks with long grey feathers]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Burnished gold spheres set with flame-shaped cambrinth stones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bright red wooden lobsters]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Rossman&#039;s Landing&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Shiny golden crowns]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Tiny polished shields]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Thick femurs fitted with iron banding]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Scraggly-feathered vultures with long carved beaks]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Twisted ironwood wands tipped with pear-shaped cambrinth stones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Iron belaying pins]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature hand-axes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of heavy ironwood dragons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Heavy basilisk jawbones]] &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Coiled ebonwood vipers with glittering garnet eyes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Sapphire-studded cambrinth swords]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 45&lt;br /&gt;
|- &lt;br /&gt;
| [[item:Striped juggling pins]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Dark green frogs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Rough juggling Clubs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Warrior Mage Fest&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Steel-capped skulls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bronze-inlaid pelvises]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved bloodwood centaurs with tiny onyx hooves]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Gem-encrusted platinum dragons set with sparkling cambrinth teardrops]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Small anchors]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Battered rum bottles]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ghost Ship end prize&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Pewter-handled hammers]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of rusted hand scythes covered in cobwebs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Pre-Web Party at Winthoren Manor&lt;br /&gt;
| 75&lt;br /&gt;
|}&lt;br /&gt;
some [[item:sapphire-hued Prydaen figurines]]	15 stones	150000	Wedding Gift	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:hand-blown glass globes]]]	25 stones	150000	Wedding Gift	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:amethyst and citrine nightshade blossoms]]	30 stones	150000	Wedding Gift	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:Katamba-black onyx ravens]]	40 stones	150000	Wedding Gift	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	a [[item:colorful array of gem-dusted masks carved from marble]]	40 stones	150000	Event Gift	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:heavy crystal statuettes cut to resemble brides dancing with their grooms]]	50 stones	150000	Wedding Gift	H				&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:stuffed snarling battle turnips]]	15 stones	30000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:carved ironwood turnips with star ruby eyes]]	35 stones	30000	Fest	H			&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:stuffed cotton turtles]]	1 stone	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:large satin cigarillos]]	2 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:tiny satin kittens]]	5 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:miniature cotton trees]]	15 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:oversized golden rings]]	15 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:miniature dancing skeletons]]	20 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:miniature velvet zombies]]	30 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:weighted steel stilettos]]	40 stones	350000	Fest, armor training	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:carved glass yaks]]	1 stone	1000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:embroidered cotton napkins]]	1 stone	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	a [[item:set of colorful balls]]	1 stone	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:jagged silver shark teeth]]	5 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:polished ivory fishheads]]	10 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:miniature bowling balls]]	25 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:brightly painted wooden oranges]]	25 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	a [[item:set of black and white wooden cows]]	25 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:gold-trimmed coffee mugs]]	25 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:crystal moons]]	25 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	a [[item:set of small bowling pins]]	35 stones	5000		H&lt;br /&gt;
[[item:broken loupes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#ask:[[item type is::juggling]]&lt;br /&gt;
|format=table&lt;br /&gt;
|? Weight of&lt;br /&gt;
|? Source is&lt;br /&gt;
|sort=Weight of&lt;br /&gt;
|order=asc&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:HRODBERACHT/Sandbox/juggle&amp;diff=460413</id>
		<title>User:HRODBERACHT/Sandbox/juggle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:HRODBERACHT/Sandbox/juggle&amp;diff=460413"/>
		<updated>2016-11-23T06:58:25Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=wikitable&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Possible Adjectives&lt;br /&gt;
! Possible Materials&lt;br /&gt;
! Location/Origin&lt;br /&gt;
! Weight in Stones&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful beanbags]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 1   &lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful balls]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| yaks, skulls, eyeballs, stars, spheres, cubes, eggs, rosebuds&lt;br /&gt;
| etched, rough, small, detailed&lt;br /&gt;
| pewter, glass, driftwood, oak, cedar, silverwood, ebony, rosewood&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature wooden barrel]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[item:Amusement Pier Clown&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Shrunken kobold heads]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Corik&#039;s Quest end prize&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Multi-hued juggling scarves]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Multi-hued silk diamonds]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful gypsy scarves]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Wren Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Jade-colored balls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Mentor Prize&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Small glass dragons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| unknown&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful rock troll beanbags]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful goblin beanbags]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful madmen beanbags]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Giant Juggling taffelberries]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Plush black panthers with green button eyes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Tiles, Squares&lt;br /&gt;
| crimson, lime, tan, mauve, chipped, cracked, dull&lt;br /&gt;
| pottery, clay, basalt, deobar, oak, pine&lt;br /&gt;
| Throne City Museum/Excavation&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Mosaic Tiles]]&lt;br /&gt;
| orange, green, gold, beige&lt;br /&gt;
|&lt;br /&gt;
| Throne City Museum/Excavation&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful fabric butterflies]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Rossman&#039;s Landing&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Brightly-scaled cobras with tiny leather hoods]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Aether spheres]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Warrior Mage Aether Cantrip&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Pottery fragments]]&lt;br /&gt;
| clay, sandstone&lt;br /&gt;
|&lt;br /&gt;
| Throne City Museum/Excavation&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Handful of rusted nails]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Throne City Museum/Excavation&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Fuzzy hamsters]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Small stuffed foxes embroidered with the symbol of the order of the black fox]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Order Social Night&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Jagged silver shark teeth]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Beaded toebones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Plush brown shrikes with tiny beaks]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Tiny silver tarts embedded with round cambrinth stones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bleached and shrunken baby yak skulls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Old Thief Shop&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Vivid silk ladybugs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Rossman&#039;s Landing&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of onyx dragons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Grinning dragon beanbags]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bamboo sticks]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Stuffed dragons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of multi-colored dragons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bunch of worthless contracts]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Old Thief Shop&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Polished ivory fishheads]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Mammoth anklebones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Darkly-scaled adders with pink felt tongues]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Wide etched silver rings studded with cambrinth]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Rope knots]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Painted wooden gemstones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Stuffed crosseyed gerbils]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Old Thief Shop&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Stuffed baby raccoons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Old thief shop; before gerbils&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Satin clowns]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Medium stuffed foxes embroidered with the symbol of the order of the black fox]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Order Social Night&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Solid bronze acorns]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Leaded fingerbones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Fuzzy brown shrew with long leather tails]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Tiny pewter shield emblazoned with the cambrinth-studded crest of the warrior mage guild]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Dusky blue wooden crabs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Rossman&#039;s Landing&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Engraved silver globes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of crystal balls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved ironwood chickens]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Premium Sea Caves Gift&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of leather-wrapped stilettos]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Blacklark and Fandella&#039;s Wedding&lt;br /&gt;
| (weighs 20, but teaches much higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved amber pinecones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Metal-studded ulnas]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bright blue fuzzy sharks with pointy leather teeth]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Shapeless bronze talismans studded evenly with small cambrinth stones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Heavy rope knots]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Brightly painted wooden oranges]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:miniature rounded tin helms]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Warrior Mage Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Silvery silk stars]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Oversized silver kronars]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Oversized gold lirums]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Oversized platinum dokoras]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Fuzzy baby yaks]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Green leather toads]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature roan horses]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Old shoes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature leather-bound books]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Stuffed white feathered chickens]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Red wooden apples]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Fuzzy turnips]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest/Wren Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Ivory skulls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Wren Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature iron juggling tankards]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Wren Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature oak juggling kegs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Wren Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature pirate ships]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Patinated copper clovers]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Polished conch shells]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Green juggling coconuts]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Large stuffed foxes embroidered with the symbol of the order of the black fox]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Order Social Night&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved shoulder blades]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Lead-wrapped kneecaps]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Beady-eyed stuffed weasels with furry tails]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Crimson-hued fireballs trailing carved cambrinth flames]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved ebonwood beetles]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Rossman&#039;s Landing&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Large glass peaches]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Blackened steel twigs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Brass-tipped rib bones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Plush heron chicks with dangling felt legs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Polished silver lightning bolts tipped with cambrinth]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved oak rings]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Petrified vertebrae]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Plush goshawk chicks with long grey feathers]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Burnished gold spheres set with flame-shaped cambrinth stones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bright red wooden lobsters]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Rossman&#039;s Landing&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Shiny golden crowns]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Tiny polished shields]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Thick femurs fitted with iron banding]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Scraggly-feathered vultures with long carved beaks]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Twisted ironwood wands tipped with pear-shaped cambrinth stones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Iron belaying pins]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature hand-axes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of heavy ironwood dragons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Heavy basilisk jawbones]] &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Coiled ebonwood vipers with glittering garnet eyes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Sapphire-studded cambrinth swords]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 45&lt;br /&gt;
|- &lt;br /&gt;
| [[item:Striped juggling pins]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Dark green frogs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Rough juggling Clubs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Warrior Mage Fest&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Steel-capped skulls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bronze-inlaid pelvises]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved bloodwood centaurs with tiny onyx hooves]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Gem-encrusted platinum dragons set with sparkling cambrinth teardrops]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Small anchors]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Battered rum bottles]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ghost Ship end prize&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Pewter-handled hammers]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of rusted hand scythes covered in cobwebs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Pre-Web Party at Winthoren Manor&lt;br /&gt;
| 75&lt;br /&gt;
|}&lt;br /&gt;
some [[item:sapphire-hued Prydaen figurines]]	15 stones	150000	Wedding Gift	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:hand-blown glass globes]]]	25 stones	150000	Wedding Gift	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:amethyst and citrine nightshade blossoms]]	30 stones	150000	Wedding Gift	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:Katamba-black onyx ravens]]	40 stones	150000	Wedding Gift	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	a [[item:colorful array of gem-dusted masks carved from marble]]	40 stones	150000	Event Gift	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:heavy crystal statuettes cut to resemble brides dancing with their grooms]]	50 stones	150000	Wedding Gift	H				&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:stuffed snarling battle turnips]]	15 stones	30000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:carved ironwood turnips with star ruby eyes]]	35 stones	30000	Fest	H			&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:stuffed cotton turtles]]	1 stone	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:large satin cigarillos]]	2 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:tiny satin kittens]]	5 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:miniature cotton trees]]	15 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:oversized golden rings]]	15 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:miniature dancing skeletons]]	20 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:miniature velvet zombies]]	30 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:weighted steel stilettos]]	40 stones	350000	Fest, armor training	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:carved glass yaks]]	1 stone	1000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:embroidered cotton napkins]]	1 stone	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	a [[item:set of colorful balls]]	1 stone	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:jagged silver shark teeth]]	5 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:polished ivory fishheads]]	10 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:miniature bowling balls]]	25 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:brightly painted wooden oranges]]	25 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	a [[item:set of black and white wooden cows]]	25 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:gold-trimmed coffee mugs]]	25 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:crystal moons]]	25 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	a [[item:set of small bowling pins]]	35 stones	5000		H&lt;br /&gt;
[[item:broken loupes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#ask:[[item type is::juggling]]&lt;br /&gt;
|format=table&lt;br /&gt;
|? Weight&lt;br /&gt;
|? Source&lt;br /&gt;
|sort=Weight of&lt;br /&gt;
|order=asc&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Policy:Character_purges&amp;diff=460019</id>
		<title>Talk:Policy:Character purges</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Policy:Character_purges&amp;diff=460019"/>
		<updated>2016-11-18T06:25:22Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Comments==&lt;br /&gt;
&#039;&#039;&#039;Please keep discussion on this issue to the specific topic of the page title.  Other [[Policy command|Policy]] subjects can be discussed on the other appropriate policy pages. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
ANYONE CONTRIBUTING TO THE POLICY DISCUSSION PLEASE READ:&lt;br /&gt;
Do NOT edit or delete anyone else&#039;s contribution.&lt;br /&gt;
Do NOT hold debates or conversations.&lt;br /&gt;
You CAN edit your own contribution if you think of more to say.&lt;br /&gt;
Make sure to add a signature to your contribution so it is easier to find.&lt;br /&gt;
Click the signature button, second from the right at the top of the editing window.&lt;br /&gt;
Finally... always make sure to preview BEFORE you save!&lt;br /&gt;
Thanks!  --[[User:BLADEDBUTTERFLY|BLADEDBUTTERFLY]] ([[User talk:BLADEDBUTTERFLY|talk]]) 00:35, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
This probably is no longer relevant nor applicable.--[[User:NECKHOFF|NECKHOFF]] ([[User talk:NECKHOFF|talk]]) 01:03, 2 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
I was surprised to read this policy, since so many people have left for years at a time and returned. The ability to do so has definitely been something people have relied on. I would like to see policy changed to give assurances that high level characters will never be deleted without the player&#039;s consent. --[[User:PRIMEQ|PRIMEQ]] ([[User talk:PRIMEQ|talk]]) 21:30, 3 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
It&#039;s my understanding that purges aren&#039;t a thing, nor will they be unless something changes on the back end. Outdated and unnecessary. --[[User:Ashbomb|ASHBOMB]] ([[User talk:ASHBOMB|talk]]) 02:32, 2 October 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
While I am NOT in favor of purging characters, this seems like as good a place as any to discuss freeing up names. I am picturing something where after a reasonable time, say 5 years, a character name is made available. If that original character logs back in, they would reclaim the name if it is still available, or be prompted to choose a new name if it is no longer available. [[User:SHELTIM|SHELTIM]] ([[User talk:SHELTIM|talk]]) 11:42, 13 October 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
I was surprised to read this policy as well, as I personally have left for several periods of time over the years. It&#039;s scary, quite frankly. I don&#039;t think Simutronics would use it as written, but if it is policy, then they certainly could, and at any point in time. If it truly doesn&#039;t reflect current practice, my suggestion would be to either change it or remove it entirely. Using some sort of a phrase like &amp;quot;character deactivation&amp;quot; would certainly be more comforting to the consumer... . [[User:STEFYNX|STEFYNX]] ([[User talk:STEFYNX|talk]]) 17:34, 16 November 2016 (CST)&lt;br /&gt;
&lt;br /&gt;
I am strongly in favor of removing the 90 day part of this policy. I&#039;ve been in game off and on for 18+ years, sometimes away for years. If my main character had been purged, I would simply not have come back. Even freeing up long-unused names is really risky. That said, the hour-or-less character purged after 15 days of inactivity makes perfect sense.  - [[User:HRODBERACHT|HRODBERACHT]] ([[User talk:HRODBERACHT|talk]]) 00:25, 18 November 2016 (CST)&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=RanikMap14&amp;diff=459007</id>
		<title>RanikMap14</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=RanikMap14&amp;diff=459007"/>
		<updated>2016-11-10T06:18:01Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Map14.gif&lt;br /&gt;
rect 2 115 69 172 [[RanikMap30]]&lt;br /&gt;
rect 301 57 381 111 [[RanikMap14c]]&lt;br /&gt;
rect 571 377 612 460 [[RanikMap14b]]&lt;br /&gt;
rect 598 505 661 561 [[RanikMap14d]]&lt;br /&gt;
rect 595 894 660 942 [[RanikMap13]]&lt;br /&gt;
rect 76 762 118 800 [[RanikMap14a]]&lt;br /&gt;
&lt;br /&gt;
rect 8 223 20 235 [[RanikMap9]]&lt;br /&gt;
rect 8 247 20 259 [[RanikMap13]]&lt;br /&gt;
rect 54 269 68 282 [[RanikMap40a]]&lt;br /&gt;
rect 80 269 94 282 [[RanikMap5]]&lt;br /&gt;
rect 131 269 143 282 [[RanikMap7]]&lt;br /&gt;
rect 240 269 254 282 [[RanikMap5a]]&lt;br /&gt;
desc none&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Map infobox&lt;br /&gt;
|description=Blue-belly Crocodile Area, Homes, a few other things&lt;br /&gt;
|province= Zoluren&lt;br /&gt;
|landmarks=&lt;br /&gt;
|relatedmaps=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Map14.gif&amp;diff=459006</id>
		<title>File:Map14.gif</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Map14.gif&amp;diff=459006"/>
		<updated>2016-11-10T06:16:59Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: HRODBERACHT uploaded a new version of File:Map14.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blue-Belly Crocodile Area, Homes, a few other things&lt;br /&gt;
&lt;br /&gt;
{{Ranik Map}}&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Map14.gif&amp;diff=459005</id>
		<title>File:Map14.gif</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Map14.gif&amp;diff=459005"/>
		<updated>2016-11-10T06:15:56Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: HRODBERACHT uploaded a new version of File:Map14.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blue-Belly Crocodile Area, Homes, a few other things&lt;br /&gt;
&lt;br /&gt;
{{Ranik Map}}&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=RanikMap41b&amp;diff=458895</id>
		<title>RanikMap41b</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=RanikMap41b&amp;diff=458895"/>
		<updated>2016-11-09T08:01:18Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Map41b.gif&lt;br /&gt;
rect 564 275 579 289 [[RanikMap41]]&lt;br /&gt;
rect 653 388 721 424 [[RanikMap34c]]&lt;br /&gt;
rect 389 115 522 150 [[RanikMap43]]&lt;br /&gt;
rect 517 27 684 74 [[RanikMap42]]&lt;br /&gt;
&lt;br /&gt;
rect 425 1042 479 1071 [[RanikMap41]]&lt;br /&gt;
desc none&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Map infobox&lt;br /&gt;
|description= Road to Theren&lt;br /&gt;
|province=  Therengia&lt;br /&gt;
|shops= &lt;br /&gt;
|landmarks= &lt;br /&gt;
|relatedmaps=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Map41b.gif&amp;diff=458894</id>
		<title>File:Map41b.gif</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Map41b.gif&amp;diff=458894"/>
		<updated>2016-11-09T07:59:09Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: HRODBERACHT uploaded a new version of File:Map41b.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Droughtman&#039;s Maze pathway&lt;br /&gt;
&lt;br /&gt;
{{Ranik Map}}&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=RanikMap41&amp;diff=458893</id>
		<title>RanikMap41</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=RanikMap41&amp;diff=458893"/>
		<updated>2016-11-09T07:29:28Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Map41.gif&lt;br /&gt;
rect 198 61 287 111 [[RanikMap41b]]&lt;br /&gt;
rect 641 126 701 148 [[RanikMap41a]]&lt;br /&gt;
rect 269 807 377 854 [[RanikMap40]]&lt;br /&gt;
&lt;br /&gt;
rect 248 398 267 417 [[RanikMap41b]]&lt;br /&gt;
rect 311 487 331 507 [[RanikMap34]]&lt;br /&gt;
rect 314 728 328 742 [[RanikMap40a]]&lt;br /&gt;
desc none&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Map infobox&lt;br /&gt;
|description= Road to Therenborough&lt;br /&gt;
|province=  Therengia&lt;br /&gt;
|landmarks= &lt;br /&gt;
|relatedmaps=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Map41.gif&amp;diff=458892</id>
		<title>File:Map41.gif</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Map41.gif&amp;diff=458892"/>
		<updated>2016-11-09T07:25:47Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: HRODBERACHT uploaded a new version of File:Map41.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The road from Lang to Theren&lt;br /&gt;
&lt;br /&gt;
{{Ranik Map}}&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Map40a.gif&amp;diff=458891</id>
		<title>File:Map40a.gif</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Map40a.gif&amp;diff=458891"/>
		<updated>2016-11-09T06:54:36Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: HRODBERACHT uploaded a new version of File:Map40a.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fendryads in Langenfirth&lt;br /&gt;
&lt;br /&gt;
{{Ranik Map}}&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Ranger_trail_system&amp;diff=458890</id>
		<title>Ranger trail system</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Ranger_trail_system&amp;diff=458890"/>
		<updated>2016-11-09T06:49:23Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: /* Therengia */ corrections and updates overall; 3 new trails&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ranger Trail System is a complex route of ranger only trails which can cover vast distances in a short amount of time.  To enter the trail system, a ranger must first {{com|SCOUT|SCOUT TRAIL}} in the room which a trail begins, then GO TRAIL.&lt;br /&gt;
&lt;br /&gt;
An in game maps script can be found [[Trailmap_%28script%29|here]].&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
See also: [[Trailmarker]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
Difficulty meanings: (these are an estimate, actual ranks needed can vary due to perception) &amp;lt;br /&amp;gt;&lt;br /&gt;
*Beginner - 55 Ranks of Scouting&lt;br /&gt;
*Easy - 85 Ranks of Scouting&lt;br /&gt;
*Intermediate - 105 Ranks of Scouting&lt;br /&gt;
*Advanced - 155 Ranks of Scouting&lt;br /&gt;
*Very Advanced - 175 Ranks of Scouting&lt;br /&gt;
*Expert - 255 Ranks of Scouting&lt;br /&gt;
== Zoluren ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
|-valign=top&lt;br /&gt;
!Trail Number!!Start Location!!Start Map!!End Location!!End Map!!Province!!Difficulty!!Room!!Marker&lt;br /&gt;
|-&lt;br /&gt;
{{RTS|Z1|Crossing NE Gate|RanikMap7|Kaerna Village|RanikMap9|Zoluren|Beginner|[Northern Trade Road, Farmlands]&amp;lt;br /&amp;gt;Rich farmland surrounds the road on both sides.  The fresh scent of the tilled soil rises all about you.  Southward, the walls of a fair-sized city rise near the banks of a glistening river.  A faint haze of smoke hovers over the town, blurring the outlines slightly.  To the north, distant hills rear up against the grey-blue horizon.  You also see an open crate, a stone pile and an onager.|You recognize the sign of the horned horse chiseled into the smooth surface of the brown fieldstone | }}&lt;br /&gt;
{{RTS|Z2|Crossing NE Gate|RanikMap7|Haven Ferry|RanikMap14|Zoluren|Easy|[Northeast Wilds, Birder Lane]&amp;lt;br /&amp;gt;One of the gates of the Crossing lies before you to the northwest, and a steady stream of adventurers flows by.  You notice a high proportion of wizards, grey-bearded and fierce-eyed, leaning on staves or muttering to themselves or their familiars.  A small lizard barely escapes death underfoot, and you pay more attention to where you tread, lest you inadvertently do in some Mage&#039;s favorite pet.|Sinuous lines etched into the stone form the sign of the rolling wave. | }}&lt;br /&gt;
{{RTS|Z3|Crossing NE Gate|RanikMap7|Dirge|RanikMap13|Zoluren|Easy|[Northern Trade Road, Farmlands]&amp;lt;br /&amp;gt;Open grassland mingles with small farmsteads as the wide road passes through a cut where a low hill rises.  The road is edged with tall hedges, apparently to keep cattle from wandering into the orchards and vegetable plots you see beyond the heavy, guarding branches.  Some distance to the south, you see the smoke and haze of a city of some size.  Northwards, low hills rise against the sky.|Carved into a slender branch in the hedgerow is the sign of the broken mountain. | }}&lt;br /&gt;
{{RTS|Z4|Crossing West Gate|RanikMap3|Knife Clan|RanikMap5a|Zoluren|Beginner|[Mycthengelde, Flatlands]&amp;lt;br /&amp;gt;The path winds through a thick grove of trees running north and south along the walls of The Crossing.  The pleasant smell of flowers mixed with damp earth permeates the air, and birds sing cheerfully from their homes in the foliage.  Directly south, the trees part to reveal a grassy expanse stretching towards a low series of hills.|Shallow lines scratched into the smooth bark of the beech form the sign of the upright dagger. | }}&lt;br /&gt;
{{RTS|Z5|Crossing West Gate|RanikMap3|Wolf Clan|RanikMap5|Zoluren|Beginner|[Mycthengelde, Flatlands]&amp;lt;br /&amp;gt;Several constellations twinkle in the sky above as you travel the Mycthengelde.|You recognize the sign of a paw print etched with precision into the hard-packed earth. | }}&lt;br /&gt;
{{RTS|Z6|Kaerna Village|RanikMap9|Crossing NE Gate|RanikMap7|Zoluren|Beginner|[Northern Trade Road, Open Grasslands]&amp;lt;br /&amp;gt;To the south the land turns a rough brown, shifting abruptly from plains to farming land|Two felenok pine sticks have been lashed together with rawhide to form an X | }}&lt;br /&gt;
{{RTS|Z7|Kaerna Village|RanikMap9|Haven Ferry South Side|RanikMap14|Zoluren|Easy|[Northern Trade Road, Meadowlands]&amp;lt;br /&amp;gt;The forest to the south is thick and dark, a stark comparison to the open meadow around you.  Short, springy grass grows in soft mounds over hillocks and hollows.  Tiny white wildflowers peek out amongst the greenery, their petals open to accept the sunlight.|Crudely scratched into the glassy surface of a mica slab is the sign of the rolling wave. | }}&lt;br /&gt;
{{RTS|Z8|Kaerna Village|RanikMap9|Dirge|RanikMap13|Zoluren|Easy|[Northern Trade Road, Kaerna Outskirts]&amp;lt;br /&amp;gt;There is almost a visible line drawn between the plains and the waystop of Kaerna, but it would appear that the thick grasses are winning out over the village&#039;s side-by-side buildings.  Off to one side stands an abandoned militia shack, a silent casualty to the ongoing war between civilization and nature.  You also see a weathered wooden sign.|The charred lines forming the sign of the broken mountain stand out against the pale wood. | }}&lt;br /&gt;
{{RTS|Z9|Kaerna Village|RanikMap9|Knife Clan|RanikMap5a|Zoluren|Easy|[Northern Trade Road, Open Grasslands]&amp;lt;br /&amp;gt;Miles upon miles of uncivilized land lie before you, devoid of any sign of humanity.  A shifting sea of brown, green, and tan grasses rises about you, rustling with the movement of the occasional bird or butterfly that dares to plunge down into the vegetation.  A line of dark mountains rises to the north, shadowed and gloomy, they climb abruptly from the grasslands.|Wind and rain have smoothed the uneven lines forming the sign of the upright dagger | }}&lt;br /&gt;
{{RTS|Z10|Kaerna Village|RanikMap9|Wolf Clan|RanikMap5|Zoluren|Unknown|[Kaerna Village, Near The Well]&amp;lt;br /&amp;gt;Meandering eastward from the village well, a grassy footpath follows a gentle decline away from the bustle of the Northern Trade road and through a small copse of oak and aspen trees.  Wildflowers grow in abundant banks on either side of the path, their delicate blossoms evolving with the seasons in an endless, ever-changing cycle of color and fragrance.  You also see an abandoned unremarkable cabin and the village well.|Several mottled stones protruding from the low grass are arranged in the sign of the paw print. | }}&lt;br /&gt;
{{RTS|Z11|Dirge|RanikMap13|Kaerna Village|RanikMap9|Zoluren|Easy|[Lava Fields, Valley]&amp;lt;br /&amp;gt;Fields of broken lava give way to a relatively open valley tucked between two gigantic rock outcrops.  Almost mountains in themselves, the outcrops rise steeply from the valley floor.  Nestled between them sits a small, drab-looking town.  Buildings made of the same black rock as the mountains straggle across the tiny valley and back into the narrowing gorge behind it.|You recognize the sign of the horned horse chiseled into the smooth surface of the brown fieldstone | }}&lt;br /&gt;
{{RTS|Z12|Dirge|RanikMap13|Haven Ferry South Side|RanikMap14|Zoluren|Easy|[Volcanic Ruins, Dirge]&amp;lt;br /&amp;gt;Cinders and debris crunch beneath your feet as a cold wind stirs the ashes into small dust devils that dance about you in a curiously mocking way.  To the north, twin volcanic cones loom high into the sky.  The small town tucked between their towering masses seems to huddle in on itself.|The beveled cuts of a chisel mark the sign of the rolling wave on the soot-smeared boulder. | }}&lt;br /&gt;
{{RTS|Z13|Dirge|RanikMap13|Crossing NE Gate|RanikMap7|Zoluren|Easy|[Dirge, Hangman&#039;s Road]&amp;lt;br /&amp;gt;A narrow path of relatively smooth cinders and crushed stone ambles aimlessly among dead grey ash-heaps and piles of stone that once were houses.  To the west and a bit north, a small hill rises, bleached white by the sun and the foul air until it resembles an exposed skull left unburied among the ruins.|Unknown}}&lt;br /&gt;
{{RTS|Z14|Knife Clan|RanikMap5a|Crossing West Gate|RanikMap3|Zoluren|Beginner|[Wilderness, Gully]&amp;lt;br /&amp;gt;An occasional glimpse of distant peaks can be caught through the leafy canopy to the north.  The sounds of birdsong are muted, with only a faint melody breaking the silence.  A dry streambed cuts across the forest floor, spanned by an old rope bridge that sways gently in the breeze.|Pale goblin bones tied together to form an X sway and spin in the breeze. | }}&lt;br /&gt;
{{RTS|Z15|Knife Clan|RanikMap5a|Kaerna Village|RanikMap9|Zoluren|Unknown|[Wilderness, Sparse Forest]&amp;lt;br /&amp;gt;There is a rustling sound in the undergrowth beyond a fallen tree.  Suddenly, up pops a squirrel.  He climbs up on the tree, stares around for a bit, then starts licking and cleaning his fur, pausing only to sniff at a tree beetle crawling nearby.|A rust-stained dagger embedded into the tree is inscribed with the sign of the horned horse. | }}&lt;br /&gt;
{{RTS|Z16|Knife Clan|RanikMap5a|Haven Ferry South Side|RanikMap14|Zoluren|Unknown|[Knife Clan, Woodlands]&amp;lt;br /&amp;gt;Ancient trees soar skyward here in the heart of the primeval forest.  The mammoth trunks dwarf even the Gor&#039;Tog hunters that frequent the glade in search of game.  One blackened stump pays testament to the violent storms that sometimes frequent these lands.|A broken knife blade protruding from the thick stump is etched with the sign of the rolling wave. | }}&lt;br /&gt;
{{RTS|Z17|Wolf Clan|RanikMap5|Kaerna Village|RanikMap9|Zoluren|Unknown|[Wildulf Woods, Dense Forest]&amp;lt;br /&amp;gt;Soft, damp masses of dead leaves carpet the ground, filling the air with a moist, unpleasant odor.  Unsightly growths of a spongy, greenish-brown moss cover the trunks of many of the trees.  You can hear the murmur of rippling water nearby.  The carcass of a deer lays discarded on the ground.  A large black bird is perched on the ribs, casually pecking at decaying remnants of flesh.|You recognize the sign of the horned horse chiseled into the smooth surface of the brown fieldstone | }}&lt;br /&gt;
{{RTS|Z18|Wolf Clan|RanikMap5|Crossing West Gate|RanikMap3|Zoluren|Beginner|[Wildulf Woods, Dirt Road]&amp;lt;br /&amp;gt;A wide dirt road cuts through impenetrable walls of timber and dense brush.  A sudden movement in the trees catches your eye, but when you turn to look, the forest stands still and silent.  You cannot shake the uncomfortable feeling that you are being watched and judged.  Several rough buildings stand at the southern end of the road.|Pale goblin bones tied together to form an X sway from the branches of a stunted sourwood tree to one side of the road. | }}&lt;br /&gt;
{{RTS|Z19|Wolf Clan|RanikMap5|Haven Ferry South Side|RanikMap14|Zoluren|Easy|[Wolf Clan Home, Worn Path]&amp;lt;br /&amp;gt;As the path meanders from the road forest dense with undergrowth begins to take over.  Animals scurry in the brush cracking leaves and small limbs, making an orchestra of sound more complex than any town.  You also see a small clearing and a road.|Pale goblin bones tied together to form an X sway and spin in the breeze. | }}&lt;br /&gt;
{{RTS|Z20|Crossing Ferry South Side|RanikMap60|Leth Deriel|RanikMap61|Zoluren|Beginner|[Southern Trade Route, Segoltha Plain]&amp;lt;br /&amp;gt;The shouts of traders, caravan drivers, soldiers of fortune, scoundrels, thieves, bards, and less unsavory travelers echo across the flood plain along the road here as it narrows.  Everyone must jostle each other to pass.  Occasionally, a full-blown caravan or war party thunders by, which causes all the foot traffic to leap to the side of the road and turns the shouting to swearing.|Etched with an artist&#039;s hand, the fluid cuts in the stone form the sign of the great tree.}}&lt;br /&gt;
{{RTS|Z21|Crossing Ferry South Side|RanikMap60|Gondola North Side|RanikMap62|Zoluren|Unknown|[Endrus Forest, Clearing]&amp;lt;br /&amp;gt;A thick, tangled wall of trees, underbrush and twining vines stands a respectful distance from the thick trunk of an ancient, and most peculiar, tree.  Below your feet the moss-laden ground is even and free of debris and weeds.  You also see a break in the dense foliage encroaching on the clearing.|A broad-tipped arrowhead lodged into the thick tree trunk is inscribed with the sign of the swift cloud. | }}&lt;br /&gt;
{{RTS|Z22|Leth Deriel|RanikMap61|Gondola North Side|RanikMap62|Zoluren|Beginner|[Bosque Deriel, Whispering Woods]&amp;lt;br /&amp;gt;A grove of old trees has shot up above the common height of the surrounding forest.  They shut out the sight of the sky by the gloom of their matted boughs.  You feel there is a spirit in this place, so lofty is the wood, so lone the spot, so wondrous the thick, unbroken shade.  Their entwined leaves rustle amid the gurgling of the stream that flows north into the hollow, from its source, the lake to the south.|Unknown | }}&lt;br /&gt;
{{RTS|Z23|Leth Deriel|RanikMap61|Crossing Ferry South Side|RanikMap60|Zoluren|Beginner|[Bosque Deriel, Northern Reaches]&amp;lt;br /&amp;gt;The trees thin out a bit to the southeast, where the path leads to some kind of junction.  The sounds of crowds and carts along the way echo from that direction, an uneasy interruption of the deep silent reverie that pervades Bosque Deriel.|Unknown | }}&lt;br /&gt;
{{RTS|Z24|Ilaya Taipa|RanikMap111|Crossing Ferry South Side|RanikMap60|Zoluren|Unknown|[Old Crank&#039;s Road, Field]&amp;lt;br /&amp;gt;The dark soil is damper to the north where the road emerges from the marsh than it is to the south.  The dryer earth has been cultivated with cotton -- in the spring the delicate plants push through the dirt, the early summer brings rich full-bodied plants heavy with pink blossoms and the late summer foreshadows winter as the boles of cotton burst open to give the appearance of a heavy snowfall held aloft by dark, leggy stalks.|The rusty surface of an old machete, buried amongst some rocks, is inscribed with the sign of the flat wave. | }}&lt;br /&gt;
{{RTS|Z25|Ilaya Taipa|RanikMap111|Leth Deriel|RanikMap62|Zoluren|Unknown|[Old Crank&#039;s Road, Forest]&amp;lt;br /&amp;gt;Considerably drier than the lower lying points of the forest, the dirt road threading this section of land is firm and the ruts are less noticeable. The air has a fragrant tang from the pines and firs growing in profusion, and seasons of fallen leaves coating the path muffle the sounds of travel. Northeast, the ground seems to slope slightly upward.|Jagged knife marks make up the image of the great tree in the bark of a nearby fir. | }}&lt;br /&gt;
{{RTS|Z26|Ilaya Taipa|RanikMap111|Gondola North Side|RanikMap62|Zoluren|Unknown|[Old Crank&#039;s Road, Forest]&amp;lt;br /&amp;gt;Leaves and debris fallen from the trees have done little to soak up the moisture from the soft, damp earth that composes the road.  Heavily rutted, large puddles of muck fill the deep tracks sliced into the trail by passing wagons.  A narrow ditch runs parallel to the path, but the water that drains into it is not enough to dry its surface.|A lone branch hanging from the alder tree bears the carved image of the swift cloud. | }}&lt;br /&gt;
{{RTS|Z27|Gondola North Side|RanikMap62|Ilaya Taipa|RanikMap111|Zoluren|Unknown|[Foothills, Steep Path]&amp;lt;br /&amp;gt;The mountains begin reclaiming road here, their rocky mouths and jagged teeth piercing the passage with fang and claw.  Even the very sky seems to betray the land, for water and wind erode the dirt of the route away, leaving patches of bare rock facing the lone sky, naked to plain sight.|Cut into the surface of a rough boulder is the faint image of a river boat. | }}&lt;br /&gt;
{{RTS|Z28|Gondola North Side|RanikMap62|Leth Deriel|RanikMap61|Zoluren|Unknown|[Obsidian Pass, Mountain Trail]&amp;lt;br /&amp;gt;The walls of the pass press in on both sides, as if the trail were some sort of uninvited wound the rocks were trying to mend. You also see a narrow track entering a crack in the rocks.|Deep creases in the stone form the sign of the great tree. | }}&lt;br /&gt;
{{RTS|Z29|Gondola North Side|RanikMap62|Crossing Ferry South Side|RanikMap60|Zoluren|Unknown|[Obsidian Pass, Mountain Trail]&amp;lt;br /&amp;gt;The lonely cry of an eagle echoes between the sides of the narrow pass, a haunting sound. Dark trees creep slowly up the mountainside in either direction, and further to the west the eternally white peak of Icespear Reach rises up majestically. Rubble and scree lie scattered across the trail.|Peeking from behind thick foliage is the sign of the flat wave formed of raised ridges. | }}&lt;br /&gt;
{{RTS|Z30|Leth Deriel|RanikMap62|Ilaya Taipa|RanikMap62|Zoluren|Unknown|[Old Crank&#039;s Road, Forest]&amp;lt;br /&amp;gt;Veering away from the Southern Trade Route to travel northwesterly into the Bosque Deriel, this narrow roadway is little more than a rutted caravan track meandering beneath the great canopy of trees.  Grey with age and leaning precariously, a weathered sign is wedged into a mound of stones near the edge of the track.|Branded onto one of the old weathered vanes is the image of a river boat. | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Therengia ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
|-valign=top&lt;br /&gt;
!Trail Number!!Start Location!!Start Map!!End Location!!End Map!!Province!!Difficulty!!Room!!Marker&lt;br /&gt;
|-&lt;br /&gt;
{{RTS|T1|Haven Ferry South Side|RanikMap14|Knife Clan|RanikMap5a|Therengia to Zoluren|Advanced?|[North Road, Farmlands]&amp;lt;br /&amp;gt;DAY: Long rows of vines laden with bunches of ripe purple grapes grow over rows of wooden trellises lining both sides of the road. Here and there, brightly dressed Halfling workers wander through the vineyard, carefully picking and gathering the harvest. You also see a large sign.&amp;lt;br /&amp;gt;NIGHT: Long shadowy rows of vines stretch off to either side of the road like darkened corridors. A sweet smell drifts on the evening breeze from the ripe grapes hanging in thick bunches from the vines. You also see a large sign.|You notice a trailmarker incised near the thick base of a grapevine.&lt;br /&gt;
The sign of the upright dagger is incised into the grainy skin of the sinuous vine.}}&lt;br /&gt;
{{RTS|T2|Haven Ferry South Side|RanikMap14|Crossing, NE Gate|RanikMap7|Therengia to Zoluren|Easy|[North Road, Farmlands]&amp;lt;br /&amp;gt;A whitewashed wooden fence stands between you and a cool pond beckoning from beside the road. White linens hanging from a clothesline wave slowly in the breeze behind a nearby cottage, from which wafts the scent of freshly baking bread.|You notice a trailmarker painted on a thin slat in the fence.&lt;br /&gt;
Broad brushstrokes of sooty black paint form an X. }}&lt;br /&gt;
{{RTS|T3|Haven Ferry South Side|RanikMap14|Wolf Clan|RanikMap5|Therengia to Zoluren|Intermediate?|[North Road, Farmlands]&amp;lt;br /&amp;gt;DAY: Stalls, tents and carts line the road, bedecked with all manner of fresh produce for sale. Local farmers wander about hawking baskets of apples, cherries, cages full of squawking fowl, and a bedazzling variety of edibles. A festive spirit hangs in the air, and the sound of music and dancing rings out over the voices of haggling shopkeepers and hucksters pitching their wares. &amp;lt;br /&amp;gt;NIGHT: Empty wooden stalls line the road, and the grass is crushed in neat squares where tents stood during the day. |You notice a trailmarker in the deep foliage behind the stalls.&lt;br /&gt;
A broken clay stew pot standing in the high weeds bears the sign of the paw print. }}&lt;br /&gt;
{{RTS|T4|Haven Ferry South Side|RanikMap14|Dirge|RanikMap13|Therengia to Zoluren|Easy|[North Road, Riverbank]&amp;lt;br /&amp;gt;DAY: A pungent smell rises from racks of salted fish standing like tattered skeletons against the evening sky. Thatched huts stand in a circle around you, their doors and windows locked against the evening gloom. You also see an abandoned fir-trimmed hovel, an abandoned mud brick hovel, an abandoned pine plank shanty, and an abandoned hut. &amp;lt;br /&amp;gt;NIGHT: A pungent smell rises from racks of salted fish standing like tattered skeletons against the evening sky.  Thatched huts stand in a circle around you, their doors and windows locked against the evening gloom.  You also see a stacked stone house.|You notice a trailmarker carved into a weathered wooden post.&lt;br /&gt;
The deeply carved lines are splintered along the edges, but the sign of the broken mountain is still clearly visible. }}&lt;br /&gt;
{{RTS|T5|Haven Ferry South Side|RanikMap14|Kaerna Village|RanikMap9|Therengia to Zoluren|Easy|[North Road, Riverbank]&amp;lt;br /&amp;gt;This close to the river&#039;s edge, dry ground gives way to marshlands. A thick coat of bright green moss grows over many of the standing pools, and on the groups of elm trees rising from scattered muddy knolls. Waterfowl swim lazily on the ponds, diving under the water every now and again for a quick snack. The path runs atop a packed earth dike rising above the sodden ground.|You notice a trailmarker scratched into the bark of an elm tree.&lt;br /&gt;
You recognize the sign of the horned horse chiseled into the smooth surface of the brown fieldstone.}}&lt;br /&gt;
{{RTS|T6|Haven Ferry South Side|RanikMap14|Gwenalion Fens|RanikMap40a|Therengia|Very Advanced|[North Road, Farmlands]&amp;lt;br /&amp;gt;DAY: Local folk gather alongside a clear running stream, chatting merrily as they wash their clothes on the smooth stones lining the riverbank. A flock of geese floating regally in the water add their own honking comments to the gossip and chatter on the shore. &amp;lt;br /&amp;gt;NIGHT: Grey shadows float on the placid surface of a stream running near the road, as a family of geese drifts asleep amid the stars twinkling off the water.|You notice a trailmarker painted on a smooth stone.&lt;br /&gt;
Painted in a dull green on the side of the stall is the sign of the fenberry bush. }}&lt;br /&gt;
{{RTS|T7|Riverhaven, North Gate|RanikMap31f|Riverhaven, East Gate|RanikMap31|Therengia|Beginner?|[Wildlands, Path]&amp;lt;br /&amp;gt;The pathway travels through open country of low brush and heather. The gleam of a river sparkles to the south beyond the nearby town of Riverhaven. An undulating plain dotted with small hills and clumps of forest stretches out to the east. Nearby, a curiously dense stand of woods arises. As sudden as a knife stroke, the trees begin, as if a line had been drawn to contain them. |You notice a trailmarker peeking through the dense brush.&lt;br /&gt;
Peeking through the thick brush is the sign of the eastern tower gate chiseled into a rough-edged cobble. }}&lt;br /&gt;
{{RTS|T8|Riverhaven, North Gate|RanikMap31f|Riverhaven, West Gate|RanikMap32|Therengia|Easy?|[Wildlands, Forest Edge]&amp;lt;br /&amp;gt;A narrow trail passes between two large and heavy trees as if beneath the gaze of stern sentinels. To the south, the land is open, only low shrubs and modest groups of woods scattered about. North, the forest rises, dense and compact, offering scant explanation for its origins|You notice a trailmarker carved into a large tree.&lt;br /&gt;
Crudely carved into the tree&#039;s bark is the sign of the western tower gate. }}&lt;br /&gt;
{{RTS|T9|Riverhaven, East Gate|RanikMap31|Riverhaven, North Gate|RanikMap31f|Therengia|Beginner?|[Riverhaven Road, The Foothills]&amp;lt;br /&amp;gt;The road weaves through a gathering of large round boulders as it heads down into the plains which, judging from the number of burrow holes in the area, have become home for a family of ground squirrels. To the south, the road meanders its way up and through some small foothills. Although there can be little doubt that this route was well-traveled at one time, it shows only moderate signs of recent use.|You notice a trailmarker on the side of a large boulder.&lt;br /&gt;
Etched on the lichen-patched stone boulder is the sign of the noble gate. }}&lt;br /&gt;
{{RTS|T10|Riverhaven, East Gate|RanikMap31|Zaulfung|RanikMap31|Therengia|Easy?|[Riverhaven Road, South Road]&amp;lt;br /&amp;gt;A grove of trees grows between the road and Riverhaven&#039;s defensive wall just to the west. A large tent is nestled within the grove. Several smaller tents have been added as extension to the back of the larger one, hiding in back of it like children peeking out from behind their mother. A tall guard tower looms above the treetops with a silhouetted figure pacing its perimeter, surveying the surrounding area with an ever watchful eye. |You notice a trailmarker stuck in the soil behind some tents.&lt;br /&gt;
Burned into a half-buried piece of bone is the sign of the cypress tree. }}&lt;br /&gt;
{{RTS|T11|Zaulfung|RanikMap31|Riverhaven, East Gate|RanikMap31|Therengia|Easy?|[Zaulfung, Marsh]&amp;lt;br /&amp;gt;The tangle of scrub to the north gives way to more open terrain here, where the vegetation is too thin to hold back the cold wind. A rough trail twists haphazardly northward, apparently the work of a half-mad boar or a drunken band of Gor&#039;Tog rangers. You also see a trailmarker protruding from the boggy ground and a tiny frog.|You notice a trailmarker protruding from the boggy ground.&lt;br /&gt;
Etched into a broken spear is the sign of the eastern tower gate. }}&lt;br /&gt;
{{RTS|T12|Riverhaven, West Gate|RanikMap32|Riverhaven, North Gate|RanikMap31f|Therengia|Easy?|[Riverhaven West Wilds, Meadow]&amp;lt;br /&amp;gt;Trampled grass creates a criss-cross pattern of narrow trails across the lush meadow. Here and there can be seen a bare spot of disturbed ground, small mounds of dirt piled next to narrow holes dug deep into the rich moist soil. |You notice a trailmarker scratched into a coarse grey fieldstone.&lt;br /&gt;
Scratched into the fieldstone&#039;s uneven surface is the sign of the noble gate. }}&lt;br /&gt;
{{RTS|T13|Riverhaven, West Gate|RanikMap33|Mistwood Forest|RanikMap33|Therengia|Easy?|[Mistwood Forest Road]&amp;lt;br /&amp;gt;Faded red bricks, once neatly laid in a herringbone pattern, now exist only as scraps of pavement heaved up and broken by years of neglect. Weeds grow through the crumbled mortar, obscuring the direction of the road. Wild roses climb in a high thicket along the northern side of the road to form a tangled mass of sweetly scented thorns. |You notice a trailmarker on a broken brick off to one side of the road.&lt;br /&gt;
The sign of the deer antler is scratched into the surface of the faded red brick. }}&lt;br /&gt;
{{RTS|T14|Mistwood Forest|RanikMap33|Riverhaven, West Gate|RanikMap30a|Therengia|Easy?|[Mistwood Forest]&amp;lt;br /&amp;gt;Fallen logs, bark peeled away to reveal weathered grey wood beneath, are arranged in a semicircle around a rock-lined fire pit. The ashes are cold now, but wood piled between two saplings marks this as a frequent resting place for travelers.|You notice a trailmarker tied to a mistwood sapling.&lt;br /&gt;
A small circle of wood tied to the sapling is painted with the sign of the western tower gate. }}&lt;br /&gt;
{{RTS|T15|Langenfirth|RanikMap41|Therenborough|RanikMap41b|Therengia|Beginner|[North Road, Danduwen Forest]&amp;lt;br /&amp;gt;Hedges of primroses and sunny yellow cat&#039;s-ear edge the road, adding a festive and fragrant border to the towering trees. Occasionally, tiny brown woodmice dart out of the hedges, quickly grabbing seeds from the ground and scampering back into their flowery home. You also see an adult oak log. |You notice a trailmarker carved into an oak log.&lt;br /&gt;
Carved into the end grain of the oak log is the sign of the crested shield. }}&lt;br /&gt;
{{RTS|T16|Langenfirth|RanikMap41|Deer Trail|RanikMap34|Therengia|Easy|[North Road, Danduwen Forest]&amp;lt;br /&amp;gt;The melancholy cry of a riverbird comes from the south, where the Gwenalion River meanders past the rustic dwellings of Langenfirth. Dense woodlands to the north press up against the waterway&#039;s coastline, and judging from the array of twitters and rustling branches, they provide shelter for a rich variety of wildlife.You also see an adult acanth log. |You notice a trailmarker carved into a brown river stone.&lt;br /&gt;
Expertly carved into the smooth surface of the river stone is the sign of the deer antler }}&lt;br /&gt;
{{RTS|T17|Deer Trail|RanikMap34|Rossman&#039;s Landing|RanikMap34|Therengia|Easy|[Mistwood Forest, Deer Trail]&amp;lt;br /&amp;gt;Leaves whisper in the wind, twisting to reveal their red-veined undersides. Quiet and peaceful, the serenity is belied by scraps of blood-stained fur caught on the rough bark of a tree trunk and the marks of claws in the damp loam of the forest floor. |You notice a trailmarker hanging from a low branch.&lt;br /&gt;
Tied to a low branch is a small circle of wood painted with the sign of the gravestone and deer antler. }}&lt;br /&gt;
{{RTS|T18|Deer Trail|RanikMap34|Langenfirth|RanikMap41|Therengia|Easy|[Mistwood Forest, Deer Trail]&amp;lt;br /&amp;gt;Moisture trickles down the face of a sandstone cliff, gathering in a shallow pool at the base. Year after year, such trickles wear away at the smooth surface, leaving behind striated chimneys carved out of the surrounding rock. |You notice a trailmarker bound to the trunk of a stunted shrub.&lt;br /&gt;
Red paint on the circle of mistwood marks the sign of the two-handed tankard. }}&lt;br /&gt;
{{RTS|T19|Rossman&#039;s Landing|RanikMap34|Deer Trail|RanikMap34|Therengia|Easy|[Mistwood Forest, Narrow Trail]&amp;lt;br /&amp;gt;The road wends its way back and forth through the trees.  Little more than a dirt track bordered by curseweed and other thorny shrubs, its rutted surface is shadowed by overhanging branches.  The silence is broken from time to time by low growls or the chirping of unseen birds.  You also see a dense rose thicket.|You notice a trailmarker tied to a curseweed shrub.&lt;br /&gt;
Painted on a small circle of mistwood is the sign of the deer antler. }}&lt;br /&gt;
{{RTS|T20|Rossman&#039;s Landing|RanikMap34|Gwenalion Fens|RanikMap40a|Therengia|Very Advanced|[Mistwood Forest, Northwest Road]&amp;lt;br /&amp;gt;Almost as wide as a Gor&#039;Tog is tall, a lightning-blasted stump is all that remains of a once-mighty mistwood tree. The charred wood, crackled by heat, is split into jagged spikes that tower above the fallen branches. Blueberry bushes cluster around its base, thriving in the ashes. To the northwest, the forest gives way to fields of wheat and barley surrounding a palisaded wooden fort. You also see a tan lynx that is sleeping. Obvious paths: east, northwest.|Painted on the small circle of weathered mistwood is the sign of the fenberry bush. }}&lt;br /&gt;
{{RTS|T21|Rossman&#039;s Landing|RanikMap34|Shepherd&#039;s Meadow|RanikMap34a|Therengia|Easy?|[Mistwood Forest, Forest&#039;s Edge]&amp;lt;br /&amp;gt;Soft-edged shadows pool beneath the low shrubs at the edge of the forest. The path winds back and forth as it traverses the thicket, obeying the instincts of generations of deer as they follow the sound of rushing water that heralds a nearby river to the south.|You notice a trailmarker carved into the end grain of a mistwood log.&lt;br /&gt;
Carved into the pale wood is the sign of the shepherd&#039;s crook. }}&lt;br /&gt;
{{RTS|T22|Shepherd&#039;s Meadow|RanikMap34a|Rossman&#039;s Landing|RanikMap34a|Therengia|Easy?|[Shepherd&#039;s Meadow, Grazing Land]&amp;lt;br /&amp;gt;Various building implements and lengths of unfinished wood are stacked here in the northeast corner of the meadow, awaiting future repairs to the split rail fence.  A stone fire ring and the scattered bones of small animals indicate this clearing might have been used as a gathering place for builders to eat and have a brief rest from their labors.|You notice a trailmarker scratched into a mottled grey fieldstone.&lt;br /&gt;
Crudely scratched into a smooth fieldstone is the sign of the deer antler and gravestone. }}&lt;br /&gt;
{{RTS|T23|Therenborough|RanikMap41b|Langenfirth|RanikMap41|Therengia|Beginner|[North Road, Farmlands]&amp;lt;br /&amp;gt;Tawny acres of birch trees and furlongs and picturesque crofter&#039;s cottages spread out across the land, forming an enchanting panorama of Therengian farmland.|Carefully chiseled into the weatherworn fieldstone is the sign of the two-handed tankard. }}&lt;br /&gt;
{{RTS|T24|Gwenalion Fens|RanikMap40a|Rossman&#039;s Landing|RanikMap34|Therengia|Very Advanced|[Gwenalion Fens]&amp;lt;br /&amp;gt;A fallen log blocks the path to the south and forces travelers to skirt around the puddle at its base. Many years dead, its branches are chewed off, its trunk is split, and old char marks near a split limb hint at fire or lightning as a contributing factor in its demise. But life springs from death in the fens as in the forest, and graceful orchids and bromeliads have turned the fallen trunk into a nurse tree on which they feed.|You notice a trailmarker chiseled into a cracked rock.&lt;br /&gt;
Angular lines deeply etched into the rock form the sign of the deer antler. }}&lt;br /&gt;
{{RTS|T25|Gwenalion Fens|RanikMap40a|Haven Ferry South Side|RanikMap14|Therengia|Very Advanced|[Gwenalion Fens]&amp;lt;br /&amp;gt;Wood chips litter the ground around a low stump. The surface is smooth and slightly curved, making a perfect seat on which to rest before continuing on the way, and the pile of broken sticks and snapped limbs tossed into the nearby underbrush suggests that a youngster just learning to carve wood has done just that. |You notice a trailmarker scratched on a rock beside the stump.&lt;br /&gt;
The scratched lines form a rough image of a rolling wave. }}&lt;br /&gt;
{{RTS|T26|Svesinek Cels|RanikMap148|Hag&#039;s Crag|RanikMap137|Therengia to Forfedhdar|Very Advanced|[Svesinek Cels, Blocked Canyon]&amp;lt;br /&amp;gt;The distance between the surrounding hills is narrower and the gentleness of the slope disappears, exchanged for high bluffs on either side.  The result of this geographical change is that the pleasant countryside is now a narrow canyon overshadowed by enormous rock formations.  A huge boulder has crashed down on the roadway and blocks access through the canyon at this point.|You notice a trailmarker on the boulder.&lt;br /&gt;
Carved into the boulder is the sign of a Dwarven hag.}}&lt;br /&gt;
{{RTS|T27|Langenfirth|RanikMap41|Gwenalion Fens|RanikMap40a|Therengia|Beginner|[Outside Langenfirth]&amp;lt;br /&amp;gt;Rustic wooden cabins peek out from the lush growths of trees and bushes that almost manage to hide the fact that there is a small community just to the south.  The North Road picks up again at this point, heading straight north through the deep Danduwen Forest.|You notice a trailmarker half-buried in the dirt.&lt;br /&gt;
Scratched into a lichen-covered stone is the sign of the fenberry bush.}}&lt;br /&gt;
{{RTS|T28|Gwenalion Fens|RanikMap40a|Langenfirth|RanikMap41|Therengia|Beginner|[Gwenalion Fens]&amp;lt;br /&amp;gt;The path twists and winds through the fen, skirting sodden depressions which fill with water after each rainfall, sullenly draining in better weather.  Mounds of wildflowers thrive in the damp soil -- vibrant patches of pink, red, yellow, purple and blue swaying amidst the deep green ground cover.  Over it all, the forest looms, dark and secret, the thorny thicket that guards its borders an impenetrable barrier.|You notice a trailmarker carved into a decaying stump.&lt;br /&gt;
Deep lines cut into the rotting wood form the sign of the two-handed tankard.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ilithi ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
|-valign=top&lt;br /&gt;
!Trail Number!!Start Location!!Start Map!!End Location!!End Map!!Province!!Difficulty!!Room!!Marker&lt;br /&gt;
|-&lt;br /&gt;
{{RTS|I1|Gondola South Side|RanikMap64|Gilen Otso Steppes|RanikMap71|Ilithi|Unknown|[Obsidian Pass, Mountain Trail]&amp;lt;br /&amp;gt;The packed-down road that winds its way through the mountains glitters with chips of onyx that have been embedded in it, lending the pass its darkling name.  The Spine Mountains stretch like an arched cat to the east and west.  Said to be the only part of the World Dragon visible through the shell of the earth that encases the mythic creature, the little fable seems to be confounded by the fact that the mountain is clearly stone and earth, not scale and bone.  You also see a wrecked catapult.|The sign of the standing horse is formed in deep relief on the surface of the ebony stone.}}&lt;br /&gt;
{{RTS|I2|Gondola South Side|RanikMap64|Western Road (gryphons)|RanikMap141|Ilithi to Forfedhdar|Unknown|[Obsidian Pass, The Edge of the Forest]&amp;lt;br /&amp;gt;The tall shadow of the Spine Mountains towers into the skies, casting a dark shroud over the area.  Thin, green grasses and small wiry flowers eat away at the crumbling rock here at the base of the foothills.  Their presence signifies the proximity of the forest&#039;s edge.  You also see a switchbacked path leading into the mountains.|The sign of the mountain gorge is faintly visible on the post.}}&lt;br /&gt;
{{RTS|I3|Shard|RanikMap66|Gondola South Side|RanikMap64|Ilithi|Beginner|[Lake of Tears, East Gate Road]&amp;lt;br /&amp;gt;The expansive body of water that Shard is constructed over ripples as a slight breeze brushes over the lake, the cool calmness radiating from the serene cobalt surface almost hypnotic.|Sinuous ridges raised in the smooth surface of the stone form the sign of the swift cloud.}}&lt;br /&gt;
{{RTS|I4|Shard|RanikMap66|Gilen Otso Steppes|RanikMap71|Ilithi|Beginner|[Southern Trade Route, Road to Shard]&amp;lt;br /&amp;gt;Elegant rosewood trees line the roadside, their pale red leaves rustling as they slowly drift to the ground.  To the south, the tips of a crystal city peek into view.|A small tile painted with the sign of the standing horse is bound with cord to a low branch.}}&lt;br /&gt;
{{RTS|I5|Gilen Otso Steppes|RanikMap71|Shard|RanikMap66|Ilithi|Beginner|[Gilen Otso Steppes, Game Trail]&amp;lt;br /&amp;gt;The trail fades into a narrow channel left by the course of a long-ago flash flood, though a network of tracks on the other side indicates that it continues.  Nearly overgrown with a lush tangle of evening primrose bushes that fill the night with their intoxicating scent, the channel still bears the marks of the torrent that created it.|The sign of the tall spire is painted onto a thin clay tile bound to a branch of the bush with cord.}}&lt;br /&gt;
{{RTS|I6|Gilen Otso Steppes|RanikMap71|Gondola South Side|RanikMap64|Ilithi|Unknown|[Gilen Otso Steppes, Game Trail]&amp;lt;br /&amp;gt;Thick-spiked windfeather and mature bluestem create a nighttime mosaic worked in moonlight and shadows that stretches to the horizon, competing with the vastness of the sky.  Occasionally, the joyful, raucous yips of coyotes can be heard as they hunt for field mice or create their particular and unique brand of trouble.|An arc of clay tile nestled in the grass is painted with the sign of the swift cloud.}}&lt;br /&gt;
{{RTS|I7|Blackthorn Canyon|RanikMap68b|Gilen Otso Steppes|RanikMap71|Ilithi|Unknown|[Blackthorn Canyon, Entrance]&amp;lt;br /&amp;gt;Broad arms of stone rise to either side, drawing the ancient road into the cool embrace of a dark canyon that wears a grey-green mantle of forested slopes and lacy snowcapped peaks.|Sinuous ridges rising from the granite surface form the sign of the standing horse.}}&lt;br /&gt;
{{RTS|I8|Gilen Otso Steppes|RanikMap71|Hibarnhvidar|RanikMap115|Ilithi|Unknown|[Gilen Otso Steppes, Game Trail]&amp;lt;br /&amp;gt;The tawny expanse of grasses is broken by the dark crowns of several oak trees nearby. Clumps of coyote mint thrust themselves up amongst the grasses, permeating the air with a sharp-sweet scent when crushed underfoot.|Partially hidden by the grass is the sign of a stocky miner.}}&lt;br /&gt;
{{RTS|I9|Gilen Otso Steppes|RanikMap71|Western Road (gryphons)|RanikMap141|Ilithi to Forfedhdar|Unknown|[Gilen Otso Steppes, Game Trail]&amp;lt;br /&amp;gt;Screens of grass part to allow passage but quickly close ranks again, as though reminding travelers that they are merely visitors in this place.  Trilling through the bright air, the sonata of savannah sparrows and meadowlarks accompanies the sun as it stakes its claim on the prairie.|The grass almost conceals the sign of a mountain gorge.}}&lt;br /&gt;
{{RTS|I10|Gilen Otso Steppes|RanikMap71|Blackthorn Canyon|RanikMap68b|Ilithi|Unknown|[Gilen Otso Steppes, Game Trail]&amp;lt;br /&amp;gt;Ridges in the earth mark the place where water once flowed, and will likely flow again if rains are heavy.  Thanks to the presence of a bare trace of silt left behind by the flood, ghostflowers inhabit the sides of the channel.  The rounded, bushy plants are crowded with translucent, pale yellow blossoms in branched clusters.|The sign of the crenellated wall has been carefully painted on a thin clay tile.}}&lt;br /&gt;
{{RTS|I11|Shard|RanikMap70|Western Road (gryphons)|RanikMap141|Ilithi to Forfedhdar|Unknown|[Western Road, Foot of Wyvern Mountain]&amp;lt;br /&amp;gt;Chunks of rock and debris have fallen from the heights of the mountain to lie scattered haphazardly on the road.  The air is dense with the scent of mosses and damp earth, and the sound of Wyvern&#039;s great waterfall rumbles all around.  To the north, the Dragon Spine Mountains lurch in jagged silhouette against the skyline.|The deep cuts form the sign of a mountain gorge.}}&lt;br /&gt;
{{RTS|I12|Shard|RanikMap70|Ferry to Ain Ghazal|RanikMap115|Ilithi to Forfedhdar|Unknown|[Wyvern Trail, Narrow Path]&amp;lt;br /&amp;gt;Fields lie fallow and overgrown by weeds, the farms abandoned to time and the wind.  With each step, a small cloud of dust rises into the air to hang there for a moment before dispersing.|The split river sign is clearly painted on the rusty blade.}}&lt;br /&gt;
{{RTS|I13|Gondola South Side|RanikMap64|Shard|RanikMap66|Ilithi|Unknown|[Obsidian Pass, Foothills]&amp;lt;br /&amp;gt;A wooded path winds its way through some low foothills on the edge of both forest and mountain.  To the south stands the Forest of the Dragon&#039;s Breath, a place of much myth and legend.  To the north, the Spine Mountains rise over the land, their jagged peaks tearing rents into the sky.|Raised lines in the otherwise smooth surface of the mica-flecked stone form the sign of the tall spire.}}&lt;br /&gt;
{{RTS|I14|Gondola South Side|RanikMap64|Blackthorn Canyon|RanikMap68b|Ilithi|Advanced|[Dragon&#039;s Spine, Mountain Foothills]&amp;lt;br /&amp;gt;The trail becomes spotty as it meanders its way along the rock strewn canyon beside a wide riverbed containing a tiny trickle of water.  Sage and juniper cover backsides of steep tan sandstone hogback ridges that angle downward toward Shard.  Underbrush rustles as tiny brown sparrows, blue-bellied lizards, and russet squirrels forage for food.  You also see a switchbacked path snaking its way out of the mountains.|The sign of the crenellated wall is scratched onto one of the ridges of the sandstone.}}&lt;br /&gt;
{{RTS|I15|Blackthorn Canyon|RanikMap68b|Gondola|RanikMap64|Ilithi|Advanced|[Blackthorn Canyon, Entrance]&amp;lt;br /&amp;gt;Clusters of hardy scrub oak and pine struggle to grow through the uninterrupted shadows thrown across the thin soil of the canyon floor by the surrounding mountains.  Each day life on the basin bottom fights to regain ground lost to the ravages of mining operations ages ago.|Etched onto an old miner&#039;s axe is the image of a swift cloud.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Qi Reshalia ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
|-valign=top&lt;br /&gt;
!Trail Number!!Start Location!!Start Map!!End Location!!End Map!!Province!!Difficulty!!Room!!Marker&lt;br /&gt;
|-&lt;br /&gt;
{{RTS|Q1|Ratha|RanikMap93|Old Fields Road|RanikMap94|Qi Reshalia|Easy|[Reshalia Trade Road]&amp;lt;br /&amp;gt;The land near the city has been denuded of all vegetation save for weeds, and even the useful among their number have been rooted up and foraged into extermination.  All that&#039;s left are some scrubby grasses and a few patches here and there of a particularly ugly creeper.  An occasional insect creeps, hops or buzzes about its business, but even the bugs have largely sought more hospitable terrain.|The sign of the singing bluff is chiseled into a grey-veined brown fieldstone.}}&lt;br /&gt;
{{RTS|Q2|Old Fields Road|RanikMap94|Ratha|RanikMap92|Qi Reshalia|Easy|[Old Fields Road, Low Hills]&amp;lt;br /&amp;gt;Tufts of grass grow around an old post.  A comparative oasis in this barren area, the small patch of life only further underscores the bleakness of the landscape.  The sullen volcano rises to the west and dominates the countryside with rumbles and belches.|Heavy lines burned into the sun-bleached wood form the sign of the gate of commons.}}&lt;br /&gt;
{{RTS|Q3|Ratha|RanikMap92|Abandoned Road (leucros)|RanikMap93|Qi Reshalia|Easy|[Reshalia Trade Road, Farmland]&amp;lt;br /&amp;gt;The road runs close by the edge of the barley fields to the west.  On the opposite side of the way the land resembles a rural garbage heap.  The farmers apparently dumped stumps and boulders dug out of the fields across the road, and then continued dumping anything else they didn&#039;t want there in subsequent years.  Beyond the narrow strip of rocks and refuse the land rises in a steep slope, a berm covered with grass and weeds and loose-looking rocks.|Deep lines etched into the rotting wood form the sign of the broken road.}}&lt;br /&gt;
{{RTS|Q4|Abandoned Road (leucros)|RanikMap93|Ratha|RanikMap92|Qi Reshalia|Easy|[Abandoned Road, The Pit Edge]&amp;lt;br /&amp;gt;More a path than a road, the way circles the gap where the pit edge has crumbled away.  The new face is almost vertical, eroded deeply and as yet untamed by plant or weather.  The gravel miners far down in the pit seem to avoid the area just below the gap, perhaps from bitter experience.|Thin lines etched into the basalt form the sign of the gate of commons.}}&lt;br /&gt;
{{RTS|Q5|Gravel Pit (leucros)|RanikMap93|Roadblock|RanikMap93|Qi Reshalia|Intermediate|[Reshalia Trade Road, Gravel Pit]&amp;lt;br /&amp;gt;The sounds of hard labor drift out of the gravel pit to one side of the road.  The whacking of pickaxes, the scrape and crash of rock being loaded with shovels, the ringing of sledge hammers and the rattle of gravel in sorting screens all blend into a chaotic din that assaults the ears.  The woods on the other side of the road are thin, with many stumps and few grown trees.  The wooden scaffolding and sheds and lean-tos down in the pit show where the wood likely went to.|The lopsided sign of the one-legged seabird is artistically carved into the wood.}}&lt;br /&gt;
{{RTS|Q6|Roadblock|RanikMap93|Reshalia Trade Road (leucros)|RanikMap93|Qi Reshalia|Intermediate|[Reshalia Trade Road, Woods]&amp;lt;br /&amp;gt;The grass shivers in waves on the ground as the breeze from the ocean passes over it.  A ring of little brown-capped mushrooms is set in the shade of a tree, like a council room for tiny fae, gathered to discuss a coming moonlight dance or the flavor of this season&#039;s honeydew.  You also see a tall oak tree.|The sign of the caravan wheel is burned into the bark of the branch.}}&lt;br /&gt;
{{RTS|Q7|Shadaer Jama Pass|RanikMap98|Geshiger (snow goblins)|RanikMap98b|Qi Reshalia|Unknown|[Aesry Surlaenis&#039;a, Shadaer Jama]&amp;lt;br /&amp;gt;Dark basalt towers above, the natural walls of the selhin dava rising several thousand feet above the path.  Brilliant white light shines from the Twin Sentinels of Aesry Surlaenis&#039;a, guarding either side of the pass.  A narrow dirt path runs through the pass.|Fluid lines etched into the black stone form the sign of the glacier.}}{{RTS|Q8|Geshiger (snow goblins)|RanikMap98b|Shadaer Jama Pass|RanikMap98|Qi Reshalia|Unknown|[Aesry Surlaenis&#039;a, Geshiger]&amp;lt;br /&amp;gt;The narrow passage to the south opens out into a large echoing cavern, with icy walls soaring into darkness.  The soft brushing sound is that of falling particles of frozen mist -- it whispers as it touches the floor, the chunks of fallen rock, or your face.|Visible beneath a shifting layer of snow is the sign of the terraced road.}}&lt;br /&gt;
{{RTS|Q9|Aesry Docks|RanikMap98|Hart Hall|RanikMap98c|Qi Reshalia|Unknown|[Aesry Surlaenis&#039;a, Shadaer]&amp;lt;br /&amp;gt;A few small boats are anchored away from the pier.  The waters below are alive with scores of fish that come to feed off of the trash that is dumped into the harbor each night.  The reek of decaying garbage rises from the water.  You also see a wooden ladder.|The lines forming the sign of the standing buck are still visible on the eroded timber.}}&lt;br /&gt;
{{RTS|Q10|Hart Hall|RanikMap98c|Aesry Docks|RanikMap98|Qi Reshalia|Unknown|[Aesry Surlaenis&#039;a, Wooded Path]&amp;lt;br /&amp;gt;Young aspens that quiver with each breeze grow in the space beneath the towering rowans.  The smaller growth screens and shelters the area from the forest beyond, forming a natural sanctuary.  You also see a pine log cabin.|The sign of the troubled wave is finely carved into the tree&#039;s tender bark.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Forfedhdar ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
|-valign=top&lt;br /&gt;
!Trail Number!!Start Location!!Start Map!!End Location!!End Map!!Province!!Difficulty!!Room!!Marker&lt;br /&gt;
|-&lt;br /&gt;
{{RTS|F1|Gear Gate|RanikMap141|Gondola South Side|RanikMap64|Forfedhdar to Ilithi|Unknown|[Seord Kerwaith, Crystalline Gorge]&amp;lt;br /&amp;gt;The frost-covered remnants of several broken crates rest in a heap along the back valley wall, their weather-worn surfaces painted with a faded blood-red insignia.  Small patches of slowly shifting snow rest in wind-lashed drifts.  Gentle wisps of white crystals dance across the ground with each errant breeze.|The crate bears the sign of the swift cloud.|UNKNOWN}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTS|F2|Ferry to Ain Ghazal|RanikMap115|Hibarnhvidar|RanikMap115|Forfedhdar|Unknown|[Haalikshal Highway, Himineldar Shel to Ain Ghazal]&amp;lt;br /&amp;gt;One might almost call traveling the Haalikshal Highway a pleasure, given the luxury of a good road, pastoral surroundings and views of majestic mountains.  Why, even the scarecrows are distinctive, judging by the one erected some distance from the road.|The branded sign on the stake resembles a stocky miner.|UNKNOWN}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTS|F3|Ferry to Ain Ghazal|RanikMap115|Seord Kerwaith|RanikMap126|Forfedhdar|Unknown|[Haalikshal Highway, Himineldar Shel to Ain Ghazal]&amp;lt;br /&amp;gt;The road rises and falls over the hills that slope from the western mountains to the river landing.  The evidence of Dwarven industry lies on every side, and not just farming or herding --  cultivated wood lots testify to a thriving logging business, and loaded ore wagons rumble from the mines to the forges of Hibarnhvidar.|The moss has been cleared in one spot to expose the sign of the white tipped peak.|UNKNOWN}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F4|Ferry to Ain Ghazal|RanikMap115|Raven&#039;s Point|RanikMap126|Forfedhdar|Unknown|[Haalikshal Highway, Himineldar Shel to Ain Ghazal]&amp;lt;br /&amp;gt;Rugged terrain forces the road to sometimes hug a hillside or avoid an outcropping of rock.  But the Dwarven penchant for straight lines is evident in the stone bridges that leap streams and the fills and cuts that smooth the way.|The trailmarker bears the image of a raven in flight.|UNKNOWN}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F5|Hibarnhvidar|RanikMap115|Gilen Otso Steppes|RanikMap71|Forfedhdar to Ilithi|Unknown|[Haalikshal Highway, The Sky Road]&amp;lt;br /&amp;gt;The road lies along the side of the western range, passing from sight at times as it follows the contours of the hillside.|Clearly visible on the worn rock is the sign of a standing horse.|UNKNOWN}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F6|Hibarnhvidar|RanikMap115|Mountain Giants|RanikMap125|Forfedhdar|Unknown|[Haalikshal Highway, The Sky Road]&amp;lt;br /&amp;gt;For a stretch of several hundred yards the road widens, taking advantage of a natural ledge.  The area offers unobstructed views of the roadway for a good distance up and down the slope, and the level ground allows caravans or wagons going in opposite directions to pass in safety.|The image of a mountain trail is scratched into the shard.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F7|Hibarnhvidar|RanikMap115|Ferry to Ain Ghazal|RanikMap115|Forfedhdar|Unknown|[Haalikshal Highway, The Sky Road]&amp;lt;br /&amp;gt;A spate of water roars down the mountainside with deafening noise and drenching mist, rushing under a stone bridge that carries the road across its path. A high brick parapet on the side toward the cataract screens the roadbed from the worst of the spray.|The sign of the split river is faintly scratched on the bridge.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F8|Hibarnhvidar|RanikMap115|Raven&#039;s Point|RanikMap126|Forfedhdar|Unknown|[Haalikshal Highway, The Sky Road]&amp;lt;br /&amp;gt;Nearing the summit, the road traverses its steepest grade in its passage along the mountainside. A stone parapet lines the valley side of the roadway, giving warning and some protection against a misstep. Iron eyebolts have been driven into the cliff face, spaced about a furlong apart, for wagons that need to be secured while the team is changed or repairs are made.|Barely visible beside the eyebolt is a raven in flight.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F9|Mountain Giants|RanikMap125|Seord Kerwaith|RanikMap126|Forfedhdar|Unknown|[On the Mountainside, Stony Trail]&amp;lt;br /&amp;gt;Stones underfoot make traversing the trail precarious, as every step dislodges bits of rubble to send them skittering down the path.  On one side of the trail, scrub and sturdy pines cling tenaciously to the boulders that jut out of the mountainside.  On the other is air, though a fall here would deal little damage.|The white tipped peak is painted clearly on the slab.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F10|Mountain Giants|RanikMap125|Jeol&#039;gelvmoraen|RanikMap127|Forfedhdar|Unknown|[Himineldar Shel, Trail&#039;s End]&amp;lt;br /&amp;gt;As the trail abruptly leaves the wooded area, a large cracked boulder almost completely blocks the path.  In the distance, the winds and weather have left only the hardiest of pines and shrubs on this face of the mountain.|Carved into the boulder is the sign of the icy stalactite.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F11|Mountain Giants|RanikMap125|Hibarnhvidar|RanikMap115|Forfedhdar|Unknown|[On the Mountainside, The Crevice]&amp;lt;br /&amp;gt;Seismic force has sundered the mountain, splitting the summit to leave behind a vast crevasse.  Pine trees, gnarled and stunted at this altitude, grow in scattered clumps with fallen trunks littering the area.|The branding on the trunk shows a stocky miner.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F12|Hibarnhvidar|RanikMap119|Boar Clan|RanikMap121|Forfedhdar|Unknown|[Hawstkaal Road, Chedik Bridge]&amp;lt;br /&amp;gt;Cresting above the thundering rapids, the bridge affords the traveler a panoramic vista of the entire region. To the north, the forests of northern Forfedhdar extend as far as the eye can see.  Southward lies the great walled city of Hibarnhvidar, backed by the mountains rising in the distance. The river rushes onward to the west, where it empties into the many-armed Sawstwar Lake.|The sign of the charging boar is etched into the bridge wall.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F13|Boar Clan|RanikMap121|Black Goblins|RanikMap128|Forfedhdar|Unknown|[Boar Clan, A Narrow Dirt Road]&amp;lt;br /&amp;gt;Softwood trees make up much of the forest glade but there are also many hardwoods scattered throughout. Deep grunting sounds echo through the darkness from deeper in the glade.|The sign of the winding river is partially obscured by the grass.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F14|Boar Clan|RanikMap121|Clerics Guild|RanikMap129|Forfedhdar|Unknown|[Hawstkaal Road, Dense Forest]&amp;lt;br /&amp;gt;Situated at the peak of its steady, gradual climb from the Biiskbowr River, the land is relatively level here but begins to descend to the southeast. A ring of firs circles a small clearing, which houses a stone bench upon which weary travelers can rest.|On the rock beside the bench is the sign of the monastery.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F15|Boar Clan|RanikMap121|Hibarnhvidar|RanikMap119|Forfedhdar|Unknown|[Hawstkaal Road, Dense Forest]&amp;lt;br /&amp;gt;The evergreens flanking the thoroughfare are tall and straight with high crowns of thickly needled branches. Tight clusters of shiny-leaved azalea dot the understory amid sprawling groups of feathery fern.|Behind the fern is the sign of the stocky miner.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F16|Boar Clan|RanikMap121|Vela&#039;Tohr Overlook|RanikMap136|Forfedhdar|Unknown|[Hawstkaal Road, Dense Forest]&amp;lt;br /&amp;gt;Long pine boughs reach down from above to brush the pates of the road&#039;s taller travelers.  The wind plays in the branches and releases their clean, crisp scent. Occasionally, the trees&#039; movement will liberate sap-sugared pinecones that fall to the ground with a dense &amp;quot;thud.&amp;quot;|Branded on the pine bough is the sign of the snowy cliffs.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F17|Boar Clan|RanikMap121|Black Apes|RanikMap130|Forfedhdar|Unknown|[Hawstkaal Road, Dense Forest]&amp;lt;br /&amp;gt;Far from large cities or towns, animals in this forest have little fear of passersby. Here and there, one can see deer browsing shoots of grass unconcernedly or a hare twitching its nose in curiosity. A sound in the distance is more likely to be the growl of a prowling bear than a hammer striking an anvil.|The tree trunk shows the sign of a stand of trees.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F18|Hibarnhvidar|RanikMap119|Cleric Guild|RanikMap129|Forfedhdar|Unknown|[Hawstkaal Road, North River Bank]&amp;lt;br /&amp;gt;The impressive Chedik bridge spans the Segoltha to the south, rising in a sturdy granite arch above the rapids. To the north, the Dwarven-laid paving stones end abruptly, and the road becomes packed dirt, still navigable but more subject to the whims of nature.|The rock bears the sign of the monastery.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F19|Black Apes|RanikMap130|Boar Clan|RanikMap121|Forfedhdar|Unknown|[Paasvadh Forest, Understory]&amp;lt;br /&amp;gt;Spindly shoots adorned with only a pale leaf or two spring up from a low mound in the mulch.  Whatever lay composting beneath the leaf-strewn mound is nourishing the next generation of the forest that will compete for a space in the canopy when an elder falls.|The charging boar is half visible under the rotting leaves.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F20|Black Goblins|RanikMap128|Boar Clan|RanikMap121|Forfedhdar|Unknown|[Hunter&#039;s Glade, Northern Tract]&amp;lt;br /&amp;gt;Cooler night winds sigh among the pine boughs, creating a sense of quiet solitude broken only by the sound of the boars that inhabit the forest.  A loud grunting sound usually precedes their barreling heedlessly through the area, snapping thin saplings and turning up the smooth brown carpet of pine needles.  Frequently, they stop to sharpen their tusks or just scratch themselves on the pines&#039; rough bark, flaking chunks off and leaving the pale wood exposed.|Branded on the base of the pine is the sign of the charging boar.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F21|Vela&#039;Tohr Overlook|RanikMap136|Blighted Tangle (Dryad)|RanikMap134|Forfedhdar|Unknown|[Hag&#039;s Crag, Vela&#039;Tohr Overlook]&amp;lt;br /&amp;gt;Shattered pieces of granite, finely dusted with tiny flecks of crystal, are strewn along the ground and encased in thin films of ice.  Occasionally, additional pieces careen down the mountainside, skittering to an abrupt halt to lie amidst the rocky debris that has accumulated.|Cut into the granite is the sign of the briar patch.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F22|Vela&#039;Tohr Overlook|RanikMap136|Boar Clan|RanikMap121|Forfedhdar|Unknown|[Vela&#039;Tohr Woods, Withered Foothills]&amp;lt;br /&amp;gt;Small rugged pebbles and sharp rock splinters scatter the area, runoff from the majestic mountain towering above.  Random spots of green -- vegetation battling with the debris it&#039;s buried in -- offer muted color amidst the drab shards.|The chunk of debris bears the sign of the charging boar.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F23|Vela&#039;Tohr Overlook|RanikMap136|Cleric Guild|RanikMap129|Forfedhdar|Unknown|[Vela&#039;Tohr Woods, Withered Foothills]&amp;lt;br /&amp;gt;Clinging precariously to the stony ground, scrub pines sway and rustle in time with the fickle wind.  Pebbles shift alarmingly underfoot and a few skitter over the edge of the ridge, a perilous reminder of rockslides.  Stubborn ice glints dully from the shadowed clefts in the granite cliffs.|Painted at the base of the pine is the sign of the monastery.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F24|Vela&#039;Tohr Overlook|RanikMap136|Hags Crag|RanikMap137|Forfedhdar|Unknown|[Vela&#039;Tohr Woods, Withered Foothills]&amp;lt;br /&amp;gt;Bent and twisted by strong mountain winds, an ambitious copse of witchclaw trees struggles along the sloping rise.  Huddled in solitude at the edge of the ridge overlooking the tangle, a scraggly pine draped with veils of crone&#039;s hair moss broods over its reflection in a dark pool.|Faintly carved on the broken bough is the sign of a mountain temple.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F25|Vela&#039;Tohr Overlook|RanikMap136|Dark Burrows (Ogres)|RanikMap135|Forfedhdar|Unknown|[Vela&#039;Tohr Overlook, Rocky Cliff]&amp;lt;br /&amp;gt;Horizontal cracks rive the rock face below, offering scant finger- and toeholds.  The slope rising above this small ledge angles inward for a slightly easier climb.  Crumbling stone and small pebbles trickle down the cliff, careening and echoing noisily as they make their rapid descent.  The temperature begins to drop considerably in the higher altitude.|You notice a trailmarker cut into a crumbling stone.Cut into stone is a stylised jagged fissure.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F26|Cleric Guild|RanikMap129|Vela&#039;Tohr Overlook|RanikMap136|Forfedhdar|Unknown|[Pilgrimage Trail, Overlook]&amp;lt;br /&amp;gt;The trees thin to the north, exposing a warm twinkle of lights indicating a small settlement down slope.  Occasionally a small, rodent-like creature scurries out of the concealing vegetation beside the road to disappear into the thick grass on the other side.|The scratches on the stone form the sign of the snowy cliffs.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F27|Cleric Guild|RanikMap129|Hibarnhvidar|RanikMap119|Forfedhdar|Unknown|[Pilgrimage Trail, Vela&#039;Tohr Valley]&amp;lt;br /&amp;gt;A faint orange glow rises above the dark wall from the torches and lamps of the buildings within.  Chill breezes mutter through the dry grass, carrying a faintly disturbing scent of decay and ash.|Cut into the wall is the sign of the stocky miner.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F28|Cleric Guild|RanikMap129|Boar Clan|RanikMap121|Forfedhdar|Unknown|[Pilgrimage Trail, Vela&#039;Tohr Valley]&amp;lt;br /&amp;gt;A high wall along the dirt road prevents goats from wandering into the monastery&#039;s fields.  The intermittent, brisk snap of cloth fluttering in wind emanates from somewhere in the night off the west side of the track.|The charging boar is painted at the base of the wall.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F29|Dark Burrows (Ogres)|RanikMap135|Vela&#039;Tohr Overlook|RanikMap136|Forfedhdar|Unknown|[Vela&#039;Tohr Woods, Dark Burrows]&amp;lt;br /&amp;gt;Damp walls close in tightly, thin rivulets of water trickling and dripping into puddles on the stone floor.  The rough granite has been partially smoothed into angular planes of chiseled rock.  A flickering torch dimly illuminates the tunnel and provides evidence that this area is regularly traveled.|You notice a trailmarker chiseled into a piece of jagged granite.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F30|Blighted Tangle (Dryad)|RanikMap134|Vela&#039;Tohr Overlook|RanikMap136|Forfedhdar|Unknown|[Vela&#039;Tohr Woods, Blighted Tangle]&amp;lt;br /&amp;gt;Draped with tattered grey moss, the barren trees resemble skeletal black arms clad in the rotting remnants of winding sheets.  Reaching through the icy fog shrouding the forest, the dense tangle of vegetation forms an impenetrable barrier blocking passage at nearly every turn.|Barely visible under the dropping moss is the sign of the snowy cliffs.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F31|Hags Crag|RanikMap137|Vela&#039;Tohr Overlook|RanikMap136|Forfedhdar|Unknown|[Hag&#039;s Crag, Cliff Ledge]&amp;lt;br /&amp;gt;Nature&#039;s hand has carved out a steep escarpment that leads upwards.  Wind-filled tempests and natural elements have eroded and shaped it lovingly -- a harsh testament to the power they wield.|Cut into the side of the eroded boulder is the sign of the snowy cliffs.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F32|Ferry to Ain Ghazal|RanikMap115|Shard|RanikMap70|Forfedhdar to Ilithi|Unknown|[Haalikshal Highway, Himineldar Shel to Ain Ghazal]&amp;lt;br /&amp;gt;The road moves among low hills, through a patchwork quilt of fields and wood lots. The cry of a boatman on the nearby river breaks the night silence from time to time.|A clear representation of a tall spire is painted on the smooth rock.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F33|Raven&#039;s Point|RanikMap126&amp;lt;br /&amp;gt;Genie Map#: 127|Mountain Giants|RanikMap125|Forfedhdar|Unknown|[Seord Kerwaith, Walls of Raven&#039;s Point]&amp;lt;br /&amp;gt;The sweet aroma of pipe tobacco and rum drifts into the area from somewhere beyond the battle-scarred walls of Raven&#039;s Point, carried upon the bitter cold mountain air that swirls about the crystalline valley. Several rows of icicles cling to the sharpened peaks of the rough-cut walls, trembling slightly as the fur-clad guards stomp along their patrols with military precision.|The base of the wall bears a scratched representation of a mountain trail. | 127}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F34|Raven&#039;s Point|RanikMap126|Ferry to Ain Ghazal|RanikMap115|Forfedhdar|Unknown|[Seord Kerwaith, Walls of Raven&#039;s Point]&amp;lt;br /&amp;gt;Rough-cut wooden beams set firmly into the frozen ground mark the exterior of the outpost, forming an impenetrable barrier that sinks seamlessly into the black stone walls of the valley. The clanking thud of armored boots striking the battlements perched atop the walls of Raven&#039;s Point echo amongst the curling ice structures that line the valley floor.|The branding on the beam shows the sign of the split river. | }}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F35|Raven&#039;s Point|RanikMap126|Hibarnhvidar|RanikMap115|Forfedhdar|Unknown|[Seord Kerwaith, Crystalline Gorge]&amp;lt;br /&amp;gt;The distant sound of chatter and the warm scent of fresh cooking sizzling on an open fire drifts over on the chill mountain air from somewhere behind the walls of Raven&#039;s Point to the south. A maze of curious ice formations fill the interior of the valley, casting tangled shadows upon the dark walls that enclose this sheltered black rock gorge.|Chiseled marks form an image of a stocky miner on the boulder. | }}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F36|Raven&#039;s Point|RanikMap126|Seord Kerwaith|RanikMap126|Forfedhdar|Unknown|[Seord Kerwaith, Crystalline Gorge]&amp;lt;br /&amp;gt;The darkened walls that enclose the pass widen to give ample space for a small army to pass with room to spare. The black stone, covered in a semitransparent ice, glistens in the available light cast from the small portion of sky overhead.  Every minute sound is magnified nearly tenfold as it reverberates off the thick walls, filling the barren pass with curious echoes.|A white tipped peak can be made out under the icy sheen. | }}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F37|Seord Kerwaith|RanikMap126|Ferry to Ain Ghazal|RanikMap115|Forfedhdar|Unknown|[Seord Kerwaith, Mountainside]&amp;lt;br /&amp;gt;Tumbled blocks of shattered ice, snow, and fractured rock cover the mountainside trail in an unstable layer, evidence of a recent avalanche. Gigantic boulders, their surfaces scratched and gouged, speak of the violent nature of the slide.&amp;lt;br /&amp;gt;Barely visible in the darkness, tumbled blocks of shattered ice, snow, and fractured rock cover the mountainside trail in an unstable layer, evidence of a recent avalanche. Gigantic boulders, their surfaces scratched and gouged, speak of the violent nature of the slide.|Cut into the boulder is the sign of the split river. | }}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F38|Seord Kerwaith|RanikMap126|Jeol&#039;gelvmoraen|RanikMap127|Forfedhdar|Unknown|[Seord Kerwaith, Mountainside]&amp;lt;br /&amp;gt;Winding deeper into the mountains, the narrow trail is all but hidden in the snow-covered rock and scree. Periodically, the blowing snow lessens and the briefest glimpse of a stone structure can be seen rising between two peaks in the distance. Around each bend in the trail another towering mountain rises.|The trailmarker shows a stylised representation of an icy stalactite.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F39|Seord Kerwaith|RanikMap126|Raven&#039;s Point|RanikMap127|Forfedhdar|Unknown|[Seord Kerwaith, A High Promontory]&amp;lt;br /&amp;gt;Like the spine of a sleeping dragon, the high ridgeline twists and winds its way through the mountains.  Fractured rock and stony spires rise into the sky, while fathomless chasms and fissures reach into the heart of the range. Rolling plains can be seen in the distance.  Meandering between outcroppings and across deep channels, the small trail leads travelers across the promontory. The rockslides and avalanches common to this area are evidenced by frequent rumblings heard echoing across the mountains.|The rock shows an image of a raven in flight. | }}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F40|Seord Kerwaith|RanikMap126|The Black Spire|RanikMap142?|Forfedhdar|Unknown|[Seord Kerwaith, Mountainside]&amp;lt;br /&amp;gt;Subjected to ferocious winds, this region of the mountain pass is nearly devoid of snow.  Barren rock outcroppings, some covered with a thick layer of ice, lend an eerie sense of desolation to the landscape. Little survives the bitter temperatures and the infertile mountain soil is incapable of supporting all but the most primitive of life forms. Hidden between some of the larger boulders, small patches of snow struggle to maintain a foothold on the mountain.|On the side of the boulder is the sign of the black spire. | }}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F41|Seord Kerwaith|RanikMap126|Mountain Giants|RanikMap125|Forfedhdar|Unknown|[Seord Kerwaith, A Narrow Ledge]&amp;lt;br /&amp;gt;Shattered buttes loom along the horizon, carved by the eroding effects of snow and ice over the centuries into gigantic fissures and chasms, forming small rocky minarets. The spiny pinnacles thrust up into the sky like ancient watch towers, guardians over an inhospitable land. High above, a natural stone bridge connects the mountain to a distant butte.|The sign of the mountain trail is cut into the stone. | }}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F42|Seord Kerwaith|RanikMap126|Ice Cavern|RanikMap125|Forfedhdar|Unknown|[Seord Kerwaith, Mountainside]&amp;lt;br /&amp;gt;Raging winds assault the range of mountains on a continual basis, many of the highest peaks are hidden behind obscuring clouds of swirling ice crystals.  Little survives in this frigid climate, the last vestiges of plant life suffocated long ago beneath a chilling blanket of snow. Animals once thrived in these mountains, but have since abandoned this inhospitable region for more temperate climes. Cold and heartless, the ancient mountains look down upon the weary traveler with disdain and contempt.|The scratched markings form the image of an ice-rimmed cave.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F43|Jeol&#039;gelvmoraen|RanikMap127|Seord Kerwaith|RanikMap126|Forfedhdar|Unknown|[Jeol&#039;gelvmoraen, Ice Grottos]&amp;lt;br /&amp;gt;Shifting beams of dancing sunlight filter in though a partially obstructed opening that splits the pinnacle of the ceiling, causing the surrounding walls to glisten like a freshly cut diamond. Snow-dusted icicles hang between the rough patches of stone that protrude from the foot of the gap, stretching down the faceted walls almost to the floor.|Painted on the wall is the sign of the white-tipped peak. | }}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F44|Jeol&#039;gelvmoraen|RanikMap127|Mountain Giants|RanikMap125|Forfedhdar|Unknown|[Jeol&#039;gelvmoraen, Ice Grottos]&amp;lt;br /&amp;gt;Countless niches, cut into the otherwise smooth surface of the shimmering pale blue ice, reach up to the stalactite-lined ceiling. Several matted white pelts, each bearing large and unsightly stains, rest atop thick beds of straw and decayed plant matter that line the frozen floor of each niche. Small shards of white bone and tattered bits of armor have been neatly piled near a frozen basin dug into the ground, surrounded in a liberal dusting of fine black ash.|The corner of the pelt bears the sign of the mountain trail. | }}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F45|Ice Cavern|RanikMap125|Seord Kerwaith|RanikMap126|Forfedhdar|Unknown|[Himineldar Shel, Ice Cavern]&amp;lt;br /&amp;gt;Claustrophobia easily affects those susceptible, as perspective in here is skewed: the floor slopes slightly upward while the ceiling seems to plunge suddenly, looming just above a Gor&#039;Tog&#039;s head. Protrusions of thicker ice along the tunnel-like walls narrow the passageway further.|Chipped into the wall is the sign of the white-rimmed peak.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F46|Ice Cavern|RanikMap125|Mountain Giants|RanikMap125|Forfedhdar|Unknown|[Himineldar Shel, Ice Cavern]&amp;lt;br /&amp;gt;Slippery tunnels, narrowed by ice, seem to twist and turn in no ordered direction. A huge stalagmite forming here hampers progress even further. Slick deposits of lime and frost coat the floor so thickly that in places only the most agile can safely pass between it and the ceiling.|The rock set into a carved hollow in the stalagmite bears a painted image of a mountain trail.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F47|Mountain Giants|RanikMap125|Ice Cavern|RanikMap125|Forfedhdar|Unknown|[In the Crater, Communal Area]&amp;lt;br /&amp;gt;Clearly composed of broken pieces of caravans and wagons, a large, disorganized semicircle of debris occupies the center of the area.  One oddly decorated caravan remains mostly intact, placed by itself beneath a small ledge. Darkened areas on the ground are in the cleared area inside the circle.|The image of an ice rimmed cave is clear on the wood.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F48|Mountain Giants|RanikMap125|The Black Spire|RanikMap142?|Forfedhdar|Unknown|[In the Crater, The Pit]&amp;lt;br /&amp;gt;Moving around a line of pine trees, the rise in the ground prevents falling into the deep pit that fills the whole area. A ledge overhangs the pit, allowing any available light to penetrate but still protecting it from weather.  The only passable path seems to be to the northwest, as other ways are blocked by looming obstacles in the darkness.|The base of the boulder shows the sign of the black spire.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F49|Mountain Giants|RanikMap125|Raven&#039;s Point|RanikMap127|Forfedhdar|Unknown|[On the Mountainside, Stony Trail]&amp;lt;br /&amp;gt;Stones underfoot make traversing the trail precarious, as every step dislodges bits of rubble to bounce away into the darkness. On one side of the trail, scrub and sturdy pines cling tenaciously to the boulders that jut out from the mountainside. On the other is air, though a fall here would deal little damage.|Perched on the limb is a small polished wooden raven in flight.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F50|Gear Gate|RanikMap141|Gilen Otso Steppes|RanikMap71|Forfedhdar to Ilithi|Unknown|[Seord Kerwaith, Shadowed Copse]&amp;lt;br /&amp;gt;The densely packed trees tower above the winding path, their canopies growing together to cast shifting shadows along the rocky trail. The rustle of leaves trickles down from the lush treetops as flying squirrels leap from branch to branch, chattering noisily as they jump though the sea of green leaves.|Hanging from the branch is a rough wooden standing horse.}}&lt;br /&gt;
&lt;br /&gt;
{{RTS|F51|Western Road (gryphons)|RanikMap141|Shard|RanikMap70|Forfedhdar to Ilithi|Unknown|[The Western Road, Foothills]&amp;lt;br /&amp;gt;Northward lies a heavily forested region cast in shade so deep it&#039;s hard to see more than a score of yards in that direction. To the south the forest is not so dense, although the trees and the ridges still limit the line of sight.|Burned into the limb is a representation of a tall spire.}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{{Cat|Ranger abilities}}&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:STEFYNX&amp;diff=458358</id>
		<title>User:STEFYNX</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:STEFYNX&amp;diff=458358"/>
		<updated>2016-11-05T05:28:45Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;how about now?&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:STEFYNX&amp;diff=458356</id>
		<title>User:STEFYNX</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:STEFYNX&amp;diff=458356"/>
		<updated>2016-11-05T05:27:17Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User_talk:TEVESHSZAT&amp;diff=458352</id>
		<title>User talk:TEVESHSZAT</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:TEVESHSZAT&amp;diff=458352"/>
		<updated>2016-11-05T05:23:06Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Click here for the [[User talk:TEVESHSZAT/Archive|Archive]].&lt;br /&gt;
==Segmented club verb fix==&lt;br /&gt;
Thanks for swapping my free text over to linked verbs. I should be able to duplicate that for future contributions, but is there a good place to look for more instructions? Oh, and every time I try to create my own page, I just get an empty browser window. Something I&#039;m missing? Thanks again! --STEFYNX&lt;br /&gt;
:I think most stuff is covered in the [[Manual of Style]], but if not feel free to ask or just follow any followup tweaks me or another mod might make to your page. You&#039;re doing great overall! --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 20:26, 4 October 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Razortusk Tweak==&lt;br /&gt;
Sorry I just saw your message. I was attempting to change &amp;quot;Razortusk Sow&amp;quot; to &amp;quot;Adult Razortusk Sow&amp;quot; since that is its name IG. I actually think the page name should change also, but I don&#039;t know how to do that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sorry about that! It (probably) won&#039;t happen to that extent again. I was just figuring out how some of the templates and forms worked. [[User:Almaz|Almaz]] 21:24, 6 October 2013 (UTC)&lt;br /&gt;
:Don&#039;t worry about it! I used to do the same thing until it drove the mods crazy, too.  --[[User:TEVESHSZAT|TEVESHSZAT]] 21:55, 6 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Figurine edits==&lt;br /&gt;
I was right in the middle of editing that page, and had made all the disambig pages and stuff, and you are changing it right in the middle of my changing it, so let me know when you are done please so I can go fix what I was doing. for page Large bin of miniature figurines. --[[User:LOREALI6|Linett]] ([[User talk:LOREALI6|talk]])&lt;br /&gt;
:You weren&#039;t on AIM to talk about the change so I took care of it. --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 23:27, 17 June 2014 (CDT)&lt;br /&gt;
:Just curious but what else are you changing about it, anyway. While tweaking the figurine naming convention you had listed, I noticed you added some stuff Persida removed (which is why I removed it again). Just to know what you&#039;re doing ahead of time for the page so we don&#039;t have to hash out the details after the fact. --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 23:30, 17 June 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Safari S&#039;Kra Kor ==&lt;br /&gt;
&lt;br /&gt;
Heya!  Thanks for getting these guys onto the wiki!  Those duplicates I think were made up for the invasion creatures from the previous events; might check to see if they are one in the same?  Also, there&#039;s a category for the safari critters if you want to add these new ones into it: https://elanthipedia.play.net/mediawiki/index.php/Category:Taisidon_Safari_creatures  --[[Kythryn]] 20:16, 1 August 2016 (CDT)&lt;br /&gt;
:The warriors, shaman, and villagers have different gear, and their special attacks seemed to have changed (or, in the case of the villagers, they don&#039;t seem to call for help!). I was wondering if they were the same as the old ones, too --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 20:19, 1 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Quiet Found Treasures Update? ==&lt;br /&gt;
&lt;br /&gt;
Thanks for the heads up!  I was actually out of town the last couple days, so have to catch up with the new safari stuffs...I&#039;ll keep an eye open in the shop when I get organized and back onto the island later, although I imagine you already have it all sorted out...:)  Thanks!  --[[Kythryn]] 21:42, 13 August 2016 (CDT)&lt;br /&gt;
: So there isn&#039;t (currently) a &#039;&#039;&#039;crooked stand&#039;&#039;&#039; in the shop here in prime.  Maybe it disappears after the items are all purchased?  Also, there are new items on the table, so that&#039;s something I&#039;ll keep dropping by to check on until the island closes...--[[Kythryn]] 03:28, 14 August 2016 (CDT)&lt;br /&gt;
:: Weird! I&#039;ll see if there&#039;s anything new or changed on our end, too. --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 10:18, 14 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==[[User_talk:STEFYNX#&amp;quot;You see nothing unusual&amp;quot;|Edits]]==&lt;br /&gt;
Thanks for the tip on look entries! --STEFYNX&lt;br /&gt;
&lt;br /&gt;
Took a stab at the Ratha Outfitting Society. Hope it isn&#039;t a disaster, just used Riverhaven as template, checked descrips, updated as needed. One small thing of interest...Riverhaven template tool store has 10 yards of wool yarn. Haven&#039;t checked that, but Ratha is definitely 100 yards, not 10. -STEFYNX&lt;br /&gt;
&lt;br /&gt;
:I would definitely go to that room and {{com|bug}} the discrepancy, too! --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 10:50, 13 October 2016 (CDT)&lt;br /&gt;
Updated Ratha Engineering Society. All items should be correct as listed. There are more items here than appear in the others (or the others are outdated). The verbiage from the shopkeepers is different in some cases also. Just FYI, oh, and I bugged that other one like you suggested! Let me know if I broke anything!&lt;br /&gt;
&lt;br /&gt;
Came across something new, wasn&#039;t sure how to fix it (wanted to ask for help before I broke it :) )  [[Armor:Dented bronze gladiator&#039;s shield]] is messed up. I think it is using an Armor template instead of a Shield template. I updated the item manually, but the edit with form function seems to want to recreate the item. --[[STEFYNX]] ([[User talk:STEFYNX|talk]])&lt;br /&gt;
:Fixed. Be sure to timestamp your posts with a signature &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt; so it&#039;s easy to find what is the new comment on a talk page. --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 23:48, 4 November 2016 (CDT)&lt;br /&gt;
Oh, and I give up. I&#039;ve tried creating my own personal page about a hundred times, I must be missing something. How do you do it? If I try to create it from the page, it just times out.&lt;br /&gt;
:Try posting something small to see if that helps. --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 23:48, 4 November 2016 (CDT)&lt;br /&gt;
::Doesn&#039;t seem to. If I navigate to my page [[User:STEFYNX]] I have these options: &amp;quot;There is currently no text in this page. You can search for this page title in other pages, search the related logs, or create this page.&amp;quot; Attempting to create the page gives me a white screen of empty browser, just grinds. --[[User:STEFYNX|STEFYNX]] ([[User talk:STEFYNX|talk]]) 23:58, 4 November 2016 (CDT)&lt;br /&gt;
:::I&#039;d post on the forum under the wiki section. --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 00:04, 5 November 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
== 500 Internal Server Error&#039;s ==&lt;br /&gt;
&lt;br /&gt;
So I&#039;ve been getting these errors pretty frequently over the past 36 hours or so, and it&#039;s not too big of a deal on most of the pages.  I just make a note to come back to them once things have settled down with the HE2016 updates and move on.  However, it&#039;s been a couple hours now that I have been getting this error any time I attempt to preview or save changes on the [[Hollow Eve Festival 421 map]].  I was hoping either you could look into what&#039;s going on (you mentioned seeing an error report from the [[Sumptuous Silks]] thing, and that was the same error I&#039;m getting now).  Or, maybe I could just post in a preformatted copy/paste to your sandbox or here the actual upload for the &amp;quot;Below Deck&amp;quot; section and let you give the upload a try?  That *should* be the last major update I need to make to the page for awhile, and it&#039;d be nice to get it live since there are some shop changes in that remaining section needing to be uploaded.  Let me know your thoughts on this and thanks!  --[[Kythryn]] 03:21, 30 October 2016 (CDT)&lt;br /&gt;
: To follow up on this, the wiki did crash this morning (it&#039;s back up now about 6:30am Mountain) and I was able to take advantage of getting this problem section updated.  So, this might now be a non-issue.  --[[Kythryn]] 07:33, 30 October 2016 (CDT)&lt;br /&gt;
:I&#039;ve been getting this for two days now when trying to edit the Ranger Trail System page. I was able to edit another page, but this one is consistently going to the 500 error. Perhaps related, but I noticed that searching &amp;quot;RTS&amp;quot; no longer goes straight to that page.  --[[User:HRODBERACHT|HRODBERACHT]] ([[User talk:HRODBERACHT|talk]]) 00:12, 5 November 2016 (CDT)&lt;br /&gt;
::From a few tests I did before, it looks like any edit that is over roughly 8k-8.5k characters is causing the system to get a 500 error --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 00:16, 5 November 2016 (CDT)&lt;br /&gt;
::: Was there a workaround, or are we just waiting on something to get fixed? This section is 17k alone, and I&#039;ve got rather more in progress. -[[User:HRODBERACHT|HRODBERACHT]] ([[User talk:HRODBERACHT|talk]]) 00:23, 5 November 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:STEFYNX&amp;diff=458343</id>
		<title>User:STEFYNX</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:STEFYNX&amp;diff=458343"/>
		<updated>2016-11-05T05:14:29Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: Created page with &amp;quot;yes&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;yes&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User_talk:TEVESHSZAT&amp;diff=458342</id>
		<title>User talk:TEVESHSZAT</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:TEVESHSZAT&amp;diff=458342"/>
		<updated>2016-11-05T05:12:43Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: /* 500 Internal Server Error&amp;#039;s */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Click here for the [[User talk:TEVESHSZAT/Archive|Archive]].&lt;br /&gt;
==Segmented club verb fix==&lt;br /&gt;
Thanks for swapping my free text over to linked verbs. I should be able to duplicate that for future contributions, but is there a good place to look for more instructions? Oh, and every time I try to create my own page, I just get an empty browser window. Something I&#039;m missing? Thanks again! --STEFYNX&lt;br /&gt;
:I think most stuff is covered in the [[Manual of Style]], but if not feel free to ask or just follow any followup tweaks me or another mod might make to your page. You&#039;re doing great overall! --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 20:26, 4 October 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Razortusk Tweak==&lt;br /&gt;
Sorry I just saw your message. I was attempting to change &amp;quot;Razortusk Sow&amp;quot; to &amp;quot;Adult Razortusk Sow&amp;quot; since that is its name IG. I actually think the page name should change also, but I don&#039;t know how to do that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sorry about that! It (probably) won&#039;t happen to that extent again. I was just figuring out how some of the templates and forms worked. [[User:Almaz|Almaz]] 21:24, 6 October 2013 (UTC)&lt;br /&gt;
:Don&#039;t worry about it! I used to do the same thing until it drove the mods crazy, too.  --[[User:TEVESHSZAT|TEVESHSZAT]] 21:55, 6 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Figurine edits==&lt;br /&gt;
I was right in the middle of editing that page, and had made all the disambig pages and stuff, and you are changing it right in the middle of my changing it, so let me know when you are done please so I can go fix what I was doing. for page Large bin of miniature figurines. --[[User:LOREALI6|Linett]] ([[User talk:LOREALI6|talk]])&lt;br /&gt;
:You weren&#039;t on AIM to talk about the change so I took care of it. --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 23:27, 17 June 2014 (CDT)&lt;br /&gt;
:Just curious but what else are you changing about it, anyway. While tweaking the figurine naming convention you had listed, I noticed you added some stuff Persida removed (which is why I removed it again). Just to know what you&#039;re doing ahead of time for the page so we don&#039;t have to hash out the details after the fact. --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 23:30, 17 June 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Safari S&#039;Kra Kor ==&lt;br /&gt;
&lt;br /&gt;
Heya!  Thanks for getting these guys onto the wiki!  Those duplicates I think were made up for the invasion creatures from the previous events; might check to see if they are one in the same?  Also, there&#039;s a category for the safari critters if you want to add these new ones into it: https://elanthipedia.play.net/mediawiki/index.php/Category:Taisidon_Safari_creatures  --[[Kythryn]] 20:16, 1 August 2016 (CDT)&lt;br /&gt;
:The warriors, shaman, and villagers have different gear, and their special attacks seemed to have changed (or, in the case of the villagers, they don&#039;t seem to call for help!). I was wondering if they were the same as the old ones, too --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 20:19, 1 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Quiet Found Treasures Update? ==&lt;br /&gt;
&lt;br /&gt;
Thanks for the heads up!  I was actually out of town the last couple days, so have to catch up with the new safari stuffs...I&#039;ll keep an eye open in the shop when I get organized and back onto the island later, although I imagine you already have it all sorted out...:)  Thanks!  --[[Kythryn]] 21:42, 13 August 2016 (CDT)&lt;br /&gt;
: So there isn&#039;t (currently) a &#039;&#039;&#039;crooked stand&#039;&#039;&#039; in the shop here in prime.  Maybe it disappears after the items are all purchased?  Also, there are new items on the table, so that&#039;s something I&#039;ll keep dropping by to check on until the island closes...--[[Kythryn]] 03:28, 14 August 2016 (CDT)&lt;br /&gt;
:: Weird! I&#039;ll see if there&#039;s anything new or changed on our end, too. --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 10:18, 14 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==[[User_talk:STEFYNX#&amp;quot;You see nothing unusual&amp;quot;|Edits]]==&lt;br /&gt;
Thanks for the tip on look entries! --STEFYNX&lt;br /&gt;
&lt;br /&gt;
Took a stab at the Ratha Outfitting Society. Hope it isn&#039;t a disaster, just used Riverhaven as template, checked descrips, updated as needed. One small thing of interest...Riverhaven template tool store has 10 yards of wool yarn. Haven&#039;t checked that, but Ratha is definitely 100 yards, not 10. -STEFYNX&lt;br /&gt;
&lt;br /&gt;
:I would definitely go to that room and {{com|bug}} the discrepancy, too! --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 10:50, 13 October 2016 (CDT)&lt;br /&gt;
Updated Ratha Engineering Society. All items should be correct as listed. There are more items here than appear in the others (or the others are outdated). The verbiage from the shopkeepers is different in some cases also. Just FYI, oh, and I bugged that other one like you suggested! Let me know if I broke anything!&lt;br /&gt;
&lt;br /&gt;
Came across something new, wasn&#039;t sure how to fix it (wanted to ask for help before I broke it :) )  [[Armor:Dented bronze gladiator&#039;s shield]] is messed up. I think it is using an Armor template instead of a Shield template. I updated the item manually, but the edit with form function seems to want to recreate the item. --[[STEFYNX]] ([[User talk:STEFYNX|talk]])&lt;br /&gt;
:Fixed. Be sure to timestamp your posts with a signature &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt; so it&#039;s easy to find what is the new comment on a talk page. --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 23:48, 4 November 2016 (CDT)&lt;br /&gt;
Oh, and I give up. I&#039;ve tried creating my own personal page about a hundred times, I must be missing something. How do you do it? If I try to create it from the page, it just times out.&lt;br /&gt;
:Try posting something small to see if that helps. --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 23:48, 4 November 2016 (CDT)&lt;br /&gt;
::Doesn&#039;t seem to. If I navigate to my page [[User:STEFYNX]] I have these options: &amp;quot;There is currently no text in this page. You can search for this page title in other pages, search the related logs, or create this page.&amp;quot; Attempting to create the page gives me a white screen of empty browser, just grinds. --[[User:STEFYNX|STEFYNX]] ([[User talk:STEFYNX|talk]]) 23:58, 4 November 2016 (CDT)&lt;br /&gt;
:::I&#039;d post on the forum under the wiki section. --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 00:04, 5 November 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
== 500 Internal Server Error&#039;s ==&lt;br /&gt;
&lt;br /&gt;
So I&#039;ve been getting these errors pretty frequently over the past 36 hours or so, and it&#039;s not too big of a deal on most of the pages.  I just make a note to come back to them once things have settled down with the HE2016 updates and move on.  However, it&#039;s been a couple hours now that I have been getting this error any time I attempt to preview or save changes on the [[Hollow Eve Festival 421 map]].  I was hoping either you could look into what&#039;s going on (you mentioned seeing an error report from the [[Sumptuous Silks]] thing, and that was the same error I&#039;m getting now).  Or, maybe I could just post in a preformatted copy/paste to your sandbox or here the actual upload for the &amp;quot;Below Deck&amp;quot; section and let you give the upload a try?  That *should* be the last major update I need to make to the page for awhile, and it&#039;d be nice to get it live since there are some shop changes in that remaining section needing to be uploaded.  Let me know your thoughts on this and thanks!  --[[Kythryn]] 03:21, 30 October 2016 (CDT)&lt;br /&gt;
: To follow up on this, the wiki did crash this morning (it&#039;s back up now about 6:30am Mountain) and I was able to take advantage of getting this problem section updated.  So, this might now be a non-issue.  --[[Kythryn]] 07:33, 30 October 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve been getting this for two days now when trying to edit the Ranger Trail System page. I was able to edit another page, but this one is consistently going to the 500 error. Perhaps related, but I noticed that searching &amp;quot;RTS&amp;quot; no longer goes straight to that page.  --[[User:HRODBERACHT|HRODBERACHT]] ([[User talk:HRODBERACHT|talk]]) 00:12, 5 November 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User_talk:Hrodberacht&amp;diff=456007</id>
		<title>User talk:Hrodberacht</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:Hrodberacht&amp;diff=456007"/>
		<updated>2016-10-21T18:17:59Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: HRODBERACHT moved page User talk:Hrodberacht to User talk:HRODBERACHT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User talk:HRODBERACHT]]&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User_talk:HRODBERACHT&amp;diff=456006</id>
		<title>User talk:HRODBERACHT</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:HRODBERACHT&amp;diff=456006"/>
		<updated>2016-10-21T18:17:58Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: HRODBERACHT moved page User talk:Hrodberacht to User talk:HRODBERACHT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Juggle List==&lt;br /&gt;
The issue is that for items not sold by shops, there is no information stored on their source. For example, if you look at the fact box for [[Item:Green mosaic tiles]], you&#039;ll see there&#039;s no &amp;quot;sold by&amp;quot; or anything else for it. The current item template does not populate a semantic property except for stores. I did this on purpose, because of the vast and varied nature of non-shop sources.&amp;lt;br /&amp;gt;&lt;br /&gt;
My advice is to use the &amp;quot;festival item&amp;quot; properties to limit the table to the commonly available shop jugglies. I imagine this table will primarily be used for people who are looking to upgrade to the next step and so the commonly available ones will be the most useful. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 18:12, 18 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:Hrodberacht/Sandbox/juggle&amp;diff=456005</id>
		<title>User:Hrodberacht/Sandbox/juggle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:Hrodberacht/Sandbox/juggle&amp;diff=456005"/>
		<updated>2016-10-21T18:17:58Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: HRODBERACHT moved page User:Hrodberacht/Sandbox/juggle to User:HRODBERACHT/Sandbox/juggle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User:HRODBERACHT/Sandbox/juggle]]&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:HRODBERACHT/Sandbox/juggle&amp;diff=456004</id>
		<title>User:HRODBERACHT/Sandbox/juggle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:HRODBERACHT/Sandbox/juggle&amp;diff=456004"/>
		<updated>2016-10-21T18:17:57Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: HRODBERACHT moved page User:Hrodberacht/Sandbox/juggle to User:HRODBERACHT/Sandbox/juggle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=wikitable&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Possible Adjectives&lt;br /&gt;
! Possible Materials&lt;br /&gt;
! Location/Origin&lt;br /&gt;
! Weight in Stones&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful beanbags]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 1   &lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful balls]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| yaks, skulls, eyeballs, stars, spheres, cubes, eggs, rosebuds&lt;br /&gt;
| etched, rough, small, detailed&lt;br /&gt;
| pewter, glass, driftwood, oak, cedar, silverwood, ebony, rosewood&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature wooden barrel]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| [[item:Amusement Pier Clown&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Shrunken kobold heads]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Corik&#039;s Quest end prize&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Multi-hued juggling scarves]]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Multi-hued silk diamonds]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful gypsy scarves]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Wren Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Jade-colored balls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Mentor Prize&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Small glass dragons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| unknown&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful rock troll beanbags]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful goblin beanbags]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful madmen beanbags]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Giant Juggling taffelberries]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Plush black panthers with green button eyes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Tiles, Squares&lt;br /&gt;
| crimson, lime, tan, mauve, chipped, cracked, dull&lt;br /&gt;
| pottery, clay, basalt, deobar, oak, pine&lt;br /&gt;
| Throne City Museum/Excavation&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Mosaic Tiles]]&lt;br /&gt;
| orange, green, gold, beige&lt;br /&gt;
|&lt;br /&gt;
| Throne City Museum/Excavation&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Colorful fabric butterflies]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Rossman&#039;s Landing&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Brightly-scaled cobras with tiny leather hoods]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Aether spheres]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Warrior Mage Aether Cantrip&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Pottery fragments]]&lt;br /&gt;
| clay, sandstone&lt;br /&gt;
|&lt;br /&gt;
| Throne City Museum/Excavation&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Handful of rusted nails]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Throne City Museum/Excavation&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Fuzzy hamsters]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Small stuffed foxes embroidered with the symbol of the order of the black fox]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Order Social Night&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Jagged silver shark teeth]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Beaded toebones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Plush brown shrikes with tiny beaks]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Tiny silver tarts embedded with round cambrinth stones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bleached and shrunken baby yak skulls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Old Thief Shop&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Vivid silk ladybugs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Rossman&#039;s Landing&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of onyx dragons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Grinning dragon beanbags]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bamboo sticks]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Stuffed dragons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of multi-colored dragons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bunch of worthless contracts]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Old Thief Shop&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Polished ivory fishheads]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Mammoth anklebones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Darkly-scaled adders with pink felt tongues]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Wide etched silver rings studded with cambrinth]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Rope knots]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Painted wooden gemstones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Stuffed crosseyed gerbils]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Old Thief Shop&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Stuffed baby raccoons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Old thief shop; before gerbils&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Satin clowns]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Medium stuffed foxes embroidered with the symbol of the order of the black fox]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Order Social Night&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Solid bronze acorns]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Leaded fingerbones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Fuzzy brown shrew with long leather tails]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Tiny pewter shield emblazoned with the cambrinth-studded crest of the warrior mage guild]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Dusky blue wooden crabs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Rossman&#039;s Landing&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Engraved silver globes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of crystal balls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved ironwood chickens]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Premium Sea Caves Gift&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of leather-wrapped stilettos]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Blacklark and Fandella&#039;s Wedding&lt;br /&gt;
| (weighs 20, but teaches much higher)&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved amber pinecones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Metal-studded ulnas]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bright blue fuzzy sharks with pointy leather teeth]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Shapeless bronze talismans studded evenly with small cambrinth stones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Heavy rope knots]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Brightly painted wooden oranges]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:miniature rounded tin helms]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Warrior Mage Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Silvery silk stars]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Oversized silver kronars]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Oversized gold lirums]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Oversized platinum dokoras]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Fuzzy baby yaks]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Green leather toads]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature roan horses]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Old shoes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature leather-bound books]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Stuffed white feathered chickens]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Red wooden apples]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Fuzzy turnips]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Trader Fest/Wren Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Ivory skulls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Wren Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature iron juggling tankards]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Wren Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature oak juggling kegs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Wren Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature pirate ships]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Patinated copper clovers]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Polished conch shells]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Green juggling coconuts]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Large stuffed foxes embroidered with the symbol of the order of the black fox]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Order Social Night&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved shoulder blades]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Lead-wrapped kneecaps]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Beady-eyed stuffed weasels with furry tails]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Crimson-hued fireballs trailing carved cambrinth flames]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved ebonwood beetles]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Rossman&#039;s Landing&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Large glass peaches]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Blackened steel twigs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2nd Jaal Jeraya Fest&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Brass-tipped rib bones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Plush heron chicks with dangling felt legs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Polished silver lightning bolts tipped with cambrinth]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved oak rings]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Petrified vertebrae]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Plush goshawk chicks with long grey feathers]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Burnished gold spheres set with flame-shaped cambrinth stones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bright red wooden lobsters]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Rossman&#039;s Landing&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Shiny golden crowns]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Tiny polished shields]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Thick femurs fitted with iron banding]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Scraggly-feathered vultures with long carved beaks]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Twisted ironwood wands tipped with pear-shaped cambrinth stones]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Iron belaying pins]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Miniature hand-axes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of heavy ironwood dragons]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Taisidon Safari&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Heavy basilisk jawbones]] &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Coiled ebonwood vipers with glittering garnet eyes]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Sapphire-studded cambrinth swords]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 45&lt;br /&gt;
|- &lt;br /&gt;
| [[item:Striped juggling pins]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Aesry Puzzle Shop&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Dark green frogs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Amusement Pier Clown&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Rough juggling Clubs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Warrior Mage Fest&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Steel-capped skulls]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Bronze-inlaid pelvises]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Carved bloodwood centaurs with tiny onyx hooves]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Shard Outcast Fest &amp;amp; Merelew II (Thief shop)&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Gem-encrusted platinum dragons set with sparkling cambrinth teardrops]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Small anchors]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Merelew II&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Battered rum bottles]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ghost Ship end prize&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Pewter-handled hammers]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 1st Jaal Jeraya Fest&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| [[item:Set of rusted hand scythes covered in cobwebs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Pre-Web Party at Winthoren Manor&lt;br /&gt;
| 75&lt;br /&gt;
|}&lt;br /&gt;
some [[item:sapphire-hued Prydaen figurines]]	15 stones	150000	Wedding Gift	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:hand-blown glass globes]]]	25 stones	150000	Wedding Gift	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:amethyst and citrine nightshade blossoms]]	30 stones	150000	Wedding Gift	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:Katamba-black onyx ravens]]	40 stones	150000	Wedding Gift	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	a [[item:colorful array of gem-dusted masks carved from marble]]	40 stones	150000	Event Gift	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:heavy crystal statuettes cut to resemble brides dancing with their grooms]]	50 stones	150000	Wedding Gift	H				&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:stuffed snarling battle turnips]]	15 stones	30000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:carved ironwood turnips with star ruby eyes]]	35 stones	30000	Fest	H			&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:stuffed cotton turtles]]	1 stone	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:large satin cigarillos]]	2 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:tiny satin kittens]]	5 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:miniature cotton trees]]	15 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:oversized golden rings]]	15 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:miniature dancing skeletons]]	20 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:miniature velvet zombies]]	30 stones	10000	Fest	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:weighted steel stilettos]]	40 stones	350000	Fest, armor training	H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:carved glass yaks]]	1 stone	1000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:embroidered cotton napkins]]	1 stone	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	a [[item:set of colorful balls]]	1 stone	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:jagged silver shark teeth]]	5 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:polished ivory fishheads]]	10 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:miniature bowling balls]]	25 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:brightly painted wooden oranges]]	25 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	a [[item:set of black and white wooden cows]]	25 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:gold-trimmed coffee mugs]]	25 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	some [[item:crystal moons]]	25 stones	5000		H&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
	a [[item:set of small bowling pins]]	35 stones	5000		H&lt;br /&gt;
[[item:broken loupes]]&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:Hrodberacht/Sandbox/inventory&amp;diff=456003</id>
		<title>User:Hrodberacht/Sandbox/inventory</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:Hrodberacht/Sandbox/inventory&amp;diff=456003"/>
		<updated>2016-10-21T18:17:57Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: HRODBERACHT moved page User:Hrodberacht/Sandbox/inventory to User:HRODBERACHT/Sandbox/inventory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User:HRODBERACHT/Sandbox/inventory]]&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:HRODBERACHT/Sandbox/inventory&amp;diff=456002</id>
		<title>User:HRODBERACHT/Sandbox/inventory</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:HRODBERACHT/Sandbox/inventory&amp;diff=456002"/>
		<updated>2016-10-21T18:17:56Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: HRODBERACHT moved page User:Hrodberacht/Sandbox/inventory to User:HRODBERACHT/Sandbox/inventory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[weapon:notched and jagged-edged broadsword]]&lt;br /&gt;
[[weapon:antiqued silver-edged broadsword with a snake-shaped brass guard and falcon pommel]]&lt;br /&gt;
[[weapon:polished broadsword with a gleaming mahogany hilt]]&lt;br /&gt;
[[weapon:notched black broadsword]]&lt;br /&gt;
[[weapon:burnished broadsword with a leather wrapped handle and pommel shaped like a clenched fist]]&lt;br /&gt;
[[weapon:wide ice axe with a forged steel head]]&lt;br /&gt;
[[weapon:leather wrapped hand axe]]&lt;br /&gt;
[[weapon:razor-edged steel starfish]]&lt;br /&gt;
[[weapon:silver-inlaid throwing axe]]&lt;br /&gt;
[[weapon:razor-edged steel starfish]]&lt;br /&gt;
[[weapon:polished coral throwing spike with a wire-wound sharkskin grip]]&lt;br /&gt;
[[weapon:copper-chain bola]]&lt;br /&gt;
[[weapon:lead-weighted wooden bola]]&lt;br /&gt;
[[weapon:ruby-hilted iron throwing dagger]]&lt;br /&gt;
[[weapon:soldier&#039;s siege arbalest]]&lt;br /&gt;
[[weapon:heavy serpent-trigger crossbow]]&lt;br /&gt;
[[weapon:thin copper-handled crossbow]]&lt;br /&gt;
[[weapon:obsidian black crossbow]]&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:Hrodberacht/Sandbox&amp;diff=456001</id>
		<title>User:Hrodberacht/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:Hrodberacht/Sandbox&amp;diff=456001"/>
		<updated>2016-10-21T18:17:56Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: HRODBERACHT moved page User:Hrodberacht/Sandbox to User:HRODBERACHT/Sandbox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User:HRODBERACHT/Sandbox]]&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:HRODBERACHT/Sandbox&amp;diff=456000</id>
		<title>User:HRODBERACHT/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:HRODBERACHT/Sandbox&amp;diff=456000"/>
		<updated>2016-10-21T18:17:56Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: HRODBERACHT moved page User:Hrodberacht/Sandbox to User:HRODBERACHT/Sandbox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Theren Fest II&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || &#039;&#039;&#039;Shop Appearance&#039;&#039;&#039; || &#039;&#039;&#039;Shop Name&#039;&#039;&#039; || &#039;&#039;&#039;Types of Inventory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!A&lt;br /&gt;
|brown tent||&#039;&#039;&#039;[[Pharist&#039;s Vintage Leaves]]&#039;&#039;&#039;||tobacco&lt;br /&gt;
|-&lt;br /&gt;
!A&lt;br /&gt;
|black and white striped wagon||&#039;&#039;&#039;[[Pookie&#039;s Pokey]]&#039;&#039;&#039;||stuffed animals&lt;br /&gt;
|-&lt;br /&gt;
!A&lt;br /&gt;
|large felt-covered yurt||&#039;&#039;&#039;[[Thryntyrlz BagMaker&#039;s Yurt]]&#039;&#039;&#039;||containers]]&lt;br /&gt;
|-&lt;br /&gt;
!A&lt;br /&gt;
|large golden tent with a crimson pennant flying atop||&#039;&#039;&#039;[[Andriane&#039;s]]&#039;&#039;&#039;||scarves and cloaks&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|tacky yurt||&#039;&#039;&#039;[[Tacky Tack]]&#039;&#039;&#039;||horse tack&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|mottled tent||&#039;&#039;&#039;[[Packrat&#039;s Paradise]]&#039;&#039;&#039;||&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|crude hide tent||&#039;&#039;&#039;[[Pointed Ramarck&#039;s]]&#039;&#039;&#039;||&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|dark blue tent with flapping pennants||&#039;&#039;&#039;[[Gadelica&#039;s Riches for the Reverent]]&#039;&#039;&#039;||Cleric-related items&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|azure painted wagon with a silk green banner||&#039;&#039;&#039;[[Inner Illuminations]]&#039;&#039;&#039;||Paladin-only store&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|massive oak caravan with a green-and-white striped awning||&#039;&#039;&#039;[[Natural Magic]]&#039;&#039;&#039;||Empath-only store&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|rough oak wagon||&#039;&#039;&#039;[[Northern Exposure Clothiers]]&#039;&#039;&#039;||Leather clothing&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|web-covered black canvas tent||&#039;&#039;&#039;[[Arcayne Attyre]]&#039;&#039;&#039;||mage-themed clothing&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|dingy grey tent||&#039;&#039;&#039;[[Alchemist&#039;s Corner]]&#039;&#039;&#039;||Alchemy supplies&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|brown felt yurt||&#039;&#039;&#039;[[Jhiskar&#039;s Provisions]]&#039;&#039;&#039;||Fletching supplies&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|colorful arch-roofed wagon||&#039;&#039;&#039;[[Chizelli&#039;s Charms]]&#039;&#039;&#039;||&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|gold and blue striped tent||&#039;&#039;&#039;[[Avnel the Glassblower, The|The Tent of Avnel the Glassblower]]&#039;&#039;&#039;||magical glass items&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|brightly painted merchant&#039;s caravan||&#039;&#039;&#039;[[Nytingale&#039;s Instruments]]&#039;&#039;&#039;||instruments&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|tall sun-yellow tent||&#039;&#039;&#039;[[Pyff&#039;s Tent]]&#039;&#039;&#039;||hats and charms&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|blue silk pavilion||&#039;&#039;&#039;[[Elven Accoutrements]]&#039;&#039;&#039;||elven-themed clothing and weapons&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|bright blue canvas tent painted with colorful lollipops||&#039;&#039;&#039;[[House of Dolls]]&#039;&#039;&#039;||dolls&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|pastel flowered tent||&#039;&#039;&#039;[[Once Around]]&#039;&#039;&#039;||&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|splattered canvas tent||&#039;&#039;&#039;[[Magistyre&#039;s Cambrynthe Gardynne]]&#039;&#039;&#039;||cambrinth&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|gaudily clothed barker||&#039;&#039;&#039;[[Three Frog Monte]]&#039;&#039;&#039;||game&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|orange tent with purple stripes||&#039;&#039;&#039;[[Bunglefoot&#039;s Tent]]&#039;&#039;&#039;||&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|yellow silk tent||&#039;&#039;&#039;[[Simply Essential]]&#039;&#039;&#039;||&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|huge pile of hay with some fence posts around it||||&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|blue canvas tent||&#039;&#039;&#039;Faded Blue Canvas Tent&#039;&#039;&#039;||&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|dark-eyed gypsy lass (roving)||&#039;&#039;&#039;[[Dark-eyed Gypsy Lass, A|A Dark-eyed Gypsy Lass]]&#039;&#039;&#039;||Jewelry, clothing&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|whittler Roakin (roving)||&#039;&#039;&#039;[[Whittler Roakin, The|The Whittler Roakin]]&#039;&#039;&#039;||Carvings&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[page type is::event| ]]&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:Hrodberacht&amp;diff=455999</id>
		<title>User:Hrodberacht</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:Hrodberacht&amp;diff=455999"/>
		<updated>2016-10-21T18:17:55Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: HRODBERACHT moved page User:Hrodberacht to User:HRODBERACHT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User:HRODBERACHT]]&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:HRODBERACHT&amp;diff=455998</id>
		<title>User:HRODBERACHT</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:HRODBERACHT&amp;diff=455998"/>
		<updated>2016-10-21T18:17:55Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: HRODBERACHT moved page User:Hrodberacht to User:HRODBERACHT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m Hrodberacht. While I&#039;m not among the highest-level characters in Dragonrealms, nor among the most active contributors on Elanthipedia, I&#039;ve been around both more or less forever. I started playing DR sometime in 1997 or &#039;98, and was only the 18th user to get a Elanthipedia login from Rawb, back when he was the bestower of such things.&lt;br /&gt;
&lt;br /&gt;
I tend to work on little things here and there, but spend most of my energy on Ranger Trails, invasion creatures, old stuff, and (lately) juggling items. I also like lists, too much.&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Map68a.gif&amp;diff=17502</id>
		<title>File:Map68a.gif</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Map68a.gif&amp;diff=17502"/>
		<updated>2011-06-05T06:27:25Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: uploaded a new version of &amp;quot;File:Map68a.gif&amp;quot;:&amp;amp;#32;added ranger trails, scenery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Darkling Wood&lt;br /&gt;
&lt;br /&gt;
{{Ranik Map}}&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=RanikMap71&amp;diff=1816</id>
		<title>RanikMap71</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=RanikMap71&amp;diff=1816"/>
		<updated>2011-06-05T06:24:01Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: ranger trails updated, new housing area&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Map71.gif&lt;br /&gt;
rect 932 470 1009 531 [[RanikMap70]]&lt;br /&gt;
rect 84 683 155 732 [[RanikMap71a]]&lt;br /&gt;
rect 857 420 936 465 [[RanikMap141]]&lt;br /&gt;
desc none&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Map infobox&lt;br /&gt;
|description= Road to Horse Clan&lt;br /&gt;
|province=  Ilithi&lt;br /&gt;
|landmarks=&lt;br /&gt;
|relatedmaps=&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Map71.gif&amp;diff=17512</id>
		<title>File:Map71.gif</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Map71.gif&amp;diff=17512"/>
		<updated>2011-06-05T06:19:06Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: uploaded a new version of &amp;quot;File:Map71.gif&amp;quot;:&amp;amp;#32;ranger trails updated; housing area added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Road to horse clan + hunting&lt;br /&gt;
&lt;br /&gt;
{{Ranik Map}}&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=RanikMap62&amp;diff=1488</id>
		<title>RanikMap62</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=RanikMap62&amp;diff=1488"/>
		<updated>2011-03-13T03:19:28Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Map62.gif&lt;br /&gt;
rect 356 170 397 212 [[RanikMap61]]&lt;br /&gt;
rect 209 106 271 128 [[RanikMap61]]&lt;br /&gt;
rect 613 1015 695 1082 [[RanikMap64]]&lt;br /&gt;
rect 156 317 215 352 [[RanikMap63]]&lt;br /&gt;
rect 162 372 238 404 [[RanikMap62a]]&lt;br /&gt;
rect 665 775 757 810 [[RanikMap65]]&lt;br /&gt;
rect 196 164 258 193 [[RanikMap111]]&lt;br /&gt;
rect 630 690 660 707 [[RanikMap61]]&lt;br /&gt;
rect 630 657 657 679 [[RanikMap60]]&lt;br /&gt;
desc none&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Map infobox&lt;br /&gt;
|description= Southern Trade Route&lt;br /&gt;
|province=  Zoluren&lt;br /&gt;
|landmarks=&lt;br /&gt;
|relatedmaps=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranik Maps]]&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Map62.gif&amp;diff=17441</id>
		<title>File:Map62.gif</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Map62.gif&amp;diff=17441"/>
		<updated>2011-03-13T03:17:28Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: uploaded a new version of &amp;quot;File:Map62.gif&amp;quot;:&amp;amp;#32;fixed RTS numbers, blockade&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;STR from Leth to the Gondola&lt;br /&gt;
&lt;br /&gt;
{{Ranik Map}}&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Ranger_trail_system&amp;diff=68256</id>
		<title>Ranger trail system</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Ranger_trail_system&amp;diff=68256"/>
		<updated>2011-03-13T03:11:41Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: /* Zoluren */  z30&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ranger Trail System is a complex route of ranger only trails which can cover vast distances in a short amount of time.  To enter the trail system, a ranger must first SCOUT TRAIL in the room which a trail begins, then GO TRAIL.&lt;br /&gt;
&lt;br /&gt;
An in game maps script can be found [[Trailmap_%28script%29|here]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
See also: [[Trailmarker]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
Difficulty meanings: (these are an estimate, actual ranks needed can vary due to perception) &amp;lt;br&amp;gt;&lt;br /&gt;
*Beginner - 55 Ranks of Scouting&lt;br /&gt;
*Easy - 85 Ranks of Scouting&lt;br /&gt;
*Intermediate - 105 Ranks of Scouting&lt;br /&gt;
*Advanced - 155 Ranks of Scouting&lt;br /&gt;
*Very Advanced - 175 Ranks of Scouting&lt;br /&gt;
*Expert - 255 Ranks of Scouting&lt;br /&gt;
== Zoluren ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
|-valign=top&lt;br /&gt;
!Trail Number!!Start Location!!Start Map!!End Location!!End Map!!Province!!Difficulty!!Room!!Marker&lt;br /&gt;
|-&lt;br /&gt;
{{RTS|Z1|Crossing NE Gate|RanikMap7|Kaerna Village|RanikMap9|Zoluren|Beginner|[Northern Trade Road, Farmlands]&amp;lt;br&amp;gt;Rich farmland surrounds the road on both sides.  The fresh scent of the tilled soil rises all about you.  Southward, the walls of a fair-sized city rise near the banks of a glistening river.  A faint haze of smoke hovers over the town, blurring the outlines slightly.  To the north, distant hills rear up against the grey-blue horizon.  You also see an open crate, a stone pile and an onager.|You recognize the sign of the horned horse chiseled into the smooth surface of the brown fieldstone}}&lt;br /&gt;
{{RTS|Z2|Crossing NE Gate|RanikMap7|Haven Ferry|RanikMap14|Zoluren|Easy|[Northeast Wilds, Birder Lane]&amp;lt;br&amp;gt;One of the gates of the Crossing lies before you to the northwest, and a steady stream of adventurers flows by.  You notice a high proportion of wizards, grey-bearded and fierce-eyed, leaning on staves or muttering to themselves or their familiars.  A small lizard barely escapes death underfoot, and you pay more attention to where you tread, lest you inadvertently do in some Mage&#039;s favorite pet.|Sinuous lines etched into the stone form the sign of the rolling wave.}}&lt;br /&gt;
{{RTS|Z3|Crossing NE Gate|RanikMap7|Dirge|RanikMap13|Zoluren|Easy|[Northern Trade Road, Farmlands]&amp;lt;br&amp;gt;Open grassland mingles with small farmsteads as the wide road passes through a cut where a low hill rises.  The road is edged with tall hedges, apparently to keep cattle from wandering into the orchards and vegetable plots you see beyond the heavy, guarding branches.  Some distance to the south, you see the smoke and haze of a city of some size.  Northwards, low hills rise against the sky.|Carved into a slender branch in the hedgerow is the sign of the broken mountain.}}&lt;br /&gt;
{{RTS|Z4|Crossing West Gate|RanikMap3|Knife Clan|RanikMap5a|Zoluren|Beginner|[Mycthengelde, Flatlands]&amp;lt;br&amp;gt;The path winds through a thick grove of trees running north and south along the walls of The Crossing.  The pleasant smell of flowers mixed with damp earth permeates the air, and birds sing cheerfully from their homes in the foliage.  Directly south, the trees part to reveal a grassy expanse stretching towards a low series of hills.|Shallow lines scratched into the smooth bark of the beech form the sign of the upright dagger.}}&lt;br /&gt;
{{RTS|Z5|Crossing West Gate|RanikMap3|Wolf Clan|RanikMap5|Zoluren|Beginner|[Mycthengelde, Flatlands]&amp;lt;br&amp;gt;Several constellations twinkle in the sky above as you travel the Mycthengelde.|You recognize the sign of a paw print etched with precision into the hard-packed earth.}}&lt;br /&gt;
{{RTS|Z6|Kaerna Village|RanikMap9|Crossing NE Gate|RanikMap7|Zoluren|Beginner|[Northern Trade Road, Open Grasslands]&amp;lt;br&amp;gt;To the south the land turns a rough brown, shifting abruptly from plains to farming land|Two felenok pine sticks have been lashed together with rawhide to form an X}}&lt;br /&gt;
{{RTS|Z7|Kaerna Village|RanikMap9|Haven Ferry South Side|RanikMap14|Zoluren|Easy|[Northern Trade Road, Meadowlands]&amp;lt;br&amp;gt;The forest to the south is thick and dark, a stark comparison to the open meadow around you.  Short, springy grass grows in soft mounds over hillocks and hollows.  Tiny white wildflowers peek out amongst the greenery, their petals open to accept the sunlight.|Unknown}}&lt;br /&gt;
{{RTS|Z8|Kaerna Village|RanikMap9|Dirge|RanikMap13|Zoluren|Easy|[Northern Trade Road, Kaerna Outskirts]&amp;lt;br&amp;gt;There is almost a visible line drawn between the plains and the waystop of Kaerna, but it would appear that the thick grasses are winning out over the village&#039;s side-by-side buildings.  Off to one side stands an abandoned militia shack, a silent casualty to the ongoing war between civilization and nature.  You also see a weathered wooden sign.|The charred lines forming the sign of the broken mountain stand out against the pale wood.}}&lt;br /&gt;
{{RTS|Z9|Kaerna Village|RanikMap9|Knife Clan|RanikMap5a|Zoluren|Unknown|[Northern Trade Road, Open Grasslands]&amp;lt;br&amp;gt;Miles upon miles of uncivilized land lie before you, devoid of any sign of humanity.  A shifting sea of brown, green, and tan grasses rises about you, rustling with the movement of the occasional bird or butterfly that dares to plunge down into the vegetation.  A line of dark mountains rises to the north, shadowed and gloomy, they climb abruptly from the grasslands.|Unknown}}&lt;br /&gt;
{{RTS|Z10|Kaerna Village|RanikMap9|Wolf Clan|RanikMap5|Zoluren|Unknown|[Kaerna Village, Near The Well]&amp;lt;br&amp;gt;Meandering eastward from the village well, a grassy footpath follows a gentle decline away from the bustle of the Northern Trade road and through a small copse of oak and aspen trees.  Wildflowers grow in abundant banks on either side of the path, their delicate blossoms evolving with the seasons in an endless, ever-changing cycle of color and fragrance.  You also see an abandoned unremarkable cabin and the village well.|Unknown}}&lt;br /&gt;
{{RTS|Z11|Dirge|RanikMap13|Kaerna Village|RanikMap9|Zoluren|Easy|[Lava Fields, Valley]&amp;lt;br&amp;gt;Fields of broken lava give way to a relatively open valley tucked between two gigantic rock outcrops.  Almost mountains in themselves, the outcrops rise steeply from the valley floor.  Nestled between them sits a small, drab-looking town.  Buildings made of the same black rock as the mountains straggle across the tiny valley and back into the narrowing gorge behind it.|You recognize the sign of the horned horse chiseled into the smooth surface of the brown fieldstone}}&lt;br /&gt;
{{RTS|Z12|Dirge|RanikMap13|Haven Ferry South Side|RanikMap14|Zoluren|Easy|[Volcanic Ruins, Dirge]&amp;lt;br&amp;gt;Cinders and debris crunch beneath your feet as a cold wind stirs the ashes into small dust devils that dance about you in a curiously mocking way.  To the north, twin volcanic cones loom high into the sky.  The small town tucked between their towering masses seems to huddle in on itself.|The beveled cuts of a chisel mark the sign of the rolling wave on the soot-smeared boulder.}}&lt;br /&gt;
{{RTS|Z13|Dirge|RanikMap13|Crossing NE Gate|RanikMap7|Zoluren|Easy|[Dirge, Hangman&#039;s Road]&amp;lt;br&amp;gt;A narrow path of relatively smooth cinders and crushed stone ambles aimlessly among dead grey ash-heaps and piles of stone that once were houses.  To the west and a bit north, a small hill rises, bleached white by the sun and the foul air until it resembles an exposed skull left unburied among the ruins.|Unknown}}&lt;br /&gt;
{{RTS|Z14|Knife Clan|RanikMap5a|Crossing West Gate|RanikMap3|Zoluren|Beginner|[Wilderness, Gully]&amp;lt;br&amp;gt;An occasional glimpse of distant peaks can be caught through the leafy canopy to the north.  The sounds of birdsong are muted, with only a faint melody breaking the silence.  A dry streambed cuts across the forest floor, spanned by an old rope bridge that sways gently in the breeze.|Pale goblin bones tied together to form an X sway and spin in the breeze.}}&lt;br /&gt;
{{RTS|Z15|Knife Clan|RanikMap5a|Kaerna Village|RanikMap9|Zoluren|Unknown|[Wilderness, Sparse Forest]&amp;lt;br&amp;gt;There is a rustling sound in the undergrowth beyond a fallen tree.  Suddenly, up pops a squirrel.  He climbs up on the tree, stares around for a bit, then starts licking and cleaning his fur, pausing only to sniff at a tree beetle crawling nearby.|A rust-stained dagger embedded into the tree is inscribed with the sign of the horned horse.}}&lt;br /&gt;
{{RTS|Z16|Knife Clan|RanikMap5a|Haven Ferry South Side|RanikMap14|Zoluren|Unknown|[Knife Clan, Woodlands]&amp;lt;br&amp;gt;Ancient trees soar skyward here in the heart of the primeval forest.  The mammoth trunks dwarf even the Gor&#039;Tog hunters that frequent the glade in search of game.  One blackened stump pays testament to the violent storms that sometimes frequent these lands.|A broken knife blade protruding from the thick stump is etched with the sign of the rolling wave.}}&lt;br /&gt;
{{RTS|Z17|Wolf Clan|RanikMap5|Kaerna Village|RanikMap9|Zoluren|Unknown|[Wildulf Woods, Dense Forest]&amp;lt;br&amp;gt;Soft, damp masses of dead leaves carpet the ground, filling the air with a moist, unpleasant odor.  Unsightly growths of a spongy, greenish-brown moss cover the trunks of many of the trees.  You can hear the murmur of rippling water nearby.  The carcass of a deer lays discarded on the ground.  A large black bird is perched on the ribs, casually pecking at decaying remnants of flesh.|You recognize the sign of the horned horse chiseled into the smooth surface of the brown fieldstone}}&lt;br /&gt;
{{RTS|Z18|Wolf Clan|RanikMap5|Crossing West Gate|RanikMap3|Zoluren|Beginner|[Wildulf Woods, Dirt Road]&amp;lt;br&amp;gt;A wide dirt road cuts through impenetrable walls of timber and dense brush.  A sudden movement in the trees catches your eye, but when you turn to look, the forest stands still and silent.  You cannot shake the uncomfortable feeling that you are being watched and judged.  Several rough buildings stand at the southern end of the road.|Pale goblin bones tied together to form an X sway from the branches of a stunted sourwood tree to one side of the road.}}&lt;br /&gt;
{{RTS|Z19|Wolf Clan|RanikMap5|Haven Ferry South Side|RanikMap14|Zoluren|Unknown|[Wolf Clan Home, Worn Path]&amp;lt;br&amp;gt;As the path meanders from the road forest dense with undergrowth begins to take over.  Animals scurry in the brush cracking leaves and small limbs, making an orchestra of sound more complex than any town.  You also see a small clearing and a road.|Unknown}}&lt;br /&gt;
{{RTS|Z20|Crossing Ferry South Side|RanikMap60|Leth Deriel|RanikMap61|Zoluren|Beginner|[Southern Trade Route, Segoltha Plain]&amp;lt;br&amp;gt;The shouts of traders, caravan drivers, soldiers of fortune, scoundrels, thieves, bards, and less unsavory travelers echo across the flood plain along the road here as it narrows.  Everyone must jostle each other to pass.  Occasionally, a full-blown caravan or war party thunders by, which causes all the foot traffic to leap to the side of the road and turns the shouting to swearing.|Etched with an artist&#039;s hand, the fluid cuts in the stone form the sign of the great tree.}}&lt;br /&gt;
{{RTS|Z21|Crossing Ferry South Side|RanikMap60|Gondola North Side|RanikMap62|Zoluren|Unknown|[Endrus Forest, Clearing]&amp;lt;br&amp;gt;A thick, tangled wall of trees, underbrush and twining vines stands a respectful distance from the thick trunk of an ancient, and most peculiar, tree.  Below your feet the moss-laden ground is even and free of debris and weeds.  You also see a break in the dense foliage encroaching on the clearing.|A broad-tipped arrowhead lodged into the thick tree trunk is inscribed with the sign of the swift cloud.}}&lt;br /&gt;
{{RTS|Z22|Leth Deriel|RanikMap61|Gondola North Side|RanikMap62|Zoluren|Beginner|[Bosque Deriel, Whispering Woods]&amp;lt;br&amp;gt;A grove of old trees has shot up above the common height of the surrounding forest.  They shut out the sight of the sky by the gloom of their matted boughs.  You feel there is a spirit in this place, so lofty is the wood, so lone the spot, so wondrous the thick, unbroken shade.  Their entwined leaves rustle amid the gurgling of the stream that flows north into the hollow, from its source, the lake to the south.|Unknown}}&lt;br /&gt;
{{RTS|Z23|Leth Deriel|RanikMap61|Crossing Ferry South Side|RanikMap60|Zoluren|Beginner|[Bosque Deriel, Northern Reaches]&amp;lt;br&amp;gt;The trees thin out a bit to the southeast, where the path leads to some kind of junction.  The sounds of crowds and carts along the way echo from that direction, an uneasy interruption of the deep silent reverie that pervades Bosque Deriel.|Unknown}}&lt;br /&gt;
{{RTS|Z24|Ilaya Taipa|RanikMap111|Crossing Ferry South Side|RanikMap60|Zoluren|Unknown|[Old Crank&#039;s Road, Field]&amp;lt;br&amp;gt;The dark soil is damper to the north where the road emerges from the marsh than it is to the south.  The dryer earth has been cultivated with cotton -- in the spring the delicate plants push through the dirt, the early summer brings rich full-bodied plants heavy with pink blossoms and the late summer foreshadows winter as the boles of cotton burst open to give the appearance of a heavy snowfall held aloft by dark, leggy stalks.|The rusty surface of an old machete, buried amongst some rocks, is inscribed with the sign of the flat wave.}}&lt;br /&gt;
{{RTS|Z25|Ilaya Taipa|RanikMap111|Leth Deriel|RanikMap62|Zoluren|Unknown|[Old Crank&#039;s Road, Forest]&amp;lt;br&amp;gt;Considerably drier than the lower lying points of the forest, the dirt road threading this section of land is firm and the ruts are less noticeable. The air has a fragrant tang from the pines and firs growing in profusion, and seasons of fallen leaves coating the path muffle the sounds of travel. Northeast, the ground seems to slope slightly upward.|Jagged knife marks make up the image of the great tree in the bark of a nearby fir.}}&lt;br /&gt;
{{RTS|Z26|Ilaya Taipa|RanikMap111|Gondola North Side|RanikMap62|Zoluren|Unknown|[Old Crank&#039;s Road, Forest]&amp;lt;br&amp;gt;Leaves and debris fallen from the trees have done little to soak up the moisture from the soft, damp earth that composes the road.  Heavily rutted, large puddles of muck fill the deep tracks sliced into the trail by passing wagons.  A narrow ditch runs parallel to the path, but the water that drains into it is not enough to dry its surface.|A lone branch hanging from the alder tree bears the carved image of the swift cloud.}}&lt;br /&gt;
{{RTS|Z27|Gondola North Side|RanikMap62|Ilaya Taipa|RanikMap111|Zoluren|Unknown|[Foothills, Steep Path]&amp;lt;br&amp;gt;The mountains begin reclaiming road here, their rocky mouths and jagged teeth piercing the passage with fang and claw.  Even the very sky seems to betray the land, for water and wind erode the dirt of the route away, leaving patches of bare rock facing the lone sky, naked to plain sight.|Cut into the surface of a rough boulder is the faint image of a river boat.}}&lt;br /&gt;
{{RTS|Z28|Gondola North Side|RanikMap62|Leth Deriel|RanikMap61|Zoluren|Unknown|[Obsidian Pass, Mountain Trail]&amp;lt;br&amp;gt;The walls of the pass press in on both sides, as if the trail were some sort of uninvited wound the rocks were trying to mend. You also see a narrow track entering a crack in the rocks.|Deep creases in the stone form the sign of the great tree.}}&lt;br /&gt;
{{RTS|Z29|Gondola North Side|RanikMap62|Crossing Ferry South Side|RanikMap60|Zoluren|Unknown|[Obsidian Pass, Mountain Trail]&amp;lt;br&amp;gt;The lonely cry of an eagle echoes between the sides of the narrow pass, a haunting sound. Dark trees creep slowly up the mountainside in either direction, and further to the west the eternally white peak of Icespear Reach rises up majestically. Rubble and scree lie scattered across the trail.|Peeking from behind thick foliage is the sign of the flat wave formed of raised ridges.}}&lt;br /&gt;
{{RTS|Z30|Leth Deriel|RanikMap62|Ilaya Taipa|RanikMap62|Zoluren|Unknown|[Old Crank&#039;s Road, Forest]&amp;lt;br&amp;gt;Veering away from the Southern Trade Route to travel northwesterly into the Bosque Deriel, this narrow roadway is little more than a rutted caravan track meandering beneath the great canopy of trees.  Grey with age and leaning precariously, a weathered sign is wedged into a mound of stones near the edge of the track.|Branded onto one of the old weathered vanes is the image of a river boat.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Therengia ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
|-valign=top&lt;br /&gt;
!Trail Number!!Start Location!!Start Map!!End Location!!End Map!!Province!!Difficulty!!Room!!Marker&lt;br /&gt;
|-&lt;br /&gt;
{{RTS|T1|Haven Ferry South Side|RanikMap14|Knife Clan|RanikMap5a|Therengia to Zoluren|Unknown|[North Road, Farmlands]&amp;lt;br&amp;gt;NIGHT-Long shadowy rows of vines stretch off to either side of the road like darkened corridors.  A sweet smell drifts on the evening breeze from the ripe grapes hanging in thick bunches from the vines.  You also see a large sign.&lt;br /&gt;
DAY-Long rows of vines laden with bunches of ripe purple grapes grow over rows of wooden trellises lining both sides of the road. Here and there, brightly dressed Halfling workers wander through the vineyard, carefully picking and gathering the harvest.  You also see a large sign.|The sign of the upright dagger is incised into the grainy skin of the sinuous vine.}}&lt;br /&gt;
{{RTS|T2|Haven Ferry South Side|RanikMap14|Crossing NE Gate|RanikMap7|Therengia to Zoluren|Easy|[North Road, Farmlands]&amp;lt;br&amp;gt;A whitewashed wooden fence stands between you and a cool pond beckoning from beside the road.  White linens hanging from a clothesline wave slowly in the breeze behind a nearby cottage, from which wafts the scent of freshly baking bread.|Broad brushstrokes of sooty black paint form an X.}}&lt;br /&gt;
{{RTS|T3|Haven Ferry South Side|RanikMap14|Wolf Clan|RanikMap5|Therengia to Zoluren|Unknown|[North Road, Farmlands]&amp;lt;br&amp;gt;NIGHT-Empty wooden stalls line the road, and the grass is crushed in neat squares where tents stood during the day.&lt;br /&gt;
DAY-Stalls, tents and carts line the road, bedecked with all manner of fresh produce for sale.  Local farmers wander about hawking baskets of apples, cherries, cages full of squawking fowl, and a bedazzling variety of edibles.  A festive spirit hangs in the air, and the sound of music and dancing rings out over the voices of haggling shopkeepers and hucksters pitching their wares.|A broken clay stew pot standing in the high weeds bears the sign of the paw print.}}&lt;br /&gt;
{{RTS|T4|Haven Ferry South Side|RanikMap14|Dirge|RanikMap13|Therengia to Zoluren|Easy|[North Road, Riverbank]&amp;lt;br&amp;gt;A pungent smell rises from racks of salted fish standing like tattered skeletons against the evening sky.  Thatched huts stand in a circle around you, their doors and windows locked against the evening gloom.  You also see an abandoned fir-trimmed hovel, an abandoned mud brick hovel, an abandoned pine plank shanty, and an abandoned hut.|The deeply carved lines are splintered along the edges, but the sign of the broken mountain is still clearly visible.}}&lt;br /&gt;
{{RTS|T5|Haven Ferry South Side|RanikMap14|Kaerna Village|RanikMap9|Therengia to Zoluren|Easy|[North Road, Riverbank]&amp;lt;br&amp;gt;This close to the river&#039;s edge, dry ground gives way to marshlands.  A thick coat of bright green moss grows over many of the standing pools, and on the groups of elm trees rising from scattered muddy knolls.  Waterfowl swim lazily on the ponds, diving under the water every now and again for a quick snack.  The path runs atop a packed earth dike rising above the sodden ground.|You recognize the sign of the horned horse chiseled into the smooth surface of the brown fieldstone.}}&lt;br /&gt;
{{RTS|T6|Haven Ferry South Side|RanikMap14|Gwenalion Fens|RanikMap40a|Therengia|Very Advanced|[North Road, Farmlands]&amp;lt;br&amp;gt;Local folk gather alongside a clear running stream, chatting merrily as they wash their clothes on the smooth stones lining the riverbank.  A flock of geese floating regally in the water add their own honking comments to the gossip and chatter on the shore.|Painted in a dull green on the side of the stall is the sign of the fenberry bush.}}&lt;br /&gt;
{{RTS|T7|Haven north gate|RanikMap31|Haven east gate|RanikMap31|Therengia|Unknown|[Wildlands, Path]&amp;lt;br&amp;gt;The pathway travels through open country of low brush and heather.  The gleam of a river sparkles to the south beyond the nearby town of Riverhaven.  An undulating plain dotted with small hills and clumps of forest stretches out to the east.  Nearby, a curiously dense stand of woods arises.  As sudden as a knife stroke, the trees begin, as if a line had been drawn to contain them.|Peeking through the thick brush is the sign of the eastern tower gate chiseled into a rough-edged cobble.}}&lt;br /&gt;
{{RTS|T8|Haven north gate|RanikMap31|Haven west gate|RanikMap30a|Therengia|Unknown|[Wildlands, Forest Edge]&amp;lt;br&amp;gt;A narrow trail passes between two large and heavy trees as if beneath the gaze of stern sentinels.  To the south, the land is open, only low shrubs and modest groups of woods scattered about.  North, the forest rises, dense and compact, offering scant explanation for its origins.|Crudely carved into the tree&#039;s bark is the sign of the western tower gate.}}&lt;br /&gt;
{{RTS|T9|Haven east gate|RanikMap31|Haven north gate|RanikMap31|Therengia|Unknown|[Riverhaven Road, The Foothills]&amp;lt;br&amp;gt;The road weaves through a gathering of large round boulders as it heads down into the plains which, judging from the number of burrow holes in the area, have become home for a family of ground squirrels.  To the south, the road meanders its way up and through some small foothills.  Although there can be little doubt that this route was well-traveled at one time, it shows only moderate signs of recent use.|Etched on the lichen-patched stone boulder is the sign of the noble gate.}}&lt;br /&gt;
{{RTS|T10|Haven east gate|RanikMap31|Zaulfung|RanikMap31|Therengia|Unknown|[Riverhaven Road, South Road]&amp;lt;br&amp;gt;A grove of trees grows between the road and Riverhaven&#039;s defensive wall just to the west.  A large tent is nestled within the grove.  Several smaller tents have been added as extension to the back of the larger one, hiding in back of it like children peeking out from behind their mother.  A tall guard tower looms above the treetops with a silhouetted figure pacing its perimeter, surveying the surrounding area with an ever watchful eye.|Burned into a half-buried piece of bone is the sign of the cypress tree.}}&lt;br /&gt;
{{RTS|T11|Zaulfung|RanikMap31|Haven east gate|RanikMap31|Therengia|Unknown|[Zaulfung, Marsh]&amp;lt;br&amp;gt;The tangle of scrub to the north gives way to more open terrain here, where the vegetation is too thin to hold back the cold wind.  A rough trail twists haphazardly northward, apparently the work of a half-mad boar or a drunken band of Gor&#039;Tog rangers.  You also see a trailmarker protruding from the boggy ground and a tiny frog.|Etched into a broken spear is the sign of the eastern tower gate.}}&lt;br /&gt;
{{RTS|T12|Haven west gate|RanikMap30a|Haven north gate|RanikMap32|Therengia|Unknown|[Riverhaven West Wilds, Meadow]&amp;lt;br&amp;gt;Trampled grass creates a criss-cross pattern of narrow trails across the lush meadow.  Here and there can be seen a bare spot of disturbed ground, small mounds of dirt piled next to narrow holes dug deep into the rich moist soil.|Scratched into the fieldstone&#039;s uneven surface is the sign of the noble gate.}}&lt;br /&gt;
{{RTS|T13|Haven west gate|RanikMap30a|Unyns|RanikMap34|Therengia|Unknown|[Mistwood Forest Road]&amp;lt;br&amp;gt;Faded red bricks, once neatly laid in a herringbone pattern, now exist only as scraps of pavement heaved up and broken by years of neglect.  Weeds grow through the crumbled mortar, obscuring the direction of the road.  Wild roses climb in a high thicket along the northern side of the road to form a tangled mass of sweetly scented thorns.|The sign of the deer antler is scratched into the surface of the faded red brick.}}&lt;br /&gt;
{{RTS|T14|Unyns|RanikMap34|Haven west gate|RanikMap30a|Therengia|Unknown|[Mistwood Forest]&amp;lt;br&amp;gt;Fallen logs, bark peeled away to reveal weathered grey wood beneath, are arranged in a semicircle around a rock-lined fire pit.  The ashes are cold now, but wood piled between two saplings marks this as a frequent resting place for travelers.|A small circle of wood tied to the sapling is painted with the sign of the western tower gate.}}&lt;br /&gt;
{{RTS|T15|Langenfirth|RanikMap41|Therenbrough|RanikMap41|Therengia|Unknown|[North Road, Danduwen Forest]&amp;lt;br&amp;gt;Hedges of primroses and sunny yellow cat&#039;s-ear edge the road, adding a festive and fragrant border to the towering trees.  Occasionally, tiny brown woodmice dart out of the hedges, quickly grabbing seeds from the ground and scampering back into their flowery home.  You also see an adult oak log.| Carved into the end grain of the oak log is the sign of the crested shield.}}&lt;br /&gt;
{{RTS|T16|Langenfirth|RanikMap41|Deer Trail|RanikMap34|Therengia|Unknown|[North Road, Danduwen Forest]&amp;lt;br&amp;gt;|Expertly carved into the smooth surface of the river stone is the sign of the deer antler}}&lt;br /&gt;
{{RTS|T17|Deer Trail|RanikMap34|Rossman’s Landing|RanikMap34|Therengia|Unknown|[Mistwood Forest, Deer Trail]&amp;lt;br&amp;gt;Leaves whisper in the wind, twisting to reveal their red-veined undersides.  Quiet and peaceful, the serenity is belied by scraps of blood-stained fur caught on the rough bark of a tree trunk and the marks of claws in the damp loam of the forest floor.|Tied to a low branch is a small circle of wood painted with the sign of the gravestone and deer antler.}}&lt;br /&gt;
{{RTS|T18|Deer Trail|RanikMap34|Langenfirth|RanikMap41|Therengia|Unknown|[Mistwood Forest, Deer Trail]&amp;lt;br&amp;gt;Moisture trickles down the face of a sandstone cliff, gathering in a shallow pool at the base.  Year after year, such trickles wear away at the smooth surface, leaving behind striated chimneys carved out of the surrounding rock. |Red paint on the circle of mistwood marks the sign of the two-handed tankard.}}&lt;br /&gt;
{{RTS|T19|Narrow Trail|RanikMap34|Rossman’s Landing|RanikMap34|Therengia|Unknown|[Mistwood Forest, Narrow Trail]&amp;lt;br&amp;gt;|Painted on a small circle of mistwood is the sign of the deer antler.}}&lt;br /&gt;
{{RTS|T20|Rossman’s Landing|RanikMap34|Gwenalion Fens|RanikMap40a|Therengia|Very Advanced|[Mistwood Forest, Northwest Road]&lt;br /&gt;
Almost as wide as a Gor&#039;Tog is tall, a lightning-blasted stump is all that remains of a once-mighty mistwood tree.  The charred wood, crackled by heat, is split into jagged spikes that tower above the fallen branches.  Blueberry bushes cluster around its base, thriving in the ashes.  To the northwest, the forest gives way to fields of wheat and barley surrounding a palisaded wooden fort.  You also see a tan lynx that is sleeping.&lt;br /&gt;
Obvious paths: east, northwest.&amp;lt;br&amp;gt;|Painted on the small circle of weathered mistwood is the sign of the fenberry bush.}}&lt;br /&gt;
{{RTS|T21|Rossman’s Landing|RanikMap34|Shepard’s Meadow|RanikMap34a|Therengia|Unknown|[Mistwood Forest, Forest&#039;s Edge]&lt;br /&gt;
Soft-edged shadows pool beneath the low shrubs at the edge of the forest.  The path winds back and forth as it traverses the thicket, obeying the instincts of generations of deer as they follow the sound of rushing water that heralds a nearby river to the south.&lt;br /&gt;
Obvious paths: south, northwest.&amp;lt;br&amp;gt;|Carved into the pale wood is the sign of the shepherd&#039;s crook.}}&lt;br /&gt;
{{RTS|T22|Shepard’s Meadow|RanikMap34|Rossman’s Landing|RanikMap34a|Therengia|Unknown|[Shepherd&#039;s Meadow, Grazing Land]&amp;lt;br&amp;gt;|Crudely scratched into a smooth fieldstone is the sign of the deer antler and gravestone.}}&lt;br /&gt;
{{RTS|T23|Therenbrough|RanikMap41|Langenfirth|RanikMap41|Therengia|Unknown|[North Road, Farmlands]&amp;lt;br&amp;gt;Tawny acres of birch trees and furlongs and picturesque crofter&#039;s cottages spread out across the land, forming an enchanting panorama of Therengian farmland.|Carefully chiseled into the weatherworn fieldstone is the sign of the two-handed tankard.}}&lt;br /&gt;
{{RTS|T24|Gwenalion Fens|RanikMap40a|Rossman’s Landing|RanikMap34|Therengia|Very Advanced|[Gwenalion Fens]&lt;br /&gt;
A fallen log blocks the path to the south and forces travelers to skirt around the puddle at its base.  Many years dead, its branches are chewed off, its trunk is split, and old char marks near a split limb hint at fire or lightning as a contributing factor in its demise.  But life springs from death in the fens as in the forest, and graceful orchids and bromeliads have turned the fallen trunk into a nurse tree on which they feed.&lt;br /&gt;
Obvious paths: north, southeast, southwest, northwest.&amp;lt;br&amp;gt;|Angular lines deeply etched into the rock form the sign of the deer antler.}}&lt;br /&gt;
{{RTS|T25|Gwenalion Fens|RanikMap40a|Haven Ferry South Side|RanikMap14|Therengia|Unknown|[Gwenalion Fens]&amp;lt;br&amp;gt;Wood chips litter the ground around a low stump.  The surface is smooth and slightly curved, making a perfect seat on which to rest before continuing on the way, and the pile of broken sticks and snapped limbs tossed into the nearby underbrush suggests that a youngster just learning to carve wood has done just that.|The scratched lines form a rough image of a rolling wave.}}&lt;br /&gt;
{{RTS|T26|Rossman&#039;s Landing|RanikMap34|Deer Trail|RanikMap34|Therengia|Unknown|[Mistwood Forest, Narrow Trail]&amp;lt;br&amp;gt;The road wends its way back and forth through the trees.  Little more than a dirt track bordered by curseweed and other thorny shrubs, its rutted surface is shadowed by overhanging branches.  The silence is broken from time to time by low growls or the chirping of unseen birds.  You also see a dense rose thicket.|Carved into the pale wood is the sign of the shepherd&#039;s crook.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ilithi ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
|-valign=top&lt;br /&gt;
!Trail Number!!Start Location!!Start Map!!End Location!!End Map!!Province!!Difficulty!!Room!!Marker&lt;br /&gt;
|-&lt;br /&gt;
{{RTS|I1|Gondola South Side|RanikMap64|Gilen Otso Steppes|RanikMap71|Ilithi|Unknown|[Obsidian Pass, Mountain Trail]&amp;lt;br&amp;gt;The packed-down road that winds its way through the mountains glitters with chips of onyx that have been embedded in it, lending the pass its darkling name.  The Spine Mountains stretch like an arched cat to the east and west.  Said to be the only part of the World Dragon visible through the shell of the earth that encases the mythic creature, the little fable seems to be confounded by the fact that the mountain is clearly stone and earth, not scale and bone.  You also see a wrecked catapult.|The sign of the standing horse is formed in deep relief on the surface of the ebony stone.}}&lt;br /&gt;
{{RTS|I2|Gondola South Side|RanikMap64|Western Road (gryphons)|RanikMap141|Ilithi to Forfedhdar|Unknown|[Obsidian Pass, The Edge of the Forest]&amp;lt;br&amp;gt;The tall shadow of the Spine Mountains towers into the skies, casting a dark shroud over the area.  Thin, green grasses and small wiry flowers eat away at the crumbling rock here at the base of the foothills.  Their presence signifies the proximity of the forest&#039;s edge.  You also see a switchbacked path leading into the mountains.|The sign of the mountain gorge is faintly visible on the post.}}&lt;br /&gt;
{{RTS|I3|Shard|RanikMap66|Gondola South Side|RanikMap64|Ilithi|Beginner|[Lake of Tears, East Gate Road]&amp;lt;br&amp;gt;The expansive body of water that Shard is constructed over ripples as a slight breeze brushes over the lake, the cool calmness radiating from the serene cobalt surface almost hypnotic.|Sinuous ridges raised in the smooth surface of the stone form the sign of the swift cloud.}}&lt;br /&gt;
{{RTS|I4|Shard|RanikMap66|Gilen Otso Steppes|RanikMap71|Ilithi|Beginner|[Southern Trade Route, Road to Shard]&amp;lt;br&amp;gt;Elegant rosewood trees line the roadside, their pale red leaves rustling as they slowly drift to the ground.  To the south, the tips of a crystal city peek into view.|A small tile painted with the sign of the standing horse is bound with cord to a low branch.}}&lt;br /&gt;
{{RTS|I5|Gilen Otso Steppes|RanikMap71|Shard|RanikMap66|Ilithi|Beginner|[Gilen Otso Steppes, Game Trail]&amp;lt;br&amp;gt;The trail fades into a narrow channel left by the course of a long-ago flash flood, though a network of tracks on the other side indicates that it continues.  Nearly overgrown with a lush tangle of evening primrose bushes that fill the night with their intoxicating scent, the channel still bears the marks of the torrent that created it.|The sign of the tall spire is painted onto a thin clay tile bound to a branch of the bush with cord.}}&lt;br /&gt;
{{RTS|I6|Gilen Otso Steppes|RanikMap71|Gondola South Side|RanikMap64|Ilithi|Unknown|[Gilen Otso Steppes, Game Trail]&amp;lt;br&amp;gt;Thick-spiked windfeather and mature bluestem create a nighttime mosaic worked in moonlight and shadows that stretches to the horizon, competing with the vastness of the sky.  Occasionally, the joyful, raucous yips of coyotes can be heard as they hunt for field mice or create their particular and unique brand of trouble.|An arc of clay tile nestled in the grass is painted with the sign of the swift cloud.}}&lt;br /&gt;
{{RTS|I7|Blackthorn Canyon|RanikMap68b|Gilen Otso Steppes|RanikMap71|Ilithi|Unknown|[Blackthorn Canyon, Entrance]&amp;lt;br&amp;gt;Broad arms of stone rise to either side, drawing the ancient road into the cool embrace of a dark canyon that wears a grey-green mantle of forested slopes and lacy snowcapped peaks.|Sinuous ridges rising from the granite surface form the sign of the standing horse.}}&lt;br /&gt;
{{RTS|I8|Gilen Otso Steppes|RanikMap71|Hibarnhvidar|RanikMap115|Ilithi|Unknown|[Gilen Otso Steppes, Game Trail]&amp;lt;br&amp;gt;The tawny expanse of grasses is broken by the dark crowns of several oak trees nearby. Clumps of coyote mint thrust themselves up amongst the grasses, permeating the air with a sharp-sweet scent when crushed underfoot.|Partially hidden by the grass is the sign of a stocky miner.}}&lt;br /&gt;
{{RTS|I9|Gilen Otso Steppes|RanikMap71|Western Road (gryphons)|RanikMap141|Ilithi to Forfedhdar|Unknown|[Gilen Otso Steppes, Game Trail]&amp;lt;br&amp;gt;Screens of grass part to allow passage but quickly close ranks again, as though reminding travelers that they are merely visitors in this place.  Trilling through the bright air, the sonata of savannah sparrows and meadowlarks accompanies the sun as it stakes its claim on the prairie.|The grass almost conceals the sign of a mountain gorge.}}&lt;br /&gt;
{{RTS|I10|Gilen Otso Steppes|RanikMap71|Blackthorn Canyon|RanikMap68b|Ilithi|Unknown|[Gilen Otso Steppes, Game Trail]&amp;lt;br&amp;gt;Ridges in the earth mark the place where water once flowed, and will likely flow again if rains are heavy.  Thanks to the presence of a bare trace of silt left behind by the flood, ghostflowers inhabit the sides of the channel.  The rounded, bushy plants are crowded with translucent, pale yellow blossoms in branched clusters.|The sign of the crenellated wall has been carefully painted on a thin clay tile.}}&lt;br /&gt;
{{RTS|I11|Shard|RanikMap70|Western Road (gryphons)|RanikMap141|Ilithi to Forfedhdar|Unknown|[Western Road, Foot of Wyvern Mountain]&amp;lt;br&amp;gt;Chunks of rock and debris have fallen from the heights of the mountain to lie scattered haphazardly on the road.  The air is dense with the scent of mosses and damp earth, and the sound of Wyvern&#039;s great waterfall rumbles all around.  To the north, the Dragon Spine Mountains lurch in jagged silhouette against the skyline.|The deep cuts form the sign of a mountain gorge.}}&lt;br /&gt;
{{RTS|I12|Shard|RanikMap70|Ferry to Ain Ghazal|RanikMap115|Ilithi to Forfedhdar|Unknown|[Wyvern Trail, Narrow Path]&amp;lt;br&amp;gt;Fields lie fallow and overgrown by weeds, the farms abandoned to time and the wind.  With each step, a small cloud of dust rises into the air to hang there for a moment before dispersing.|The split river sign is clearly painted on the rusty blade.}}&lt;br /&gt;
{{RTS|I13|Gondola South Side|RanikMap64|Shard|RanikMap66|Ilithi|Unknown|[Obsidian Pass, Foothills]&amp;lt;br&amp;gt;A wooded path winds its way through some low foothills on the edge of both forest and mountain.  To the south stands the Forest of the Dragon&#039;s Breath, a place of much myth and legend.  To the north, the Spine Mountains rise over the land, their jagged peaks tearing rents into the sky.|Raised lines in the otherwise smooth surface of the mica-flecked stone form the sign of the tall spire.}}&lt;br /&gt;
{{RTS|I14|Gondola South Side|RanikMap64|Blackthorn Canyon|RanikMap68b|Ilithi|Advanced|[Dragon&#039;s Spine, Mountain Foothills]&amp;lt;br&amp;gt;The trail becomes spotty as it meanders its way along the rock strewn canyon beside a wide riverbed containing a tiny trickle of water.  Sage and juniper cover backsides of steep tan sandstone hogback ridges that angle downward toward Shard.  Underbrush rustles as tiny brown sparrows, blue-bellied lizards, and russet squirrels forage for food.  You also see a switchbacked path snaking its way out of the mountains.|The sign of the crenellated wall is scratched onto one of the ridges of the sandstone.}}&lt;br /&gt;
{{RTS|I15|Blackthorn Canyon|RanikMap68b|Gondola|RanikMap64|Ilithi|Advanced|[Blackthorn Canyon, Entrance]&amp;lt;br&amp;gt;Clusters of hardy scrub oak and pine struggle to grow through the uninterrupted shadows thrown across the thin soil of the canyon floor by the surrounding mountains.  Each day life on the basin bottom fights to regain ground lost to the ravages of mining operations ages ago.|Etched onto an old miner&#039;s axe is the image of a swift cloud.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Qi Reshalia ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
|-valign=top&lt;br /&gt;
!Trail Number!!Start Location!!Start Map!!End Location!!End Map!!Province!!Difficulty!!Room!!Marker&lt;br /&gt;
|-&lt;br /&gt;
{{RTS|Q1|Ratha|RanikMap93|Old Fields Road|RanikMap94|Qi Reshalia|Unknown|[Reshalia Trade Road]&amp;lt;br&amp;gt;The land near the city has been denuded of all vegetation save for weeds, and even the useful among their number have been rooted up and foraged into extermination.  All that&#039;s left are some scrubby grasses and a few patches here and there of a particularly ugly creeper.  An occasional insect creeps, hops or buzzes about its business, but even the bugs have largely sought more hospitable terrain.|The sign of the singing bluff is chiseled into a grey-veined brown fieldstone.}}&lt;br /&gt;
{{RTS|Q2|Old Fields Road|RanikMap94|Ratha|RanikMap92|Qi Reshalia|Unknown|[Old Fields Road, Low Hills]&amp;lt;br&amp;gt;Tufts of grass grow around an old post.  A comparative oasis in this barren area, the small patch of life only further underscores the bleakness of the landscape.  The sullen volcano rises to the west and dominates the countryside with rumbles and belches.|Heavy lines burned into the sun-bleached wood form the sign of the gate of commons.}}&lt;br /&gt;
{{RTS|Q3|Ratha|RanikMap92|Abandoned Road (leucros)|RanikMap93|Qi Reshalia|Unknown|[Reshalia Trade Road, Farmland]&amp;lt;br&amp;gt;The road runs close by the edge of the barley fields to the west.  On the opposite side of the way the land resembles a rural garbage heap.  The farmers apparently dumped stumps and boulders dug out of the fields across the road, and then continued dumping anything else they didn&#039;t want there in subsequent years.  Beyond the narrow strip of rocks and refuse the land rises in a steep slope, a berm covered with grass and weeds and loose-looking rocks.|Deep lines etched into the rotting wood form the sign of the broken road.}}&lt;br /&gt;
{{RTS|Q4|Abandoned Road (leucros)|RanikMap93|Ratha|RanikMap92|Qi Reshalia|Unknown|[Abandoned Road, The Pit Edge]&amp;lt;br&amp;gt;More a path than a road, the way circles the gap where the pit edge has crumbled away.  The new face is almost vertical, eroded deeply and as yet untamed by plant or weather.  The gravel miners far down in the pit seem to avoid the area just below the gap, perhaps from bitter experience.|Thin lines etched into the basalt form the sign of the gate of commons.}}&lt;br /&gt;
{{RTS|Q5|Gravel Pit (leucros)|RanikMap93|Roadblock|RanikMap93|Qi Reshalia|Unknown|[Reshalia Trade Road, Gravel Pit]&amp;lt;br&amp;gt;The sounds of hard labor drift out of the gravel pit to one side of the road.  The whacking of pickaxes, the scrape and crash of rock being loaded with shovels, the ringing of sledge hammers and the rattle of gravel in sorting screens all blend into a chaotic din that assaults the ears.  The woods on the other side of the road are thin, with many stumps and few grown trees.  The wooden scaffolding and sheds and lean-tos down in the pit show where the wood likely went to.|The lopsided sign of the one-legged seabird is artistically carved into the wood.}}&lt;br /&gt;
{{RTS|Q6|Roadblock|RanikMap93|Reshalia Trade Road (leucros)|RanikMap93|Qi Reshalia|Unknown|[Reshalia Trade Road, Woods]&amp;lt;br&amp;gt;The grass shivers in waves on the ground as the breeze from the ocean passes over it.  A ring of little brown-capped mushrooms is set in the shade of a tree, like a council room for tiny fae, gathered to discuss a coming moonlight dance or the flavor of this season&#039;s honeydew.  You also see a tall oak tree.|The sign of the caravan wheel is burned into the bark of the branch.}}&lt;br /&gt;
{{RTS|Q7|Shadaer Jama Pass|RanikMap98|Geshiger (snow goblins)|RanikMap98b|Qi Reshalia|Unknown|[Aesry Surlaenis&#039;a, Shadaer Jama]&amp;lt;br&amp;gt;Dark basalt towers above, the natural walls of the selhin dava rising several thousand feet above the path.  Brilliant white light shines from the Twin Sentinels of Aesry Surlaenis&#039;a, guarding either side of the pass.  A narrow dirt path runs through the pass.|Fluid lines etched into the black stone form the sign of the glacier.}}{{RTS|Q8|Geshiger (snow goblins)|RanikMap98b|Shadaer Jama Pass|RanikMap98|Qi Reshalia|Unknown|[Aesry Surlaenis&#039;a, Geshiger]&amp;lt;br&amp;gt;The narrow passage to the south opens out into a large echoing cavern, with icy walls soaring into darkness.  The soft brushing sound is that of falling particles of frozen mist -- it whispers as it touches the floor, the chunks of fallen rock, or your face.|Visible beneath a shifting layer of snow is the sign of the terraced road.}}&lt;br /&gt;
{{RTS|Q9|Aesry Docks|RanikMap98|Hart Hall|RanikMap98c|Qi Reshalia|Unknown|[Aesry Surlaenis&#039;a, Shadaer]&amp;lt;br&amp;gt;A few small boats are anchored away from the pier.  The waters below are alive with scores of fish that come to feed off of the trash that is dumped into the harbor each night.  The reek of decaying garbage rises from the water.  You also see a wooden ladder.|The lines forming the sign of the standing buck are still visible on the eroded timber.}}&lt;br /&gt;
{{RTS|Q10|Hart Hall|RanikMap98c|Aesry Docks|RanikMap98|Qi Reshalia|Unknown|[Aesry Surlaenis&#039;a, Wooded Path]&amp;lt;br&amp;gt;Young aspens that quiver with each breeze grow in the space beneath the towering rowans.  The smaller growth screens and shelters the area from the forest beyond, forming a natural sanctuary.  You also see a pine log cabin.|The sign of the troubled wave is finely carved into the tree&#039;s tender bark.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Forfedhdar ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
|-valign=top&lt;br /&gt;
!Trail Number!!Start Location!!Start Map!!End Location!!End Map!!Province!!Difficulty!!Room!!Marker&lt;br /&gt;
|-&lt;br /&gt;
{{RTS|F1|Gear Gate|RanikMap141|Gondola South Side|RanikMap64|Forfedhdar to Ilithi|Unknown|[Seord Kerwaith, Crystalline Gorge]&amp;lt;br&amp;gt;The frost-covered remnants of several broken crates rest in a heap along the back valley wall, their weather-worn surfaces painted with a faded blood-red insignia.  Small patches of slowly shifting snow rest in wind-lashed drifts.  Gentle wisps of white crystals dance across the ground with each errant breeze.|The crate bears the sign of the swift cloud.}}&lt;br /&gt;
{{RTS|F2|Ferry to Ain Ghazal|RanikMap115|Hibarnhvidar|RanikMap115|Forfedhdar|Unknown|[Haalikshal Highway, Himineldar Shel to Ain Ghazal]&amp;lt;br&amp;gt;One might almost call traveling the Haalikshal Highway a pleasure, given the luxury of a good road, pastoral surroundings and views of majestic mountains.  Why, even the scarecrows are distinctive, judging by the one erected some distance from the road.|The branded sign on the stake resembles a stocky miner.}}&lt;br /&gt;
{{RTS|F3|Ferry to Ain Ghazal|RanikMap115|Seord Kerwaith|RanikMap126|Forfedhdar|Unknown|[Haalikshal Highway, Himineldar Shel to Ain Ghazal]&amp;lt;br&amp;gt;The road rises and falls over the hills that slope from the western mountains to the river landing.  The evidence of Dwarven industry lies on every side, and not just farming or herding --  cultivated wood lots testify to a thriving logging business, and loaded ore wagons rumble from the mines to the forges of Hibarnhvidar.|The moss has been cleared in one spot to expose the sign of the white tipped peak.}}&lt;br /&gt;
{{RTS|F4|Ferry to Ain Ghazal|RanikMap115|Raven&#039;s Point|RanikMap126|Forfedhdar|Unknown|[Haalikshal Highway, Himineldar Shel to Ain Ghazal]&amp;lt;br&amp;gt;Rugged terrain forces the road to sometimes hug a hillside or avoid an outcropping of rock.  But the Dwarven penchant for straight lines is evident in the stone bridges that leap streams and the fills and cuts that smooth the way.|The trailmarker bears the image of a raven in flight.}}&lt;br /&gt;
{{RTS|F5|Hibarnhvidar|RanikMap115|Gilen Otso Steppes|RanikMap71|Forfedhdar to Ilithi|Unknown|[Haalikshal Highway, The Sky Road]&amp;lt;br&amp;gt;The road lies along the side of the western range, passing from sight at times as it follows the contours of the hillside.|Clearly visible on the worn rock is the sign of a standing horse.}}&lt;br /&gt;
{{RTS|F6|Hibarnhvidar|RanikMap115|Mountain Giants|RanikMap125|Forfedhdar|Unknown|[Haalikshal Highway, The Sky Road]&amp;lt;br&amp;gt;For a stretch of several hundred yards the road widens, taking advantage of a natural ledge.  The area offers unobstructed views of the roadway for a good distance up and down the slope, and the level ground allows caravans or wagons going in opposite directions to pass in safety.|The image of a mountain trail is scratched into the shard.}}&lt;br /&gt;
{{RTS|F7|Hibarnhvidar|RanikMap115|Ferry to Ain Ghazal|RanikMap115|Forfedhdar|Unknown|[Haalikshal Highway, The Sky Road]&amp;lt;br&amp;gt;A spate of water roars down the mountainside with deafening noise and drenching mist, rushing under a stone bridge that carries the road across its path. A high brick parapet on the side toward the cataract screens the roadbed from the worst of the spray.|The sign of the split river is faintly scratched on the bridge.}}&lt;br /&gt;
{{RTS|F8|Hibarnhvidar|RanikMap115|Raven&#039;s Point|RanikMap126|Forfedhdar|Unknown|[Haalikshal Highway, The Sky Road]&amp;lt;br&amp;gt;Nearing the summit, the road traverses its steepest grade in its passage along the mountainside. A stone parapet lines the valley side of the roadway, giving warning and some protection against a misstep. Iron eyebolts have been driven into the cliff face, spaced about a furlong apart, for wagons that need to be secured while the team is changed or repairs are made.|Barely visible beside the eyebolt is a raven in flight.}}&lt;br /&gt;
{{RTS|F9|Mountain Giants|RanikMap125|Seord Kerwaith|RanikMap126|Forfedhdar|Unknown|[On the Mountainside, Stony Trail]&amp;lt;br&amp;gt;Stones underfoot make traversing the trail precarious, as every step dislodges bits of rubble to send them skittering down the path.  On one side of the trail, scrub and sturdy pines cling tenaciously to the boulders that jut out of the mountainside.  On the other is air, though a fall here would deal little damage.|The white tipped peak is painted clearly on the slab.}}&lt;br /&gt;
{{RTS|F10|Mountain Giants|RanikMap125|Jeol&#039;gelvmoraen|RanikMap127|Forfedhdar|Unknown|[Himineldar Shel, Trail&#039;s End]&amp;lt;br&amp;gt;As the trail abruptly leaves the wooded area, a large cracked boulder almost completely blocks the path.  In the distance, the winds and weather have left only the hardiest of pines and shrubs on this face of the mountain.|Carved into the boulder is the sign of the icy stalactite.}}&lt;br /&gt;
{{RTS|F11|Mountain Giants|RanikMap125|Hibarnhvidar|RanikMap115|Forfedhdar|Unknown|[On the Mountainside, The Crevice]&amp;lt;br&amp;gt;Seismic force has sundered the mountain, splitting the summit to leave behind a vast crevasse.  Pine trees, gnarled and stunted at this altitude, grow in scattered clumps with fallen trunks littering the area.|The branding on the trunk shows a stocky miner.}}&lt;br /&gt;
{{RTS|F12|Hibarnhvidar|RanikMap119|Boar Clan|RanikMap121|Forfedhdar|Unknown|[Hawstkaal Road, Chedik Bridge]&amp;lt;Br&amp;gt;Cresting above the thundering rapids, the bridge affords the traveler a panoramic vista of the entire region. To the north, the forests of northern Forfedhdar extend as far as the eye can see.  Southward lies the great walled city of Hibarnhvidar, backed by the mountains rising in the distance. The river rushes onward to the west, where it empties into the many-armed Sawstwar Lake.|The sign of the charging boar is etched into the bridge wall.}}&lt;br /&gt;
{{RTS|F13|Boar Clan|RanikMap121|Black Goblins|RanikMap128|Forfedhdar|Unknown|[Boar Clan, A Narrow Dirt Road]&amp;lt;br&amp;gt;Softwood trees make up much of the forest glade but there are also many hardwoods scattered throughout. Deep grunting sounds echo through the darkness from deeper in the glade.|The sign of the winding river is partially obscured by the grass.}}&lt;br /&gt;
{{RTS|F14|Boar Clan|RanikMap121|Clerics Guild|RanikMap129|Forfedhdar|Unknown|[Hawstkaal Road, Dense Forest]&amp;lt;br&amp;gt;Situated at the peak of its steady, gradual climb from the Biiskbowr River, the land is relatively level here but begins to descend to the southeast. A ring of firs circles a small clearing, which houses a stone bench upon which weary travelers can rest.|On the rock beside the bench is the sign of the monastery.}}&lt;br /&gt;
{{RTS|F15|Boar Clan|RanikMap121|Hibarnhvidar|RanikMap119|Forfedhdar|Unknown|[Hawstkaal Road, Dense Forest]&amp;lt;br&amp;gt;The evergreens flanking the thoroughfare are tall and straight with high crowns of thickly needled branches. Tight clusters of shiny-leaved azalea dot the understory amid sprawling groups of feathery fern.|Behind the fern is the sign of the stocky miner.}}&lt;br /&gt;
{{RTS|F16|Boar Clan|RanikMap121|Vela&#039;Tohr Overlook|RanikMap136|Forfedhdar|Unknown|[Hawstkaal Road, Dense Forest]&amp;lt;br&amp;gt;Long pine boughs reach down from above to brush the pates of the road&#039;s taller travelers.  The wind plays in the branches and releases their clean, crisp scent. Occasionally, the trees&#039; movement will liberate sap-sugared pinecones that fall to the ground with a dense &amp;quot;thud.&amp;quot;|Branded on the pine bough is the sign of the snowy cliffs.}}&lt;br /&gt;
{{RTS|F17|Boar Clan|RanikMap121|Black Apes|RanikMap130|Forfedhdar|Unknown|[Hawstkaal Road, Dense Forest]&amp;lt;br&amp;gt;Far from large cities or towns, animals in this forest have little fear of passersby. Here and there, one can see deer browsing shoots of grass unconcernedly or a hare twitching its nose in curiosity. A sound in the distance is more likely to be the growl of a prowling bear than a hammer striking an anvil.|The tree trunk shows the sign of a stand of trees.}}&lt;br /&gt;
{{RTS|F18|Hibarnhvidar|RanikMap119|Cleric Guild|RanikMap129|Forfedhdar|Unknown|[Hawstkaal Road, North River Bank]&amp;lt;br&amp;gt;The impressive Chedik bridge spans the Segoltha to the south, rising in a sturdy granite arch above the rapids. To the north, the Dwarven-laid paving stones end abruptly, and the road becomes packed dirt, still navigable but more subject to the whims of nature.|The rock bears the sign of the monastery.}}&lt;br /&gt;
{{RTS|F19|Black Apes|RanikMap130|Boar Clan|RanikMap121|Forfedhdar|Unknown|[Paasvadh Forest, Understory]&amp;lt;br&amp;gt;Spindly shoots adorned with only a pale leaf or two spring up from a low mound in the mulch.  Whatever lay composting beneath the leaf-strewn mound is nourishing the next generation of the forest that will compete for a space in the canopy when an elder falls.|The charging boar is half visible under the rotting leaves.}}&lt;br /&gt;
{{RTS|F20|Black Goblins|RanikMap128|Boar Clan|RanikMap121|Forfedhdar|Unknown|[Hunter&#039;s Glade, Northern Tract]&amp;lt;br&amp;gt;Cooler night winds sigh among the pine boughs, creating a sense of quiet solitude broken only by the sound of the boars that inhabit the forest.  A loud grunting sound usually precedes their barreling heedlessly through the area, snapping thin saplings and turning up the smooth brown carpet of pine needles.  Frequently, they stop to sharpen their tusks or just scratch themselves on the pines&#039; rough bark, flaking chunks off and leaving the pale wood exposed.|Branded on the base of the pine is the sign of the charging boar.}}&lt;br /&gt;
{{RTS|F21|Vela&#039;Tohr Overlook|RanikMap136|Blighted Tangle (Dryad)|RanikMap134|Forfedhdar|Unknown|[Hag&#039;s Crag, Vela&#039;Tohr Overlook]&amp;lt;br&amp;gt;Shattered pieces of granite, finely dusted with tiny flecks of crystal, are strewn along the ground and encased in thin films of ice.  Occasionally, additional pieces careen down the mountainside, skittering to an abrupt halt to lie amidst the rocky debris that has accumulated.|Cut into the granite is the sign of the briar patch.}}&lt;br /&gt;
{{RTS|F22|Vela&#039;Tohr Overlook|RanikMap136|Boar Clan|RanikMap121|Forfedhdar|Unknown|[Vela&#039;Tohr Woods, Withered Foothills]&amp;lt;br&amp;gt;Small rugged pebbles and sharp rock splinters scatter the area, runoff from the majestic mountain towering above.  Random spots of green -- vegetation battling with the debris it&#039;s buried in -- offer muted color amidst the drab shards.|The chunk of debris bears the sign of the charging boar.}}&lt;br /&gt;
{{RTS|F23|Vela&#039;Tohr Overlook|RanikMap136|Cleric Guild|RanikMap129|Forfedhdar|Unknown|[Vela&#039;Tohr Woods, Withered Foothills]&amp;lt;br&amp;gt;Clinging precariously to the stony ground, scrub pines sway and rustle in time with the fickle wind.  Pebbles shift alarmingly underfoot and a few skitter over the edge of the ridge, a perilous reminder of rockslides.  Stubborn ice glints dully from the shadowed clefts in the granite cliffs.|Painted at the base of the pine is the sign of the monastery.}}&lt;br /&gt;
{{RTS|F24|Vela&#039;Tohr Overlook|RanikMap136|Hags Crag|RanikMap137|Forfedhdar|Unknown|[Vela&#039;Tohr Woods, Withered Foothills]&amp;lt;br&amp;gt;Bent and twisted by strong mountain winds, an ambitious copse of witchclaw trees struggles along the sloping rise.  Huddled in solitude at the edge of the ridge overlooking the tangle, a scraggly pine draped with veils of crone&#039;s hair moss broods over its reflection in a dark pool.|Faintly carved on the broken bough is the sign of a mountain temple.}}&lt;br /&gt;
{{RTS|F25|Vela&#039;Tohr Overlook|RanikMap136|Dark Burrows (Ogres)|RanikMap135|Forfedhdar|Unknown|[Vela&#039;Tohr Overlook, Rocky Cliff]&amp;lt;br&amp;gt;Horizontal cracks rive the rock face below, offering scant finger- and toeholds.  The slope rising above this small ledge angles inward for a slightly easier climb.  Crumbling stone and small pebbles trickle down the cliff, careening and echoing noisily as they make their rapid descent.  The temperature begins to drop considerably in the higher altitude.|You notice a trailmarker cut into a crumbling stone.Cut into stone is a stylised jagged fissure.}}&lt;br /&gt;
{{RTS|F26|Cleric Guild|RanikMap129|Vela&#039;Tohr Overlook|RanikMap136|Forfedhdar|Unknown|[Pilgrimage Trail, Overlook]&amp;lt;br&amp;gt;The trees thin to the north, exposing a warm twinkle of lights indicating a small settlement down slope.  Occasionally a small, rodent-like creature scurries out of the concealing vegetation beside the road to disappear into the thick grass on the other side.|The scratches on the stone form the sign of the snowy cliffs.}}&lt;br /&gt;
{{RTS|F27|Cleric Guild|RanikMap129|Hibarnhvidar|RanikMap119|Forfedhdar|Unknown|[Pilgrimage Trail, Vela&#039;Tohr Valley]&amp;lt;br&amp;gt;A faint orange glow rises above the dark wall from the torches and lamps of the buildings within.  Chill breezes mutter through the dry grass, carrying a faintly disturbing scent of decay and ash.|Cut into the wall is the sign of the stocky miner.}}&lt;br /&gt;
{{RTS|F28|Cleric Guild|RanikMap129|Boar Clan|RanikMap121|Forfedhdar|Unknown|[Pilgrimage Trail, Vela&#039;Tohr Valley]&amp;lt;br&amp;gt;A high wall along the dirt road prevents goats from wandering into the monastery&#039;s fields.  The intermittent, brisk snap of cloth fluttering in wind emanates from somewhere in the night off the west side of the track.|The charging boar is painted at the base of the wall.}}&lt;br /&gt;
{{RTS|F29|Dark Burrows (Ogres)|RanikMap135|Vela&#039;Tohr Overlook|RanikMap136|Forfedhdar|Unknown|[Vela&#039;Tohr Woods, Dark Burrows]&amp;lt;br&amp;gt;Damp walls close in tightly, thin rivulets of water trickling and dripping into puddles on the stone floor.  The rough granite has been partially smoothed into angular planes of chiseled rock.  A flickering torch dimly illuminates the tunnel and provides evidence that this area is regularly traveled.|You notice a trailmarker chiseled into a piece of jagged granite.}}&lt;br /&gt;
{{RTS|F30|Blighted Tangle (Dryad)|RanikMap134|Vela&#039;Tohr Overlook|RanikMap136|Forfedhdar|Unknown|[Vela&#039;Tohr Woods, Blighted Tangle]&amp;lt;br&amp;gt;Draped with tattered grey moss, the barren trees resemble skeletal black arms clad in the rotting remnants of winding sheets.  Reaching through the icy fog shrouding the forest, the dense tangle of vegetation forms an impenetrable barrier blocking passage at nearly every turn.|Barely visible under the dropping moss is the sign of the snowy cliffs.}}&lt;br /&gt;
{{RTS|F31|Hags Crag|RanikMap137|Vela&#039;Tohr Overlook|RanikMap136|Forfedhdar|Unknown|[Hag&#039;s Crag, Cliff Ledge]&amp;lt;br&amp;gt;Nature&#039;s hand has carved out a steep escarpment that leads upwards.  Wind-filled tempests and natural elements have eroded and shaped it lovingly -- a harsh testament to the power they wield.|Cut into the side of the eroded boulder is the sign of the snowy cliffs.}}&lt;br /&gt;
{{RTS|F32|Ferry to Ain Ghazal|RanikMap115|Shard|RanikMap70|Forfedhdar to Ilithi|Unknown|[Haalikshal Highway, Himineldar Shel to Ain Ghazal]&amp;lt;br&amp;gt;The road moves among low hills, through a patchwork quilt of fields and wood lots. The cry of a boatman on the nearby river breaks the night silence from time to time.|A clear representation of a tall spire is painted on the smooth rock.}}&lt;br /&gt;
{{RTS|F33|Raven&#039;s Point|RanikMap126|Mountain Giants|RanikMap125|Forfedhdar|Unknown|[Seord Kerwaith, Walls of Raven&#039;s Point]&amp;lt;br&amp;gt;The sweet aroma of pipe tobacco and rum drifts into the area from somewhere beyond the battle-scarred walls of Raven&#039;s Point, carried upon the bitter cold mountain air that swirls about the crystalline valley. Several rows of icicles cling to the sharpened peaks of the rough-cut walls, trembling slightly as the fur-clad guards stomp along their patrols with military precision.|The base of the wall bears a scratched representation of a mountain trail.}}&lt;br /&gt;
{{RTS|F34|Raven&#039;s Point|RanikMap126|Ferry to Ain Ghazal|RanikMap115|Forfedhdar|Unknown|[Seord Kerwaith, Walls of Raven&#039;s Point]&amp;lt;br&amp;gt;Rough-cut wooden beams set firmly into the frozen ground mark the exterior of the outpost, forming an impenetrable barrier that sinks seamlessly into the black stone walls of the valley. The clanking thud of armored boots striking the battlements perched atop the walls of Raven&#039;s Point echo amongst the curling ice structures that line the valley floor.|The branding on the beam shows the sign of the split river.}}&lt;br /&gt;
{{RTS|F35|Raven&#039;s Point|RanikMap126|Hibarnhvidar|RanikMap115|Forfedhdar|Unknown|[Seord Kerwaith, Crystalline Gorge]&amp;lt;br&amp;gt;The distant sound of chatter and the warm scent of fresh cooking sizzling on an open fire drifts over on the chill mountain air from somewhere behind the walls of Raven&#039;s Point to the south. A maze of curious ice formations fill the interior of the valley, casting tangled shadows upon the dark walls that enclose this sheltered black rock gorge.|Chiseled marks form an image of a stocky miner on the boulder.}}&lt;br /&gt;
{{RTS|F36|Raven&#039;s Point|RanikMap126|Seord Kerwaith|RanikMap126|Forfedhdar|Unknown|[Seord Kerwaith, Crystalline Gorge]&amp;lt;br&amp;gt;The darkened walls that enclose the pass widen to give ample space for a small army to pass with room to spare. The black stone, covered in a semitransparent ice, glistens in the available light cast from the small portion of sky overhead.  Every minute sound is magnified nearly tenfold as it reverberates off the thick walls, filling the barren pass with curious echoes.|A white tipped peak can be made out under the icy sheen.}}&lt;br /&gt;
{{RTS|F37|Seord Kerwaith|RanikMap126|Ferry to Ain Ghazal|RanikMap115|Forfedhdar|Unknown|[Seord Kerwaith, Mountainside]&amp;lt;br&amp;gt;Tumbled blocks of shattered ice, snow, and fractured rock cover the mountainside trail in an unstable layer, evidence of a recent avalanche. Gigantic boulders, their surfaces scratched and gouged, speak of the violent nature of the slide.&amp;lt;br&amp;gt;Barely visible in the darkness, tumbled blocks of shattered ice, snow, and fractured rock cover the mountainside trail in an unstable layer, evidence of a recent avalanche. Gigantic boulders, their surfaces scratched and gouged, speak of the violent nature of the slide.|Cut into the boulder is the sign of the split river.}}&lt;br /&gt;
{{RTS|F38|Seord Kerwaith|RanikMap126|Jeol&#039;gelvmoraen|RanikMap127|Forfedhdar|Unknown|[Seord Kerwaith, Mountainside]&amp;lt;br&amp;gt;Winding deeper into the mountains, the narrow trail is all but hidden in the snow-covered rock and scree. Periodically, the blowing snow lessens and the briefest glimpse of a stone structure can be seen rising between two peaks in the distance. Around each bend in the trail another towering mountain rises.|The trailmarker shows a stylised representation of an icy stalactite.}}&lt;br /&gt;
{{RTS|F39|Seord Kerwaith|RanikMap126|Raven&#039;s Point|RanikMap127|Forfedhdar|Unknown|[Seord Kerwaith, A High Promontory]&amp;lt;br&amp;gt;Like the spine of a sleeping dragon, the high ridgeline twists and winds its way through the mountains.  Fractured rock and stony spires rise into the sky, while fathomless chasms and fissures reach into the heart of the range. Rolling plains can be seen in the distance.  Meandering between outcroppings and across deep channels, the small trail leads travelers across the promontory. The rockslides and avalanches common to this area are evidenced by frequent rumblings heard echoing across the mountains.|The rock shows an image of a raven in flight.}}&lt;br /&gt;
{{RTS|F40|Seord Kerwaith|RanikMap126|The Black Spire|RanikMap142?|Forfedhdar|Unknown|[Seord Kerwaith, Mountainside]&amp;lt;br&amp;gt;Subjected to ferocious winds, this region of the mountain pass is nearly devoid of snow.  Barren rock outcroppings, some covered with a thick layer of ice, lend an eerie sense of desolation to the landscape. Little survives the bitter temperatures and the infertile mountain soil is incapable of supporting all but the most primitive of life forms. Hidden between some of the larger boulders, small patches of snow struggle to maintain a foothold on the mountain.|On the side of the boulder is the sign of the black spire.}}&lt;br /&gt;
{{RTS|F41|Seord Kerwaith|RanikMap126|Mountain Giants|RanikMap125|Forfedhdar|Unknown|[Seord Kerwaith, A Narrow Ledge]&amp;lt;br&amp;gt;Shattered buttes loom along the horizon, carved by the eroding effects of snow and ice over the centuries into gigantic fissures and chasms, forming small rocky minarets. The spiny pinnacles thrust up into the sky like ancient watch towers, guardians over an inhospitable land. High above, a natural stone bridge connects the mountain to a distant butte.|The sign of the mountain trail is cut into the stone.}}&lt;br /&gt;
{{RTS|F42|Seord Kerwaith|RanikMap126|Ice Cavern|RanikMap125|Forfedhdar|Unknown|[Seord Kerwaith, Mountainside]&amp;lt;br&amp;gt;Raging winds assault the range of mountains on a continual basis, many of the highest peaks are hidden behind obscuring clouds of swirling ice crystals.  Little survives in this frigid climate, the last vestiges of plant life suffocated long ago beneath a chilling blanket of snow. Animals once thrived in these mountains, but have since abandoned this inhospitable region for more temperate climes. Cold and heartless, the ancient mountains look down upon the weary traveler with disdain and contempt.|The scratched markings form the image of an ice-rimmed cave.}}&lt;br /&gt;
{{RTS|F43|Jeol&#039;gelvmoraen|RanikMap127|Seord Kerwaith|RanikMap126|Forfedhdar|Unknown|[Jeol&#039;gelvmoraen, Ice Grottos]&amp;lt;br&amp;gt;Shifting beams of dancing sunlight filter in though a partially obstructed opening that splits the pinnacle of the ceiling, causing the surrounding walls to glisten like a freshly cut diamond. Snow-dusted icicles hang between the rough patches of stone that protrude from the foot of the gap, stretching down the faceted walls almost to the floor.|Painted on the wall is the sign of the white-tipped peak.}}&lt;br /&gt;
{{RTS|F44|Jeol&#039;gelvmoraen|RanikMap127|Mountain Giants|RanikMap125|Forfedhdar|Unknown|[Jeol&#039;gelvmoraen, Ice Grottos]&amp;lt;br&amp;gt;Countless niches, cut into the otherwise smooth surface of the shimmering pale blue ice, reach up to the stalactite-lined ceiling. Several matted white pelts, each bearing large and unsightly stains, rest atop thick beds of straw and decayed plant matter that line the frozen floor of each niche. Small shards of white bone and tattered bits of armor have been neatly piled near a frozen basin dug into the ground, surrounded in a liberal dusting of fine black ash.|The corner of the pelt bears the sign of the mountain trail.}}&lt;br /&gt;
{{RTS|F45|Ice Cavern|RanikMap125|Seord Kerwaith|RanikMap126|Forfedhdar|Unknown|[Himineldar Shel, Ice Cavern]&amp;lt;br&amp;gt;Claustrophobia easily affects those susceptible, as perspective in here is skewed: the floor slopes slightly upward while the ceiling seems to plunge suddenly, looming just above a Gor&#039;Tog&#039;s head. Protrusions of thicker ice along the tunnel-like walls narrow the passageway further.|Chipped into the wall is the sign of the white-rimmed peak.}}&lt;br /&gt;
{{RTS|F46|Ice Cavern|RanikMap125|Mountain Giants|RanikMap125|Forfedhdar|Unknown|[Himineldar Shel, Ice Cavern]&amp;lt;br&amp;gt;Slippery tunnels, narrowed by ice, seem to twist and turn in no ordered direction. A huge stalagmite forming here hampers progress even further. Slick deposits of lime and frost coat the floor so thickly that in places only the most agile can safely pass between it and the ceiling.|The rock set into a carved hollow in the stalagmite bears a painted image of a mountain trail.}}&lt;br /&gt;
{{RTS|F47|Mountain Giants|RanikMap125|Ice Cavern|RanikMap125|Forfedhdar|Unknown|[In the Crater, Communal Area]&amp;lt;br&amp;gt;Clearly composed of broken pieces of caravans and wagons, a large, disorganized semicircle of debris occupies the center of the area.  One oddly decorated caravan remains mostly intact, placed by itself beneath a small ledge. Darkened areas on the ground are in the cleared area inside the circle.|The image of an ice rimmed cave is clear on the wood.}}&lt;br /&gt;
{{RTS|F48|Mountain Giants|RanikMap125|The Black Spire|RanikMap142?|Forfedhdar|Unknown|[In the Crater, The Pit]&amp;lt;br&amp;gt;Moving around a line of pine trees, the rise in the ground prevents falling into the deep pit that fills the whole area. A ledge overhangs the pit, allowing any available light to penetrate but still protecting it from weather.  The only passable path seems to be to the northwest, as other ways are blocked by looming obstacles in the darkness.|The base of the boulder shows the sign of the black spire.}}&lt;br /&gt;
{{RTS|F49|Mountain Giants|RanikMap125|Raven&#039;s Point|RanikMap127|Forfedhdar|Unknown|[On the Mountainside, Stony Trail]&amp;lt;br&amp;gt;Stones underfoot make traversing the trail precarious, as every step dislodges bits of rubble to bounce away into the darkness. On one side of the trail, scrub and sturdy pines cling tenaciously to the boulders that jut out from the mountainside. On the other is air, though a fall here would deal little damage.|Perched on the limb is a small polished wooden raven in flight.}}&lt;br /&gt;
{{RTS|F50|Gear Gate|RanikMap141|Gilen Otso Steppes|RanikMap71|Forfedhdar to Ilithi|Unknown|[Seord Kerwaith, Shadowed Copse]&amp;lt;br&amp;gt;The densely packed trees tower above the winding path, their canopies growing together to cast shifting shadows along the rocky trail. The rustle of leaves trickles down from the lush treetops as flying squirrels leap from branch to branch, chattering noisily as they jump though the sea of green leaves.|Hanging from the branch is a rough wooden standing horse.}}&lt;br /&gt;
{{RTS|F51|Western Road (gryphons)|RanikMap141|Shard|RanikMap70|Forfedhdar to Ilithi|Unknown|[The Western Road, Foothills]&amp;lt;br&amp;gt;Northward lies a heavily forested region cast in shade so deep it&#039;s hard to see more than a score of yards in that direction. To the south the forest is not so dense, although the trees and the ridges still limit the line of sight.|Burned into the limb is a representation of a tall spire.}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Ranger]]&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Ranik_Maps&amp;diff=203</id>
		<title>Ranik Maps</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Ranik_Maps&amp;diff=203"/>
		<updated>2011-03-12T17:49:22Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOEDITSECTION__&lt;br /&gt;
&lt;br /&gt;
[[Mapmakers Timeline]] - A time-line of various cartographers of Elanthia.&lt;br /&gt;
&lt;br /&gt;
[[Zone Map]] - An overview map of [[Elanthia]] used in distance and direction calculations.&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
{{RanikMapKey}}&lt;br /&gt;
&lt;br /&gt;
==Curent Event Maps==&lt;br /&gt;
&lt;br /&gt;
== Alphabetical list, points of interest ==&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
[[RanikMap61b  | &#039;&#039;&#039;Acenamacra Village&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap99  | &#039;&#039;&#039;Aesry Surlaenis&#039;a&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap114  | &#039;&#039;&#039;Ain Ghazal&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap7b  | &#039;&#039;&#039;Arthe Dale&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap121  | &#039;&#039;&#039;Boar Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap1  | &#039;&#039;&#039;Crossing&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap13  | &#039;&#039;&#039;Dirge&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap41  | &#039;&#039;&#039;El&#039;Bain&#039;s Stop&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap106  | &#039;&#039;&#039;Hara&#039;jaal&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap30  | &#039;&#039;&#039;Haven (Riverhaven)&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap117  | &#039;&#039;&#039;Hibarnhvidar, Inner&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap116  | &#039;&#039;&#039;Hibarnhvidar, Outer&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap71a  | &#039;&#039;&#039;Horse Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap112  | &#039;&#039;&#039;Ilaya Taipa&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap9  | &#039;&#039;&#039;Kaerna Village&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap5a  | &#039;&#039;&#039;Knife Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap40  | &#039;&#039;&#039;Langenfirth&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
| width=&amp;quot;20&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
[[RanikMap61  | &#039;&#039;&#039;Leth Deriel&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap108  | &#039;&#039;&#039;M&#039;riss&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap107  | &#039;&#039;&#039;Mer&#039;kresh&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap47  | &#039;&#039;&#039;Muspar&#039;I&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap90  | &#039;&#039;&#039;Ratha First and Second Tiers&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap91  | &#039;&#039;&#039;Ratha Third and Fourth Tiers&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap127  | &#039;&#039;&#039;Raven&#039;s Point&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap30  | &#039;&#039;&#039;Riverhaven&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap34a  | &#039;&#039;&#039;Rossman&#039;s Landing&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap67  | &#039;&#039;&#039;Shard&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap149  | &#039;&#039;&#039;Siksraja&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap66a  | &#039;&#039;&#039;Steelclaw Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap42  | &#039;&#039;&#039;Therenborough&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap35  | &#039;&#039;&#039;Throne City&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap4a  | &#039;&#039;&#039;Tiger Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap5  | &#039;&#039;&#039;Wolf Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Zoluren - The Crossing and Surrounding Areas==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap0  | Map 0 ]] - Jadewater Mansion, new players to the game begin here at the Tenderfoot Inn&lt;br /&gt;
* [[RanikMap1  | Map 1 ]] - &#039;&#039;&#039;The Crossing&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap1a  | Map 1a ]] - Crossing Homesites, Town Hall, and Bathouse&lt;br /&gt;
* [[RanikMap1b  | Map 1b ]] - Crossing Communal Center (Veranda)&lt;br /&gt;
* [[RanikMap1c  | Map 1c ]] - Amusement Park&lt;br /&gt;
* [[RanikMap1d  | Map 1d ]] - Crossing Guilds&lt;br /&gt;
* [[RanikMap1e  | Map 1e ]] - More Crossing Guilds&lt;br /&gt;
* [[RanikMap1f  | Map 1f ]] - The Shipyard&lt;br /&gt;
* [[RanikMap1g  | Map 1g ]] - Miscellaneous Crossing Interiors&lt;br /&gt;
* [[RanikMap1h  | Map 1h ]] - Aesthene&#039;s Close&lt;br /&gt;
* [[RanikMap1i  | Map 1i ]] - The Raven&#039;s Court&lt;br /&gt;
* [[RanikMap2  | Map 2 ]] - Crossing Temple&lt;br /&gt;
* [[RanikMap2a  | Map 2a ]] - Crossing Temple: Eyes of the Thirteen&lt;br /&gt;
* [[RanikMap2b  | Map 2b ]] - Crossing Temple: Temple Interiors&lt;br /&gt;
* [[RanikMap2c  | Map 2c ]] - Crossing Temple: Temple Watchtowers&lt;br /&gt;
* [[RanikMap2d  | Map 2d ]] - Crossing Temple: Escape Tunnels&lt;br /&gt;
* [[RanikMap3  | Map 3 ]] - Outside the West Gate + Lake of Dreams&lt;br /&gt;
* [[RanikMap3a  | Map 3a ]] - Temple Hill Housing Area&lt;br /&gt;
* [[RanikMap4  | Map 4 ]] - Goblins + The Hunting Preserve&lt;br /&gt;
* [[RanikMap4a  | Map 4a ]] - &#039;&#039;&#039;Tiger Clan&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap5  | Map 5 ]] - Rocky Outcrop + &#039;&#039;&#039;Wolf Clan&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap5a  | Map 5a ]] - &#039;&#039;&#039;Knife Clan&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap6  | Map 6 ]] - Outside the North Gate + Monastery&lt;br /&gt;
* [[RanikMap6a  | Map 6a ]] - Brambles of the North Gate&lt;br /&gt;
* [[RanikMap8  | Map 8 ]] - Outside the East Gate + Moonie Guild&lt;br /&gt;
* [[RanikMap8a  | Map 8a ]] - Lost Crossing + The Buried Mansion&lt;br /&gt;
* [[RanikMap8b  | Map 8b ]] - Ulf&#039;Hara Keep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Zoluren - The Northern Trade Route to Haven Ferry==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap7  | Map 7 ]] - NE gate to Arthe&lt;br /&gt;
* [[RanikMap7a  | Map 7a ]] - Premie Hunting Area, Vineyards&lt;br /&gt;
* [[RanikMap7b  | Map 7b ]] - &#039;&#039;&#039;Town of Arthe Dale&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap9  | Map 9 ]] - NTR through &#039;&#039;&#039;Kaerna Village&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap9a  | Map 9a ]] - Journalai Route, Rock Trolls&lt;br /&gt;
* [[RanikMap9b  | Map 9b ]] - Sorrow&#039;s Reach&lt;br /&gt;
* [[RanikMap10  | Map 10 ]] - Stone Clan&lt;br /&gt;
* [[RanikMap10a  | Map 10a ]] - Oeblicher&lt;br /&gt;
* [[RanikMap11  | Map 11 ]] - NTR, including Vipers + Rock Guardians&lt;br /&gt;
* [[RanikMap11a  | Map 11a ]] - Leucros and Vipers&lt;br /&gt;
* [[RanikMap12  | Map 12 ]] - More NTR + Reavers&lt;br /&gt;
* [[RanikMap12a  | Map 12a ]] - Dense Copse + Temple&lt;br /&gt;
* [[RanikMap13  | Map 13 ]] - Even More NTR + &#039;&#039;&#039;Dirge&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap13a  | Map 13a ]] - North Roads Caravansary&lt;br /&gt;
* [[RanikMap14  | Map 14 ]] - Blue-Belly Crocodile Area, Homes, a few other things&lt;br /&gt;
* [[RanikMap14a  | Map 14a ]] - Gate of Souls&lt;br /&gt;
* [[RanikMap14b  | Map 14b ]] - Greater Fist&lt;br /&gt;
* [[RanikMap14c  | Map 14c ]] - Swim to Haven!&lt;br /&gt;
* [[RanikMap14d  | Map 14d ]] - Haven Moon Mage Guild&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Therengia - Riverhaven and Throne City==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap30  | Map 30 ]] - &#039;&#039;&#039;The Grande City of Riverhaven&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap30a  | Map 30a ]] - Pinewoods and Northeast Wilds&lt;br /&gt;
* [[RanikMap30b  | Map 30b ]] - Dunshade Manor&lt;br /&gt;
* [[RanikMap30c  | Map 30c ]] - Magnolia Corner&lt;br /&gt;
* [[RanikMap31  | Map 31 ]] - Haven North Gate and East Gate&lt;br /&gt;
* [[RanikMap31a  | Map 31a ]] - Zaulfung, the &amp;quot;Devil&#039;s Swamp&amp;quot;&lt;br /&gt;
* [[RanikMap31b  | Map 31b ]] - Trackless Swamps&lt;br /&gt;
* [[RanikMap31c  | Map 31c ]] - Pejek Bog&lt;br /&gt;
* [[RanikMap31d  | Map 31d ]] - Maelshyve&#039;s Fortress&lt;br /&gt;
* [[RanikMap31e  | Map 31e ]] - Abandoned Castle&lt;br /&gt;
* [[RanikMap32  | Map 32 ]] - Haven West Gate&lt;br /&gt;
* [[RanikMap32a  | Map 32a ]] - West Wilds, Dark Tunnels&lt;br /&gt;
* [[RanikMap33  | Map 33 ]] - Road to Theren&lt;br /&gt;
* [[RanikMap34  | Map 34 ]] - Mistwood Forest&lt;br /&gt;
* [[RanikMap34a  | Map 34a ]] - &#039;&#039;&#039;Town of Rossman&#039;s Landing&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap34b  | Map 34b ]] - Rossgallan Keep and Manor House&lt;br /&gt;
* [[RanikMap34c  | Map 34c ]] - Sky Giants and Trail to Theren&lt;br /&gt;
* [[RanikMap34d  | Map 34d ]] - Forest Gryphons&lt;br /&gt;
* [[RanikMap35  | Map 35 ]] - &#039;&#039;&#039;Throne City&#039;&#039;&#039;, thugs and such&lt;br /&gt;
* [[RanikMap35a  | Map 35a ]] - Faldesu Inlet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Therengia - Langenfirth to Muspar&#039;i==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap40  | Map 40 ]] - &#039;&#039;&#039;The beautiful town of Langenfirth&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap40a  | Map 40a ]] - Fendryads in Langenfirth&lt;br /&gt;
* [[RanikMap40b  | Map 40b ]] - Lang Homes&lt;br /&gt;
* [[RanikMap146  | Map 146 ]] - Road to Siksraja, forest&lt;br /&gt;
* [[RanikMap147  | Map 147 ]] - Road to Siksraja, Svesinek Cels&lt;br /&gt;
* [[RanikMap148  | Map 148 ]] - Svesinek Cels near Siksraja - brocket deer&lt;br /&gt;
* [[RanikMap149  | Map 149 ]] - &#039;&#039;&#039;Rakash Village: Siksraja&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap41  | Map 41 ]] - The road from Lang to Theren (&#039;&#039;&#039;El&#039;Bain&#039;s Stop&#039;&#039;&#039;)&lt;br /&gt;
* [[RanikMap41a  | Map 41a ]] - Vultures and bone wolves&lt;br /&gt;
* [[RanikMap42  | Map 42 ]] - &#039;&#039;&#039;The City of Therenborough&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap42a  | Map 42a ]] - Theren Keep&lt;br /&gt;
* [[RanikMap43  | Map 43 ]] - Gypsy Marauders. Gotta love &#039;em&lt;br /&gt;
* [[RanikMap44  | Map 44 ]] - Fornsted Village&lt;br /&gt;
* [[RanikMap45  | Map 45 ]] - Arnshal Road, between Fornsted and Muspar&#039;i&lt;br /&gt;
* [[RanikMap46  | Map 46 ]] - Velakan Trade Road&lt;br /&gt;
* [[RanikMap46a  | Map 46a ]] - Velaka Desert&lt;br /&gt;
* [[RanikMap47  | Map 47 ]] - &#039;&#039;&#039;The Trade City of Muspar&#039;i&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap47a  | Map 47a ]] - Musparan Warrior Mage Guild&lt;br /&gt;
* [[RanikMap47b  | Map 47b ]] - World&#039;s End Apartments - Moneygrubbers&lt;br /&gt;
* [[RanikMap48  | Map 48 ]] - Haizen Cugis&lt;br /&gt;
&lt;br /&gt;
==Zoluren - Leth Deriel and the Southern Trade Route==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap60  | Map 60 ]] - STR from the ferry to Leth&lt;br /&gt;
* [[RanikMap60a  | Map 60a ]] - Chelsea Overlook&lt;br /&gt;
* [[RanikMap60b  | Map 60b ]] - River Sprites and Segoltha River&lt;br /&gt;
* [[RanikMap61  | Map 61 ]] - &#039;&#039;&#039;The Town of Leth Deriel&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap61a  | Map 61a ]] - Boggy Marsh of Leth, Moss Meys&lt;br /&gt;
* [[RanikMap61b  | Map 61b ]] - &#039;&#039;&#039;Acenamacra Village&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap61c  | Map 61c ]] - Treehopper Toads&lt;br /&gt;
* [[RanikMap62  | Map 62 ]] - STR from Leth to the Gondola&lt;br /&gt;
* [[RanikMap62a  | Map 62a ]] - Tasmine&#039;s Rest&lt;br /&gt;
* [[RanikMap62b  | Map 62b ]] - The Frozen Heavens&lt;br /&gt;
* [[RanikMap63  | Map 63 ]] - Oshu&#039;ehhrsk Manor grounds&lt;br /&gt;
* [[RanikMap63a  | Map 63a ]] - Oshu&#039;ehhrsk Manor&lt;br /&gt;
* [[RanikMap111  | Map 111 ]] - Road to Ilaya Taipa&lt;br /&gt;
* [[RanikMap112  | Map 112 ]] - &#039;&#039;&#039;Ilaya Taipa&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap112a  | Map 112a ]] - Ilaya Taipa Harbor&lt;br /&gt;
* [[RanikMap113  | Map 113 ]] - Storm Bulls&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ilithi - Shard, STR and Horse Clan==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap64  | Map 64 ]] - STR From the Gondola&lt;br /&gt;
* [[RanikMap64a  | Map 64a ]] - Dragon&#039;s Spine Fortress&lt;br /&gt;
* [[RanikMap64b  | Map 64b ]] - Shard Homesites&lt;br /&gt;
* [[RanikMap64c  | Map 64c ]] - Darkmist Moor&lt;br /&gt;
* [[RanikMap64d  | Map 64d ]] - The Abyss beneath Darkmist Moor&lt;br /&gt;
* [[RanikMap65  | Map 65 ]] - Under the Gondola&lt;br /&gt;
* [[RanikMap66  | Map 66 ]] - Bottom of the STR and Road to Shard&lt;br /&gt;
* [[RanikMap66a  | Map 66a ]] - &#039;&#039;&#039;Steelclaw Clan&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap66b  | Map 66b ]] - S&#039;sugi Malchatas&lt;br /&gt;
* [[RanikMap66c  | Map 66c ]] - Red-Bristled Gremlins&lt;br /&gt;
* [[RanikMap67  | Map 67 ]] - &#039;&#039;&#039;The City of Shard&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap67a  | Map 67a ]] - Shard&#039;s Great Tower&lt;br /&gt;
* [[RanikMap67b  | Map 67b ]] - Undershard.... spooky...&lt;br /&gt;
* [[RanikMap67c  | Map 67c ]] - Shard&#039;s Guilds&lt;br /&gt;
* [[RanikMap67d  | Map 67d ]] - Shard Temples of Light and Dark&lt;br /&gt;
* [[RanikMap67e  | Map 67e ]] - Shard&#039;s South Bridge&lt;br /&gt;
* [[RanikMap68  | Map 68 ]] - Outside the South Gate of Shard&lt;br /&gt;
* [[RanikMap68a  | Map 68a ]] - Darkling Wood&lt;br /&gt;
* [[RanikMap68b  | Map 68b ]] - Blackthorn Canyon - Lost Grounds&lt;br /&gt;
* [[RanikMap69  | Map 69 ]] - Adan&#039;f South of Shard&lt;br /&gt;
* [[RanikMap69a  | Map 69a ]] - Ice Caves south of Shard&lt;br /&gt;
* [[RanikMap70  | Map 70 ]] - Outside the West gate of Shard&lt;br /&gt;
* [[RanikMap70a  | Map 70a ]] - Crystal Forest housing area&lt;br /&gt;
* [[RanikMap71  | Map 71 ]] - Road to horse clan + hunting&lt;br /&gt;
* [[RanikMap71a  | Map 71a ]] - &#039;&#039;&#039;Horse Clan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Qi Reshalia - Ratha and Taisgath==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap90  | Map 90 ]] - &#039;&#039;&#039;First and Second Tiers of Ratha&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap90a  | Map 90a ]] - Wreck of the Seerah&lt;br /&gt;
* [[RanikMap90b  | Map 90b ]] - Kra&#039;hei Hatchlings&lt;br /&gt;
* [[RanikMap90c  | Map 90c ]] - Ehhrsk Highway&lt;br /&gt;
* [[RanikMap90d  | Map 90d ]] - Taisgath Island&lt;br /&gt;
* [[RanikMap90e  | Map 90e ]] - Abandoned Neighborhood (Celpeze)&lt;br /&gt;
* [[RanikMap91  | Map 91 ]] - &#039;&#039;&#039;Third and Fourth Tiers of Ratha&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap91a  | Map 91a ]] - Cavern of glass, moruyns, aka scorpions&lt;br /&gt;
* [[RanikMap91b  | Map 91b ]] - Palm Inn&lt;br /&gt;
* [[RanikMap92  | Map 92 ]] - Undead in Ratha&lt;br /&gt;
* [[RanikMap93  | Map 93 ]] - Reshalian Trade Road&lt;br /&gt;
* [[RanikMap94  | Map 94 ]] - Old Fields Road&lt;br /&gt;
* [[RanikMap94a  | Map 94a ]] - Tembat Nai Itan&lt;br /&gt;
* [[RanikMap95  | Map 95 ]] - Reshalian Coastal Road&lt;br /&gt;
* [[RanikMap97  | Map 97 ]] - Pokekehekepi Beach&lt;br /&gt;
* [[RanikMap97a  | Map 97a ]] - Korgy (The rest of Poke beach)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Qi Reshalia - Aesry==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap98  | Map 98 ]] - Road to Aesry&lt;br /&gt;
* [[RanikMap98a  | Map 98a ]] - Aesry Sea Caves&lt;br /&gt;
* [[RanikMap98b  | Map 98b ]] - Aesry Cliffs, Blood wolves, and Frosties/Snobs&lt;br /&gt;
* [[RanikMap98c  | Map 98c ]] - Aesry Docks, Cliffs&lt;br /&gt;
* [[RanikMap99  | Map 99 ]] - &#039;&#039;&#039;City of Aesry Surlaenis&#039;a&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap99a  | Map 99a ]] - Tethloren Island&lt;br /&gt;
* [[RanikMap99b  | Map 99b ]] - Hafwas/ La&#039;tamis on Aesry&lt;br /&gt;
* [[RanikMap99c  | Map 99c ]] - Aesry Cemetery&lt;br /&gt;
* [[RanikMap99d  | Map 99d ]] - Aesry Swimming&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Qi Reshalia - Hara&#039;jaal and Rissan Territory==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap106  | Map 106 ]] - &#039;&#039;&#039;Hara&#039;jaal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap107  | Map 107 ]] - &#039;&#039;&#039;Mer&#039;kresh&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap107a  | Map 107a ]] - Celpeze on Mer&#039;kresh&lt;br /&gt;
* [[RanikMap107b  | Map 107b ]] - The Mer&#039;kresh Guildhalls&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap108  | Map 108 ]] - &#039;&#039;&#039;M&#039;riss&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap109  | Map 109 ]] - M&#039;riss Mountain Trail&lt;br /&gt;
* [[RanikMap109a  | Map 109a ]] - Altanen River&lt;br /&gt;
* [[RanikMap109b  | Map 109b ]] - Forlorn Hope Cave&lt;br /&gt;
* [[RanikMap109c  | Map 109c ]] - Dunes of Despair&lt;br /&gt;
* [[RanikMap109d  | Map 109d ]] - Lowlands&lt;br /&gt;
* [[RanikMap110  | Map 110 ]] - M&#039;riss Dunes&lt;br /&gt;
* [[RanikMap110a  | Map 110a ]] - Penal Colony&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forfedhdar - Ain Ghazal==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap114  | Map 114 ]] - &#039;&#039;&#039;Ain Ghazal&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap114a  | Map 114a ]] - Cave Trolls&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forfedhdar - Hibarnhvidar==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap115  | Map 115 ]] - Road to Hibarnhvidar &lt;br /&gt;
* [[RanikMap116  | Map 116 ]] - &#039;&#039;&#039;Outer Hibarnhvidar&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap116a  | Map 116a ]] - Orphanage, The Singing Raven, The Three Turnips&lt;br /&gt;
* [[RanikMap116b  | Map 116b ]] - Barbarian &amp;amp; Trader Guild&lt;br /&gt;
* [[RanikMap117  | Map 117 ]] - &#039;&#039;&#039;Inner Hibarnhvidar&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap117a  | Map 117a ]] - Jewelry Shop, The Thirteenth Passage &amp;amp; City Offices&lt;br /&gt;
* [[RanikMap117b  | Map 117b ]] - Kertigen Temple&lt;br /&gt;
* [[RanikMap118  | Map 118 ]] - Upper Caverns of Inner Hibarnhvidar&lt;br /&gt;
* [[RanikMap118a  | Map 118a ]] - Upper Caverns Home Sites&lt;br /&gt;
* [[RanikMap118b  | Map 118b ]] - Trabe Plateau&lt;br /&gt;
* [[RanikMap118c  | Map 118c ]] - Moon Mage, Empath &amp;amp; Bard Guild&lt;br /&gt;
* [[RanikMap118d  | Map 118d ]] - Paladin &amp;amp; War Mage Guild&lt;br /&gt;
* [[RanikMap118e  | Map 118e ]] - Firecats&lt;br /&gt;
* [[RanikMap119  | Map 119 ]] - Hawstkaal Road Part 1&lt;br /&gt;
* [[RanikMap120  | Map 120 ]] - Hawstkaal Road Part 2&lt;br /&gt;
* [[RanikMap122  | Map 122 ]] - Great Salt Road&lt;br /&gt;
* [[RanikMap123  | Map 123 ]] - Himineldar Shel&lt;br /&gt;
* [[RanikMap123a  | Map 123a ]] - Momma&#039;s Bed &amp;amp; Breakfast &lt;br /&gt;
* [[RanikMap124  | Map 124 ]] - Abandoned Mines &lt;br /&gt;
* [[RanikMap125  | Map 125 ]] - Mountain Giants &amp;amp; Frost Angiswaerd&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forfedhdar - Boar Clan &amp;amp; Vela&#039;tohr Valley==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap121  | Map 121 ]] - &#039;&#039;&#039;Boar Clan&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap121a  | Map 121a ]] - Ranger Guild&lt;br /&gt;
* [[RanikMap128  | Map 128 ]] - Hunter&#039;s Glade&lt;br /&gt;
* [[RanikMap128a  | Map 128a ]] - Liirewsag River&lt;br /&gt;
* [[RanikMap130  | Map 130 ]] - Paasvadh Forest Understory&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap129  | Map 129 ]] - Pilgrimage Trail&lt;br /&gt;
* [[RanikMap131  | Map 131 ]] - Cleric Guild&lt;br /&gt;
* [[RanikMap132  | Map 132 ]] - Bloodvines&lt;br /&gt;
* [[RanikMap133  | Map 133 ]] - Adder&#039;s Coil&lt;br /&gt;
* [[RanikMap134  | Map 134 ]] - Blighted Tangle&lt;br /&gt;
* [[RanikMap135  | Map 135 ]] - Dark Burrows&lt;br /&gt;
* [[RanikMap136  | Map 136 ]] - Vela&#039;Tohr Overlook&lt;br /&gt;
* [[RanikMap137  | Map 137 ]] - Hag&#039;s Crag&lt;br /&gt;
* [[RanikMap138  | Map 138 ]] - Asketi&#039;s Mount&lt;br /&gt;
* [[RanikMap139  | Map 139 ]] - Adder&#039;s Nest&lt;br /&gt;
* [[RanikMap140  | Map 140 ]] - Temple of the North Wind: Catacombs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forfedhdar - Raven&#039;s Point==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap126  | Map 126 ]] - Seord Kerwaith &lt;br /&gt;
* [[RanikMap127  | Map 127 ]] - Jeol Moradu &amp;amp; &#039;&#039;&#039;Raven&#039;s Point&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap141  | Map 141 ]] - Crystalline Gorge/Shadowed Copse/Western Road&lt;br /&gt;
* [[RanikMap142  | Map 142 ]] - Black Spire&lt;br /&gt;
* [[RanikMap143  | Map 143 ]] - Hrendh Skogar&lt;br /&gt;
* [[RanikMap144  | Map 144 ]] - Cragstone Vale&lt;br /&gt;
* [[RanikMap145  | Map 145 ]] - Bramble Snarl&lt;br /&gt;
&lt;br /&gt;
==Past Event and Special Maps==&lt;br /&gt;
&#039;&#039;This section is for maps of special areas or events that occurred in the past and are not currently valid.&#039;&#039;&lt;br /&gt;
*[[Microcosm_(Map)|The Microcosm]] in the Astral Plane.&lt;br /&gt;
*[[Chris&#039;s Mass Festival 389]], took place in [[Leth Deriel]].&lt;br /&gt;
*[[Hollow Eve Festival 392 Map]] - [[Hollow Eve Festival 392  | Festival of the Gods 2008 / Hollow Eve Festival 392]], took place in [[RanikMap116  | Hibarnhvidar ]]&lt;br /&gt;
* [[Magma Falls Mini-Festival | Magma Falls Mini-Festival 395 Map]]&lt;br /&gt;
* [[Hollow Eve Festival 396 Map]]&lt;br /&gt;
* [[Guildfest 398]]&lt;br /&gt;
* [[Hollow Eve 399 Map]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Nimbus&amp;diff=176179</id>
		<title>Nimbus</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Nimbus&amp;diff=176179"/>
		<updated>2011-03-12T17:33:07Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Nimbus&lt;br /&gt;
|MaxCap=360?&lt;br /&gt;
|BodyType=amorphous&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=Yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Leth Deriel&lt;br /&gt;
|MapList=*{{rmap|62 | Southern Trade Route (62)}}&lt;br /&gt;
*{{rmap|62b | Frozen Heavens (62b)}}&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
Surrounded by twitching tendrils of wispy light the nimbus could be mistaken for a particularly ill-tempted will-o&#039;-the-wisp. Closer inspection reveals a pale imp-like body, with four clawed arms twisted with excessive joints. Softly glowing swirls of color drift aimlessly along its skin as it silently hovers slightly off the ground.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Comes in varieties of: hateful, maimed, malicious, baleful, malevolent, spiteful, rampaging, vindictive (possibly more).&lt;br /&gt;
&lt;br /&gt;
Naturally has [[Divine Radiance]] active.&lt;br /&gt;
&lt;br /&gt;
After death, the body of a nimbus may turn into a [[thealstone]].&amp;lt;br&amp;gt;&lt;br /&gt;
Example: The lifeless hateful nimbus disintegrates into motes of light that coalesce into a white thealstone.&lt;br /&gt;
&lt;br /&gt;
===Rapid Claw Attack===&lt;br /&gt;
The hateful nimbus explodes in a blinding flash of light!  The sudden assault leaves you stunned as spots dance through your vision.&amp;lt;br&amp;gt;&lt;br /&gt;
[You&#039;re very badly balanced with opponent dominating.]&amp;lt;br&amp;gt;&lt;br /&gt;
The hateful nimbus silently claws at you!  However, you manage to twist barely out of the way.&amp;lt;br&amp;gt;&lt;br /&gt;
[You&#039;re very badly balanced with opponent dominating.]&amp;lt;br&amp;gt;&lt;br /&gt;
The hateful nimbus silently claws at you!  However, you manage a hasty parry.&amp;lt;br&amp;gt;&lt;br /&gt;
[You&#039;re very badly balanced with opponent dominating.]&amp;lt;br&amp;gt;&lt;br /&gt;
The hateful nimbus silently claws at you!  However, you manage a hasty parry.&amp;lt;br&amp;gt;&lt;br /&gt;
[You&#039;re very badly balanced with opponent dominating.]&amp;lt;br&amp;gt;&lt;br /&gt;
The hateful nimbus silently claws at you!  However, you manage a hasty parry.&amp;lt;br&amp;gt;&lt;br /&gt;
[You&#039;re very badly balanced with opponent dominating.]&amp;lt;br&amp;gt;&lt;br /&gt;
===Recall===&lt;br /&gt;
Native to the [[Plane of Probability]] the nimbuses are frigid beings of solidified starlight.  Like most interlopers from that plane, their usual method of interaction is violent and inexplicably hostile.&lt;br /&gt;
&lt;br /&gt;
The favorite tactic of the nimbus is to briefly gather its strength before giving off a blinding burst of light.  The nimbus will generally follow this assault with rapid claw attacks on its now disabled opponent.&lt;br /&gt;
&lt;br /&gt;
Due to their starlight-based physiology, nimbuses are particularly vulnerable to shadow-based attacks.  However, they are highly resistant to cold attacks, and will actually draw strength from light-based magics.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
Despite it&#039;s recall, it&#039;s not unusually affected by either light or shadow attacks. A GM has stated this is likely to change once [[Magic 3.0]] is released.&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Gorbesh&amp;diff=35475</id>
		<title>Gorbesh</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Gorbesh&amp;diff=35475"/>
		<updated>2011-03-06T03:14:32Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: /* Albarian Timeline */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
The Gorbesh are the primary inhabitants of [[Albaria]], having formed the [[Alaudian Empire]] in 1383 BL, under the strong arm and guidance of [[Xin&#039;Alaudas]].  Originating in the forests of central-eastern Albaria, they rose to overthrow the [[Endian Nation]], exterminate most of the other [[Albarian Races]], and conquer nearly the entirety of Albaria.  &lt;br /&gt;
&lt;br /&gt;
Only three groups repeatedly defied the rising [[Alaudian Empire]]: the [[Ocular]] mist region in the southwest, and the [[Kermoria|Kermorian]] [[Dwarf|Dwarvish]], [[Elf|Elvish]] empires and the [[S&#039;Kra Mur]] [[Ratha|Rathan Kings]].  &lt;br /&gt;
&lt;br /&gt;
Gorbesh also refers to the language of the Alaudian Empire, spoken primarily by the Gorbesh, [[Kaldar]], and the [[Gnomes]].&lt;br /&gt;
&lt;br /&gt;
==Relevant Books:==&lt;br /&gt;
* [[Gorbesh Calendar, The (book)|The Gorbesh Calendar]]&lt;br /&gt;
* [[Religion in Gorbesh Society (book)|Religion in Gorbesh Society]]&lt;br /&gt;
* [[The Gorbesh Language (book)|A Dictionary of Gorbesh]]&lt;br /&gt;
* [[A Gorbesh Grammar (book)|A Gorbesh Grammar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Albarian Timeline== &lt;br /&gt;
The Gorbesh: A militaristic, conquering race are the Gorbesh -- they brought about an Empire in [[Albaria]], taking up the legacy of the [[Luethra]]. Tall, bulky, and powerful, the Gorbesh are expert warriors, boat-builders, and sailors. The Gorbesh are also extremely religious, relying upon astrology and prophecy in their Empire. In recent times, a group shot off from the main Gorbesh society -- the Kaldar seek to return to the purer, natural lives their people lived long ago. &lt;br /&gt;
&lt;br /&gt;
During the [[Red Winter]], the invading Gorbesh army built forts and temporary encampments throughout Ilithi, Zoluren, and Therengia. Their army included Gorbesh [[Gorbesh Outrider|Outriders]], [[Gorbesh Scout|Scouts]], [[Gorbesh Line Soldier|Line Soldiers]], [[Gorbesh Soldier|Soldiers]], [[Catapult]]s, [[Gorbesh Enchanter|Enchanters]], [[Gorbesh Mage|Mages]], [[Battle Sphere]]s, [[Gorbesh Captain|Captains]], [[Gorbesh Commander|Commanders]], and the rare [[Gorbesh General|General]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Languages]]&lt;br /&gt;
[[Category:Races]]&lt;br /&gt;
[[Category:Gnome]]&lt;br /&gt;
[[Category:Kaldar]]&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Gorbesh_mage&amp;diff=176765</id>
		<title>Gorbesh mage</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Gorbesh_mage&amp;diff=176765"/>
		<updated>2011-03-06T02:40:01Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: Created page with &amp;#039;{{Critter |Critter Name=race is::Gorbesh Mage |BodyType=Biped |Skinnable=no |Has Coins=yes |Has Gems=yes |Has Boxes=yes |Evil=No |Corporeal=Yes |Construct=No |BackStabbable=Y…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=[[race is::Gorbesh]] Mage&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=No&lt;br /&gt;
|Corporeal=Yes&lt;br /&gt;
|Construct=No&lt;br /&gt;
|BackStabbable=Yes&lt;br /&gt;
|Casts Spells=Yes&lt;br /&gt;
|City=I&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
There is something certainly frightening about this large humanoid creature. It facial and body features hidden behind massive armor and helm, its slow deliberate motions combined with its apparent lack of fear convince you it is bred for one purpose and one purpose only: killing!  &lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Gear===&lt;br /&gt;
It is wearing some {{cloot|a|reinforced greaves}}, a {{cloot|a|studded black leather coat emblazoned with a fisted silver gauntlet on the right sleeve}}.&lt;br /&gt;
It is carrying nothing!&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Gorbesh_commander&amp;diff=176764</id>
		<title>Gorbesh commander</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Gorbesh_commander&amp;diff=176764"/>
		<updated>2011-03-06T02:28:23Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: Created page with &amp;#039;{{Critter |Critter Name=race is::Gorbesh Commander |BodyType=Biped |Skinnable=no |Has Coins=yes |Has Gems=yes |Has Boxes=yes |Evil=No |Corporeal=Yes |Construct=No |BackStabba…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=[[race is::Gorbesh]] Commander&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=No&lt;br /&gt;
|Corporeal=Yes&lt;br /&gt;
|Construct=No&lt;br /&gt;
|BackStabbable=Yes&lt;br /&gt;
|Casts Spells=No&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|City=I&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing on two legs the Gorbesh Commander big. It is obviously agressive and looking for a fight. [sic]&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Gear===&lt;br /&gt;
It is wearing a {{cloot|i|highly polished black sheath}}, some {{cloot|i|knee-high black boots}}, a {{cloot|i|black leather belt tasseled at the side}}, a {{cloot|i|Gorbesh Commander&#039;s hat}}, some {{cloot|a|burnished half plate embossed with a silver clenched fist}}, some {{cloot|i|black leather trousers}}.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is carrying a {{cloot|s|black medium shield enameled with a silver clenched fist}}, a {{cloot|w|gorbesh war-staff}}.&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
A Gorbesh Commander holds up his war staff and blows through it making an extremely loud and hollow sound!&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Gorbesh_captain&amp;diff=154156</id>
		<title>Gorbesh captain</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Gorbesh_captain&amp;diff=154156"/>
		<updated>2011-03-06T02:27:38Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=[[race is::Gorbesh]] Captain&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=No&lt;br /&gt;
|Corporeal=Yes&lt;br /&gt;
|Construct=No&lt;br /&gt;
|BackStabbable=Yes&lt;br /&gt;
|Casts Spells=No&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|City=I&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing on two legs the Gorbesh Captain big. It is obviously agressive and looking for a fight. [sic]&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Gear===&lt;br /&gt;
It is wearing a {{cloot|i|highly polished black sheath}}, some {{cloot|i|knee-high black boots}}, a {{cloot|i|black leather belt tasseled at the side}}, a {{cloot|i|Gorbesh Commander&#039;s hat}}, some {{cloot|a|burnished half plate embossed with a silver clenched fist}}, some {{cloot|i|black leather trousers}}.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is carrying a {{cloot|s|black medium shield enameled with a silver clenched fist}}, a {{cloot|w|gorbesh war-staff}}.&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Gorbesh_captain&amp;diff=154155</id>
		<title>Gorbesh captain</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Gorbesh_captain&amp;diff=154155"/>
		<updated>2011-03-06T02:26:35Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=[[race is::Gorbesh]] Captain&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=No&lt;br /&gt;
|Corporeal=Yes&lt;br /&gt;
|Construct=No&lt;br /&gt;
|BackStabbable=Yes&lt;br /&gt;
|Casts Spells=No&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|City=I&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing on two legs the Gorbesh Captain big. It is obviously agressive and looking for a fight. [sic]&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Gear===&lt;br /&gt;
It is wearing a {{cloot|i|highly polished black sheath}}, some {{cloot|i|knee-high black boots}}, a {{cloot|i|black leather belt tasseled at the side}}, a {{cloot|i|Gorbesh Commander&#039;s hat}}, some {{cloot|a|burnished half plate embossed with a silver clenched fist}}, some {{cloot|i|black leather trousers}}.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is carrying a {{cloot|s|black medium shield enameled with a silver clenched fist}}, a {{cloot|w|gorbesh war-staff}}.&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
A Gorbesh Commander holds up his war staff and blows through it making an extremely loud and hollow sound!&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Gorbesh_line_soldier&amp;diff=176763</id>
		<title>Gorbesh line soldier</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Gorbesh_line_soldier&amp;diff=176763"/>
		<updated>2011-03-06T02:22:51Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: Created page with &amp;#039;{{Critter |Critter Name=race is::Gorbesh Line Soldier |BodyType=Biped |Skinnable=no |Has Coins=yes |Has Gems=yes |Has Boxes=yes |Evil=No |Corporeal=Yes |Construct=No |BackSta…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=[[race is::Gorbesh]] Line Soldier&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=No&lt;br /&gt;
|Corporeal=Yes&lt;br /&gt;
|Construct=No&lt;br /&gt;
|BackStabbable=Yes&lt;br /&gt;
|Casts Spells=No&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|City=I&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing on two legs the Gorbesh Line Soilder big. It is obviously agressive and looking for a fight.  [sic]&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Gorbesh_captain&amp;diff=154154</id>
		<title>Gorbesh captain</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Gorbesh_captain&amp;diff=154154"/>
		<updated>2011-03-06T02:17:21Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=[[race is::Gorbesh]] Captain&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=No&lt;br /&gt;
|Corporeal=Yes&lt;br /&gt;
|Construct=No&lt;br /&gt;
|BackStabbable=Yes&lt;br /&gt;
|Casts Spells=No&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|City=I&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing on two legs the Gorbesh Captain big. It is obviously agressive and looking for a fight. [sic]&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
It is wearing a {{cloot|i|highly polished black sheath}}, some {{cloot|i|knee-high black boots}}, a {{cloot|i|black leather belt tasseled at the side}}, a {{cloot|i|Gorbesh Commander&#039;s hat}}, some {{cloot|a|burnished half plate embossed with a silver clenched fist}}, some {{cloot|i|black leather trousers}}.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is carrying a {{cloot|s|black medium shield enameled with a silver clenched fist}}, a {{cloot|w|gorbesh war-staff}}.&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Meshor_fox&amp;diff=176496</id>
		<title>Meshor fox</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Meshor_fox&amp;diff=176496"/>
		<updated>2011-03-04T16:04:00Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|City=Q&lt;br /&gt;
|Skin Name=a white fox pelt&lt;br /&gt;
|Skin Type=pelt&lt;br /&gt;
|Tannable=yes&lt;br /&gt;
|NumPieces=3&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Meshor Foxes&#039;&#039;&#039; were found on the island of [[Meshor]] in [[Corik&#039;s Secret: Treasures of the Tomb|Corik&#039;s Quest]].  This quest has not been revived since [[DR2]], so little information can be obtained. Their pelts must be provided for alterations.&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User_talk:Glimmereyes&amp;diff=21229</id>
		<title>User talk:Glimmereyes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:Glimmereyes&amp;diff=21229"/>
		<updated>2011-02-16T16:28:47Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: /* Muspar&amp;#039;i Trade Road Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Elanthipedia!  If you have any questions, please drop me a note on my [[User talk:Naeya|talk page]] or via AIM at EmpathNaeya.--[[User:Naeya|Naeya]] ([[User talk:Naeya|talk]]) 18:25, 25 March 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
Nice work on the guild articles! --[[User:Farman|Farman]] 09:58, 26 March 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Shops ==&lt;br /&gt;
&lt;br /&gt;
Great job on adding all those shops.  Keep it up!&lt;br /&gt;
:--[[User:Naeya|Naeya]] &amp;lt;sup&amp;gt;([[User talk:Naeya|talk]])&amp;lt;/sup&amp;gt; 20:25, 26 May 2007 (CDT)&lt;br /&gt;
Again, great work on the Aesry Surlaenis&#039;a shops.&lt;br /&gt;
:--[[User:Naeya|Naeya]] &amp;lt;sup&amp;gt;([[User talk:Naeya|talk]])&amp;lt;/sup&amp;gt; 09:52, 2 July 2007 (CDT)&lt;br /&gt;
Hehe, again, great work on the shop and item updates.  Thank you for your hard work!&lt;br /&gt;
:--[[User:Naeya|Naeya]] &amp;lt;sup&amp;gt;([[User talk:Naeya|talk]])&amp;lt;/sup&amp;gt; 18:12, 2 July 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Naming convention ==&lt;br /&gt;
&lt;br /&gt;
Have we suddenly decided to use the Wikipedia naming conventions instead of the proper names of the items? I&#039;m a mite confused.--[[User:Naeya|Naeya]] &amp;lt;sup&amp;gt;([[User talk:Naeya|talk]])&amp;lt;/sup&amp;gt; 09:07, 27 June 2008 (CDT)&lt;br /&gt;
:Template:ShopItem is set up to Capitalize the first letter of the first word and make all the other letters lowercase.  To get the catalog listings correct for items like [[Item:Black tarr ale]] there would either need to be a redirect page from &amp;quot;Black tarr ale&amp;quot; to &amp;quot;Black Tarr ale&amp;quot; or use an exception for each link in a shop&#039;s catalog.  I felt this was the easier route, but I don&#039;t think there&#039;s been an official decision on how to handle such names.  Calling it a convention&#039;s a little strong, but I couldn&#039;t think of a better phrasing&amp;lt;br&amp;gt;-[[User:Glimmereyes|Glimmereyes]] 09:24, 27 June 2008 (CDT)&lt;br /&gt;
:Ahh ok.   Thanks for the explanation. :)  I&#039;ve been out of the loop on the Item explosion.--[[User:Naeya|Naeya]] &amp;lt;sup&amp;gt;([[User talk:Naeya|talk]])&amp;lt;/sup&amp;gt; 10:29, 27 June 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Template Docs==&lt;br /&gt;
Thanks for updating them, I keep forgetting. -[[User:Caraamon|Caraamon Strugr-Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 04:20, 14 July 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
== fest shop template ==&lt;br /&gt;
&lt;br /&gt;
Heya!  Just a note - I think it&#039;s customary to leave the province/town off of Festival shops.  Or so sayeth the all powerful {{tlink|Store At A Glance}} template instructions.--[[User:Naeya|Naeya]] &amp;lt;sup&amp;gt;([[User talk:Naeya|talk]])&amp;lt;/sup&amp;gt; 10:29, 1 November 2008 (CDT)&lt;br /&gt;
:Whoops, done to many shop it became a habit.&amp;lt;br&amp;gt;-[[User:Glimmereyes|Glimmereyes]] 10:48, 1 November 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Cleric Spell Tree==&lt;br /&gt;
Nice job on the updated spell tree.  Just wanted to give you a heads up that Sick only requires Rejuve and Soul Shield requires PFE and Rejuve, not SICK, so they should be a second tier. --[[User:Thilan|Thilan]] 22:18, 24 December 2008 (UTC)&lt;br /&gt;
:Hey, just a few other things that I didn&#039;t notice earlier -- OM is required for AO, not Reve, Vigil is required for AE in addition to DR and Bene requires Bless in addition to MaPP.  I can&#039;t figure out a way to make the last two fit into the chart, so maybe just footnote AE &amp;amp; Bene. --[[User:Thilan|Thilan]] 05:08, 25 December 2008 (UTC)&lt;br /&gt;
::Looks good, just [[SOS]] should be yellow since it&#039;s in the [[:Category:Holy Defense Spellbook|Holy Defense spellbook]] and [[Sanctify Pattern]] was just released so should be added.  It&#039;s a [[:Category:Second Tier Spells|second tier]] [[:Category:Holy Enchantments Spellbook|Holy Enchantments spell]] with [[Bless]] as a prereq, so it could fit right between [[HOT]] and [[DR]].  Again, awesome job -- I wish I had a clue about editing (even the link Naeya gave me mystified me) so I wouldn&#039;t have to bother you! --[[User:Thilan|Thilan]] 16:07, 31 December 2008 (UTC)&lt;br /&gt;
:If you&#039;re working on a new image to include FoU, then SoS should be changed to yellow since it&#039;s a Holy Defense spell and not Spirit Manipulation. Nice job keeping on top of it. --[[User:Thilan|thilan]] 15:02, 5 April 2009 (UTC)&lt;br /&gt;
::Could have sworn I did that already.  Must have uploaded an older copy when I changed it prevously.&amp;lt;br&amp;gt;-[[User:Glimmereyes|Glimmereyes]] 16:10, 5 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sysop nomination ==&lt;br /&gt;
&lt;br /&gt;
Would you be interested in sysop status to help expedite some of your projects?  Namely all the namespace moves you&#039;ve been making, so you can delete the old articles.  You&#039;ve also proven to be an asset to the wiki in other areas.  Let me know if you are interested.--[[User:Naeya|Naeya]] &amp;lt;sup&amp;gt;([[User talk:Naeya|talk]])&amp;lt;/sup&amp;gt; 15:48, 29 December 2008 (UTC)&lt;br /&gt;
:Sure, I&#039;d be happy to clean up after my messes :)&amp;lt;br&amp;gt;-[[User:Glimmereyes|Glimmereyes]] 16:17, 29 December 2008 (UTC)&lt;br /&gt;
::There you go.  Use it wisely! :) --[[User:Naeya|Naeya]] &amp;lt;sup&amp;gt;([[User talk:Naeya|talk]])&amp;lt;/sup&amp;gt; 16:48, 29 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Armor:Visored helm]] ==&lt;br /&gt;
&lt;br /&gt;
Am I missing anything, but you changed the hinderance lines on this and as a Trader I just got a certain appraise (though not weight) and came up with what I posted here.  I don&#039;t recall which store I bought my helm from, so it could be a variance between tembeg&#039;s and the ilithi store though... not sure. --[[User:Callek|Callek]] 14:51, 31 December 2008 (UTC)&lt;br /&gt;
:Both Shard and Crossing appraise as Fair hindrance. You might have a Helm from a critter drop.&amp;lt;br&amp;gt;-[[User:Glimmereyes|Glimmereyes]] 15:56, 31 December 2008 (UTC)&lt;br /&gt;
::Hmmm, fair enough -- I&#039;ll verify again later tonight, I&#039;ll just buy a new helm to check.  If we get conflicting information might make sense to meet you in game and compare them together... I&#039;ll let you know here though --[[User:Callek|Callek]] 18:52, 31 December 2008 (UTC)&lt;br /&gt;
:::Just bought from crossing and &amp;quot;If you were only wearing a visored helm you could expect your maneuvering to be unhindered and your stealth to be lightly hindered.&amp;quot; One of two  things could be going on here, (1) I am misremembering how to interpret this line... and this is not the true exact-message; or (2) Hinderance is actually calculated and displayed based on the character doing the appraisal... which would make our listing here very very suboptimal. If neither is (likely) the case, willing to try and meet me one day to try and figure out why we are getting different appraisals? --[[User:Callek|Callek]] 04:10, 1 January 2009 (UTC)&lt;br /&gt;
::::There are two Hinderance lines, a static and one that takes the character&#039;s Armor skill into account.  You want the line just above the Protections, it&#039;ll say &amp;quot;You feel certain that a visored helm appears to impose fair maneuvering hindrance and fair stealth hindrance, offering:&amp;quot;&amp;lt;br&amp;gt;-[[User:Glimmereyes|Glimmereyes]] 16:11, 1 January 2009 (UTC)&lt;br /&gt;
:::::Ahhh, Makes me wonder how I forgot that; sorry then (confirmed fair/fair) --[[User:Callek|Callek]] 18:05, 1 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[RanikMap4]] ==&lt;br /&gt;
&lt;br /&gt;
You dropped some movement arrows, and shifted some rooms slightly... any special reason or by accident? (compare [http://www.elanthipedia.com/w/images/archive/b/bf/20090128160159%21Map4.gif] vs. [http://www.elanthipedia.com/w/images/b/bf/Map4.gif] at its expanded state. --[[User:Callek|Callek]] 17:59, 28 January 2009 (UTC)&lt;br /&gt;
:Good catch on the Directional, completely missed that.&lt;br /&gt;
&lt;br /&gt;
:As for shifting the rooms, a pet peeve of mine is when the diagnal movements don&#039;t actually hit the corners of the rooms.  Not a big enough annoyance to go through all the maps, but if I&#039;m going to edit the map anyways, I usually try to make them line up.&amp;lt;br&amp;gt;-[[User:Glimmereyes|Glimmereyes]] 18:16, 28 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== You&#039;re A Disturbed Person ==&lt;br /&gt;
&lt;br /&gt;
...for going through all those templates and updating them. Welcome to the club! -Moderator [[User:Caraamon|Caraamon Strugr-Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 23:47, 26 February 2009 (UTC)&lt;br /&gt;
:Oh ya, and thanks.-Moderator [[User:Caraamon|Caraamon Strugr-Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 23:48, 26 February 2009 (UTC)&lt;br /&gt;
::It&#039;s a break from cleaning out the Concept name space and adding all the food items I&#039;ve gathered.  Mmm, tedium ;)&amp;lt;br&amp;gt;-[[User:Glimmereyes|Glimmereyes]] 00:03, 27 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Skinning Knife Fix ==&lt;br /&gt;
&lt;br /&gt;
Thanks for the fix on naming for the Skinning knives.  I wasn&#039;t sure how to approach that, but I&#039;ll try to remember the (1) / (2) in the future.&lt;br /&gt;
:The GMs are usually pretty good about not reusing names so not a big worry, but sometimes they like to throw us a curve ball.&amp;lt;br&amp;gt;-[[User:Glimmereyes|Glimmereyes]] 17:32, 21 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Item Template ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; Yeah, no problem, I actually wasn&#039;t sure what to use, I cut and paste an item from some other store and it was &amp;quot;t=c&amp;quot;. I realized a was for armor and w was for weapons but I wasn&#039;t sure what to use for other stuff. I&#039;ll check out the template you linked for next time, thanks.--[[User:Khelek|Khelek]] 08:21, 1 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Muspar&#039;i Trade Road Map ==&lt;br /&gt;
&lt;br /&gt;
Thank you very much for updating these maps! It&#039;s greatly appreciated.&lt;br /&gt;
&lt;br /&gt;
I second the unsigned above. Very nice job on these maps! - [[User:Hrodberacht|Hrodberacht]] 16:28, 16 February 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Ranger_trail_system&amp;diff=68310</id>
		<title>Talk:Ranger trail system</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Ranger_trail_system&amp;diff=68310"/>
		<updated>2010-11-17T06:44:22Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: /* Linking Ranger Trails to Ranik Maps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Old info ==&lt;br /&gt;
&lt;br /&gt;
Added the listings I have for the trails, but it&#039;s been well over a year since I&#039;ve played a Ranger so some of the data may be outdated.  My Dirge to Haven Ferry data duplicated the Dirge to Kaerna data, so it&#039;s possible the Dirge&amp;gt;Kaerna is the wrong one if someone&#039;s able to double check those locations.&amp;lt;br&amp;gt;-[[User:Glimmereyes|Glimmereyes]] 21:56, 9 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Linking Ranger Trails to Ranik Maps ==&lt;br /&gt;
&lt;br /&gt;
Had an idea that if we can number the entries in the Ranger Trail list and have those numbers correspond to the Ranik map where the trail can be found. We could pick 2 colors for the spot on the map (one color for entrance and one for exit) and put the corresponding number for the trail in there.&lt;br /&gt;
--[[User:Sirconnor|Connor]] 13:55, 11 March 2008 (CDT)&lt;br /&gt;
:That sounds reasonable.  I was planning on doing a similiar thing with coloring and just plan clicking on that room would take you to the end.  Only request I have about numbers is to make them 100, 101, etc. so that they don&#039;t conflict with maps already having numbers on them.  Problem with that, though is that it will not fit in the room-box.  Would just two different colors be sufficient?  If people are on the map, they know at least that there is a trail there or not.--[[User:Lyathe|Lyathe]] 13:39, 11 March 2008 (CDT)&lt;br /&gt;
::I&#039;m not sure. Some maps have multiple trails, it might get confusing as to which spot they get dropped off at. Maybe we can use alpha-numberic like T1? --[[User:Sirconnor|Connor]] 13:55, 11 March 2008 (CDT)&lt;br /&gt;
:::That&#039;d probably work.  Just try to keep things with 2 characters because 3 will go out of the box.  I understand there are like 130 trails now?  Would like a subnumber on an alpha work for folks?  Like T&amp;lt;sub&amp;gt;1a&amp;lt;/sub&amp;gt;, T&amp;lt;sub&amp;gt;1a&amp;lt;/sub&amp;gt; for two trailheads starting on the same map, T&amp;lt;sub&amp;gt;1b&amp;lt;/sub&amp;gt;, T&amp;lt;sub&amp;gt;1b&amp;lt;/sub&amp;gt;.  Where the big letter signifies trailhead 1, 2, etc. starting off the same map, number &amp;amp; letter combo in sub is specific to the trail ie trailnumber + a(start) or b(end).  Or something less confusing?--[[User:Lyathe|Lyathe]] 14:07, 11 March 2008 (CDT)&lt;br /&gt;
::::Honestly, I don&#039;t have the foggiest idea how you just did that. According to Zeryun (sp?) there are now 70 trails in the world. Maybe instead of putting them inside the box (which is sounding more and more difficult to accomplish) we can color code the box and make a note as to which one it is (-T1) like on some of those italicized items on some of the maps? [[User:Sirconnor|Connor]] 14:16, 11 March 2008 (CDT)&lt;br /&gt;
:::::Something like this. [[Image:Trailsample.gif]] The top two are what I&#039;m leaning towards.  A right arrow would be away from this map, a left arrow into this map.  Can also stick to letters like the bottom two.  For readability the letters will be moved out of the box.--[[User:Lyathe|Lyathe]] 14:31, 11 March 2008 (CDT)&lt;br /&gt;
::::::I like this idea. Maybe we can incorporate both. The &amp;quot;T&amp;quot; for where the trail starts with the corresponding trail number next to it, and then an arrow like you have with the same number signifying the exit. What do you think?[[User:Sirconnor|Connor]] 14:35, 11 March 2008 (CDT)&lt;br /&gt;
:::::::That sounds reasonable and easy to understand(even for map-challenged rangers ;) ).  Question is, now, how hard it&#039;ll be to assign numbers to the trails and make it easy to keep consistant with people adding trails to the list still.--[[User:Lyathe|Lyathe]] 14:51, 11 March 2008 (CDT)&lt;br /&gt;
::::::::That&#039;s a good question. We&#039;ll need to add a field to the template for &amp;quot;Trail Number&amp;quot;. I don&#039;t know if adding an entry will let the field auto increment, we may have to edit frequently in order to assign them numbers. My hope is that people will see and understand the pattern and start adding the correct sequential number to the list. Feels like I&#039;m not explaining that right --[[User:Sirconnor|Connor]] 15:00, 11 March 2008 (CDT)&lt;br /&gt;
:::::::::So what do you think the numbering system should be? T1 - T70 or 100 to 170? --[[User:Sirconnor|Connor]] 11:53, 12 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So, not much happening around here, as usual. I&#039;ve updated maps for [[RanikMap121|Boar Clan]] and the [[RanikMap129|Monastery]], but I&#039;m having doubts about the symbols. Unforeseen when we began this, there are multiple spots in the region where trails both start and end in the same room. I&#039;ve added a new symbol for this on the Monastery map (others are outside of these two maps). I&#039;m not sure if it&#039;s the best way to show that or not. As a matter of convention, I&#039;m trying to stick with trail origin numbers on the right/top, and trail end numbers on the left/bottom. If there&#039;s agreement here that the symbols we have are the best to go with, then I&#039;ll try to continue in the same manner, and update the legend accordingly. Before I get too carried away, I just want to make sure this is the direction we want to be going in. If we run into three trails in the same room, I&#039;m giving up. ^^ Any thoughts?  - [[User:Hrodberacht|Hrodberacht]] 06:44, 17 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== What&#039;s your number? ==&lt;br /&gt;
&lt;br /&gt;
Well, if we use the marker T and &amp;lt;- in the room itself, using T1-T70 would be fine.--[[User:Lyathe|Lyathe]] 12:31, 12 March 2008 (CDT)&lt;br /&gt;
:Clever thread title LOL. Ok, so how should I go about this? Do I just start by changing the table to add the numbers? I don&#039;t want to start getting a bunch of hate messages on my talk page cuz I did something wrong. [[User:Sirconnor|Connor]] 13:02, 12 March 2008 (CDT)&lt;br /&gt;
::You need to change the RTS template first, then add what you added to the template to the page ie section for numbers on each trail.--[[User:Lyathe|Lyathe]] 13:20, 12 March 2008 (CDT)&lt;br /&gt;
:::Added Trail Numbers to the table for reference on Ranik&#039;s Maps&lt;br /&gt;
::::Yay!  I&#039;ll add a set of the trails to a map and see how people like them.--[[User:Lyathe|Lyathe]] 14:02, 12 March 2008 (CDT)&lt;br /&gt;
:::::Thanks for your help. --[[User:Sirconnor|Connor]] 14:22, 12 March 2008 (CDT)&lt;br /&gt;
::::::No problem!  I&#039;ve added trails for the Leth area to the maps, if someone could test that the trailends are showing correctly on the maps.  Also I need the trail start for IT near the gondola added to the list.--[[User:Lyathe|Lyathe]] 15:23, 12 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Hey Guys! ==&lt;br /&gt;
&lt;br /&gt;
Thanks for all the help on this page, as a non-ranger(well i&#039;m not anymore anyways) there wasn&#039;t much i could do besides set it up for you guys to get the ball rolling and you sure have gotten it rolling.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
I fixed the template (also added start room and end room to the table), i think it confused whoever tried to bandage it for the trail number, because they accidentally bumped off the marker. Ok, but on the same note i think it would probably be easier now to create a second table for the trail markers instead of including them in each row. If nobody says otherwise in the next 24 hours I am going to do just that.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Also, are they all added to the maps yet? because if they are i would just assume remove the 2 columns about room title and description, would make the table look A LOT better. Please let me know once all the ones in the table are on the maps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Anything else you guys need feel free to keep posting here its on my watch list.--[[User:Rawkus|Rawkus]] 16:34, 12 March 2008 (CDT)&lt;br /&gt;
:Sorry about the template. What exactly are you thinking for the second table? I&#039;d be interested in seeing what you have in mind. For the most part we should have what the marker is along with it&#039;s location for those that read the marker before they jump into it.--[[User:Sirconnor|Connor]] 16:43, 12 March 2008 (CDT)&lt;br /&gt;
:: I was thinking that it would be pretty simple, 2 columns, 1 being Marker, the other being Trail destination or trail exit, for example Marker-&amp;gt; the sign of the horned horse, Destination -&amp;gt; Kaerna Village.  Marker -&amp;gt; the form of an X, Destination -&amp;gt; Crossing.  Etc.--[[User:Rawkus|Rawkus]] 16:47, 12 March 2008 (CDT)&lt;br /&gt;
:::Sounds simple enough, but the other information you&#039;ve provided is useful too, especially to those who aren&#039;t so good at reading maps. I&#039;d like to get Lyathe&#039;s opinion on this.--[[User:Sirconnor|Connor]] 16:55, 12 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
No, all the ones on there aren&#039;t added to the maps yet.  I&#039;m going to hit the ones in the Zoluren area next.  Basically, if they aren&#039;t on this table or on the script, I can&#039;t add them.  If you take the room desc out of the table, could you put a note to add the start/end desc to this page so that they can be added?--[[User:Lyathe|Lyathe]] 17:43, 12 March 2008 (CDT)&lt;br /&gt;
:One thing that would help clean up the table, though, is to combine the room title with the room desc.  There is no real need for them to be seperated?--[[User:Lyathe|Lyathe]] 17:44, 12 March 2008 (CDT)&lt;br /&gt;
::While I am in Forfedhar I will attempt to mark down where the trails exist there. There are 2 areas that this will be difficult. The one(s) that are in Black Goblins and Apes as my setting foot in there will lead to my death and I do not yet have Nature&#039;s Canopy or an Inviso ring to get me safely through there. Working on it though.--[[User:Sirconnor|Connor]] 17:49, 12 March 2008 (CDT)&lt;br /&gt;
:::Ok combined the Room Title/Desc into one column, actually cleaned up the table decently, no more 12 lines in a row.  Anything else that should be added?--[[User:Rawkus|Rawkus]] 00:30, 15 March 2008 (CDT)&lt;br /&gt;
::::While I&#039;m looking at it, combining the beginning room &amp;amp; beginning map then end room &amp;amp; end map would probably make it look much better too.  Unless you think people are going to be searching by map rather than town?--[[User:Lyathe|Lyathe]] 10:25, 15 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Forfedhar Trails ==&lt;br /&gt;
&lt;br /&gt;
Ok so I was working on the trail locations in P5 when I found out my friend Zinaca was already doing it. Since she is almost done, I abandoned my end of it and will be trying to get hers from her.--[[User:Sirconnor|Connor]] 12:40, 14 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Went ahead and added the endpoints for all the Boar Clan trails, and added in all the trails I was able to find by a room-to-room walkthrough of the surrounding areas (Apes, Gobs, Dryads, etc). --[[User:Yuoree|Yuoree]] 01:07, 8 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== RTS numbering ==&lt;br /&gt;
&lt;br /&gt;
There hasn&#039;t been much done here in several months, so I&#039;ve taken the liberty to overhaul the numbering system. I&#039;ve numbered trails by Province-letter prefix instead of the generic &amp;quot;T&amp;quot; so that trails can be added later without the numbers appearing drastically out of order. This looks a little odd with Ilithi trails (I4, I10, for example), but it&#039;s preferable to numbering them all in order of documentation, as we have been doing. I realize that some maps already have trails marked on them with the old numbering system, but I think it would be easier to update those than continue as we have. Plus, we can probably avoid 3-digit trails this way, as it&#039;s unlikely a single province will have that many. I&#039;ve also corrected/updated a few trails, added all that I know of in Therengia, and added a few for Ilithi. I&#039;ve updated the [[Trail Marker]] page, as well. I think having the table actually split into four different tables (one for each province) would make it easier to look at, but that could just be a personal issue. --[[User:hrodberacht|hrodberacht]] 22:37, 14 October 2008&lt;br /&gt;
&lt;br /&gt;
Just to clarify, the prefix is for the province of origin. Since very few maps contain territory in more than once province, trails indicated on maps will not need this prefix and can continue to be shown as they are now. &lt;br /&gt;
--[[User:hrodberacht|hrodberacht]] 19:14, 15 October 2008&lt;br /&gt;
&lt;br /&gt;
So is the above what broke the system between Ranik&#039;s Maps and the trails listed here?   Have the newer maps been created using the &amp;quot;new&amp;quot; trail numbering system, or would be people be okay with switching them back to how they were numbered before so that all of the Ranik maps aren&#039;t broken?  --[[User:Ateles|Ateles]] 17:00, 1 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:I can&#039;t speak for whomever has been adding trails to the maps, but I haven&#039;t been able to figure out which system is being used either. Either trails haven&#039;t been added to the maps in nearly two years, someone is going off a very old list of trails, or something else entirely. Please don&#039;t change them back, though! We have 121 trails currently, and there&#039;s likely to be rather more by the end of the year. Going back to the old system would just make a mess of things both in the maps and here on this page, as I wrote above. &lt;br /&gt;
&lt;br /&gt;
:Looking into this further, it appears some strange things have been done with the maps. While there are maps with the old trail numbers, there are others with the new numbers, and even a few trails with strange prefixes (L?). From a quick glance, it looks like the vast majority of trails still aren&#039;t on maps. Not much has changed since the numbering overhaul in Oct08. I suggest, to those very few of us that watch this, we systematically go through each of the maps (starting with 1) and correct them, with a very clear note in the history that it has been done. --[[User:Hrodberacht|Hrodberacht]] 18:52, 1 August 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=RanikMap121&amp;diff=14253</id>
		<title>RanikMap121</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=RanikMap121&amp;diff=14253"/>
		<updated>2010-11-17T06:33:35Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map Error|errors=missing premium hunting area past gate, missing end of rts 19 from black apes}}&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Map121.gif&lt;br /&gt;
rect 718 609 796 655[[RanikMap120]]&lt;br /&gt;
rect 452 2 545 52 [[RanikMap128]]&lt;br /&gt;
desc none&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Map infobox&lt;br /&gt;
|description=Boar Clan&lt;br /&gt;
|province=Forfedhdar&lt;br /&gt;
|landmarks=&lt;br /&gt;
|relatedmaps=[[RanikMap121a|Ranger Guild]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Map121.gif&amp;diff=17651</id>
		<title>File:Map121.gif</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Map121.gif&amp;diff=17651"/>
		<updated>2010-11-17T06:32:19Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: uploaded a new version of &amp;quot;File:Map121.gif&amp;quot;:&amp;amp;#32;added ranger trails, plus some&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Boar Clan&lt;br /&gt;
&lt;br /&gt;
{{Ranik Map}}&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Map129.gif&amp;diff=17660</id>
		<title>File:Map129.gif</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Map129.gif&amp;diff=17660"/>
		<updated>2010-11-17T06:17:32Z</updated>

		<summary type="html">&lt;p&gt;HRODBERACHT: uploaded a new version of &amp;quot;File:Map129.gif&amp;quot;:&amp;amp;#32;nevermind - takes a minute to reload with changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pilgrimage Trail&lt;br /&gt;
&lt;br /&gt;
{{Ranik Map}}&lt;/div&gt;</summary>
		<author><name>HRODBERACHT</name></author>
	</entry>
</feed>