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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GLAUSE</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GLAUSE"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/GLAUSE"/>
	<updated>2026-04-12T22:12:27Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Policy_command&amp;diff=206233</id>
		<title>Talk:Policy command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Policy_command&amp;diff=206233"/>
		<updated>2012-04-19T23:35:31Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: Created page with &amp;quot;Does anyone know how long the experience inefficiency penalty last? Is it permanent? I got busted scripting(i know I&amp;#039;m terrible) like a week ago and haven&amp;#039;t absorbed experienc...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does anyone know how long the experience inefficiency penalty last? Is it permanent? I got busted scripting(i know I&#039;m terrible) like a week ago and haven&#039;t absorbed experience while logged out since.&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:RanikMap46a&amp;diff=204538</id>
		<title>Talk:RanikMap46a</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:RanikMap46a&amp;diff=204538"/>
		<updated>2012-03-27T04:02:39Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:RanikMap46a&amp;diff=204537</id>
		<title>Talk:RanikMap46a</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:RanikMap46a&amp;diff=204537"/>
		<updated>2012-03-27T04:01:41Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: Created page with &amp;quot;There seems to be some inconsistencies with these maps and where they link to. Map48(oasis) leads here with CLIMB STONES, but then this map does not seem to go back to 48. Is ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There seems to be some inconsistencies with these maps and where they link to. Map48(oasis) leads here with CLIMB STONES, but then this map does not seem to go back to 48. Is this due to getting lost in the desert? -[[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Climbing_skill&amp;diff=19538</id>
		<title>Climbing skill</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Climbing_skill&amp;diff=19538"/>
		<updated>2012-03-23T20:39:07Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: /* What to Climb */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
The &#039;&#039;&#039;Climbing skill&#039;&#039;&#039; is both used and learned by climbing obstacles.  A wide variety of such obstacles exist, from the easiest stairs, steps, and ramps to the hardest sheer cliff walls and barricades.&lt;br /&gt;
&lt;br /&gt;
==Uses/Learning==&lt;br /&gt;
*Not every example of simple obstacles such as steps or stairs may be climbed.  If it can&#039;t be climbed, just {{tt|GO}} as you would through a door or gate.&lt;br /&gt;
*Learning for climbing is on a 60 second (1 minute) timer.  Which means you can only learn from one climb of any particular obstacle once every 60 seconds.  If an obstacle is climbable from two directions, each direction is considered a separate obstacle that can be learned from.  The timer was tested by Zihnj using a favor orb.  An obstacle was climbed, exp was granted, and a stop watch was started.  A favor orb was rubbed until climbing was clear.  Zihnj then climbed back and forth until climbing got exp again.  The timer was confirmed on 3 different climbing spots.&lt;br /&gt;
*Failing to climb an obstacle teaches just as well or better than successfully climbing an obstacle, so an ideal training strategy is to &#039;&#039;attempt&#039;&#039; to climb many obstacles in a 60 second time, then repeat the loop if not mindlocked. &lt;br /&gt;
*Holding a weapon in one or both hands while climbing increases the amount of experience gained from the climb. (This was true under climbing 2.0, but has not been confirmed for climbing 3.0)&lt;br /&gt;
*You may now also use CLIMB PRACTICE &amp;lt;obstacle&amp;gt; and STOP CLIMB to practice climbing on reasonably challenging obstacles.  Note that practicing will not actually move you, nor will it invoke the experience timers. You would need at least 8 climbs (4 going both ways assuming both ways are roughly equal) in an area that teach you for a climbing script to be as efficient as practice.&amp;lt;ref&amp;gt;[[Post:PRACTICE: Forage? - 1/3/2009 - 11:48:48]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*You now have the option to CLIMB &amp;lt;obstacle&amp;gt; WITH &amp;lt;tool&amp;gt;. If you have an appropriate tool (currently the coiled ropes like those sold at the Crossing General Store are the only ones supported) you will gain a bonus to your climb attempt. However, this comes at the cost of a reduction in experience gained.&lt;br /&gt;
&lt;br /&gt;
==Things that Hinder Climbing==&lt;br /&gt;
*The biggest hindrance to climbing is injuries. Climbs more difficult than stairs/steps will now also check all limb wounds, not just legs like before.&lt;br /&gt;
* [[Encumbrance]] hinders climbing&lt;br /&gt;
*Fatigue hinders climbing. The more difficult the climb, the greater the fatigue cost. The better your success (where applicable) the lower the cost.&lt;br /&gt;
*You may now attempt climbs with items in your hands (any type), but there will be a penalty involved based on the size of the item, and an additional penalty if both hands are filled. Note: climbing tools (see above) are exempt and will not incur a penalty in and of themselves, although the penalty for having both hands filled will be applied if you have something in the other hand as well.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Spells that Boost Climbing==&lt;br /&gt;
*Appraising an obstacle before attempting the climb helps based on your success at appraising.  Note that appraisal difficulties are currently inaccurate, but will still help with the climbing attempt.&lt;br /&gt;
*Being led by a superior climber increases climbing ability. Being led by a superior climbing &#039;&#039;Ranger&#039;&#039; increases it even more.&lt;br /&gt;
*Ranger [[Spider Climb]]&lt;br /&gt;
*Ranger wilderness bonus&lt;br /&gt;
*Warrior Mage [[Sure Footing]] spell&lt;br /&gt;
*Bard [[Drums of the Snake]]&lt;br /&gt;
*Thief - Thief confidence and Urban bonus both include Climbing, per GM-Risek, post #7425 in The Den, A place to talk, squeal, &amp;quot;You can definitely boost your escaping skill with khri. You can boost it by a great deal. You don&#039;t have a specific ability to boost you climbing, but it is covered under your Urban Bonus and in Confidence.&amp;quot; &lt;br /&gt;
*The role of stats in climbing has been increased. Both agility and strength will aid in climbing, so any other ability that boosts agility and/or strength helps as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What to Climb==&lt;br /&gt;
Thanks to Simu and Elanthipedia accountholder [[User:Nikpack|Nikpack]] for the list (Oh The Places You Will Go).&lt;br /&gt;
&lt;br /&gt;
{{ListHeader|climbing|Stuff to climb in Zoluren}}&lt;br /&gt;
{{ListItem|climbing|Rockslide|NTR near Dirge (canyon where you get knocked down)|0?|&amp;gt;77||can just GO TRAIL if you can&#039;t CLIMB ROCKSLIDE}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap0|Jadewater trellis]]|Jadewater Mansion|0|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap5|Ancient Tower stairs/steps]]|Zoluren, Ancient Tower, Stairwell|0|N/A||incidental feature}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap2|Temple stairs and ladders]]|Crossing Temple|0|||incidental feature}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap5a|Felled tree]]|on way to Knife Clan|0||&amp;gt;19|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap4|Vreeland Pear tree]]|Crossing, Grassland Road, Meadow|0||80|between west gate and eels}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap7b|Arthe Dale tree]]|Arthe Dale, Greensward, Swimming Hole|5|30|140|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap1|Apple tree]]|Midton Circle|10|||Housing area near TGNE}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap3a|Quarry Chute and Cliff]]|Crossing, Temple Hill||||}}&lt;br /&gt;
{{ListItem|climbing|Linden Tree|Crossing, Willow Walk||||1 north from the center of the area}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap7a|Vineyards Terraced Hills]]|Crossing, 3 climbs||||}}&lt;br /&gt;
{{ListItem|climbing|Manure Pit Wall|Crossing Paladin Guild||||you smell like manure, can&#039;t climb up the wall)}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap1e|Empath Pole]]|Crossing Empath Guild||||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap8|Crossing Moon Mage Guild stairs]]|Middens|20?|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap7b|Arthe Dale Oak Tree]]|Arthe Dale,Berry Knolls||||center of the housng area}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap6|Willow Tree]]|Northwall Trail, Birch Copse|15?|||It is a willow tree in a Birch Copse}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap3|Siergelde Cliffs (By favors, beware bobcats)]]|Siergelde Cliffs|20?|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap61a|Monolith]]|entrance to Leth Moss Meys|45|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap61a|Stream bank in Moss Meys]]|Leth Moss Mey area|45?|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap12|Mine shaft]]|Silverwater Mines|&amp;lt;60|||UP and DOWN also teach}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap12|Ladder on Ledge]]|Silverwater Mine shaft|&amp;gt;250|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap10|Ladder/Creeper/Rope to Beisswurms]]|Abandoned Mine|30|||high skill to drag bodies up}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap5|Cliff and Trail to Crossing Ogres]]|Rocky OutCrop|65|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap7|Crossing NE gate walls]]|Crossing|150?|200?|350?|2 walls}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap7|Crossing NE gate crenellations]]|Crossing|150?|200?|350?|1 crenellation}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap7|Crossing NE gate embrasures]]|Crossing|110|200?|350?|1 embrasure}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap3|Crossing W gate walls]]|Crossing|150?|200?|350?|3 walls}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap3|Crossing W gate crenellations]]|Crossing|150?|200?|350?|1 crenellation}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap3|Crossing W gate embrasures]]|Crossing|150?|200?|350?|3 embrasures}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap8|Crossing E gate walls]]|Crossing|200?|225?|350?|3 walls}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap8|Crossing E gate crenellations]]|Crossing|225?|200?|350?|1 crenellation}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap8|Crossing E gate embrasures]]|Crossing|85?|225?|350?|2 embrasures}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap11a|Geni Oak Tree]]|Geni Wilderness|180|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap11a|Geni Branch]]|Geni Wilderness|220|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap11a|Geni Bough]]|Geni Wilderness|250|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap11a|Geni Limb]]|Geni Wilderness|250|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap63|Fireplace in Germish&#039;din]]|Oshu&#039;Ehhrsk Manor Grounds, Catacombs|220|||climb mound one way, climb hole other, 350? to climb out}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap63|Vine into Kartais]]|Oshu&#039;Ehhrsk Manor|&amp;gt;250|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap63|Mason in Kartais]]|Oshu&#039;Ehhrsk Manor||||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap63|Tree in Germish&#039;din]]|Oshu&#039;Ehhrsk Manor Grounds||||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap63|Sinkhole to Germish&#039;din]]|Oshu&#039;Ehhrsk Manor Grounds||||}}&lt;br /&gt;
{{ListItem|climbing|Ice Cave in The Gash|The Gash, in the cave past the crevice|||285|}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ListHeader|climbing|Stuff to climb in Therengia}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap30|Salt Yard ladder]]|Riverhaven Salt Yard|0|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap30|Salt mound]]|Riverhaven Salt Yard|20?|||Beware of rats/crabs, four sides to climb}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap30|East Gate rope]]|Riverhaven, East Gate guardhouse 3rd floor|0|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap30|Slippery ladder]]|Riverhaven, underwharf|10|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap30|Riverhaven city towers]]|Riverhaven, gates|10||90|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap31c|Tree in Pejek Bog]]|Pejek Bog|0|||in heggi frog area}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap31c|Stream bank in Pejek Bog]]|Pejek Bog|10?|||watch for vipers and serpents}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap32|Stream bank in West Meadows]]|Riverhaven West Wilds|10?|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap32|Boulder in West Wilds]]|Riverhaven West Wilds|75?|||west, south, and southeast faces}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap35a|Large tree]]|Faldesu Inlet|&amp;gt;250|||between boas and crocs}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap35a|Pit Trap]]|Faldesu Inlet by the tree|||350?|between boas and crocs, search out pit and climb pit/climb wall}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap35|Ponthilas Observatory]]|Observatory Ladders|45?||200?|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap35|Medical Pavilion]]|Medical Pavilion Trellis|75?||200?|outside building to roof}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap35|Colosseum Ruins]]|Alley Thug hunting area|70?|||multiple items to climb (vine, walls, stairs &amp;amp; ladder)}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap41|Logs]]|between Langenfirth and El Bain&#039;s|60?|110|140|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap40|Oak Tree]]|Langenfirth, Blufe Path|40|60||by deer trail to Gwenalion fens}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap40|Birch Tree]]|Langenfirth, Blufe Path|40|60||by deer trail to Gwenalion fens}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap40|Pine Tree]]|Langenfirth, Blufe Path|145|||by deer trail to Gwenalion fens}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap40|Fir Tree]]|Langenfirth, Blufe Path|250?|||by deer trail to Gwenalion fens}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap41|Oak tree in Blood Wolves]]|Neer&#039;s Hummock|60+?|||Northern Middle West Set}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap41|Oak tree in Blood Wolves]]|Neer&#039;s Hummock|60+?|||Northern Middle East Set}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap41|Elm tree in Blood Wolves]]|Neer&#039;s Hummock|60+?|||Northern Middle West Set}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap41|Elm tree in Blood Wolves]]|Neer&#039;s Hummock|60+?|||Northern Middle East Set}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap41|Red Birch tree in Blood Wolves]]|Neer&#039;s Hummock|60+?|||NE Corner}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap41|White Birch tree in Blood Wolves]]|Neer&#039;s Hummock|60+?|||East Center}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap41|Blue Ash tree in Blood Wolves]]|Neer&#039;s Hummock|60+?|||NE Corner}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap41|Green Ash tree in Blood Wolves]]|Neer&#039;s Hummock|60+?|||East Center}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap41|Oak tree in Blood Wolves]]|Neer&#039;s Hummock|60+?|||SE Center}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap42b|Cherry Tree]]|Therenborough, Market Square|200-250?|||by Fit For a Baron}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap42b|Cherry Tree]]|Therenborough, Market Square|200-250?|||by Cupcake Cafe}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap33|Oak tree in Barghests]]|Cecline&#039;s Meadow|70||320|three levels of climbing}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap33|Footholds on Mistwood Road]]|near Barghests/Unyns|100|||need about 100 perc to search for them}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap40b|Deobar Tree]]|Langenfirth, Blufe Path|120|||near housing area stream}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap44|Cliffs/Walls south of Fornsted]]|Ker&#039;Leor|200|250|&amp;gt;300|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap34a|Ladder in Rossman&#039;s]]|Ladder to Rossman&#039;s Landing Pier||||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap34b|Ladders in Rossgallan Keep]]|Rossman&#039;s Landing||||multiple ladders around the wall}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap34a|Tree in Peccaries]]|Rossman&#039;s Landing peccary hunting||||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap34d|Chimney to Gryphons]]|Rossman&#039;s Landing gryphon hunting||||multiple climbs, various difficulties?}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap46a|Slope into Spiders]]|Muspar&#039;i Sand Spider hunting||||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap46|Vine out of the Sandpit]]|Muspar&#039;i leech sandpit|||325|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap47|Hav&#039;roth Temple]]|Muspar&#039;i Hav&#039;roth Temple stairs and ladder|0|||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ListHeader|climbing|Stuff to climb in Ilithi}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap67|Shard Gate ladders]]|Inside N, S, E, and W Gates|10?|40?||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap67|Embrasures]]|Atop N, S, E, and W gate battlements|110?|&amp;lt;180|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap67|City Walls]]|N, S, E, and W Bridges|225|||350?|}}&lt;br /&gt;
{{ListItem|climbing|Empath housing tree|Shard, Whitehall Commons in Stormwill Tower|25?|||}}&lt;br /&gt;
{{ListItem|climbing|Silver Star tree|Shard, House of the Silver Star grounds|25?|||}}&lt;br /&gt;
{{ListItem|climbing|Gilded Longleaf deadfall|Shard, House of the Gilded Longleaf grounds|45?|||along road outside Shard east gate}}&lt;br /&gt;
{{ListItem|climbing|Undershard spire|Undershard|150?|||one way from 3rd tier Spire area into warrens}}&lt;br /&gt;
{{ListItem|climbing|West Road tree|Shard, Wyvern Wood|25?|||tree on road from Shard to Horse Clan}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap71|Tall stone]]|Diving rock near eels|&amp;lt;40?|||top of the map}}&lt;br /&gt;
{{ListItem|climbing|Ranger Guild tree|Gilen Otso Steppes, Game Trail|45?|||tree in Ranger Guild outside Shard}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap71|Track/Trail to Dragon Priests]]|Gilen Otso Steppes|80?|||Near Horse Clan}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap71|Wall in DPs]]|Gilen Otso Steppes||||Near Horse Clan, wall type of object}}&lt;br /&gt;
{{ListItem|climbing|Horse Clan tree|Zaldi Taipa|25?|||tree outside Horse Clan tanner}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap69a|Ice Cave walls]]|Whistling Wood, Ice Caves|70?|||beware water current in pool}}&lt;br /&gt;
{{ListItem|climbing|Ironwood and Pine Trees|Darkling Woods|100?|||trees on road from Shard to Corik&#039;s Wall}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap68a|Talus Trail]]|near Corik&#039;s Wall|80|125||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap68a|Corik&#039;s Wall]]|Corik&#039;s Wall|525|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap65|Undergondola Red Leucros Cliffs]]|Shard, Undergondola|110?|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap65|Log and Embankment]]|Red Leucro area|~140|&amp;lt;183|225+|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap65|La&#039;tami Cliffs]]|Undergondola|~140?|&amp;lt;183|225+|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap65|Deep Pit]]|La&#039;tami Cliff area|&amp;gt;202|||}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap65|Branch to Undergondola]]|Undergondola|530|570|&amp;gt;1000|Successfully climbed @ 465 Climbing w/ 52 Str + Rope + Khri Focus Prowess}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ListHeader|climbing|Stuff to climb in Ratha}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap90|Fences]]|1st Tier near clinic, 2nd Tier at Meadow Park|0|5|45&amp;lt;&amp;gt;85|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap90|Retaining Wall]]|2nd Tier by cliffs to 1st Tier|0|5|60ish|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap90|Sandy Embankment]]|2nd Tier Meadow Park near cliffs|5|10|85ish|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap90b|Ladder/Rung]]|Sewers between 3rd and 4th tier|5|25|90|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap90|Sana&#039;ati Tree and Limb]]|2nd Tier Meadow Park near cliffs|8|25|75|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap90|Steep Bank]]|2nd Tier Meadow Park near cliffs|&amp;lt;10|10&amp;lt;&amp;gt;28|&amp;lt;185|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap90a|Foremast]]|La&#039;heke in Ratha|&amp;lt;11|&amp;lt;11|65|need about 130 to drag down}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap94|Paths]]|Egress Bluffs to Merrows|10-15|25-35|110&amp;lt;&amp;gt;185|8 paths to climb down/up, paths get slightly harder towards the bottom.}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap91|Drainpipe]]|3rd Tier Hota&#039;grathi Theater|15|35|85&amp;lt;&amp;gt;185|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap90|Oak Tree]]|Reshalia Trade Road near turnoff to Merrows|25|35|80|Bees sting you at top of tree and cause vitality loss, climbing down is slightly harder than climbing up.}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap90|Rope Swing]]|2nd Tier Meadow Park near cliffs|27|45|&amp;lt;185|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap90|Sana&#039;ati Tree Rope]]|2nd Tier Meadow Park near cliffs|27|45|85&amp;lt;&amp;gt;185|With 74 in climbing, both hands holding weapons, get the messaging that climb is too easy when climb practicing}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap92|Rough Handholds]]|Deadman&#039;s Confide path to undead beach|&amp;lt;185|&amp;lt;185|&amp;lt;185|Must &amp;lt;tt&amp;gt;LOOK CLIFF&amp;lt;/tt&amp;gt; to find handholds}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap92|Narrow Path]]|Deadman&#039;s Confide path to undead|30|40|185+|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap95|Gorge/Trail]]|Reshalion Coastal Road to Pokekehekepi Beach|45|85|185+|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap90|Basalt Slabs]]|Near Hermit&#039;s Shack on 1st Tier|45|85|185+|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap90|Cliff/Narrow Ledge]]|Between 1st and 2nd tiers|65|80|185+|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap92|Slide/Washout/Rockface/Slope]]|Deadman&#039;s Confide path to undead|100&amp;lt;&amp;gt;110|&amp;lt;110|185+|This area has 7-20 second RTs.}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap95|Immense Boulder]]|Reshalion Coastal Road to Pokekehepi Beach|130|&amp;lt;185|185+|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap94|Deep Crack]]|Old Field Road to Merrows|180|&amp;gt;185|&amp;lt;645|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap94a|Sea Vine]]|From the Crack into Merrows|240|&amp;lt;600|&amp;lt;645|}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ListHeader|climbing|Stuff to Climb in Aesry}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap98|Aesry Stairs]]|Jama and around Aesry Surlaenis&#039;a|0 |N/A|unlimited|incidental feature; climb time decreases with skill, with time change being noticable at 200 ranks; experience timer. }}&lt;br /&gt;
{{ListItem|climbing|Fissure|Aesry|30?|||where am I?}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap99b|La&#039;tami Cliffs]]|Aesry|80?||250|}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap98a|Fireplace]]|Aesry, Sea Caves|240?||500?|in with nightstalker unyns}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ListHeader|climbing|Stuff to Climb in M&#039;Riss}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap109|Trees in Caracals]]|M&#039;Riss|||141|}}&lt;br /&gt;
{{ListItem|climbing|Piling|M&#039;Riss|240|||}}&lt;br /&gt;
{{ListItem|climbing|Crossbrace|M&#039;Riss|310|||}}&lt;br /&gt;
{{ListItem|climbing|Pier|M&#039;Riss|&amp;gt;300||&amp;gt;1000|}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ListHeader|climbing|Stuff to Climb in Mer&#039;Kresh}}&lt;br /&gt;
{{ListItem|climbing|[[RanikMap107|Barricades]]|Mer&#039;Kresh|71-73||&amp;gt;159|bottom cap @40Str/10Agi}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ListHeader|climbing|Stuff to climb in Hara&#039;jaal}}&lt;br /&gt;
{{ListItem|climbing|Cliff into Moradu|Hara&#039;jaal|140|||}}&lt;br /&gt;
{{ListItem|climbing|Lava shaft|hara&#039;jaal|350&amp;lt; &amp;gt;635|||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ListHeader|climbing|Stuff to climb in Forfedhdar}}&lt;br /&gt;
{{ListItem|climbing|Bridge Rubble|Hrendh Skogar|&amp;gt;80|||}}&lt;br /&gt;
{{ListItem|climbing|Tree, Slopes, Boulder, and Barricade|Hrendh Skogar|&amp;lt;80|||}}&lt;br /&gt;
{{ListItem|climbing|Stones out of Hav&#039;roth Altar|Hawkstaal Road|80|||REALLY hard to pull off at 80}}&lt;br /&gt;
{{ListItem|climbing|Peregan Tree|Boar Clan|&amp;lt;80||&amp;gt;190|}}&lt;br /&gt;
{{ListItem|climbing|Barb Guild Chain|Outer Hibarnhvidar|||&amp;gt;80|wall type of climb}}&lt;br /&gt;
{{ListItem|climbing|Various precipices, escarpments, cliffs, and slopes|Ain Ghazal|&amp;gt;80|||}}&lt;br /&gt;
{{ListItem|climbing|Sinkhole into Cave Trolls|Ain Ghazal|&amp;lt;80|||slight difficulties at 80, no problems at 100}}&lt;br /&gt;
{{ListItem|climbing|Ridge, Trails, Slopes, Ladders, Ropes and Path into the Vela&#039;Tohr Overlook|Vela&#039;Tohr Overlook|&amp;lt;80-150||220+|They are all over and vary in difficulty}}&lt;br /&gt;
{{ListItem|climbing|Mountain into Marble Gargoyles|Vela&#039;Tohr Overlook|~170|||}}&lt;br /&gt;
{{ListItem|climbing|Waterfall into Pivuhs|Cragstone Vale|&amp;gt;728|||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ListHeader|climbing|Stuff to climb on Vehicles and in Special Places}}&lt;br /&gt;
{{ListItem|climbing|Ladders and stairs|various ships|0|||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Uncategorized Items===     &lt;br /&gt;
*Forlorn Hope Cave&lt;br /&gt;
&lt;br /&gt;
==Climbing Scripts==&lt;br /&gt;
*[[Scripts#Survival_Skills|Crossing Climbing Script]]&lt;br /&gt;
*[[Scripts#Survival_Skills|Shard Climbing Script]]&lt;br /&gt;
*[[Scripts#Survival_Skills|Ratha Climbing Script]]&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
*See [[Climbing Titles]]&lt;br /&gt;
{{RefAl|r=y}}&lt;br /&gt;
{{cat|Survival Skillset,Skills}}&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:RanikMap35&amp;diff=65859</id>
		<title>Talk:RanikMap35</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:RanikMap35&amp;diff=65859"/>
		<updated>2012-03-23T20:32:38Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Missing a Hodierna altar in the church in angiswaerd hunting grounds. --[[User:Rawkus|Rawkus]] 11:51, 29 January 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Climbing ==&lt;br /&gt;
At 71 climbing, w/o weapon, I can handle everything in thugs but the second wall and the vine. 4-7RT for the wall, and 10RT for the Vine. Have not been successful yet on either.&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=River_caiman&amp;diff=14453</id>
		<title>River caiman</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=River_caiman&amp;diff=14453"/>
		<updated>2012-03-23T20:10:47Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Spectacled River Caiman&lt;br /&gt;
|MinCap=75&lt;br /&gt;
|MaxCap=125&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Throne City&lt;br /&gt;
|MapList=*{{rmap|35a | Faldesu Inlet (35a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=a river caiman paw&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=&amp;lt;56&lt;br /&gt;
|MaxVal=180&lt;br /&gt;
|MaxArrangedVal=240&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
|Skin Type=paw&lt;br /&gt;
|Weight=4&lt;br /&gt;
|Tannable=no&lt;br /&gt;
|Crushable=yes&lt;br /&gt;
|Poachable=Yes&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
About as long as a Halfling is tall, this river caiman is a dull olive-green, with faded black spots and a slightly yellowish color along its underbelly.  The common name derives from the bony ridge along the front of the eyes, lending it the appearance of wearing spectacles.  It&#039;s common to spot these creatures from the decks of ships and barges along the Faldesu as they bask in the sun or float lazily in the water.  They&#039;re usually not aggressive, but have been known to get particularly ravenous when food supplies are low -- unfortunately, this specimen seems to fall in this latter category. &lt;br /&gt;
&lt;br /&gt;
====From the anatomy chart====&lt;br /&gt;
Nearly four feet in length, the river caiman is a dull green color, designed to blend with the river water and banks it travels.  A bony ridge over its eyes protects the creature from water debris, and the yellowish underbelly allows it to hide from any predators that may be swimming beneath.&lt;br /&gt;
&lt;br /&gt;
==In Depth== &lt;br /&gt;
Work quickly once they&#039;ve been killed. If you don&#039;t skin and loot them fast enough, the living caimans will grab the dead and drag them away with this messaging: The unengaged river caiman drags the body of the dead one away to be cannibalized.&lt;br /&gt;
Does not teach weapons at 95.&lt;br /&gt;
&lt;br /&gt;
These are great for training over rocktrolls. Defenses were in high 90&#039;s and 4 rock trolls could kick the crap out of me, but wouldn&#039;t get my higher defenses above dabbling. These I can take on three at a time and with 4 they mostly land glancing and brushing, but lock my Defense quickly. Defenses begin to train very slowly at 118-120. Hard cap hiding at 112.-[[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Call_of_the_Siren_(2.0)&amp;diff=143186</id>
		<title>Talk:Call of the Siren (2.0)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Call_of_the_Siren_(2.0)&amp;diff=143186"/>
		<updated>2012-03-21T21:07:27Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Since it doesn&#039;t work on all creatures, I wanted to start a list of those it does work with.  You can tell its working (calling more) when you see this message: &#039;&#039;&#039;A shift in the breeze accompanies the arrival of a CREATURE&#039;&#039;&#039;   and when a creature is successfully deterred you see: &#039;&#039;&#039;A faint rustling grows louder, stops briefly, and then fades again&#039;&#039;&#039;.&amp;lt;br&amp;gt; --[[User:Ysselt|Ysselt]] 21:55, 3 March 2010 (UTC)&lt;br /&gt;
:It would be interesting to see how this list compares to the list of creatures that are unaffected by other mind-influencing spells and enchantes.  Maybe we can test the other enchantes as well at the same time?  For example, I think that gryphons, bloodvines and maiden&#039;s tresses all are unaffected by BALM.  Perhaps they&#039;re immune to this enchante as well? I&#039;ve expanded the list below to help track this--[[User:Evran|Evran]] 22:52, 3 March 2010 (UTC)&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Sortable table&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Creature&#039;&#039;&#039; ||| &#039;&#039;&#039;SIRE&#039;&#039;&#039; || &#039;&#039;&#039;BALM&#039;&#039;&#039; || &#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Super Rock Troll || Works || Works ||&lt;br /&gt;
|-&lt;br /&gt;
| Forest Gryphon || Works|| Doesn&#039;t Work || Immune to many enchantes while flying&lt;br /&gt;
|-&lt;br /&gt;
| Vela&#039;tohr Bloodvine || ??? || Doesn&#039;t Work ||&lt;br /&gt;
|-&lt;br /&gt;
| Maiden&#039;s Tress || Works || Doesn&#039;t Work ||&lt;br /&gt;
|-&lt;br /&gt;
| Asaren Celpeze (Southern) || Works || Works ||&lt;br /&gt;
|-&lt;br /&gt;
| Germish&#039;din || Works || Doesn&#039;t Work || Undead&lt;br /&gt;
|-&lt;br /&gt;
| Treehopper Toads || Works || Works || Premium, Poisons&lt;br /&gt;
|-&lt;br /&gt;
| Adan&#039;f || Works || Works || Warriors, Mages, Dancers&lt;br /&gt;
|-&lt;br /&gt;
| Black Leucros || Works || Works || &lt;br /&gt;
|-&lt;br /&gt;
| Giant Thicket Vipers || Works || Works || &lt;br /&gt;
|-&lt;br /&gt;
| Grizzled Red Leucros || Works || Works || &lt;br /&gt;
|-&lt;br /&gt;
| Scythewing Larva || Works || ???? || &lt;br /&gt;
|-&lt;br /&gt;
| [[Rat|Ship&#039;s Rat]] || Works || Works || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Musk Hog]] || Works || Works || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Scavenger Goblin|Scavenger]]/[[Field Goblin]] || Works || Works || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Grass Eel]] || Works || Works || &lt;br /&gt;
|-&lt;br /&gt;
|| [[Yvhh La&#039;tami]] || Works || ???? ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Snow Goblin]] || Works || ???? ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Nipoh Oshu]] || Works || ???? ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Nightreaver Unyn]] || Works || ???? ||&lt;br /&gt;
|}&lt;br /&gt;
==GM Post moved from main page==&lt;br /&gt;
&#039;&#039;From GM Lohkrian on 02/18/2010 on Play.net Forums&#039;&#039;&amp;lt;br\&amp;gt;&lt;br /&gt;
While I of course support a certain amount of PAFO, I&#039;ll come out and say that there are no buffs, debuffs or other combat modifiers applied to this enchante, unless you count the inability to escape!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stat Vs. ==&lt;br /&gt;
What stat does this enchante check against? I was swimming in Crocs, and got engaged by one before I could swim to the next room, but there was a Bard already there singing this and it kept me from retreating. I have low Discipline, which is what I am guessing was the cause. Anyone know? - [[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:Glause&amp;diff=190166</id>
		<title>User:Glause</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:Glause&amp;diff=190166"/>
		<updated>2012-03-19T03:49:42Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Roleplay Status - Light-Medium&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Characters(prime) ==&lt;br /&gt;
Glause - Human Barbarian&amp;lt;br /&amp;gt;&lt;br /&gt;
Hiiyato - Human Empath(inactive)&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:Glause&amp;diff=190165</id>
		<title>User:Glause</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:Glause&amp;diff=190165"/>
		<updated>2012-03-19T03:48:41Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: /* Glause&amp;#039;s Recommended Hunting List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Roleplay Status - Light-Medium&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Characters(prime) ==&lt;br /&gt;
Glause - Human Barbarian&lt;br /&gt;
Hiiyato - Human Empath(inactive)&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Red_brocket_deer&amp;diff=146866</id>
		<title>Red brocket deer</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Red_brocket_deer&amp;diff=146866"/>
		<updated>2012-03-12T22:35:32Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: /* Miscellaneous */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Red Brocket Deer&lt;br /&gt;
|MinCap=150?&lt;br /&gt;
|MaxCap=170?&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Siksraja&lt;br /&gt;
|MapList=*{{rmap|148|Kads Vawterjra Klajur (148)}}&lt;br /&gt;
|Skin Name=a deer skin&lt;br /&gt;
|Skin Type=skin&lt;br /&gt;
|Weight=4&lt;br /&gt;
|Tannable=yes&lt;br /&gt;
|NumPieces=5&lt;br /&gt;
|RequiredRanks=78&amp;lt;x&amp;lt;128&lt;br /&gt;
|Crushable=no&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|InitCost=5&lt;br /&gt;
|Poachable=Yes&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
A rather small species of deer, the brocket deer is unusual in that it will aggressively defend its territory.  Standing about twelve hands high, it is characterized by its oversized ears and a reddish tint to its coat.  Its front hooves are quite large in particular, ideal for use in both attacking and swift leaps.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Hunting ground is shared with low level cougars. The hunting range comes in levels tiers of four rooms, each with its own tier of hunting deer.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
It is wearing nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying nothing!&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
Area spawns 5 red brocket deer and 1 [[cougar]] per hunter.&lt;br /&gt;
Barbarian with 20 Ref, 155 MO, 147 Eva, and 158 Parry still getting dominated by two or more.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Elder Red Brocket Deer]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Young Red Brocket Deer]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:Glause&amp;diff=190164</id>
		<title>User:Glause</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:Glause&amp;diff=190164"/>
		<updated>2012-03-09T05:34:01Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: /* Glause&amp;#039;s Recommended Hunting List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Glause&#039;s Recommended Hunting List ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What to fight ~ How High to train to.&lt;br /&gt;
&lt;br /&gt;
Ship Rats ~ 25 Weapons and Defense.&lt;br /&gt;
&lt;br /&gt;
Goblins ~ 45 Weapons and Defense.&lt;br /&gt;
&lt;br /&gt;
Grass Eels ~ 58 Weapons and Defense.&lt;br /&gt;
&lt;br /&gt;
Cougars ~ Milk anything extra out that you can.&lt;br /&gt;
&lt;br /&gt;
Bobcats ~ 90 Defenses, Low to Mid 80s Weapons. The great thing about Bobcats is controlling the swarm numbers with Cougars and Jackals until you can handle the next step with your MO.&lt;br /&gt;
&lt;br /&gt;
River Caiman ~ 116-120 Defenses, 90-95 Weapons. Hit much lighter than Rock Trolls and train defenses higher.&lt;br /&gt;
&lt;br /&gt;
Blood Wolves ~ 110 Weapons if you are having trouble hitting/killing Creepers/Vines.&lt;br /&gt;
&lt;br /&gt;
Morah Creeper/Vine ~ 135-143. They graze and brush a lot with defenses in the 120s but they seem to stun me fairly easily with hits to the eyes. Be cautious of the Marauders in the area, they are slightly stronger and can ruin your day if their damage gets lost in a blur of creeper/vine attacks.&lt;br /&gt;
&lt;br /&gt;
Young/Red Brocket Deer ~  Young Brocket Deer start training about as slowly as Creepers. Regular Red Brocket Deer may be too much in a swarm of four right off the bat. Use cougars to control swarms and ease into fighting them.&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fire_sprite&amp;diff=10790</id>
		<title>Fire sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fire_sprite&amp;diff=10790"/>
		<updated>2012-03-07T16:23:03Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Fire Sprite&lt;br /&gt;
|Image File=firesprite.jpg&lt;br /&gt;
|MinCap=80&lt;br /&gt;
|MaxCap=100&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|Attack Range=Pole&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Greater Fist&lt;br /&gt;
|MapList=*{{rmap|14 | Blackened Hills (14)}}&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Type=&lt;br /&gt;
|Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|Tannable=&lt;br /&gt;
|NumPieces=&lt;br /&gt;
|Crushable=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A fire sprite is a lithe, agile creature with ruddy skin and flowing red hair.  Her bright, flashing sanguine eyes are filled with burning rage as she dances about in a ceaseless blur of motion.  Beautiful in a charming manner, there is an obvious -- if subtle -- madness about the sprite that undermines her deceptively sweet, childlike nature.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*Boxes require 60+ ranks of Lockpicking &amp;amp; Disarm. Still very difficult/dangerous with 50 ranks.&lt;br /&gt;
&#039;&#039;&#039;Blackened Hills (harder):&#039;&#039;&#039;&lt;br /&gt;
*It is wearing a pair of {{cloot|c|black boots}}, a {{cloot|a|scorched shroud}}.&lt;br /&gt;
*It is carrying a scorched/damaged {{cloot|w|greatsword}}/ a {{cloot|w|battle axe}}.&lt;br /&gt;
&#039;&#039;&#039;Sicle Grove:&#039;&#039;&#039;&lt;br /&gt;
Warning!:The air here can give you neck bleeders! [[Riolur]] leaf and [[Hisan]] salve is very useful here Riolur leaf to heal the internal wound itself and Hisan salve to get rid of the nasty scars.&amp;lt;br /&amp;gt;&lt;br /&gt;
Won&#039;t teach weapons in the 90&#039;s.&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fire_sprite&amp;diff=10789</id>
		<title>Fire sprite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fire_sprite&amp;diff=10789"/>
		<updated>2012-03-07T16:20:50Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Fire Sprite&lt;br /&gt;
|Image File=firesprite.jpg&lt;br /&gt;
|MinCap=80&lt;br /&gt;
|MaxCap=100&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|Attack Range=Pole&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Greater Fist&lt;br /&gt;
|MapList=*{{rmap|14 | Blackened Hills (14)}}&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Type=&lt;br /&gt;
|Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|Tannable=&lt;br /&gt;
|NumPieces=&lt;br /&gt;
|Crushable=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A fire sprite is a lithe, agile creature with ruddy skin and flowing red hair.  Her bright, flashing sanguine eyes are filled with burning rage as she dances about in a ceaseless blur of motion.  Beautiful in a charming manner, there is an obvious -- if subtle -- madness about the sprite that undermines her deceptively sweet, childlike nature.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*Boxes require 60+ ranks of Lockpicking &amp;amp; Disarm. Still very difficult/dangerous with 50 ranks.&lt;br /&gt;
&#039;&#039;&#039;Blackened Hills (harder):&#039;&#039;&#039;&lt;br /&gt;
*It is wearing a pair of {{cloot|c|black boots}}, a {{cloot|a|scorched shroud}}.&lt;br /&gt;
*It is carrying a scorched/damaged {{cloot|w|greatsword}}/ a {{cloot|w|battle axe}}.&lt;br /&gt;
&#039;&#039;&#039;Sicle Grove:&#039;&#039;&#039;&lt;br /&gt;
Warning!:The air here can give you neck bleeders! [[Riolur]] leaf and [[Hisan]] salve is very useful here Riolur leaf to heal the internal wound itself and Hisan salve to get rid of the nasty scars.&amp;lt;/br&amp;gt;&lt;br /&gt;
Won&#039;t teach weapons in the 90&#039;s.&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item_talk:Water&amp;diff=202533</id>
		<title>Item talk:Water</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item_talk:Water&amp;diff=202533"/>
		<updated>2012-03-06T14:08:46Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Issues with obtaining water ==&lt;br /&gt;
&lt;br /&gt;
Trying this at Theren at Lirum Square fountain, and El Bains at the stream crossing.&amp;lt;br /&amp;gt;&lt;br /&gt;
[Therenborough, Lirum Square]&amp;lt;br /&amp;gt;&lt;br /&gt;
Surrounded by several sets of stained oak benches is a marble fountain filled with clear water pouring from three twin lion&#039;s heads.  The sounds of children&#039;s laughter always present in the days is noticeably absent under the moonlight.  Every now and then young lovers stop by the splashing waters of the fountain.  &lt;br /&gt;
Obvious paths: southwest, northwest.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;dive fountain&amp;lt;br /&amp;gt;&lt;br /&gt;
You can&#039;t do that here.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;go fountain&amp;lt;br /&amp;gt;&lt;br /&gt;
You can&#039;t do that.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;fill jar with water&amp;lt;br /&amp;gt;&lt;br /&gt;
You can&#039;t fill anything with some water.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;fill jar with water from fountain&amp;lt;br /&amp;gt;&lt;br /&gt;
You can&#039;t fill anything with some water.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;fill my jar with water&amp;lt;br /&amp;gt;&lt;br /&gt;
You can&#039;t fill anything with some water.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;fill my jar with water from fountain&amp;lt;br /&amp;gt;&lt;br /&gt;
You can&#039;t fill anything with some water.&amp;lt;br /&amp;gt; &lt;br /&gt;
&amp;gt;fill jar from fountain&amp;lt;br /&amp;gt;&lt;br /&gt;
What were you referring to?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;put jar in fountain&amp;lt;br /&amp;gt;&lt;br /&gt;
There isn&#039;t any more room in the fountain for that.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;pour water from fountain in my jar&amp;lt;br /&amp;gt;&lt;br /&gt;
Pour what?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;fill my jar from fountain&amp;lt;br /&amp;gt;&lt;br /&gt;
What were you referring to?&amp;lt;br /&amp;gt;&lt;br /&gt;
Any suggestions?&lt;br /&gt;
: Only certain containers can be filled with water. For example, the vials for clerical applications. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 07:53, 6 March 2012 (UTC)&lt;br /&gt;
:: I have used this Jar before, I was able to fill it at the trough in The Crossing. I will go get a vial though. -[[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item_talk:Water&amp;diff=202531</id>
		<title>Item talk:Water</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item_talk:Water&amp;diff=202531"/>
		<updated>2012-03-06T07:17:28Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Issues with obtaining water ==&lt;br /&gt;
&lt;br /&gt;
Trying this at Theren at Lirum Square fountain, and El Bains at the stream crossing.&amp;lt;br /&amp;gt;&lt;br /&gt;
[Therenborough, Lirum Square]&amp;lt;br /&amp;gt;&lt;br /&gt;
Surrounded by several sets of stained oak benches is a marble fountain filled with clear water pouring from three twin lion&#039;s heads.  The sounds of children&#039;s laughter always present in the days is noticeably absent under the moonlight.  Every now and then young lovers stop by the splashing waters of the fountain.  &lt;br /&gt;
Obvious paths: southwest, northwest.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;dive fountain&amp;lt;br /&amp;gt;&lt;br /&gt;
You can&#039;t do that here.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;go fountain&amp;lt;br /&amp;gt;&lt;br /&gt;
You can&#039;t do that.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;fill jar with water&amp;lt;br /&amp;gt;&lt;br /&gt;
You can&#039;t fill anything with some water.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;fill jar with water from fountain&amp;lt;br /&amp;gt;&lt;br /&gt;
You can&#039;t fill anything with some water.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;fill my jar with water&amp;lt;br /&amp;gt;&lt;br /&gt;
You can&#039;t fill anything with some water.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;fill my jar with water from fountain&amp;lt;br /&amp;gt;&lt;br /&gt;
You can&#039;t fill anything with some water.&amp;lt;br /&amp;gt; &lt;br /&gt;
&amp;gt;fill jar from fountain&amp;lt;br /&amp;gt;&lt;br /&gt;
What were you referring to?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;put jar in fountain&amp;lt;br /&amp;gt;&lt;br /&gt;
There isn&#039;t any more room in the fountain for that.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;pour water from fountain in my jar&amp;lt;br /&amp;gt;&lt;br /&gt;
Pour what?&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;gt;fill my jar from fountain&amp;lt;br /&amp;gt;&lt;br /&gt;
What were you referring to?&amp;lt;br /&amp;gt;&lt;br /&gt;
Any suggestions?&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item_talk:Water&amp;diff=202530</id>
		<title>Item talk:Water</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item_talk:Water&amp;diff=202530"/>
		<updated>2012-03-06T07:15:57Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Issues with obtaining water ==&lt;br /&gt;
&lt;br /&gt;
Trying this at Theren at Lirum Square fountain, and El Bains at the stream crossing.&lt;br /&gt;
[Therenborough, Lirum Square]&lt;br /&gt;
Surrounded by several sets of stained oak benches is a marble fountain filled with clear water pouring from three twin lion&#039;s heads.  The sounds of children&#039;s laughter always present in the days is noticeably absent under the moonlight.  Every now and then young lovers stop by the splashing waters of the fountain.  &lt;br /&gt;
Obvious paths: southwest, northwest.&lt;br /&gt;
&amp;gt;dive fountain&lt;br /&gt;
You can&#039;t do that here.&lt;br /&gt;
&amp;gt;go fountain&lt;br /&gt;
You can&#039;t do that.&lt;br /&gt;
&amp;gt;fill jar with water&lt;br /&gt;
You can&#039;t fill anything with some water.&lt;br /&gt;
&amp;gt;fill jar with water from fountain&lt;br /&gt;
You can&#039;t fill anything with some water.&lt;br /&gt;
&amp;gt;fill my jar with water&lt;br /&gt;
You can&#039;t fill anything with some water.&lt;br /&gt;
&amp;gt;fill my jar with water from fountain&lt;br /&gt;
You can&#039;t fill anything with some water.&lt;br /&gt;
&amp;gt;fill jar from fountain&lt;br /&gt;
What were you referring to?&lt;br /&gt;
&amp;gt;put jar in fountain&lt;br /&gt;
There isn&#039;t any more room in the fountain for that.&lt;br /&gt;
&amp;gt;pour water from fountain in my jar&lt;br /&gt;
Pour what?&lt;br /&gt;
&amp;gt;fill my jar from fountain&lt;br /&gt;
What were you referring to?&lt;br /&gt;
Any suggestions?&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item_talk:Water&amp;diff=202529</id>
		<title>Item talk:Water</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item_talk:Water&amp;diff=202529"/>
		<updated>2012-03-06T07:15:25Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: Created page with &amp;quot;--Issues with obtaining water-- Trying this at Theren at Lirum Square fountain, and El Bains at the stream crossing. [Therenborough, Lirum Square] Surrounded by several sets o...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;--Issues with obtaining water--&lt;br /&gt;
Trying this at Theren at Lirum Square fountain, and El Bains at the stream crossing.&lt;br /&gt;
[Therenborough, Lirum Square]&lt;br /&gt;
Surrounded by several sets of stained oak benches is a marble fountain filled with clear water pouring from three twin lion&#039;s heads.  The sounds of children&#039;s laughter always present in the days is noticeably absent under the moonlight.  Every now and then young lovers stop by the splashing waters of the fountain.  &lt;br /&gt;
Obvious paths: southwest, northwest.&lt;br /&gt;
&amp;gt;dive fountain&lt;br /&gt;
You can&#039;t do that here.&lt;br /&gt;
&amp;gt;go fountain&lt;br /&gt;
You can&#039;t do that.&lt;br /&gt;
&amp;gt;fill jar with water&lt;br /&gt;
You can&#039;t fill anything with some water.&lt;br /&gt;
&amp;gt;fill jar with water from fountain&lt;br /&gt;
You can&#039;t fill anything with some water.&lt;br /&gt;
&amp;gt;fill my jar with water&lt;br /&gt;
You can&#039;t fill anything with some water.&lt;br /&gt;
&amp;gt;fill my jar with water from fountain&lt;br /&gt;
You can&#039;t fill anything with some water.&lt;br /&gt;
&amp;gt;fill jar from fountain&lt;br /&gt;
What were you referring to?&lt;br /&gt;
&amp;gt;put jar in fountain&lt;br /&gt;
There isn&#039;t any more room in the fountain for that.&lt;br /&gt;
&amp;gt;pour water from fountain in my jar&lt;br /&gt;
Pour what?&lt;br /&gt;
&amp;gt;fill my jar from fountain&lt;br /&gt;
What were you referring to?&lt;br /&gt;
Any suggestions?&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:Glause&amp;diff=190163</id>
		<title>User:Glause</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:Glause&amp;diff=190163"/>
		<updated>2012-03-03T04:25:43Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Glause&#039;s Recommended Hunting List ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What to fight ~ How High to train to.&lt;br /&gt;
&lt;br /&gt;
Ship Rats ~ 25 Weapons and Defense.&lt;br /&gt;
&lt;br /&gt;
Goblins ~ 45 Weapons and Defense.&lt;br /&gt;
&lt;br /&gt;
Grass Eels ~ 58 Weapons and Defense.&lt;br /&gt;
&lt;br /&gt;
Cougars ~ Milk anything extra out that you can.&lt;br /&gt;
&lt;br /&gt;
Bobcats ~ 90 Defenses, Low to Mid 80s Weapons. The great thing about Bobcats is controlling the swarm numbers with Cougars and Jackals until you can handle the next step with your MO.&lt;br /&gt;
&lt;br /&gt;
River Caiman ~ 116-120 Defenses, 90-95 Weapons. Hit much lighter than Rock Trolls and train defenses higher.&lt;br /&gt;
&lt;br /&gt;
Morah Creeper/Vine ~ They graze and brush a lot with defenses in the 120s but they seem to stun me fairly easily with hits to the eyes. Be cautious of the Marauders in the area, they are slightly stronger and can ruin your day if their damage gets lost in a blur of creeper/vine attacks.&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Empath&amp;diff=202370</id>
		<title>Talk:Empath</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Empath&amp;diff=202370"/>
		<updated>2012-03-03T00:27:11Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: Created page with &amp;quot; == Empath Hangouts ==  Is there a list somewhere or could someone just tell me a list of popular Empath Hangouts, the only ones I am familiar with are the Crossing guild, and...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Empath Hangouts ==&lt;br /&gt;
&lt;br /&gt;
Is there a list somewhere or could someone just tell me a list of popular Empath Hangouts, the only ones I am familiar with are the Crossing guild, and the Ratha second Tier spot. I am currently in Theren, hunting Morah and The crossing is a long journey for a heal. -[[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User_talk:Glause&amp;diff=190170</id>
		<title>User talk:Glause</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:Glause&amp;diff=190170"/>
		<updated>2012-03-03T00:21:40Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: /* You can Talk to me here! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==You can Talk to me here!==&lt;br /&gt;
&lt;br /&gt;
Hi, Glause. I moved your character description to [[Glause|its own page]] and added the [[Template:Player character|PC template]] that identifies it as a character page. (Characters get their own pages, named after their first names; user pages are normally about the player.) --[[User:Isharon|Isharon]] 03:20, 2 March 2012 (UTC)&lt;br /&gt;
:Thanks, still getting used to HTML/Wiki editing --[[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Rock&amp;diff=293169</id>
		<title>Item:Rock</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Rock&amp;diff=293169"/>
		<updated>2012-02-29T02:27:14Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=rock&lt;br /&gt;
|look=-&lt;br /&gt;
|type=-&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|weight=4&lt;br /&gt;
|appcost=70&lt;br /&gt;
|source=A rock is a [[Foraging skill|FORAGEable]] item. Can be found most anywhere outdoors.&lt;br /&gt;
|sourcetype=other&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Zoluren_stealing_list&amp;diff=127061</id>
		<title>Talk:Zoluren stealing list</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Zoluren_stealing_list&amp;diff=127061"/>
		<updated>2011-11-26T19:48:29Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Preeeetty sure agility plays into the triviality. Disc. plays into difficulty but dunno about triviality. So... perhaps additional columns? Or a more complex formula &amp;gt;.&amp;lt;&lt;br /&gt;
[[User:Ewood|Ewood]] 01:44, 11 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
gloves from the armory are marked as trivial at 64 (predict 62) but didn&#039;t go trivial for me as a MM until 81.&lt;br /&gt;
&lt;br /&gt;
Chamomile from the cleric shop is indicated as trivial at 65 but went trival for me as a MM at 83.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The same happens for my thief, I think some of the values are just outdated, see the main stealing list page discussion.  I&#039;ve noticed that most items in the 80-100 range have been wrong for me.&amp;lt;br&amp;gt;-[[User:Kolusius|Kolusius]] 22:07, 29 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Differing Appraisal ==&lt;br /&gt;
&lt;br /&gt;
I get a different appraisal value from the hip pouch sold at Berolt&#039;s.  No idea if it&#039;ll affect the predicted cap so I&#039;ll avoid editing the page and just provide the info here.&lt;br /&gt;
&lt;br /&gt;
You are certain that the hip pouch is worth exactly 65 kronars.&amp;lt;br&amp;gt;-[[User:Glimmereyes|Glimmereyes]] 17:44, 21 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Could someone please explain the terminology used on this page. Whether it&#039;s just here on the discussion or part of the article. I can&#039;t decipher what I should steal, based on Predicted and Actual trivality.&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category_talk:Scripts&amp;diff=178969</id>
		<title>Category talk:Scripts</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category_talk:Scripts&amp;diff=178969"/>
		<updated>2011-11-14T06:17:05Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;ve categorized all of the script pages that I&#039;ve found. However, some of them are missing front-end and/or author info. --[[User:Isharon|Isharon]] 20:24, 24 March 2011 (UTC)&lt;br /&gt;
:There any sort of auto-list scheme that is possible?  For example, I know many of my early scripts all worked for Wizard, Stormfront, and YASSE (thus also probably Genie), but that other scripts are only Stormfront (but also work with YASSE/Genie). --[[User:Hithrael|Hithrael]] 20:43, 24 March 2011 (UTC)&lt;br /&gt;
::I&#039;m not sure if the current [[Template:Script|script template]] supports that, but you can put more than one front-end in the infobox. I&#039;ll ask [[User:Caraamon|Caraamon]]. --[[User:Isharon|Isharon]] 01:27, 25 March 2011 (UTC)&amp;lt;br /&amp;gt;&lt;br /&gt;
:I am fairly new to Wiki creation, and also I don&#039;t know how acceptable my scripts are, but if they could be helpful how would I go about getting them onto the &amp;quot;Scripts&amp;quot; Page, and should I ask anyone for approval first? Here is my first possible submission [[http://www.elanthipedia.com/wiki/Forage_Script(GLbasic) Forage Script(GLBasic) ]] --[[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Forage_GLbasic_(script)&amp;diff=196474</id>
		<title>Forage GLbasic (script)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Forage_GLbasic_(script)&amp;diff=196474"/>
		<updated>2011-11-14T06:05:58Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Script ==&lt;br /&gt;
&lt;br /&gt;
   put collect %1&amp;lt;br /&amp;gt;&lt;br /&gt;
   wait 15&amp;lt;br /&amp;gt;&lt;br /&gt;
   put kick %1&amp;lt;br /&amp;gt;&lt;br /&gt;
   wait 1&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Explanation ==&lt;br /&gt;
This has only been tested on StormFront so far.&lt;br /&gt;
This is as basic as it gets. &amp;lt;br /&amp;gt;&lt;br /&gt;
Ever find yourself in an unfamiliar room and just want to get some foraging training in?&amp;lt;br /&amp;gt;&lt;br /&gt;
Type &amp;quot;Forage&amp;quot; by itself. For example, the first item you come up with is a &amp;quot;stem&amp;quot;.&amp;lt;br /&amp;gt;&lt;br /&gt;
You now know there are &amp;quot;stem&amp;quot;s in the room. All you have to do now is type &amp;quot;.forage stem&amp;quot;(&amp;quot;forage&amp;quot; being the name of my script)&amp;lt;br /&amp;gt;&lt;br /&gt;
If you would like this to loop continuously you can simply add this line to the bottom of the script:&amp;lt;br /&amp;gt;&lt;br /&gt;
   put .forage %1&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-[[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Forage_GLbasic_(script)&amp;diff=196473</id>
		<title>Forage GLbasic (script)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Forage_GLbasic_(script)&amp;diff=196473"/>
		<updated>2011-11-14T06:03:19Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: Created page with &amp;#039;== The Script ==     put collect %1&amp;lt;br /&amp;gt;    wait 15&amp;lt;br /&amp;gt;    put kick %1&amp;lt;br /&amp;gt;    wait 1&amp;lt;br /&amp;gt;   == The Explanation == This is as basic as it gets. &amp;lt;br /&amp;gt; Ever find yourself in …&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Script ==&lt;br /&gt;
&lt;br /&gt;
   put collect %1&amp;lt;br /&amp;gt;&lt;br /&gt;
   wait 15&amp;lt;br /&amp;gt;&lt;br /&gt;
   put kick %1&amp;lt;br /&amp;gt;&lt;br /&gt;
   wait 1&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Explanation ==&lt;br /&gt;
This is as basic as it gets. &amp;lt;br /&amp;gt;&lt;br /&gt;
Ever find yourself in an unfamiliar room and just want to get some foraging training in?&amp;lt;br /&amp;gt;&lt;br /&gt;
Type &amp;quot;Forage&amp;quot; by itself. For example, the first item you come up with is a &amp;quot;stem&amp;quot;.&amp;lt;br /&amp;gt;&lt;br /&gt;
You now know there are &amp;quot;stem&amp;quot;s in the room. All you have to do now is type &amp;quot;.forage stem&amp;quot;(&amp;quot;forage&amp;quot; being the name of my script)&amp;lt;br /&amp;gt;&lt;br /&gt;
If you would like this to loop continuously you can simply add this line to the bottom of the script:&amp;lt;br /&amp;gt;&lt;br /&gt;
   put .forage %1&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:Glause&amp;diff=190161</id>
		<title>User:Glause</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:Glause&amp;diff=190161"/>
		<updated>2011-11-13T20:06:04Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You are Glause, a Human.&lt;br /&gt;
You have a round face, almond-shaped crystal blue eyes and a straight nose.  You have cropped platinum hair, with tanned skin and an athletic build.&lt;br /&gt;
You are tall for a Human.&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Younger Brother of Glauze, who left the realms roughly around 392. Glause is from a relatively average family, a mother who raised them well mannered and a father who worked hard in the fields to feed them all. Glause was grateful but never felt it was his place to tend the fields. Following in the footsteps of his elder brother, Glause left his home around 402, for the Crossing. Just as his borther before him, he was drawn to the Barbarians Guild immediately.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Glause&#039;s Recommended Hunting List ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What to fight ~ How High to train to.&lt;br /&gt;
&lt;br /&gt;
Ship Rats ~ 25 Weapons and Defense.&lt;br /&gt;
&lt;br /&gt;
Goblins ~ 45 Weapons and Defense.&lt;br /&gt;
&lt;br /&gt;
Grass Eels ~ 58 Weapons and Defense.&lt;br /&gt;
&lt;br /&gt;
Cougars ~ Milk anything extra out that you can.&lt;br /&gt;
&lt;br /&gt;
Bobcats ~ 90 Defenses, Low to Mid 80s Weapons. The great thing about Bobcats is controlling the swarm numbers with Cougars and Jackals until you can handle the next step with your MO.&lt;br /&gt;
&lt;br /&gt;
River Caiman ~ 116-120 Defenses, 90-95 Weapons. Hit much lighter than Rock Trolls and train defenses higher.&lt;br /&gt;
&lt;br /&gt;
Snow Beast (This is where I currently am) ~ Proceed with caution. With Defenses around 120, three don&#039;t hit me while I am in position to Parry, but four kill me fairly quickly.&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=River_caiman&amp;diff=14451</id>
		<title>River caiman</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=River_caiman&amp;diff=14451"/>
		<updated>2011-11-13T18:21:00Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Spectacled River Caiman&lt;br /&gt;
|MinCap=75&lt;br /&gt;
|MaxCap=125&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Throne City&lt;br /&gt;
|MapList=*{{rmap|35a | Faldesu Inlet (35a)}}&lt;br /&gt;
|Skin Name=a river caiman paw&lt;br /&gt;
|Skin Type=paw&lt;br /&gt;
|Weight=4&lt;br /&gt;
|RequiredRanks=&amp;lt;56&lt;br /&gt;
|Tannable=no&lt;br /&gt;
|MaxArrangedVal=240&lt;br /&gt;
|InitCost=50&lt;br /&gt;
|Poachable=Yes&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
About as long as a Halfling is tall, this river caiman is a dull olive-green, with faded black spots and a slightly yellowish color along its underbelly.  The common name derives from the bony ridge along the front of the eyes, lending it the appearance of wearing spectacles.  It&#039;s common to spot these creatures from the decks of ships and barges along the Faldesu as they bask in the sun or float lazily in the water.  They&#039;re usually not aggressive, but have been known to get particularly ravenous when food supplies are low -- unfortunately, this specimen seems to fall in this latter category. &lt;br /&gt;
&lt;br /&gt;
====From the anatomy chart====&lt;br /&gt;
Nearly four feet in length, the river caiman is a dull green color, designed to blend with the river water and banks it travels.  A bony ridge over its eyes protects the creature from water debris, and the yellowish underbelly allows it to hide from any predators that may be swimming beneath.&lt;br /&gt;
&lt;br /&gt;
==In Depth== &lt;br /&gt;
Work quickly once they&#039;ve been killed. If you don&#039;t skin and loot them fast enough, the living caimans will grab the dead and drag them away with this messaging: The unengaged river caiman drags the body of the dead one away to be cannibalized.&lt;br /&gt;
Does not teach weapons at 95.&lt;br /&gt;
&lt;br /&gt;
These are great for training over rocktrolls. Defenses were in high 90&#039;s and 4 rock trolls could kick the crap out of me, but wouldn&#039;t get my higher defenses above dabbling. These I can take on three at a time and with 4 they mostly land glancing and brushing, but lock my Defense quickly. Defenses begin to train very slowly at 118-120. -[[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Strength_(stat)&amp;diff=196258</id>
		<title>Talk:Strength (stat)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Strength_(stat)&amp;diff=196258"/>
		<updated>2011-11-13T17:48:40Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: Created page with &amp;#039;Does Anyone know how much Strength it takes to Jump from Ferry to Ferry?&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does Anyone know how much Strength it takes to Jump from Ferry to Ferry?&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=River_caiman&amp;diff=14450</id>
		<title>River caiman</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=River_caiman&amp;diff=14450"/>
		<updated>2011-10-24T01:47:05Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Spectacled River Caiman&lt;br /&gt;
|MinCap=75&lt;br /&gt;
|MaxCap=125&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Throne City&lt;br /&gt;
|MapList=*{{rmap|35a | Faldesu Inlet (35a)}}&lt;br /&gt;
|Skin Name=a river caiman paw&lt;br /&gt;
|Skin Type=paw&lt;br /&gt;
|Weight=4&lt;br /&gt;
|RequiredRanks=&amp;lt;56&lt;br /&gt;
|Tannable=no&lt;br /&gt;
|MaxArrangedVal=240&lt;br /&gt;
|InitCost=50&lt;br /&gt;
|Poachable=Yes&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
About as long as a Halfling is tall, this river caiman is a dull olive-green, with faded black spots and a slightly yellowish color along its underbelly.  The common name derives from the bony ridge along the front of the eyes, lending it the appearance of wearing spectacles.  It&#039;s common to spot these creatures from the decks of ships and barges along the Faldesu as they bask in the sun or float lazily in the water.  They&#039;re usually not aggressive, but have been known to get particularly ravenous when food supplies are low -- unfortunately, this specimen seems to fall in this latter category. &lt;br /&gt;
&lt;br /&gt;
====From the anatomy chart====&lt;br /&gt;
Nearly four feet in length, the river caiman is a dull green color, designed to blend with the river water and banks it travels.  A bony ridge over its eyes protects the creature from water debris, and the yellowish underbelly allows it to hide from any predators that may be swimming beneath.&lt;br /&gt;
&lt;br /&gt;
==In Depth== &lt;br /&gt;
Work quickly once they&#039;ve been killed. If you don&#039;t skin and loot them fast enough, the living caimans will grab the dead and drag them away with this messaging: The unengaged river caiman drags the body of the dead one away to be cannibalized.&lt;br /&gt;
Does not teach weapons at 95.&lt;br /&gt;
&lt;br /&gt;
These are great for training over rocktrolls. Defenses were in high 90&#039;s and 4 rock trolls could kick the crap out of me, but wouldn&#039;t get my higher defenses above dabbling. These I can take on three at a time and with 4 they mostly land glancing and brushing, but lock my Defense quickly. -[[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=River_caiman&amp;diff=14449</id>
		<title>River caiman</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=River_caiman&amp;diff=14449"/>
		<updated>2011-10-24T01:46:05Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Spectacled River Caiman&lt;br /&gt;
|MinCap=75&lt;br /&gt;
|MaxCap=125&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Throne City&lt;br /&gt;
|MapList=*{{rmap|35a | Faldesu Inlet (35a)}}&lt;br /&gt;
|Skin Name=a river caiman paw&lt;br /&gt;
|Skin Type=paw&lt;br /&gt;
|Weight=4&lt;br /&gt;
|RequiredRanks=&amp;lt;56&lt;br /&gt;
|Tannable=no&lt;br /&gt;
|MaxArrangedVal=240&lt;br /&gt;
|InitCost=50&lt;br /&gt;
|Poachable=Yes&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
About as long as a Halfling is tall, this river caiman is a dull olive-green, with faded black spots and a slightly yellowish color along its underbelly.  The common name derives from the bony ridge along the front of the eyes, lending it the appearance of wearing spectacles.  It&#039;s common to spot these creatures from the decks of ships and barges along the Faldesu as they bask in the sun or float lazily in the water.  They&#039;re usually not aggressive, but have been known to get particularly ravenous when food supplies are low -- unfortunately, this specimen seems to fall in this latter category. &lt;br /&gt;
&lt;br /&gt;
====From the anatomy chart====&lt;br /&gt;
Nearly four feet in length, the river caiman is a dull green color, designed to blend with the river water and banks it travels.  A bony ridge over its eyes protects the creature from water debris, and the yellowish underbelly allows it to hide from any predators that may be swimming beneath.&lt;br /&gt;
&lt;br /&gt;
==In Depth== &lt;br /&gt;
Work quickly once they&#039;ve been killed. If you don&#039;t skin and loot them fast enough, the living caimans will grab the dead and drag them away with this messaging: The unengaged river caiman drags the body of the dead one away to be cannibalized.&lt;br /&gt;
Does not teach weapons at 95.&lt;br /&gt;
&lt;br /&gt;
These are great for training over rocktrolls. Defenses were in high 90&#039;s and 4 rock trolls could kick the crap out of me, but wouldn&#039;t get my higher defense above dabbling. These I can take on three at a time and with 4 the mostly land glancing and brushing, but lock my Defense quickly. -[[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Foraging_compendium&amp;diff=27110</id>
		<title>Foraging compendium</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Foraging_compendium&amp;diff=27110"/>
		<updated>2011-10-10T13:43:19Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: /* Foraging Compendium */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Foraging Compendium was originally compiled by [[Zeltaen]] on the official forums. Contributions from dozens of people quickly helped it take off at an amazing rate, and it exists now due to continued upkeep by people at all levels of skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Contributing==&lt;br /&gt;
Contributions are eagerly encouraged. If you have solid data that you wish to add, simply update the chart, or post your findings on the discussion page.&lt;br /&gt;
&lt;br /&gt;
The ranks required reflect not only raw [[Foraging skill|foraging skill]], but also [[Perception skill|perception]]. While the exact level that perception affects the skill is not yet known, please be advised that due to the inclusion of the perception skill, these numbers can never be exact.&lt;br /&gt;
&lt;br /&gt;
Furthermore, [[Ranger]]s appear to have a bonus to foraging, and in certain areas, some items are more rare and therefore harder to find. The best way to know if your contribution as a ranger will be accurate is to use [[Forage command|&amp;lt;tt&amp;gt;FORAGE CAREFUL&amp;lt;/tt&amp;gt;]] to find the item. If the roundtime is 15 seconds and you are able to find the item, it&#039;s likely that you&#039;re at least vaguely in the experience range.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://www.olwydd.org/herbs/forage.php Olwydd.org Foraging Database]&lt;br /&gt;
==Foraging Compendium==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Item!!Ranks!!Restrictions!!Location&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|berries}}||0||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|branch}}||0||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|bread crumb}}||0||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|broken shell}}||0||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|dust bunny}}||0||indoors||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|fish bone}}||0||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|grass}}||0||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|leaf}}||0||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|rock}}||0||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|root}}||0||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|shell}}||0||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|stick}}||0||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|twig}}||0||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|wood chip}}||0||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|wood splinter}}||0||indoors||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|acorn}}||10||indoors||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|cattail}}||10||daytime||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|dirt}}||10||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|sea shell}}||10||indoors||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|shoe tack}}||10||indoors||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|torch}}||10||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|corn}}||20||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|grungy feather}}||20||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|jadice|jadice flower}}||20||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|limb}}||20||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|log}}||20||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|peat}}||20||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|rusty nail}}||20||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|sap}}||20||summer||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|scallion}}||20||daytime; spring||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|seaweed}}||20||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|stem}}||20||spring||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|blue flower}}||30||summer||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|blueberries}}||30||summer||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|cherry}}||30||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|clam shell}}||30||spring||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|georin|georin grass}}||30||Not Winter||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|red flower}}||30||summer||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|snail shell}}||30||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|strawberry}}||30||indoors||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|taffelberries}}||30||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|torn cloth}}||30||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|tree root}}||30||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|vine}}||30||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|weed}}||30||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|fana shell}}||40||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|jasmine blossom}}||40||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|nedoren shell}}||40||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|shark tooth}}||40||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|aloe|aloe leaf}}||50||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|pine branch}}||50||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|spruce branch}}||50||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|asarwuden shell}}||60||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|briar berries}}||60||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|nemoih|nemoih root}}||60||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|phelim shell}}||60||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|pine limb}}||60||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|pine stick}}||60||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|spruce limb}}||60||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|spruce stick}}||60||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|yelith|yelith root}}||60||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|apple}}||65||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|apple branch}}||65||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|clam}}||65||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|lemon}}||65||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|wild carrot}}||65||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|alder branch}}||70||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|alder limb}}||70||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|alder stick}}||70||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|apple limb}}||70||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|apple stick}}||70||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|ash branch}}||70||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|ash limb}}||70||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|ash stick}}||70||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|birch branch}}||70||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|birch limb}}||70||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|clover}}||70||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|fir branch}}||70||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|fir limb}}||70||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|orange}}||70||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|rose}}||70||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|seolarn weed}}||70||not winter||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|toadstool}}||70||--||Crossing NE Gate&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|birch stick}}||80||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|chamomile}}||80||summer, fall?||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|cherry branch}}||80||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|draconaeia blossom}}||80||fall||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|fat turnip|turnip}}||80||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|fir stick}}||80||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|gooseberries}}||80||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|lavender}}||80||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|moss}}||80||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|almond}}||90||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|cherry limb}}||90||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|cherry stick}}||90||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|hickory branch}}||90||not winter||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|hickory limb}}||90||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|hickory stick}}||90||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|junliar|junliar stem}}||90||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|nilos|nilos grass}}||90||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|old button}}||90||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|plovik|plovik leaf}}||90||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|sage}}||90||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|tea leaf}}||90||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|white rose}}||90||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|ebony branch}}||100||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|ebony limb}}||100||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|elm branch}}||100||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|elm limb}}||100||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|green moss}}||100||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|hulnik|hulnik grass}}||100||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|mahogany branch}}||100||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|mahogany limb}}||100||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|maple branch}}||100||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|maple limb}}||100||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|oak branch}}||100||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|oak limb}}||100||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|riolur|riolur leaf}}||100||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|rosewood branch}}||100||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|teak branch}}||100||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|briarberry root}}||110||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|pig root}}||110||not winter||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|rosewood limb}}||110||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|teak limb}}||110||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|walnut limb}}||110||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|willow limb}}||110||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|blocil|blocil berries}}||120||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|ebony stick}}||120||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|elm stick}}||120||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|glaysker flower}}||120||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|mahogany stick}}||120||daytime; spring, fall||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|maple stick}}||120||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|oak stick}}||120||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|red rose}}||120||spring, fall||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|redwood branch}}||120||?||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|redwood limb}}||120||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|redwood stick}}||120||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|rosewood stick}}||120||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|sufil|sufil sap}}||120||?||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|teak stick}}||120||?||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|walnut branch}}||120||daytime||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|walnut stick}}||120||--||Mistwood Forest ([[Rossman&#039;s Landing]])&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|willow stick}}||120||--||Mistwood Forest ([[Rossman&#039;s Landing]])&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|mistletoe}}||150||--||Mistwood Forest ([[Rossman&#039;s Landing]])&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|willow branch}}||150||[[Yavash]] up; very hard in fall-winter||[[Ratha]] 1st tier&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|coffee bean}}||175||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|eghmok|eghmok moss}}||175||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|muljin|muljin sap}}||175||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|wild orchid}}||175||[[Yavash]] up; very hard in fall-winter||[[Ratha]] 1st tier&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|cedar branch}}||190||[[Yavash]] up; very hard in fall-winter||[[Ratha]] 1st tier&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|yew branch}}||195||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|yew limb}}||195||fall, winter, summer||almost anywhere wood can be found&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|yew stick}}||195||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|cedar limb}}||200||not spring||almost anywhere wood can be found&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|cedar stick}}||200||not spring||almost anywhere wood can be found&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|honey comb}}||200||[[Xibar]] up; fall, winter||[[Mer&#039;Kresh]] Garden&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|mistwood branch|Wood#Mistwood}}||200||year round||[[Mistwood Forest]];[[Mer&#039;Kresh]] Garden&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|mistwood limb}}||200||[[Xibar]] up; fall, winter||[[Mer&#039;Kresh]] Garden&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|mistwood stick}}||200||?||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|bloodwood branch}}||220||?||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|osage branch}}||220||?||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|osage limb}}||220||?||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|osage stick}}||220||?||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|bloodwood limb}}||240||?||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|bloodwood stick}}||240||?||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|butterfly orchid}}||240||?||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|cebi|cebi root}}||275||?||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|genich|genich stem}}||275||?||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|jadice|jadice pollen}}||275|||--||[[Crossing]] Town Green North pond&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|nuloe|nuloe stem}}||275|||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|qun|qun pollen}}||275|||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|copperwood branch}}||280|||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|coin}}||300|||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|copperwood limb}}||300|||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|copperwood stick}}||300|||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|silverwood branch}}||300|||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|silverwood limb}}||320|||spring, fall||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|silverwood stick}}||320|||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|dustanjis flower}}||445|||--||Vela&#039;Tohr Overlook&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|blue iris}}||?|||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|dirdel flower}}||?|||daytime; not winter||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|purple iris}}||?|||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|red fox blossom}}||?|||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|red lily}}||?|||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|scorpion flower}}||?|||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|sniper lily}}||?|||--||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|valerian blossom}}||?|||daytime; spring||--&lt;br /&gt;
|-align=center&lt;br /&gt;
|align=left|{{ilink|i|viper grass}}||?|||--||--&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item_talk:Seolarn_weed&amp;diff=190823</id>
		<title>Item talk:Seolarn weed</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item_talk:Seolarn_weed&amp;diff=190823"/>
		<updated>2011-10-10T03:17:39Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: Created page with &amp;#039; == Foraging == Anyone know a sure fire place to forage Seolarn?&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Foraging ==&lt;br /&gt;
Anyone know a sure fire place to forage Seolarn?&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Swimming_skill&amp;diff=74706</id>
		<title>Talk:Swimming skill</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Swimming_skill&amp;diff=74706"/>
		<updated>2011-10-08T18:10:14Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I added a blank column to every list after the bottom cap.  This fixes the layout problem that was keeping the top cap from displaying the proper information.  My guess is that there is a better fix though, and when thats found my changes will cause things to break again.  Someone will have to revert mine changes at that time.&amp;lt;br /&amp;gt;&lt;br /&gt;
--[[User:Georgiepoo|Foresee]] 13:40, 19 May 2008 (CDT)&lt;br /&gt;
:Oh, hmm, thought I had fixed all the list entries.  Because the What To Swim/Climb/Escape lists for climbing, swimming, and escaping were so similar in data I consolidated the former templates (for climbing and swimming, respectively) into one generic template.  The only difference is that Climbing has that middle Weapon column, so for Swimming and Escaping I decided to hide it instead of listing a bunch of N/As or Unknowns.  The blank column you put in is in fact supposed to be there, though, so you did good doing it the way you did.--[[User:Symphaena|Symphaena]] 17:08, 19 May 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
With the new experience changes to swimming, the top caps have changed. I am still learning at 87 ranks in the Goblin Brook with one of my alts. [[User:Renian|Renian]] 06:38, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reformatting ==&lt;br /&gt;
&lt;br /&gt;
Any objections if these get reformated with a unified sortable list with an added field for province? [[User:Hithrael|Hithrael]] 22:04, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Was testing the bottem end of these and Arthe Dale Pool for example is still locking me up in just a few laps at 80, so it is likely that many of these teach much farther than labled -Be thatguy 10/6/11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Swimming Times ==&lt;br /&gt;
With enough swimming, does the RT ever go away completely?&lt;br /&gt;
I have 61 in swimming and and generally getting 1-3 seconds in Arthe Dale.&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weather&amp;diff=126720</id>
		<title>Weather</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weather&amp;diff=126720"/>
		<updated>2011-10-03T04:41:27Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: /* Weather Messaging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
You can check the weather in Elanthia by OBServing WEATHER.  The weather can impact foraging and damage instruments if they are unprotected.&lt;br /&gt;
Messaging collection is a work in progress.&lt;br /&gt;
=Weather Messaging=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You glance up at the sky.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The autumn sky above is a bright, cheery blue.&lt;br /&gt;
&lt;br /&gt;
Thousands of stars twinkle merrily from clear autumn skies.&lt;br /&gt;
&lt;br /&gt;
A few white clouds float lazily in the sky above.&lt;br /&gt;
&lt;br /&gt;
It&#039;s quite cloudy and a bit muggy.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a blizzard!&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Bobcat&amp;diff=7083</id>
		<title>Bobcat</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Bobcat&amp;diff=7083"/>
		<updated>2011-09-29T00:46:35Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Bobcat&lt;br /&gt;
|Image File=bobcat.jpg&lt;br /&gt;
|MinCap=45&lt;br /&gt;
|MaxCap=100&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|City=Aesry, Crossing&lt;br /&gt;
|MapList=*{{rmap|98b | Faluchui Ikeme (98b)}}&lt;br /&gt;
|MapList2=*{{rmap|3|Siergelde Cliffs (3)}}&lt;br /&gt;
|Skin Name=a bobcat pelt&lt;br /&gt;
|Skin Type=pelt&lt;br /&gt;
|Weight=5&lt;br /&gt;
|RequiredRanks=30&lt;br /&gt;
|Tannable=yes&lt;br /&gt;
|NumPieces=1&lt;br /&gt;
|MaxVal=196 Kronars&lt;br /&gt;
|MaxArrangedVal=148 Kronars&lt;br /&gt;
|InitCost=48&lt;br /&gt;
|Poach=yes&lt;br /&gt;
|Poachable=Yes&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The bobcat is poised, graceful, and appears to be at ease yet ready to spring.  It fixes its golden eyes on you, and you are mesmerized for a moment, yet your instincts scream to submit as you look away first.  Finally the bobcat turns his attention elsewhere, looking bored by the encounter.  Yet you are certain it will mark your every move with a wariness it does not show.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&lt;br /&gt;
Defense skills train to the low 90&#039;s hard cap at 100 ranks.  Weapon skills at least into the 70&#039;s.&lt;br /&gt;
&lt;br /&gt;
Just started being able to take on 4 at a time with Leather:86 Parry:90 MO:92 Evasion:85 and stance set at 0 100 0, also in position to parry. If I start attacking(get out of parry position) they start to hit me. Training MO and Parry very slowly. -[[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Bobcat&amp;diff=7082</id>
		<title>Bobcat</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Bobcat&amp;diff=7082"/>
		<updated>2011-09-29T00:43:51Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Bobcat&lt;br /&gt;
|Image File=bobcat.jpg&lt;br /&gt;
|MinCap=45&lt;br /&gt;
|MaxCap=100&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|City=Aesry, Crossing&lt;br /&gt;
|MapList=*{{rmap|98b | Faluchui Ikeme (98b)}}&lt;br /&gt;
|MapList2=*{{rmap|3|Siergelde Cliffs (3)}}&lt;br /&gt;
|Skin Name=a bobcat pelt&lt;br /&gt;
|Skin Type=pelt&lt;br /&gt;
|Weight=5&lt;br /&gt;
|RequiredRanks=30&lt;br /&gt;
|Tannable=yes&lt;br /&gt;
|NumPieces=1&lt;br /&gt;
|MaxVal=196 Kronars&lt;br /&gt;
|MaxArrangedVal=148 Kronars&lt;br /&gt;
|InitCost=48&lt;br /&gt;
|Poach=yes&lt;br /&gt;
|Poachable=Yes&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The bobcat is poised, graceful, and appears to be at ease yet ready to spring.  It fixes its golden eyes on you, and you are mesmerized for a moment, yet your instincts scream to submit as you look away first.  Finally the bobcat turns his attention elsewhere, looking bored by the encounter.  Yet you are certain it will mark your every move with a wariness it does not show.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&lt;br /&gt;
Defense skills train to the low 90&#039;s hard cap at 100 ranks.  Weapon skills at least into the 70&#039;s.&lt;br /&gt;
&lt;br /&gt;
Just started being able to take on 4 at a time with Leather:86 Parry:90 MO:92 Evasion:85. Training MO and Parry very slowly with stance set at 0 100 0. -[[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Empath_healing&amp;diff=58140</id>
		<title>Talk:Empath healing</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Empath_healing&amp;diff=58140"/>
		<updated>2011-09-28T02:43:03Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;not sure where in this to add it but you can also use the &#039;&#039;&#039;break all&#039;&#039;&#039; command and it&#039;ll kill all links with all patients   --[[User:Legeres|Legeres]] 00:53, 13 December 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
==Poison and Disease==&lt;br /&gt;
&lt;br /&gt;
Would it be worth mentioning somewhere the circles that an empath gains the ability to transfer poison and disease at? Poison was 11 for me, haven&#039;t hit disease yet. [[User:Seped|Seped]] 16:36, 25 April 2011 (UTC)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It can&#039;t hurt. I&#039;ve stated a section on this talk page for that. Once there is some consensus on when this occurs, we&#039;ll update the actual page. --[[User:Isharon|Isharon]] 18:17, 25 April 2011 (UTC)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Post the circles at which you were able to transfer poison and disease.&lt;br /&gt;
*Poison: 11 ([[User:Seped|Seped]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Plug-ins ==&lt;br /&gt;
I played an Empath for a few days about 7-8 years ago, there was a plug-in that showed everything wrong with your current patient. Is there anything like that for StormFront now-a-days? [[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Grass_eel&amp;diff=190390</id>
		<title>Talk:Grass eel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Grass_eel&amp;diff=190390"/>
		<updated>2011-09-27T23:46:58Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: /* Incorrect Skin Data */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &lt;br /&gt;
== Incorrect Skin Data ==&lt;br /&gt;
&lt;br /&gt;
Not sure about how the values are figured in this table for the skins, I have 44 Skining, 72 appraisal and 14 Charisma. &lt;br /&gt;
I appraise a skin at 105-110 and Falken will give me 107 for it. Arranged 3 times(max for me.)&lt;br /&gt;
Can anyone confirm? -[http://www.elanthipedia.com/wiki/User:Glause Glause]&lt;br /&gt;
:Skin values was altered a while ago and many creatures haven&#039;t been updated.  The Grass Eel page apparently  hasn&#039;t been adjusted.  I&#039;m not sure what people are using for Max Value since you can get perfects without any arranging, but the Max Arranged Value should be the highest price for a perfect (100 part) skin.  By all means, throw up 105 for Value and if you can consistently pull perfects keep an eye out for the highest number.  -[[User:Glimmereyes|Glimmereyes]] 22:35, 26 September 2011 (UTC)--&lt;br /&gt;
::How can you tell if it is a perfect pelt? All my appraisal show me is this:&lt;br /&gt;
::&amp;quot;The cougar pelt is extremely soft.&lt;br /&gt;
::The cougar pelt feels pretty light.&lt;br /&gt;
::You are certain that the cougar pelt is worth exactly 100 kronars.&amp;quot; -[[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Grass_eel&amp;diff=190389</id>
		<title>Talk:Grass eel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Grass_eel&amp;diff=190389"/>
		<updated>2011-09-27T23:43:21Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: /* Incorrect Skin Data */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &lt;br /&gt;
== Incorrect Skin Data ==&lt;br /&gt;
&lt;br /&gt;
Not sure about how the values are figured in this table for the skins, I have 44 Skining, 72 appraisal and 14 Charisma. &lt;br /&gt;
I appraise a skin at 105-110 and Falken will give me 107 for it. Arranged 3 times(max for me.)&lt;br /&gt;
Can anyone confirm? -[http://www.elanthipedia.com/wiki/User:Glause Glause]&lt;br /&gt;
:Skin values was altered a while ago and many creatures haven&#039;t been updated.  The Grass Eel page apparently  hasn&#039;t been adjusted.  I&#039;m not sure what people are using for Max Value since you can get perfects without any arranging, but the Max Arranged Value should be the highest price for a perfect (100 part) skin.  By all means, throw up 105 for Value and if you can consistently pull perfects keep an eye out for the highest number.  -[[User:Glimmereyes|Glimmereyes]] 22:35, 26 September 2011 (UTC)--&lt;br /&gt;
::How can you tell if it is a perfect pelt? All my appraisal show me is this:&lt;br /&gt;
&amp;quot;The cougar pelt is extremely soft.&lt;br /&gt;
The cougar pelt feels pretty light.&lt;br /&gt;
You are certain that the cougar pelt is worth exactly 100 kronars.&amp;quot;&lt;br /&gt;
-[[User:Glause|Glause]]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Grass_eel&amp;diff=190387</id>
		<title>Talk:Grass eel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Grass_eel&amp;diff=190387"/>
		<updated>2011-09-26T22:11:38Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: Created page with &amp;#039;  == Incorrect Skin Data ==  Not sure about how the values are figured in this table for the skins, I have 44 Skining, 72 appraisal and 14 Charisma.  I appraise a skin at 105-110…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &lt;br /&gt;
== Incorrect Skin Data ==&lt;br /&gt;
&lt;br /&gt;
Not sure about how the values are figured in this table for the skins, I have 44 Skining, 72 appraisal and 14 Charisma. &lt;br /&gt;
I appraise a skin at 105-110 and Falken will give me 107 for it. Arranged 3 times(max for me.)&lt;br /&gt;
Can anyone confirm? -[http://www.elanthipedia.com/wiki/User:Glause Glause]&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Smoke_images&amp;diff=190158</id>
		<title>Talk:Smoke images</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Smoke_images&amp;diff=190158"/>
		<updated>2011-09-20T02:44:08Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: /* How To Learn Smoke Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User_talk:Glause&amp;diff=190168</id>
		<title>User talk:Glause</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:Glause&amp;diff=190168"/>
		<updated>2011-09-20T00:07:02Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== You can Talk to me here! ==&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User_talk:Glause&amp;diff=190167</id>
		<title>User talk:Glause</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:Glause&amp;diff=190167"/>
		<updated>2011-09-20T00:06:13Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: Created page with &amp;#039; == You can Talk to me here! ==&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== You can Talk to me here! ==&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:Glause&amp;diff=190160</id>
		<title>User:Glause</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:Glause&amp;diff=190160"/>
		<updated>2011-09-20T00:05:54Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: Created page with &amp;#039;You are Glause, a Human. You have a round face, almond-shaped crystal blue eyes and a straight nose.  You have cropped platinum hair, with tanned skin and an athletic build. You …&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You are Glause, a Human.&lt;br /&gt;
You have a round face, almond-shaped crystal blue eyes and a straight nose.  You have cropped platinum hair, with tanned skin and an athletic build.&lt;br /&gt;
You are tall for a Human.&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Younger Brother of Glauze, who left the realms roughly around 392. Glause is from a relatively average family, a mother who raised them well mannered and a father who worked hard in the fields to feed them all. Glause was grateful but never felt it was his place to tend the fields. Following in the footsteps of his elder brother, Glause left his home around 402, for the Crossing. Just as his borther before him, he was drawn to the Barbarians Guild immediately.&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Smoke_images&amp;diff=190154</id>
		<title>Talk:Smoke images</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Smoke_images&amp;diff=190154"/>
		<updated>2011-09-19T23:01:53Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: /* How To Learn Smoke Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== How To Learn Smoke Images ==&lt;br /&gt;
How does one go about learning smoke images? -Glause&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Smoke_images&amp;diff=190153</id>
		<title>Talk:Smoke images</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Smoke_images&amp;diff=190153"/>
		<updated>2011-09-19T23:01:27Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: Created page with &amp;#039; == How To Learn Smoke Images == How does one go about learning smoke images?&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== How To Learn Smoke Images ==&lt;br /&gt;
How does one go about learning smoke images?&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Escaping_skill&amp;diff=19938</id>
		<title>Escaping skill</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Escaping_skill&amp;diff=19938"/>
		<updated>2011-09-19T01:49:49Z</updated>

		<summary type="html">&lt;p&gt;GLAUSE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete}}&lt;br /&gt;
Escaping skill allows you to break free of webs, nets, muck, and most other forms of entanglement you may encounter in your travels.  It also allows you to {{com|flee}} dangerously overwhelming situations that would normally have meant your death.&lt;br /&gt;
&lt;br /&gt;
For those with warrants out for their arrest, the Escaping skill can be quite beneficial for avoiding the ire of town guards. In a sense, it adds to the characters ability to remain unobtrusive. A character with 100+ escaping and a warrant for his or her arrest can relatively safely walk within a city with an approximate 95% chance of not being captured on a &amp;quot;guard pulse.&amp;quot; &lt;br /&gt;
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This system is not implemented in all cities however, such as Ratha.&lt;br /&gt;
&lt;br /&gt;
{{ListHeader|escaping|Areas that you can learn Escaping in (does not include critter webs/nets)}}&lt;br /&gt;
{{ListItem|escaping|Northwall Trail|[[RanikMap6|Crossing]]||||}}&lt;br /&gt;
{{ListItem|escaping|Hunting Preserve Farmhouse|Near Crossing|0||35|}}&lt;br /&gt;
{{ListItem|escaping|volcanic mud|[[RanikMap13|NTR near Dirge]]|0||&amp;gt;35|}}&lt;br /&gt;
{{ListItem|escaping|Spider Web near Leth|[[RanikMap60|STR North of Leth]]|0|||}}&lt;br /&gt;
{{ListItem|escaping|Harawep&#039;s Altar|[[RanikMap67d|Shard Dark Temple]]||||possibly still set as old Leth web mechs and so won&#039;t teach}}&lt;br /&gt;
{{ListItem|escaping|Cave Troll lair|[[RanikMap114a|Ain Ghazal]]||||}}&lt;br /&gt;
{{ListItem|escaping|Leth Manor Graves|[[RanikMap63|Oshu&#039;ehhrsk Manor Grounds]]|||~75|}}&lt;br /&gt;
{{ListItem|escaping|Behind Corik&#039;s Wall|[[RanikMap68b|Lost Grounds]]||||}}&lt;br /&gt;
{{ListItem|escaping|Old Crank&#039;s Road|[[RanikMap111|Path to Ilaya Taipa from Leth]]||||}}&lt;br /&gt;
{{ListItem|escaping|Eidolon Steeds area|Darkling Wood||||}}&lt;br /&gt;
{{ListItem|escaping|spiderwebs in Dusk Ogre tunnels|[[RanikMap32a|Out the Riverhaven West Gate]]|||30|}}&lt;br /&gt;
{{ListItem|escaping|spiderwebs in breech tunnels|Theren Keep Dungeons|||30|}}&lt;br /&gt;
{{ListItem|escaping|Undercrossing Pile|Beneath the Crossing Moon Mage Guild||||}}&lt;br /&gt;
{{ListItem|escaping|Cypress Vines|[[RanikMap109|M&#039;Riss]]||||}}&lt;br /&gt;
{{ListItem|escaping|Black Ape area|Paasvadh Forest||||teaching without being able to move rooms at 60}}&lt;br /&gt;
{{ListItem|escaping|Togball Field mud|[[RanikMap121|Boar Clan]]||||appears that you need to be wet to get stuck}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ListHeader|escaping|Critters that use attacks that teach Escaping}}&lt;br /&gt;
{{ListItem|escaping|Unyn webs|[[RanikMap33|Road to Theren]]||||}}&lt;br /&gt;
{{ListItem|escaping|Angiswaerd belly|[[RanikMap35|Throne City]]||||stomach acids will dissolve armor and eventually kill you if you don&#039;t succeed}}&lt;br /&gt;
{{ListItem|escaping|Armadillo webs|[[RanikMap109c|Dunes of Dispair]]||||}}&lt;br /&gt;
{{ListItem|escaping|Velakan Slaver nets|[[RanikMap46a|Velaka Desert]]||||}}&lt;br /&gt;
{{ListItem|escaping|Kartais webs|[[RanikMap63a|Oshu&#039;ehhrsk Manor]]|||&amp;gt;250|}}&lt;br /&gt;
{{ListItem|escaping|FLEE command|any hunting area|0||2000?|gets you out of combat when overwhelmed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{cat|Survival Skillset,Skills}}{{pt|skill}}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;[[Flee]] appears to have an experience gain timer of about 200 seconds. This was tested with ~20 escaping against a swarm of mobs in grendels/forest trolls. Being in melee with the maximum amount of critters (4) teaches best. The officials (as in players) state that the timer is variable, between 1 and 5 minutes. 200 is near the average of the two so spacing out your flees around that time would be your best bet.&amp;quot;&#039;&#039; - Renian.&lt;/div&gt;</summary>
		<author><name>GLAUSE</name></author>
	</entry>
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