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	<updated>2026-06-02T10:40:50Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Custom_Maker%27s_Marks_(new)&amp;diff=685044</id>
		<title>Custom Maker&#039;s Marks (new)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Custom_Maker%27s_Marks_(new)&amp;diff=685044"/>
		<updated>2025-12-02T14:01:05Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Prime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
These [[Maker mark]]s are more {{sloot|i|complex steel stamp|complex designs}} to the basic version of the stamp.  The function and use will remain the same as the basic marks. The basic guidelines for these designs are:&lt;br /&gt;
:* You must provide your own basic stamp. Work cannot be performed on someone else&#039;s stamp.&lt;br /&gt;
:* Design can be no more than 150 characters in length, and will be automatically prefixed with &#039;&#039;is the image of&#039;&#039; (not counted in character count limit).&lt;br /&gt;
:* This is an actual, physical marking. The design cannot be animated or magical, nor can it shimmer or shine. There is no guarantee of complete uniqueness — some elements may be shared with other stamps. &lt;br /&gt;
&lt;br /&gt;
These designs are unique and were given during the following [[Alteration#Maker.27s_Marks|Alteration sessions]]:&lt;br /&gt;
* [[Halvon]] during [[Hollow Eve Festival 432]] (2019), [[Hollow Eve Festival 436]] (2020), [[Guildfest 438]] (2021) and [[Hollow Eve Festival 439]] (2021).&lt;br /&gt;
* [[Svedwel]] during the [[Hollow Eve Festival 443]] (2022) &amp;amp; [[Hollow Eve Festival 447]] (2023).&lt;br /&gt;
&lt;br /&gt;
The stamps created during the alteration sessions will be a medium carbon steel base.  With a Fun-day Friday release&amp;lt;ref&amp;gt;[[Post:Fun-Day Fridays - 8 - Complex Maker Mark instructions - 10/04/2024 - 12:17]]&amp;lt;/ref&amp;gt; in October 2024, players who own one can obtain free instructions for making a new one with any base material by giving their custom stamp to an attendant in the Crossing Forging Society. The original stamp is not lost so these instructions may be obtained as many times as desired. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: the new stamps created from the instructions can be altered by a non-maker&#039;s mark merchant assuming they are willing to, but only the TAP, the mark made by the stamp itself will not be changed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
For marks created during the [[Forging (old)|old Forging system]], see the [[Custom Maker&#039;s Marks (legacy)]] page.&lt;br /&gt;
==Custom Maker&#039;s Mark Designs==&lt;br /&gt;
&lt;br /&gt;
All marks start with &#039;&#039;&#039;the image of &#039;&#039;&#039; and end with &#039;&#039;&#039;impressed into the material&#039;s surface&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Smith!!Mark (Impressed into the metal)!!Created In&lt;br /&gt;
|-&lt;br /&gt;
|[[Agalea]]||a skull-shaped anvil carved with the initials &amp;quot;A. A.&amp;quot;||438&lt;br /&gt;
|-&lt;br /&gt;
|[[Anuind]]||a laurel wreath centered with a stylized bull&#039;s head and crowned with the initials &amp;quot;A. S.&amp;quot;||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Arixin]]||a slumbering phoenix nestled beside a heated anvil||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Ayliana]]||four moons surrounding a bat-winged skull with the letter &amp;quot;A&amp;quot; in one socket and &amp;quot;C&amp;quot; in the other||438&lt;br /&gt;
|-&lt;br /&gt;
|[[Bardolf]]||a rakishly handsome Rakash lad with a jaunty grin that cleverly contains the illusion of a Bard in moonskin when viewed upside down||439&lt;br /&gt;
|-&lt;br /&gt;
|[[Binu]]||a leopard emerging from the flames of a mighty forge marked &amp;quot;Binu&amp;quot; upon which a smoky owl is perched||447&lt;br /&gt;
|-&lt;br /&gt;
|[[Bloodgeon]]||a crossed mace and flail||454&lt;br /&gt;
|-&lt;br /&gt;
|[[Boam]]||the word &amp;quot;Boom&amp;quot; superimposed over a small sprocket bearing a rabbit, a beaver, and a gremlin||443&lt;br /&gt;
|-&lt;br /&gt;
|[[Broichan]]||the initials &amp;quot;B.L.&amp;quot; stylized as cracks in ice beneath a fierce rimewolf||438&lt;br /&gt;
|-&lt;br /&gt;
|[[Chyral]]||a tower shield crested with a fire-breathing dragon encircling crossed battle axes, one etched with a &amp;quot;C&amp;quot; and the other with a &amp;quot;D&amp;quot;||439&lt;br /&gt;
|-&lt;br /&gt;
|[[Corgar]]||an armored boar charging at an anvil, the initals &amp;quot;C. U.&amp;quot; hidden in the tracks||438&lt;br /&gt;
|-&lt;br /&gt;
|[[Chrysaor]]||a knight in ice-laden armor standing steadfast against a blizzard raging around him and a blustery pennant displaying &#039;Ice Knight&#039;||454&lt;br /&gt;
|-&lt;br /&gt;
|[[Damiza]]||a S&#039;Kra woman grinning impishly and bending over a wounded corpse while concealing a dagger behind her||451&lt;br /&gt;
|-&lt;br /&gt;
|[[Dhalinar]]||a flaming anvil piled high with various blades over an arc of elegant script which reads, &amp;quot;Metal Matters&amp;quot; in stylized letters||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreamheart]]||a mirrored double D initials with a tiny wren perched inside the reversed letter over flowing script which reads, &amp;quot;Bardess of Dreams&amp;quot; in a graceful arc||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Dytt]]||a woman wearing an eyepatch and a wolf&#039;s faces in opposing profile, separated by a ribbon that reads &amp;quot;Jo Dzirta.&amp;quot;  A second ribbon reads &amp;quot;Dytt&amp;quot; below.||436&lt;br /&gt;
|-&lt;br /&gt;
|[[Exoduss]]||a majestic lion standing proudly on a precipice and roaring defiantly over the land before it||439&lt;br /&gt;
|-&lt;br /&gt;
|[[Gimdrak]]||a stocky Dwarf hammering on an anvil in the shape of a stylized letter &amp;quot;G.&amp;quot;||438&lt;br /&gt;
|-&lt;br /&gt;
|[[Gwenddolyn]]||a rising sun and the words &#039;Light of the World&#039; overflown by a majestic-winged dragon curling its scaly tail around the initials &#039;G. M.&#039;||447&lt;br /&gt;
|-&lt;br /&gt;
|[[Hanryu]]||a bear rampant astride a slab serif H on a white ironwood tree||450&lt;br /&gt;
|-&lt;br /&gt;
|[[Hebion]]||a multi-rayed sunburst||436&lt;br /&gt;
|-&lt;br /&gt;
|[[Kerennya]]||a mermaid and dolphin chasing each other around an oyster, above which the name &amp;quot;Kerennya&amp;quot; in stylized seaweed lettering||450&lt;br /&gt;
|-&lt;br /&gt;
|[[Kerizon]]||a rampant dragon brandishing a wand and sword while exhaling bolts of lightning that cleverly form the initials &amp;quot;KJ&amp;quot;||436&lt;br /&gt;
|-&lt;br /&gt;
|[[Kiiryn]]||a striking kingfisher diving into the rapids of a turbulent river||447&lt;br /&gt;
|-&lt;br /&gt;
|[[Kurtus]]||an anvil stylized into the shape of a leaping fish with a thin stream of water from the mouth enclosing the design around the initials &amp;quot;K.R.&amp;quot; ||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Kythryn]]||an elaborate mariner&#039;s compass centered around a stylized &amp;quot;K.S.&amp;quot; monogram||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Kzin]]&lt;br /&gt;
|the name &#039;Kzin&#039; below a dragon and chubby bear hoisting a havri&#039;negh with an owl, dog, raven and gerbil inside its star.&lt;br /&gt;
|450&lt;br /&gt;
|-&lt;br /&gt;
|[[Lagu]]||a large &amp;quot;LK&amp;quot; ligature, stylized as a constellation, enclosed by a circle of the words &amp;quot;Mana, Mathematics, Mastery&amp;quot; in elegant copperplate||436&lt;br /&gt;
|-&lt;br /&gt;
|[[Muleie]]||a well-muscled Kaldar stands before a roaring forge, his strong hands bending a thick metal bar.  &amp;quot;Muleie Steelbender&amp;quot; is engraved below the image.||436&lt;br /&gt;
|-&lt;br /&gt;
|[[Naniaki]]||a stylized letter &amp;quot;N&amp;quot; separating a stack of ingots from a bag of gems and encircled by the name &amp;quot;Naniaki Felyran&amp;quot; ||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Nawain]]||a flame-wreathed turinstil cradled in the branches of a gnarled apple tree carved with &amp;quot;Augtaire&amp;quot; ||447&lt;br /&gt;
|-&lt;br /&gt;
|[[Nazaruss]]||a lightning bolt at the center of a wolf and panther circling each other circumscribed by an ouroboros||443&lt;br /&gt;
|-&lt;br /&gt;
|[[Rairken]]||a silhouetted outline of a gryphon gliding above a battle scene depicting fallen orcs ringed by proud warriors at the base of the Gemfire Mountains||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Rileos]]|| a well-endowed woman covered only by a sheer piece of loose cloth, her face caught in a winking smile while she hoists a bottle labeled &amp;quot;Shaw&amp;quot;||439&lt;br /&gt;
|-&lt;br /&gt;
|[[Scrounger]]||an Olvi perched cross-legged on an anvil, the smoke from his pipe forming the words &amp;quot;Scrounger Snow&amp;quot; above his head||443&lt;br /&gt;
|-&lt;br /&gt;
|[[Sekmeht]]||a roaring Gor&#039;Tog Barbarian raising a forging hammer high above his head, the word &amp;quot;Usho&amp;quot; set into the handle with stylized flame lettering ||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Siendra]]||a prismatic snowflake with tiny tendrils of ice bursting from its core.  In the center, the impression of frosted letters form a fractured &amp;quot;S.V.A.&amp;quot;||439&lt;br /&gt;
|-&lt;br /&gt;
|[[Szoengi]]||a one-eyed kingsnake twisted into the symbol of a treble clef||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Teavira]]&lt;br /&gt;
|a fluffy Prydaen tail and a S&#039;Kra Mur tail forming a heart around the initials &#039;T. O. S.&#039; while a bushy Rakash tail curls over the apex of the heart&lt;br /&gt;
|454&lt;br /&gt;
|-&lt;br /&gt;
|[[Vaerek]]||a pattern of stars surrounding a divination bowl potted with a moon lily in full bloom||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Vanxa]]||a black widow spider crawling up a telescope centered on the name &amp;quot;Vanxa&amp;quot; written gracefully in a field of stars||443&lt;br /&gt;
|-&lt;br /&gt;
|[[Xixist]]||a slender, sleepy-eyed salamander writhing about the inscription, &amp;quot;X marks the spot&amp;quot;||legacy &amp;lt;ref name=&amp;quot;Legacy&amp;quot; /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Platinum===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Smith!!Mark (Impressed into the metal)!!Created In&lt;br /&gt;
|-&lt;br /&gt;
|[[Alireloa]]||a garland of kelpbells encircling a scroll embellished with intricate filigree pattern with a prominent &amp;quot;A&amp;quot; surrounded by illegible text||439&lt;br /&gt;
|-&lt;br /&gt;
|[[Bakan]] a Lia||five sinuous scarves forming an elegant, stylized &amp;quot;B&amp;quot;||five sinuous scarves forming an elegant, stylized &amp;quot;B&amp;quot;.|legacy &amp;lt;ref name=&amp;quot;Legacy&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ryken]]||a lute engraved with a stylized &amp;quot;R&amp;quot; which is encircled by a squirrel and nightingale locked in chase||439&lt;br /&gt;
|-&lt;br /&gt;
|[[Ulfsisk]]||a cracked skull inside a coiled dragon with the initials U M-D stamped between its broken teeth.||legacy &amp;lt;ref name=&amp;quot;Legacy&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Uzmam]]||an abstraction of outward-facing triangles surrounding an almond shape.  Centered within, the inscription &amp;quot;Kauje Jundanhai&amp;quot; circles a sleeping figure||436&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Legacy&amp;gt;&#039;&#039;Legacy&#039;&#039; denotes a stamp design that was converted from [[Custom Maker&#039;s Marks (legacy)|the previous system]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Prydaen_Attire&amp;diff=685042</id>
		<title>Prydaen Attire</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Prydaen_Attire&amp;diff=685042"/>
		<updated>2025-12-02T04:09:56Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Mra&amp;#039;sin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Materials considered Prydaen-related: {{#ask:[[Category:Racial Materials]][[Has item property::Prydaen style]]|format=ul|columns=4|limit=100|offset=0}}&amp;quot;Any clothing items that begin with Pr&#039; are the [[Prydaen]] version of formal wear. A pr&#039;(whatever) would not traditionally be every day wear but rather something you wore to a special gather or event. The general traditional view was to minimal adornment. Items would most often be selected due to how they enhanced the natural look of the person in question rather than with an eye towards changing ones appearance. This is why traditional garments are most typically made from shear fabrics as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-GM [[Oolan]] Jeel&lt;br /&gt;
&lt;br /&gt;
Due to their unique significance, Pr&#039;raahos cannot and will not be sold in mass quantities to the public. (per Albrhae&#039;s Adornments)&lt;br /&gt;
&lt;br /&gt;
= Chmir =&lt;br /&gt;
A  &#039;&#039;&#039;chmir&#039;&#039;&#039; is for the feminine form, but is worn in a fashion more like a standard dress, over the head and secured with a sash or cord.&lt;br /&gt;
&lt;br /&gt;
[[Item:Sangria silk chmir with an orchid braided cord|Sangria silk chmir with an orchid braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Henna chmir tied with a braided jet-beaded cord|Henna chmir tied with a braided jet-beaded cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Wispy ebony armure chmir with a braided silver cord|Wispy ebony armure chmir with a braided silver cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Short chmir of deep red damask patterned with wildflowers|Short chmir of deep red damask patterned with wildflowers]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Ruby samite chmir tied with a rosewood beaded cord|Ruby samite chmir tied with a rosewood beaded cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Soft armure chmir tied with a braided charcoal cord|Soft armure chmir tied with a braided charcoal cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Airy lilac chainsil chmir tied with an amethyst braided cord|Airy lilac chainsil chmir tied with an amethyst braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Dark purple chmir belted by a braided silver rope|Dark purple chmir belted by a braided silver rope]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Crimson raw silk chmir tied with a braided marigold cord|Crimson raw silk chmir tied with a braided marigold cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sea blue samite chmir tied with a golden silk cord|Sea blue samite chmir tied with a golden silk cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Elegant juniper silk chmir tied with a braided charcoal grey cord|Elegant juniper silk chmir tied with a braided charcoal grey cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Finely woven satin chmir dyed with hues of blue and gold|Finely woven satin chmir dyed with hues of blue and gold]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Stunning wisteria-hued chmir of plumette georgette draped in voilyne beadwork|Stunning wisteria-hued chmir of plumette georgette draped in voilyne beadwork]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Canary yellow farandine Pr&#039;chmir tied with a rich black silk cord|Canary yellow farandine Pr&#039;chmir tied with a rich black silk cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Moss green silk Pr&#039;chmir belted with a sepia braided cord|Moss green silk Pr&#039;chmir belted with a sepia braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Teal watersilk Pr&#039;chmir belted with a braided silver cord|Teal watersilk Pr&#039;chmir belted with a braided silver cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Verdant marblesilk Pr&#039;chmir with a braided golden cord|Verdant marblesilk Pr&#039;chmir with a braided golden cord]]&lt;br /&gt;
&lt;br /&gt;
= Ysin =&lt;br /&gt;
A  &#039;&#039;&#039;ysin&#039;&#039;&#039; is for the feminine form and should be draped about the waist secured, at the side with a brooch or pin, and the excess material is often thrown over the shoulder to cascade down the back of the wearer.&lt;br /&gt;
&lt;br /&gt;
[[Item:Orchid camocas ysin with a spruce brooch|Orchid camocas ysin with a spruce brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Emerald samite ysin clasped with a silver wheel|Emerald samite ysin clasped with a silver wheel]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Olive organdy ysin with a clover-shaped brooch|Olive organdy ysin with a clover-shaped brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Delicate hazel chainsil ysin with a hickory brooch|Delicate hazel chainsil ysin with a hickory brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Onyx bourde ysin with a sable knotwork brooch|Onyx bourde ysin with a sable knotwork brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Simple jade bourde ysin fixed with a cedar brooch|Simple jade bourde ysin fixed with a cedar brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Graceful cerulean silk ysin with a wheel-shaped cobalt brooch|Graceful cerulean silk ysin with a wheel-shaped cobalt brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Simple blush raw silk ysin set with an emerald brooch|Simple blush raw silk ysin set with an emerald brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Strawberry-hued organdy ysin fixed with a spiraling silver brooch|Strawberry-hued organdy ysin fixed with a spiraling silver brooch]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Pr&#039;ysin&#039;&#039;&#039; is a type of sash mainly used for  weddings. It is a narrow strip of fabric, usually approx. 8 - 10&amp;quot; in width and 12&#039; in length. A portion is gathered in asymmetrical pleats, which is then wrapped around the hips and secured with an elaborate bejeweled brooch. The remaining cloth is then draped over the opposite shoulder and allowed to act as a train behind the wearer. The train is usually shadow-embroidered with symbols meaningful to the bride.&lt;br /&gt;
&lt;br /&gt;
[[Item:Sepia farandine Pr&#039;ysin embroidered with juniper leaves|Sepia farandine Pr&#039;ysin embroidered with juniper leaves]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Cobalt marblesilk Pr&#039;ysin embroidered with silver thread|Cobalt marblesilk Pr&#039;ysin embroidered with silver thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Opalescent mistsilk Pr&#039;ysin embroidered with vermillion thread|Opalescent mistsilk Pr&#039;ysin embroidered with vermillion thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Opalescent bourde Pr&#039;ysin embroidered with garnet roses in bloom|Opalescent bourde Pr&#039;ysin embroidered with garnet roses in bloom]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Marigold marblesilk Pr&#039;ysin embroidered with crimson thread|Marigold marblesilk Pr&#039;ysin embroidered with crimson thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Stunning Pr&#039;ysin of amber marblesilk secured by a dawnbreak diamond brooch|Stunning Pr&#039;ysin of amber marblesilk secured by a dawnbreak diamond brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Crimson marblesilk Pr&#039;ysin embroidered with gold thread|Crimson marblesilk Pr&#039;ysin embroidered with gold thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Blue watersilk Pr&#039;ysin clasped with a teal svelae|Blue watersilk Pr&#039;ysin clasped with a teal svelae]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Arctic blue watersilk Pr&#039;ysin shadow-embroidered with indigo snowflakes|Arctic blue watersilk Pr&#039;ysin shadow-embroidered with indigo snowflakes]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sheer heather voile Pr&#039;ysin edged in silver thread|Sheer heather voile Pr&#039;ysin edged in silver thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Tattered Pr&#039;ysin held by a tarnished silver brooch with an empty setting|Tattered Pr&#039;ysin held by a tarnished silver brooch with an empty setting]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Ochre farandine Pr&#039;ysin subtly embroidered with honey yellow sunflowers|Ochre farandine Pr&#039;ysin subtly embroidered with honey yellow sunflowers]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Iris purple khaddar Pr&#039;ysin edged in silver thread|Iris purple khaddar Pr&#039;ysin edged in silver thread]]&lt;br /&gt;
&lt;br /&gt;
= Mra&#039;sin =&lt;br /&gt;
A  &#039;&#039;&#039;mra&#039;sin&#039;&#039;&#039; is a piece of [[Prydaen]] clothing. It is described as being &amp;quot;tunic-like, the garment slips over the head to drape from the shoulders and is designed to be worn to mid-thigh, open on both sides for ease of movement and secured with the braided tie.&amp;quot; Traditionally is the male counterpart to the chmir, with a more masculine cut.&lt;br /&gt;
&lt;br /&gt;
[[Item:Sheer white mra&#039;sin belted with a flaxen cord|Sheer white mra&#039;sin belted with a flaxen cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Ash samite mra&#039;sin tied with a thin black cord|Ash samite mra&#039;sin tied with a thin black cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Billowy sable samite mra&#039;sin tied with a jet cord|Billowy sable samite mra&#039;sin tied with a jet cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Fine sunset orange raw silk mra&#039;sin tied with rust red cord|Fine sunset orange raw silk mra&#039;sin tied with rust red cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Fine walnut brown mra&#039;sin tied with a braided umber cord|Fine walnut brown mra&#039;sin tied with a braided umber cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Flowing mra&#039;sin of cobalt marblesilk belted by a silverweave cord|Flowing mra&#039;sin of cobalt marblesilk belted by a silverweave cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Garnet-red brocade mra&#039;sin fastened with a pure white silk sash|Garnet-red brocade mra&#039;sin fastened with a pure white silk sash]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Jade green camlet mra&#039;sin fastened with a braided russet leather belt|Jade green camlet mra&#039;sin fastened with a braided russet leather belt]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Khaki doeskin mra&#039;sin belted with a forest green cotton cord|Khaki doeskin mra&#039;sin belted with a forest green cotton cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Nightsilk mra&#039;sin tied with a plaited ebony cord|Nightsilk mra&#039;sin tied with a plaited ebony cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Nutmeg-brown cashmere mra&#039;sin belted with a pale ivory sash|Nutmeg-brown cashmere mra&#039;sin belted with a pale ivory sash]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Peach-colored cotton mra&#039;sin fastened with a plain black leather belt|Peach-colored cotton mra&#039;sin fastened with a plain black leather belt]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sand-hued armure mra&#039;sin tied with a twined cord|Sand-hued armure mra&#039;sin tied with a twined cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Slate armure mra&#039;sin tied with an indigo braided cord|Slate armure mra&#039;sin tied with an indigo braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sleek hunter green silk mra&#039;sin tied with a braided charcoal grey cord|Sleek hunter green silk mra&#039;sin tied with a braided charcoal grey cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Stately bronze silk mra&#039;sin tied with a braided ochre cord|Stately bronze silk mra&#039;sin tied with a braided ochre cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Striking mulberry silk mra&#039;sin tied with a walnut-beaded braided cord|Striking mulberry silk mra&#039;sin tied with a walnut-beaded braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Wheat-colored wool mra&#039;sin tied with a narrow black leather belt|Wheat-colored wool mra&#039;sin tied with a narrow black leather belt]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Cobalt-striped grass-green seasilk mra&#039;sin|cobalt-striped grass-green seasilk mra&#039;sin]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Rufous deathfiber mra&#039;sin with black piping|rufous deathfiber mra&#039;sin with black piping]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Misty-grey mistsilk mra&#039;sin trimmed with darker grey trim|misty-grey mistsilk mra&#039;sin trimmed with darker grey trim]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Crimson firesilk wool mra&#039;sin trimmed with gold braid|crimson firesilk wool mra&#039;sin trimmed with gold braid]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Luxurious baudekin mra&#039;sin figured with a floral design|luxurious baudekin mra&#039;sin figured with a floral design]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Pitch-black cotton mra&#039;sin tied with a narrow black braided belt|pitch-black cotton mra&#039;sin tied with a narrow black braided belt]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Pr&#039;mra&#039;sin&#039;&#039;&#039; is considered by some to be the traditional wedding attire for a male Prydaen while others feel it&#039;s more unique to certain regions. Tends to cover the wearer to mid-thigh, slitted at the sides for easy movement. Worn loose, it is usually tied at the midrift with either the same material or cord. Pr&#039; types have symbols relating to specific past events in the male&#039;s past along the hems.&lt;br /&gt;
&lt;br /&gt;
[[Item:Tattered Pr&#039;mra&#039;sin of sheer golden silk blotched with reddish-brown stains|Tattered Pr&#039;mra&#039;sin of sheer golden silk blotched with reddish-brown stains]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Bronze bourde Pr&#039;mra&#039;sin tied with a rich gold cord|Bronze bourde Pr&#039;mra&#039;sin tied with a rich gold cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Cider farandine Pr&#039;mra&#039;sin cinched with a braided cord|Cider farandine Pr&#039;mra&#039;sin cinched with a braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Cobalt farandine Pr&#039;mra&#039;sin tied with a snow white cord|Cobalt farandine Pr&#039;mra&#039;sin tied with a snow white cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Obsidian bourde Pr&#039;mra&#039;sin belted with a silver braided cord|Obsidian bourde Pr&#039;mra&#039;sin belted with a silver braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Pale grey mistsilk Pr&#039;mra&#039;sin cinched with a braided cord|Pale grey mistsilk Pr&#039;mra&#039;sin cinched with a braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Slate khaddar Pr&#039;mra&#039;sin tied with a braided scarlet cord|Slate khaddar Pr&#039;mra&#039;sin tied with a braided scarlet cord]]&lt;br /&gt;
&lt;br /&gt;
= Sarrak =&lt;br /&gt;
A &#039;&#039;&#039;sarrak&#039;&#039;&#039; is a long [[Prydaen]] robe with a loose hood, designed to drape from the shoulders to ankles. It is open on both sides for ease of movement and secured at the waist.&lt;br /&gt;
&lt;br /&gt;
[[Item:Gossamer blue-grey sarrak belted with a sterling-blue cord|gossamer blue-grey sarrak belted with a sterling-blue cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Airy khaki sarrak cinched at the waist by a celadon cord|airy khaki sarrak cinched at the waist by a celadon cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sheer terra cotta sarrak tied with a braided russet silk cord|sheer terra cotta sarrak tied with a braided russet silk cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Cobalt-striped grass-green seasilk sarrak|cobalt-striped grass-green seasilk sarrak]] &lt;br /&gt;
&lt;br /&gt;
[[Item:Rufous deathfiber sarrak with black piping|rufous deathfiber sarrak with black piping]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Misty-grey mistsilk sarrak trimmed with darker grey trim|misty-grey mistsilk sarrak trimmed with darker grey trim]] &lt;br /&gt;
&lt;br /&gt;
[[Item:Crimson firesilk sarrak trimmed with gold braid|crimson firesilk sarrak trimmed with gold braid]]     &lt;br /&gt;
&lt;br /&gt;
[[Item:Luxurious baudekin sarrak figured with a floral design|luxurious baudekin sarrak figured with a floral design]]     &lt;br /&gt;
&lt;br /&gt;
[[Item:Pitch-black cotton sarrak vertically striped with narrow gray streaks|pitch-black cotton sarrak vertically striped with narrow gray streaks]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Jet-black linen sarrak belted with a dark grey braided cord|jet-black linen sarrak belted with a dark grey braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sage green brocade sarrak belted with a silveress sash|sage green brocade sarrak belted with a silveress sash]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Lava samite sarrak belted with an ebony silk braided cord|lava samite sarrak belted with an ebony silk braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Silveress sarrak belted with a black silk braided cord|silveress sarrak belted with a black silk braided cord]]&lt;br /&gt;
&lt;br /&gt;
= Raaho =&lt;br /&gt;
A &#039;&#039;&#039;raaho&#039;&#039;&#039; is a ring type accessory and is designed to represent Eu-Demrris-Tenemlor.&lt;br /&gt;
&lt;br /&gt;
[[Item:Twisted gold and silver raaho decorated with silver leaves|Twisted gold and silver raaho decorated with silver leaves]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Polished animite raaho inset with a diamond and sapphire pattern|Polished animite raaho inset with a diamond and sapphire pattern]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Solid birchwood raaho inset with a faiyka|Solid birchwood raaho inset with a faiyka]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Dented blue gold Pr&#039;raaho centered with an iladza|Dented blue gold Pr&#039;raaho centered with an iladza]]&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Prydaen_Attire&amp;diff=685041</id>
		<title>Prydaen Attire</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Prydaen_Attire&amp;diff=685041"/>
		<updated>2025-12-02T04:08:35Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Sarrak */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Materials considered Prydaen-related: {{#ask:[[Category:Racial Materials]][[Has item property::Prydaen style]]|format=ul|columns=4|limit=100|offset=0}}&amp;quot;Any clothing items that begin with Pr&#039; are the [[Prydaen]] version of formal wear. A pr&#039;(whatever) would not traditionally be every day wear but rather something you wore to a special gather or event. The general traditional view was to minimal adornment. Items would most often be selected due to how they enhanced the natural look of the person in question rather than with an eye towards changing ones appearance. This is why traditional garments are most typically made from shear fabrics as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-GM [[Oolan]] Jeel&lt;br /&gt;
&lt;br /&gt;
Due to their unique significance, Pr&#039;raahos cannot and will not be sold in mass quantities to the public. (per Albrhae&#039;s Adornments)&lt;br /&gt;
&lt;br /&gt;
= Chmir =&lt;br /&gt;
A  &#039;&#039;&#039;chmir&#039;&#039;&#039; is for the feminine form, but is worn in a fashion more like a standard dress, over the head and secured with a sash or cord.&lt;br /&gt;
&lt;br /&gt;
[[Item:Sangria silk chmir with an orchid braided cord|Sangria silk chmir with an orchid braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Henna chmir tied with a braided jet-beaded cord|Henna chmir tied with a braided jet-beaded cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Wispy ebony armure chmir with a braided silver cord|Wispy ebony armure chmir with a braided silver cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Short chmir of deep red damask patterned with wildflowers|Short chmir of deep red damask patterned with wildflowers]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Ruby samite chmir tied with a rosewood beaded cord|Ruby samite chmir tied with a rosewood beaded cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Soft armure chmir tied with a braided charcoal cord|Soft armure chmir tied with a braided charcoal cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Airy lilac chainsil chmir tied with an amethyst braided cord|Airy lilac chainsil chmir tied with an amethyst braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Dark purple chmir belted by a braided silver rope|Dark purple chmir belted by a braided silver rope]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Crimson raw silk chmir tied with a braided marigold cord|Crimson raw silk chmir tied with a braided marigold cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sea blue samite chmir tied with a golden silk cord|Sea blue samite chmir tied with a golden silk cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Elegant juniper silk chmir tied with a braided charcoal grey cord|Elegant juniper silk chmir tied with a braided charcoal grey cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Finely woven satin chmir dyed with hues of blue and gold|Finely woven satin chmir dyed with hues of blue and gold]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Stunning wisteria-hued chmir of plumette georgette draped in voilyne beadwork|Stunning wisteria-hued chmir of plumette georgette draped in voilyne beadwork]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Canary yellow farandine Pr&#039;chmir tied with a rich black silk cord|Canary yellow farandine Pr&#039;chmir tied with a rich black silk cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Moss green silk Pr&#039;chmir belted with a sepia braided cord|Moss green silk Pr&#039;chmir belted with a sepia braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Teal watersilk Pr&#039;chmir belted with a braided silver cord|Teal watersilk Pr&#039;chmir belted with a braided silver cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Verdant marblesilk Pr&#039;chmir with a braided golden cord|Verdant marblesilk Pr&#039;chmir with a braided golden cord]]&lt;br /&gt;
&lt;br /&gt;
= Ysin =&lt;br /&gt;
A  &#039;&#039;&#039;ysin&#039;&#039;&#039; is for the feminine form and should be draped about the waist secured, at the side with a brooch or pin, and the excess material is often thrown over the shoulder to cascade down the back of the wearer.&lt;br /&gt;
&lt;br /&gt;
[[Item:Orchid camocas ysin with a spruce brooch|Orchid camocas ysin with a spruce brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Emerald samite ysin clasped with a silver wheel|Emerald samite ysin clasped with a silver wheel]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Olive organdy ysin with a clover-shaped brooch|Olive organdy ysin with a clover-shaped brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Delicate hazel chainsil ysin with a hickory brooch|Delicate hazel chainsil ysin with a hickory brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Onyx bourde ysin with a sable knotwork brooch|Onyx bourde ysin with a sable knotwork brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Simple jade bourde ysin fixed with a cedar brooch|Simple jade bourde ysin fixed with a cedar brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Graceful cerulean silk ysin with a wheel-shaped cobalt brooch|Graceful cerulean silk ysin with a wheel-shaped cobalt brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Simple blush raw silk ysin set with an emerald brooch|Simple blush raw silk ysin set with an emerald brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Strawberry-hued organdy ysin fixed with a spiraling silver brooch|Strawberry-hued organdy ysin fixed with a spiraling silver brooch]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Pr&#039;ysin&#039;&#039;&#039; is a type of sash mainly used for  weddings. It is a narrow strip of fabric, usually approx. 8 - 10&amp;quot; in width and 12&#039; in length. A portion is gathered in asymmetrical pleats, which is then wrapped around the hips and secured with an elaborate bejeweled brooch. The remaining cloth is then draped over the opposite shoulder and allowed to act as a train behind the wearer. The train is usually shadow-embroidered with symbols meaningful to the bride.&lt;br /&gt;
&lt;br /&gt;
[[Item:Sepia farandine Pr&#039;ysin embroidered with juniper leaves|Sepia farandine Pr&#039;ysin embroidered with juniper leaves]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Cobalt marblesilk Pr&#039;ysin embroidered with silver thread|Cobalt marblesilk Pr&#039;ysin embroidered with silver thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Opalescent mistsilk Pr&#039;ysin embroidered with vermillion thread|Opalescent mistsilk Pr&#039;ysin embroidered with vermillion thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Opalescent bourde Pr&#039;ysin embroidered with garnet roses in bloom|Opalescent bourde Pr&#039;ysin embroidered with garnet roses in bloom]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Marigold marblesilk Pr&#039;ysin embroidered with crimson thread|Marigold marblesilk Pr&#039;ysin embroidered with crimson thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Stunning Pr&#039;ysin of amber marblesilk secured by a dawnbreak diamond brooch|Stunning Pr&#039;ysin of amber marblesilk secured by a dawnbreak diamond brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Crimson marblesilk Pr&#039;ysin embroidered with gold thread|Crimson marblesilk Pr&#039;ysin embroidered with gold thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Blue watersilk Pr&#039;ysin clasped with a teal svelae|Blue watersilk Pr&#039;ysin clasped with a teal svelae]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Arctic blue watersilk Pr&#039;ysin shadow-embroidered with indigo snowflakes|Arctic blue watersilk Pr&#039;ysin shadow-embroidered with indigo snowflakes]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sheer heather voile Pr&#039;ysin edged in silver thread|Sheer heather voile Pr&#039;ysin edged in silver thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Tattered Pr&#039;ysin held by a tarnished silver brooch with an empty setting|Tattered Pr&#039;ysin held by a tarnished silver brooch with an empty setting]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Ochre farandine Pr&#039;ysin subtly embroidered with honey yellow sunflowers|Ochre farandine Pr&#039;ysin subtly embroidered with honey yellow sunflowers]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Iris purple khaddar Pr&#039;ysin edged in silver thread|Iris purple khaddar Pr&#039;ysin edged in silver thread]]&lt;br /&gt;
&lt;br /&gt;
= Mra&#039;sin =&lt;br /&gt;
A  &#039;&#039;&#039;mra&#039;sin&#039;&#039;&#039; is a piece of [[Prydaen]] clothing. It is described as being &amp;quot;tunic-like, the garment slips over the head to drape from the shoulders and is designed to be worn to mid-thigh, open on both sides for ease of movement and secured with the braided tie.&amp;quot; Traditionally is the male counterpart to the chmir, with a more masculine cut.&lt;br /&gt;
&lt;br /&gt;
[[Item:Ash samite mra&#039;sin tied with a thin black cord|Ash samite mra&#039;sin tied with a thin black cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Billowy sable samite mra&#039;sin tied with a jet cord|Billowy sable samite mra&#039;sin tied with a jet cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Fine sunset orange raw silk mra&#039;sin tied with rust red cord|Fine sunset orange raw silk mra&#039;sin tied with rust red cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Fine walnut brown mra&#039;sin tied with a braided umber cord|Fine walnut brown mra&#039;sin tied with a braided umber cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Flowing mra&#039;sin of cobalt marblesilk belted by a silverweave cord|Flowing mra&#039;sin of cobalt marblesilk belted by a silverweave cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Garnet-red brocade mra&#039;sin fastened with a pure white silk sash|Garnet-red brocade mra&#039;sin fastened with a pure white silk sash]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Jade green camlet mra&#039;sin fastened with a braided russet leather belt|Jade green camlet mra&#039;sin fastened with a braided russet leather belt]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Khaki doeskin mra&#039;sin belted with a forest green cotton cord|Khaki doeskin mra&#039;sin belted with a forest green cotton cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Nightsilk mra&#039;sin tied with a plaited ebony cord|Nightsilk mra&#039;sin tied with a plaited ebony cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Nutmeg-brown cashmere mra&#039;sin belted with a pale ivory sash|Nutmeg-brown cashmere mra&#039;sin belted with a pale ivory sash]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Peach-colored cotton mra&#039;sin fastened with a plain black leather belt|Peach-colored cotton mra&#039;sin fastened with a plain black leather belt]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sand-hued armure mra&#039;sin tied with a twined cord|Sand-hued armure mra&#039;sin tied with a twined cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Slate armure mra&#039;sin tied with an indigo braided cord|Slate armure mra&#039;sin tied with an indigo braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sleek hunter green silk mra&#039;sin tied with a braided charcoal grey cord|Sleek hunter green silk mra&#039;sin tied with a braided charcoal grey cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Stately bronze silk mra&#039;sin tied with a braided ochre cord|Stately bronze silk mra&#039;sin tied with a braided ochre cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Striking mulberry silk mra&#039;sin tied with a walnut-beaded braided cord|Striking mulberry silk mra&#039;sin tied with a walnut-beaded braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Wheat-colored wool mra&#039;sin tied with a narrow black leather belt|Wheat-colored wool mra&#039;sin tied with a narrow black leather belt]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Cobalt-striped grass-green seasilk mra&#039;sin|cobalt-striped grass-green seasilk mra&#039;sin]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Rufous deathfiber mra&#039;sin with black piping|rufous deathfiber mra&#039;sin with black piping]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Misty-grey mistsilk mra&#039;sin trimmed with darker grey trim|misty-grey mistsilk mra&#039;sin trimmed with darker grey trim]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Crimson firesilk wool mra&#039;sin trimmed with gold braid|crimson firesilk wool mra&#039;sin trimmed with gold braid]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Luxurious baudekin mra&#039;sin figured with a floral design|luxurious baudekin mra&#039;sin figured with a floral design]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Pitch-black cotton mra&#039;sin tied with a narrow black braided belt|pitch-black cotton mra&#039;sin tied with a narrow black braided belt]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Pr&#039;mra&#039;sin&#039;&#039;&#039; is considered by some to be the traditional wedding attire for a male Prydaen while others feel it&#039;s more unique to certain regions. Tends to cover the wearer to mid-thigh, slitted at the sides for easy movement. Worn loose, it is usually tied at the midrift with either the same material or cord. Pr&#039; types have symbols relating to specific past events in the male&#039;s past along the hems.&lt;br /&gt;
&lt;br /&gt;
[[Item:Tattered Pr&#039;mra&#039;sin of sheer golden silk blotched with reddish-brown stains|Tattered Pr&#039;mra&#039;sin of sheer golden silk blotched with reddish-brown stains]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Bronze bourde Pr&#039;mra&#039;sin tied with a rich gold cord|Bronze bourde Pr&#039;mra&#039;sin tied with a rich gold cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Cider farandine Pr&#039;mra&#039;sin cinched with a braided cord|Cider farandine Pr&#039;mra&#039;sin cinched with a braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Cobalt farandine Pr&#039;mra&#039;sin tied with a snow white cord|Cobalt farandine Pr&#039;mra&#039;sin tied with a snow white cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Obsidian bourde Pr&#039;mra&#039;sin belted with a silver braided cord|Obsidian bourde Pr&#039;mra&#039;sin belted with a silver braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Pale grey mistsilk Pr&#039;mra&#039;sin cinched with a braided cord|Pale grey mistsilk Pr&#039;mra&#039;sin cinched with a braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Slate khaddar Pr&#039;mra&#039;sin tied with a braided scarlet cord|Slate khaddar Pr&#039;mra&#039;sin tied with a braided scarlet cord]]&lt;br /&gt;
&lt;br /&gt;
= Sarrak =&lt;br /&gt;
A &#039;&#039;&#039;sarrak&#039;&#039;&#039; is a long [[Prydaen]] robe with a loose hood, designed to drape from the shoulders to ankles. It is open on both sides for ease of movement and secured at the waist.&lt;br /&gt;
&lt;br /&gt;
[[Item:Gossamer blue-grey sarrak belted with a sterling-blue cord|gossamer blue-grey sarrak belted with a sterling-blue cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Airy khaki sarrak cinched at the waist by a celadon cord|airy khaki sarrak cinched at the waist by a celadon cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sheer terra cotta sarrak tied with a braided russet silk cord|sheer terra cotta sarrak tied with a braided russet silk cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Cobalt-striped grass-green seasilk sarrak|cobalt-striped grass-green seasilk sarrak]] &lt;br /&gt;
&lt;br /&gt;
[[Item:Rufous deathfiber sarrak with black piping|rufous deathfiber sarrak with black piping]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Misty-grey mistsilk sarrak trimmed with darker grey trim|misty-grey mistsilk sarrak trimmed with darker grey trim]] &lt;br /&gt;
&lt;br /&gt;
[[Item:Crimson firesilk sarrak trimmed with gold braid|crimson firesilk sarrak trimmed with gold braid]]     &lt;br /&gt;
&lt;br /&gt;
[[Item:Luxurious baudekin sarrak figured with a floral design|luxurious baudekin sarrak figured with a floral design]]     &lt;br /&gt;
&lt;br /&gt;
[[Item:Pitch-black cotton sarrak vertically striped with narrow gray streaks|pitch-black cotton sarrak vertically striped with narrow gray streaks]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Jet-black linen sarrak belted with a dark grey braided cord|jet-black linen sarrak belted with a dark grey braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sage green brocade sarrak belted with a silveress sash|sage green brocade sarrak belted with a silveress sash]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Lava samite sarrak belted with an ebony silk braided cord|lava samite sarrak belted with an ebony silk braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Silveress sarrak belted with a black silk braided cord|silveress sarrak belted with a black silk braided cord]]&lt;br /&gt;
&lt;br /&gt;
= Raaho =&lt;br /&gt;
A &#039;&#039;&#039;raaho&#039;&#039;&#039; is a ring type accessory and is designed to represent Eu-Demrris-Tenemlor.&lt;br /&gt;
&lt;br /&gt;
[[Item:Twisted gold and silver raaho decorated with silver leaves|Twisted gold and silver raaho decorated with silver leaves]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Polished animite raaho inset with a diamond and sapphire pattern|Polished animite raaho inset with a diamond and sapphire pattern]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Solid birchwood raaho inset with a faiyka|Solid birchwood raaho inset with a faiyka]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Dented blue gold Pr&#039;raaho centered with an iladza|Dented blue gold Pr&#039;raaho centered with an iladza]]&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Prydaen_Attire&amp;diff=685040</id>
		<title>Prydaen Attire</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Prydaen_Attire&amp;diff=685040"/>
		<updated>2025-12-02T02:58:08Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Materials considered Prydaen-related: {{#ask:[[Category:Racial Materials]][[Has item property::Prydaen style]]|format=ul|columns=4|limit=100|offset=0}}&amp;quot;Any clothing items that begin with Pr&#039; are the [[Prydaen]] version of formal wear. A pr&#039;(whatever) would not traditionally be every day wear but rather something you wore to a special gather or event. The general traditional view was to minimal adornment. Items would most often be selected due to how they enhanced the natural look of the person in question rather than with an eye towards changing ones appearance. This is why traditional garments are most typically made from shear fabrics as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-GM [[Oolan]] Jeel&lt;br /&gt;
&lt;br /&gt;
Due to their unique significance, Pr&#039;raahos cannot and will not be sold in mass quantities to the public. (per Albrhae&#039;s Adornments)&lt;br /&gt;
&lt;br /&gt;
= Chmir =&lt;br /&gt;
A  &#039;&#039;&#039;chmir&#039;&#039;&#039; is for the feminine form, but is worn in a fashion more like a standard dress, over the head and secured with a sash or cord.&lt;br /&gt;
&lt;br /&gt;
[[Item:Sangria silk chmir with an orchid braided cord|Sangria silk chmir with an orchid braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Henna chmir tied with a braided jet-beaded cord|Henna chmir tied with a braided jet-beaded cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Wispy ebony armure chmir with a braided silver cord|Wispy ebony armure chmir with a braided silver cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Short chmir of deep red damask patterned with wildflowers|Short chmir of deep red damask patterned with wildflowers]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Ruby samite chmir tied with a rosewood beaded cord|Ruby samite chmir tied with a rosewood beaded cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Soft armure chmir tied with a braided charcoal cord|Soft armure chmir tied with a braided charcoal cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Airy lilac chainsil chmir tied with an amethyst braided cord|Airy lilac chainsil chmir tied with an amethyst braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Dark purple chmir belted by a braided silver rope|Dark purple chmir belted by a braided silver rope]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Crimson raw silk chmir tied with a braided marigold cord|Crimson raw silk chmir tied with a braided marigold cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sea blue samite chmir tied with a golden silk cord|Sea blue samite chmir tied with a golden silk cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Elegant juniper silk chmir tied with a braided charcoal grey cord|Elegant juniper silk chmir tied with a braided charcoal grey cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Finely woven satin chmir dyed with hues of blue and gold|Finely woven satin chmir dyed with hues of blue and gold]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Stunning wisteria-hued chmir of plumette georgette draped in voilyne beadwork|Stunning wisteria-hued chmir of plumette georgette draped in voilyne beadwork]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Canary yellow farandine Pr&#039;chmir tied with a rich black silk cord|Canary yellow farandine Pr&#039;chmir tied with a rich black silk cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Moss green silk Pr&#039;chmir belted with a sepia braided cord|Moss green silk Pr&#039;chmir belted with a sepia braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Teal watersilk Pr&#039;chmir belted with a braided silver cord|Teal watersilk Pr&#039;chmir belted with a braided silver cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Verdant marblesilk Pr&#039;chmir with a braided golden cord|Verdant marblesilk Pr&#039;chmir with a braided golden cord]]&lt;br /&gt;
&lt;br /&gt;
= Ysin =&lt;br /&gt;
A  &#039;&#039;&#039;ysin&#039;&#039;&#039; is for the feminine form and should be draped about the waist secured, at the side with a brooch or pin, and the excess material is often thrown over the shoulder to cascade down the back of the wearer.&lt;br /&gt;
&lt;br /&gt;
[[Item:Orchid camocas ysin with a spruce brooch|Orchid camocas ysin with a spruce brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Emerald samite ysin clasped with a silver wheel|Emerald samite ysin clasped with a silver wheel]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Olive organdy ysin with a clover-shaped brooch|Olive organdy ysin with a clover-shaped brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Delicate hazel chainsil ysin with a hickory brooch|Delicate hazel chainsil ysin with a hickory brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Onyx bourde ysin with a sable knotwork brooch|Onyx bourde ysin with a sable knotwork brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Simple jade bourde ysin fixed with a cedar brooch|Simple jade bourde ysin fixed with a cedar brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Graceful cerulean silk ysin with a wheel-shaped cobalt brooch|Graceful cerulean silk ysin with a wheel-shaped cobalt brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Simple blush raw silk ysin set with an emerald brooch|Simple blush raw silk ysin set with an emerald brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Strawberry-hued organdy ysin fixed with a spiraling silver brooch|Strawberry-hued organdy ysin fixed with a spiraling silver brooch]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Pr&#039;ysin&#039;&#039;&#039; is a type of sash mainly used for  weddings. It is a narrow strip of fabric, usually approx. 8 - 10&amp;quot; in width and 12&#039; in length. A portion is gathered in asymmetrical pleats, which is then wrapped around the hips and secured with an elaborate bejeweled brooch. The remaining cloth is then draped over the opposite shoulder and allowed to act as a train behind the wearer. The train is usually shadow-embroidered with symbols meaningful to the bride.&lt;br /&gt;
&lt;br /&gt;
[[Item:Sepia farandine Pr&#039;ysin embroidered with juniper leaves|Sepia farandine Pr&#039;ysin embroidered with juniper leaves]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Cobalt marblesilk Pr&#039;ysin embroidered with silver thread|Cobalt marblesilk Pr&#039;ysin embroidered with silver thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Opalescent mistsilk Pr&#039;ysin embroidered with vermillion thread|Opalescent mistsilk Pr&#039;ysin embroidered with vermillion thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Opalescent bourde Pr&#039;ysin embroidered with garnet roses in bloom|Opalescent bourde Pr&#039;ysin embroidered with garnet roses in bloom]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Marigold marblesilk Pr&#039;ysin embroidered with crimson thread|Marigold marblesilk Pr&#039;ysin embroidered with crimson thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Stunning Pr&#039;ysin of amber marblesilk secured by a dawnbreak diamond brooch|Stunning Pr&#039;ysin of amber marblesilk secured by a dawnbreak diamond brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Crimson marblesilk Pr&#039;ysin embroidered with gold thread|Crimson marblesilk Pr&#039;ysin embroidered with gold thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Blue watersilk Pr&#039;ysin clasped with a teal svelae|Blue watersilk Pr&#039;ysin clasped with a teal svelae]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Arctic blue watersilk Pr&#039;ysin shadow-embroidered with indigo snowflakes|Arctic blue watersilk Pr&#039;ysin shadow-embroidered with indigo snowflakes]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sheer heather voile Pr&#039;ysin edged in silver thread|Sheer heather voile Pr&#039;ysin edged in silver thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Tattered Pr&#039;ysin held by a tarnished silver brooch with an empty setting|Tattered Pr&#039;ysin held by a tarnished silver brooch with an empty setting]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Ochre farandine Pr&#039;ysin subtly embroidered with honey yellow sunflowers|Ochre farandine Pr&#039;ysin subtly embroidered with honey yellow sunflowers]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Iris purple khaddar Pr&#039;ysin edged in silver thread|Iris purple khaddar Pr&#039;ysin edged in silver thread]]&lt;br /&gt;
&lt;br /&gt;
= Mra&#039;sin =&lt;br /&gt;
A  &#039;&#039;&#039;mra&#039;sin&#039;&#039;&#039; is a piece of [[Prydaen]] clothing. It is described as being &amp;quot;tunic-like, the garment slips over the head to drape from the shoulders and is designed to be worn to mid-thigh, open on both sides for ease of movement and secured with the braided tie.&amp;quot; Traditionally is the male counterpart to the chmir, with a more masculine cut.&lt;br /&gt;
&lt;br /&gt;
[[Item:Ash samite mra&#039;sin tied with a thin black cord|Ash samite mra&#039;sin tied with a thin black cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Billowy sable samite mra&#039;sin tied with a jet cord|Billowy sable samite mra&#039;sin tied with a jet cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Fine sunset orange raw silk mra&#039;sin tied with rust red cord|Fine sunset orange raw silk mra&#039;sin tied with rust red cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Fine walnut brown mra&#039;sin tied with a braided umber cord|Fine walnut brown mra&#039;sin tied with a braided umber cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Flowing mra&#039;sin of cobalt marblesilk belted by a silverweave cord|Flowing mra&#039;sin of cobalt marblesilk belted by a silverweave cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Garnet-red brocade mra&#039;sin fastened with a pure white silk sash|Garnet-red brocade mra&#039;sin fastened with a pure white silk sash]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Jade green camlet mra&#039;sin fastened with a braided russet leather belt|Jade green camlet mra&#039;sin fastened with a braided russet leather belt]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Khaki doeskin mra&#039;sin belted with a forest green cotton cord|Khaki doeskin mra&#039;sin belted with a forest green cotton cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Nightsilk mra&#039;sin tied with a plaited ebony cord|Nightsilk mra&#039;sin tied with a plaited ebony cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Nutmeg-brown cashmere mra&#039;sin belted with a pale ivory sash|Nutmeg-brown cashmere mra&#039;sin belted with a pale ivory sash]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Peach-colored cotton mra&#039;sin fastened with a plain black leather belt|Peach-colored cotton mra&#039;sin fastened with a plain black leather belt]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sand-hued armure mra&#039;sin tied with a twined cord|Sand-hued armure mra&#039;sin tied with a twined cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Slate armure mra&#039;sin tied with an indigo braided cord|Slate armure mra&#039;sin tied with an indigo braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sleek hunter green silk mra&#039;sin tied with a braided charcoal grey cord|Sleek hunter green silk mra&#039;sin tied with a braided charcoal grey cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Stately bronze silk mra&#039;sin tied with a braided ochre cord|Stately bronze silk mra&#039;sin tied with a braided ochre cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Striking mulberry silk mra&#039;sin tied with a walnut-beaded braided cord|Striking mulberry silk mra&#039;sin tied with a walnut-beaded braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Wheat-colored wool mra&#039;sin tied with a narrow black leather belt|Wheat-colored wool mra&#039;sin tied with a narrow black leather belt]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Cobalt-striped grass-green seasilk mra&#039;sin|cobalt-striped grass-green seasilk mra&#039;sin]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Rufous deathfiber mra&#039;sin with black piping|rufous deathfiber mra&#039;sin with black piping]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Misty-grey mistsilk mra&#039;sin trimmed with darker grey trim|misty-grey mistsilk mra&#039;sin trimmed with darker grey trim]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Crimson firesilk wool mra&#039;sin trimmed with gold braid|crimson firesilk wool mra&#039;sin trimmed with gold braid]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Luxurious baudekin mra&#039;sin figured with a floral design|luxurious baudekin mra&#039;sin figured with a floral design]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Pitch-black cotton mra&#039;sin tied with a narrow black braided belt|pitch-black cotton mra&#039;sin tied with a narrow black braided belt]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Pr&#039;mra&#039;sin&#039;&#039;&#039; is considered by some to be the traditional wedding attire for a male Prydaen while others feel it&#039;s more unique to certain regions. Tends to cover the wearer to mid-thigh, slitted at the sides for easy movement. Worn loose, it is usually tied at the midrift with either the same material or cord. Pr&#039; types have symbols relating to specific past events in the male&#039;s past along the hems.&lt;br /&gt;
&lt;br /&gt;
[[Item:Tattered Pr&#039;mra&#039;sin of sheer golden silk blotched with reddish-brown stains|Tattered Pr&#039;mra&#039;sin of sheer golden silk blotched with reddish-brown stains]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Bronze bourde Pr&#039;mra&#039;sin tied with a rich gold cord|Bronze bourde Pr&#039;mra&#039;sin tied with a rich gold cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Cider farandine Pr&#039;mra&#039;sin cinched with a braided cord|Cider farandine Pr&#039;mra&#039;sin cinched with a braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Cobalt farandine Pr&#039;mra&#039;sin tied with a snow white cord|Cobalt farandine Pr&#039;mra&#039;sin tied with a snow white cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Obsidian bourde Pr&#039;mra&#039;sin belted with a silver braided cord|Obsidian bourde Pr&#039;mra&#039;sin belted with a silver braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Pale grey mistsilk Pr&#039;mra&#039;sin cinched with a braided cord|Pale grey mistsilk Pr&#039;mra&#039;sin cinched with a braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Slate khaddar Pr&#039;mra&#039;sin tied with a braided scarlet cord|Slate khaddar Pr&#039;mra&#039;sin tied with a braided scarlet cord]]&lt;br /&gt;
&lt;br /&gt;
= Sarrak =&lt;br /&gt;
A &#039;&#039;&#039;sarrak&#039;&#039;&#039; is a long [[Prydaen]] robe with a loose hood, designed to drape from the shoulders to ankles. It is open on both sides for ease of movement and secured at the waist.&lt;br /&gt;
&lt;br /&gt;
= Raaho =&lt;br /&gt;
A &#039;&#039;&#039;raaho&#039;&#039;&#039; is a ring type accessory and is designed to represent Eu-Demrris-Tenemlor.&lt;br /&gt;
&lt;br /&gt;
[[Item:Twisted gold and silver raaho decorated with silver leaves|Twisted gold and silver raaho decorated with silver leaves]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Polished animite raaho inset with a diamond and sapphire pattern|Polished animite raaho inset with a diamond and sapphire pattern]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Solid birchwood raaho inset with a faiyka|Solid birchwood raaho inset with a faiyka]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Dented blue gold Pr&#039;raaho centered with an iladza|Dented blue gold Pr&#039;raaho centered with an iladza]]&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sukidesu&amp;diff=685026</id>
		<title>Sukidesu</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sukidesu&amp;diff=685026"/>
		<updated>2025-12-02T01:46:14Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As an outfitter and a scholar, I aim to gather together information about certain racial clothing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Rakash Attire]]&lt;br /&gt;
&lt;br /&gt;
[[Prydaen Attire]]&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Concept:Prydaen&amp;diff=685025</id>
		<title>Concept:Prydaen</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Concept:Prydaen&amp;diff=685025"/>
		<updated>2025-12-02T01:45:12Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Points of Interest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}[[Image:prydaen.gif|left|200px|Male and Female Prydaen]]&lt;br /&gt;
&lt;br /&gt;
==Play.net Description==&lt;br /&gt;
{{Pt|race}}Prydaen society is described in their own words as being &amp;quot;Wheel-Shaped&amp;quot;, with the clan&#039;s leader as the hub and its members the wheel&#039;s spokes. Unlike the pack-loving [[Rakash]], typical Prydaen are never happier than when they&#039;re alone. However, as their social structure was shattered along with their ancestral homes in the West by the undead legions of [[Lyras]], refugees and their children in the Dragon&#039;s Realms are not &amp;quot;typical Prydaen.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Their insuppressible self-confidence and self-reliance can make them insufferable to other races -- not that the Prydaen give a flip, mind you. Because of their &amp;quot;do what you will&amp;quot; nature, however, Prydaen have very little discipline and are easily distracted by their latest obsession or whim. Because they very rarely ever listen to the opinions of others, they often make poor decisions and are prone to reacting rather than responding. While solitary, they do not lack charm and grace -- though the Prydaen are ever mindful that they are supremely gorgeous, they don&#039;t need to flaunt what they know they&#039;ve got. If others aren&#039;t aware of it -- well, that&#039;s their loss.&lt;br /&gt;
&lt;br /&gt;
==Character Creation==&lt;br /&gt;
With a yawn, the figure stretches and rolls its head fluidly to the left to regard you. It purrs out, &amp;quot;Prydaen am I, the proudest and most graceful of all. Unwavering and fearless, I fight for what is mine...which is, of course, everything. My reflexes are by far the best of all the races, and I am certainly the most beautiful. Not brutishly strong, but then, what&#039;s strength if you can&#039;t hit anything? Magic is within my grasp, though I excel at the fighting arts. I hunt and stalk in the darkness, my footfalls soft and sure. When alone, I am the happiest.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Prydaen is about the same height as a [[Human]] with short, smooth fur covering its body that you at first mistake for skin. Bright, inquisitive slitted eyes peer out at you, and the Prydaen&#039;s pointed and tufted ears are always twitching, as is its long tail. The glint of claws draws your eyes to its hands, but not for long. Raising your head to meet the Prydaen&#039;s gaze, you find it hard to hold, and eventually look away, the Prydaen&#039;s fixed smile silently laughing at you.&lt;br /&gt;
&lt;br /&gt;
==Racial Statistics==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
! Statistic || align=&amp;quot;center&amp;quot; | Starting || align=&amp;quot;center&amp;quot; | [[TDP]] Mod&lt;br /&gt;
|-&lt;br /&gt;
| | [[Strength]] || align=&amp;quot;center&amp;quot; | 10 || align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| | [[Reflex]] || align=&amp;quot;center&amp;quot; | 14 || align=&amp;quot;center&amp;quot; | -2&lt;br /&gt;
|-&lt;br /&gt;
| [[Agility]] || align=&amp;quot;center&amp;quot; | 10 || align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Charisma]] || align=&amp;quot;center&amp;quot; | 12 || align=&amp;quot;center&amp;quot; | -1&lt;br /&gt;
|-&lt;br /&gt;
| [[Discipline]] || align=&amp;quot;center&amp;quot; | 8 || align=&amp;quot;center&amp;quot; | +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Wisdom]] || align=&amp;quot;center&amp;quot; | 6 || align=&amp;quot;center&amp;quot; | +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence]] || align=&amp;quot;center&amp;quot; | 10 || align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| [[Stamina]] || align=&amp;quot;center&amp;quot; | 10 || align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Racial Characteristics==&lt;br /&gt;
&lt;br /&gt;
===Age===&lt;br /&gt;
&lt;br /&gt;
See [[Age#Prydaen|Age]].&lt;br /&gt;
&lt;br /&gt;
===Height===&lt;br /&gt;
&lt;br /&gt;
Racial minimum and maximum heights by gender:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! width=&amp;quot;100px&amp;quot; |&lt;br /&gt;
! width=&amp;quot;150px&amp;quot; align=&amp;quot;center&amp;quot; | Minimum Height&lt;br /&gt;
! width=&amp;quot;150px&amp;quot; align=&amp;quot;center&amp;quot; | Maximum Height&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;Male&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5.25 feet&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5.75 feet&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | &#039;&#039;&#039;Female&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5 feet&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5.5 feet&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lifespan===&lt;br /&gt;
&#039;&#039;&#039;Average lifespan:&#039;&#039;&#039; 75 years&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Maximum lifespan:&#039;&#039;&#039; 100 years&lt;br /&gt;
&lt;br /&gt;
===Reproduction===&lt;br /&gt;
&#039;&#039;&#039;Average gestation period:&#039;&#039;&#039; 7 Elanthian months&lt;br /&gt;
&lt;br /&gt;
Prydaen can &#039;&#039;&#039;only&#039;&#039;&#039; conceive offspring with other Prydaen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
* [[Prydaen Physiology]]: Regional differences and basic anatomy.&lt;br /&gt;
* [[Prydaen Verbs]]: Trills, Ears, Tails, and other things.&lt;br /&gt;
&lt;br /&gt;
===Language===&lt;br /&gt;
* [[Prydaenese]]:  Grammar and sentence structure&lt;br /&gt;
* [[Prydaenese Lexicon]]:  Sortable list of Prydaenese words.&lt;br /&gt;
* [[Prydaen Terminology]]:  Commonly used words, phrases, or references. &lt;br /&gt;
&lt;br /&gt;
===Society===&lt;br /&gt;
* [[Cizayu]]:  The Western coming of age tradition. &lt;br /&gt;
* [[Prydaen Claws]]:  All about the Prydaen Claws.&lt;br /&gt;
* [[Prydaen Hubs]]: Information about known Hubs and the hierarchy of Prydaen society.&lt;br /&gt;
&lt;br /&gt;
===History, Traditions, and Lore===&lt;br /&gt;
* [[Prydaen Gods]]:  Mostly non-character information concerning lore on the Triquetra.&lt;br /&gt;
* [[Prydaen Favors|Favors from the Triquetra]]:  Information regarding favors from the three Prydaen gods. &lt;br /&gt;
* [[Wheel Song]]:  Song sung over fallen Prydaen.&lt;br /&gt;
* [[Prydaen Life Bond]]: Information regarding life pairing of Prydaen.&lt;br /&gt;
* [[Prydaen Titles]]: Racial titles and their requirements&lt;br /&gt;
* [[Munan Title Quest]]: Information on the Munan/Elder title.&lt;br /&gt;
* [[Prydaen Attire]]: Traditional Prydaen garments.&lt;br /&gt;
&lt;br /&gt;
===Materials===&lt;br /&gt;
These materials have a cultural connection or history that originates with Prydaen.&lt;br /&gt;
{{#ask:[[Category:Materials]][[Has item property::Prydaen style]]|format=ul|columns=4|limit=100|offset=0}}&lt;br /&gt;
&lt;br /&gt;
==Related Books==&lt;br /&gt;
{{#ask: [[page type is::book]][[race association is::prydaen]]&lt;br /&gt;
|format=ul&lt;br /&gt;
|default=There appears to be some problems, please contact [[user:Caraamon]].&lt;br /&gt;
|limit=15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timeline Information&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
;357 AV&lt;br /&gt;
:The Prydaen homeland in the West was ravaged by [[Lyras]] and they, along with refugees of the [[Rakash]], fled to Kermoria in an event known as the [[Great Migration]], arriving in [[the Crossing]].&lt;br /&gt;
&lt;br /&gt;
;357 AV&lt;br /&gt;
:[[Dawnvale Hub]] established.&lt;br /&gt;
:[[Sunfall Hub]] established by [[Darkensi]].  Land given by [[Sorrow (person)|Sorrow]].&lt;br /&gt;
&lt;br /&gt;
;360 AV&lt;br /&gt;
:[[Silverclaw Hub]] established in Forest of Night.&lt;br /&gt;
:[[Dawngrove Hub]] established.&lt;br /&gt;
&lt;br /&gt;
;393 AV&lt;br /&gt;
:[[Great Barrier]] falls, bringing the death of all Elders that were connected to it.&lt;br /&gt;
&lt;br /&gt;
;397 AV&lt;br /&gt;
:[[Lyras]] killed.&lt;br /&gt;
&lt;br /&gt;
;399 AV&lt;br /&gt;
:Quest for [[Beyond_the_Barrier:_The_Devastation_of_Lyras|Beyond the Barrier]] opens, allowing outsiders into [[Sunfell Hub]] to help kill remnants of Lyras.&lt;br /&gt;
&lt;br /&gt;
;412 AV&lt;br /&gt;
:[[Rayureko|Ra&#039;yureko]] becomes known and delivers confirming news of the death of many known members of Claws.&lt;br /&gt;
:[[Darkensi]] of Sunfall dies.  [[Darkali]] takes over.&lt;br /&gt;
&lt;br /&gt;
;414 AV&lt;br /&gt;
:Sunfall Hub allows outsiders in.&lt;br /&gt;
&lt;br /&gt;
;416 AV&lt;br /&gt;
:Silverclaw Hub allows outsiders in and provides Prydaen-only housing.&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Races}}&lt;br /&gt;
{{#concept:[[race is::prydaen||prydaens]]}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Prydaen_Attire&amp;diff=685024</id>
		<title>Prydaen Attire</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Prydaen_Attire&amp;diff=685024"/>
		<updated>2025-12-02T01:43:28Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Ysin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Materials considered Prydaen-related: {{#ask:[[Category:Racial Materials]][[Has item property::Prydaen style]]|format=ul|columns=4|limit=100|offset=0}}&amp;quot;Any clothing items that begin with Pr&#039; are the [[Prydaen]] version of formal wear. A pr&#039;(whatever) would not traditionally be every day wear but rather something you wore to a special gather or event. The general traditional view was to minimal adornment. Items would most often be selected due to how they enhanced the natural look of the person in question rather than with an eye towards changing ones appearance. This is why traditional garments are most typically made from shear fabrics as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-GM [[Oolan]] Jeel&lt;br /&gt;
&lt;br /&gt;
Due to their unique significance, Pr&#039;raahos cannot and will not be sold in mass quantities to the public. (per Albrhae&#039;s Adornments)&lt;br /&gt;
&lt;br /&gt;
= Chmir =&lt;br /&gt;
A  &#039;&#039;&#039;chmir&#039;&#039;&#039; is for the feminine form, but is worn in a fashion more like a standard dress, over the head and secured with a sash or cord.&lt;br /&gt;
&lt;br /&gt;
[[Item:Sangria silk chmir with an orchid braided cord|Sangria silk chmir with an orchid braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Henna chmir tied with a braided jet-beaded cord|Henna chmir tied with a braided jet-beaded cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Wispy ebony armure chmir with a braided silver cord|Wispy ebony armure chmir with a braided silver cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Short chmir of deep red damask patterned with wildflowers|Short chmir of deep red damask patterned with wildflowers]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Ruby samite chmir tied with a rosewood beaded cord|Ruby samite chmir tied with a rosewood beaded cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Soft armure chmir tied with a braided charcoal cord|Soft armure chmir tied with a braided charcoal cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Airy lilac chainsil chmir tied with an amethyst braided cord|Airy lilac chainsil chmir tied with an amethyst braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Dark purple chmir belted by a braided silver rope|Dark purple chmir belted by a braided silver rope]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Crimson raw silk chmir tied with a braided marigold cord|Crimson raw silk chmir tied with a braided marigold cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sea blue samite chmir tied with a golden silk cord|Sea blue samite chmir tied with a golden silk cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Elegant juniper silk chmir tied with a braided charcoal grey cord|Elegant juniper silk chmir tied with a braided charcoal grey cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Finely woven satin chmir dyed with hues of blue and gold|Finely woven satin chmir dyed with hues of blue and gold]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Stunning wisteria-hued chmir of plumette georgette draped in voilyne beadwork|Stunning wisteria-hued chmir of plumette georgette draped in voilyne beadwork]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Canary yellow farandine Pr&#039;chmir tied with a rich black silk cord|Canary yellow farandine Pr&#039;chmir tied with a rich black silk cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Moss green silk Pr&#039;chmir belted with a sepia braided cord|Moss green silk Pr&#039;chmir belted with a sepia braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Teal watersilk Pr&#039;chmir belted with a braided silver cord|Teal watersilk Pr&#039;chmir belted with a braided silver cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Verdant marblesilk Pr&#039;chmir with a braided golden cord|Verdant marblesilk Pr&#039;chmir with a braided golden cord]]&lt;br /&gt;
&lt;br /&gt;
= Ysin =&lt;br /&gt;
A  &#039;&#039;&#039;ysin&#039;&#039;&#039; is for the feminine form and should be draped about the waist secured, at the side with a brooch or pin, and the excess material is often thrown over the shoulder to cascade down the back of the wearer.&lt;br /&gt;
&lt;br /&gt;
[[Item:Orchid camocas ysin with a spruce brooch|Orchid camocas ysin with a spruce brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Emerald samite ysin clasped with a silver wheel|Emerald samite ysin clasped with a silver wheel]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Olive organdy ysin with a clover-shaped brooch|Olive organdy ysin with a clover-shaped brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Delicate hazel chainsil ysin with a hickory brooch|Delicate hazel chainsil ysin with a hickory brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Onyx bourde ysin with a sable knotwork brooch|Onyx bourde ysin with a sable knotwork brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Simple jade bourde ysin fixed with a cedar brooch|Simple jade bourde ysin fixed with a cedar brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Graceful cerulean silk ysin with a wheel-shaped cobalt brooch|Graceful cerulean silk ysin with a wheel-shaped cobalt brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Simple blush raw silk ysin set with an emerald brooch|Simple blush raw silk ysin set with an emerald brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Strawberry-hued organdy ysin fixed with a spiraling silver brooch|Strawberry-hued organdy ysin fixed with a spiraling silver brooch]]&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Pr&#039;ysin&#039;&#039;&#039; is a type of sash mainly used for  weddings. It is a narrow strip of fabric, usually approx. 8 - 10&amp;quot; in width and 12&#039; in length. A portion is gathered in asymmetrical pleats, which is then wrapped around the hips and secured with an elaborate bejeweled brooch. The remaining cloth is then draped over the opposite shoulder and allowed to act as a train behind the wearer. The train is usually shadow-embroidered with symbols meaningful to the bride.&lt;br /&gt;
&lt;br /&gt;
[[Item:Sepia farandine Pr&#039;ysin embroidered with juniper leaves|Sepia farandine Pr&#039;ysin embroidered with juniper leaves]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Cobalt marblesilk Pr&#039;ysin embroidered with silver thread|Cobalt marblesilk Pr&#039;ysin embroidered with silver thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Opalescent mistsilk Pr&#039;ysin embroidered with vermillion thread|Opalescent mistsilk Pr&#039;ysin embroidered with vermillion thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Opalescent bourde Pr&#039;ysin embroidered with garnet roses in bloom|Opalescent bourde Pr&#039;ysin embroidered with garnet roses in bloom]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Marigold marblesilk Pr&#039;ysin embroidered with crimson thread|Marigold marblesilk Pr&#039;ysin embroidered with crimson thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Stunning Pr&#039;ysin of amber marblesilk secured by a dawnbreak diamond brooch|Stunning Pr&#039;ysin of amber marblesilk secured by a dawnbreak diamond brooch]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Crimson marblesilk Pr&#039;ysin embroidered with gold thread|Crimson marblesilk Pr&#039;ysin embroidered with gold thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Blue watersilk Pr&#039;ysin clasped with a teal svelae|Blue watersilk Pr&#039;ysin clasped with a teal svelae]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Arctic blue watersilk Pr&#039;ysin shadow-embroidered with indigo snowflakes|Arctic blue watersilk Pr&#039;ysin shadow-embroidered with indigo snowflakes]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sheer heather voile Pr&#039;ysin edged in silver thread|Sheer heather voile Pr&#039;ysin edged in silver thread]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Tattered Pr&#039;ysin held by a tarnished silver brooch with an empty setting|Tattered Pr&#039;ysin held by a tarnished silver brooch with an empty setting]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Ochre farandine Pr&#039;ysin subtly embroidered with honey yellow sunflowers|Ochre farandine Pr&#039;ysin subtly embroidered with honey yellow sunflowers]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Iris purple khaddar Pr&#039;ysin edged in silver thread|Iris purple khaddar Pr&#039;ysin edged in silver thread]]&lt;br /&gt;
&lt;br /&gt;
= Mra&#039;sin =&lt;br /&gt;
A  &#039;&#039;&#039;mra&#039;sin&#039;&#039;&#039; is a piece of [[Prydaen]] clothing. It is described as being &amp;quot;tunic-like, the garment slips over the head to drape from the shoulders and is designed to be worn to mid-thigh, open on both sides for ease of movement and secured with the braided tie.&amp;quot; Traditionally is the male counterpart to the chmir, with a more masculine cut.&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Pr&#039;mra&#039;sin&#039;&#039;&#039; is considered by some to be the traditional wedding attire for a male Prydaen while others feel it&#039;s more unique to certain regions. Tends to cover the wearer to mid-thigh, slitted at the sides for easy movement. Worn loose, it is usually tied at the midrift with either the same material or cord. Pr&#039; types have symbols relating to specific past events in the male&#039;s past along the hems.&lt;br /&gt;
&lt;br /&gt;
= Sarrak =&lt;br /&gt;
A &#039;&#039;&#039;sarrak&#039;&#039;&#039; is a long [[Prydaen]] robe with a loose hood, designed to drape from the shoulders to ankles. It is open on both sides for ease of movement and secured at the waist.&lt;br /&gt;
&lt;br /&gt;
= Raaho =&lt;br /&gt;
A &#039;&#039;&#039;raaho&#039;&#039;&#039; is a ring type accessory and is designed to represent Eu-Demrris-Tenemlor.&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Prydaen_Attire&amp;diff=685015</id>
		<title>Prydaen Attire</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Prydaen_Attire&amp;diff=685015"/>
		<updated>2025-12-02T00:49:48Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Chmir */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Materials considered Prydaen-related: {{#ask:[[Category:Racial Materials]][[Has item property::Prydaen style]]|format=ul|columns=4|limit=100|offset=0}}&amp;quot;Any clothing items that begin with Pr&#039; are the [[Prydaen]] version of formal wear. A pr&#039;(whatever) would not traditionally be every day wear but rather something you wore to a special gather or event. The general traditional view was to minimal adornment. Items would most often be selected due to how they enhanced the natural look of the person in question rather than with an eye towards changing ones appearance. This is why traditional garments are most typically made from shear fabrics as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-GM [[Oolan]] Jeel&lt;br /&gt;
&lt;br /&gt;
Due to their unique significance, Pr&#039;raahos cannot and will not be sold in mass quantities to the public. (per Albrhae&#039;s Adornments)&lt;br /&gt;
&lt;br /&gt;
= Chmir =&lt;br /&gt;
A  &#039;&#039;&#039;chmir&#039;&#039;&#039; is for the feminine form, but is worn in a fashion more like a standard dress, over the head and secured with a sash or cord.&lt;br /&gt;
&lt;br /&gt;
[[Item:Sangria silk chmir with an orchid braided cord|Sangria silk chmir with an orchid braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Henna chmir tied with a braided jet-beaded cord|Henna chmir tied with a braided jet-beaded cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Wispy ebony armure chmir with a braided silver cord|Wispy ebony armure chmir with a braided silver cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Short chmir of deep red damask patterned with wildflowers|Short chmir of deep red damask patterned with wildflowers]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Ruby samite chmir tied with a rosewood beaded cord|Ruby samite chmir tied with a rosewood beaded cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Soft armure chmir tied with a braided charcoal cord|Soft armure chmir tied with a braided charcoal cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Airy lilac chainsil chmir tied with an amethyst braided cord|Airy lilac chainsil chmir tied with an amethyst braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Dark purple chmir belted by a braided silver rope|Dark purple chmir belted by a braided silver rope]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Crimson raw silk chmir tied with a braided marigold cord|Crimson raw silk chmir tied with a braided marigold cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Sea blue samite chmir tied with a golden silk cord|Sea blue samite chmir tied with a golden silk cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Elegant juniper silk chmir tied with a braided charcoal grey cord|Elegant juniper silk chmir tied with a braided charcoal grey cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Finely woven satin chmir dyed with hues of blue and gold|Finely woven satin chmir dyed with hues of blue and gold]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Stunning wisteria-hued chmir of plumette georgette draped in voilyne beadwork|Stunning wisteria-hued chmir of plumette georgette draped in voilyne beadwork]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Canary yellow farandine Pr&#039;chmir tied with a rich black silk cord|Canary yellow farandine Pr&#039;chmir tied with a rich black silk cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Moss green silk Pr&#039;chmir belted with a sepia braided cord|Moss green silk Pr&#039;chmir belted with a sepia braided cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Teal watersilk Pr&#039;chmir belted with a braided silver cord|Teal watersilk Pr&#039;chmir belted with a braided silver cord]]&lt;br /&gt;
&lt;br /&gt;
[[Item:Verdant marblesilk Pr&#039;chmir with a braided golden cord|Verdant marblesilk Pr&#039;chmir with a braided golden cord]]&lt;br /&gt;
&lt;br /&gt;
= Ysin =&lt;br /&gt;
A  &#039;&#039;&#039;ysin&#039;&#039;&#039; is for the feminine form and should be draped about the waist secured, at the side with a brooch or pin, and the excess material is often thrown over the shoulder to cascade down the back of the wearer.&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Pr&#039;ysin&#039;&#039;&#039; is a type of sash mainly used for  weddings. It is a narrow strip of fabric, usually approx. 8 - 10&amp;quot; in width and 12&#039; in length. A portion is gathered in asymmetrical pleats, which is then wrapped around the hips and secured with an elaborate bejeweled brooch. The remaining cloth is then draped over the opposite shoulder and allowed to act as a train behind the wearer. The train is usually shadow-embroidered with symbols meaningful to the bride.&lt;br /&gt;
&lt;br /&gt;
= Mra&#039;sin =&lt;br /&gt;
A  &#039;&#039;&#039;mra&#039;sin&#039;&#039;&#039; is a piece of [[Prydaen]] clothing. It is described as being &amp;quot;tunic-like, the garment slips over the head to drape from the shoulders and is designed to be worn to mid-thigh, open on both sides for ease of movement and secured with the braided tie.&amp;quot; Traditionally is the male counterpart to the chmir, with a more masculine cut.&lt;br /&gt;
&lt;br /&gt;
= Sarrak =&lt;br /&gt;
A &#039;&#039;&#039;sarrak&#039;&#039;&#039; is a long [[Prydaen]] robe with a loose hood, designed to drape from the shoulders to ankles. It is open on both sides for ease of movement and secured at the waist.&lt;br /&gt;
&lt;br /&gt;
= Raaho =&lt;br /&gt;
A &#039;&#039;&#039;raaho&#039;&#039;&#039; is a ring type accessory and is designed to represent Eu-Demrris-Tenemlor.&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Prydaen_Attire&amp;diff=685014</id>
		<title>Prydaen Attire</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Prydaen_Attire&amp;diff=685014"/>
		<updated>2025-12-02T00:18:32Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: Created new page with information sourced around Elanthipedia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Materials considered Prydaen-related: {{#ask:[[Category:Racial Materials]][[Has item property::Prydaen style]]|format=ul|columns=4|limit=100|offset=0}}Any clothing items that begin with Pr&#039; are the [[Prydaen]] version of formal wear. A pr&#039;(whatever) would not traditionally be every day wear but rather something you wore to a special gather or event. The general traditional view was to minimal adornment. Items would most often be selected due to how they enhanced the natural look of the person in question rather than with an eye towards changing ones appearance. This is why traditional garments are most typically made from shear fabrics as well.&lt;br /&gt;
&lt;br /&gt;
GM [[Oolan]] Jeel&lt;br /&gt;
&lt;br /&gt;
Due to their unique significance, Pr&#039;raahos cannot and will not be sold in mass quantities to the public. (per Albrhae&#039;s Adornments)&lt;br /&gt;
&lt;br /&gt;
= Chmir =&lt;br /&gt;
A  &#039;&#039;&#039;chmir&#039;&#039;&#039; is for the feminine form, but is worn in a fashion more like a standard dress, over the head and secured with a sash or cord.&lt;br /&gt;
&lt;br /&gt;
= Ysin =&lt;br /&gt;
A  &#039;&#039;&#039;ysin&#039;&#039;&#039; is for the feminine form and should be draped about the waist secured, at the side with a brooch or pin, and the excess material is often thrown over the shoulder to cascade down the back of the wearer.&lt;br /&gt;
&lt;br /&gt;
= Mra&#039;sin =&lt;br /&gt;
A  &#039;&#039;&#039;mra&#039;sin&#039;&#039;&#039; is a piece of [[Prydaen]] clothing. It is described as being &amp;quot;tunic-like, the garment slips over the head to drape from the shoulders and is designed to be worn to mid-thigh, open on both sides for ease of movement and secured with the braided tie.&amp;quot; Traditionally is the male counterpart to the chmir, with a more masculine cut.&lt;br /&gt;
&lt;br /&gt;
= Sarrak =&lt;br /&gt;
A &#039;&#039;&#039;sarrak&#039;&#039;&#039; is a long [[Prydaen]] robe with a loose hood, designed to drape from the shoulders to ankles. It is open on both sides for ease of movement and secured at the waist.&lt;br /&gt;
&lt;br /&gt;
= Raaho =&lt;br /&gt;
A &#039;&#039;&#039;raaho&#039;&#039;&#039; is a ring type accessory and is designed to represent Eu-Demrris-Tenemlor.&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sukidesu&amp;diff=685013</id>
		<title>Sukidesu</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sukidesu&amp;diff=685013"/>
		<updated>2025-12-01T23:38:56Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: started a new page and added a link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As an outfitter and a scholar, I aim to gather together information about certain racial clothing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Rakash Attire]]&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hondashi&amp;diff=682958</id>
		<title>Hondashi</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hondashi&amp;diff=682958"/>
		<updated>2025-11-18T00:32:20Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: softskin features and moonskin feature&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Hondashi Rosepaw&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Rakash&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Azume, Tystreith, Kayena&lt;br /&gt;
|Image File=https://i.ibb.co/1f1xG9s/hondashi.png&lt;br /&gt;
}}&lt;br /&gt;
{{Cat|Player Rakash,Player Bard}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;b&amp;gt;Appearance&amp;lt;/b&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Softskin&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;You are Enelne&#039;s Son Hondashi Rosepaw, Professor of Siksraja, a Rakash Bard.&lt;br /&gt;
&lt;br /&gt;
You have a heart-shaped face with elegant arched eyebrows, gold-flecked eyes, one crystal green and one crystal blue and a classical nose.  Your silver-streaked rose-gold hair is very long and wavy, and is worn braided.  You have rosy skin.&lt;br /&gt;
&lt;br /&gt;
You are a pack alpha.&lt;br /&gt;
&lt;br /&gt;
You have a tattoo of a white rose encircled by a blood-stained thorny vine on your hand.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moonskin&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You are Inspiration Hondashi Rosepaw, Tale Singer of Therengia, a Rakash Bard.&lt;br /&gt;
You have elegant arched eyebrows, gold-flecked eyes, one crystal green and one crystal blue and an elegant muzzle, a fluffy rose-red and snow-white coat with white masking and a slender tail.&lt;br /&gt;
You are a pack beta.&lt;br /&gt;
You have a tattoo of a white rose encircled by a blood-stained thorny vine on your hand.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
Hondashi Rosepaw, born 36/7 350AV&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
357 -- Rakash and Prydaen refugees arrive in Crossings, fleeing Lyras &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
376AV Hondashi and Keirynn married&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To be updated later...&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nars del Rosepaw - &amp;quot;House of Rosepaw&amp;quot;&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hondashi Rosepaw&amp;lt;br&amp;gt;&lt;br /&gt;
Keirynn Rosepaw&amp;lt;br&amp;gt;&lt;br /&gt;
Tystreith Rosepaw&amp;lt;br&amp;gt;&lt;br /&gt;
Severei Ni&#039;Rosepaw&amp;lt;br&amp;gt;&lt;br /&gt;
Azume Rosepaw&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Private_Quarters&amp;diff=669345</id>
		<title>Private Quarters</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Private_Quarters&amp;diff=669345"/>
		<updated>2025-06-24T23:51:52Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Housing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Housing==&lt;br /&gt;
{{PCData}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Housing&lt;br /&gt;
|location=&lt;br /&gt;
|province=Zoluren&lt;br /&gt;
|city=Silverclaw Hub&lt;br /&gt;
|map=RanikMap60c&lt;br /&gt;
|class=Middle&lt;br /&gt;
|type=Rural&lt;br /&gt;
|restrictions=Prydaen&lt;br /&gt;
|justice=None&lt;br /&gt;
|form=Door&lt;br /&gt;
|numhomes=8&lt;br /&gt;
|freehomes=0&lt;br /&gt;
|date=15 Aug 2022&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Silverclaw Hub Housing.gif|center]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Category&lt;br /&gt;
! Restrictions&lt;br /&gt;
! Owner&lt;br /&gt;
! Appearance&lt;br /&gt;
|-&lt;br /&gt;
| private quarters - 1&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
| [[Prydaen]]&lt;br /&gt;
| Loukno&lt;br /&gt;
| solid deobar door&lt;br /&gt;
|-&lt;br /&gt;
| private quarters - 1&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
| [[Prydaen]]&lt;br /&gt;
| Eloqui&lt;br /&gt;
| plain ebony doorway&lt;br /&gt;
|-&lt;br /&gt;
| private quarters - 1&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
| [[Prydaen]]&lt;br /&gt;
| Leysalor&lt;br /&gt;
| sturdy bloodwood door&lt;br /&gt;
|-&lt;br /&gt;
| private quarters - 1&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
| [[Prydaen]]&lt;br /&gt;
| Aijin&lt;br /&gt;
| carved willow doorway&lt;br /&gt;
|-&lt;br /&gt;
| private quarters - 2&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
| [[Prydaen]]&lt;br /&gt;
| Khalyndas&lt;br /&gt;
| walnut door with a scene of Wyvern Mountain&lt;br /&gt;
|-&lt;br /&gt;
| private quarters - 2&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
| [[Prydaen]]&lt;br /&gt;
| Traylla&lt;br /&gt;
| arched blackwood door studded with ruby roses with a highly burnished platinum bell inlaid with dancing onyx dark sprites perched beside it&lt;br /&gt;
|-&lt;br /&gt;
| private quarters - 2&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
| [[Prydaen]]&lt;br /&gt;
| Aishiteru&lt;br /&gt;
| bamboo door lashed with intricately knotted ropes&lt;br /&gt;
|-&lt;br /&gt;
| private quarters - 2&lt;br /&gt;
| Middle Class, Rural&lt;br /&gt;
| [[Prydaen]]&lt;br /&gt;
| Moiyra&lt;br /&gt;
| simple carved doorway&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Artificing_discipline&amp;diff=661293</id>
		<title>Artificing discipline</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Artificing_discipline&amp;diff=661293"/>
		<updated>2025-03-06T21:46:41Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
[[Artificing]] is a discipline of the [[Enchanting skill]].  It was released to the Prime instance June 13th, 2019.&lt;br /&gt;
&lt;br /&gt;
There are currently [[Enchanting Society]] halls in Crossing, Riverhaven, Shard, Hibarnhvidar, and Fang Cove.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
An artificer adds an enchantment to an existing item by placing the item on a brazier and scribing [[sigils]] onto it with a [[burin]].&lt;br /&gt;
&lt;br /&gt;
=== Basic Steps ===&lt;br /&gt;
* {{com|put}} the item to be enchanted on a [[brazier]].&lt;br /&gt;
* {{com|wave}} a [[mana fount]] at the item&lt;br /&gt;
* Imbue the item with either an [[Imbue]] spell, or an [[imbuement rod]].&lt;br /&gt;
* {{com|study}} an appropriate [[sigil]] and {{com|trace}} it onto the item.&lt;br /&gt;
* {{com|scribe}} the item with a [[burin]].&lt;br /&gt;
** Correct for mistakes by {{com|push}}ing the item with an [[augmenting loop]], {{com|meditate}}ing on the fount, or {{com|focus}}ing the item, as appropriate.&lt;br /&gt;
** Repeat {{com|scribe}}ing the item until it is read to be imbued again.&lt;br /&gt;
* Imbue the item with either a second [[Imbue]] spell, or an [[imbuement rod]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: This article previously stated to meditate on the ITEM, not FOUNT as I corrected it, so it may still work this way for some projects, I have not verified this.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
=== Crafting Tools ===&lt;br /&gt;
* [[Brazier]] - The platform upon which Artificing occurs; The &amp;quot;workbench&amp;quot; of the Artificer. Useable braziers can be found in an Enchanting Society and portable founts can be created by Artificers.&lt;br /&gt;
* [[Mana fount]] - Used at the start of a project to direct energy into the item. Each fount has a limited number of uses.&lt;br /&gt;
* [[Burin]] - Used to scribe [[sigil]]s onto an item.&lt;br /&gt;
* [[Augmenting loop]] - Occasionally used while scribing to correct for mistakes in the sigil scribing process.&lt;br /&gt;
* [[Imbuement rod]] (has charges, optional) - Used to imbue an the item at the beginning and the end of the artificing process. (Spellcasters may use the [[Imbue]] spell in lieu of using an imbuement rod.)&lt;br /&gt;
&lt;br /&gt;
All artificing crafting tools can be created by via artificing. Portable braziers are the only tool that can not be purchased at an [[Enchanting Society]], though each society does have immobile braziers available for use.&lt;br /&gt;
&lt;br /&gt;
=== Sigil Gathering Tools ===&lt;br /&gt;
* [[Burin]] - Used to {{com|scribe}} a sigil onto a [[blank scroll]].&lt;br /&gt;
* [[Blank scroll]]s - A stack of scrolls for holding sigils. Available for purchase at [[Enchanting Society|Enchanting Societies]].&lt;br /&gt;
* [[Sigil book]] - A book for storing and organizing many sigils efficiently. Available for purchase at [[Enchanting Society|Enchanting Societies]].&lt;br /&gt;
&lt;br /&gt;
== Artificing Techniques ==&lt;br /&gt;
[[Artificing techniques]]&lt;br /&gt;
&lt;br /&gt;
== Sigils ==&lt;br /&gt;
One of the key components of enchanting are [[Sigil scroll|sigils]].&lt;br /&gt;
&lt;br /&gt;
These can be collected in most rooms across the realms.  An overview of the process and sigil types can be found on the [[Sigil harvesting]] page.  A few may also be purchased from [[Enchanting Society]] Crafting Halls.&lt;br /&gt;
&lt;br /&gt;
A {{ilink|i|sigil-scroll (enchanting)|sigil-scroll}} will have 2 metrics that determine the overall quality, Clarity &amp;amp; Precision.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; or &#039;&#039;&#039;Quality&#039;&#039;&#039; is similar to other materials, and will factor into the overall finished quality of your enchanted piece.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Precision&#039;&#039;&#039; is a metric unique to sigils and determines the crafting effectiveness. ([http://forums.play.net/forums/DragonRealms/Lore/Enchanting%20Skill/view/2681 GM Kodius post])  The precision, used for calculations to determine the &#039;&#039;&#039;potency&#039;&#039;&#039; of an enchantment, will be an average of all the sigils used in your crafting project.  For example, let&#039;s say you had sigils of 40, 50 &amp;amp; 80 precision, that would create an average functional precision for the project of 170 / 3 = 56 precision. ([http://forums.play.net/forums/DragonRealms/Lore/Enchanting%20Skill/view/2732 GM Kodius post])&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
A full list of items created with this system can be found on the [[Artificing products]] list.  A guide to getting started making products can be found in the [[Enchanting Guide]].&lt;br /&gt;
&lt;br /&gt;
*Enchanting tools: Burins, founts, loops, and braziers as well as various devices that let NMUs enchant items.&lt;br /&gt;
*Ritual [[Foci]] and [[Focus_(item)#Targeting Focus|TM Foci]] (*Potentially [[Focus_(item)#Sorcery Focus|Sorcery Foci]])&lt;br /&gt;
*Runestones/Wands (limited-use magic items containing a single spell)&lt;br /&gt;
*Nemirro stones&lt;br /&gt;
*Attribute rings&lt;br /&gt;
*Retconned [[:Category:Moon_Mage_enchantments|Moon Mage enchantments]] including gweths and gwethsmashers&lt;br /&gt;
&lt;br /&gt;
==Foci==&lt;br /&gt;
Foci start with Holy (it is the most difficult). Each type unlocks the crafting ability for Foci of that mana type. Combined Foci allow for multi-mana ritual foci. Weaponized Foci are TM Foci and other things we have in mind. Exotic Foci may refer to Sorcerous Foci someday.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Discussed in detail in [[Focus (item)]].&lt;br /&gt;
&lt;br /&gt;
==Founts==&lt;br /&gt;
Founts are tools used during enchanting that control how the completed enchantment manages mana. Founts change the complexity (size) of the enchantment. The easier-to-use and longer-lasting enchantments will not &amp;quot;fit&amp;quot; on anything less than a material with high enchantability.&lt;br /&gt;
In this way, Artificing is like Blacksmithing. They&#039;ll be producing the lion&#039;s share of tools for the trade.&lt;br /&gt;
&lt;br /&gt;
==Runestones==&lt;br /&gt;
There will be at least 2 types of runes in the new system.&lt;br /&gt;
&lt;br /&gt;
:Simple Runes - items that when used prepare the spell stored at a fixed prep.  They have a discrete number of uses.  These will most likely be the actual &#039;runestone&#039; in game.&lt;br /&gt;
&lt;br /&gt;
:Complex Runes - items that when used prepare the spell stored at a user chosen prep.  They have a power level that is depleted with each use by an amount equivalent to the chosen prep.  If the user chosen prep is greater than the remained power level, the rune is depleted fully and the spell is not prepared.  These can conceivably be made from any item hard and solid enough to contain the conductive strands, like an amulet.&lt;br /&gt;
&lt;br /&gt;
The magic 2.0 type of rune, which blends adjusting power levels with discrete charges, will no longer exist.&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Creation systems}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Artificing_discipline&amp;diff=661292</id>
		<title>Artificing discipline</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Artificing_discipline&amp;diff=661292"/>
		<updated>2025-03-06T21:44:41Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Basics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
[[Artificing]] is a discipline of the [[Enchanting skill]].  It was released to the Prime instance June 13th, 2019.&lt;br /&gt;
&lt;br /&gt;
There are currently [[Enchanting Society]] halls in Crossing, Riverhaven, Shard, Hibarnhvidar, and Fang Cove.&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
An artificer adds an enchantment to an existing item by placing the item on a brazier and scribing [[sigils]] onto it with a [[burin]].&lt;br /&gt;
&lt;br /&gt;
=== Basic Steps ===&lt;br /&gt;
* {{com|put}} the item to be enchanted on a [[brazier]].&lt;br /&gt;
* {{com|wave}} a [[mana fount]] at the item&lt;br /&gt;
* Imbue the item with either an [[Imbue]] spell, or an [[imbuement rod]].&lt;br /&gt;
* {{com|study}} an appropriate [[sigil]] and {{com|trace}} it onto the item.&lt;br /&gt;
* {{com|scribe}} the item with a [[burin]].&lt;br /&gt;
** Correct for mistakes by {{com|push}}ing the item with an [[augmenting loop]], {{com|meditate}}ing on the fount, or {{com|focus}}ing the item, as appropriate.&lt;br /&gt;
** Repeat {{com|scribe}}ing the item until it is read to be imbued again.&lt;br /&gt;
* Imbue the item with either a second [[Imbue]] spell, or an [[imbuement rod]].&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
=== Crafting Tools ===&lt;br /&gt;
* [[Brazier]] - The platform upon which Artificing occurs; The &amp;quot;workbench&amp;quot; of the Artificer. Useable braziers can be found in an Enchanting Society and portable founts can be created by Artificers.&lt;br /&gt;
* [[Mana fount]] - Used at the start of a project to direct energy into the item. Each fount has a limited number of uses.&lt;br /&gt;
* [[Burin]] - Used to scribe [[sigil]]s onto an item.&lt;br /&gt;
* [[Augmenting loop]] - Occasionally used while scribing to correct for mistakes in the sigil scribing process.&lt;br /&gt;
* [[Imbuement rod]] (has charges, optional) - Used to imbue an the item at the beginning and the end of the artificing process. (Spellcasters may use the [[Imbue]] spell in lieu of using an imbuement rod.)&lt;br /&gt;
&lt;br /&gt;
All artificing crafting tools can be created by via artificing. Portable braziers are the only tool that can not be purchased at an [[Enchanting Society]], though each society does have immobile braziers available for use.&lt;br /&gt;
&lt;br /&gt;
=== Sigil Gathering Tools ===&lt;br /&gt;
* [[Burin]] - Used to {{com|scribe}} a sigil onto a [[blank scroll]].&lt;br /&gt;
* [[Blank scroll]]s - A stack of scrolls for holding sigils. Available for purchase at [[Enchanting Society|Enchanting Societies]].&lt;br /&gt;
* [[Sigil book]] - A book for storing and organizing many sigils efficiently. Available for purchase at [[Enchanting Society|Enchanting Societies]].&lt;br /&gt;
&lt;br /&gt;
== Artificing Techniques ==&lt;br /&gt;
[[Artificing techniques]]&lt;br /&gt;
&lt;br /&gt;
== Sigils ==&lt;br /&gt;
One of the key components of enchanting are [[Sigil scroll|sigils]].&lt;br /&gt;
&lt;br /&gt;
These can be collected in most rooms across the realms.  An overview of the process and sigil types can be found on the [[Sigil harvesting]] page.  A few may also be purchased from [[Enchanting Society]] Crafting Halls.&lt;br /&gt;
&lt;br /&gt;
A {{ilink|i|sigil-scroll (enchanting)|sigil-scroll}} will have 2 metrics that determine the overall quality, Clarity &amp;amp; Precision.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; or &#039;&#039;&#039;Quality&#039;&#039;&#039; is similar to other materials, and will factor into the overall finished quality of your enchanted piece.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Precision&#039;&#039;&#039; is a metric unique to sigils and determines the crafting effectiveness. ([http://forums.play.net/forums/DragonRealms/Lore/Enchanting%20Skill/view/2681 GM Kodius post])  The precision, used for calculations to determine the &#039;&#039;&#039;potency&#039;&#039;&#039; of an enchantment, will be an average of all the sigils used in your crafting project.  For example, let&#039;s say you had sigils of 40, 50 &amp;amp; 80 precision, that would create an average functional precision for the project of 170 / 3 = 56 precision. ([http://forums.play.net/forums/DragonRealms/Lore/Enchanting%20Skill/view/2732 GM Kodius post])&lt;br /&gt;
&lt;br /&gt;
==Products==&lt;br /&gt;
A full list of items created with this system can be found on the [[Artificing products]] list.  A guide to getting started making products can be found in the [[Enchanting Guide]].&lt;br /&gt;
&lt;br /&gt;
*Enchanting tools: Burins, founts, loops, and braziers as well as various devices that let NMUs enchant items.&lt;br /&gt;
*Ritual [[Foci]] and [[Focus_(item)#Targeting Focus|TM Foci]] (*Potentially [[Focus_(item)#Sorcery Focus|Sorcery Foci]])&lt;br /&gt;
*Runestones/Wands (limited-use magic items containing a single spell)&lt;br /&gt;
*Nemirro stones&lt;br /&gt;
*Attribute rings&lt;br /&gt;
*Retconned [[:Category:Moon_Mage_enchantments|Moon Mage enchantments]] including gweths and gwethsmashers&lt;br /&gt;
&lt;br /&gt;
==Foci==&lt;br /&gt;
Foci start with Holy (it is the most difficult). Each type unlocks the crafting ability for Foci of that mana type. Combined Foci allow for multi-mana ritual foci. Weaponized Foci are TM Foci and other things we have in mind. Exotic Foci may refer to Sorcerous Foci someday.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Discussed in detail in [[Focus (item)]].&lt;br /&gt;
&lt;br /&gt;
==Founts==&lt;br /&gt;
Founts are tools used during enchanting that control how the completed enchantment manages mana. Founts change the complexity (size) of the enchantment. The easier-to-use and longer-lasting enchantments will not &amp;quot;fit&amp;quot; on anything less than a material with high enchantability.&lt;br /&gt;
In this way, Artificing is like Blacksmithing. They&#039;ll be producing the lion&#039;s share of tools for the trade.&lt;br /&gt;
&lt;br /&gt;
==Runestones==&lt;br /&gt;
There will be at least 2 types of runes in the new system.&lt;br /&gt;
&lt;br /&gt;
:Simple Runes - items that when used prepare the spell stored at a fixed prep.  They have a discrete number of uses.  These will most likely be the actual &#039;runestone&#039; in game.&lt;br /&gt;
&lt;br /&gt;
:Complex Runes - items that when used prepare the spell stored at a user chosen prep.  They have a power level that is depleted with each use by an amount equivalent to the chosen prep.  If the user chosen prep is greater than the remained power level, the rune is depleted fully and the spell is not prepared.  These can conceivably be made from any item hard and solid enough to contain the conductive strands, like an amulet.&lt;br /&gt;
&lt;br /&gt;
The magic 2.0 type of rune, which blends adjusting power levels with discrete charges, will no longer exist.&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Creation systems}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Raw_food&amp;diff=658842</id>
		<title>Raw food</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Raw_food&amp;diff=658842"/>
		<updated>2024-12-29T04:35:56Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Variations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Raw food&#039;&#039;&#039; are foods with a focus for [[Prydaen]]&#039;s that have not been cooked and in many cases, are whole, live animals.  &#039;&#039;&#039;Eating these will cause Empathic shock.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{#ask:[[item type is::raw food]]|?rare item=Rare|?is incomplete=Incomplete|sort=rare item|order=asc|format=table}}&lt;br /&gt;
&lt;br /&gt;
* [[Item:wounded_squirrel|Wounded squirrel]] - Silverclaw Hub &lt;br /&gt;
* [[Item:slice_of_ram_tenderloin|Slice of ram tenderloin]] - The Grove&lt;br /&gt;
* [[Item:raw_pig_foot|Raw pig foot]] - The Grove&lt;br /&gt;
* [[Item:Wine-soaked_rat|Wine-soaked rat]] - The Grove&lt;br /&gt;
* [[Item:raw_bear_haunch|Raw bear haunch]] - The Grove, Sunfall Hub&lt;br /&gt;
* [[Item:field_mouse|Field mouse]] - The Grove&lt;br /&gt;
* [[Item:fresh_fish|Fresh fish]] - The Grove&lt;br /&gt;
* [[Item:salt_crab|Salt crab]] - The Grove&lt;br /&gt;
* [[Item:raw_troll_leg|Raw troll leg]] - The Grove&lt;br /&gt;
* [[Item:speckled_lizard|Speckled lizard]] - The Grove&lt;br /&gt;
* [[Item:red-chested_songbird|Red-chested songbird]] - The Grove&lt;br /&gt;
* [[Item:boiled_snake_egg|Boiled snake egg]] - Sunfall Hub&lt;br /&gt;
* [[Item:defanged_copperhead_viper|Defanged copperhead viper]] - Sunfall Hub&lt;br /&gt;
* [[Item:fan-tailed_warbler|Fan-tailed warbler]] - Sunfall Hub&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Rothov]] has an item enchantment that will randomly produce live foods.&lt;br /&gt;
* As per the original [[Post:Notification Changes to Live Food - 11/11/2014 14:46|post]] from GM [[Naohhi]] in November, 2014:&lt;br /&gt;
: Here&#039;s what&#039;s changed:&lt;br /&gt;
:: Any old &amp;quot;live food&amp;quot; items will still work, but will not give the cool messaging anymore.&lt;br /&gt;
:: Live food will no longer &amp;quot;die and rot.&amp;quot; This means you can take lunch with you.&lt;br /&gt;
:: Birds and various forms of reptiles are now possible for us to make edible and are available in the Grove (past cougars.)&lt;br /&gt;
:: Empaths will get a warning each time they attempt to EAT or kill a live food item. This also gives a 3 second roundtime to help save you from shock.&lt;br /&gt;
:: Prydaen Empaths can now enjoy the vicious, animal-destroying messaging associated with live food.&lt;br /&gt;
:: Non Prydaen will find themselves with a mouthful of blood when eating live food.&lt;br /&gt;
:: No more ridiculous purring while eating living creatures, just death and death and death.&lt;br /&gt;
&lt;br /&gt;
: What&#039;s still the same?&lt;br /&gt;
:: Prydaen are disgusting and vicious eaters. (Yay.)&lt;br /&gt;
:: Live food runs away if you drop it. Duh.&lt;br /&gt;
:: Empaths can still get shock from killing live food or eating it.&lt;br /&gt;
:: The verb to kill live food is still the same. Ask someone that is not me to learn what it is.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Items}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Raw_food&amp;diff=658840</id>
		<title>Raw food</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Raw_food&amp;diff=658840"/>
		<updated>2024-12-29T03:50:39Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Variations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Raw food&#039;&#039;&#039; are foods with a focus for [[Prydaen]]&#039;s that have not been cooked and in many cases, are whole, live animals.  &#039;&#039;&#039;Eating these will cause Empathic shock.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{#ask:[[item type is::raw food]]|?rare item=Rare|?is incomplete=Incomplete|sort=rare item|order=asc|format=table}}&lt;br /&gt;
&lt;br /&gt;
* [[Item:wounded_squirrel|Wounded squirrel]] - Silverclaw Hub &lt;br /&gt;
* [[Item:slice_of_ram_tenderloin|Slice of ram tenderloin]] - The Grove&lt;br /&gt;
* [[Item:raw_pig_foot|Raw pig foot]] - The Grove&lt;br /&gt;
* [[Item:Wine-soaked_rat|Wine-soaked rat]] - The Grove&lt;br /&gt;
* [[Item:raw_bear_haunch|Raw bear haunch]] - The Grove, Sunfall Hub&lt;br /&gt;
* [[Item:field_mouse|Field mouse]] - The Grove&lt;br /&gt;
* [[Item:fresh_fish|Fresh fish]] - The Grove&lt;br /&gt;
* [[Item:salt_crab|Salt crab]] - The Grove&lt;br /&gt;
* [[Item:raw_troll_leg|Raw troll leg]] - The Grove&lt;br /&gt;
* [[Item:speckled_lizard|Speckled lizard]] - The Grove&lt;br /&gt;
* [[Item:red-chested_songbird|Red-chested songbird]] - The Grove&lt;br /&gt;
* [[Item:boiled_snake_egg|Boiled snake egg]] - Sunfall Hub&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Rothov]] has an item enchantment that will randomly produce live foods.&lt;br /&gt;
* As per the original [[Post:Notification Changes to Live Food - 11/11/2014 14:46|post]] from GM [[Naohhi]] in November, 2014:&lt;br /&gt;
: Here&#039;s what&#039;s changed:&lt;br /&gt;
:: Any old &amp;quot;live food&amp;quot; items will still work, but will not give the cool messaging anymore.&lt;br /&gt;
:: Live food will no longer &amp;quot;die and rot.&amp;quot; This means you can take lunch with you.&lt;br /&gt;
:: Birds and various forms of reptiles are now possible for us to make edible and are available in the Grove (past cougars.)&lt;br /&gt;
:: Empaths will get a warning each time they attempt to EAT or kill a live food item. This also gives a 3 second roundtime to help save you from shock.&lt;br /&gt;
:: Prydaen Empaths can now enjoy the vicious, animal-destroying messaging associated with live food.&lt;br /&gt;
:: Non Prydaen will find themselves with a mouthful of blood when eating live food.&lt;br /&gt;
:: No more ridiculous purring while eating living creatures, just death and death and death.&lt;br /&gt;
&lt;br /&gt;
: What&#039;s still the same?&lt;br /&gt;
:: Prydaen are disgusting and vicious eaters. (Yay.)&lt;br /&gt;
:: Live food runs away if you drop it. Duh.&lt;br /&gt;
:: Empaths can still get shock from killing live food or eating it.&lt;br /&gt;
:: The verb to kill live food is still the same. Ask someone that is not me to learn what it is.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Items}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Raw_food&amp;diff=658838</id>
		<title>Raw food</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Raw_food&amp;diff=658838"/>
		<updated>2024-12-29T03:31:19Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Variations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Raw food&#039;&#039;&#039; are foods with a focus for [[Prydaen]]&#039;s that have not been cooked and in many cases, are whole, live animals.  &#039;&#039;&#039;Eating these will cause Empathic shock.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{#ask:[[item type is::raw food]]|?rare item=Rare|?is incomplete=Incomplete|sort=rare item|order=asc|format=table}}&lt;br /&gt;
&lt;br /&gt;
* [[Item:wounded_squirrel|Wounded squirrel]] - Silverclaw Hub &lt;br /&gt;
* [[Item:slice_of_ram_tenderloin|Slice of ram tenderloin]] - The Grove&lt;br /&gt;
* [[Item:raw_pig_foot|Raw pig foot]] - The Grove&lt;br /&gt;
* [[Item:Wine-soaked_rat|Wine-soaked rat]] - The Grove&lt;br /&gt;
* [[Item:raw_bear_haunch|Raw bear haunch]] - The Grove&lt;br /&gt;
* [[Item:field_mouse|Field mouse]] - The Grove&lt;br /&gt;
* [[Item:fresh_fish|Fresh fish]] - The Grove&lt;br /&gt;
* [[Item:salt_crab|Salt crab]] - The Grove&lt;br /&gt;
* [[Item:raw_troll_leg|Raw troll leg]] - The Grove&lt;br /&gt;
* [[Item:speckled_lizard|Speckled lizard]] - The Grove&lt;br /&gt;
* [[Item:red-chested_songbird|Red-chested songbird]] - The Grove&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Rothov]] has an item enchantment that will randomly produce live foods.&lt;br /&gt;
* As per the original [[Post:Notification Changes to Live Food - 11/11/2014 14:46|post]] from GM [[Naohhi]] in November, 2014:&lt;br /&gt;
: Here&#039;s what&#039;s changed:&lt;br /&gt;
:: Any old &amp;quot;live food&amp;quot; items will still work, but will not give the cool messaging anymore.&lt;br /&gt;
:: Live food will no longer &amp;quot;die and rot.&amp;quot; This means you can take lunch with you.&lt;br /&gt;
:: Birds and various forms of reptiles are now possible for us to make edible and are available in the Grove (past cougars.)&lt;br /&gt;
:: Empaths will get a warning each time they attempt to EAT or kill a live food item. This also gives a 3 second roundtime to help save you from shock.&lt;br /&gt;
:: Prydaen Empaths can now enjoy the vicious, animal-destroying messaging associated with live food.&lt;br /&gt;
:: Non Prydaen will find themselves with a mouthful of blood when eating live food.&lt;br /&gt;
:: No more ridiculous purring while eating living creatures, just death and death and death.&lt;br /&gt;
&lt;br /&gt;
: What&#039;s still the same?&lt;br /&gt;
:: Prydaen are disgusting and vicious eaters. (Yay.)&lt;br /&gt;
:: Live food runs away if you drop it. Duh.&lt;br /&gt;
:: Empaths can still get shock from killing live food or eating it.&lt;br /&gt;
:: The verb to kill live food is still the same. Ask someone that is not me to learn what it is.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Items}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Raw_food&amp;diff=658837</id>
		<title>Raw food</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Raw_food&amp;diff=658837"/>
		<updated>2024-12-29T03:14:38Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Raw food&#039;&#039;&#039; are foods with a focus for [[Prydaen]]&#039;s that have not been cooked and in many cases, are whole, live animals.  &#039;&#039;&#039;Eating these will cause Empathic shock.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{#ask:[[item type is::raw food]]|?rare item=Rare|?is incomplete=Incomplete|sort=rare item|order=asc|format=table}}&lt;br /&gt;
&lt;br /&gt;
* [[Item:wounded_squirrel|wounded squirrel]] - Silverclaw Hub &lt;br /&gt;
* [[Item:slice_of_ram_tenderloin|slice of ram tenderloin]] - The Grove, Ancient Tree&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Rothov]] has an item enchantment that will randomly produce live foods.&lt;br /&gt;
* As per the original [[Post:Notification Changes to Live Food - 11/11/2014 14:46|post]] from GM [[Naohhi]] in November, 2014:&lt;br /&gt;
: Here&#039;s what&#039;s changed:&lt;br /&gt;
:: Any old &amp;quot;live food&amp;quot; items will still work, but will not give the cool messaging anymore.&lt;br /&gt;
:: Live food will no longer &amp;quot;die and rot.&amp;quot; This means you can take lunch with you.&lt;br /&gt;
:: Birds and various forms of reptiles are now possible for us to make edible and are available in the Grove (past cougars.)&lt;br /&gt;
:: Empaths will get a warning each time they attempt to EAT or kill a live food item. This also gives a 3 second roundtime to help save you from shock.&lt;br /&gt;
:: Prydaen Empaths can now enjoy the vicious, animal-destroying messaging associated with live food.&lt;br /&gt;
:: Non Prydaen will find themselves with a mouthful of blood when eating live food.&lt;br /&gt;
:: No more ridiculous purring while eating living creatures, just death and death and death.&lt;br /&gt;
&lt;br /&gt;
: What&#039;s still the same?&lt;br /&gt;
:: Prydaen are disgusting and vicious eaters. (Yay.)&lt;br /&gt;
:: Live food runs away if you drop it. Duh.&lt;br /&gt;
:: Empaths can still get shock from killing live food or eating it.&lt;br /&gt;
:: The verb to kill live food is still the same. Ask someone that is not me to learn what it is.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Items}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Raw_food&amp;diff=658835</id>
		<title>Raw food</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Raw_food&amp;diff=658835"/>
		<updated>2024-12-29T03:01:47Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Variations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Raw food&#039;&#039;&#039; are foods with a focus for [[Prydaen]]&#039;s that have not been cooked and in many cases, are whole, live animals.  &#039;&#039;&#039;Eating these will cause Empathic shock.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{#ask:[[item type is::raw food]]|?rare item=Rare|?is incomplete=Incomplete|sort=rare item|order=asc|format=table}}&lt;br /&gt;
&lt;br /&gt;
[[Item:Wounded_squirrel|Wounded squirrel]] - Silverclaw Hub&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Rothov]] has an item enchantment that will randomly produce live foods.&lt;br /&gt;
* As per the original [[Post:Notification Changes to Live Food - 11/11/2014 14:46|post]] from GM [[Naohhi]] in November, 2014:&lt;br /&gt;
: Here&#039;s what&#039;s changed:&lt;br /&gt;
:: Any old &amp;quot;live food&amp;quot; items will still work, but will not give the cool messaging anymore.&lt;br /&gt;
:: Live food will no longer &amp;quot;die and rot.&amp;quot; This means you can take lunch with you.&lt;br /&gt;
:: Birds and various forms of reptiles are now possible for us to make edible and are available in the Grove (past cougars.)&lt;br /&gt;
:: Empaths will get a warning each time they attempt to EAT or kill a live food item. This also gives a 3 second roundtime to help save you from shock.&lt;br /&gt;
:: Prydaen Empaths can now enjoy the vicious, animal-destroying messaging associated with live food.&lt;br /&gt;
:: Non Prydaen will find themselves with a mouthful of blood when eating live food.&lt;br /&gt;
:: No more ridiculous purring while eating living creatures, just death and death and death.&lt;br /&gt;
&lt;br /&gt;
: What&#039;s still the same?&lt;br /&gt;
:: Prydaen are disgusting and vicious eaters. (Yay.)&lt;br /&gt;
:: Live food runs away if you drop it. Duh.&lt;br /&gt;
:: Empaths can still get shock from killing live food or eating it.&lt;br /&gt;
:: The verb to kill live food is still the same. Ask someone that is not me to learn what it is.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Items}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Winterweave_greatcloak_shrouded_in_a_hazy_layer_of_misiumosette&amp;diff=654961</id>
		<title>Item:Winterweave greatcloak shrouded in a hazy layer of misiumosette</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Winterweave_greatcloak_shrouded_in_a_hazy_layer_of_misiumosette&amp;diff=654961"/>
		<updated>2024-11-13T14:37:33Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=greatcloak&lt;br /&gt;
|look=The greatcloak drapes in icy layers, its surface swirling with hexagonal, iridescent patterns that glint like frozen crystals.  A delicate haze of misiumosette drapes over it, casting shadows that ripple and shift, like half-seen figures blurred beneath a frosted surface.&lt;br /&gt;
|MTag=winterweave, misiumosette&lt;br /&gt;
|CTag=white, blue&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=shoulders&lt;br /&gt;
|type=pockets&lt;br /&gt;
|rtype=gnome, kaldar&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=20&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Winterweave_greatcloak_shrouded_in_a_hazy_layer_of_misiumosette&amp;diff=654960</id>
		<title>Item:Winterweave greatcloak shrouded in a hazy layer of misiumosette</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Winterweave_greatcloak_shrouded_in_a_hazy_layer_of_misiumosette&amp;diff=654960"/>
		<updated>2024-11-13T14:33:06Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: Created page with &amp;quot;{{Item |look=The greatcloak drapes in icy layers, its surface swirling with hexagonal, iridescent patterns that glint like frozen crystals.  A delicate haze of misiumosette drapes over it, casting shadows that ripple and shift, like half-seen figures blurred beneath a frosted surface. |MTag=winterweave, misiumosette |CTag=white, blue |ptype=clothing |verby=No |pcrystal=No |atmos=No |istone=No |wearloc=shoulders |rtype=gnome, kaldar |metal=no |weight=20 |enchanted=No |fea...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|look=The greatcloak drapes in icy layers, its surface swirling with hexagonal, iridescent patterns that glint like frozen crystals.  A delicate haze of misiumosette drapes over it, casting shadows that ripple and shift, like half-seen figures blurred beneath a frosted surface.&lt;br /&gt;
|MTag=winterweave, misiumosette&lt;br /&gt;
|CTag=white, blue&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=shoulders&lt;br /&gt;
|rtype=gnome, kaldar&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=20&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Parkons/Contract_with_Liraxes&amp;diff=649814</id>
		<title>Parkons/Contract with Liraxes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Parkons/Contract_with_Liraxes&amp;diff=649814"/>
		<updated>2024-08-16T23:02:27Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Intent to Contract:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
·      To enshrine an agreement that aligns the goals of both parties and establishes a plan of action to achieve them, ensuring a balanced relationship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parties Involved:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
·      Liraxes&lt;br /&gt;
&lt;br /&gt;
·      Concerned inhabitants of the Plane of Abiding (Counterparty)&lt;br /&gt;
&lt;br /&gt;
       o It is not possible to gain full participation from all Adventurers. We acknowledge there are many inhabitants who would not agree to this contract. Much less, those who lack the intellect to comprehend it. Consider our party to be a group of good intentioned individuals before you who wield sufficient power and influence to have an impact, positive or negative, on the plans and actions of any entity acting on the Plane of Abiding.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary Motivations:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
·      &#039;&#039;&#039;Counterparty Goals:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
       o The return of all five named individuals (Miskton, Navesi, Mazrian, Dantia, Ayrell)&lt;br /&gt;
&lt;br /&gt;
       o Maintaining the integrity and continued existence of the Plane of Abiding.&lt;br /&gt;
&lt;br /&gt;
       o Continued use of magic in its current state on the Plane of Abiding&lt;br /&gt;
&lt;br /&gt;
·      &#039;&#039;&#039;Liraxes&#039; Goals:&#039;&#039;&#039; To restore Balance to an overall system that includes the Plane of Abiding.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Definition of Rescue:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
·      Rescue is defined as the return of the five individuals to their normal existence on the Plane of Abiding with the rest of us. This return must ensure:&lt;br /&gt;
&lt;br /&gt;
       o They are of sound mind and body, in a state compatible with continuing their previous life.&lt;br /&gt;
&lt;br /&gt;
       o They are not younger than they were before they were taken, nor older than they would have been had they not been taken.&lt;br /&gt;
&lt;br /&gt;
       o They possess all the memories they desire from the time they were gone.&lt;br /&gt;
&lt;br /&gt;
       o They are in all conceivable forms of health equal to or greater than when they were taken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mutual Agreement to Aid:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
·      Liraxes and the counterparty agree to aid each other in a series of tasks that will increase the probability of an outcome that will result in both the return of the five individuals and the restoration of Balance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conditions for Aiding Liraxes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
·      &#039;&#039;&#039;Task Details:&#039;&#039;&#039; Liraxes must provide clear details on tasks necessary for both restoring Balance and rescuing the named individuals.&lt;br /&gt;
&lt;br /&gt;
·      &#039;&#039;&#039;Notification of Impact:&#039;&#039;&#039; Liraxes must notify the counterparty of any action that will decrease the probability of rescuing the named individuals.&lt;br /&gt;
&lt;br /&gt;
·      &#039;&#039;&#039;Disclosure of Balance Alterations:&#039;&#039;&#039; Liraxes must disclose the nature of any action that alters the Balance and explain how it intends to achieve this without negatively impacting the rescue or the Plane of Abiding.&lt;br /&gt;
&lt;br /&gt;
·      &#039;&#039;&#039;Information on External Actions:&#039;&#039;&#039; When data allows, Liraxes must make an effort inform the counterparty of actions taken by any entity that may cause either a positive or negative impact on our ability to inhabit the Plane of Abiding as we know it today.&lt;br /&gt;
&lt;br /&gt;
·      &#039;&#039;&#039;Machine and Power Influence:&#039;&#039;&#039; Liraxes must disclose in what ways, if any, building the machine and fixing the Balance will increase Liraxes power and influence over the Plane of Abiding.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Use of Tools and Lasting Effects:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
·      Any observation tool or effect created by Liraxes and remaining on the Plane of Abiding after the restoration of balance and rescue must be made clear before its creation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awareness of Risks and Countermeasures:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
·      When data allows, Liraxes must bring awareness of the risks and potential countermeasures from outside entities or forces.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Authority and Consensus:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
·      Liraxes will take no action towards restoring Balance without informing the participants of this contract. This clause is included to ensure that the counterparty retain control over actions that affect their plane, but acknowledges that in situations where gathering all signatories is impractical, the majority present may act on behalf of the group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Good Faith and Guarantee:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
·      The participants enter into this contract in good faith, guaranteeing that all statements herein are true. Our goal is the indefinite continued existence of the Plane of Abiding in a way that allows its native life to survive and maintain freedom.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Breach of Contract:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
·      In the event of a breach of contract by Liraxes, the counterparty reserves the right to halt all assistance and pursue alternative methods to rescue the kidnapped individuals. Additionally, the counterparty may oppose Liraxes&#039; efforts should the contract fail or if Liraxes acts independently without regard to the agreed-upon terms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Penalty for Breach:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
·      If Liraxes breaches the contract, it is agreed that the counterparty may act to disrupt any ongoing efforts by Liraxes to restore Balance, including the destruction of devices or mechanisms it constructs without consent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encouragement of Participation:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
·      The counterparty agrees to facilitate and encourage others in promoting the common goals outlined in this contract, thereby strengthening the cooperative effort to achieve these outcomes.&lt;br /&gt;
&lt;br /&gt;
      &lt;br /&gt;
&lt;br /&gt;
Contributors: (forgive me if I missed someone, please add your name)&lt;br /&gt;
&lt;br /&gt;
Aerilia, Casari, Elurora, Ezathiel, Gwenhwyfach, Kethrai, Lexxa, Parkons, Saragos, Siendra, Teavira, Urbaj, Vaerek, Valynn&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Wizened_ranger&amp;diff=647745</id>
		<title>Wizened ranger</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Wizened_ranger&amp;diff=647745"/>
		<updated>2024-06-28T00:56:34Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Cost */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|status=y&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|race=Dwarf&lt;br /&gt;
|gender=f&lt;br /&gt;
|location=Hag&#039;s Crag&lt;br /&gt;
|map=137&lt;br /&gt;
}}&lt;br /&gt;
{{NPC&lt;br /&gt;
|status=y&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|race=Dwarf&lt;br /&gt;
|gender=f&lt;br /&gt;
|location=Siksraja&lt;br /&gt;
|map=149&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Travel==&lt;br /&gt;
The ranger is an old Dwarven woman with whitish blond hair, clad in fur.&lt;br /&gt;
&lt;br /&gt;
She runs a guide service between:&amp;lt;br&amp;gt;&lt;br /&gt;
[[RanikMap148]] in [[Therengia]]&lt;br /&gt;
{{RoomDescription|roomname=Svesinek Cels, Blocked Canyon&lt;br /&gt;
|desc=The distance between the surrounding hills is narrower and the gentleness of the slope disappears, exchanged for high bluffs on either side.  The result of this geographical change is that the pleasant countryside is now a narrow canyon overshadowed by enormous rock formations.  A huge boulder has crashed down on the roadway and blocks access through the canyon at this point.&amp;lt;br&amp;gt; &lt;br /&gt;
Obvious paths: southeast.}}&lt;br /&gt;
and:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[RanikMap137]] in [[Forfedhdar]]&lt;br /&gt;
{{RoomDescription|roomname=Hag&#039;s Crag, Widow&#039;s Respite&lt;br /&gt;
|desc=A deep firepit has been hacked into the frozen earth.  It is protected from the howling mountain winds by a circlet of small craggy rocks.  Grouped close to the firepit are huge tree trunks that have been cut in half lengthwise to provide crude, uncomfortable benches.  You also see a frozen stump with a chiseled out hollow at its base.&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious paths: northeast, west.}}&lt;br /&gt;
Lich Room Number: 4336&lt;br /&gt;
Genie Room Number 363 Map127&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
*{{com|JOIN}} ranger: Join ranger twice to follow her and pay the toll.&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
Cost appears to be circle based.&amp;lt;br/&amp;gt;&lt;br /&gt;
At 150th circle I was quoted 3000 coppers. &amp;lt;br/&amp;gt;&lt;br /&gt;
At 97th circle the cost is 1940 coppers. &amp;lt;br/&amp;gt;&lt;br /&gt;
No idea if there&#039;s a minimum floor for the toll.&lt;br /&gt;
&lt;br /&gt;
Tested at 1st circle,  charged 25 copper Lirums.&lt;br /&gt;
&lt;br /&gt;
The ranger says, &amp;quot;I&#039;m leaving shortly, returning to Forfedhdar.  If you would like to accompany me for a safe trip there, just join me.&amp;quot;  The ranger smiles.&amp;lt;br/&amp;gt;&lt;br /&gt;
[JOIN WIZENED RANGER before it leaves if you would like to go to Forfedhdar.]&amp;lt;br/&amp;gt;&lt;br /&gt;
The ranger says, &amp;quot;Woah there, sir.  I can only take a handful with me at a time.  It&#039;s going to cost you if you want to come along.  I&#039;ll accept X copper Lirums.&amp;quot;&amp;lt;br/&amp;gt;&lt;br /&gt;
The ranger says, &amp;quot;Alright.  That&#039;ll be X Lirums.&amp;quot;  You hand over your funds and step closer.  You join the ranger.  &amp;quot;Right this way, sir.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The ranger says, &amp;quot;I&#039;m leaving shortly, returning to Therengia.  If you would like to accompany me for a safe trip there, just join me.&amp;quot;  The ranger smiles.&amp;lt;br/&amp;gt;&lt;br /&gt;
[JOIN WIZENED RANGER before it leaves if you would like to go to Therengia.]&amp;lt;br/&amp;gt;&lt;br /&gt;
The ranger says, &amp;quot;Woah there, sir.  I can only take a handful with me at a time.  It&#039;s going to cost you if you want to come along.  I&#039;ll accept X copper Dokoras.&amp;quot;&amp;lt;br/&amp;gt;&lt;br /&gt;
The ranger says, &amp;quot;Alright.  That&#039;ll be X Dokoras.&amp;quot;  You hand over your funds and step closer.  You join the ranger.  &amp;quot;Right this way, sir.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Travel Time==&lt;br /&gt;
The wizened ranger waits approximately 2 minutes at each terminus. If you join her, she leaves immediately. Each one way trip takes approximately 8 minutes.&lt;br /&gt;
&lt;br /&gt;
==NPC Arrival/Departure Announcement==&lt;br /&gt;
A wizened ranger just arrived, leading her group.&lt;br /&gt;
&lt;br /&gt;
A wizened ranger heads down the mountain, leading her group.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*A ranger trail exists at both locations for faster travel (than the guide can offer) for rangers and their groups.&lt;br /&gt;
*[[ESP]] and [[Thoughtcast]] work while on the trail.&lt;br /&gt;
*Most spells can be cast while on the trail.&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Travel}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Microtrans_events&amp;diff=643314</id>
		<title>Category:Microtrans events</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Microtrans_events&amp;diff=643314"/>
		<updated>2024-03-30T00:47:21Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: 2023 did not have rat tokens, I know because I participated that year.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These events are held every other month and require a ticket (purchased with [[SimuCoins]]) to participate.&lt;br /&gt;
&lt;br /&gt;
Microtrans quests are generally of a short duration (one hour or less), have lower ticket prices ($1-15), and are generally intended to be run multiple times in order to get the marquee prizes.&lt;br /&gt;
&lt;br /&gt;
==How to Participate==&lt;br /&gt;
#Log into the Simutronics [https://store.play.net/store/purchase/dr online store].&lt;br /&gt;
#Purchase a [[SimuCoins|SimuCoin]] package. (Near the bottom of the page)&lt;br /&gt;
#Using your SimuCoin balance, purchase the appropriate pass (the exact item varies by event).&lt;br /&gt;
#Log into your preferred DragonRealms game instance with the character you wish to participate with.&lt;br /&gt;
#Using the {{com|Simucoin}} command, type {{tt|Simucoin deliver}} (to assign your passes to your character).&lt;br /&gt;
#Go directly to the event area or, if not possible, to one of the in-game [[Meeting portal|meeting portals]].&lt;br /&gt;
#Use the {{com|Redeem}} command to redeem your passes.&lt;br /&gt;
#Talk the appropriate [[NPC]] to gain access.&lt;br /&gt;
#: Generally, {{tt|ask npcname for access}} or {{tt|join npcname}}&lt;br /&gt;
#: (During some events you can also {{tt|ask npcname about treasure}} to be taken to the prize area.)&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
&#039;&#039;Future events are listed based on a &#039;&#039;&#039;tentative&#039;&#039;&#039; schedule, and are subject to change.&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name!!Start&amp;amp;nbsp;Date!!Ticket Cost&amp;lt;br&amp;gt;(SimuCoins)!!Currency!!Ticket!!Avg Currency&amp;lt;br&amp;gt;per Run&lt;br /&gt;
|-&lt;br /&gt;
| [[Fate&#039;s Fortune&#039;s Games]] || perpetual || 300 (1h), 575 (2h), 850 (3h) || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Week of Wonders]] || 2023-11-23 || various || various || various || various&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 448]] || 2024-03-22 || 100 || bloodscrip || {{ilink|i|dueling slip}} || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 447]] || 2023-11-03 || 1,000 or 100 || kernels || {{ilink|i|corn maze pass}} || 100 - 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Taisidon Mystery 446]] || 2023-09-15 || 100 || Mystery Cruise points || {{ilink|i|boarding pass}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 446]] || 2023-07-21 || 100 || bloodscrip || {{ilink|i|dueling slip}} || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Aesthene&#039;s Close 445|Aesthene&#039;s Close: Bloodlines (445)]] || 2023-05-19 || 100 || chronocoins || {{ilink|i|time slip}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 444]] || 2023-03-17 || 100 || indicia || {{ilink|i|maze runner&#039;s pass}} || 5 or 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: Make Haste! 444]] || 2023-01-20 || 100 || Fame || {{ilink|i|Su Helmas contract}} || 10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 443]] || 2022-11-04 || 1,000 or 100 || kernels || {{ilink|i|corn maze pass}} || 100 - 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Taisidon Mystery 443]] || 2022-09-16 || 100 || Mystery Cruise points || {{ilink|i|boarding pass}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 442]] || 2022-07-22 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) or {{ilink|i|golden rat token}} (labyrinth) || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Aesthene&#039;s Close 441|Aesthene&#039;s Close: The Timekeeper&#039;s Broken Device (441)]] || 2022-05-20 || 100 || chronocoins || {{ilink|i|time slip}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 441]] || 2022-03-18 ||  100 || indicia || {{ilink|i|maze runner&#039;s pass}} || 5 or 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: Entrapped 440]] || 2022-01-21 || 100 || Fame || {{ilink|i|Su Helmas contract}} || 10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 439]] || 2021-11-05 || 1,000 or 100 || kernels || {{ilink|i|corn maze pass}} || 100 - 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Taisidon Mystery 439]] || 2021-09-17 || 100 || Mystery Cruise points || {{ilink|i|boarding pass}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 438]] || 2021-07-16 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) &amp;lt;s&amp;gt;or {{ilink|i|golden rat token}} (labyrinth)&amp;lt;/s&amp;gt; || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: The Forbidden Temple 438]] || 2021-05-21 || 100 || Fame || {{ilink|i|Su Helmas contract}} || 10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 437]] || 2021-03-19 ||  100 || indicia || {{ilink|i|maze runner&#039;s pass}} || 5 or 8&lt;br /&gt;
|-&lt;br /&gt;
| [[House of the Revenant Fang 437]] || 2021-01-22 || 200 || merits || {{ilink|i|furtive summons}} || 10 - 12&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 436]] || 2020-11-06 || 1,000 or 100 || kernels || {{ilink|i|corn maze pass}} || 100 - 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Taisidon Mystery 435]] || 2020-09-18 || 100 || Mystery Cruise points || {{ilink|i|boarding pass}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 435]] || 2020-07-17 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) or {{ilink|i|golden rat token}} (labyrinth) || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: The Forbidden Temple 434]] || 2020-05-22 || 100 || Fame || {{ilink|i|Su Helmas contract}} || 10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 433]] || 2020-03-20 || 100 || indicia || {{ilink|i|maze runner&#039;s pass}} || 5 or 7&lt;br /&gt;
|-&lt;br /&gt;
| [[House of the Revenant Fang 433]] || 2020-01-17 || 200 || merits || {{ilink|i|furtive summons}} || 10 - 12&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 432]] || 2019-11-08 || 1,000 or 100 || kernels || {{ilink|i|corn maze pass}} || 100 - 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: Seeds of Entropy]] || 2019-09-13 || 100 || Fame || {{ilink|i|Su Helmas contract}} || 10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Return to the Keep 431]] || 2019-07-19 || 1,500 || credits || {{ilink|i|Ulf&#039;Hara summons}} || 20-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 430]] || 2019-05-10 || 100 || indicia || {{ilink|i|maze runner&#039;s pass}} || 5 or 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 430]] || 2019-03-15 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) or {{ilink|i|golden rat token}} (labyrinth) || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[House of the Revenant Fang 429]] || 2019-01-18 || 200 || merits || {{ilink|i|furtive summons}} || 10 - 12&lt;br /&gt;
|-&lt;br /&gt;
| [[Pig Maze 429]] || 2018-12-28 || 100 || coins || {{ilink|i|Grooba coin}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 428]] || 2018-11-01 || 1,000 || kernels || {{ilink|i|corn maze pass}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 426]] || 2018-03-23 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) or {{ilink|i|golden rat token}} (labyrinth) || &lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 426]] || 2018-01-19 || 100 || indicia || {{ilink|i|maze runner&#039;s pass}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 425]] || 2017-11-01 || 1,000 || kernels || {{ilink|i|corn maze pass}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: The Forbidden Temple 424]] || 2017-09-22 || 100 || Fame || {{ilink|i|Su Helmas contract}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Return to the Keep 423]] || 2017-07-21 || 1,500 || credits || {{ilink|i|Ulf&#039;Hara summons}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[House of the Revenant Fang 423]] || 2017-05-19 || 200 || merits || {{ilink|i|furtive summons}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 422]] || 2017-03-17 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) or {{ilink|i|golden rat token}} (labyrinth) || &lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: Revealed!]] || 2017-01-20 || 100 || Fame || {{ilink|i|Su Helmas contract}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 421]] || 2016-11-04 || 1,000 || kernels || {{ilink|i|corn maze pass}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 421]] || 2016-08-16 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) or {{ilink|i|golden rat token}} (labyrinth) || &lt;br /&gt;
|-&lt;br /&gt;
| [[Taisidon Safari 420]] || 2016-07-29 || 200 || seastars || {{ilink|i|Taisidon Safari invitation}} (1 hour), {{ilink|i|embossed Safari invitation}} (12 hours) || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bacon Man&#039;s Birthday Bash 419]] || 2016-05-13 || 100 || coins || {{ilink|i|Estate Holder authorization}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ruins of Ulf&#039;Hara]] || 2016-03-23 || 1,500 || credits || {{ilink|i|Ulf&#039;Hara summons}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 419]] || 2016-01-22 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) or {{ilink|i|golden rat token}} (labyrinth) || &lt;br /&gt;
|}&lt;br /&gt;
{{cat|Paid events}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Microtrans_events&amp;diff=642982</id>
		<title>Category:Microtrans events</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Microtrans_events&amp;diff=642982"/>
		<updated>2024-03-24T00:53:06Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: changed all Duskruin mentions of rat tokens to say that they are no longer in use to cut down on confusion by players who have never participated before.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These events are held every other month and require a ticket (purchased with [[SimuCoins]]) to participate.&lt;br /&gt;
&lt;br /&gt;
Microtrans quests are generally of a short duration (one hour or less), have lower ticket prices ($1-15), and are generally intended to be run multiple times in order to get the marquee prizes.&lt;br /&gt;
&lt;br /&gt;
==How to Participate==&lt;br /&gt;
#Log into the Simutronics [https://store.play.net/store/purchase/dr online store].&lt;br /&gt;
#Purchase a [[SimuCoins|SimuCoin]] package. (Near the bottom of the page)&lt;br /&gt;
#Using your SimuCoin balance, purchase the appropriate pass (the exact item varies by event).&lt;br /&gt;
#Log into your preferred DragonRealms game instance with the character you wish to participate with.&lt;br /&gt;
#Using the {{com|Simucoin}} command, type {{tt|Simucoin deliver}} (to assign your passes to your character).&lt;br /&gt;
#Go directly to the event area or, if not possible, to one of the in-game [[Meeting portal|meeting portals]].&lt;br /&gt;
#Use the {{com|Redeem}} command to redeem your passes.&lt;br /&gt;
#Talk the appropriate [[NPC]] to gain access.&lt;br /&gt;
#: Generally, {{tt|ask npcname for access}} or {{tt|join npcname}}&lt;br /&gt;
#: (During some events you can also {{tt|ask npcname about treasure}} to be taken to the prize area.)&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
&#039;&#039;Future events are listed based on a &#039;&#039;&#039;tentative&#039;&#039;&#039; schedule, and are subject to change.&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name!!Start&amp;amp;nbsp;Date!!Ticket Cost&amp;lt;br&amp;gt;(SimuCoins)!!Currency!!Ticket!!Avg Currency&amp;lt;br&amp;gt;per Run&lt;br /&gt;
|-&lt;br /&gt;
| [[Fate&#039;s Fortune&#039;s Games]] || perpetual || 300 (1h), 575 (2h), 850 (3h) || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Week of Wonders]] || 2023-11-23 || various || various || various || various&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 447]] || 2023-11-03 || 1,000 or 100 || kernels || {{ilink|i|corn maze pass}} || 100 - 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Taisidon Mystery 446]] || 2023-09-15 || 100 || Mystery Cruise points || {{ilink|i|boarding pass}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 446]] || 2023-07-21 || 100 || bloodscrip || {{ilink|i|dueling slip}} &amp;lt;s&amp;gt;or {{ilink|i|golden rat token}}&amp;lt;/s&amp;gt; (rat tokens no longer in use) || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Aesthene&#039;s Close 445|Aesthene&#039;s Close: Bloodlines (445)]] || 2023-05-19 || 100 || chronocoins || {{ilink|i|time slip}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 444]] || 2023-03-17 || 100 || indicia || {{ilink|i|maze runner&#039;s pass}} || 5 or 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: Make Haste! 444]] || 2023-01-20 || 100 || Fame || {{ilink|i|Su Helmas contract}} || 10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 443]] || 2022-11-04 || 1,000 or 100 || kernels || {{ilink|i|corn maze pass}} || 100 - 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Taisidon Mystery 443]] || 2022-09-16 || 100 || Mystery Cruise points || {{ilink|i|boarding pass}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 442]] || 2022-07-22 || 100 || bloodscrip || {{ilink|i|dueling slip}} &amp;lt;s&amp;gt;or {{ilink|i|golden rat token}}&amp;lt;/s&amp;gt; (rat tokens no longer in use) || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Aesthene&#039;s Close 441|Aesthene&#039;s Close: The Timekeeper&#039;s Broken Device (441)]] || 2022-05-20 || 100 || chronocoins || {{ilink|i|time slip}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 441]] || 2022-03-18 ||  100 || indicia || {{ilink|i|maze runner&#039;s pass}} || 5 or 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: Entrapped 440]] || 2022-01-21 || 100 || Fame || {{ilink|i|Su Helmas contract}} || 10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 439]] || 2021-11-05 || 1,000 or 100 || kernels || {{ilink|i|corn maze pass}} || 100 - 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Taisidon Mystery 439]] || 2021-09-17 || 100 || Mystery Cruise points || {{ilink|i|boarding pass}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 438]] || 2021-07-16 || 100 || bloodscrip || {{ilink|i|dueling slip}} &amp;lt;s&amp;gt;or {{ilink|i|golden rat token}}&amp;lt;/s&amp;gt; (rat tokens no longer in use) || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: The Forbidden Temple 438]] || 2021-05-21 || 100 || Fame || {{ilink|i|Su Helmas contract}} || 10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 437]] || 2021-03-19 ||  100 || indicia || {{ilink|i|maze runner&#039;s pass}} || 5 or 8&lt;br /&gt;
|-&lt;br /&gt;
| [[House of the Revenant Fang 437]] || 2021-01-22 || 200 || merits || {{ilink|i|furtive summons}} || 10 - 12&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 436]] || 2020-11-06 || 1,000 or 100 || kernels || {{ilink|i|corn maze pass}} || 100 - 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Taisidon Mystery 435]] || 2020-09-18 || 100 || Mystery Cruise points || {{ilink|i|boarding pass}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 435]] || 2020-07-17 || 100 || bloodscrip || {{ilink|i|dueling slip}} &amp;lt;s&amp;gt;or {{ilink|i|golden rat token}}&amp;lt;/s&amp;gt; (rat tokens no longer in use) || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: The Forbidden Temple 434]] || 2020-05-22 || 100 || Fame || {{ilink|i|Su Helmas contract}} || 10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 433]] || 2020-03-20 || 100 || indicia || {{ilink|i|maze runner&#039;s pass}} || 5 or 7&lt;br /&gt;
|-&lt;br /&gt;
| [[House of the Revenant Fang 433]] || 2020-01-17 || 200 || merits || {{ilink|i|furtive summons}} || 10 - 12&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 432]] || 2019-11-08 || 1,000 or 100 || kernels || {{ilink|i|corn maze pass}} || 100 - 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: Seeds of Entropy]] || 2019-09-13 || 100 || Fame || {{ilink|i|Su Helmas contract}} || 10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Return to the Keep 431]] || 2019-07-19 || 1,500 || credits || {{ilink|i|Ulf&#039;Hara summons}} || 20-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 430]] || 2019-05-10 || 100 || indicia || {{ilink|i|maze runner&#039;s pass}} || 5 or 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 430]] || 2019-03-15 || 100 || bloodscrip || {{ilink|i|dueling slip}} &amp;lt;s&amp;gt;or {{ilink|i|golden rat token}}&amp;lt;/s&amp;gt; (rat tokens no longer in use) || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[House of the Revenant Fang 429]] || 2019-01-18 || 200 || merits || {{ilink|i|furtive summons}} || 10 - 12&lt;br /&gt;
|-&lt;br /&gt;
| [[Pig Maze 429]] || 2018-12-28 || 100 || coins || {{ilink|i|Grooba coin}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 428]] || 2018-11-01 || 1,000 || kernels || {{ilink|i|corn maze pass}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 426]] || 2018-03-23 || 100 || bloodscrip || {{ilink|i|dueling slip}} &amp;lt;s&amp;gt;or {{ilink|i|golden rat token}}&amp;lt;/s&amp;gt; (rat tokens no longer in use) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 426]] || 2018-01-19 || 100 || indicia || {{ilink|i|maze runner&#039;s pass}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 425]] || 2017-11-01 || 1,000 || kernels || {{ilink|i|corn maze pass}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: The Forbidden Temple 424]] || 2017-09-22 || 100 || Fame || {{ilink|i|Su Helmas contract}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Return to the Keep 423]] || 2017-07-21 || 1,500 || credits || {{ilink|i|Ulf&#039;Hara summons}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[House of the Revenant Fang 423]] || 2017-05-19 || 200 || merits || {{ilink|i|furtive summons}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 422]] || 2017-03-17 || 100 || bloodscrip || {{ilink|i|dueling slip}} &amp;lt;s&amp;gt;or {{ilink|i|golden rat token}}&amp;lt;/s&amp;gt; (rat tokens no longer in use) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: Revealed!]] || 2017-01-20 || 100 || Fame || {{ilink|i|Su Helmas contract}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 421]] || 2016-11-04 || 1,000 || kernels || {{ilink|i|corn maze pass}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 421]] || 2016-08-16 || 100 || bloodscrip || {{ilink|i|dueling slip}} &amp;lt;s&amp;gt;or {{ilink|i|golden rat token}}&amp;lt;/s&amp;gt; (rat tokens no longer in use) ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Taisidon Safari 420]] || 2016-07-29 || 200 || seastars || {{ilink|i|Taisidon Safari invitation}} (1 hour), {{ilink|i|embossed Safari invitation}} (12 hours) || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bacon Man&#039;s Birthday Bash 419]] || 2016-05-13 || 100 || coins || {{ilink|i|Estate Holder authorization}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ruins of Ulf&#039;Hara]] || 2016-03-23 || 1,500 || credits || {{ilink|i|Ulf&#039;Hara summons}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 419]] || 2016-01-22 || 100 || bloodscrip || {{ilink|i|dueling slip}} &amp;lt;s&amp;gt;or {{ilink|i|golden rat token}}&amp;lt;/s&amp;gt; (rat tokens no longer in use) ||&lt;br /&gt;
|}&lt;br /&gt;
{{cat|Paid events}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Dueling_slip&amp;diff=642980</id>
		<title>Item:Dueling slip</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Dueling_slip&amp;diff=642980"/>
		<updated>2024-03-24T00:47:04Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: Making it clearer that the dueling slip works for all activities.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=slip&lt;br /&gt;
|look=The dueling slip entitles its bearer to 1 entrance into the [[Duskruin]] arena, labyrinth, or vault.&lt;br /&gt;
|MTag=-&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=0&lt;br /&gt;
|rarity=incidental&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
To use: go portcullis&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Golden_rat_token&amp;diff=642979</id>
		<title>Item:Golden rat token</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Golden_rat_token&amp;diff=642979"/>
		<updated>2024-03-24T00:44:48Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: fixed link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=token&lt;br /&gt;
|look=A golden rat token entitles its bearer to 1 entrance into the labyrinth beneath the [[Duskruin]] arenas.&lt;br /&gt;
|MTag=-&lt;br /&gt;
|CTag=golden&lt;br /&gt;
|type=-&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=-&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
This item is no longer in use, please purchase [[Item:Dueling slip|Dueling slips]] for the labyrinth.&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Golden_rat_token&amp;diff=642977</id>
		<title>Item:Golden rat token</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Golden_rat_token&amp;diff=642977"/>
		<updated>2024-03-24T00:43:03Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: Duskruin no longer uses rat tokens and they are no longer sold.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=token&lt;br /&gt;
|look=A golden rat token entitles its bearer to 1 entrance into the labyrinth beneath the [[Duskruin]] arenas.&lt;br /&gt;
|MTag=-&lt;br /&gt;
|CTag=golden&lt;br /&gt;
|type=-&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=-&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
This item is no longer in use, please purchase [[Dueling slip|Dueling slips]] for the labyrinth.&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Microtrans_events&amp;diff=642969</id>
		<title>Category:Microtrans events</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Microtrans_events&amp;diff=642969"/>
		<updated>2024-03-24T00:40:23Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: Duskruin no longer uses rat tokens and they are no longer sold.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These events are held every other month and require a ticket (purchased with [[SimuCoins]]) to participate.&lt;br /&gt;
&lt;br /&gt;
Microtrans quests are generally of a short duration (one hour or less), have lower ticket prices ($1-15), and are generally intended to be run multiple times in order to get the marquee prizes.&lt;br /&gt;
&lt;br /&gt;
==How to Participate==&lt;br /&gt;
#Log into the Simutronics [https://store.play.net/store/purchase/dr online store].&lt;br /&gt;
#Purchase a [[SimuCoins|SimuCoin]] package. (Near the bottom of the page)&lt;br /&gt;
#Using your SimuCoin balance, purchase the appropriate pass (the exact item varies by event).&lt;br /&gt;
#Log into your preferred DragonRealms game instance with the character you wish to participate with.&lt;br /&gt;
#Using the {{com|Simucoin}} command, type {{tt|Simucoin deliver}} (to assign your passes to your character).&lt;br /&gt;
#Go directly to the event area or, if not possible, to one of the in-game [[Meeting portal|meeting portals]].&lt;br /&gt;
#Use the {{com|Redeem}} command to redeem your passes.&lt;br /&gt;
#Talk the appropriate [[NPC]] to gain access.&lt;br /&gt;
#: Generally, {{tt|ask npcname for access}} or {{tt|join npcname}}&lt;br /&gt;
#: (During some events you can also {{tt|ask npcname about treasure}} to be taken to the prize area.)&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
&#039;&#039;Future events are listed based on a &#039;&#039;&#039;tentative&#039;&#039;&#039; schedule, and are subject to change.&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name!!Start&amp;amp;nbsp;Date!!Ticket Cost&amp;lt;br&amp;gt;(SimuCoins)!!Currency!!Ticket!!Avg Currency&amp;lt;br&amp;gt;per Run&lt;br /&gt;
|-&lt;br /&gt;
| [[Fate&#039;s Fortune&#039;s Games]] || perpetual || 300 (1h), 575 (2h), 850 (3h) || || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Week of Wonders]] || 2023-11-23 || various || various || various || various&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 447]] || 2023-11-03 || 1,000 or 100 || kernels || {{ilink|i|corn maze pass}} || 100 - 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Taisidon Mystery 446]] || 2023-09-15 || 100 || Mystery Cruise points || {{ilink|i|boarding pass}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 446]] || 2023-07-21 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) or {{ilink|i|golden rat token}} (labyrinth) || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Aesthene&#039;s Close 445|Aesthene&#039;s Close: Bloodlines (445)]] || 2023-05-19 || 100 || chronocoins || {{ilink|i|time slip}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 444]] || 2023-03-17 || 100 || indicia || {{ilink|i|maze runner&#039;s pass}} || 5 or 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: Make Haste! 444]] || 2023-01-20 || 100 || Fame || {{ilink|i|Su Helmas contract}} || 10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 443]] || 2022-11-04 || 1,000 or 100 || kernels || {{ilink|i|corn maze pass}} || 100 - 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Taisidon Mystery 443]] || 2022-09-16 || 100 || Mystery Cruise points || {{ilink|i|boarding pass}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 442]] || 2022-07-22 || 100 || bloodscrip || {{ilink|i|dueling slip}} &amp;lt;s&amp;gt;or {{ilink|i|golden rat token}}&amp;lt;/s&amp;gt; (rat tokens no longer in use) || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Aesthene&#039;s Close 441|Aesthene&#039;s Close: The Timekeeper&#039;s Broken Device (441)]] || 2022-05-20 || 100 || chronocoins || {{ilink|i|time slip}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 441]] || 2022-03-18 ||  100 || indicia || {{ilink|i|maze runner&#039;s pass}} || 5 or 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: Entrapped 440]] || 2022-01-21 || 100 || Fame || {{ilink|i|Su Helmas contract}} || 10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 439]] || 2021-11-05 || 1,000 or 100 || kernels || {{ilink|i|corn maze pass}} || 100 - 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Taisidon Mystery 439]] || 2021-09-17 || 100 || Mystery Cruise points || {{ilink|i|boarding pass}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 438]] || 2021-07-16 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) &amp;lt;s&amp;gt;or {{ilink|i|golden rat token}} (labyrinth)&amp;lt;/s&amp;gt; || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: The Forbidden Temple 438]] || 2021-05-21 || 100 || Fame || {{ilink|i|Su Helmas contract}} || 10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 437]] || 2021-03-19 ||  100 || indicia || {{ilink|i|maze runner&#039;s pass}} || 5 or 8&lt;br /&gt;
|-&lt;br /&gt;
| [[House of the Revenant Fang 437]] || 2021-01-22 || 200 || merits || {{ilink|i|furtive summons}} || 10 - 12&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 436]] || 2020-11-06 || 1,000 or 100 || kernels || {{ilink|i|corn maze pass}} || 100 - 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Taisidon Mystery 435]] || 2020-09-18 || 100 || Mystery Cruise points || {{ilink|i|boarding pass}} || 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 435]] || 2020-07-17 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) or {{ilink|i|golden rat token}} (labyrinth) || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: The Forbidden Temple 434]] || 2020-05-22 || 100 || Fame || {{ilink|i|Su Helmas contract}} || 10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 433]] || 2020-03-20 || 100 || indicia || {{ilink|i|maze runner&#039;s pass}} || 5 or 7&lt;br /&gt;
|-&lt;br /&gt;
| [[House of the Revenant Fang 433]] || 2020-01-17 || 200 || merits || {{ilink|i|furtive summons}} || 10 - 12&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 432]] || 2019-11-08 || 1,000 or 100 || kernels || {{ilink|i|corn maze pass}} || 100 - 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: Seeds of Entropy]] || 2019-09-13 || 100 || Fame || {{ilink|i|Su Helmas contract}} || 10-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Return to the Keep 431]] || 2019-07-19 || 1,500 || credits || {{ilink|i|Ulf&#039;Hara summons}} || 20-30&lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 430]] || 2019-05-10 || 100 || indicia || {{ilink|i|maze runner&#039;s pass}} || 5 or 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 430]] || 2019-03-15 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) or {{ilink|i|golden rat token}} (labyrinth) || 125-250 or 200&lt;br /&gt;
|-&lt;br /&gt;
| [[House of the Revenant Fang 429]] || 2019-01-18 || 200 || merits || {{ilink|i|furtive summons}} || 10 - 12&lt;br /&gt;
|-&lt;br /&gt;
| [[Pig Maze 429]] || 2018-12-28 || 100 || coins || {{ilink|i|Grooba coin}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 428]] || 2018-11-01 || 1,000 || kernels || {{ilink|i|corn maze pass}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 426]] || 2018-03-23 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) or {{ilink|i|golden rat token}} (labyrinth) || &lt;br /&gt;
|-&lt;br /&gt;
| [[Droughtman&#039;s Challenge 426]] || 2018-01-19 || 100 || indicia || {{ilink|i|maze runner&#039;s pass}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 425]] || 2017-11-01 || 1,000 || kernels || {{ilink|i|corn maze pass}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: The Forbidden Temple 424]] || 2017-09-22 || 100 || Fame || {{ilink|i|Su Helmas contract}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Return to the Keep 423]] || 2017-07-21 || 1,500 || credits || {{ilink|i|Ulf&#039;Hara summons}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[House of the Revenant Fang 423]] || 2017-05-19 || 200 || merits || {{ilink|i|furtive summons}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 422]] || 2017-03-17 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) or {{ilink|i|golden rat token}} (labyrinth) || &lt;br /&gt;
|-&lt;br /&gt;
| [[Su Helmas: Revealed!]] || 2017-01-20 || 100 || Fame || {{ilink|i|Su Helmas contract}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sleeping Dragon Corn Maze 421]] || 2016-11-04 || 1,000 || kernels || {{ilink|i|corn maze pass}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 421]] || 2016-08-16 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) or {{ilink|i|golden rat token}} (labyrinth) || &lt;br /&gt;
|-&lt;br /&gt;
| [[Taisidon Safari 420]] || 2016-07-29 || 200 || seastars || {{ilink|i|Taisidon Safari invitation}} (1 hour), {{ilink|i|embossed Safari invitation}} (12 hours) || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bacon Man&#039;s Birthday Bash 419]] || 2016-05-13 || 100 || coins || {{ilink|i|Estate Holder authorization}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ruins of Ulf&#039;Hara]] || 2016-03-23 || 1,500 || credits || {{ilink|i|Ulf&#039;Hara summons}} || &lt;br /&gt;
|-&lt;br /&gt;
| [[Drathrok&#039;s Duskruin 419]] || 2016-01-22 || 100 || bloodscrip || {{ilink|i|dueling slip}} (arena) or {{ilink|i|golden rat token}} (labyrinth) || &lt;br /&gt;
|}&lt;br /&gt;
{{cat|Paid events}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Tail_command&amp;diff=636291</id>
		<title>Tail command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Tail_command&amp;diff=636291"/>
		<updated>2023-12-21T18:53:02Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* TAIL FLICK */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Command&lt;br /&gt;
|rp=Yes&lt;br /&gt;
|combat=No&lt;br /&gt;
|magic=No&lt;br /&gt;
|settings=No&lt;br /&gt;
|systems=No&lt;br /&gt;
|race=Prydaen, Rakash, S&#039;kra Mur&lt;br /&gt;
|description=Emotive verb for tail movement of Prydaen, Rakash and Skra&#039;Mur.&lt;br /&gt;
|messaging=TAIL &#039;&#039;&amp;lt;OPTION&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
TAIL &#039;&#039;&amp;lt;OPTION&amp;gt; &amp;lt;self / person / object&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Prydaen Messaging==&lt;br /&gt;
===BRUSH===&lt;br /&gt;
&#039;&#039;&#039;TAIL BRUSH&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt;&#039;s tail swishes through the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL BRUSH &amp;lt;Self&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; brushes his/her shins/toes/nose with his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL BRUSH &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; playfully brushes the tip of his/her tail against your waist/ankles.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CURL===&lt;br /&gt;
&#039;&#039;&#039;TAIL CURL&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt;&#039;s tail undulates lazily through the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL CURL (Prydaen sitting)&#039;&#039;&#039; - Prydaen&#039;s tail undulates lazily across the floor.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL CURL &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; curls his/her tail around &amp;lt;person&amp;gt;&#039;s waist.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL CURL &amp;lt;Person&amp;gt; (Person lying down)&#039;&#039;&#039; - Prydaen brushes the top of your head with his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL CURL &amp;lt;Person&amp;gt; (Both lying down)&#039;&#039;&#039; - Prydaen curls (his/her) tail around your waist and tugs slightly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===FLICK===&lt;br /&gt;
&#039;&#039;&#039;TAIL FLICK&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; flicks his/her tail peevishly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL FLICK &amp;lt;Self&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; flicks his/her tail defiantly!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL FLICK &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; flicks his/her tail at you as if to say, &amp;quot;You should know better!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===LASH===&lt;br /&gt;
&#039;&#039;&#039;TAIL LASH&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; lashes his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL LASH &amp;lt;Self&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; lashes his/her tail wildly!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL LASH &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; lashes hi/sher tail while staring directly at &amp;lt;person&amp;gt;!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===SMACK===&lt;br /&gt;
&#039;&#039;&#039;TAIL SMACK&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; snaps his/her tail in annoyance, his/her ears laid back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL SMACK &amp;lt;Self&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; snaps his/her tail in annoyance.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL SMACK &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; smacks you across the waist/shoulders/head with his/her tail! &#039;&#039;&#039;(Determined by height of &amp;lt;person&amp;gt;)&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
===TICKLE===&lt;br /&gt;
&#039;&#039;&#039;TAIL TICKLE&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; swishes his/her tail through the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL TICKLE &amp;lt;Self&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; tail twitches, a mischievous look on his/her face.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL TICKLE &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; tickles &amp;lt;person&amp;gt; with his/her tail!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==S&#039;kra Mur Messaging==&lt;br /&gt;
				&lt;br /&gt;
===EM / PEACE===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You undulate your tail back and forth just above the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail undulates passively just above the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting or lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You roll the tip of your tail along the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; rolls his/her tail along the surface of the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You chirr softly to yourself and roll the tip of your tail in content.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; chirrs softly to him/herself and rolls the tip of his/her tail contentedly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You roll the tip of your tail along the ground, gazing contentedly at &amp;lt;person&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gazes contentedly at you and rolls the tip of his/her tail along the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You chirr softly and roll the tip of your tail, gazing contentedly at a &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; chirrs softly and rolls the tip of his/her tail, gazing contentedly at a &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===AHAR / AGITATED===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You undulate your tail back and forth in an agitated fashion.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail undulates in an agitated fashion.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You lash your tail savagely along the ground. You know, you ought to watch where you swing that thing.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail lashes agitatedly across the ground where &amp;lt;player&amp;gt; sits, threatening to trip anyone nearby.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You attempt to lash your tail, but the angle is awkward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail writhes briefly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You frown, lashing your tail at the air in irritation.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; frowns, lashing his/her tail at the air in irritation.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give &amp;lt;person&amp;gt; an irritated look, lashing your tail at the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gives you an irritated look, lashing his/her tail at the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You gaze at a &amp;lt;item&amp;gt; and frown irritably, lashing your tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; frowns irritably and lashes his/her tail, gazing at an &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===OLOH / ANGER===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You slap the tip of your tail angrily against the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: A look of cold menace crosses &amp;lt;players&amp;gt;&#039;s features, and his/her hands fall to his/her sides, his/her tail lashing at the ground with a sharp, angry slap!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Oloh at yourself? That&#039;s awful.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s face contorts into a snarl of rage and s/he slaps smartly at the ground with his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You fix &amp;lt;person&amp;gt; with a furious stare, slapping the tip of your tail violently against the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see:&#039;&#039; A chill runs up your spine as &amp;lt;player&amp;gt; fixes you with a cold, furious reptilian stare, slapping his/her tail violently against the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: That&#039;s a little excessive, isn&#039;t it?&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; raps the tip of his/her tail against the ground, staring at an &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===SIH / JOKE===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You make casual circles in the air with the tip of your tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: The tip of &amp;lt;player&amp;gt;&#039;s tail makes lazy circles in the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You chortle softly and draw tiny circles in the air with the tip of your tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; chortles softly and draws tiny circles in the air with the tip of his/her tail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You flick your tongue mischievously at &amp;lt;person&amp;gt;, turning the tip of your tail in a small circle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: &amp;lt;Player&amp;gt; flicks his/her tongue mischievously at you, turning the tip of his/her tail in a small circle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You chuckle to yourself and draw a tiny circle in the air with the tip of your tail, gazing thoughtfully at .&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; chuckles to herself and draws a tiny circle in the air with the tip of his/her tail, gazing thoughtfully at &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TEY / ALARM===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: The thrill of alarm creeps up your spine, and your tail lifts to stand against your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail stands rigid against his/her back, the scales along it lifting to form an alarmed, serrated edge.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give a sudden, alarmed hiss, your tail lifting to stand against your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; suddenly hisses in alarm, his/her tail lifting to stand rigidly against his/her back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;:  You shoot &amp;lt;person&amp;gt; a look of alarm, your tail rising to stand rigidly against your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: &amp;lt;Player&amp;gt; looks at you in sudden alarm, slitted pupils dilating, and his/her tail comes to stand rigidly against his/her back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give a start of alarm and hiss at a &amp;lt;item&amp;gt;, your tail lifting to stand rigidly against your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; starts in alarm and hisses at a &amp;lt;item&amp;gt;, his/her tail lifting to stand rigidly against his/her back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===S&#039;SA / RELIEF===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You slowly lower your tail to the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; slowly lowers his/her tail to the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You stretch luxuriously, from the top of your head to the tip of your tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; indulges in a luxurious full body stretch, from the top of his/her head to the tip of his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;:  You look at &amp;lt;person&amp;gt; in relief, lowering the tip of your tail to the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: &amp;lt;Player&amp;gt; looks at you in relief, his/her tail slowly lowering to the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You look at a &amp;lt;item&amp;gt; and sigh in relief, lowering the tip of your tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; looks at a &amp;lt;item&amp;gt; and sighs in relief, lowering the tip of his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===S&#039;UH / CAUTION===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You cautiously lift your tail in a kind of &amp;quot;U&amp;quot; shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail cautiously lifts into a kind of &amp;quot;U&amp;quot; shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting or lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your tail curls into a small, cautious curve.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail curls into a small, cautious curve.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You utter a soft, low trill of inquiry, curling your tail into a kind of &amp;quot;U&amp;quot; shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; utters a soft, inquiring trill, curling his/her tail into a kind of &amp;quot;U&amp;quot; shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;:  You look cautiously at &amp;lt;person&amp;gt;, curling the tip of your tail in suspicion.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: &amp;lt;Player&amp;gt; looks at you cautiously, curling the tip of his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You glance curiously at a &amp;lt;item&amp;gt;, curling the tip of your tail into a small, cautious curve.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; glances curiously at a &amp;lt;item&amp;gt;, curling the tip of his/her tail into a small, cautious curve.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===HAT / DELIGHT===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your tail ripples in an undulation of delight.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail rolls up and down in a smooth undulation.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You utter a happy, high-pitched trill, rolling the tip of your tail in delight.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; utters a high-pitched trill, rolling the tip of his/her tail up and down in a smooth, rapid undulation.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;:  You trill happily at &amp;lt;person&amp;gt;, your tail undulating in delight.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: &amp;lt;Player&amp;gt; trills in your direction, his/her tail undulating up and down.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You chirr happily to yourself as you look at a &amp;lt;item&amp;gt;, undulating your tail in delight.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail appears to ripple as it undulates up and down, and she chirrs at a &amp;lt;item&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===MUR / PROUD===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You fold your arms and lift your head proudly, setting your tail firmly against the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; folds his/her arms and lifts his/her head, a proud gleam in his/her eye and his/her tail resting firmly against the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You sit up straighter and stretch your tail proudly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; sits up straighter and stretches his/her tail proudly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You raise your head regally.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; raises his/her head with regal pride.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You raise your head defiantly, setting your tail straight and firm behind you.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; lifts his/her head with proud defiance, straightening his/her tail behind her.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You glare defiantly at &amp;lt;person&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; glares at you defiantly, his/her tail set firmly behind her.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You straighten your tail and chirr proudly, gazing at a &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; chirrs softly with pride as she gazes at a &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PEH / APOLOGY===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You hold your arms with palms facing gently upward, tail curled humbly about your left ankle and your head bowed.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; bows his/her head, raising his/her arms with palms facing entreatingly upward and his/her tail curling humbly about his/her left ankle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You bow your head humbly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; bows his head humbly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You humbly genuflect, curling your tail behind you.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gracefully genuflects, curling his/her tail humbly behind her.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You gaze at &amp;lt;person&amp;gt; for a moment, then lower your head, curling your tail behind you and lifting your hands in apology.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gazes at you for a moment before bowing his head, curling his/her tail behind his/her and lifting his/her hands in apology.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You glance at a &amp;lt;item&amp;gt; and wince, curling your tail to one side apologetically.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; glances at a &amp;lt;item&amp;gt; and winces, curling his tail to one side apologetically.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===KHO / EMPHASIS===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You flick the tip of your tail downward in emphasis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; flicks the tip of his/her tail downward sharply.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You sneer and disdainfully flick the tip of your tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; sneers disdainfully and flicks the tip of his/her tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You angle your tail downward and then deliberately flick it insultingly at &amp;lt;person&amp;gt;. Hmph!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; angles his/her tail downward and then deliberately flicks it disdainfully up at you. How insulting!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You flick the tip of your tail at the air, gesturing at a &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; flicks the tip of his/her tail at the air, emphasizing a &amp;lt;item&amp;gt; with a sharp gesture.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===GREL / SAD===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You curl your tail toward the ground with a pathetic expression.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; curls his/her tail toward the ground, his/her shoulders drooping.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting or lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You slump dejectedly, curling your tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; slumps dejectedly, curling his/her tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You bow your head in deep sadness, tail curling slowly downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; bows his/her head and closes his/her eyes as if weighed down by some great sadness, his/her tail curling slowly downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You curl the tip of your tail downward pathetically and give &amp;lt;person&amp;gt; a wounded look.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gives you a wounded look, lowering his/her tail pathetically.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You gaze sadly at a &amp;lt;item&amp;gt;, curling the tip of your tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gazes sadly at a &amp;lt;item&amp;gt;, curling the tip of his/her tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===LAKH / LONELY===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You glance back and forth, your tail swaying forlornly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; looks around, his/her tail swaying forlornly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting or lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You look around forlornly, your tail lifting to sway tentatively.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail lifts and gives a tentative sway as she gazes around forlornly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You sigh unhappily, with a forlorn sway of your tail. Aww. Is it all that bad?&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; hefts a heavy sigh, listlessly swaying his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You gaze entreatingly at &amp;lt;person&amp;gt;, your tail swaying uneasily behind you.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gazes at you in entreaty, tail swaying uneasily behind her. How can you resist a face like that?&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You sigh heavily and gaze at a &amp;lt;item&amp;gt; as if to say, &amp;quot;Well, it&#039;s just you and me now.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; sighs heavily and gazes at a &amp;lt;item&amp;gt; with a lonely sway of his/her tail as if to say, &amp;quot;Well, it&#039;s just you and me now.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===KIEL / THINK===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You lower your eyelids slightly, searching your mind.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s eyes darken with thought, and his/her tail grows very still.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting or lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give your tail a quick lash, then grow very still, deep in thought.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail gives a quick lash at the air, and then she grows intensely still.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You grow extremely still from head to tail, delving into the inmost reaches of your soul.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; grows quiet, an intense look of introspection overtaking his/her features as his/her tail lowers slightly and stretches into stillness.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You fix &amp;lt;person&amp;gt; with a cool gaze, thoughts running quickly through your mind.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; grows extremely still as she turns an intensely calculating look on you.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You stare intently at a &amp;lt;item&amp;gt;, your tail abruptly growing still.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; stares intently at a &amp;lt;item&amp;gt;, his/her entire posture taking on an abrupt stillness.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rakash Messaging==&lt;br /&gt;
As a member of the Rakash race, when in [[moonskin]] you have the ability to be more expressive with your tail..&lt;br /&gt;
&lt;br /&gt;
===TAIL BRUSH===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: As your tail undulates enticingly, its feathery tips gently brush the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s tail purposefully strokes the ground with a rhythmic undulation.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: Looks like &amp;amp;lt;Person&amp;amp;gt; is in the mood to flirt.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL DROOP===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Expressing your unhappiness, your tail droops till it almost touches the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s unhappiness is apparent as his tail almost drags on the ground in a listless droop.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL FLICK===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your tail flicks quickly from side-to-side displaying your anger.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Person&amp;amp;gt;&#039;s anger is obvious from the quick side-to-side flick of his tail.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL FLOP===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your tail flops listlessly, a reflection of your sadness.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s sadness is obvious from the way his tail flops dejectedly.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL FLUFF===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You fluff your tail with a vigorous shake that separates each hair till it resembles a huge plume.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt; gives his tail a vigorous shake, fluffing it into a huge plume.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opposite sex Rakash viewer sees&#039;&#039;: &amp;lt;Person&amp;gt; gives (his/her) tail a vigorous shake, fluffing it into a huge plume.&lt;br /&gt;
&lt;br /&gt;
You think (he/she) did it to impress you?&lt;br /&gt;
&lt;br /&gt;
===TAIL SHAKE===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give your tail a good shake to smooth its nap, and end up realigning all your fur.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt; rearranges himself by giving his tail a good shake, smoothing its nap and realigning all his fur.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL STRUT===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your tail arches stiffly behind you as you assume an imposing stance.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Same sex Rakash sees&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt; arches his tail stiffly as he assumes an imposing stance.&amp;lt;br/&amp;gt;There he goes again, strutting his stuff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opposite sex Rakash sees&#039;&#039;: &amp;lt;Person&amp;gt; arches her tail stiffly as she assumes an imposing stance.&lt;br /&gt;
&lt;br /&gt;
Do you detect a bit of a strut in her movements?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL SWAY===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You let your tail sway freely, thoroughly enjoying your moonskin state.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s tail sways freely.  Looks like he really enjoys being in moonskin.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL SWISH===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your strong tail swishes through the air, creating a small breeze.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s tail swishes through the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL TWITCH===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You are so excited you can&#039;t seem to stop your tail from twitching.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt; is so excited his tail twitches wildly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL WAG===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You wag your tail enthusiastically!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt; wags his tail enthusiastically.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL WAVE===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give your tail a few quick upward flips that make it appear to be waving goodbye.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s tail gives a few quick upward flips that look like a goodbye wave.&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Tail_command&amp;diff=636290</id>
		<title>Tail command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Tail_command&amp;diff=636290"/>
		<updated>2023-12-21T18:52:15Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* TAIL STRUT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Command&lt;br /&gt;
|rp=Yes&lt;br /&gt;
|combat=No&lt;br /&gt;
|magic=No&lt;br /&gt;
|settings=No&lt;br /&gt;
|systems=No&lt;br /&gt;
|race=Prydaen, Rakash, S&#039;kra Mur&lt;br /&gt;
|description=Emotive verb for tail movement of Prydaen, Rakash and Skra&#039;Mur.&lt;br /&gt;
|messaging=TAIL &#039;&#039;&amp;lt;OPTION&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
TAIL &#039;&#039;&amp;lt;OPTION&amp;gt; &amp;lt;self / person / object&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Prydaen Messaging==&lt;br /&gt;
===BRUSH===&lt;br /&gt;
&#039;&#039;&#039;TAIL BRUSH&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt;&#039;s tail swishes through the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL BRUSH &amp;lt;Self&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; brushes his/her shins/toes/nose with his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL BRUSH &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; playfully brushes the tip of his/her tail against your waist/ankles.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CURL===&lt;br /&gt;
&#039;&#039;&#039;TAIL CURL&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt;&#039;s tail undulates lazily through the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL CURL (Prydaen sitting)&#039;&#039;&#039; - Prydaen&#039;s tail undulates lazily across the floor.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL CURL &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; curls his/her tail around &amp;lt;person&amp;gt;&#039;s waist.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL CURL &amp;lt;Person&amp;gt; (Person lying down)&#039;&#039;&#039; - Prydaen brushes the top of your head with his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL CURL &amp;lt;Person&amp;gt; (Both lying down)&#039;&#039;&#039; - Prydaen curls (his/her) tail around your waist and tugs slightly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===FLICK===&lt;br /&gt;
&#039;&#039;&#039;TAIL FLICK&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; flicks his/her tail peevishly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL FLICK &amp;lt;Self&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; flicks his/her tail defiantly!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL FLICK &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; flicks his/her tail at you as if to say, &amp;quot;You should know better!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===LASH===&lt;br /&gt;
&#039;&#039;&#039;TAIL LASH&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; lashes his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL LASH &amp;lt;Self&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; lashes his/her tail wildly!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL LASH &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; lashes hi/sher tail while staring directly at &amp;lt;person&amp;gt;!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===SMACK===&lt;br /&gt;
&#039;&#039;&#039;TAIL SMACK&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; snaps his/her tail in annoyance, his/her ears laid back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL SMACK &amp;lt;Self&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; snaps his/her tail in annoyance.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL SMACK &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; smacks you across the waist/shoulders/head with his/her tail! &#039;&#039;&#039;(Determined by height of &amp;lt;person&amp;gt;)&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
===TICKLE===&lt;br /&gt;
&#039;&#039;&#039;TAIL TICKLE&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; swishes his/her tail through the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL TICKLE &amp;lt;Self&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; tail twitches, a mischievous look on his/her face.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL TICKLE &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; tickles &amp;lt;person&amp;gt; with his/her tail!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==S&#039;kra Mur Messaging==&lt;br /&gt;
				&lt;br /&gt;
===EM / PEACE===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You undulate your tail back and forth just above the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail undulates passively just above the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting or lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You roll the tip of your tail along the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; rolls his/her tail along the surface of the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You chirr softly to yourself and roll the tip of your tail in content.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; chirrs softly to him/herself and rolls the tip of his/her tail contentedly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You roll the tip of your tail along the ground, gazing contentedly at &amp;lt;person&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gazes contentedly at you and rolls the tip of his/her tail along the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You chirr softly and roll the tip of your tail, gazing contentedly at a &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; chirrs softly and rolls the tip of his/her tail, gazing contentedly at a &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===AHAR / AGITATED===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You undulate your tail back and forth in an agitated fashion.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail undulates in an agitated fashion.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You lash your tail savagely along the ground. You know, you ought to watch where you swing that thing.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail lashes agitatedly across the ground where &amp;lt;player&amp;gt; sits, threatening to trip anyone nearby.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You attempt to lash your tail, but the angle is awkward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail writhes briefly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You frown, lashing your tail at the air in irritation.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; frowns, lashing his/her tail at the air in irritation.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give &amp;lt;person&amp;gt; an irritated look, lashing your tail at the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gives you an irritated look, lashing his/her tail at the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You gaze at a &amp;lt;item&amp;gt; and frown irritably, lashing your tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; frowns irritably and lashes his/her tail, gazing at an &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===OLOH / ANGER===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You slap the tip of your tail angrily against the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: A look of cold menace crosses &amp;lt;players&amp;gt;&#039;s features, and his/her hands fall to his/her sides, his/her tail lashing at the ground with a sharp, angry slap!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Oloh at yourself? That&#039;s awful.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s face contorts into a snarl of rage and s/he slaps smartly at the ground with his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You fix &amp;lt;person&amp;gt; with a furious stare, slapping the tip of your tail violently against the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see:&#039;&#039; A chill runs up your spine as &amp;lt;player&amp;gt; fixes you with a cold, furious reptilian stare, slapping his/her tail violently against the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: That&#039;s a little excessive, isn&#039;t it?&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; raps the tip of his/her tail against the ground, staring at an &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===SIH / JOKE===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You make casual circles in the air with the tip of your tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: The tip of &amp;lt;player&amp;gt;&#039;s tail makes lazy circles in the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You chortle softly and draw tiny circles in the air with the tip of your tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; chortles softly and draws tiny circles in the air with the tip of his/her tail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You flick your tongue mischievously at &amp;lt;person&amp;gt;, turning the tip of your tail in a small circle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: &amp;lt;Player&amp;gt; flicks his/her tongue mischievously at you, turning the tip of his/her tail in a small circle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You chuckle to yourself and draw a tiny circle in the air with the tip of your tail, gazing thoughtfully at .&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; chuckles to herself and draws a tiny circle in the air with the tip of his/her tail, gazing thoughtfully at &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TEY / ALARM===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: The thrill of alarm creeps up your spine, and your tail lifts to stand against your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail stands rigid against his/her back, the scales along it lifting to form an alarmed, serrated edge.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give a sudden, alarmed hiss, your tail lifting to stand against your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; suddenly hisses in alarm, his/her tail lifting to stand rigidly against his/her back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;:  You shoot &amp;lt;person&amp;gt; a look of alarm, your tail rising to stand rigidly against your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: &amp;lt;Player&amp;gt; looks at you in sudden alarm, slitted pupils dilating, and his/her tail comes to stand rigidly against his/her back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give a start of alarm and hiss at a &amp;lt;item&amp;gt;, your tail lifting to stand rigidly against your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; starts in alarm and hisses at a &amp;lt;item&amp;gt;, his/her tail lifting to stand rigidly against his/her back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===S&#039;SA / RELIEF===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You slowly lower your tail to the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; slowly lowers his/her tail to the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You stretch luxuriously, from the top of your head to the tip of your tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; indulges in a luxurious full body stretch, from the top of his/her head to the tip of his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;:  You look at &amp;lt;person&amp;gt; in relief, lowering the tip of your tail to the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: &amp;lt;Player&amp;gt; looks at you in relief, his/her tail slowly lowering to the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You look at a &amp;lt;item&amp;gt; and sigh in relief, lowering the tip of your tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; looks at a &amp;lt;item&amp;gt; and sighs in relief, lowering the tip of his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===S&#039;UH / CAUTION===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You cautiously lift your tail in a kind of &amp;quot;U&amp;quot; shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail cautiously lifts into a kind of &amp;quot;U&amp;quot; shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting or lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your tail curls into a small, cautious curve.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail curls into a small, cautious curve.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You utter a soft, low trill of inquiry, curling your tail into a kind of &amp;quot;U&amp;quot; shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; utters a soft, inquiring trill, curling his/her tail into a kind of &amp;quot;U&amp;quot; shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;:  You look cautiously at &amp;lt;person&amp;gt;, curling the tip of your tail in suspicion.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: &amp;lt;Player&amp;gt; looks at you cautiously, curling the tip of his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You glance curiously at a &amp;lt;item&amp;gt;, curling the tip of your tail into a small, cautious curve.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; glances curiously at a &amp;lt;item&amp;gt;, curling the tip of his/her tail into a small, cautious curve.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===HAT / DELIGHT===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your tail ripples in an undulation of delight.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail rolls up and down in a smooth undulation.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You utter a happy, high-pitched trill, rolling the tip of your tail in delight.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; utters a high-pitched trill, rolling the tip of his/her tail up and down in a smooth, rapid undulation.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;:  You trill happily at &amp;lt;person&amp;gt;, your tail undulating in delight.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: &amp;lt;Player&amp;gt; trills in your direction, his/her tail undulating up and down.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You chirr happily to yourself as you look at a &amp;lt;item&amp;gt;, undulating your tail in delight.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail appears to ripple as it undulates up and down, and she chirrs at a &amp;lt;item&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===MUR / PROUD===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You fold your arms and lift your head proudly, setting your tail firmly against the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; folds his/her arms and lifts his/her head, a proud gleam in his/her eye and his/her tail resting firmly against the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You sit up straighter and stretch your tail proudly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; sits up straighter and stretches his/her tail proudly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You raise your head regally.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; raises his/her head with regal pride.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You raise your head defiantly, setting your tail straight and firm behind you.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; lifts his/her head with proud defiance, straightening his/her tail behind her.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You glare defiantly at &amp;lt;person&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; glares at you defiantly, his/her tail set firmly behind her.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You straighten your tail and chirr proudly, gazing at a &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; chirrs softly with pride as she gazes at a &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PEH / APOLOGY===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You hold your arms with palms facing gently upward, tail curled humbly about your left ankle and your head bowed.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; bows his/her head, raising his/her arms with palms facing entreatingly upward and his/her tail curling humbly about his/her left ankle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You bow your head humbly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; bows his head humbly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You humbly genuflect, curling your tail behind you.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gracefully genuflects, curling his/her tail humbly behind her.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You gaze at &amp;lt;person&amp;gt; for a moment, then lower your head, curling your tail behind you and lifting your hands in apology.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gazes at you for a moment before bowing his head, curling his/her tail behind his/her and lifting his/her hands in apology.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You glance at a &amp;lt;item&amp;gt; and wince, curling your tail to one side apologetically.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; glances at a &amp;lt;item&amp;gt; and winces, curling his tail to one side apologetically.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===KHO / EMPHASIS===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You flick the tip of your tail downward in emphasis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; flicks the tip of his/her tail downward sharply.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You sneer and disdainfully flick the tip of your tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; sneers disdainfully and flicks the tip of his/her tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You angle your tail downward and then deliberately flick it insultingly at &amp;lt;person&amp;gt;. Hmph!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; angles his/her tail downward and then deliberately flicks it disdainfully up at you. How insulting!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You flick the tip of your tail at the air, gesturing at a &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; flicks the tip of his/her tail at the air, emphasizing a &amp;lt;item&amp;gt; with a sharp gesture.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===GREL / SAD===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You curl your tail toward the ground with a pathetic expression.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; curls his/her tail toward the ground, his/her shoulders drooping.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting or lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You slump dejectedly, curling your tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; slumps dejectedly, curling his/her tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You bow your head in deep sadness, tail curling slowly downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; bows his/her head and closes his/her eyes as if weighed down by some great sadness, his/her tail curling slowly downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You curl the tip of your tail downward pathetically and give &amp;lt;person&amp;gt; a wounded look.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gives you a wounded look, lowering his/her tail pathetically.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You gaze sadly at a &amp;lt;item&amp;gt;, curling the tip of your tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gazes sadly at a &amp;lt;item&amp;gt;, curling the tip of his/her tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===LAKH / LONELY===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You glance back and forth, your tail swaying forlornly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; looks around, his/her tail swaying forlornly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting or lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You look around forlornly, your tail lifting to sway tentatively.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail lifts and gives a tentative sway as she gazes around forlornly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You sigh unhappily, with a forlorn sway of your tail. Aww. Is it all that bad?&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; hefts a heavy sigh, listlessly swaying his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You gaze entreatingly at &amp;lt;person&amp;gt;, your tail swaying uneasily behind you.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gazes at you in entreaty, tail swaying uneasily behind her. How can you resist a face like that?&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You sigh heavily and gaze at a &amp;lt;item&amp;gt; as if to say, &amp;quot;Well, it&#039;s just you and me now.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; sighs heavily and gazes at a &amp;lt;item&amp;gt; with a lonely sway of his/her tail as if to say, &amp;quot;Well, it&#039;s just you and me now.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===KIEL / THINK===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You lower your eyelids slightly, searching your mind.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s eyes darken with thought, and his/her tail grows very still.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting or lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give your tail a quick lash, then grow very still, deep in thought.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail gives a quick lash at the air, and then she grows intensely still.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You grow extremely still from head to tail, delving into the inmost reaches of your soul.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; grows quiet, an intense look of introspection overtaking his/her features as his/her tail lowers slightly and stretches into stillness.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You fix &amp;lt;person&amp;gt; with a cool gaze, thoughts running quickly through your mind.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; grows extremely still as she turns an intensely calculating look on you.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You stare intently at a &amp;lt;item&amp;gt;, your tail abruptly growing still.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; stares intently at a &amp;lt;item&amp;gt;, his/her entire posture taking on an abrupt stillness.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rakash Messaging==&lt;br /&gt;
As a member of the Rakash race, when in [[moonskin]] you have the ability to be more expressive with your tail..&lt;br /&gt;
&lt;br /&gt;
===TAIL BRUSH===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: As your tail undulates enticingly, its feathery tips gently brush the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s tail purposefully strokes the ground with a rhythmic undulation.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: Looks like &amp;amp;lt;Person&amp;amp;gt; is in the mood to flirt.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL DROOP===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Expressing your unhappiness, your tail droops till it almost touches the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s unhappiness is apparent as his tail almost drags on the ground in a listless droop.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL FLICK===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your tail flicks quickly from side-to-side displaying your anger.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: %lt;Person&amp;amp;gt;&#039;s anger is obvious from the quick side-to-side flick of his tail.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL FLOP===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your tail flops listlessly, a reflection of your sadness.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s sadness is obvious from the way his tail flops dejectedly.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL FLUFF===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You fluff your tail with a vigorous shake that separates each hair till it resembles a huge plume.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt; gives his tail a vigorous shake, fluffing it into a huge plume.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opposite sex Rakash viewer sees&#039;&#039;: &amp;lt;Person&amp;gt; gives (his/her) tail a vigorous shake, fluffing it into a huge plume.&lt;br /&gt;
&lt;br /&gt;
You think (he/she) did it to impress you?&lt;br /&gt;
&lt;br /&gt;
===TAIL SHAKE===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give your tail a good shake to smooth its nap, and end up realigning all your fur.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt; rearranges himself by giving his tail a good shake, smoothing its nap and realigning all his fur.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL STRUT===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your tail arches stiffly behind you as you assume an imposing stance.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Same sex Rakash sees&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt; arches his tail stiffly as he assumes an imposing stance.&amp;lt;br/&amp;gt;There he goes again, strutting his stuff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opposite sex Rakash sees&#039;&#039;: &amp;lt;Person&amp;gt; arches her tail stiffly as she assumes an imposing stance.&lt;br /&gt;
&lt;br /&gt;
Do you detect a bit of a strut in her movements?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL SWAY===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You let your tail sway freely, thoroughly enjoying your moonskin state.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s tail sways freely.  Looks like he really enjoys being in moonskin.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL SWISH===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your strong tail swishes through the air, creating a small breeze.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s tail swishes through the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL TWITCH===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You are so excited you can&#039;t seem to stop your tail from twitching.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt; is so excited his tail twitches wildly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL WAG===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You wag your tail enthusiastically!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt; wags his tail enthusiastically.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL WAVE===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give your tail a few quick upward flips that make it appear to be waving goodbye.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s tail gives a few quick upward flips that look like a goodbye wave.&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Tail_command&amp;diff=636289</id>
		<title>Tail command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Tail_command&amp;diff=636289"/>
		<updated>2023-12-21T18:51:47Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: added some third person perspectives from male/female tail verbs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Command&lt;br /&gt;
|rp=Yes&lt;br /&gt;
|combat=No&lt;br /&gt;
|magic=No&lt;br /&gt;
|settings=No&lt;br /&gt;
|systems=No&lt;br /&gt;
|race=Prydaen, Rakash, S&#039;kra Mur&lt;br /&gt;
|description=Emotive verb for tail movement of Prydaen, Rakash and Skra&#039;Mur.&lt;br /&gt;
|messaging=TAIL &#039;&#039;&amp;lt;OPTION&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
TAIL &#039;&#039;&amp;lt;OPTION&amp;gt; &amp;lt;self / person / object&amp;gt;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Prydaen Messaging==&lt;br /&gt;
===BRUSH===&lt;br /&gt;
&#039;&#039;&#039;TAIL BRUSH&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt;&#039;s tail swishes through the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL BRUSH &amp;lt;Self&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; brushes his/her shins/toes/nose with his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL BRUSH &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; playfully brushes the tip of his/her tail against your waist/ankles.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CURL===&lt;br /&gt;
&#039;&#039;&#039;TAIL CURL&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt;&#039;s tail undulates lazily through the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL CURL (Prydaen sitting)&#039;&#039;&#039; - Prydaen&#039;s tail undulates lazily across the floor.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL CURL &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; curls his/her tail around &amp;lt;person&amp;gt;&#039;s waist.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL CURL &amp;lt;Person&amp;gt; (Person lying down)&#039;&#039;&#039; - Prydaen brushes the top of your head with his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL CURL &amp;lt;Person&amp;gt; (Both lying down)&#039;&#039;&#039; - Prydaen curls (his/her) tail around your waist and tugs slightly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===FLICK===&lt;br /&gt;
&#039;&#039;&#039;TAIL FLICK&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; flicks his/her tail peevishly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL FLICK &amp;lt;Self&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; flicks his/her tail defiantly!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL FLICK &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; flicks his/her tail at you as if to say, &amp;quot;You should know better!&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===LASH===&lt;br /&gt;
&#039;&#039;&#039;TAIL LASH&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; lashes his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL LASH &amp;lt;Self&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; lashes his/her tail wildly!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL LASH &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; lashes hi/sher tail while staring directly at &amp;lt;person&amp;gt;!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===SMACK===&lt;br /&gt;
&#039;&#039;&#039;TAIL SMACK&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; snaps his/her tail in annoyance, his/her ears laid back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL SMACK &amp;lt;Self&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; snaps his/her tail in annoyance.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL SMACK &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; smacks you across the waist/shoulders/head with his/her tail! &#039;&#039;&#039;(Determined by height of &amp;lt;person&amp;gt;)&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
===TICKLE===&lt;br /&gt;
&#039;&#039;&#039;TAIL TICKLE&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; swishes his/her tail through the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL TICKLE &amp;lt;Self&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; tail twitches, a mischievous look on his/her face.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;TAIL TICKLE &amp;lt;Person&amp;gt;&#039;&#039;&#039; - &amp;lt;Prydaen&amp;gt; tickles &amp;lt;person&amp;gt; with his/her tail!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==S&#039;kra Mur Messaging==&lt;br /&gt;
				&lt;br /&gt;
===EM / PEACE===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You undulate your tail back and forth just above the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail undulates passively just above the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting or lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You roll the tip of your tail along the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; rolls his/her tail along the surface of the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You chirr softly to yourself and roll the tip of your tail in content.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; chirrs softly to him/herself and rolls the tip of his/her tail contentedly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You roll the tip of your tail along the ground, gazing contentedly at &amp;lt;person&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gazes contentedly at you and rolls the tip of his/her tail along the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You chirr softly and roll the tip of your tail, gazing contentedly at a &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; chirrs softly and rolls the tip of his/her tail, gazing contentedly at a &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===AHAR / AGITATED===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You undulate your tail back and forth in an agitated fashion.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail undulates in an agitated fashion.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You lash your tail savagely along the ground. You know, you ought to watch where you swing that thing.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail lashes agitatedly across the ground where &amp;lt;player&amp;gt; sits, threatening to trip anyone nearby.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You attempt to lash your tail, but the angle is awkward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail writhes briefly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You frown, lashing your tail at the air in irritation.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; frowns, lashing his/her tail at the air in irritation.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give &amp;lt;person&amp;gt; an irritated look, lashing your tail at the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gives you an irritated look, lashing his/her tail at the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You gaze at a &amp;lt;item&amp;gt; and frown irritably, lashing your tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; frowns irritably and lashes his/her tail, gazing at an &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===OLOH / ANGER===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You slap the tip of your tail angrily against the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: A look of cold menace crosses &amp;lt;players&amp;gt;&#039;s features, and his/her hands fall to his/her sides, his/her tail lashing at the ground with a sharp, angry slap!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Oloh at yourself? That&#039;s awful.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s face contorts into a snarl of rage and s/he slaps smartly at the ground with his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You fix &amp;lt;person&amp;gt; with a furious stare, slapping the tip of your tail violently against the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see:&#039;&#039; A chill runs up your spine as &amp;lt;player&amp;gt; fixes you with a cold, furious reptilian stare, slapping his/her tail violently against the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: That&#039;s a little excessive, isn&#039;t it?&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; raps the tip of his/her tail against the ground, staring at an &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===SIH / JOKE===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You make casual circles in the air with the tip of your tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: The tip of &amp;lt;player&amp;gt;&#039;s tail makes lazy circles in the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You chortle softly and draw tiny circles in the air with the tip of your tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; chortles softly and draws tiny circles in the air with the tip of his/her tail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You flick your tongue mischievously at &amp;lt;person&amp;gt;, turning the tip of your tail in a small circle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: &amp;lt;Player&amp;gt; flicks his/her tongue mischievously at you, turning the tip of his/her tail in a small circle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You chuckle to yourself and draw a tiny circle in the air with the tip of your tail, gazing thoughtfully at .&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; chuckles to herself and draws a tiny circle in the air with the tip of his/her tail, gazing thoughtfully at &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TEY / ALARM===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: The thrill of alarm creeps up your spine, and your tail lifts to stand against your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail stands rigid against his/her back, the scales along it lifting to form an alarmed, serrated edge.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give a sudden, alarmed hiss, your tail lifting to stand against your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; suddenly hisses in alarm, his/her tail lifting to stand rigidly against his/her back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;:  You shoot &amp;lt;person&amp;gt; a look of alarm, your tail rising to stand rigidly against your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: &amp;lt;Player&amp;gt; looks at you in sudden alarm, slitted pupils dilating, and his/her tail comes to stand rigidly against his/her back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give a start of alarm and hiss at a &amp;lt;item&amp;gt;, your tail lifting to stand rigidly against your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; starts in alarm and hisses at a &amp;lt;item&amp;gt;, his/her tail lifting to stand rigidly against his/her back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===S&#039;SA / RELIEF===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You slowly lower your tail to the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; slowly lowers his/her tail to the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You stretch luxuriously, from the top of your head to the tip of your tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; indulges in a luxurious full body stretch, from the top of his/her head to the tip of his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;:  You look at &amp;lt;person&amp;gt; in relief, lowering the tip of your tail to the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: &amp;lt;Player&amp;gt; looks at you in relief, his/her tail slowly lowering to the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You look at a &amp;lt;item&amp;gt; and sigh in relief, lowering the tip of your tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; looks at a &amp;lt;item&amp;gt; and sighs in relief, lowering the tip of his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===S&#039;UH / CAUTION===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You cautiously lift your tail in a kind of &amp;quot;U&amp;quot; shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail cautiously lifts into a kind of &amp;quot;U&amp;quot; shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting or lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your tail curls into a small, cautious curve.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail curls into a small, cautious curve.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You utter a soft, low trill of inquiry, curling your tail into a kind of &amp;quot;U&amp;quot; shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; utters a soft, inquiring trill, curling his/her tail into a kind of &amp;quot;U&amp;quot; shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;:  You look cautiously at &amp;lt;person&amp;gt;, curling the tip of your tail in suspicion.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: &amp;lt;Player&amp;gt; looks at you cautiously, curling the tip of his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You glance curiously at a &amp;lt;item&amp;gt;, curling the tip of your tail into a small, cautious curve.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; glances curiously at a &amp;lt;item&amp;gt;, curling the tip of his/her tail into a small, cautious curve.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===HAT / DELIGHT===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your tail ripples in an undulation of delight.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail rolls up and down in a smooth undulation.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You utter a happy, high-pitched trill, rolling the tip of your tail in delight.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; utters a high-pitched trill, rolling the tip of his/her tail up and down in a smooth, rapid undulation.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;:  You trill happily at &amp;lt;person&amp;gt;, your tail undulating in delight.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: &amp;lt;Player&amp;gt; trills in your direction, his/her tail undulating up and down.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You chirr happily to yourself as you look at a &amp;lt;item&amp;gt;, undulating your tail in delight.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail appears to ripple as it undulates up and down, and she chirrs at a &amp;lt;item&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===MUR / PROUD===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You fold your arms and lift your head proudly, setting your tail firmly against the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; folds his/her arms and lifts his/her head, a proud gleam in his/her eye and his/her tail resting firmly against the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You sit up straighter and stretch your tail proudly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; sits up straighter and stretches his/her tail proudly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You raise your head regally.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; raises his/her head with regal pride.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You raise your head defiantly, setting your tail straight and firm behind you.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; lifts his/her head with proud defiance, straightening his/her tail behind her.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You glare defiantly at &amp;lt;person&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; glares at you defiantly, his/her tail set firmly behind her.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You straighten your tail and chirr proudly, gazing at a &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; chirrs softly with pride as she gazes at a &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PEH / APOLOGY===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You hold your arms with palms facing gently upward, tail curled humbly about your left ankle and your head bowed.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; bows his/her head, raising his/her arms with palms facing entreatingly upward and his/her tail curling humbly about his/her left ankle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You bow your head humbly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; bows his head humbly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You humbly genuflect, curling your tail behind you.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gracefully genuflects, curling his/her tail humbly behind her.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You gaze at &amp;lt;person&amp;gt; for a moment, then lower your head, curling your tail behind you and lifting your hands in apology.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gazes at you for a moment before bowing his head, curling his/her tail behind his/her and lifting his/her hands in apology.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You glance at a &amp;lt;item&amp;gt; and wince, curling your tail to one side apologetically.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; glances at a &amp;lt;item&amp;gt; and winces, curling his tail to one side apologetically.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===KHO / EMPHASIS===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You flick the tip of your tail downward in emphasis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; flicks the tip of his/her tail downward sharply.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You sneer and disdainfully flick the tip of your tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; sneers disdainfully and flicks the tip of his/her tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You angle your tail downward and then deliberately flick it insultingly at &amp;lt;person&amp;gt;. Hmph!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; angles his/her tail downward and then deliberately flicks it disdainfully up at you. How insulting!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You flick the tip of your tail at the air, gesturing at a &amp;lt;item&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; flicks the tip of his/her tail at the air, emphasizing a &amp;lt;item&amp;gt; with a sharp gesture.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===GREL / SAD===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You curl your tail toward the ground with a pathetic expression.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; curls his/her tail toward the ground, his/her shoulders drooping.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting or lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You slump dejectedly, curling your tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; slumps dejectedly, curling his/her tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You bow your head in deep sadness, tail curling slowly downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; bows his/her head and closes his/her eyes as if weighed down by some great sadness, his/her tail curling slowly downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You curl the tip of your tail downward pathetically and give &amp;lt;person&amp;gt; a wounded look.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gives you a wounded look, lowering his/her tail pathetically.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You gaze sadly at a &amp;lt;item&amp;gt;, curling the tip of your tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gazes sadly at a &amp;lt;item&amp;gt;, curling the tip of his/her tail downward.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===LAKH / LONELY===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You glance back and forth, your tail swaying forlornly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; looks around, his/her tail swaying forlornly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting or lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You look around forlornly, your tail lifting to sway tentatively.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail lifts and gives a tentative sway as she gazes around forlornly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You sigh unhappily, with a forlorn sway of your tail. Aww. Is it all that bad?&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; hefts a heavy sigh, listlessly swaying his/her tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You gaze entreatingly at &amp;lt;person&amp;gt;, your tail swaying uneasily behind you.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; gazes at you in entreaty, tail swaying uneasily behind her. How can you resist a face like that?&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You sigh heavily and gaze at a &amp;lt;item&amp;gt; as if to say, &amp;quot;Well, it&#039;s just you and me now.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; sighs heavily and gazes at a &amp;lt;item&amp;gt; with a lonely sway of his/her tail as if to say, &amp;quot;Well, it&#039;s just you and me now.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===KIEL / THINK===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You lower your eyelids slightly, searching your mind.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s eyes darken with thought, and his/her tail grows very still.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;While sitting or lying down&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give your tail a quick lash, then grow very still, deep in thought.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt;&#039;s tail gives a quick lash at the air, and then she grows intensely still.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SELF&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You grow extremely still from head to tail, delving into the inmost reaches of your soul.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; grows quiet, an intense look of introspection overtaking his/her features as his/her tail lowers slightly and stretches into stillness.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PERSON&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You fix &amp;lt;person&amp;gt; with a cool gaze, thoughts running quickly through your mind.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; grows extremely still as she turns an intensely calculating look on you.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ITEM&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You stare intently at a &amp;lt;item&amp;gt;, your tail abruptly growing still.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Player&amp;gt; stares intently at a &amp;lt;item&amp;gt;, his/her entire posture taking on an abrupt stillness.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rakash Messaging==&lt;br /&gt;
As a member of the Rakash race, when in [[moonskin]] you have the ability to be more expressive with your tail..&lt;br /&gt;
&lt;br /&gt;
===TAIL BRUSH===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: As your tail undulates enticingly, its feathery tips gently brush the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s tail purposefully strokes the ground with a rhythmic undulation.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Target sees&#039;&#039;: Looks like &amp;amp;lt;Person&amp;amp;gt; is in the mood to flirt.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL DROOP===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Expressing your unhappiness, your tail droops till it almost touches the ground.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s unhappiness is apparent as his tail almost drags on the ground in a listless droop.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL FLICK===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your tail flicks quickly from side-to-side displaying your anger.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: %lt;Person&amp;amp;gt;&#039;s anger is obvious from the quick side-to-side flick of his tail.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL FLOP===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your tail flops listlessly, a reflection of your sadness.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s sadness is obvious from the way his tail flops dejectedly.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL FLUFF===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You fluff your tail with a vigorous shake that separates each hair till it resembles a huge plume.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt; gives his tail a vigorous shake, fluffing it into a huge plume.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opposite sex Rakash viewer sees&#039;&#039;: &amp;lt;Person&amp;gt; gives (his/her) tail a vigorous shake, fluffing it into a huge plume.&lt;br /&gt;
&lt;br /&gt;
You think (he/she) did it to impress you?&lt;br /&gt;
&lt;br /&gt;
===TAIL SHAKE===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give your tail a good shake to smooth its nap, and end up realigning all your fur.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt; rearranges himself by giving his tail a good shake, smoothing its nap and realigning all his fur.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL STRUT===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your tail arches stiffly behind you as you assume an imposing stance.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Same sex Rakash sees&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt; arches his tail stiffly as he assumes an imposing stance.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;There he goes again, strutting his stuff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opposite sex Rakash sees&#039;&#039;: &amp;lt;Person&amp;gt; arches her tail stiffly as she assumes an imposing stance.&lt;br /&gt;
&lt;br /&gt;
Do you detect a bit of a strut in her movements?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL SWAY===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You let your tail sway freely, thoroughly enjoying your moonskin state.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s tail sways freely.  Looks like he really enjoys being in moonskin.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL SWISH===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: Your strong tail swishes through the air, creating a small breeze.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s tail swishes through the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL TWITCH===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You are so excited you can&#039;t seem to stop your tail from twitching.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt; is so excited his tail twitches wildly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL WAG===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You wag your tail enthusiastically!&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt; wags his tail enthusiastically.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===TAIL WAVE===&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You give your tail a few quick upward flips that make it appear to be waving goodbye.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;amp;lt;Person&amp;amp;gt;&#039;s tail gives a few quick upward flips that look like a goodbye wave.&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Translucent_white_fishbone&amp;diff=632433</id>
		<title>Item:Translucent white fishbone</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Translucent_white_fishbone&amp;diff=632433"/>
		<updated>2023-11-23T02:17:47Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: had wrong item in name space&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=Translucent white fishbone&lt;br /&gt;
|noun=fishbone&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=bone&lt;br /&gt;
|CTag=white, translucent, red&lt;br /&gt;
|STag=fish&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|type=casts spell&lt;br /&gt;
|hidetype=-&lt;br /&gt;
|rtype=-&lt;br /&gt;
|gtype=-&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=2&lt;br /&gt;
|appcost=625&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|uses=1&lt;br /&gt;
|spellcast=Locate&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
*When {{com|rub}}bed, this item uses a bit of the persons blood and becomes red and bonds to that person. &lt;br /&gt;
*When broken, with the {{com|break}} command, you get a vision of the bonded person&#039;s location.&lt;br /&gt;
** Sample messaging: Grasping your red fishbone firmly in both hands, you break it with a sharp *SNAP*!  Your vision fades for a moment, and you sense that [Person] is very near to you, someplace in your general area.&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; Does not actually cast the &amp;quot;Locate&amp;quot; spell, and there is no full vision of the room or even indication of a room name.&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Player_owned_shop&amp;diff=628169</id>
		<title>Player owned shop</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Player_owned_shop&amp;diff=628169"/>
		<updated>2023-11-12T23:44:49Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Crossing&amp;#039;s Market Plaza */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Shop Hours==&lt;br /&gt;
{{RTOC}}[[guild association is::Trader]]s who have reached at least circle 30 are allowed to rent their own shops in the [[Shop Plazas]] of [[Market Plaza|Crossing]], [[Knight&#039;s Hall|Riverhaven]] and [[Crystal Plaza|Shard]].  Circle/10; rounded down, is the number of hours you can have the shop open regardless if you&#039;re there or not. For example, 3 open hours at 30th, 15 hours at 150th, and higher, presumably 20 hours at 200th.&lt;br /&gt;
&lt;br /&gt;
==Renting a shop==&lt;br /&gt;
There are a limited number of shops available at each Market Plaza. A good time to start looking for a shop to rent is the day that rent is due as there are usually one or two shops available due to the previous tenant being evicted. Ask other traders around the market about when the next end of pay period arrives.&lt;br /&gt;
&lt;br /&gt;
For starters, visit the clerk in the main office of the plaza where you are seeking a shop and ASK CLERK about RENT. They will inform you if you are ready for a shop, then you can find a vacant shop in the market and {{com|RENT}} it. Make sure your debt is cleared before you attempt to rent your shop.&lt;br /&gt;
&lt;br /&gt;
==Commands and help==&lt;br /&gt;
&lt;br /&gt;
After renting your shop, head into it (after {{com|OPEN}} &amp;lt;&#039;&#039;shop entrance name&#039;&#039; - entrance, door, arch, etc&amp;gt;), and take a while to familiarize yourself with the {{com|SHOP}} command and {{com|HELP}}.&lt;br /&gt;
&lt;br /&gt;
==={{com|SHOP}}===&lt;br /&gt;
The SHOP verb is the way that you interact with the various settings of your shop.  The following options are available:&lt;br /&gt;
&lt;br /&gt;
* SHOP PRICE - Set the price for an item in your shop. Sometimes this doesnt work so try SELL my &amp;lt;item&amp;gt; for &amp;lt;price&amp;gt; on &amp;lt;surface&amp;gt;&lt;br /&gt;
* SHOP RESERVE - Reserve an item for a certain person to buy.&lt;br /&gt;
* SHOP CUSTOMER - Shows you what your customers would see if they used the SHOP verb.&lt;br /&gt;
* SHOP REMOVE - Removes an item from your table or a player from your shop&lt;br /&gt;
* SHOP BLACKLIST - You can ban a person from your shop permanently.&lt;br /&gt;
* SHOP SCHEDULE - Schedule times for your shop to be open when you&#039;re not there.&lt;br /&gt;
* SHOP TIMERS - Change the timers for shop-related things, like blacklisting.&lt;br /&gt;
* SHOP WIDTH - Modify the width of your ledger.&lt;br /&gt;
* SHOP NAME - Change the name of your shop.&lt;br /&gt;
* SHOP STATUS - Find out how your shop is doing.&lt;br /&gt;
* SHOP CATEGORIES - Update the categories of items that your shop sells..&lt;br /&gt;
&lt;br /&gt;
You can enter these commands by themselves for more information about how to use them.&lt;br /&gt;
&lt;br /&gt;
See the {{com|SHOP}} page for more detail.&lt;br /&gt;
&lt;br /&gt;
==={{com|HELP}}===&lt;br /&gt;
Shops are the pinnacle of achievement for any trader.  While a shop might start small, its success (and influence!) can quickly become something of great renown.  This help file is designed to help you navigate your shop and learn the different ways that it can be used.  To access information on a specific topic, use the syntax HELP [TOPIC].&lt;br /&gt;
&lt;br /&gt;
The available topics are:&lt;br /&gt;
&lt;br /&gt;
* BASICS - Get basic information about how a shop is run.&lt;br /&gt;
* OPENING - Learn about opening your shop and keeping it open while you&#039;re away.&lt;br /&gt;
* SURFACES - Learn about sales surfaces, and how you can acquire more and different ones.&lt;br /&gt;
* MERCHANDISE - How to interact with your merchandise.&lt;br /&gt;
* PEOPLE - Find out the unique capabilities of your shop when dealing with people.&lt;br /&gt;
* BACKROOM - Find out more about what the back room is for, and what you can do with it.&lt;br /&gt;
* EXPENSES - Learn about the different ways you can incur expenses for your shop.&lt;br /&gt;
* EVENTS - What kind of random events can occur, and what you can do about them.&lt;br /&gt;
* FURNITURE - How and where to get new furniture for your shop.&lt;br /&gt;
* EVICTION - What you need to do to avoid being evicted if your shop goes into the red.&lt;br /&gt;
* CLOSING - How to close your shop and what effects that has.&lt;br /&gt;
&lt;br /&gt;
See the {{com|HELP}} page for more detail.&lt;br /&gt;
&lt;br /&gt;
==Rent==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: Keep in mind you are running a business. If you mismanage it for an extended period of time, expenses can quickly spiral out of control.&lt;br /&gt;
 &lt;br /&gt;
The base cost of rent per month is 30 plat per month. The base cost is increased by the number of surfaces that you have as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!# surfaces&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|3 plat&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|6.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|12 plat&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|18.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|21.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|24.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|27.75 plat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After the total is calculated, the rent is scaled by location (Crossing is charged full price): Riverhaven: 50% Shard: 25%&lt;br /&gt;
&lt;br /&gt;
This amount is then charged at the end of a pay period.&lt;br /&gt;
&lt;br /&gt;
Pay periods are 80 Elanthian days, [or 20 RL days]. This is exactly two Elanthian months, and occurs at beginning of the first, third, fifth, seventh, and ninth months of every Elanthian year. When a pay period ends, several things happen:&lt;br /&gt;
&lt;br /&gt;
:- Your expenses are charged to your store&#039;s bank account.&lt;br /&gt;
:- Your rent is also charged to your store&#039;s bank account.&lt;br /&gt;
:- Your earnings are added to your store&#039;s bank account.&lt;br /&gt;
:- Your expenses and earnings are reset in anticipation of the next pay period.&lt;br /&gt;
&lt;br /&gt;
If your shop&#039;s balance of sales to rent is negative for too long, you may be evicted by the plaza owners. You may {{com|deposit}} any amount of money into your shop&#039;s bank account (while in back room) at any time, and may {{com|withdraw}} any positive amount of money in the bank account as well. When you perform a withdrawal, the money is transferred directly into your local bank by a secured courier - No need to worry about thieves! You can also {{com|WITHDRAW}} #### POCKET to keep the money on your person.&lt;br /&gt;
&lt;br /&gt;
Protections against [[Currency#Bank_Balance_Maximums|rollover issues]] are in place, and will prevent transactions (deposits and sales) that would push your shop&#039;s bank account into an overflow situation.&amp;lt;ref&amp;gt;[[Talk:Player owned shop#Rollover Protections|Rollover protections]], outlined by [[Zadraes]] on the official [[Discord]] server.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your shop&#039;s currency is the same as its local province - Kronars for Zoluren, Lirums for Therengia, etc.&lt;br /&gt;
&lt;br /&gt;
==Eviction==&lt;br /&gt;
When you get evicted, a Plaza official will approach you with a similar message:&lt;br /&gt;
:A Plaza official approaches you and says, &amp;quot;Your shop in &amp;lt;Town&amp;gt; has been in debt for too long, and your tenancy there has been forcibly ended. Your belongings will be stored in a Guild warehouse so that you can claim them later. Because of the tardiness of payment, you have been assessed a fee of &amp;lt;Price&amp;gt; &amp;lt;Currency&amp;gt;, plus an additional &amp;lt;Price&amp;gt; &amp;lt;Currency&amp;gt; in administrative fees. Good day, &amp;lt;Madam|Sir&amp;gt;.&amp;quot; With that, the official takes his leave.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Retrieving your Belongings&amp;lt;/b&amp;gt;&lt;br /&gt;
*&amp;lt;b&amp;gt;Zoluren&amp;lt;/b&amp;gt;&lt;br /&gt;
:Head over to the Administration Office at the Plaza entrance.&lt;br /&gt;
::ask clerk for goods&lt;br /&gt;
&lt;br /&gt;
==Surfaces==&lt;br /&gt;
At 30th circle, you will be limited to a single surface on which to place your wares. As you gain circles, you will be able to place more surfaces on your sales floor:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Circle&lt;br /&gt;
!Surfaces on Sales Floor&lt;br /&gt;
!Total Surfaces&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|80&lt;br /&gt;
|4&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|90&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|5&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can PUSH a surface to have it moved between the sales floor and the backroom. To exchange or replace a surface, it must be in the backroom and empty of all items, then simply SELL SURFACE (table, rack, etc) and it will require you to repeat that to confirm. Once sold, a replacement can be purchased from a trader furniture shop, such as Clerk&#039;s Collections, Krobble&#039;s Karavan or the Furniture Warehouse in Crossing Market Plaza.&amp;lt;br /&amp;gt;&lt;br /&gt;
Surfaces can be {{com|ADJUST|adjusted}} in the back room to change the noun used to identify it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Purchased Item&lt;br /&gt;
! Adjust 1&lt;br /&gt;
! Adjust 2&lt;br /&gt;
! Adjust 3&lt;br /&gt;
! Adjust 4&lt;br /&gt;
! Adjust 5&lt;br /&gt;
! Adjust 6&lt;br /&gt;
! Adjust 7&lt;br /&gt;
! Adjust 8&lt;br /&gt;
! Adjust 9&lt;br /&gt;
! Adjust 10&lt;br /&gt;
! Adjust 11&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;cabinet&#039;&#039;&lt;br /&gt;
| armoir&lt;br /&gt;
| bureau&lt;br /&gt;
| dresser&lt;br /&gt;
| endtable&lt;br /&gt;
| sideboard&lt;br /&gt;
| breakfront&lt;br /&gt;
| highboy&lt;br /&gt;
| vanity&lt;br /&gt;
| locker&lt;br /&gt;
| cupboard&lt;br /&gt;
| bar&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;rack&#039;&#039;&lt;br /&gt;
| shelf&lt;br /&gt;
| shelves&lt;br /&gt;
| mantle&lt;br /&gt;
| mantle&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;table&#039;&#039;&lt;br /&gt;
| worktable&lt;br /&gt;
| desk&lt;br /&gt;
| workbench&lt;br /&gt;
| stand&lt;br /&gt;
| cart&lt;br /&gt;
| buffet&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;trunk&#039;&#039;&lt;br /&gt;
| chest&lt;br /&gt;
| case&lt;br /&gt;
| crate&lt;br /&gt;
| footlocker&lt;br /&gt;
| lowboy&lt;br /&gt;
| bin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of current shops==&lt;br /&gt;
&lt;br /&gt;
Store hours are in Eastern time.&lt;br /&gt;
&lt;br /&gt;
===Crossing&#039;s Market Plaza===&lt;br /&gt;
Last Updated: 35 Lirisa 447 (11/11/2023)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room!!Entryway&lt;br /&gt;
|-&lt;br /&gt;
|Teh Black Market||[[Pucktin]]||3am||11pm||Sun Room||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Cloudberry||[[Choni]]||2pm||12am||Sun Room||a marble entryway&lt;br /&gt;
|-&lt;br /&gt;
|Thamar&#039;s Shop||[[Thamar]]||5pm||1am||Sun Room||an azure entrance&lt;br /&gt;
|-&lt;br /&gt;
|On A Whim||[[Rajara]]||2pm||12am||Sun Room||some bright double doors&lt;br /&gt;
|-&lt;br /&gt;
|Northern Watch Tower||[[Parkons]]||3pm||4am||Sun Room||a silverwood drawbridge extending from a recessed alcove&lt;br /&gt;
|-&lt;br /&gt;
|My Two Kronars!||[[Annandale]]||9pm||11am||Water Room||a honey-colored goldenoak doorway carved with a pair of coins&lt;br /&gt;
|-&lt;br /&gt;
|Klausette Full Of Things||[[Klausette]]||5pm||1am||Water Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tipsy Taboo||[[Kalyssia]]||11am||2am||Water Room||an ornately engraved arch &lt;br /&gt;
|-&lt;br /&gt;
|Two Pinches Of Pipeweed||[[Narresun]]||9am||12am||Grass Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Outland Oasis Imports||[[Nituki]]||4pm||12am||Grass Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Faldesu||[[Eledion]]||12pm||3am||Grass Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Alizee Shoppe||[[Alizee]]||9pm||12am||Solarium||a round lunat door&lt;br /&gt;
|-&lt;br /&gt;
|Boots And Bows||[[Kattressa]]||12pm||9pm||Solarium||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Prowling Tiger Butique||[[Monedero]]||7am||2am||Solarium||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Crossing Connection||[[Hirem]]||3pm||2am||Forest Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Rhudee&#039;s Emporium||[[Rhudee]]||5pm||8pm||Forest Room||a vine-shrouded arch&lt;br /&gt;
|-&lt;br /&gt;
|Osija Ameshi Kashik||[[Tibsley]]||9pm||6am||Forest Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tezler&#039;s Shop||[[Tezler]]||12pm||7am||Dimly-Lit Storage||a stately carved marble door with a gilt frame&lt;br /&gt;
|-&lt;br /&gt;
|Joolie&#039;s Jingling Pockets||[[Joolie]]||5am||12am||Dimly-Lit Storage||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Sleepless Knights||[[Vhern]]||4pm||11pm||Dimly-Lit Storage||a low metal entrance&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Caravan Collective||[[Arizona]]||6pm||10am||Meeting Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&#039;s Cache||[[Endrath]]||2pm||11pm||Meeting Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Another Man&#039;s Treasure||[[Emirld]]||5pm||12am||Meeting Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tsuchikage&#039;s Place||[[Tsuchikage]]||5pm||12am||Moon Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|From Here to Antiquity||[[Maybeth]]||5pm||11pm||Moon Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Depot||[[Juggo]]||3pm||1am||Moon Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Mister Purr&#039;s Purrfect Paw-nshop||[[Zowpurr]]||8am||2am||Armor Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Treasures||[[Avaritia]]||9am||12am||Armor Room||a stately carved marble door with a gilt frame&lt;br /&gt;
|-&lt;br /&gt;
|South End Exchange||[[Dobi]]||11am||11pm||Armor Room||a silver-plated ornate entrance&lt;br /&gt;
|-&lt;br /&gt;
|Scroll On Down!||[[Lelliana]]||4pm||12am||Lodge Room||a dimly-lit recessed arch&lt;br /&gt;
|-&lt;br /&gt;
|Anglers Daily Catch||[[Schieffelin]]||1pm||10pm||Lodge Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Treasures||[[Selasious]]||5pm||3am||Lodge Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Pirate Plix&#039;s Treasure Trove||[[Gashler]]||12pm||3am||Gladiolus Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Amberwynn&#039;s Fluff And Stuff||[[Amberwynn]]||7pm||10pm||Gladiolus Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Dark Corner||[[Bradlie]]||12pm||10pm||Gladiolus Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Family Kronar||[[Ulgok]]||3pm||1am||Fire Room||a heavy steel door comprised of ornamental gears&lt;br /&gt;
|-&lt;br /&gt;
|Rexal&#039;s Retail||[[Rexal]]||6pm||9pm||Fire Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Banisad&#039;s Quest N Fest Rares||[[Banisad]]||1pm||10pm||Fire Room||a fiery red entrance&lt;br /&gt;
|-&lt;br /&gt;
|Old World Antiques||[[Toleana]]||3pm||4am||Library||a dark entrance almost hidden by old bookshelves&lt;br /&gt;
|-&lt;br /&gt;
|Kiyora&#039;s Starlight Selections||[[Kiyora]]||7pm||3am||Library||a round lunat door&lt;br /&gt;
|-&lt;br /&gt;
|The Shrubbery||[[Caper]]||2pm||5am||Library||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Pack And Pryde||[[Teavira]]||3pm||10pm||Library||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Pretti Unique||[[Pretti]]||5pm||11pm||Savannah Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Rombel&#039;s Shop||[[Rombel]]||unknown||unknown||Savannah Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Dancing Swan Catering Company||[[Dewblossom]]||6pm||1am||Savannah Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Arkial&#039;s Accents And Accessories||[[Arkial]]||unknown||unknown||Jungle Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Malk Akom||[[Shakhra]]||12pm||7pm||Jungle Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Bare Necessities||[[Ellis]]||6am||12am||Jungle Room||a heavy steel door comprised of ornamental gears&lt;br /&gt;
|-&lt;br /&gt;
|Hoarder&#039;s Corner||[[Liham]]||2pm||11pm||Tundra Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Savage Steel Company||[[Vinari]]||10am||11pm||Tundra Room||a stone-framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Prison Maze Paraphernalia||[[Nuxes]]||4pm||11pm||Tundra Room||an elegant stained glass door depicting a setting sun&lt;br /&gt;
|-&lt;br /&gt;
|Kiki&#039;s Oddities||[[Kikilakita]]||4pm||4am||Palm Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Help! Allye Made Me Sell Stuff||[[Hannana]]||6pm||12am||Palm Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Subi&#039;s Stuff||[[Subiboshi]]||6pm||11pm||Palm Room||a paneled palmwood door&lt;br /&gt;
|-&lt;br /&gt;
|Deame&#039;s Dreams And Follies||[[Deame]]||6pm||2am||River Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Blowout Sale!||[[Utred]]||2pm||1am||River Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Jennye&#039;s Jubilee||[[Jennye]]||6pm||12am||River Room||a stately carved marble door with a gilt frame&lt;br /&gt;
|-&lt;br /&gt;
|Free Range Goods!||[[Ellysia]]||5pm||2am||Desert Room||a sandstone framed door&lt;br /&gt;
|-&lt;br /&gt;
|LADY LOURETTE&#039;S BOUTIQUE||[[Lourette]]||8pm||2am||Desert Room||a sandstone framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Poddi Time||[[Poddi]]||3pm||1am||Desert Room||am ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Quest, Fest, and Crafted||[[Acronyx]]||3am||11pm||Ocean Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Tridin&#039;s Lost And Found||[[Trindin]]||2pm||12am||Ocean Room||a cypress-framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|AAA Always The Best Prices.||[[Secretia]]||9am||1am||Ocean Room||a paneled cypress door&lt;br /&gt;
|-&lt;br /&gt;
|METAL Skin Cloth Bone And TOOLS||[[Jerde]]||12pm||2am||Volcano Room||an obsidian arch&lt;br /&gt;
|-&lt;br /&gt;
|Sweet Treats||[[Hazelnut]]||6pm||1am||Volcano Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Krazy Karakhan&#039;s Kombat Krafts||[[Karakhan]]||3pm||1am||Volcano Room||an obsidian-inlaid door&lt;br /&gt;
|-&lt;br /&gt;
|Tayria&#039;s Trader Tables||[[Tayria]]||7pm||5am||Tasting Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Vault of Wonder||[[Dheese]]||1pm||10pm||Tasting Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Whimsical Whimsies And Whatnot||[[Triesti]]||6pm||4am||Tasting Room||a heavy steel door comprised of ornamental gears&lt;br /&gt;
|-&lt;br /&gt;
|Aro&#039;s Assorted Oddities||[[Arohuko]]||5pm||3am||Barrel Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Diamonds||[[Spyra]]||3pm||4am||Barrel Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Shale&#039;s Crafting Tools And More!||[[Shalendrya]]||3pm||1am||Barrel Room||an aged oak door&lt;br /&gt;
|-&lt;br /&gt;
|Jelayna From The Block||[[Jelayna]]||5pm||8pm||Bottle Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Apodu Hekemhhg||[[Bovi]]||2pm||6am||Bottle Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|RKM Curios||[[Remigius]]||9am||12am||Bottle Room||a solid oak-paneled door&lt;br /&gt;
|-&lt;br /&gt;
|Armory And Things By Loshant||[[Loshant]]||5pm||3am||Stomping Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Muleie&#039;s Mercantile||[[Muleie]]||2pm||5am||Stomping Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Martyka&#039;s Secret Room||[[Martyka]]||5pm||3am||Stomping Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tiddy&#039;s Titillating Timeout||[[Tiddeggur]]||8pm||2pm||Cooper Room||an antique oak-framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Wicked Witch||[[Lycette]]||10am||2am||Cooper Room||a smooth mammoth tusk archway&lt;br /&gt;
|-&lt;br /&gt;
|Menela&#039;s Menagerie||[[Menela]]||8pm||11pm||Cooper Room||an antique oak-paneled door&lt;br /&gt;
|-&lt;br /&gt;
|Ravens Repo||[[Ishcah]]||9am||2am||Fermentation Room||a deep-set door&lt;br /&gt;
|-&lt;br /&gt;
|Gray Market||[[Gray]]||7pm||2am||Fermentation Room||a deep-set limestone arch&lt;br /&gt;
|-&lt;br /&gt;
|Par Tea Time||[[Sunete]]||4pm||9pm||Fermentation Room||a stooped granite entrance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Riverhaven&#039;s Knight&#039;s Hall===&lt;br /&gt;
&lt;br /&gt;
Last Updated: 92 Lirisa 446 (07/28/2023)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room!!Entryway&lt;br /&gt;
|-&lt;br /&gt;
|The Cramus Collection||[[Cramus]]||7 pm||11 pm||Keep Room||a mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Raven&#039;s Repo North||[[Alyanah]]||8 pm||3 am||Keep Room||a heavy steel door&lt;br /&gt;
|-&lt;br /&gt;
|Affordable Treasures||[[Malbog]]||11 am||6 pm||Keep Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|AAA AAATRADING: Gwen&#039;s Mercantile||[[Gwenhwyfach]]||3 pm||2 am||Rose Room||an aged barn door etched with a herd of wild horses&lt;br /&gt;
|-&lt;br /&gt;
|Bloodbath and Beyond||[[Sorhatani]]||4 pm||1 am||Rose Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Roaringbelly Brothers&#039; Trading Company||[[Skaggi]]||11 am||11 pm||Rose Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Awesome&amp;quot; Rare Gifts||[[Hallbera]]||5 pm||8 pm||Theatre Room||a silk-bannered entrance&lt;br /&gt;
|-&lt;br /&gt;
|JAK&#039;S Treasures||[[Jarxaxle]]||9 am||12 am||Theatre Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Gnometastic||[[Gnilli]]||4 pm||11 pm||Theatre Room||a smooth mammoth tusk archway&lt;br /&gt;
|-&lt;br /&gt;
|Practical Provisions||[[Urbaj]]||11 am||3 am||World Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Trader Arievlyn Shoppe||[[Arievlyn]]||3 pm||6 pm||World Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Shakim&#039;s Splendiferous Solutions ||[[Shakim]]||12 pm||8 pm||World Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Pop Shop ~ A FizzCo Subsidiary||[[Fizzlepop]]||6 pm||1 am||Warrior Room||a mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Lasaia&#039;s Ferda Crew Fashions||[[Lasaia]]||3 pm||3 am||Warrior Room||an engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Liriums or Bust||[[Jayte]]||4 pm||3 am||Warrior Room||an elegant stained glass door depicting a setting sun*&lt;br /&gt;
|-&lt;br /&gt;
|BABY GOT YAK||[[Dokorum]]||12 pm||11 pm||Food Plaza||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Itsky Jelly Shop||[[Itsky]]||4 am||7 am||Food Plaza||a round lunat door&lt;br /&gt;
|-&lt;br /&gt;
|Aethenri&#039;s Outlet||[[Aethenri]]||12 pm||10 pm||Food Plaza||a granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Dream Vision||[[Eygor]]||5 pm||11 pm||Dungeon Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&#039;s Hoard||[[Jaytaug]]||6 pm||1 am||Dungeon Room||a dark recessed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Budget Arms, Armor And Misc||[[Vallaron]]||4 pm||9 pm||Dungeon Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Glittermine||[[Ascher]]||6 pm||12 pm||Storage Area||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Tears of the World Dragon||[[Monne]]||12 pm||3 am||Storage Area||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Caveat Emptorium||[[Cauchy]]||1 pm||10 pm||Storage Area||an oak door&lt;br /&gt;
|-&lt;br /&gt;
|Finer Things By Zincir||[[Zincir]]||5 pm||3 am||Children&#039;s Room||an engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|All-Mart By Ralfey||[[Ralfey]]||10 am||4 am||Children&#039;s Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Khauskho&#039;s Wholesale||[[Khauskho]]||4 pm||1 am||Children&#039;s Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Keshko And Co.||[[Keshko]]||1 pm||3 am||The Back Room||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Gnara&#039;s Tiny Shop||[[Gnara]]||1 pm||11 pm||The Back Room||an elegant stained glass door depicting a setting sun*&lt;br /&gt;
|-&lt;br /&gt;
|New World Treasures||[[Refractal]]||6 pm||11 pm||The Back Room||a dark entrance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*the command to enter a shop with a &#039;glass door&#039; is to &#039;go door&#039;&lt;br /&gt;
&lt;br /&gt;
===Shard&#039;s Crystal Plaza===&lt;br /&gt;
&lt;br /&gt;
Last Updated: 38 Lirisa 447 (11/12/2023)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room!!Entryway&lt;br /&gt;
|-&lt;br /&gt;
|Lacee&#039;s Leather and Lockpicks||[[Lacee]]||4pm||1am||Luminous Room||a gleaming white entrance&lt;br /&gt;
|-&lt;br /&gt;
|Alam Alirel Iahes||[[Genshun]]||3pm||6pm||Luminous Room||a heavy iron door &lt;br /&gt;
|-&lt;br /&gt;
|Rasgrim&#039;s Shop||Rasgrim||2pm||12am||Luminous Room||a crystalline arch&lt;br /&gt;
|-&lt;br /&gt;
|Jep&#039;s Jems||Jep||12pm||4am||Oak Room||an engraved oak entrance&lt;br /&gt;
|-&lt;br /&gt;
|Busy Bee&#039;s Bodega||Buisen||2pm||12am||Oak Room||a stately carved marble door with a gilt frame &lt;br /&gt;
|-&lt;br /&gt;
|Inver Brass||Jondac||6pm||3am||Oak Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi Trade Consortium||Plats||9pm||1am||Prism Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Myya&#039;s Miscellany||[[Myya]]||12pm||3am||Prism Room||an elegant stained glass door depicting a setting sun&lt;br /&gt;
|-&lt;br /&gt;
|Nyr And Far||Nyrhin||12pm||3am||Prism Room||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Inabelle&#039;s Incidentals + Exotics||Inabelle||7pm||10pm||Play Yard||an embossed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Anvils Ablaze By Slixy Stars||[[Slixy]]||3pm||1am||Play Yard||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Function over Fashion||Tellel||12pm||3am||Play Yard||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Silvyandril&#039;s Shop||Silvyandril||2pm||1am||The Sea||a crab entrance&lt;br /&gt;
|-&lt;br /&gt;
|Krazeil&#039;s Troop Supply And Arms||Krazeil||3pm||11pm||The Sea||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Reel Deal||Kurtus||8am||4am||The Sea||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Ciarelle&#039;s Parlor||Ciarelle||5pm||1am||Food Court||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|AAA AAAOutpost: Nineve&#039;s Nook||[[Nineve]]||5pm||12am||Food Court||a red-framed door&lt;br /&gt;
|-&lt;br /&gt;
|Fish Habitat||[[Notocar]]||6pm||12am||Food Court||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Junk And Disorderly||Greyhallow||8am||11pm||Storage||a simple entrance&lt;br /&gt;
|-&lt;br /&gt;
|Fertin Store||Fertin||10am||6am||Storage||a hidden door&lt;br /&gt;
|-&lt;br /&gt;
|Ravens Repo, South||Zayreal||8am||9pm||Storage||an obscured arch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Utilities==&lt;br /&gt;
&lt;br /&gt;
*[http://drservice.info/Plaza/ Plaza Shop Browser]: [[User:GALLAHAN|Etherian]]&#039;s website listing of searchable shop data.&lt;br /&gt;
*[https://dr-scripts.firebaseapp.com/ Searchable Shop Listings]: [[User:SEPED|Seped]]&#039;s website listing of searchable shop data.&lt;br /&gt;
*[[Trader Shop Inventory Logger (script)]]: Isharon&#039;s set of scripts and triggers that runs through every Trader-owned shop in the market plazas and logs inventory.&lt;br /&gt;
*[[ShopCrossing_(script)|Crossing market plaza shopping script]]: A StormFront script that runs your character through every open shop in the Crossing Market Plaza searching for the item noun you input via the SHOP command.&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Trader abilities}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Player_owned_shop&amp;diff=626638</id>
		<title>Player owned shop</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Player_owned_shop&amp;diff=626638"/>
		<updated>2023-11-12T05:48:12Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Shard&amp;#039;s Crystal Plaza */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Shop Hours==&lt;br /&gt;
{{RTOC}}[[guild association is::Trader]]s who have reached at least circle 30 are allowed to rent their own shops in the [[Shop Plazas]] of [[Market Plaza|Crossing]], [[Knight&#039;s Hall|Riverhaven]] and [[Crystal Plaza|Shard]].  Circle/10; rounded down, is the number of hours you can have the shop open regardless if you&#039;re there or not. For example, 3 open hours at 30th, 15 hours at 150th, and higher, presumably 20 hours at 200th.&lt;br /&gt;
&lt;br /&gt;
==Renting a shop==&lt;br /&gt;
There are a limited number of shops available at each Market Plaza. A good time to start looking for a shop to rent is the day that rent is due as there are usually one or two shops available due to the previous tenant being evicted. Ask other traders around the market about when the next end of pay period arrives.&lt;br /&gt;
&lt;br /&gt;
For starters, visit the clerk in the main office of the plaza where you are seeking a shop and ASK CLERK about RENT. They will inform you if you are ready for a shop, then you can find a vacant shop in the market and {{com|RENT}} it. Make sure your debt is cleared before you attempt to rent your shop.&lt;br /&gt;
&lt;br /&gt;
==Commands and help==&lt;br /&gt;
&lt;br /&gt;
After renting your shop, head into it (after {{com|OPEN}} &amp;lt;&#039;&#039;shop entrance name&#039;&#039; - entrance, door, arch, etc&amp;gt;), and take a while to familiarize yourself with the {{com|SHOP}} command and {{com|HELP}}.&lt;br /&gt;
&lt;br /&gt;
==={{com|SHOP}}===&lt;br /&gt;
The SHOP verb is the way that you interact with the various settings of your shop.  The following options are available:&lt;br /&gt;
&lt;br /&gt;
* SHOP PRICE - Set the price for an item in your shop. Sometimes this doesnt work so try SELL my &amp;lt;item&amp;gt; for &amp;lt;price&amp;gt; on &amp;lt;surface&amp;gt;&lt;br /&gt;
* SHOP RESERVE - Reserve an item for a certain person to buy.&lt;br /&gt;
* SHOP CUSTOMER - Shows you what your customers would see if they used the SHOP verb.&lt;br /&gt;
* SHOP REMOVE - Removes an item from your table or a player from your shop&lt;br /&gt;
* SHOP BLACKLIST - You can ban a person from your shop permanently.&lt;br /&gt;
* SHOP SCHEDULE - Schedule times for your shop to be open when you&#039;re not there.&lt;br /&gt;
* SHOP TIMERS - Change the timers for shop-related things, like blacklisting.&lt;br /&gt;
* SHOP WIDTH - Modify the width of your ledger.&lt;br /&gt;
* SHOP NAME - Change the name of your shop.&lt;br /&gt;
* SHOP STATUS - Find out how your shop is doing.&lt;br /&gt;
* SHOP CATEGORIES - Update the categories of items that your shop sells..&lt;br /&gt;
&lt;br /&gt;
You can enter these commands by themselves for more information about how to use them.&lt;br /&gt;
&lt;br /&gt;
See the {{com|SHOP}} page for more detail.&lt;br /&gt;
&lt;br /&gt;
==={{com|HELP}}===&lt;br /&gt;
Shops are the pinnacle of achievement for any trader.  While a shop might start small, its success (and influence!) can quickly become something of great renown.  This help file is designed to help you navigate your shop and learn the different ways that it can be used.  To access information on a specific topic, use the syntax HELP [TOPIC].&lt;br /&gt;
&lt;br /&gt;
The available topics are:&lt;br /&gt;
&lt;br /&gt;
* BASICS - Get basic information about how a shop is run.&lt;br /&gt;
* OPENING - Learn about opening your shop and keeping it open while you&#039;re away.&lt;br /&gt;
* SURFACES - Learn about sales surfaces, and how you can acquire more and different ones.&lt;br /&gt;
* MERCHANDISE - How to interact with your merchandise.&lt;br /&gt;
* PEOPLE - Find out the unique capabilities of your shop when dealing with people.&lt;br /&gt;
* BACKROOM - Find out more about what the back room is for, and what you can do with it.&lt;br /&gt;
* EXPENSES - Learn about the different ways you can incur expenses for your shop.&lt;br /&gt;
* EVENTS - What kind of random events can occur, and what you can do about them.&lt;br /&gt;
* FURNITURE - How and where to get new furniture for your shop.&lt;br /&gt;
* EVICTION - What you need to do to avoid being evicted if your shop goes into the red.&lt;br /&gt;
* CLOSING - How to close your shop and what effects that has.&lt;br /&gt;
&lt;br /&gt;
See the {{com|HELP}} page for more detail.&lt;br /&gt;
&lt;br /&gt;
==Rent==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: Keep in mind you are running a business. If you mismanage it for an extended period of time, expenses can quickly spiral out of control.&lt;br /&gt;
 &lt;br /&gt;
The base cost of rent per month is 30 plat per month. The base cost is increased by the number of surfaces that you have as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!# surfaces&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|3 plat&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|6.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|12 plat&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|18.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|21.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|24.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|27.75 plat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After the total is calculated, the rent is scaled by location (Crossing is charged full price): Riverhaven: 50% Shard: 25%&lt;br /&gt;
&lt;br /&gt;
This amount is then charged at the end of a pay period.&lt;br /&gt;
&lt;br /&gt;
Pay periods are 80 Elanthian days, [or 20 RL days]. This is exactly two Elanthian months, and occurs at beginning of the first, third, fifth, seventh, and ninth months of every Elanthian year. When a pay period ends, several things happen:&lt;br /&gt;
&lt;br /&gt;
:- Your expenses are charged to your store&#039;s bank account.&lt;br /&gt;
:- Your rent is also charged to your store&#039;s bank account.&lt;br /&gt;
:- Your earnings are added to your store&#039;s bank account.&lt;br /&gt;
:- Your expenses and earnings are reset in anticipation of the next pay period.&lt;br /&gt;
&lt;br /&gt;
If your shop&#039;s balance of sales to rent is negative for too long, you may be evicted by the plaza owners. You may {{com|deposit}} any amount of money into your shop&#039;s bank account (while in back room) at any time, and may {{com|withdraw}} any positive amount of money in the bank account as well. When you perform a withdrawal, the money is transferred directly into your local bank by a secured courier - No need to worry about thieves! You can also {{com|WITHDRAW}} #### POCKET to keep the money on your person.&lt;br /&gt;
&lt;br /&gt;
Protections against [[Currency#Bank_Balance_Maximums|rollover issues]] are in place, and will prevent transactions (deposits and sales) that would push your shop&#039;s bank account into an overflow situation.&amp;lt;ref&amp;gt;[[Talk:Player owned shop#Rollover Protections|Rollover protections]], outlined by [[Zadraes]] on the official [[Discord]] server.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your shop&#039;s currency is the same as its local province - Kronars for Zoluren, Lirums for Therengia, etc.&lt;br /&gt;
&lt;br /&gt;
==Eviction==&lt;br /&gt;
When you get evicted, a Plaza official will approach you with a similar message:&lt;br /&gt;
:A Plaza official approaches you and says, &amp;quot;Your shop in &amp;lt;Town&amp;gt; has been in debt for too long, and your tenancy there has been forcibly ended. Your belongings will be stored in a Guild warehouse so that you can claim them later. Because of the tardiness of payment, you have been assessed a fee of &amp;lt;Price&amp;gt; &amp;lt;Currency&amp;gt;, plus an additional &amp;lt;Price&amp;gt; &amp;lt;Currency&amp;gt; in administrative fees. Good day, &amp;lt;Madam|Sir&amp;gt;.&amp;quot; With that, the official takes his leave.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Retrieving your Belongings&amp;lt;/b&amp;gt;&lt;br /&gt;
*&amp;lt;b&amp;gt;Zoluren&amp;lt;/b&amp;gt;&lt;br /&gt;
:Head over to the Administration Office at the Plaza entrance.&lt;br /&gt;
::ask clerk for goods&lt;br /&gt;
&lt;br /&gt;
==Surfaces==&lt;br /&gt;
At 30th circle, you will be limited to a single surface on which to place your wares. As you gain circles, you will be able to place more surfaces on your sales floor:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Circle&lt;br /&gt;
!Surfaces on Sales Floor&lt;br /&gt;
!Total Surfaces&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|80&lt;br /&gt;
|4&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|90&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|5&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can PUSH a surface to have it moved between the sales floor and the backroom. To exchange or replace a surface, it must be in the backroom and empty of all items, then simply SELL SURFACE (table, rack, etc) and it will require you to repeat that to confirm. Once sold, a replacement can be purchased from a trader furniture shop, such as Clerk&#039;s Collections, Krobble&#039;s Karavan or the Furniture Warehouse in Crossing Market Plaza.&amp;lt;br /&amp;gt;&lt;br /&gt;
Surfaces can be {{com|ADJUST|adjusted}} in the back room to change the noun used to identify it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Purchased Item&lt;br /&gt;
! Adjust 1&lt;br /&gt;
! Adjust 2&lt;br /&gt;
! Adjust 3&lt;br /&gt;
! Adjust 4&lt;br /&gt;
! Adjust 5&lt;br /&gt;
! Adjust 6&lt;br /&gt;
! Adjust 7&lt;br /&gt;
! Adjust 8&lt;br /&gt;
! Adjust 9&lt;br /&gt;
! Adjust 10&lt;br /&gt;
! Adjust 11&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;cabinet&#039;&#039;&lt;br /&gt;
| armoir&lt;br /&gt;
| bureau&lt;br /&gt;
| dresser&lt;br /&gt;
| endtable&lt;br /&gt;
| sideboard&lt;br /&gt;
| breakfront&lt;br /&gt;
| highboy&lt;br /&gt;
| vanity&lt;br /&gt;
| locker&lt;br /&gt;
| cupboard&lt;br /&gt;
| bar&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;rack&#039;&#039;&lt;br /&gt;
| shelf&lt;br /&gt;
| shelves&lt;br /&gt;
| mantle&lt;br /&gt;
| mantle&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;table&#039;&#039;&lt;br /&gt;
| worktable&lt;br /&gt;
| desk&lt;br /&gt;
| workbench&lt;br /&gt;
| stand&lt;br /&gt;
| cart&lt;br /&gt;
| buffet&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;trunk&#039;&#039;&lt;br /&gt;
| chest&lt;br /&gt;
| case&lt;br /&gt;
| crate&lt;br /&gt;
| footlocker&lt;br /&gt;
| lowboy&lt;br /&gt;
| bin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of current shops==&lt;br /&gt;
&lt;br /&gt;
Store hours are in Eastern time.&lt;br /&gt;
&lt;br /&gt;
===Crossing&#039;s Market Plaza===&lt;br /&gt;
Last Updated: 35 Lirisa 447 (11/11/2023)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room!!Entryway&lt;br /&gt;
|-&lt;br /&gt;
|Teh Black Market||[[Pucktin]]||3am||11pm||Sun Room||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Cloudberry||[[Choni]]||2pm||12am||Sun Room||a marble entryway&lt;br /&gt;
|-&lt;br /&gt;
|Thamar&#039;s Shop||[[Thamar]]||5pm||1am||Sun Room||an azure entrance&lt;br /&gt;
|-&lt;br /&gt;
|On A Whim||[[Rajara]]||2pm||12am||Sun Room||some bright double doors&lt;br /&gt;
|-&lt;br /&gt;
|Northern Watch Tower||[[Parkons]]||3pm||4am||Sun Room||a silverwood drawbridge extending from a recessed alcove&lt;br /&gt;
|-&lt;br /&gt;
|My Two Kronars!||[[Annandale]]||9pm||11am||Water Room||a honey-colored goldenoak doorway carved with a pair of coins&lt;br /&gt;
|-&lt;br /&gt;
|Klausette Full Of Things||[[Klausette]]||5pm||1am||Water Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tipsy Taboo||[[Kalyssia]]||11am||2am||Water Room||an ornately engraved arch &lt;br /&gt;
|-&lt;br /&gt;
|Two Pinches Of Pipeweed||[[Narresun]]||9am||12am||Grass Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Outland Oasis Imports||[[Nituki]]||4pm||12am||Grass Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Faldesu||[[Eledion]]||12pm||3am||Grass Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Alizee Shoppe||[[Alizee]]||9pm||12am||Solarium||a round lunat door&lt;br /&gt;
|-&lt;br /&gt;
|Boots And Bows||[[Kattressa]]||12pm||9pm||Solarium||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Prowling Tiger Butique||[[Monedero]]||7am||2am||Solarium||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Crossing Connection||[[Hirem]]||3pm||2am||Forest Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Rhudee&#039;s Emporium||[[Rhudee]]||5pm||8pm||Forest Room||a vine-shrouded arch&lt;br /&gt;
|-&lt;br /&gt;
|Osija Ameshi Kashik||[[Tibsley]]||9pm||6am||Forest Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tezler&#039;s Shop||[[Tezler]]||12pm||7am||Dimly-Lit Storage||a stately carved marble door with a gilt frame&lt;br /&gt;
|-&lt;br /&gt;
|Joolie&#039;s Jingling Pockets||[[Joolie]]||5am||12am||Dimly-Lit Storage||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Sleepless Knights||[[Vhern]]||4pm||11pm||Dimly-Lit Storage||a low metal entrance&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Caravan Collective||[[Arizona]]||6pm||10am||Meeting Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&#039;s Cache||[[Endrath]]||2pm||11pm||Meeting Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Another Man&#039;s Treasure||[[Emirld]]||5pm||12am||Meeting Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tsuchikage&#039;s Place||[[Tsuchikage]]||5pm||12am||Moon Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|From Here to Antiquity||[[Maybeth]]||5pm||11pm||Moon Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Depot||[[Juggo]]||3pm||1am||Moon Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Mister Purr&#039;s Purrfect Paw-nshop||[[Zowpurr]]||8am||2am||Armor Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Treasures||[[Avaritia]]||9am||12am||Armor Room||a stately carved marble door with a gilt frame&lt;br /&gt;
|-&lt;br /&gt;
|South End Exchange||[[Dobi]]||11am||11pm||Armor Room||a silver-plated ornate entrance&lt;br /&gt;
|-&lt;br /&gt;
|Scroll On Down!||[[Lelliana]]||4pm||12am||Lodge Room||a dimly-lit recessed arch&lt;br /&gt;
|-&lt;br /&gt;
|Anglers Daily Catch||[[Schieffelin]]||1pm||10pm||Lodge Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Treasures||[[Selasious]]||5pm||3am||Lodge Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Pirate Plix&#039;s Treasure Trove||[[Gashler]]||12pm||3am||Gladiolus Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Amberwynn&#039;s Fluff And Stuff||[[Amberwynn]]||7pm||10pm||Gladiolus Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Dark Corner||[[Bradlie]]||12pm||10pm||Gladiolus Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Family Kronar||[[Ulgok]]||3pm||1am||Fire Room||a heavy steel door comprised of ornamental gears&lt;br /&gt;
|-&lt;br /&gt;
|Rexal&#039;s Retail||[[Rexal]]||6pm||9pm||Fire Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Banisad&#039;s Quest N Fest Rares||[[Banisad]]||1pm||10pm||Fire Room||a fiery red entrance&lt;br /&gt;
|-&lt;br /&gt;
|Old World Antiques||[[Toleana]]||3pm||4am||Library||a dark entrance almost hidden by old bookshelves&lt;br /&gt;
|-&lt;br /&gt;
|Kiyora&#039;s Starlight Selections||[[Kiyora]]||7pm||3am||Library||a round lunat door&lt;br /&gt;
|-&lt;br /&gt;
|The Shrubbery||[[Caper]]||2pm||5am||Library||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Pack And Pryde||[[Teavira]]||3pm||9pm||Library||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Pretti Unique||[[Pretti]]||5pm||11pm||Savannah Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Rombel&#039;s Shop||[[Rombel]]||unknown||unknown||Savannah Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Dancing Swan Catering Company||[[Dewblossom]]||6pm||1am||Savannah Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Arkial&#039;s Accents And Accessories||[[Arkial]]||unknown||unknown||Jungle Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Malk Akom||[[Shakhra]]||12pm||7pm||Jungle Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Bare Necessities||[[Ellis]]||6am||12am||Jungle Room||a heavy steel door comprised of ornamental gears&lt;br /&gt;
|-&lt;br /&gt;
|Hoarder&#039;s Corner||[[Liham]]||2pm||11pm||Tundra Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Savage Steel Company||[[Vinari]]||10am||11pm||Tundra Room||a stone-framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Prison Maze Paraphernalia||[[Nuxes]]||4pm||11pm||Tundra Room||an elegant stained glass door depicting a setting sun&lt;br /&gt;
|-&lt;br /&gt;
|Kiki&#039;s Oddities||[[Kikilakita]]||4pm||4am||Palm Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Help! Allye Made Me Sell Stuff||[[Hannana]]||6pm||12am||Palm Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Subi&#039;s Stuff||[[Subiboshi]]||6pm||11pm||Palm Room||a paneled palmwood door&lt;br /&gt;
|-&lt;br /&gt;
|Deame&#039;s Dreams And Follies||[[Deame]]||6pm||2am||River Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Blowout Sale!||[[Utred]]||2pm||1am||River Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Jennye&#039;s Jubilee||[[Jennye]]||6pm||12am||River Room||a stately carved marble door with a gilt frame&lt;br /&gt;
|-&lt;br /&gt;
|Free Range Goods!||[[Ellysia]]||5pm||2am||Desert Room||a sandstone framed door&lt;br /&gt;
|-&lt;br /&gt;
|LADY LOURETTE&#039;S BOUTIQUE||[[Lourette]]||8pm||2am||Desert Room||a sandstone framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Poddi Time||[[Poddi]]||3pm||1am||Desert Room||am ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Quest, Fest, and Crafted||[[Acronyx]]||3am||11pm||Ocean Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Tridin&#039;s Lost And Found||[[Trindin]]||2pm||12am||Ocean Room||a cypress-framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|AAA Always The Best Prices.||[[Secretia]]||9am||1am||Ocean Room||a paneled cypress door&lt;br /&gt;
|-&lt;br /&gt;
|METAL Skin Cloth Bone And TOOLS||[[Jerde]]||12pm||2am||Volcano Room||an obsidian arch&lt;br /&gt;
|-&lt;br /&gt;
|Sweet Treats||[[Hazelnut]]||6pm||1am||Volcano Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Krazy Karakhan&#039;s Kombat Krafts||[[Karakhan]]||3pm||1am||Volcano Room||an obsidian-inlaid door&lt;br /&gt;
|-&lt;br /&gt;
|Tayria&#039;s Trader Tables||[[Tayria]]||7pm||5am||Tasting Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Vault of Wonder||[[Dheese]]||1pm||10pm||Tasting Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Whimsical Whimsies And Whatnot||[[Triesti]]||6pm||4am||Tasting Room||a heavy steel door comprised of ornamental gears&lt;br /&gt;
|-&lt;br /&gt;
|Aro&#039;s Assorted Oddities||[[Arohuko]]||5pm||3am||Barrel Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Diamonds||[[Spyra]]||3pm||4am||Barrel Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Shale&#039;s Crafting Tools And More!||[[Shalendrya]]||3pm||1am||Barrel Room||an aged oak door&lt;br /&gt;
|-&lt;br /&gt;
|Jelayna From The Block||[[Jelayna]]||5pm||8pm||Bottle Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Apodu Hekemhhg||[[Bovi]]||2pm||6am||Bottle Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|RKM Curios||[[Remigius]]||9am||12am||Bottle Room||a solid oak-paneled door&lt;br /&gt;
|-&lt;br /&gt;
|Armory And Things By Loshant||[[Loshant]]||5pm||3am||Stomping Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Muleie&#039;s Mercantile||[[Muleie]]||2pm||5am||Stomping Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Martyka&#039;s Secret Room||[[Martyka]]||5pm||3am||Stomping Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tiddy&#039;s Titillating Timeout||[[Tiddeggur]]||8pm||2pm||Cooper Room||an antique oak-framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Wicked Witch||[[Lycette]]||10am||2am||Cooper Room||a smooth mammoth tusk archway&lt;br /&gt;
|-&lt;br /&gt;
|Menela&#039;s Menagerie||[[Menela]]||8pm||11pm||Cooper Room||an antique oak-paneled door&lt;br /&gt;
|-&lt;br /&gt;
|Ravens Repo||[[Ishcah]]||9am||2am||Fermentation Room||a deep-set door&lt;br /&gt;
|-&lt;br /&gt;
|Gray Market||[[Gray]]||7pm||2am||Fermentation Room||a deep-set limestone arch&lt;br /&gt;
|-&lt;br /&gt;
|Par Tea Time||[[Sunete]]||4pm||9pm||Fermentation Room||a stooped granite entrance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Riverhaven&#039;s Knight&#039;s Hall===&lt;br /&gt;
&lt;br /&gt;
Last Updated: 92 Lirisa 446 (07/28/2023)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room!!Entryway&lt;br /&gt;
|-&lt;br /&gt;
|The Cramus Collection||[[Cramus]]||7 pm||11 pm||Keep Room||a mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Raven&#039;s Repo North||[[Alyanah]]||8 pm||3 am||Keep Room||a heavy steel door&lt;br /&gt;
|-&lt;br /&gt;
|Affordable Treasures||[[Malbog]]||11 am||6 pm||Keep Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|AAA AAATRADING: Gwen&#039;s Mercantile||[[Gwenhwyfach]]||3 pm||2 am||Rose Room||an aged barn door etched with a herd of wild horses&lt;br /&gt;
|-&lt;br /&gt;
|Bloodbath and Beyond||[[Sorhatani]]||4 pm||1 am||Rose Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Roaringbelly Brothers&#039; Trading Company||[[Skaggi]]||11 am||11 pm||Rose Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Awesome&amp;quot; Rare Gifts||[[Hallbera]]||5 pm||8 pm||Theatre Room||a silk-bannered entrance&lt;br /&gt;
|-&lt;br /&gt;
|JAK&#039;S Treasures||[[Jarxaxle]]||9 am||12 am||Theatre Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Gnometastic||[[Gnilli]]||4 pm||11 pm||Theatre Room||a smooth mammoth tusk archway&lt;br /&gt;
|-&lt;br /&gt;
|Practical Provisions||[[Urbaj]]||11 am||3 am||World Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Trader Arievlyn Shoppe||[[Arievlyn]]||3 pm||6 pm||World Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Shakim&#039;s Splendiferous Solutions ||[[Shakim]]||12 pm||8 pm||World Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Pop Shop ~ A FizzCo Subsidiary||[[Fizzlepop]]||6 pm||1 am||Warrior Room||a mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Lasaia&#039;s Ferda Crew Fashions||[[Lasaia]]||3 pm||3 am||Warrior Room||an engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Liriums or Bust||[[Jayte]]||4 pm||3 am||Warrior Room||an elegant stained glass door depicting a setting sun*&lt;br /&gt;
|-&lt;br /&gt;
|BABY GOT YAK||[[Dokorum]]||12 pm||11 pm||Food Plaza||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Itsky Jelly Shop||[[Itsky]]||4 am||7 am||Food Plaza||a round lunat door&lt;br /&gt;
|-&lt;br /&gt;
|Aethenri&#039;s Outlet||[[Aethenri]]||12 pm||10 pm||Food Plaza||a granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Dream Vision||[[Eygor]]||5 pm||11 pm||Dungeon Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&#039;s Hoard||[[Jaytaug]]||6 pm||1 am||Dungeon Room||a dark recessed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Budget Arms, Armor And Misc||[[Vallaron]]||4 pm||9 pm||Dungeon Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Glittermine||[[Ascher]]||6 pm||12 pm||Storage Area||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Tears of the World Dragon||[[Monne]]||12 pm||3 am||Storage Area||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Caveat Emptorium||[[Cauchy]]||1 pm||10 pm||Storage Area||an oak door&lt;br /&gt;
|-&lt;br /&gt;
|Finer Things By Zincir||[[Zincir]]||5 pm||3 am||Children&#039;s Room||an engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|All-Mart By Ralfey||[[Ralfey]]||10 am||4 am||Children&#039;s Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Khauskho&#039;s Wholesale||[[Khauskho]]||4 pm||1 am||Children&#039;s Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Keshko And Co.||[[Keshko]]||1 pm||3 am||The Back Room||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Gnara&#039;s Tiny Shop||[[Gnara]]||1 pm||11 pm||The Back Room||an elegant stained glass door depicting a setting sun*&lt;br /&gt;
|-&lt;br /&gt;
|New World Treasures||[[Refractal]]||6 pm||11 pm||The Back Room||a dark entrance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*the command to enter a shop with a &#039;glass door&#039; is to &#039;go door&#039;&lt;br /&gt;
&lt;br /&gt;
===Shard&#039;s Crystal Plaza===&lt;br /&gt;
&lt;br /&gt;
Last Updated: 38 Lirisa 447 (11/12/2023)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room!!Entryway&lt;br /&gt;
|-&lt;br /&gt;
|Lacee&#039;s Leather and Lockpicks||[[Lacee]]||4pm||1am||Luminous Room||a gleaming white entrance&lt;br /&gt;
|-&lt;br /&gt;
|Alam Alirel Iahes||[[Genshun]]||3pm||6pm||Luminous Room||a heavy iron door &lt;br /&gt;
|-&lt;br /&gt;
|Rasgrim&#039;s Shop||Rasgrim||2pm||12am||Luminous Room||a crystalline arch&lt;br /&gt;
|-&lt;br /&gt;
|Jep&#039;s Jems||Jep||12pm||4am||Oak Room||an engraved oak entrance&lt;br /&gt;
|-&lt;br /&gt;
|Busy Bee&#039;s Bodega||Buisen||2pm||12am||Oak Room||a stately carved marble door with a gilt frame &lt;br /&gt;
|-&lt;br /&gt;
|Inver Brass||Jondac||6pm||3am||Oak Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi Trade Consortium||Plats||9pm||1am||Prism Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Myya&#039;s Miscellany||[[Myya]]||12pm||3am||Prism Room||an elegant stained glass door depicting a setting sun&lt;br /&gt;
|-&lt;br /&gt;
|Nyr And Far||Nyrhin||12pm||3am||Prism Room||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Inabelle&#039;s Incidentals + Exotics||Inabelle||7pm||10pm||Play Yard||an embossed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Anvils Ablaze By Slixy Stars||[[Slixy]]||3pm||1am||Play Yard||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Function over Fashion||Tellel||12pm||3am||Play Yard||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Silvyandril&#039;s Shop||Silvyandril||2pm||1am||The Sea||a crab entrance&lt;br /&gt;
|-&lt;br /&gt;
|Krazeil&#039;s Troop Supply And Arms||Krazeil||3pm||11pm||The Sea||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Reel Deal||Kurtus||8am||4am||The Sea||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Ciarelle&#039;s Parlor||Ciarelle||5pm||1am||Food Court||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|AAA AAAOutpost: Nineve&#039;s Nook||[[Nineve]]||5pm||12am||Food Court||a red-framed door&lt;br /&gt;
|-&lt;br /&gt;
|Fish Habitat||[[Notocar]]||6pm||12am||Food Court||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Junk And Disorderly||Greyhallow||8am||11pm||Storage||a simple entrance&lt;br /&gt;
|-&lt;br /&gt;
|Fertin Store||Fertin||10am||6am||Storage||a hidden door&lt;br /&gt;
|-&lt;br /&gt;
|Ravens Repo, South||Zayreal||8am||9pm||Storage||an obscured arch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Utilities==&lt;br /&gt;
&lt;br /&gt;
*[http://drservice.info/Plaza/ Plaza Shop Browser]: [[User:GALLAHAN|Etherian]]&#039;s website listing of searchable shop data.&lt;br /&gt;
*[https://dr-scripts.firebaseapp.com/ Searchable Shop Listings]: [[User:SEPED|Seped]]&#039;s website listing of searchable shop data.&lt;br /&gt;
*[[Trader Shop Inventory Logger (script)]]: Isharon&#039;s set of scripts and triggers that runs through every Trader-owned shop in the market plazas and logs inventory.&lt;br /&gt;
*[[ShopCrossing_(script)|Crossing market plaza shopping script]]: A StormFront script that runs your character through every open shop in the Crossing Market Plaza searching for the item noun you input via the SHOP command.&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Trader abilities}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Player_owned_shop&amp;diff=626625</id>
		<title>Player owned shop</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Player_owned_shop&amp;diff=626625"/>
		<updated>2023-11-12T05:45:40Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Shard&amp;#039;s Crystal Plaza */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Shop Hours==&lt;br /&gt;
{{RTOC}}[[guild association is::Trader]]s who have reached at least circle 30 are allowed to rent their own shops in the [[Shop Plazas]] of [[Market Plaza|Crossing]], [[Knight&#039;s Hall|Riverhaven]] and [[Crystal Plaza|Shard]].  Circle/10; rounded down, is the number of hours you can have the shop open regardless if you&#039;re there or not. For example, 3 open hours at 30th, 15 hours at 150th, and higher, presumably 20 hours at 200th.&lt;br /&gt;
&lt;br /&gt;
==Renting a shop==&lt;br /&gt;
There are a limited number of shops available at each Market Plaza. A good time to start looking for a shop to rent is the day that rent is due as there are usually one or two shops available due to the previous tenant being evicted. Ask other traders around the market about when the next end of pay period arrives.&lt;br /&gt;
&lt;br /&gt;
For starters, visit the clerk in the main office of the plaza where you are seeking a shop and ASK CLERK about RENT. They will inform you if you are ready for a shop, then you can find a vacant shop in the market and {{com|RENT}} it. Make sure your debt is cleared before you attempt to rent your shop.&lt;br /&gt;
&lt;br /&gt;
==Commands and help==&lt;br /&gt;
&lt;br /&gt;
After renting your shop, head into it (after {{com|OPEN}} &amp;lt;&#039;&#039;shop entrance name&#039;&#039; - entrance, door, arch, etc&amp;gt;), and take a while to familiarize yourself with the {{com|SHOP}} command and {{com|HELP}}.&lt;br /&gt;
&lt;br /&gt;
==={{com|SHOP}}===&lt;br /&gt;
The SHOP verb is the way that you interact with the various settings of your shop.  The following options are available:&lt;br /&gt;
&lt;br /&gt;
* SHOP PRICE - Set the price for an item in your shop. Sometimes this doesnt work so try SELL my &amp;lt;item&amp;gt; for &amp;lt;price&amp;gt; on &amp;lt;surface&amp;gt;&lt;br /&gt;
* SHOP RESERVE - Reserve an item for a certain person to buy.&lt;br /&gt;
* SHOP CUSTOMER - Shows you what your customers would see if they used the SHOP verb.&lt;br /&gt;
* SHOP REMOVE - Removes an item from your table or a player from your shop&lt;br /&gt;
* SHOP BLACKLIST - You can ban a person from your shop permanently.&lt;br /&gt;
* SHOP SCHEDULE - Schedule times for your shop to be open when you&#039;re not there.&lt;br /&gt;
* SHOP TIMERS - Change the timers for shop-related things, like blacklisting.&lt;br /&gt;
* SHOP WIDTH - Modify the width of your ledger.&lt;br /&gt;
* SHOP NAME - Change the name of your shop.&lt;br /&gt;
* SHOP STATUS - Find out how your shop is doing.&lt;br /&gt;
* SHOP CATEGORIES - Update the categories of items that your shop sells..&lt;br /&gt;
&lt;br /&gt;
You can enter these commands by themselves for more information about how to use them.&lt;br /&gt;
&lt;br /&gt;
See the {{com|SHOP}} page for more detail.&lt;br /&gt;
&lt;br /&gt;
==={{com|HELP}}===&lt;br /&gt;
Shops are the pinnacle of achievement for any trader.  While a shop might start small, its success (and influence!) can quickly become something of great renown.  This help file is designed to help you navigate your shop and learn the different ways that it can be used.  To access information on a specific topic, use the syntax HELP [TOPIC].&lt;br /&gt;
&lt;br /&gt;
The available topics are:&lt;br /&gt;
&lt;br /&gt;
* BASICS - Get basic information about how a shop is run.&lt;br /&gt;
* OPENING - Learn about opening your shop and keeping it open while you&#039;re away.&lt;br /&gt;
* SURFACES - Learn about sales surfaces, and how you can acquire more and different ones.&lt;br /&gt;
* MERCHANDISE - How to interact with your merchandise.&lt;br /&gt;
* PEOPLE - Find out the unique capabilities of your shop when dealing with people.&lt;br /&gt;
* BACKROOM - Find out more about what the back room is for, and what you can do with it.&lt;br /&gt;
* EXPENSES - Learn about the different ways you can incur expenses for your shop.&lt;br /&gt;
* EVENTS - What kind of random events can occur, and what you can do about them.&lt;br /&gt;
* FURNITURE - How and where to get new furniture for your shop.&lt;br /&gt;
* EVICTION - What you need to do to avoid being evicted if your shop goes into the red.&lt;br /&gt;
* CLOSING - How to close your shop and what effects that has.&lt;br /&gt;
&lt;br /&gt;
See the {{com|HELP}} page for more detail.&lt;br /&gt;
&lt;br /&gt;
==Rent==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: Keep in mind you are running a business. If you mismanage it for an extended period of time, expenses can quickly spiral out of control.&lt;br /&gt;
 &lt;br /&gt;
The base cost of rent per month is 30 plat per month. The base cost is increased by the number of surfaces that you have as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!# surfaces&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|3 plat&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|6.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|12 plat&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|18.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|21.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|24.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|27.75 plat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After the total is calculated, the rent is scaled by location (Crossing is charged full price): Riverhaven: 50% Shard: 25%&lt;br /&gt;
&lt;br /&gt;
This amount is then charged at the end of a pay period.&lt;br /&gt;
&lt;br /&gt;
Pay periods are 80 Elanthian days, [or 20 RL days]. This is exactly two Elanthian months, and occurs at beginning of the first, third, fifth, seventh, and ninth months of every Elanthian year. When a pay period ends, several things happen:&lt;br /&gt;
&lt;br /&gt;
:- Your expenses are charged to your store&#039;s bank account.&lt;br /&gt;
:- Your rent is also charged to your store&#039;s bank account.&lt;br /&gt;
:- Your earnings are added to your store&#039;s bank account.&lt;br /&gt;
:- Your expenses and earnings are reset in anticipation of the next pay period.&lt;br /&gt;
&lt;br /&gt;
If your shop&#039;s balance of sales to rent is negative for too long, you may be evicted by the plaza owners. You may {{com|deposit}} any amount of money into your shop&#039;s bank account (while in back room) at any time, and may {{com|withdraw}} any positive amount of money in the bank account as well. When you perform a withdrawal, the money is transferred directly into your local bank by a secured courier - No need to worry about thieves! You can also {{com|WITHDRAW}} #### POCKET to keep the money on your person.&lt;br /&gt;
&lt;br /&gt;
Protections against [[Currency#Bank_Balance_Maximums|rollover issues]] are in place, and will prevent transactions (deposits and sales) that would push your shop&#039;s bank account into an overflow situation.&amp;lt;ref&amp;gt;[[Talk:Player owned shop#Rollover Protections|Rollover protections]], outlined by [[Zadraes]] on the official [[Discord]] server.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your shop&#039;s currency is the same as its local province - Kronars for Zoluren, Lirums for Therengia, etc.&lt;br /&gt;
&lt;br /&gt;
==Eviction==&lt;br /&gt;
When you get evicted, a Plaza official will approach you with a similar message:&lt;br /&gt;
:A Plaza official approaches you and says, &amp;quot;Your shop in &amp;lt;Town&amp;gt; has been in debt for too long, and your tenancy there has been forcibly ended. Your belongings will be stored in a Guild warehouse so that you can claim them later. Because of the tardiness of payment, you have been assessed a fee of &amp;lt;Price&amp;gt; &amp;lt;Currency&amp;gt;, plus an additional &amp;lt;Price&amp;gt; &amp;lt;Currency&amp;gt; in administrative fees. Good day, &amp;lt;Madam|Sir&amp;gt;.&amp;quot; With that, the official takes his leave.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Retrieving your Belongings&amp;lt;/b&amp;gt;&lt;br /&gt;
*&amp;lt;b&amp;gt;Zoluren&amp;lt;/b&amp;gt;&lt;br /&gt;
:Head over to the Administration Office at the Plaza entrance.&lt;br /&gt;
::ask clerk for goods&lt;br /&gt;
&lt;br /&gt;
==Surfaces==&lt;br /&gt;
At 30th circle, you will be limited to a single surface on which to place your wares. As you gain circles, you will be able to place more surfaces on your sales floor:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Circle&lt;br /&gt;
!Surfaces on Sales Floor&lt;br /&gt;
!Total Surfaces&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|80&lt;br /&gt;
|4&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|90&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|5&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can PUSH a surface to have it moved between the sales floor and the backroom. To exchange or replace a surface, it must be in the backroom and empty of all items, then simply SELL SURFACE (table, rack, etc) and it will require you to repeat that to confirm. Once sold, a replacement can be purchased from a trader furniture shop, such as Clerk&#039;s Collections, Krobble&#039;s Karavan or the Furniture Warehouse in Crossing Market Plaza.&amp;lt;br /&amp;gt;&lt;br /&gt;
Surfaces can be {{com|ADJUST|adjusted}} in the back room to change the noun used to identify it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Purchased Item&lt;br /&gt;
! Adjust 1&lt;br /&gt;
! Adjust 2&lt;br /&gt;
! Adjust 3&lt;br /&gt;
! Adjust 4&lt;br /&gt;
! Adjust 5&lt;br /&gt;
! Adjust 6&lt;br /&gt;
! Adjust 7&lt;br /&gt;
! Adjust 8&lt;br /&gt;
! Adjust 9&lt;br /&gt;
! Adjust 10&lt;br /&gt;
! Adjust 11&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;cabinet&#039;&#039;&lt;br /&gt;
| armoir&lt;br /&gt;
| bureau&lt;br /&gt;
| dresser&lt;br /&gt;
| endtable&lt;br /&gt;
| sideboard&lt;br /&gt;
| breakfront&lt;br /&gt;
| highboy&lt;br /&gt;
| vanity&lt;br /&gt;
| locker&lt;br /&gt;
| cupboard&lt;br /&gt;
| bar&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;rack&#039;&#039;&lt;br /&gt;
| shelf&lt;br /&gt;
| shelves&lt;br /&gt;
| mantle&lt;br /&gt;
| mantle&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;table&#039;&#039;&lt;br /&gt;
| worktable&lt;br /&gt;
| desk&lt;br /&gt;
| workbench&lt;br /&gt;
| stand&lt;br /&gt;
| cart&lt;br /&gt;
| buffet&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;trunk&#039;&#039;&lt;br /&gt;
| chest&lt;br /&gt;
| case&lt;br /&gt;
| crate&lt;br /&gt;
| footlocker&lt;br /&gt;
| lowboy&lt;br /&gt;
| bin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of current shops==&lt;br /&gt;
&lt;br /&gt;
Store hours are in Eastern time.&lt;br /&gt;
&lt;br /&gt;
===Crossing&#039;s Market Plaza===&lt;br /&gt;
Last Updated: 35 Lirisa 447 (11/11/2023)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room!!Entryway&lt;br /&gt;
|-&lt;br /&gt;
|Teh Black Market||[[Pucktin]]||3am||11pm||Sun Room||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Cloudberry||[[Choni]]||2pm||12am||Sun Room||a marble entryway&lt;br /&gt;
|-&lt;br /&gt;
|Thamar&#039;s Shop||[[Thamar]]||5pm||1am||Sun Room||an azure entrance&lt;br /&gt;
|-&lt;br /&gt;
|On A Whim||[[Rajara]]||2pm||12am||Sun Room||some bright double doors&lt;br /&gt;
|-&lt;br /&gt;
|Northern Watch Tower||[[Parkons]]||3pm||4am||Sun Room||a silverwood drawbridge extending from a recessed alcove&lt;br /&gt;
|-&lt;br /&gt;
|My Two Kronars!||[[Annandale]]||9pm||11am||Water Room||a honey-colored goldenoak doorway carved with a pair of coins&lt;br /&gt;
|-&lt;br /&gt;
|Klausette Full Of Things||[[Klausette]]||5pm||1am||Water Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tipsy Taboo||[[Kalyssia]]||11am||2am||Water Room||an ornately engraved arch &lt;br /&gt;
|-&lt;br /&gt;
|Two Pinches Of Pipeweed||[[Narresun]]||9am||12am||Grass Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Outland Oasis Imports||[[Nituki]]||4pm||12am||Grass Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Faldesu||[[Eledion]]||12pm||3am||Grass Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Alizee Shoppe||[[Alizee]]||9pm||12am||Solarium||a round lunat door&lt;br /&gt;
|-&lt;br /&gt;
|Boots And Bows||[[Kattressa]]||12pm||9pm||Solarium||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Prowling Tiger Butique||[[Monedero]]||7am||2am||Solarium||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Crossing Connection||[[Hirem]]||3pm||2am||Forest Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Rhudee&#039;s Emporium||[[Rhudee]]||5pm||8pm||Forest Room||a vine-shrouded arch&lt;br /&gt;
|-&lt;br /&gt;
|Osija Ameshi Kashik||[[Tibsley]]||9pm||6am||Forest Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tezler&#039;s Shop||[[Tezler]]||12pm||7am||Dimly-Lit Storage||a stately carved marble door with a gilt frame&lt;br /&gt;
|-&lt;br /&gt;
|Joolie&#039;s Jingling Pockets||[[Joolie]]||5am||12am||Dimly-Lit Storage||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Sleepless Knights||[[Vhern]]||4pm||11pm||Dimly-Lit Storage||a low metal entrance&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Caravan Collective||[[Arizona]]||6pm||10am||Meeting Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&#039;s Cache||[[Endrath]]||2pm||11pm||Meeting Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Another Man&#039;s Treasure||[[Emirld]]||5pm||12am||Meeting Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tsuchikage&#039;s Place||[[Tsuchikage]]||5pm||12am||Moon Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|From Here to Antiquity||[[Maybeth]]||5pm||11pm||Moon Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Depot||[[Juggo]]||3pm||1am||Moon Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Mister Purr&#039;s Purrfect Paw-nshop||[[Zowpurr]]||8am||2am||Armor Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Treasures||[[Avaritia]]||9am||12am||Armor Room||a stately carved marble door with a gilt frame&lt;br /&gt;
|-&lt;br /&gt;
|South End Exchange||[[Dobi]]||11am||11pm||Armor Room||a silver-plated ornate entrance&lt;br /&gt;
|-&lt;br /&gt;
|Scroll On Down!||[[Lelliana]]||4pm||12am||Lodge Room||a dimly-lit recessed arch&lt;br /&gt;
|-&lt;br /&gt;
|Anglers Daily Catch||[[Schieffelin]]||1pm||10pm||Lodge Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Treasures||[[Selasious]]||5pm||3am||Lodge Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Pirate Plix&#039;s Treasure Trove||[[Gashler]]||12pm||3am||Gladiolus Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Amberwynn&#039;s Fluff And Stuff||[[Amberwynn]]||7pm||10pm||Gladiolus Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Dark Corner||[[Bradlie]]||12pm||10pm||Gladiolus Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Family Kronar||[[Ulgok]]||3pm||1am||Fire Room||a heavy steel door comprised of ornamental gears&lt;br /&gt;
|-&lt;br /&gt;
|Rexal&#039;s Retail||[[Rexal]]||6pm||9pm||Fire Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Banisad&#039;s Quest N Fest Rares||[[Banisad]]||1pm||10pm||Fire Room||a fiery red entrance&lt;br /&gt;
|-&lt;br /&gt;
|Old World Antiques||[[Toleana]]||3pm||4am||Library||a dark entrance almost hidden by old bookshelves&lt;br /&gt;
|-&lt;br /&gt;
|Kiyora&#039;s Starlight Selections||[[Kiyora]]||7pm||3am||Library||a round lunat door&lt;br /&gt;
|-&lt;br /&gt;
|The Shrubbery||[[Caper]]||2pm||5am||Library||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Pack And Pryde||[[Teavira]]||3pm||9pm||Library||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Pretti Unique||[[Pretti]]||5pm||11pm||Savannah Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Rombel&#039;s Shop||[[Rombel]]||unknown||unknown||Savannah Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Dancing Swan Catering Company||[[Dewblossom]]||6pm||1am||Savannah Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Arkial&#039;s Accents And Accessories||[[Arkial]]||unknown||unknown||Jungle Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Malk Akom||[[Shakhra]]||12pm||7pm||Jungle Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Bare Necessities||[[Ellis]]||6am||12am||Jungle Room||a heavy steel door comprised of ornamental gears&lt;br /&gt;
|-&lt;br /&gt;
|Hoarder&#039;s Corner||[[Liham]]||2pm||11pm||Tundra Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Savage Steel Company||[[Vinari]]||10am||11pm||Tundra Room||a stone-framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Prison Maze Paraphernalia||[[Nuxes]]||4pm||11pm||Tundra Room||an elegant stained glass door depicting a setting sun&lt;br /&gt;
|-&lt;br /&gt;
|Kiki&#039;s Oddities||[[Kikilakita]]||4pm||4am||Palm Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Help! Allye Made Me Sell Stuff||[[Hannana]]||6pm||12am||Palm Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Subi&#039;s Stuff||[[Subiboshi]]||6pm||11pm||Palm Room||a paneled palmwood door&lt;br /&gt;
|-&lt;br /&gt;
|Deame&#039;s Dreams And Follies||[[Deame]]||6pm||2am||River Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Blowout Sale!||[[Utred]]||2pm||1am||River Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Jennye&#039;s Jubilee||[[Jennye]]||6pm||12am||River Room||a stately carved marble door with a gilt frame&lt;br /&gt;
|-&lt;br /&gt;
|Free Range Goods!||[[Ellysia]]||5pm||2am||Desert Room||a sandstone framed door&lt;br /&gt;
|-&lt;br /&gt;
|LADY LOURETTE&#039;S BOUTIQUE||[[Lourette]]||8pm||2am||Desert Room||a sandstone framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Poddi Time||[[Poddi]]||3pm||1am||Desert Room||am ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Quest, Fest, and Crafted||[[Acronyx]]||3am||11pm||Ocean Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Tridin&#039;s Lost And Found||[[Trindin]]||2pm||12am||Ocean Room||a cypress-framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|AAA Always The Best Prices.||[[Secretia]]||9am||1am||Ocean Room||a paneled cypress door&lt;br /&gt;
|-&lt;br /&gt;
|METAL Skin Cloth Bone And TOOLS||[[Jerde]]||12pm||2am||Volcano Room||an obsidian arch&lt;br /&gt;
|-&lt;br /&gt;
|Sweet Treats||[[Hazelnut]]||6pm||1am||Volcano Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Krazy Karakhan&#039;s Kombat Krafts||[[Karakhan]]||3pm||1am||Volcano Room||an obsidian-inlaid door&lt;br /&gt;
|-&lt;br /&gt;
|Tayria&#039;s Trader Tables||[[Tayria]]||7pm||5am||Tasting Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Vault of Wonder||[[Dheese]]||1pm||10pm||Tasting Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Whimsical Whimsies And Whatnot||[[Triesti]]||6pm||4am||Tasting Room||a heavy steel door comprised of ornamental gears&lt;br /&gt;
|-&lt;br /&gt;
|Aro&#039;s Assorted Oddities||[[Arohuko]]||5pm||3am||Barrel Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Diamonds||[[Spyra]]||3pm||4am||Barrel Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Shale&#039;s Crafting Tools And More!||[[Shalendrya]]||3pm||1am||Barrel Room||an aged oak door&lt;br /&gt;
|-&lt;br /&gt;
|Jelayna From The Block||[[Jelayna]]||5pm||8pm||Bottle Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Apodu Hekemhhg||[[Bovi]]||2pm||6am||Bottle Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|RKM Curios||[[Remigius]]||9am||12am||Bottle Room||a solid oak-paneled door&lt;br /&gt;
|-&lt;br /&gt;
|Armory And Things By Loshant||[[Loshant]]||5pm||3am||Stomping Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Muleie&#039;s Mercantile||[[Muleie]]||2pm||5am||Stomping Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Martyka&#039;s Secret Room||[[Martyka]]||5pm||3am||Stomping Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tiddy&#039;s Titillating Timeout||[[Tiddeggur]]||8pm||2pm||Cooper Room||an antique oak-framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Wicked Witch||[[Lycette]]||10am||2am||Cooper Room||a smooth mammoth tusk archway&lt;br /&gt;
|-&lt;br /&gt;
|Menela&#039;s Menagerie||[[Menela]]||8pm||11pm||Cooper Room||an antique oak-paneled door&lt;br /&gt;
|-&lt;br /&gt;
|Ravens Repo||[[Ishcah]]||9am||2am||Fermentation Room||a deep-set door&lt;br /&gt;
|-&lt;br /&gt;
|Gray Market||[[Gray]]||7pm||2am||Fermentation Room||a deep-set limestone arch&lt;br /&gt;
|-&lt;br /&gt;
|Par Tea Time||[[Sunete]]||4pm||9pm||Fermentation Room||a stooped granite entrance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Riverhaven&#039;s Knight&#039;s Hall===&lt;br /&gt;
&lt;br /&gt;
Last Updated: 92 Lirisa 446 (07/28/2023)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room!!Entryway&lt;br /&gt;
|-&lt;br /&gt;
|The Cramus Collection||[[Cramus]]||7 pm||11 pm||Keep Room||a mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Raven&#039;s Repo North||[[Alyanah]]||8 pm||3 am||Keep Room||a heavy steel door&lt;br /&gt;
|-&lt;br /&gt;
|Affordable Treasures||[[Malbog]]||11 am||6 pm||Keep Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|AAA AAATRADING: Gwen&#039;s Mercantile||[[Gwenhwyfach]]||3 pm||2 am||Rose Room||an aged barn door etched with a herd of wild horses&lt;br /&gt;
|-&lt;br /&gt;
|Bloodbath and Beyond||[[Sorhatani]]||4 pm||1 am||Rose Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Roaringbelly Brothers&#039; Trading Company||[[Skaggi]]||11 am||11 pm||Rose Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Awesome&amp;quot; Rare Gifts||[[Hallbera]]||5 pm||8 pm||Theatre Room||a silk-bannered entrance&lt;br /&gt;
|-&lt;br /&gt;
|JAK&#039;S Treasures||[[Jarxaxle]]||9 am||12 am||Theatre Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Gnometastic||[[Gnilli]]||4 pm||11 pm||Theatre Room||a smooth mammoth tusk archway&lt;br /&gt;
|-&lt;br /&gt;
|Practical Provisions||[[Urbaj]]||11 am||3 am||World Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Trader Arievlyn Shoppe||[[Arievlyn]]||3 pm||6 pm||World Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Shakim&#039;s Splendiferous Solutions ||[[Shakim]]||12 pm||8 pm||World Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Pop Shop ~ A FizzCo Subsidiary||[[Fizzlepop]]||6 pm||1 am||Warrior Room||a mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Lasaia&#039;s Ferda Crew Fashions||[[Lasaia]]||3 pm||3 am||Warrior Room||an engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Liriums or Bust||[[Jayte]]||4 pm||3 am||Warrior Room||an elegant stained glass door depicting a setting sun*&lt;br /&gt;
|-&lt;br /&gt;
|BABY GOT YAK||[[Dokorum]]||12 pm||11 pm||Food Plaza||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Itsky Jelly Shop||[[Itsky]]||4 am||7 am||Food Plaza||a round lunat door&lt;br /&gt;
|-&lt;br /&gt;
|Aethenri&#039;s Outlet||[[Aethenri]]||12 pm||10 pm||Food Plaza||a granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Dream Vision||[[Eygor]]||5 pm||11 pm||Dungeon Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&#039;s Hoard||[[Jaytaug]]||6 pm||1 am||Dungeon Room||a dark recessed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Budget Arms, Armor And Misc||[[Vallaron]]||4 pm||9 pm||Dungeon Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Glittermine||[[Ascher]]||6 pm||12 pm||Storage Area||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Tears of the World Dragon||[[Monne]]||12 pm||3 am||Storage Area||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Caveat Emptorium||[[Cauchy]]||1 pm||10 pm||Storage Area||an oak door&lt;br /&gt;
|-&lt;br /&gt;
|Finer Things By Zincir||[[Zincir]]||5 pm||3 am||Children&#039;s Room||an engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|All-Mart By Ralfey||[[Ralfey]]||10 am||4 am||Children&#039;s Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Khauskho&#039;s Wholesale||[[Khauskho]]||4 pm||1 am||Children&#039;s Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Keshko And Co.||[[Keshko]]||1 pm||3 am||The Back Room||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Gnara&#039;s Tiny Shop||[[Gnara]]||1 pm||11 pm||The Back Room||an elegant stained glass door depicting a setting sun*&lt;br /&gt;
|-&lt;br /&gt;
|New World Treasures||[[Refractal]]||6 pm||11 pm||The Back Room||a dark entrance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*the command to enter a shop with a &#039;glass door&#039; is to &#039;go door&#039;&lt;br /&gt;
&lt;br /&gt;
===Shard&#039;s Crystal Plaza===&lt;br /&gt;
&lt;br /&gt;
Last Updated: 38 Lirisa 447 (11/12/2023)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room!!Entryway&lt;br /&gt;
|-&lt;br /&gt;
|Lacee&#039;s Leather and Lockpicks||[[Lacee]]||4pm||1am||Luminous Room||a gleaming white entrance &lt;br /&gt;
|Alam Alirel Iahes||[[Genshun]]||3pm||6pm||Luminous Room||a heavy iron door &lt;br /&gt;
|-&lt;br /&gt;
|Rasgrim&#039;s Shop||Rasgrim||2pm||12am||Luminous Room||a crystalline arch&lt;br /&gt;
|-&lt;br /&gt;
|Jep&#039;s Jems||Jep||12pm||4am||Oak Room||an engraved oak entrance&lt;br /&gt;
|-&lt;br /&gt;
|Busy Bee&#039;s Bodega||Buisen||2pm||12am||Oak Room||a stately carved marble door with a gilt frame &lt;br /&gt;
|-&lt;br /&gt;
|Inver Brass||Jondac||6pm||3am||Oak Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi Trade Consortium||Plats||9pm||1am||Prism Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Myya&#039;s Miscellany||[[Myya]]||12pm||3am||Prism Room||an elegant stained glass door depicting a setting sun&lt;br /&gt;
|-&lt;br /&gt;
|Nyr And Far||Nyrhin||12pm||3am||Prism Room||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Inabelle&#039;s Incidentals + Exotics||Inabelle||7pm||10pm||Play Yard||an embossed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Anvils Ablaze By Slixy Stars||[[Slixy]]||3pm||1am||Play Yard||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Function over Fashion||Tellel||12pm||3am||Play Yard||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Silvyandril&#039;s Shop||Silvyandril||2pm||1am||The Sea||a crab entrance&lt;br /&gt;
|-&lt;br /&gt;
|Krazeil&#039;s Troop Supply And Arms||Krazeil||3pm||11pm||The Sea||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Reel Deal||Kurtus||8am||4am||The Sea||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Ciarelle&#039;s Parlor||Ciarelle||5pm||1am||Food Court||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|AAA AAAOutpost: Nineve&#039;s Nook||[[Nineve]]||5pm||12am||Food Court||a red-framed door&lt;br /&gt;
|-&lt;br /&gt;
|Fish Habitat||[[Notocar]]||6pm||12am||Food Court||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Junk And Disorderly||Greyhallow||8am||11pm||Storage||a simple entrance&lt;br /&gt;
|-&lt;br /&gt;
|Fertin Store||Fertin||10am||6am||Storage||a hidden door&lt;br /&gt;
|-&lt;br /&gt;
|Ravens Repo, South||Zayreal||8am||9pm||Storage||an obscured arch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Utilities==&lt;br /&gt;
&lt;br /&gt;
*[http://drservice.info/Plaza/ Plaza Shop Browser]: [[User:GALLAHAN|Etherian]]&#039;s website listing of searchable shop data.&lt;br /&gt;
*[https://dr-scripts.firebaseapp.com/ Searchable Shop Listings]: [[User:SEPED|Seped]]&#039;s website listing of searchable shop data.&lt;br /&gt;
*[[Trader Shop Inventory Logger (script)]]: Isharon&#039;s set of scripts and triggers that runs through every Trader-owned shop in the market plazas and logs inventory.&lt;br /&gt;
*[[ShopCrossing_(script)|Crossing market plaza shopping script]]: A StormFront script that runs your character through every open shop in the Crossing Market Plaza searching for the item noun you input via the SHOP command.&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Trader abilities}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hhsuna&amp;diff=626562</id>
		<title>Hhsuna</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hhsuna&amp;diff=626562"/>
		<updated>2023-11-12T03:29:41Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Pricing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|name=Hhsuna El&#039;hhrantin&lt;br /&gt;
|status=y&lt;br /&gt;
|guild=Empath&lt;br /&gt;
|race=S&#039;Kra Mur&lt;br /&gt;
|gender=Female&lt;br /&gt;
|location=-&lt;br /&gt;
|map=-&lt;br /&gt;
|type=alterer&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
Hhsuna first made an appearance during the [[Hollow Eve 436]] event.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Scale Weaver &#039;&#039;&#039;Hhsuna&#039;&#039;&#039; El&#039;hhrantin, Bioalchemist of the untamed jungles, a S&#039;Kra Mur Empath.&amp;lt;br&amp;gt;&lt;br /&gt;
Hhsuna has a viperine face with a viciously spiked crest which follows the shape of her skull, pitiless slitted gold eyes and a primitive snout, shimmering turquoise scales that resemble a mosaic, a sinuous tail with undulating ridges like roiling flames and a sinewy figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is statuesque for a S&#039;Kra Mur.&amp;lt;br&amp;gt;&lt;br /&gt;
She appears to be young.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a dragon skull mask that is growing into her flesh, a thigh-length scalene sarong knotted at one side, a pair of viper-skin sandals beaded with jungle turquoise, a cassava root fetish strung with shrike feathers and a medicine bag stitched from an intact jaguar hide.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
* &#039;&#039;when altering a [[S&#039;Kra Mur]] head crest&#039;&#039;: The lore of how this works is that Hhsuna is a S&#039;Kra Mur Empath with advanced knowledge of empathic shifting. If your character is someone who cannot be empathically shifted, be prepared to have your crest altered the non-magical way (with surgery and a head wound to heal).&lt;br /&gt;
&lt;br /&gt;
==Hhsuna&#039;s Overview - Guild Fest 445==&lt;br /&gt;
Hhsuna says, &amp;quot;Today I will be customizing features for five lucky clients -- one feature per client.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will draw all five names (at random) up front.  Those who are not chosen have no reason to wait around, hoping I&#039;ll draw more names, because I won&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;The price for this service starts at 1,200 platinum Lirums.  You can pay me in person, or I can send a runner to the bank of Therenborough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;Let&#039;s talk rules.  If you don&#039;t like my rules, you are welcome to leave the list.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna warningly says, &amp;quot;First of all, my patience has its limits.  If you are unresponsive when it is your turn, you forfeit the chance at this alteration.  I will not come looking for you later, and I cannot guarantee that the festival organizers will refund your alteration opportunity.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna&#039;s tail cautiously lifts into a kind of &amp;quot;U&amp;quot; shape.&lt;br /&gt;
 &lt;br /&gt;
Hhsuna says, &amp;quot;I will not fundamentally change how your race looks.  No extra body parts.  No putting hair on races that don&#039;t have hair.  Skin must remain skin.  Scales must remain scales.  Fur must remain fur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not make you look undead or perpetually wounded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I cannot make you glow or otherwise have magical properties.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not give you a permanent facial expression, as this will change for any sane person.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna&#039;s eyes darken with thought, and her tail grows very still.&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I cannot make you appear to be stuck in a loop of perpetual motion or sound.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not incorporate items, non-biological matter (such as metal), or non-living biological matter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not make your features look sexually suggestive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;While I can give you a distinctive scar, I am not offering tattoos or brands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are wanting me to change your eyes, I can do both the eye description and an eye color.  If you want me to change just one aspect, that is 1,200 plats, but for both of these things, the fee is 2,400 plats.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are wanting me to change your hair or mane, I can do streaks, color, length, and texture.  If you want me to change just one aspect, that is 1,200 plats.  Two aspects, 2,400 plats.  Three aspects, 3,600 plats.  All four, 4,800 plats.  I do not style hair, as hairstyles are temporary and can be changed by you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;While I can make facial hair longer or remove it altogether, I can&#039;t otherwise change how it looks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are a S&#039;Kra Mur who is wanting me to work on your scales, you have the option of elaborating on two aspects of them.  1,200 plats for one, 2,400 plats for both.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: S&#039;Kra Mur can have &amp;quot;[description] scales [more text].&amp;quot;  For example, &amp;quot;sea-grey scales with ghostly white countershading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;The same is true of Prydaen wanting their fur changed.  1,200 plats for one, 2,400 plats for both.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: Prydaen can have &amp;quot;[description] fur [more text].&amp;quot;  For example, &amp;quot;sea-grey fur with ghostly white countershading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are wanting your skin changed, it&#039;s just the one description of your skin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: No text following the word &amp;quot;skin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you want me to change your physique, know that men have builds, and women have figures.  This cannot be changed without changing your gender.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;Some races may have additional limitations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: Each feature slot may be 30-50 characters, including spaces, provided that the entire feature line does not exceed 512 characters, including spaces.&lt;br /&gt;
&lt;br /&gt;
OOC: I cannot change the order of features or alter text that is hard-coded in the feature description.&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;While I hope you will be pleased with your new appearance, I cannot guarantee that no one will ever have a similar feature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: For additional rules, including the formatting of features, see https://elanthipedia.play.net/Alteration/Feature&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If for some reason you do not wish to be empathically shifted, I will be forced to employ the knife and needle.  This will leave you with a wound to heal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna asks, &amp;quot;Any questions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna raises her head slightly, uttering a brief, inquiring trill.&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;The one who will receive the work is the one who was chosen from the list.  I don&#039;t want people gaming the odds by having 10 friends on the list who will then all say, &#039;Give my space to so-and-so.&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pricing==&lt;br /&gt;
HE Fest 439 - 1st session, general body modifications, 1500 plat kronar (06 Nov 2021)&amp;lt;br&amp;gt;&lt;br /&gt;
HE Fest 439 - 2nd session, S&#039;kra crests only, 2000 plat kronar (07 Nov 2021)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
HE Fest 447 - 1st session, general body modifications, 1500 plats.  (11/11/2023)&amp;lt;br&amp;gt;&lt;br /&gt;
Hair: streaks, color, length, and texture.  One aspect - 1,500 plats.  Two aspects - 3,000 plats.  Three aspects - 4,500 plats.  All four - 6,000 plats&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eyes: eye description and eye color.  One aspect - 1,500 plats.  Both - 3,000 plats.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skin/Scales/Fur: One aspect - 1,500 plats.  Both - 3,000 plats.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
* [[Post:Hhsuna? S&#039;kra crest &amp;quot;issues&amp;quot; resolved? - 11/16/2020 - 20:34]]&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hhsuna&amp;diff=626561</id>
		<title>Hhsuna</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hhsuna&amp;diff=626561"/>
		<updated>2023-11-12T03:27:44Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Pricing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|name=Hhsuna El&#039;hhrantin&lt;br /&gt;
|status=y&lt;br /&gt;
|guild=Empath&lt;br /&gt;
|race=S&#039;Kra Mur&lt;br /&gt;
|gender=Female&lt;br /&gt;
|location=-&lt;br /&gt;
|map=-&lt;br /&gt;
|type=alterer&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
Hhsuna first made an appearance during the [[Hollow Eve 436]] event.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Scale Weaver &#039;&#039;&#039;Hhsuna&#039;&#039;&#039; El&#039;hhrantin, Bioalchemist of the untamed jungles, a S&#039;Kra Mur Empath.&amp;lt;br&amp;gt;&lt;br /&gt;
Hhsuna has a viperine face with a viciously spiked crest which follows the shape of her skull, pitiless slitted gold eyes and a primitive snout, shimmering turquoise scales that resemble a mosaic, a sinuous tail with undulating ridges like roiling flames and a sinewy figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is statuesque for a S&#039;Kra Mur.&amp;lt;br&amp;gt;&lt;br /&gt;
She appears to be young.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a dragon skull mask that is growing into her flesh, a thigh-length scalene sarong knotted at one side, a pair of viper-skin sandals beaded with jungle turquoise, a cassava root fetish strung with shrike feathers and a medicine bag stitched from an intact jaguar hide.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
* &#039;&#039;when altering a [[S&#039;Kra Mur]] head crest&#039;&#039;: The lore of how this works is that Hhsuna is a S&#039;Kra Mur Empath with advanced knowledge of empathic shifting. If your character is someone who cannot be empathically shifted, be prepared to have your crest altered the non-magical way (with surgery and a head wound to heal).&lt;br /&gt;
&lt;br /&gt;
==Hhsuna&#039;s Overview - Guild Fest 445==&lt;br /&gt;
Hhsuna says, &amp;quot;Today I will be customizing features for five lucky clients -- one feature per client.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will draw all five names (at random) up front.  Those who are not chosen have no reason to wait around, hoping I&#039;ll draw more names, because I won&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;The price for this service starts at 1,200 platinum Lirums.  You can pay me in person, or I can send a runner to the bank of Therenborough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;Let&#039;s talk rules.  If you don&#039;t like my rules, you are welcome to leave the list.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna warningly says, &amp;quot;First of all, my patience has its limits.  If you are unresponsive when it is your turn, you forfeit the chance at this alteration.  I will not come looking for you later, and I cannot guarantee that the festival organizers will refund your alteration opportunity.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna&#039;s tail cautiously lifts into a kind of &amp;quot;U&amp;quot; shape.&lt;br /&gt;
 &lt;br /&gt;
Hhsuna says, &amp;quot;I will not fundamentally change how your race looks.  No extra body parts.  No putting hair on races that don&#039;t have hair.  Skin must remain skin.  Scales must remain scales.  Fur must remain fur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not make you look undead or perpetually wounded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I cannot make you glow or otherwise have magical properties.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not give you a permanent facial expression, as this will change for any sane person.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna&#039;s eyes darken with thought, and her tail grows very still.&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I cannot make you appear to be stuck in a loop of perpetual motion or sound.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not incorporate items, non-biological matter (such as metal), or non-living biological matter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not make your features look sexually suggestive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;While I can give you a distinctive scar, I am not offering tattoos or brands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are wanting me to change your eyes, I can do both the eye description and an eye color.  If you want me to change just one aspect, that is 1,200 plats, but for both of these things, the fee is 2,400 plats.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are wanting me to change your hair or mane, I can do streaks, color, length, and texture.  If you want me to change just one aspect, that is 1,200 plats.  Two aspects, 2,400 plats.  Three aspects, 3,600 plats.  All four, 4,800 plats.  I do not style hair, as hairstyles are temporary and can be changed by you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;While I can make facial hair longer or remove it altogether, I can&#039;t otherwise change how it looks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are a S&#039;Kra Mur who is wanting me to work on your scales, you have the option of elaborating on two aspects of them.  1,200 plats for one, 2,400 plats for both.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: S&#039;Kra Mur can have &amp;quot;[description] scales [more text].&amp;quot;  For example, &amp;quot;sea-grey scales with ghostly white countershading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;The same is true of Prydaen wanting their fur changed.  1,200 plats for one, 2,400 plats for both.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: Prydaen can have &amp;quot;[description] fur [more text].&amp;quot;  For example, &amp;quot;sea-grey fur with ghostly white countershading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are wanting your skin changed, it&#039;s just the one description of your skin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: No text following the word &amp;quot;skin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you want me to change your physique, know that men have builds, and women have figures.  This cannot be changed without changing your gender.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;Some races may have additional limitations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: Each feature slot may be 30-50 characters, including spaces, provided that the entire feature line does not exceed 512 characters, including spaces.&lt;br /&gt;
&lt;br /&gt;
OOC: I cannot change the order of features or alter text that is hard-coded in the feature description.&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;While I hope you will be pleased with your new appearance, I cannot guarantee that no one will ever have a similar feature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: For additional rules, including the formatting of features, see https://elanthipedia.play.net/Alteration/Feature&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If for some reason you do not wish to be empathically shifted, I will be forced to employ the knife and needle.  This will leave you with a wound to heal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna asks, &amp;quot;Any questions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna raises her head slightly, uttering a brief, inquiring trill.&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;The one who will receive the work is the one who was chosen from the list.  I don&#039;t want people gaming the odds by having 10 friends on the list who will then all say, &#039;Give my space to so-and-so.&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pricing==&lt;br /&gt;
HE Fest 439 - 1st session, general body modifications, 1500 plat kronar (06 Nov 2021)&amp;lt;br&amp;gt;&lt;br /&gt;
HE Fest 439 - 2nd session, S&#039;kra crests only, 2000 plat kronar (07 Nov 2021)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
HE Fest 447 - 1st session, general body modifications (11/11/2023)&amp;lt;br&amp;gt;&lt;br /&gt;
Hair: streaks, color, length, and texture.  One aspect - 1,500 plats.  Two aspects - 3,000 plats.  Three aspects - 4,500 plats.  All four - 6,000 plats&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eyes: eye description and eye color.  One aspect - 1,500 plats.  Both - 3,000 plats.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skin/Scales/Fur: One aspect - 1,500 plats.  Both - 3,000 plats.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
* [[Post:Hhsuna? S&#039;kra crest &amp;quot;issues&amp;quot; resolved? - 11/16/2020 - 20:34]]&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hhsuna&amp;diff=626560</id>
		<title>Hhsuna</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hhsuna&amp;diff=626560"/>
		<updated>2023-11-12T03:27:04Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Pricing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|name=Hhsuna El&#039;hhrantin&lt;br /&gt;
|status=y&lt;br /&gt;
|guild=Empath&lt;br /&gt;
|race=S&#039;Kra Mur&lt;br /&gt;
|gender=Female&lt;br /&gt;
|location=-&lt;br /&gt;
|map=-&lt;br /&gt;
|type=alterer&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
Hhsuna first made an appearance during the [[Hollow Eve 436]] event.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Scale Weaver &#039;&#039;&#039;Hhsuna&#039;&#039;&#039; El&#039;hhrantin, Bioalchemist of the untamed jungles, a S&#039;Kra Mur Empath.&amp;lt;br&amp;gt;&lt;br /&gt;
Hhsuna has a viperine face with a viciously spiked crest which follows the shape of her skull, pitiless slitted gold eyes and a primitive snout, shimmering turquoise scales that resemble a mosaic, a sinuous tail with undulating ridges like roiling flames and a sinewy figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is statuesque for a S&#039;Kra Mur.&amp;lt;br&amp;gt;&lt;br /&gt;
She appears to be young.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a dragon skull mask that is growing into her flesh, a thigh-length scalene sarong knotted at one side, a pair of viper-skin sandals beaded with jungle turquoise, a cassava root fetish strung with shrike feathers and a medicine bag stitched from an intact jaguar hide.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
* &#039;&#039;when altering a [[S&#039;Kra Mur]] head crest&#039;&#039;: The lore of how this works is that Hhsuna is a S&#039;Kra Mur Empath with advanced knowledge of empathic shifting. If your character is someone who cannot be empathically shifted, be prepared to have your crest altered the non-magical way (with surgery and a head wound to heal).&lt;br /&gt;
&lt;br /&gt;
==Hhsuna&#039;s Overview - Guild Fest 445==&lt;br /&gt;
Hhsuna says, &amp;quot;Today I will be customizing features for five lucky clients -- one feature per client.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will draw all five names (at random) up front.  Those who are not chosen have no reason to wait around, hoping I&#039;ll draw more names, because I won&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;The price for this service starts at 1,200 platinum Lirums.  You can pay me in person, or I can send a runner to the bank of Therenborough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;Let&#039;s talk rules.  If you don&#039;t like my rules, you are welcome to leave the list.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna warningly says, &amp;quot;First of all, my patience has its limits.  If you are unresponsive when it is your turn, you forfeit the chance at this alteration.  I will not come looking for you later, and I cannot guarantee that the festival organizers will refund your alteration opportunity.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna&#039;s tail cautiously lifts into a kind of &amp;quot;U&amp;quot; shape.&lt;br /&gt;
 &lt;br /&gt;
Hhsuna says, &amp;quot;I will not fundamentally change how your race looks.  No extra body parts.  No putting hair on races that don&#039;t have hair.  Skin must remain skin.  Scales must remain scales.  Fur must remain fur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not make you look undead or perpetually wounded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I cannot make you glow or otherwise have magical properties.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not give you a permanent facial expression, as this will change for any sane person.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna&#039;s eyes darken with thought, and her tail grows very still.&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I cannot make you appear to be stuck in a loop of perpetual motion or sound.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not incorporate items, non-biological matter (such as metal), or non-living biological matter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not make your features look sexually suggestive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;While I can give you a distinctive scar, I am not offering tattoos or brands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are wanting me to change your eyes, I can do both the eye description and an eye color.  If you want me to change just one aspect, that is 1,200 plats, but for both of these things, the fee is 2,400 plats.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are wanting me to change your hair or mane, I can do streaks, color, length, and texture.  If you want me to change just one aspect, that is 1,200 plats.  Two aspects, 2,400 plats.  Three aspects, 3,600 plats.  All four, 4,800 plats.  I do not style hair, as hairstyles are temporary and can be changed by you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;While I can make facial hair longer or remove it altogether, I can&#039;t otherwise change how it looks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are a S&#039;Kra Mur who is wanting me to work on your scales, you have the option of elaborating on two aspects of them.  1,200 plats for one, 2,400 plats for both.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: S&#039;Kra Mur can have &amp;quot;[description] scales [more text].&amp;quot;  For example, &amp;quot;sea-grey scales with ghostly white countershading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;The same is true of Prydaen wanting their fur changed.  1,200 plats for one, 2,400 plats for both.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: Prydaen can have &amp;quot;[description] fur [more text].&amp;quot;  For example, &amp;quot;sea-grey fur with ghostly white countershading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are wanting your skin changed, it&#039;s just the one description of your skin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: No text following the word &amp;quot;skin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you want me to change your physique, know that men have builds, and women have figures.  This cannot be changed without changing your gender.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;Some races may have additional limitations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: Each feature slot may be 30-50 characters, including spaces, provided that the entire feature line does not exceed 512 characters, including spaces.&lt;br /&gt;
&lt;br /&gt;
OOC: I cannot change the order of features or alter text that is hard-coded in the feature description.&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;While I hope you will be pleased with your new appearance, I cannot guarantee that no one will ever have a similar feature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: For additional rules, including the formatting of features, see https://elanthipedia.play.net/Alteration/Feature&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If for some reason you do not wish to be empathically shifted, I will be forced to employ the knife and needle.  This will leave you with a wound to heal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna asks, &amp;quot;Any questions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna raises her head slightly, uttering a brief, inquiring trill.&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;The one who will receive the work is the one who was chosen from the list.  I don&#039;t want people gaming the odds by having 10 friends on the list who will then all say, &#039;Give my space to so-and-so.&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pricing==&lt;br /&gt;
HE Fest 439 - 1st session, general body modifications, 1500 plat kronar (06 Nov 2021)&amp;lt;br&amp;gt;&lt;br /&gt;
HE Fest 439 - 2nd session, S&#039;kra crests only, 2000 plat kronar (07 Nov 2021)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
HE Fest 447 - 1st session, general body modifications&amp;lt;br&amp;gt;&lt;br /&gt;
Hair: streaks, color, length, and texture.  One aspect - 1,500 plats.  Two aspects - 3,000 plats.  Three aspects - 4,500 plats.  All four - 6,000 plats&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eyes: eye description and eye color.  One aspect - 1,500 plats.  Both - 3,000 plats.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skin/Scales/Fur: One aspect - 1,500 plats.  Both - 3,000 plats.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
* [[Post:Hhsuna? S&#039;kra crest &amp;quot;issues&amp;quot; resolved? - 11/16/2020 - 20:34]]&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hhsuna&amp;diff=626559</id>
		<title>Hhsuna</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hhsuna&amp;diff=626559"/>
		<updated>2023-11-12T03:26:46Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Pricing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|name=Hhsuna El&#039;hhrantin&lt;br /&gt;
|status=y&lt;br /&gt;
|guild=Empath&lt;br /&gt;
|race=S&#039;Kra Mur&lt;br /&gt;
|gender=Female&lt;br /&gt;
|location=-&lt;br /&gt;
|map=-&lt;br /&gt;
|type=alterer&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
Hhsuna first made an appearance during the [[Hollow Eve 436]] event.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Scale Weaver &#039;&#039;&#039;Hhsuna&#039;&#039;&#039; El&#039;hhrantin, Bioalchemist of the untamed jungles, a S&#039;Kra Mur Empath.&amp;lt;br&amp;gt;&lt;br /&gt;
Hhsuna has a viperine face with a viciously spiked crest which follows the shape of her skull, pitiless slitted gold eyes and a primitive snout, shimmering turquoise scales that resemble a mosaic, a sinuous tail with undulating ridges like roiling flames and a sinewy figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is statuesque for a S&#039;Kra Mur.&amp;lt;br&amp;gt;&lt;br /&gt;
She appears to be young.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a dragon skull mask that is growing into her flesh, a thigh-length scalene sarong knotted at one side, a pair of viper-skin sandals beaded with jungle turquoise, a cassava root fetish strung with shrike feathers and a medicine bag stitched from an intact jaguar hide.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
* &#039;&#039;when altering a [[S&#039;Kra Mur]] head crest&#039;&#039;: The lore of how this works is that Hhsuna is a S&#039;Kra Mur Empath with advanced knowledge of empathic shifting. If your character is someone who cannot be empathically shifted, be prepared to have your crest altered the non-magical way (with surgery and a head wound to heal).&lt;br /&gt;
&lt;br /&gt;
==Hhsuna&#039;s Overview - Guild Fest 445==&lt;br /&gt;
Hhsuna says, &amp;quot;Today I will be customizing features for five lucky clients -- one feature per client.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will draw all five names (at random) up front.  Those who are not chosen have no reason to wait around, hoping I&#039;ll draw more names, because I won&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;The price for this service starts at 1,200 platinum Lirums.  You can pay me in person, or I can send a runner to the bank of Therenborough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;Let&#039;s talk rules.  If you don&#039;t like my rules, you are welcome to leave the list.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna warningly says, &amp;quot;First of all, my patience has its limits.  If you are unresponsive when it is your turn, you forfeit the chance at this alteration.  I will not come looking for you later, and I cannot guarantee that the festival organizers will refund your alteration opportunity.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna&#039;s tail cautiously lifts into a kind of &amp;quot;U&amp;quot; shape.&lt;br /&gt;
 &lt;br /&gt;
Hhsuna says, &amp;quot;I will not fundamentally change how your race looks.  No extra body parts.  No putting hair on races that don&#039;t have hair.  Skin must remain skin.  Scales must remain scales.  Fur must remain fur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not make you look undead or perpetually wounded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I cannot make you glow or otherwise have magical properties.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not give you a permanent facial expression, as this will change for any sane person.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna&#039;s eyes darken with thought, and her tail grows very still.&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I cannot make you appear to be stuck in a loop of perpetual motion or sound.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not incorporate items, non-biological matter (such as metal), or non-living biological matter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not make your features look sexually suggestive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;While I can give you a distinctive scar, I am not offering tattoos or brands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are wanting me to change your eyes, I can do both the eye description and an eye color.  If you want me to change just one aspect, that is 1,200 plats, but for both of these things, the fee is 2,400 plats.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are wanting me to change your hair or mane, I can do streaks, color, length, and texture.  If you want me to change just one aspect, that is 1,200 plats.  Two aspects, 2,400 plats.  Three aspects, 3,600 plats.  All four, 4,800 plats.  I do not style hair, as hairstyles are temporary and can be changed by you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;While I can make facial hair longer or remove it altogether, I can&#039;t otherwise change how it looks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are a S&#039;Kra Mur who is wanting me to work on your scales, you have the option of elaborating on two aspects of them.  1,200 plats for one, 2,400 plats for both.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: S&#039;Kra Mur can have &amp;quot;[description] scales [more text].&amp;quot;  For example, &amp;quot;sea-grey scales with ghostly white countershading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;The same is true of Prydaen wanting their fur changed.  1,200 plats for one, 2,400 plats for both.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: Prydaen can have &amp;quot;[description] fur [more text].&amp;quot;  For example, &amp;quot;sea-grey fur with ghostly white countershading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are wanting your skin changed, it&#039;s just the one description of your skin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: No text following the word &amp;quot;skin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you want me to change your physique, know that men have builds, and women have figures.  This cannot be changed without changing your gender.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;Some races may have additional limitations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: Each feature slot may be 30-50 characters, including spaces, provided that the entire feature line does not exceed 512 characters, including spaces.&lt;br /&gt;
&lt;br /&gt;
OOC: I cannot change the order of features or alter text that is hard-coded in the feature description.&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;While I hope you will be pleased with your new appearance, I cannot guarantee that no one will ever have a similar feature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: For additional rules, including the formatting of features, see https://elanthipedia.play.net/Alteration/Feature&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If for some reason you do not wish to be empathically shifted, I will be forced to employ the knife and needle.  This will leave you with a wound to heal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna asks, &amp;quot;Any questions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna raises her head slightly, uttering a brief, inquiring trill.&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;The one who will receive the work is the one who was chosen from the list.  I don&#039;t want people gaming the odds by having 10 friends on the list who will then all say, &#039;Give my space to so-and-so.&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pricing==&lt;br /&gt;
HE Fest 439 - 1st session, general body modifications, 1500 plat kronar (06 Nov 2021)&amp;lt;br&amp;gt;&lt;br /&gt;
HE Fest 439 - 2nd session, S&#039;kra crests only, 2000 plat kronar (07 Nov 2021)&lt;br /&gt;
&lt;br /&gt;
HE Fest 447 - 1st session, general body modifications&amp;lt;br&amp;gt;&lt;br /&gt;
Hair: streaks, color, length, and texture.  One aspect - 1,500 plats.  Two aspects - 3,000 plats.  Three aspects - 4,500 plats.  All four - 6,000 plats&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eyes: eye description and eye color.  One aspect - 1,500 plats.  Both - 3,000 plats.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skin/Scales/Fur: One aspect - 1,500 plats.  Both - 3,000 plats.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
* [[Post:Hhsuna? S&#039;kra crest &amp;quot;issues&amp;quot; resolved? - 11/16/2020 - 20:34]]&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hhsuna&amp;diff=626558</id>
		<title>Hhsuna</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hhsuna&amp;diff=626558"/>
		<updated>2023-11-12T03:26:26Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Pricing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|name=Hhsuna El&#039;hhrantin&lt;br /&gt;
|status=y&lt;br /&gt;
|guild=Empath&lt;br /&gt;
|race=S&#039;Kra Mur&lt;br /&gt;
|gender=Female&lt;br /&gt;
|location=-&lt;br /&gt;
|map=-&lt;br /&gt;
|type=alterer&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
Hhsuna first made an appearance during the [[Hollow Eve 436]] event.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Scale Weaver &#039;&#039;&#039;Hhsuna&#039;&#039;&#039; El&#039;hhrantin, Bioalchemist of the untamed jungles, a S&#039;Kra Mur Empath.&amp;lt;br&amp;gt;&lt;br /&gt;
Hhsuna has a viperine face with a viciously spiked crest which follows the shape of her skull, pitiless slitted gold eyes and a primitive snout, shimmering turquoise scales that resemble a mosaic, a sinuous tail with undulating ridges like roiling flames and a sinewy figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is statuesque for a S&#039;Kra Mur.&amp;lt;br&amp;gt;&lt;br /&gt;
She appears to be young.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a dragon skull mask that is growing into her flesh, a thigh-length scalene sarong knotted at one side, a pair of viper-skin sandals beaded with jungle turquoise, a cassava root fetish strung with shrike feathers and a medicine bag stitched from an intact jaguar hide.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
* &#039;&#039;when altering a [[S&#039;Kra Mur]] head crest&#039;&#039;: The lore of how this works is that Hhsuna is a S&#039;Kra Mur Empath with advanced knowledge of empathic shifting. If your character is someone who cannot be empathically shifted, be prepared to have your crest altered the non-magical way (with surgery and a head wound to heal).&lt;br /&gt;
&lt;br /&gt;
==Hhsuna&#039;s Overview - Guild Fest 445==&lt;br /&gt;
Hhsuna says, &amp;quot;Today I will be customizing features for five lucky clients -- one feature per client.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will draw all five names (at random) up front.  Those who are not chosen have no reason to wait around, hoping I&#039;ll draw more names, because I won&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;The price for this service starts at 1,200 platinum Lirums.  You can pay me in person, or I can send a runner to the bank of Therenborough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;Let&#039;s talk rules.  If you don&#039;t like my rules, you are welcome to leave the list.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna warningly says, &amp;quot;First of all, my patience has its limits.  If you are unresponsive when it is your turn, you forfeit the chance at this alteration.  I will not come looking for you later, and I cannot guarantee that the festival organizers will refund your alteration opportunity.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna&#039;s tail cautiously lifts into a kind of &amp;quot;U&amp;quot; shape.&lt;br /&gt;
 &lt;br /&gt;
Hhsuna says, &amp;quot;I will not fundamentally change how your race looks.  No extra body parts.  No putting hair on races that don&#039;t have hair.  Skin must remain skin.  Scales must remain scales.  Fur must remain fur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not make you look undead or perpetually wounded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I cannot make you glow or otherwise have magical properties.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not give you a permanent facial expression, as this will change for any sane person.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna&#039;s eyes darken with thought, and her tail grows very still.&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I cannot make you appear to be stuck in a loop of perpetual motion or sound.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not incorporate items, non-biological matter (such as metal), or non-living biological matter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;I will not make your features look sexually suggestive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;While I can give you a distinctive scar, I am not offering tattoos or brands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are wanting me to change your eyes, I can do both the eye description and an eye color.  If you want me to change just one aspect, that is 1,200 plats, but for both of these things, the fee is 2,400 plats.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are wanting me to change your hair or mane, I can do streaks, color, length, and texture.  If you want me to change just one aspect, that is 1,200 plats.  Two aspects, 2,400 plats.  Three aspects, 3,600 plats.  All four, 4,800 plats.  I do not style hair, as hairstyles are temporary and can be changed by you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;While I can make facial hair longer or remove it altogether, I can&#039;t otherwise change how it looks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are a S&#039;Kra Mur who is wanting me to work on your scales, you have the option of elaborating on two aspects of them.  1,200 plats for one, 2,400 plats for both.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: S&#039;Kra Mur can have &amp;quot;[description] scales [more text].&amp;quot;  For example, &amp;quot;sea-grey scales with ghostly white countershading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;The same is true of Prydaen wanting their fur changed.  1,200 plats for one, 2,400 plats for both.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: Prydaen can have &amp;quot;[description] fur [more text].&amp;quot;  For example, &amp;quot;sea-grey fur with ghostly white countershading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you are wanting your skin changed, it&#039;s just the one description of your skin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: No text following the word &amp;quot;skin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If you want me to change your physique, know that men have builds, and women have figures.  This cannot be changed without changing your gender.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;Some races may have additional limitations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: Each feature slot may be 30-50 characters, including spaces, provided that the entire feature line does not exceed 512 characters, including spaces.&lt;br /&gt;
&lt;br /&gt;
OOC: I cannot change the order of features or alter text that is hard-coded in the feature description.&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;While I hope you will be pleased with your new appearance, I cannot guarantee that no one will ever have a similar feature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
OOC: For additional rules, including the formatting of features, see https://elanthipedia.play.net/Alteration/Feature&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;If for some reason you do not wish to be empathically shifted, I will be forced to employ the knife and needle.  This will leave you with a wound to heal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna asks, &amp;quot;Any questions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hhsuna raises her head slightly, uttering a brief, inquiring trill.&lt;br /&gt;
&lt;br /&gt;
Hhsuna says, &amp;quot;The one who will receive the work is the one who was chosen from the list.  I don&#039;t want people gaming the odds by having 10 friends on the list who will then all say, &#039;Give my space to so-and-so.&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pricing==&lt;br /&gt;
HE Fest 439 - 1st session, general body modifications, 1500 plat kronar (06 Nov 2021)&amp;lt;br&amp;gt;&lt;br /&gt;
HE Fest 439 - 2nd session, S&#039;kra crests only, 2000 plat kronar (07 Nov 2021)&lt;br /&gt;
&lt;br /&gt;
HE Fest 447 - 1st session, general body modifications&amp;lt;br&amp;gt;&lt;br /&gt;
Hair: streaks, color, length, and texture.  One aspect - 1,500 plats.  Two aspects - 3,000 plats.  Three aspects - 4,500 plats.  All four - 6,000 plats&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Eyes: eye description and eye color.  One aspect - 1,500 plats.  Both - 3,000 plats.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skin/Scales/Fur: One aspect - 1,500 plats.  Both - 3,000 plats.&lt;br /&gt;
&lt;br /&gt;
==Guidelines==&lt;br /&gt;
* [[Post:Hhsuna? S&#039;kra crest &amp;quot;issues&amp;quot; resolved? - 11/16/2020 - 20:34]]&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Player_owned_shop&amp;diff=626439</id>
		<title>Player owned shop</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Player_owned_shop&amp;diff=626439"/>
		<updated>2023-11-11T16:00:29Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: /* Crossing&amp;#039;s Market Plaza */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Shop Hours==&lt;br /&gt;
{{RTOC}}[[guild association is::Trader]]s who have reached at least circle 30 are allowed to rent their own shops in the [[Shop Plazas]] of [[Market Plaza|Crossing]], [[Knight&#039;s Hall|Riverhaven]] and [[Crystal Plaza|Shard]].  Circle/10; rounded down, is the number of hours you can have the shop open regardless if you&#039;re there or not. For example, 3 open hours at 30th, 15 hours at 150th, and higher, presumably 20 hours at 200th.&lt;br /&gt;
&lt;br /&gt;
==Renting a shop==&lt;br /&gt;
There are a limited number of shops available at each Market Plaza. A good time to start looking for a shop to rent is the day that rent is due as there are usually one or two shops available due to the previous tenant being evicted. Ask other traders around the market about when the next end of pay period arrives.&lt;br /&gt;
&lt;br /&gt;
For starters, visit the clerk in the main office of the plaza where you are seeking a shop and ASK CLERK about RENT. They will inform you if you are ready for a shop, then you can find a vacant shop in the market and {{com|RENT}} it. Make sure your debt is cleared before you attempt to rent your shop.&lt;br /&gt;
&lt;br /&gt;
==Commands and help==&lt;br /&gt;
&lt;br /&gt;
After renting your shop, head into it (after {{com|OPEN}} &amp;lt;&#039;&#039;shop entrance name&#039;&#039; - entrance, door, arch, etc&amp;gt;), and take a while to familiarize yourself with the {{com|SHOP}} command and {{com|HELP}}.&lt;br /&gt;
&lt;br /&gt;
==={{com|SHOP}}===&lt;br /&gt;
The SHOP verb is the way that you interact with the various settings of your shop.  The following options are available:&lt;br /&gt;
&lt;br /&gt;
* SHOP PRICE - Set the price for an item in your shop. Sometimes this doesnt work so try SELL my &amp;lt;item&amp;gt; for &amp;lt;price&amp;gt; on &amp;lt;surface&amp;gt;&lt;br /&gt;
* SHOP RESERVE - Reserve an item for a certain person to buy.&lt;br /&gt;
* SHOP CUSTOMER - Shows you what your customers would see if they used the SHOP verb.&lt;br /&gt;
* SHOP REMOVE - Removes an item from your table or a player from your shop&lt;br /&gt;
* SHOP BLACKLIST - You can ban a person from your shop permanently.&lt;br /&gt;
* SHOP SCHEDULE - Schedule times for your shop to be open when you&#039;re not there.&lt;br /&gt;
* SHOP TIMERS - Change the timers for shop-related things, like blacklisting.&lt;br /&gt;
* SHOP WIDTH - Modify the width of your ledger.&lt;br /&gt;
* SHOP NAME - Change the name of your shop.&lt;br /&gt;
* SHOP STATUS - Find out how your shop is doing.&lt;br /&gt;
* SHOP CATEGORIES - Update the categories of items that your shop sells..&lt;br /&gt;
&lt;br /&gt;
You can enter these commands by themselves for more information about how to use them.&lt;br /&gt;
&lt;br /&gt;
See the {{com|SHOP}} page for more detail.&lt;br /&gt;
&lt;br /&gt;
==={{com|HELP}}===&lt;br /&gt;
Shops are the pinnacle of achievement for any trader.  While a shop might start small, its success (and influence!) can quickly become something of great renown.  This help file is designed to help you navigate your shop and learn the different ways that it can be used.  To access information on a specific topic, use the syntax HELP [TOPIC].&lt;br /&gt;
&lt;br /&gt;
The available topics are:&lt;br /&gt;
&lt;br /&gt;
* BASICS - Get basic information about how a shop is run.&lt;br /&gt;
* OPENING - Learn about opening your shop and keeping it open while you&#039;re away.&lt;br /&gt;
* SURFACES - Learn about sales surfaces, and how you can acquire more and different ones.&lt;br /&gt;
* MERCHANDISE - How to interact with your merchandise.&lt;br /&gt;
* PEOPLE - Find out the unique capabilities of your shop when dealing with people.&lt;br /&gt;
* BACKROOM - Find out more about what the back room is for, and what you can do with it.&lt;br /&gt;
* EXPENSES - Learn about the different ways you can incur expenses for your shop.&lt;br /&gt;
* EVENTS - What kind of random events can occur, and what you can do about them.&lt;br /&gt;
* FURNITURE - How and where to get new furniture for your shop.&lt;br /&gt;
* EVICTION - What you need to do to avoid being evicted if your shop goes into the red.&lt;br /&gt;
* CLOSING - How to close your shop and what effects that has.&lt;br /&gt;
&lt;br /&gt;
See the {{com|HELP}} page for more detail.&lt;br /&gt;
&lt;br /&gt;
==Rent==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: Keep in mind you are running a business. If you mismanage it for an extended period of time, expenses can quickly spiral out of control.&lt;br /&gt;
 &lt;br /&gt;
The base cost of rent per month is 30 plat per month. The base cost is increased by the number of surfaces that you have as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!# surfaces&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|3 plat&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|6.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|12 plat&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|18.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|21.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|24.75 plat&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|27.75 plat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After the total is calculated, the rent is scaled by location (Crossing is charged full price): Riverhaven: 50% Shard: 25%&lt;br /&gt;
&lt;br /&gt;
This amount is then charged at the end of a pay period.&lt;br /&gt;
&lt;br /&gt;
Pay periods are 80 Elanthian days, [or 20 RL days]. This is exactly two Elanthian months, and occurs at beginning of the first, third, fifth, seventh, and ninth months of every Elanthian year. When a pay period ends, several things happen:&lt;br /&gt;
&lt;br /&gt;
:- Your expenses are charged to your store&#039;s bank account.&lt;br /&gt;
:- Your rent is also charged to your store&#039;s bank account.&lt;br /&gt;
:- Your earnings are added to your store&#039;s bank account.&lt;br /&gt;
:- Your expenses and earnings are reset in anticipation of the next pay period.&lt;br /&gt;
&lt;br /&gt;
If your shop&#039;s balance of sales to rent is negative for too long, you may be evicted by the plaza owners. You may {{com|deposit}} any amount of money into your shop&#039;s bank account (while in back room) at any time, and may {{com|withdraw}} any positive amount of money in the bank account as well. When you perform a withdrawal, the money is transferred directly into your local bank by a secured courier - No need to worry about thieves! You can also {{com|WITHDRAW}} #### POCKET to keep the money on your person.&lt;br /&gt;
&lt;br /&gt;
Protections against [[Currency#Bank_Balance_Maximums|rollover issues]] are in place, and will prevent transactions (deposits and sales) that would push your shop&#039;s bank account into an overflow situation.&amp;lt;ref&amp;gt;[[Talk:Player owned shop#Rollover Protections|Rollover protections]], outlined by [[Zadraes]] on the official [[Discord]] server.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your shop&#039;s currency is the same as its local province - Kronars for Zoluren, Lirums for Therengia, etc.&lt;br /&gt;
&lt;br /&gt;
==Eviction==&lt;br /&gt;
When you get evicted, a Plaza official will approach you with a similar message:&lt;br /&gt;
:A Plaza official approaches you and says, &amp;quot;Your shop in &amp;lt;Town&amp;gt; has been in debt for too long, and your tenancy there has been forcibly ended. Your belongings will be stored in a Guild warehouse so that you can claim them later. Because of the tardiness of payment, you have been assessed a fee of &amp;lt;Price&amp;gt; &amp;lt;Currency&amp;gt;, plus an additional &amp;lt;Price&amp;gt; &amp;lt;Currency&amp;gt; in administrative fees. Good day, &amp;lt;Madam|Sir&amp;gt;.&amp;quot; With that, the official takes his leave.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Retrieving your Belongings&amp;lt;/b&amp;gt;&lt;br /&gt;
*&amp;lt;b&amp;gt;Zoluren&amp;lt;/b&amp;gt;&lt;br /&gt;
:Head over to the Administration Office at the Plaza entrance.&lt;br /&gt;
::ask clerk for goods&lt;br /&gt;
&lt;br /&gt;
==Surfaces==&lt;br /&gt;
At 30th circle, you will be limited to a single surface on which to place your wares. As you gain circles, you will be able to place more surfaces on your sales floor:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Circle&lt;br /&gt;
!Surfaces on Sales Floor&lt;br /&gt;
!Total Surfaces&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|80&lt;br /&gt;
|4&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|90&lt;br /&gt;
|5&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|5&lt;br /&gt;
|8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can PUSH a surface to have it moved between the sales floor and the backroom. To exchange or replace a surface, it must be in the backroom and empty of all items, then simply SELL SURFACE (table, rack, etc) and it will require you to repeat that to confirm. Once sold, a replacement can be purchased from a trader furniture shop, such as Clerk&#039;s Collections, Krobble&#039;s Karavan or the Furniture Warehouse in Crossing Market Plaza.&amp;lt;br /&amp;gt;&lt;br /&gt;
Surfaces can be {{com|ADJUST|adjusted}} in the back room to change the noun used to identify it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Purchased Item&lt;br /&gt;
! Adjust 1&lt;br /&gt;
! Adjust 2&lt;br /&gt;
! Adjust 3&lt;br /&gt;
! Adjust 4&lt;br /&gt;
! Adjust 5&lt;br /&gt;
! Adjust 6&lt;br /&gt;
! Adjust 7&lt;br /&gt;
! Adjust 8&lt;br /&gt;
! Adjust 9&lt;br /&gt;
! Adjust 10&lt;br /&gt;
! Adjust 11&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;cabinet&#039;&#039;&lt;br /&gt;
| armoir&lt;br /&gt;
| bureau&lt;br /&gt;
| dresser&lt;br /&gt;
| endtable&lt;br /&gt;
| sideboard&lt;br /&gt;
| breakfront&lt;br /&gt;
| highboy&lt;br /&gt;
| vanity&lt;br /&gt;
| locker&lt;br /&gt;
| cupboard&lt;br /&gt;
| bar&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;rack&#039;&#039;&lt;br /&gt;
| shelf&lt;br /&gt;
| shelves&lt;br /&gt;
| mantle&lt;br /&gt;
| mantle&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;table&#039;&#039;&lt;br /&gt;
| worktable&lt;br /&gt;
| desk&lt;br /&gt;
| workbench&lt;br /&gt;
| stand&lt;br /&gt;
| cart&lt;br /&gt;
| buffet&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;trunk&#039;&#039;&lt;br /&gt;
| chest&lt;br /&gt;
| case&lt;br /&gt;
| crate&lt;br /&gt;
| footlocker&lt;br /&gt;
| lowboy&lt;br /&gt;
| bin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of current shops==&lt;br /&gt;
&lt;br /&gt;
Store hours are in Eastern time.&lt;br /&gt;
&lt;br /&gt;
===Crossing&#039;s Market Plaza===&lt;br /&gt;
Last Updated: 35 Lirisa 447 (11/11/2023)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room!!Entryway&lt;br /&gt;
|-&lt;br /&gt;
|Teh Black Market||[[Pucktin]]||3am||11pm||Sun Room||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Cloudberry||[[Choni]]||2pm||12am||Sun Room||a marble entryway&lt;br /&gt;
|-&lt;br /&gt;
|Thamar&#039;s Shop||[[Thamar]]||5pm||1am||Sun Room||an azure entrance&lt;br /&gt;
|-&lt;br /&gt;
|On A Whim||[[Rajara]]||2pm||12am||Sun Room||some bright double doors&lt;br /&gt;
|-&lt;br /&gt;
|Northern Watch Tower||[[Parkons]]||3pm||4am||Sun Room||a silverwood drawbridge extending from a recessed alcove&lt;br /&gt;
|-&lt;br /&gt;
|My Two Kronars!||[[Annandale]]||9pm||11am||Water Room||a honey-colored goldenoak doorway carved with a pair of coins&lt;br /&gt;
|-&lt;br /&gt;
|Klausette Full Of Things||[[Klausette]]||5pm||1am||Water Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tipsy Taboo||[[Kalyssia]]||11am||2am||Water Room||an ornately engraved arch &lt;br /&gt;
|-&lt;br /&gt;
|Two Pinches Of Pipeweed||[[Narresun]]||9am||12am||Grass Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Outland Oasis Imports||[[Nituki]]||4pm||12am||Grass Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Faldesu||[[Eledion]]||12pm||3am||Grass Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Alizee Shoppe||[[Alizee]]||9pm||12am||Solarium||a round lunat door&lt;br /&gt;
|-&lt;br /&gt;
|Boots And Bows||[[Kattressa]]||12pm||9pm||Solarium||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Prowling Tiger Butique||[[Monedero]]||7am||2am||Solarium||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Crossing Connection||[[Hirem]]||3pm||2am||Forest Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Rhudee&#039;s Emporium||[[Rhudee]]||5pm||8pm||Forest Room||a vine-shrouded arch&lt;br /&gt;
|-&lt;br /&gt;
|Osija Ameshi Kashik||[[Tibsley]]||9pm||6am||Forest Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tezler&#039;s Shop||[[Tezler]]||12pm||7am||Dimly-Lit Storage||a stately carved marble door with a gilt frame&lt;br /&gt;
|-&lt;br /&gt;
|Joolie&#039;s Jingling Pockets||[[Joolie]]||5am||12am||Dimly-Lit Storage||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Sleepless Knights||[[Vhern]]||4pm||11pm||Dimly-Lit Storage||a low metal entrance&lt;br /&gt;
|-&lt;br /&gt;
|Rolling Caravan Collective||[[Arizona]]||6pm||10am||Meeting Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&#039;s Cache||[[Endrath]]||2pm||11pm||Meeting Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Another Man&#039;s Treasure||[[Emirld]]||5pm||12am||Meeting Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tsuchikage&#039;s Place||[[Tsuchikage]]||5pm||12am||Moon Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|From Here to Antiquity||[[Maybeth]]||5pm||11pm||Moon Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Gnome Depot||[[Juggo]]||3pm||1am||Moon Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Mister Purr&#039;s Purrfect Paw-nshop||[[Zowpurr]]||8am||2am||Armor Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Treasures||[[Avaritia]]||9am||12am||Armor Room||a stately carved marble door with a gilt frame&lt;br /&gt;
|-&lt;br /&gt;
|South End Exchange||[[Dobi]]||11am||11pm||Armor Room||a silver-plated ornate entrance&lt;br /&gt;
|-&lt;br /&gt;
|Scroll On Down!||[[Lelliana]]||4pm||12am||Lodge Room||a dimly-lit recessed arch&lt;br /&gt;
|-&lt;br /&gt;
|Anglers Daily Catch||[[Schieffelin]]||1pm||10pm||Lodge Room||an oaken door&lt;br /&gt;
|-&lt;br /&gt;
|Hidden Treasures||[[Selasious]]||5pm||3am||Lodge Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Pirate Plix&#039;s Treasure Trove||[[Gashler]]||12pm||3am||Gladiolus Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Amberwynn&#039;s Fluff And Stuff||[[Amberwynn]]||7pm||10pm||Gladiolus Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Dark Corner||[[Bradlie]]||12pm||10pm||Gladiolus Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Family Kronar||[[Ulgok]]||3pm||1am||Fire Room||a heavy steel door comprised of ornamental gears&lt;br /&gt;
|-&lt;br /&gt;
|Rexal&#039;s Retail||[[Rexal]]||6pm||9pm||Fire Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Banisad&#039;s Quest N Fest Rares||[[Banisad]]||1pm||10pm||Fire Room||a fiery red entrance&lt;br /&gt;
|-&lt;br /&gt;
|Old World Antiques||[[Toleana]]||3pm||4am||Library||a dark entrance almost hidden by old bookshelves&lt;br /&gt;
|-&lt;br /&gt;
|Kiyora&#039;s Starlight Selections||[[Kiyora]]||7pm||3am||Library||a round lunat door&lt;br /&gt;
|-&lt;br /&gt;
|The Shrubbery||[[Caper]]||2pm||5am||Library||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Pack And Pryde||[[Teavira]]||3pm||9pm||Library||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Pretti Unique||[[Pretti]]||5pm||11pm||Savannah Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Rombel&#039;s Shop||[[Rombel]]||unknown||unknown||Savannah Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Dancing Swan Catering Company||[[Dewblossom]]||6pm||1am||Savannah Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Arkial&#039;s Accents And Accessories||[[Arkial]]||unknown||unknown||Jungle Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Malk Akom||[[Shakhra]]||12pm||7pm||Jungle Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Bare Necessities||[[Ellis]]||6am||12am||Jungle Room||a heavy steel door comprised of ornamental gears&lt;br /&gt;
|-&lt;br /&gt;
|Hoarder&#039;s Corner||[[Liham]]||2pm||11pm||Tundra Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Savage Steel Company||[[Vinari]]||10am||11pm||Tundra Room||a stone-framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Prison Maze Paraphernalia||[[Nuxes]]||4pm||11pm||Tundra Room||an elegant stained glass door depicting a setting sun&lt;br /&gt;
|-&lt;br /&gt;
|Kiki&#039;s Oddities||[[Kikilakita]]||4pm||4am||Palm Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Help! Allye Made Me Sell Stuff||[[Hannana]]||6pm||12am||Palm Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Subi&#039;s Stuff||[[Subiboshi]]||6pm||11pm||Palm Room||a paneled palmwood door&lt;br /&gt;
|-&lt;br /&gt;
|Deame&#039;s Dreams And Follies||[[Deame]]||6pm||2am||River Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Blowout Sale!||[[Utred]]||2pm||1am||River Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Jennye&#039;s Jubilee||[[Jennye]]||6pm||12am||River Room||a stately carved marble door with a gilt frame&lt;br /&gt;
|-&lt;br /&gt;
|Free Range Goods!||[[Ellysia]]||5pm||2am||Desert Room||a sandstone framed door&lt;br /&gt;
|-&lt;br /&gt;
|LADY LOURETTE&#039;S BOUTIQUE||[[Lourette]]||8pm||2am||Desert Room||a sandstone framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Poddi Time||[[Poddi]]||3pm||1am||Desert Room||am ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Quest, Fest, and Crafted||[[Acronyx]]||3am||11pm||Ocean Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Tridin&#039;s Lost And Found||[[Trindin]]||2pm||12am||Ocean Room||a cypress-framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|AAA Always The Best Prices.||[[Secretia]]||9am||1am||Ocean Room||a paneled cypress door&lt;br /&gt;
|-&lt;br /&gt;
|METAL Skin Cloth Bone And TOOLS||[[Jerde]]||12pm||2am||Volcano Room||an obsidian arch&lt;br /&gt;
|-&lt;br /&gt;
|Sweet Treats||[[Hazelnut]]||6pm||1am||Volcano Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Krazy Karakhan&#039;s Kombat Krafts||[[Karakhan]]||3pm||1am||Volcano Room||an obsidian-inlaid door&lt;br /&gt;
|-&lt;br /&gt;
|Tayria&#039;s Trader Tables||[[Tayria]]||7pm||5am||Tasting Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Vault of Wonder||[[Dheese]]||1pm||10pm||Tasting Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Whimsical Whimsies And Whatnot||[[Triesti]]||6pm||4am||Tasting Room||a heavy steel door comprised of ornamental gears&lt;br /&gt;
|-&lt;br /&gt;
|Aro&#039;s Assorted Oddities||[[Arohuko]]||5pm||3am||Barrel Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Diamonds||[[Spyra]]||3pm||4am||Barrel Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Shale&#039;s Crafting Tools And More!||[[Shalendrya]]||3pm||1am||Barrel Room||an aged oak door&lt;br /&gt;
|-&lt;br /&gt;
|Jelayna From The Block||[[Jelayna]]||5pm||8pm||Bottle Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Apodu Hekemhhg||[[Bovi]]||2pm||6am||Bottle Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|RKM Curios||[[Remigius]]||9am||12am||Bottle Room||a solid oak-paneled door&lt;br /&gt;
|-&lt;br /&gt;
|Armory And Things By Loshant||[[Loshant]]||5pm||3am||Stomping Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Muleie&#039;s Mercantile||[[Muleie]]||2pm||5am||Stomping Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Martyka&#039;s Secret Room||[[Martyka]]||5pm||3am||Stomping Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Tiddy&#039;s Titillating Timeout||[[Tiddeggur]]||8pm||2pm||Cooper Room||an antique oak-framed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Wicked Witch||[[Lycette]]||10am||2am||Cooper Room||a smooth mammoth tusk archway&lt;br /&gt;
|-&lt;br /&gt;
|Menela&#039;s Menagerie||[[Menela]]||8pm||11pm||Cooper Room||an antique oak-paneled door&lt;br /&gt;
|-&lt;br /&gt;
|Ravens Repo||[[Ishcah]]||9am||2am||Fermentation Room||a deep-set door&lt;br /&gt;
|-&lt;br /&gt;
|Gray Market||[[Gray]]||7pm||2am||Fermentation Room||a deep-set limestone arch&lt;br /&gt;
|-&lt;br /&gt;
|Par Tea Time||[[Sunete]]||4pm||9pm||Fermentation Room||a stooped granite entrance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Riverhaven&#039;s Knight&#039;s Hall===&lt;br /&gt;
&lt;br /&gt;
Last Updated: 92 Lirisa 446 (07/28/2023)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room!!Entryway&lt;br /&gt;
|-&lt;br /&gt;
|The Cramus Collection||[[Cramus]]||7 pm||11 pm||Keep Room||a mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Raven&#039;s Repo North||[[Alyanah]]||8 pm||3 am||Keep Room||a heavy steel door&lt;br /&gt;
|-&lt;br /&gt;
|Affordable Treasures||[[Malbog]]||11 am||6 pm||Keep Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|AAA AAATRADING: Gwen&#039;s Mercantile||[[Gwenhwyfach]]||3 pm||2 am||Rose Room||an aged barn door etched with a herd of wild horses&lt;br /&gt;
|-&lt;br /&gt;
|Bloodbath and Beyond||[[Sorhatani]]||4 pm||1 am||Rose Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Roaringbelly Brothers&#039; Trading Company||[[Skaggi]]||11 am||11 pm||Rose Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|&amp;quot;Awesome&amp;quot; Rare Gifts||[[Hallbera]]||5 pm||8 pm||Theatre Room||a silk-bannered entrance&lt;br /&gt;
|-&lt;br /&gt;
|JAK&#039;S Treasures||[[Jarxaxle]]||9 am||12 am||Theatre Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Gnometastic||[[Gnilli]]||4 pm||11 pm||Theatre Room||a smooth mammoth tusk archway&lt;br /&gt;
|-&lt;br /&gt;
|Practical Provisions||[[Urbaj]]||11 am||3 am||World Room||a stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Trader Arievlyn Shoppe||[[Arievlyn]]||3 pm||6 pm||World Room||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Shakim&#039;s Splendiferous Solutions ||[[Shakim]]||12 pm||8 pm||World Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Pop Shop ~ A FizzCo Subsidiary||[[Fizzlepop]]||6 pm||1 am||Warrior Room||a mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Lasaia&#039;s Ferda Crew Fashions||[[Lasaia]]||3 pm||3 am||Warrior Room||an engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Liriums or Bust||[[Jayte]]||4 pm||3 am||Warrior Room||an elegant stained glass door depicting a setting sun*&lt;br /&gt;
|-&lt;br /&gt;
|BABY GOT YAK||[[Dokorum]]||12 pm||11 pm||Food Plaza||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Itsky Jelly Shop||[[Itsky]]||4 am||7 am||Food Plaza||a round lunat door&lt;br /&gt;
|-&lt;br /&gt;
|Aethenri&#039;s Outlet||[[Aethenri]]||12 pm||10 pm||Food Plaza||a granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|Dream Vision||[[Eygor]]||5 pm||11 pm||Dungeon Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&#039;s Hoard||[[Jaytaug]]||6 pm||1 am||Dungeon Room||a dark recessed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Budget Arms, Armor And Misc||[[Vallaron]]||4 pm||9 pm||Dungeon Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Glittermine||[[Ascher]]||6 pm||12 pm||Storage Area||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Tears of the World Dragon||[[Monne]]||12 pm||3 am||Storage Area||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Caveat Emptorium||[[Cauchy]]||1 pm||10 pm||Storage Area||an oak door&lt;br /&gt;
|-&lt;br /&gt;
|Finer Things By Zincir||[[Zincir]]||5 pm||3 am||Children&#039;s Room||an engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|All-Mart By Ralfey||[[Ralfey]]||10 am||4 am||Children&#039;s Room||a low mahogany entrance&lt;br /&gt;
|-&lt;br /&gt;
|Khauskho&#039;s Wholesale||[[Khauskho]]||4 pm||1 am||Children&#039;s Room||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Keshko And Co.||[[Keshko]]||1 pm||3 am||The Back Room||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Gnara&#039;s Tiny Shop||[[Gnara]]||1 pm||11 pm||The Back Room||an elegant stained glass door depicting a setting sun*&lt;br /&gt;
|-&lt;br /&gt;
|New World Treasures||[[Refractal]]||6 pm||11 pm||The Back Room||a dark entrance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*the command to enter a shop with a &#039;glass door&#039; is to &#039;go door&#039;&lt;br /&gt;
&lt;br /&gt;
===Shard&#039;s Crystal Plaza===&lt;br /&gt;
&lt;br /&gt;
Last Updated: 20 Skullcleaver 440 (01/26/2022)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Shop Name!!Owner!!Opens!!Closes!!Room!!Entryway&lt;br /&gt;
|-&lt;br /&gt;
|Lacee&#039;s Leather and Lockpicks||[[Lacee]]||4 pm||1 am||Luminous Room||a gleaming white entrance &lt;br /&gt;
|Alam Alirel Iahes||[[Genshun]]||6 pm||9 pm||Luminous Room||a heavy iron door &lt;br /&gt;
|-&lt;br /&gt;
|Rasgrim&#039;s Shop||Rasgrim||4 pm||12 am||Luminous Room||a crystalline arch&lt;br /&gt;
|-&lt;br /&gt;
|Jep&#039;s Shop||Jep||12 pm||4 am||Oak Room||an engraved oak entrance&lt;br /&gt;
|-&lt;br /&gt;
|Sorcerous Patterns||Neradyce||9 am||12 am||Oak Room||a dark marble door&lt;br /&gt;
|-&lt;br /&gt;
|Inver Brass||Jondac||unknown||unknown||Oak Room||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Apodu Hekemhhg||Bovi||9 am||1 am||Prism Room||a shady entrance&lt;br /&gt;
|-&lt;br /&gt;
|Myya&#039;s Miscellany||[[Myya]]||2 pm||4 am||Prism Room||an elegant stained glass door depicting a setting sun&lt;br /&gt;
|-&lt;br /&gt;
|Nyr And Far||Nyrhin||4 pm||10 pm||Prism Room||a steel arch&lt;br /&gt;
|-&lt;br /&gt;
|Arkial&#039;s Accents And Accessories||Arkial||11 am||1 am||Play Yard||an embossed entrance&lt;br /&gt;
|-&lt;br /&gt;
|Slixy Starz Smithy||[[Slixy]]||2 pm||8 pm||Play Yard||a heavy iron door&lt;br /&gt;
|-&lt;br /&gt;
|Function over Fashion||Tellel||12 pm||3 am||Play Yard||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Silvyandril&#039;s Shop||Silvyandril||5 pm||12 am||The Sea||a crab entrance&lt;br /&gt;
|-&lt;br /&gt;
|Krazeil&#039;s Troop Supply And Arms||Krazeil||3 pm||10 pm||The Sea||a sea-green door&lt;br /&gt;
|-&lt;br /&gt;
|Rarefish Rando||Kurtus||9 am||12 am||The Sea||an ornately engraved arch&lt;br /&gt;
|-&lt;br /&gt;
|Dannalea&#039;s Shop||Dannalea||6 pm||3 am||Food Court||stooped granite entrance&lt;br /&gt;
|-&lt;br /&gt;
|AAA Outpost: Nineve&#039;s Nook||[[Nineve]]||5 pm||12 am||Food Court||a red-framed door&lt;br /&gt;
|-&lt;br /&gt;
|Fish Habitat||[[Notocar]]||5 pm||11 pm||Food Court||a flower-covered arch&lt;br /&gt;
|-&lt;br /&gt;
|Junk And Disorderly||Greyhallow||8 am||11 pm||Storage||a simple entrance&lt;br /&gt;
|-&lt;br /&gt;
|Fertin Store||Fertin||1 pm||4 am||Storage||a hidden door&lt;br /&gt;
|-&lt;br /&gt;
|Pawnstein Shop||Ishcah||10 am||1 am||Storage||an obscured arch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Utilities==&lt;br /&gt;
&lt;br /&gt;
*[http://drservice.info/Plaza/ Plaza Shop Browser]: [[User:GALLAHAN|Etherian]]&#039;s website listing of searchable shop data.&lt;br /&gt;
*[https://dr-scripts.firebaseapp.com/ Searchable Shop Listings]: [[User:SEPED|Seped]]&#039;s website listing of searchable shop data.&lt;br /&gt;
*[[Trader Shop Inventory Logger (script)]]: Isharon&#039;s set of scripts and triggers that runs through every Trader-owned shop in the market plazas and logs inventory.&lt;br /&gt;
*[[ShopCrossing_(script)|Crossing market plaza shopping script]]: A StormFront script that runs your character through every open shop in the Crossing Market Plaza searching for the item noun you input via the SHOP command.&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Trader abilities}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Kayena&amp;diff=611929</id>
		<title>Kayena</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Kayena&amp;diff=611929"/>
		<updated>2023-04-03T00:06:54Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Kayena&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Rakash&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Hondashi, Tystreith, Azume&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Kayena.png]]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;b&amp;gt;Appearance&amp;lt;/b&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Softskin&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You are Pack Sister Kayena Vauns&#039;Arotru, Horsewoman of the Zoluren Cavalry, a Rakash Ranger.&amp;lt;br&amp;gt;&lt;br /&gt;
You have an oval face, pointed ears, silver-flecked emerald eyes, a freckled nose and dimples.  Your snow-white hair is very long and fine, and is worn loose.  You have tanned skin and a lissome figure.&amp;lt;br&amp;gt;&lt;br /&gt;
You are very tall for a Rakash.&amp;lt;br&amp;gt;&lt;br /&gt;
You are a pack beta.&amp;lt;br&amp;gt;&lt;br /&gt;
You have a tattoo of a dragon made of blue ice breathing white flames on your shoulder.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moonskin&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You are Pack Sister Kayena Vauns&#039;Arotru, Horsewoman of the Zoluren Cavalry, a Rakash Ranger.&amp;lt;br&amp;gt;&lt;br /&gt;
You have an angular face, pointed ears, silver-flecked topaz eyes, an elegant muzzle and dimples, a white and blonde coat with white masking, a long floofy tail and a lissome figure.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;b&amp;gt;Story&amp;lt;/b&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
Born on 39/1 355AV as Ka&#039;ie&#039;ena during the Great Migration, she was only two years old when her pack arrived in Zoluren.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Kayena&amp;diff=610993</id>
		<title>Kayena</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Kayena&amp;diff=610993"/>
		<updated>2023-03-17T23:45:45Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Kayena&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Rakash&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Hondashi, Tystreith, Azume&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Kayena.png]]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;b&amp;gt;Appearance&amp;lt;/b&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Softskin&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You are Pack Sister Kayena Vauns&#039;Arotru, Horsewoman of the Zoluren Cavalry, a Rakash Ranger.&amp;lt;br&amp;gt;&lt;br /&gt;
You have an oval face, pointed ears, silver-flecked emerald eyes, a freckled nose and dimples.  Your snow-white hair is very long and fine, and is worn loose.  You have tanned skin and a lissome figure.&amp;lt;br&amp;gt;&lt;br /&gt;
You are very tall for a Rakash.&amp;lt;br&amp;gt;&lt;br /&gt;
You are a pack beta.&amp;lt;br&amp;gt;&lt;br /&gt;
You have a tattoo of a dragon made of blue ice breathing white flames on your shoulder.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moonskin&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You have an angular face, pointed ears, silver-flecked topaz eyes and an elegant muzzle, a white and blonde coat with white masking and a crooked tail.&amp;lt;br&amp;gt;&lt;br /&gt;
You are very tall for a Rakash.&amp;lt;br&amp;gt;&lt;br /&gt;
You are a pack beta.&amp;lt;br&amp;gt;&lt;br /&gt;
You have a tattoo of a dragon made of blue ice breathing white flames on your shoulder.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;b&amp;gt;Story&amp;lt;/b&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
Born on 39/1 355AV as Ka&#039;ie&#039;ena during the Great Migration, she was only two years old when her pack arrived in Zoluren.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Deep_crimson_starlight_velvet_greatcloak_that_shimmers_with_constellations_of_the_night_sky&amp;diff=610653</id>
		<title>Item:Deep crimson starlight velvet greatcloak that shimmers with constellations of the night sky</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Deep_crimson_starlight_velvet_greatcloak_that_shimmers_with_constellations_of_the_night_sky&amp;diff=610653"/>
		<updated>2023-03-01T23:01:20Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=greatcloak&lt;br /&gt;
|look=Miniscule diamonds are worked into the luxurious silk threads of the garment, creating replicas of several constellations that glint as they catch the light.  A gilded, moon-shaped pennanular brooch secures the garment when worn.&lt;br /&gt;
|MTag=starlight velvet,velvet,diamond,silk&lt;br /&gt;
|CTag=crimson&lt;br /&gt;
|STag=constellation,night sky,moon,pennanular&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=shoulders&lt;br /&gt;
|weight=50&lt;br /&gt;
|appcost=1,944,456&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|ilsize=3&lt;br /&gt;
|iwsize=3&lt;br /&gt;
|ihsize=3&lt;br /&gt;
|csize=200&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
|rare=true&lt;br /&gt;
}}&lt;br /&gt;
==Verbs (While Worn)==&lt;br /&gt;
*{{com|HUG}}: You nonchalantly smooth the folds of your greatcloak.&lt;br /&gt;
::[Player] nonchalantly smooths the folds of her greatcloak.&lt;br /&gt;
*{{com|KICK}} (hands must be empty): Drawing your greatcloak aside, you bow courteously, sweeping your free hand outward before you.&lt;br /&gt;
::[Player] draws her greatcloak aside, and bows courteously, sweeping her free hand before her.&lt;br /&gt;
*{{com|NUDGE}}: You leap forward, your greatcloak rising majestically.&lt;br /&gt;
::[Player] leaps forward, her greatcloak rising majestically.&lt;br /&gt;
*{{com|POKE}}: You draw attention to some flowing script embroidered along the inside edge of your greatcloak.  It reads, &amp;quot;Crafted by the hand of [[Edword]] Lasa&#039;Thalger.&amp;quot;&lt;br /&gt;
::[Player] draws attention to some flowing script embroidered along the inside edge of her greatcloak.  It reads, &amp;quot;Crafted by the hand of [[Edword]] Lasa&#039;Thalger.&amp;quot;&lt;br /&gt;
*{{com|PULL}}: You pull your greatcloak closed, enveloping yourself in its ample folds.&lt;br /&gt;
::[Player] pulls her greatcloak closed, enveloping herself in its ample folds.&lt;br /&gt;
*{{com|PUNCH}}: You move forward with an urgent stride, your greatcloak flapping gallantly in your wake.&lt;br /&gt;
::[Player] moves forward with an urgent stride, her greatcloak flapping gallantly in her wake.&lt;br /&gt;
*{{com|PUSH}}: You grasp the corner of your greatcloak and draw it before you with a gallant flourish.&lt;br /&gt;
::[Player] grasps the corner of her greatcloak and draws it before her with a gallant flourish.&lt;br /&gt;
*{{com|ROLL}}: Drawing up the corners of your greatcloak, you step back with a gracious bow.&lt;br /&gt;
::[Player] draws up the corners of her greatcloak, and steps back with a gracious bow.&lt;br /&gt;
*{{com|RUB}}: You throw open your greatcloak, ready for action!&lt;br /&gt;
::[Player] throws open her greatcloak, ready for action!&lt;br /&gt;
*{{com|SNUGGLE}}: You pull your damask greatcloak close around you, enjoying the comfortable, almost snuggly warmth.&lt;br /&gt;
::[Player] pulls her damask greatcloak close around her, snuggling comfortably in its warmth.&lt;br /&gt;
*{{com|THROW}}: You seize the corner of your greatcloak and throw it across the opposite shoulder, then turn upon your heels.&lt;br /&gt;
::[Player] seizes one corner of her greatcloak and throws it across her opposite shoulder, then turns upon her heels.&lt;br /&gt;
*{{com|TURN}}: You shrug your greatcloak back over your shoulders and assume a guarded stance.&lt;br /&gt;
::[Player] shrugs her greatcloak back over her shoulders and assumes a guarded stance.&lt;br /&gt;
*{{com|WAVE}}: You step forward with a sweeping bow, causing your greatcloak to swirl around you.&lt;br /&gt;
::[Player] steps forward with a sweeping bow, causing her greatcloak to swirl around her.&lt;br /&gt;
*{{com|YANK}}: You swagger about with an air of confidence, your greatcloak swinging from side to side.&lt;br /&gt;
::[Player] swaggers about with an air of confidence, her greatcloak swinging from side to side.&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Teavira&amp;diff=610469</id>
		<title>Teavira</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Teavira&amp;diff=610469"/>
		<updated>2023-02-21T16:19:35Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Teavira Sikeil&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Prydaen&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Mrisa, Aishiteru, Severei&lt;br /&gt;
|Image File=A5ycYli.png&lt;br /&gt;
}}&lt;br /&gt;
{{Cat|Player Prydaen,Player Trader}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;b&amp;gt;Appearance&amp;lt;/b&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
You are Merchant Marine Teavira Sikeil, a Prydaen Trader.&lt;br /&gt;
You have elegant arched eyebrows, pointed ears, bright cat-slitted crystal blue eyes and a metallic green quelium nose ring resembling a vine hooked through the right side of a small nose.  Your golden mane is long and wavy, and is worn pulled back in a bun.  You have calico fur with a white belly, a long bushy tail and a lissome figure.&lt;br /&gt;
You are a hyena-stalker.&lt;br /&gt;
Your forearm has a tattoo of a teeny blackwork mouse clutching a multifaceted gem twice its size in its paws.&lt;br /&gt;
You are in good shape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBA&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Teavira&amp;diff=610468</id>
		<title>Teavira</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Teavira&amp;diff=610468"/>
		<updated>2023-02-21T16:15:13Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
You are Merchant Marine Teavira Sikeil, a Prydaen Trader.&lt;br /&gt;
You have elegant arched eyebrows, pointed ears, bright cat-slitted crystal blue eyes and a metallic green quelium nose ring resembling a vine hooked through the right side of a small nose.  Your golden mane is long and wavy, and is worn pulled back in a bun.  You have calico fur with a white belly, a long bushy tail and a lissome figure.&lt;br /&gt;
You are a hyena-stalker.&lt;br /&gt;
Your forearm has a tattoo of a teeny blackwork mouse clutching a multifaceted gem twice its size in its paws.&lt;br /&gt;
You are in good shape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBA&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:A5ycYli.png&amp;diff=610467</id>
		<title>File:A5ycYli.png</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:A5ycYli.png&amp;diff=610467"/>
		<updated>2023-02-21T16:11:31Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: HONDAKATSUYA uploaded a new version of File:A5ycYli.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Teavira&amp;diff=610466</id>
		<title>Teavira</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Teavira&amp;diff=610466"/>
		<updated>2023-02-21T16:09:11Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:A5ycYli.png]]&lt;br /&gt;
&lt;br /&gt;
You are Merchant Marine Teavira Sikeil, a Prydaen Trader.&lt;br /&gt;
You have elegant arched eyebrows, pointed ears, bright cat-slitted crystal blue eyes and a metallic green quelium nose ring resembling a vine hooked through the right side of a small nose.  Your golden mane is long and wavy, and is worn pulled back in a bun.  You have calico fur with a white belly, a long bushy tail and a lissome figure.&lt;br /&gt;
You are a hyena-stalker.&lt;br /&gt;
Your forearm has a tattoo of a teeny blackwork mouse clutching a multifaceted gem twice its size in its paws.&lt;br /&gt;
You are in good shape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TBA&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:A5ycYli.png&amp;diff=610465</id>
		<title>File:A5ycYli.png</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:A5ycYli.png&amp;diff=610465"/>
		<updated>2023-02-21T16:08:40Z</updated>

		<summary type="html">&lt;p&gt;HONDAKATSUYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HONDAKATSUYA</name></author>
	</entry>
</feed>