<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HALOFLUX</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HALOFLUX"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/HALOFLUX"/>
	<updated>2026-10-16T01:25:32Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guardian_Spirit&amp;diff=695450</id>
		<title>Guardian Spirit</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guardian_Spirit&amp;diff=695450"/>
		<updated>2026-09-22T02:30:03Z</updated>

		<summary type="html">&lt;p&gt;HALOFLUX: /* Altered Warriors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=gs&lt;br /&gt;
|minprep=5&lt;br /&gt;
|castcap=25&lt;br /&gt;
|minskill=250&lt;br /&gt;
|maxskill=1000&lt;br /&gt;
|minduration=999&lt;br /&gt;
|validtarget=Special&lt;br /&gt;
|guild=Empath&lt;br /&gt;
|magic=Life Magic&lt;br /&gt;
|spellbook=Protection&lt;br /&gt;
|prereqs=Circle 20, [[Innocence]], and [[Compel]] or [[Paralysis]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|pulse=10&lt;br /&gt;
|illegal=no&lt;br /&gt;
|corrupt=no&lt;br /&gt;
|desc=The Guardian Spirit spell summons a warrior of the [[:Category:Fae|Fae]] -- an [[alfar]] -- to keep you safe from hostility and be your champion in combat.  In some ways, the creature mirrors the caster, as Empaths with greater skill at targeting magic summon more powerful warriors.  This spell requires constant upkeep and vigilance on the part of the caster.  An Empath who fails to maintain the pattern will lose his hold on this creature of Fae, and it will abandon him to return whence it came.&lt;br /&gt;
&lt;br /&gt;
[Can be cast CUSTOM if you wish to establish a special relationship with a specific Fae or simply CAST to get a random alfar.]&lt;br /&gt;
&lt;br /&gt;
While this spell is available to Empaths 20th circle and above, the majority will find that they must be magical adepts before they can successfully form the pattern.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|poststring=No&lt;br /&gt;
|effect=summons combat &amp;quot;pet&amp;quot;&lt;br /&gt;
|messaging=Your heart skips a beat as your spell sends a subtle jingling call outward from you in all directions.&lt;br /&gt;
|sig=Yes&lt;br /&gt;
|diff=advanced&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=cyclic&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Casting==&lt;br /&gt;
* Successfully cast with 150 utility, +20 buff from SAP, +30 PM buff from link, and a level 1 astrolabe (+1 luck).&lt;br /&gt;
* Successfully cast with 182 utility and utility mastery spell feat.  Had two failures then succeeded.&lt;br /&gt;
* Cannot be cast when completely insensitive to empathy (&amp;quot;perma-[[Empathic_Shock|shock]]&amp;quot;), but if it is cast before complete insensitivity is reached, the spell can be maintained.  As with other Empathy-dependent spells, shock increases the difficulty of casting.&lt;br /&gt;
* It is highly recommended that Empaths learn the [[Magical feats|magical feat]] of Raw Channeling (allows the powering of cyclic spells from raw attunement) and Efficient Channeling (mana cost of channeling cyclic spells is reduced). These feats are recommended for anyone who routinely uses cyclic spells.&lt;br /&gt;
* Guardian Spirit does train the [[Targeted Magic skill]]. However, the creature being fought must be of appropriate level to otherwise teach the Empath TM. TM will not go up out of combat. TM will train a small amount with each hit, and a larger amount if the warrior kills creatures or uses special attacks (throwing star).&lt;br /&gt;
* {{com|Look}} or {{com|describe}} will tell you who summoned a Guardian Spirit.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
* The strength of the Guardian varies with the amount of mana used per cyclic pulse (what you prep the spell at). The warrior&#039;s defensive skills can be between 110-125% Empath&#039;s TM and its offense 95-105%.&lt;br /&gt;
* It is possible to give &amp;quot;mundane&amp;quot; (non-verby, non-gore, non-swappable, non-bonded) one-handed edged weapons (light, medium, or heavy) to a warrior (see commands below). A common reason for doing this is to give the warrior a blessed weapon for hunting undead. Precious weapons should not be given to a warrior as item loss may occur when a warrior despawns or is killed and it drops the weapon.&lt;br /&gt;
* Special attack (stun) - &#039;&#039;A(n) &amp;lt;adjective&amp;gt; alfar warrior reaches into a small pouch at its belt, drawing forth a small, light-drinking star of unusual design.  Pirouetting balletically, it throws the star with astonishing force directly at &amp;lt;target&amp;gt;!&#039;&#039;&lt;br /&gt;
* It&#039;s advised that you set your Guardian to defensive or passive stance while in crowded areas or in town, as they will attack other players, Guardian Spirits, etc. (Note that attacking another player&#039;s summoned or owned creature may grant them consent on you.)&lt;br /&gt;
* Having a Guardian Spirit set to aggressive behavior will cause it to attack any creature in the room, including other warriors, and enable a special attack.&lt;br /&gt;
* Guardians are considered holy beings. However, their attacks do not deal holy damage. They will perform their special attack (throwing star for stun), but do not other attacks against an Undead creature until/unless you give them a blessed weapon.&lt;br /&gt;
* Guardian Spirit now leave bodies or drop ammo and lodged items, whereas as in 2.0 any lodged items could disappear with them.&lt;br /&gt;
* You cannot heal a Guardian Spirit, but if you release and then recast they will return with full health.&lt;br /&gt;
* The Guardian Spirits taunt ability is a charm vs. will contest. It does not move them directly to melee, but moves them to pole and sets them to be advancing on the spirit. If they are sitting or standing, it will make them stand up. If they are hiding/invis it will bring them out of hiding/invis (assuming the Empath can see them).&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
Bards can use [[recall]] to see the following information:&lt;br /&gt;
&lt;br /&gt;
Fair and pale, the alfar are tall and willowy creatures that greatly resemble nyads and dryads.  The alfar can be mischevious as the rest of the fae, and alternately aid and hurt mortals, as pleases their current mood.  A few alfar are servants to the gods, although these are few and far between.  Some alfar are willing to aid Empaths these individuals tend to be more serious and warlike, protecting their charges with single-minded ferocity.&lt;br /&gt;
&lt;br /&gt;
Alfar have long been associated with Empaths, though the exact relationship between the guild and the fae remains murky.  Whatever their reasons, alfar continue to heed the call, serving Empaths as guardians in times of peril and avengers when all else seems lost.  Some stories say that long ago a great Empath rendered the fae a service that could never be repaid.  Though time seems to have forgotten the tale, the fae apparently have not.&lt;br /&gt;
&lt;br /&gt;
==Commands==&lt;br /&gt;
* {{com|command}} {{tt|warrior to name}}: The Warrior will whisper you it&#039;s name and make a statement about the weather. Names are always tied to the adjective of the Guardian that is summoned.&lt;br /&gt;
* {{com|command}} {{tt|warrior to stance}} &amp;lt;defense/balanced/offense&amp;gt;: Change the Warriors combat stance.&lt;br /&gt;
* {{com|command}} {{tt|warrior to behavior}} &amp;lt;defensive/passive/aggressive&amp;gt;: Change the Warriors behavior. By default, they are summoned in passive mode and will not attack anyone or anything unless told to.&lt;br /&gt;
* {{com|command}} {{tt|warrior to attack}} &amp;lt;creature/name/stop&amp;gt;: Direct your warrior to attack something or someone specifically, or to stop combat completely.&lt;br /&gt;
* {{com|command}} {{tt|warrior to taunt}} &amp;lt;creature&amp;gt;: An opposed ability that forces something engaged with you to turn to instead face your Guardian. This can be resisted. If you do not specify a creature, it will target everything facing you.&lt;br /&gt;
* {{com|command}} {{tt|warrior to}} &amp;lt;take/drop&amp;gt;: Command your Guardian to take a weapon from your left hand, or drop a weapon they are holding.&lt;br /&gt;
&lt;br /&gt;
==Verbs==&lt;br /&gt;
Some of the RP verbs have an &amp;quot;Easter Egg&amp;quot; version where they do something other than what is listed here. These have a very small chance of occurring on any use of the verbs that have the &amp;quot;Easter Eggs&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*{{com|Bow}}: The &amp;lt;adjective&amp;gt; alfar warrior gravely returns your gesture with a respectful bow of equal depth.&lt;br /&gt;
*{{com|Curtsy}}: The &amp;lt;adjective&amp;gt; alfar warrior gravely returns your gesture with a respectful bow of equal depth.&lt;br /&gt;
*{{com|Dance}}: A &amp;lt;adjective&amp;gt; alfar warrior frees its hands for a moment, grasping yours with the tips of its long, slender fingers. Nodding solemnly at you, the &amp;lt;adjective&amp;gt; alfar warrior takes you through a few sedate turns of a stately waltz. The warrior smiles gravely, then bows over your hand, taking up a guard position at your side once more.&lt;br /&gt;
*{{com|Describe}} (third parties see who summoned it): An &amp;lt;adjective&amp;gt; alfar warrior is tall and fair of face, with clear eyes and white skin that gleams like ceramic.  Its features are all sharp angles, with oblique cat-slitted eyes that survey its surroundings with an untouchable serenity.  Its pointed ears sweep upward, accentuating the eagle-like hauteur of its mien.  Its lips are tinted blue, the color of a bruise, and are set in a grim line.  Flat black clasps gather its colorless hair, binding it into a severe, warlike queue that brushes its waist.  Thin and attenuated, though with a wiry strength, this warrior of the alfar is not obviously male or female.&lt;br /&gt;
:The warrior hovers near you protectively, smiling briefly at you when it notices you looking its way.&lt;br /&gt;
*{{com|Hug}}: The warrior returns your hug gingerly, being careful not to hurt you with its weapons or armor.&lt;br /&gt;
*{{com|Kiss}}: As you move toward a &amp;lt;adjective&amp;gt; alfar warrior, it gathers you close, crushing you uncomfortably against its lacquered armor. It grins at you fiercely, then taking your hands firmly, dips you low to the ground and hoists you high into the air in an exhilarating whirling lift. The world spins around you, then it lowers you carefully to the ground, adjusting its armor nonchalantly as if nothing had happened.&lt;br /&gt;
*{{com|Lick}}: A &amp;lt;adjective&amp;gt; alfar warrior frees its hands for a moment, grasping yours with the tips of its long, slender fingers.  It steps through a few spritely turns of an exuberant gavotte, giving you a fey smile before releasing your hand and taking up a guard position at your side once more.&lt;br /&gt;
*{{com|Smooch}}: As you move toward a &amp;lt;adjective&amp;gt; alfar warrior, it gravely takes you by the hand and leads you through a few turns of a delicate minuet. As you dance, the air seems to grow crisper around you, with a sharp, cool scent of autumn. The warrior smiles at you as it releases your hand, the tips of its ears coloring slightly.&lt;br /&gt;
*{{com|Touch}}: You reach out and lay your hand on the &amp;lt;adjective&amp;gt; alfar warrior&#039;s arm.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You sense a successful empathic link has been forged between you and a &amp;lt;adjective&amp;gt; alfar warrior.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You feel the burning fire of pain and suffering slowly building as you begin to draw out the truth of the warrior&#039;s injuries.&amp;lt;br&amp;gt;&lt;br /&gt;
:The creature&#039;s life force is alien to you.  Though you can empathize with a &amp;lt;adjective&amp;gt; alfar warrior in a sense, peculiar sensations begin to overwhelm you and you feel your control of the empathic link slip away.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
The quality of equipment is determined by the caster&#039;s skill (which seems to be purely [[Targeted Magic]]) and the amount of mana channeled into the spell. Here are some possibilities:&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*{{sloot|w|unusual black blade}} (medium edged weapon)&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
*{{sloot|s|spiked black shield}} (large shield)&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armor!!Type!!Effective TM Requirement*&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|a|lacquered black leathers}}||light armor||minimum casting skill&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|a|lacquered black chainmail}}||chain armor||300 ranks&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|a|lacquered black light plate}}||brigandine||500 ranks&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|a|lacquered black heavy plate}}||plate armor||600 ranks&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Effective TM means your spell stance and spell mana will influence your results.&lt;br /&gt;
&lt;br /&gt;
==List of Possible Warriors==&lt;br /&gt;
Prior to 3.0 there were several types of fae that could be summoned (avengers, colepexies, dirnels, guardians, narmobreths, and woodwisps). However, only warriors can be summoned now.&lt;br /&gt;
&lt;br /&gt;
Casting the spell normally will summon a random warrior from the list below. If you CAST CUSTOM, you will summon the same warrior every time. The IC justification for this is that the Empath has established a special relationship with a particular warrior.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name!!Adjective!!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Al||gracile||&lt;br /&gt;
|-&lt;br /&gt;
|Amyigi||ethereal||&lt;br /&gt;
|-&lt;br /&gt;
|Apreekdin||tall||&lt;br /&gt;
|-&lt;br /&gt;
|Arnalde||lean||&lt;br /&gt;
|-&lt;br /&gt;
|Arturae||slim||&lt;br /&gt;
|-&lt;br /&gt;
|Blink||graceful||&lt;br /&gt;
|-&lt;br /&gt;
|Bluemoon||trim||&lt;br /&gt;
|-&lt;br /&gt;
|Cordy||alert||&lt;br /&gt;
|-&lt;br /&gt;
|Dillka||serene||&lt;br /&gt;
|-&lt;br /&gt;
|Fred||delicate||&lt;br /&gt;
|-&lt;br /&gt;
|Furle||trim||&lt;br /&gt;
|-&lt;br /&gt;
|Grimley||slender||&lt;br /&gt;
|-&lt;br /&gt;
|Hornet||stoic||&lt;br /&gt;
|-&lt;br /&gt;
|Igley||athletic||&lt;br /&gt;
|-&lt;br /&gt;
|Kar||lithe||&lt;br /&gt;
|-&lt;br /&gt;
|Lecibre, Anthari||lissome||&lt;br /&gt;
|-&lt;br /&gt;
|Paloorna||solemn||&lt;br /&gt;
|-&lt;br /&gt;
|Rolth||sedate||&lt;br /&gt;
|-&lt;br /&gt;
|Soone||tranquil||&lt;br /&gt;
|-&lt;br /&gt;
|Yovzaz||wiry||&lt;br /&gt;
|-&lt;br /&gt;
|ZerraZap||svelte||&lt;br /&gt;
|-&lt;br /&gt;
|Genvi||imposing||only gets chosen if an error happens&lt;br /&gt;
|-&lt;br /&gt;
|Ashpool||savage||from {{ilink|i|tarnished silver spike (1)}}&lt;br /&gt;
|-&lt;br /&gt;
|Cayce||savage||from {{ilink|i|tarnished silver spike (1)}}&lt;br /&gt;
|-&lt;br /&gt;
|Ell-Lee||savage||from {{ilink|i|tarnished silver spike (1)}}&lt;br /&gt;
|-&lt;br /&gt;
|Kolodny||savage||from {{ilink|i|tarnished silver spike (1)}}&lt;br /&gt;
|-&lt;br /&gt;
|Rivett||savage||from {{ilink|i|tarnished silver spike (1)}}&lt;br /&gt;
|-&lt;br /&gt;
|Steppen||savage||from {{ilink|i|tarnished silver spike (1)}}&lt;br /&gt;
|-&lt;br /&gt;
|Steppen||savage||from {{ilink|i|tarnished silver spike (1)}}&lt;br /&gt;
|-&lt;br /&gt;
|Unknown||rugged||from {{ilink|i|tarnished silver spike (2)}}&lt;br /&gt;
|-&lt;br /&gt;
|Vingussi||vigilant||from {{ilink|i|tarnished gold badge}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Altered Warriors===&lt;br /&gt;
&lt;br /&gt;
The following Empaths have established special relationships with these warriors (aka, they have custom altered descriptions). Guidelines for altering your warrior can be found [[Alteration/Guardian Spirit|here]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Empath&#039;s Name!!Warrior&#039;s Name!!Appearance&lt;br /&gt;
|-&lt;br /&gt;
|[[Dianelle]]||Bannin||imposing alfar warrior with a stern countenance&lt;br /&gt;
|-&lt;br /&gt;
|[[Sukidesu]]||Ivarichi||immense alfar warrior wearing a blue sapphire icesilk cloak&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaelie]]||Cathaoir||athletic alfar warrior with an aloof gaze&lt;br /&gt;
|-&lt;br /&gt;
|[[Morvetan]]||Lucifer||imposing alfar warrior with a tenebrous aura&lt;br /&gt;
|-&lt;br /&gt;
|[[Sarkranis]]||Muffet||spindly alfar warrior with tenebrous eyes&lt;br /&gt;
|-&lt;br /&gt;
|[[Zamara]]||R&#039;lyeh||macabre alfar warrior with fierce crimson eyes&lt;br /&gt;
|-&lt;br /&gt;
|[[Rebecka]]||Hiro||majestic alfar warrior with strange sparkling patterns covering its skin &lt;br /&gt;
|-&lt;br /&gt;
|[[Kalinandra]]||Charone||cranky alfar warrior with blood-red glittering symbols traced up both forearms&lt;br /&gt;
|-&lt;br /&gt;
|[[Dantia]]||Ahven||towering alfar warrior with a small pink dahlia tucked behind one ear&lt;br /&gt;
|-&lt;br /&gt;
|[[Medikaus]]|| Sanguinus || muscular alfar warrior with merciless eyes&lt;br /&gt;
|-&lt;br /&gt;
|[[Allye]]|| Arna || hulking alfar warrior sporting smears of glittery amethyst war paint&lt;br /&gt;
|-&lt;br /&gt;
|[[Allye]]|| Arna || poised alfar warrior crowned by a wreath of Zoluren white gladiolus blossoms&lt;br /&gt;
|-&lt;br /&gt;
|[[Aislynn]]|| Albriel || childlike alfar warrior with an awe-struck expression&lt;br /&gt;
|-&lt;br /&gt;
|[[Cote]]|| Ipomoea || harried-looking alfar warrior covered in flowering vines&lt;br /&gt;
|-&lt;br /&gt;
|[[Nemy]]|| Nilakadi || tenacious alfar warrior with dramatic icesteel piercings&lt;br /&gt;
|-&lt;br /&gt;
|[[Melindrha]]|| Ismat || imperious alfar warrior overrun with intricate tattoos&lt;br /&gt;
|-&lt;br /&gt;
|[[Kethrai]]|| Pilaila || spritely alfar warrior wearing a jaunty thornweave scarf&lt;br /&gt;
|-&lt;br /&gt;
|[[Ameline]]|| Zendil || serene alfar warrior with an imposing demeanor&lt;br /&gt;
|-&lt;br /&gt;
|[[Seltzer]]|| Agustee || muscular alfar warrior wearing a wreath of Healing Heart orchids&lt;br /&gt;
|-&lt;br /&gt;
|[[Rizzoli]]|| Glimmersteel || barbaric alfar warrior wearing a pleated war-kilt of ice-veined leather&lt;br /&gt;
|-&lt;br /&gt;
|[[Salubrie]] ||Sylens ||malefic alfar warrior wearing a frame of electrified goldfyre and electroweave&lt;br /&gt;
|-&lt;br /&gt;
|[[Kojae]]|| Kasdeya || somber alfar warrior with glacial blue eyes&lt;br /&gt;
|-&lt;br /&gt;
|[[Kythryn]]|| Li&#039;Shou || confident alfar warrior distinguished by a beaded multi-braid queue&lt;br /&gt;
|-&lt;br /&gt;
|[[Leilanie]]|| Coliadinae || beautiful alfar warrior shrouded in butterfly vines&lt;br /&gt;
|-&lt;br /&gt;
|[[Rabenna]]|| Grenwyd || ashen alfar warrior adorned with a mossy green sash woven with a moth motif&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>HALOFLUX</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guardian_Spirit&amp;diff=695449</id>
		<title>Guardian Spirit</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guardian_Spirit&amp;diff=695449"/>
		<updated>2026-09-22T02:29:01Z</updated>

		<summary type="html">&lt;p&gt;HALOFLUX: /* Altered Warriors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|abbrev=gs&lt;br /&gt;
|minprep=5&lt;br /&gt;
|castcap=25&lt;br /&gt;
|minskill=250&lt;br /&gt;
|maxskill=1000&lt;br /&gt;
|minduration=999&lt;br /&gt;
|validtarget=Special&lt;br /&gt;
|guild=Empath&lt;br /&gt;
|magic=Life Magic&lt;br /&gt;
|spellbook=Protection&lt;br /&gt;
|prereqs=Circle 20, [[Innocence]], and [[Compel]] or [[Paralysis]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|pulse=10&lt;br /&gt;
|illegal=no&lt;br /&gt;
|corrupt=no&lt;br /&gt;
|desc=The Guardian Spirit spell summons a warrior of the [[:Category:Fae|Fae]] -- an [[alfar]] -- to keep you safe from hostility and be your champion in combat.  In some ways, the creature mirrors the caster, as Empaths with greater skill at targeting magic summon more powerful warriors.  This spell requires constant upkeep and vigilance on the part of the caster.  An Empath who fails to maintain the pattern will lose his hold on this creature of Fae, and it will abandon him to return whence it came.&lt;br /&gt;
&lt;br /&gt;
[Can be cast CUSTOM if you wish to establish a special relationship with a specific Fae or simply CAST to get a random alfar.]&lt;br /&gt;
&lt;br /&gt;
While this spell is available to Empaths 20th circle and above, the majority will find that they must be magical adepts before they can successfully form the pattern.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|poststring=No&lt;br /&gt;
|effect=summons combat &amp;quot;pet&amp;quot;&lt;br /&gt;
|messaging=Your heart skips a beat as your spell sends a subtle jingling call outward from you in all directions.&lt;br /&gt;
|sig=Yes&lt;br /&gt;
|diff=advanced&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=cyclic&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Casting==&lt;br /&gt;
* Successfully cast with 150 utility, +20 buff from SAP, +30 PM buff from link, and a level 1 astrolabe (+1 luck).&lt;br /&gt;
* Successfully cast with 182 utility and utility mastery spell feat.  Had two failures then succeeded.&lt;br /&gt;
* Cannot be cast when completely insensitive to empathy (&amp;quot;perma-[[Empathic_Shock|shock]]&amp;quot;), but if it is cast before complete insensitivity is reached, the spell can be maintained.  As with other Empathy-dependent spells, shock increases the difficulty of casting.&lt;br /&gt;
* It is highly recommended that Empaths learn the [[Magical feats|magical feat]] of Raw Channeling (allows the powering of cyclic spells from raw attunement) and Efficient Channeling (mana cost of channeling cyclic spells is reduced). These feats are recommended for anyone who routinely uses cyclic spells.&lt;br /&gt;
* Guardian Spirit does train the [[Targeted Magic skill]]. However, the creature being fought must be of appropriate level to otherwise teach the Empath TM. TM will not go up out of combat. TM will train a small amount with each hit, and a larger amount if the warrior kills creatures or uses special attacks (throwing star).&lt;br /&gt;
* {{com|Look}} or {{com|describe}} will tell you who summoned a Guardian Spirit.&lt;br /&gt;
&lt;br /&gt;
==Combat==&lt;br /&gt;
* The strength of the Guardian varies with the amount of mana used per cyclic pulse (what you prep the spell at). The warrior&#039;s defensive skills can be between 110-125% Empath&#039;s TM and its offense 95-105%.&lt;br /&gt;
* It is possible to give &amp;quot;mundane&amp;quot; (non-verby, non-gore, non-swappable, non-bonded) one-handed edged weapons (light, medium, or heavy) to a warrior (see commands below). A common reason for doing this is to give the warrior a blessed weapon for hunting undead. Precious weapons should not be given to a warrior as item loss may occur when a warrior despawns or is killed and it drops the weapon.&lt;br /&gt;
* Special attack (stun) - &#039;&#039;A(n) &amp;lt;adjective&amp;gt; alfar warrior reaches into a small pouch at its belt, drawing forth a small, light-drinking star of unusual design.  Pirouetting balletically, it throws the star with astonishing force directly at &amp;lt;target&amp;gt;!&#039;&#039;&lt;br /&gt;
* It&#039;s advised that you set your Guardian to defensive or passive stance while in crowded areas or in town, as they will attack other players, Guardian Spirits, etc. (Note that attacking another player&#039;s summoned or owned creature may grant them consent on you.)&lt;br /&gt;
* Having a Guardian Spirit set to aggressive behavior will cause it to attack any creature in the room, including other warriors, and enable a special attack.&lt;br /&gt;
* Guardians are considered holy beings. However, their attacks do not deal holy damage. They will perform their special attack (throwing star for stun), but do not other attacks against an Undead creature until/unless you give them a blessed weapon.&lt;br /&gt;
* Guardian Spirit now leave bodies or drop ammo and lodged items, whereas as in 2.0 any lodged items could disappear with them.&lt;br /&gt;
* You cannot heal a Guardian Spirit, but if you release and then recast they will return with full health.&lt;br /&gt;
* The Guardian Spirits taunt ability is a charm vs. will contest. It does not move them directly to melee, but moves them to pole and sets them to be advancing on the spirit. If they are sitting or standing, it will make them stand up. If they are hiding/invis it will bring them out of hiding/invis (assuming the Empath can see them).&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
Bards can use [[recall]] to see the following information:&lt;br /&gt;
&lt;br /&gt;
Fair and pale, the alfar are tall and willowy creatures that greatly resemble nyads and dryads.  The alfar can be mischevious as the rest of the fae, and alternately aid and hurt mortals, as pleases their current mood.  A few alfar are servants to the gods, although these are few and far between.  Some alfar are willing to aid Empaths these individuals tend to be more serious and warlike, protecting their charges with single-minded ferocity.&lt;br /&gt;
&lt;br /&gt;
Alfar have long been associated with Empaths, though the exact relationship between the guild and the fae remains murky.  Whatever their reasons, alfar continue to heed the call, serving Empaths as guardians in times of peril and avengers when all else seems lost.  Some stories say that long ago a great Empath rendered the fae a service that could never be repaid.  Though time seems to have forgotten the tale, the fae apparently have not.&lt;br /&gt;
&lt;br /&gt;
==Commands==&lt;br /&gt;
* {{com|command}} {{tt|warrior to name}}: The Warrior will whisper you it&#039;s name and make a statement about the weather. Names are always tied to the adjective of the Guardian that is summoned.&lt;br /&gt;
* {{com|command}} {{tt|warrior to stance}} &amp;lt;defense/balanced/offense&amp;gt;: Change the Warriors combat stance.&lt;br /&gt;
* {{com|command}} {{tt|warrior to behavior}} &amp;lt;defensive/passive/aggressive&amp;gt;: Change the Warriors behavior. By default, they are summoned in passive mode and will not attack anyone or anything unless told to.&lt;br /&gt;
* {{com|command}} {{tt|warrior to attack}} &amp;lt;creature/name/stop&amp;gt;: Direct your warrior to attack something or someone specifically, or to stop combat completely.&lt;br /&gt;
* {{com|command}} {{tt|warrior to taunt}} &amp;lt;creature&amp;gt;: An opposed ability that forces something engaged with you to turn to instead face your Guardian. This can be resisted. If you do not specify a creature, it will target everything facing you.&lt;br /&gt;
* {{com|command}} {{tt|warrior to}} &amp;lt;take/drop&amp;gt;: Command your Guardian to take a weapon from your left hand, or drop a weapon they are holding.&lt;br /&gt;
&lt;br /&gt;
==Verbs==&lt;br /&gt;
Some of the RP verbs have an &amp;quot;Easter Egg&amp;quot; version where they do something other than what is listed here. These have a very small chance of occurring on any use of the verbs that have the &amp;quot;Easter Eggs&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*{{com|Bow}}: The &amp;lt;adjective&amp;gt; alfar warrior gravely returns your gesture with a respectful bow of equal depth.&lt;br /&gt;
*{{com|Curtsy}}: The &amp;lt;adjective&amp;gt; alfar warrior gravely returns your gesture with a respectful bow of equal depth.&lt;br /&gt;
*{{com|Dance}}: A &amp;lt;adjective&amp;gt; alfar warrior frees its hands for a moment, grasping yours with the tips of its long, slender fingers. Nodding solemnly at you, the &amp;lt;adjective&amp;gt; alfar warrior takes you through a few sedate turns of a stately waltz. The warrior smiles gravely, then bows over your hand, taking up a guard position at your side once more.&lt;br /&gt;
*{{com|Describe}} (third parties see who summoned it): An &amp;lt;adjective&amp;gt; alfar warrior is tall and fair of face, with clear eyes and white skin that gleams like ceramic.  Its features are all sharp angles, with oblique cat-slitted eyes that survey its surroundings with an untouchable serenity.  Its pointed ears sweep upward, accentuating the eagle-like hauteur of its mien.  Its lips are tinted blue, the color of a bruise, and are set in a grim line.  Flat black clasps gather its colorless hair, binding it into a severe, warlike queue that brushes its waist.  Thin and attenuated, though with a wiry strength, this warrior of the alfar is not obviously male or female.&lt;br /&gt;
:The warrior hovers near you protectively, smiling briefly at you when it notices you looking its way.&lt;br /&gt;
*{{com|Hug}}: The warrior returns your hug gingerly, being careful not to hurt you with its weapons or armor.&lt;br /&gt;
*{{com|Kiss}}: As you move toward a &amp;lt;adjective&amp;gt; alfar warrior, it gathers you close, crushing you uncomfortably against its lacquered armor. It grins at you fiercely, then taking your hands firmly, dips you low to the ground and hoists you high into the air in an exhilarating whirling lift. The world spins around you, then it lowers you carefully to the ground, adjusting its armor nonchalantly as if nothing had happened.&lt;br /&gt;
*{{com|Lick}}: A &amp;lt;adjective&amp;gt; alfar warrior frees its hands for a moment, grasping yours with the tips of its long, slender fingers.  It steps through a few spritely turns of an exuberant gavotte, giving you a fey smile before releasing your hand and taking up a guard position at your side once more.&lt;br /&gt;
*{{com|Smooch}}: As you move toward a &amp;lt;adjective&amp;gt; alfar warrior, it gravely takes you by the hand and leads you through a few turns of a delicate minuet. As you dance, the air seems to grow crisper around you, with a sharp, cool scent of autumn. The warrior smiles at you as it releases your hand, the tips of its ears coloring slightly.&lt;br /&gt;
*{{com|Touch}}: You reach out and lay your hand on the &amp;lt;adjective&amp;gt; alfar warrior&#039;s arm.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You sense a successful empathic link has been forged between you and a &amp;lt;adjective&amp;gt; alfar warrior.&amp;lt;br /&amp;gt;&lt;br /&gt;
:You feel the burning fire of pain and suffering slowly building as you begin to draw out the truth of the warrior&#039;s injuries.&amp;lt;br&amp;gt;&lt;br /&gt;
:The creature&#039;s life force is alien to you.  Though you can empathize with a &amp;lt;adjective&amp;gt; alfar warrior in a sense, peculiar sensations begin to overwhelm you and you feel your control of the empathic link slip away.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
The quality of equipment is determined by the caster&#039;s skill (which seems to be purely [[Targeted Magic]]) and the amount of mana channeled into the spell. Here are some possibilities:&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*{{sloot|w|unusual black blade}} (medium edged weapon)&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
*{{sloot|s|spiked black shield}} (large shield)&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armor!!Type!!Effective TM Requirement*&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|a|lacquered black leathers}}||light armor||minimum casting skill&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|a|lacquered black chainmail}}||chain armor||300 ranks&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|a|lacquered black light plate}}||brigandine||500 ranks&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|a|lacquered black heavy plate}}||plate armor||600 ranks&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Effective TM means your spell stance and spell mana will influence your results.&lt;br /&gt;
&lt;br /&gt;
==List of Possible Warriors==&lt;br /&gt;
Prior to 3.0 there were several types of fae that could be summoned (avengers, colepexies, dirnels, guardians, narmobreths, and woodwisps). However, only warriors can be summoned now.&lt;br /&gt;
&lt;br /&gt;
Casting the spell normally will summon a random warrior from the list below. If you CAST CUSTOM, you will summon the same warrior every time. The IC justification for this is that the Empath has established a special relationship with a particular warrior.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name!!Adjective!!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Al||gracile||&lt;br /&gt;
|-&lt;br /&gt;
|Amyigi||ethereal||&lt;br /&gt;
|-&lt;br /&gt;
|Apreekdin||tall||&lt;br /&gt;
|-&lt;br /&gt;
|Arnalde||lean||&lt;br /&gt;
|-&lt;br /&gt;
|Arturae||slim||&lt;br /&gt;
|-&lt;br /&gt;
|Blink||graceful||&lt;br /&gt;
|-&lt;br /&gt;
|Bluemoon||trim||&lt;br /&gt;
|-&lt;br /&gt;
|Cordy||alert||&lt;br /&gt;
|-&lt;br /&gt;
|Dillka||serene||&lt;br /&gt;
|-&lt;br /&gt;
|Fred||delicate||&lt;br /&gt;
|-&lt;br /&gt;
|Furle||trim||&lt;br /&gt;
|-&lt;br /&gt;
|Grimley||slender||&lt;br /&gt;
|-&lt;br /&gt;
|Hornet||stoic||&lt;br /&gt;
|-&lt;br /&gt;
|Igley||athletic||&lt;br /&gt;
|-&lt;br /&gt;
|Kar||lithe||&lt;br /&gt;
|-&lt;br /&gt;
|Lecibre, Anthari||lissome||&lt;br /&gt;
|-&lt;br /&gt;
|Paloorna||solemn||&lt;br /&gt;
|-&lt;br /&gt;
|Rolth||sedate||&lt;br /&gt;
|-&lt;br /&gt;
|Soone||tranquil||&lt;br /&gt;
|-&lt;br /&gt;
|Yovzaz||wiry||&lt;br /&gt;
|-&lt;br /&gt;
|ZerraZap||svelte||&lt;br /&gt;
|-&lt;br /&gt;
|Genvi||imposing||only gets chosen if an error happens&lt;br /&gt;
|-&lt;br /&gt;
|Ashpool||savage||from {{ilink|i|tarnished silver spike (1)}}&lt;br /&gt;
|-&lt;br /&gt;
|Cayce||savage||from {{ilink|i|tarnished silver spike (1)}}&lt;br /&gt;
|-&lt;br /&gt;
|Ell-Lee||savage||from {{ilink|i|tarnished silver spike (1)}}&lt;br /&gt;
|-&lt;br /&gt;
|Kolodny||savage||from {{ilink|i|tarnished silver spike (1)}}&lt;br /&gt;
|-&lt;br /&gt;
|Rivett||savage||from {{ilink|i|tarnished silver spike (1)}}&lt;br /&gt;
|-&lt;br /&gt;
|Steppen||savage||from {{ilink|i|tarnished silver spike (1)}}&lt;br /&gt;
|-&lt;br /&gt;
|Steppen||savage||from {{ilink|i|tarnished silver spike (1)}}&lt;br /&gt;
|-&lt;br /&gt;
|Unknown||rugged||from {{ilink|i|tarnished silver spike (2)}}&lt;br /&gt;
|-&lt;br /&gt;
|Vingussi||vigilant||from {{ilink|i|tarnished gold badge}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Altered Warriors===&lt;br /&gt;
&lt;br /&gt;
The following Empaths have established special relationships with these warriors (aka, they have custom altered descriptions). Guidelines for altering your warrior can be found [[Alteration/Guardian Spirit|here]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Empath&#039;s Name!!Warrior&#039;s Name!!Appearance&lt;br /&gt;
|-&lt;br /&gt;
|[[Dianelle]]||Bannin||imposing alfar warrior with a stern countenance&lt;br /&gt;
|-&lt;br /&gt;
|[[Sukidesu]]||Ivarichi||immense alfar warrior wearing a blue sapphire icesilk cloak&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaelie]]||Cathaoir||athletic alfar warrior with an aloof gaze&lt;br /&gt;
|-&lt;br /&gt;
|[[Morvetan]]||Lucifer||imposing alfar warrior with a tenebrous aura&lt;br /&gt;
|-&lt;br /&gt;
|[[Sarkranis]]||Muffet||spindly alfar warrior with tenebrous eyes&lt;br /&gt;
|-&lt;br /&gt;
|[[Zamara]]||R&#039;lyeh||macabre alfar warrior with fierce crimson eyes&lt;br /&gt;
|-&lt;br /&gt;
|[[Rebecka]]||Hiro||majestic alfar warrior with strange sparkling patterns covering its skin &lt;br /&gt;
|-&lt;br /&gt;
|[[Kalinandra]]||Charone||cranky alfar warrior with blood-red glittering symbols traced up both forearms&lt;br /&gt;
|-&lt;br /&gt;
|[[Dantia]]||Ahven||towering alfar warrior with a small pink dahlia tucked behind one ear&lt;br /&gt;
|-&lt;br /&gt;
|[[Medikaus]]|| Sanguinus || muscular alfar warrior with merciless eyes&lt;br /&gt;
|-&lt;br /&gt;
|[[Allye]]|| Arna || hulking alfar warrior sporting smears of glittery amethyst war paint&lt;br /&gt;
|-&lt;br /&gt;
|[[Allye]]|| Arna || poised alfar warrior crowned by a wreath of Zoluren white gladiolus blossoms&lt;br /&gt;
|-&lt;br /&gt;
|[[Aislynn]]|| Albriel || childlike alfar warrior with an awe-struck expression&lt;br /&gt;
|-&lt;br /&gt;
|[[Cote]]|| Ipomoea || harried-looking alfar warrior covered in flowering vines&lt;br /&gt;
|-&lt;br /&gt;
|[[Nemy]]|| Nilakadi || tenacious alfar warrior with dramatic icesteel piercings&lt;br /&gt;
|-&lt;br /&gt;
|[[Melindrha]]|| Ismat || imperious alfar warrior overrun with intricate tattoos&lt;br /&gt;
|-&lt;br /&gt;
|[[Kethrai]]|| Pilaila || spritely alfar warrior wearing a jaunty thornweave scarf&lt;br /&gt;
|-&lt;br /&gt;
|[[Ameline]]|| Zendil || serene alfar warrior with an imposing demeanor&lt;br /&gt;
|-&lt;br /&gt;
|[[Seltzer]]|| Agustee || muscular alfar warrior wearing a wreath of Healing Heart orchids&lt;br /&gt;
|-&lt;br /&gt;
|[[Rizzoli]]|| Glimmersteel || barbaric alfar warrior wearing a pleated war-kilt of ice-veined leather&lt;br /&gt;
|-&lt;br /&gt;
|[[Salubrie]] ||Sylens ||malefic alfar warrior wearing a frame of electrified goldfyre and electroweave&lt;br /&gt;
|-&lt;br /&gt;
|[[Kojae]]|| Kasdeya || somber alfar warrior with glacial blue eyes&lt;br /&gt;
|-&lt;br /&gt;
|[[Kythryn]]|| Li&#039;Shou || confident alfar warrior distinguished by a beaded multi-braid queue&lt;br /&gt;
|-&lt;br /&gt;
|[[Leilanie]]|| Coliadinae || beautiful alfar warrior shrouded in butterfly vines&lt;br /&gt;
|-&lt;br /&gt;
|[[Rabenna}}|| Grenwyd || ashen alfar warrior adorned with a mossy green sash woven with a moth motif&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>HALOFLUX</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Embrace_of_the_Vela%27Tohr&amp;diff=693633</id>
		<title>Embrace of the Vela&#039;Tohr</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Embrace_of_the_Vela%27Tohr&amp;diff=693633"/>
		<updated>2026-08-05T03:27:36Z</updated>

		<summary type="html">&lt;p&gt;HALOFLUX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|name=Embrace of the Vela&#039;tohr&lt;br /&gt;
|abbrev=EV&lt;br /&gt;
|minprep=300&lt;br /&gt;
|castcap=800&lt;br /&gt;
|minskill=250&lt;br /&gt;
|maxskill=1000&lt;br /&gt;
|minduration=30&lt;br /&gt;
|maxduration=90&lt;br /&gt;
|validtarget=Special&lt;br /&gt;
|guild=Empath&lt;br /&gt;
|magic=Life Magic&lt;br /&gt;
|spellbook=Mental Preparation&lt;br /&gt;
|prereqs=Circle 40 and [[Circle of Sympathy]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|illegal=none&lt;br /&gt;
|corrupt=none&lt;br /&gt;
|desc=The Embrace of the Vela&#039;Tohr reminds us of the sacrifice and warmth of this sentient flora.  The pattern creates an ethereal plant which is capable of healing those that need its aid, and the Empath can in turn heal their created plant.  This may prove useful in assisting individuals when the Empath cannot be physically present.  The Empath can return at a later point in time, or recasting the spell will recreate the plant nearby, wounds and all.  Communal by nature, the plants will seek one another locally and form a thicket.  Any caster should be aware, this spell is a ritual spell and will require a ritual focus to successfully cast.&lt;br /&gt;
|buffs=-&lt;br /&gt;
|debuffs=-&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=Wound heal&lt;br /&gt;
|poststring=No&lt;br /&gt;
|effect=allows Empath to heal remotely via a conjured vela&#039;tohr plant&lt;br /&gt;
|messaging=&#039;&#039;&#039;Casting&#039;&#039;&#039;: As you gesture an ethereal vela&#039;tohr plant forms and grows before you.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Touch Plant&#039;&#039;&#039; (&#039;&#039;as an empath&#039;&#039;): &amp;lt;br&amp;gt;&lt;br /&gt;
* Your plant, dependent on the plant health:&lt;br /&gt;
** You feel a slight warmth that quickly fades, indicating your plant has no need of healing.&lt;br /&gt;
** You reach out to touch your vela&#039;tohr plant and it extends a green branch, soft leaves curling against your flesh with a cool tingle.  You feel an empathic connection forming between you and your vela&#039;tohr plant.  There is a burst of pain as your &#039;&#039;&amp;lt;body locations&amp;gt;&#039;&#039; erupt in agony and blossom with wounds!  Your vela&#039;tohr plant looks healthier! &amp;lt;br&amp;gt; (&#039;&#039;&#039;round time and teaches [[Empathy]] while giving corresponding wounds on your body&#039;&#039;&#039;)&lt;br /&gt;
* Another empath&#039;s plant:&lt;br /&gt;
** &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Touch Plant&#039;&#039;&#039; (&#039;&#039;as a patient&#039;&#039;): &amp;lt;br&amp;gt;&lt;br /&gt;
* (&#039;&#039;initial&#039;&#039;): You reach out to touch an ethereal vela&#039;tohr plant and it extends a green branch, soft leaves curling against your flesh with a cool tingle.  You feel an empathic connection forming between you and the vela&#039;tohr plant.&lt;br /&gt;
* (&#039;&#039;healing pulse&#039;&#039;): Your wounds tingle in cool relief and an ethereal vela&#039;tohr plant in the thicket rustles in apparent pain.&lt;br /&gt;
* (&#039;&#039;completed&#039;&#039;): The last of your wounds knit shut, a cool wave of relief washing over you.  The plant rustles a bit, and you sense its job is complete as it gently pushes away the shared connection.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Warning&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ending&#039;&#039;&#039;: You feel the Embrace of the Vela&#039;Tohr spell fade away.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PERCEIVE&#039;&#039;&#039; (&#039;&#039;as an empath&#039;&#039;): &amp;lt;br&amp;gt;&lt;br /&gt;
* You sense that you&#039;re currently linked to a Vela&#039;Tohr plant located at [Room Name].&lt;br /&gt;
** 0 (6/6)&lt;br /&gt;
**You sense the Embrace of the Vela&#039;Tohr spell upon you, which will last for about (number) roisaen.&lt;br /&gt;
|sig=Yes&lt;br /&gt;
|diff=advanced&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=ritual&lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* [[Ritual spells]] may require the use of a [[Focus (item)|ritual focus]].&lt;br /&gt;
* The [[Magical feats|magical feat]] Improvised Rituals is required for use of universal ritual [[Focus (item)|focii]] such as the [[Item:Lapis lazuli tree statuette|Lapis lazuli tree statuette]].&lt;br /&gt;
* Released for Premium preview in 446 (July 2023).&lt;br /&gt;
* Patients can TOUCH a plant/thicket to begin being healed.  You must remain in the room and out of combat for the healing to continue.&lt;br /&gt;
* Other empaths can not be healed by the plants/thickets.&lt;br /&gt;
* The plant has a healing limit and will despawn (messaging its creator) once reached.&lt;br /&gt;
* You can recast the spell at any time to move the plant to your current location.&lt;br /&gt;
* The amount of damage the plant has taken on is persistent through recasts and player death.&lt;br /&gt;
* The creator can TAP, TOUCH, PULL, or HUG their plant to heal it, taking on progressively larger/more numerous wounds.&lt;br /&gt;
* The plant will disappear when the empath logs out of the game.&lt;br /&gt;
* You cannot cast this spell with ANY amount of shock. (excluding shock scar)&lt;br /&gt;
* This spell plays off the lore surrounding the [[Vela&#039;tohr plant]]s found around Elanthia.&lt;br /&gt;
* A corpse may be healed by the plant if someone POINTS PLANT AT [CORPSE].&lt;br /&gt;
&lt;br /&gt;
==Interactions==&lt;br /&gt;
* {{com|study}}: Empathically linked to its creator, the vela&#039;tohr plant is capable of healing, albeit slowly, non-Empaths who avail themselves to its abilities.  You recognize this plant as your own, and feel that you could transfer its injuries to yourself via a {{com|tap}}, {{com|touch}}, {{com|pull}}, or {{com|hug}}, the increased contact increasing the amount of wounds transferred.  Be careful, the vela&#039;tohr plants are sturdy, and capable of withstanding significant damage!&lt;br /&gt;
* {{com|look}}: &lt;br /&gt;
: The vela&#039;tohr plant is a large, stalky bush.  Its thick stem supports numerous coiled tendrils, which sway gently as if searching for something.  Giant dark green leaves yawn open from the base of the stalk, revealing a myriad of &#039;&#039;&amp;lt;potency descriptor&amp;gt;&#039;&#039;.&lt;br /&gt;
: The plant &#039;&#039;&amp;lt;health message&amp;gt;&#039;&#039;.&lt;br /&gt;
:* possible potency descriptors from minimum cast to maximum:&lt;br /&gt;
::* &#039;&#039;tiny flower buds&#039;&#039;&lt;br /&gt;
::* &#039;&#039;ripening flower buds&#039;&#039;&lt;br /&gt;
::* &#039;&#039;tiny flowers&#039;&#039;&lt;br /&gt;
::* &#039;&#039;blossoming flowers&#039;&#039;&lt;br /&gt;
::* &#039;&#039;brilliant flowers&#039;&#039;&lt;br /&gt;
:* possible health messages from least to most damage:&lt;br /&gt;
::* &#039;&#039;The plant appears to be in good condition.&#039;&#039;&lt;br /&gt;
::* &#039;&#039;The plant has some scrapes and discolorations along the leaves and stem.&#039;&#039;&lt;br /&gt;
::* &#039;&#039;The plant has several torn leaves, and the main stem bears some cuts that are leaking green sap.&#039;&#039;&lt;br /&gt;
::* &#039;&#039;The plant shivers periodically, torn leaves and broken stems hanging limply as sap drips from its wounds.&#039;&#039;&lt;br /&gt;
::* &#039;&#039;The plant has pulled into itself under shredded leaves and oozing stems.&#039;&#039;&lt;br /&gt;
::* &#039;&#039;The plant has coiled itself into a tight ball, the remains of its shredded leaves sticking to sap encrusted stems.&#039;&#039;&lt;br /&gt;
* All four of the &amp;quot;healing&amp;quot; verbs have the same initial message.  They are different on how much the empath heals the plant, with TAP taking a small amount of damage, HUG taking a very large amount of damage and TOUCH &amp;amp; PULL moderate amounts.  The messaging is:&lt;br /&gt;
: You reach out to touch your vela&#039;tohr plant and it extends a green branch, soft leaves curling against your flesh with a cool tingle.  You feel an empathic connection forming between you and your vela&#039;tohr plant.  There is a burst of pain as your &#039;&#039;&amp;lt;body parts&amp;gt;&#039;&#039; erupt in agony and blossom with wounds!  Your vela&#039;tohr plant looks healthier!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Alterations==&lt;br /&gt;
* [[Endalar]] can [[Alteration|alter]] the appearance of the plants, using the following [[Alteration/Embrace_of_the_Vela&#039;tohr|guidelines]].&lt;br /&gt;
* The shop [[Adaptive Botany]] offers alternate appearances for the plants.&lt;br /&gt;
&lt;br /&gt;
===Altered Plants===&lt;br /&gt;
&lt;br /&gt;
The following Empaths have worked with Endalar to cultivate unique plants (aka, they have custom altered descriptions).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Empath&#039;s Name!!Appearance&lt;br /&gt;
|-&lt;br /&gt;
|[[Huebald]]||squat ethereal vela&#039;tohr plant with a softly glowing heart and beckoning vines&lt;br /&gt;
|-&lt;br /&gt;
|[[Phierre]]||wiry vela&#039;tohr plant with a phantasmal raven hopping through its tangled vines&lt;br /&gt;
|-&lt;br /&gt;
|[[Kythryn]]||wild vela&#039;tohr plant awash with vibrant color&lt;br /&gt;
|-&lt;br /&gt;
|[[Erisande]]||tulip-shaped vela&#039;tohr shrub clouded with violet butterflies&lt;br /&gt;
|-&lt;br /&gt;
|[[Allye]]||rambling vela&#039;tohr plant with cupped cordate leaves cradling golden nectar&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Play.net Posts==&lt;br /&gt;
{{PostLink}}&lt;/div&gt;</summary>
		<author><name>HALOFLUX</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Heavy_leather_pouch_bearing_the_crest_of_the_Empaths%27_Guild&amp;diff=693553</id>
		<title>Item:Heavy leather pouch bearing the crest of the Empaths&#039; Guild</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Heavy_leather_pouch_bearing_the_crest_of_the_Empaths%27_Guild&amp;diff=693553"/>
		<updated>2026-08-01T03:36:21Z</updated>

		<summary type="html">&lt;p&gt;HALOFLUX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=pouch&lt;br /&gt;
|look=A rusted metal cog on drawstrings, cut neatly across its center, serves as a clasp to close the container. The crest -- an open hand reaching out to provide comfort -- is masterfully engraved upon the cog and is evenly bisected when unclasped.&lt;br /&gt;
|MTag=leather,metal,rust&lt;br /&gt;
|STag=crest of the emapths&#039; guild,cog&lt;br /&gt;
|ptype=container&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=belt&lt;br /&gt;
|gtype=empath&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=10&lt;br /&gt;
|appcost=9,823&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|ilsize=2&lt;br /&gt;
|iwsize=2&lt;br /&gt;
|ihsize=2&lt;br /&gt;
|csize=150&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
* {{com|close}}: You pull hard on the drawstrings on the pouch, cinching it closed.  For added protection you slide the clasp tight against the lip of the pouch.&lt;br /&gt;
* {{com|open}}: You slide the clasp down the drawstrings of your pouch, and with a mighty tug you pull it wide open.&lt;/div&gt;</summary>
		<author><name>HALOFLUX</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Everdusk_damite_diadem_accentuated_with_demon_gaze_agates&amp;diff=682532</id>
		<title>Item:Everdusk damite diadem accentuated with demon gaze agates</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Everdusk_damite_diadem_accentuated_with_demon_gaze_agates&amp;diff=682532"/>
		<updated>2025-11-15T06:29:15Z</updated>

		<summary type="html">&lt;p&gt;HALOFLUX: Created page with &amp;quot;{{Item |name=everdusk damite diadem accentuated with demon gaze agates |noun=diadem |look=Five smooth oval-cut stones with piercing sanguine inclusions are inset into a thin band of shadowy black metal strewn with minuscule flecks of silver to create this delicate diadem. |MTag=metal |ptype=jewelry |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=hair (placed) |metal=yes |enchanted=No |feature-change=No |generator=No |sourcetype=- |fname=No }} STUDY You study your e...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=everdusk damite diadem accentuated with demon gaze agates&lt;br /&gt;
|noun=diadem&lt;br /&gt;
|look=Five smooth oval-cut stones with piercing sanguine inclusions are inset into a thin band of shadowy black metal strewn with minuscule flecks of silver to create this delicate diadem.&lt;br /&gt;
|MTag=metal&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=hair (placed)&lt;br /&gt;
|metal=yes&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
STUDY You study your everdusk damite diadem closely.  It looks like it can be worn in the hair for special occasions and hairstyles.  You&#039;re pretty sure you can do the following things with it:&lt;br /&gt;
     WEAR, REMOVE, PUSH, PULL, TURN, TAP&lt;/div&gt;</summary>
		<author><name>HALOFLUX</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Pale_leather_wristcuff_tooled_with_floral_filigree&amp;diff=682509</id>
		<title>Item:Pale leather wristcuff tooled with floral filigree</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Pale_leather_wristcuff_tooled_with_floral_filigree&amp;diff=682509"/>
		<updated>2025-11-15T04:07:21Z</updated>

		<summary type="html">&lt;p&gt;HALOFLUX: Created page with &amp;quot;{{Item |name=a pale leather wristcuff tooled with floral filigree |noun=wristcuff |look=Soft, light-toned material is meant to wrap neatly around the wrist, its surface embossed with a fine pattern of interwoven blossoms and curling vines. |ptype=jewelry |verby=No |pcrystal=No |atmos=No |istone=No |wearloc=wrist |enchanted=No |feature-change=No |generator=No |sourcetype=- |fname=No }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=a pale leather wristcuff tooled with floral filigree&lt;br /&gt;
|noun=wristcuff&lt;br /&gt;
|look=Soft, light-toned material is meant to wrap neatly around the wrist, its surface embossed with a fine pattern of interwoven blossoms and curling vines.&lt;br /&gt;
|ptype=jewelry&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=wrist&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HALOFLUX</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Rabenna&amp;diff=644313</id>
		<title>Rabenna</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Rabenna&amp;diff=644313"/>
		<updated>2024-05-15T01:16:48Z</updated>

		<summary type="html">&lt;p&gt;HALOFLUX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Rabenna&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Empath&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|toc=n&lt;br /&gt;
|Image File=Rabenna.webp&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rabenna cerosin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You see the slender figure of an Elven woman of average height. Her oval face is tranquil, with dark eyes and a straight nose.  Her brunette hair is long and wavy, worn arranged in an intricate Elven braid. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She is wearing a sheer shift of fine black gossamer, some sandals, and a heavy leather pouch bearing the crest of the Empaths&#039; Guild. A lightweight spidersilk shawl is draped over her arms, giving her movements an air of ethereal grace.&lt;/div&gt;</summary>
		<author><name>HALOFLUX</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Rabenna&amp;diff=644312</id>
		<title>Rabenna</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Rabenna&amp;diff=644312"/>
		<updated>2024-05-15T01:14:30Z</updated>

		<summary type="html">&lt;p&gt;HALOFLUX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Rabenna&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Empath&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|toc=n&lt;br /&gt;
|Image File=Rabenna.webp&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rabenna cerosin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You see the slender figure of an Elven woman of average height. Her oval face is tranquil, with dark eyes and a straight nose.  Her brunette hair is long and wavy, worn arranged in an intricate Elven braid. &lt;br /&gt;
&lt;br /&gt;
She is wearing a sheer shift of fine black gossamer and some sandals. At her waist rests a heavy leather pouch bearing the crest of the Empaths&#039; Guild and lightweight spidersilk shawl is draped over her arms, giving her movements an air of ethereal grace.&lt;/div&gt;</summary>
		<author><name>HALOFLUX</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Rabenna&amp;diff=644295</id>
		<title>Rabenna</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Rabenna&amp;diff=644295"/>
		<updated>2024-05-14T21:23:42Z</updated>

		<summary type="html">&lt;p&gt;HALOFLUX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Rabenna&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Empath&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|toc=n&lt;br /&gt;
|Image File=Rabenna.webp&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HALOFLUX</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Rabenna.webp&amp;diff=644294</id>
		<title>File:Rabenna.webp</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Rabenna.webp&amp;diff=644294"/>
		<updated>2024-05-14T21:20:18Z</updated>

		<summary type="html">&lt;p&gt;HALOFLUX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rabenna&lt;/div&gt;</summary>
		<author><name>HALOFLUX</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Rabenna&amp;diff=644293</id>
		<title>Rabenna</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Rabenna&amp;diff=644293"/>
		<updated>2024-05-14T21:18:48Z</updated>

		<summary type="html">&lt;p&gt;HALOFLUX: Created page with &amp;quot;{{PC |name=Rabenna |status=a |race=Elf |gender=Female |guild=Empath |instance=Prime |toc=n }}  {{PCSkills |Collapse=Yes }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Rabenna&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Empath&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|toc=n&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HALOFLUX</name></author>
	</entry>
</feed>