<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HERVEAN</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HERVEAN"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/HERVEAN"/>
	<updated>2026-06-13T22:31:52Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Inkshade_velvet_backpack_set_with_a_trio_of_shadowbloom_amethysts&amp;diff=691142</id>
		<title>Item:Inkshade velvet backpack set with a trio of shadowbloom amethysts</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Inkshade_velvet_backpack_set_with_a_trio_of_shadowbloom_amethysts&amp;diff=691142"/>
		<updated>2026-05-24T18:16:53Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: Created page with &amp;quot;{{Item |noun=backpack |look=Rich plush fabric forms the compact container in soft, rounded folds, its deep nap threaded with drifting currents of blurred script that slide continuously across the surface.  Three violet gemstones are set along the outer fastening in clustered settings, their dark interiors marked by layered tones reminiscent of dew-covered petals in twilight. |ptype=container |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=back |metal=no |enchanted=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=backpack&lt;br /&gt;
|look=Rich plush fabric forms the compact container in soft, rounded folds, its deep nap threaded with drifting currents of blurred script that slide continuously across the surface.  Three violet gemstones are set along the outer fastening in clustered settings, their dark interiors marked by layered tones reminiscent of dew-covered petals in twilight.&lt;br /&gt;
|ptype=container&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=back&lt;br /&gt;
|metal=no&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
&amp;gt;study my backpack&lt;br /&gt;
Thinking about the velvet backpack, you wonder if you might be able to: OPEN, CLOSE, CLENCH, SHAKE, POKE, PAT, RUB, GLANCE, and PULL it.&lt;br /&gt;
&amp;gt;clench my backpack&lt;br /&gt;
You clutch an inkshade velvet backpack greedily.&lt;br /&gt;
&amp;gt;shake my backpack&lt;br /&gt;
You shake an inkshade velvet backpack and hear a number of items rattling around inside.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
You poke around in an inkshade velvet backpack, rearranging things.&lt;br /&gt;
&amp;gt;pat my backpack&lt;br /&gt;
You absentmindedly pat an inkshade backpack.&lt;br /&gt;
&amp;gt;rub my backpack&lt;br /&gt;
You brush your hand against an inkshade velvet backpack.&lt;br /&gt;
&amp;gt;glance my backpack&lt;br /&gt;
You glance nervously inside an inkshade velvet backpack.&lt;br /&gt;
&amp;gt;pull my backpack&lt;br /&gt;
You heft your backpack up higher from where it was resting.&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Fenvol%27s_Folly_456/Incidental_Loot&amp;diff=691124</id>
		<title>Talk:Fenvol&#039;s Folly 456/Incidental Loot</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Fenvol%27s_Folly_456/Incidental_Loot&amp;diff=691124"/>
		<updated>2026-05-24T17:08:59Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: Created page with &amp;quot;I don&amp;#039;t know how to add this, so I don&amp;#039;t want to muck the list up, but I got this as an incidental. &amp;quot;brilliant scarlet camlet cloak trimmed with wide gold braid&amp;quot;--~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I don&#039;t know how to add this, so I don&#039;t want to muck the list up, but I got this as an incidental.&lt;br /&gt;
&amp;quot;brilliant scarlet camlet cloak trimmed with wide gold braid&amp;quot;--[[User:HERVEAN|HERVEAN]] ([[User talk:HERVEAN|talk]]) 12:08, 24 May 2026 (CDT)&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Steel_flask_firestained_with_a_pattern_of_waves&amp;diff=691121</id>
		<title>Item:Steel flask firestained with a pattern of waves</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Steel_flask_firestained_with_a_pattern_of_waves&amp;diff=691121"/>
		<updated>2026-05-24T16:58:37Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: Created page with &amp;quot;{{Item |noun=flask |look=Purple tinged grey and black hues have been stained along the metal in overlapping patterns that give the impression of dark waves. |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=belt |appcost=175000 |enchanted=No |feature-change=No |generator=No |stacker=No |sourcetype=- |fname=No }} &amp;gt;study flask  You believe you could fill, shake, pour, and drink the flask.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=flask&lt;br /&gt;
|look=Purple tinged grey and black hues have been stained along the metal in overlapping patterns that give the impression of dark waves.&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=belt&lt;br /&gt;
|appcost=175000&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
&amp;gt;study flask&lt;br /&gt;
You believe you could fill, shake, pour, and drink the flask.&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Scorched_dragonwood_mace_with_wing-shaped_flanges_wrought_from_blackened_iron&amp;diff=691116</id>
		<title>Weapon:Scorched dragonwood mace with wing-shaped flanges wrought from blackened iron</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Scorched_dragonwood_mace_with_wing-shaped_flanges_wrought_from_blackened_iron&amp;diff=691116"/>
		<updated>2026-05-24T16:53:32Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: Created page with &amp;quot;{{Weapon |noun=mace |newapp2=Yes |look=Each of the jagged metal fins has been set into the dark-grained handle, giving the appearance that the flanges are rising organically from the wood. |range=melee |adraw=No |type=MB |puncture=somewhat fair |slice=somewhat fair |impact=moderate |fire=no |cold=no |electric=no |foi=fairly |balance=fairly |suitedness=reasonably |construction=rather reinforced |metal=yes |verby=No |pcrystal=No |atmos=No |istone=No |appcost=225000 |enchan...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|noun=mace&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|look=Each of the jagged metal fins has been set into the dark-grained handle, giving the appearance that the flanges are rising organically from the wood.&lt;br /&gt;
|range=melee&lt;br /&gt;
|adraw=No&lt;br /&gt;
|type=MB&lt;br /&gt;
|puncture=somewhat fair&lt;br /&gt;
|slice=somewhat fair&lt;br /&gt;
|impact=moderate&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=fairly&lt;br /&gt;
|balance=fairly&lt;br /&gt;
|suitedness=reasonably&lt;br /&gt;
|construction=rather reinforced&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|appcost=225000&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Sturdy_inkshade_oilskin_combat_boots_with_gweldgold_grommets&amp;diff=691090</id>
		<title>Item:Sturdy inkshade oilskin combat boots with gweldgold grommets</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Sturdy_inkshade_oilskin_combat_boots_with_gweldgold_grommets&amp;diff=691090"/>
		<updated>2026-05-24T14:55:46Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=boots&lt;br /&gt;
|look=Thick, weather-treated material forms a rugged shape with reinforced panels, heavy stitching, and firmly structured ankles above broad, durable soles.  The smooth exterior carries a muted sheen broken by creases and overlapping seams, while faint, shadowed symbols drift continuously across the surface, slipping beneath seams and reappearing along the darker contours.  In the moons&#039; light, the smooth metal eyelets manifest an inverted aurulent luster.&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=feet&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Pockets.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;study boots&lt;br /&gt;
You recall that gweldgold is a metal defined by an inversion of expectations.  In total darkness, the gweldgold in your boots appears pale gold with a diffuse sheen.  At night it takes on luminous gold or aurulent tones, while indoors it appears gold.  In daylight, it deepens into dusky bronze or umbral bronze, losing its reflectivity and settling into a matte luster.&lt;br /&gt;
You believe that you could CLENCH, RAISE, RUB, or TURN the boots.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;turn boots&lt;br /&gt;
You turn some sturdy inkshade oilskin combat boots with gweldgold grommets over in your hands, the aurulent metal darkening where you would expect light to fall and brightening in shadow.&lt;br /&gt;
&amp;gt;rub boots&lt;br /&gt;
You trace the edge of some sturdy inkshade oilskin combat boots with gweldgold grommets, their aurulent luster unexpectedly brightening where your hand blocks the light.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;raise boots&lt;br /&gt;
You raise some sturdy inkshade oilskin combat boots with gweldgold grommets, reflecting on whatever balance governs the world.  For an instant, light and shadow waver across the boots before reaching a paradoxical equilibrium.  In the moons&#039; light, the smooth metal eyelets manifest an inverted aurulent luster.&lt;br /&gt;
&amp;gt;clench boots&lt;br /&gt;
You grasp some sturdy inkshade oilskin combat boots with gweldgold grommets firmly, the aurulent metal paling within your shadowed grip.&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Sturdy_inkshade_oilskin_combat_boots_with_gweldgold_grommets&amp;diff=691089</id>
		<title>Item:Sturdy inkshade oilskin combat boots with gweldgold grommets</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Sturdy_inkshade_oilskin_combat_boots_with_gweldgold_grommets&amp;diff=691089"/>
		<updated>2026-05-24T14:46:43Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: Created page with &amp;quot;{{Item |noun=boots |look=Thick, weather-treated material forms a rugged shape with reinforced panels, heavy stitching, and firmly structured ankles above broad, durable soles.  The smooth exterior carries a muted sheen broken by creases and overlapping seams, while faint, shadowed symbols drift continuously across the surface, slipping beneath seams and reappearing along the darker contours.  In the moons&amp;#039; light, the smooth metal eyelets manifest an inverted aurulent lus...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=boots&lt;br /&gt;
|look=Thick, weather-treated material forms a rugged shape with reinforced panels, heavy stitching, and firmly structured ankles above broad, durable soles.  The smooth exterior carries a muted sheen broken by creases and overlapping seams, while faint, shadowed symbols drift continuously across the surface, slipping beneath seams and reappearing along the darker contours.  In the moons&#039; light, the smooth metal eyelets manifest an inverted aurulent luster.&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=feet&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=Pockets&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
&amp;gt;study boots&lt;br /&gt;
You recall that gweldgold is a metal defined by an inversion of expectations.  In total darkness, the gweldgold in your boots appears pale gold with a diffuse sheen.  At night it takes on luminous gold or aurulent tones, while indoors it appears gold.  In daylight, it deepens into dusky bronze or umbral bronze, losing its reflectivity and settling into a matte luster.&lt;br /&gt;
You believe that you could CLENCH, RAISE, RUB, or TURN the boots.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;turn boots&lt;br /&gt;
You turn some sturdy inkshade oilskin combat boots with gweldgold grommets over in your hands, the aurulent metal darkening where you would expect light to fall and brightening in shadow.&lt;br /&gt;
&amp;gt;rub boots&lt;br /&gt;
You trace the edge of some sturdy inkshade oilskin combat boots with gweldgold grommets, their aurulent luster unexpectedly brightening where your hand blocks the light.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;raise boots&lt;br /&gt;
You raise some sturdy inkshade oilskin combat boots with gweldgold grommets, reflecting on whatever balance governs the world.  For an instant, light and shadow waver across the boots before reaching a paradoxical equilibrium.  In the moons&#039; light, the smooth metal eyelets manifest an inverted aurulent luster.&lt;br /&gt;
&amp;gt;clench boots&lt;br /&gt;
You grasp some sturdy inkshade oilskin combat boots with gweldgold grommets firmly, the aurulent metal paling within your shadowed grip.&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Inkshade_leather_gloves_with_shadow-black_symbols_spiraling_over_the_cuffs&amp;diff=691084</id>
		<title>Armor:Inkshade leather gloves with shadow-black symbols spiraling over the cuffs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Inkshade_leather_gloves_with_shadow-black_symbols_spiraling_over_the_cuffs&amp;diff=691084"/>
		<updated>2026-05-24T13:59:28Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: Created page with &amp;quot;{{Armor |noun=gloves |armorapp2023=Yes |look=Supple, finely grained material forms close-fitting coverings with smooth contouring through the fingers and backs of the hands.  Along the widened edges, dark characters curve in layered bands across the surface, their muted coloration blending subtly into the surrounding grain. |type=light armor |area=hands |hindrance=trivial |stealth=insignificant |absorbance=high |puncture=very great |slice=very high |impact=great |fire=ve...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|noun=gloves&lt;br /&gt;
|armorapp2023=Yes&lt;br /&gt;
|look=Supple, finely grained material forms close-fitting coverings with smooth contouring through the fingers and backs of the hands.  Along the widened edges, dark characters curve in layered bands across the surface, their muted coloration blending subtly into the surrounding grain.&lt;br /&gt;
|type=light armor&lt;br /&gt;
|area=hands&lt;br /&gt;
|hindrance=trivial&lt;br /&gt;
|stealth=insignificant&lt;br /&gt;
|absorbance=high&lt;br /&gt;
|puncture=very great&lt;br /&gt;
|slice=very high&lt;br /&gt;
|impact=great&lt;br /&gt;
|fire=very great&lt;br /&gt;
|fireab=great&lt;br /&gt;
|cold=good&lt;br /&gt;
|coldab=moderate&lt;br /&gt;
|electric=good&lt;br /&gt;
|electricab=somewhat fair&lt;br /&gt;
|construction=highly protected&lt;br /&gt;
|metal=no&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=terrible&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=abstract&lt;br /&gt;
|grade=Major&lt;br /&gt;
|ebonus=proc chance&lt;br /&gt;
|flare=Slow&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Inkshade_oilskin_longcoat_secured_by_buckles_inlaid_with_truegold_script&amp;diff=691083</id>
		<title>Item:Inkshade oilskin longcoat secured by buckles inlaid with truegold script</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Inkshade_oilskin_longcoat_secured_by_buckles_inlaid_with_truegold_script&amp;diff=691083"/>
		<updated>2026-05-24T13:52:54Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Inkshade_oilskin_longcoat_secured_by_buckles_inlaid_with_truegold_script&amp;diff=691082</id>
		<title>Item:Inkshade oilskin longcoat secured by buckles inlaid with truegold script</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Inkshade_oilskin_longcoat_secured_by_buckles_inlaid_with_truegold_script&amp;diff=691082"/>
		<updated>2026-05-24T13:49:22Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: Created page with &amp;quot;{{Item |noun=gloves |look=Supple, finely grained material forms close-fitting coverings with smooth contouring through the fingers and backs of the hands.  Along the widened edges, dark characters curve in layered bands across the surface, their muted coloration blending subtly into the surrounding grain. |ptype=clothing |verby=No |pcrystal=No |atmos=No |istone=No |wearloc=hands |metal=no |spellcast=Armor Slow Flare |enchanted=Yes |potency=terrible |complexity=central |p...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=gloves&lt;br /&gt;
|look=Supple, finely grained material forms close-fitting coverings with smooth contouring through the fingers and backs of the hands.  Along the widened edges, dark characters curve in layered bands across the surface, their muted coloration blending subtly into the surrounding grain.&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=hands&lt;br /&gt;
|metal=no&lt;br /&gt;
|spellcast=Armor Slow Flare&lt;br /&gt;
|enchanted=Yes&lt;br /&gt;
|potency=terrible&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=abstract&lt;br /&gt;
|grade=Major&lt;br /&gt;
|ebonus=proc chance&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|stacker=No&lt;br /&gt;
|sourcetype=sold by&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Armor Slow Flare&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=River_sprite&amp;diff=690605</id>
		<title>River sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=River_sprite&amp;diff=690605"/>
		<updated>2026-05-18T21:16:12Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: /* Note */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=River Sprite&lt;br /&gt;
|Image File=Riversprite26.png&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Leth Deriel&lt;br /&gt;
|MapList=*{{rmap|60b|Segoltha River (60b)}}&lt;br /&gt;
|simulevel=31&lt;br /&gt;
|naturallevel=31&lt;br /&gt;
|weaponlevel=31&lt;br /&gt;
|defenselevel=31&lt;br /&gt;
|level=31&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=140&lt;br /&gt;
|MaxCap=190&lt;br /&gt;
|BodyType2=humanoid&lt;br /&gt;
|BodySize=medium&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|lskill1=115&lt;br /&gt;
|lskill2=135&lt;br /&gt;
|lcap=150&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
A river sprite is a lithe, agile creature with pale green skin and flowing green hair. Her blue-green eyes flash with mischief as she dances about in a ceaseless blur of motion. Her alluring body is clothed in a seaweed skirt.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Casts [[casts spell::Rising Mists]], and occasionally [[casts spell::Geyser]].&lt;br /&gt;
&lt;br /&gt;
A river sprite begins to sing an aimless melody as she dances around the area!&amp;lt;br&amp;gt;&lt;br /&gt;
A river sprite grins triumphantly as it completes its song, revealing a set of wickedly sharp teeth.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* some {{cloot|i|ordinary slippers}}&lt;br /&gt;
&lt;br /&gt;
===Note===&lt;br /&gt;
&lt;br /&gt;
{{Cat|Sprites,Fae}}&lt;br /&gt;
&lt;br /&gt;
Teaches evasion even at 186 ranks (3/29/22)&lt;br /&gt;
&lt;br /&gt;
Highly recommend shield.  At 150 ranks arm worn targe block nearly all geysers, and the splashes that get by are minor.  197 evasion without shield nearly all geysers hit and quickly wreck vitality (33 stamina).  145 perception and never surprised by ambush though will occasionally lose sight in the mists. (9/04/22)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May 6th 2026: ~~Baerach, Circ 33 Paladin --Updated 5-17 Circ 39&lt;br /&gt;
&lt;br /&gt;
With Shield 156, Parry 136, Evasion 115, Defending 146, 21 RFX I was getting light and some good hits on me. Begin to get overwhelmed when facing three of them.&lt;br /&gt;
&lt;br /&gt;
Shield and armor moving at 189. Conviction moving at 193 (very slow at 197). Weapons moving at 140&#039;s. Stilling getting a mind-state on every hit.&lt;br /&gt;
&lt;br /&gt;
Weapons in 120&#039;s killing them at a fair pace with 23 agility.&lt;br /&gt;
&lt;br /&gt;
Cannot Dissect at 89FA&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=River_sprite&amp;diff=690604</id>
		<title>River sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=River_sprite&amp;diff=690604"/>
		<updated>2026-05-18T21:15:35Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: /* Note */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=River Sprite&lt;br /&gt;
|Image File=Riversprite26.png&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Leth Deriel&lt;br /&gt;
|MapList=*{{rmap|60b|Segoltha River (60b)}}&lt;br /&gt;
|simulevel=31&lt;br /&gt;
|naturallevel=31&lt;br /&gt;
|weaponlevel=31&lt;br /&gt;
|defenselevel=31&lt;br /&gt;
|level=31&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=140&lt;br /&gt;
|MaxCap=190&lt;br /&gt;
|BodyType2=humanoid&lt;br /&gt;
|BodySize=medium&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|lskill1=115&lt;br /&gt;
|lskill2=135&lt;br /&gt;
|lcap=150&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
A river sprite is a lithe, agile creature with pale green skin and flowing green hair. Her blue-green eyes flash with mischief as she dances about in a ceaseless blur of motion. Her alluring body is clothed in a seaweed skirt.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Casts [[casts spell::Rising Mists]], and occasionally [[casts spell::Geyser]].&lt;br /&gt;
&lt;br /&gt;
A river sprite begins to sing an aimless melody as she dances around the area!&amp;lt;br&amp;gt;&lt;br /&gt;
A river sprite grins triumphantly as it completes its song, revealing a set of wickedly sharp teeth.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* some {{cloot|i|ordinary slippers}}&lt;br /&gt;
&lt;br /&gt;
===Note===&lt;br /&gt;
&lt;br /&gt;
{{Cat|Sprites,Fae}}&lt;br /&gt;
&lt;br /&gt;
Teaches evasion even at 186 ranks (3/29/22)&lt;br /&gt;
&lt;br /&gt;
Highly recommend shield.  At 150 ranks arm worn targe block nearly all geysers, and the splashes that get by are minor.  197 evasion without shield nearly all geysers hit and quickly wreck vitality (33 stamina).  145 perception and never surprised by ambush though will occasionally lose sight in the mists. (9/04/22)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May 6th 2026: ~~Baerach, Circ 33 Paladin --Updated 5-17 Circ 39&lt;br /&gt;
&lt;br /&gt;
With Shield 156, Parry 136, Evasion 115, Defending 146, 21 RFX I was getting light and some good hits on me. Begin to get overwhelmed when facing three of them.&lt;br /&gt;
&lt;br /&gt;
Shield and armor moving at 189. Conviction moving at 193 (caps at 197). Weapons moving at 140&#039;s. Stilling getting a mind-state on every hit.&lt;br /&gt;
&lt;br /&gt;
Weapons in 120&#039;s killing them at a fair pace with 23 agility.&lt;br /&gt;
&lt;br /&gt;
Cannot Dissect at 89FA&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=River_sprite&amp;diff=690580</id>
		<title>River sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=River_sprite&amp;diff=690580"/>
		<updated>2026-05-17T13:09:44Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: Added information on skill gain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=River Sprite&lt;br /&gt;
|Image File=Riversprite26.png&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Leth Deriel&lt;br /&gt;
|MapList=*{{rmap|60b|Segoltha River (60b)}}&lt;br /&gt;
|simulevel=31&lt;br /&gt;
|naturallevel=31&lt;br /&gt;
|weaponlevel=31&lt;br /&gt;
|defenselevel=31&lt;br /&gt;
|level=31&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=140&lt;br /&gt;
|MaxCap=190&lt;br /&gt;
|BodyType2=humanoid&lt;br /&gt;
|BodySize=medium&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|lskill1=115&lt;br /&gt;
|lskill2=135&lt;br /&gt;
|lcap=150&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
A river sprite is a lithe, agile creature with pale green skin and flowing green hair. Her blue-green eyes flash with mischief as she dances about in a ceaseless blur of motion. Her alluring body is clothed in a seaweed skirt.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Casts [[casts spell::Rising Mists]], and occasionally [[casts spell::Geyser]].&lt;br /&gt;
&lt;br /&gt;
A river sprite begins to sing an aimless melody as she dances around the area!&amp;lt;br&amp;gt;&lt;br /&gt;
A river sprite grins triumphantly as it completes its song, revealing a set of wickedly sharp teeth.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* some {{cloot|i|ordinary slippers}}&lt;br /&gt;
&lt;br /&gt;
===Note===&lt;br /&gt;
&lt;br /&gt;
{{Cat|Sprites,Fae}}&lt;br /&gt;
&lt;br /&gt;
Teaches evasion even at 186 ranks (3/29/22)&lt;br /&gt;
&lt;br /&gt;
Highly recommend shield.  At 150 ranks arm worn targe block nearly all geysers, and the splashes that get by are minor.  197 evasion without shield nearly all geysers hit and quickly wreck vitality (33 stamina).  145 perception and never surprised by ambush though will occasionally lose sight in the mists. (9/04/22)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May 6th 2026: ~~Baerach, Circ 33 Paladin --Updated 5-17 Circ 39&lt;br /&gt;
&lt;br /&gt;
With Shield 156, Parry 136, Evasion 115, Defending 146, 21 RFX I was getting light and some good hits on me. Begin to get overwhelmed when facing three of them.&lt;br /&gt;
&lt;br /&gt;
Shield and armor moving at 189. Conviction moving at 193. Weapons moving at 140&#039;s. Stilling getting a mind-state on every hit.&lt;br /&gt;
&lt;br /&gt;
Weapons in 120&#039;s killing them at a fair pace with 23 agility.&lt;br /&gt;
&lt;br /&gt;
Cannot Dissect at 89FA&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=River_sprite&amp;diff=690424</id>
		<title>River sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=River_sprite&amp;diff=690424"/>
		<updated>2026-05-06T23:27:28Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=River Sprite&lt;br /&gt;
|Image File=Riversprite26.png&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Leth Deriel&lt;br /&gt;
|MapList=*{{rmap|60b|Segoltha River (60b)}}&lt;br /&gt;
|simulevel=31&lt;br /&gt;
|naturallevel=31&lt;br /&gt;
|weaponlevel=31&lt;br /&gt;
|defenselevel=31&lt;br /&gt;
|level=31&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=140&lt;br /&gt;
|MaxCap=190&lt;br /&gt;
|BodyType2=humanoid&lt;br /&gt;
|BodySize=medium&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|lskill1=115&lt;br /&gt;
|lskill2=135&lt;br /&gt;
|lcap=150&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
A river sprite is a lithe, agile creature with pale green skin and flowing green hair. Her blue-green eyes flash with mischief as she dances about in a ceaseless blur of motion. Her alluring body is clothed in a seaweed skirt.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Casts [[casts spell::Rising Mists]], and occasionally [[casts spell::Geyser]].&lt;br /&gt;
&lt;br /&gt;
A river sprite begins to sing an aimless melody as she dances around the area!&amp;lt;br&amp;gt;&lt;br /&gt;
A river sprite grins triumphantly as it completes its song, revealing a set of wickedly sharp teeth.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* some {{cloot|i|ordinary slippers}}&lt;br /&gt;
&lt;br /&gt;
===Note===&lt;br /&gt;
&lt;br /&gt;
{{Cat|Sprites,Fae}}&lt;br /&gt;
&lt;br /&gt;
Teaches evasion even at 186 ranks (3/29/22)&lt;br /&gt;
&lt;br /&gt;
Highly recommend shield.  At 150 ranks arm worn targe block nearly all geysers, and the splashes that get by are minor.  197 evasion without shield nearly all geysers hit and quickly wreck vitality (33 stamina).  145 perception and never surprised by ambush though will occasionally lose sight in the mists. (9/04/22)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May 6th 2026: ~~Baerach, Circ 33 Paladin&lt;br /&gt;
&lt;br /&gt;
With Shield 156, Parry 136, Evasion 115, Defending 146, 21 RFX I am getting light and some good hits on me. Begin to get overwhelmed when facing three of them.&lt;br /&gt;
&lt;br /&gt;
Shield Moving at 156. Conviction moving at 161. Weapons moving easily in the 120&#039;s.&lt;br /&gt;
&lt;br /&gt;
Weapons in 120&#039;s killing them at a fair pace with 23 agility.&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=River_sprite&amp;diff=690423</id>
		<title>River sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=River_sprite&amp;diff=690423"/>
		<updated>2026-05-06T23:26:51Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=River Sprite&lt;br /&gt;
|Image File=Riversprite26.jpg&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Leth Deriel&lt;br /&gt;
|MapList=*{{rmap|60b|Segoltha River (60b)}}&lt;br /&gt;
|simulevel=31&lt;br /&gt;
|naturallevel=31&lt;br /&gt;
|weaponlevel=31&lt;br /&gt;
|defenselevel=31&lt;br /&gt;
|level=31&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=140&lt;br /&gt;
|MaxCap=190&lt;br /&gt;
|BodyType2=humanoid&lt;br /&gt;
|BodySize=medium&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|lskill1=115&lt;br /&gt;
|lskill2=135&lt;br /&gt;
|lcap=150&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
A river sprite is a lithe, agile creature with pale green skin and flowing green hair. Her blue-green eyes flash with mischief as she dances about in a ceaseless blur of motion. Her alluring body is clothed in a seaweed skirt.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Casts [[casts spell::Rising Mists]], and occasionally [[casts spell::Geyser]].&lt;br /&gt;
&lt;br /&gt;
A river sprite begins to sing an aimless melody as she dances around the area!&amp;lt;br&amp;gt;&lt;br /&gt;
A river sprite grins triumphantly as it completes its song, revealing a set of wickedly sharp teeth.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* some {{cloot|i|ordinary slippers}}&lt;br /&gt;
&lt;br /&gt;
===Note===&lt;br /&gt;
&lt;br /&gt;
{{Cat|Sprites,Fae}}&lt;br /&gt;
&lt;br /&gt;
Teaches evasion even at 186 ranks (3/29/22)&lt;br /&gt;
&lt;br /&gt;
Highly recommend shield.  At 150 ranks arm worn targe block nearly all geysers, and the splashes that get by are minor.  197 evasion without shield nearly all geysers hit and quickly wreck vitality (33 stamina).  145 perception and never surprised by ambush though will occasionally lose sight in the mists. (9/04/22)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May 6th 2026: ~~Baerach, Circ 33 Paladin&lt;br /&gt;
&lt;br /&gt;
With Shield 156, Parry 136, Evasion 115, Defending 146, 21 RFX I am getting light and some good hits on me. Begin to get overwhelmed when facing three of them.&lt;br /&gt;
&lt;br /&gt;
Shield Moving at 156. Conviction moving at 161. Weapons moving easily in the 120&#039;s.&lt;br /&gt;
&lt;br /&gt;
Weapons in 120&#039;s killing them at a fair pace with 23 agility.&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Riversprite26.png&amp;diff=690422</id>
		<title>File:Riversprite26.png</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Riversprite26.png&amp;diff=690422"/>
		<updated>2026-05-06T23:26:02Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: Updated image of River Sprite&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Updated image of River Sprite&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=River_sprite&amp;diff=690421</id>
		<title>River sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=River_sprite&amp;diff=690421"/>
		<updated>2026-05-06T23:23:24Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: Added information on skill gain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=River Sprite&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Leth Deriel&lt;br /&gt;
|MapList=*{{rmap|60b|Segoltha River (60b)}}&lt;br /&gt;
|simulevel=31&lt;br /&gt;
|naturallevel=31&lt;br /&gt;
|weaponlevel=31&lt;br /&gt;
|defenselevel=31&lt;br /&gt;
|level=31&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=140&lt;br /&gt;
|MaxCap=190&lt;br /&gt;
|BodyType2=humanoid&lt;br /&gt;
|BodySize=medium&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|lskill1=115&lt;br /&gt;
|lskill2=135&lt;br /&gt;
|lcap=150&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
A river sprite is a lithe, agile creature with pale green skin and flowing green hair. Her blue-green eyes flash with mischief as she dances about in a ceaseless blur of motion. Her alluring body is clothed in a seaweed skirt.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Casts [[casts spell::Rising Mists]], and occasionally [[casts spell::Geyser]].&lt;br /&gt;
&lt;br /&gt;
A river sprite begins to sing an aimless melody as she dances around the area!&amp;lt;br&amp;gt;&lt;br /&gt;
A river sprite grins triumphantly as it completes its song, revealing a set of wickedly sharp teeth.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* some {{cloot|i|ordinary slippers}}&lt;br /&gt;
&lt;br /&gt;
===Note===&lt;br /&gt;
&lt;br /&gt;
{{Cat|Sprites,Fae}}&lt;br /&gt;
&lt;br /&gt;
Teaches evasion even at 186 ranks (3/29/22)&lt;br /&gt;
&lt;br /&gt;
Highly recommend shield.  At 150 ranks arm worn targe block nearly all geysers, and the splashes that get by are minor.  197 evasion without shield nearly all geysers hit and quickly wreck vitality (33 stamina).  145 perception and never surprised by ambush though will occasionally lose sight in the mists. (9/04/22)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
May 6th 2026: ~~Baerach, Circ 33 Paladin&lt;br /&gt;
&lt;br /&gt;
With Shield 156, Parry 136, Evasion 115, Defending 146, 21 RFX I am getting light and some good hits on me. Begin to get overwhelmed when facing three of them.&lt;br /&gt;
&lt;br /&gt;
Shield Moving at 156. Conviction moving at 161. Weapons moving easily in the 120&#039;s.&lt;br /&gt;
&lt;br /&gt;
Weapons in 120&#039;s killing them at a fair pace with 23 agility.&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Rock_troll_(1)&amp;diff=689892</id>
		<title>Rock troll (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Rock_troll_(1)&amp;diff=689892"/>
		<updated>2026-04-12T22:43:32Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: Image update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Rock Troll&lt;br /&gt;
|Image File=rocktroll2.jpg&lt;br /&gt;
|Province=Zoluren, Ilithi&lt;br /&gt;
|City=Kaerna, Shard&lt;br /&gt;
|MapList=*{{rmap|9a | Journalai Route (9a)}}&lt;br /&gt;
|MapList2=*{{rmap|68 | South of Shard (68)}}&lt;br /&gt;
|simulevel=12&lt;br /&gt;
|naturallevel=11&lt;br /&gt;
|weaponlevel=12&lt;br /&gt;
|defenselevel=12&lt;br /&gt;
|level=12&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=60&lt;br /&gt;
|MaxCap=73&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|BodyType2=humanoid&lt;br /&gt;
|BodySize=large&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Uses Weapons=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=grey troll skin&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=troll bones&lt;br /&gt;
|Bone Weight=8&lt;br /&gt;
|RequiredRanks=50&lt;br /&gt;
|MaxVal=143 Kronars&lt;br /&gt;
|MaxArrangedVal=166 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mskill1=&amp;lt;=55&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
{{disambig2|Rock Troll}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Description==&lt;br /&gt;
The [[troll]] towers menacingly over you, its small, beady black eyes glittering with a dim, cruel intelligence and set into a face that is pock-marked and surmounted by an incredibly long and wart-covered nose.  Its skin is a grey slate color, and the nails on its hideous hands are broken and yellowed.  Beneath them, you notice bits of flesh and dirt, and the stench of rotting flesh and decay is thick about the brutal creature.&lt;br /&gt;
==={{ilink|i|rock troll anatomy chart|Anatomy Chart}}===&lt;br /&gt;
Slate grey and hulking, the rock troll seems built to intimidate, its body covered in large muscles designed to crush its prey. Tiny eyes set in a large face are surrounded by wrinkled flesh, pockmarked and pitted. Smudges of dirt and decay coat its skin and broken, yellowed fingernails tip the fingers and toes. &lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Rock trolls are difficult to train with. They occupy a narrow range where they train poorly at too high of ranks and are too dangerous at too low of ranks. &amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Area Information===&lt;br /&gt;
The [[RanikMap9a|Journalai Route]] rock trolls are located west of [[Kaerna Village]]. {{com|climb}} the {{tt|barricade}} to enter or exit the hunting area.  To successfully climb the barricade you need to be at least [[circle]] 5 and be an [[Experience#RP_messaging|able novice]] (have 25 ranks) in [[Athletics skill|athletics]].  The trolls tend to swarm past the rockslide. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Caps===&lt;br /&gt;
*[[Evasion skill|Evasion]]: mindlock (34/34) at 72.  Soft cap (1/34) at 74 (January 2015). &amp;lt;br/&amp;gt;&lt;br /&gt;
*[[Targeted Magic skill|Targeted Magic]]: soft capped at about 72.  Hard caps at 90 (June 2015). &amp;lt;br/&amp;gt;&lt;br /&gt;
*[[Tactics skill|Tactics]]: hard cap at 90 (Confirmed still current June 2018). &amp;lt;br/&amp;gt;&lt;br /&gt;
*[[Skinning skill|Skinning]]: continues to teach at 101 with a full arrange (9/18/2018). &amp;lt;br/&amp;gt;&lt;br /&gt;
*[[Locksmithing skill|Locksmithing]]:  Boxes require 40 ranks of Lockpicking &amp;amp; Disarm. Ranger with 54/48 Disarm/Lockpicking, 117 Perception, 18 Agility can open boxes without much trouble.  Boxes continue to teach well at 120 ranks Locksmithing &amp;amp; 130 ranks Perception. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Rock trolls can cast [[casts spell::Tremor]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
It tends to be quite harmless. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Defenses===&lt;br /&gt;
*{{com|appraise}} {{tt|CAREFUL}} info: NONE. &amp;lt;br/&amp;gt;&lt;br /&gt;
Rock trolls are immune to stuns, both physical and magical (such as [[spell::Thunderclap]]) .&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*&#039;&#039;It is wearing a {{cloot|a|studded leather breastplate}}/a {{cloot|a|leather cuirbouilli coat}}.&lt;br /&gt;
*&#039;&#039;It is carrying a {{cloot|w|sharp pine sapling}}.&lt;br /&gt;
&lt;br /&gt;
===Body Parts===&lt;br /&gt;
*{{com|arrange}} {{tt|INFO}}: &#039;&#039;The troll can be arranged to produce a {{ilink|i|grey troll skin|skin}} or {{ilink|i|troll bones|bone}}.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
*Spawn1:    &#039;&#039;You hear a growl behind you and spin to see a rock troll climbing out from behind a rock!&lt;br /&gt;
*Spawn2:    &#039;&#039;You hear a growl behind you as a rock troll tromps into view!&lt;br /&gt;
*Entrance:  &#039;&#039;A rock troll tromps in.&lt;br /&gt;
*Exit:      &#039;&#039;A rock troll tromps &amp;lt;direction&amp;gt;.&lt;br /&gt;
*Death1:    &#039;&#039;A rock troll collapses with a heavy thud.&lt;br /&gt;
*Death2:    &#039;&#039;A rock troll bellows and then lies still.&lt;br /&gt;
*Decay:     &#039;&#039;The rock troll dissolves into a pile of chalk.&lt;br /&gt;
==[[Recall]] Knowledge==&lt;br /&gt;
&#039;&#039;You recall everything noteworthy about a rock troll... which is apparently nothing.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;They are known to cast [[Tremor]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;They are known to carry loot in locked boxes.&amp;lt;br /&amp;gt;&lt;br /&gt;
==See Also==&lt;br /&gt;
There are 2 different difficulties of [[Rock Troll]].&lt;br /&gt;
*[[Rock Troll (2)]]&lt;br /&gt;
&lt;br /&gt;
{{Cat|Troll}}&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Rocktroll2.jpg&amp;diff=689891</id>
		<title>File:Rocktroll2.jpg</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Rocktroll2.jpg&amp;diff=689891"/>
		<updated>2026-04-12T22:42:50Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: {{Simu Image}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Simu Image}}&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Beisswurm&amp;diff=689879</id>
		<title>Beisswurm</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Beisswurm&amp;diff=689879"/>
		<updated>2026-04-12T15:46:47Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: /* Combat 3.1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Image File=beisswurm26.jpg&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|10| Abandoned Mine (10)}}&lt;br /&gt;
|simulevel=9&lt;br /&gt;
|naturallevel=9&lt;br /&gt;
|weaponlevel=0&lt;br /&gt;
|defenselevel=9&lt;br /&gt;
|level=9&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=65&lt;br /&gt;
|BodyType=insect&lt;br /&gt;
|BodyType2=monstrous&lt;br /&gt;
|BodySize=small&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a razorsharp claw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=45&lt;br /&gt;
|MaxVal=&amp;gt;170 Kronars&lt;br /&gt;
|MaxArrangedVal=190 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mskill1=&amp;lt;36&lt;br /&gt;
|mskill2=69&lt;br /&gt;
|mcap=73&lt;br /&gt;
|Boxes=no&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The beisswurm does not seem to have the fully developed body of the lesser known [[biter|adult]].  Long, thin and with razor sharp teeth, it slithers contentedly along the ground until it discovers its next meal.  Only later in life does it grow legs and develop the ability to deliver icy breath.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Special defense===&lt;br /&gt;
*Beisswurm are immune to stuns.&lt;br /&gt;
&lt;br /&gt;
Squishy. Swarm. Only found in 1 place and spawns homogeneously.  Bridge south of area leads to extremely deadly Warklins.  Be careful not to wander there. Spawn 3 per hunter in area.&amp;lt;br/&amp;gt;&lt;br /&gt;
Skill Range: can handle 2 with average 40 in shield/evasion.&lt;br /&gt;
&lt;br /&gt;
== Combat 3.0 ==&lt;br /&gt;
Armor (tert) currently hard capped at 70&amp;lt;br/&amp;gt;&lt;br /&gt;
Twohanded Edged: 60 21.38% thoughtful (4/34) (weapon secondary) after an hour of hunting.&lt;br /&gt;
Weapons over 80 do not move off of clear; fairly certain they cap at 78 as well.&amp;lt;br/&amp;gt;&lt;br /&gt;
With 18 agility was able to start two-handed blunt from 0 and hit them.&lt;br /&gt;
&lt;br /&gt;
Hardcaps defenses at 68, soft cap around 58-60. &lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
On my Survival/Armor secondary, these guys are training Evasion and Light Armor VERY slowly at 59 ranks. A variety of weapons in 30-40 range are hitting, but only light and heavy thrown are doing enough damage to eventually kill at Strength 20. Definitely still great for Skinning at 50 ranks. Trains Parry and Shield well at 54 ranks. I barely get hit, and never for serious damage wearing mostly leather and rotating out legs in the other armor types.&lt;br /&gt;
&lt;br /&gt;
-------------&lt;br /&gt;
&lt;br /&gt;
Survival primary, Evasion/Stealth will not move off learning at 63 ranks.   Skinning still moving nicely at 72 using arrange.&lt;br /&gt;
&lt;br /&gt;
-Lore primary, Light Armor fell off sharply at 60 ranks.&lt;br /&gt;
&lt;br /&gt;
== Combat 3.1 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Couldn&#039;t handle them with defenses in the high 40s and facing 4 at a time. Stunlocked pretty quickly.&lt;br /&gt;
&lt;br /&gt;
TM (primary) stopped moving at 63.&lt;br /&gt;
Parry (secondary) won&#039;t move beyond dabbling at 61.&lt;br /&gt;
&lt;br /&gt;
----------&lt;br /&gt;
April 2026 - As Armor Primary over an hour&lt;br /&gt;
*Weapons 60 very slow (1 in 6 gain mind-state, 61 is 1 in 10)&lt;br /&gt;
*Weapons slow at 55/56 (about 1 in 3 hits gain mind-state)&lt;br /&gt;
*Armors dabbling at 54+ &lt;br /&gt;
*Defending slowed down around 58&lt;br /&gt;
*Targeted magic and debilitation good at 59&lt;br /&gt;
*Tactics still mind-locked at 71&lt;br /&gt;
*Evasion mind-locked at 53&lt;br /&gt;
*Parry still mind-locks at 58&lt;br /&gt;
*Conviction not training at 76&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Beisswurm&amp;diff=689872</id>
		<title>Beisswurm</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Beisswurm&amp;diff=689872"/>
		<updated>2026-04-12T15:33:52Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: /* Combat 3.1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Image File=beisswurm26.jpg&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|10| Abandoned Mine (10)}}&lt;br /&gt;
|simulevel=9&lt;br /&gt;
|naturallevel=9&lt;br /&gt;
|weaponlevel=0&lt;br /&gt;
|defenselevel=9&lt;br /&gt;
|level=9&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=65&lt;br /&gt;
|BodyType=insect&lt;br /&gt;
|BodyType2=monstrous&lt;br /&gt;
|BodySize=small&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a razorsharp claw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=45&lt;br /&gt;
|MaxVal=&amp;gt;170 Kronars&lt;br /&gt;
|MaxArrangedVal=190 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mskill1=&amp;lt;36&lt;br /&gt;
|mskill2=69&lt;br /&gt;
|mcap=73&lt;br /&gt;
|Boxes=no&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The beisswurm does not seem to have the fully developed body of the lesser known [[biter|adult]].  Long, thin and with razor sharp teeth, it slithers contentedly along the ground until it discovers its next meal.  Only later in life does it grow legs and develop the ability to deliver icy breath.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Special defense===&lt;br /&gt;
*Beisswurm are immune to stuns.&lt;br /&gt;
&lt;br /&gt;
Squishy. Swarm. Only found in 1 place and spawns homogeneously.  Bridge south of area leads to extremely deadly Warklins.  Be careful not to wander there. Spawn 3 per hunter in area.&amp;lt;br/&amp;gt;&lt;br /&gt;
Skill Range: can handle 2 with average 40 in shield/evasion.&lt;br /&gt;
&lt;br /&gt;
== Combat 3.0 ==&lt;br /&gt;
Armor (tert) currently hard capped at 70&amp;lt;br/&amp;gt;&lt;br /&gt;
Twohanded Edged: 60 21.38% thoughtful (4/34) (weapon secondary) after an hour of hunting.&lt;br /&gt;
Weapons over 80 do not move off of clear; fairly certain they cap at 78 as well.&amp;lt;br/&amp;gt;&lt;br /&gt;
With 18 agility was able to start two-handed blunt from 0 and hit them.&lt;br /&gt;
&lt;br /&gt;
Hardcaps defenses at 68, soft cap around 58-60. &lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
On my Survival/Armor secondary, these guys are training Evasion and Light Armor VERY slowly at 59 ranks. A variety of weapons in 30-40 range are hitting, but only light and heavy thrown are doing enough damage to eventually kill at Strength 20. Definitely still great for Skinning at 50 ranks. Trains Parry and Shield well at 54 ranks. I barely get hit, and never for serious damage wearing mostly leather and rotating out legs in the other armor types.&lt;br /&gt;
&lt;br /&gt;
-------------&lt;br /&gt;
&lt;br /&gt;
Survival primary, Evasion/Stealth will not move off learning at 63 ranks.   Skinning still moving nicely at 72 using arrange.&lt;br /&gt;
&lt;br /&gt;
-Lore primary, Light Armor fell off sharply at 60 ranks.&lt;br /&gt;
&lt;br /&gt;
== Combat 3.1 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Couldn&#039;t handle them with defenses in the high 40s and facing 4 at a time. Stunlocked pretty quickly.&lt;br /&gt;
&lt;br /&gt;
TM (primary) stopped moving at 63.&lt;br /&gt;
Parry (secondary) won&#039;t move beyond dabbling at 61.&lt;br /&gt;
&lt;br /&gt;
----------&lt;br /&gt;
April 2026 - As Armor Primary over an hour&lt;br /&gt;
*Weapons over 60 very slow (1 in 6 gain mind-state)&lt;br /&gt;
*Weapons slow at 55/56 (about 1 in 3 hits gain mind-state)&lt;br /&gt;
*Armors dabbling at 54+ &lt;br /&gt;
*Defending slowed down around 58&lt;br /&gt;
*Targeted magic and debilitation good at 59&lt;br /&gt;
*Tactics still mind-locked at 71&lt;br /&gt;
*Evasion mind-locked at 53&lt;br /&gt;
*Parry still mind-locks at 58&lt;br /&gt;
*Conviction not training at 76&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Beisswurm&amp;diff=689861</id>
		<title>Beisswurm</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Beisswurm&amp;diff=689861"/>
		<updated>2026-04-12T12:18:55Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: /* Combat 3.1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Image File=beisswurm26.jpg&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|10| Abandoned Mine (10)}}&lt;br /&gt;
|simulevel=9&lt;br /&gt;
|naturallevel=9&lt;br /&gt;
|weaponlevel=0&lt;br /&gt;
|defenselevel=9&lt;br /&gt;
|level=9&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=65&lt;br /&gt;
|BodyType=insect&lt;br /&gt;
|BodyType2=monstrous&lt;br /&gt;
|BodySize=small&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a razorsharp claw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=45&lt;br /&gt;
|MaxVal=&amp;gt;170 Kronars&lt;br /&gt;
|MaxArrangedVal=190 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mskill1=&amp;lt;36&lt;br /&gt;
|mskill2=69&lt;br /&gt;
|mcap=73&lt;br /&gt;
|Boxes=no&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The beisswurm does not seem to have the fully developed body of the lesser known [[biter|adult]].  Long, thin and with razor sharp teeth, it slithers contentedly along the ground until it discovers its next meal.  Only later in life does it grow legs and develop the ability to deliver icy breath.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Special defense===&lt;br /&gt;
*Beisswurm are immune to stuns.&lt;br /&gt;
&lt;br /&gt;
Squishy. Swarm. Only found in 1 place and spawns homogeneously.  Bridge south of area leads to extremely deadly Warklins.  Be careful not to wander there. Spawn 3 per hunter in area.&amp;lt;br/&amp;gt;&lt;br /&gt;
Skill Range: can handle 2 with average 40 in shield/evasion.&lt;br /&gt;
&lt;br /&gt;
== Combat 3.0 ==&lt;br /&gt;
Armor (tert) currently hard capped at 70&amp;lt;br/&amp;gt;&lt;br /&gt;
Twohanded Edged: 60 21.38% thoughtful (4/34) (weapon secondary) after an hour of hunting.&lt;br /&gt;
Weapons over 80 do not move off of clear; fairly certain they cap at 78 as well.&amp;lt;br/&amp;gt;&lt;br /&gt;
With 18 agility was able to start two-handed blunt from 0 and hit them.&lt;br /&gt;
&lt;br /&gt;
Hardcaps defenses at 68, soft cap around 58-60. &lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
On my Survival/Armor secondary, these guys are training Evasion and Light Armor VERY slowly at 59 ranks. A variety of weapons in 30-40 range are hitting, but only light and heavy thrown are doing enough damage to eventually kill at Strength 20. Definitely still great for Skinning at 50 ranks. Trains Parry and Shield well at 54 ranks. I barely get hit, and never for serious damage wearing mostly leather and rotating out legs in the other armor types.&lt;br /&gt;
&lt;br /&gt;
-------------&lt;br /&gt;
&lt;br /&gt;
Survival primary, Evasion/Stealth will not move off learning at 63 ranks.   Skinning still moving nicely at 72 using arrange.&lt;br /&gt;
&lt;br /&gt;
-Lore primary, Light Armor fell off sharply at 60 ranks.&lt;br /&gt;
&lt;br /&gt;
== Combat 3.1 ==&lt;br /&gt;
Couldn&#039;t handle them with defenses in the high 40s and facing 4 at a time. Stunlocked pretty quickly.&lt;br /&gt;
&lt;br /&gt;
TM (primary) stopped moving at 63.&lt;br /&gt;
Parry (secondary) won&#039;t move beyond dabbling at 61.&lt;br /&gt;
&lt;br /&gt;
----------&lt;br /&gt;
April 2026 - As Armor Primary over an hour&lt;br /&gt;
*Weapons over 60 very slow (1 in 6 gain mind-state)&lt;br /&gt;
*Weapons slow at 55/56 (about 1 in 3 hits gain mind-state)&lt;br /&gt;
*Armors ok at 50-60&lt;br /&gt;
*Targeted magic and debilitation good at 58&lt;br /&gt;
*Tactics still mind-locked at 71&lt;br /&gt;
*Evasion mind-locked at 53&lt;br /&gt;
*Parry still mind-locks at 58&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Beisswurm&amp;diff=689860</id>
		<title>Beisswurm</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Beisswurm&amp;diff=689860"/>
		<updated>2026-04-12T12:05:08Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Image File=beisswurm26.jpg&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|10| Abandoned Mine (10)}}&lt;br /&gt;
|simulevel=9&lt;br /&gt;
|naturallevel=9&lt;br /&gt;
|weaponlevel=0&lt;br /&gt;
|defenselevel=9&lt;br /&gt;
|level=9&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=65&lt;br /&gt;
|BodyType=insect&lt;br /&gt;
|BodyType2=monstrous&lt;br /&gt;
|BodySize=small&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a razorsharp claw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=45&lt;br /&gt;
|MaxVal=&amp;gt;170 Kronars&lt;br /&gt;
|MaxArrangedVal=190 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mskill1=&amp;lt;36&lt;br /&gt;
|mskill2=69&lt;br /&gt;
|mcap=73&lt;br /&gt;
|Boxes=no&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The beisswurm does not seem to have the fully developed body of the lesser known [[biter|adult]].  Long, thin and with razor sharp teeth, it slithers contentedly along the ground until it discovers its next meal.  Only later in life does it grow legs and develop the ability to deliver icy breath.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Special defense===&lt;br /&gt;
*Beisswurm are immune to stuns.&lt;br /&gt;
&lt;br /&gt;
Squishy. Swarm. Only found in 1 place and spawns homogeneously.  Bridge south of area leads to extremely deadly Warklins.  Be careful not to wander there. Spawn 3 per hunter in area.&amp;lt;br/&amp;gt;&lt;br /&gt;
Skill Range: can handle 2 with average 40 in shield/evasion.&lt;br /&gt;
&lt;br /&gt;
== Combat 3.0 ==&lt;br /&gt;
Armor (tert) currently hard capped at 70&amp;lt;br/&amp;gt;&lt;br /&gt;
Twohanded Edged: 60 21.38% thoughtful (4/34) (weapon secondary) after an hour of hunting.&lt;br /&gt;
Weapons over 80 do not move off of clear; fairly certain they cap at 78 as well.&amp;lt;br/&amp;gt;&lt;br /&gt;
With 18 agility was able to start two-handed blunt from 0 and hit them.&lt;br /&gt;
&lt;br /&gt;
Hardcaps defenses at 68, soft cap around 58-60. &lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
On my Survival/Armor secondary, these guys are training Evasion and Light Armor VERY slowly at 59 ranks. A variety of weapons in 30-40 range are hitting, but only light and heavy thrown are doing enough damage to eventually kill at Strength 20. Definitely still great for Skinning at 50 ranks. Trains Parry and Shield well at 54 ranks. I barely get hit, and never for serious damage wearing mostly leather and rotating out legs in the other armor types.&lt;br /&gt;
&lt;br /&gt;
-------------&lt;br /&gt;
&lt;br /&gt;
Survival primary, Evasion/Stealth will not move off learning at 63 ranks.   Skinning still moving nicely at 72 using arrange.&lt;br /&gt;
&lt;br /&gt;
-Lore primary, Light Armor fell off sharply at 60 ranks.&lt;br /&gt;
&lt;br /&gt;
== Combat 3.1 ==&lt;br /&gt;
Couldn&#039;t handle them with defenses in the high 40s and facing 4 at a time. Stunlocked pretty quickly.&lt;br /&gt;
&lt;br /&gt;
TM (primary) stopped moving at 63.&lt;br /&gt;
Parry (secondary) won&#039;t move beyond dabbling at 61.&lt;br /&gt;
&lt;br /&gt;
----------&lt;br /&gt;
April 2026 - As Armor Primary over an hour&lt;br /&gt;
*Weapons over 60 do not move.&lt;br /&gt;
*Weapons slow at 55/56 (about 1 in 3 hits gain mind-state)&lt;br /&gt;
*Armors ok at 50-60&lt;br /&gt;
*Targeted magic and debilitation good at 58&lt;br /&gt;
*Tactics still mind-locked at 71&lt;br /&gt;
*Evasion mind-locked at 53&lt;br /&gt;
*Parry still mind-locks at 58&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Beisswurm&amp;diff=689859</id>
		<title>Beisswurm</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Beisswurm&amp;diff=689859"/>
		<updated>2026-04-12T11:58:53Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Image File=beisswurm26.jpg&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|10| Abandoned Mine (10)}}&lt;br /&gt;
|simulevel=9&lt;br /&gt;
|naturallevel=9&lt;br /&gt;
|weaponlevel=0&lt;br /&gt;
|defenselevel=9&lt;br /&gt;
|level=9&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=65&lt;br /&gt;
|BodyType=insect&lt;br /&gt;
|BodyType2=monstrous&lt;br /&gt;
|BodySize=small&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a razorsharp claw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=45&lt;br /&gt;
|MaxVal=&amp;gt;170 Kronars&lt;br /&gt;
|MaxArrangedVal=190 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mskill1=&amp;lt;36&lt;br /&gt;
|mskill2=69&lt;br /&gt;
|mcap=73&lt;br /&gt;
|Boxes=no&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The beisswurm does not seem to have the fully developed body of the lesser known [[biter|adult]].  Long, thin and with razor sharp teeth, it slithers contentedly along the ground until it discovers its next meal.  Only later in life does it grow legs and develop the ability to deliver icy breath.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Special defense===&lt;br /&gt;
*Beisswurm are immune to stuns.&lt;br /&gt;
&lt;br /&gt;
Squishy. Swarm. Only found in 1 place and spawns homogeneously.  Bridge south of area leads to extremely deadly Warklins.  Be careful not to wander there. Spawn 3 per hunter in area.&amp;lt;br/&amp;gt;&lt;br /&gt;
Skill Range: can handle 2 with average 40 in shield/evasion.&lt;br /&gt;
&lt;br /&gt;
== Combat 3.0 ==&lt;br /&gt;
Armor (tert) currently hard capped at 70&amp;lt;br/&amp;gt;&lt;br /&gt;
Twohanded Edged: 60 21.38% thoughtful (4/34) (weapon secondary) after an hour of hunting.&lt;br /&gt;
Weapons over 80 do not move off of clear; fairly certain they cap at 78 as well.&amp;lt;br/&amp;gt;&lt;br /&gt;
With 18 agility was able to start two-handed blunt from 0 and hit them.&lt;br /&gt;
&lt;br /&gt;
Hardcaps defenses at 68, soft cap around 58-60. &lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
On my Survival/Armor secondary, these guys are training Evasion and Light Armor VERY slowly at 59 ranks. A variety of weapons in 30-40 range are hitting, but only light and heavy thrown are doing enough damage to eventually kill at Strength 20. Definitely still great for Skinning at 50 ranks. Trains Parry and Shield well at 54 ranks. I barely get hit, and never for serious damage wearing mostly leather and rotating out legs in the other armor types.&lt;br /&gt;
&lt;br /&gt;
-------------&lt;br /&gt;
&lt;br /&gt;
Survival primary, Evasion/Stealth will not move off learning at 63 ranks.   Skinning still moving nicely at 72 using arrange.&lt;br /&gt;
&lt;br /&gt;
-Lore primary, Light Armor fell off sharply at 60 ranks.&lt;br /&gt;
&lt;br /&gt;
== Combat 3.1 ==&lt;br /&gt;
Couldn&#039;t handle them with defenses in the high 40s and facing 4 at a time. Stunlocked pretty quickly.&lt;br /&gt;
&lt;br /&gt;
TM (primary) stopped moving at 63.&lt;br /&gt;
Parry (secondary) won&#039;t move beyond dabbling at 61.&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Beisswurm26.jpg&amp;diff=689858</id>
		<title>File:Beisswurm26.jpg</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Beisswurm26.jpg&amp;diff=689858"/>
		<updated>2026-04-12T11:58:17Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: {{Simu Image}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
{{Simu Image}}&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Faenrae_reaver&amp;diff=689857</id>
		<title>Faenrae reaver</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Faenrae_reaver&amp;diff=689857"/>
		<updated>2026-04-12T08:59:20Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: /* Skill Movement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Faenrae reaver&lt;br /&gt;
|Image File=reaver2.jpg&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|12 | Silverwater Lake (12)}}&lt;br /&gt;
|simulevel=7&lt;br /&gt;
|naturallevel=7&lt;br /&gt;
|weaponlevel=8&lt;br /&gt;
|defenselevel=7&lt;br /&gt;
|level=8&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=35&lt;br /&gt;
|MaxCap=52&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=faenrae reaver pelt&lt;br /&gt;
|Skin Weight=5&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some reaver bones&lt;br /&gt;
|Bone Weight=6&lt;br /&gt;
|RequiredRanks=38&lt;br /&gt;
|MaxVal=82 Kronars&lt;br /&gt;
|MaxArrangedVal=193 Kronars&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
About five foot in height, the [[race is::faenrae]] reaver is a vicious creature with glowing green eyes and withered gray flesh.  Its lips are curled back from its teeth to reveal sharp fangs, and its hands end in wickedly jagged claws.  Clad in earthly armor, the faenrae reaver floats a few inches off the ground, but moves as if it touched the earth.  A mane of flowing black hair flies behind it like a banner, ragged and tangled by the wind.  Bowlegged and humanoid, the faenrae reaver stares at you with pure madness in its eyes and a crazed, drunken sneer on its lips.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Appear to be immune to (magical?) stuns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment/Loot==&lt;br /&gt;
*It is wearing some {{cloot|a|reinforced greaves}}, some {{cloot|a|reinforced vambraces}}, a {{cloot|a|studded leather breastplate}}.&lt;br /&gt;
*It is carrying an {{cloot|s|oval shield}}, a {{cloot|w|battle axe}}.&lt;br /&gt;
*Can not be looted for equipment, disappears on death. &lt;br /&gt;
*Recommended 35+ ranks of [[Locksmithing]] for boxes.&lt;br /&gt;
*Boxes are a rare drop.&lt;br /&gt;
*Fight with [[Wind hound|wind hounds]] (who drop no loot).&lt;br /&gt;
&lt;br /&gt;
== Skill Movement ==&lt;br /&gt;
*Armor Primary: Armors dabbling after 49.&lt;br /&gt;
*Defending Dabbling at 56&lt;br /&gt;
*Weapon Secondary: Weapons slow at at 51. Dabbling at 56&lt;br /&gt;
*Parry dabbling at 51.&lt;br /&gt;
*Magic Tert: Targeted and Debilitation ok at 53 and 49.&lt;br /&gt;
*Evasion moving at 49&lt;br /&gt;
*Tactics ok at 65&lt;br /&gt;
*Arrange x5 at 52&lt;br /&gt;
*No Conviction at 74&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Faenrae Stalker]]&lt;br /&gt;
*[[Faenrae Chanter]]&lt;br /&gt;
*[[Faenrae Executioner]]&lt;br /&gt;
*[[Faenrae Assassin]]&amp;lt;br&amp;gt;&lt;br /&gt;
{{cat|Faenrae,Fae}}&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Faenrae_reaver&amp;diff=689856</id>
		<title>Faenrae reaver</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Faenrae_reaver&amp;diff=689856"/>
		<updated>2026-04-12T08:57:14Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: /* Equipment/Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Faenrae reaver&lt;br /&gt;
|Image File=reaver2.jpg&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|12 | Silverwater Lake (12)}}&lt;br /&gt;
|simulevel=7&lt;br /&gt;
|naturallevel=7&lt;br /&gt;
|weaponlevel=8&lt;br /&gt;
|defenselevel=7&lt;br /&gt;
|level=8&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=35&lt;br /&gt;
|MaxCap=52&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=faenrae reaver pelt&lt;br /&gt;
|Skin Weight=5&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some reaver bones&lt;br /&gt;
|Bone Weight=6&lt;br /&gt;
|RequiredRanks=38&lt;br /&gt;
|MaxVal=82 Kronars&lt;br /&gt;
|MaxArrangedVal=193 Kronars&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
About five foot in height, the [[race is::faenrae]] reaver is a vicious creature with glowing green eyes and withered gray flesh.  Its lips are curled back from its teeth to reveal sharp fangs, and its hands end in wickedly jagged claws.  Clad in earthly armor, the faenrae reaver floats a few inches off the ground, but moves as if it touched the earth.  A mane of flowing black hair flies behind it like a banner, ragged and tangled by the wind.  Bowlegged and humanoid, the faenrae reaver stares at you with pure madness in its eyes and a crazed, drunken sneer on its lips.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Appear to be immune to (magical?) stuns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment/Loot==&lt;br /&gt;
*It is wearing some {{cloot|a|reinforced greaves}}, some {{cloot|a|reinforced vambraces}}, a {{cloot|a|studded leather breastplate}}.&lt;br /&gt;
*It is carrying an {{cloot|s|oval shield}}, a {{cloot|w|battle axe}}.&lt;br /&gt;
*Can not be looted for equipment, disappears on death. &lt;br /&gt;
*Recommended 35+ ranks of [[Locksmithing]] for boxes.&lt;br /&gt;
*Boxes are a rare drop.&lt;br /&gt;
*Fight with [[Wind hound|wind hounds]] (who drop no loot).&lt;br /&gt;
&lt;br /&gt;
== Skill Movement ==&lt;br /&gt;
*Armor Primary: Armors dabbling after 49.&lt;br /&gt;
*Defending Dabbling at 56&lt;br /&gt;
*Weapon Secondary: Weapons dabbling at 51.&lt;br /&gt;
*Parry dabbling at 51.&lt;br /&gt;
*Magic Tert: Targeted and Debilitation ok at 53 and 49.&lt;br /&gt;
*Evasion moving at 49&lt;br /&gt;
*Tactics ok at 65&lt;br /&gt;
*Arrange x5 at 52&lt;br /&gt;
*No Conviction at 74&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Faenrae Stalker]]&lt;br /&gt;
*[[Faenrae Chanter]]&lt;br /&gt;
*[[Faenrae Executioner]]&lt;br /&gt;
*[[Faenrae Assassin]]&amp;lt;br&amp;gt;&lt;br /&gt;
{{cat|Faenrae,Fae}}&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Faenrae_reaver&amp;diff=689855</id>
		<title>Faenrae reaver</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Faenrae_reaver&amp;diff=689855"/>
		<updated>2026-04-12T08:47:49Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Faenrae reaver&lt;br /&gt;
|Image File=reaver2.jpg&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|12 | Silverwater Lake (12)}}&lt;br /&gt;
|simulevel=7&lt;br /&gt;
|naturallevel=7&lt;br /&gt;
|weaponlevel=8&lt;br /&gt;
|defenselevel=7&lt;br /&gt;
|level=8&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=35&lt;br /&gt;
|MaxCap=52&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=faenrae reaver pelt&lt;br /&gt;
|Skin Weight=5&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some reaver bones&lt;br /&gt;
|Bone Weight=6&lt;br /&gt;
|RequiredRanks=38&lt;br /&gt;
|MaxVal=82 Kronars&lt;br /&gt;
|MaxArrangedVal=193 Kronars&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
About five foot in height, the [[race is::faenrae]] reaver is a vicious creature with glowing green eyes and withered gray flesh.  Its lips are curled back from its teeth to reveal sharp fangs, and its hands end in wickedly jagged claws.  Clad in earthly armor, the faenrae reaver floats a few inches off the ground, but moves as if it touched the earth.  A mane of flowing black hair flies behind it like a banner, ragged and tangled by the wind.  Bowlegged and humanoid, the faenrae reaver stares at you with pure madness in its eyes and a crazed, drunken sneer on its lips.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Appear to be immune to (magical?) stuns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment/Loot==&lt;br /&gt;
*It is wearing some {{cloot|a|reinforced greaves}}, some {{cloot|a|reinforced vambraces}}, a {{cloot|a|studded leather breastplate}}.&lt;br /&gt;
*It is carrying an {{cloot|s|oval shield}}, a {{cloot|w|battle axe}}.&lt;br /&gt;
*Can not be looted for equipment, disappears on death. &lt;br /&gt;
*Recommended 35+ ranks of [[Locksmithing]] for boxes.&lt;br /&gt;
*Boxes are a rare drop.&lt;br /&gt;
*Fight with [[Wind hound|wind hounds]] (who drop no loot, but have higher skill caps).&lt;br /&gt;
&lt;br /&gt;
== Skill Movement ==&lt;br /&gt;
*Armor Primary: Armors dabbling after 49.&lt;br /&gt;
*Defending Dabbling at 56&lt;br /&gt;
*Weapon Secondary: Weapons dabbling at 51.&lt;br /&gt;
*Parry dabbling at 51.&lt;br /&gt;
*Magic Tert: Targeted and Debilitation ok at 53 and 49.&lt;br /&gt;
*Evasion moving at 49&lt;br /&gt;
*Tactics ok at 65&lt;br /&gt;
*Arrange x5 at 52&lt;br /&gt;
*No Conviction at 74&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Faenrae Stalker]]&lt;br /&gt;
*[[Faenrae Chanter]]&lt;br /&gt;
*[[Faenrae Executioner]]&lt;br /&gt;
*[[Faenrae Assassin]]&amp;lt;br&amp;gt;&lt;br /&gt;
{{cat|Faenrae,Fae}}&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Faenrae_reaver&amp;diff=689854</id>
		<title>Faenrae reaver</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Faenrae_reaver&amp;diff=689854"/>
		<updated>2026-04-12T08:38:18Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: /* Skill Movement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Faenrae reaver&lt;br /&gt;
|Image File=reaver.jpg&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|12 | Silverwater Lake (12)}}&lt;br /&gt;
|simulevel=7&lt;br /&gt;
|naturallevel=7&lt;br /&gt;
|weaponlevel=8&lt;br /&gt;
|defenselevel=7&lt;br /&gt;
|level=8&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=35&lt;br /&gt;
|MaxCap=52&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=faenrae reaver pelt&lt;br /&gt;
|Skin Weight=5&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some reaver bones&lt;br /&gt;
|Bone Weight=6&lt;br /&gt;
|RequiredRanks=38&lt;br /&gt;
|MaxVal=82 Kronars&lt;br /&gt;
|MaxArrangedVal=193 Kronars&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
About five foot in height, the [[race is::faenrae]] reaver is a vicious creature with glowing green eyes and withered gray flesh.  Its lips are curled back from its teeth to reveal sharp fangs, and its hands end in wickedly jagged claws.  Clad in earthly armor, the faenrae reaver floats a few inches off the ground, but moves as if it touched the earth.  A mane of flowing black hair flies behind it like a banner, ragged and tangled by the wind.  Bowlegged and humanoid, the faenrae reaver stares at you with pure madness in its eyes and a crazed, drunken sneer on its lips.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Appear to be immune to (magical?) stuns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment/Loot==&lt;br /&gt;
*It is wearing some {{cloot|a|reinforced greaves}}, some {{cloot|a|reinforced vambraces}}, a {{cloot|a|studded leather breastplate}}.&lt;br /&gt;
*It is carrying an {{cloot|s|oval shield}}, a {{cloot|w|battle axe}}.&lt;br /&gt;
*Can not be looted for equipment, disappears on death. &lt;br /&gt;
*Recommended 35+ ranks of [[Locksmithing]] for boxes.&lt;br /&gt;
*Boxes are a rare drop.&lt;br /&gt;
*Fight with [[Wind hound|wind hounds]] (who drop no loot, but have higher skill caps).&lt;br /&gt;
&lt;br /&gt;
== Skill Movement ==&lt;br /&gt;
*Armor Primary: Armors dabbling after 49.&lt;br /&gt;
*Defending Dabbling at 56&lt;br /&gt;
*Weapon Secondary: Weapons dabbling at 51.&lt;br /&gt;
*Parry dabbling at 51.&lt;br /&gt;
*Magic Tert: Targeted and Debilitation ok at 53 and 49.&lt;br /&gt;
*Evasion moving at 49&lt;br /&gt;
*Tactics ok at 65&lt;br /&gt;
*Arrange x5 at 52&lt;br /&gt;
*No Conviction at 74&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Faenrae Stalker]]&lt;br /&gt;
*[[Faenrae Chanter]]&lt;br /&gt;
*[[Faenrae Executioner]]&lt;br /&gt;
*[[Faenrae Assassin]]&amp;lt;br&amp;gt;&lt;br /&gt;
{{cat|Faenrae,Fae}}&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Reaver.jpg&amp;diff=689844</id>
		<title>File:Reaver.jpg</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Reaver.jpg&amp;diff=689844"/>
		<updated>2026-04-11T15:34:35Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: HERVEAN uploaded a new version of File:Reaver.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Simu Image}}&lt;br /&gt;
{{Simu Creature}}&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Faenrae_reaver&amp;diff=689843</id>
		<title>Faenrae reaver</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Faenrae_reaver&amp;diff=689843"/>
		<updated>2026-04-11T15:27:20Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Faenrae reaver&lt;br /&gt;
|Image File=reaver.jpg&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|12 | Silverwater Lake (12)}}&lt;br /&gt;
|simulevel=7&lt;br /&gt;
|naturallevel=7&lt;br /&gt;
|weaponlevel=8&lt;br /&gt;
|defenselevel=7&lt;br /&gt;
|level=8&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=35&lt;br /&gt;
|MaxCap=52&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=faenrae reaver pelt&lt;br /&gt;
|Skin Weight=5&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some reaver bones&lt;br /&gt;
|Bone Weight=6&lt;br /&gt;
|RequiredRanks=38&lt;br /&gt;
|MaxVal=82 Kronars&lt;br /&gt;
|MaxArrangedVal=193 Kronars&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
About five foot in height, the [[race is::faenrae]] reaver is a vicious creature with glowing green eyes and withered gray flesh.  Its lips are curled back from its teeth to reveal sharp fangs, and its hands end in wickedly jagged claws.  Clad in earthly armor, the faenrae reaver floats a few inches off the ground, but moves as if it touched the earth.  A mane of flowing black hair flies behind it like a banner, ragged and tangled by the wind.  Bowlegged and humanoid, the faenrae reaver stares at you with pure madness in its eyes and a crazed, drunken sneer on its lips.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Appear to be immune to (magical?) stuns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment/Loot==&lt;br /&gt;
*It is wearing some {{cloot|a|reinforced greaves}}, some {{cloot|a|reinforced vambraces}}, a {{cloot|a|studded leather breastplate}}.&lt;br /&gt;
*It is carrying an {{cloot|s|oval shield}}, a {{cloot|w|battle axe}}.&lt;br /&gt;
*Can not be looted for equipment, disappears on death. &lt;br /&gt;
*Recommended 35+ ranks of [[Locksmithing]] for boxes.&lt;br /&gt;
*Boxes are a rare drop.&lt;br /&gt;
*Fight with [[Wind hound|wind hounds]] (who drop no loot).&lt;br /&gt;
&lt;br /&gt;
== Skill Movement ==&lt;br /&gt;
*Armor Primary: Armors dabbling after 49.&lt;br /&gt;
*Defending Dabbling at 56&lt;br /&gt;
*Weapon Secondary: Weapons slow at 55. Parry still ok at 54&lt;br /&gt;
*Magic Tert: Targetted and Debilitation ok at 53 and 49.&lt;br /&gt;
*Evasion moving at 49&lt;br /&gt;
*Tactics ok at 65&lt;br /&gt;
*Arrange x5 at 52&lt;br /&gt;
*No Conviction at 74&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Faenrae Stalker]]&lt;br /&gt;
*[[Faenrae Chanter]]&lt;br /&gt;
*[[Faenrae Executioner]]&lt;br /&gt;
*[[Faenrae Assassin]]&amp;lt;br&amp;gt;&lt;br /&gt;
{{cat|Faenrae,Fae}}&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Faenrae_reaver&amp;diff=689842</id>
		<title>Faenrae reaver</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Faenrae_reaver&amp;diff=689842"/>
		<updated>2026-04-11T15:26:15Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Faenrae reaver&lt;br /&gt;
|Image File=reaver.jpg&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|12 | Silverwater Lake (12)}}&lt;br /&gt;
|simulevel=7&lt;br /&gt;
|naturallevel=7&lt;br /&gt;
|weaponlevel=8&lt;br /&gt;
|defenselevel=7&lt;br /&gt;
|level=8&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=35&lt;br /&gt;
|MaxCap=52&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=faenrae reaver pelt&lt;br /&gt;
|Skin Weight=5&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some reaver bones&lt;br /&gt;
|Bone Weight=6&lt;br /&gt;
|RequiredRanks=38&lt;br /&gt;
|MaxVal=82 Kronars&lt;br /&gt;
|MaxArrangedVal=193 Kronars&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
About five foot in height, the [[race is::faenrae]] reaver is a vicious creature with glowing green eyes and withered gray flesh.  Its lips are curled back from its teeth to reveal sharp fangs, and its hands end in wickedly jagged claws.  Clad in earthly armor, the faenrae reaver floats a few inches off the ground, but moves as if it touched the earth.  A mane of flowing black hair flies behind it like a banner, ragged and tangled by the wind.  Bowlegged and humanoid, the faenrae reaver stares at you with pure madness in its eyes and a crazed, drunken sneer on its lips.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Appear to be immune to (magical?) stuns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment/Loot==&lt;br /&gt;
*It is wearing some {{cloot|a|reinforced greaves}}, some {{cloot|a|reinforced vambraces}}, a {{cloot|a|studded leather breastplate}}.&lt;br /&gt;
*It is carrying an {{cloot|s|oval shield}}, a {{cloot|w|battle axe}}.&lt;br /&gt;
*Can not be looted for equipment, disappears on death. &lt;br /&gt;
*Recommended 35+ ranks of [[Locksmithing]] for boxes.&lt;br /&gt;
*Boxes are a rare drop.&lt;br /&gt;
*Fight with [[Wind hound|wind hounds]] (who drop no loot).&lt;br /&gt;
&lt;br /&gt;
== Skill Movement ==&lt;br /&gt;
*Armor Primary: Armors dabbling after 49.&lt;br /&gt;
*Defending Dabbling at 56&lt;br /&gt;
*Weapon Secondary: Weapons slow at 55. Parry still ok at 54&lt;br /&gt;
*Magic Tert: Targetted and Debilitation ok at 53 and 49.&lt;br /&gt;
*Evasion moving at 49&lt;br /&gt;
*Arrange x5 at 52&lt;br /&gt;
*No Conviction at 74&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Faenrae Stalker]]&lt;br /&gt;
*[[Faenrae Chanter]]&lt;br /&gt;
*[[Faenrae Executioner]]&lt;br /&gt;
*[[Faenrae Assassin]]&amp;lt;br&amp;gt;&lt;br /&gt;
{{cat|Faenrae,Fae}}&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Faenrae_reaver&amp;diff=689840</id>
		<title>Faenrae reaver</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Faenrae_reaver&amp;diff=689840"/>
		<updated>2026-04-11T15:22:54Z</updated>

		<summary type="html">&lt;p&gt;HERVEAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Faenrae reaver&lt;br /&gt;
|Image File=reaver.jpg&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|12 | Silverwater Lake (12)}}&lt;br /&gt;
|simulevel=7&lt;br /&gt;
|naturallevel=7&lt;br /&gt;
|weaponlevel=8&lt;br /&gt;
|defenselevel=7&lt;br /&gt;
|level=8&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=35&lt;br /&gt;
|MaxCap=52&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=faenrae reaver pelt&lt;br /&gt;
|Skin Weight=5&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some reaver bones&lt;br /&gt;
|Bone Weight=6&lt;br /&gt;
|RequiredRanks=38&lt;br /&gt;
|MaxVal=82 Kronars&lt;br /&gt;
|MaxArrangedVal=193 Kronars&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
About five foot in height, the [[race is::faenrae]] reaver is a vicious creature with glowing green eyes and withered gray flesh.  Its lips are curled back from its teeth to reveal sharp fangs, and its hands end in wickedly jagged claws.  Clad in earthly armor, the faenrae reaver floats a few inches off the ground, but moves as if it touched the earth.  A mane of flowing black hair flies behind it like a banner, ragged and tangled by the wind.  Bowlegged and humanoid, the faenrae reaver stares at you with pure madness in its eyes and a crazed, drunken sneer on its lips.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Appear to be immune to (magical?) stuns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment/Loot==&lt;br /&gt;
*It is wearing some {{cloot|a|reinforced greaves}}, some {{cloot|a|reinforced vambraces}}, a {{cloot|a|studded leather breastplate}}.&lt;br /&gt;
*It is carrying an {{cloot|s|oval shield}}, a {{cloot|w|battle axe}}.&lt;br /&gt;
*Can not be looted for equipment, disappears on death. &lt;br /&gt;
*Recommended 35+ ranks of [[Locksmithing]] for boxes.&lt;br /&gt;
*Boxes are a rare drop.&lt;br /&gt;
*Fight with [[Wind hound|wind hounds]] (who drop no loot).&lt;br /&gt;
&lt;br /&gt;
== Skill Movement ==&lt;br /&gt;
*Armor Primary: Armors dabbling after 49.&lt;br /&gt;
*Weapon Secondary: Weapons slow at 55. Parry still ok at 54&lt;br /&gt;
*Magic Tert: Targetted and Debilitation ok at 53 and 49.&lt;br /&gt;
*Evasion moving at 49&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Faenrae Stalker]]&lt;br /&gt;
*[[Faenrae Chanter]]&lt;br /&gt;
*[[Faenrae Executioner]]&lt;br /&gt;
*[[Faenrae Assassin]]&amp;lt;br&amp;gt;&lt;br /&gt;
{{cat|Faenrae,Fae}}&lt;/div&gt;</summary>
		<author><name>HERVEAN</name></author>
	</entry>
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