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	<updated>2026-04-17T19:51:22Z</updated>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Zombie_goblin&amp;diff=460737</id>
		<title>Zombie goblin</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Zombie_goblin&amp;diff=460737"/>
		<updated>2016-11-26T18:23:56Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Zombie [[race is::Goblin]]&lt;br /&gt;
|MinCap=5&lt;br /&gt;
|MaxCap=35&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia, Zoluren&lt;br /&gt;
|City=Riverhaven, Tiger Clan&lt;br /&gt;
|MapList=*{{rmap|31f|Northeast Wilds (31f)}}&lt;br /&gt;
|MapList2=*{{rmap|4 | Woodland Path (4)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a shriveled goblin hand, a rotting zombie skin&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The zombie goblin at first appears to just be a normal goblin, but flesh is peeling off of its body and its equipment is missing or in dire need of repair.  Unfortunately, this just makes it smell even worse than a normal goblin.  Its eyes glow a dim red with some sort of weak unholy power, and its  limbs twitch in jerky movement due to its rigor mortis.  It seems to be scanning the area looking for live meat to consume.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
If they defeat another monster, they eat their brain:&amp;lt;br /&amp;gt;&lt;br /&gt;
The zombie goblin crouches next to a brown burrower&#039;s body and rips into its head to devour the brains within.&amp;lt;br /&amp;gt;&lt;br /&gt;
North of Riverhaven they tend to swarm.&amp;lt;br&amp;gt;&lt;br /&gt;
Significantly easier than Crossing goblins.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*It is wearing a {{cloot|a|rotting leather coat}}.&lt;br /&gt;
*It is carrying a {{cloot|w|rusty scimitar}}.&lt;br /&gt;
The coat and scimitar will crumble into a fine ash if a player interacts with them.&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Granite_gargoyle&amp;diff=412789</id>
		<title>Granite gargoyle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Granite_gargoyle&amp;diff=412789"/>
		<updated>2015-06-12T18:21:27Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Granite Gargoyle&lt;br /&gt;
|Image File=garg.jpg&lt;br /&gt;
|MinCap=100&lt;br /&gt;
|MaxCap=125&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi, Zoluren&lt;br /&gt;
|City=Shard, Crossing&lt;br /&gt;
|MapList=*{{rmap|6 | Crossing Monastery Field (6)}}&lt;br /&gt;
|MapList2=*{{rmap|64 | Dragon Spine Mountains (64)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a stone grey hide&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=60&lt;br /&gt;
|MaxVal=154 Dokoras&lt;br /&gt;
|MaxArrangedVal=169 Dokoras&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Composed of rock, the gargoyle is a statue come to life at the hand of an ambitious mage.  Mostly irate at the world and grumbling to itself about anything from the state of the Elven nation to the weather, the gargoyle does not look so much inclined to fight as it is to curl up in a corner and look frightening.  Still, it knows its task as a protector of its creator&#039;s domain, and will do its best to keep invaders from treading on its turf.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
General Advice: Pick crossing gargs over Shard gargs; the Shard area is also filled with snowbeasts, which are lower level.&lt;br /&gt;
&lt;br /&gt;
(June 2015 unless otherwise indicated)&lt;br /&gt;
         Defence: Parry, Shield, and Evasion training very slowly at 128&lt;br /&gt;
         Armor: Dabbling at 128; stops training at 132.&lt;br /&gt;
         Weapons: Still training well at 120&lt;br /&gt;
         TM &amp;amp; Debil: Won&#039;t move past dabbling at 133.&lt;br /&gt;
         Skinning: (arrange all) still training at 146 (Nov. 2014)&lt;br /&gt;
         Tactics: Hard cap at 162 with no soft cap - (34/34) at 161; (0/34) at 162. (Jun. 2015)&lt;br /&gt;
         Lockpicking: Using mainly &amp;quot;quick&amp;quot; at 133 (Nov. 2014)&lt;br /&gt;
&lt;br /&gt;
Stealth starts to slow down around 157, and hard caps at 182 ranks.&lt;br /&gt;
Still locking skinning at 197 ranks with a full arrange, take roughly 30 minutes to fill my backpack with boxes and i lock during this time.&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
*&amp;lt;s&amp;gt;Gargoyles have a charge attack. If they miss, they will rush themselves out of combat.&amp;lt;/s&amp;gt; (see [[Talk:Granite_gargoyle|discussion]])&lt;br /&gt;
*Additionally, should you die while hunting them, they will always immediately stomp your head into a pulpy mess. Just something to keep in mind! (see [[Talk:Granite_gargoyle|discussion]])&lt;br /&gt;
&lt;br /&gt;
===Special Defenses===&lt;br /&gt;
*{{com|appraise}} {{tt|CAREFUL}} info: &#039;&#039;The gargoyle appears immune to cold and fire.&lt;br /&gt;
&lt;br /&gt;
===[[Attributes]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Strength (stat)|Strength]]&#039;&#039;&#039; - is about 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Agility (stat)|Agility]]&#039;&#039;&#039; - is about 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Discipline (stat)|Discipline]]&#039;&#039;&#039; - is somewhat less than 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Reflex (stat)|Reflex]]&#039;&#039;&#039; - is about 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Stamina (stat)|Stamina]]&#039;&#039;&#039; - is somewhat less than 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*&#039;&#039;it is wearing nothing.&lt;br /&gt;
*&#039;&#039;it is carrying nothing.&lt;br /&gt;
{{com|disarm}} / {{com|pick}} {{tt|IDENTIFY}} difficulty ranges:&lt;br /&gt;
*140 [[Locksmithing skill|Locksmithing]] / 170 [[Perception skill|Perception]] / 20 [[Agility (stat)|Agility]]: (3) &#039;&#039;trivially constructed&#039;&#039; - (5) &#039;&#039;should not take long&#039;&#039;&lt;br /&gt;
I am able to open boxes carefully with 60 ranks in lockpick and disarm.  Agility: 20.  Perception: 165 (Syllanthis)&lt;br /&gt;
{{cat|Gargoyle}}&lt;br /&gt;
&lt;br /&gt;
Locking with full backpack (17 Boxes) using analyze and harvest for every trap at 145 locksmithing with 27 agility. (Ramiyah)&lt;br /&gt;
&lt;br /&gt;
===Body Parts===&lt;br /&gt;
&lt;br /&gt;
*{{com|arrange}} {{tt|INFO}}: &#039;&#039;The gargoyle can be arranged to produce a skin.&lt;br /&gt;
Unarranged skin max value:  154 Dokoras.&amp;lt;br /&amp;gt;&lt;br /&gt;
*High Quality (70) - &#039;&#039;work loose a sterling example of a stone grey hide&amp;lt;br /&amp;gt;&lt;br /&gt;
Arranged skin max value:    169 Dokoras.&amp;lt;br /&amp;gt;&lt;br /&gt;
*Perfect Quality (99) - &#039;&#039;retrieve a perfect hide&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
*Spawn:     &#039;&#039;A loud stomping sound fills the air as a granite gargoyle comes clomping in.&lt;br /&gt;
*Entrance:  &#039;&#039;Muttering fills the air as a granite gargoyle stomps in.&lt;br /&gt;
*Exit:      &#039;&#039;A granite gargoyle stomps &amp;lt;direction&amp;gt;, muttering to itself.&lt;br /&gt;
*Death1:    &#039;&#039;A granite gargoyle grumbles and falls over with a *THUD*.&lt;br /&gt;
*Death2:    &#039;&#039;A granite gargoyle grumbles and goes still.&lt;br /&gt;
*Decay:     &#039;&#039;A granite gargoyle&#039;s statuesque form turns to dust and fades away.&lt;br /&gt;
&lt;br /&gt;
==[[Recall]] Knowledge==&lt;br /&gt;
&#039;&#039;Reflecting on the granite gargoyle, you recall that you once heard that creatures are the product of magical experiments to create non-living servants.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;They are not known to cast any recognized spells.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;They are known to carry loot in locked boxes.&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Granite_gargoyle&amp;diff=411453</id>
		<title>Granite gargoyle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Granite_gargoyle&amp;diff=411453"/>
		<updated>2015-06-05T05:00:41Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Granite Gargoyle&lt;br /&gt;
|Image File=garg.jpg&lt;br /&gt;
|MinCap=100&lt;br /&gt;
|MaxCap=125&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi, Zoluren&lt;br /&gt;
|City=Shard, Crossing&lt;br /&gt;
|MapList=*{{rmap|6 | Crossing Monastery Field (6)}}&lt;br /&gt;
|MapList2=*{{rmap|64 | Dragon Spine Mountains (64)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a stone grey hide&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=60&lt;br /&gt;
|MaxVal=154 Dokoras&lt;br /&gt;
|MaxArrangedVal=169 Dokoras&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Composed of rock, the gargoyle is a statue come to life at the hand of an ambitious mage.  Mostly irate at the world and grumbling to itself about anything from the state of the Elven nation to the weather, the gargoyle does not look so much inclined to fight as it is to curl up in a corner and look frightening.  Still, it knows its task as a protector of its creator&#039;s domain, and will do its best to keep invaders from treading on its turf.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
General Advice: Pick crossing gargs over Shard gargs; the Shard area is also filled with snowbeasts, which are lower level.&lt;br /&gt;
&lt;br /&gt;
(June 2015 unless otherwise indicated)&lt;br /&gt;
         Defence: Parry, Shield, and Evasion still training well at 126&lt;br /&gt;
         Armor: Stopped training at 125 (Nov. 2014)&lt;br /&gt;
         Weapons: Still training well at 120&lt;br /&gt;
         TM &amp;amp; Debil: Stopped training at 129 (Nov. 2014)&lt;br /&gt;
         Skinning: (arrange all) still training at 146 (Nov. 2014)&lt;br /&gt;
         Tactics: Still training at 158 (Nov. 2014)&lt;br /&gt;
         Lockpicking: Using mainly &amp;quot;quick&amp;quot; at 133 (Nov. 2014)&lt;br /&gt;
&lt;br /&gt;
Defenses hard cap around 154&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth starts to slow down around 157, and hard caps at 182 ranks.&lt;br /&gt;
Still locking skinning at 197 ranks with a full arrange, take roughly 30 minutes to fill my backpack with boxes and i lock during this time.&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Gargoyles have a charge attack. If they miss, they will rush themselves out of combat.&lt;br /&gt;
&lt;br /&gt;
Additionally, should you die while hunting them, they will always immediately stomp your head into a pulpy mess. Just something to keep in mind!&lt;br /&gt;
&lt;br /&gt;
===Special Defenses===&lt;br /&gt;
*{{com|appraise}} {{tt|CAREFUL}} info: &#039;&#039;The gargoyle appears immune to cold and fire.&lt;br /&gt;
&lt;br /&gt;
===[[Attributes]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Strength (stat)|Strength]]&#039;&#039;&#039; - is about 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Agility (stat)|Agility]]&#039;&#039;&#039; - is about 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Discipline (stat)|Discipline]]&#039;&#039;&#039; - is somewhat less than 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Reflex (stat)|Reflex]]&#039;&#039;&#039; - is about 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Stamina (stat)|Stamina]]&#039;&#039;&#039; - is somewhat less than 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*&#039;&#039;it is wearing nothing.&lt;br /&gt;
*&#039;&#039;it is carrying nothing.&lt;br /&gt;
{{com|disarm}} / {{com|pick}} {{tt|IDENTIFY}} difficulty ranges:&lt;br /&gt;
*140 [[Locksmithing skill|Locksmithing]] / 170 [[Perception skill|Perception]] / 20 [[Agility (stat)|Agility]]: (3) &#039;&#039;trivially constructed&#039;&#039; - (5) &#039;&#039;should not take long&#039;&#039;&lt;br /&gt;
I am able to open boxes carefully with 60 ranks in lockpick and disarm.  Agility: 20.  Perception: 165 (Syllanthis)&lt;br /&gt;
{{cat|Gargoyle}}&lt;br /&gt;
&lt;br /&gt;
Locking with full backpack (17 Boxes) using analyze and harvest for every trap at 145 locksmithing with 27 agility. (Ramiyah)&lt;br /&gt;
&lt;br /&gt;
===Body Parts===&lt;br /&gt;
&lt;br /&gt;
*{{com|arrange}} {{tt|INFO}}: &#039;&#039;The gargoyle can be arranged to produce a skin.&lt;br /&gt;
Unarranged skin max value:  154 Dokoras.&amp;lt;br /&amp;gt;&lt;br /&gt;
*High Quality (70) - &#039;&#039;work loose a sterling example of a stone grey hide&amp;lt;br /&amp;gt;&lt;br /&gt;
Arranged skin max value:    169 Dokoras.&amp;lt;br /&amp;gt;&lt;br /&gt;
*Perfect Quality (99) - &#039;&#039;retrieve a perfect hide&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
*Spawn:     &#039;&#039;A loud stomping sound fills the air as a granite gargoyle comes clomping in.&lt;br /&gt;
*Entrance:  &#039;&#039;Muttering fills the air as a granite gargoyle stomps in.&lt;br /&gt;
*Exit:      &#039;&#039;A granite gargoyle stomps &amp;lt;direction&amp;gt;, muttering to itself.&lt;br /&gt;
*Death1:    &#039;&#039;A granite gargoyle grumbles and falls over with a *THUD*.&lt;br /&gt;
*Death2:    &#039;&#039;A granite gargoyle grumbles and goes still.&lt;br /&gt;
*Decay:     &#039;&#039;A granite gargoyle&#039;s statuesque form turns to dust and fades away.&lt;br /&gt;
&lt;br /&gt;
==[[Recall]] Knowledge==&lt;br /&gt;
&#039;&#039;Reflecting on the granite gargoyle, you recall that you once heard that creatures are the product of magical experiments to create non-living servants.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;They are not known to cast any recognized spells.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;They are known to carry loot in locked boxes.&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Granite_gargoyle&amp;diff=411452</id>
		<title>Granite gargoyle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Granite_gargoyle&amp;diff=411452"/>
		<updated>2015-06-05T05:00:10Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Granite Gargoyle&lt;br /&gt;
|Image File=garg.jpg&lt;br /&gt;
|MinCap=100&lt;br /&gt;
|MaxCap=125&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi, Zoluren&lt;br /&gt;
|City=Shard, Crossing&lt;br /&gt;
|MapList=*{{rmap|6 | Crossing Monastery Field (6)}}&lt;br /&gt;
|MapList2=*{{rmap|64 | Dragon Spine Mountains (64)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a stone grey hide&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=60&lt;br /&gt;
|MaxVal=154 Dokoras&lt;br /&gt;
|MaxArrangedVal=169 Dokoras&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Composed of rock, the gargoyle is a statue come to life at the hand of an ambitious mage.  Mostly irate at the world and grumbling to itself about anything from the state of the Elven nation to the weather, the gargoyle does not look so much inclined to fight as it is to curl up in a corner and look frightening.  Still, it knows its task as a protector of its creator&#039;s domain, and will do its best to keep invaders from treading on its turf.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
General Advice: Pick crossing gargs over Shard gargs; the Shard area is also filled with snowbeasts, who are lower level.&lt;br /&gt;
&lt;br /&gt;
(June 2015 unless otherwise indicated)&lt;br /&gt;
         Defence: Parry, Shield, and Evasion still training well at 126&lt;br /&gt;
         Armor: Stopped training at 125 (Nov. 2014)&lt;br /&gt;
         Weapons: Still training well at 120&lt;br /&gt;
         TM &amp;amp; Debil: Stopped training at 129 (Nov. 2014)&lt;br /&gt;
         Skinning: (arrange all) still training at 146 (Nov. 2014)&lt;br /&gt;
         Tactics: Still training at 158 (Nov. 2014)&lt;br /&gt;
         Lockpicking: Using mainly &amp;quot;quick&amp;quot; at 133 (Nov. 2014)&lt;br /&gt;
&lt;br /&gt;
Defenses hard cap around 154&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth starts to slow down around 157, and hard caps at 182 ranks.&lt;br /&gt;
Still locking skinning at 197 ranks with a full arrange, take roughly 30 minutes to fill my backpack with boxes and i lock during this time.&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Gargoyles have a charge attack. If they miss, they will rush themselves out of combat.&lt;br /&gt;
&lt;br /&gt;
Additionally, should you die while hunting them, they will always immediately stomp your head into a pulpy mess. Just something to keep in mind!&lt;br /&gt;
&lt;br /&gt;
===Special Defenses===&lt;br /&gt;
*{{com|appraise}} {{tt|CAREFUL}} info: &#039;&#039;The gargoyle appears immune to cold and fire.&lt;br /&gt;
&lt;br /&gt;
===[[Attributes]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Strength (stat)|Strength]]&#039;&#039;&#039; - is about 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Agility (stat)|Agility]]&#039;&#039;&#039; - is about 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Discipline (stat)|Discipline]]&#039;&#039;&#039; - is somewhat less than 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Reflex (stat)|Reflex]]&#039;&#039;&#039; - is about 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Stamina (stat)|Stamina]]&#039;&#039;&#039; - is somewhat less than 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*&#039;&#039;it is wearing nothing.&lt;br /&gt;
*&#039;&#039;it is carrying nothing.&lt;br /&gt;
{{com|disarm}} / {{com|pick}} {{tt|IDENTIFY}} difficulty ranges:&lt;br /&gt;
*140 [[Locksmithing skill|Locksmithing]] / 170 [[Perception skill|Perception]] / 20 [[Agility (stat)|Agility]]: (3) &#039;&#039;trivially constructed&#039;&#039; - (5) &#039;&#039;should not take long&#039;&#039;&lt;br /&gt;
I am able to open boxes carefully with 60 ranks in lockpick and disarm.  Agility: 20.  Perception: 165 (Syllanthis)&lt;br /&gt;
{{cat|Gargoyle}}&lt;br /&gt;
&lt;br /&gt;
Locking with full backpack (17 Boxes) using analyze and harvest for every trap at 145 locksmithing with 27 agility. (Ramiyah)&lt;br /&gt;
&lt;br /&gt;
===Body Parts===&lt;br /&gt;
&lt;br /&gt;
*{{com|arrange}} {{tt|INFO}}: &#039;&#039;The gargoyle can be arranged to produce a skin.&lt;br /&gt;
Unarranged skin max value:  154 Dokoras.&amp;lt;br /&amp;gt;&lt;br /&gt;
*High Quality (70) - &#039;&#039;work loose a sterling example of a stone grey hide&amp;lt;br /&amp;gt;&lt;br /&gt;
Arranged skin max value:    169 Dokoras.&amp;lt;br /&amp;gt;&lt;br /&gt;
*Perfect Quality (99) - &#039;&#039;retrieve a perfect hide&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
*Spawn:     &#039;&#039;A loud stomping sound fills the air as a granite gargoyle comes clomping in.&lt;br /&gt;
*Entrance:  &#039;&#039;Muttering fills the air as a granite gargoyle stomps in.&lt;br /&gt;
*Exit:      &#039;&#039;A granite gargoyle stomps &amp;lt;direction&amp;gt;, muttering to itself.&lt;br /&gt;
*Death1:    &#039;&#039;A granite gargoyle grumbles and falls over with a *THUD*.&lt;br /&gt;
*Death2:    &#039;&#039;A granite gargoyle grumbles and goes still.&lt;br /&gt;
*Decay:     &#039;&#039;A granite gargoyle&#039;s statuesque form turns to dust and fades away.&lt;br /&gt;
&lt;br /&gt;
==[[Recall]] Knowledge==&lt;br /&gt;
&#039;&#039;Reflecting on the granite gargoyle, you recall that you once heard that creatures are the product of magical experiments to create non-living servants.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;They are not known to cast any recognized spells.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;They are known to carry loot in locked boxes.&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Shield:Darkly_enameled_wooden_targe&amp;diff=410333</id>
		<title>Shield:Darkly enameled wooden targe</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Shield:Darkly_enameled_wooden_targe&amp;diff=410333"/>
		<updated>2015-05-27T20:34:34Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: Updated hindrance and protection numbers; shield has gotten much worse since last reviewed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Shield&lt;br /&gt;
|newarmorapp=Yes&lt;br /&gt;
|noun=targe&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=wood&lt;br /&gt;
|type=ssh&lt;br /&gt;
|hindrance=minor&lt;br /&gt;
|minprotection=dismal&lt;br /&gt;
|maxprotection=low&lt;br /&gt;
|paladinapp=No&lt;br /&gt;
|puncture=no&lt;br /&gt;
|slice=no&lt;br /&gt;
|impact=moderate&lt;br /&gt;
|balance=fairly&lt;br /&gt;
|suitedness=poorly&lt;br /&gt;
|construction=appreciably susceptible&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=50&lt;br /&gt;
|appcost=3,125&lt;br /&gt;
|source=Struan&#039;s Weapons and Armor&lt;br /&gt;
|cost=5,863 Dokoras&lt;br /&gt;
|sourcetype=sold by&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Dire_bear&amp;diff=409251</id>
		<title>Dire bear</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Dire_bear&amp;diff=409251"/>
		<updated>2015-05-21T17:48:16Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Dire Bear&lt;br /&gt;
|MinCap=100&lt;br /&gt;
|MaxCap=180&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Wolf Clan&lt;br /&gt;
|MapList=*{{rmap|5| Rocky Outcrop (5)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a bear pelt&lt;br /&gt;
|Skin Weight=12&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a bear paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some bear bones&lt;br /&gt;
|Bone Weight=12&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Description==&lt;br /&gt;
The dire bear&#039;s hypnotic effect of swinging its head from side to side is dispelled when you realize that you have encountered a foe with sharp claws, powerful jaws, and quick reflexes.&lt;br /&gt;
==In Depth==&lt;br /&gt;
Approximately as strong as day barghests; but with better spawn.&amp;lt;br /&amp;gt;Bottom cap for offenses around 70&amp;lt;br /&amp;gt;Teaches defenses fine in the 140s.&amp;lt;br /&amp;gt;&lt;br /&gt;
Dire bears are found in the same area as silver-backed bears, but they are much harder foes. Someone who can dance four silver-backed bears will, unfortunately, die in three to four hits from a dire bear.&amp;lt;br /&amp;gt;&lt;br /&gt;
Teaches skinning great at 160, but still not getting perfect pelts.&amp;lt;br /&amp;gt;&lt;br /&gt;
Locking Evasion and stealth good at 158.&lt;br /&gt;
&lt;br /&gt;
Some observations as of 11/22/13&lt;br /&gt;
The bears can lock defenses past 190, so the upper cap probably needs adjusting.&lt;br /&gt;
&lt;br /&gt;
Observations from 5/19/2015:  Soft cap seems to be around 160 for defenses. Doesn&#039;t move beyond &amp;quot;dabbling&amp;quot; past 160 with 4 bears whacking away.&lt;br /&gt;
{{Cat|Bears}}&lt;br /&gt;
&lt;br /&gt;
Observations from 5/21/2015: Beware of WANDERING dire bears. They are not as area-restricted as some creatures; they will wander into lower level silver-backed bear or blood wolf areas.&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Arbelog&amp;diff=408530</id>
		<title>Arbelog</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Arbelog&amp;diff=408530"/>
		<updated>2015-05-15T02:32:44Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=arbelog.jpg&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=85&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Riverhaven&lt;br /&gt;
|MapList=*{{rmap|32|Riverhaven West Wilds (32)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=an arbelog claw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=60&lt;br /&gt;
|MaxVal=46 Lirums&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The arbelog stands about six feet in height, humanoid in appearance, with inordinately long, muscular arms and prehensile-toed feet.  It is covered with thick brown fur, lighter at the belly and face, a dark stripe running down its back.  Large heavily lidded eyes peer out over a flat wrinkled nose and nearly lipless mouth.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
It is wearing nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying nothing!&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
In 1996, arbelogs are where the high level characters went to hunt, since the boxes contained gold coins.  They still yield around 1,000 Lirums per box.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
TM hard caps at 100 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
Defenses hard cap at 91 ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapons crawl beyond 80, possibly with an 85 hard cap.  The bears and rams won&#039;t teach weapons at all past 80.&amp;lt;br&amp;gt;&lt;br /&gt;
Not recommended below 80 defenses, and unfortunately only teach up to 90.  Multiple arbelogs can be quite dangerous below 90, especially once you build up any sort of burden.&amp;lt;br&amp;gt;&lt;br /&gt;
The only hunting area that spawn these (West of Riverhaven) is also a spawning area for Meadow Rams and Black Bears, both of which stop teaching significantly earlier than Arbelogs.  Furthermore, the bears almost always go after the other critters before engaging players.  Bears will work together to kill all rams and arbelogs in an area before going after a hunter.  Rams and arbelogs act normally, going after the hunter and ignoring the bears unless engaged with them.&amp;lt;br&amp;gt;&lt;br /&gt;
It is possible (though very rare) for dusk ogres to wander into this area from the nearby cave, but they aren&#039;t dangerous if you&#039;re hunting here.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Skinning and Lockpicking===&lt;br /&gt;
Arbelogs train skinning fairly well in the mid-60s.&lt;br /&gt;
&lt;br /&gt;
Boxes are at-level within the range of approximately 60-70 ranks. Could probably pick carefully a bit earlier.&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Haerophos&amp;diff=407907</id>
		<title>Haerophos</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Haerophos&amp;diff=407907"/>
		<updated>2015-05-05T15:53:51Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You are Cartographer Haerophos, a Human.&lt;br /&gt;
You have an oval face, almond-shaped black eyes and a classical nose.  Your platinum hair is short and straight.  You have fair skin and an athletic build.&lt;br /&gt;
You are average height for a Human.&lt;br /&gt;
You are an adult.&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
&lt;br /&gt;
You are wearing a broad cambrinth armband carved with the likeness of a sanrisi tree, a polished blackwood map case inlaid with gold, a bent copper ring engraved with the Estate Holder&#039;s crest, a misty garnet ring bearing the crest of the Warrior Mage Guild, a turquoise calico robe, some sky-blue frilled hose, a sky-blue silk cape, and some small muslin boots.&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Haerophos&amp;diff=407906</id>
		<title>Haerophos</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Haerophos&amp;diff=407906"/>
		<updated>2015-05-05T15:53:30Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: Created page with &amp;quot;You are Cartographer Haerophos, a Human. You have an oval face, almond-shaped black eyes and a classical nose.  Your platinum hair is short and straight.  You have fair skin a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You are Cartographer Haerophos, a Human.&lt;br /&gt;
You have an oval face, almond-shaped black eyes and a classical nose.  Your platinum hair is short and straight.  You have fair skin and an athletic build.&lt;br /&gt;
You are average height for a Human.&lt;br /&gt;
You are an adult.&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
&lt;br /&gt;
a broad cambrinth armband carved with the likeness of a sanrisi tree, a polished blackwood map case inlaid with gold, a bent copper ring engraved with the Estate Holder&#039;s crest, a misty garnet ring bearing the crest of the Warrior Mage Guild, a turquoise calico robe, some sky-blue frilled hose, a sky-blue silk cape, and some small muslin boots.&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:GREATJUSTICE&amp;diff=406434</id>
		<title>User:GREATJUSTICE</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:GREATJUSTICE&amp;diff=406434"/>
		<updated>2015-04-26T17:36:12Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: Created page with &amp;quot;Will be starting soon on the following projects:  *Map updates *Elemental mana room project *Invasion creatures&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Will be starting soon on the following projects:&lt;br /&gt;
&lt;br /&gt;
*Map updates&lt;br /&gt;
*Elemental mana room project&lt;br /&gt;
*Invasion creatures&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Familiar&amp;diff=400583</id>
		<title>Talk:Familiar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Familiar&amp;diff=400583"/>
		<updated>2015-03-16T01:28:03Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Can familiars be killed by other PCs?  Say you have a familiar following someone, and they are pissed at it.  Can they just obliterate it?  What happens to the talisman?  --[[User:GREATJUSTICE|GREATJUSTICE]] ([[User talk:GREATJUSTICE|talk]]) 20:28, 15 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Putting this here for posterity.&lt;br /&gt;
&lt;br /&gt;
http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=35&amp;amp;topic=8&amp;amp;message=7791&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;Familiars are extraplanar creatures that take animal forms. They aren&#039;t actually animals though.&lt;br /&gt;
&lt;br /&gt;
Correct. The spirits of creatures from the Plane of Aether are yanked from their natural habitat (whatever that may be) and dragged into the Plane of Abiding through a conduit formed by the summoner and a talisman.&lt;br /&gt;
&lt;br /&gt;
Bewildered, befuddled, and thoroughly confused, they find themselves in a physical form shaped by the talisman that summoned them.&lt;br /&gt;
&lt;br /&gt;
Alternately, a warrior mage pleas urgently for assistance and a spirit from the Plane of Aether deigns to respond, thinking of this squishy being as a sort of a pet to be protected and/or researched.&lt;br /&gt;
&lt;br /&gt;
The spirit&#039;s only physical link with the Plane of Abiding is the talisman, which provides a template that the familiar uses to create its body.&lt;br /&gt;
&lt;br /&gt;
Lore isn&#039;t precisely clear on the actual relationship between summoner and summoned, but there are a few consistent themes. Aside from the origin of the familiar and its physical form, there is the bit about familiars having no concept of what is considered &#039;normal&#039; behavior for the animal that they supposedly represent.&lt;br /&gt;
&lt;br /&gt;
In theory they&#039;re just winging it most of the time, and it&#039;s a sign of their intelligence (or instinct, depending on how you spin it) that they are able to mimic their physical counterparts so well. Until they start eating random foraged items, of course, or appearing in startling shades of blue and pink.&lt;br /&gt;
&lt;br /&gt;
- GM Wythor&lt;br /&gt;
&lt;br /&gt;
-----&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Suw_bizar&amp;diff=400287</id>
		<title>Suw bizar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Suw_bizar&amp;diff=400287"/>
		<updated>2015-03-14T07:45:42Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Suw Bizar&lt;br /&gt;
|MinCap=70&lt;br /&gt;
|MaxCap=100&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Fang Cove&lt;br /&gt;
|MapList=*{{rmap|150|Fang Cove, Coral Reef (150)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a stubby tentacle&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=&amp;lt;50&lt;br /&gt;
|MaxVal=130 Dokoras&lt;br /&gt;
|MaxArrangedVal=144 Dokoras&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
|Skin Type=tentacle&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
Looking like some sort of deformed octopus, the suw bizar is little more than a collection of water contained within a thin membranous lining.  Several tentacles branch out from its bulbous head, each laden with smaller sprouts that may one day become tentacles themselves.  Though clearly a creature of wet environs, its muscular tentacles look adept for pulling it over dry land when necessary.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
The origins of the bizar are unknown.  The creatures get their name from Elven, literally &amp;quot;water beast&amp;quot;.  Local lore, however, says that they were first encountered shortly after the storm that stranded the inhabitants of Fang Cove passed.  Their flailing appendanges allow them movement over land, sea and even through the canopy overhead, which make stories of the suw bizar creeping into camps at night to take small children all too believable.  Little is known about their culture, though the fact that they have mastered spellcasting demonstrates that the bizars possess a degree of intelligence.  Their possessions are few and ragged, likely scavenged from shipwrecks or other inhabitants of the area.&lt;br /&gt;
&lt;br /&gt;
Suw Bizars wear {{cloot|a|soggy leather armor}} and they can carry one of the following weapons: a {{cloot|w|crude mace}}, a {{cloot|w|curved dagger}}, {{cloot|w|rusty scimitar}} or a {{cloot|w|bent broadsword}}.&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
Suw bizar can cast [[casts spell::Ethereal Shield]] and [[casts spell::Thunderclap]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Did not teach weapons at 112. Still learning shield and evasion at 130. Could hit with sling at 55 ranks.&lt;br /&gt;
Seem to be between sprites and silver leucros?&lt;br /&gt;
&lt;br /&gt;
Does not teach TM at 72 ranks. (3/14/15)&lt;br /&gt;
&lt;br /&gt;
Teaches skinning past 120 ranks with fully arranged corpses.&lt;br /&gt;
&lt;br /&gt;
Note: Can skin for tentacles with no arranges at 53 ranks in skinning.&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* {{ilink|i|bizar anatomy chart}}&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Suw_bizar&amp;diff=400286</id>
		<title>Suw bizar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Suw_bizar&amp;diff=400286"/>
		<updated>2015-03-14T07:44:56Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Suw Bizar&lt;br /&gt;
|MinCap=70&lt;br /&gt;
|MaxCap=100&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Fang Cove&lt;br /&gt;
|MapList=*{{rmap|150|Fang Cove, Coral Reef (150)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a stubby tentacle&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=&amp;lt;50&lt;br /&gt;
|MaxVal=130 Dokoras&lt;br /&gt;
|MaxArrangedVal=144 Dokoras&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
|Skin Type=tentacle&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
Looking like some sort of deformed octopus, the suw bizar is little more than a collection of water contained within a thin membranous lining.  Several tentacles branch out from its bulbous head, each laden with smaller sprouts that may one day become tentacles themselves.  Though clearly a creature of wet environs, its muscular tentacles look adept for pulling it over dry land when necessary.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
The origins of the bizar are unknown.  The creatures get their name from Elven, literally &amp;quot;water beast&amp;quot;.  Local lore, however, says that they were first encountered shortly after the storm that stranded the inhabitants of Fang Cove passed.  Their flailing appendanges allow them movement over land, sea and even through the canopy overhead, which make stories of the suw bizar creeping into camps at night to take small children all too believable.  Little is known about their culture, though the fact that they have mastered spellcasting demonstrates that the bizars possess a degree of intelligence.  Their possessions are few and ragged, likely scavenged from shipwrecks or other inhabitants of the area.&lt;br /&gt;
&lt;br /&gt;
Suw Bizars wear {{cloot|a|soggy leather armor}} and they can carry one of the following weapons: a {{cloot|w|crude mace}}, a {{cloot|w|curved dagger}}, {{cloot|w|rusty scimitar}} or a {{cloot|w|bent broadsword}}.&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
Suw bizar can cast [[casts spell::Ethereal Shield]] and [[casts spell::Thunderclap]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Did not teach weapons at 112. Still learning shield and evasion at 130. Could hit with sling at 55 ranks.&lt;br /&gt;
Seem to be between sprites and silver leucros?&lt;br /&gt;
&lt;br /&gt;
As of 3/14/15, does not teach TM at 72 ranks.&lt;br /&gt;
&lt;br /&gt;
Teaches skinning past 120 ranks with fully arranged corpses.&lt;br /&gt;
&lt;br /&gt;
Note: Can skin for tentacles with no arranges at 53 ranks in skinning.&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* {{ilink|i|bizar anatomy chart}}&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=400025</id>
		<title>Sand sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=400025"/>
		<updated>2015-03-11T19:21:19Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* Messaging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Sand Sprite&lt;br /&gt;
|Image File=sand_sprite.jpg&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=73&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|90a | Wreck of the Seerah (90a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=136&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The sand sprite is a lithe, agile creature with pinkish skin and long, fine golden hair.  Her wild, sea-green eyes flash mischievously as she tries to wreak havok on all that cross her path. &lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Need 50 defensive average to start hunting.&amp;lt;br /&amp;gt;&lt;br /&gt;
Need 50 overall ranks in melee weapon to hit.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Evasion soft caps around 73.&amp;lt;br /&amp;gt;&lt;br /&gt;
Hiding soft caps around 75.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Messaging===&lt;br /&gt;
&#039;&#039;&#039;Room Movement Messaging:&#039;&#039;&#039; &#039;&#039;A sand sprite skips west, sea-green eyes flashing as she glares in your direction.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Death Messaging:&#039;&#039;&#039; &#039;&#039;A sand sprite slowly falls to the ground, moaning in despair, shuddering in pain before taking her last breath.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sand sprites will advance on you extremely quickly (skipping pole range).&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Casts [[casts spell::Tingle]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Giggling childishly the sand sprite throws the sparkling sand towards you!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Note: This is easily resisted if you are fighting them at-circle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
Sand Sprites are excellent for learning combat skills and [[Locksmithing skill|Locksmithing]], making them a popular rung on the training ladder. In addition, they are found just two rooms away from a city ([[Ratha]]) and they have a phenomenal spawn rate.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
a {{cloot|i|kelp dress}}&amp;lt;br /&amp;gt;&lt;br /&gt;
a {{cloot|w|coral knife}}&lt;br /&gt;
*Boxes require a minimum of roughly 40 ranks of Locksmithing, with 65 being about &amp;quot;on level.&amp;quot;  Expect an average of 1,500 lirum per box, but rare jackpot boxes are possible. Example:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;In the driftwood strongbox you see a large clear diamond, a huge yellow diamond, some copper coins, some bronze coins, a silver coin, some gold coins, some platinum coins, a huge russet sapphire, a huge lilac opal, a huge smoky clear star-stone, a huge moss-green emerald, and a huge yellow-green alexandrite.&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
Total net worth was 5 plat in coin and 35 plat in gems.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
*40 rank &amp;quot;minimum&amp;quot; in locksmithing means that you will still frequently fail to disarm these boxes, and encounter difficulty in opening them.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Sprites,Fae}}&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=400024</id>
		<title>Sand sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=400024"/>
		<updated>2015-03-11T19:19:48Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* Equipment/Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Sand Sprite&lt;br /&gt;
|Image File=sand_sprite.jpg&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=73&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|90a | Wreck of the Seerah (90a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=136&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The sand sprite is a lithe, agile creature with pinkish skin and long, fine golden hair.  Her wild, sea-green eyes flash mischievously as she tries to wreak havok on all that cross her path. &lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Need 50 defensive average to start hunting.&amp;lt;br /&amp;gt;&lt;br /&gt;
Need 50 overall ranks in melee weapon to hit.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Evasion soft caps around 73.&amp;lt;br /&amp;gt;&lt;br /&gt;
Hiding soft caps around 75.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Messaging===&lt;br /&gt;
&#039;&#039;&#039;Room Movement Messaging:&#039;&#039;&#039; A sand sprite skips west, sea-green eyes flashing as she glares in your direction.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Death Messaging:&#039;&#039;&#039; A sand sprite slowly falls to the ground, moaning in despair, shuddering in pain before taking her last breath.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sand sprites will advance on you extremely quickly (skipping pole range).&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Casts [[casts spell::Tingle]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Giggling childishly the sand sprite throws the sparkling sand towards you!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Note: This is easily resisted if you are fighting them at-circle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
Sand Sprites are excellent for learning combat skills and [[Locksmithing skill|Locksmithing]], making them a popular rung on the training ladder. In addition, they are found just two rooms away from a city ([[Ratha]]) and they have a phenomenal spawn rate.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
a {{cloot|i|kelp dress}}&amp;lt;br /&amp;gt;&lt;br /&gt;
a {{cloot|w|coral knife}}&lt;br /&gt;
*Boxes require a minimum of roughly 40 ranks of Locksmithing, with 65 being about &amp;quot;on level.&amp;quot;  Expect an average of 1,500 lirum per box, but rare jackpot boxes are possible. Example:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;In the driftwood strongbox you see a large clear diamond, a huge yellow diamond, some copper coins, some bronze coins, a silver coin, some gold coins, some platinum coins, a huge russet sapphire, a huge lilac opal, a huge smoky clear star-stone, a huge moss-green emerald, and a huge yellow-green alexandrite.&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
Total net worth was 5 plat in coin and 35 plat in gems.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
*40 rank &amp;quot;minimum&amp;quot; in locksmithing means that you will still frequently fail to disarm these boxes, and encounter difficulty in opening them.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Sprites,Fae}}&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=400023</id>
		<title>Sand sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=400023"/>
		<updated>2015-03-11T19:19:25Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* Messaging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Sand Sprite&lt;br /&gt;
|Image File=sand_sprite.jpg&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=73&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|90a | Wreck of the Seerah (90a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=136&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The sand sprite is a lithe, agile creature with pinkish skin and long, fine golden hair.  Her wild, sea-green eyes flash mischievously as she tries to wreak havok on all that cross her path. &lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Need 50 defensive average to start hunting.&amp;lt;br /&amp;gt;&lt;br /&gt;
Need 50 overall ranks in melee weapon to hit.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Evasion soft caps around 73.&amp;lt;br /&amp;gt;&lt;br /&gt;
Hiding soft caps around 75.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Messaging===&lt;br /&gt;
&#039;&#039;&#039;Room Movement Messaging:&#039;&#039;&#039; A sand sprite skips west, sea-green eyes flashing as she glares in your direction.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Death Messaging:&#039;&#039;&#039; A sand sprite slowly falls to the ground, moaning in despair, shuddering in pain before taking her last breath.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sand sprites will advance on you extremely quickly (skipping pole range).&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Casts [[casts spell::Tingle]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Giggling childishly the sand sprite throws the sparkling sand towards you!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Note: This is easily resisted if you are fighting them at-circle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
Sand Sprites are excellent for learning combat skills and [[Locksmithing skill|Locksmithing]], making them a popular rung on the training ladder. In addition, they are found just two rooms away from a city ([[Ratha]]) and they have a phenomenal spawn rate.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
a {{cloot|i|kelp dress}}&amp;lt;br /&amp;gt;&lt;br /&gt;
a {{cloot|w|coral knife}}&lt;br /&gt;
*Boxes require a minimum of roughly 40 ranks of Locksmithing, with 65 being about &amp;quot;on level.&amp;quot;  Expect an average of 1,500 lirum per box, but rare jackpot boxes are possible. Example:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;In the driftwood strongbox you see a large clear diamond, a huge yellow diamond, some copper coins, some bronze coins, a silver coin, some gold coins, some platinum coins, a huge russet sapphire, a huge lilac opal, a huge smoky clear star-stone, a huge moss-green emerald, and a huge yellow-green alexandrite.&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
Total net worth was 5 plat in coin and 35 plat in gems.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
*40 rank &amp;quot;minimum&amp;quot; in locksmithing means that you will still frequently fail to disarm these boxes, and encounter difficulty in opening them.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Sprites,Fae}}&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=400022</id>
		<title>Sand sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=400022"/>
		<updated>2015-03-11T19:19:12Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* Messaging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Sand Sprite&lt;br /&gt;
|Image File=sand_sprite.jpg&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=73&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|90a | Wreck of the Seerah (90a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=136&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The sand sprite is a lithe, agile creature with pinkish skin and long, fine golden hair.  Her wild, sea-green eyes flash mischievously as she tries to wreak havok on all that cross her path. &lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Need 50 defensive average to start hunting.&amp;lt;br /&amp;gt;&lt;br /&gt;
Need 50 overall ranks in melee weapon to hit.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Evasion soft caps around 73.&amp;lt;br /&amp;gt;&lt;br /&gt;
Hiding soft caps around 75.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Messaging===&lt;br /&gt;
&#039;&#039;&#039;Room Movement Messaging:&#039;&#039;&#039; A sand sprite skips west, sea-green eyes flashing as she glares in your direction.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Death Messaging:&#039;&#039;&#039; A sand sprite slowly falls to the ground, moaning in despair, shuddering in pain before taking her last breath.&amp;lt;br&amp;gt;&lt;br /&gt;
Sand sprites will advance on you extremely quickly (skipping pole range).&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Casts [[casts spell::Tingle]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Giggling childishly the sand sprite throws the sparkling sand towards you!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Note: This is easily resisted if you are fighting them at-circle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
Sand Sprites are excellent for learning combat skills and [[Locksmithing skill|Locksmithing]], making them a popular rung on the training ladder. In addition, they are found just two rooms away from a city ([[Ratha]]) and they have a phenomenal spawn rate.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
a {{cloot|i|kelp dress}}&amp;lt;br /&amp;gt;&lt;br /&gt;
a {{cloot|w|coral knife}}&lt;br /&gt;
*Boxes require a minimum of roughly 40 ranks of Locksmithing, with 65 being about &amp;quot;on level.&amp;quot;  Expect an average of 1,500 lirum per box, but rare jackpot boxes are possible. Example:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;In the driftwood strongbox you see a large clear diamond, a huge yellow diamond, some copper coins, some bronze coins, a silver coin, some gold coins, some platinum coins, a huge russet sapphire, a huge lilac opal, a huge smoky clear star-stone, a huge moss-green emerald, and a huge yellow-green alexandrite.&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
Total net worth was 5 plat in coin and 35 plat in gems.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
*40 rank &amp;quot;minimum&amp;quot; in locksmithing means that you will still frequently fail to disarm these boxes, and encounter difficulty in opening them.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Sprites,Fae}}&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=400021</id>
		<title>Sand sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=400021"/>
		<updated>2015-03-11T19:18:14Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* Messaging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Sand Sprite&lt;br /&gt;
|Image File=sand_sprite.jpg&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=73&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|90a | Wreck of the Seerah (90a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=136&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The sand sprite is a lithe, agile creature with pinkish skin and long, fine golden hair.  Her wild, sea-green eyes flash mischievously as she tries to wreak havok on all that cross her path. &lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Need 50 defensive average to start hunting.&amp;lt;br /&amp;gt;&lt;br /&gt;
Need 50 overall ranks in melee weapon to hit.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Evasion soft caps around 73.&amp;lt;br /&amp;gt;&lt;br /&gt;
Hiding soft caps around 75.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Messaging===&lt;br /&gt;
Room movement messaging: A sand sprite skips west, sea-green eyes flashing as she glares in your direction.&lt;br /&gt;
Death messaging: A sand sprite slowly falls to the ground, moaning in despair, shuddering in pain before taking her last breath.&lt;br /&gt;
Sand sprites will advance on you extremely quickly (skipping pole range).&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Casts [[casts spell::Tingle]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Giggling childishly the sand sprite throws the sparkling sand towards you!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Note: This is easily resisted if you are fighting them at-circle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
Sand Sprites are excellent for learning combat skills and [[Locksmithing skill|Locksmithing]], making them a popular rung on the training ladder. In addition, they are found just two rooms away from a city ([[Ratha]]) and they have a phenomenal spawn rate.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
a {{cloot|i|kelp dress}}&amp;lt;br /&amp;gt;&lt;br /&gt;
a {{cloot|w|coral knife}}&lt;br /&gt;
*Boxes require a minimum of roughly 40 ranks of Locksmithing, with 65 being about &amp;quot;on level.&amp;quot;  Expect an average of 1,500 lirum per box, but rare jackpot boxes are possible. Example:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;In the driftwood strongbox you see a large clear diamond, a huge yellow diamond, some copper coins, some bronze coins, a silver coin, some gold coins, some platinum coins, a huge russet sapphire, a huge lilac opal, a huge smoky clear star-stone, a huge moss-green emerald, and a huge yellow-green alexandrite.&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
Total net worth was 5 plat in coin and 35 plat in gems.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
*40 rank &amp;quot;minimum&amp;quot; in locksmithing means that you will still frequently fail to disarm these boxes, and encounter difficulty in opening them.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Sprites,Fae}}&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=400020</id>
		<title>Sand sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=400020"/>
		<updated>2015-03-11T19:17:57Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Sand Sprite&lt;br /&gt;
|Image File=sand_sprite.jpg&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=73&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|90a | Wreck of the Seerah (90a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=136&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The sand sprite is a lithe, agile creature with pinkish skin and long, fine golden hair.  Her wild, sea-green eyes flash mischievously as she tries to wreak havok on all that cross her path. &lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Need 50 defensive average to start hunting.&amp;lt;br /&amp;gt;&lt;br /&gt;
Need 50 overall ranks in melee weapon to hit.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Evasion soft caps around 73.&amp;lt;br /&amp;gt;&lt;br /&gt;
Hiding soft caps around 75.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Messaging===&lt;br /&gt;
Room movement messaging: A sand sprite skips west, sea-green eyes flashing as she glares in your direction.&lt;br /&gt;
&lt;br /&gt;
Death messaging: A sand sprite slowly falls to the ground, moaning in despair, shuddering in pain before taking her last breath.&lt;br /&gt;
&lt;br /&gt;
Sand sprites will advance on you extremely quickly (skipping pole range).&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Casts [[casts spell::Tingle]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Giggling childishly the sand sprite throws the sparkling sand towards you!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Note: This is easily resisted if you are fighting them at-circle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
Sand Sprites are excellent for learning combat skills and [[Locksmithing skill|Locksmithing]], making them a popular rung on the training ladder. In addition, they are found just two rooms away from a city ([[Ratha]]) and they have a phenomenal spawn rate.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
a {{cloot|i|kelp dress}}&amp;lt;br /&amp;gt;&lt;br /&gt;
a {{cloot|w|coral knife}}&lt;br /&gt;
*Boxes require a minimum of roughly 40 ranks of Locksmithing, with 65 being about &amp;quot;on level.&amp;quot;  Expect an average of 1,500 lirum per box, but rare jackpot boxes are possible. Example:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;In the driftwood strongbox you see a large clear diamond, a huge yellow diamond, some copper coins, some bronze coins, a silver coin, some gold coins, some platinum coins, a huge russet sapphire, a huge lilac opal, a huge smoky clear star-stone, a huge moss-green emerald, and a huge yellow-green alexandrite.&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
Total net worth was 5 plat in coin and 35 plat in gems.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
*40 rank &amp;quot;minimum&amp;quot; in locksmithing means that you will still frequently fail to disarm these boxes, and encounter difficulty in opening them.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Sprites,Fae}}&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=399973</id>
		<title>Sand sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=399973"/>
		<updated>2015-03-10T16:22:21Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* Equipment/Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Sand Sprite&lt;br /&gt;
|Image File=sand_sprite.jpg&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=73&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|90a | Wreck of the Seerah (90a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=136&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The sand sprite is a lithe, agile creature with pinkish skin and long, fine golden hair.  Her wild, sea-green eyes flash mischievously as she tries to wreak havok on all that cross her path. &lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Need 50 defensive average to start hunting.&amp;lt;br /&amp;gt;&lt;br /&gt;
Need 50 overall ranks in melee weapon to hit.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Evasion soft caps around 73.&amp;lt;br /&amp;gt;&lt;br /&gt;
Hiding soft caps around 75.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Casts [[casts spell::Tingle]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Giggling childishly the sand sprite throws the sparkling sand towards you!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Note: This is easily resisted if you are fighting them at-circle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
Sand Sprites are excellent for learning combat skills and [[Locksmithing skill|Locksmithing]], making them a popular rung on the training ladder. In addition, they are found just two rooms away from a city ([[Ratha]]) and they have a phenomenal spawn rate.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
a {{cloot|i|kelp dress}}&amp;lt;br /&amp;gt;&lt;br /&gt;
a {{cloot|w|coral knife}}&lt;br /&gt;
*Boxes require a minimum of roughly 40 ranks of Locksmithing, with 65 being about &amp;quot;on level.&amp;quot;  Expect an average of 1,500 lirum per box, but rare jackpot boxes are possible. Example:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;In the driftwood strongbox you see a large clear diamond, a huge yellow diamond, some copper coins, some bronze coins, a silver coin, some gold coins, some platinum coins, a huge russet sapphire, a huge lilac opal, a huge smoky clear star-stone, a huge moss-green emerald, and a huge yellow-green alexandrite.&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
Total net worth was 5 plat in coin and 35 plat in gems.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*40 rank &amp;quot;minimum&amp;quot; in locksmithing means that you will still frequently fail to disarm these boxes, and encounter difficulty in opening them.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Sprites,Fae}}&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=399972</id>
		<title>Sand sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=399972"/>
		<updated>2015-03-10T16:21:59Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* Equipment/Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Sand Sprite&lt;br /&gt;
|Image File=sand_sprite.jpg&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=73&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|90a | Wreck of the Seerah (90a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=136&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The sand sprite is a lithe, agile creature with pinkish skin and long, fine golden hair.  Her wild, sea-green eyes flash mischievously as she tries to wreak havok on all that cross her path. &lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Need 50 defensive average to start hunting.&amp;lt;br /&amp;gt;&lt;br /&gt;
Need 50 overall ranks in melee weapon to hit.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Evasion soft caps around 73.&amp;lt;br /&amp;gt;&lt;br /&gt;
Hiding soft caps around 75.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Casts [[casts spell::Tingle]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Giggling childishly the sand sprite throws the sparkling sand towards you!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Note: This is easily resisted if you are fighting them at-circle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
Sand Sprites are excellent for learning combat skills and [[Locksmithing skill|Locksmithing]], making them a popular rung on the training ladder. In addition, they are found just two rooms away from a city ([[Ratha]]) and they have a phenomenal spawn rate.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
a {{cloot|i|kelp dress}}&amp;lt;br /&amp;gt;&lt;br /&gt;
a {{cloot|w|coral knife}}&lt;br /&gt;
*Boxes require a minimum of roughly 40 ranks of Locksmithing, with 65 being about &amp;quot;on level.&amp;quot;  Expect an average of 1,500 lirum per box, but rare jackpot boxes are possible. Example:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;In the driftwood strongbox you see a large clear diamond, a huge yellow diamond, some copper coins, some bronze coins, a silver coin, some gold coins, some platinum coins, a huge russet sapphire, a huge lilac opal, a huge smoky clear star-stone, a huge moss-green emerald, and a huge yellow-green alexandrite.&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
Total net worth was 5 plat in coin and 35 plat in gems.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*40 rank &amp;quot;minimum&amp;quot; in locksmithing means that you will still frequently fail on these boxes, and encounter difficulty in opening them.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Sprites,Fae}}&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=399971</id>
		<title>Sand sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sand_sprite&amp;diff=399971"/>
		<updated>2015-03-10T16:21:44Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* Equipment/Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Sand Sprite&lt;br /&gt;
|Image File=sand_sprite.jpg&lt;br /&gt;
|MinCap=50&lt;br /&gt;
|MaxCap=73&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|90a | Wreck of the Seerah (90a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=136&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The sand sprite is a lithe, agile creature with pinkish skin and long, fine golden hair.  Her wild, sea-green eyes flash mischievously as she tries to wreak havok on all that cross her path. &lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Need 50 defensive average to start hunting.&amp;lt;br /&amp;gt;&lt;br /&gt;
Need 50 overall ranks in melee weapon to hit.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Evasion soft caps around 73.&amp;lt;br /&amp;gt;&lt;br /&gt;
Hiding soft caps around 75.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Casts [[casts spell::Tingle]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Giggling childishly the sand sprite throws the sparkling sand towards you!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Note: This is easily resisted if you are fighting them at-circle.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
Sand Sprites are excellent for learning combat skills and [[Locksmithing skill|Locksmithing]], making them a popular rung on the training ladder. In addition, they are found just two rooms away from a city ([[Ratha]]) and they have a phenomenal spawn rate.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
a {{cloot|i|kelp dress}}&amp;lt;br /&amp;gt;&lt;br /&gt;
a {{cloot|w|coral knife}}&lt;br /&gt;
*Boxes require a minimum of roughly 40 ranks of Locksmithing, with 65 being about &amp;quot;on level.&amp;quot;  Expect an average of 1,500 lirum per box, but rare jackpot boxes are possible. Example:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;In the driftwood strongbox you see a large clear diamond, a huge yellow diamond, some copper coins, some bronze coins, a silver coin, some gold coins, some platinum coins, a huge russet sapphire, a huge lilac opal, a huge smoky clear star-stone, a huge moss-green emerald, and a huge yellow-green alexandrite.&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
Total net worth was 5 plat in coin and 35 plat in gems.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
*40 rank &amp;quot;minimum&amp;quot; in locksmithing means that you will still frequently fail on these boxes, and encounter difficulty in opening them.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Sprites,Fae}}&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Goblin_shaman&amp;diff=399084</id>
		<title>Goblin shaman</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Goblin_shaman&amp;diff=399084"/>
		<updated>2015-02-27T22:49:48Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* Bugs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=[[race is::Goblin]] Shaman&lt;br /&gt;
|MinCap=20&lt;br /&gt;
|MaxCap=38&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Ranged&lt;br /&gt;
|Province=Therengia, Zoluren&lt;br /&gt;
|City=Riverhaven, Tiger Clan&lt;br /&gt;
|MapList=*{{rmap|4 | Woodland Path (4)}}&lt;br /&gt;
*{{rmap|32| Riverhaven West Wilds (32)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing on two legs, the goblin shaman is somewhat small, like a Dwarf.  It looks passive but wary.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Shamans cast [[casts spell::Fist of Stone]], [[casts spell::Fire Shard]], [[casts spell::Aether Lance]], and [[casts spell::Ethereal Shield]].&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*It is wearing a {{sloot|i|hip pouch}}, a {{sloot|a|hooded cloak}}, a {{sloot|a|leather jerkin (1)}}.&lt;br /&gt;
*It is carrying a glowing stick, a {{sloot|w|short sword}}.&lt;br /&gt;
*Boxes require 30 ranks of Lockpicking &amp;amp; Disarm&lt;br /&gt;
&lt;br /&gt;
{{cat|Goblin}}&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
{{cat|Bugged creatures}}&lt;br /&gt;
*Casting [[Fire Shard]] substantially better than what they probably should.  You&#039;re likely to take a lot of damage from shamans, even if your stats are at level.&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Goblin_shaman&amp;diff=399083</id>
		<title>Goblin shaman</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Goblin_shaman&amp;diff=399083"/>
		<updated>2015-02-27T22:49:22Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* Bugs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=[[race is::Goblin]] Shaman&lt;br /&gt;
|MinCap=20&lt;br /&gt;
|MaxCap=38&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Ranged&lt;br /&gt;
|Province=Therengia, Zoluren&lt;br /&gt;
|City=Riverhaven, Tiger Clan&lt;br /&gt;
|MapList=*{{rmap|4 | Woodland Path (4)}}&lt;br /&gt;
*{{rmap|32| Riverhaven West Wilds (32)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing on two legs, the goblin shaman is somewhat small, like a Dwarf.  It looks passive but wary.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Shamans cast [[casts spell::Fist of Stone]], [[casts spell::Fire Shard]], [[casts spell::Aether Lance]], and [[casts spell::Ethereal Shield]].&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*It is wearing a {{sloot|i|hip pouch}}, a {{sloot|a|hooded cloak}}, a {{sloot|a|leather jerkin (1)}}.&lt;br /&gt;
*It is carrying a glowing stick, a {{sloot|w|short sword}}.&lt;br /&gt;
*Boxes require 30 ranks of Lockpicking &amp;amp; Disarm&lt;br /&gt;
&lt;br /&gt;
{{cat|Goblin}}&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
{{cat|Bugged creatures}}&lt;br /&gt;
*Casting [[Fire Shard]] substantially better than what they probably should be.&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Kelpie&amp;diff=399074</id>
		<title>Kelpie</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Kelpie&amp;diff=399074"/>
		<updated>2015-02-27T21:20:18Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Kelpie&lt;br /&gt;
|MinCap=35&lt;br /&gt;
|MaxCap=50&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Ranged&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Langenfirth&lt;br /&gt;
|MapList=*{{rmap|41 | North Road betwen Lang and Theren (41)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=2&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing on two legs, the kelpie is somewhat small, like a Dwarf.  It looks around, a bit agitated.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Kelpies are &#039;&#039;&#039;far more dangerous&#039;&#039;&#039; than the other creatures in this area, due to their ranged attack.  A few kelpie bow shots, and you&#039;ll have just as many bleeders.&lt;br /&gt;
&lt;br /&gt;
Kelpies load their weapons stealthily. Depending on perception, you may not notice them when you enter the room, and may not notice that they are loading their bow.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*It is carrying some {{cloot|w|slender tip arrow}}s, a {{cloot|w|short bow}}.&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Kelpie&amp;diff=399073</id>
		<title>Kelpie</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Kelpie&amp;diff=399073"/>
		<updated>2015-02-27T21:17:57Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Kelpie&lt;br /&gt;
|MinCap=35&lt;br /&gt;
|MaxCap=50&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Ranged&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Langenfirth&lt;br /&gt;
|MapList=*{{rmap|41 | North Road betwen Lang and Theren (41)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=2&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing on two legs, the kelpie is somewhat small, like a Dwarf.  It looks around, a bit agitated.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Kelpies are &#039;&#039;&#039;far more dangerous&#039;&#039;&#039; than the other creatures in this area, due to their ranged attack.  A few kelpie bow shots, and you&#039;ll have just as many bleeders to which to tend.&lt;br /&gt;
&lt;br /&gt;
Kelpies load their weapons stealthily. Depending on perception, you may not notice them when you enter the room, and may not notice that they are loading their bow.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*It is carrying some {{cloot|w|slender tip arrow}}s, a {{cloot|w|short bow}}.&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Kelpie&amp;diff=399072</id>
		<title>Kelpie</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Kelpie&amp;diff=399072"/>
		<updated>2015-02-27T21:16:10Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Kelpie&lt;br /&gt;
|MinCap=35&lt;br /&gt;
|MaxCap=50&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Ranged&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Langenfirth&lt;br /&gt;
|MapList=*{{rmap|41 | North Road betwen Lang and Theren (41)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=2&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing on two legs, the kelpie is somewhat small, like a Dwarf.  It looks around, a bit agitated.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Kelpies are &#039;&#039;&#039;far more dangerous&#039;&#039;&#039; than the other creatures in this area, due to their ranged attack.  A few kelpie bow shots, and you&#039;ll have just as many bleeders to which to tend.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*It is carrying some {{cloot|w|slender tip arrow}}s, a {{cloot|w|short bow}}.&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Warrior_Mage_Titles&amp;diff=398932</id>
		<title>Warrior Mage Titles</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Warrior_Mage_Titles&amp;diff=398932"/>
		<updated>2015-02-26T07:53:31Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Warrior Mage Titles|*]]&lt;br /&gt;
&lt;br /&gt;
{{TitleAsk|Warrior Mage|50}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| Novice Mage&lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice Summoner &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 10 ranks in Mechanical Lore&lt;br /&gt;
|-&lt;br /&gt;
| Mana Seeker &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Power Perception&lt;br /&gt;
|-&lt;br /&gt;
| Rune Tinker &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Magical Devices&lt;br /&gt;
|-&lt;br /&gt;
| Mana Sink &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Harness Ability&lt;br /&gt;
|-&lt;br /&gt;
| Astute Mage &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Targeted Magic&lt;br /&gt;
|-&lt;br /&gt;
| Hedgewizard &lt;br /&gt;
| At least 40 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Summoner  &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 25 ranks in Mechanical Lore&lt;br /&gt;
|-&lt;br /&gt;
| Battlecaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Stonecaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
|-&lt;br /&gt;
| Watercaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Windcaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flamecaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aethercaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Electrocaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemancer &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elementress +&lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Spellsword &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 60 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Sigilist &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Summoner Adept &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Mana Channeler &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Power Perception&lt;br /&gt;
&lt;br /&gt;
Rune Setter &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Mana Siphon &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Harness Ability&lt;br /&gt;
&lt;br /&gt;
Arcane Marksman &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sureshot &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Telo&#039;Getha &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Stone Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Water Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Wind Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aether Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Lightning Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Evoker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Master Summoner &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Arcane Lady +&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Lord *&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Mage &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Elemental Lord *&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Lady +&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Mage *&lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Maiden +&lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Fury &lt;br /&gt;
At least 1750 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 275 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Mana Factor &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Power Perception&lt;br /&gt;
&lt;br /&gt;
Rune Master &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Mana Fulcrum &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Harness Ability&lt;br /&gt;
&lt;br /&gt;
Arcane Bullseye &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Tempest &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Knight Magistra +&lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must own a horse&lt;br /&gt;
&lt;br /&gt;
Knight Magister *&lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must own a horse&lt;br /&gt;
&lt;br /&gt;
Arcane Master *&lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Mistress +&lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Battle Mage &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Highest Weapon&lt;br /&gt;
At least 250 ranks in 2nd Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Maelstrom &lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Wizard &lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Wizardess +&lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Den Rai Cambri &lt;br /&gt;
At least 925 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Zeng Getha &lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Tingle Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Ker Getha &lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Aes Getha &lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Atrai Getha &lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Ethereal Fissure Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Taisal Getha &lt;br /&gt;
Must know Zepher Spell&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Jaal Getha &lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Electromancer &lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Tingle Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Geomancer &lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Pyromancer &lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Aethromancer &lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Ethereal Fissure Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Aeromancer &lt;br /&gt;
know Zepher Spell&lt;br /&gt;
Must know Zepher Spell&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Hydromancer &lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arcane Slouch &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 50 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Inept &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 150 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sedentary &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 250 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Elemental Liability &lt;br /&gt;
At least 1000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Bloodbath &lt;br /&gt;
At least 1500 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Terror &lt;br /&gt;
At least 2000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Catastrophe &lt;br /&gt;
At least 2500 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Cataclysm &lt;br /&gt;
At least 3000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Soldier &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Highest Weapon&lt;br /&gt;
At least 100 ranks in Highest Armor&lt;br /&gt;
At least 100 ranks in Shield Usage&lt;br /&gt;
At least 100 ranks in Parry Ability&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Enforcer &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Highest Weapon&lt;br /&gt;
At least 200 ranks in Highest Armor&lt;br /&gt;
At least 200 ranks in Shield Usage&lt;br /&gt;
At least 200 ranks in Parry Ability&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Cataphract &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Highest Weapon&lt;br /&gt;
At least 300 ranks in Highest Armor&lt;br /&gt;
At least 300 ranks in Shield Usage&lt;br /&gt;
At least 300 ranks in Parry Ability&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Juggernaut &lt;br /&gt;
At least 750 ranks in Primary Magic&lt;br /&gt;
At least 400 ranks in Highest Weapon&lt;br /&gt;
At least 400 ranks in Highest Armor&lt;br /&gt;
At least 400 ranks in Shield Usage&lt;br /&gt;
At least 400 ranks in Parry Ability&lt;br /&gt;
Must have at least 4 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Colossus &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
At least 500 ranks in Highest Weapon&lt;br /&gt;
At least 500 ranks in Highest Armor&lt;br /&gt;
At least 500 ranks in Shield Usage&lt;br /&gt;
At least 500 ranks in Parry Ability&lt;br /&gt;
Must have at least 5 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Skulker &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
At least 20 ranks in Hiding&lt;br /&gt;
At least 20 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Prowler &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
At least 40 ranks in Hiding&lt;br /&gt;
At least 40 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Rogue &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 80 ranks in Hiding&lt;br /&gt;
At least 80 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Lurker &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Hiding&lt;br /&gt;
At least 120 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Infiltrator &lt;br /&gt;
At least 175 ranks in Primary Magic&lt;br /&gt;
At least 175 ranks in Hiding&lt;br /&gt;
At least 175 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Stalker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 235 ranks in Hiding&lt;br /&gt;
At least 235 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Shadow &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 345 ranks in Hiding&lt;br /&gt;
At least 345 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Wraith &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Hiding&lt;br /&gt;
At least 480 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Elemental Defender &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Protector &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Aegis &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Arcane Scrapper &lt;br /&gt;
At least 50 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Targeted Magic&lt;br /&gt;
At least 40 ranks in Highest Weapon&lt;br /&gt;
At least 15 points in Strength&lt;br /&gt;
At least 15 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Fighter &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Targeted Magic&lt;br /&gt;
At least 80 ranks in Highest Weapon&lt;br /&gt;
At least 20 points in Strength&lt;br /&gt;
At least 20 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Butcher &lt;br /&gt;
At least 200 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Targeted Magic&lt;br /&gt;
At least 160 ranks in Highest Weapon&lt;br /&gt;
At least 25 points in Strength&lt;br /&gt;
At least 25 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Deathslinger &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Targeted Magic&lt;br /&gt;
At least 240 ranks in Highest Weapon&lt;br /&gt;
At least 30 points in Strength&lt;br /&gt;
At least 30 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Executioner &lt;br /&gt;
At least 400 ranks in Primary Magic&lt;br /&gt;
At least 400 ranks in Targeted Magic&lt;br /&gt;
At least 320 ranks in Highest Weapon&lt;br /&gt;
At least 40 points in Strength&lt;br /&gt;
At least 40 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Destroyer &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 500 ranks in Targeted Magic&lt;br /&gt;
At least 400 ranks in Highest Weapon&lt;br /&gt;
At least 45 points in Strength&lt;br /&gt;
At least 45 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Battlemaster &lt;br /&gt;
At least 600 ranks in Primary Magic&lt;br /&gt;
At least 600 ranks in Targeted Magic&lt;br /&gt;
At least 480 ranks in Highest Weapon&lt;br /&gt;
At least 50 points in Strength&lt;br /&gt;
At least 50 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Obliterator &lt;br /&gt;
At least 800 ranks in Primary Magic&lt;br /&gt;
At least 800 ranks in Targeted Magic&lt;br /&gt;
At least 640 ranks in Highest Weapon&lt;br /&gt;
At least 60 points in Strength&lt;br /&gt;
At least 60 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Doombringer &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
At least 1000 ranks in Targeted Magic&lt;br /&gt;
At least 800 ranks in Highest Weapon&lt;br /&gt;
At least 80 points in Strength&lt;br /&gt;
At least 80 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane World Ender &lt;br /&gt;
At least ??? ranks in Primary Magic&lt;br /&gt;
At least ??? ranks in Targeted Magic&lt;br /&gt;
At least ??? ranks in Highest Weapon&lt;br /&gt;
At least ??? points in Strength&lt;br /&gt;
At least ??? points in Agility&lt;br /&gt;
&lt;br /&gt;
Elemental Student &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Researcher &lt;br /&gt;
At least 250 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 2 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Scholar &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 600 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 2 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Sage &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 1200 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 3 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Weaver &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Bringer &lt;br /&gt;
At least 700 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Lord &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Targeter &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Straight Shot &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Hotshot &lt;br /&gt;
At least 150 ranks in Primary Magic&lt;br /&gt;
At least 170 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sharpshooter &lt;br /&gt;
At least 200 ranks in Primary Magic&lt;br /&gt;
At least 235 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Dead-Eye &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 525 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Ethereal Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Lightning Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
&lt;br /&gt;
Burning Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
&lt;br /&gt;
Tidal Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Stone Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
&lt;br /&gt;
Wind Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
&lt;br /&gt;
Storm Fist &lt;br /&gt;
At least 350 ranks in Brawling&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hurricane Fist &lt;br /&gt;
At least 500 ranks in Brawling&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Familiar&#039;s Pet &lt;br /&gt;
Less than or equal to 39 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 19 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Summoning Lord &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Fist of the Elements &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
At least 30 points in Strength&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hand of the Elements &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Brawling&lt;br /&gt;
At least 20 points in Strength&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Neophyte Elementalist &lt;br /&gt;
Must have one of the 1st Tier WM spells, but none of the 2nd Tier.&lt;br /&gt;
&lt;br /&gt;
Sigil Tracer &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Cloudshaper &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Frost Fang &lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Frostbitten &lt;br /&gt;
???&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Mist Mage &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Raindancer &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
At least 25 points in Agility&lt;br /&gt;
&lt;br /&gt;
Cold Witch +&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Earthshaker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
&lt;br /&gt;
Quakebringer &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
&lt;br /&gt;
Rock Mage &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Steel Heart &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Highest Weapon&lt;br /&gt;
At least 200 ranks in Parry Ability&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
&lt;br /&gt;
Earth Render &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Cyclone &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Typhoon &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hurricane &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Fire Lion &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must know fewer than 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Spitter &lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
&lt;br /&gt;
Flamedancer &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Inferno &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
&lt;br /&gt;
Incendiary &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
War Wizard &lt;br /&gt;
At least 3675 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 700 ranks in Targeted Magic&lt;br /&gt;
At least 500 ranks in Highest Weapon&lt;br /&gt;
At least 350 ranks in 2nd Highest Weapon&lt;br /&gt;
At least 300 ranks in 3rd Highest Weapon&lt;br /&gt;
At least 350 ranks in Multiple Engaged Opponent&lt;br /&gt;
At least 400 ranks in Evasion&lt;br /&gt;
At least 350 ranks in Highest Worn-Armor&lt;br /&gt;
&lt;br /&gt;
Mana Hammer &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Harness Ability&lt;br /&gt;
At least 300 ranks in Total Blunt&lt;br /&gt;
&lt;br /&gt;
Runeflinger &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Sigilmaster &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
High Wizard &lt;br /&gt;
At least 4600 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Archwizard &lt;br /&gt;
At least ??? ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Blackfire Enthusiast &lt;br /&gt;
Must have at least one Blackfire spell in memory.&lt;br /&gt;
&lt;br /&gt;
Elemental Artillerist &lt;br /&gt;
At least 250 ranks in Targeted Magic&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
&lt;br /&gt;
Elementalist &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Spellfighter &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 80 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Arcane Sunderer &lt;br /&gt;
At least 880 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 100 ranks in Lowest Edged&lt;br /&gt;
&lt;br /&gt;
Aether Cabalist &lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Electricity Cabalist &lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Fire Cabalist &lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Water Cabalist &lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Earth Cabalist &lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Air Cabalist &lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Aethereal Lancer &lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Aethereal Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Electrical Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Fiery Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Icy Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Earthen Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Aerial Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
&lt;br /&gt;
Aether Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Lightning Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Ice Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Earth Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Wind Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aethereal Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Electrical Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Fiery Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Icy Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Earthen Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aerial Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aether Dilettante &lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Electricity Dilettante &lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Fire Dilettante &lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Ice Dilettante &lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Stone Dilettante &lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Wind Dilettante &lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Warrior_Mage_Titles&amp;diff=398931</id>
		<title>Warrior Mage Titles</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Warrior_Mage_Titles&amp;diff=398931"/>
		<updated>2015-02-26T07:50:28Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Warrior Mage Titles|*]]&lt;br /&gt;
&lt;br /&gt;
{{TitleAsk|Warrior Mage|50}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| Novice Mage&lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice Summoner &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 10 ranks in Mechanical Lore&lt;br /&gt;
|-&lt;br /&gt;
| Mana Seeker &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Power Perception&lt;br /&gt;
|-&lt;br /&gt;
| Rune Tinker &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Magical Devices&lt;br /&gt;
|-&lt;br /&gt;
| Mana Sink &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Harness Ability&lt;br /&gt;
|-&lt;br /&gt;
| Astute Mage &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Targeted Magic&lt;br /&gt;
|-&lt;br /&gt;
| Hedgewizard &lt;br /&gt;
| At least 40 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Summoner  &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 25 ranks in Mechanical Lore&lt;br /&gt;
|-&lt;br /&gt;
| Battlecaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Stonecaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
|-&lt;br /&gt;
| Watercaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Windcaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flamecaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aethercaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Electrocaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemancer &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elementress +&lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Spellsword &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 60 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Sigilist &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Summoner Adept &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Mana Channeler &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Power Perception&lt;br /&gt;
&lt;br /&gt;
Rune Setter &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Mana Siphon &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Harness Ability&lt;br /&gt;
&lt;br /&gt;
Arcane Marksman &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sureshot &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Telo&#039;Getha &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Stone Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Water Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Wind Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aether Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Lightning Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Evoker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Master Summoner &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Arcane Lady +&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Lord *&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Mage &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Elemental Lord *&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Lady +&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Mage *&lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Maiden +&lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Fury &lt;br /&gt;
At least 1750 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 275 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Mana Factor &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Power Perception&lt;br /&gt;
&lt;br /&gt;
Rune Master &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Mana Fulcrum &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Harness Ability&lt;br /&gt;
&lt;br /&gt;
Arcane Bullseye &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Tempest &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Knight Magistra +&lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must own a horse&lt;br /&gt;
&lt;br /&gt;
Knight Magister *&lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must own a horse&lt;br /&gt;
&lt;br /&gt;
Arcane Master *&lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Mistress +&lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Battle Mage &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Highest Weapon&lt;br /&gt;
At least 250 ranks in 2nd Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Maelstrom &lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Wizard &lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Wizardess +&lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Den Rai Cambri &lt;br /&gt;
At least 925 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Zeng Getha &lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Tingle Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Ker Getha &lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Aes Getha &lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Atrai Getha &lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Ethereal Fissure Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Taisal Getha &lt;br /&gt;
Must know Zepher Spell&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Jaal Getha &lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Electromancer &lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Tingle Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Geomancer &lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Pyromancer &lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Aethromancer &lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Ethereal Fissure Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Aeromancer &lt;br /&gt;
know Zepher Spell&lt;br /&gt;
Must know Zepher Spell&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Hydromancer &lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arcane Slouch &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 50 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Inept &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 150 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sedentary &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 250 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Elemental Liability &lt;br /&gt;
At least 1000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Bloodbath &lt;br /&gt;
At least 1500 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Terror &lt;br /&gt;
At least 2000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Catastrophe &lt;br /&gt;
At least 2500 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Cataclysm &lt;br /&gt;
At least 3000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Soldier &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Highest Weapon&lt;br /&gt;
At least 100 ranks in Highest Armor&lt;br /&gt;
At least 100 ranks in Shield Usage&lt;br /&gt;
At least 100 ranks in Parry Ability&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Enforcer &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Highest Weapon&lt;br /&gt;
At least 200 ranks in Highest Armor&lt;br /&gt;
At least 200 ranks in Shield Usage&lt;br /&gt;
At least 200 ranks in Parry Ability&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Cataphract &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Highest Weapon&lt;br /&gt;
At least 300 ranks in Highest Armor&lt;br /&gt;
At least 300 ranks in Shield Usage&lt;br /&gt;
At least 300 ranks in Parry Ability&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Juggernaut &lt;br /&gt;
At least 750 ranks in Primary Magic&lt;br /&gt;
At least 400 ranks in Highest Weapon&lt;br /&gt;
At least 400 ranks in Highest Armor&lt;br /&gt;
At least 400 ranks in Shield Usage&lt;br /&gt;
At least 400 ranks in Parry Ability&lt;br /&gt;
Must have at least 4 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Colossus &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
At least 500 ranks in Highest Weapon&lt;br /&gt;
At least 500 ranks in Highest Armor&lt;br /&gt;
At least 500 ranks in Shield Usage&lt;br /&gt;
At least 500 ranks in Parry Ability&lt;br /&gt;
Must have at least 5 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Skulker &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
At least 20 ranks in Hiding&lt;br /&gt;
At least 20 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Prowler &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
At least 40 ranks in Hiding&lt;br /&gt;
At least 40 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Rogue &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 80 ranks in Hiding&lt;br /&gt;
At least 80 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Lurker &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Hiding&lt;br /&gt;
At least 120 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Infiltrator &lt;br /&gt;
At least 175 ranks in Primary Magic&lt;br /&gt;
At least 175 ranks in Hiding&lt;br /&gt;
At least 175 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Stalker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 235 ranks in Hiding&lt;br /&gt;
At least 235 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Shadow &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 345 ranks in Hiding&lt;br /&gt;
At least 345 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Wraith &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Hiding&lt;br /&gt;
At least 480 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Elemental Defender &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Protector &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Aegis &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Arcane Scrapper &lt;br /&gt;
At least 50 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Targeted Magic&lt;br /&gt;
At least 40 ranks in Highest Weapon&lt;br /&gt;
At least 15 points in Strength&lt;br /&gt;
At least 15 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Fighter &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Targeted Magic&lt;br /&gt;
At least 80 ranks in Highest Weapon&lt;br /&gt;
At least 20 points in Strength&lt;br /&gt;
At least 20 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Butcher &lt;br /&gt;
At least 200 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Targeted Magic&lt;br /&gt;
At least 160 ranks in Highest Weapon&lt;br /&gt;
At least 25 points in Strength&lt;br /&gt;
At least 25 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Deathslinger &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Targeted Magic&lt;br /&gt;
At least 240 ranks in Highest Weapon&lt;br /&gt;
At least 30 points in Strength&lt;br /&gt;
At least 30 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Executioner &lt;br /&gt;
At least 400 ranks in Primary Magic&lt;br /&gt;
At least 400 ranks in Targeted Magic&lt;br /&gt;
At least 320 ranks in Highest Weapon&lt;br /&gt;
At least 40 points in Strength&lt;br /&gt;
At least 40 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Destroyer &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 500 ranks in Targeted Magic&lt;br /&gt;
At least 400 ranks in Highest Weapon&lt;br /&gt;
At least 45 points in Strength&lt;br /&gt;
At least 45 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Battlemaster &lt;br /&gt;
At least 600 ranks in Primary Magic&lt;br /&gt;
At least 600 ranks in Targeted Magic&lt;br /&gt;
At least 480 ranks in Highest Weapon&lt;br /&gt;
At least 50 points in Strength&lt;br /&gt;
At least 50 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Obliterator &lt;br /&gt;
At least 800 ranks in Primary Magic&lt;br /&gt;
At least 800 ranks in Targeted Magic&lt;br /&gt;
At least 640 ranks in Highest Weapon&lt;br /&gt;
At least 60 points in Strength&lt;br /&gt;
At least 60 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Doombringer &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
At least 1000 ranks in Targeted Magic&lt;br /&gt;
At least 800 ranks in Highest Weapon&lt;br /&gt;
At least 80 points in Strength&lt;br /&gt;
At least 80 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane World Ender &lt;br /&gt;
At least ??? ranks in Primary Magic&lt;br /&gt;
At least ??? ranks in Targeted Magic&lt;br /&gt;
At least ??? ranks in Highest Weapon&lt;br /&gt;
At least ??? points in Strength&lt;br /&gt;
At least ??? points in Agility&lt;br /&gt;
&lt;br /&gt;
Elemental Student &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Researcher &lt;br /&gt;
At least 250 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 2 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Scholar &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 600 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 2 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Sage &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 1200 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 3 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Weaver &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Bringer &lt;br /&gt;
At least 700 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Lord &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Targeter &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Straight Shot &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Hotshot &lt;br /&gt;
At least 150 ranks in Primary Magic&lt;br /&gt;
At least 170 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sharpshooter &lt;br /&gt;
At least 200 ranks in Primary Magic&lt;br /&gt;
At least 235 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Dead-Eye &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 525 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Ethereal Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Lightning Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
&lt;br /&gt;
Burning Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
&lt;br /&gt;
Tidal Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Stone Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
&lt;br /&gt;
Wind Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
&lt;br /&gt;
Storm Fist &lt;br /&gt;
At least 350 ranks in Brawling&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hurricane Fist &lt;br /&gt;
At least 500 ranks in Brawling&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Familiar&#039;s Pet &lt;br /&gt;
Less than or equal to 39 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 19 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Summoning Lord &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Fist of the Elements &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
At least 30 points in Strength&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hand of the Elements &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Brawling&lt;br /&gt;
At least 20 points in Strength&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Neophyte Elementalist &lt;br /&gt;
Must have one of the 1st Tier WM spells, but none of the 2nd Tier.&lt;br /&gt;
&lt;br /&gt;
Sigil Tracer &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Cloudshaper &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Frost Fang &lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Frostbitten &lt;br /&gt;
???&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Mist Mage &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Raindancer &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
At least 25 points in Agility&lt;br /&gt;
&lt;br /&gt;
Cold Witch +&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Earthshaker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
&lt;br /&gt;
Quakebringer &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
&lt;br /&gt;
Rock Mage &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Steel Heart &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Highest Weapon&lt;br /&gt;
At least 200 ranks in Parry Ability&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
&lt;br /&gt;
Earth Render &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Cyclone &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Typhoon &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hurricane &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Fire Lion &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must know fewer than 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Spitter &lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
&lt;br /&gt;
Flamedancer &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Inferno &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
&lt;br /&gt;
Incendiary &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
War Wizard &lt;br /&gt;
At least 3675 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 700 ranks in Targeted Magic&lt;br /&gt;
At least 500 ranks in Highest Weapon&lt;br /&gt;
At least 350 ranks in 2nd Highest Weapon&lt;br /&gt;
At least 300 ranks in 3rd Highest Weapon&lt;br /&gt;
At least 350 ranks in Multiple Engaged Opponent&lt;br /&gt;
At least 400 ranks in Evasion&lt;br /&gt;
At least 350 ranks in Highest Worn-Armor&lt;br /&gt;
&lt;br /&gt;
Mana Hammer &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Harness Ability&lt;br /&gt;
At least 300 ranks in Total Blunt&lt;br /&gt;
&lt;br /&gt;
Runeflinger &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Sigilmaster &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
High Wizard &lt;br /&gt;
At least 4600 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Archwizard &lt;br /&gt;
At least ??? ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Blackfire Enthusiast &lt;br /&gt;
Must have at least one Blackfire spell in memory.&lt;br /&gt;
&lt;br /&gt;
Elemental Artillerist &lt;br /&gt;
At least 250 ranks in Targeted Magic&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
&lt;br /&gt;
Elementalist &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Spellfighter &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 80 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Arcane Sunderer &lt;br /&gt;
At least 880 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 100 ranks in Lowest Edged&lt;br /&gt;
&lt;br /&gt;
Aether Cabalist &lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Electricity Cabalist &lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Fire Cabalist &lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Water Cabalist &lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Earth Cabalist &lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Air Cabalist &lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Aethereal Lancer &lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Aethereal Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Electrical Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Fiery Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Icy Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Earthen Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Aerial Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
&lt;br /&gt;
Aether Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Lightning Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Ice Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Earth Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Wind Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aethereal Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Electrical Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Fiery Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Icy Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Earthen Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aerial Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aether Dilettante &lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Electricity Dilettante &lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Fire Dilettante &lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Ice Dilettante &lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Stone Dilettante &lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Wind Dilettante &lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Warrior_Mage_Titles&amp;diff=398929</id>
		<title>Warrior Mage Titles</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Warrior_Mage_Titles&amp;diff=398929"/>
		<updated>2015-02-26T07:48:56Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Warrior Mage Titles|*]]&lt;br /&gt;
&lt;br /&gt;
{{TitleAsk|Warrior Mage|50}}&lt;br /&gt;
|-&lt;br /&gt;
| Novice Mage&lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice Summoner &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 10 ranks in Mechanical Lore&lt;br /&gt;
|-&lt;br /&gt;
| Mana Seeker &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Power Perception&lt;br /&gt;
|-&lt;br /&gt;
| Rune Tinker &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Magical Devices&lt;br /&gt;
|-&lt;br /&gt;
| Mana Sink &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Harness Ability&lt;br /&gt;
|-&lt;br /&gt;
| Astute Mage &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Targeted Magic&lt;br /&gt;
|-&lt;br /&gt;
| Hedgewizard &lt;br /&gt;
| At least 40 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Summoner  &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 25 ranks in Mechanical Lore&lt;br /&gt;
|-&lt;br /&gt;
| Battlecaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Stonecaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
|-&lt;br /&gt;
| Watercaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Windcaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flamecaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aethercaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Electrocaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemancer &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elementress +&lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Spellsword &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 60 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Sigilist &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Summoner Adept &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Mana Channeler &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Power Perception&lt;br /&gt;
&lt;br /&gt;
Rune Setter &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Mana Siphon &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Harness Ability&lt;br /&gt;
&lt;br /&gt;
Arcane Marksman &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sureshot &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Telo&#039;Getha &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Stone Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Water Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Wind Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aether Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Lightning Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Evoker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Master Summoner &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Arcane Lady +&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Lord *&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Mage &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Elemental Lord *&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Lady +&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Mage *&lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Maiden +&lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Fury &lt;br /&gt;
At least 1750 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 275 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Mana Factor &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Power Perception&lt;br /&gt;
&lt;br /&gt;
Rune Master &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Mana Fulcrum &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Harness Ability&lt;br /&gt;
&lt;br /&gt;
Arcane Bullseye &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Tempest &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Knight Magistra +&lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must own a horse&lt;br /&gt;
&lt;br /&gt;
Knight Magister *&lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must own a horse&lt;br /&gt;
&lt;br /&gt;
Arcane Master *&lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Mistress +&lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Battle Mage &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Highest Weapon&lt;br /&gt;
At least 250 ranks in 2nd Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Maelstrom &lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Wizard &lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Wizardess +&lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Den Rai Cambri &lt;br /&gt;
At least 925 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Zeng Getha &lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Tingle Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Ker Getha &lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Aes Getha &lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Atrai Getha &lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Ethereal Fissure Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Taisal Getha &lt;br /&gt;
Must know Zepher Spell&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Jaal Getha &lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Electromancer &lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Tingle Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Geomancer &lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Pyromancer &lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Aethromancer &lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Ethereal Fissure Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Aeromancer &lt;br /&gt;
know Zepher Spell&lt;br /&gt;
Must know Zepher Spell&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Hydromancer &lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arcane Slouch &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 50 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Inept &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 150 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sedentary &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 250 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Elemental Liability &lt;br /&gt;
At least 1000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Bloodbath &lt;br /&gt;
At least 1500 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Terror &lt;br /&gt;
At least 2000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Catastrophe &lt;br /&gt;
At least 2500 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Cataclysm &lt;br /&gt;
At least 3000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Soldier &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Highest Weapon&lt;br /&gt;
At least 100 ranks in Highest Armor&lt;br /&gt;
At least 100 ranks in Shield Usage&lt;br /&gt;
At least 100 ranks in Parry Ability&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Enforcer &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Highest Weapon&lt;br /&gt;
At least 200 ranks in Highest Armor&lt;br /&gt;
At least 200 ranks in Shield Usage&lt;br /&gt;
At least 200 ranks in Parry Ability&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Cataphract &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Highest Weapon&lt;br /&gt;
At least 300 ranks in Highest Armor&lt;br /&gt;
At least 300 ranks in Shield Usage&lt;br /&gt;
At least 300 ranks in Parry Ability&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Juggernaut &lt;br /&gt;
At least 750 ranks in Primary Magic&lt;br /&gt;
At least 400 ranks in Highest Weapon&lt;br /&gt;
At least 400 ranks in Highest Armor&lt;br /&gt;
At least 400 ranks in Shield Usage&lt;br /&gt;
At least 400 ranks in Parry Ability&lt;br /&gt;
Must have at least 4 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Colossus &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
At least 500 ranks in Highest Weapon&lt;br /&gt;
At least 500 ranks in Highest Armor&lt;br /&gt;
At least 500 ranks in Shield Usage&lt;br /&gt;
At least 500 ranks in Parry Ability&lt;br /&gt;
Must have at least 5 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Skulker &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
At least 20 ranks in Hiding&lt;br /&gt;
At least 20 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Prowler &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
At least 40 ranks in Hiding&lt;br /&gt;
At least 40 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Rogue &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 80 ranks in Hiding&lt;br /&gt;
At least 80 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Lurker &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Hiding&lt;br /&gt;
At least 120 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Infiltrator &lt;br /&gt;
At least 175 ranks in Primary Magic&lt;br /&gt;
At least 175 ranks in Hiding&lt;br /&gt;
At least 175 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Stalker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 235 ranks in Hiding&lt;br /&gt;
At least 235 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Shadow &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 345 ranks in Hiding&lt;br /&gt;
At least 345 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Wraith &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Hiding&lt;br /&gt;
At least 480 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Elemental Defender &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Protector &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Aegis &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Arcane Scrapper &lt;br /&gt;
At least 50 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Targeted Magic&lt;br /&gt;
At least 40 ranks in Highest Weapon&lt;br /&gt;
At least 15 points in Strength&lt;br /&gt;
At least 15 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Fighter &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Targeted Magic&lt;br /&gt;
At least 80 ranks in Highest Weapon&lt;br /&gt;
At least 20 points in Strength&lt;br /&gt;
At least 20 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Butcher &lt;br /&gt;
At least 200 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Targeted Magic&lt;br /&gt;
At least 160 ranks in Highest Weapon&lt;br /&gt;
At least 25 points in Strength&lt;br /&gt;
At least 25 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Deathslinger &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Targeted Magic&lt;br /&gt;
At least 240 ranks in Highest Weapon&lt;br /&gt;
At least 30 points in Strength&lt;br /&gt;
At least 30 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Executioner &lt;br /&gt;
At least 400 ranks in Primary Magic&lt;br /&gt;
At least 400 ranks in Targeted Magic&lt;br /&gt;
At least 320 ranks in Highest Weapon&lt;br /&gt;
At least 40 points in Strength&lt;br /&gt;
At least 40 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Destroyer &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 500 ranks in Targeted Magic&lt;br /&gt;
At least 400 ranks in Highest Weapon&lt;br /&gt;
At least 45 points in Strength&lt;br /&gt;
At least 45 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Battlemaster &lt;br /&gt;
At least 600 ranks in Primary Magic&lt;br /&gt;
At least 600 ranks in Targeted Magic&lt;br /&gt;
At least 480 ranks in Highest Weapon&lt;br /&gt;
At least 50 points in Strength&lt;br /&gt;
At least 50 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Obliterator &lt;br /&gt;
At least 800 ranks in Primary Magic&lt;br /&gt;
At least 800 ranks in Targeted Magic&lt;br /&gt;
At least 640 ranks in Highest Weapon&lt;br /&gt;
At least 60 points in Strength&lt;br /&gt;
At least 60 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Doombringer &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
At least 1000 ranks in Targeted Magic&lt;br /&gt;
At least 800 ranks in Highest Weapon&lt;br /&gt;
At least 80 points in Strength&lt;br /&gt;
At least 80 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane World Ender &lt;br /&gt;
At least ??? ranks in Primary Magic&lt;br /&gt;
At least ??? ranks in Targeted Magic&lt;br /&gt;
At least ??? ranks in Highest Weapon&lt;br /&gt;
At least ??? points in Strength&lt;br /&gt;
At least ??? points in Agility&lt;br /&gt;
&lt;br /&gt;
Elemental Student &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Researcher &lt;br /&gt;
At least 250 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 2 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Scholar &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 600 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 2 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Sage &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 1200 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 3 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Weaver &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Bringer &lt;br /&gt;
At least 700 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Lord &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Targeter &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Straight Shot &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Hotshot &lt;br /&gt;
At least 150 ranks in Primary Magic&lt;br /&gt;
At least 170 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sharpshooter &lt;br /&gt;
At least 200 ranks in Primary Magic&lt;br /&gt;
At least 235 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Dead-Eye &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 525 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Ethereal Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Lightning Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
&lt;br /&gt;
Burning Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
&lt;br /&gt;
Tidal Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Stone Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
&lt;br /&gt;
Wind Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
&lt;br /&gt;
Storm Fist &lt;br /&gt;
At least 350 ranks in Brawling&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hurricane Fist &lt;br /&gt;
At least 500 ranks in Brawling&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Familiar&#039;s Pet &lt;br /&gt;
Less than or equal to 39 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 19 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Summoning Lord &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Fist of the Elements &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
At least 30 points in Strength&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hand of the Elements &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Brawling&lt;br /&gt;
At least 20 points in Strength&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Neophyte Elementalist &lt;br /&gt;
Must have one of the 1st Tier WM spells, but none of the 2nd Tier.&lt;br /&gt;
&lt;br /&gt;
Sigil Tracer &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Cloudshaper &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Frost Fang &lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Frostbitten &lt;br /&gt;
???&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Mist Mage &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Raindancer &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
At least 25 points in Agility&lt;br /&gt;
&lt;br /&gt;
Cold Witch +&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Earthshaker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
&lt;br /&gt;
Quakebringer &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
&lt;br /&gt;
Rock Mage &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Steel Heart &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Highest Weapon&lt;br /&gt;
At least 200 ranks in Parry Ability&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
&lt;br /&gt;
Earth Render &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Cyclone &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Typhoon &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hurricane &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Fire Lion &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must know fewer than 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Spitter &lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
&lt;br /&gt;
Flamedancer &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Inferno &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
&lt;br /&gt;
Incendiary &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
War Wizard &lt;br /&gt;
At least 3675 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 700 ranks in Targeted Magic&lt;br /&gt;
At least 500 ranks in Highest Weapon&lt;br /&gt;
At least 350 ranks in 2nd Highest Weapon&lt;br /&gt;
At least 300 ranks in 3rd Highest Weapon&lt;br /&gt;
At least 350 ranks in Multiple Engaged Opponent&lt;br /&gt;
At least 400 ranks in Evasion&lt;br /&gt;
At least 350 ranks in Highest Worn-Armor&lt;br /&gt;
&lt;br /&gt;
Mana Hammer &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Harness Ability&lt;br /&gt;
At least 300 ranks in Total Blunt&lt;br /&gt;
&lt;br /&gt;
Runeflinger &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Sigilmaster &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
High Wizard &lt;br /&gt;
At least 4600 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Archwizard &lt;br /&gt;
At least ??? ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Blackfire Enthusiast &lt;br /&gt;
Must have at least one Blackfire spell in memory.&lt;br /&gt;
&lt;br /&gt;
Elemental Artillerist &lt;br /&gt;
At least 250 ranks in Targeted Magic&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
&lt;br /&gt;
Elementalist &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Spellfighter &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 80 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Arcane Sunderer &lt;br /&gt;
At least 880 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 100 ranks in Lowest Edged&lt;br /&gt;
&lt;br /&gt;
Aether Cabalist &lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Electricity Cabalist &lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Fire Cabalist &lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Water Cabalist &lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Earth Cabalist &lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Air Cabalist &lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Aethereal Lancer &lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Aethereal Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Electrical Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Fiery Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Icy Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Earthen Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Aerial Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
&lt;br /&gt;
Aether Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Lightning Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Ice Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Earth Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Wind Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aethereal Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Electrical Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Fiery Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Icy Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Earthen Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aerial Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aether Dilettante &lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Electricity Dilettante &lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Fire Dilettante &lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Ice Dilettante &lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Stone Dilettante &lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Wind Dilettante &lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Warrior_Mage_Titles&amp;diff=398928</id>
		<title>Warrior Mage Titles</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Warrior_Mage_Titles&amp;diff=398928"/>
		<updated>2015-02-26T07:48:37Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Warrior Mage Titles|*]]&lt;br /&gt;
&lt;br /&gt;
{{TitleAsk|Warrior Mage|50}}&lt;br /&gt;
|-&lt;br /&gt;
! Title&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| Novice Mage&lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice Summoner &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 10 ranks in Mechanical Lore&lt;br /&gt;
|-&lt;br /&gt;
| Mana Seeker &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Power Perception&lt;br /&gt;
|-&lt;br /&gt;
| Rune Tinker &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Magical Devices&lt;br /&gt;
|-&lt;br /&gt;
| Mana Sink &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Harness Ability&lt;br /&gt;
|-&lt;br /&gt;
| Astute Mage &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Targeted Magic&lt;br /&gt;
|-&lt;br /&gt;
| Hedgewizard &lt;br /&gt;
| At least 40 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Summoner  &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 25 ranks in Mechanical Lore&lt;br /&gt;
|-&lt;br /&gt;
| Battlecaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Stonecaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
|-&lt;br /&gt;
| Watercaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Windcaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flamecaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aethercaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Electrocaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemancer &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elementress +&lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Spellsword &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 60 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Sigilist &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Summoner Adept &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Mana Channeler &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Power Perception&lt;br /&gt;
&lt;br /&gt;
Rune Setter &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Mana Siphon &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Harness Ability&lt;br /&gt;
&lt;br /&gt;
Arcane Marksman &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sureshot &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Telo&#039;Getha &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Stone Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Water Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Wind Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aether Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Lightning Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Evoker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Master Summoner &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Arcane Lady +&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Lord *&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Mage &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Elemental Lord *&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Lady +&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Mage *&lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Maiden +&lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Fury &lt;br /&gt;
At least 1750 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 275 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Mana Factor &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Power Perception&lt;br /&gt;
&lt;br /&gt;
Rune Master &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Mana Fulcrum &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Harness Ability&lt;br /&gt;
&lt;br /&gt;
Arcane Bullseye &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Tempest &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Knight Magistra +&lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must own a horse&lt;br /&gt;
&lt;br /&gt;
Knight Magister *&lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must own a horse&lt;br /&gt;
&lt;br /&gt;
Arcane Master *&lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Mistress +&lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Battle Mage &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Highest Weapon&lt;br /&gt;
At least 250 ranks in 2nd Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Maelstrom &lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Wizard &lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Wizardess +&lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Den Rai Cambri &lt;br /&gt;
At least 925 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Zeng Getha &lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Tingle Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Ker Getha &lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Aes Getha &lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Atrai Getha &lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Ethereal Fissure Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Taisal Getha &lt;br /&gt;
Must know Zepher Spell&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Jaal Getha &lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Electromancer &lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Tingle Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Geomancer &lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Pyromancer &lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Aethromancer &lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Ethereal Fissure Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Aeromancer &lt;br /&gt;
know Zepher Spell&lt;br /&gt;
Must know Zepher Spell&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Hydromancer &lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arcane Slouch &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 50 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Inept &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 150 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sedentary &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 250 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Elemental Liability &lt;br /&gt;
At least 1000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Bloodbath &lt;br /&gt;
At least 1500 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Terror &lt;br /&gt;
At least 2000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Catastrophe &lt;br /&gt;
At least 2500 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Cataclysm &lt;br /&gt;
At least 3000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Soldier &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Highest Weapon&lt;br /&gt;
At least 100 ranks in Highest Armor&lt;br /&gt;
At least 100 ranks in Shield Usage&lt;br /&gt;
At least 100 ranks in Parry Ability&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Enforcer &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Highest Weapon&lt;br /&gt;
At least 200 ranks in Highest Armor&lt;br /&gt;
At least 200 ranks in Shield Usage&lt;br /&gt;
At least 200 ranks in Parry Ability&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Cataphract &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Highest Weapon&lt;br /&gt;
At least 300 ranks in Highest Armor&lt;br /&gt;
At least 300 ranks in Shield Usage&lt;br /&gt;
At least 300 ranks in Parry Ability&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Juggernaut &lt;br /&gt;
At least 750 ranks in Primary Magic&lt;br /&gt;
At least 400 ranks in Highest Weapon&lt;br /&gt;
At least 400 ranks in Highest Armor&lt;br /&gt;
At least 400 ranks in Shield Usage&lt;br /&gt;
At least 400 ranks in Parry Ability&lt;br /&gt;
Must have at least 4 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Colossus &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
At least 500 ranks in Highest Weapon&lt;br /&gt;
At least 500 ranks in Highest Armor&lt;br /&gt;
At least 500 ranks in Shield Usage&lt;br /&gt;
At least 500 ranks in Parry Ability&lt;br /&gt;
Must have at least 5 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Skulker &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
At least 20 ranks in Hiding&lt;br /&gt;
At least 20 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Prowler &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
At least 40 ranks in Hiding&lt;br /&gt;
At least 40 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Rogue &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 80 ranks in Hiding&lt;br /&gt;
At least 80 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Lurker &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Hiding&lt;br /&gt;
At least 120 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Infiltrator &lt;br /&gt;
At least 175 ranks in Primary Magic&lt;br /&gt;
At least 175 ranks in Hiding&lt;br /&gt;
At least 175 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Stalker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 235 ranks in Hiding&lt;br /&gt;
At least 235 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Shadow &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 345 ranks in Hiding&lt;br /&gt;
At least 345 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Wraith &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Hiding&lt;br /&gt;
At least 480 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Elemental Defender &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Protector &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Aegis &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Arcane Scrapper &lt;br /&gt;
At least 50 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Targeted Magic&lt;br /&gt;
At least 40 ranks in Highest Weapon&lt;br /&gt;
At least 15 points in Strength&lt;br /&gt;
At least 15 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Fighter &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Targeted Magic&lt;br /&gt;
At least 80 ranks in Highest Weapon&lt;br /&gt;
At least 20 points in Strength&lt;br /&gt;
At least 20 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Butcher &lt;br /&gt;
At least 200 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Targeted Magic&lt;br /&gt;
At least 160 ranks in Highest Weapon&lt;br /&gt;
At least 25 points in Strength&lt;br /&gt;
At least 25 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Deathslinger &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Targeted Magic&lt;br /&gt;
At least 240 ranks in Highest Weapon&lt;br /&gt;
At least 30 points in Strength&lt;br /&gt;
At least 30 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Executioner &lt;br /&gt;
At least 400 ranks in Primary Magic&lt;br /&gt;
At least 400 ranks in Targeted Magic&lt;br /&gt;
At least 320 ranks in Highest Weapon&lt;br /&gt;
At least 40 points in Strength&lt;br /&gt;
At least 40 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Destroyer &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 500 ranks in Targeted Magic&lt;br /&gt;
At least 400 ranks in Highest Weapon&lt;br /&gt;
At least 45 points in Strength&lt;br /&gt;
At least 45 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Battlemaster &lt;br /&gt;
At least 600 ranks in Primary Magic&lt;br /&gt;
At least 600 ranks in Targeted Magic&lt;br /&gt;
At least 480 ranks in Highest Weapon&lt;br /&gt;
At least 50 points in Strength&lt;br /&gt;
At least 50 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Obliterator &lt;br /&gt;
At least 800 ranks in Primary Magic&lt;br /&gt;
At least 800 ranks in Targeted Magic&lt;br /&gt;
At least 640 ranks in Highest Weapon&lt;br /&gt;
At least 60 points in Strength&lt;br /&gt;
At least 60 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Doombringer &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
At least 1000 ranks in Targeted Magic&lt;br /&gt;
At least 800 ranks in Highest Weapon&lt;br /&gt;
At least 80 points in Strength&lt;br /&gt;
At least 80 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane World Ender &lt;br /&gt;
At least ??? ranks in Primary Magic&lt;br /&gt;
At least ??? ranks in Targeted Magic&lt;br /&gt;
At least ??? ranks in Highest Weapon&lt;br /&gt;
At least ??? points in Strength&lt;br /&gt;
At least ??? points in Agility&lt;br /&gt;
&lt;br /&gt;
Elemental Student &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Researcher &lt;br /&gt;
At least 250 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 2 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Scholar &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 600 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 2 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Sage &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 1200 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 3 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Weaver &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Bringer &lt;br /&gt;
At least 700 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Lord &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Targeter &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Straight Shot &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Hotshot &lt;br /&gt;
At least 150 ranks in Primary Magic&lt;br /&gt;
At least 170 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sharpshooter &lt;br /&gt;
At least 200 ranks in Primary Magic&lt;br /&gt;
At least 235 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Dead-Eye &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 525 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Ethereal Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Lightning Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
&lt;br /&gt;
Burning Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
&lt;br /&gt;
Tidal Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Stone Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
&lt;br /&gt;
Wind Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
&lt;br /&gt;
Storm Fist &lt;br /&gt;
At least 350 ranks in Brawling&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hurricane Fist &lt;br /&gt;
At least 500 ranks in Brawling&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Familiar&#039;s Pet &lt;br /&gt;
Less than or equal to 39 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 19 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Summoning Lord &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Fist of the Elements &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
At least 30 points in Strength&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hand of the Elements &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Brawling&lt;br /&gt;
At least 20 points in Strength&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Neophyte Elementalist &lt;br /&gt;
Must have one of the 1st Tier WM spells, but none of the 2nd Tier.&lt;br /&gt;
&lt;br /&gt;
Sigil Tracer &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Cloudshaper &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Frost Fang &lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Frostbitten &lt;br /&gt;
???&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Mist Mage &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Raindancer &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
At least 25 points in Agility&lt;br /&gt;
&lt;br /&gt;
Cold Witch +&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Earthshaker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
&lt;br /&gt;
Quakebringer &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
&lt;br /&gt;
Rock Mage &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Steel Heart &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Highest Weapon&lt;br /&gt;
At least 200 ranks in Parry Ability&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
&lt;br /&gt;
Earth Render &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Cyclone &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Typhoon &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hurricane &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Fire Lion &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must know fewer than 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Spitter &lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
&lt;br /&gt;
Flamedancer &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Inferno &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
&lt;br /&gt;
Incendiary &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
War Wizard &lt;br /&gt;
At least 3675 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 700 ranks in Targeted Magic&lt;br /&gt;
At least 500 ranks in Highest Weapon&lt;br /&gt;
At least 350 ranks in 2nd Highest Weapon&lt;br /&gt;
At least 300 ranks in 3rd Highest Weapon&lt;br /&gt;
At least 350 ranks in Multiple Engaged Opponent&lt;br /&gt;
At least 400 ranks in Evasion&lt;br /&gt;
At least 350 ranks in Highest Worn-Armor&lt;br /&gt;
&lt;br /&gt;
Mana Hammer &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Harness Ability&lt;br /&gt;
At least 300 ranks in Total Blunt&lt;br /&gt;
&lt;br /&gt;
Runeflinger &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Sigilmaster &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
High Wizard &lt;br /&gt;
At least 4600 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Archwizard &lt;br /&gt;
At least ??? ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Blackfire Enthusiast &lt;br /&gt;
Must have at least one Blackfire spell in memory.&lt;br /&gt;
&lt;br /&gt;
Elemental Artillerist &lt;br /&gt;
At least 250 ranks in Targeted Magic&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
&lt;br /&gt;
Elementalist &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Spellfighter &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 80 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Arcane Sunderer &lt;br /&gt;
At least 880 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 100 ranks in Lowest Edged&lt;br /&gt;
&lt;br /&gt;
Aether Cabalist &lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Electricity Cabalist &lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Fire Cabalist &lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Water Cabalist &lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Earth Cabalist &lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Air Cabalist &lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Aethereal Lancer &lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Aethereal Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Electrical Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Fiery Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Icy Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Earthen Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Aerial Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
&lt;br /&gt;
Aether Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Lightning Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Ice Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Earth Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Wind Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aethereal Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Electrical Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Fiery Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Icy Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Earthen Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aerial Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aether Dilettante &lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Electricity Dilettante &lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Fire Dilettante &lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Ice Dilettante &lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Stone Dilettante &lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Wind Dilettante &lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Warrior_Mage_Titles&amp;diff=398927</id>
		<title>Warrior Mage Titles</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Warrior_Mage_Titles&amp;diff=398927"/>
		<updated>2015-02-26T07:48:22Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Warrior Mage Titles|*]]&lt;br /&gt;
&lt;br /&gt;
{{TitleAsk|Warrior Mage|50}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| Novice Mage&lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice Summoner &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 10 ranks in Mechanical Lore&lt;br /&gt;
|-&lt;br /&gt;
| Mana Seeker &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Power Perception&lt;br /&gt;
|-&lt;br /&gt;
| Rune Tinker &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Magical Devices&lt;br /&gt;
|-&lt;br /&gt;
| Mana Sink &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Harness Ability&lt;br /&gt;
|-&lt;br /&gt;
| Astute Mage &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Targeted Magic&lt;br /&gt;
|-&lt;br /&gt;
| Hedgewizard &lt;br /&gt;
| At least 40 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Summoner  &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 25 ranks in Mechanical Lore&lt;br /&gt;
|-&lt;br /&gt;
| Battlecaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Stonecaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
|-&lt;br /&gt;
| Watercaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Windcaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flamecaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aethercaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Electrocaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemancer &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elementress +&lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Spellsword &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 60 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Sigilist &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Summoner Adept &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Mana Channeler &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Power Perception&lt;br /&gt;
&lt;br /&gt;
Rune Setter &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Mana Siphon &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Harness Ability&lt;br /&gt;
&lt;br /&gt;
Arcane Marksman &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sureshot &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Telo&#039;Getha &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Stone Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Water Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Wind Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aether Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Lightning Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Evoker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Master Summoner &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Arcane Lady +&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Lord *&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Mage &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Elemental Lord *&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Lady +&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Mage *&lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Maiden +&lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Fury &lt;br /&gt;
At least 1750 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 275 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Mana Factor &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Power Perception&lt;br /&gt;
&lt;br /&gt;
Rune Master &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Mana Fulcrum &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Harness Ability&lt;br /&gt;
&lt;br /&gt;
Arcane Bullseye &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Tempest &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Knight Magistra +&lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must own a horse&lt;br /&gt;
&lt;br /&gt;
Knight Magister *&lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must own a horse&lt;br /&gt;
&lt;br /&gt;
Arcane Master *&lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Mistress +&lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Battle Mage &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Highest Weapon&lt;br /&gt;
At least 250 ranks in 2nd Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Maelstrom &lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Wizard &lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Wizardess +&lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Den Rai Cambri &lt;br /&gt;
At least 925 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Zeng Getha &lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Tingle Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Ker Getha &lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Aes Getha &lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Atrai Getha &lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Ethereal Fissure Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Taisal Getha &lt;br /&gt;
Must know Zepher Spell&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Jaal Getha &lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Electromancer &lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Tingle Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Geomancer &lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Pyromancer &lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Aethromancer &lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Ethereal Fissure Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Aeromancer &lt;br /&gt;
know Zepher Spell&lt;br /&gt;
Must know Zepher Spell&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Hydromancer &lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arcane Slouch &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 50 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Inept &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 150 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sedentary &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 250 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Elemental Liability &lt;br /&gt;
At least 1000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Bloodbath &lt;br /&gt;
At least 1500 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Terror &lt;br /&gt;
At least 2000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Catastrophe &lt;br /&gt;
At least 2500 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Cataclysm &lt;br /&gt;
At least 3000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Soldier &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Highest Weapon&lt;br /&gt;
At least 100 ranks in Highest Armor&lt;br /&gt;
At least 100 ranks in Shield Usage&lt;br /&gt;
At least 100 ranks in Parry Ability&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Enforcer &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Highest Weapon&lt;br /&gt;
At least 200 ranks in Highest Armor&lt;br /&gt;
At least 200 ranks in Shield Usage&lt;br /&gt;
At least 200 ranks in Parry Ability&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Cataphract &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Highest Weapon&lt;br /&gt;
At least 300 ranks in Highest Armor&lt;br /&gt;
At least 300 ranks in Shield Usage&lt;br /&gt;
At least 300 ranks in Parry Ability&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Juggernaut &lt;br /&gt;
At least 750 ranks in Primary Magic&lt;br /&gt;
At least 400 ranks in Highest Weapon&lt;br /&gt;
At least 400 ranks in Highest Armor&lt;br /&gt;
At least 400 ranks in Shield Usage&lt;br /&gt;
At least 400 ranks in Parry Ability&lt;br /&gt;
Must have at least 4 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Colossus &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
At least 500 ranks in Highest Weapon&lt;br /&gt;
At least 500 ranks in Highest Armor&lt;br /&gt;
At least 500 ranks in Shield Usage&lt;br /&gt;
At least 500 ranks in Parry Ability&lt;br /&gt;
Must have at least 5 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Skulker &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
At least 20 ranks in Hiding&lt;br /&gt;
At least 20 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Prowler &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
At least 40 ranks in Hiding&lt;br /&gt;
At least 40 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Rogue &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 80 ranks in Hiding&lt;br /&gt;
At least 80 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Lurker &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Hiding&lt;br /&gt;
At least 120 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Infiltrator &lt;br /&gt;
At least 175 ranks in Primary Magic&lt;br /&gt;
At least 175 ranks in Hiding&lt;br /&gt;
At least 175 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Stalker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 235 ranks in Hiding&lt;br /&gt;
At least 235 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Shadow &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 345 ranks in Hiding&lt;br /&gt;
At least 345 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Wraith &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Hiding&lt;br /&gt;
At least 480 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Elemental Defender &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Protector &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Aegis &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Arcane Scrapper &lt;br /&gt;
At least 50 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Targeted Magic&lt;br /&gt;
At least 40 ranks in Highest Weapon&lt;br /&gt;
At least 15 points in Strength&lt;br /&gt;
At least 15 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Fighter &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Targeted Magic&lt;br /&gt;
At least 80 ranks in Highest Weapon&lt;br /&gt;
At least 20 points in Strength&lt;br /&gt;
At least 20 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Butcher &lt;br /&gt;
At least 200 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Targeted Magic&lt;br /&gt;
At least 160 ranks in Highest Weapon&lt;br /&gt;
At least 25 points in Strength&lt;br /&gt;
At least 25 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Deathslinger &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Targeted Magic&lt;br /&gt;
At least 240 ranks in Highest Weapon&lt;br /&gt;
At least 30 points in Strength&lt;br /&gt;
At least 30 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Executioner &lt;br /&gt;
At least 400 ranks in Primary Magic&lt;br /&gt;
At least 400 ranks in Targeted Magic&lt;br /&gt;
At least 320 ranks in Highest Weapon&lt;br /&gt;
At least 40 points in Strength&lt;br /&gt;
At least 40 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Destroyer &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 500 ranks in Targeted Magic&lt;br /&gt;
At least 400 ranks in Highest Weapon&lt;br /&gt;
At least 45 points in Strength&lt;br /&gt;
At least 45 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Battlemaster &lt;br /&gt;
At least 600 ranks in Primary Magic&lt;br /&gt;
At least 600 ranks in Targeted Magic&lt;br /&gt;
At least 480 ranks in Highest Weapon&lt;br /&gt;
At least 50 points in Strength&lt;br /&gt;
At least 50 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Obliterator &lt;br /&gt;
At least 800 ranks in Primary Magic&lt;br /&gt;
At least 800 ranks in Targeted Magic&lt;br /&gt;
At least 640 ranks in Highest Weapon&lt;br /&gt;
At least 60 points in Strength&lt;br /&gt;
At least 60 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Doombringer &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
At least 1000 ranks in Targeted Magic&lt;br /&gt;
At least 800 ranks in Highest Weapon&lt;br /&gt;
At least 80 points in Strength&lt;br /&gt;
At least 80 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane World Ender &lt;br /&gt;
At least ??? ranks in Primary Magic&lt;br /&gt;
At least ??? ranks in Targeted Magic&lt;br /&gt;
At least ??? ranks in Highest Weapon&lt;br /&gt;
At least ??? points in Strength&lt;br /&gt;
At least ??? points in Agility&lt;br /&gt;
&lt;br /&gt;
Elemental Student &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Researcher &lt;br /&gt;
At least 250 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 2 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Scholar &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 600 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 2 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Sage &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 1200 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 3 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Weaver &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Bringer &lt;br /&gt;
At least 700 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Lord &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Targeter &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Straight Shot &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Hotshot &lt;br /&gt;
At least 150 ranks in Primary Magic&lt;br /&gt;
At least 170 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sharpshooter &lt;br /&gt;
At least 200 ranks in Primary Magic&lt;br /&gt;
At least 235 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Dead-Eye &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 525 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Ethereal Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Lightning Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
&lt;br /&gt;
Burning Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
&lt;br /&gt;
Tidal Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Stone Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
&lt;br /&gt;
Wind Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
&lt;br /&gt;
Storm Fist &lt;br /&gt;
At least 350 ranks in Brawling&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hurricane Fist &lt;br /&gt;
At least 500 ranks in Brawling&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Familiar&#039;s Pet &lt;br /&gt;
Less than or equal to 39 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 19 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Summoning Lord &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Fist of the Elements &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
At least 30 points in Strength&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hand of the Elements &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Brawling&lt;br /&gt;
At least 20 points in Strength&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Neophyte Elementalist &lt;br /&gt;
Must have one of the 1st Tier WM spells, but none of the 2nd Tier.&lt;br /&gt;
&lt;br /&gt;
Sigil Tracer &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Cloudshaper &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Frost Fang &lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Frostbitten &lt;br /&gt;
???&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Mist Mage &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Raindancer &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
At least 25 points in Agility&lt;br /&gt;
&lt;br /&gt;
Cold Witch +&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Earthshaker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
&lt;br /&gt;
Quakebringer &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
&lt;br /&gt;
Rock Mage &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Steel Heart &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Highest Weapon&lt;br /&gt;
At least 200 ranks in Parry Ability&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
&lt;br /&gt;
Earth Render &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Cyclone &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Typhoon &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hurricane &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Fire Lion &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must know fewer than 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Spitter &lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
&lt;br /&gt;
Flamedancer &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Inferno &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
&lt;br /&gt;
Incendiary &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
War Wizard &lt;br /&gt;
At least 3675 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 700 ranks in Targeted Magic&lt;br /&gt;
At least 500 ranks in Highest Weapon&lt;br /&gt;
At least 350 ranks in 2nd Highest Weapon&lt;br /&gt;
At least 300 ranks in 3rd Highest Weapon&lt;br /&gt;
At least 350 ranks in Multiple Engaged Opponent&lt;br /&gt;
At least 400 ranks in Evasion&lt;br /&gt;
At least 350 ranks in Highest Worn-Armor&lt;br /&gt;
&lt;br /&gt;
Mana Hammer &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Harness Ability&lt;br /&gt;
At least 300 ranks in Total Blunt&lt;br /&gt;
&lt;br /&gt;
Runeflinger &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Sigilmaster &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
High Wizard &lt;br /&gt;
At least 4600 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Archwizard &lt;br /&gt;
At least ??? ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Blackfire Enthusiast &lt;br /&gt;
Must have at least one Blackfire spell in memory.&lt;br /&gt;
&lt;br /&gt;
Elemental Artillerist &lt;br /&gt;
At least 250 ranks in Targeted Magic&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
&lt;br /&gt;
Elementalist &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Spellfighter &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 80 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Arcane Sunderer &lt;br /&gt;
At least 880 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 100 ranks in Lowest Edged&lt;br /&gt;
&lt;br /&gt;
Aether Cabalist &lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Electricity Cabalist &lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Fire Cabalist &lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Water Cabalist &lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Earth Cabalist &lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Air Cabalist &lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Aethereal Lancer &lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Aethereal Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Electrical Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Fiery Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Icy Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Earthen Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Aerial Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
&lt;br /&gt;
Aether Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Lightning Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Ice Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Earth Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Wind Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aethereal Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Electrical Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Fiery Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Icy Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Earthen Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aerial Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aether Dilettante &lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Electricity Dilettante &lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Fire Dilettante &lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Ice Dilettante &lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Stone Dilettante &lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Wind Dilettante &lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Warrior_Mage_Titles&amp;diff=398926</id>
		<title>Warrior Mage Titles</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Warrior_Mage_Titles&amp;diff=398926"/>
		<updated>2015-02-26T07:47:34Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Warrior Mage Titles|*]]&lt;br /&gt;
&lt;br /&gt;
{{TitleAsk|Warrior Mage|50}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| Novice Mage&lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice Summoner &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 10 ranks in Mechanical Lore&lt;br /&gt;
|-&lt;br /&gt;
| Mana Seeker &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Power Perception&lt;br /&gt;
|-&lt;br /&gt;
| Rune Tinker &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Magical Devices&lt;br /&gt;
|-&lt;br /&gt;
| Mana Sink &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Harness Ability&lt;br /&gt;
|-&lt;br /&gt;
| Astute Mage &lt;br /&gt;
| At least 20 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 30 ranks in Targeted Magic&lt;br /&gt;
|-&lt;br /&gt;
| Hedgewizard &lt;br /&gt;
| At least 40 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Summoner  &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;At least 25 ranks in Mechanical Lore&lt;br /&gt;
|-&lt;br /&gt;
| Battlecaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Stonecaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
|-&lt;br /&gt;
| Watercaster &lt;br /&gt;
| At least 40 ranks in Primary Magic&amp;lt;br /&amp;gt;Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
| Mageling &lt;br /&gt;
| At least 20 ranks in Primary Magic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Windcaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flamecaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aethercaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Electrocaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemancer &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elementress +&lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Spellsword &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 60 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Sigilist &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Summoner Adept &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Mana Channeler &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Power Perception&lt;br /&gt;
&lt;br /&gt;
Rune Setter &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Mana Siphon &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Harness Ability&lt;br /&gt;
&lt;br /&gt;
Arcane Marksman &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sureshot &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Telo&#039;Getha &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Stone Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Water Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Wind Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aether Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Lightning Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Evoker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Master Summoner &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Arcane Lady +&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Lord *&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Mage &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Elemental Lord *&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Lady +&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Mage *&lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Maiden +&lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Fury &lt;br /&gt;
At least 1750 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 275 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Mana Factor &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Power Perception&lt;br /&gt;
&lt;br /&gt;
Rune Master &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Mana Fulcrum &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Harness Ability&lt;br /&gt;
&lt;br /&gt;
Arcane Bullseye &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Tempest &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Knight Magistra +&lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must own a horse&lt;br /&gt;
&lt;br /&gt;
Knight Magister *&lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must own a horse&lt;br /&gt;
&lt;br /&gt;
Arcane Master *&lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Mistress +&lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Battle Mage &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Highest Weapon&lt;br /&gt;
At least 250 ranks in 2nd Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Maelstrom &lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Wizard &lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Wizardess +&lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Den Rai Cambri &lt;br /&gt;
At least 925 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Zeng Getha &lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Tingle Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Ker Getha &lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Aes Getha &lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Atrai Getha &lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Ethereal Fissure Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Taisal Getha &lt;br /&gt;
Must know Zepher Spell&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Jaal Getha &lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Electromancer &lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Tingle Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Geomancer &lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Pyromancer &lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Aethromancer &lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Ethereal Fissure Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Aeromancer &lt;br /&gt;
know Zepher Spell&lt;br /&gt;
Must know Zepher Spell&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Hydromancer &lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arcane Slouch &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 50 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Inept &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 150 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sedentary &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 250 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Elemental Liability &lt;br /&gt;
At least 1000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Bloodbath &lt;br /&gt;
At least 1500 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Terror &lt;br /&gt;
At least 2000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Catastrophe &lt;br /&gt;
At least 2500 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Cataclysm &lt;br /&gt;
At least 3000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Soldier &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Highest Weapon&lt;br /&gt;
At least 100 ranks in Highest Armor&lt;br /&gt;
At least 100 ranks in Shield Usage&lt;br /&gt;
At least 100 ranks in Parry Ability&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Enforcer &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Highest Weapon&lt;br /&gt;
At least 200 ranks in Highest Armor&lt;br /&gt;
At least 200 ranks in Shield Usage&lt;br /&gt;
At least 200 ranks in Parry Ability&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Cataphract &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Highest Weapon&lt;br /&gt;
At least 300 ranks in Highest Armor&lt;br /&gt;
At least 300 ranks in Shield Usage&lt;br /&gt;
At least 300 ranks in Parry Ability&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Juggernaut &lt;br /&gt;
At least 750 ranks in Primary Magic&lt;br /&gt;
At least 400 ranks in Highest Weapon&lt;br /&gt;
At least 400 ranks in Highest Armor&lt;br /&gt;
At least 400 ranks in Shield Usage&lt;br /&gt;
At least 400 ranks in Parry Ability&lt;br /&gt;
Must have at least 4 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Colossus &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
At least 500 ranks in Highest Weapon&lt;br /&gt;
At least 500 ranks in Highest Armor&lt;br /&gt;
At least 500 ranks in Shield Usage&lt;br /&gt;
At least 500 ranks in Parry Ability&lt;br /&gt;
Must have at least 5 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Skulker &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
At least 20 ranks in Hiding&lt;br /&gt;
At least 20 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Prowler &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
At least 40 ranks in Hiding&lt;br /&gt;
At least 40 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Rogue &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 80 ranks in Hiding&lt;br /&gt;
At least 80 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Lurker &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Hiding&lt;br /&gt;
At least 120 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Infiltrator &lt;br /&gt;
At least 175 ranks in Primary Magic&lt;br /&gt;
At least 175 ranks in Hiding&lt;br /&gt;
At least 175 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Stalker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 235 ranks in Hiding&lt;br /&gt;
At least 235 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Shadow &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 345 ranks in Hiding&lt;br /&gt;
At least 345 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Wraith &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Hiding&lt;br /&gt;
At least 480 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Elemental Defender &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Protector &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Aegis &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Arcane Scrapper &lt;br /&gt;
At least 50 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Targeted Magic&lt;br /&gt;
At least 40 ranks in Highest Weapon&lt;br /&gt;
At least 15 points in Strength&lt;br /&gt;
At least 15 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Fighter &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Targeted Magic&lt;br /&gt;
At least 80 ranks in Highest Weapon&lt;br /&gt;
At least 20 points in Strength&lt;br /&gt;
At least 20 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Butcher &lt;br /&gt;
At least 200 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Targeted Magic&lt;br /&gt;
At least 160 ranks in Highest Weapon&lt;br /&gt;
At least 25 points in Strength&lt;br /&gt;
At least 25 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Deathslinger &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Targeted Magic&lt;br /&gt;
At least 240 ranks in Highest Weapon&lt;br /&gt;
At least 30 points in Strength&lt;br /&gt;
At least 30 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Executioner &lt;br /&gt;
At least 400 ranks in Primary Magic&lt;br /&gt;
At least 400 ranks in Targeted Magic&lt;br /&gt;
At least 320 ranks in Highest Weapon&lt;br /&gt;
At least 40 points in Strength&lt;br /&gt;
At least 40 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Destroyer &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 500 ranks in Targeted Magic&lt;br /&gt;
At least 400 ranks in Highest Weapon&lt;br /&gt;
At least 45 points in Strength&lt;br /&gt;
At least 45 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Battlemaster &lt;br /&gt;
At least 600 ranks in Primary Magic&lt;br /&gt;
At least 600 ranks in Targeted Magic&lt;br /&gt;
At least 480 ranks in Highest Weapon&lt;br /&gt;
At least 50 points in Strength&lt;br /&gt;
At least 50 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Obliterator &lt;br /&gt;
At least 800 ranks in Primary Magic&lt;br /&gt;
At least 800 ranks in Targeted Magic&lt;br /&gt;
At least 640 ranks in Highest Weapon&lt;br /&gt;
At least 60 points in Strength&lt;br /&gt;
At least 60 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Doombringer &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
At least 1000 ranks in Targeted Magic&lt;br /&gt;
At least 800 ranks in Highest Weapon&lt;br /&gt;
At least 80 points in Strength&lt;br /&gt;
At least 80 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane World Ender &lt;br /&gt;
At least ??? ranks in Primary Magic&lt;br /&gt;
At least ??? ranks in Targeted Magic&lt;br /&gt;
At least ??? ranks in Highest Weapon&lt;br /&gt;
At least ??? points in Strength&lt;br /&gt;
At least ??? points in Agility&lt;br /&gt;
&lt;br /&gt;
Elemental Student &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Researcher &lt;br /&gt;
At least 250 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 2 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Scholar &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 600 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 2 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Sage &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 1200 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 3 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Weaver &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Bringer &lt;br /&gt;
At least 700 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Lord &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Targeter &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Straight Shot &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Hotshot &lt;br /&gt;
At least 150 ranks in Primary Magic&lt;br /&gt;
At least 170 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sharpshooter &lt;br /&gt;
At least 200 ranks in Primary Magic&lt;br /&gt;
At least 235 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Dead-Eye &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 525 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Ethereal Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Lightning Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
&lt;br /&gt;
Burning Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
&lt;br /&gt;
Tidal Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Stone Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
&lt;br /&gt;
Wind Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
&lt;br /&gt;
Storm Fist &lt;br /&gt;
At least 350 ranks in Brawling&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hurricane Fist &lt;br /&gt;
At least 500 ranks in Brawling&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Familiar&#039;s Pet &lt;br /&gt;
Less than or equal to 39 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 19 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Summoning Lord &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Fist of the Elements &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
At least 30 points in Strength&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hand of the Elements &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Brawling&lt;br /&gt;
At least 20 points in Strength&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Neophyte Elementalist &lt;br /&gt;
Must have one of the 1st Tier WM spells, but none of the 2nd Tier.&lt;br /&gt;
&lt;br /&gt;
Sigil Tracer &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Cloudshaper &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Frost Fang &lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Frostbitten &lt;br /&gt;
???&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Mist Mage &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Raindancer &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
At least 25 points in Agility&lt;br /&gt;
&lt;br /&gt;
Cold Witch +&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Earthshaker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
&lt;br /&gt;
Quakebringer &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
&lt;br /&gt;
Rock Mage &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Steel Heart &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Highest Weapon&lt;br /&gt;
At least 200 ranks in Parry Ability&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
&lt;br /&gt;
Earth Render &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Cyclone &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Typhoon &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hurricane &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Fire Lion &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must know fewer than 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Spitter &lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
&lt;br /&gt;
Flamedancer &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Inferno &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
&lt;br /&gt;
Incendiary &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
War Wizard &lt;br /&gt;
At least 3675 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 700 ranks in Targeted Magic&lt;br /&gt;
At least 500 ranks in Highest Weapon&lt;br /&gt;
At least 350 ranks in 2nd Highest Weapon&lt;br /&gt;
At least 300 ranks in 3rd Highest Weapon&lt;br /&gt;
At least 350 ranks in Multiple Engaged Opponent&lt;br /&gt;
At least 400 ranks in Evasion&lt;br /&gt;
At least 350 ranks in Highest Worn-Armor&lt;br /&gt;
&lt;br /&gt;
Mana Hammer &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Harness Ability&lt;br /&gt;
At least 300 ranks in Total Blunt&lt;br /&gt;
&lt;br /&gt;
Runeflinger &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Sigilmaster &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
High Wizard &lt;br /&gt;
At least 4600 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Archwizard &lt;br /&gt;
At least ??? ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Blackfire Enthusiast &lt;br /&gt;
Must have at least one Blackfire spell in memory.&lt;br /&gt;
&lt;br /&gt;
Elemental Artillerist &lt;br /&gt;
At least 250 ranks in Targeted Magic&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
&lt;br /&gt;
Elementalist &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Spellfighter &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 80 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Arcane Sunderer &lt;br /&gt;
At least 880 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 100 ranks in Lowest Edged&lt;br /&gt;
&lt;br /&gt;
Aether Cabalist &lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Electricity Cabalist &lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Fire Cabalist &lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Water Cabalist &lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Earth Cabalist &lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Air Cabalist &lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Aethereal Lancer &lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Aethereal Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Electrical Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Fiery Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Icy Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Earthen Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Aerial Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
&lt;br /&gt;
Aether Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Lightning Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Ice Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Earth Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Wind Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aethereal Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Electrical Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Fiery Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Icy Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Earthen Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aerial Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aether Dilettante &lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Electricity Dilettante &lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Fire Dilettante &lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Ice Dilettante &lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Stone Dilettante &lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Wind Dilettante &lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Warrior_Mage_Titles&amp;diff=398924</id>
		<title>Warrior Mage Titles</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Warrior_Mage_Titles&amp;diff=398924"/>
		<updated>2015-02-26T07:33:56Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Warrior Mage Titles|*]]&lt;br /&gt;
&lt;br /&gt;
{{TitleAsk|Warrior Mage|50}}&lt;br /&gt;
Novice Mage &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Apprentice Summoner &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
At least 10 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Mageling &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Mana Seeker &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
At least 30 ranks in Power Perception&lt;br /&gt;
&lt;br /&gt;
Rune Tinker &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
At least 30 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Mana Sink &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
At least 30 ranks in Harness Ability&lt;br /&gt;
&lt;br /&gt;
Astute Mage &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
At least 30 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Hedgewizard &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Summoner &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
At least 25 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Battlecaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Stonecaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Watercaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Windcaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flamecaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aethercaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Electrocaster &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemancer &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elementress +&lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Spellsword &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 60 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Sigilist &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Summoner Adept &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Mana Channeler &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Power Perception&lt;br /&gt;
&lt;br /&gt;
Rune Setter &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Mana Siphon &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Harness Ability&lt;br /&gt;
&lt;br /&gt;
Arcane Marksman &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sureshot &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Telo&#039;Getha &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 90 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Stone Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Water Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Wind Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aether Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Lightning Adept &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Evoker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Master Summoner &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Arcane Lady +&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Lord *&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Mage &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 1175 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Elemental Lord *&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Lady +&lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Mage *&lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Maiden +&lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Fury &lt;br /&gt;
At least 1750 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 275 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Mana Factor &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Power Perception&lt;br /&gt;
&lt;br /&gt;
Rune Master &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Mana Fulcrum &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Harness Ability&lt;br /&gt;
&lt;br /&gt;
Arcane Bullseye &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 360 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Tempest &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Knight Magistra +&lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must own a horse&lt;br /&gt;
&lt;br /&gt;
Knight Magister *&lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
Must own a horse&lt;br /&gt;
&lt;br /&gt;
Arcane Master *&lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Mistress +&lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Battle Mage &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Highest Weapon&lt;br /&gt;
At least 250 ranks in 2nd Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Maelstrom &lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Wizard &lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Wizardess +&lt;br /&gt;
At least 735 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Den Rai Cambri &lt;br /&gt;
At least 925 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Zeng Getha &lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Tingle Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Ker Getha &lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Aes Getha &lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Atrai Getha &lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Ethereal Fissure Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Taisal Getha &lt;br /&gt;
Must know Zepher Spell&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Jaal Getha &lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Electromancer &lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Tingle Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Geomancer &lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Pyromancer &lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Aethromancer &lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Ethereal Fissure Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Aeromancer &lt;br /&gt;
know Zepher Spell&lt;br /&gt;
Must know Zepher Spell&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Hydromancer &lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arcane Slouch &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 50 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Inept &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 150 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sedentary &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 250 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Elemental Liability &lt;br /&gt;
At least 1000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Bloodbath &lt;br /&gt;
At least 1500 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Terror &lt;br /&gt;
At least 2000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Catastrophe &lt;br /&gt;
At least 2500 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Cataclysm &lt;br /&gt;
At least 3000 ranks in Magic Total with Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Soldier &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Highest Weapon&lt;br /&gt;
At least 100 ranks in Highest Armor&lt;br /&gt;
At least 100 ranks in Shield Usage&lt;br /&gt;
At least 100 ranks in Parry Ability&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Enforcer &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Highest Weapon&lt;br /&gt;
At least 200 ranks in Highest Armor&lt;br /&gt;
At least 200 ranks in Shield Usage&lt;br /&gt;
At least 200 ranks in Parry Ability&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Cataphract &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Highest Weapon&lt;br /&gt;
At least 300 ranks in Highest Armor&lt;br /&gt;
At least 300 ranks in Shield Usage&lt;br /&gt;
At least 300 ranks in Parry Ability&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Juggernaut &lt;br /&gt;
At least 750 ranks in Primary Magic&lt;br /&gt;
At least 400 ranks in Highest Weapon&lt;br /&gt;
At least 400 ranks in Highest Armor&lt;br /&gt;
At least 400 ranks in Shield Usage&lt;br /&gt;
At least 400 ranks in Parry Ability&lt;br /&gt;
Must have at least 4 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Colossus &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
At least 500 ranks in Highest Weapon&lt;br /&gt;
At least 500 ranks in Highest Armor&lt;br /&gt;
At least 500 ranks in Shield Usage&lt;br /&gt;
At least 500 ranks in Parry Ability&lt;br /&gt;
Must have at least 5 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Skulker &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
At least 20 ranks in Hiding&lt;br /&gt;
At least 20 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Prowler &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
At least 40 ranks in Hiding&lt;br /&gt;
At least 40 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Rogue &lt;br /&gt;
At least 80 ranks in Primary Magic&lt;br /&gt;
At least 80 ranks in Hiding&lt;br /&gt;
At least 80 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Lurker &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Hiding&lt;br /&gt;
At least 120 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Infiltrator &lt;br /&gt;
At least 175 ranks in Primary Magic&lt;br /&gt;
At least 175 ranks in Hiding&lt;br /&gt;
At least 175 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Stalker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 235 ranks in Hiding&lt;br /&gt;
At least 235 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Shadow &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 345 ranks in Hiding&lt;br /&gt;
At least 345 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Arcane Wraith &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Hiding&lt;br /&gt;
At least 480 ranks in Stalking&lt;br /&gt;
&lt;br /&gt;
Elemental Defender &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Protector &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
&lt;br /&gt;
Elemental Aegis &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must know Ethereal Shield Spell&lt;br /&gt;
Must know Swirling Winds Spell&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
Must know Veil of Ice Spell&lt;br /&gt;
Must know Aether Cloak Spell&lt;br /&gt;
Must know Fortress of Ice Spell&lt;br /&gt;
Must know Y&#039;ntrel Sechra Spell&lt;br /&gt;
&lt;br /&gt;
Arcane Scrapper &lt;br /&gt;
At least 50 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Targeted Magic&lt;br /&gt;
At least 40 ranks in Highest Weapon&lt;br /&gt;
At least 15 points in Strength&lt;br /&gt;
At least 15 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Fighter &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Targeted Magic&lt;br /&gt;
At least 80 ranks in Highest Weapon&lt;br /&gt;
At least 20 points in Strength&lt;br /&gt;
At least 20 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Butcher &lt;br /&gt;
At least 200 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Targeted Magic&lt;br /&gt;
At least 160 ranks in Highest Weapon&lt;br /&gt;
At least 25 points in Strength&lt;br /&gt;
At least 25 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Deathslinger &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Targeted Magic&lt;br /&gt;
At least 240 ranks in Highest Weapon&lt;br /&gt;
At least 30 points in Strength&lt;br /&gt;
At least 30 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Executioner &lt;br /&gt;
At least 400 ranks in Primary Magic&lt;br /&gt;
At least 400 ranks in Targeted Magic&lt;br /&gt;
At least 320 ranks in Highest Weapon&lt;br /&gt;
At least 40 points in Strength&lt;br /&gt;
At least 40 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Destroyer &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 500 ranks in Targeted Magic&lt;br /&gt;
At least 400 ranks in Highest Weapon&lt;br /&gt;
At least 45 points in Strength&lt;br /&gt;
At least 45 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Battlemaster &lt;br /&gt;
At least 600 ranks in Primary Magic&lt;br /&gt;
At least 600 ranks in Targeted Magic&lt;br /&gt;
At least 480 ranks in Highest Weapon&lt;br /&gt;
At least 50 points in Strength&lt;br /&gt;
At least 50 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Obliterator &lt;br /&gt;
At least 800 ranks in Primary Magic&lt;br /&gt;
At least 800 ranks in Targeted Magic&lt;br /&gt;
At least 640 ranks in Highest Weapon&lt;br /&gt;
At least 60 points in Strength&lt;br /&gt;
At least 60 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane Doombringer &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
At least 1000 ranks in Targeted Magic&lt;br /&gt;
At least 800 ranks in Highest Weapon&lt;br /&gt;
At least 80 points in Strength&lt;br /&gt;
At least 80 points in Agility&lt;br /&gt;
&lt;br /&gt;
Arcane World Ender &lt;br /&gt;
At least ??? ranks in Primary Magic&lt;br /&gt;
At least ??? ranks in Targeted Magic&lt;br /&gt;
At least ??? ranks in Highest Weapon&lt;br /&gt;
At least ??? points in Strength&lt;br /&gt;
At least ??? points in Agility&lt;br /&gt;
&lt;br /&gt;
Elemental Student &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Researcher &lt;br /&gt;
At least 250 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 2 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Scholar &lt;br /&gt;
At least 300 ranks in Primary Magic&lt;br /&gt;
At least 600 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 2 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Elemental Sage &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
At least 1200 ranks in Total of Valid Lore&lt;br /&gt;
Must have at least 3 spell from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Weaver &lt;br /&gt;
At least 500 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Bringer &lt;br /&gt;
At least 700 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 4 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Storm Lord &lt;br /&gt;
At least 1000 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spell from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 5 spell from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Arcane Targeter &lt;br /&gt;
At least 40 ranks in Primary Magic&lt;br /&gt;
At least 50 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Straight Shot &lt;br /&gt;
At least 100 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Hotshot &lt;br /&gt;
At least 150 ranks in Primary Magic&lt;br /&gt;
At least 170 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Sharpshooter &lt;br /&gt;
At least 200 ranks in Primary Magic&lt;br /&gt;
At least 235 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Arcane Dead-Eye &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 525 ranks in Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Ethereal Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Lightning Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
&lt;br /&gt;
Burning Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
&lt;br /&gt;
Tidal Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Stone Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
&lt;br /&gt;
Wind Fist &lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
&lt;br /&gt;
Storm Fist &lt;br /&gt;
At least 350 ranks in Brawling&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hurricane Fist &lt;br /&gt;
At least 500 ranks in Brawling&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Familiar&#039;s Pet &lt;br /&gt;
Less than or equal to 39 ranks in Primary Magic&lt;br /&gt;
Less than or equal to 19 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Summoning Lord &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Mechanical Lore&lt;br /&gt;
&lt;br /&gt;
Fist of the Elements &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Brawling&lt;br /&gt;
At least 30 points in Strength&lt;br /&gt;
Must have at least 3 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hand of the Elements &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 100 ranks in Brawling&lt;br /&gt;
At least 20 points in Strength&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Neophyte Elementalist &lt;br /&gt;
Must have one of the 1st Tier WM spells, but none of the 2nd Tier.&lt;br /&gt;
&lt;br /&gt;
Sigil Tracer &lt;br /&gt;
At least 20 ranks in Primary Magic&lt;br /&gt;
&lt;br /&gt;
Cloudshaper &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Frost Fang &lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Frostbitten &lt;br /&gt;
???&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Mist Mage &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Rising Mists Spell&lt;br /&gt;
&lt;br /&gt;
Raindancer &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Water Manipulation Spellbook.&lt;br /&gt;
At least 25 points in Agility&lt;br /&gt;
&lt;br /&gt;
Cold Witch +&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Earthshaker &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
&lt;br /&gt;
Quakebringer &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
&lt;br /&gt;
Rock Mage &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Steel Heart &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 200 ranks in Highest Weapon&lt;br /&gt;
At least 200 ranks in Parry Ability&lt;br /&gt;
Must know Earth Sense Spell&lt;br /&gt;
Must know Sure Footing Spell&lt;br /&gt;
&lt;br /&gt;
Earth Render &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Cyclone &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Typhoon &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hurricane &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 4 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Fire Lion &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must know fewer than 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Spitter &lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
&lt;br /&gt;
Flamedancer &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
Must have at least 3 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Inferno &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must know Mantle of Flame Spell&lt;br /&gt;
&lt;br /&gt;
Incendiary &lt;br /&gt;
At least 345 ranks in Primary Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
War Wizard &lt;br /&gt;
At least 3675 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 700 ranks in Targeted Magic&lt;br /&gt;
At least 500 ranks in Highest Weapon&lt;br /&gt;
At least 350 ranks in 2nd Highest Weapon&lt;br /&gt;
At least 300 ranks in 3rd Highest Weapon&lt;br /&gt;
At least 350 ranks in Multiple Engaged Opponent&lt;br /&gt;
At least 400 ranks in Evasion&lt;br /&gt;
At least 350 ranks in Highest Worn-Armor&lt;br /&gt;
&lt;br /&gt;
Mana Hammer &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
At least 300 ranks in Harness Ability&lt;br /&gt;
At least 300 ranks in Total Blunt&lt;br /&gt;
&lt;br /&gt;
Runeflinger &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 120 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
Sigilmaster &lt;br /&gt;
At least 480 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Magical Devices&lt;br /&gt;
&lt;br /&gt;
High Wizard &lt;br /&gt;
At least 4600 ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Archwizard &lt;br /&gt;
At least ??? ranks in Magic Total with Targeted Magic&lt;br /&gt;
&lt;br /&gt;
Blackfire Enthusiast &lt;br /&gt;
Must have at least one Blackfire spell in memory.&lt;br /&gt;
&lt;br /&gt;
Elemental Artillerist &lt;br /&gt;
At least 250 ranks in Targeted Magic&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
&lt;br /&gt;
Elementalist &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Spellfighter &lt;br /&gt;
At least 120 ranks in Primary Magic&lt;br /&gt;
At least 80 ranks in Highest Weapon&lt;br /&gt;
&lt;br /&gt;
Arcane Sunderer &lt;br /&gt;
At least 880 ranks in Magic Total with Targeted Magic&lt;br /&gt;
At least 100 ranks in Lowest Edged&lt;br /&gt;
&lt;br /&gt;
Aether Cabalist &lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Electricity Cabalist &lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Fire Cabalist &lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Water Cabalist &lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Earth Cabalist &lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Air Cabalist &lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Aethereal Lancer &lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Aethereal Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Aether Lash Spell&lt;br /&gt;
Must know Aether Lance Spell&lt;br /&gt;
&lt;br /&gt;
Electrical Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Arc Light Spell&lt;br /&gt;
Must know Static Discharge Spell&lt;br /&gt;
Must know Lightning Bolt Spell&lt;br /&gt;
Must know Chain Lightning Spell&lt;br /&gt;
Must know Gar Zeng Spell&lt;br /&gt;
Must know Ball Lightning Spell&lt;br /&gt;
&lt;br /&gt;
Fiery Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Fire Shard Spell&lt;br /&gt;
Must know Fire Ball Spell&lt;br /&gt;
Must know Dragon&#039;s Breath Spell&lt;br /&gt;
Must know Fire Rain Spell&lt;br /&gt;
&lt;br /&gt;
Icy Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Frostbite Spell&lt;br /&gt;
Must know Ice Patch Spell&lt;br /&gt;
Must know Frost Scythe Spell&lt;br /&gt;
&lt;br /&gt;
Earthen Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Tremor Spell&lt;br /&gt;
Must know Ring of Spears Spell&lt;br /&gt;
Must know Fist of Stone Spell&lt;br /&gt;
Must know Magnetic Ballista Spell&lt;br /&gt;
Must know Stone Strike Spell&lt;br /&gt;
&lt;br /&gt;
Aerial Doom &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must know Tailwind Spell&lt;br /&gt;
Must know Shockwave Spell&lt;br /&gt;
Must know Thunderclap Spell&lt;br /&gt;
Must know Vertigo Spell&lt;br /&gt;
&lt;br /&gt;
Aether Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Lightning Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Flame Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Ice Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Earth Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Wind Crafter &lt;br /&gt;
At least 235 ranks in Primary Magic&lt;br /&gt;
Must have at least 2 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aethereal Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Aether Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Electrical Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Electricity Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Fiery Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Fire Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Icy Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Water Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Earthen Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Earth Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aerial Fury &lt;br /&gt;
At least 545 ranks in Primary Magic&lt;br /&gt;
At least 480 ranks in Targeted Magic&lt;br /&gt;
Must have at least 5 spells from Air Manipulation Spellbook.&lt;br /&gt;
&lt;br /&gt;
Aether Dilettante &lt;br /&gt;
Must have at least 1 spell from Aether Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Electricity Dilettante &lt;br /&gt;
Must have at least 1 spell from Electricity Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Fire Dilettante &lt;br /&gt;
Must have at least 1 spell from Fire Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Ice Dilettante &lt;br /&gt;
Must have at least 1 spell from Water Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Stone Dilettante &lt;br /&gt;
Must have at least 1 spell from Earth Manipulation Spellbook.&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
Wind Dilettante &lt;br /&gt;
Must have at least 1 spell from Air Manipulation Spellbook.&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Revenant_zombie&amp;diff=398922</id>
		<title>Revenant zombie</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Revenant_zombie&amp;diff=398922"/>
		<updated>2015-02-26T07:13:56Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Revenant Zombie&lt;br /&gt;
|Image File=revenantzombie.jpg&lt;br /&gt;
|MinCap=45&lt;br /&gt;
|MaxCap=59&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia, Zoluren&lt;br /&gt;
|City=Leth Deriel,El&#039;Bain&#039;s&lt;br /&gt;
|MapList=*{{rmap|63 | Oshu&#039;ehhrsk Manor Grounds (63)}}&lt;br /&gt;
|MapList2=*{{rmap|41a | Tumulus near El&#039;Bain(41a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Gaunt skin covers the revenant zombie, tightly stretched over bone and rotting sinew.  It is obviously humanoid, but so badly distended and bloated are its features that precisely what race is a mystery.  A stench of decay rises from the zombie, and flies swarm about every oozing orifice.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
When landing a hit they appear to regenerate vitality:&lt;br /&gt;
&lt;br /&gt;
A revenant zombie claws at &#039;&#039;&amp;lt;person&amp;gt;&#039;&#039;.  &#039;&#039;&amp;lt;Person&amp;gt;&#039;&#039; deflects nearly all the claw with a broadsword.  The claw lands a good hit to his right hand!  &lt;br /&gt;
&amp;lt;br /&amp;gt;It seems to gain strength from its attack!&lt;br /&gt;
&lt;br /&gt;
Beware of swarming by bone wolves, which occupy the same area, but which are MUCH stronger and eager to attack in packs. If your defensive ranks are merely in the low 50s, you&#039;re liable to be stun locked.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*Boxes require 30 ranks of Lockpicking &amp;amp; Disarm&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Revenant_zombie&amp;diff=398921</id>
		<title>Revenant zombie</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Revenant_zombie&amp;diff=398921"/>
		<updated>2015-02-26T07:09:34Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Revenant Zombie&lt;br /&gt;
|Image File=revenantzombie.jpg&lt;br /&gt;
|MinCap=45&lt;br /&gt;
|MaxCap=59&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia, Zoluren&lt;br /&gt;
|City=Leth Deriel,El&#039;Bain&#039;s&lt;br /&gt;
|MapList=*{{rmap|63 | Oshu&#039;ehhrsk Manor Grounds (63)}}&lt;br /&gt;
|MapList2=*{{rmap|41a | Tumulus near El&#039;Bain(41a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Gaunt skin covers the revenant zombie, tightly stretched over bone and rotting sinew.  It is obviously humanoid, but so badly distended and bloated are its features that precisely what race is a mystery.  A stench of decay rises from the zombie, and flies swarm about every oozing orifice.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
When landing a hit they appear to regenerate vitality:&lt;br /&gt;
&lt;br /&gt;
A revenant zombie claws at &#039;&#039;&amp;lt;person&amp;gt;&#039;&#039;.  &#039;&#039;&amp;lt;Person&amp;gt;&#039;&#039; deflects nearly all the claw with a broadsword.  The claw lands a good hit to his right hand!  &lt;br /&gt;
&amp;lt;br /&amp;gt;It seems to gain strength from its attack!&lt;br /&gt;
&lt;br /&gt;
Beware of swarming by bone wolves, which occupy the same area, but which are MUCH stronger and eager to attack in packs. If your defensive ranks are merely in the 50s, you&#039;re liable to be stun locked.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*Boxes require 30 ranks of Lockpicking &amp;amp; Disarm&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Revenant_zombie&amp;diff=398920</id>
		<title>Revenant zombie</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Revenant_zombie&amp;diff=398920"/>
		<updated>2015-02-26T07:09:16Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Revenant Zombie&lt;br /&gt;
|Image File=revenantzombie.jpg&lt;br /&gt;
|MinCap=45&lt;br /&gt;
|MaxCap=59&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia, Zoluren&lt;br /&gt;
|City=Leth Deriel,El&#039;Bain&#039;s&lt;br /&gt;
|MapList=*{{rmap|63 | Oshu&#039;ehhrsk Manor Grounds (63)}}&lt;br /&gt;
|MapList2=*{{rmap|41a | Tumulus near El&#039;Bain(41a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Gaunt skin covers the revenant zombie, tightly stretched over bone and rotting sinew.  It is obviously humanoid, but so badly distended and bloated are its features that precisely what race is a mystery.  A stench of decay rises from the zombie, and flies swarm about every oozing orifice.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
When landing a hit they appear to regenerate vitality:&lt;br /&gt;
&lt;br /&gt;
A revenant zombie claws at &#039;&#039;&amp;lt;person&amp;gt;&#039;&#039;.  &#039;&#039;&amp;lt;Person&amp;gt;&#039;&#039; deflects nearly all the claw with a broadsword.  The claw lands a good hit to his right hand!  &lt;br /&gt;
&amp;lt;br /&amp;gt;It seems to gain strength from its attack!&lt;br /&gt;
&lt;br /&gt;
Beware of swarming by bone wolves, which occupy the same area, but which are MUCH stronger and eager to attack in packs. If your defensive ranks are merely in the 50s, you&#039;ll liable to be stun locked.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*Boxes require 30 ranks of Lockpicking &amp;amp; Disarm&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Revenant_zombie&amp;diff=398862</id>
		<title>Revenant zombie</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Revenant_zombie&amp;diff=398862"/>
		<updated>2015-02-25T00:51:15Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Revenant Zombie&lt;br /&gt;
|Image File=revenantzombie.jpg&lt;br /&gt;
|MinCap=45&lt;br /&gt;
|MaxCap=59&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia, Zoluren&lt;br /&gt;
|City=Leth Deriel,El&#039;Bain&#039;s&lt;br /&gt;
|MapList=*{{rmap|63 | Oshu&#039;ehhrsk Manor Grounds (63)}}&lt;br /&gt;
|MapList2=*{{rmap|41a | Tumulus near El&#039;Bain(41a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Gaunt skin covers the revenant zombie, tightly stretched over bone and rotting sinew.  It is obviously humanoid, but so badly distended and bloated are its features that precisely what race is a mystery.  A stench of decay rises from the zombie, and flies swarm about every oozing orifice.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
When landing a hit they appear to regenerate vitality:&lt;br /&gt;
&lt;br /&gt;
A revenant zombie claws at &#039;&#039;&amp;lt;person&amp;gt;&#039;&#039;.  &#039;&#039;&amp;lt;Person&amp;gt;&#039;&#039; deflects nearly all the claw with a broadsword.  The claw lands a good hit to his right hand!  &lt;br /&gt;
&amp;lt;br /&amp;gt;It seems to gain strength from its attack!&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*Boxes require 30 ranks of Lockpicking &amp;amp; Disarm&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Revenant_zombie&amp;diff=398861</id>
		<title>Revenant zombie</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Revenant_zombie&amp;diff=398861"/>
		<updated>2015-02-25T00:46:39Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Revenant Zombie&lt;br /&gt;
|Image File=revenantzombie.jpg&lt;br /&gt;
|MinCap=45&lt;br /&gt;
|MaxCap=59&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia, Zoluren&lt;br /&gt;
|City=Leth Deriel,El&#039;Bain&#039;s&lt;br /&gt;
|MapList=*{{rmap|63 | Oshu&#039;ehhrsk Manor Grounds (63)}}&lt;br /&gt;
|MapList2=*{{rmap|41a | Tumulus near El&#039;Bain(41a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Gaunt skin covers the revenant zombie, tightly stretched over bone and rotting sinew.  It is obviously humanoid, but so badly distended and bloated are its features that precisely what race is a mystery.  A stench of decay rises from the zombie, and flies swarm about every oozing orifice.&lt;br /&gt;
&lt;br /&gt;
Was unable to find any revenant zombies in Oshu&#039;ehhrsk Manor Grounds (63): area appears to be only blood wolves. --[[User:GREATJUSTICE|GREATJUSTICE]] ([[User talk:GREATJUSTICE|talk]]) 18:46, 24 February 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
When landing a hit they appear to regenerate vitality:&lt;br /&gt;
&lt;br /&gt;
A revenant zombie claws at &#039;&#039;&amp;lt;person&amp;gt;&#039;&#039;.  &#039;&#039;&amp;lt;Person&amp;gt;&#039;&#039; deflects nearly all the claw with a broadsword.  The claw lands a good hit to his right hand!  &lt;br /&gt;
&amp;lt;br /&amp;gt;It seems to gain strength from its attack!&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*Boxes require 30 ranks of Lockpicking &amp;amp; Disarm&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Small_boggle&amp;diff=398325</id>
		<title>Small boggle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Small_boggle&amp;diff=398325"/>
		<updated>2015-02-21T20:21:42Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Boggle&lt;br /&gt;
|Image File=boggle.jpg&lt;br /&gt;
|MinCap=39&lt;br /&gt;
|MaxCap=49&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Evil=cursed&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|66| Road to Shard (66)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|Poachable=No&lt;br /&gt;
|Skin Type=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Tannable=&lt;br /&gt;
|NumPieces=&lt;br /&gt;
|Crushable=&lt;br /&gt;
|InitCost=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Thin and dark black in color, the small boggle is a member of the Fae, its body composed seemingly of sticks and stones, its head round and bulbous and quite out of proportion with the rest of it. Perhaps the imagery that comes to mind when you gaze upon the foul mischief-maker is that of a rotten gourd ready to burst stuck onto the top of a beanpole with stick-like arms and legs and joints of pebbles. Known for its malicious tendencies -- including leading children or sheep into wells or spoiling milk before it has left the cow&#039;s udders -- the boggle is notorious for practical jokes that leave the victim confused, frustrated, and frequently dead.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Created by [[Idon]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Skill range: can handle 2 with average 35 in shield/evasion. Weapons won&#039;t go past dabbling at 50.  Hard cap TM &amp;lt;51&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*Boxes are easy at 30 ranks of Lockpicking &amp;amp; Disarm. Had almost no difficulty with boxes at 25 ranks. &lt;br /&gt;
&lt;br /&gt;
*A great bridge between goblin boxes and sand sprites.  Boggles and Kobolds spawn rapidly together and both drop boxes frequently.  Much easier to farm than wood trolls or grendels.&lt;br /&gt;
{{Cat|Fae}}&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Small_boggle&amp;diff=398323</id>
		<title>Small boggle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Small_boggle&amp;diff=398323"/>
		<updated>2015-02-21T20:21:11Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* Equipment/Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Boggle&lt;br /&gt;
|Image File=boggle.jpg&lt;br /&gt;
|MinCap=39&lt;br /&gt;
|MaxCap=49&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Evil=cursed&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|66| Road to Shard (66)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|Poachable=No&lt;br /&gt;
|Skin Type=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Tannable=&lt;br /&gt;
|NumPieces=&lt;br /&gt;
|Crushable=&lt;br /&gt;
|InitCost=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Thin and dark black in color, the small boggle is a member of the Fae, its body composed seemingly of sticks and stones, its head round and bulbous and quite out of proportion with the rest of it. Perhaps the imagery that comes to mind when you gaze upon the foul mischief-maker is that of a rotten gourd ready to burst stuck onto the top of a beanpole with stick-like arms and legs and joints of pebbles. Known for its malicious tendencies -- including leading children or sheep into wells or spoiling milk before it has left the cow&#039;s udders -- the boggle is notorious for practical jokes that leave the victim confused, frustrated, and frequently dead.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Created by [[Idon]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Skill range: can handle 2 with average 35 in shield/evasion. Weapons won&#039;t go past dabbling at 50.  Hard cap TM &amp;lt;51&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*Boxes are easy at 30 ranks of Lockpicking &amp;amp; Disarm. Had almost no difficulty with boxes at 25 ranks. --[[User:GREATJUSTICE|GREATJUSTICE]] ([[User talk:GREATJUSTICE|talk]]) 14:21, 21 February 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
*A great bridge between goblin boxes and sand sprites.  Boggles and Kobolds spawn rapidly together and both drop boxes frequently.  Much easier to farm than wood trolls or grendels.&lt;br /&gt;
{{Cat|Fae}}&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Small_boggle&amp;diff=398322</id>
		<title>Small boggle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Small_boggle&amp;diff=398322"/>
		<updated>2015-02-21T20:20:01Z</updated>

		<summary type="html">&lt;p&gt;GREATJUSTICE: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Boggle&lt;br /&gt;
|Image File=boggle.jpg&lt;br /&gt;
|MinCap=39&lt;br /&gt;
|MaxCap=49&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Evil=cursed&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|66| Road to Shard (66)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|Poachable=No&lt;br /&gt;
|Skin Type=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Tannable=&lt;br /&gt;
|NumPieces=&lt;br /&gt;
|Crushable=&lt;br /&gt;
|InitCost=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Thin and dark black in color, the small boggle is a member of the Fae, its body composed seemingly of sticks and stones, its head round and bulbous and quite out of proportion with the rest of it. Perhaps the imagery that comes to mind when you gaze upon the foul mischief-maker is that of a rotten gourd ready to burst stuck onto the top of a beanpole with stick-like arms and legs and joints of pebbles. Known for its malicious tendencies -- including leading children or sheep into wells or spoiling milk before it has left the cow&#039;s udders -- the boggle is notorious for practical jokes that leave the victim confused, frustrated, and frequently dead.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Created by [[Idon]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Skill range: can handle 2 with average 35 in shield/evasion. Weapons won&#039;t go past dabbling at 50.  Hard cap TM &amp;lt;51&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*Boxes require 30 ranks of Lockpicking &amp;amp; Disarm&lt;br /&gt;
&lt;br /&gt;
*A great bridge between goblin boxes and sand sprites.  Boggles and Kobolds spawn rapidly together and both drop boxes frequently.  Much easier to farm than wood trolls or grendels.&lt;br /&gt;
{{Cat|Fae}}&lt;/div&gt;</summary>
		<author><name>GREATJUSTICE</name></author>
	</entry>
</feed>