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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GEMMIE-CHAN</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GEMMIE-CHAN"/>
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	<updated>2026-04-27T22:21:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=465701</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=465701"/>
		<updated>2017-03-09T02:51:39Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stay informed by checking here often!&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;pre&amp;gt;&lt;br /&gt;
          Do the Provinces fear you? Are you one who doesn&#039;t belong?          &lt;br /&gt;
        Looking for a place where you can be who you were meant to be?         &lt;br /&gt;
                  The doors of House Seord are open to you.                  &lt;br /&gt;
&lt;br /&gt;
                                                  Walcar Seord&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Seord_Coat_Of_Arms.jpg|612px|right]]&lt;br /&gt;
&lt;br /&gt;
House Motto - &amp;quot;&#039;&#039;&#039;&#039;&#039;Nadoren rae li Seord Kirm&#039;&#039;&#039;&#039;&#039;&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House Motto translated - Brotherhood of the Dark Blood&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House Coat of Arms - The parts of the coat of arms are as follows:&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
House Crest - A single drop of dark crimson blood.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House Helm - A blood red full-faced battered metal helm.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House Shield - A smoky black cartouche circled with seven flames&amp;lt;br/&amp;gt;&lt;br /&gt;
blazing toward a center lustrous blood ruby representing seven&amp;lt;br/&amp;gt;&lt;br /&gt;
masters joined as one family.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House/Shield Supporters - The cartouche is supported on either&amp;lt;br/&amp;gt;&lt;br /&gt;
side by a radiant phoenix clutching healing herbs.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House Slogan - &amp;quot;&#039;&#039;&#039;&#039;&#039;Aman Gaen Usho!&#039;&#039;&#039;&#039;&#039;&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House Slogan translated - My People United!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
Special thanks to Founder [[Walcar]] Seord and Mother [[Syance]].&amp;lt;br /&amp;gt;&lt;br /&gt;
You both will always have a special place in our hearts.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Head of House &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague [[Veela]] Seord, Pigeon: dranyhow&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Masters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Tricky [[Eteladric]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War [[Zalan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sultry Fire Siren [[Bellicia]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Porm Star [[Pormithius]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mean as a Snake [[Meantermel]] Seord-Hawt&amp;lt;br /&amp;gt;&lt;br /&gt;
Palindromic [[Xillix]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric Father [[Patre]] Vatter-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
House Trader Greedy [[Lerdaru]] Seord &amp;lt;br /&amp;gt;&lt;br /&gt;
House Moon Mage Smrt [[Ntel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Daughters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter [[Annalyse]] Althaea-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cold Blooded [[Beale]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lotsa Lunacy [[Luff]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Triage Strategist [[Maween]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Princess Daughter [[Aerella]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Studious [[Shingi]] Ncube-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Nutella [[Nuela]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sons of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Rifter [[Larzick]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Palindromic [[Xillix]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
The Color of [[Chrymson]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Twin [[Rottenzeal]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Assassin [[Slowdog]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Pools O&#039;Drool [[Poloth]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lackadaisical [[Laflakapa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Durable as Hell [[Durriel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage [[Drayden]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
No way [[Nienn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master [[Shakaari]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Ballyhoo [[Balaraj]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sarjimawhatcha? [[Sarjimagrafa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Barfly [[Barovia]] Fireflash-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mini-Mean [[Crobin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Zippy [[Zepstin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Adorkable [[Aedinus]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Guardians of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Perilous [[Perias]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric [[Padhg]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply [[Sarset]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Talented [[Tallen]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Wah-Wah [[Enwah]] Hawt-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder [[Vinjince]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary [[Imingin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief [[Taledon]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain [[Regalorn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Seord_Coat_Of_Arms.jpg&amp;diff=465700</id>
		<title>File:Seord Coat Of Arms.jpg</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Seord_Coat_Of_Arms.jpg&amp;diff=465700"/>
		<updated>2017-03-09T02:23:07Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: {{cat|Images,Heraldry}}

Copyrights : Helm is used from
http://4vector.com/free-vector/knight-helmet-12192
with permission&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cat|Images,Heraldry}}&lt;br /&gt;
&lt;br /&gt;
Copyrights : Helm is used from&lt;br /&gt;
http://4vector.com/free-vector/knight-helmet-12192&lt;br /&gt;
with permission&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=465356</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=465356"/>
		<updated>2017-03-02T02:37:00Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: /* Members of the House */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stay informed by checking here often!&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;pre&amp;gt;&lt;br /&gt;
          Do the Provinces fear you? Are you one who doesn&#039;t belong?          &lt;br /&gt;
        Looking for a place where you can be who you were meant to be?         &lt;br /&gt;
                  The doors of House Seord are open to you.                  &lt;br /&gt;
&lt;br /&gt;
                                                  Walcar Seord&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
House Motto - &amp;quot;&#039;&#039;&#039;&#039;&#039;Nadoren rae li Seord Kirm&#039;&#039;&#039;&#039;&#039;&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House Motto translated - Brotherhood of the Dark Blood&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House Coat of Arms - The parts of the coat of arms are as follows:&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
House Crest - A single drop of dark crimson blood.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House Helm - A blood red full-faced battered metal helm.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House Shield - A smoky black cartouche circled with seven flames blazing toward a center lustrous blood ruby representing seven masters joined as one family.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House/Shield Supporters - The cartouche is supported on either side by a radiant phoenix clutching healing herbs.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House Slogan - &amp;quot;&#039;&#039;&#039;&#039;&#039;Aman Gaen Usho!&#039;&#039;&#039;&#039;&#039;&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
House Slogan translated - My People United!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
Special thanks to Founder [[Walcar]] Seord and Mother [[Syance]].&amp;lt;br /&amp;gt;&lt;br /&gt;
You both will always have a special place in our hearts.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Head of House &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague [[Veela]] Seord, Pigeon: dranyhow&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Masters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Tricky [[Eteladric]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War [[Zalan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sultry Fire Siren [[Bellicia]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Porm Star [[Pormithius]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mean as a Snake [[Meantermel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Palindromic [[Xillix]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric Father [[Patre]] Vatter-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
House Trader Greedy [[Lerdaru]] Seord &amp;lt;br /&amp;gt;&lt;br /&gt;
House Moon Mage Smrt [[Ntel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Daughters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter [[Annalyse]] Althaea-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cold Blooded [[Beale]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lotsa Lunacy [[Luff]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Triage Strategist [[Maween]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Princess Daughter [[Aerella]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Studious [[Shingi]] Ncube-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Nutella [[Nuela]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sons of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Rifter [[Larzick]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Palindromic [[Xillix]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
The Color of [[Chrymson]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Twin [[Rottenzeal]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Assassin [[Slowdog]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Pools O&#039;Drool [[Poloth]] Seord&amp;lt;br /&amp;gt; &lt;br /&gt;
Plenty of Personality [[Caeirn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lackadaisical [[Laflakapa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Durable as Hell [[Durriel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage [[Drayden]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
No way [[Nienn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master [[Shakaari]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Ballyhoo [[Balaraj]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sarjimawhatcha? [[Sarjimagrafa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Barfly [[Barovia]] Fireflash-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Rezz Pirate [[Darkhar]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mini-Mean [[Crobin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Zippy [[Zepstin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Adorkable [[Aedinus]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Guardians of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Perilous [[Perias]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric [[Padhg]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply [[Sarset]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Talented [[Tallen]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Wah-Wah [[Enwah]] Hawt-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder [[Vinjince]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary [[Imingin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief [[Taledon]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain [[Regalorn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=463436</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=463436"/>
		<updated>2017-01-08T05:15:53Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: /* Members of the House */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stay informed by checking here often!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;pre&amp;gt;&lt;br /&gt;
          Do the Provinces fear you? Are you one who doesn&#039;t belong?          &lt;br /&gt;
        Looking for a place where you can be who you were meant to be?         &lt;br /&gt;
                  The doors of House Seord are open to you.                  &lt;br /&gt;
&lt;br /&gt;
                                                  Walcar Seord&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
House Crest  -  A black hand, raised above a flame-engulfed stone keep, set against a blood-red background.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;&#039;&#039;Seord Gar Hoyiro&#039;&#039;&#039;&#039;&#039;&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
Special thanks to Founder [[Walcar]] Seord and Mother [[Syance]].&amp;lt;br /&amp;gt;&lt;br /&gt;
You both will always have a special place in our hearts.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Masters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague [[Veela]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Assassin [[Slowdog]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mean as a Snake [[Meantermel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War [[Zalan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sultry Fire Siren [[Bellicia]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Porm Star [[Pormithius]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Talented [[Tallen]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric Father [[Patre]] Vatter-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
House Trader Greedy [[Lerdaru]] Seord &amp;lt;br /&amp;gt;&lt;br /&gt;
House Moon Mage Smrt [[Ntel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Daughters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter [[Annalyse]] Althaea-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cold Blooded [[Beale]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lotsa Lunacy [[Luff]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Triage Strategist [[Maween]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Princess Daughter [[Aerella]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Studious [[Shingi]] Ncube-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Nutella [[Nuela]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sons of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Rifter [[Larzick]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Palindromic [[Xillix]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
The Color of [[Chrymson]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Twin [[Rottenzeal]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Pools O&#039;Drool [[Poloth]] Seord&amp;lt;br /&amp;gt; &lt;br /&gt;
Plenty of Personality [[Caeirn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lackadaisical [[Laflakapa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Durable as Hell [[Durriel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage [[Drayden]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master [[Shakaari]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Ballyhoo [[Balaraj]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sarjimawhatcha? [[Sarjimagrafa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Barfly [[Barovia]] Fireflash-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Rezz Pirate [[Darkhar]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mini-Mean [[Crobin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Zippy [[Zepstin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Guardians of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Mr. Mean [[Kekahuna]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Perilous [[Perias]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric [[Padhg]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply [[Sarset]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder [[Vinjince]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary [[Imingin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief [[Taledon]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain [[Regalorn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=463435</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=463435"/>
		<updated>2017-01-08T05:04:28Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: /* Members of the House */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stay informed by checking here often!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;pre&amp;gt;&lt;br /&gt;
          Do the Provinces fear you? Are you one who doesn&#039;t belong?          &lt;br /&gt;
        Looking for a place where you can be who you were meant to be?         &lt;br /&gt;
                  The doors of House Seord are open to you.                  &lt;br /&gt;
&lt;br /&gt;
                                                  Walcar Seord&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
House Crest  -  A black hand, raised above a flame-engulfed stone keep, set against a blood-red background.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;&#039;&#039;Seord Gar Hoyiro&#039;&#039;&#039;&#039;&#039;&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
Special thanks to Founder [[Walcar]] Seord and Mother [[Syance]].&amp;lt;br /&amp;gt;&lt;br /&gt;
You both will always have a special place in our hearts.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Masters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague [[Veela]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Assassin [[Slowdog]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mean as a Snake [[Meantermel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War [[Zalan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sultry Fire Siren Bellicia Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Porm Star Pormithius Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Talented [[Tallen]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric Father [[Patre]] Vatter-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
House Trader Greedy [[Lerdaru]] Seord &amp;lt;br /&amp;gt;&lt;br /&gt;
House Moon Mage Smrt [[Ntel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Daughters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter [[Annalyse]] Althaea-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cold Blooded [[Beale]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lotsa Lunacy [[Luff]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Triage Strategist [[Maween]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Princess Daughter [[Aerella]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Studious [[Shingi]] Ncube-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Nutella [[Nuela]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sons of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Rifter [[Larzick]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Palindromic [[Xillix]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
The Color of [[Chrymson]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Twin [[Rottenzeal]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Pools O&#039;Drool [[Poloth]] Seord&amp;lt;br /&amp;gt; &lt;br /&gt;
Plenty of Personality [[Caeirn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lackadaisical [[Laflakapa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Durable as Hell [[Durriel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage [[Drayden]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master [[Shakaari]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Ballyhoo [[Balaraj]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sarjimawhatcha? [[Sarjimagrafa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Barfly [[Barovia]] Fireflash-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Rezz Pirate [[Darkhar]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mini-Mean [[Crobin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Zippy [[Zepstin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Guardians of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Mr. Mean [[Kekahuna]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Perilous [[Perias]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric [[Padhg]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply [[Sarset]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder [[Vinjince]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary [[Imingin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief [[Taledon]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain [[Regalorn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=463434</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=463434"/>
		<updated>2017-01-08T04:49:19Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: /* Members of the House */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stay informed by checking here often!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;pre&amp;gt;&lt;br /&gt;
          Do the Provinces fear you? Are you one who doesn&#039;t belong?          &lt;br /&gt;
        Looking for a place where you can be who you were meant to be?         &lt;br /&gt;
                  The doors of House Seord are open to you.                  &lt;br /&gt;
&lt;br /&gt;
                                                  Walcar Seord&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
House Crest  -  A black hand, raised above a flame-engulfed stone keep, set against a blood-red background.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;&#039;&#039;Seord Gar Hoyiro&#039;&#039;&#039;&#039;&#039;&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
Special thanks to Founder [[Walcar]] Seord and Mother [[Syance]].&amp;lt;br /&amp;gt;&lt;br /&gt;
You both will always have a special place in our hearts.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Masters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague [[Veela]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Assassin [[Slowdog]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mean as a Snake [[Meantermel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War [[Zalan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sultry Fire Siren Bellicia Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Porm Star Pormithius Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Talented [[Tallen]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric Father [[Patre]] Vatter-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
House Trader Greedy [[Lerdaru]] Seord &amp;lt;br /&amp;gt;&lt;br /&gt;
House Moon Mage Smrt [[Ntel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Daughters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter [[Annalyse]] Althaea-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cold Blooded [[Beale]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lotsa Lunacy [[Luff]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Triage Strategist [[Maween]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Princess Daughter [[Aerella]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Porm Star [[Pormithius]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Studious [[Shingi]] Ncube-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Nutella [[Nuela]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sons of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Rifter [[Larzick]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Palindromic [[Xillix]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
The Color of [[Chrymson]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Twin [[Rottenzeal]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Pools O&#039;Drool [[Poloth]] Seord&amp;lt;br /&amp;gt; &lt;br /&gt;
Plenty of Personality [[Caeirn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lackadaisical [[Laflakapa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Durable as Hell [[Durriel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage [[Drayden]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master [[Shakaari]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Ballyhoo [[Balaraj]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sarjimawhatcha? [[Sarjimagrafa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Barfly [[Barovia]] Fireflash-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Rezz Pirate [[Darkhar]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mini-Mean [[Crobin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Zippy [[Zepstin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Guardians of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Mr. Mean [[Kekahuna]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Perilous [[Perias]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric [[Padhg]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply [[Sarset]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder [[Vinjince]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary [[Imingin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief [[Taledon]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain [[Regalorn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=463433</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=463433"/>
		<updated>2017-01-08T04:46:25Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: /* Members of the House */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stay informed by checking here often!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;pre&amp;gt;&lt;br /&gt;
          Do the Provinces fear you? Are you one who doesn&#039;t belong?          &lt;br /&gt;
        Looking for a place where you can be who you were meant to be?         &lt;br /&gt;
                  The doors of House Seord are open to you.                  &lt;br /&gt;
&lt;br /&gt;
                                                  Walcar Seord&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
House Crest  -  A black hand, raised above a flame-engulfed stone keep, set against a blood-red background.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;&#039;&#039;Seord Gar Hoyiro&#039;&#039;&#039;&#039;&#039;&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
Special thanks to Founder [[Walcar]] Seord and Mother [[Syance]].&amp;lt;br /&amp;gt;&lt;br /&gt;
You both will always have a special place in our hearts.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Masters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague [[Veela]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Assassin [[Slowdog]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mean as a Snake [[Meantermel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War [[Zalan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Fire Siren Bellicia Silver-Seord&lt;br /&gt;
Porm Star Pormithius Seord&lt;br /&gt;
Talented [[Tallen]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric Father [[Patre]] Vatter-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
House Trader Greedy [[Lerdaru]] Seord &amp;lt;br /&amp;gt;&lt;br /&gt;
House Moon Mage Smrt [[Ntel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Daughters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter [[Annalyse]] Althaea-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cold Blooded [[Beale]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lotsa Lunacy [[Luff]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Triage Strategist [[Maween]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Princess Daughter [[Aerella]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Porm Star [[Pormithius]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Studious [[Shingi]] Ncube-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Nutella [[Nuela]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sons of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Rifter [[Larzick]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Palindromic [[Xillix]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
The Color of [[Chrymson]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Twin [[Rottenzeal]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Pools O&#039;Drool [[Poloth]] Seord&amp;lt;br /&amp;gt; &lt;br /&gt;
Plenty of Personality [[Caeirn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lackadaisical [[Laflakapa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Durable as Hell [[Durriel]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage [[Drayden]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master [[Shakaari]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Ballyhoo [[Balaraj]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sarjimawhatcha? [[Sarjimagrafa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Barfly [[Barovia]] Fireflash-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Rezz Pirate [[Darkhar]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mini-Mean [[Crobin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Zippy [[Zepstin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Guardians of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Mr. Mean [[Kekahuna]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Perilous [[Perias]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric [[Padhg]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply [[Sarset]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder [[Vinjince]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary [[Imingin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief [[Taledon]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain [[Regalorn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=453504</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=453504"/>
		<updated>2016-09-19T01:54:42Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stay informed by checking here often!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;pre&amp;gt;&lt;br /&gt;
          Do the Provinces fear you? Are you one who doesn&#039;t belong?          &lt;br /&gt;
        Looking for a place where you can be who you were meant to be?         &lt;br /&gt;
                  The doors of House Seord are open to you.                  &lt;br /&gt;
&lt;br /&gt;
                                                  Walcar Seord&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
House Crest  -  A black hand, raised above a flame-engulfed stone keep, set against a blood-red background.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;&#039;&#039;Seord Gar Hoyiro&#039;&#039;&#039;&#039;&#039;&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
Special thanks to Founder [[Walcar]] Seord and Mother [[Syance]].&amp;lt;br /&amp;gt;&lt;br /&gt;
You both will always have a special place in our hearts.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Masters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague [[Veela]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Assassin [[Slowdog]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lavender Lady [[Karissa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War [[Zalan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric Father [[Patre]] Vatter-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
House Trader Greedy [[Lerdaru]] Seord &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Daughters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter [[Annalyse]] Althaea-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sultry Fire Siren [[Bellicia]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cold Blooded [[Beale]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lil Lunatic [[Luff]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lala [[Laveaux]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Unbelievable [[Celesi]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Dancer [[Lorwryn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Triage Strategist [[Maween]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Princess Daughter [[Aerella]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mistress of Time and Age [[Pormithius]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Studious [[Shingi]] Ncube-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sons of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Rifter [[Larzick]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Infamous Empath [[Bodie]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
The Color of [[Chrymson]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Twin [[Rottenzeal]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Plenty of Personality [[Caeirn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage [[Drayden]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sir Staresalot [[Kekahuna]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master [[Shakaari]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Ballyhoo [[Balaraj]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Rezz Pirate [[Darkhar]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Goblin King [[Arimnestos]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Zippy [[Zepstin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Guardians of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Caidis Sanjad [[Zook]] Stormstrike-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mean as a Snake [[Meantermel]] Llewyi-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric [[Padhg]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder [[Vinjince]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary [[Imingin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief [[Taledon]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain [[Regalorn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=453503</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=453503"/>
		<updated>2016-09-19T01:54:09Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stay informed by checking here often!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;pre&amp;gt;&lt;br /&gt;
          Do the Provinces fear you? Are you one who doesn&#039;t belong?          &lt;br /&gt;
        Looking for a place where you can be who you were meant to be?         &lt;br /&gt;
                  The doors of House Seord are open to you.                  &lt;br /&gt;
&lt;br /&gt;
                                                  Walcar Seord&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
House Crest  -  A black hand, raised above a flame-engulfed stone keep, set against a blood-red background.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;&#039;&#039;Seord Gar Hoyiro&#039;&#039;&#039;&#039;&#039;&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:seordfam1.jpg|left]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
Special thanks to Founder [[Walcar]] Seord and Mother [[Syance]].&amp;lt;br /&amp;gt;&lt;br /&gt;
You both will always have a special place in our hearts.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Image by [[Laveaux]] Seord&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Masters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague [[Veela]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Assassin [[Slowdog]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lavender Lady [[Karissa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War [[Zalan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric Father [[Patre]] Vatter-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
House Trader Greedy [[Lerdaru]] Seord &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Daughters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter [[Annalyse]] Althaea-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sultry Fire Siren [[Bellicia]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cold Blooded [[Beale]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lil Lunatic [[Luff]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lala [[Laveaux]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Unbelievable [[Celesi]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Dancer [[Lorwryn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Triage Strategist [[Maween]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Princess Daughter [[Aerella]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mistress of Time and Age [[Pormithius]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Studious [[Shingi]] Ncube-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sons of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Rifter [[Larzick]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Infamous Empath [[Bodie]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
The Color of [[Chrymson]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Twin [[Rottenzeal]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Plenty of Personality [[Caeirn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage [[Drayden]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sir Staresalot [[Kekahuna]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master [[Shakaari]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Ballyhoo [[Balaraj]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Rezz Pirate [[Darkhar]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Goblin King [[Arimnestos]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Zippy [[Zepstin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Guardians of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Caidis Sanjad [[Zook]] Stormstrike-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mean as a Snake [[Meantermel]] Llewyi-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric [[Padhg]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Dread [[Dreaderic]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder [[Vinjince]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary [[Imingin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief [[Taledon]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain [[Regalorn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Laveaux&amp;diff=447676</id>
		<title>Laveaux</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Laveaux&amp;diff=447676"/>
		<updated>2016-07-09T22:42:04Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{Player character | &lt;br /&gt;
      Player Name = [[Laveaux]] Bloodspire-Seord|&lt;br /&gt;
      Race        = Gnome |&lt;br /&gt;
      Gender      = Female |&lt;br /&gt;
      Guild       = Empath|&lt;br /&gt;
      Instance    = Prime|&lt;br /&gt;
      Status = a|&lt;br /&gt;
      Relative    = Seord family,Bloodspire|&lt;br /&gt;
}}&lt;br /&gt;
[[Image:LaveauxSeord.jpg|left]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
You are Battlefront Medic Laveaux Bloodspire, Favored of Elanthia, a Gnome.&lt;br /&gt;
A diffuse, honey-colored light undulates lazily across your skin, swirling and eddying with every movement.&lt;br /&gt;
You have a round face, sullenly glowing flame-hued eyes and a small nose.  Your auburn-streaked blue-black hair is very long and curly, and is worn braided.  You have fair skin and a curvaceous figure.&lt;br /&gt;
You are tiny for a Gnome.&lt;br /&gt;
An emerald-green jade dragonfly floats lazily around your neck, glowing with a lustrous sheen against your skin.&lt;br /&gt;
You appear to be an adult.&lt;br /&gt;
You have a dainty sunflower-shaped stud piercing the flesh between your lower lip and chin.  Faceted golden-yellow petals radiate outwards from a near-black center, the narrow jewels sparkling with hints of red and orange.&lt;br /&gt;
Your left hip has a tattoo of a spiral of scorched phoenix feathers trailing ashes and tongues of golden flame.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Laveaux&amp;diff=447675</id>
		<title>Laveaux</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Laveaux&amp;diff=447675"/>
		<updated>2016-07-09T22:32:01Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{Player character | &lt;br /&gt;
      Player Name = [[Laveaux]] Bloodspire-Seord|&lt;br /&gt;
      Race        = Gnome |&lt;br /&gt;
      Gender      = Female |&lt;br /&gt;
      Guild       = Empath|&lt;br /&gt;
      Instance    = Prime|&lt;br /&gt;
      Status = a|&lt;br /&gt;
      Relative    = Seord family,Bloodspire|&lt;br /&gt;
}}&lt;br /&gt;
[[Image:LaveauxSeord.jpg|left]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
You are Battlefront Medic Laveaux Bloodspire, Favored of Elanthia, a Gnome.&lt;br /&gt;
A diffuse, honey-colored light undulates lazily across your skin, swirling and eddying with every movement.&lt;br /&gt;
You have a round face, sullenly glowing flame-hued eyes and a small nose.  Your auburn-streaked blue-black hair is very long and curly, and is worn braided.  You have fair skin and a curvaceous figure.&lt;br /&gt;
You are tiny for a Gnome.&lt;br /&gt;
An emerald-green jade dragonfly floats lazily around your neck, glowing with a lustrous sheen against your skin.&lt;br /&gt;
You appear to be an adult.&lt;br /&gt;
You have a dainty sunflower-shaped stud piercing the flesh between your lower lip and chin.  Faceted golden-yellow petals radiate outwards from a near-black center, the narrow jewels sparkling with hints of red and orange.&lt;br /&gt;
Your left hip has a tattoo of a spiral of scorched phoenix feathers trailing ashes and tongues of golden flame.&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Laveaux&amp;diff=447674</id>
		<title>Laveaux</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Laveaux&amp;diff=447674"/>
		<updated>2016-07-09T22:28:31Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{Player character | &lt;br /&gt;
      Player Name = [[Laveaux]] Bloodspire-Seord|&lt;br /&gt;
      Race        = Gnome |&lt;br /&gt;
      Gender      = Female |&lt;br /&gt;
      Guild       = Empath|&lt;br /&gt;
      Instance    = Prime|&lt;br /&gt;
      Status = a|&lt;br /&gt;
      Relative    = Seord family,Bloodspire|&lt;br /&gt;
}}&lt;br /&gt;
[[Image:LaveauxSeord.jpg|left]]&lt;br /&gt;
{{-}}&lt;br /&gt;
==Description==&lt;br /&gt;
You are Battlefront Medic Laveaux Bloodspire, Favored of Elanthia, a Gnome.&lt;br /&gt;
A diffuse, honey-colored light undulates lazily across your skin, swirling and eddying with every movement.&lt;br /&gt;
You have a round face, sullenly glowing flame-hued eyes and a small nose.  Your auburn-streaked blue-black hair is very long and curly, and is worn braided.  You have fair skin and a curvaceous figure.&lt;br /&gt;
You are tiny for a Gnome.&lt;br /&gt;
An emerald-green jade dragonfly floats lazily around your neck, glowing with a lustrous sheen against your skin.&lt;br /&gt;
You appear to be an adult.&lt;br /&gt;
You have a dainty sunflower-shaped stud piercing the flesh between your lower lip and chin.  Faceted golden-yellow petals radiate outwards from a near-black center, the narrow jewels sparkling with hints of red and orange.&lt;br /&gt;
Your left hip has a tattoo of a spiral of scorched phoenix feathers trailing ashes and tongues of golden flame.&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Laveaux&amp;diff=447673</id>
		<title>Laveaux</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Laveaux&amp;diff=447673"/>
		<updated>2016-07-09T22:28:16Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{Player character | &lt;br /&gt;
      Player Name = [[Laveaux]] Bloodspire-Seord|&lt;br /&gt;
      Race        = Gnome |&lt;br /&gt;
      Gender      = Female |&lt;br /&gt;
      Guild       = Empath|&lt;br /&gt;
      Instance    = Prime|&lt;br /&gt;
      Status = a|&lt;br /&gt;
      Relative    = Seord family,Bloodspire|&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:LaveauxSeord.jpg|left]]&lt;br /&gt;
{{-}}&lt;br /&gt;
==Description==&lt;br /&gt;
You are Battlefront Medic Laveaux Bloodspire, Favored of Elanthia, a Gnome.&lt;br /&gt;
A diffuse, honey-colored light undulates lazily across your skin, swirling and eddying with every movement.&lt;br /&gt;
You have a round face, sullenly glowing flame-hued eyes and a small nose.  Your auburn-streaked blue-black hair is very long and curly, and is worn braided.  You have fair skin and a curvaceous figure.&lt;br /&gt;
You are tiny for a Gnome.&lt;br /&gt;
An emerald-green jade dragonfly floats lazily around your neck, glowing with a lustrous sheen against your skin.&lt;br /&gt;
You appear to be an adult.&lt;br /&gt;
You have a dainty sunflower-shaped stud piercing the flesh between your lower lip and chin.  Faceted golden-yellow petals radiate outwards from a near-black center, the narrow jewels sparkling with hints of red and orange.&lt;br /&gt;
Your left hip has a tattoo of a spiral of scorched phoenix feathers trailing ashes and tongues of golden flame.&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Laveaux&amp;diff=447672</id>
		<title>Laveaux</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Laveaux&amp;diff=447672"/>
		<updated>2016-07-09T22:27:56Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{Player character | &lt;br /&gt;
      Player Name = [[Laveaux]] Bloodspire-Seord|&lt;br /&gt;
      Race        = Gnome |&lt;br /&gt;
      Gender      = Female |&lt;br /&gt;
      Guild       = Empath|&lt;br /&gt;
      Instance    = Prime|&lt;br /&gt;
      Status = a|&lt;br /&gt;
      Relative    = Seord family,Bloodspire|&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:LaveauxSeord.jpg|left]]&lt;br /&gt;
{-}&lt;br /&gt;
==Description==&lt;br /&gt;
You are Battlefront Medic Laveaux Bloodspire, Favored of Elanthia, a Gnome.&lt;br /&gt;
A diffuse, honey-colored light undulates lazily across your skin, swirling and eddying with every movement.&lt;br /&gt;
You have a round face, sullenly glowing flame-hued eyes and a small nose.  Your auburn-streaked blue-black hair is very long and curly, and is worn braided.  You have fair skin and a curvaceous figure.&lt;br /&gt;
You are tiny for a Gnome.&lt;br /&gt;
An emerald-green jade dragonfly floats lazily around your neck, glowing with a lustrous sheen against your skin.&lt;br /&gt;
You appear to be an adult.&lt;br /&gt;
You have a dainty sunflower-shaped stud piercing the flesh between your lower lip and chin.  Faceted golden-yellow petals radiate outwards from a near-black center, the narrow jewels sparkling with hints of red and orange.&lt;br /&gt;
Your left hip has a tattoo of a spiral of scorched phoenix feathers trailing ashes and tongues of golden flame.&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=447623</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=447623"/>
		<updated>2016-07-09T03:41:31Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stay informed by checking here often!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
07/01/16 Congratulations on the engagement of [[Celesi]] and [[Zook]]!!&amp;lt;br /&amp;gt;&lt;br /&gt;
07/07/16 Welcome to 3 new Seord&#039;s!&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;pre&amp;gt;&lt;br /&gt;
          Do the Provinces fear you? Are you one who doesn&#039;t belong?          &lt;br /&gt;
        Looking for a place where you can be who you were meant to be?         &lt;br /&gt;
                  The doors of House Seord are open to you.                  &lt;br /&gt;
&lt;br /&gt;
                                                  Walcar Seord&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
House Crest  -  A black hand, raised above a flame-engulfed stone keep, set against a blood-red background.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;&#039;&#039;Seord Gar Hoyiro&#039;&#039;&#039;&#039;&#039;&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:SeordFamily.jpg|left]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Image by [[Laveaux]] Bloodspire-Seord&lt;br /&gt;
{{-}}&lt;br /&gt;
Special thanks to Founder [[Walcar]] Seord and Mother [[Syance]].&amp;lt;br /&amp;gt;&lt;br /&gt;
You both will always have a special place in our hearts.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Masters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague [[Veela]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Chaos Cleric [[Kyodan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lavender Lady [[Karissa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War [[Zalan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric Father [[Patre]] Vatter-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
House Trader Greedy [[Lerdaru]] Seord &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Daughters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter [[Annalyse]] Althaea-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sultry Fire Siren [[Bellicia]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cold Blooded [[Beale]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lil Lunatic [[Luff]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lala [[Laveaux]] Bloodspire-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Unbelievable [[Celesi]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Dancer [[Lorwryn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Triage Strategist [[Maween]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Princess Daughter [[Aerella]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sons of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Rifter [[Larzick]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Infamous Empath [[Bodie]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
The Color of [[Chrymson]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Twin [[Rottenzeal]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage [[Drayden]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master [[Shakaari]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Ballyhoo [[Balaraj]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Goblin King [[Arimnestos]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Zippy [[Zepstin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Guardians of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Spellsword [[Zook]] Stormstrike-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mean as a Snake [[Meantermel]] Llewyi-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric [[Padhg]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Dread [[Dreaderic]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder [[Vinjince]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary [[Imingin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief [[Taledon]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain [[Regalorn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=447622</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=447622"/>
		<updated>2016-07-09T03:40:14Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stay informed by checking here often!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
07/01/16 Congratulations on the engagement of [[Celesi]] and [[Zook]]!!&amp;lt;br /&amp;gt;&lt;br /&gt;
07/07/16 Welcome to 3 new Seord&#039;s!&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;pre&amp;gt;&lt;br /&gt;
          Do the Provinces fear you? Are you one who doesn&#039;t belong?          &lt;br /&gt;
        Looking for a place where you can be who you were meant to be?         &lt;br /&gt;
                  The doors of House Seord are open to you.                  &lt;br /&gt;
&lt;br /&gt;
                                                  Walcar Seord&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
House Crest  -  A black hand, raised above a flame-engulfed stone keep, set against a blood-red background.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;&#039;&#039;Seord Gar Hoyiro&#039;&#039;&#039;&#039;&#039;&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:SeordFamily.jpg|left]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Image by [[Laveaux]] Bloodspire-Seord&lt;br /&gt;
{{-}}&lt;br /&gt;
Special thanks to Founder [[Walcar]] Seord and Mother [[Syance]].&amp;lt;br /&amp;gt;&lt;br /&gt;
You both will always have a special place in our hearts.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Masters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague [[Veela]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Chaos Cleric [[Kyodan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lavender Lady [[Karissa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War [[Zalan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric Father [[Patre]] Vatter-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
House Trader Greedy [[Lerdaru]] Seord &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Daughters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter [[Annalyse]] Althaea-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sultry Fire Siren [[Bellicia]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cold Blooded [[Beale]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lil Lunatic [[Luff]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lala [[Laveaux]] Bloodspire-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Unbelievable [[Celesi]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Dancer [[Lorwryn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Triage Strategist [[Maween]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Princess Daughter [[Aerella]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sons of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Rifter [[Larzick]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Infamous Empath [[Bodie]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
The Color of [[Chrymson]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Twin [[Rottenzeal]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage [[Drayden]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master [[Shakaari]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Ballyhoo [[Balaraj]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Goblin King [[Arimnestos]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Zippy [[Zepstin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Guardians of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Spellsword [[Zook]] Stormstrike-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mean as a Snake [[Meantermel]] Llewyi-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric [[Padhg]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Dread [[Dreaderic]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder [[Vinjince]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary [[Imingin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief [[Taledon]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain [[Regalorn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Veela&amp;diff=447599</id>
		<title>Veela</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Veela&amp;diff=447599"/>
		<updated>2016-07-08T21:56:50Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Player character | &lt;br /&gt;
      Player Name = Veela Seord |&lt;br /&gt;
      Race        = Halfling |&lt;br /&gt;
      Gender      = Female |&lt;br /&gt;
      Guild       = Ranger|&lt;br /&gt;
      Instance    = Prime|&lt;br /&gt;
      Relative    = Seord family|&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Veela.jpg|350px|left]]&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
You are Recluse Veela Seord, Apostles Champion of The Locksmith Union, a Halfling.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a heart-shaped face with elegant arched eyebrows, a half-opened black rose bud with a stem that curls around one of her slightly pointed ears, gold-flecked jade eyes, an upturned nose and dimples.  Your golden-streaked amber hair is very long and wavy, and is worn loose.  You have rosy skin dotted with shimmering clusters of pallid dewdrop lace and a scattering of vivid scarlet fire-roses glowing like banked embers upon a lissome figure.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
You are tiny for a Halfling.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
A blood red ruby with a cat&#039;s eye flaw in the center is positioned between your eyes, casting a fiery red glow against&amp;lt;br /&amp;gt;&lt;br /&gt;
your skin.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
You appear to be a daydreamer.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Your left wrist has a tattoo of three evenly spaced little blue-black dots arranged in a single line.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
You are in good shape.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a bloodwood battle longbow, a pair of arching niniam-framed wings ornamented with icesteel, an elegant icesilk gown with sapphire and aquamarine accents, an enamaled blue pin that reads &amp;quot;Sorry. Yesterday was the deadline for all complaints.&amp;quot;, a slender gold wedding ring depicting a dancing fae with gem-encrusted wings and a pair of steel-toed stomping boots.&amp;lt;br /&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
==Family==&lt;br /&gt;
Husband: [[Taledon Seord]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Eldest son: [[Chrymson Seord]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Middle son: [[Arimnestos Seord]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Youngest son: [[Zepstin Seord]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Only daughter: [[Maween Seord]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please see [[Seord family]] for the rest of Veela&#039;s large extended family&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Marrying Taledon is the best decision Veela ever made. Her husband is the best person she has ever known. Taledon is her silliest playmate, best friend, loving husband, and total soulmate. And even though Veela can be quite reclusive, she is completely crazy about her gorgeous sister [[Meantermel]] Llewyi-Seord and her brilliant BFF [[Cappiam]] Declanth!!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
and more to be revealed at a later date ha!&lt;br /&gt;
&lt;br /&gt;
== Finer Points ==&lt;br /&gt;
Veela is a Champion for The Order of the Apostles and strives to live up to their motto &amp;quot;To protect, inform, lead, and&amp;lt;br /&amp;gt;&lt;br /&gt;
serve the law-abiding citizens of Elanthia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She is also a long-time member of The Locksmith&#039;s Union (some family lovingly refer to her as the family locks addict).&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In her spare time Veela frequents the Engineering Society and has a fair bit of bow carving skill.  Any youngster in need&amp;lt;br /&amp;gt;&lt;br /&gt;
can ring a message and she will be happy to carve an ash Nisha shortbow for their bow training.&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Veela&amp;diff=447598</id>
		<title>Veela</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Veela&amp;diff=447598"/>
		<updated>2016-07-08T21:49:10Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Player character | &lt;br /&gt;
      Player Name = Veela Seord |&lt;br /&gt;
      Race        = Halfling |&lt;br /&gt;
      Gender      = Female |&lt;br /&gt;
      Guild       = Ranger|&lt;br /&gt;
      Instance    = Prime|&lt;br /&gt;
      Status = a|&lt;br /&gt;
      Relative    = Seord family|&lt;br /&gt;
}}&lt;br /&gt;
[[Image:Veela.jpg|350px|left]]&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
You are Recluse Veela Seord, Apostles Champion of The Locksmith Union, a Halfling.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a heart-shaped face with elegant arched eyebrows, a half-opened black rose bud with a stem that curls around one of her slightly pointed ears, gold-flecked jade eyes, an upturned nose and dimples.  Your golden-streaked amber hair is very long and wavy, and is worn loose.  You have rosy skin dotted with shimmering clusters of pallid dewdrop lace and a scattering of vivid scarlet fire-roses glowing like banked embers upon a lissome figure.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
You are tiny for a Halfling.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
A blood red ruby with a cat&#039;s eye flaw in the center is positioned between your eyes, casting a fiery red glow against&amp;lt;br /&amp;gt;&lt;br /&gt;
your skin.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
You appear to be a daydreamer.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Your left wrist has a tattoo of three evenly spaced little blue-black dots arranged in a single line.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
You are in good shape.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a bloodwood battle longbow, a pair of arching niniam-framed wings ornamented with icesteel, an elegant icesilk gown with sapphire and aquamarine accents, an enamaled blue pin that reads &amp;quot;Sorry. Yesterday was the deadline for all complaints.&amp;quot;, a slender gold wedding ring depicting a dancing fae with gem-encrusted wings and a pair of steel-toed stomping boots.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Family==&lt;br /&gt;
Husband: [[Taledon Seord]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Eldest son: [[Chrymson Seord]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Middle son: [[Arimnestos Seord]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Youngest son: [[Zepstin Seord]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Only daughter: [[Maween Seord]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please see [[Seord family]] for the rest of Veela&#039;s large extended family&#039;&#039;&#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Biography ==&lt;br /&gt;
&lt;br /&gt;
Marrying Taledon is the best decision Veela ever made. Her husband is the best person she has ever known. Taledon is her silliest playmate, best friend, loving husband, and total soulmate. And even though Veela can be quite reclusive, she is completely crazy about her gorgeous sister [[Meantermel]] Llewyi-Seord and her brilliant BFF [[Cappiam]] Declanth!!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
and more to be revealed at a later date ha!&lt;br /&gt;
&lt;br /&gt;
== Finer Points ==&lt;br /&gt;
Veela is a Champion for The Order of the Apostles and strives to live up to their motto &amp;quot;To protect, inform, lead, and&amp;lt;br /&amp;gt;&lt;br /&gt;
serve the law-abiding citizens of Elanthia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She is also a long-time member of The Locksmith&#039;s Union (some family lovingly refer to her as the family locks addict).&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In her spare time Veela frequents the Engineering Society and has a fair bit of bow carving skill.  Any youngster in need&amp;lt;br /&amp;gt;&lt;br /&gt;
can ring a message and she will be happy to carve an ash Nisha shortbow for their bow training.&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=447595</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=447595"/>
		<updated>2016-07-08T21:34:05Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stay informed by checking here often!&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
07/01/16 Congratulations on the engagement of Celesi and Zook!!&amp;lt;br /&amp;gt;&lt;br /&gt;
07/07/16 Welcome to 3 new Seord&#039;s!&amp;lt;br /&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
House Crest  -  A black hand, raised above a flame-engulfed stone keep, set against a blood-red background.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;&#039;&#039;&#039;Seord Gar Hoyiro&#039;&#039;&#039;&#039;&#039;&amp;quot;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:SeordFamily.jpg|left]]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Image by Laveaux Bloodspire-Seord&lt;br /&gt;
{{-}}&lt;br /&gt;
Special thanks to Founder [[Walcar]] Seord and Mother [[Syance]].&amp;lt;br /&amp;gt;&lt;br /&gt;
You will both always have a special place in our hearts.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;pre&amp;gt;&lt;br /&gt;
          Do the Provinces fear you? Are you one who doesn&#039;t belong?          &lt;br /&gt;
        Looking for a place where you can be who you were meant to be?         &lt;br /&gt;
                  The doors of House Seord are open to you.                  &lt;br /&gt;
&lt;br /&gt;
                                                  Walcar Seord&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Masters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague [[Veela]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Chaos Cleric [[Kyodan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lavender Lady [[Karissa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War [[Zalan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric Father [[Patre]] Vatter-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
House Trader Greedy [[Lerdaru]] Seord &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Daughters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter [[Annalyse]] Althaea-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Sultry Fire Siren [[Bellicia]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cold Blooded [[Beale]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lil Lunatic [[Luff]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lala [[Laveaux]] Bloodspire-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Unbelievable [[Celesi]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Dancer [[Lorwryn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Triage Strategist [[Maween]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Princess Daughter [[Aerella]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sons of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Rifter [[Larzick]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Infamous Empath [[Bodie]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
The Color of [[Chrymson]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Twin [[Rottenzeal]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage [[Drayden]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master [[Shakaari]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Ballyhoo [[Balaraj]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Goblin King [[Arimnestos]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Zippy [[Zepstin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Guardians of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Spellsword [[Zook]] Stormstrike-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mean as a Snake [[Meantermel]] Llewyi-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric [[Padhg]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Dread [[Dreaderic]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder [[Vinjince]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary [[Imingin]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief [[Taledon]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain [[Regalorn]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Divination_mirror&amp;diff=446133</id>
		<title>Divination mirror</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Divination_mirror&amp;diff=446133"/>
		<updated>2016-06-08T17:44:44Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==Recall==&lt;br /&gt;
Designed after the legendary mirror used by Tezirah, this mirror is a scrying tool used by Moon Mages.  Detractors claim that all such mirrors should be destroyed, some because they worry that Tezirah went mad while scrying, others simply to remove the Guild&#039;s association with the magess.  Others are quick to disagree, pointing out that the mirrors themselves hold the same properties as other divination tools, while some, most notably the mages who call themselves the Progeny of Tezirah, consider their use to be a show of respect for a mage who, despite her legendary actions, was by all accounts a most skilled and powerful seer.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;When gazed into by a prophet with intent, many possible futures will converge into one yielding a view of what may come.  The most potent of divinations will be rendered in a blaze of colour while weaker portents remain clad in shadows.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Regardless of the politics involved, the indisputable fact remains that divination mirrors are particularly suited for inflicting terrible curses.&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
*Sect Affinity: The [[Progeny of Tezirah]].&lt;br /&gt;
*Domain: Curses. Mirrors grant a slight bonus to potency and duration when applying a curse.&lt;br /&gt;
*Prediction Affinity: Potency. Divination mirrors have a slightly higher base physical quality for potency than other tools.&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The following table includes all known reliable (or semi-reliable, in the case of auctions) sources of mirrors, with some example wares. Any other wares from the same source will be of the same quality as the example(s). The quality listed in the table is overall craftsmanship, so take care to shop around. In particular, [[The Future is Now]] is known for offering mirrors that are strong on one quality and weaker on others.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-bgcolor=&amp;quot;#cccccc&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Source&#039;&#039;&#039;||&#039;&#039;&#039;Location&#039;&#039;&#039;||&#039;&#039;&#039;Restriction&#039;&#039;&#039;||&#039;&#039;&#039;Example&#039;&#039;&#039;||&#039;&#039;&#039;Price&#039;&#039;&#039;||&#039;&#039;&#039;Currency&#039;&#039;&#039;||&#039;&#039;&#039;Quality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Despondent Elothean]]||[[Crossing]] Middens|| ||{{PRel|t=i|ornate mirror}}||5000||Kronars||1) Below Average&lt;br /&gt;
|-&lt;br /&gt;
|[[Banister Mausoleum Repository]]||[[Shard]]||[[Progeny of Tezirah|Progeny]]||{{PRel|t=i|polished obsidian mirror with a carved ebony frame resembling writhing shadows}}||180400||Dokoras||2) Average&lt;br /&gt;
|-&lt;br /&gt;
|[[The Future is Now]]||[[Hollow Eve]] Festival||festival||{{PRel|t=i|gold-backed mirror framed with obsidian spirals}}||5000000||Dokoras||3) Above Average&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||4) Very Good&lt;br /&gt;
|-&lt;br /&gt;
|[[The Future is Now]]||[[Hollow Eve]] Festival||festival||{{PRel|t=i|intricate clockwork divining mirror}}||50000000||Dokoras||5) Spectacular&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||auction||  ||  ||  ||6) Masterful&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;:&#039;&#039;See [[Prediction]] for complete details on the general process of prediction. Only details specific to divination mirrors will be covered here.&#039;&#039;&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
* A divination mirror that has been {{com|INVOKE}}ed to bond it to you.&lt;br /&gt;
&lt;br /&gt;
===Syntax===&lt;br /&gt;
*{{com|GAZE}} {{tt|mirror}} to perform a prediction on yourself.&lt;br /&gt;
*{{com|show}} {{tt|mirror to &amp;lt;target&amp;gt;}} to perform a prediction on another player.&lt;br /&gt;
&lt;br /&gt;
== Qualities ==&lt;br /&gt;
&lt;br /&gt;
{{com|ANALYZE}} mirrors to see their qualities.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;See [[Prediction]] for detailed general information about divination tool qualities, how they relate to each other, and how they increase or decrease.&lt;br /&gt;
&lt;br /&gt;
===Physical qualities===&lt;br /&gt;
&lt;br /&gt;
====Potency damage====&lt;br /&gt;
Potency damage is indicated by the clarity of the glass. The clearer it is the less damage there is.&lt;br /&gt;
*The glass is exceptionally clear.&lt;br /&gt;
*The glass is quite clear.&lt;br /&gt;
*The glass is clear.&lt;br /&gt;
*The glass is marred by numerous small bubbles.&lt;br /&gt;
&lt;br /&gt;
====Duration damage====&lt;br /&gt;
Duration damage is indicated by the flatness and state of the surface of the mirror. The flatter and less scratched it is the less damage there is.&lt;br /&gt;
*The surface of the mirror is flat and polished.&lt;br /&gt;
*The surface of the mirror is flat and unscratched.&lt;br /&gt;
*The surface of the mirror is flat.&lt;br /&gt;
*The surface of the mirror is flat but slightly scuffed.&lt;br /&gt;
*The surface of the mirror is slightly uneven and scuffed.&lt;br /&gt;
*The surface of the mirror is uneven and scuffed.&lt;br /&gt;
&lt;br /&gt;
====Alignment damage====&lt;br /&gt;
Alignment damage is indicated by the integrity of the frame. The more integrity it has the less damage there is.&lt;br /&gt;
*The mirror&#039;s frame has very good integrity.&lt;br /&gt;
*The mirror&#039;s frame has good integrity.&lt;br /&gt;
*The mirror&#039;s frame has reasonable integrity.&lt;br /&gt;
*The mirror&#039;s frame has poor integrity.&lt;br /&gt;
*The mirror&#039;s frame has pathetic integrity.&lt;br /&gt;
&lt;br /&gt;
====Polarity damage====&lt;br /&gt;
Polarity damage is indicated by the quality of the reflective coating and resulting image. The smoother it is and the less clouded the image is the less damage there is.&lt;br /&gt;
*The reflective coating is smoothly spread across the glass, resulting in a coruscating image.&lt;br /&gt;
*The reflective coating is smoothly spread across the glass, resulting in a limpid image.&lt;br /&gt;
*The reflective coating is smoothly spread across the glass, resulting in a mundane image.&lt;br /&gt;
*The reflective coating is unevenly spread across the glass, resulting in a slightly distorted image.&lt;br /&gt;
*The reflective coating is unevenly spread across the glass, resulting in a murky and slightly distorted image.&lt;br /&gt;
&lt;br /&gt;
===Bond qualities===&lt;br /&gt;
&lt;br /&gt;
====Potency bond====&lt;br /&gt;
Potency bond is indicated by how defined your reflection is relative to the background. The more contrast the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is perfectly defined in contrast to the malleable surroundings. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is surrounded by a fuzzy halo, but is otherwise well defined. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is split, the images overlapping into an unsettling double image. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is split into an identical pair, their hands overlapped as if clutching one another. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Duration bond====&lt;br /&gt;
Duration bond is indicated by your age in the reflection. The younger you are the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| He/She appears as you were as a infant. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| He/She appears as you were as an youth. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| They appear as you were as a growing boy/girl. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Alignment bond====&lt;br /&gt;
Alignment bond is indicated by your emotional state in the reflection. The more fearful you are the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| He/She hides his/her face and cowers in the fetal position. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| He/She hides his/her face behind his/her hands. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| He/She shuffles about scowling. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Polarity bond====&lt;br /&gt;
Polarity bond is indicated by your body&#039;s state in the reflection. The more sickly you appear the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| His/her body is clearly atrophied and malnourished flesh hangs pathetically from his/her bones. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| He/she is emaciated and her body is continually wracked by tremors. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| They are feverish and an occasional shiver trembles through their body. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
| Heavy bags rest under their eyes and they appears flushed. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Age and construction qualities===&lt;br /&gt;
These are identical for all types of tools. See [[Prediction#Construction Quality|Prediction]] for a list of both.&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;The glass is &#039;&#039;&#039;clear&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The surface of the mirror is &#039;&#039;&#039;flat&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The mirror&#039;s frame has &#039;&#039;&#039;reasonable integrity&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The reflective coating is &#039;&#039;&#039;smoothly spread across the glass, resulting in a mundane image&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The mirror is rather new.&lt;br /&gt;
:&#039;&#039;It appears to have seen little use.&lt;br /&gt;
:&#039;&#039;The overall craftsmanship is &#039;&#039;&#039;above average&#039;&#039;&#039; and the mirror should prove &#039;&#039;&#039;slightly resistant to damage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Recognizing the investiture as your own, you cautiously probe the mirror with your prophetic talent.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Your reflection is &#039;&#039;&#039;perfectly defined in contrast to the malleable surroundings&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;He appears as you were as &#039;&#039;&#039;a youth&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;He &#039;&#039;&#039;hides his face behind his hands&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;His body is &#039;&#039;&#039;clearly atrophied and malnourished flesh hangs pathetically from his bones&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This mirror is quite new and barely used. It has an average level of damage across all physical qualities which means all of the bond qualities will still be able to increase fairly regularly. It is of better than average construction, so the physical qualities will damaged less often than for an average mirror. The bond qualities are all quite low, although the skill alignment and duration bonds are slightly stronger than the others. This results in predictions being ever so slightly more likely to land on the desired skill when aligning to a specific one, and the durations of your predictions with this mirror will be more likely to be slightly longer on average.&lt;br /&gt;
&lt;br /&gt;
==Prediction interpretation==&lt;br /&gt;
&lt;br /&gt;
===Potency===&lt;br /&gt;
The more colors that appear the greater the potency.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Disclaimer:&#039;&#039;&#039; The power cap is known to be 20% of the ranks of the predicted skill. However, beyond that all ranges listed are &#039;&#039;estimates only&#039;&#039;.&lt;br /&gt;
{| class=wikitable align=center&lt;br /&gt;
! width=80% | &#039;&#039;&#039;You see yourself in surroundings very much like your own...&#039;&#039;&#039; || width=20% | %&lt;br /&gt;
|-&lt;br /&gt;
| however, they are grey, listless, and utterly devoid of possibility. || 1&lt;br /&gt;
|-&lt;br /&gt;
| however, they are grey and listless, the monochrome only broken by faint highlights of blue. || 2-3&lt;br /&gt;
|- &lt;br /&gt;
| however, they are grey and listless, the monochrome only broken by faint highlights of red.|| 4-5&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of green and blue. || 6-7&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of indigo and orange. || 8-9&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of indigo and green. || 10-11&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of indigo and blue. || 12-13&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of red and orange. || 14-15&lt;br /&gt;
|- &lt;br /&gt;
|  however, they are a dull shade of grey, enlivened only by hints of blue and indigo. || 16-17&lt;br /&gt;
|- &lt;br /&gt;
| however, only the primary colors are rendered vividly while the secondaries are lost in white and shadow. || 18-19&lt;br /&gt;
|- &lt;br /&gt;
| Though they are saturated with vibrant colours, the tonality is alien and wrong. || 20&lt;br /&gt;
|-&lt;br /&gt;
| They are aglow with vibrant hues, inundating you with the reflected possibilities. || 20+?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Duration===&lt;br /&gt;
Instead of indicating a relative duration like with other divination tools, the message indicates an explicit time in game when the prediction will end.&lt;br /&gt;
:&#039;&#039;Judging by the heavens above this prophecy will come to pass by &#039;&#039;&#039;&amp;lt;early|the middle of|late&amp;gt; &amp;lt;anlas&amp;gt;&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
Since each anlas lasts 30 minutes this means that the finest resolution available is a 10 minute window, although it is very easy to determine when that window will occur.&lt;br /&gt;
&lt;br /&gt;
===Skill and polarity===&lt;br /&gt;
The action you are performing in the vision determines the skill. If the action&#039;s outcome is successful then it is a bonus. If it is a failure then it is a curse.&lt;br /&gt;
====Defense skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10% | Skill&lt;br /&gt;
! width=45% | Bonus&lt;br /&gt;
! width=45% | Curse&lt;br /&gt;
|- &lt;br /&gt;
!Brigandine&lt;br /&gt;
|You are clad in a lamellar hauberk, and manuever about in it like it was your own skin.  Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You are locked in battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;, which finds no resistance from your scale aventail as it decapitates you in a single blow.Your head tumbles through the air trailing a brilliant ribbon of blood and spinal fluid.&lt;br /&gt;
|- &lt;br /&gt;
!Defending&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but casually fend off the blows.&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; and quickly crumple under repeated blows.&lt;br /&gt;
|- &lt;br /&gt;
!Chain Armor&lt;br /&gt;
|You are clad in full chain, and manuever about in it like it was your own skin. Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You are locked in battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that swiftly guts you. You gaze down in sickly fascination at the shattered links of your chain hauberk as your bowels tumble out.&lt;br /&gt;
|- &lt;br /&gt;
!Light Armor&lt;br /&gt;
|You are clad in stalking leathers, and manuever about in them like they were your own skin. Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You are locked in battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that swiftly eviserates you. You gaze down in horror at your bloodstained robes as your intestines spill into a sticky pile at your feet.&lt;br /&gt;
|- &lt;br /&gt;
!Parry&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but casually fend off the blows with your parry stick.&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;. You parry the first blow but your blade is sundered by the attack.&lt;br /&gt;
|- &lt;br /&gt;
!Plate Armor&lt;br /&gt;
|You are clad in heavy full plate and manuever about in it like it was your own skin. Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You lay trapped within a battered and broken suit of heavy plate as a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; closes in, preparing to finish you off.&lt;br /&gt;
|- &lt;br /&gt;
!Shield Usage&lt;br /&gt;
|You deflect a blow from a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; with your shield as you press the assault.&lt;br /&gt;
|You cower behind a shield as a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; lunges for you.&lt;br /&gt;
|- &lt;br /&gt;
!Endurance&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Alchemy&lt;br /&gt;
|You add a measure of a pungent catalyst to a beaker bubbling on a portable stove. The potion readily congeals, and you pour the substance into small pot with a smile.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Appraisal&lt;br /&gt;
|You hold a gemstone before your eye, examining it for defects.&lt;br /&gt;
|You happily hand a pouch of gems to a merchant in exchange for a few copper coins.&lt;br /&gt;
|- &lt;br /&gt;
!Enchanting&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Engineering&lt;br /&gt;
|You study a catapult, checking over the tension and making other minor adjustments.&lt;br /&gt;
|You crank furiously at a crossbow but end up snapping the prod under the excess strain.&lt;br /&gt;
|- &lt;br /&gt;
!Forging&lt;br /&gt;
|You pound on a bar of red-hot iron, masterfully shaping it with each blow.&lt;br /&gt;
|You pound on a bar of red-hot iron, flinching away as a misplaced strike shatters it.&lt;br /&gt;
|- &lt;br /&gt;
!Mechanical Lore&lt;br /&gt;
|You fold a delicate piece of origami. It looks rather like Mortom.&lt;br /&gt;
|You fold a delicate piece of origami. It looks rather like a wadded ball of paper.&lt;br /&gt;
|- &lt;br /&gt;
!Outfitting&lt;br /&gt;
|You hunch over a workbench as you dexterously cut the facets of a gem.&lt;br /&gt;
|You hunch over a workbench as you attempt to cut the facets of a gem. However, you slip and end up ruining the stone.&lt;br /&gt;
|- &lt;br /&gt;
!Performance&lt;br /&gt;
|You do an incredible backflip with a beautiful twist rotation, gaining nearly five feet of air and landing neatly on your feet without so much as a wobble!&lt;br /&gt;
|You attempt a backflip but crash to the ground in an awkward tangle of limbs.&lt;br /&gt;
|- &lt;br /&gt;
!Scholarship&lt;br /&gt;
|You quickly thumb through a thick tome, your eyes drinking in every word.&lt;br /&gt;
|You stare at a book in bewilderment as you attempts to sound out a particularly troublesome word.&lt;br /&gt;
|- &lt;br /&gt;
!Tactics&lt;br /&gt;
|You study a chess board for a few moments before placing your opponent in checkmate.&lt;br /&gt;
| You study a chess board for a few moments before growing visibly frustrated. You sweep the pieces from the board in an angry huff.&lt;br /&gt;
|- &lt;br /&gt;
!Bardic Lore&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Empathy&lt;br /&gt;
|A pack of wolves, led by a massive alpha male, circle him. &#039;&#039;&amp;lt;Empath&amp;gt;&#039;&#039; levels a steady gaze at the pack leader, causing it to falter momentarily. The beast abruptly recovers and turns to savage its pack with unrestrained brutality.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Trading&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magic skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Arcana&lt;br /&gt;
|You close your eyes in concentration as you infuses a cambrinth orb with mana.&lt;br /&gt;
|Jagged fragments of cambrinth pierce your body, blood seeping from the wounds as your face slowly takes on a chagrined expression.&lt;br /&gt;
|- &lt;br /&gt;
!Attunement&lt;br /&gt;
|You close your eyes in concentration as you infuse a spell matrix with mana.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Augmentation&lt;br /&gt;
|You drive your hands into a molten disk that hovers near your feet causing the energy to rush into your body.&lt;br /&gt;
|You drive your hands into an unstable disk of light and shadow that hovers near your feet. You scream as a geyser of multi-colored energy erupts from underneath your skin.&lt;br /&gt;
|- &lt;br /&gt;
!Debilitation&lt;br /&gt;
|You blast a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; with a mental blast, dropping it into unconsciousness.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Primary Magic&lt;br /&gt;
|You casually trace the pattern of a spell in the air before you.&lt;br /&gt;
|You watch, stunned, as the spell you were casting backfires.&lt;br /&gt;
|- &lt;br /&gt;
!Targeted Magic&lt;br /&gt;
|You drop a copper coin with a cocky grin and start to form a targeting matrix about a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You drop a copper coin with a cocky grin and start to form a targeting matrix about an unseen foe.  While you are distracted, a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; sneaks up on you and savagely cracks your head open in a spray of blood, brains and bone fragments.&lt;br /&gt;
|- &lt;br /&gt;
!Sorcery&lt;br /&gt;
|You gesture at a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; as it is utterly consumed in a pillar of colourless flame.&lt;br /&gt;
|You are pursued by a mob of peasants armed with pitchforks and torches. Leading them is a Paladin carrying the banner of the Hounds of Rutilor.&lt;br /&gt;
|- &lt;br /&gt;
!Utility&lt;br /&gt;
|You gesture, forming a moongate to a distant location.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Warding&lt;br /&gt;
|A fireball explodes around you, causing the latticework of blue-white lines about you to shimmer as it deflects the blast.&lt;br /&gt;
|A fireball explodes around you, causing the latticework of blue-white lines about you to shatter as the flames consume you.&lt;br /&gt;
|- &lt;br /&gt;
!Astrology&lt;br /&gt;
|You gaze up at the pristinely clear sky.&lt;br /&gt;
|You gaze up at the overcast sky.&lt;br /&gt;
|- &lt;br /&gt;
!Summoning&lt;br /&gt;
|&lt;br /&gt;
|He whittles away at a small talisman but a nasty slip ruins the project.&lt;br /&gt;
|- &lt;br /&gt;
!Theurgy&lt;br /&gt;
|He closes his eyes in concentration as he infuses a spell matrix with mana.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Offense skills====&lt;br /&gt;
Most weapon skills use the same messaging, only replacing the weapon with an appropriate one for the skill:&lt;br /&gt;
*&#039;&#039;&#039;Bonus:&#039;&#039;&#039; You are locked in a frantic battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but are preparing to press the assault with your &#039;&#039;&#039;&amp;lt;weapon&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Curse:&#039;&#039;&#039; You are under heavy assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.  The attack shatters your resolve and you turn to flee, discarding your &#039;&#039;&#039;&amp;lt;weapon&amp;gt;&#039;&#039;&#039; in your panic.&lt;br /&gt;
Skills that do not use the above messaging list the full message in the table.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Bow&lt;br /&gt;
|bow and arrow&lt;br /&gt;
|bow and arrow&lt;br /&gt;
|- &lt;br /&gt;
!Brawling&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Crossbow&lt;br /&gt;
|&lt;br /&gt;
|crossbow&lt;br /&gt;
|- &lt;br /&gt;
!Heavy Thrown&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Large Blunt&lt;br /&gt;
|greathammer&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Large Edged&lt;br /&gt;
|battle axe&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Light Thrown&lt;br /&gt;
|dart&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Melee Mastery&lt;br /&gt;
|Surrounding you are countless racks of perfectly ordered melee weapons.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Missile Mastery&lt;br /&gt;
|&lt;br /&gt;
|You are beset on all sides by attackers armed with a staggering assortment of ranged weapons.&lt;br /&gt;
|- &lt;br /&gt;
!Offhand Weapon&lt;br /&gt;
|twin daggers&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Polearms&lt;br /&gt;
|pike&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Slings&lt;br /&gt;
|&lt;br /&gt;
|sling&lt;br /&gt;
|- &lt;br /&gt;
!Small Blunt&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Small Edged&lt;br /&gt;
|&lt;br /&gt;
|dagger&lt;br /&gt;
|- &lt;br /&gt;
!Staves&lt;br /&gt;
|cane&lt;br /&gt;
|cane&lt;br /&gt;
|- &lt;br /&gt;
!Twohanded Blunt&lt;br /&gt;
|war mattock&lt;br /&gt;
|war mattock&lt;br /&gt;
|- &lt;br /&gt;
!Twohanded Edged&lt;br /&gt;
|greatsword&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Expertise&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Survival skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Athletics&lt;br /&gt;
|You confidently approach a knotted rope and begin to climb.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Evasion&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but easily lean away from attacks.&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; and repeatedly dodge directly into the line of attack.&lt;br /&gt;
|- &lt;br /&gt;
!First Aid&lt;br /&gt;
|You carefully remove a bandage from your arm, revealing newly healed flesh beneath.&lt;br /&gt;
|Crude bandages fouled with blackened blood and pus cover most of your body.&lt;br /&gt;
|- &lt;br /&gt;
!Locksmithing&lt;br /&gt;
|You effortlessly pick the lock on a large chest.&lt;br /&gt;
|You attempt to pick the lock on a large chest but snap your pick and jam the lock.&lt;br /&gt;
|- &lt;br /&gt;
!Outdoorsmanship&lt;br /&gt;
|You root about a bit before finding some assorted nuts. You pop them into your mouth with a satisfied grin.&lt;br /&gt;
|You root about a bit before a startling a large venomous spider with your probing fingers. It leaps towards your face and starts biting.&lt;br /&gt;
|- &lt;br /&gt;
!Perception&lt;br /&gt;
|You gaze about your surroundings before pointing out a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that lurks in the shadows.&lt;br /&gt;
|You gaze about your surroundings, oblivious to the &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that stalks you.&lt;br /&gt;
|- &lt;br /&gt;
!Skinning&lt;br /&gt;
|You kneel over a freshly slain deer and gracefully peel away the hide with your knife.&lt;br /&gt;
|You kneel over a freshly slain deer and attempt to peel away the hide with your knife but slip and sink the blade into your own arm.&lt;br /&gt;
|- &lt;br /&gt;
!Stealth&lt;br /&gt;
|You lurk in the shadows, waiting to ambush a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You lurk in the shadows, waiting to ambush a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.  However, you are quickly spotted.&lt;br /&gt;
|- &lt;br /&gt;
!Thievery&lt;br /&gt;
|You deftly slit the coin pouch of a passerby.&lt;br /&gt;
|A burly guard holds your arm down on a scarred wooden block as another readies a decidedly terrifying axe.&lt;br /&gt;
|- &lt;br /&gt;
!Backstab&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Scouting&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Thanatology&lt;br /&gt;
|n/a&lt;br /&gt;
|n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special messages===&lt;br /&gt;
Special messages usually indicate either damage to a physical quality or an increase to a bond quality, although it can also indicate a polarity inversion or a prediction averaging.&lt;br /&gt;
&lt;br /&gt;
*The threads of prophecy respond sluggishly to your efforts, as if already strained.&lt;br /&gt;
::&#039;&#039;You already have a prediction on that skill. Your two predictions are now averaged.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;prophetic impotence&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The potency bond quality increased.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;unnatural age&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The duration bond quality increased.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;lethargy&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The alignment bond quality increased.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;illness&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The polarity bond quality increased.&#039;&#039;&lt;br /&gt;
*A blast of heat emanates from the surface of the mirror as the glass appears to momentarily bubble and liquefy.&lt;br /&gt;
::&#039;&#039;Damage to either the potency or polarity physical quality. It is not possible to tell which unless the quality happen to move into the next messaging range when viewed by {{com|analyze}}. It is probable that this is also the message for the other two damage qualities as well.&#039;&#039;&lt;br /&gt;
*The surface of your mirror ripples like water as probability roils within the planar link.&lt;br /&gt;
::&#039;&#039;Critical success. All bond qualities have a chance to increase slightly, and guaranteed to be a potent bonus.&lt;br /&gt;
*???&lt;br /&gt;
::&#039;&#039;Critical fumble. All physical and bond qualities have a chance to decrease slightly, and guaranteed to be a nasty curse. Capped bond values are immune.&#039;&#039;&lt;br /&gt;
*You sense a darker fate that lurks within the mirror but your careful observations brought this reflection to the surface instead.&lt;br /&gt;
::&#039;&#039;Polarity inversion prevented due to prediction pool.&lt;br /&gt;
*You sensed a lighter fate attempting to surface but your reflection within the mirror suppressed it.&lt;br /&gt;
::&#039;&#039;Polarity inversion prevented due to polarity bond.&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
:&#039;&#039;You see yourself in surroundings very much like your own, however, only the primary colours are rendered vividly while the secondaries are lost in white and shadow.&lt;br /&gt;
:&#039;&#039;You deflect a blow from a vykathi reaper with your shield as you press the assault.&lt;br /&gt;
:&#039;&#039;Judging by the heavens above this prophecy will come to pass by early Phelim&#039;s Vigil.&lt;br /&gt;
:&#039;&#039;You sense a darker fate that lurks within the mirror but your careful observations brought this reflection to the surface instead.&lt;br /&gt;
:&#039;&#039;The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of lethargy linger.&lt;br /&gt;
This is a very strong, positive prediction on the Shield Usage skill that will end in the first third of the anlas Phelim&#039;s Vigil. The prediction inverted polarity from a bonus to a curse but the inversion was prevented by your prediction pool observations, and the skill alignment bond quality increased.&lt;br /&gt;
&lt;br /&gt;
==Verbs==&lt;br /&gt;
*Everyone: {{com|clean}}, {{com|exhale}} at, {{com|kiss}}, {{com|observe}}, {{com|peer}} into, {{com|pose}}, {{com|punch}} (Destroys mirror?), {{com|raise}}, {{com|rub}}, {{com|scoff}} at, {{com|scowl}} at, {{com|search}}, {{com|stare}} into, {{com|turn}}, and {{com|wail}} at, {{com|wave}}, or {{com|whisper}}.&lt;br /&gt;
*[[Progeny of Tezirah|Progeny]]: {{com|preach}}.&lt;br /&gt;
&lt;br /&gt;
==Creation==&lt;br /&gt;
Creation of divination mirrors is not yet possible. Presumably it will use the [[Enchanting]] skill.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Due to a technical error with the site, the following list may also contain some mundane mirrors and be missing some divination mirrors.&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[noun is::mirror]][[guild association is::Moon Mage]]&lt;br /&gt;
|?Rare item=Rare&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=rare item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Moon Mage abilities,Moon Mage enchantments}}[[guild association is::Moon Mage| ]][[page type is::ability| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Climbing_and_Swimming_list&amp;diff=446130</id>
		<title>Climbing and Swimming list</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Climbing_and_Swimming_list&amp;diff=446130"/>
		<updated>2016-06-08T15:07:17Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
Thanks to Simu and Elanthipedia accountholder [[User:Nikpack|Nikpack]] for the list (Oh The Places You Will Go).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The numbers in the location column indicate the #goto number for Genie&#039;s AutoMapper.&lt;br /&gt;
&lt;br /&gt;
==Climbing and Swimming==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Province!!Type!!Object!!Location!!Bottom!!Weapon!!Top!!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||felled tree||[[RanikMap5a|on way to Knife Clan]]||0||||&amp;gt;19||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||swimming||Lost Crossing Sewers||[[RanikMap8a|Crossing, Damp Passage, Dark Tunnel]]||0||||50?||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||swimming||Crossing Sewers||[[RanikMap1g|Crossing]]||0||||80||Don&#039;t wander into the thug area&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||vreeland pear tree||[[RanikMap4|Crossing, Grassland Road, Meadow (20)]]||0||||80||between west gate and eels&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||swimming||Arthe Dale Pool||[[RanikMap7b|Zoluren, Arthe Dale]]||0||||80||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||swimming||Goblin Brook||[[RanikMap4|Zoluren, Woodland Path, Brook]]||0||||110||Teaches well until 80, but slows down to a crawl past that.&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Rockslide||[[RanikMap13|NTR near Dirge (canyon where you get knocked down)]]||0?||&amp;gt;77||||can just GO TRAIL if you can&#039;t CLIMB ROCKSLIDE&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||trellis||[[RanikMap0|Jadewater Mansion, East Lawn (295)]]||0||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Temple stairs and ladders||[[RanikMap2|Crossing Temple]]||0||||||incidental feature&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Ancient Tower stairs/steps||[[RanikMap5|Zoluren, Ancient Tower, Stairwell]]||0||||||incidental feature&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||oak tree||[[RanikMap7b|Arthe Dale, Greensward (537), Swimming Hole]]||5||30||140||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Apple tree||[[RanikMap1|Midton Circle]]||10||||||Housing area near TGNE&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||swimming||Moss Mey Stream||[[RanikMap61a|Leth Deriel, Brynn Rill, Stream Bed]]||15||||50||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Willow Tree||[[RanikMap6|Northwall Trail, Birch Copse]]||15?||||||It is a willow tree in a Birch Copse&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||rise||[[RanikMap3|Siergelde Cliffs, High Path (371, 372)]]||20?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Crossing Moon Mage Guild stairs||[[RanikMap8|Middens]]||20?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Ladder/Creeper/Rope to Beisswurms||[[RanikMap10|Abandoned Mine]]||30||||||high skill to drag bodies up&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||monolith||[[RanikMap61a|Eik Wood, Granite Outcroppings (137, 182)]]||45||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||stream bank in Moss Meys||[[RanikMap61a|Leth Moss Mey area]]||45?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||swimming||Drainage Ditch||[[RanikMap7a|Baerolt&#039;s Farmhold]]||50||||150||Open to Premium Subscribers Only. Swimming WITH the current can teach from 0 - 80 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Mine shaft||[[RanikMap12|Silverwater Mines]]||50||||||UP and DOWN also teach&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Cliff and Trail to Crossing Ogres||[[RanikMap5|Rocky OutCrop]]||65||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||swimming||Harbor||[[RanikMap112a|Ilaya Taipa]]||75||||400+||Still locking at 210 ranks.&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Crossing E gate embrasures||[[RanikMap8|Crossing, Northeast Gate Battlements (411)]]||85?||225?||350?||2 embrasures&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Crossing NE gate embrasures||[[RanikMap7|Crossing]]||100||200?||350?||1 embrasure&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Crossing W gate crenellations||[[RanikMap3|Crossing]]||150?||200?||350?||1 crenellation&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||embrasures||[[RanikMap3|Crossing, Wall Battlements (265-267)]]||150?||200?||350?||3 embrasures&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Crossing W gate walls||[[RanikMap3|Crossing]]||150?||200?||350?||3 walls&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Crossing NE gate crenellations||[[RanikMap7|Crossing]]||150?||200?||350?||1 crenellation&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Crossing NE gate walls||[[RanikMap7|Crossing]]||150?||200?||400||2 walls&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Geni Oak Tree||[[RanikMap11a|Geni Wilderness]]||180||||400||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Crossing E gate walls||[[RanikMap8|Crossing]]||200?||225?||350?||3 walls&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Geni Branch||[[RanikMap11a|Geni Wilderness]]||220||||430||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Fireplace in Germish&#039;din||[[RanikMap63|Oshu&#039;ehhrsk Manor Grounds, Catacombs]]||220||||||climb mound one way, climb hole other, 350? to climb out&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Crossing E gate crenellations||[[RanikMap8|Crossing]]||225?||200?||350?||1 crenellation&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Geni Bough||[[RanikMap11a|Geni Wilderness]]||250||||450||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Geni Limb||[[RanikMap11a|Geni Wilderness]]||250||||450||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Vine into Kartais||[[RanikMap63|Oshu&#039;ehhrsk Manor]]||&amp;gt;250||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Ladder on Ledge||[[RanikMap12|Silverwater Mine shaft]]||350||||500+||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||swimming||Segoltha||[[RanikMap60b|Crossing]]||350||||500+||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||swimming||Underground River||[[Wicked_Burrow_Mine|Wicked Burrow Mine outside Dirge]]||350||||500+||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Ice Cave in The Gash||[[RanikMap62|The Gash, in the cave past the crevice]]||||||285||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Linden Tree||[[RanikMap1a|Crossing, Willow Walk]]||||||||1 north from the center of the area&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Empath Pole||[[RanikMap1e|Crossing Empath Guild]]||175||||270+||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Manure Pit Wall||[[RanikMap1e|Crossing Paladin Guild]]||||||||you smell like manure, can&#039;t climb up the wall)&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Quarry Chute and Cliff||[[RanikMap3a|Crossing, Temple Hill]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Vineyards Terraced Hills||[[RanikMap7a|Crossing, 3 climbs]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||oak tree||[[RanikMap7b|Arthe Dale, Berry Knolls]]||||||||center of the housng area&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Mason in Kartais||[[RanikMap63|Oshu&#039;ehhrsk Manor]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Sinkhole to Germish&#039;din||[[RanikMap63|Oshu&#039;ehhrsk Manor Grounds]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||climbing||Tree in Germish&#039;din||[[RanikMap63|Oshu&#039;ehhrsk Manor Grounds]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Salt Yard ladder||[[RanikMap30|Riverhaven Salt Yard]]||0||||&amp;lt;175||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||East Gate rope||[[RanikMap30|Riverhaven, East Gate guardhouse 3rd floor]]||0||||&amp;lt;175||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Tree in Pejek Bog||[[RanikMap31c|Pejek Bog]]||0||||||in heggi frog area&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Theren Keep Moat||[[RanikMap42a|Therengia, The Keep, Moat]]||0||||||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Hav&#039;roth Temple||[[RanikMap47|Muspar&#039;i Hav&#039;roth Temple stairs and ladder]]||0||||||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Riverhaven city towers||[[RanikMap30|Riverhaven, gates]]||10||||90||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Slippery ladder||[[RanikMap30|Riverhaven, underwharf]]||10||||&amp;lt;175||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Stream bank in Pejek Bog||[[RanikMap31c|Pejek Bog]]||10?||||||watch for vipers and serpents&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Stream bank in West Meadows||[[RanikMap32|Riverhaven West Wilds]]||10?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Crocodile Marshes||[[RanikMap14|Therengia, The Marsh, In The Water]]||15?||||80||Check for bloodworms as you travel if you&#039;re not wearing armor. Maze Area, find the reeds to get out&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Lang Lake||[[RanikMap40|Langenfirth, Lake Gwenalion]]||20||||80||Still teaching at 82, but slower&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Salt mound||[[RanikMap30|Riverhaven Salt Yard]]||20?||||&amp;lt;175||Beware of rats/crabs, four sides to climb&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Gwenalion Fens, Lake||[[RanikMap40a|Gwenalion Fens, Dried Reed Hummock In the Water]]||&amp;lt;30||||||Beware of Sinuous Elsralaels&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Creek West of Haven||[[RanikMap32|Riverhaven West Wilds, North Creek Bank and Sylvan Glade, Pond]]||35||||100||Slows down to a crawl past 65 but will train to 100&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Wharf||[[RanikMap30|Riverhaven, Under Wharfs]]||40||||100||1st room stops teaching at 98. Further in still teaching at 128.  Slows a lot at 129.  Stops teaching before 137.&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||birch tree||[[RanikMap40|Langenfirth, Blufe Path]]||40||60||||by deer trail to Gwenalion fens&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||oak tree||[[RanikMap40|Langenfirth, Blufe Path]]||40||60||||by deer trail to Gwenalion fens&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Ponthilas Observatory||[[RanikMap35|Observatory Ladders]]||45?||||&amp;lt;175||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Stream in Frogs||[[RanikMap31c|Riverhaven, Pejek Bog, Following A Brook]]||50||||80||Watch out for vipers and serpents&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Logs||[[RanikMap41|between Langenfirth and El Bain&#039;s]]||60?||110||140||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Blue Ash tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||NE Corner&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Elm tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||Northern Middle West Set&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Elm tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||Northern Middle East Set&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Green Ash tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||East Center&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Oak tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||Northern Middle West Set&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Oak tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||Northern Middle East Set&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Oak tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||SE Center&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Red Birch tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||NE Corner&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||White Birch tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||East Center&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Crocodile Marshes||[[RanikMap35a|Throne City, Faldesu Inlet, Shallows]]||70||||250?||Check for bloodworms as you travel if you&#039;re not wearing armor. Strong current at NW of area will teach reasonably high&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Oak tree in Barghests||[[RanikMap33|Cecline&#039;s Meadow]]||70||||320||three levels of climbing&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Colosseum Ruins||[[RanikMap35|Alley Thug hunting area]]||70?||||||multiple items to climb (vine, walls, stairs &amp;amp; ladder)&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Boulder in West Wilds||[[RanikMap32|Riverhaven West Wilds]]||75?||||&amp;lt;175||west, south, and southeast faces&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Medical Pavilion||[[RanikMap35|Medical Pavilion Trellis]]||75?||||200?||outside building to roof&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Lang Housing Stream||[[RanikMap40b|Langenfirth, Falban Seord&#039;telgi]]||80||||||Still locks at 406 but slowly&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Throne City Bathhouse||[[RanikMap35|Throne City, The Gilded Atrium, Salt Baths]]||90||||&amp;lt;170||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Faldesu||[[RanikMap14c|Faldesu River]]||100||||&amp;gt;500||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Footholds on Mistwood Road||[[RanikMap33|near Barghests/Unyns]]||100||||||need about 100 perc to search for them&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||deobar tree||[[RanikMap40b|Langenfirth, Blufe Path]]||120||||&amp;lt;274||near housing area stream&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Jantspyre River||[[RanikMap34|Therengia, Jantspyre River, In the Water]]||140||||&amp;gt;800||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||pine tree||[[RanikMap40|Langenfirth, Blufe Path]]||145||||||by deer trail to Gwenalion fens&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Zaulfang Swamp||[[RanikMap31d|Basilisk Area]]||180+?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Cliffs/Walls south of Fornsted||[[RanikMap44|Ker&#039;Leor]]||200||250||&amp;gt;300||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Creek West of Haven||[[RanikMap32|Riverhaven West Wilds, South Creek Bank]]||200||||400+||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Inlet with River Boas||[[RanikMap35a|Throne City, Faldesu Inlet]]||200||||400?||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||swimming||Lake Gwenalion West of Haven||[[RanikMap32|Riverhaven, Gwenalion Lake, East]]||200||||||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Cherry Tree||[[RanikMap42b|Therenborough, Market Square]]||200-250?||||&amp;lt;320||by Fit For a Baron&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Cherry Tree||[[RanikMap42b|Therenborough, Market Square]]||200-250?||||&amp;lt;320||by Cupcake Cafe&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Large tree||[[RanikMap35a|Faldesu Inlet]]||&amp;gt;250||||||between boas and crocs&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||fir tree||[[RanikMap40|Langenfirth, Blufe Path]]||250?||||||by deer trail to Gwenalion fens&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Vine out of the Sandpit||[[RanikMap46|Muspar&#039;i leech sandpit]]||||||325||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Pit Trap||[[RanikMap35a|Faldesu Inlet by the tree]]||||||350?||between boas and crocs, search out pit and climb pit/climb wall&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Ladder in Rossman&#039;s||[[RanikMap34a|Ladder to Rossman&#039;s Landing Pier]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Tree in Peccaries||[[RanikMap34a|Rossman&#039;s Landing peccary hunting]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Ladders in Rossgallan Keep||[[RanikMap34b|Rossman&#039;s Landing]]||||||||multiple ladders around the wall&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Chimney to Gryphons||[[RanikMap34d|Rossman&#039;s Landing gryphon hunting]]||||||||multiple climbs, various difficulties?&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||climbing||Slope into Spiders||[[RanikMap46a|Muspar&#039;i Sand Spider hunting]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||swimming||Stream in Dragon Priests||[[RanikMap71|Shard, Tanis Belta Gaizen, Stream]]||0||||60?||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||swimming||Ash Spring||[[RanikMap66|Ilithi, Fallow Fields. Over the stile and keep heading southwest through the maze until you get to the ash tree.]]||0||||55 67||(Syllanthis).&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Shard Gate ladders||[[RanikMap67|Inside N, S, E, and W Gates]]||10?||40?||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Empath housing tree||[[RanikMap67|Shard, Whitehall Commons in Stormwill Tower]]||&amp;lt;18||||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||swimming||Stream||[[RanikMap71|Ilithi, Julge Dolen Zaldeni]]||20 (no armor)||||150||By eels and pards in Ilithi. The east-west route only, i.e. not diving down (Syllanthis).&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Horse Clan tree||[[RanikMap66|Zaldi Taipa]]||25?||||||tree outside Horse Clan tanner&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Silver Star tree||[[RanikMap67|Shard, House of the Silver Star grounds]]||25?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||West Road tree||[[RanikMap70|Shard, Wyvern Wood]]||25?||||||tree on road from Shard to Horse Clan&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Tall stone||[[RanikMap71|Diving rock near eels]]||&amp;lt;40?||||||top of the map&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Gilded Longleaf deadfall||[[RanikMap66|Shard, House of the Gilded Longleaf grounds]]||45?||||||along road outside Shard east gate&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Ranger Guild tree||[[RanikMap71|Gilen Otso Steppes, Game Trail]]||45?||||||tree in Ranger Guild outside Shard&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||swimming||Flooded Tunnel||[[RanikMap69a|Shard, Whistling Wood, Ice Caves]]||50||||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Ice Cave walls||[[RanikMap69a|Whistling Wood, Ice Caves]]||70?||||||beware water current in pool&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Talus Trail||[[RanikMap68a|near Corik&#039;s Wall]]||80||125||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Track/Trail to Dragon Priests||[[RanikMap71|Gilen Otso Steppes]]||80?||||||Near Horse Clan&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Ironwood and Pine Trees||[[RanikMap68a|Darkling Woods]]||100?||||||trees on road from Shard to Corik&#039;s Wall&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Embrasures||[[RanikMap67|Atop N, S, E, and W gate battlements]]||110?||&amp;lt;180||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Undergondola Red Leucros Cliffs||[[RanikMap65|Shard, Undergondola]]||110?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||swimming||Sewage Entrance to Undershard, lake of tears||[[RanikMap68|Shard, Deep Currants]]||120|||200?|||Watch out for crocs and elsraels, soft cap is 190.  &lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Log and Embankment||[[RanikMap65|Red Leucro area]]||~140||&amp;lt;183||225+||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||La&#039;tami Cliffs||[[RanikMap65|Undergondola]]||~140?||&amp;lt;183||225+||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||swimming||Stream||[[RanikMap71|Ilithi, Julge Dolen Zaldeni]]||150||||85 188+/400+||By eels and pards in Ilithi. The east-west route only with diving and surfacing. I was able to swim underwater east and west at 188 with no armor. I could not swim underwater with just torso and leg armor. Without swimming underwater it takes approximately 23 minutes to lock. (Syllanthis). The underwater east to west teaches passed 400&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Undershard spire||[[RanikMap67b|Undershard]]||150?||||||one way from 3rd tier Spire area into warrens&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||swimming||Frozen River||[[RanikMap65|Ilithi, Frozen River, Beneath the Ice]]||&amp;gt;200||||&amp;gt;600||Undergondola - Be Careful not to drown! (Take a break outside of the river for a minute if you get one of these messages - &amp;quot;You panic suddenly, struggling and swallowing water&amp;quot;, &amp;quot;The burning in your chest grows more intense as your life force begins to drain away. You must find air!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Deep Pit||[[RanikMap65|La&#039;tami Cliff area]]||&amp;gt;202||||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||City Walls||[[RanikMap67|N, S, E, and W Bridges]]||225||||||350?&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Corik&#039;s Wall||[[RanikMap68a|Corik&#039;s Wall]]||525||||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Branch to Undergondola||[[RanikMap65|Undergondola]]||530||570||&amp;gt;1000||Successfully climbed @ 465 Climbing w/ 52 Str + Rope + Khri Focus Prowess&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||climbing||Wall in DPs||[[RanikMap71|Gilen Otso Steppes]]||||||||Near Horse Clan, wall type of object&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Retaining Wall||[[RanikMap90|Ratha: 2nd Tier by cliffs to 1st Tier]]||0||5||~60||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Fences||[[RanikMap90|Ratha: 1st Tier near clinic, 2nd Tier at Meadow Park]]||0||5||45-85||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Aesry Stairs||[[RanikMap98|Jama and around Aesry Surlaenis&#039;a]]||0||||unlimited||incidental feature; climb time decreases with skill, with time change being noticable at 200 ranks; experience timer.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Sandy Embankment||[[RanikMap90|Ratha: 2nd Tier Meadow Park near cliffs]]||5||10||~85||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Ladder/Rung||[[RanikMap90b|Ratha: Sewers between 3rd and 4th tier]]||5||25||90||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Sana&#039;ati Tree and Limb||[[RanikMap90|Ratha: 2nd Tier Meadow Park near cliffs]]||8||25||75||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Steep Bank||[[RanikMap90|Ratha: 2nd Tier Meadow Park near cliffs]]||&amp;lt;10||10-28||&amp;lt;185||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Foremast||[[RanikMap90a|La&#039;heke in Ratha]]||&amp;lt;11||&amp;lt;11||65||need about 130 to drag down&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Paths||[[RanikMap94|Egress Bluffs to Merrows]]||10-15||25-35||110-185||8 paths to climb down/up, paths get slightly harder towards the bottom.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||swimming||Sand Sprites||[[RanikMap90a|Ratha, Sand Sprite Lair]]||15||||100||(Still learning, although slowly at 100) The entrance to sand sprites, and the area inside sand sprites, NOT in ochre laheke&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Drainpipe||[[RanikMap91|Ratha: 3rd Tier Hota&#039;grathi Theater]]||15||35||85-185||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Oak Tree||[[RanikMap90|Ratha: Reshalia Trade Road near turnoff to Merrows]]||25||35||80||Bees sting you at top of tree and cause vitality loss, climbing down is slightly harder than climbing up.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Sana&#039;ati Tree Rope||[[RanikMap90|Ratha: 2nd Tier Meadow Park near cliffs]]||27||45||85-185||With 74 in climbing, both hands holding weapons, get the messaging that climb is too easy when climb practicing&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Rope Swing||[[RanikMap90|Ratha: 2nd Tier Meadow Park near cliffs]]||27||45||&amp;lt;185||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Narrow Path||[[RanikMap92|Deadman&#039;s Confide path to undead]]||30||40||185+||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Fissure||[[RanikMap98|Aesry Surlaenis&#039;a, Geshiger]]||30?||||||where am I?&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Basalt Slabs||[[RanikMap90|Ratha: Near Hermit&#039;s Shack on 1st Tier]]||45||85||185+||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Gorge/Trail||[[RanikMap95|Reshalia, Coastal Road to Pokekehekepi Beach]]||45||85||185+||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||swimming||Aesry stream||[[RanikMap99d|By town]]||50||||100?||The north-south swim still teaches at 125, and the underwater portion (hole) is much more difficult still.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||swimming||Eluned&#039;s Pool||[[RanikMap91|Ratha, Third Tier, Eluned&#039;s Temple]]||65||||&amp;gt;150?||Slows down drastically around 135 ranks. Still teaching at 215, but the pace is almost a crawl. If doing only the first room down can start around 65 ranks. Also see Ratha Swim.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Cliff/Narrow Ledge||[[RanikMap90|Ratha: Between 1st and 2nd tiers]]||65||80||185+||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Barricades||[[RanikMap107|Mer&#039;Kresh]]||71-73||||&amp;gt;159||bottom cap @40Str/10Agi&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||swimming||Satha Cavern||[[RanikMap94a|Reshalia, Tembat Nai Itan (Near Ratha)]]||75+||||||Watch out for the merrows.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||La&#039;tami Cliffs||[[RanikMap99b|Aesry]]||80?||||250||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||swimming||Aesry cove||[[RanikMap98c|Down by the docks (sharks)]]||80?||||&amp;gt;400?||Sharks may ambush you, whether you&#039;re bleeding or not. They don&#039;t attack if you stay in the shallow areas and don&#039;t go into the water beyond the jutting finger of rock.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||swimming||Seord Fal||[[RanikMap106|Hara&#039;jaal]]||80||||&amp;gt;400||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Slide/Washout/Rockface/Slope||[[RanikMap92|Deadman&#039;s Confide path to undead]]||100-110||&amp;lt;110||185+||This area has 7-20 second RTs.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Immense Boulder||[[RanikMap95|Reshalia, Coastal Road to Pokekehekepi Beach]]||130||&amp;lt;185||185+||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Cliff into Moradu||[[RanikMap106|Hara&#039;jaal]]||140||||||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||swimming||Altanen River||[[RanikMap109a|M&#039;riss]]||&amp;lt;150||||&amp;gt;220||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Deep Crack||[[RanikMap94|Old Field Road to Merrows]]||180||&amp;gt;185||&amp;lt;645||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Rough Handholds||[[RanikMap92|Deadman&#039;s Confide path to undead beach]]||&amp;lt;185||&amp;lt;185||&amp;lt;185||Must LOOK CLIFF to find handholds&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Fireplace||[[RanikMap98a|Aesry, Sea Caves]]||240?||||500?||in with nightstalker unyns&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Sea Vine||[[RanikMap94a|From the Crack into Merrows]]||240||&amp;lt;600||&amp;lt;645||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Piling||[[RanikMap108|M&#039;Riss]]||240||||||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Pier||[[RanikMap108|M&#039;Riss]]||&amp;gt;300||||847||Climb practice is no challenge at 847 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Crossbrace||[[RanikMap108|M&#039;Riss]]||310||||||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||swimming||Aesry Sea Caves||[[RanikMap98a|Underwater Areas]]||&amp;gt;400?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Lava shaft||[[RanikMap106|Hara&#039;jaal]]||350-635||||||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||climbing||Trees in Caracals||[[RanikMap109|M&#039;Riss]]||||||141||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||swimming||Aesry lake||[[RanikMap99a|By the Temple]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||swimming||Forlorn Hope Caverns||[[RanikMap109b|M&#039;Riss]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||swimming||Underground Lake||[[RanikMap124|Forfedhdar, Abandoned mines]]||0?||||60?||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||swimming||Archer&#039;s Ford||[[RanikMap120|Hawstkaal Road, Archer&#039;s Ford]]||45||||&amp;gt;160, &amp;lt;185||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||swimming||Trench in Vile Plague Wraiths||[[RanikMap143|Hrendh Skogar]]||&amp;lt;55||||&amp;gt;55||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||climbing||Peregan Tree||[[RanikMap121|Boar Clan]]||&amp;lt;80||||&amp;gt;190||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||climbing||Sinkhole into Cave Trolls||[[RanikMap114|Ain Ghazal]]||&amp;lt;80||||||slight difficulties at 80, no problems at 100&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||climbing||Various precipices, escarpments, cliffs, and slopes||[[RanikMap114|Ain Ghazal]]||&amp;gt;80||||||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||climbing||Stones out of Hav&#039;roth Altar||[[RanikMap119|Hawstkaal Road]]||80||||||REALLY hard to pull off at 80&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||climbing||Bridge Rubble||[[RanikMap143|Hrendh Skogar]]||&amp;gt;80||||||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||climbing||Tree, Slopes, Boulder, and Barricade||[[RanikMap143|Hrendh Skogar]]||&amp;lt;80||||||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||climbing||Ridge, Trails, Slopes, Ladders, Ropes and Path into the Vela&#039;Tohr Overlook||[[RanikMap136|Vela&#039;Tohr Overlook]]||&amp;lt;80-150||||220+||They are all over and vary in difficulty&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||swimming||Liirewsag River||[[RanikMap128a|West of Black Goblins]]||&amp;gt;159||||500+||Ranger with good bonus (not CAIS) attempted with 159 swimming, no luck.&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||climbing||Mountain into Marble Gargoyles||[[RanikMap136|Vela&#039;Tohr Overlook]]||~170||||||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||climbing||Waterfall into Pivuhs||[[RanikMap144|Cragstone Vale]]||&amp;gt;728||||||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||climbing||Barb Guild Chain||[[RanikMap116|Outer Hibarnhvidar]]||||||&amp;gt;80||wall type of climb&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||swimming||Ford||[[RanikMap115|Sky Road]]||||||&amp;lt;82||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||swimming||Pool||[[RanikMap118c|Empath Guild]]||||||&amp;lt;82||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||swimming||Underground Pool||[[RanikMap114a|Ain Ghazal]]||||||&amp;lt;100||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||swimming||Pool and Underground River||[[RanikMap121a|In Ranger Guild]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||swimming||Stream||[[RanikMap141|Forest Gryphons]]||||||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Climbing==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Province!!Object!!Location!!Bottom!!Weapon!!Top!!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||felled tree||[[RanikMap5a|on way to Knife Clan]]||0||||&amp;gt;19||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||vreeland pear tree||[[RanikMap4|Crossing, Grassland Road, Meadow (20)]]||0||||80||between west gate and eels&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Rockslide||[[RanikMap13|NTR near Dirge (canyon where you get knocked down)]]||0?||&amp;gt;77||||can just GO TRAIL if you can&#039;t CLIMB ROCKSLIDE&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||trellis||[[RanikMap0|Jadewater Mansion, East Lawn (295)]]||0||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Temple stairs and ladders||[[RanikMap2|Crossing Temple]]||0||||||incidental feature&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Ancient Tower stairs/steps||[[RanikMap5|Zoluren, Ancient Tower, Stairwell]]||0||||||incidental feature&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||oak tree||[[RanikMap7b|Arthe Dale, Greensward (537), Swimming Hole]]||5||30||140||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Apple tree||[[RanikMap1|Midton Circle]]||10||||||Housing area near TGNE&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Willow Tree||[[RanikMap6|Northwall Trail, Birch Copse]]||15?||||||It is a willow tree in a Birch Copse&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||rise||[[RanikMap3|Siergelde Cliffs, High Path (371, 372)]]||20?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Crossing Moon Mage Guild stairs||[[RanikMap8|Middens]]||20?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Ladder/Creeper/Rope to Beisswurms||[[RanikMap10|Abandoned Mine]]||30||||||high skill to drag bodies up&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||monolith||[[RanikMap61a|Eik Wood, Granite Outcroppings (137, 182)]]||45||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||stream bank in Moss Meys||[[RanikMap61a|Leth Moss Mey area]]||45?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Mine shaft||[[RanikMap12|Silverwater Mines]]||50||||||UP and DOWN also teach&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Cliff and Trail to Crossing Ogres||[[RanikMap5|Rocky OutCrop]]||65||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Crossing E gate embrasures||[[RanikMap8|Crossing, Northeast Gate Battlements (411)]]||85?||225?||350?||2 embrasures&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Crossing NE gate embrasures||[[RanikMap7|Crossing]]||100||200?||350?||1 embrasure&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Crossing W gate crenellations||[[RanikMap3|Crossing]]||150?||200?||350?||1 crenellation&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||embrasures||[[RanikMap3|Crossing, Wall Battlements (265-267)]]||150?||200?||350?||3 embrasures&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Crossing W gate walls||[[RanikMap3|Crossing]]||150?||200?||350?||3 walls&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Crossing NE gate crenellations||[[RanikMap7|Crossing]]||150?||200?||350?||1 crenellation&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Crossing NE gate walls||[[RanikMap7|Crossing]]||150?||200?||350?||2 walls&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Geni Oak Tree||[[RanikMap11a|Geni Wilderness]]||180||||400||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Crossing E gate walls||[[RanikMap8|Crossing]]||200?||225?||350?||3 walls&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Geni Branch||[[RanikMap11a|Geni Wilderness]]||220||||430||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Fireplace in Germish&#039;din||[[RanikMap63|Oshu&#039;ehhrsk Manor Grounds, Catacombs]]||220||||||climb mound one way, climb hole other, 350? to climb out&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Crossing E gate crenellations||[[RanikMap8|Crossing]]||225?||200?||350?||1 crenellation&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Geni Bough||[[RanikMap11a|Geni Wilderness]]||250||||450||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Geni Limb||[[RanikMap11a|Geni Wilderness]]||250||||450||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Vine into Kartais||[[RanikMap63|Oshu&#039;ehhrsk Manor]]||&amp;gt;250||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Ladder on Ledge||[[RanikMap12|Silverwater Mine shaft]]||350||||500+||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Ice Cave in The Gash||[[RanikMap62|The Gash, in the cave past the crevice]]||||||285||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Linden Tree||[[RanikMap1a|Crossing, Willow Walk]]||||||||1 north from the center of the area&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Empath Pole||[[RanikMap1e|Crossing Empath Guild]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Manure Pit Wall||[[RanikMap1e|Crossing Paladin Guild]]||||||||you smell like manure, can&#039;t climb up the wall)&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Quarry Chute and Cliff||[[RanikMap3a|Crossing, Temple Hill]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Vineyards Terraced Hills||[[RanikMap7a|Crossing, 3 climbs]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||oak tree||[[RanikMap7b|Arthe Dale, Berry Knolls]]||||||||center of the housng area&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Mason in Kartais||[[RanikMap63|Oshu&#039;ehhrsk Manor]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Sinkhole to Germish&#039;din||[[RanikMap63|Oshu&#039;ehhrsk Manor Grounds]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Tree in Germish&#039;din||[[RanikMap63|Oshu&#039;ehhrsk Manor Grounds]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Salt Yard ladder||[[RanikMap30|Riverhaven Salt Yard]]||0||||&amp;lt;175||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||East Gate rope||[[RanikMap30|Riverhaven, East Gate guardhouse 3rd floor]]||0||||&amp;lt;175||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Tree in Pejek Bog||[[RanikMap31c|Pejek Bog]]||0||||||in heggi frog area&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Hav&#039;roth Temple||[[RanikMap47|Muspar&#039;i Hav&#039;roth Temple stairs and ladder]]||0||||||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Riverhaven city towers||[[RanikMap30|Riverhaven, gates]]||10||||90||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Slippery ladder||[[RanikMap30|Riverhaven, underwharf]]||10||||&amp;lt;175||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Stream bank in Pejek Bog||[[RanikMap31c|Pejek Bog]]||10?||||||watch for vipers and serpents&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Stream bank in West Meadows||[[RanikMap32|Riverhaven West Wilds]]||10?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Salt mound||[[RanikMap30|Riverhaven Salt Yard]]||20?||||&amp;lt;175||Beware of rats/crabs, four sides to climb&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||birch tree||[[RanikMap40|Langenfirth, Blufe Path]]||40||60||||by deer trail to Gwenalion fens&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||oak tree||[[RanikMap40|Langenfirth, Blufe Path]]||40||60||||by deer trail to Gwenalion fens&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Ponthilas Observatory||[[RanikMap35|Observatory Ladders]]||45?||||&amp;lt;175||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Logs||[[RanikMap41|between Langenfirth and El Bain&#039;s]]||60?||110||140||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Blue Ash tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||NE Corner&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Elm tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||Northern Middle West Set&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Elm tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||Northern Middle East Set&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Green Ash tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||East Center&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Oak tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||Northern Middle West Set&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Oak tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||Northern Middle East Set&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Oak tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||SE Center&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Red Birch tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||NE Corner&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||White Birch tree in Blood Wolves||[[RanikMap41|Neer&#039;s Hummock]]||60+?||||||East Center&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Oak tree in Barghests||[[RanikMap33|Cecline&#039;s Meadow]]||70||||320||three levels of climbing&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Colosseum Ruins||[[RanikMap35|Alley Thug hunting area]]||70?||||||multiple items to climb (vine, walls, stairs &amp;amp; ladder)&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Boulder in West Wilds||[[RanikMap32|Riverhaven West Wilds]]||75?||||&amp;lt;175||west, south, and southeast faces&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Medical Pavilion||[[RanikMap35|Medical Pavilion Trellis]]||75?||||200?||outside building to roof&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Footholds on Mistwood Road||[[RanikMap33|near Barghests/Unyns]]||100||||||need about 100 perc to search for them&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||deobar tree||[[RanikMap40b|Langenfirth, Blufe Path]]||120||||||near housing area stream&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||pine tree||[[RanikMap40|Langenfirth, Blufe Path]]||145||||||by deer trail to Gwenalion fens&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Cliffs/Walls south of Fornsted||[[RanikMap44|Ker&#039;Leor]]||200||250||&amp;gt;300||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Cherry Tree||[[RanikMap42b|Therenborough, Market Square]]||200-250?||||&amp;lt;320||by Fit For a Baron&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Cherry Tree||[[RanikMap42b|Therenborough, Market Square]]||200-250?||||&amp;lt;320||by Cupcake Cafe&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Large tree||[[RanikMap35a|Faldesu Inlet]]||&amp;gt;250||||||between boas and crocs&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||fir tree||[[RanikMap40|Langenfirth, Blufe Path]]||250?||||||by deer trail to Gwenalion fens&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Vine out of the Sandpit||[[RanikMap46|Muspar&#039;i leech sandpit]]||||||325||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Pit Trap||[[RanikMap35a|Faldesu Inlet by the tree]]||||||350?||between boas and crocs, search out pit and climb pit/climb wall&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Ladder in Rossman&#039;s||[[RanikMap34a|Ladder to Rossman&#039;s Landing Pier]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Tree in Peccaries||[[RanikMap34a|Rossman&#039;s Landing peccary hunting]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Ladders in Rossgallan Keep||[[RanikMap34b|Rossman&#039;s Landing]]||||||||multiple ladders around the wall&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Chimney to Gryphons||[[RanikMap34d|Rossman&#039;s Landing gryphon hunting]]||||||||multiple climbs, various difficulties?&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Slope into Spiders||[[RanikMap46a|Muspar&#039;i Sand Spider hunting]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Shard Gate ladders||[[RanikMap67|Inside N, S, E, and W Gates]]||10?||40?||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Empath housing tree||[[RanikMap67|Shard, Whitehall Commons in Stormwill Tower]]||&amp;lt;18||||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Horse Clan tree||[[RanikMap66|Zaldi Taipa]]||25?||||||tree outside Horse Clan tanner&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Silver Star tree||[[RanikMap67|Shard, House of the Silver Star grounds]]||25?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||West Road tree||[[RanikMap70|Shard, Wyvern Wood]]||25?||||||tree on road from Shard to Horse Clan&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Tall stone||[[RanikMap71|Diving rock near eels]]||&amp;lt;40?||||||top of the map&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Gilded Longleaf deadfall||[[RanikMap66|Shard, House of the Gilded Longleaf grounds]]||45?||||||along road outside Shard east gate&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Ranger Guild tree||[[RanikMap71|Gilen Otso Steppes, Game Trail]]||45?||||||tree in Ranger Guild outside Shard&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Ice Cave walls||[[RanikMap69a|Whistling Wood, Ice Caves]]||70?||||||beware water current in pool&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Talus Trail||[[RanikMap68a|near Corik&#039;s Wall]]||80||125||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Track/Trail to Dragon Priests||[[RanikMap71|Gilen Otso Steppes]]||80?||||||Near Horse Clan&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Ironwood and Pine Trees||[[RanikMap68a|Darkling Woods]]||100?||||||trees on road from Shard to Corik&#039;s Wall&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Embrasures||[[RanikMap67|Atop N, S, E, and W gate battlements]]||110?||&amp;lt;180||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Undergondola Red Leucros Cliffs||[[RanikMap65|Shard, Undergondola]]||110?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Log and Embankment||[[RanikMap65|Red Leucro area]]||~140||&amp;lt;183||225+||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||La&#039;tami Cliffs||[[RanikMap65|Undergondola]]||~140?||&amp;lt;183||225+||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Undershard spire||[[RanikMap67b|Undershard]]||150?||||||one way from 3rd tier Spire area into warrens&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Deep Pit||[[RanikMap65|La&#039;tami Cliff area]]||&amp;gt;202||||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||City Walls||[[RanikMap67|N, S, E, and W Bridges]]||225||||||350?&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Corik&#039;s Wall||[[RanikMap68a|Corik&#039;s Wall]]||525||||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Branch to Undergondola||[[RanikMap65|Undergondola]]||530||570||&amp;gt;1000||Successfully climbed @ 465 Climbing w/ 52 Str + Rope + Khri Focus Prowess&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Wall in DPs||[[RanikMap71|Gilen Otso Steppes]]||||||||Near Horse Clan, wall type of object&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Retaining Wall||[[RanikMap90|Ratha: 2nd Tier by cliffs to 1st Tier]]||0||5||~60||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Fences||[[RanikMap90|Ratha: 1st Tier near clinic, 2nd Tier at Meadow Park]]||0||5||45-85||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Aesry Stairs||[[RanikMap98|Jama and around Aesry Surlaenis&#039;a]]||0||||unlimited||incidental feature; climb time decreases with skill, with time change being noticable at 200 ranks; experience timer.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Sandy Embankment||[[RanikMap90|Ratha: 2nd Tier Meadow Park near cliffs]]||5||10||~85||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Ladder/Rung||[[RanikMap90b|Ratha: Sewers between 3rd and 4th tier]]||5||25||90||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Sana&#039;ati Tree and Limb||[[RanikMap90|Ratha: 2nd Tier Meadow Park near cliffs]]||8||25||75||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Steep Bank||[[RanikMap90|Ratha: 2nd Tier Meadow Park near cliffs]]||&amp;lt;10||10-28||&amp;lt;185||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Foremast||[[RanikMap90a|La&#039;heke in Ratha]]||&amp;lt;11||&amp;lt;11||65||need about 130 to drag down&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Paths||[[RanikMap94|Egress Bluffs to Merrows]]||10-15||25-35||110-185||8 paths to climb down/up, paths get slightly harder towards the bottom.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Drainpipe||[[RanikMap91|Ratha: 3rd Tier Hota&#039;grathi Theater]]||15||35||85-185||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Oak Tree||[[RanikMap90|Ratha: Reshalia Trade Road near turnoff to Merrows]]||25||35||80||Bees sting you at top of tree and cause vitality loss, climbing down is slightly harder than climbing up.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Sana&#039;ati Tree Rope||[[RanikMap90|Ratha: 2nd Tier Meadow Park near cliffs]]||27||45||85-185||With 74 in climbing, both hands holding weapons, get the messaging that climb is too easy when climb practicing&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Rope Swing||[[RanikMap90|Ratha: 2nd Tier Meadow Park near cliffs]]||27||45||&amp;lt;185||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Narrow Path||[[RanikMap92|Deadman&#039;s Confide path to undead]]||30||40||185+||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Fissure||[[RanikMap98|Aesry Surlaenis&#039;a, Geshiger]]||30?||||||where am I?&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Basalt Slabs||[[RanikMap90|Ratha: Near Hermit&#039;s Shack on 1st Tier]]||45||85||185+||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Gorge/Trail||[[RanikMap95|Reshalia, Coastal Road to Pokekehekepi Beach]]||45||85||185+||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Cliff/Narrow Ledge||[[RanikMap90|Ratha: Between 1st and 2nd tiers]]||65||80||185+||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Barricades||[[RanikMap107|Mer&#039;Kresh]]||71-73||||&amp;gt;159||bottom cap @40Str/10Agi&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||La&#039;tami Cliffs||[[RanikMap99b|Aesry]]||80?||||250||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Slide/Washout/Rockface/Slope||[[RanikMap92|Deadman&#039;s Confide path to undead]]||100-110||&amp;lt;110||185+||This area has 7-20 second RTs.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Immense Boulder||[[RanikMap95|Reshalia, Coastal Road to Pokekehekepi Beach]]||130||&amp;lt;185||185+||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Cliff into Moradu||[[RanikMap106|Hara&#039;jaal]]||140||||||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Deep Crack||[[RanikMap94|Old Field Road to Merrows]]||180||&amp;gt;185||&amp;lt;645||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Rough Handholds||[[RanikMap92|Deadman&#039;s Confide path to undead beach]]||&amp;lt;185||&amp;lt;185||&amp;lt;185||Must LOOK CLIFF to find handholds&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Fireplace||[[RanikMap98a|Aesry, Sea Caves]]||240?||||500?||in with nightstalker unyns&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Sea Vine||[[RanikMap94a|From the Crack into Merrows]]||240||&amp;lt;600||&amp;lt;645||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Piling||[[RanikMap108|M&#039;Riss]]||240||||||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Pier||[[RanikMap108|M&#039;Riss]]||&amp;gt;300||||847||Climb practice is no challenge at 847 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Crossbrace||[[RanikMap108|M&#039;Riss]]||310||||||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Lava shaft||[[RanikMap106|Hara&#039;jaal]]||350-635||||||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Trees in Caracals||[[RanikMap109|M&#039;Riss]]||||||141||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Peregan Tree||[[RanikMap121|Boar Clan]]||&amp;lt;80||||&amp;gt;190||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Sinkhole into Cave Trolls||[[RanikMap114|Ain Ghazal]]||&amp;lt;80||||||slight difficulties at 80, no problems at 100&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Various precipices, escarpments, cliffs, and slopes||[[RanikMap114|Ain Ghazal]]||&amp;gt;80||||||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Stones out of Hav&#039;roth Altar||[[RanikMap119|Hawstkaal Road]]||80||||||REALLY hard to pull off at 80&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Bridge Rubble||[[RanikMap143|Hrendh Skogar]]||&amp;gt;80||||||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Tree, Slopes, Boulder, and Barricade||[[RanikMap143|Hrendh Skogar]]||&amp;lt;80||||||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Ridge, Trails, Slopes, Ladders, Ropes and Path into the Vela&#039;Tohr Overlook||[[RanikMap136|Vela&#039;Tohr Overlook]]||&amp;lt;80-150||||220+||They are all over and vary in difficulty&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Mountain into Marble Gargoyles||[[RanikMap136|Vela&#039;Tohr Overlook]]||~170||||||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Waterfall into Pivuhs||[[RanikMap144|Cragstone Vale]]||&amp;gt;728||||||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Barb Guild Chain||[[RanikMap116|Outer Hibarnhvidar]]||||||&amp;gt;80||wall type of climb&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Swimming==&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Province!!Object!!Location!!Bottom!!Weapon!!Top!!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Lost Crossing Sewers||[[RanikMap8a|Crossing, Damp Passage, Dark Tunnel]]||0||||50?||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Crossing Sewers||[[RanikMap1g|Crossing]]||0||||80||Don&#039;t wander into the thug area&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Arthe Dale Pool||[[RanikMap7b|Zoluren, Arthe Dale]]||0||||80||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Goblin Brook||[[RanikMap4|Zoluren, Woodland Path, Brook]]||0||||110||Teaches well until 80, but slows down to a crawl past that.&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Moss Mey Stream||[[RanikMap61a|Leth Deriel, Brynn Rill, Stream Bed]]||15||||50||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Drainage Ditch||[[RanikMap7a|Baerolt&#039;s Farmhold]]||50||||150||Open to Premium Subscribers Only. Swimming WITH the current can teach from 0 - 80 ranks&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Harbor||[[RanikMap112a|Ilaya Taipa]]||75||||400+||Still locking at 210 ranks.&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Segoltha||[[RanikMap60b|Crossing]]||350||||500+||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||Underground River||[[Wicked_Burrow_Mine|Wicked Burrow Mine outside Dirge]]||350||||500+||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Theren Keep Moat||[[RanikMap42a|Therengia, The Keep, Moat]]||0||||||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Crocodile Marshes||[[RanikMap14|Therengia, The Marsh, In The Water]]||15?||||80||Check for bloodworms as you travel if you&#039;re not wearing armor. Maze Area, find the reeds to get out&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Lang Lake||[[RanikMap40|Langenfirth, Lake Gwenalion]]||20||||80||Still teaching at 82, but slower&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Gwenalion Fens, Lake||[[RanikMap40a|Gwenalion Fens, Dried Reed Hummock In the Water]]||&amp;lt;30||||||Beware of Sinuous Elsralaels&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Creek West of Haven||[[RanikMap32|Riverhaven West Wilds, North Creek Bank and Sylvan Glade, Pond]]||35||||100||Slows down to a crawl past 65 but will train to 100&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Wharf||[[RanikMap30|Riverhaven, Under Wharfs]]||40||||100||1st room stops teaching at 98. Further in still teaching at 128. Slows a lot at 129. Stops teaching before 137.&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Stream in Frogs||[[RanikMap31c|Riverhaven, Pejek Bog, Following A Brook]]||50||||80||Watch out for vipers and serpents&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Crocodile Marshes||[[RanikMap35a|Throne City, Faldesu Inlet, Shallows]]||70||||250?||Check for bloodworms as you travel if you&#039;re not wearing armor. Strong current at NW of area will teach reasonably high&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Lang Housing Stream||[[RanikMap40b|Langenfirth, Falban Seord&#039;telgi]]||80||||||Still locks at 406 but slowly&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Throne City Bathhouse||[[RanikMap35|Throne City, The Gilded Atrium, Salt Baths]]||90||||250||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Faldesu||[[RanikMap14c|Faldesu River]]||100||||&amp;gt;500||Can swim around the center rock at exactly 170&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Jantspyre River||[[RanikMap34|Therengia, Jantspyre River, In the Water]]||140||||&amp;gt;800||Cannot swim northeast at 190&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Zaulfang Swamp||[[RanikMap31d|Basilisk Area]]||180+?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Creek West of Haven||[[RanikMap32|Riverhaven West Wilds, South Creek Bank]]||200||||400+||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Inlet with River Boas||[[RanikMap35a|Throne City, Faldesu Inlet]]||200||||400?||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||Lake Gwenalion West of Haven||[[RanikMap32|Riverhaven, Gwenalion Lake, East]]||200||||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Stream in Dragon Priests||[[RanikMap71|Shard, Tanis Belta Gaizen, Stream]]||0||||60?||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Ash Spring||[[RanikMap66|Ilithi, Fallow Fields. Over the stile and keep heading southwest through the maze until you get to the ash tree.]]||0||||55 67||(Syllanthis).&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Stream||[[RanikMap71|Ilithi, Julge Dolen Zaldeni]]||20 (no armor)||||150||By eels and pards in Ilithi. The east-west route only, i.e. not diving down (Syllanthis).&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Flooded Tunnel||[[RanikMap69a|Shard, Whistling Wood, Ice Caves]]||50||||||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Sewage Entrance to Undershard||[[RanikMap68|Shard, Deep Currants]]||120||||||Watch out for crocs and elsraels&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Stream||[[RanikMap71|Ilithi, Julge Dolen Zaldeni]]||150||||85 188+/400+||By eels and pards in Ilithi. The east-west route only with diving and surfacing. I was able to swim underwater east and west at 188 with no armor. I could not swim underwater with just torso and leg armor. Without swimming underwater it takes approximately 23 minutes to lock. (Syllanthis). The underwater east to west teaches passed 400&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||Frozen River||[[RanikMap65|Ilithi, Frozen River, Beneath the Ice]]||&amp;gt;200||||&amp;gt;600||Undergondola - Be Careful not to drown! (Take a break outside of the river for a minute if you get one of these messages - &amp;quot;You panic suddenly, struggling and swallowing water&amp;quot;, &amp;quot;The burning in your chest grows more intense as your life force begins to drain away. You must find air!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Sand Sprites||[[RanikMap90a|Ratha, Sand Sprite Lair]]||15||||100||(Still learning, although slowly at 100) The entrance to sand sprites, and the area inside sand sprites, NOT in ochre laheke&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Aesry stream||[[RanikMap99d|By town]]||50||||100?||The north-south swim still teaches at 125, and the underwater portion (hole) is much more difficult still.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Eluned&#039;s Pool||[[RanikMap91|Ratha, Third Tier, Eluned&#039;s Temple]]||65||||&amp;gt;150?||Slows down drastically around 135 ranks. Still teaching at 215, but the pace is almost a crawl. If doing only the first room down can start around 65 ranks. Also see Ratha Swim.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Satha Cavern||[[RanikMap94a|Reshalia, Tembat Nai Itan (Near Ratha)]]||75+||||||Watch out for the merrows.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Aesry cove||[[RanikMap98c|Down by the docks (sharks)]]||80?||||&amp;gt;400?||Sharks may ambush you, whether you&#039;re bleeding or not. They don&#039;t attack if you stay in the shallow areas and don&#039;t go into the water beyond the jutting finger of rock.&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Seord Fal||[[RanikMap106|Hara&#039;jaal]]||80||||&amp;gt;400||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Altanen River||[[RanikMap109a|M&#039;riss]]||&amp;lt;150||||&amp;gt;220||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Aesry Sea Caves||[[RanikMap98a|Underwater Areas]]||&amp;gt;400?||||||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Aesry lake||[[RanikMap99a|By the Temple]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||Forlorn Hope Caverns||[[RanikMap109b|M&#039;Riss]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Underground Lake||[[RanikMap124|Forfedhdar, Abandoned mines]]||0?||||60?||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Archer&#039;s Ford||[[RanikMap120|Hawstkaal Road, Archer&#039;s Ford]]||45||||&amp;gt;160, &amp;lt;185||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Trench in Vile Plague Wraiths||[[RanikMap143|Hrendh Skogar]]||&amp;lt;55||||&amp;gt;55||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Liirewsag River||[[RanikMap128a|West of Black Goblins]]||&amp;gt;159||||500+||Ranger with good bonus (not CAIS) attempted with 159 swimming, no luck.&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Ford||[[RanikMap115|Sky Road]]||||||&amp;lt;82||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Pool||[[RanikMap118c|Empath Guild]]||||||&amp;lt;82||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Underground Pool||[[RanikMap114a|Ain Ghazal]]||||||&amp;lt;100||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Pool and Underground River||[[RanikMap121a|In Ranger Guild]]||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||Stream||[[RanikMap141|Forest Gryphons]]||||||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Cat|Player Guides}}&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:God_totem&amp;diff=445811</id>
		<title>Item:God totem</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:God_totem&amp;diff=445811"/>
		<updated>2016-06-02T12:53:15Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=&#039;&#039;&amp;lt;material&amp;gt; &amp;lt;animal&amp;gt;&#039;&#039; totem&lt;br /&gt;
|noun=totem&lt;br /&gt;
|look=&#039;&#039;&amp;lt;Varies based on totem&amp;gt;&#039;&#039;&lt;br /&gt;
|type=magic&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=0&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
{{Template:idrive}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
===Unlocking===&lt;br /&gt;
{{com|raise}}: To increase the totem fragment count, RAISE it while holding a {{ilink|i|glowing iron fragment}} in your other hand. The fragment will be returned to the sky. This increases your totem&#039;s &amp;quot;fragment count&amp;quot; by 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The totem will evolve after returning 4, 10, 18, 28, and 40 fragments. Each time the totem evolves, it will become more elaborate, and a new bonus will be unlocked. At between 45-55 fragments, the totem will &amp;quot;&#039;&#039;throb and pulse in your hand with latent power yearning to be spent&#039;&#039;.&amp;quot; Additional fragments are needed when one wants to use the bonus RPA ability of the totem.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE: Totems do not work for Forsaken [[Necromancer]]s, even if it was acquired and unlocked prior to becoming Forsaken.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Bonuses===&lt;br /&gt;
These verbs can be used, as soon as they are unlocked by sending the corresponding amount of glowing iron fragment to the sky. Invoking one of your totem&#039;s bonuses will consume some of the totem&#039;s charges. See Recharging below.&lt;br /&gt;
{| width=100% class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Bonuses&#039;&#039;&#039;&lt;br /&gt;
! width=10%|Bonus&lt;br /&gt;
! width=15%|Unlocked At&lt;br /&gt;
! width=10%|Verb&lt;br /&gt;
! width=10%|Charges Used&lt;br /&gt;
! width=55%|Description&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Light&lt;br /&gt;
| 4 fragments || [[push_command|&amp;lt;tt&amp;gt;PUSH&amp;lt;/tt&amp;gt;]] || 1 || Totem serves as light source.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Bless&lt;br /&gt;
| 10 fragments || [[wave_command|&amp;lt;tt&amp;gt;WAVE&amp;lt;/tt&amp;gt;]] || 2 || Adds 10-30 [[bless|blessed]] strikes to held weapon; also works on another person&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Stat Boost&lt;br /&gt;
| 18 fragments || [[point_command|&amp;lt;tt&amp;gt;POINT&amp;lt;/tt&amp;gt;]] || 3 || Boosts one of three stats by 6-10 points for roughly 14 minutes. The stat chosen depends on which totem you chose; also works on another person. See [[#God List]] for details.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Skill Boost&lt;br /&gt;
| 28 fragments || [[shake_command|&amp;lt;tt&amp;gt;SHAKE&amp;lt;/tt&amp;gt;]] || 5 || Boosts some of the wielder&#039;s skills. The nature of the boost depends on the whether your totem&#039;s deity is a primary (neutral), positive, or negative aspect. Positive aspects boost defensive abilities; negative aspects boost offensive abilities; primary aspects provide a more balanced bonus.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Favor&lt;br /&gt;
| 40 fragments || [[kiss_command|&amp;lt;tt&amp;gt;KISS&amp;lt;/tt&amp;gt;]] || 10 || Bestows a [[favor]] upon the wielder, so long as the wielder has fewer than 15 favors.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!RPA&lt;br /&gt;
| 40+ fragment Bonus || [[raise_command|&amp;lt;tt&amp;gt;RAISE&amp;lt;/tt&amp;gt;]] || All remaining charges. || Is used in conjunction with a glowing iron fragment. Has a 20% chance of bestowing a Level 1 [[RPA]]. When you feel the totem &amp;quot;throb with unused power&amp;quot; &amp;lt;tt&amp;gt;RAISE&amp;lt;/tt&amp;gt; the totem to activate the RPA. If you wait you will have to add more fragments.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Recharging===&lt;br /&gt;
Charges (used to invoke a bonus) can only be restored by cleaning a dirty totem. Only dirty totems can be cleaned, and the totem will become dirty after 1 week in real time. The result is that the totem can be recharged at the rate of 10 charges per week.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In order to clean your totem, you must have an offering that matches what you would use for your god under the alternate favor system. See [[Immortals]] for a partial list of acceptable offerings. With your totem in your right hand and your offering in your left hand, {{tt|CLEAN MY TOTEM}}. This will consume your offering and give you a message indicating that your totem is now clean.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;As you wave your snail shell over the totem, the shell dissolves into tiny particles that drift downward slowly, covering the totem. After a few moments they vanish, absorbed into the totem and leaving it looking much brighter and cleaner than before.&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
You may clean your totem anywhere. You do not have to be at an altar of your immortal to do it.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Using fragments on a capped totem will not recharge it. Doing so merely results in a chance of receiving the RPA bonus described above.&lt;br /&gt;
&lt;br /&gt;
==Example of Transformation==&lt;br /&gt;
===0 fragments===&lt;br /&gt;
Tap: &#039;&#039;a weatherbeaten lion totem&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Look: &#039;&#039;You see nothng unusual.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===4 fragments===&lt;br /&gt;
Tap: &#039;&#039;a gracefully carved flamewood lion totem&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Look: &#039;&#039;You see nothng unusual.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===10 fragments===&lt;br /&gt;
Tap: &#039;&#039;a gracefully carved flamewood lion totem&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Look: &#039;&#039;The lion&#039;s eyes are a pair of faceted forest-green emeralds, shining brightly with hidden wisdom.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===18 fragments===&lt;br /&gt;
Tap: &#039;&#039;a gracefully carved flamewood lion totem&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Look: &#039;&#039;The lion&#039;s eyes are a pair of faceted forest-green emeralds, shining brightly with hidden wisdom. A set of razorlike quartz teeth protrude from its jaw, seemingly ready to bite off any offending fingers that wander too close.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===28 fragments===&lt;br /&gt;
Evolution: &#039;&#039;The lion&#039;s tail flicks through the air with a barely perceptible movement.  Gradually, you become aware that small sharp crystal chips are growing from the surface of the totem, decorating it in a zig-zag pattern.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tap: &#039;&#039;a gracefully carved flamewood lion totem&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Look: &#039;&#039;The lion&#039;s eyes are a pair of faceted forest-green emeralds, shining brightly with hidden wisdom.  A set of razorlike quartz teeth protrude from its jaw, seemingly ready to bite off any offending fingers that wander too close.  The tail is covered with sharp crystal chips in a zig-zag pattern that seems to shift subtly with every movement.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===40 fragments===&lt;br /&gt;
&#039;&#039;&#039;Evolution:&#039;&#039;&#039; A golden glow surrounds the lion totem, growing in brightness until the totem is merely a sihouette.  Through the glare you notice the lion stretch langorously before freezing into a lifeless totem once more.&lt;br /&gt;
&lt;br /&gt;
Tap: &#039;&#039;a gracefully carved flamewood lion totem&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Look: &#039;&#039;The lion&#039;s eyes are a pair of faceted forest-green emeralds, shining brightly with hidden wisdom.  A set of razorlike quartz teeth protrude from its jaw, seemingly ready to bite off any offending fingers that wander too close.  The tail is covered with sharp crystal chips in a zig-zag pattern that seems to shift subtly with every movement.  The lion appears to be in the middle of a particularly good stretch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===RPA bonus===&lt;br /&gt;
Evolution: &#039;&#039;You feel the lion totem throb and pulse in your hand with latent power yearning to be spent.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tap: &#039;&#039;a gracefully carved flamewood lion totem&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Look: &#039;&#039;You notice a soft glowing aura about the lion totem.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Raise: Your vision goes white and a noiseless roar drowns out the ambient noise, leaving you in complete silence.  After what seems like an eternity, your hearing returns and the light recedes amidst purple spots.  Suddenly the world around you sharpens and your mind awakens with heightened clarity!&lt;br /&gt;
&lt;br /&gt;
==God List==&lt;br /&gt;
{|width=100%&lt;br /&gt;
|width=33%|&lt;br /&gt;
{|align=center class=wikitable&lt;br /&gt;
! Neutral Aspects|| colspan=&amp;quot;3&amp;quot; | Random Stat Bonus Possibilities&lt;br /&gt;
|-&lt;br /&gt;
|[[Chadatru]]||{{stat|Discipline}} || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Damaris]]||{{stat|Intelligence}} ||{{stat|Discipline}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Eluned]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Everild]]||{{stat|Strength}} || {{stat|Reflex}} || {{stat|Wisdom}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Faenella]]||{{stat|Stamina}} || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Glythtide]]||{{stat|Agility}} || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Hav&#039;roth]]||{{stat|Reflex}} || {{stat|Intelligence}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Hodierna]]||{{stat|Reflex}} || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Kertigen]]||{{stat|Discipline}} || {{stat|Strength}} || {{stat|Reflex}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Meraud]]||{{stat|Strength}} || {{stat|Stamina}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Tamsine]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Truffenyi]]||{{stat|Stamina}} || {{stat|Strength}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Urrem&#039;tier]]||{{stat|Reflex}} || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
|width=33%|&lt;br /&gt;
{|align=center class=wikitable&lt;br /&gt;
! Light Aspects|| colspan=&amp;quot;3&amp;quot; | Random Stat Bonus Possibilities&lt;br /&gt;
|-&lt;br /&gt;
|[[Alamhif]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Albreda]]||{{stat|Reflex}} || {{stat|Charisma}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Berengaria]]||??  || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Divyaush]]||{{stat|Discipline}} || {{stat|Agility}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Eylhaar]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Firulf]]||{{stat|Strength}} || {{stat|Agility}} || {{stat|Stamina}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Kuniyo]]||{{stat|Charisma}} || {{stat|Stamina}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Lemicus]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Murrula]]||{{stat|Strength}} || {{stat|Agility}} || {{stat|Stamina}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Peri&#039;el]]||{{stat|Reflex}} || {{stat|Charisma}} || {{stat|Intelligence}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Phelim]]||{{stat|Discipline}} ||{{stat|Intelligence}}||{{stat|Reflex}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Rutilor]]||{{stat|Reflex}}  || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Saemaus]]||?? || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=33%|&lt;br /&gt;
{|align=center class=wikitable&lt;br /&gt;
! Dark Aspects|| colspan=&amp;quot;3&amp;quot; | Random Stat Bonus Possibilities&lt;br /&gt;
|-&lt;br /&gt;
|[[Aldauth]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Asketi]]||{{stat|Stamina}} || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Be&#039;ort]]||{{stat|Intelligence}} || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Botolf]]||{{stat|Charisma}} ||{{stat|Reflex}} ||{{stat|Intelligence}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dergati]]||{{stat|Reflex}} || {{stat|Charisma}} || {{stat|Intelligence}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Drogor]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Harawep]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Huldah]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Idon]]||{{stat|Charisma}} || {{stat|Agility}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Kerenhappuch]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Trothfang]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Ushnish]]||{{stat|Reflex}} || {{stat|Wisdom}} || {{stat|Charisma}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Zachriedek]]||?? || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|width=30% align=center class=wikitable&lt;br /&gt;
! Racial Gods|| colspan=&amp;quot;3&amp;quot; | Stat Bonus Possibilities&lt;br /&gt;
|-&lt;br /&gt;
|[[Coshivi]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Demrris]]|| {{stat|Intelligence}} || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Enelne]]||{{stat|Strength}} || {{stat|Agility}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Eu]]||{{stat|Discipline}} || {{stat|Reflex}}|| {{stat|Intelligence}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Mrod]]|| {{stat|Agility}} || {{stat|Strength}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenemlor]]||{{stat|Reflex}} || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
* [[Post:Final Fragment Count - 11/12/2008 - 18:22:47]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Divination_mirror&amp;diff=440004</id>
		<title>Divination mirror</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Divination_mirror&amp;diff=440004"/>
		<updated>2016-04-01T14:25:59Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==Recall==&lt;br /&gt;
Designed after the legendary mirror used by Tezirah, this mirror is a scrying tool used by Moon Mages.  Detractors claim that all such mirrors should be destroyed, some because they worry that Tezirah went mad while scrying, others simply to remove the Guild&#039;s association with the magess.  Others are quick to disagree, pointing out that the mirrors themselves hold the same properties as other divination tools, while some, most notably the mages who call themselves the Progeny of Tezirah, consider their use to be a show of respect for a mage who, despite her legendary actions, was by all accounts a most skilled and powerful seer.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;When gazed into by a prophet with intent, many possible futures will converge into one yielding a view of what may come.  The most potent of divinations will be rendered in a blaze of colour while weaker portents remain clad in shadows.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Regardless of the politics involved, the indisputable fact remains that divination mirrors are particularly suited for inflicting terrible curses.&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
*Sect Affinity: The [[Progeny of Tezirah]].&lt;br /&gt;
*Domain: Curses. Mirrors grant a slight bonus to potency and duration when applying a curse.&lt;br /&gt;
*Prediction Affinity: Potency. Divination mirrors have a slightly higher base physical quality for potency than other tools.&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The following table includes all known reliable (or semi-reliable, in the case of auctions) sources of mirrors, with some example wares. Any other wares from the same source will be of the same quality as the example(s). The quality listed in the table is overall craftsmanship, so take care to shop around. In particular, [[The Future is Now]] is known for offering mirrors that are strong on one quality and weaker on others.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-bgcolor=&amp;quot;#cccccc&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Source&#039;&#039;&#039;||&#039;&#039;&#039;Location&#039;&#039;&#039;||&#039;&#039;&#039;Restriction&#039;&#039;&#039;||&#039;&#039;&#039;Example&#039;&#039;&#039;||&#039;&#039;&#039;Price&#039;&#039;&#039;||&#039;&#039;&#039;Currency&#039;&#039;&#039;||&#039;&#039;&#039;Quality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Despondent Elothean]]||[[Crossing]] Middens|| ||{{PRel|t=i|ornate mirror}}||5000||Kronars||1) Below Average&lt;br /&gt;
|-&lt;br /&gt;
|[[Banister Mausoleum Repository]]||[[Shard]]||[[Progeny of Tezirah|Progeny]]||{{PRel|t=i|polished obsidian mirror with a carved ebony frame resembling writhing shadows}}||180400||Dokoras||2) Average&lt;br /&gt;
|-&lt;br /&gt;
|[[The Future is Now]]||[[Hollow Eve]] Festival||festival||{{PRel|t=i|gold-backed mirror framed with obsidian spirals}}||5000000||Dokoras||3) Above Average&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||4) Very Good&lt;br /&gt;
|-&lt;br /&gt;
|[[The Future is Now]]||[[Hollow Eve]] Festival||festival||{{PRel|t=i|intricate clockwork divining mirror}}||50000000||Dokoras||5) Spectacular&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||auction||  ||  ||  ||6) Masterful&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;:&#039;&#039;See [[Prediction]] for complete details on the general process of prediction. Only details specific to divination mirrors will be covered here.&#039;&#039;&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
* A divination mirror that has been {{com|INVOKE}}ed to bond it to you.&lt;br /&gt;
&lt;br /&gt;
===Syntax===&lt;br /&gt;
*{{com|GAZE}} {{tt|mirror}} to perform a prediction on yourself.&lt;br /&gt;
*{{com|show}} {{tt|mirror to &amp;lt;target&amp;gt;}} to perform a prediction on another player.&lt;br /&gt;
&lt;br /&gt;
== Qualities ==&lt;br /&gt;
&lt;br /&gt;
{{com|ANALYZE}} mirrors to see their qualities.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;See [[Prediction]] for detailed general information about divination tool qualities, how they relate to each other, and how they increase or decrease.&lt;br /&gt;
&lt;br /&gt;
===Physical qualities===&lt;br /&gt;
&lt;br /&gt;
====Potency damage====&lt;br /&gt;
Potency damage is indicated by the clarity of the glass. The clearer it is the less damage there is.&lt;br /&gt;
*The glass is exceptionally clear.&lt;br /&gt;
*The glass is quite clear.&lt;br /&gt;
*The glass is clear.&lt;br /&gt;
*The glass is marred by numerous small bubbles.&lt;br /&gt;
&lt;br /&gt;
====Duration damage====&lt;br /&gt;
Duration damage is indicated by the flatness and state of the surface of the mirror. The flatter and less scratched it is the less damage there is.&lt;br /&gt;
*The surface of the mirror is flat and polished.&lt;br /&gt;
*The surface of the mirror is flat and unscratched.&lt;br /&gt;
*The surface of the mirror is flat.&lt;br /&gt;
*The surface of the mirror is slightly uneven and scuffed.&lt;br /&gt;
*The surface of the mirror is uneven and scuffed.&lt;br /&gt;
&lt;br /&gt;
====Alignment damage====&lt;br /&gt;
Alignment damage is indicated by the integrity of the frame. The more integrity it has the less damage there is.&lt;br /&gt;
*The mirror&#039;s frame has very good integrity.&lt;br /&gt;
*The mirror&#039;s frame has good integrity.&lt;br /&gt;
*The mirror&#039;s frame has reasonable integrity.&lt;br /&gt;
*The mirror&#039;s frame has poor integrity.&lt;br /&gt;
*The mirror&#039;s frame has pathetic integrity.&lt;br /&gt;
&lt;br /&gt;
====Polarity damage====&lt;br /&gt;
Polarity damage is indicated by the quality of the reflective coating and resulting image. The smoother it is and the less clouded the image is the less damage there is.&lt;br /&gt;
*The reflective coating is smoothly spread across the glass, resulting in a coruscating image.&lt;br /&gt;
*The reflective coating is smoothly spread across the glass, resulting in a limpid image.&lt;br /&gt;
*The reflective coating is smoothly spread across the glass, resulting in a mundane image.&lt;br /&gt;
*The reflective coating is unevenly spread across the glass, resulting in a murky and slightly distorted image.&lt;br /&gt;
&lt;br /&gt;
===Bond qualities===&lt;br /&gt;
&lt;br /&gt;
====Potency bond====&lt;br /&gt;
Potency bond is indicated by how defined your reflection is relative to the background. The more contrast the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is perfectly defined in contrast to the malleable surroundings. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is surrounded by a fuzzy halo, but is otherwise well defined. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is split, the images overlapping into an unsettling double image. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is split into an identical pair, their hands overlapped as if clutching one another. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Duration bond====&lt;br /&gt;
Duration bond is indicated by your age in the reflection. The younger you are the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| He/She appears as you were as a infant. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| He/She appears as you were as an youth. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| They appear as you were as a growing boy/girl. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Alignment bond====&lt;br /&gt;
Alignment bond is indicated by your emotional state in the reflection. The more fearful you are the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| He/She hides his/her face and cowers in the fetal position. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| He/She hides his/her face behind his/her hands. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| He/She shuffles about scowling. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Polarity bond====&lt;br /&gt;
Polarity bond is indicated by your body&#039;s state in the reflection. The more sickly you appear the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| His/her body is clearly atrophied and malnourished flesh hangs pathetically from his/her bones. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| He/she is emaciated and her body is continually wracked by tremors. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| They are feverish and an occasional shiver trembles through their body. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Age and construction qualities===&lt;br /&gt;
These are identical for all types of tools. See [[Prediction#Construction Quality|Prediction]] for a list of both.&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;The glass is &#039;&#039;&#039;clear&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The surface of the mirror is &#039;&#039;&#039;flat&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The mirror&#039;s frame has &#039;&#039;&#039;reasonable integrity&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The reflective coating is &#039;&#039;&#039;smoothly spread across the glass, resulting in a mundane image&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The mirror is rather new.&lt;br /&gt;
:&#039;&#039;It appears to have seen little use.&lt;br /&gt;
:&#039;&#039;The overall craftsmanship is &#039;&#039;&#039;above average&#039;&#039;&#039; and the mirror should prove &#039;&#039;&#039;slightly resistant to damage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Recognizing the investiture as your own, you cautiously probe the mirror with your prophetic talent.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Your reflection is &#039;&#039;&#039;perfectly defined in contrast to the malleable surroundings&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;He appears as you were as &#039;&#039;&#039;a youth&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;He &#039;&#039;&#039;hides his face behind his hands&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;His body is &#039;&#039;&#039;clearly atrophied and malnourished flesh hangs pathetically from his bones&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This mirror is quite new and barely used. It has an average level of damage across all physical qualities which means all of the bond qualities will still be able to increase fairly regularly. It is of better than average construction, so the physical qualities will damaged less often than for an average mirror. The bond qualities are all quite low, although the skill alignment and duration bonds are slightly stronger than the others. This results in predictions being ever so slightly more likely to land on the desired skill when aligning to a specific one, and the durations of your predictions with this mirror will be more likely to be slightly longer on average.&lt;br /&gt;
&lt;br /&gt;
==Prediction interpretation==&lt;br /&gt;
&lt;br /&gt;
===Potency===&lt;br /&gt;
The more colors that appear the greater the potency.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Disclaimer:&#039;&#039;&#039; The power cap is known to be 20% of the ranks of the predicted skill. However, beyond that all ranges listed are &#039;&#039;estimates only&#039;&#039;.&lt;br /&gt;
{| class=wikitable align=center&lt;br /&gt;
! width=80% | &#039;&#039;&#039;You see yourself in surroundings very much like your own...&#039;&#039;&#039; || width=20% | %&lt;br /&gt;
|-&lt;br /&gt;
| however, they are grey, listless, and utterly devoid of possibility. || 1&lt;br /&gt;
|-&lt;br /&gt;
| however, they are grey and listless, the monochrome only broken by faint highlights of blue. || 2-3&lt;br /&gt;
|- &lt;br /&gt;
| however, they are grey and listless, the monochrome only broken by faint highlights of red.|| 4-5&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of green and blue. || 6-7&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of indigo and orange. || 8-9&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of indigo and green. || 10-11&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of indigo and blue. || 12-13&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of red and orange. || 14-15&lt;br /&gt;
|- &lt;br /&gt;
|  however, they are a dull shade of grey, enlivened only by hints of blue and indigo. || 16-17&lt;br /&gt;
|- &lt;br /&gt;
| however, only the primary colors are rendered vividly while the secondaries are lost in white and shadow. || 18-19&lt;br /&gt;
|- &lt;br /&gt;
| Though they are saturated with vibrant colours, the tonality is alien and wrong. || 20&lt;br /&gt;
|-&lt;br /&gt;
| They are aglow with vibrant hues, inundating you with the reflected possibilities. || 20+?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Duration===&lt;br /&gt;
Instead of indicating a relative duration like with other divination tools, the message indicates an explicit time in game when the prediction will end.&lt;br /&gt;
:&#039;&#039;Judging by the heavens above this prophecy will come to pass by &#039;&#039;&#039;&amp;lt;early|the middle of|late&amp;gt; &amp;lt;anlas&amp;gt;&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
Since each anlas lasts 30 minutes this means that the finest resolution available is a 10 minute window, although it is very easy to determine when that window will occur.&lt;br /&gt;
&lt;br /&gt;
===Skill and polarity===&lt;br /&gt;
The action you are performing in the vision determines the skill. If the action&#039;s outcome is successful then it is a bonus. If it is a failure then it is a curse.&lt;br /&gt;
====Defense skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10% | Skill&lt;br /&gt;
! width=45% | Bonus&lt;br /&gt;
! width=45% | Curse&lt;br /&gt;
|- &lt;br /&gt;
!Brigandine&lt;br /&gt;
|You are clad in a lamellar hauberk, and manuever about in it like it was your own skin.  Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You are locked in battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;, which finds no resistance from your scale aventail as it decapitates you in a single blow.Your head tumbles through the air trailing a brilliant ribbon of blood and spinal fluid.&lt;br /&gt;
|- &lt;br /&gt;
!Defending&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but casually fend off the blows.&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; and quickly crumple under repeated blows.&lt;br /&gt;
|- &lt;br /&gt;
!Chain Armor&lt;br /&gt;
|You are clad in full chain, and manuever about in it like it was your own skin. Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You are locked in battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that swiftly guts you. You gaze down in sickly fascination at the shattered links of your chain hauberk as your bowels tumble out.&lt;br /&gt;
|- &lt;br /&gt;
!Light Armor&lt;br /&gt;
|You are clad in stalking leathers, and manuever about in them like they were your own skin. Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You are locked in battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that swiftly eviserates you. You gaze down in horror at your bloodstained robes as your intestines spill into a sticky pile at your feet.&lt;br /&gt;
|- &lt;br /&gt;
!Parry&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but casually fend off the blows with your parry stick.&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;. You parry the first blow but your blade is sundered by the attack.&lt;br /&gt;
|- &lt;br /&gt;
!Plate Armor&lt;br /&gt;
|You are clad in heavy full plate and manuever about in it like it was your own skin. Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You lay trapped within a battered and broken suit of heavy plate as a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; closes in, preparing to finish you off.&lt;br /&gt;
|- &lt;br /&gt;
!Shield Usage&lt;br /&gt;
|You deflect a blow from a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; with your shield as you press the assault.&lt;br /&gt;
|You cower behind a shield as a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; lunges for you.&lt;br /&gt;
|- &lt;br /&gt;
!Endurance&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Alchemy&lt;br /&gt;
|You add a measure of a pungent catalyst to a beaker bubbling on a portable stove. The potion readily congeals, and you pour the substance into small pot with a smile.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Appraisal&lt;br /&gt;
|You hold a gemstone before your eye, examining it for defects.&lt;br /&gt;
|You happily hand a pouch of gems to a merchant in exchange for a few copper coins.&lt;br /&gt;
|- &lt;br /&gt;
!Enchanting&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Engineering&lt;br /&gt;
|You study a catapult, checking over the tension and making other minor adjustments.&lt;br /&gt;
|You crank furiously at a crossbow but end up snapping the prod under the excess strain.&lt;br /&gt;
|- &lt;br /&gt;
!Forging&lt;br /&gt;
|You pound on a bar of red-hot iron, masterfully shaping it with each blow.&lt;br /&gt;
|You pound on a bar of red-hot iron, flinching away as a misplaced strike shatters it.&lt;br /&gt;
|- &lt;br /&gt;
!Mechanical Lore&lt;br /&gt;
|You fold a delicate piece of origami. It looks rather like Mortom.&lt;br /&gt;
|You fold a delicate piece of origami. It looks rather like a wadded ball of paper.&lt;br /&gt;
|- &lt;br /&gt;
!Outfitting&lt;br /&gt;
|You hunch over a workbench as you dexterously cut the facets of a gem.&lt;br /&gt;
|You hunch over a workbench as you attempt to cut the facets of a gem. However, you slip and end up ruining the stone.&lt;br /&gt;
|- &lt;br /&gt;
!Performance&lt;br /&gt;
|You do an incredible backflip with a beautiful twist rotation, gaining nearly five feet of air and landing neatly on your feet without so much as a wobble!&lt;br /&gt;
|You attempt a backflip but crash to the ground in an awkward tangle of limbs.&lt;br /&gt;
|- &lt;br /&gt;
!Scholarship&lt;br /&gt;
|You quickly thumb through a thick tome, your eyes drinking in every word.&lt;br /&gt;
|You stare at a book in bewilderment as you attempts to sound out a particularly troublesome word.&lt;br /&gt;
|- &lt;br /&gt;
!Tactics&lt;br /&gt;
|You study a chess board for a few moments before placing your opponent in checkmate.&lt;br /&gt;
| You study a chess board for a few moments before growing visibly frustrated. You sweep the pieces from the board in an angry huff.&lt;br /&gt;
|- &lt;br /&gt;
!Bardic Lore&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Empathy&lt;br /&gt;
|A pack of wolves, led by a massive alpha male, circle him. &#039;&#039;&amp;lt;Empath&amp;gt;&#039;&#039; levels a steady gaze at the pack leader, causing it to falter momentarily. The beast abruptly recovers and turns to savage its pack with unrestrained brutality.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Trading&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magic skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Arcana&lt;br /&gt;
|You close your eyes in concentration as you infuses a cambrinth orb with mana.&lt;br /&gt;
|Jagged fragments of cambrinth pierce your body, blood seeping from the wounds as your face slowly takes on a chagrined expression.&lt;br /&gt;
|- &lt;br /&gt;
!Attunement&lt;br /&gt;
|You close your eyes in concentration as you infuse a spell matrix with mana.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Augmentation&lt;br /&gt;
|You drive your hands into a molten disk that hovers near your feet causing the energy to rush into your body.&lt;br /&gt;
|You drive your hands into an unstable disk of light and shadow that hovers near your feet. You scream as a geyser of multi-colored energy erupts from underneath your skin.&lt;br /&gt;
|- &lt;br /&gt;
!Debilitation&lt;br /&gt;
|You blast a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; with a mental blast, dropping it into unconsciousness.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Primary Magic&lt;br /&gt;
|You casually trace the pattern of a spell in the air before you.&lt;br /&gt;
|You watch, stunned, as the spell you were casting backfires.&lt;br /&gt;
|- &lt;br /&gt;
!Targeted Magic&lt;br /&gt;
|You drop a copper coin with a cocky grin and start to form a targeting matrix about a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You drop a copper coin with a cocky grin and start to form a targeting matrix about an unseen foe.  While you are distracted, a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; sneaks up on you and savagely cracks your head open in a spray of blood, brains and bone fragments.&lt;br /&gt;
|- &lt;br /&gt;
!Sorcery&lt;br /&gt;
|You gesture at a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; as it is utterly consumed in a pillar of colourless flame.&lt;br /&gt;
|You are pursued by a mob of peasants armed with pitchforks and torches. Leading them is a Paladin carrying the banner of the Hounds of Rutilor.&lt;br /&gt;
|- &lt;br /&gt;
!Utility&lt;br /&gt;
|You gesture, forming a moongate to a distant location.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Warding&lt;br /&gt;
|A fireball explodes around you, causing the latticework of blue-white lines about you to shimmer as it deflects the blast.&lt;br /&gt;
|A fireball explodes around you, causing the latticework of blue-white lines about you to shatter as the flames consume you.&lt;br /&gt;
|- &lt;br /&gt;
!Astrology&lt;br /&gt;
|You gaze up at the pristinely clear sky.&lt;br /&gt;
|You gaze up at the overcast sky.&lt;br /&gt;
|- &lt;br /&gt;
!Summoning&lt;br /&gt;
|&lt;br /&gt;
|He whittles away at a small talisman but a nasty slip ruins the project.&lt;br /&gt;
|- &lt;br /&gt;
!Theurgy&lt;br /&gt;
|He closes his eyes in concentration as he infuses a spell matrix with mana.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Offense skills====&lt;br /&gt;
Most weapon skills use the same messaging, only replacing the weapon with an appropriate one for the skill:&lt;br /&gt;
*&#039;&#039;&#039;Bonus:&#039;&#039;&#039; You are locked in a frantic battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but are preparing to press the assault with your &#039;&#039;&#039;&amp;lt;weapon&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Curse:&#039;&#039;&#039; You are under heavy assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.  The attack shatters your resolve and you turn to flee, discarding your &#039;&#039;&#039;&amp;lt;weapon&amp;gt;&#039;&#039;&#039; in your panic.&lt;br /&gt;
Skills that do not use the above messaging list the full message in the table.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Bow&lt;br /&gt;
|bow and arrow&lt;br /&gt;
|bow and arrow&lt;br /&gt;
|- &lt;br /&gt;
!Brawling&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Crossbow&lt;br /&gt;
|&lt;br /&gt;
|crossbow&lt;br /&gt;
|- &lt;br /&gt;
!Heavy Thrown&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Large Blunt&lt;br /&gt;
|greathammer&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Large Edged&lt;br /&gt;
|battle axe&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Light Thrown&lt;br /&gt;
|dart&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Melee Mastery&lt;br /&gt;
|Surrounding you are countless racks of perfectly ordered melee weapons.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Missile Mastery&lt;br /&gt;
|&lt;br /&gt;
|You are beset on all sides by attackers armed with a staggering assortment of ranged weapons.&lt;br /&gt;
|- &lt;br /&gt;
!Offhand Weapon&lt;br /&gt;
|twin daggers&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Polearms&lt;br /&gt;
|pike&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Slings&lt;br /&gt;
|&lt;br /&gt;
|sling&lt;br /&gt;
|- &lt;br /&gt;
!Small Blunt&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Small Edged&lt;br /&gt;
|&lt;br /&gt;
|dagger&lt;br /&gt;
|- &lt;br /&gt;
!Staves&lt;br /&gt;
|cane&lt;br /&gt;
|cane&lt;br /&gt;
|- &lt;br /&gt;
!Twohanded Blunt&lt;br /&gt;
|war mattock&lt;br /&gt;
|war mattock&lt;br /&gt;
|- &lt;br /&gt;
!Twohanded Edged&lt;br /&gt;
|greatsword&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Expertise&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Survival skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Athletics&lt;br /&gt;
|You confidently approach a knotted rope and begin to climb.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Evasion&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but easily lean away from attacks.&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; and repeatedly dodge directly into the line of attack.&lt;br /&gt;
|- &lt;br /&gt;
!First Aid&lt;br /&gt;
|You carefully remove a bandage from your arm, revealing newly healed flesh beneath.&lt;br /&gt;
|Crude bandages fouled with blackened blood and pus cover most of your body.&lt;br /&gt;
|- &lt;br /&gt;
!Locksmithing&lt;br /&gt;
|You effortlessly pick the lock on a large chest.&lt;br /&gt;
|You attempt to pick the lock on a large chest but snap your pick and jam the lock.&lt;br /&gt;
|- &lt;br /&gt;
!Outdoorsmanship&lt;br /&gt;
|You root about a bit before finding some assorted nuts. You pop them into your mouth with a satisfied grin.&lt;br /&gt;
|You root about a bit before a startling a large venomous spider with your probing fingers. It leaps towards your face and starts biting.&lt;br /&gt;
|- &lt;br /&gt;
!Perception&lt;br /&gt;
|You gaze about your surroundings before pointing out a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that lurks in the shadows.&lt;br /&gt;
|You gaze about your surroundings, oblivious to the &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that stalks you.&lt;br /&gt;
|- &lt;br /&gt;
!Skinning&lt;br /&gt;
|You kneel over a freshly slain deer and gracefully peel away the hide with your knife.&lt;br /&gt;
|You kneel over a freshly slain deer and attempt to peel away the hide with your knife but slip and sink the blade into your own arm.&lt;br /&gt;
|- &lt;br /&gt;
!Stealth&lt;br /&gt;
|You lurk in the shadows, waiting to ambush a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You lurk in the shadows, waiting to ambush a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.  However, you are quickly spotted.&lt;br /&gt;
|- &lt;br /&gt;
!Thievery&lt;br /&gt;
|You deftly slit the coin pouch of a passerby.&lt;br /&gt;
|A burly guard holds your arm down on a scarred wooden block as another readies a decidedly terrifying axe.&lt;br /&gt;
|- &lt;br /&gt;
!Backstab&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Scouting&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Thanatology&lt;br /&gt;
|n/a&lt;br /&gt;
|n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special messages===&lt;br /&gt;
Special messages usually indicate either damage to a physical quality or an increase to a bond quality, although it can also indicate a polarity inversion or a prediction averaging.&lt;br /&gt;
&lt;br /&gt;
*The threads of prophecy respond sluggishly to your efforts, as if already strained.&lt;br /&gt;
::&#039;&#039;You already have a prediction on that skill. Your two predictions are now averaged.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;prophetic impotence&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The potency bond quality increased.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;unnatural age&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The duration bond quality increased.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;lethargy&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The alignment bond quality increased.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;???&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The polarity bond quality increased.&#039;&#039;&lt;br /&gt;
*A blast of heat emanates from the surface of the mirror as the glass appears to momentarily bubble and liquefy.&lt;br /&gt;
::&#039;&#039;Damage to either the potency or polarity physical quality. It is not possible to tell which unless the quality happen to move into the next messaging range when viewed by {{com|analyze}}. It is probable that this is also the message for the other two damage qualities as well.&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
::&#039;&#039;Critical success. All bond qualities have a chance to increase slightly, and guaranteed to be a potent bonus.&lt;br /&gt;
*???&lt;br /&gt;
::&#039;&#039;Critical fumble. All physical and bond qualities have a chance to decrease slightly, and guaranteed to be a nasty curse. Capped bond values are immune.&#039;&#039;&lt;br /&gt;
*You sense a darker fate that lurks within the mirror but your careful observations brought this reflection to the surface instead.&lt;br /&gt;
::&#039;&#039;Polarity inversion prevented due to prediction pool.&lt;br /&gt;
*You sensed a lighter fate attempting to surface but your reflection within the mirror suppressed it.&lt;br /&gt;
::&#039;&#039;Polarity inversion prevented due to polarity bond.&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
:&#039;&#039;You see yourself in surroundings very much like your own, however, only the primary colours are rendered vividly while the secondaries are lost in white and shadow.&lt;br /&gt;
:&#039;&#039;You deflect a blow from a vykathi reaper with your shield as you press the assault.&lt;br /&gt;
:&#039;&#039;Judging by the heavens above this prophecy will come to pass by early Phelim&#039;s Vigil.&lt;br /&gt;
:&#039;&#039;You sense a darker fate that lurks within the mirror but your careful observations brought this reflection to the surface instead.&lt;br /&gt;
:&#039;&#039;The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of lethargy linger.&lt;br /&gt;
This is a very strong, positive prediction on the Shield Usage skill that will end in the first third of the anlas Phelim&#039;s Vigil. The prediction inverted polarity from a bonus to a curse but the inversion was prevented by your prediction pool observations, and the skill alignment bond quality increased.&lt;br /&gt;
&lt;br /&gt;
==Verbs==&lt;br /&gt;
*Everyone: {{com|clean}}, {{com|exhale}} at, {{com|kiss}}, {{com|observe}}, {{com|peer}} into, {{com|pose}}, {{com|punch}} (Destroys mirror?), {{com|raise}}, {{com|rub}}, {{com|scoff}} at, {{com|scowl}} at, {{com|search}}, {{com|stare}} into, {{com|turn}}, and {{com|wail}} at, {{com|wave}}, or {{com|whisper}}.&lt;br /&gt;
*[[Progeny of Tezirah|Progeny]]: {{com|preach}}.&lt;br /&gt;
&lt;br /&gt;
==Creation==&lt;br /&gt;
Creation of divination mirrors is not yet possible. Presumably it will use the [[Enchanting]] skill.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Due to a technical error with the site, the following list may also contain some mundane mirrors and be missing some divination mirrors.&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[noun is::mirror]][[guild association is::Moon Mage]]&lt;br /&gt;
|?Rare item=Rare&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=rare item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Moon Mage abilities,Moon Mage enchantments}}[[guild association is::Moon Mage| ]][[page type is::ability| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Divination_mirror&amp;diff=439672</id>
		<title>Divination mirror</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Divination_mirror&amp;diff=439672"/>
		<updated>2016-03-27T05:37:41Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==Recall==&lt;br /&gt;
Designed after the legendary mirror used by Tezirah, this mirror is a scrying tool used by Moon Mages.  Detractors claim that all such mirrors should be destroyed, some because they worry that Tezirah went mad while scrying, others simply to remove the Guild&#039;s association with the magess.  Others are quick to disagree, pointing out that the mirrors themselves hold the same properties as other divination tools, while some, most notably the mages who call themselves the Progeny of Tezirah, consider their use to be a show of respect for a mage who, despite her legendary actions, was by all accounts a most skilled and powerful seer.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;When gazed into by a prophet with intent, many possible futures will converge into one yielding a view of what may come.  The most potent of divinations will be rendered in a blaze of colour while weaker portents remain clad in shadows.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Regardless of the politics involved, the indisputable fact remains that divination mirrors are particularly suited for inflicting terrible curses.&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
*Sect Affinity: The [[Progeny of Tezirah]].&lt;br /&gt;
*Domain: Curses. Mirrors grant a slight bonus to potency and duration when applying a curse.&lt;br /&gt;
*Prediction Affinity: Potency. Divination mirrors have a slightly higher base physical quality for potency than other tools.&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The following table includes all known reliable (or semi-reliable, in the case of auctions) sources of mirrors, with some example wares. Any other wares from the same source will be of the same quality as the example(s). The quality listed in the table is overall craftsmanship, so take care to shop around. In particular, [[The Future is Now]] is known for offering mirrors that are strong on one quality and weaker on others.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-bgcolor=&amp;quot;#cccccc&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Source&#039;&#039;&#039;||&#039;&#039;&#039;Location&#039;&#039;&#039;||&#039;&#039;&#039;Restriction&#039;&#039;&#039;||&#039;&#039;&#039;Example&#039;&#039;&#039;||&#039;&#039;&#039;Price&#039;&#039;&#039;||&#039;&#039;&#039;Currency&#039;&#039;&#039;||&#039;&#039;&#039;Quality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Despondent Elothean]]||[[Crossing]] Middens|| ||{{PRel|t=i|ornate mirror}}||5000||Kronars||1) Below Average&lt;br /&gt;
|-&lt;br /&gt;
|[[Banister Mausoleum Repository]]||[[Shard]]||[[Progeny of Tezirah|Progeny]]||{{PRel|t=i|polished obsidian mirror with a carved ebony frame resembling writhing shadows}}||180400||Dokoras||2) Average&lt;br /&gt;
|-&lt;br /&gt;
|[[The Future is Now]]||[[Hollow Eve]] Festival||festival||{{PRel|t=i|gold-backed mirror framed with obsidian spirals}}||5000000||Dokoras||3) Above Average&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||4) Very Good&lt;br /&gt;
|-&lt;br /&gt;
|[[The Future is Now]]||[[Hollow Eve]] Festival||festival||{{PRel|t=i|intricate clockwork divining mirror}}||50000000||Dokoras||5) Spectacular&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||auction||  ||  ||  ||6) Masterful&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;:&#039;&#039;See [[Prediction]] for complete details on the general process of prediction. Only details specific to divination mirrors will be covered here.&#039;&#039;&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
* A divination mirror that has been {{com|INVOKE}}ed to bond it to you.&lt;br /&gt;
&lt;br /&gt;
===Syntax===&lt;br /&gt;
*{{com|GAZE}} {{tt|mirror}} to perform a prediction on yourself.&lt;br /&gt;
*{{com|show}} {{tt|mirror to &amp;lt;target&amp;gt;}} to perform a prediction on another player.&lt;br /&gt;
&lt;br /&gt;
== Qualities ==&lt;br /&gt;
&lt;br /&gt;
{{com|ANALYZE}} mirrors to see their qualities.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;See [[Prediction]] for detailed general information about divination tool qualities, how they relate to each other, and how they increase or decrease.&lt;br /&gt;
&lt;br /&gt;
===Physical qualities===&lt;br /&gt;
&lt;br /&gt;
====Potency damage====&lt;br /&gt;
Potency damage is indicated by the clarity of the glass. The clearer it is the less damage there is.&lt;br /&gt;
*The glass is exceptionally clear.&lt;br /&gt;
*The glass is quite clear.&lt;br /&gt;
*The glass is clear.&lt;br /&gt;
*The glass is marred by numerous small bubbles.&lt;br /&gt;
&lt;br /&gt;
====Duration damage====&lt;br /&gt;
Duration damage is indicated by the flatness and state of the surface of the mirror. The flatter and less scratched it is the less damage there is.&lt;br /&gt;
*The surface of the mirror is flat and polished.&lt;br /&gt;
*The surface of the mirror is flat and unscratched.&lt;br /&gt;
*The surface of the mirror is flat.&lt;br /&gt;
*The surface of the mirror is slightly uneven and scuffed.&lt;br /&gt;
*The surface of the mirror is uneven and scuffed.&lt;br /&gt;
&lt;br /&gt;
====Alignment damage====&lt;br /&gt;
Alignment damage is indicated by the integrity of the frame. The more integrity it has the less damage there is.&lt;br /&gt;
*The mirror&#039;s frame has very good integrity.&lt;br /&gt;
*The mirror&#039;s frame has good integrity.&lt;br /&gt;
*The mirror&#039;s frame has reasonable integrity.&lt;br /&gt;
*The mirror&#039;s frame has poor integrity.&lt;br /&gt;
*The mirror&#039;s frame has pathetic integrity.&lt;br /&gt;
&lt;br /&gt;
====Polarity damage====&lt;br /&gt;
Polarity damage is indicated by the quality of the reflective coating and resulting image. The smoother it is and the less clouded the image is the less damage there is.&lt;br /&gt;
*The reflective coating is smoothly spread across the glass, resulting in a coruscating image.&lt;br /&gt;
*The reflective coating is smoothly spread across the glass, resulting in a limpid image.&lt;br /&gt;
*The reflective coating is smoothly spread across the glass, resulting in a mundane image.&lt;br /&gt;
*The reflective coating is unevenly spread across the glass, resulting in a murky and slightly distorted image.&lt;br /&gt;
&lt;br /&gt;
===Bond qualities===&lt;br /&gt;
&lt;br /&gt;
====Potency bond====&lt;br /&gt;
Potency bond is indicated by how defined your reflection is relative to the background. The more contrast the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is perfectly defined in contrast to the malleable surroundings. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is surrounded by a fuzzy halo, but is otherwise well defined. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is split, the images overlapping into an unsettling double image. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is split into an identical pair, their hands overlapped as if clutching one another. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Duration bond====&lt;br /&gt;
Duration bond is indicated by your age in the reflection. The younger you are the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| He/She appears as you were as a infant. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| He/She appears as you were as an youth. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| They appear as you were as a growing boy/girl. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Alignment bond====&lt;br /&gt;
Alignment bond is indicated by your emotional state in the reflection. The more fearful you are the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| He/She hides his/her face and cowers in the fetal position. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| He/She hides his/her face behind his/her hands. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| He/She shuffles about scowling. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Polarity bond====&lt;br /&gt;
Polarity bond is indicated by your body&#039;s state in the reflection. The more sickly you appear the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| His/her body is clearly atrophied and malnourished flesh hangs pathetically from his/her bones. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| He/she is emaciated and her body is continually wracked by tremors. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| They are feverish and an occasional shiver trembles through their body. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Age and construction qualities===&lt;br /&gt;
These are identical for all types of tools. See [[Prediction#Construction Quality|Prediction]] for a list of both.&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;The glass is &#039;&#039;&#039;clear&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The surface of the mirror is &#039;&#039;&#039;flat&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The mirror&#039;s frame has &#039;&#039;&#039;reasonable integrity&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The reflective coating is &#039;&#039;&#039;smoothly spread across the glass, resulting in a mundane image&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The mirror is rather new.&lt;br /&gt;
:&#039;&#039;It appears to have seen little use.&lt;br /&gt;
:&#039;&#039;The overall craftsmanship is &#039;&#039;&#039;above average&#039;&#039;&#039; and the mirror should prove &#039;&#039;&#039;slightly resistant to damage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Recognizing the investiture as your own, you cautiously probe the mirror with your prophetic talent.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Your reflection is &#039;&#039;&#039;perfectly defined in contrast to the malleable surroundings&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;He appears as you were as &#039;&#039;&#039;a youth&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;He &#039;&#039;&#039;hides his face behind his hands&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;His body is &#039;&#039;&#039;clearly atrophied and malnourished flesh hangs pathetically from his bones&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This mirror is quite new and barely used. It has an average level of damage across all physical qualities which means all of the bond qualities will still be able to increase fairly regularly. It is of better than average construction, so the physical qualities will damaged less often than for an average mirror. The bond qualities are all quite low, although the skill alignment and duration bonds are slightly stronger than the others. This results in predictions being ever so slightly more likely to land on the desired skill when aligning to a specific one, and the durations of your predictions with this mirror will be more likely to be slightly longer on average.&lt;br /&gt;
&lt;br /&gt;
==Prediction interpretation==&lt;br /&gt;
&lt;br /&gt;
===Potency===&lt;br /&gt;
The more colors that appear the greater the potency.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Disclaimer:&#039;&#039;&#039; The power cap is known to be 20% of the ranks of the predicted skill. However, beyond that all ranges listed are &#039;&#039;estimates only&#039;&#039;.&lt;br /&gt;
{| class=wikitable align=center&lt;br /&gt;
! width=80% | &#039;&#039;&#039;You see yourself in surroundings very much like your own...&#039;&#039;&#039; || width=20% | %&lt;br /&gt;
|-&lt;br /&gt;
| however, they are grey, listless, and utterly devoid of possibility. || 1&lt;br /&gt;
|-&lt;br /&gt;
| however, they are grey and listless, the monochrome only broken by faint highlights of blue. || 2-3&lt;br /&gt;
|- &lt;br /&gt;
| however, they are grey and listless, the monochrome only broken by faint highlights of red.|| 4-5&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of green and blue. || 6-7&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of indigo and orange. || 8-9&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of indigo and green. || 10-11&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of indigo and blue. || 12-13&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of red and orange. || 14-15&lt;br /&gt;
|- &lt;br /&gt;
|  however, they are a dull shade of grey, enlivened only by hints of blue and indigo. || 16-17&lt;br /&gt;
|- &lt;br /&gt;
| however, only the primary colors are rendered vividly while the secondaries are lost in white and shadow. || 18-19&lt;br /&gt;
|- &lt;br /&gt;
| Though they are saturated with vibrant colours, the tonality is alien and wrong. || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Duration===&lt;br /&gt;
Instead of indicating a relative duration like with other divination tools, the message indicates an explicit time in game when the prediction will end.&lt;br /&gt;
:&#039;&#039;Judging by the heavens above this prophecy will come to pass by &#039;&#039;&#039;&amp;lt;early|the middle of|late&amp;gt; &amp;lt;anlas&amp;gt;&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
Since each anlas lasts 30 minutes this means that the finest resolution available is a 10 minute window, although it is very easy to determine when that window will occur.&lt;br /&gt;
&lt;br /&gt;
===Skill and polarity===&lt;br /&gt;
The action you are performing in the vision determines the skill. If the action&#039;s outcome is successful then it is a bonus. If it is a failure then it is a curse.&lt;br /&gt;
====Defense skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10% | Skill&lt;br /&gt;
! width=45% | Bonus&lt;br /&gt;
! width=45% | Curse&lt;br /&gt;
|- &lt;br /&gt;
!Brigandine&lt;br /&gt;
|You are clad in a lamellar hauberk, and manuever about in it like it was your own skin.  Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You are locked in battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;, which finds no resistance from your scale aventail as it decapitates you in a single blow.Your head tumbles through the air trailing a brilliant ribbon of blood and spinal fluid.&lt;br /&gt;
|- &lt;br /&gt;
!Defending&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but casually fend off the blows.&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; and quickly crumple under repeated blows.&lt;br /&gt;
|- &lt;br /&gt;
!Chain Armor&lt;br /&gt;
|You are clad in full chain, and manuever about in it like it was your own skin. Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You are locked in battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that swiftly guts you. You gaze down in sickly fascination at the shattered links of your chain hauberk as your bowels tumble out.&lt;br /&gt;
|- &lt;br /&gt;
!Light Armor&lt;br /&gt;
|You are clad in stalking leathers, and manuever about in them like they were your own skin. Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You are locked in battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that swiftly eviserates you. You gaze down in horror at your bloodstained robes as your intestines spill into a sticky pile at your feet.&lt;br /&gt;
|- &lt;br /&gt;
!Parry&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but casually fend off the blows with your parry stick.&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;. You parry the first blow but your blade is sundered by the attack.&lt;br /&gt;
|- &lt;br /&gt;
!Plate Armor&lt;br /&gt;
|You are clad in heavy full plate and manuever about in it like it was your own skin. Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You lay trapped within a battered and broken suit of heavy plate as a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; closes in, preparing to finish you off.&lt;br /&gt;
|- &lt;br /&gt;
!Shield Usage&lt;br /&gt;
|You deflect a blow from a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; with your shield as you press the assault.&lt;br /&gt;
|You cower behind a shield as a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; lunges for you.&lt;br /&gt;
|- &lt;br /&gt;
!Endurance&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Alchemy&lt;br /&gt;
|You add a measure of a pungent catalyst to a beaker bubbling on a portable stove. The potion readily congeals, and you pour the substance into small pot with a smile.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Appraisal&lt;br /&gt;
|You hold a gemstone before your eye, examining it for defects.&lt;br /&gt;
|You happily hand a pouch of gems to a merchant in exchange for a few copper coins.&lt;br /&gt;
|- &lt;br /&gt;
!Enchanting&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Engineering&lt;br /&gt;
|You study a catapult, checking over the tension and making other minor adjustments.&lt;br /&gt;
|You crank furiously at a crossbow but end up snapping the prod under the excess strain.&lt;br /&gt;
|- &lt;br /&gt;
!Forging&lt;br /&gt;
|You pound on a bar of red-hot iron, masterfully shaping it with each blow.&lt;br /&gt;
|You pound on a bar of red-hot iron, flinching away as a misplaced strike shatters it.&lt;br /&gt;
|- &lt;br /&gt;
!Mechanical Lore&lt;br /&gt;
|You fold a delicate piece of origami. It looks rather like Mortom.&lt;br /&gt;
|You fold a delicate piece of origami. It looks rather like a wadded ball of paper.&lt;br /&gt;
|- &lt;br /&gt;
!Outfitting&lt;br /&gt;
|You hunch over a workbench as you dexterously cut the facets of a gem.&lt;br /&gt;
|You hunch over a workbench as you attempt to cut the facets of a gem. However, you slip and end up ruining the stone.&lt;br /&gt;
|- &lt;br /&gt;
!Performance&lt;br /&gt;
|You do an incredible backflip with a beautiful twist rotation, gaining nearly five feet of air and landing neatly on your feet without so much as a wobble!&lt;br /&gt;
|You attempt a backflip but crash to the ground in an awkward tangle of limbs.&lt;br /&gt;
|- &lt;br /&gt;
!Scholarship&lt;br /&gt;
|You quickly thumb through a thick tome, your eyes drinking in every word.&lt;br /&gt;
|You stare at a book in bewilderment as you attempts to sound out a particularly troublesome word.&lt;br /&gt;
|- &lt;br /&gt;
!Tactics&lt;br /&gt;
|You study a chess board for a few moments before placing your opponent in checkmate.&lt;br /&gt;
| You study a chess board for a few moments before growing visibly frustrated. You sweep the pieces from the board in an angry huff.&lt;br /&gt;
|- &lt;br /&gt;
!Bardic Lore&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Empathy&lt;br /&gt;
|A pack of wolves, led by a massive alpha male, circle him. &#039;&#039;&amp;lt;Empath&amp;gt;&#039;&#039; levels a steady gaze at the pack leader, causing it to falter momentarily. The beast abruptly recovers and turns to savage its pack with unrestrained brutality.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Trading&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magic skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Arcana&lt;br /&gt;
|You close your eyes in concentration as you infuses a cambrinth orb with mana.&lt;br /&gt;
|Jagged fragments of cambrinth pierce your body, blood seeping from the wounds as your face slowly takes on a chagrined expression.&lt;br /&gt;
|- &lt;br /&gt;
!Attunement&lt;br /&gt;
|You close your eyes in concentration as you infuse a spell matrix with mana.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Augmentation&lt;br /&gt;
|You drive your hands into a molten disk that hovers near your feet causing the energy to rush into your body.&lt;br /&gt;
|You drive your hands into an unstable disk of light and shadow that hovers near your feet. You scream as a geyser of multi-colored energy erupts from underneath your skin.&lt;br /&gt;
|- &lt;br /&gt;
!Debilitation&lt;br /&gt;
|You blast a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; with a mental blast, dropping it into unconsciousness.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Primary Magic&lt;br /&gt;
|You casually trace the pattern of a spell in the air before you.&lt;br /&gt;
|You watch, stunned, as the spell you were casting backfires.&lt;br /&gt;
|- &lt;br /&gt;
!Targeted Magic&lt;br /&gt;
|You drop a copper coin with a cocky grin and start to form a targeting matrix about a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You drop a copper coin with a cocky grin and start to form a targeting matrix about an unseen foe.  While you are distracted, a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; sneaks up on you and savagely cracks your head open in a spray of blood, brains and bone fragments.&lt;br /&gt;
|- &lt;br /&gt;
!Sorcery&lt;br /&gt;
|You gesture at a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; as it is utterly consumed in a pillar of colourless flame.&lt;br /&gt;
|You are pursued by a mob of peasants armed with pitchforks and torches. Leading them is a Paladin carrying the banner of the Hounds of Rutilor.&lt;br /&gt;
|- &lt;br /&gt;
!Utility&lt;br /&gt;
|You gesture, forming a moongate to a distant location.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Warding&lt;br /&gt;
|A fireball explodes around you, causing the latticework of blue-white lines about you to shimmer as it deflects the blast.&lt;br /&gt;
|A fireball explodes around you, causing the latticework of blue-white lines about you to shatter as the flames consume you.&lt;br /&gt;
|- &lt;br /&gt;
!Astrology&lt;br /&gt;
|You gaze up at the pristinely clear sky.&lt;br /&gt;
|You gaze up at the overcast sky.&lt;br /&gt;
|- &lt;br /&gt;
!Summoning&lt;br /&gt;
|&lt;br /&gt;
|He whittles away at a small talisman but a nasty slip ruins the project.&lt;br /&gt;
|- &lt;br /&gt;
!Theurgy&lt;br /&gt;
|He closes his eyes in concentration as he infuses a spell matrix with mana.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Offense skills====&lt;br /&gt;
Most weapon skills use the same messaging, only replacing the weapon with an appropriate one for the skill:&lt;br /&gt;
*&#039;&#039;&#039;Bonus:&#039;&#039;&#039; You are locked in a frantic battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but are preparing to press the assault with your &#039;&#039;&#039;&amp;lt;weapon&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Curse:&#039;&#039;&#039; You are under heavy assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.  The attack shatters your resolve and you turn to flee, discarding your &#039;&#039;&#039;&amp;lt;weapon&amp;gt;&#039;&#039;&#039; in your panic.&lt;br /&gt;
Skills that do not use the above messaging list the full message in the table.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Bow&lt;br /&gt;
|bow and arrow&lt;br /&gt;
|bow and arrow&lt;br /&gt;
|- &lt;br /&gt;
!Brawling&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Crossbow&lt;br /&gt;
|&lt;br /&gt;
|crossbow&lt;br /&gt;
|- &lt;br /&gt;
!Heavy Thrown&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Large Blunt&lt;br /&gt;
|greathammer&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Large Edged&lt;br /&gt;
|battle axe&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Light Thrown&lt;br /&gt;
|dart&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Melee Mastery&lt;br /&gt;
|Surrounding you are countless racks of perfectly ordered melee weapons.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Missile Mastery&lt;br /&gt;
|&lt;br /&gt;
|You are beset on all sides by attackers armed with a staggering assortment of ranged weapons.&lt;br /&gt;
|- &lt;br /&gt;
!Offhand Weapon&lt;br /&gt;
|twin daggers&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Polearms&lt;br /&gt;
|pike&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Slings&lt;br /&gt;
|&lt;br /&gt;
|sling&lt;br /&gt;
|- &lt;br /&gt;
!Small Blunt&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Small Edged&lt;br /&gt;
|&lt;br /&gt;
|dagger&lt;br /&gt;
|- &lt;br /&gt;
!Staves&lt;br /&gt;
|cane&lt;br /&gt;
|cane&lt;br /&gt;
|- &lt;br /&gt;
!Twohanded Blunt&lt;br /&gt;
|war mattock&lt;br /&gt;
|war mattock&lt;br /&gt;
|- &lt;br /&gt;
!Twohanded Edged&lt;br /&gt;
|greatsword&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Expertise&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Survival skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Athletics&lt;br /&gt;
|You confidently approach a knotted rope and begin to climb.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Evasion&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but easily lean away from attacks.&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; and repeatedly dodge directly into the line of attack.&lt;br /&gt;
|- &lt;br /&gt;
!First Aid&lt;br /&gt;
|You carefully remove a bandage from your arm, revealing newly healed flesh beneath.&lt;br /&gt;
|Crude bandages fouled with blackened blood and pus cover most of your body.&lt;br /&gt;
|- &lt;br /&gt;
!Locksmithing&lt;br /&gt;
|You effortlessly pick the lock on a large chest.&lt;br /&gt;
|You attempt to pick the lock on a large chest but snap your pick and jam the lock.&lt;br /&gt;
|- &lt;br /&gt;
!Outdoorsmanship&lt;br /&gt;
|You root about a bit before finding some assorted nuts. You pop them into your mouth with a satisfied grin.&lt;br /&gt;
|You root about a bit before a startling a large venomous spider with your probing fingers. It leaps towards your face and starts biting.&lt;br /&gt;
|- &lt;br /&gt;
!Perception&lt;br /&gt;
|You gaze about your surroundings before pointing out a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that lurks in the shadows.&lt;br /&gt;
|You gaze about your surroundings, oblivious to the &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that stalks you.&lt;br /&gt;
|- &lt;br /&gt;
!Skinning&lt;br /&gt;
|You kneel over a freshly slain deer and gracefully peel away the hide with your knife.&lt;br /&gt;
|You kneel over a freshly slain deer and attempt to peel away the hide with your knife but slip and sink the blade into your own arm.&lt;br /&gt;
|- &lt;br /&gt;
!Stealth&lt;br /&gt;
|You lurk in the shadows, waiting to ambush a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You lurk in the shadows, waiting to ambush a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.  However, you are quickly spotted.&lt;br /&gt;
|- &lt;br /&gt;
!Thievery&lt;br /&gt;
|You deftly slit the coin pouch of a passerby.&lt;br /&gt;
|A burly guard holds your arm down on a scarred wooden block as another readies a decidedly terrifying axe.&lt;br /&gt;
|- &lt;br /&gt;
!Backstab&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Scouting&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Thanatology&lt;br /&gt;
|n/a&lt;br /&gt;
|n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special messages===&lt;br /&gt;
Special messages usually indicate either damage to a physical quality or an increase to a bond quality, although it can also indicate a polarity inversion or a prediction averaging.&lt;br /&gt;
&lt;br /&gt;
*The threads of prophecy respond sluggishly to your efforts, as if already strained.&lt;br /&gt;
::&#039;&#039;You already have a prediction on that skill. Your two predictions are now averaged.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;prophetic impotence&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The potency bond quality increased.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;unnatural age&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The duration bond quality increased.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;lethargy&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The alignment bond quality increased.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;???&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The polarity bond quality increased.&#039;&#039;&lt;br /&gt;
*A blast of heat emanates from the surface of the mirror as the glass appears to momentarily bubble and liquefy.&lt;br /&gt;
::&#039;&#039;Damage to either the potency or polarity physical quality. It is not possible to tell which unless the quality happen to move into the next messaging range when viewed by {{com|analyze}}. It is probable that this is also the message for the other two damage qualities as well.&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
::&#039;&#039;Critical success. All bond qualities have a chance to increase slightly, and guaranteed to be a potent bonus.&lt;br /&gt;
*???&lt;br /&gt;
::&#039;&#039;Critical fumble. All physical and bond qualities have a chance to decrease slightly, and guaranteed to be a nasty curse. Capped bond values are immune.&#039;&#039;&lt;br /&gt;
*You sense a darker fate that lurks within the mirror but your careful observations brought this reflection to the surface instead.&lt;br /&gt;
::&#039;&#039;Polarity inversion prevented due to prediction pool.&lt;br /&gt;
*You sensed a lighter fate attempting to surface but your reflection within the mirror suppressed it.&lt;br /&gt;
::&#039;&#039;Polarity inversion prevented due to polarity bond.&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
:&#039;&#039;You see yourself in surroundings very much like your own, however, only the primary colours are rendered vividly while the secondaries are lost in white and shadow.&lt;br /&gt;
:&#039;&#039;You deflect a blow from a vykathi reaper with your shield as you press the assault.&lt;br /&gt;
:&#039;&#039;Judging by the heavens above this prophecy will come to pass by early Phelim&#039;s Vigil.&lt;br /&gt;
:&#039;&#039;You sense a darker fate that lurks within the mirror but your careful observations brought this reflection to the surface instead.&lt;br /&gt;
:&#039;&#039;The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of lethargy linger.&lt;br /&gt;
This is a very strong, positive prediction on the Shield Usage skill that will end in the first third of the anlas Phelim&#039;s Vigil. The prediction inverted polarity from a bonus to a curse but the inversion was prevented by your prediction pool observations, and the skill alignment bond quality increased.&lt;br /&gt;
&lt;br /&gt;
==Verbs==&lt;br /&gt;
*Everyone: {{com|clean}}, {{com|exhale}} at, {{com|kiss}}, {{com|observe}}, {{com|peer}} into, {{com|pose}}, {{com|punch}} (Destroys mirror?), {{com|raise}}, {{com|rub}}, {{com|scoff}} at, {{com|scowl}} at, {{com|search}}, {{com|stare}} into, {{com|turn}}, and {{com|wail}} at, {{com|wave}}, or {{com|whisper}}.&lt;br /&gt;
*[[Progeny of Tezirah|Progeny]]: {{com|preach}}.&lt;br /&gt;
&lt;br /&gt;
==Creation==&lt;br /&gt;
Creation of divination mirrors is not yet possible. Presumably it will use the [[Enchanting]] skill.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Due to a technical error with the site, the following list may also contain some mundane mirrors and be missing some divination mirrors.&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[noun is::mirror]][[guild association is::Moon Mage]]&lt;br /&gt;
|?Rare item=Rare&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=rare item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Moon Mage abilities,Moon Mage enchantments}}[[guild association is::Moon Mage| ]][[page type is::ability| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=439666</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=439666"/>
		<updated>2016-03-27T01:47:28Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
Stay informed by checking here often!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
House Crest  -  A black hand raised above a flame engulfed stone keep set upon a blood red field&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:SeordMed.jpg]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;seord gar hoyiro&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;pre&amp;gt;&lt;br /&gt;
          Do the Provinces fear you? Are you one who doesn&#039;t belong?          &lt;br /&gt;
        Looking for a place where you can be who you were meant to be?         &lt;br /&gt;
                  The doors of House Seord are open to you.                  &lt;br /&gt;
&lt;br /&gt;
                                                  Walcar Seord&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Seord Family:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The creation of House Seord and the Seord Family is owned and accredited to the dishonored paladin named, Walcar.&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
                        &lt;br /&gt;
Walcar’s journey is a private and personal one however his brush with the darkness had become&amp;lt;br /&amp;gt; &lt;br /&gt;
legendary.  His redemption has been considered unfathomable by some however it has all been rendered&amp;lt;br /&amp;gt; &lt;br /&gt;
possible by his family. The family had grown beyond reason becoming vastly one of the largest families&amp;lt;br /&amp;gt; &lt;br /&gt;
of Elanthia.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So what does it mean to be a Seord?&amp;lt;br /&amp;gt;&lt;br /&gt;
To be Seord is to be family. Acceptance is granted under the dark wings of Walcar, the redeemed. The family &amp;lt;br /&amp;gt;&lt;br /&gt;
bridges and grows in an uncontrollable direction.  It embraces both the souls of the light and the dark of Elanthia…&amp;lt;br /&amp;gt;  &lt;br /&gt;
&amp;lt;source lang=&amp;quot;text&amp;quot; enclose=&amp;quot;none&amp;quot; style=&amp;quot; font-size:10pt;font-style:italic;font-wieght:bold;&amp;quot; &amp;gt;&lt;br /&gt;
                                                              ~~Nideaya Le&#039;Risque-Seord~~&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Masters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Lord [[Walcar]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lavender Lady [[Karissa]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mother of Seord [[Syance]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Charming [[Korutu]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Force of Nature [[Annieka]] Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague [[Veela]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War [[Zalan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Scroll Keeper [[Diaka]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Puppet Master [[Aayveia]] Al&#039;thor&amp;lt;br /&amp;gt;&lt;br /&gt;
Chaos Cleric [[Kyodan]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
House Treasurer [[Vowbrum]]&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric [[Deeter]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Daughters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter [[Annalyse]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Enchantress of Fire [[Bellicia]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Cold Blooded [[Beale]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Brother Slayer [[Cythra]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Precious [[Kalyie]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Shadow [[Ramiyah]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Lala [[Laveaux]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Tragic Girl [[Brennarose]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady [[Aeymi]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Purrfect [[Purruna]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Hot Pocket [[Strixie]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Wyrven [[Glosswyn]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Dancer [[Lorwryn]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Speaker [[Haileyann]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Blackrider [[Luff]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady [[Yuko]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Mistress [[Rayndrop]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Caretaker [[Dewdrop]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady [[Aerella]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Lost [[Seceyl]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady [[Leighlia]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Woodland Faerie [[Brittini]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Transcedent Ranger [[Aldanniel]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Triage Strategist [[Maween]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sons of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Infamous Empath [[Bodie]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Young Master [[Sileno]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Protecter [[Mujaki]]&amp;lt;br /&amp;gt;&lt;br /&gt;
The Color of [[Chrymson]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Intolerant [[Sethluane]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Master [[Nikaras]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage [[Drayden]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master [[Shakaari]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Young Master [[Erfie]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ballyhoo [[Balaraj]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Kitten Hoarder [[Syris]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Goblin King [[Arimnestos]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Zippy [[Zepstin]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Guardians of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Mean as a Snake [[Meantermel]] Llewyi-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Nightmare [[Zehira]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric [[Padhg]] Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Tree Burner [[Morkim]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Night Mistress [[Celesi]] Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Dread [[Dreaderic]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder [[Vinjince]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary [[Imingin]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief [[Taledon]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain [[Regalorn]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Lord Guard [[Larzick]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Raven [[Rayvena]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Pirate Princess [[Nideaya]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Magister [[Theale]] Tallelm-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;Lectric [[Loukno]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Many families have pledged loyalty to the House Seord.&amp;lt;br /&amp;gt;&lt;br /&gt;
Erebus&amp;lt;br /&amp;gt;&lt;br /&gt;
Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
Le&#039;Resique&amp;lt;br /&amp;gt;&lt;br /&gt;
Duvaindis&amp;lt;br /&amp;gt;&lt;br /&gt;
Tallelm&amp;lt;br /&amp;gt;&lt;br /&gt;
Silver&amp;lt;br /&amp;gt;&lt;br /&gt;
Aeron&amp;lt;br /&amp;gt;&lt;br /&gt;
Llewyi&amp;lt;br /&amp;gt;&lt;br /&gt;
D&#039;Morez&amp;lt;br /&amp;gt;&lt;br /&gt;
Niarew&amp;lt;br /&amp;gt;&lt;br /&gt;
Quennya&amp;lt;br /&amp;gt;&lt;br /&gt;
Al&#039;thor&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Is your family next?&#039;&#039;&#039;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Divination_mirror&amp;diff=439450</id>
		<title>Divination mirror</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Divination_mirror&amp;diff=439450"/>
		<updated>2016-03-23T23:21:26Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==Recall==&lt;br /&gt;
Designed after the legendary mirror used by Tezirah, this mirror is a scrying tool used by Moon Mages.  Detractors claim that all such mirrors should be destroyed, some because they worry that Tezirah went mad while scrying, others simply to remove the Guild&#039;s association with the magess.  Others are quick to disagree, pointing out that the mirrors themselves hold the same properties as other divination tools, while some, most notably the mages who call themselves the Progeny of Tezirah, consider their use to be a show of respect for a mage who, despite her legendary actions, was by all accounts a most skilled and powerful seer.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;When gazed into by a prophet with intent, many possible futures will converge into one yielding a view of what may come.  The most potent of divinations will be rendered in a blaze of colour while weaker portents remain clad in shadows.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Regardless of the politics involved, the indisputable fact remains that divination mirrors are particularly suited for inflicting terrible curses.&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
*Sect Affinity: The [[Progeny of Tezirah]].&lt;br /&gt;
*Domain: Curses. Mirrors grant a slight bonus to potency and duration when applying a curse.&lt;br /&gt;
*Prediction Affinity: Potency. Divination mirrors have a slightly higher base physical quality for potency than other tools.&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The following table includes all known reliable (or semi-reliable, in the case of auctions) sources of mirrors, with some example wares. Any other wares from the same source will be of the same quality as the example(s). The quality listed in the table is overall craftsmanship, so take care to shop around. In particular, [[The Future is Now]] is known for offering mirrors that are strong on one quality and weaker on others.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-bgcolor=&amp;quot;#cccccc&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Source&#039;&#039;&#039;||&#039;&#039;&#039;Location&#039;&#039;&#039;||&#039;&#039;&#039;Restriction&#039;&#039;&#039;||&#039;&#039;&#039;Example&#039;&#039;&#039;||&#039;&#039;&#039;Price&#039;&#039;&#039;||&#039;&#039;&#039;Currency&#039;&#039;&#039;||&#039;&#039;&#039;Quality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Despondent Elothean]]||[[Crossing]] Middens|| ||{{PRel|t=i|ornate mirror}}||5000||Kronars||1) Below Average&lt;br /&gt;
|-&lt;br /&gt;
|[[Banister Mausoleum Repository]]||[[Shard]]||[[Progeny of Tezirah|Progeny]]||{{PRel|t=i|polished obsidian mirror with a carved ebony frame resembling writhing shadows}}||180400||Dokoras||2) Average&lt;br /&gt;
|-&lt;br /&gt;
|[[The Future is Now]]||[[Hollow Eve]] Festival||festival||{{PRel|t=i|gold-backed mirror framed with obsidian spirals}}||5000000||Dokoras||3) Above Average&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||4) Very Good&lt;br /&gt;
|-&lt;br /&gt;
|[[The Future is Now]]||[[Hollow Eve]] Festival||festival||{{PRel|t=i|intricate clockwork divining mirror}}||50000000||Dokoras||5) Spectacular&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||auction||  ||  ||  ||6) Masterful&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;:&#039;&#039;See [[Prediction]] for complete details on the general process of prediction. Only details specific to divination mirrors will be covered here.&#039;&#039;&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
* A divination mirror that has been {{com|INVOKE}}ed to bond it to you.&lt;br /&gt;
&lt;br /&gt;
===Syntax===&lt;br /&gt;
*{{com|GAZE}} {{tt|mirror}} to perform a prediction on yourself.&lt;br /&gt;
*{{com|show}} {{tt|mirror to &amp;lt;target&amp;gt;}} to perform a prediction on another player.&lt;br /&gt;
&lt;br /&gt;
== Qualities ==&lt;br /&gt;
&lt;br /&gt;
{{com|ANALYZE}} mirrors to see their qualities.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;See [[Prediction]] for detailed general information about divination tool qualities, how they relate to each other, and how they increase or decrease.&lt;br /&gt;
&lt;br /&gt;
===Physical qualities===&lt;br /&gt;
&lt;br /&gt;
====Potency damage====&lt;br /&gt;
Potency damage is indicated by the clarity of the glass. The clearer it is the less damage there is.&lt;br /&gt;
*The glass is exceptionally clear.&lt;br /&gt;
*The glass is quite clear.&lt;br /&gt;
*The glass is clear.&lt;br /&gt;
*The glass is marred by numerous small bubbles.&lt;br /&gt;
&lt;br /&gt;
====Duration damage====&lt;br /&gt;
Duration damage is indicated by the flatness and state of the surface of the mirror. The flatter and less scratched it is the less damage there is.&lt;br /&gt;
*The surface of the mirror is flat and polished.&lt;br /&gt;
*The surface of the mirror is flat and unscratched.&lt;br /&gt;
*The surface of the mirror is flat.&lt;br /&gt;
*The surface of the mirror is slightly uneven and scuffed.&lt;br /&gt;
*The surface of the mirror is uneven and scuffed.&lt;br /&gt;
&lt;br /&gt;
====Alignment damage====&lt;br /&gt;
Alignment damage is indicated by the integrity of the frame. The more integrity it has the less damage there is.&lt;br /&gt;
*The mirror&#039;s frame has very good integrity.&lt;br /&gt;
*The mirror&#039;s frame has good integrity.&lt;br /&gt;
*The mirror&#039;s frame has reasonable integrity.&lt;br /&gt;
*The mirror&#039;s frame has poor integrity.&lt;br /&gt;
*The mirror&#039;s frame has pathetic integrity.&lt;br /&gt;
&lt;br /&gt;
====Polarity damage====&lt;br /&gt;
Polarity damage is indicated by the quality of the reflective coating and resulting image. The smoother it is and the less clouded the image is the less damage there is.&lt;br /&gt;
*The reflective coating is smoothly spread across the glass, resulting in a coruscating image.&lt;br /&gt;
*The reflective coating is smoothly spread across the glass, resulting in a limpid image.&lt;br /&gt;
*The reflective coating is smoothly spread across the glass, resulting in a mundane image.&lt;br /&gt;
*The reflective coating is unevenly spread across the glass, resulting in a murky and slightly distorted image.&lt;br /&gt;
&lt;br /&gt;
===Bond qualities===&lt;br /&gt;
&lt;br /&gt;
====Potency bond====&lt;br /&gt;
Potency bond is indicated by how defined your reflection is relative to the background. The more contrast the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is perfectly defined in contrast to the malleable surroundings. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is surrounded by a fuzzy halo, but is otherwise well defined. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is split, the images overlapping into an unsettling double image. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Duration bond====&lt;br /&gt;
Duration bond is indicated by your age in the reflection. The younger you are the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| He/She appears as you were as a infant. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| He/She appears as you were as an youth. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| They appear as you were as a growing boy/girl. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Alignment bond====&lt;br /&gt;
Alignment bond is indicated by your emotional state in the reflection. The more fearful you are the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| He/She hides his/her face and cowers in the fetal position. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| He/She hides his/her face behind his/her hands. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| He/She shuffles about scowling. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Polarity bond====&lt;br /&gt;
Polarity bond is indicated by your body&#039;s state in the reflection. The more sickly you appear the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| His/her body is clearly atrophied and malnourished flesh hangs pathetically from his/her bones. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| He/she is emaciated and her body is continually wracked by tremors. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| They are feverish and an occasional shiver trembles through their body. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Age and construction qualities===&lt;br /&gt;
These are identical for all types of tools. See [[Prediction#Construction Quality|Prediction]] for a list of both.&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;The glass is &#039;&#039;&#039;clear&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The surface of the mirror is &#039;&#039;&#039;flat&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The mirror&#039;s frame has &#039;&#039;&#039;reasonable integrity&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The reflective coating is &#039;&#039;&#039;smoothly spread across the glass, resulting in a mundane image&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The mirror is rather new.&lt;br /&gt;
:&#039;&#039;It appears to have seen little use.&lt;br /&gt;
:&#039;&#039;The overall craftsmanship is &#039;&#039;&#039;above average&#039;&#039;&#039; and the mirror should prove &#039;&#039;&#039;slightly resistant to damage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Recognizing the investiture as your own, you cautiously probe the mirror with your prophetic talent.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Your reflection is &#039;&#039;&#039;perfectly defined in contrast to the malleable surroundings&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;He appears as you were as &#039;&#039;&#039;a youth&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;He &#039;&#039;&#039;hides his face behind his hands&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;His body is &#039;&#039;&#039;clearly atrophied and malnourished flesh hangs pathetically from his bones&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This mirror is quite new and barely used. It has an average level of damage across all physical qualities which means all of the bond qualities will still be able to increase fairly regularly. It is of better than average construction, so the physical qualities will damaged less often than for an average mirror. The bond qualities are all quite low, although the skill alignment and duration bonds are slightly stronger than the others. This results in predictions being ever so slightly more likely to land on the desired skill when aligning to a specific one, and the durations of your predictions with this mirror will be more likely to be slightly longer on average.&lt;br /&gt;
&lt;br /&gt;
==Prediction interpretation==&lt;br /&gt;
&lt;br /&gt;
===Potency===&lt;br /&gt;
The more colors that appear the greater the potency.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Disclaimer:&#039;&#039;&#039; The power cap is known to be 20% of the ranks of the predicted skill. However, beyond that all ranges listed are &#039;&#039;estimates only&#039;&#039;.&lt;br /&gt;
{| class=wikitable align=center&lt;br /&gt;
! width=80% | &#039;&#039;&#039;You see yourself in surroundings very much like your own...&#039;&#039;&#039; || width=20% | %&lt;br /&gt;
|-&lt;br /&gt;
| however, they are grey, listless, and utterly devoid of possibility. || 1&lt;br /&gt;
|-&lt;br /&gt;
| however, they are grey and listless, the monochrome only broken by faint highlights of blue. || 2-3&lt;br /&gt;
|- &lt;br /&gt;
| however, they are grey and listless, the monochrome only broken by faint highlights of red.|| 4-5&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of green and blue. || 6-7&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of indigo and orange. || 8-9&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of indigo and green. || 10-11&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of indigo and blue. || 12-13&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of red and orange. || 14-15&lt;br /&gt;
|- &lt;br /&gt;
|  however, they are a dull shade of grey, enlivened only by hints of blue and indigo. || 16-17&lt;br /&gt;
|- &lt;br /&gt;
| however, only the primary colors are rendered vividly while the secondaries are lost in white and shadow. || 18-19&lt;br /&gt;
|- &lt;br /&gt;
| Though they are saturated with vibrant colours, the tonality is alien and wrong. || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Duration===&lt;br /&gt;
Instead of indicating a relative duration like with other divination tools, the message indicates an explicit time in game when the prediction will end.&lt;br /&gt;
:&#039;&#039;Judging by the heavens above this prophecy will come to pass by &#039;&#039;&#039;&amp;lt;early|the middle of|late&amp;gt; &amp;lt;anlas&amp;gt;&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
Since each anlas lasts 30 minutes this means that the finest resolution available is a 10 minute window, although it is very easy to determine when that window will occur.&lt;br /&gt;
&lt;br /&gt;
===Skill and polarity===&lt;br /&gt;
The action you are performing in the vision determines the skill. If the action&#039;s outcome is successful then it is a bonus. If it is a failure then it is a curse.&lt;br /&gt;
====Defense skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10% | Skill&lt;br /&gt;
! width=45% | Bonus&lt;br /&gt;
! width=45% | Curse&lt;br /&gt;
|- &lt;br /&gt;
!Brigandine&lt;br /&gt;
|You are clad in a lamellar hauberk, and manuever about in it like it was your own skin.  Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You are locked in battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;, which finds no resistance from your scale aventail as it decapitates you in a single blow.Your head tumbles through the air trailing a brilliant ribbon of blood and spinal fluid.&lt;br /&gt;
|- &lt;br /&gt;
!Defending&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but casually fend off the blows.&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; and quickly crumple under repeated blows.&lt;br /&gt;
|- &lt;br /&gt;
!Chain Armor&lt;br /&gt;
|You are clad in full chain, and manuever about in it like it was your own skin. Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You are locked in battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that swiftly guts you. You gaze down in sickly fascination at the shattered links of your chain hauberk as your bowels tumble out.&lt;br /&gt;
|- &lt;br /&gt;
!Light Armor&lt;br /&gt;
|You are clad in stalking leathers, and manuever about in them like they were your own skin. Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You are locked in battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that swiftly eviserates you. You gaze down in horror at your bloodstained robes as your intestines spill into a sticky pile at your feet.&lt;br /&gt;
|- &lt;br /&gt;
!Parry&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but casually fend off the blows with your parry stick.&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;. You parry the first blow but your blade is sundered by the attack.&lt;br /&gt;
|- &lt;br /&gt;
!Plate Armor&lt;br /&gt;
|You are clad in heavy full plate and manuever about in it like it was your own skin. Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You lay trapped within a battered and broken suit of heavy plate as a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; closes in, preparing to finish you off.&lt;br /&gt;
|- &lt;br /&gt;
!Shield Usage&lt;br /&gt;
|You deflect a blow from a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; with your shield as you press the assault.&lt;br /&gt;
|You cower behind a shield as a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; lunges for you.&lt;br /&gt;
|- &lt;br /&gt;
!Endurance&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Alchemy&lt;br /&gt;
|You add a measure of a pungent catalyst to a beaker bubbling on a portable stove. The potion readily congeals, and you pour the substance into small pot with a smile.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Appraisal&lt;br /&gt;
|You hold a gemstone before your eye, examining it for defects.&lt;br /&gt;
|You happily hand a pouch of gems to a merchant in exchange for a few copper coins.&lt;br /&gt;
|- &lt;br /&gt;
!Enchanting&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Engineering&lt;br /&gt;
|You study a catapult, checking over the tension and making other minor adjustments.&lt;br /&gt;
|You crank furiously at a crossbow but end up snapping the prod under the excess strain.&lt;br /&gt;
|- &lt;br /&gt;
!Forging&lt;br /&gt;
|You pound on a bar of red-hot iron, masterfully shaping it with each blow.&lt;br /&gt;
|You pound on a bar of red-hot iron, flinching away as a misplaced strike shatters it.&lt;br /&gt;
|- &lt;br /&gt;
!Mechanical Lore&lt;br /&gt;
|You fold a delicate piece of origami. It looks rather like Mortom.&lt;br /&gt;
|You fold a delicate piece of origami. It looks rather like a wadded ball of paper.&lt;br /&gt;
|- &lt;br /&gt;
!Outfitting&lt;br /&gt;
|You hunch over a workbench as you dexterously cut the facets of a gem.&lt;br /&gt;
|You hunch over a workbench as you attempt to cut the facets of a gem. However, you slip and end up ruining the stone.&lt;br /&gt;
|- &lt;br /&gt;
!Performance&lt;br /&gt;
|You do an incredible backflip with a beautiful twist rotation, gaining nearly five feet of air and landing neatly on your feet without so much as a wobble!&lt;br /&gt;
|You attempt a backflip but crash to the ground in an awkward tangle of limbs.&lt;br /&gt;
|- &lt;br /&gt;
!Scholarship&lt;br /&gt;
|You quickly thumb through a thick tome, your eyes drinking in every word.&lt;br /&gt;
|You stare at a book in bewilderment as you attempts to sound out a particularly troublesome word.&lt;br /&gt;
|- &lt;br /&gt;
!Tactics&lt;br /&gt;
|You study a chess board for a few moments before placing your opponent in checkmate.&lt;br /&gt;
| You study a chess board for a few moments before growing visibly frustrated. You sweep the pieces from the board in an angry huff.&lt;br /&gt;
|- &lt;br /&gt;
!Bardic Lore&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Empathy&lt;br /&gt;
|A pack of wolves, led by a massive alpha male, circle him. &#039;&#039;&amp;lt;Empath&amp;gt;&#039;&#039; levels a steady gaze at the pack leader, causing it to falter momentarily. The beast abruptly recovers and turns to savage its pack with unrestrained brutality.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Trading&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magic skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Arcana&lt;br /&gt;
|You close your eyes in concentration as you infuses a cambrinth orb with mana.&lt;br /&gt;
|Jagged fragments of cambrinth pierce your body, blood seeping from the wounds as your face slowly takes on a chagrined expression.&lt;br /&gt;
|- &lt;br /&gt;
!Attunement&lt;br /&gt;
|You close your eyes in concentration as you infuse a spell matrix with mana.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Augmentation&lt;br /&gt;
|You drive your hands into a molten disk that hovers near your feet causing the energy to rush into your body.&lt;br /&gt;
|You drive your hands into an unstable disk of light and shadow that hovers near your feet. You scream as a geyser of multi-colored energy erupts from underneath your skin.&lt;br /&gt;
|- &lt;br /&gt;
!Debilitation&lt;br /&gt;
|You blast a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; with a mental blast, dropping it into unconsciousness.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Primary Magic&lt;br /&gt;
|You casually trace the pattern of a spell in the air before you.&lt;br /&gt;
|You watch, stunned, as the spell you were casting backfires.&lt;br /&gt;
|- &lt;br /&gt;
!Targeted Magic&lt;br /&gt;
|You drop a copper coin with a cocky grin and start to form a targeting matrix about a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You drop a copper coin with a cocky grin and start to form a targeting matrix about an unseen foe.  While you are distracted, a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; sneaks up on you and savagely cracks your head open in a spray of blood, brains and bone fragments.&lt;br /&gt;
|- &lt;br /&gt;
!Sorcery&lt;br /&gt;
|You gesture at a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; as it is utterly consumed in a pillar of colourless flame.&lt;br /&gt;
|You are pursued by a mob of peasants armed with pitchforks and torches. Leading them is a Paladin carrying the banner of the Hounds of Rutilor.&lt;br /&gt;
|- &lt;br /&gt;
!Utility&lt;br /&gt;
|You gesture, forming a moongate to a distant location.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Warding&lt;br /&gt;
|A fireball explodes around you, causing the latticework of blue-white lines about you to shimmer as it deflects the blast.&lt;br /&gt;
|A fireball explodes around you, causing the latticework of blue-white lines about you to shatter as the flames consume you.&lt;br /&gt;
|- &lt;br /&gt;
!Astrology&lt;br /&gt;
|You gaze up at the pristinely clear sky.&lt;br /&gt;
|You gaze up at the overcast sky.&lt;br /&gt;
|- &lt;br /&gt;
!Summoning&lt;br /&gt;
|&lt;br /&gt;
|He whittles away at a small talisman but a nasty slip ruins the project.&lt;br /&gt;
|- &lt;br /&gt;
!Theurgy&lt;br /&gt;
|He closes his eyes in concentration as he infuses a spell matrix with mana.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Offense skills====&lt;br /&gt;
Most weapon skills use the same messaging, only replacing the weapon with an appropriate one for the skill:&lt;br /&gt;
*&#039;&#039;&#039;Bonus:&#039;&#039;&#039; You are locked in a frantic battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but are preparing to press the assault with your &#039;&#039;&#039;&amp;lt;weapon&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Curse:&#039;&#039;&#039; You are under heavy assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.  The attack shatters your resolve and you turn to flee, discarding your &#039;&#039;&#039;&amp;lt;weapon&amp;gt;&#039;&#039;&#039; in your panic.&lt;br /&gt;
Skills that do not use the above messaging list the full message in the table.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Bow&lt;br /&gt;
|bow and arrow&lt;br /&gt;
|bow and arrow&lt;br /&gt;
|- &lt;br /&gt;
!Brawling&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Crossbow&lt;br /&gt;
|&lt;br /&gt;
|crossbow&lt;br /&gt;
|- &lt;br /&gt;
!Heavy Thrown&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Large Blunt&lt;br /&gt;
|greathammer&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Large Edged&lt;br /&gt;
|battle axe&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Light Thrown&lt;br /&gt;
|dart&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Melee Mastery&lt;br /&gt;
|Surrounding you are countless racks of perfectly ordered melee weapons.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Missile Mastery&lt;br /&gt;
|&lt;br /&gt;
|You are beset on all sides by attackers armed with a staggering assortment of ranged weapons.&lt;br /&gt;
|- &lt;br /&gt;
!Offhand Weapon&lt;br /&gt;
|twin daggers&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Polearms&lt;br /&gt;
|pike&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Slings&lt;br /&gt;
|&lt;br /&gt;
|sling&lt;br /&gt;
|- &lt;br /&gt;
!Small Blunt&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Small Edged&lt;br /&gt;
|&lt;br /&gt;
|dagger&lt;br /&gt;
|- &lt;br /&gt;
!Staves&lt;br /&gt;
|cane&lt;br /&gt;
|cane&lt;br /&gt;
|- &lt;br /&gt;
!Twohanded Blunt&lt;br /&gt;
|war mattock&lt;br /&gt;
|war mattock&lt;br /&gt;
|- &lt;br /&gt;
!Twohanded Edged&lt;br /&gt;
|greatsword&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Expertise&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Survival skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Athletics&lt;br /&gt;
|You confidently approach a knotted rope and begin to climb.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Evasion&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but easily lean away from attacks.&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; and repeatedly dodge directly into the line of attack.&lt;br /&gt;
|- &lt;br /&gt;
!First Aid&lt;br /&gt;
|You carefully remove a bandage from your arm, revealing newly healed flesh beneath.&lt;br /&gt;
|Crude bandages fouled with blackened blood and pus cover most of your body.&lt;br /&gt;
|- &lt;br /&gt;
!Locksmithing&lt;br /&gt;
|You effortlessly pick the lock on a large chest.&lt;br /&gt;
|You attempt to pick the lock on a large chest but snap your pick and jam the lock.&lt;br /&gt;
|- &lt;br /&gt;
!Outdoorsmanship&lt;br /&gt;
|You root about a bit before finding some assorted nuts. You pop them into your mouth with a satisfied grin.&lt;br /&gt;
|You root about a bit before a startling a large venomous spider with your probing fingers. It leaps towards your face and starts biting.&lt;br /&gt;
|- &lt;br /&gt;
!Perception&lt;br /&gt;
|You gaze about your surroundings before pointing out a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that lurks in the shadows.&lt;br /&gt;
|You gaze about your surroundings, oblivious to the &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that stalks you.&lt;br /&gt;
|- &lt;br /&gt;
!Skinning&lt;br /&gt;
|You kneel over a freshly slain deer and gracefully peel away the hide with your knife.&lt;br /&gt;
|You kneel over a freshly slain deer and attempt to peel away the hide with your knife but slip and sink the blade into your own arm.&lt;br /&gt;
|- &lt;br /&gt;
!Stealth&lt;br /&gt;
|You lurk in the shadows, waiting to ambush a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You lurk in the shadows, waiting to ambush a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.  However, you are quickly spotted.&lt;br /&gt;
|- &lt;br /&gt;
!Thievery&lt;br /&gt;
|You deftly slit the coin pouch of a passerby.&lt;br /&gt;
|A burly guard holds your arm down on a scarred wooden block as another readies a decidedly terrifying axe.&lt;br /&gt;
|- &lt;br /&gt;
!Backstab&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Scouting&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Thanatology&lt;br /&gt;
|n/a&lt;br /&gt;
|n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special messages===&lt;br /&gt;
Special messages usually indicate either damage to a physical quality or an increase to a bond quality, although it can also indicate a polarity inversion or a prediction averaging.&lt;br /&gt;
&lt;br /&gt;
*The threads of prophecy respond sluggishly to your efforts, as if already strained.&lt;br /&gt;
::&#039;&#039;You already have a prediction on that skill. Your two predictions are now averaged.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;prophetic impotence&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The potency bond quality increased.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;unnatural age&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The duration bond quality increased.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;lethargy&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The alignment bond quality increased.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;???&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The polarity bond quality increased.&#039;&#039;&lt;br /&gt;
*A blast of heat emanates from the surface of the mirror as the glass appears to momentarily bubble and liquefy.&lt;br /&gt;
::&#039;&#039;Damage to either the potency or polarity physical quality. It is not possible to tell which unless the quality happen to move into the next messaging range when viewed by {{com|analyze}}. It is probable that this is also the message for the other two damage qualities as well.&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
::&#039;&#039;Critical success. All bond qualities have a chance to increase slightly, and guaranteed to be a potent bonus.&lt;br /&gt;
*???&lt;br /&gt;
::&#039;&#039;Critical fumble. All physical and bond qualities have a chance to decrease slightly, and guaranteed to be a nasty curse. Capped bond values are immune.&#039;&#039;&lt;br /&gt;
*You sense a darker fate that lurks within the mirror but your careful observations brought this reflection to the surface instead.&lt;br /&gt;
::&#039;&#039;Polarity inversion prevented due to prediction pool.&lt;br /&gt;
*You sensed a lighter fate attempting to surface but your reflection within the mirror suppressed it.&lt;br /&gt;
::&#039;&#039;Polarity inversion prevented due to polarity bond.&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
:&#039;&#039;You see yourself in surroundings very much like your own, however, only the primary colours are rendered vividly while the secondaries are lost in white and shadow.&lt;br /&gt;
:&#039;&#039;You deflect a blow from a vykathi reaper with your shield as you press the assault.&lt;br /&gt;
:&#039;&#039;Judging by the heavens above this prophecy will come to pass by early Phelim&#039;s Vigil.&lt;br /&gt;
:&#039;&#039;You sense a darker fate that lurks within the mirror but your careful observations brought this reflection to the surface instead.&lt;br /&gt;
:&#039;&#039;The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of lethargy linger.&lt;br /&gt;
This is a very strong, positive prediction on the Shield Usage skill that will end in the first third of the anlas Phelim&#039;s Vigil. The prediction inverted polarity from a bonus to a curse but the inversion was prevented by your prediction pool observations, and the skill alignment bond quality increased.&lt;br /&gt;
&lt;br /&gt;
==Verbs==&lt;br /&gt;
*Everyone: {{com|clean}}, {{com|exhale}} at, {{com|kiss}}, {{com|observe}}, {{com|peer}} into, {{com|pose}}, {{com|punch}} (Destroys mirror?), {{com|raise}}, {{com|rub}}, {{com|scoff}} at, {{com|scowl}} at, {{com|search}}, {{com|stare}} into, {{com|turn}}, and {{com|wail}} at, {{com|wave}}, or {{com|whisper}}.&lt;br /&gt;
*[[Progeny of Tezirah|Progeny]]: {{com|preach}}.&lt;br /&gt;
&lt;br /&gt;
==Creation==&lt;br /&gt;
Creation of divination mirrors is not yet possible. Presumably it will use the [[Enchanting]] skill.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Due to a technical error with the site, the following list may also contain some mundane mirrors and be missing some divination mirrors.&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[noun is::mirror]][[guild association is::Moon Mage]]&lt;br /&gt;
|?Rare item=Rare&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=rare item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Moon Mage abilities,Moon Mage enchantments}}[[guild association is::Moon Mage| ]][[page type is::ability| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Divination_mirror&amp;diff=439246</id>
		<title>Divination mirror</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Divination_mirror&amp;diff=439246"/>
		<updated>2016-03-18T12:12:29Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==Recall==&lt;br /&gt;
Designed after the legendary mirror used by Tezirah, this mirror is a scrying tool used by Moon Mages.  Detractors claim that all such mirrors should be destroyed, some because they worry that Tezirah went mad while scrying, others simply to remove the Guild&#039;s association with the magess.  Others are quick to disagree, pointing out that the mirrors themselves hold the same properties as other divination tools, while some, most notably the mages who call themselves the Progeny of Tezirah, consider their use to be a show of respect for a mage who, despite her legendary actions, was by all accounts a most skilled and powerful seer.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;When gazed into by a prophet with intent, many possible futures will converge into one yielding a view of what may come.  The most potent of divinations will be rendered in a blaze of colour while weaker portents remain clad in shadows.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Regardless of the politics involved, the indisputable fact remains that divination mirrors are particularly suited for inflicting terrible curses.&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
*Sect Affinity: The [[Progeny of Tezirah]].&lt;br /&gt;
*Domain: Curses. Mirrors grant a slight bonus to potency and duration when applying a curse.&lt;br /&gt;
*Prediction Affinity: Potency. Divination mirrors have a slightly higher base physical quality for potency than other tools.&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The following table includes all known reliable (or semi-reliable, in the case of auctions) sources of mirrors, with some example wares. Any other wares from the same source will be of the same quality as the example(s). The quality listed in the table is overall craftsmanship, so take care to shop around. In particular, [[The Future is Now]] is known for offering mirrors that are strong on one quality and weaker on others.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-bgcolor=&amp;quot;#cccccc&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Source&#039;&#039;&#039;||&#039;&#039;&#039;Location&#039;&#039;&#039;||&#039;&#039;&#039;Restriction&#039;&#039;&#039;||&#039;&#039;&#039;Example&#039;&#039;&#039;||&#039;&#039;&#039;Price&#039;&#039;&#039;||&#039;&#039;&#039;Currency&#039;&#039;&#039;||&#039;&#039;&#039;Quality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Despondent Elothean]]||[[Crossing]] Middens|| ||{{PRel|t=i|ornate mirror}}||5000||Kronars||1) Below Average&lt;br /&gt;
|-&lt;br /&gt;
|[[Banister Mausoleum Repository]]||[[Shard]]||[[Progeny of Tezirah|Progeny]]||{{PRel|t=i|polished obsidian mirror with a carved ebony frame resembling writhing shadows}}||180400||Dokoras||2) Average&lt;br /&gt;
|-&lt;br /&gt;
|[[The Future is Now]]||[[Hollow Eve]] Festival||festival||{{PRel|t=i|gold-backed mirror framed with obsidian spirals}}||5000000||Dokoras||3) Above Average&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||4) Very Good&lt;br /&gt;
|-&lt;br /&gt;
|[[The Future is Now]]||[[Hollow Eve]] Festival||festival||{{PRel|t=i|intricate clockwork divining mirror}}||50000000||Dokoras||5) Spectacular&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||auction||  ||  ||  ||6) Masterful&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;:&#039;&#039;See [[Prediction]] for complete details on the general process of prediction. Only details specific to divination mirrors will be covered here.&#039;&#039;&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
* A divination mirror that has been {{com|INVOKE}}ed to bond it to you.&lt;br /&gt;
&lt;br /&gt;
===Syntax===&lt;br /&gt;
*{{com|GAZE}} {{tt|mirror}} to perform a prediction on yourself.&lt;br /&gt;
*{{com|show}} {{tt|mirror to &amp;lt;target&amp;gt;}} to perform a prediction on another player.&lt;br /&gt;
&lt;br /&gt;
== Qualities ==&lt;br /&gt;
&lt;br /&gt;
{{com|ANALYZE}} mirrors to see their qualities.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;See [[Prediction]] for detailed general information about divination tool qualities, how they relate to each other, and how they increase or decrease.&lt;br /&gt;
&lt;br /&gt;
===Physical qualities===&lt;br /&gt;
&lt;br /&gt;
====Potency damage====&lt;br /&gt;
Potency damage is indicated by the clarity of the glass. The clearer it is the less damage there is.&lt;br /&gt;
*The glass is exceptionally clear.&lt;br /&gt;
*The glass is quite clear.&lt;br /&gt;
*The glass is clear.&lt;br /&gt;
*The glass is marred by numerous small bubbles.&lt;br /&gt;
&lt;br /&gt;
====Duration damage====&lt;br /&gt;
Duration damage is indicated by the flatness and state of the surface of the mirror. The flatter and less scratched it is the less damage there is.&lt;br /&gt;
*The surface of the mirror is flat and polished.&lt;br /&gt;
*The surface of the mirror is flat and unscratched.&lt;br /&gt;
*The surface of the mirror is flat.&lt;br /&gt;
*The surface of the mirror is slightly uneven and scuffed.&lt;br /&gt;
*The surface of the mirror is uneven and scuffed.&lt;br /&gt;
&lt;br /&gt;
====Alignment damage====&lt;br /&gt;
Alignment damage is indicated by the integrity of the frame. The more integrity it has the less damage there is.&lt;br /&gt;
*The mirror&#039;s frame has very good integrity.&lt;br /&gt;
*The mirror&#039;s frame has good integrity.&lt;br /&gt;
*The mirror&#039;s frame has reasonable integrity.&lt;br /&gt;
*The mirror&#039;s frame has poor integrity.&lt;br /&gt;
*The mirror&#039;s frame has pathetic integrity.&lt;br /&gt;
&lt;br /&gt;
====Polarity damage====&lt;br /&gt;
Polarity damage is indicated by the quality of the reflective coating and resulting image. The smoother it is and the less clouded the image is the less damage there is.&lt;br /&gt;
*The reflective coating is smoothly spread across the glass, resulting in a coruscating image.&lt;br /&gt;
*The reflective coating is smoothly spread across the glass, resulting in a limpid image.&lt;br /&gt;
*The reflective coating is smoothly spread across the glass, resulting in a mundane image.&lt;br /&gt;
*The reflective coating is unevenly spread across the glass, resulting in a murky and slightly distorted image.&lt;br /&gt;
&lt;br /&gt;
===Bond qualities===&lt;br /&gt;
&lt;br /&gt;
====Potency bond====&lt;br /&gt;
Potency bond is indicated by how defined your reflection is relative to the background. The more contrast the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is perfectly defined in contrast to the malleable surroundings. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is surrounded by a fuzzy halo, but is otherwise well defined. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| Your reflection is split, the images overlapping into an unsettling double image. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Duration bond====&lt;br /&gt;
Duration bond is indicated by your age in the reflection. The younger you are the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| He/She appears as you were as a infant. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| He/She appears as you were as an youth. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Alignment bond====&lt;br /&gt;
Alignment bond is indicated by your emotional state in the reflection. The more fearful you are the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| He/She hides his/her face and cowers in the fetal position. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| He/She hides his/her face behind his/her hands. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| He/She shuffles about scowling. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Polarity bond====&lt;br /&gt;
Polarity bond is indicated by your body&#039;s state in the reflection. The more sickly you appear the weaker the bond.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Message&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| His/her body is clearly atrophied and malnourished flesh hangs pathetically from his/her bones. || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| He/she is emaciated and her body is continually wracked by tremors. || align=center | 1-???&lt;br /&gt;
|-&lt;br /&gt;
| They are feverish and an occasional shiver trembles through their body. || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-???&lt;br /&gt;
|- &lt;br /&gt;
|  || align=center | ???-29&lt;br /&gt;
|-&lt;br /&gt;
|  || align=center | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Age and construction qualities===&lt;br /&gt;
These are identical for all types of tools. See [[Prediction#Construction Quality|Prediction]] for a list of both.&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;The glass is &#039;&#039;&#039;clear&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The surface of the mirror is &#039;&#039;&#039;flat&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The mirror&#039;s frame has &#039;&#039;&#039;reasonable integrity&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The reflective coating is &#039;&#039;&#039;smoothly spread across the glass, resulting in a mundane image&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;The mirror is rather new.&lt;br /&gt;
:&#039;&#039;It appears to have seen little use.&lt;br /&gt;
:&#039;&#039;The overall craftsmanship is &#039;&#039;&#039;above average&#039;&#039;&#039; and the mirror should prove &#039;&#039;&#039;slightly resistant to damage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Recognizing the investiture as your own, you cautiously probe the mirror with your prophetic talent.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Your reflection is &#039;&#039;&#039;perfectly defined in contrast to the malleable surroundings&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;He appears as you were as &#039;&#039;&#039;a youth&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;He &#039;&#039;&#039;hides his face behind his hands&#039;&#039;&#039;.&lt;br /&gt;
:&#039;&#039;His body is &#039;&#039;&#039;clearly atrophied and malnourished flesh hangs pathetically from his bones&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This mirror is quite new and barely used. It has an average level of damage across all physical qualities which means all of the bond qualities will still be able to increase fairly regularly. It is of better than average construction, so the physical qualities will damaged less often than for an average mirror. The bond qualities are all quite low, although the skill alignment and duration bonds are slightly stronger than the others. This results in predictions being ever so slightly more likely to land on the desired skill when aligning to a specific one, and the durations of your predictions with this mirror will be more likely to be slightly longer on average.&lt;br /&gt;
&lt;br /&gt;
==Prediction interpretation==&lt;br /&gt;
&lt;br /&gt;
===Potency===&lt;br /&gt;
The more colors that appear the greater the potency.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Disclaimer:&#039;&#039;&#039; The power cap is known to be 20% of the ranks of the predicted skill. However, beyond that all ranges listed are &#039;&#039;estimates only&#039;&#039;.&lt;br /&gt;
{| class=wikitable align=center&lt;br /&gt;
! width=80% | &#039;&#039;&#039;You see yourself in surroundings very much like your own...&#039;&#039;&#039; || width=20% | %&lt;br /&gt;
|-&lt;br /&gt;
| however, they are grey, listless, and utterly devoid of possibility. || 1&lt;br /&gt;
|-&lt;br /&gt;
| however, they are grey and listless, the monochrome only broken by faint highlights of blue. || 2-3&lt;br /&gt;
|- &lt;br /&gt;
| however, they are grey and listless, the monochrome only broken by faint highlights of red.|| 4-5&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of green and blue. || 6-7&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of indigo and orange. || 8-9&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of indigo and green. || 10-11&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of indigo and blue. || 12-13&lt;br /&gt;
|- &lt;br /&gt;
| however, they are a dull shade of grey, enlivened only by hints of red and orange. || 14-15&lt;br /&gt;
|- &lt;br /&gt;
|  however, they are a dull shade of grey, enlivened only by hints of blue and indigo. || 16-17&lt;br /&gt;
|- &lt;br /&gt;
| however, only the primary colors are rendered vividly while the secondaries are lost in white and shadow. || 18-19&lt;br /&gt;
|- &lt;br /&gt;
| Though they are saturated with vibrant colours, the tonality is alien and wrong. || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Duration===&lt;br /&gt;
Instead of indicating a relative duration like with other divination tools, the message indicates an explicit time in game when the prediction will end.&lt;br /&gt;
:&#039;&#039;Judging by the heavens above this prophecy will come to pass by &#039;&#039;&#039;&amp;lt;early|the middle of|late&amp;gt; &amp;lt;anlas&amp;gt;&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
Since each anlas lasts 30 minutes this means that the finest resolution available is a 10 minute window, although it is very easy to determine when that window will occur.&lt;br /&gt;
&lt;br /&gt;
===Skill and polarity===&lt;br /&gt;
The action you are performing in the vision determines the skill. If the action&#039;s outcome is successful then it is a bonus. If it is a failure then it is a curse.&lt;br /&gt;
====Defense skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10% | Skill&lt;br /&gt;
! width=45% | Bonus&lt;br /&gt;
! width=45% | Curse&lt;br /&gt;
|- &lt;br /&gt;
!Brigandine&lt;br /&gt;
|You are clad in a lamellar hauberk, and manuever about in it like it was your own skin.  Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You are locked in battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;, which finds no resistance from your scale aventail as it decapitates you in a single blow.Your head tumbles through the air trailing a brilliant ribbon of blood and spinal fluid.&lt;br /&gt;
|- &lt;br /&gt;
!Defending&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but casually fend off the blows.&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; and quickly crumple under repeated blows.&lt;br /&gt;
|- &lt;br /&gt;
!Chain Armor&lt;br /&gt;
|You are clad in full chain, and manuever about in it like it was your own skin. Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You are locked in battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that swiftly guts you. You gaze down in sickly fascination at the shattered links of your chain hauberk as your bowels tumble out.&lt;br /&gt;
|- &lt;br /&gt;
!Light Armor&lt;br /&gt;
|You are clad in stalking leathers, and manuever about in them like they were your own skin. Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You are locked in battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that swiftly eviserates you. You gaze down in horror at your bloodstained robes as your intestines spill into a sticky pile at your feet.&lt;br /&gt;
|- &lt;br /&gt;
!Parry&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but casually fend off the blows with your parry stick.&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;. You parry the first blow but your blade is sundered by the attack.&lt;br /&gt;
|- &lt;br /&gt;
!Plate Armor&lt;br /&gt;
|You are clad in heavy full plate and manuever about in it like it was your own skin. Confident in your ability you engage a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You lay trapped within a battered and broken suit of heavy plate as a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; closes in, preparing to finish you off.&lt;br /&gt;
|- &lt;br /&gt;
!Shield Usage&lt;br /&gt;
|You deflect a blow from a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; with your shield as you press the assault.&lt;br /&gt;
|You cower behind a shield as a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; lunges for you.&lt;br /&gt;
|- &lt;br /&gt;
!Endurance&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Alchemy&lt;br /&gt;
|You add a measure of a pungent catalyst to a beaker bubbling on a portable stove. The potion readily congeals, and you pour the substance into small pot with a smile.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Appraisal&lt;br /&gt;
|You hold a gemstone before your eye, examining it for defects.&lt;br /&gt;
|You happily hand a pouch of gems to a merchant in exchange for a few copper coins.&lt;br /&gt;
|- &lt;br /&gt;
!Enchanting&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Engineering&lt;br /&gt;
|You study a catapult, checking over the tension and making other minor adjustments.&lt;br /&gt;
|You crank furiously at a crossbow but end up snapping the prod under the excess strain.&lt;br /&gt;
|- &lt;br /&gt;
!Forging&lt;br /&gt;
|You pound on a bar of red-hot iron, masterfully shaping it with each blow.&lt;br /&gt;
|You pound on a bar of red-hot iron, flinching away as a misplaced strike shatters it.&lt;br /&gt;
|- &lt;br /&gt;
!Mechanical Lore&lt;br /&gt;
|You fold a delicate piece of origami. It looks rather like Mortom.&lt;br /&gt;
|You fold a delicate piece of origami. It looks rather like a wadded ball of paper.&lt;br /&gt;
|- &lt;br /&gt;
!Outfitting&lt;br /&gt;
|You hunch over a workbench as you dexterously cut the facets of a gem.&lt;br /&gt;
|You hunch over a workbench as you attempt to cut the facets of a gem. However, you slip and end up ruining the stone.&lt;br /&gt;
|- &lt;br /&gt;
!Performance&lt;br /&gt;
|You do an incredible backflip with a beautiful twist rotation, gaining nearly five feet of air and landing neatly on your feet without so much as a wobble!&lt;br /&gt;
|You attempt a backflip but crash to the ground in an awkward tangle of limbs.&lt;br /&gt;
|- &lt;br /&gt;
!Scholarship&lt;br /&gt;
|You quickly thumb through a thick tome, your eyes drinking in every word.&lt;br /&gt;
|You stare at a book in bewilderment as you attempts to sound out a particularly troublesome word.&lt;br /&gt;
|- &lt;br /&gt;
!Tactics&lt;br /&gt;
|You study a chess board for a few moments before placing your opponent in checkmate.&lt;br /&gt;
| You study a chess board for a few moments before growing visibly frustrated. You sweep the pieces from the board in an angry huff.&lt;br /&gt;
|- &lt;br /&gt;
!Bardic Lore&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Empathy&lt;br /&gt;
|A pack of wolves, led by a massive alpha male, circle him. &#039;&#039;&amp;lt;Empath&amp;gt;&#039;&#039; levels a steady gaze at the pack leader, causing it to falter momentarily. The beast abruptly recovers and turns to savage its pack with unrestrained brutality.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Trading&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magic skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Arcana&lt;br /&gt;
|You close your eyes in concentration as you infuses a cambrinth orb with mana.&lt;br /&gt;
|Jagged fragments of cambrinth pierce your body, blood seeping from the wounds as your face slowly takes on a chagrined expression.&lt;br /&gt;
|- &lt;br /&gt;
!Attunement&lt;br /&gt;
|You close your eyes in concentration as you infuse a spell matrix with mana.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Augmentation&lt;br /&gt;
|You drive your hands into a molten disk that hovers near your feet causing the energy to rush into your body.&lt;br /&gt;
|You drive your hands into an unstable disk of light and shadow that hovers near your feet. You scream as a geyser of multi-colored energy erupts from underneath your skin.&lt;br /&gt;
|- &lt;br /&gt;
!Debilitation&lt;br /&gt;
|You blast a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; with a mental blast, dropping it into unconsciousness.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Primary Magic&lt;br /&gt;
|You casually trace the pattern of a spell in the air before you.&lt;br /&gt;
|You watch, stunned, as the spell you were casting backfires.&lt;br /&gt;
|- &lt;br /&gt;
!Targeted Magic&lt;br /&gt;
|You drop a copper coin with a cocky grin and start to form a targeting matrix about a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You drop a copper coin with a cocky grin and start to form a targeting matrix about an unseen foe.  While you are distracted, a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; sneaks up on you and savagely cracks your head open in a spray of blood, brains and bone fragments.&lt;br /&gt;
|- &lt;br /&gt;
!Sorcery&lt;br /&gt;
|You gesture at a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; as it is utterly consumed in a pillar of colourless flame.&lt;br /&gt;
|You are pursued by a mob of peasants armed with pitchforks and torches. Leading them is a Paladin carrying the banner of the Hounds of Rutilor.&lt;br /&gt;
|- &lt;br /&gt;
!Utility&lt;br /&gt;
|You gesture, forming a moongate to a distant location.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Warding&lt;br /&gt;
|A fireball explodes around you, causing the latticework of blue-white lines about you to shimmer as it deflects the blast.&lt;br /&gt;
|A fireball explodes around you, causing the latticework of blue-white lines about you to shatter as the flames consume you.&lt;br /&gt;
|- &lt;br /&gt;
!Astrology&lt;br /&gt;
|You gaze up at the pristinely clear sky.&lt;br /&gt;
|You gaze up at the overcast sky.&lt;br /&gt;
|- &lt;br /&gt;
!Summoning&lt;br /&gt;
|&lt;br /&gt;
|He whittles away at a small talisman but a nasty slip ruins the project.&lt;br /&gt;
|- &lt;br /&gt;
!Theurgy&lt;br /&gt;
|He closes his eyes in concentration as he infuses a spell matrix with mana.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Offense skills====&lt;br /&gt;
Most weapon skills use the same messaging, only replacing the weapon with an appropriate one for the skill:&lt;br /&gt;
*&#039;&#039;&#039;Bonus:&#039;&#039;&#039; You are locked in a frantic battle with a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but are preparing to press the assault with your &#039;&#039;&#039;&amp;lt;weapon&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Curse:&#039;&#039;&#039; You are under heavy assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.  The attack shatters your resolve and you turn to flee, discarding your &#039;&#039;&#039;&amp;lt;weapon&amp;gt;&#039;&#039;&#039; in your panic.&lt;br /&gt;
Skills that do not use the above messaging list the full message in the table.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Bow&lt;br /&gt;
|bow and arrow&lt;br /&gt;
|bow and arrow&lt;br /&gt;
|- &lt;br /&gt;
!Brawling&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Crossbow&lt;br /&gt;
|&lt;br /&gt;
|crossbow&lt;br /&gt;
|- &lt;br /&gt;
!Heavy Thrown&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Large Blunt&lt;br /&gt;
|greathammer&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Large Edged&lt;br /&gt;
|battle axe&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Light Thrown&lt;br /&gt;
|dart&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Melee Mastery&lt;br /&gt;
|Surrounding you are countless racks of perfectly ordered melee weapons.&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Missile Mastery&lt;br /&gt;
|&lt;br /&gt;
|You are beset on all sides by attackers armed with a staggering assortment of ranged weapons.&lt;br /&gt;
|- &lt;br /&gt;
!Offhand Weapon&lt;br /&gt;
|twin daggers&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Polearms&lt;br /&gt;
|pike&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Slings&lt;br /&gt;
|&lt;br /&gt;
|sling&lt;br /&gt;
|- &lt;br /&gt;
!Small Blunt&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Small Edged&lt;br /&gt;
|&lt;br /&gt;
|dagger&lt;br /&gt;
|- &lt;br /&gt;
!Staves&lt;br /&gt;
|cane&lt;br /&gt;
|cane&lt;br /&gt;
|- &lt;br /&gt;
!Twohanded Blunt&lt;br /&gt;
|war mattock&lt;br /&gt;
|war mattock&lt;br /&gt;
|- &lt;br /&gt;
!Twohanded Edged&lt;br /&gt;
|greatsword&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Expertise&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Survival skills====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=10%| Skill&lt;br /&gt;
! width=45%| Bonus&lt;br /&gt;
! width=45%| Curse&lt;br /&gt;
|- &lt;br /&gt;
!Athletics&lt;br /&gt;
|You confidently approach a knotted rope and begin to climb.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Evasion&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; but easily lean away from attacks.&lt;br /&gt;
|You are under assault by a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; and repeatedly dodge directly into the line of attack.&lt;br /&gt;
|- &lt;br /&gt;
!First Aid&lt;br /&gt;
|You carefully remove a bandage from your arm, revealing newly healed flesh beneath.&lt;br /&gt;
|Crude bandages fouled with blackened blood and pus cover most of your body.&lt;br /&gt;
|- &lt;br /&gt;
!Locksmithing&lt;br /&gt;
|You effortlessly pick the lock on a large chest.&lt;br /&gt;
|You attempt to pick the lock on a large chest but snap your pick and jam the lock.&lt;br /&gt;
|- &lt;br /&gt;
!Outdoorsmanship&lt;br /&gt;
|You root about a bit before finding some assorted nuts. You pop them into your mouth with a satisfied grin.&lt;br /&gt;
|You root about a bit before a startling a large venomous spider with your probing fingers. It leaps towards your face and starts biting.&lt;br /&gt;
|- &lt;br /&gt;
!Perception&lt;br /&gt;
|You gaze about your surroundings before pointing out a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that lurks in the shadows.&lt;br /&gt;
|You gaze about your surroundings, oblivious to the &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039; that stalks you.&lt;br /&gt;
|- &lt;br /&gt;
!Skinning&lt;br /&gt;
|You kneel over a freshly slain deer and gracefully peel away the hide with your knife.&lt;br /&gt;
|You kneel over a freshly slain deer and attempt to peel away the hide with your knife but slip and sink the blade into your own arm.&lt;br /&gt;
|- &lt;br /&gt;
!Stealth&lt;br /&gt;
|You lurk in the shadows, waiting to ambush a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.&lt;br /&gt;
|You lurk in the shadows, waiting to ambush a &#039;&#039;&amp;lt;creature&amp;gt;&#039;&#039;.  However, you are quickly spotted.&lt;br /&gt;
|- &lt;br /&gt;
!Thievery&lt;br /&gt;
|You deftly slit the coin pouch of a passerby.&lt;br /&gt;
|A burly guard holds your arm down on a scarred wooden block as another readies a decidedly terrifying axe.&lt;br /&gt;
|- &lt;br /&gt;
!Backstab&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Scouting&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Thanatology&lt;br /&gt;
|n/a&lt;br /&gt;
|n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special messages===&lt;br /&gt;
Special messages usually indicate either damage to a physical quality or an increase to a bond quality, although it can also indicate a polarity inversion or a prediction averaging.&lt;br /&gt;
&lt;br /&gt;
*The threads of prophecy respond sluggishly to your efforts, as if already strained.&lt;br /&gt;
::&#039;&#039;You already have a prediction on that skill. Your two predictions are now averaged.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;prophetic impotence&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The potency bond quality increased.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;unnatural age&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The duration bond quality increased.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;lethargy&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The alignment bond quality increased.&#039;&#039;&lt;br /&gt;
*The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of &#039;&#039;&#039;???&#039;&#039;&#039; linger.&lt;br /&gt;
::&#039;&#039;The polarity bond quality increased.&#039;&#039;&lt;br /&gt;
*A blast of heat emanates from the surface of the mirror as the glass appears to momentarily bubble and liquefy.&lt;br /&gt;
::&#039;&#039;Damage to either the potency or polarity physical quality. It is not possible to tell which unless the quality happen to move into the next messaging range when viewed by {{com|analyze}}. It is probable that this is also the message for the other two damage qualities as well.&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
::&#039;&#039;Critical success. All bond qualities have a chance to increase slightly, and guaranteed to be a potent bonus.&lt;br /&gt;
*???&lt;br /&gt;
::&#039;&#039;Critical fumble. All physical and bond qualities have a chance to decrease slightly, and guaranteed to be a nasty curse. Capped bond values are immune.&#039;&#039;&lt;br /&gt;
*You sense a darker fate that lurks within the mirror but your careful observations brought this reflection to the surface instead.&lt;br /&gt;
::&#039;&#039;Polarity inversion prevented due to prediction pool.&lt;br /&gt;
*You sensed a lighter fate attempting to surface but your reflection within the mirror suppressed it.&lt;br /&gt;
::&#039;&#039;Polarity inversion prevented due to polarity bond.&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
:&#039;&#039;You see yourself in surroundings very much like your own, however, only the primary colours are rendered vividly while the secondaries are lost in white and shadow.&lt;br /&gt;
:&#039;&#039;You deflect a blow from a vykathi reaper with your shield as you press the assault.&lt;br /&gt;
:&#039;&#039;Judging by the heavens above this prophecy will come to pass by early Phelim&#039;s Vigil.&lt;br /&gt;
:&#039;&#039;You sense a darker fate that lurks within the mirror but your careful observations brought this reflection to the surface instead.&lt;br /&gt;
:&#039;&#039;The mirror oozes wisps of shadow which leech into your flesh and eagerly begin to feed.  The process leaves no physical mark but vague feelings of lethargy linger.&lt;br /&gt;
This is a very strong, positive prediction on the Shield Usage skill that will end in the first third of the anlas Phelim&#039;s Vigil. The prediction inverted polarity from a bonus to a curse but the inversion was prevented by your prediction pool observations, and the skill alignment bond quality increased.&lt;br /&gt;
&lt;br /&gt;
==Verbs==&lt;br /&gt;
*Everyone: {{com|clean}}, {{com|exhale}} at, {{com|kiss}}, {{com|observe}}, {{com|peer}} into, {{com|pose}}, {{com|punch}} (Destroys mirror?), {{com|raise}}, {{com|rub}}, {{com|scoff}} at, {{com|scowl}} at, {{com|search}}, {{com|stare}} into, {{com|turn}}, and {{com|wail}} at, {{com|wave}}, or {{com|whisper}}.&lt;br /&gt;
*[[Progeny of Tezirah|Progeny]]: {{com|preach}}.&lt;br /&gt;
&lt;br /&gt;
==Creation==&lt;br /&gt;
Creation of divination mirrors is not yet possible. Presumably it will use the [[Enchanting]] skill.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Due to a technical error with the site, the following list may also contain some mundane mirrors and be missing some divination mirrors.&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[noun is::mirror]][[guild association is::Moon Mage]]&lt;br /&gt;
|?Rare item=Rare&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=rare item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Moon Mage abilities,Moon Mage enchantments}}[[guild association is::Moon Mage| ]][[page type is::ability| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Ju%27ladan_Oil&amp;diff=438721</id>
		<title>Item:Ju&#039;ladan Oil</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Ju%27ladan_Oil&amp;diff=438721"/>
		<updated>2016-03-07T00:33:16Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: Redirected page to Item:Ju&amp;#039;ladan oil&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Item:Ju&#039;ladan oil]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Ju%27ladan_oil&amp;diff=438720</id>
		<title>Item:Ju&#039;ladan oil</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Ju%27ladan_oil&amp;diff=438720"/>
		<updated>2016-03-07T00:15:23Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=oil&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=-&lt;br /&gt;
|type=creation, material&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|uses=5&lt;br /&gt;
|weight=7&lt;br /&gt;
|appcost=250&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=sold by&lt;br /&gt;
|cost=2500 lirums&lt;br /&gt;
|source=Xathvier&#039;s Curios and Oddities&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Used to make [[gwethdesuan]]s.&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=424781</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=424781"/>
		<updated>2015-10-27T03:36:07Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
House Seord Monthly Mixer!&amp;lt;br /&amp;gt;&lt;br /&gt;
Location: Anzu ia Bima, Riverhaven Trader Guild (upstairs, north, inside doors)&amp;lt;br /&amp;gt;&lt;br /&gt;
Date/Time: On the 1st day of the month Nissa the Maiden in the year 417&amp;lt;br /&amp;gt;&lt;br /&gt;
At the Anlas of Hodierna&#039;s Blessing. [10/25/2015 at 18:30:00 CDT]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Event will last until everyone is dead or the booze runs out at 22:30:00 CDT&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
House Crest  -  A black hand raised above a flame engulfed stone keep set upon a blood red field&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:SeordMed.jpg]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;seord gar hoyiro&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Do the Provinces fear you? Are you one who doesn&#039;t belong? Looking for a place where you can be who&amp;lt;br /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;you were ment to be? The doors of House Seord are open to you.&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&lt;br /&gt;
                                                  &#039;&#039;Walcar Seord&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Seord Family:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The creation of House Seord and the Seord Family is owned and accredited to the dishonored paladin named, Walcar.&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
                        &lt;br /&gt;
Walcar’s journey is a private and personal one however his brush with the darkness had become&amp;lt;br /&amp;gt; &lt;br /&gt;
legendary.  His redemption has been considered unfathomable by some however it has all been rendered&amp;lt;br /&amp;gt; &lt;br /&gt;
possible by his family. The family had grown beyond reason becoming vastly one of the largest families&amp;lt;br /&amp;gt; &lt;br /&gt;
of Elanthia.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So what does it mean to be a Seord?&amp;lt;br /&amp;gt;&lt;br /&gt;
To be Seord is to be family. Acceptance is granted under the dark wings of Walcar, the redeemed. The family &amp;lt;br /&amp;gt;&lt;br /&gt;
bridges and grows in an uncontrollable direction.  It embraces both the souls of the light and the dark of Elanthia…&amp;lt;br /&amp;gt;  &lt;br /&gt;
&amp;lt;source lang=&amp;quot;text&amp;quot; enclose=&amp;quot;none&amp;quot; style=&amp;quot; font-size:10pt;font-style:italic;font-wieght:bold;&amp;quot; &amp;gt;&lt;br /&gt;
                                                              ~~Nideaya Le&#039;Risque-Seord~~&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Masters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Lord Walcar Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lavender Lady Karissa&amp;lt;br /&amp;gt;&lt;br /&gt;
Mother of Seord Syance&amp;lt;br /&amp;gt;&lt;br /&gt;
Charming Korutu Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
Force of Nature Annieka Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague Veela Sarka-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War Zalan Aeron-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Puppet Master Aayveia Al&#039;thor&amp;lt;br /&amp;gt;&lt;br /&gt;
Chaos Cleric Kyodan&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Daughters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter Annalyse&amp;lt;br /&amp;gt;&lt;br /&gt;
Enchantress of Fire Bellicia&amp;lt;br /&amp;gt;&lt;br /&gt;
Cold Blooded Beale&amp;lt;br /&amp;gt;&lt;br /&gt;
Brother Slayer Cythra&amp;lt;br /&amp;gt;&lt;br /&gt;
Precious Kalyie&amp;lt;br /&amp;gt;&lt;br /&gt;
Shadow Ramiyah&amp;lt;br /&amp;gt;&lt;br /&gt;
Lala Laveaux&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Aeymi&amp;lt;br /&amp;gt;&lt;br /&gt;
Purrfect Purruna&amp;lt;br /&amp;gt;&lt;br /&gt;
Wyrven Glosswyn&amp;lt;br /&amp;gt;&lt;br /&gt;
Speaker Haileyann&amp;lt;br /&amp;gt;&lt;br /&gt;
Blackrider Luff&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Yuko&amp;lt;br /&amp;gt;&lt;br /&gt;
Mistress Rayndrop&amp;lt;br /&amp;gt;&lt;br /&gt;
Shadow Cleric Khaelyn&amp;lt;br /&amp;gt;&lt;br /&gt;
Caretaker Dewdrop&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Aerella&amp;lt;br /&amp;gt;&lt;br /&gt;
Lost Seceyl&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Leighlia&amp;lt;br /&amp;gt;&lt;br /&gt;
Woodland Faerie Brittini&amp;lt;br /&amp;gt;&lt;br /&gt;
Transcedent Ranger Aldanniel&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sons of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Infamous Empath Bodie&amp;lt;br /&amp;gt;&lt;br /&gt;
Young Master Sileno&amp;lt;br /&amp;gt;&lt;br /&gt;
Protecter Mujaki&amp;lt;br /&amp;gt;&lt;br /&gt;
The Color of Chrymson&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Master Nikaras&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage Drayden&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master Shakaari&amp;lt;br /&amp;gt;&lt;br /&gt;
Young Master Erfie&amp;lt;br /&amp;gt;&lt;br /&gt;
Ballyhoo Balaraj&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Guardians of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Mean as a Snake Meantermel Llewyi-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric Padhg Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Tree Burner Morkim&amp;lt;br /&amp;gt;&lt;br /&gt;
Dread Dreaderic&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder Vinjince&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary Imingin&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief Taledon&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain Regalorn&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric Deeter&amp;lt;br /&amp;gt;&lt;br /&gt;
Lord Guard Larzick&amp;lt;br /&amp;gt;&lt;br /&gt;
Raven Rayvena&amp;lt;br /&amp;gt;&lt;br /&gt;
Pirate Princess Nideaya&amp;lt;br /&amp;gt;&lt;br /&gt;
Magister Theale Tallelm-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;Lectric Loukno&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Many families have pledged loyalty to the House Seord.&amp;lt;br /&amp;gt;&lt;br /&gt;
Erebus&amp;lt;br /&amp;gt;&lt;br /&gt;
Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
Le&#039;Resique&amp;lt;br /&amp;gt;&lt;br /&gt;
Duvaindis&amp;lt;br /&amp;gt;&lt;br /&gt;
Tallelm&amp;lt;br /&amp;gt;&lt;br /&gt;
Silver&amp;lt;br /&amp;gt;&lt;br /&gt;
Aeron&amp;lt;br /&amp;gt;&lt;br /&gt;
Llewyi&amp;lt;br /&amp;gt;&lt;br /&gt;
D&#039;Morez&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Is your family next?&#039;&#039;&#039;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=424780</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=424780"/>
		<updated>2015-10-27T03:34:49Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
House Seord Monthly Mixer!&amp;lt;br /&amp;gt;&lt;br /&gt;
Location: Anzu ia Bima, Riverhaven Trader Guild (upstairs, north, inside doors)&amp;lt;br /&amp;gt;&lt;br /&gt;
Date/Time: On the 1st day of the month Nissa the Maiden in the year 417&amp;lt;br /&amp;gt;&lt;br /&gt;
At the Anlas of Hodierna&#039;s Blessing. [10/25/2015 at 18:30:00 CDT]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Event will last until everyone is dead or the booze runs out at 22:30:00 CDT&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
House Crest  -  A black hand raised above a flame engulfed stone keep set upon a blood red field&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:SeordMed.jpg]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;seord gar hoyiro&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Do the Provinces fear you? Are you one who doesn&#039;t belong? Looking for a place where you can be who&amp;lt;br /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;you were ment to be? The doors of House Seord are open to you.&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&lt;br /&gt;
                                                  &#039;&#039;Walcar Seord&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Seord Family:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The creation of House Seord and the Seord Family is owned and accredited to the dishonored paladin named, Walcar.&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
                        &lt;br /&gt;
Walcar’s journey is a private and personal one however his brush with the darkness had become&amp;lt;br /&amp;gt; &lt;br /&gt;
legendary.  His redemption has been considered unfathomable by some however it has all been rendered&amp;lt;br /&amp;gt; &lt;br /&gt;
possible by his family. The family had grown beyond reason becoming vastly one of the largest families&amp;lt;br /&amp;gt; &lt;br /&gt;
of Elanthia.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So what does it mean to be a Seord?&amp;lt;br /&amp;gt;&lt;br /&gt;
To be Seord is to be family. Acceptance is granted under the dark wings of Walcar, the redeemed. The family &amp;lt;br /&amp;gt;&lt;br /&gt;
bridges and grows in an uncontrollable direction.  It embraces both the souls of the light and the dark of Elanthia…&amp;lt;br /&amp;gt;  &lt;br /&gt;
&amp;lt;source lang=&amp;quot;text&amp;quot; enclose=&amp;quot;none&amp;quot; style=&amp;quot; font-size:10pt;font-style:italic;font-wieght:bold;&amp;quot; &amp;gt;&lt;br /&gt;
                                                              ~~Nideaya Le&#039;Risque-Seord~~&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Masters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Lord Walcar Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mother of Seord Syance&amp;lt;br /&amp;gt;&lt;br /&gt;
Charming Korutu Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
Force of Nature Annieka Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague Veela Sarka-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lavender Lady Karissa&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War Zalan Aeron-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Puppet Master Aayveia Al&#039;thor&amp;lt;br /&amp;gt;&lt;br /&gt;
Chaos Cleric Kyodan&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Daughters of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter Annalyse&amp;lt;br /&amp;gt;&lt;br /&gt;
Enchantress of Fire Bellicia&amp;lt;br /&amp;gt;&lt;br /&gt;
Cold Blooded Beale&amp;lt;br /&amp;gt;&lt;br /&gt;
Brother Slayer Cythra&amp;lt;br /&amp;gt;&lt;br /&gt;
Precious Kalyie&amp;lt;br /&amp;gt;&lt;br /&gt;
Shadow Ramiyah&amp;lt;br /&amp;gt;&lt;br /&gt;
Lala Laveaux&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Aeymi&amp;lt;br /&amp;gt;&lt;br /&gt;
Purrfect Purruna&amp;lt;br /&amp;gt;&lt;br /&gt;
Wyrven Glosswyn&amp;lt;br /&amp;gt;&lt;br /&gt;
Speaker Haileyann&amp;lt;br /&amp;gt;&lt;br /&gt;
Blackrider Luff&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Yuko&amp;lt;br /&amp;gt;&lt;br /&gt;
Mistress Rayndrop&amp;lt;br /&amp;gt;&lt;br /&gt;
Shadow Cleric Khaelyn&amp;lt;br /&amp;gt;&lt;br /&gt;
Caretaker Dewdrop&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Aerella&amp;lt;br /&amp;gt;&lt;br /&gt;
Lost Seceyl&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Leighlia&amp;lt;br /&amp;gt;&lt;br /&gt;
Woodland Faerie Brittini&amp;lt;br /&amp;gt;&lt;br /&gt;
Transcedent Ranger Aldanniel&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sons of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Infamous Empath Bodie&amp;lt;br /&amp;gt;&lt;br /&gt;
Young Master Sileno&amp;lt;br /&amp;gt;&lt;br /&gt;
Protecter Mujaki&amp;lt;br /&amp;gt;&lt;br /&gt;
The Color of Chrymson&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Master Nikaras&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage Drayden&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master Shakaari&amp;lt;br /&amp;gt;&lt;br /&gt;
Young Master Erfie&amp;lt;br /&amp;gt;&lt;br /&gt;
Ballyhoo Balaraj&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Guardians of the Seord &#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Mean as a Snake Meantermel Llewyi-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric Padhg Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Tree Burner Morkim&amp;lt;br /&amp;gt;&lt;br /&gt;
Dread Dreaderic&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder Vinjince&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary Imingin&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief Taledon&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain Regalorn&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric Deeter&amp;lt;br /&amp;gt;&lt;br /&gt;
Lord Guard Larzick&amp;lt;br /&amp;gt;&lt;br /&gt;
Raven Rayvena&amp;lt;br /&amp;gt;&lt;br /&gt;
Pirate Princess Nideaya&amp;lt;br /&amp;gt;&lt;br /&gt;
Magister Theale Tallelm-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;Lectric Loukno&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Many families have pledged loyalty to the House Seord.&amp;lt;br /&amp;gt;&lt;br /&gt;
Erebus&amp;lt;br /&amp;gt;&lt;br /&gt;
Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
Le&#039;Resique&amp;lt;br /&amp;gt;&lt;br /&gt;
Duvaindis&amp;lt;br /&amp;gt;&lt;br /&gt;
Tallelm&amp;lt;br /&amp;gt;&lt;br /&gt;
Silver&amp;lt;br /&amp;gt;&lt;br /&gt;
Aeron&amp;lt;br /&amp;gt;&lt;br /&gt;
Llewyi&amp;lt;br /&amp;gt;&lt;br /&gt;
D&#039;Morez&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Is your family next?&#039;&#039;&#039;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=424206</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=424206"/>
		<updated>2015-10-05T06:36:06Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
Check back often for House Seord events and gatherings.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
House Crest  -  A black hand raised above a flame engulfed stone keep set upon a blood red field&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:SeordMed.jpg]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;seord gar hoyiro&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Do the Provinces fear you? Are you one who doesn&#039;t belong? Looking for a place where you can be who&amp;lt;br /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;you were ment to be? The doors of House Seord are open to you.&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&lt;br /&gt;
                                                  &#039;&#039;Walcar Seord&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Seord Family:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The creation of House Seord and the Seord Family is owned and accredited to the dishonored paladin named, Walcar.&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
                        &lt;br /&gt;
Walcar’s journey is a private and personal one however his brush with the darkness had become&amp;lt;br /&amp;gt; &lt;br /&gt;
legendary.  His redemption has been considered unfathomable by some however it has all been rendered&amp;lt;br /&amp;gt; &lt;br /&gt;
possible by his family. The family had grown beyond reason becoming vastly one of the largest families&amp;lt;br /&amp;gt; &lt;br /&gt;
of Elanthia.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So what does it mean to be a Seord?&amp;lt;br /&amp;gt;&lt;br /&gt;
To be Seord is to be family. Acceptance is granted under the dark wings of Walcar, the redeemed. The family &amp;lt;br /&amp;gt;&lt;br /&gt;
bridges and grows in an uncontrollable direction.  It embraces both the souls of the light and the dark of Elanthia…&amp;lt;br /&amp;gt;  &lt;br /&gt;
&amp;lt;source lang=&amp;quot;text&amp;quot; enclose=&amp;quot;none&amp;quot; style=&amp;quot; font-size:10pt;font-style:italic;font-wieght:bold;&amp;quot; &amp;gt;&lt;br /&gt;
                                                              ~~Nideaya Le&#039;Risque-Seord~~&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Masters of the Seord&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Lord Walcar Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lavender Lady Karissa&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War Zalan Aeron-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mother of Seord Syance&amp;lt;br /&amp;gt;&lt;br /&gt;
Puppet Master Aayveia Al&#039;thor&amp;lt;br /&amp;gt;&lt;br /&gt;
Charming Korutu Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague Veela Sarka-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Chaos Cleric Kyodan&amp;lt;br /&amp;gt;&lt;br /&gt;
Force of Nature Annieka Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Daughters of the Seord&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter Annalyse&amp;lt;br /&amp;gt;&lt;br /&gt;
Enchantress of Fire Bellicia&amp;lt;br /&amp;gt;&lt;br /&gt;
Brother Slayer Cythra&amp;lt;br /&amp;gt;&lt;br /&gt;
Precious Kalyie&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Ihya&amp;lt;br /&amp;gt;&lt;br /&gt;
Shadow Ramiyah&amp;lt;br /&amp;gt;&lt;br /&gt;
Lala Laveaux&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Aeymi&amp;lt;br /&amp;gt;&lt;br /&gt;
Purfect Purruna&amp;lt;br /&amp;gt;&lt;br /&gt;
Wyrven Glosswyn&amp;lt;br /&amp;gt;&lt;br /&gt;
Night Mistress Beale&amp;lt;br /&amp;gt;&lt;br /&gt;
Speaker Haileyann&amp;lt;br /&amp;gt;&lt;br /&gt;
Blackrider Luff&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Yuko&amp;lt;br /&amp;gt;&lt;br /&gt;
Mistress Rayndrop&amp;lt;br /&amp;gt;&lt;br /&gt;
Shadow Cleric Khaelyn&amp;lt;br /&amp;gt;&lt;br /&gt;
Caretaker Dewdrop&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Aerella&amp;lt;br /&amp;gt;&lt;br /&gt;
Lost Seceyl&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Leighlia&amp;lt;br /&amp;gt;&lt;br /&gt;
Woodland Faerie Brittini&amp;lt;br /&amp;gt;&lt;br /&gt;
Transcedent Ranger Aldanniel&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sons of the Seord&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Infamous Empath Bodie&amp;lt;br /&amp;gt;&lt;br /&gt;
Young Master Sileno&amp;lt;br /&amp;gt;&lt;br /&gt;
Protecter Mujaki&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Master Nikaras&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage Drayden&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master Shakaari&amp;lt;br /&amp;gt;&lt;br /&gt;
Young Master Erfie&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guardians of the Seord&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric Padhg Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Dread Dreaderic&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder Vinjince&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary Imingin&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief Taledon&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain Regalorn&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric Deeter&amp;lt;br /&amp;gt;&lt;br /&gt;
Lord Guard Larzick&amp;lt;br /&amp;gt;&lt;br /&gt;
Raven Rayvena&amp;lt;br /&amp;gt;&lt;br /&gt;
Pirate Princess Nideaya&amp;lt;br /&amp;gt;&lt;br /&gt;
Magister Theale Tallelm-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Many families have pledged loyalty to the House Seord.&amp;lt;br /&amp;gt;&lt;br /&gt;
Erebus&amp;lt;br /&amp;gt;&lt;br /&gt;
Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
Le&#039;Resique&amp;lt;br /&amp;gt;&lt;br /&gt;
Duvaindis&amp;lt;br /&amp;gt;&lt;br /&gt;
Tallelm&amp;lt;br /&amp;gt;&lt;br /&gt;
Silver&amp;lt;br /&amp;gt;&lt;br /&gt;
Aeron&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Is your family next?&#039;&#039;&#039;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=424205</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=424205"/>
		<updated>2015-10-05T06:35:41Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
&lt;br /&gt;
== NEWS AND EVENTS == &lt;br /&gt;
&lt;br /&gt;
Check back often for House Seord events and gatherings.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
House Crest  -  A black hand raised above a flame engulfed stone keep set upon a blood red field&amp;lt;br /&amp;gt;&lt;br /&gt;
                                       [[Image:SeordMed.jpg]]&amp;lt;br /&amp;gt;&lt;br /&gt;
                                       &amp;quot;seord gar hoyiro&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Do the Provinces fear you? Are you one who doesn&#039;t belong? Looking for a place where you can be who&amp;lt;br /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;you were ment to be? The doors of House Seord are open to you.&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&lt;br /&gt;
                                                  &#039;&#039;Walcar Seord&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Seord Family:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The creation of House Seord and the Seord Family is owned and accredited to the dishonored paladin named, Walcar.&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
                        &lt;br /&gt;
Walcar’s journey is a private and personal one however his brush with the darkness had become&amp;lt;br /&amp;gt; &lt;br /&gt;
legendary.  His redemption has been considered unfathomable by some however it has all been rendered&amp;lt;br /&amp;gt; &lt;br /&gt;
possible by his family. The family had grown beyond reason becoming vastly one of the largest families&amp;lt;br /&amp;gt; &lt;br /&gt;
of Elanthia.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So what does it mean to be a Seord?&amp;lt;br /&amp;gt;&lt;br /&gt;
To be Seord is to be family. Acceptance is granted under the dark wings of Walcar, the redeemed. The family &amp;lt;br /&amp;gt;&lt;br /&gt;
bridges and grows in an uncontrollable direction.  It embraces both the souls of the light and the dark of Elanthia…&amp;lt;br /&amp;gt;  &lt;br /&gt;
&amp;lt;source lang=&amp;quot;text&amp;quot; enclose=&amp;quot;none&amp;quot; style=&amp;quot; font-size:10pt;font-style:italic;font-wieght:bold;&amp;quot; &amp;gt;&lt;br /&gt;
                                                              ~~Nideaya Le&#039;Risque-Seord~~&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Masters of the Seord&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Lord Walcar Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Lavender Lady Karissa&amp;lt;br /&amp;gt;&lt;br /&gt;
God of War Zalan Aeron-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Mother of Seord Syance&amp;lt;br /&amp;gt;&lt;br /&gt;
Puppet Master Aayveia Al&#039;thor&amp;lt;br /&amp;gt;&lt;br /&gt;
Charming Korutu Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
Very Vague Veela Sarka-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Chaos Cleric Kyodan&amp;lt;br /&amp;gt;&lt;br /&gt;
Force of Nature Annieka Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Daughters of the Seord&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Favored Daughter Annalyse&amp;lt;br /&amp;gt;&lt;br /&gt;
Enchantress of Fire Bellicia&amp;lt;br /&amp;gt;&lt;br /&gt;
Brother Slayer Cythra&amp;lt;br /&amp;gt;&lt;br /&gt;
Precious Kalyie&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Ihya&amp;lt;br /&amp;gt;&lt;br /&gt;
Shadow Ramiyah&amp;lt;br /&amp;gt;&lt;br /&gt;
Lala Laveaux&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Aeymi&amp;lt;br /&amp;gt;&lt;br /&gt;
Purfect Purruna&amp;lt;br /&amp;gt;&lt;br /&gt;
Wyrven Glosswyn&amp;lt;br /&amp;gt;&lt;br /&gt;
Night Mistress Beale&amp;lt;br /&amp;gt;&lt;br /&gt;
Speaker Haileyann&amp;lt;br /&amp;gt;&lt;br /&gt;
Blackrider Luff&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Yuko&amp;lt;br /&amp;gt;&lt;br /&gt;
Mistress Rayndrop&amp;lt;br /&amp;gt;&lt;br /&gt;
Shadow Cleric Khaelyn&amp;lt;br /&amp;gt;&lt;br /&gt;
Caretaker Dewdrop&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Aerella&amp;lt;br /&amp;gt;&lt;br /&gt;
Lost Seceyl&amp;lt;br /&amp;gt;&lt;br /&gt;
Lady Leighlia&amp;lt;br /&amp;gt;&lt;br /&gt;
Woodland Faerie Brittini&amp;lt;br /&amp;gt;&lt;br /&gt;
Transcedent Ranger Aldanniel&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sons of the Seord&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Infamous Empath Bodie&amp;lt;br /&amp;gt;&lt;br /&gt;
Young Master Sileno&amp;lt;br /&amp;gt;&lt;br /&gt;
Protecter Mujaki&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Master Nikaras&amp;lt;br /&amp;gt;&lt;br /&gt;
Master Moonmage Drayden&amp;lt;br /&amp;gt;&lt;br /&gt;
Empath Master Shakaari&amp;lt;br /&amp;gt;&lt;br /&gt;
Young Master Erfie&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guardians of the Seord&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Cleric Padhg Silver-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
Dread Dreaderic&amp;lt;br /&amp;gt;&lt;br /&gt;
Death Wielder Vinjince&amp;lt;br /&amp;gt;&lt;br /&gt;
Legendary Imingin&amp;lt;br /&amp;gt;&lt;br /&gt;
Wound Thief Taledon&amp;lt;br /&amp;gt;&lt;br /&gt;
Captain Regalorn&amp;lt;br /&amp;gt;&lt;br /&gt;
House Cleric Deeter&amp;lt;br /&amp;gt;&lt;br /&gt;
Lord Guard Larzick&amp;lt;br /&amp;gt;&lt;br /&gt;
Raven Rayvena&amp;lt;br /&amp;gt;&lt;br /&gt;
Pirate Princess Nideaya&amp;lt;br /&amp;gt;&lt;br /&gt;
Magister Theale Tallelm-Seord&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Many families have pledged loyalty to the House Seord.&amp;lt;br /&amp;gt;&lt;br /&gt;
Erebus&amp;lt;br /&amp;gt;&lt;br /&gt;
Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
Le&#039;Resique&amp;lt;br /&amp;gt;&lt;br /&gt;
Duvaindis&amp;lt;br /&amp;gt;&lt;br /&gt;
Tallelm&amp;lt;br /&amp;gt;&lt;br /&gt;
Silver&amp;lt;br /&amp;gt;&lt;br /&gt;
Aeron&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Is your family next?&#039;&#039;&#039;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:SeordMed.jpg&amp;diff=424204</id>
		<title>File:SeordMed.jpg</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:SeordMed.jpg&amp;diff=424204"/>
		<updated>2015-10-05T06:30:55Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=422467</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=422467"/>
		<updated>2015-09-07T02:37:18Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
 &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Family Crest  -  A black hand raised above a flame engulfed stone keep set upon a blood red field&lt;br /&gt;
[[Image:seord.jpg]]&lt;br /&gt;
&amp;quot;seord gar hoyiro&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Do the Provinces fear you? Are you one who doesn&#039;t belong? Looking for a place where you can be who&amp;lt;br /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;you were ment to be? The doors of House Seord are open to you.&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&lt;br /&gt;
                                                  &#039;&#039;Walcar Seord&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Seord Family:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The creation of the Seord Family is owned and accredited to a redeemed paladin named, Walcar.&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
                        &lt;br /&gt;
Walcar’s journey is a private and personal one however his brush with the darkness had become&amp;lt;br /&amp;gt; &lt;br /&gt;
legendary.  His redemption has been considered unfathomable by some however it has all been rendered&amp;lt;br /&amp;gt; &lt;br /&gt;
possible by his family. The family had grown beyond reason becoming vastly one of the largest families&amp;lt;br /&amp;gt; &lt;br /&gt;
of Elanthia.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So what does it mean to be a Seord?&amp;lt;br /&amp;gt;&lt;br /&gt;
To be Seord is to be family. Acceptance is granted under the dark wings of Walcar, the redeemed. The family &amp;lt;br /&amp;gt;&lt;br /&gt;
bridges and grows in an uncontrollable direction.  It embraces both the souls of the light and the dark of Elanthia…&amp;lt;br /&amp;gt;  &lt;br /&gt;
&amp;lt;source lang=&amp;quot;text&amp;quot; enclose=&amp;quot;none&amp;quot; style=&amp;quot; font-size:10pt;font-style:italic;font-wieght:bold;&amp;quot; &amp;gt;&lt;br /&gt;
                                                              ~~Nideaya Le&#039;Risque-Seord~~&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
* Favored daughter Annalyse&lt;br /&gt;
* Dark Lord Walcar Seord                * God of War Zalan Erebus&lt;br /&gt;
  + Lady Karissa                        * Puppet Master Aayveia&lt;br /&gt;
  - Enchantress of Fire Bellicia            - Transcedent Ranger Aldanniel&lt;br /&gt;
    + Cleric Padhg                      * Charming Korutu Sarka&lt;br /&gt;
      - Glosswyn                        * Force of Nature Annieka Sarka&lt;br /&gt;
      - Aerella                           - Woodland Faerie Brittini&lt;br /&gt;
      - Bodie                               +Aseron&lt;br /&gt;
      - Erfie                           &lt;br /&gt;
      - Khaelyn                         * Pirate Princess Nideaya&lt;br /&gt;
      - Seceyl                          * Captain Regalorn&lt;br /&gt;
      - Purruna                         * House Cleric Deeter&lt;br /&gt;
      - Yuko                            * Theale Tallelm-Seord&lt;br /&gt;
      - Teraica                         * Chaos Fire Cleric Kyodan&lt;br /&gt;
      - Leighlia                        * Rayvena&lt;br /&gt;
  - Kalyie                              * Ihya&lt;br /&gt;
  - Master Sileno                       * Dread Dreaderic&lt;br /&gt;
  - Brother Slayer Cythra               * Death Wielder Vinjince&lt;br /&gt;
  - Protecter Mujaki                    * Speaker Haileyann&lt;br /&gt;
  - Mage Endel                          * Very Vague Veela&lt;br /&gt;
  - Shadow Ramiyah                        + Wound Thief Taledon&lt;br /&gt;
  - Rayndrop                            * Master Larzick&lt;br /&gt;
  - Lady Aeymi                            + Lady Beale&lt;br /&gt;
* Mother Syance                           &lt;br /&gt;
* Blackrider Luff&lt;br /&gt;
* Master Nikaras&lt;br /&gt;
* Master Moonmage Drayden&lt;br /&gt;
  + Shakaari&lt;br /&gt;
* Legendary Imingin&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many families have pledged loyalty to the House Seord.&amp;lt;br /&amp;gt;&lt;br /&gt;
Erebus&amp;lt;br /&amp;gt;&lt;br /&gt;
Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
Le&#039;Resique&amp;lt;br /&amp;gt;&lt;br /&gt;
Duvaindis&amp;lt;br /&amp;gt;&lt;br /&gt;
Tallelm&amp;lt;br /&amp;gt;&lt;br /&gt;
Silver&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Is your family next?&#039;&#039;&#039;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=422463</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=422463"/>
		<updated>2015-09-07T01:07:38Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: Undo revision 422462 by GEMMIE-CHAN (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
 &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Family Crest  -  A black hand raised above a flame engulfed stone keep set upon a blood red field&lt;br /&gt;
&lt;br /&gt;
&amp;quot;seord gar hoyiro&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Do the Provinces fear you? Are you one who doesn&#039;t belong? Looking for a place where you can be who&amp;lt;br /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;you were ment to be? The doors of House Seord are open to you.&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&lt;br /&gt;
                                                  &#039;&#039;Walcar Seord&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Seord Family:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The creation of the Seord Family is owned and accredited to a redeemed paladin named, Walcar.&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
                        &lt;br /&gt;
Walcar’s journey is a private and personal one however his brush with the darkness had become&amp;lt;br /&amp;gt; &lt;br /&gt;
legendary.  His redemption has been considered unfathomable by some however it has all been rendered&amp;lt;br /&amp;gt; &lt;br /&gt;
possible by his family. The family had grown beyond reason becoming vastly one of the largest families&amp;lt;br /&amp;gt; &lt;br /&gt;
of Elanthia.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So what does it mean to be a Seord?&amp;lt;br /&amp;gt;&lt;br /&gt;
To be Seord is to be family. Acceptance is granted under the dark wings of Walcar, the redeemed. The family &amp;lt;br /&amp;gt;&lt;br /&gt;
bridges and grows in an uncontrollable direction.  It embraces both the souls of the light and the dark of Elanthia…&amp;lt;br /&amp;gt;  &lt;br /&gt;
&amp;lt;source lang=&amp;quot;text&amp;quot; enclose=&amp;quot;none&amp;quot; style=&amp;quot; font-size:10pt;font-style:italic;font-wieght:bold;&amp;quot; &amp;gt;&lt;br /&gt;
                                                              ~~Nideaya Le&#039;Risque-Seord~~&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
* Dark Lord Walcar Seord                * God of War Zalan Erebus&lt;br /&gt;
  + Lady Karissa                        * Puppet Master Aayveia&lt;br /&gt;
  - Enchantress of Fire Bellicia            - Transcedent Ranger Aldanniel&lt;br /&gt;
    + Cleric Padhg                      * Charming Korutu Sarka&lt;br /&gt;
      - Glosswyn                        * Force of Nature Annieka Sarka&lt;br /&gt;
      - Aerella                           - Woodland Faerie Brittini&lt;br /&gt;
      - Bodie                               +Aseron&lt;br /&gt;
      - Erfie                           * Mistress Annalyse&lt;br /&gt;
      - Khaelyn                         * Pirate Princess Nideaya&lt;br /&gt;
      - Seceyl                          * Captain Regalorn&lt;br /&gt;
      - Purruna                         * House Cleric Deeter&lt;br /&gt;
      - Yuko                            * Theale Tallelm-Seord&lt;br /&gt;
      - Teraica                         * Chaos Fire Cleric Kyodan&lt;br /&gt;
      - Leighlia                        * Rayvena&lt;br /&gt;
  - Kalyie                              * Ihya&lt;br /&gt;
  - Master Sileno                       * Dread Dreaderic&lt;br /&gt;
  - Brother Slayer Cythra               * Death Wielder Vinjince&lt;br /&gt;
  - Protecter Mujaki                    * Speaker Haileyann&lt;br /&gt;
  - Mage Endel                            + Telekinetic Warrior Ercold&lt;br /&gt;
  - Shadow Ramiyah                      * Very Vague Veela&lt;br /&gt;
  - Rayndrop                              + Wound Thief Taledon&lt;br /&gt;
  - Lady Aeymi                          * Master Larzick&lt;br /&gt;
* Mother Syance                           + Lady Beale&lt;br /&gt;
* Blackrider Luff&lt;br /&gt;
* Master Nikaras&lt;br /&gt;
* Master Moonmage Drayden&lt;br /&gt;
  + Shakaari&lt;br /&gt;
* Legendary Imingin&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many families have pledged loyalty to the House Seord.&amp;lt;br /&amp;gt;&lt;br /&gt;
Erebus&amp;lt;br /&amp;gt;&lt;br /&gt;
Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
Le&#039;Resique&amp;lt;br /&amp;gt;&lt;br /&gt;
Duvaindis&amp;lt;br /&amp;gt;&lt;br /&gt;
Tallelm&amp;lt;br /&amp;gt;&lt;br /&gt;
Silver&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Is your family next?&#039;&#039;&#039;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=422462</id>
		<title>Seord family</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Seord_family&amp;diff=422462"/>
		<updated>2015-09-07T01:07:04Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
&lt;br /&gt;
== House Seord ==&lt;br /&gt;
 &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Family Crest  -  A black hand raised above a flame engulfed stone keep set upon a blood red field&lt;br /&gt;
&lt;br /&gt;
&amp;quot;seord gar hoyiro&amp;quot; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Do the Provinces fear you? Are you one who doesn&#039;t belong? Looking for a place where you can be who&amp;lt;br /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;you were ment to be? The doors of House Seord are open to you.&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&lt;br /&gt;
                                                  &#039;&#039;Walcar Seord&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Seord Family:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The creation of the Seord Family is owned and accredited to a redeemed paladin named, Walcar.&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
                        &lt;br /&gt;
Walcar’s journey is a private and personal one however his brush with the darkness had become&amp;lt;br /&amp;gt; &lt;br /&gt;
legendary.  His redemption has been considered unfathomable by some however it has all been rendered&amp;lt;br /&amp;gt; &lt;br /&gt;
possible by his family. The family had grown beyond reason becoming vastly one of the largest families&amp;lt;br /&amp;gt; &lt;br /&gt;
of Elanthia.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So what does it mean to be a Seord?&amp;lt;br /&amp;gt;&lt;br /&gt;
To be Seord is to be family. Acceptance is granted under the dark wings of Walcar, the redeemed. The family &amp;lt;br /&amp;gt;&lt;br /&gt;
bridges and grows in an uncontrollable direction.  It embraces both the souls of the light and the dark of Elanthia…&amp;lt;br /&amp;gt;  &lt;br /&gt;
&amp;lt;source lang=&amp;quot;text&amp;quot; enclose=&amp;quot;none&amp;quot; style=&amp;quot; font-size:10pt;font-style:italic;font-wieght:bold;&amp;quot; &amp;gt;&lt;br /&gt;
                                                              ~~Nideaya Le&#039;Risque-Seord~~&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Members of the House == &lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
* Dark Lord Walcar Seord                * God of War Zalan Erebus&lt;br /&gt;
  + Lady Karissa                        * Puppet Master Aayveia&lt;br /&gt;
  - Enchantress of Fire Bellicia            - Transcedent Ranger Aldanniel&lt;br /&gt;
    + Cleric Padhg                      * Charming Korutu Sarka&lt;br /&gt;
      - Glosswyn                        * Force of Nature Annieka Sarka&lt;br /&gt;
      - Aerella                           - Woodland Faerie Brittini&lt;br /&gt;
      - Bodie                               +Aseron&lt;br /&gt;
      - Erfie                           * Mistress Annalyse&lt;br /&gt;
      - Khaelyn                         * Pirate Princess Nideaya&lt;br /&gt;
      - Seceyl                          * Captain Regalorn&lt;br /&gt;
      - Purruna                         * House Cleric Deeter&lt;br /&gt;
      - Yuko                            * Theale Tallelm-Seord&lt;br /&gt;
      - Teraica                         * Chaos Fire Cleric Kyodan&lt;br /&gt;
      - Leighlia                        * Rayvena&lt;br /&gt;
  - Kalyie                              * Ihya&lt;br /&gt;
  - Master Sileno                       * Dread Dreaderic&lt;br /&gt;
  - Brother Slayer Cythra               * Death Wielder Vinjince&lt;br /&gt;
  - Protecter Mujaki                    * Speaker Haileyann&lt;br /&gt;
  - Mage Endel                            + Telekinetic Warrior Ercold&lt;br /&gt;
  - Shadow Ramiyah                      * Very Vague Veela&lt;br /&gt;
  - Rayndrop                              + Wound Thief Taledon&lt;br /&gt;
  - Lady Aeymi                          * Master Larzick&lt;br /&gt;
* Mother Syance                           + Lady Beale&lt;br /&gt;
* Blackrider Luff&lt;br /&gt;
* Master Nikaras&lt;br /&gt;
* Master Moonmage Drayden&lt;br /&gt;
  + Shakaari&lt;br /&gt;
* Legendary Imingin&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many families have pledged loyalty to the House Seord.&amp;lt;br /&amp;gt;&lt;br /&gt;
Erebus&amp;lt;br /&amp;gt;&lt;br /&gt;
Sarka&amp;lt;br /&amp;gt;&lt;br /&gt;
Le&#039;Resique&amp;lt;br /&amp;gt;&lt;br /&gt;
Duvaindis&amp;lt;br /&amp;gt;&lt;br /&gt;
Tallelm&amp;lt;br /&amp;gt;&lt;br /&gt;
Silver&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Is your family next??&#039;&#039;&#039;&lt;br /&gt;
{{Cat|Player organizations,Player families,Unofficial organizations,Active organizations}}[[page type is::organization| ]]&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guildfest_416&amp;diff=410454</id>
		<title>Guildfest 416</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guildfest_416&amp;diff=410454"/>
		<updated>2015-05-29T02:48:22Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: /* Shops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
::Check out the {{tt|FEST}} command for more information in game!&lt;br /&gt;
==Time==&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
*&#039;&#039;&#039;Start Date&#039;&#039;&#039;: Friday, May 22, 2015, at about 9 p.m. EDT (17 Shorka 416)&lt;br /&gt;
*&#039;&#039;&#039;End Date&#039;&#039;&#039;: Sunday, May 31, 2015, at about 10 p.m. EDT (14 Uthmor 416)&lt;br /&gt;
&lt;br /&gt;
===Plat===&lt;br /&gt;
*&#039;&#039;&#039;Start Date&#039;&#039;&#039;: Friday, May 15, 2015, at about 9 p.m. EDT (29 Lirisa 416)&lt;br /&gt;
*&#039;&#039;&#039;End Date&#039;&#039;&#039;: Sunday, May 31, 2015, at about 10 p.m. EDT (14 Uthmor 416)&lt;br /&gt;
&lt;br /&gt;
===Fallen===&lt;br /&gt;
*&#039;&#039;&#039;Start Date&#039;&#039;&#039;: Friday, May 29, 2015, at about 9 p.m. EDT (5 Uthmor 416)&lt;br /&gt;
*&#039;&#039;&#039;End Date&#039;&#039;&#039;: Sunday, June 7, 2015, at about 10 p.m. EDT (7 Arhat 416)&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
&lt;br /&gt;
Therenborough Fairegrounds&lt;br /&gt;
&lt;br /&gt;
==[[Guildfest 416 Auction|Auction]]==&lt;br /&gt;
:[[Guildfest_416_Auction#Prime_.28May_30.2C_2015.29|Prime]]: Saturday, May 30, 2015, starting at 8 p.m. EDT (9 Uthmor 416)&lt;br /&gt;
:[[Guildfest_416_Auction#Plat_.28May_29.2C_2015.29|Plat]]: Friday, May 29, 2015, starting at 9 p.m. EDT (5 Uthmor 416)&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
[[File:GuildFestMap_2.gif|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Guildfest 416 shops|Shops]]===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;See instructions below before editing this table.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Please&#039;&#039;&#039; check shop inventory before confirming if inventory is accurate/complete&lt;br /&gt;
*&#039;&#039;&#039;Bolded&#039;&#039;&#039; shops have new and/or updated inventory.&lt;br /&gt;
*&#039;&#039;&#039;More&#039;&#039;&#039; shops may be added. Add to list when needed.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Room!!Entrance!!Shop Name!!Inventory!!Restrictions!!Shop&amp;lt;br&amp;gt;Done!!Items&amp;lt;br&amp;gt;Done&lt;br /&gt;
|-&lt;br /&gt;
{{fest|B|&#039;&#039;&#039;Large bin&#039;&#039;&#039; of miniature figurines|Large bin of miniature figurines|&#039;&#039;&#039;Large bin of miniature figurines&#039;&#039;&#039;|[[siegery]] figurines, containers, jewelry, gems|appears occasionally|}}&lt;br /&gt;
{{fest|B|&#039;&#039;&#039;Large crate&#039;&#039;&#039; of miniature figurines|Large crate of miniature figurines|&#039;&#039;&#039;Large crate of miniature figurines&#039;&#039;&#039;|[[siegery]] figurines, containers, jewelry, gems|appears occasionally|}}&lt;br /&gt;
{{fest|C|massive &#039;&#039;&#039;canvas pavilion&#039;&#039;&#039; capped with fluttering pennants|Imperial Pavilion||merchant consultations/alterations||N/A}}&lt;br /&gt;
{{fest|C|sooty &#039;&#039;&#039;tarp-covered shop&#039;&#039;&#039;|Pyromaniacs&#039; Corner||naphtha holders; fire-themed weapons, shields, clothing||Rotating}}&lt;br /&gt;
{{fest|C|&#039;&#039;&#039;colorful wagon&#039;&#039;&#039; painted a myriad of cheerful colors|Nytingale&#039;s Instruments (3)|Nytingale&#039;s Instruments|instruments||yes}}&lt;br /&gt;
{{fest|D|sturdy &#039;&#039;&#039;grey&#039;&#039;&#039; canvas &#039;&#039;&#039;tent&#039;&#039;&#039;|As the Caravan Turns|As the Caravan Turns|caravan items||yes}}&lt;br /&gt;
{{fest|D|large &#039;&#039;&#039;canvas tent&#039;&#039;&#039;|Sebastien&#039;s Fine Print||ledgers, ledger cases, contract cases|Traders*|}}&lt;br /&gt;
{{fest|D|blue &#039;&#039;&#039;silk pavilion&#039;&#039;&#039;|Elven Accoutrements (2)|Elven Accoutrements|Ilithic-language items||yes}}&lt;br /&gt;
{{fest|E|large &#039;&#039;&#039;cake-shaped tent&#039;&#039;&#039; with pink canvas awnings|Fromage&#039;s Delights||pastries, candy, cookies||Rotating}}&lt;br /&gt;
{{fest|E|red and blue &#039;&#039;&#039;striped tent&#039;&#039;&#039;|Reversibles||reversible containers and jewelry||}}&lt;br /&gt;
{{fest|E|&#039;&#039;&#039;umber tent&#039;&#039;&#039; draped with mammoth hides|Sound the Hunt (3)|Sound the Hunt|warhorns|Barbarians/Bards of any circle for first room (10th circle Barbarians only for back room)|}}&lt;br /&gt;
{{fest|E|opulent &#039;&#039;&#039;velvet tent&#039;&#039;&#039; trimmed with golden tassels|Goods for Life (3)|Goods for Life|Empath-related items, brawling gear, food-themed throwing weapons, bone and cloth armor||}}&lt;br /&gt;
{{fest|F|&#039;&#039;&#039;ticket gate&#039;&#039;&#039; with a sign on it|Faeries&#039; Wheel||ride||N/A}}&lt;br /&gt;
{{fest|F|elegant &#039;&#039;&#039;mahogany caravan&#039;&#039;&#039; draped with purple tapestries|Visions in Crystal||aevanstone jewelry||}}&lt;br /&gt;
{{fest|G|brightly &#039;&#039;&#039;painted wagon&#039;&#039;&#039;|Tisk&#039;s Wagon (4)|Tisk&#039;s Wagon|gnome-sized armor; weapons, containers, cambrinth, instruments, fluff, game|Gnomes|}}&lt;br /&gt;
{{fest|G|&#039;&#039;&#039;brick shop&#039;&#039;&#039; with a large caravan painted on a wooden sign|Primp My Ride (2)|Primp My Ride|caravan exteriors|Traders**|}}&lt;br /&gt;
{{fest|G|&#039;&#039;&#039;charred ruins&#039;&#039;&#039;|Uwresari&#039;s Exotic Blunders (2)|Uwresari&#039;s Exotic Blunders|destroyed in a fire at end of [[Guildfest 401]]||N/A}}&lt;br /&gt;
{{fest|G|&#039;&#039;&#039;brick building&#039;&#039;&#039; painted with pieces of furniture sitting before a caravan|Custorian&#039;s Creations (3)|&#039;&#039;&#039;Custorian&#039;s Creations&#039;&#039;&#039;|caravan exteriors, caravan furniture, cambrinth orbs, and clothing|Traders**|}}&lt;br /&gt;
{{fest|H|&#039;&#039;&#039;tattered tent&#039;&#039;&#039;|Web of Fate (2)|The Web of Fate|sigilbooks||}}&lt;br /&gt;
{{fest|H|&#039;&#039;&#039;massive&#039;&#039;&#039; oak &#039;&#039;&#039;caravan&#039;&#039;&#039; with a green-and-white striped awning|Natural Magic||foraging aprons, gourds (belt-worn containers), flower charms, life-attuned cambrinth|Empaths|}}&lt;br /&gt;
{{fest|H|vivid &#039;&#039;&#039;silvery tent&#039;&#039;&#039;|Bardic Journey (4)|The Bardic Journey|Bard-related items|Bards*|}}&lt;br /&gt;
{{fest|I|&#039;&#039;&#039;huge wagon&#039;&#039;&#039;|Gemfire Mountains Leathercrafters||sheaths||}}&lt;br /&gt;
{{fest|I|blue &#039;&#039;&#039;velvet tent&#039;&#039;&#039; trimmed in strands of pearls|Marine Marvels (1)|Marine Marvels|pearls and ocean-themed jewelry ||}}&lt;br /&gt;
{{fest|I|massive &#039;&#039;&#039;azure tent&#039;&#039;&#039; capped with fluttering gold pennants|Inner Vision (2)|Inner Vision|guild-themed bindis (forehead gems)|Necromancers*/Thieves*|}}&lt;br /&gt;
{{fest|J|gaudily clothed barker|Ring Toss (2)|Ring Toss Game|game||N/A}}&lt;br /&gt;
{{fest|K|&#039;&#039;&#039;pine wagon&#039;&#039;&#039; with rough plank sides|Farmer in the Dell||utility knives, hats||}}&lt;br /&gt;
{{fest|K|deep &#039;&#039;&#039;crimson yurt&#039;&#039;&#039;|Gersvinda&#039;s Natural Studies (1)|Gersvinda&#039;s Natural Studies|anatomy charts and compendiums|Empaths|}}&lt;br /&gt;
{{fest|L|&#039;&#039;&#039;dilapidated stall&#039;&#039;&#039;|Magikul Stuff||cambrinth jewelry and mana lenses||}}&lt;br /&gt;
{{fest|L|rough &#039;&#039;&#039;wooden wagon&#039;&#039;&#039; covered in hides|Great Outdoors (2)|The Great Outdoors|fletching/tanning supplies, containers, jugglies, Ranger-themed items|Rangers|}}&lt;br /&gt;
{{fest|L|polished &#039;&#039;&#039;leather tent&#039;&#039;&#039; with russet silk pennants|Nahja&#039;s Knickknacks (1)|Nahja&#039;s Knickknacks|jewelry, masks|Rangers*|}}&lt;br /&gt;
{{fest|M|gaudily clothed barker|Three Frog Monte (2)|Three Frog Monte|game||N/A}}&lt;br /&gt;
{{fest|N|reinforced &#039;&#039;&#039;ironwood wagon&#039;&#039;&#039; with a heavy steel roof|Crystal Pilgrim (2)|The Crystal Pilgrim|weapons, pilgrim&#039;s badges, prayer bead chains|Clerics/Paladins|}}&lt;br /&gt;
{{fest|N|gold and purple &#039;&#039;&#039;striped tent&#039;&#039;&#039;|Crested Attire||men&#039;s guild-themed clothing||}}&lt;br /&gt;
{{fest|N|&#039;&#039;&#039;large caravan&#039;&#039;&#039; decorated with festive banners|Guildly Pleasures||guild-themed containers, cloaks, home decor, dolls; roar helms||}}&lt;br /&gt;
{{fest|N|bear &#039;&#039;&#039;hide tent&#039;&#039;&#039;|Designs from Local Artists|Designs from Local Artists|tattoos|Elotheans*|}}&lt;br /&gt;
{{fest|N|well-oiled &#039;&#039;&#039;hide tent&#039;&#039;&#039;|Wandering Woodsman (2)|The Wandering Woodsman|Ranger-themed weapons, armor, clothing, jewelry, containers; trail maps||}}&lt;br /&gt;
{{fest|O|&#039;&#039;&#039;ramshackle booth&#039;&#039;&#039; set away from the main path|Sister Seendra&#039;s Salvation Station||throwing weapons, crossbows||}}&lt;br /&gt;
{{fest|O|mahogany-colored &#039;&#039;&#039;tapestry tent&#039;&#039;&#039;|Altared Visions||prayer bead chains, jewelry||}}&lt;br /&gt;
{{fest|O|&#039;&#039;&#039;orange tent&#039;&#039;&#039; with purple stripes|Bunglefoot&#039;s Tent (1)|Bunglefoot&#039;s Tent|cambrinth, clothing, furniture, leather armor, jewelry|Halfling*/Gnome*|}}&lt;br /&gt;
{{fest|P|beige &#039;&#039;&#039;canvas tent&#039;&#039;&#039;|Empath Emporium (2)|Empath Emporium|Empath-related fluff; shields, leather armor||}}&lt;br /&gt;
{{fest|P|tattered &#039;&#039;&#039;purple tent&#039;&#039;&#039;|Mind&#039;s Eye (2)|The Mind&#039;s Eye|G&#039;nar Pethian clothing, scarabs|G&#039;nar Pethian&amp;lt;br /&amp;gt;Moon Mages|}}&lt;br /&gt;
{{fest|Q|&#039;&#039;&#039;driftwood wagon&#039;&#039;&#039;|Perpetual Blossoms of Mer&#039;Kresh (2)|Perpetual Blossoms of Mer&#039;Kresh|floral-themed items||}}&lt;br /&gt;
{{fest|Q|&#039;&#039;&#039;wooden rotunda&#039;&#039;&#039; with a domed canvas roof|Guild Life|Guild Life|housing items|Paladins/Warrior Mages|}}&lt;br /&gt;
{{fest|R|&#039;&#039;&#039;simple tent&#039;&#039;&#039;|Ties for Things|&#039;&#039;&#039;Ties for Things&#039;&#039;&#039;|tie-ons for items||}}&lt;br /&gt;
{{fest|R|&#039;&#039;&#039;colorful wagon&#039;&#039;&#039; strewn with ribbons and large bows|Auntie Phanie&#039;s Phancies (3)|&#039;&#039;&#039;Auntie Phanie&#039;s Phancies&#039;&#039;&#039;|fancy clothing, verby purses, rare metal hair jewelry||}}&lt;br /&gt;
{{fest|R|airy &#039;&#039;&#039;white pavilion&#039;&#039;&#039;|Foraging Emporium (2)|Foraging Emporium|herb containers that stack herbs by type||}}&lt;br /&gt;
{{fest|S|small &#039;&#039;&#039;brown tent&#039;&#039;&#039;|Stamped!||Barbarian face stamps|Barbarians|}}&lt;br /&gt;
{{fest|S|&#039;&#039;&#039;smooth-sided wagon&#039;&#039;&#039;|No Guts, No Gory (2)|No Guts, No Gory|organ-themed clothing, Limited weapons in crate.||Limited}}&lt;br /&gt;
{{fest|S|large paint-splattered &#039;&#039;&#039;hide tent&#039;&#039;&#039;|Osgeth&#039;s (4)|Osgeth&#039;s|Barbarian war paint, weapon/armor dyes, crafting dye tubs, dyes, face paint|Barbarians*|}}&lt;br /&gt;
{{fest|T|simple &#039;&#039;&#039;oak caravan&#039;&#039;&#039;|Beppo&#039;s||insulting badges||}}&lt;br /&gt;
{{fest|T|rustic &#039;&#039;&#039;log wagon&#039;&#039;&#039;|Slice and Dice||belt-worn carving and skinning knives||}}&lt;br /&gt;
{{fest|U|colorful &#039;&#039;&#039;canvas tent&#039;&#039;&#039;|Delightful Decor||season-themed housing items||}}&lt;br /&gt;
{{fest|U|large &#039;&#039;&#039;semicircular caravan&#039;&#039;&#039;|Hide and Seek|Hide and Seek|item-hiding clothing and jewelry|Traders*/Thieves*|}}&lt;br /&gt;
{{fest|V|&#039;&#039;&#039;azure&#039;&#039;&#039; painted &#039;&#039;&#039;wagon&#039;&#039;&#039; with a silk green banner|Inner Illuminations (3)|Inner Illuminations|soulstone accessories (including racial nouns), Paladin-themed rings|Paladins|}}&lt;br /&gt;
{{fest|W|web-covered &#039;&#039;&#039;black&#039;&#039;&#039; canvas &#039;&#039;&#039;tent&#039;&#039;&#039;|Arcayne Attyre (2)|Arcayne Attyre|wizard-themed clothing and weapons||}}&lt;br /&gt;
{{fest|W|&#039;&#039;&#039;long caravan&#039;&#039;&#039; pulled by black and white bears|Flowering Furniture (2)|Flowering Furniture|flower-themed housing items||}}&lt;br /&gt;
{{fest|W|&#039;&#039;&#039;run-down wagon&#039;&#039;&#039;|Just In Case (2)|Just In Case|talisman cases and other containers||}}&lt;br /&gt;
{{fest|X|&#039;&#039;&#039;black tent&#039;&#039;&#039; lavishly trimmed with colorful silk scarves|Abu Hassan Ali ibn Bekar&#039;s Fineries (2)|Abu Hassan Ali ibn Bekar&#039;s Fineries|guild-themed clothing/jewelry||}}&lt;br /&gt;
{{fest|X|&#039;&#039;&#039;wooden caravan&#039;&#039;&#039; trimmed with ornately carved oak panels|Explorers&#039; Outfitters|&#039;&#039;&#039;Explorers&#039; Outfitters&#039;&#039;&#039;|Men&#039;s &amp;amp; Women&#039;s clothing. Verby cloaks/corsets/gowns. NEW gem and fabrics.||}}&lt;br /&gt;
{{fest|X|sturdy &#039;&#039;&#039;silverwood shack&#039;&#039;&#039;|Getting Back to Basics|&#039;&#039;&#039;Getting Back to Basics&#039;&#039;&#039;|baldrics, worn utility knives, worn cambrinth (50 mana!)||}}&lt;br /&gt;
{{fest|Y|&#039;&#039;&#039;purple wagon&#039;&#039;&#039; painted with wispy clouds|Weather Beaters (2)|Weather Beaters|parasols, sun goggles, umbrellas, rainwear||}}&lt;br /&gt;
{{fest|Y|oak-framed &#039;&#039;&#039;glass caravan&#039;&#039;&#039;|Tildi&#039;s Flowers (4)|Tildi&#039;s Flowers|flower baskets, haircombs, hair-worn flowers/herbs||}}&lt;br /&gt;
{{fest|Z|tall &#039;&#039;&#039;canvas tent&#039;&#039;&#039;|Somka&#039;s Skin Stylings|&#039;&#039;&#039;Somka&#039;s Skin Stylings&#039;&#039;&#039;|tattoos||}}&lt;br /&gt;
{{fest|Z|crowned &#039;&#039;&#039;alpaca-felt yurt&#039;&#039;&#039; painted with pizazzy tridecagons|Akaterina&#039;s Cassocks||clerical robes||}}&lt;br /&gt;
{{fest|Z|&#039;&#039;&#039;straw-thatch hut&#039;&#039;&#039; flanked by pots of celosia|Vocational Grace||Cleric-related items|Clerics|}}&lt;br /&gt;
{{fest|1|carved &#039;&#039;&#039;stone hut&#039;&#039;&#039; on heavy oak wheels|Fancybeards|Fancybeards|beard worn jewelry &amp;amp; things; fake beards and mustaches||}}&lt;br /&gt;
{{fest|1|modest &#039;&#039;&#039;canvas tent&#039;&#039;&#039; displaying a compass rose on a flag|Merit Badges (2)|&#039;&#039;&#039;Merit Badges&#039;&#039;&#039;|soulstone items and pilgrim&#039;s badges||}}&lt;br /&gt;
{{fest|2|bright red tent|Gerkin&#039;s Apple Show||game (apple bobbing)||}}&lt;br /&gt;
{{fest|wandering||Whittler Roakin||Bird carvings|}}&lt;br /&gt;
{{fest|wandering||Dark-eyed Gypsy Lass (shop)|Dark-eyed Gypsy Lass|Trinkets, gypsy items|}}&lt;br /&gt;
&lt;br /&gt;
{{fest|?|&#039;&#039;&#039;??&#039;&#039;&#039; |Frieden&#039;s Fabulous Frivolities (2)|Frieden&#039;s Fabulous Frivolities|Thief Cambrinth|Thief|}}&lt;br /&gt;
{{fest|?|&#039;&#039;&#039;??&#039;&#039;&#039; |Pirate Hideaway||Containers, Juggling, Jewelry, Weapons|Thief|}}&lt;br /&gt;
{{fest|?|&#039;&#039;&#039;??&#039;&#039;&#039; |Darker Shade of Night||Robes and Cloaks|Thief|}}&lt;br /&gt;
{{fest|?|&#039;&#039;&#039;??&#039;&#039;&#039; |Discreet Deceptions (2)|Discreet Deceptions|Containers|Thief|}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Some rooms in the shop are open to everyone.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Anyone can enter, but only these people may buy.&lt;br /&gt;
&lt;br /&gt;
====Instructions for Editing Shop Tables====&lt;br /&gt;
&lt;br /&gt;
Please do not check these columns unless you have personally verified the information.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Shop Done&amp;quot; means&#039;&#039;&#039;:&lt;br /&gt;
*All of the inventory and prices are listed&lt;br /&gt;
*Inventory and prices are for the current version (some shops have more than one version with different inventory or prices)&lt;br /&gt;
*Store At A Glance has been completely filled out (including the item types)&lt;br /&gt;
*All items have at least a basic link.&lt;br /&gt;
*&#039;&#039;&#039;Rotating&#039;&#039;&#039;: This shop has rotating stock that may be missing.&lt;br /&gt;
*&#039;&#039;&#039;Limited&#039;&#039;&#039;: This shop has limited stock that may have sold out before archiving.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Items Done&amp;quot; means&#039;&#039;&#039;:&lt;br /&gt;
*Every item in the shop has been blue-linked and completed fully. This is now handled automatically by the template.&lt;br /&gt;
&lt;br /&gt;
Use the following code for the shop list:&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;{{fest|room|entrance|shop name (true name)|shop name (display)|inventory|restrictions|done?}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Candies===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room !! Bag !! Item&lt;br /&gt;
|-&lt;br /&gt;
!C&lt;br /&gt;
|dingy pouch set atop an irregular stone pyramid || {{sloot|i|glowering candy Warrior Mage}}&lt;br /&gt;
|-&lt;br /&gt;
!E&lt;br /&gt;
|hemp sack tied to the end of a barbed spear || {{sloot|i|dancing candy Barbarian}}&lt;br /&gt;
|-&lt;br /&gt;
!F&lt;br /&gt;
|silk pouch tied to the end of a broken telescope || {{sloot|i|robed candy Moon Mage}}&lt;br /&gt;
|-&lt;br /&gt;
!G&lt;br /&gt;
| silvery pouch atop a narrow ivory pedestal || {{sloot|i|armored candy Paladin}}&lt;br /&gt;
|-&lt;br /&gt;
!H&lt;br /&gt;
| ale-stained bag hanging from a wooden rack || {{sloot|i|smiling candy Bard}}&lt;br /&gt;
|-&lt;br /&gt;
!I&lt;br /&gt;
| brown canvas feedbag slung across a broken caravan wheel || {{sloot|i|winking candy Trader}}&lt;br /&gt;
|-&lt;br /&gt;
!K&lt;br /&gt;
| sturdy burlap backpack slung across the shoulder of a makeshift dummy || {{sloot|i|nondescript candy Commoner}}&lt;br /&gt;
|-&lt;br /&gt;
!L&lt;br /&gt;
| frayed bag hanging from the branch of a potted sapling || {{sloot|i|crouching candy Ranger}}&lt;br /&gt;
|-&lt;br /&gt;
!O&lt;br /&gt;
| grey pouch swirled with light and dark hues resting on a simple altar || {{sloot|i|praying candy Cleric}}&lt;br /&gt;
|-&lt;br /&gt;
!P&lt;br /&gt;
| pale gauze bag resting on a miniature white cabinet || {{sloot|i|bandaged candy Empath}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|festivals}}&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fell_hog&amp;diff=399810</id>
		<title>Fell hog</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fell_hog&amp;diff=399810"/>
		<updated>2015-03-09T18:30:29Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Fell Hog&lt;br /&gt;
|MinCap=10&lt;br /&gt;
|MaxCap=40&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Tiger Clan&lt;br /&gt;
|MapList=*{{rmap|4 | Woodland Path (4)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The fell hog has a scruffy, squat body that is brownish-gray.  An unpleasant odor hovers around the beast.  You can make out maggots crawling in and out of gaping wounds on its dirty coat.  Eyes gleaming with unnatural light glare from deep, sunken sockets.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
They enter the room at pole range.&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Creature_Death_Messaging&amp;diff=399795</id>
		<title>Creature Death Messaging</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Creature_Death_Messaging&amp;diff=399795"/>
		<updated>2015-03-09T03:37:04Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
===Abominable Umbral Race===&lt;br /&gt;
===Adan&#039;f Blood Warrior===&lt;br /&gt;
===Adan&#039;f Shadow Mage===&lt;br /&gt;
===Adan&#039;f Spirit Dancer===&lt;br /&gt;
===Adult Desert Armadillo===&lt;br /&gt;
:An adult desert armadillo falls over and, after a couple of spasms, is still.&lt;br /&gt;
&lt;br /&gt;
===Albino Cave Fish===&lt;br /&gt;
===Alley Thug===&lt;br /&gt;
:A &amp;lt;race&amp;gt; &amp;lt;alley or street&amp;gt; thug screams and slumps over dead.&lt;br /&gt;
:The &amp;lt;alley or street&amp;gt; thug screams one last time and lies still.&lt;br /&gt;
&lt;br /&gt;
===Amalgamated Fleshreaper===&lt;br /&gt;
===Angiswaerd Hatchling===&lt;br /&gt;
:The angiswaerd hatchling falls to the ground and lies still.&lt;br /&gt;
:The angiswaerd hatchling screams one last time and lies still.&lt;br /&gt;
&lt;br /&gt;
===Antelope===&lt;br /&gt;
===Arbelog===&lt;br /&gt;
===Arisen Rakash Ranger===&lt;br /&gt;
:An arisen Rakash ranger slumps over, uttering a final gasping moan.&lt;br /&gt;
&lt;br /&gt;
===Armored Shalswar===&lt;br /&gt;
:An armored shalswar screeches a plaintive death cry as it collapses to the ground, hurling the Dragon Priest from its back and snapping the rider&#039;s neck as its head slams against the ground.&lt;br /&gt;
:An armored shalswar screeches a plaintive death cry as it collapses to the ground.&lt;br /&gt;
:An armored shalswar thrashes about wildly, its movements growing slowly still as it passes into the beyond.&lt;br /&gt;
&lt;br /&gt;
===Armored Warklin===&lt;br /&gt;
:An armored warklin crumbles to the ground.&lt;br /&gt;
&lt;br /&gt;
===Asaren Celpeze===&lt;br /&gt;
:The asaren celpeze thrashes about for a moment, then lies still.&lt;br /&gt;
:The asaren celpeze slumps and goes limp.  Its tail twitches once or twice, and the light fades from its baleful eyes.&lt;br /&gt;
:The asaren celpeze&#039;s flared crest wobbles, then collapses as the celpeze falls over and lies still.&lt;br /&gt;
:The asaren celpeze&#039;s chest heaves slowly and it emits a rasping hiss before finally lying still.&lt;br /&gt;
&lt;br /&gt;
===Ashu Hhinvi===&lt;br /&gt;
:An ashu hhinvi sighs heavily, emitting an exhalation laden with sand before abandoning its bodily form.&lt;br /&gt;
&lt;br /&gt;
===Asketian Harbinger===&lt;br /&gt;
===Asketian Herald===&lt;br /&gt;
===Baby Forest Gryphon===&lt;br /&gt;
:A baby forest gryphon collapses into a lifeless mound of fur and feathers.&lt;br /&gt;
&lt;br /&gt;
===Bawdy Swain===&lt;br /&gt;
===Beisswurm===&lt;br /&gt;
:The beisswurm falls to the ground and lies still.&lt;br /&gt;
&lt;br /&gt;
===Bison===&lt;br /&gt;
===Black Ape===&lt;br /&gt;
:A black ape lets out a final grunt and collapses to the ground.&lt;br /&gt;
:A black ape grunts and goes still.&lt;br /&gt;
&lt;br /&gt;
===Black Bear===&lt;br /&gt;
===Black Goblin===&lt;br /&gt;
:A black goblin scowls at you hatefully before closing its eyes forever.&lt;br /&gt;
&lt;br /&gt;
===Black Marble Gargoyle===&lt;br /&gt;
===Blacktip Shark===&lt;br /&gt;
===Blood Dryad===&lt;br /&gt;
:The blood dryad releases a sad sigh and sinks to the ground, dead.&lt;br /&gt;
&lt;br /&gt;
===Blood Nyad===&lt;br /&gt;
:The blood nyad collapses into an unmoving puddle on the ground.&lt;br /&gt;
&lt;br /&gt;
===Blood Wolf===&lt;br /&gt;
:A blood wolf whines briefly before closing its eyes forever.&lt;br /&gt;
&lt;br /&gt;
===Blood-thirsty Lascar===&lt;br /&gt;
===Blue-belly Crocodile===&lt;br /&gt;
:A blue-belly crocodile sinks into the water and turns belly up, clawing in vain at the air until it ceases all movement.&lt;br /&gt;
&lt;br /&gt;
===Blue-green Pivuh===&lt;br /&gt;
===Blueclaw Sand Crab===&lt;br /&gt;
===Bobcat===&lt;br /&gt;
:The bobcat falls to the ground and lies still.&lt;br /&gt;
:The bobcat screams one last time and lies still.&lt;br /&gt;
&lt;br /&gt;
===Boggle===&lt;br /&gt;
===Bone Amalgam===&lt;br /&gt;
===Bone Wolf===&lt;br /&gt;
:A bone wolf displays a defiant snarl before dying.&lt;br /&gt;
&lt;br /&gt;
===Bone mammoth===&lt;br /&gt;
===Bony Fylgja===&lt;br /&gt;
===Boobrie===&lt;br /&gt;
===Botuk Hei===&lt;br /&gt;
===Bristle-backed Peccary===&lt;br /&gt;
:A bristle-backed peccary flops in a porky heap, squealing one last time before passing into oblivion.&lt;br /&gt;
:A bristle-backed peccary kicks and spasms as the last vestiges of life flee this mortal coil.&lt;br /&gt;
&lt;br /&gt;
===Brittle Skeletal Peon===&lt;br /&gt;
===Brown Bear===&lt;br /&gt;
===Brown Burrower===&lt;br /&gt;
:The brown burrower falls to the ground and lies still.&lt;br /&gt;
&lt;br /&gt;
===Bull Shark===&lt;br /&gt;
===Cadaverous Fiend===&lt;br /&gt;
===Cadaverous Yeehar===&lt;br /&gt;
===Caracal===&lt;br /&gt;
:A caracal tips over, limbs extended stiffly, and expires.&lt;br /&gt;
:A caracal trembles violently before finally expiring.&lt;br /&gt;
&lt;br /&gt;
===Cave Bear===&lt;br /&gt;
===Cave Troll===&lt;br /&gt;
===Cloud Rat===&lt;br /&gt;
===Clouded Arzumos===&lt;br /&gt;
===Corpse Grub===&lt;br /&gt;
:The grub is cleanly sliced in two.&lt;br /&gt;
&lt;br /&gt;
===Corsair===&lt;br /&gt;
===Cougar===&lt;br /&gt;
:The cougar screams one last time and lies still.&lt;br /&gt;
:The cougar falls to the ground and lies still.&lt;br /&gt;
&lt;br /&gt;
===Cracked Bone Warrior===&lt;br /&gt;
:A cracked bone warrior quickly disassembles into a pile of lifeless bones.&lt;br /&gt;
&lt;br /&gt;
===Crag===&lt;br /&gt;
===Crazed Madman===&lt;br /&gt;
:The crazed madman falls to the ground and lies still.&lt;br /&gt;
&lt;br /&gt;
===Croff Pothanit===&lt;br /&gt;
:The croff pothanit falls to the ground and lies still.&lt;br /&gt;
&lt;br /&gt;
===Cross-eyed Libger===&lt;br /&gt;
===Crypt Fiend===&lt;br /&gt;
===Cutthroat===&lt;br /&gt;
:The cutthroat gasps out, &amp;quot;You better...watch...your...back....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Cyan Mist===&lt;br /&gt;
===Damaska Boar===&lt;br /&gt;
:A damaska boar eyes roll back in its head as it dies.&lt;br /&gt;
:A damaska boar eyes roll back in its head as it dies, tossing a goblin from the saddle on its back before it lands on the ground with a dull thud.&lt;br /&gt;
:A damaska boar eyes roll back in its head as it dies, tossing the goblin off its back.&lt;br /&gt;
&lt;br /&gt;
===Dark Fiend===&lt;br /&gt;
:The dark fiend shudders as the shadow armor leaves its form and it goes still.&lt;br /&gt;
&lt;br /&gt;
===Dark Spirit===&lt;br /&gt;
===Dark Sprite===&lt;br /&gt;
===Deckhand===&lt;br /&gt;
===Deer===&lt;br /&gt;
:The majestic deer collapses to the ground, its mouth panting in a last few desperate gulps of air before that too fails and it goes completely limp.&lt;br /&gt;
&lt;br /&gt;
===Demon===&lt;br /&gt;
===Dire Bear===&lt;br /&gt;
:A dire bear growls one last time and collapses.&lt;br /&gt;
&lt;br /&gt;
===Dobek Moruryn===&lt;br /&gt;
:The dobek moruryn slumps into a heap.&lt;br /&gt;
&lt;br /&gt;
===Dragon Priest Assassin===&lt;br /&gt;
===Dragon Priest Crone===&lt;br /&gt;
===Dragon Priest Fanatic===&lt;br /&gt;
===Dragon Priest Imperial Warden===&lt;br /&gt;
===Dragon Priest Intercessor===&lt;br /&gt;
===Dragon Priest Juggernaut===&lt;br /&gt;
===Dragon Priest Purifier===&lt;br /&gt;
===Dragon Priest Sentinel===&lt;br /&gt;
:Suddenly the corpse of a Dragon Priest sentinel explodes into a cloud of acidic green smoke, slowly dissipating to reveal a burlap dummy resting in its place.&lt;br /&gt;
&lt;br /&gt;
===Dragon Priest Zealot===&lt;br /&gt;
:A Dragon Priest zealot gasps to draw breath as it manages to mutter, &amp;quot;The infection... will... be.... purged!&amp;quot; before falling still with a soft hiss.&lt;br /&gt;
&lt;br /&gt;
===Dung Beetle===&lt;br /&gt;
===Dusk Ogre===&lt;br /&gt;
:A dusk ogre&#039;s skin turns coal black.  It tumbles to the ground and begins breaking apart.&lt;br /&gt;
:A dusk ogre&#039;s fiery eyes close, its hatred stilled.  It slumps to the ground.&lt;br /&gt;
:A dusk ogre utters one last howl of outrage before tumbling to the ground, dead.&lt;br /&gt;
&lt;br /&gt;
===Dusky Scythewing Moth===&lt;br /&gt;
===Dwarf-Like Creature===&lt;br /&gt;
===Eidolon Steed===&lt;br /&gt;
===Elba Darvager===&lt;br /&gt;
===Elder Desert Armadillo===&lt;br /&gt;
:An elder desert armadillo falls over and, after a couple of spasms, is still.&lt;br /&gt;
&lt;br /&gt;
===Elder Red Brocket Deer===&lt;br /&gt;
===Elpalzi Captain===&lt;br /&gt;
===Elpalzi Commander===&lt;br /&gt;
===Elpalzi Elder General===&lt;br /&gt;
===Elpalzi Mage===&lt;br /&gt;
===Elpalzi Major===&lt;br /&gt;
===Elpalzi Officer===&lt;br /&gt;
===Elpalzi Scout===&lt;br /&gt;
===Elpalzi Soldier===&lt;br /&gt;
===Elpalzi Swordsman===&lt;br /&gt;
===Elpalzi Veteran===&lt;br /&gt;
===Emaciated Figure===&lt;br /&gt;
===Emaciated Umbramagus===&lt;br /&gt;
:An emaciated umbramagus falls back into the vortex surrounding its legs and vanishes completely.&lt;br /&gt;
&lt;br /&gt;
===Enraged Tusky===&lt;br /&gt;
===Ersatz===&lt;br /&gt;
===Fae===&lt;br /&gt;
===Faenrae Assassin===&lt;br /&gt;
===Faenrae Chanter===&lt;br /&gt;
===Faenrae Executioner===&lt;br /&gt;
===Faenrae Reaver===&lt;br /&gt;
:The faenrae reaver lets loose an ear-shattering scream and lies still.&lt;br /&gt;
&lt;br /&gt;
===Faenrae Stalker===&lt;br /&gt;
===Farshel Sibowen===&lt;br /&gt;
===Fell Hog===&lt;br /&gt;
===Fell Mage===&lt;br /&gt;
===Fendryad===&lt;br /&gt;
===Feral Bone Mastiff===&lt;br /&gt;
===Field Goblin===&lt;br /&gt;
===Fiendish Creature===&lt;br /&gt;
===Fire Maiden===&lt;br /&gt;
:The fire maiden screams and collapses, her dance stilled at last.&lt;br /&gt;
&lt;br /&gt;
===Fire Sprite===&lt;br /&gt;
:A fire sprite screams and collapses, her dance stilled at last.&lt;br /&gt;
&lt;br /&gt;
===Fledgling Forest Gryphon===&lt;br /&gt;
:A fledgling forest gryphon collapses into a lifeless mound of fur and feathers.&lt;br /&gt;
&lt;br /&gt;
===Folsi Immola===&lt;br /&gt;
===Footpad===&lt;br /&gt;
:The footpad screams and falls over, breathing her last.&lt;br /&gt;
&lt;br /&gt;
===Forager Goblin===&lt;br /&gt;
===Forest Bandit===&lt;br /&gt;
===Forest Geni===&lt;br /&gt;
:The forest geni cries out to the forest for protection.  Getting no response, it collapses to the ground.&lt;br /&gt;
:The forest geni sighs and releases its corporeal form.&lt;br /&gt;
:The forest geni&#039;s body explodes into a gaseous cloud.&lt;br /&gt;
&lt;br /&gt;
===Fractured Revivified Mutt===&lt;br /&gt;
===Frail Darkened Silhouette===&lt;br /&gt;
===Frost Angiswaerd===&lt;br /&gt;
===Frostweaver===&lt;br /&gt;
===Frostweyr Bear===&lt;br /&gt;
===Gam Chaga===&lt;br /&gt;
===Gargantuan Bone Golem===&lt;br /&gt;
===Gargantuan Korograth===&lt;br /&gt;
===Gelv Cyclops===&lt;br /&gt;
===Gentle Marmozel===&lt;br /&gt;
===Gestalt Draugen===&lt;br /&gt;
===Ghastly Behemoth===&lt;br /&gt;
===Ghastly Race===&lt;br /&gt;
===Ghoul===&lt;br /&gt;
:A ghoul collapses to the ground, letting out a final groan before ceasing all movement.&lt;br /&gt;
:A ghoul looks at you, its evil eyes glowing intensely for a moment before they fade and it falls face forward to the ground and grows still.&lt;br /&gt;
&lt;br /&gt;
===Ghoul Crow===&lt;br /&gt;
===Ghoul Raven===&lt;br /&gt;
===Giant Adder===&lt;br /&gt;
===Giant Black Leucro===&lt;br /&gt;
:A giant black leucro suddenly yelps like a puppy and stops all movement.&lt;br /&gt;
:A giant black leucro collapses to the ground.&lt;br /&gt;
&lt;br /&gt;
===Giant Blade Spider===&lt;br /&gt;
===Giant Blight Bat===&lt;br /&gt;
===Giant Blight Ogre===&lt;br /&gt;
===Giant Snow Hawk===&lt;br /&gt;
===Giant Thicket Viper===&lt;br /&gt;
:A giant thicket viper grows limp and seems to deflate slightly.&lt;br /&gt;
:A giant thicket viper slaps around a few times and then grows still.&lt;br /&gt;
:A giant thicket viper rises up threateningly one last time before collapsing.&lt;br /&gt;
&lt;br /&gt;
===Giant Wasp===&lt;br /&gt;
===Giant Wolf Spider===&lt;br /&gt;
===Glass Construct===&lt;br /&gt;
===Glistening Scythewing Larva===&lt;br /&gt;
===Gloomy Race===&lt;br /&gt;
===Glutinous Lipopod===&lt;br /&gt;
===Goblin Archer===&lt;br /&gt;
===Goblin Berserker===&lt;br /&gt;
===Goblin Bowman===&lt;br /&gt;
===Goblin Chieftain===&lt;br /&gt;
===Goblin Mercenary===&lt;br /&gt;
===Goblin Prince===&lt;br /&gt;
===Goblin Shaman===&lt;br /&gt;
===Goblin Warlord===&lt;br /&gt;
===Goblin Warrior===&lt;br /&gt;
===Gold-taloned Elder Forest Gryphon===&lt;br /&gt;
===Golden Pard===&lt;br /&gt;
===Golden Scaled Atik&#039;et===&lt;br /&gt;
===Gorbesh Archer===&lt;br /&gt;
===Gorbesh Captain===&lt;br /&gt;
===Gorbesh Commander===&lt;br /&gt;
===Gorbesh Enchanter===&lt;br /&gt;
===Gorbesh Line Soldier===&lt;br /&gt;
===Gorbesh Mage===&lt;br /&gt;
===Granite Gargoyle===&lt;br /&gt;
:A granite gargoyle grumbles and falls over with a *THUD*.&lt;br /&gt;
&lt;br /&gt;
===Grass Eel===&lt;br /&gt;
:A grass eel shudders then goes limp.&lt;br /&gt;
:A grass eel coils and uncoils rapidly before expiring.&lt;br /&gt;
:A grass eel thrashes about wildly for a few seconds, then lies still.&lt;br /&gt;
&lt;br /&gt;
===Grave Worm===&lt;br /&gt;
===Graverobber===&lt;br /&gt;
===Greater Ghoul Raven===&lt;br /&gt;
===Greater Shadow Hound===&lt;br /&gt;
===Greater Skeleton===&lt;br /&gt;
===Greater Sluagh===&lt;br /&gt;
===Grendel===&lt;br /&gt;
:A small grendel grunts and collapses.&lt;br /&gt;
&lt;br /&gt;
===Grey Clay Archer===&lt;br /&gt;
===Grey Clay Mage===&lt;br /&gt;
===Grey Clay Soldier===&lt;br /&gt;
===Grey and Tan Mottled Westanuryn===&lt;br /&gt;
===Grizzled Red Leucro===&lt;br /&gt;
===Gypsy Marauder===&lt;br /&gt;
===Heggarangi Boar===&lt;br /&gt;
:The heggarangi boar falls to the ground and lies still.&lt;br /&gt;
:The heggarangi boar screams one last time and lies still.&lt;br /&gt;
&lt;br /&gt;
===Heggarangi Frog===&lt;br /&gt;
===Hiro Bear===&lt;br /&gt;
===Horse===&lt;br /&gt;
===Hulking Black Barghest===&lt;br /&gt;
===Icy Blue Ghast===&lt;br /&gt;
===Immature Firecat===&lt;br /&gt;
:The immature firecat falls to the ground and lies still.&lt;br /&gt;
&lt;br /&gt;
===Inkhorne===&lt;br /&gt;
:The majestic Inkhorne collapses to the ground, its mouth panting in a last few desperate gulps of air before that too fails and it goes completely limp.&lt;br /&gt;
&lt;br /&gt;
===Inky Race===&lt;br /&gt;
===Isundjen Conjurer===&lt;br /&gt;
===Jackal===&lt;br /&gt;
===Jaguar===&lt;br /&gt;
===Jeol Moradu===&lt;br /&gt;
===Juvenile Desert Armadillo===&lt;br /&gt;
:A juvenile desert armadillo falls over and, after a couple of spasms, is still.&lt;br /&gt;
&lt;br /&gt;
===Kelpie===&lt;br /&gt;
===Kirm Lybas===&lt;br /&gt;
===Kobold===&lt;br /&gt;
===Kra&#039;hei===&lt;br /&gt;
===Kra&#039;hei Hatchling===&lt;br /&gt;
:A kra&#039;hei hatchling&#039;s tail thrashes as it venomously hisses out its last breath.&lt;br /&gt;
:A kra&#039;hei hatchling whimpers, reaching toward you as it gasps out its last breath.&lt;br /&gt;
:A kra&#039;hei hatchling lets out a heart-wrenching whimper with its last breath.&lt;br /&gt;
&lt;br /&gt;
===Lanky Grey Lach===&lt;br /&gt;
===Large Brown Spider===&lt;br /&gt;
===Large Lachmate===&lt;br /&gt;
===Large Musk Hog===&lt;br /&gt;
===Leathery Grey Ghoul===&lt;br /&gt;
:A leathery grey ghoul collapses to the ground, letting out a final groan before ceasing all movement.&lt;br /&gt;
&lt;br /&gt;
===Lesser Dusky-Scaled Basilisk===&lt;br /&gt;
===Lesser North Wind Banshee===&lt;br /&gt;
===Lesser Shadow Hound===&lt;br /&gt;
===Lesser Skeleton===&lt;br /&gt;
===Lesser Sluagh===&lt;br /&gt;
===Lithe Blight Ogre===&lt;br /&gt;
===Long-fanged Warcat===&lt;br /&gt;
:A long-fanged warcat emits a plaintive whimper, and breathes its last.&lt;br /&gt;
&lt;br /&gt;
===Lun&#039;Shele Hunter===&lt;br /&gt;
===Lun&#039;Shele Trekhalo===&lt;br /&gt;
===Maeldryth===&lt;br /&gt;
===Maelshyvean Cinder Beast===&lt;br /&gt;
===Maelshyvean Shadow Beast===&lt;br /&gt;
===Malodorous Bucca===&lt;br /&gt;
===Mange-Covered Rotting Prydaen===&lt;br /&gt;
===Mange-Covered Rotting Rakash===&lt;br /&gt;
===Marbled Angiswaerd===&lt;br /&gt;
:A marbled angiswaerd rolls over on its side, jaws open and eyes twitching&lt;br /&gt;
&lt;br /&gt;
===Mariner===&lt;br /&gt;
===Meadow Ram===&lt;br /&gt;
===Mercenary===&lt;br /&gt;
===Merrows===&lt;br /&gt;
===Meshor Fox===&lt;br /&gt;
===Misenseor Resuscitant===&lt;br /&gt;
===Miserly Moneygrubber===&lt;br /&gt;
===Misshapen Germish&#039;din===&lt;br /&gt;
:A misshapen germish&#039;din lets out a grating bellow as its fists unclench, then collapses into a massive heap of peeling flesh.&lt;br /&gt;
:Gasping for air, a misshapen germish&#039;din sprawls into a massive heap before its fists unclench and it lies still.&lt;br /&gt;
&lt;br /&gt;
===Moaning Figure===&lt;br /&gt;
===Morah Vine/Creeper===&lt;br /&gt;
:The vine is cleanly sliced in two.&lt;br /&gt;
:The creeper is cleanly sliced in two.&lt;br /&gt;
&lt;br /&gt;
===Moss Mey===&lt;br /&gt;
:The mey desperately claws at the air, but falls to the ground without a sound.&lt;br /&gt;
&lt;br /&gt;
===Mottled Westanuryn===&lt;br /&gt;
:A mottled westanuryn throws both claws skywards as it collapses onto itself.&lt;br /&gt;
:A mottled westanuryn&#039;s tail curls violently in upon itself just before the beast&#039;s death spasms cease.&lt;br /&gt;
&lt;br /&gt;
===Mountain Giant===&lt;br /&gt;
===Multi-armed Devourer===&lt;br /&gt;
===Mummer===&lt;br /&gt;
===Muscular Firecat===&lt;br /&gt;
===Muscular Ghoulish Slayer===&lt;br /&gt;
:A muscular ghoulish slayer collapses to the ground, letting out a final groan before ceasing all movement.&lt;br /&gt;
&lt;br /&gt;
===Musk Hog===&lt;br /&gt;
:The musk hog falls to the ground and lies still.&lt;br /&gt;
&lt;br /&gt;
===Mutant Togball===&lt;br /&gt;
===Mutilated Transmogrified Oaf===&lt;br /&gt;
===Netman===&lt;br /&gt;
===Nightreaver Unyn===&lt;br /&gt;
===Nightstalker Unyn===&lt;br /&gt;
===Nightweaver Unyn===&lt;br /&gt;
:A nightweaver unyn topples to the ground, long legs pattering convulsively on the ground before going still.&lt;br /&gt;
&lt;br /&gt;
===Nimble Cadaverous Assassin===&lt;br /&gt;
:A nimble cadaverous assassin crumples to the ground with a painful yip!  With a pitiful sigh it expires.&lt;br /&gt;
&lt;br /&gt;
===Nimbus===&lt;br /&gt;
===Nipoh Oshu===&lt;br /&gt;
===Noxious Flea-ridden Beast===&lt;br /&gt;
===Ochre La&#039;heke===&lt;br /&gt;
===Ogre Bruiser===&lt;br /&gt;
===Ogre Deadeye===&lt;br /&gt;
===Ogre Hunter===&lt;br /&gt;
===Ogre Smasher===&lt;br /&gt;
===Ogre Toxophilite===&lt;br /&gt;
===Ogre Warlord===&lt;br /&gt;
===Olensari Mihmanan===&lt;br /&gt;
===One-eyed Buccaneer===&lt;br /&gt;
===Orc Bandit===&lt;br /&gt;
:The orc bandit looks down with a faintly surprised expression before collapsing upon the ground.&lt;br /&gt;
&lt;br /&gt;
===Orc Clan-Chief===&lt;br /&gt;
===Orc Marauder===&lt;br /&gt;
===Orc Raider===&lt;br /&gt;
===Orc Reiver===&lt;br /&gt;
:The orc reiver looks down with a faintly surprised expression before collapsing upon the ground.&lt;br /&gt;
&lt;br /&gt;
===Orc Savage===&lt;br /&gt;
===Orc Scout===&lt;br /&gt;
===Orc Slasher===&lt;br /&gt;
===Origami Creature===&lt;br /&gt;
===Pale Grey Death Spirit===&lt;br /&gt;
===Pale Grey Death Squirrel===&lt;br /&gt;
===Par&#039;i Heitak===&lt;br /&gt;
===Peccary===&lt;br /&gt;
:A peccary kicks and spasms as the last vestiges of life flee this mortal coil.&lt;br /&gt;
:A peccary flops in a porky heap, squealing one last time before passing into oblivion.&lt;br /&gt;
&lt;br /&gt;
===Peg-legged crossbowman===&lt;br /&gt;
===Piranha===&lt;br /&gt;
===Pirate===&lt;br /&gt;
===Piruati Serpent===&lt;br /&gt;
:A piruati serpent collapses and exhales with a hiss as it grows still.&lt;br /&gt;
&lt;br /&gt;
===Plated Serpent===&lt;br /&gt;
===Poho Moglin===&lt;br /&gt;
===Poloh&#039;izh===&lt;br /&gt;
===Preserved Zombified Prydaen===&lt;br /&gt;
:A preserved zombified Prydaen slumps over, uttering a final gasping moan.&lt;br /&gt;
&lt;br /&gt;
===Preserved Zombified Rakash===&lt;br /&gt;
:A preserved zombified Rakash slumps over, uttering a final gasping moan.&lt;br /&gt;
&lt;br /&gt;
===Profane Destroyer===&lt;br /&gt;
===Pugnacious Pinchfist===&lt;br /&gt;
===Putrefying Shambler===&lt;br /&gt;
:A putrefying shambler collapses to the ground, letting out a final groan before ceasing all movement.&lt;br /&gt;
&lt;br /&gt;
===Race Shadow===&lt;br /&gt;
===Rat===&lt;br /&gt;
===Razortusk Sow===&lt;br /&gt;
===Red Brocket Deer===&lt;br /&gt;
===Red-Gold Scaled Atik&#039;et===&lt;br /&gt;
:A red-gold scaled atik&#039;et&#039;s crest gives a final flicker, then extinguishes with a faint hiss as she slumps to the ground.&lt;br /&gt;
:A red-gold scaled atik&#039;et&#039;s crest gives a final flicker, then extinguishes with a faint hiss.&lt;br /&gt;
&lt;br /&gt;
===Red-bristled Gremlin===&lt;br /&gt;
===Retan Dolomar===&lt;br /&gt;
===Retch Fiend===&lt;br /&gt;
===Revenant Conscript===&lt;br /&gt;
===Revenant Zombie===&lt;br /&gt;
:A revenant zombie slumps over, uttering a final gasping moan.&lt;br /&gt;
&lt;br /&gt;
===Rhoat Moda===&lt;br /&gt;
===Rigger===&lt;br /&gt;
===Ring-necked Gidii===&lt;br /&gt;
===River Boa===&lt;br /&gt;
:A river boa thrashes around a moment and then grows still.&lt;br /&gt;
:A river boa goes limp as its eyes grow glassy.&lt;br /&gt;
&lt;br /&gt;
===River Caiman===&lt;br /&gt;
:A spectacled river caiman collapses and goes stiff, kicking its legs up into the air.&lt;br /&gt;
&lt;br /&gt;
===River Sprite===&lt;br /&gt;
===Robed Dragon Priest(ess)===&lt;br /&gt;
===Rock Guardian===&lt;br /&gt;
===Rock Troll===&lt;br /&gt;
:A rock troll collapses with a heavy thud.&lt;br /&gt;
&lt;br /&gt;
===Rotting Deadwood Dryad===&lt;br /&gt;
:The deadwood dryad slumps to the ground amidst the many snaps and pops of shattering branches.  The sickly green glow within her eyes flickers a bit before extinguishing forever.&lt;br /&gt;
&lt;br /&gt;
===Rough-Hewn Doll===&lt;br /&gt;
===Ruby-crested Adult Forest Gryphon===&lt;br /&gt;
===Ruffian===&lt;br /&gt;
:The ruffian exclaims, &amp;quot;Help!  I am slain!&amp;quot; as he falls down.&lt;br /&gt;
&lt;br /&gt;
===S&#039;Kra Kor Shaman===&lt;br /&gt;
===S&#039;Kra Kor Villager===&lt;br /&gt;
===S&#039;Kra Kor Warrior===&lt;br /&gt;
===S&#039;lai Archer===&lt;br /&gt;
===S&#039;lai Crossbowman===&lt;br /&gt;
===S&#039;lai Footsoldier===&lt;br /&gt;
===S&#039;lai Scout===&lt;br /&gt;
===S&#039;lai Screamer===&lt;br /&gt;
===S&#039;lai Warrior===&lt;br /&gt;
===S&#039;sugi Malchata===&lt;br /&gt;
:A s&#039;sugi malchata crumbles to the ground.&lt;br /&gt;
&lt;br /&gt;
===Sabre-toothed Warcat===&lt;br /&gt;
:A sabre-toothed warcat emits a plaintive whimper, and breathes its last.&lt;br /&gt;
&lt;br /&gt;
===Sailfin Lizard===&lt;br /&gt;
===Sailor===&lt;br /&gt;
===Salt Crab===&lt;br /&gt;
===Sand Spider===&lt;br /&gt;
===Sand Sprite===&lt;br /&gt;
:A sand sprite moans in despair before finally taking her last breath.&lt;br /&gt;
:A sand sprite slowly falls to the ground, moaning in despair, shuddering in pain before taking her last breath.&lt;br /&gt;
&lt;br /&gt;
===Scaly Seordmaor===&lt;br /&gt;
===Scarlet Crayfish===&lt;br /&gt;
===Scavenger Goblin===&lt;br /&gt;
===Scavenger Troll===&lt;br /&gt;
===Scout Ogre===&lt;br /&gt;
===Selkie===&lt;br /&gt;
===Seordhevor Kartais===&lt;br /&gt;
:A seordhevor kartais lets out a shriek and goes still.&lt;br /&gt;
:A seordhevor kartais flaps its wings to no avail as it falls to the ground and goes still.&lt;br /&gt;
&lt;br /&gt;
===Shadefield Eviscerator===&lt;br /&gt;
:A shadefield eviscerator collapses into a pile of shadow, violently twitching its bone blades before growing still.&lt;br /&gt;
&lt;br /&gt;
===Shaderald===&lt;br /&gt;
===Shadow Master===&lt;br /&gt;
:Gazing skyward, a gaunt shadow master falls silently to the ground, flattening out and losing substance from its shadowy body.&lt;br /&gt;
&lt;br /&gt;
===Shadoweaver===&lt;br /&gt;
===Shadowy Black Death Spirit===&lt;br /&gt;
===Shadowy Race===&lt;br /&gt;
===Shaggy Black Barghest===&lt;br /&gt;
===Shambling Horror===&lt;br /&gt;
===Shifty-eyed Skinflint===&lt;br /&gt;
===Sickly Blightwater Nyad===&lt;br /&gt;
:The eerie glow in her eyes flares before flickering out as the blightwater nyad collapses on the ground.&lt;br /&gt;
&lt;br /&gt;
===Silver Leucro===&lt;br /&gt;
:The silver leucro falls to the ground and lies still.&lt;br /&gt;
:A silver leucro collapses to the ground, clawing at the ground frantically until it ceases all movement.&lt;br /&gt;
:A silver leucro suddenly stops all movement.&lt;br /&gt;
&lt;br /&gt;
===Silver-tipped Mature Forest Gryphon===&lt;br /&gt;
===Silverfish===&lt;br /&gt;
:A silverfish lurches forward and collapses.&lt;br /&gt;
:A silverfish freezes a moment and falls into a heap.&lt;br /&gt;
&lt;br /&gt;
===Sinister Maelshyvean Hierophant===&lt;br /&gt;
===Sinuous Elsralael===&lt;br /&gt;
===Sinuous Ice Adder===&lt;br /&gt;
===Skeletal Kobold Headhunter===&lt;br /&gt;
===Skeletal Kobold Savage===&lt;br /&gt;
===Skeletal Mass===&lt;br /&gt;
===Skeletal Sailor===&lt;br /&gt;
===Skunk===&lt;br /&gt;
===Sky Giant===&lt;br /&gt;
===Sleazy Lout===&lt;br /&gt;
===Sleek Hele&#039;la===&lt;br /&gt;
===Slender Ribbon Adder===&lt;br /&gt;
===Small Peccary===&lt;br /&gt;
:A small peccary flops in a porky heap, squealing one last time before passing into oblivion.&lt;br /&gt;
&lt;br /&gt;
===Snaer Hafwa===&lt;br /&gt;
===Snow Goblin===&lt;br /&gt;
===Snowbeast===&lt;br /&gt;
:A snowbeast lets loose a blood-curdling howl and falls into a heap.&lt;br /&gt;
:A snowbeast lets loose a blood-curdling howl and goes still.&lt;br /&gt;
&lt;br /&gt;
===Spectral Pirate===&lt;br /&gt;
===Spider Crab===&lt;br /&gt;
===Spiny Bloodfish===&lt;br /&gt;
===Spiny Dyrachis===&lt;br /&gt;
===Spriggan===&lt;br /&gt;
===Stark White Skeletal Archer===&lt;br /&gt;
:A stark white skeletal archer quickly disassembles into a pile of lifeless bones.&lt;br /&gt;
&lt;br /&gt;
===Stone-throwing Imp===&lt;br /&gt;
===Storm Bull===&lt;br /&gt;
===Striped Badger===&lt;br /&gt;
:The striped badger falls to the ground and lies still.&lt;br /&gt;
&lt;br /&gt;
===Stumpy Blight Ogre===&lt;br /&gt;
===Sun Vulture===&lt;br /&gt;
===Sun-darkened Bosun===&lt;br /&gt;
===Supple Firecat===&lt;br /&gt;
===Suw Bizar===&lt;br /&gt;
===Swamp Troll===&lt;br /&gt;
:A swamp troll falls dead to the ground with a squishy thud.&lt;br /&gt;
&lt;br /&gt;
===Tanri Immola===&lt;br /&gt;
===Telga Moradu===&lt;br /&gt;
===Tenebraeling===&lt;br /&gt;
===Thug===&lt;br /&gt;
:The thug snarls, &amp;quot;I&#039;ll be back!&amp;quot; before expiring.&lt;br /&gt;
&lt;br /&gt;
===Thunder Ram===&lt;br /&gt;
:A thunder ram twists, contorts, and shakes while sputtering out its final breath.&lt;br /&gt;
&lt;br /&gt;
===Tiger Shark===&lt;br /&gt;
===Titanic Bone Monstrosity===&lt;br /&gt;
===Tortured Soul===&lt;br /&gt;
:The tortured soul lets loose a sigh of relief and lies still.&lt;br /&gt;
&lt;br /&gt;
===Transparent Shylvic===&lt;br /&gt;
===Treehopper Toad===&lt;br /&gt;
:The treehopper toad suddenly croaks.&lt;br /&gt;
&lt;br /&gt;
===Trollkin===&lt;br /&gt;
===Troublesome Tightwad===&lt;br /&gt;
===Twisted Skeletal Hound===&lt;br /&gt;
:A gutteral growl escapes the skeletal hound&#039;s throat as it falls to the ground and grows still, the sickly green light fading from its eyes.&lt;br /&gt;
&lt;br /&gt;
===Unctuous Prydaen Zombie===&lt;br /&gt;
===Unctuous Rakash Zombie===&lt;br /&gt;
===Undead Dragon Priest===&lt;br /&gt;
===Unicorn===&lt;br /&gt;
===Ur Hhrki&#039;izh===&lt;br /&gt;
===Vaporous Blood Wraith===&lt;br /&gt;
===Vela&#039;tohr Bloodvine===&lt;br /&gt;
===Velakan Slaver===&lt;br /&gt;
===Velver===&lt;br /&gt;
===Vengeful Shade===&lt;br /&gt;
===Vicious Warcat===&lt;br /&gt;
===Vile Plague Wraith===&lt;br /&gt;
===Voidspawn===&lt;br /&gt;
===Vykathi Builder===&lt;br /&gt;
===Vykathi Excavator===&lt;br /&gt;
===Vykathi Harvester===&lt;br /&gt;
===Vykathi Reaper===&lt;br /&gt;
===Vykathi Soldier===&lt;br /&gt;
===War Mammoth===&lt;br /&gt;
===Warklin Mauler===&lt;br /&gt;
:A warklin mauler crumbles to the ground.&lt;br /&gt;
&lt;br /&gt;
===Water Sprite===&lt;br /&gt;
===Wild Boar===&lt;br /&gt;
:The wild boar falls to the ground and lies still.&lt;br /&gt;
&lt;br /&gt;
===Wildland Goblin===&lt;br /&gt;
===Wind Hound===&lt;br /&gt;
:The wind hound lets loose a scream like a howling blizzard and falls still.&lt;br /&gt;
&lt;br /&gt;
===Winged Black Marble Gargoyle===&lt;br /&gt;
===Wir Dinego===&lt;br /&gt;
===Wood Troll===&lt;br /&gt;
:A wood troll moans and topples over, quickly taking on a stiff, wooden appearance.&lt;br /&gt;
&lt;br /&gt;
===World Dragon Priest===&lt;br /&gt;
===Wormwood Vine===&lt;br /&gt;
===Wraithlike Race===&lt;br /&gt;
===Writhing Maiden&#039;s Tress===&lt;br /&gt;
===Young Cave Troll===&lt;br /&gt;
===Young Desumos===&lt;br /&gt;
===Young Firecat===&lt;br /&gt;
===Young Forest Gryphon===&lt;br /&gt;
:A young forest gryphon collapses into a lifeless mound of fur and feathers.&lt;br /&gt;
&lt;br /&gt;
===Young Ogre===&lt;br /&gt;
:A young ogre howls in pain, then pitches forward onto its face and goes still.&lt;br /&gt;
&lt;br /&gt;
===Young Red Brocket Deer===&lt;br /&gt;
===Yvhh La&#039;tami===&lt;br /&gt;
===Zombie Goblin===&lt;br /&gt;
:With one last low moan, a goblin zombie crumples to the ground.  Its skin begins to immediately rot as the force sustaining it dies.&lt;br /&gt;
&lt;br /&gt;
===Zombie Head-splitter===&lt;br /&gt;
===Zombie Kobold Headhunter===&lt;br /&gt;
===Zombie Kobold Savage===&lt;br /&gt;
===Zombie Mauler===&lt;br /&gt;
===Zombie Nomad===&lt;br /&gt;
===Zombie Stomper===&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Backstab_skill&amp;diff=378509</id>
		<title>Backstab skill</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Backstab_skill&amp;diff=378509"/>
		<updated>2014-10-27T19:23:21Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
The &#039;&#039;&#039;Backstab [[page type is::skill]]&#039;&#039;&#039; is a [[guild association is::Thief]]-only skill used to attack an opponent from hiding at melee.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
===Backstab===&lt;br /&gt;
*Backstab success is based on attacker&#039;s backstab skill versus target&#039;s {{Skill|Perception}}. The higher the Perception of a creature the more difficult it is to backstab and the more experience will be gained for success.&lt;br /&gt;
&lt;br /&gt;
===Ambush===&lt;br /&gt;
*Backstab skill is also learned when merely [[Ambush]]ing a creature rather than backstabbing it (only when ambushing a specific body part).  This is useful when fighting on quadrupedal or other non-backstabable creatures.&lt;br /&gt;
*The Thief may choose a specific body area to hit. The difficulty of the spot determines how well the hit lands and how much is learned. The body targets from easiest to hardest is as follows:&lt;br /&gt;
**Leg (left/right)&lt;br /&gt;
**Back&lt;br /&gt;
**Abdomen&lt;br /&gt;
**Chest&lt;br /&gt;
**Arms (left/right)&lt;br /&gt;
**Hands (left/right)&lt;br /&gt;
**Neck&lt;br /&gt;
**Head&lt;br /&gt;
**Eye (left/right). &lt;br /&gt;
*Backstab is also factored in some guild-taught Ambush techniques.&lt;br /&gt;
&lt;br /&gt;
===Snipe===&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;I began with louts outside the east gate of Crossing, then moved on to goblins.  Quickly got up to 40 doing  this.&amp;quot;  &amp;quot;Goblins stopped teaching at 60.&amp;quot;&#039;&#039; - A prydaen teef.&lt;br /&gt;
&lt;br /&gt;
Ambush clout is the best way to train backstab. Does not damage the enemy, quick roundtime and reusable over and over again.&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Guild Skills,Survival Skillset,Experience 3.0 Skills,Skills}}&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Backstab_skill&amp;diff=378508</id>
		<title>Backstab skill</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Backstab_skill&amp;diff=378508"/>
		<updated>2014-10-27T19:22:50Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
The &#039;&#039;&#039;Backstab [[page type is::skill]]&#039;&#039;&#039; is a [[guild association is::Thief]]-only skill used to attack an opponent from hiding at melee.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
===Backstab===&lt;br /&gt;
*Backstab success is based on attacker&#039;s backstab skill versus target&#039;s {{Skill|Perception}}. The higher the Perception of a creature the more difficult it is to backstab and the more experience will be gained for success.&lt;br /&gt;
&lt;br /&gt;
===Ambush===&lt;br /&gt;
*Backstab skill is also learned when merely [[Ambush]]ing a creature rather than backstabbing it (only when ambushing a specific body part).  This is useful when fighting on quadrupedal or other non-backstabable creatures.&lt;br /&gt;
*The Thief may choose a specific body area to hit. The difficulty of the spot determines how well the hit lands and how much is learned. The body targets from easiest to hardest is as follows:&lt;br /&gt;
**Leg (left/right)&lt;br /&gt;
**Back&lt;br /&gt;
**Abdomen&lt;br /&gt;
**Chest&lt;br /&gt;
**Arms (left/right)&lt;br /&gt;
**Hands (left/right)&lt;br /&gt;
**Neck&lt;br /&gt;
**Head&lt;br /&gt;
**Eye (left/right). &lt;br /&gt;
*Backstab is also factored in some guild-taught Ambush techniques.&lt;br /&gt;
&lt;br /&gt;
===Snipe===&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;I began with louts outside the east gate of Crossing, then moved on to goblins.  Quickly got up to 40 doing  this.&amp;quot;  &amp;quot;Goblins stopped teaching at 60.&amp;quot;&#039;&#039; - A prydaen teef.&lt;br /&gt;
&lt;br /&gt;
Ambush clout us the best way to train backstab. Does not damage the enemy, quick roundtime and reusable over and over again.&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Guild Skills,Survival Skillset,Experience 3.0 Skills,Skills}}&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Forest_geni_(1)&amp;diff=378507</id>
		<title>Forest geni (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Forest_geni_(1)&amp;diff=378507"/>
		<updated>2014-10-27T18:56:43Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Forest Geni&lt;br /&gt;
|MinCap=250&lt;br /&gt;
|MaxCap=350&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=yes&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|11a | Leucros and Vipers (11a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Extraordinary pale green eyes catch yours as a forest geni dances from foot to foot before you.  Not much taller than an adult halfling, its delicate pointed ears are adorned with tiny copper bells which accentuate the faint greenish tinge of its skin.  Rough clothing formed of leaves and bark cover his stocky body.  Its eyes constantly scan the area, sometimes flashing with rage and other times holding a glint of amusement.&lt;br /&gt;
==={{ilink|i|Geni anatomy chart|Anatomy Chart}}===&lt;br /&gt;
A biped not much taller than an adult halfling, its delicate pointed ears are adorned with tiny copper bells which accentuate the faint greenish tinge of its skin. Rough clothing formed of leaves and bark cover its stocky body.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Forest Geni appear to be immune to stunning.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Update: 15 August, 2014&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is somewhat weaker than you are.(@ 40 Strength)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is apparently as agile as you are.(@ 30 Agility)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is somewhat more discipline than you are.(@ 22 Discipline)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is about as quick to react as you are.(@ 30 Reflex)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is rather less conditioned than you are. (@ 40 Stamina)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its offensive abilities, and defending, you are certain that the forest geni is a solid opponent.(@ 255 armor, 247 shield, 249 defending, and 247 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its defensive abilities, and attacking, you are certain that the forest geni is well beneath your abilities.(@ 244 overall weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attacked with a (X), you are certain that the enemy would train acceptably.(@ 176 weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you threw (X) at the enemy you are certain that it would train rather well.(@ 176 thrown)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by parrying attacks, you are certain that the enemy would train rather well.(@247 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by evading attacks, you are certain that the enemy would train acceptably.(@ 252 evasion)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by blocking attacks, you are certain that the enemy would train rather well.(@ 247 shield)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to beguile the enemy with tactics, you are certain that it would train acceptably.(@ 265 tactics)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to debilitate the enemy, you are certain that it would train somewhat poorly.(@ 311 debilitation)&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Overall impression:&#039;&#039;&#039; Could not handle three at melee with the above stats/skills(including 249 defending); within 10 minutes, I was battered/hurt and bleeding from multiple wounds.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Update: 30 September, 2014&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is somewhat weaker than you are.(@ 40 Strength)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is apparently as agile as you are.(@ 30 Agility)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is about as disciplined as you are.(@ 30 Discipline)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is about as quick to react as you are.(@ 30 Reflex)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is rather less conditioned than you are.(@ 40 Stamina)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its offensive abilities, and defending, you are certain that the forest geni is a worthy opponent.(@ 291 armor, 283 shield, 283 defending, and 277 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its defensive abilities, and attacking, you are certain that the forest geni is well beneath your abilities.(@ 262 overall weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attacked with a (X), you are certain that the enemy would train acceptably.(@ 188 weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you threw (X) at the enemy you are certain that it would train rather well.(@ 195 thrown)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by parrying attacks, you are certain that the enemy would train acceptably.(@ 277 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by evading attacks, you are certain that the enemy would train acceptably.(@ 288 evasion)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by blocking attacks, you are certain that the enemy would train acceptably.(@ 283 shield)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to beguile the enemy with tactics, you are certain that it would train somewhat poorly.(@ 290 tactics)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to debilitate the enemy, you are certain that it would train somewhat poorly.(@ 335 debilitation)&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Overall impression:&#039;&#039;&#039; handling 3 at melee with the occasional light hits (1/23 - 3/23) with the above stats/skills. Defenses training to ML quickly, offenses not as quick due to missing ~30% of my attacks.&lt;br /&gt;
===Area===&lt;br /&gt;
The areas where the genis live is heavily overgrown. With low [[Perception_skill | perception]] and/or [[Scouting_skill | scouting]] ranks you will likely not go in the direction you intend when you move. This can make getting out of the area quite difficult. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some other things to note:&lt;br /&gt;
* Moving around teaches minimal perception and scouting (if a ranger).&lt;br /&gt;
* Moving around drains your fatigue.&lt;br /&gt;
* Peering can cause roundtime as you climb a tree to look around.&lt;br /&gt;
* You can use a machete to {{com|HACK}} in a certain direction. This will make it easier to move in that direction.&lt;br /&gt;
* As perception and scouting increase you will be better able to move in your intended direction, until you are no longer hindered at all.&lt;br /&gt;
* Genis will attempt to kill any [[Giant Black Leucro]]s in the area before attacking adventurers. &lt;br /&gt;
* Claw attacks cause armor damage to chain.&lt;br /&gt;
&lt;br /&gt;
With Perception of 172 I could not find the trails to enter the area.&lt;br /&gt;
&lt;br /&gt;
With approximately 275 perception and 35 intelligence/wisdom I could begin seeing signs of the trail as a thief with little/no bonus suggested by SMIRK. With 44 discipline and KHRI SIGHT I can find the trail with a few/several attempts. &lt;br /&gt;
&lt;br /&gt;
With 250 in perception and a capped Clear Sight spell, I could get in and out consistently. &lt;br /&gt;
&lt;br /&gt;
The tree in this area is listed on the Elanthipedia [[Climbing#What_to_Climb]] chart.&lt;br /&gt;
&lt;br /&gt;
50 agility/reflex post 300 learning really slows down.&lt;br /&gt;
&lt;br /&gt;
Still able to mind lock while over 393 stealth with 4 genis in the room.&lt;br /&gt;
&lt;br /&gt;
Good box droppers.  Need around 175 ranks, unbonused, to disarm safely (careful/45 agil).&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Forest_geni_(1)&amp;diff=378506</id>
		<title>Forest geni (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Forest_geni_(1)&amp;diff=378506"/>
		<updated>2014-10-27T17:25:57Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Forest Geni&lt;br /&gt;
|MinCap=250&lt;br /&gt;
|MaxCap=350&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=yes&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|11a | Leucros and Vipers (11a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Extraordinary pale green eyes catch yours as a forest geni dances from foot to foot before you.  Not much taller than an adult halfling, its delicate pointed ears are adorned with tiny copper bells which accentuate the faint greenish tinge of its skin.  Rough clothing formed of leaves and bark cover his stocky body.  Its eyes constantly scan the area, sometimes flashing with rage and other times holding a glint of amusement.&lt;br /&gt;
==={{ilink|i|Geni anatomy chart|Anatomy Chart}}===&lt;br /&gt;
A biped not much taller than an adult halfling, its delicate pointed ears are adorned with tiny copper bells which accentuate the faint greenish tinge of its skin. Rough clothing formed of leaves and bark cover its stocky body.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Forest Geni appear to be immune to stunning.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Update: 15 August, 2014&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is somewhat weaker than you are.(@ 40 Strength)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is apparently as agile as you are.(@ 30 Agility)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is somewhat more discipline than you are.(@ 22 Discipline)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is about as quick to react as you are.(@ 30 Reflex)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is rather less conditioned than you are. (@ 40 Stamina)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its offensive abilities, and defending, you are certain that the forest geni is a solid opponent.(@ 255 armor, 247 shield, 249 defending, and 247 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its defensive abilities, and attacking, you are certain that the forest geni is well beneath your abilities.(@ 244 overall weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attacked with a (X), you are certain that the enemy would train acceptably.(@ 176 weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you threw (X) at the enemy you are certain that it would train rather well.(@ 176 thrown)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by parrying attacks, you are certain that the enemy would train rather well.(@247 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by evading attacks, you are certain that the enemy would train acceptably.(@ 252 evasion)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by blocking attacks, you are certain that the enemy would train rather well.(@ 247 shield)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to beguile the enemy with tactics, you are certain that it would train acceptably.(@ 265 tactics)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to debilitate the enemy, you are certain that it would train somewhat poorly.(@ 311 debilitation)&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Overall impression:&#039;&#039;&#039; Could not handle three at melee with the above stats/skills(including 249 defending); within 10 minutes, I was battered/hurt and bleeding from multiple wounds.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Update: 30 September, 2014&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is somewhat weaker than you are.(@ 40 Strength)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is apparently as agile as you are.(@ 30 Agility)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is about as disciplined as you are.(@ 30 Discipline)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is about as quick to react as you are.(@ 30 Reflex)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is rather less conditioned than you are.(@ 40 Stamina)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its offensive abilities, and defending, you are certain that the forest geni is a worthy opponent.(@ 291 armor, 283 shield, 283 defending, and 277 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its defensive abilities, and attacking, you are certain that the forest geni is well beneath your abilities.(@ 262 overall weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attacked with a (X), you are certain that the enemy would train acceptably.(@ 188 weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you threw (X) at the enemy you are certain that it would train rather well.(@ 195 thrown)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by parrying attacks, you are certain that the enemy would train acceptably.(@ 277 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by evading attacks, you are certain that the enemy would train acceptably.(@ 288 evasion)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by blocking attacks, you are certain that the enemy would train acceptably.(@ 283 shield)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to beguile the enemy with tactics, you are certain that it would train somewhat poorly.(@ 290 tactics)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to debilitate the enemy, you are certain that it would train somewhat poorly.(@ 335 debilitation)&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Overall impression:&#039;&#039;&#039; handling 3 at melee with the occasional light hits (1/23 - 3/23) with the above stats/skills. Defenses training to ML quickly, offenses not as quick due to missing ~30% of my attacks.&lt;br /&gt;
===Area===&lt;br /&gt;
The areas where the genis live is heavily overgrown. With low [[Perception_skill | perception]] and/or [[Scouting_skill | scouting]] ranks you will likely not go in the direction you intend when you move. This can make getting out of the area quite difficult. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some other things to note:&lt;br /&gt;
* Moving around teaches minimal perception and scouting (if a ranger).&lt;br /&gt;
* Moving around drains your fatigue.&lt;br /&gt;
* Peering can cause roundtime as you climb a tree to look around.&lt;br /&gt;
* You can use a machete to {{com|HACK}} in a certain direction. This will make it easier to move in that direction.&lt;br /&gt;
* As perception and scouting increase you will be better able to move in your intended direction, until you are no longer hindered at all.&lt;br /&gt;
* Genis will attempt to kill any [[Giant Black Leucro]]s in the area before attacking adventurers. &lt;br /&gt;
* Claw attacks cause armor damage to chain.&lt;br /&gt;
&lt;br /&gt;
With Perception of 172 I could not find the trails to enter the area.&lt;br /&gt;
&lt;br /&gt;
With approximately 275 perception and 35 intelligence/wisdom I could begin seeing signs of the trail as a thief with little/no bonus suggested by SMIRK. With 44 discipline and KHRI SIGHT I can find the trail with a few/several attempts. &lt;br /&gt;
&lt;br /&gt;
With 250 in perception and a capped Clear Sight spell, I could get in and out consistently. &lt;br /&gt;
&lt;br /&gt;
The tree in this area is listed on the Elanthipedia [[Climbing#What_to_Climb]] chart.&lt;br /&gt;
&lt;br /&gt;
50 agility/reflex post 300 learning really slows down.&lt;br /&gt;
&lt;br /&gt;
Weapon secondary guild cannot learn more than 1/34 at 316+ rank.&lt;br /&gt;
&lt;br /&gt;
Still able to mind lock while over 393 stealth with 4 genis in the room.&lt;br /&gt;
&lt;br /&gt;
Good box droppers.  Need around 175 ranks, unbonused, to disarm safely (careful/45 agil).&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Forest_geni_(1)&amp;diff=378505</id>
		<title>Forest geni (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Forest_geni_(1)&amp;diff=378505"/>
		<updated>2014-10-27T17:25:28Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Forest Geni&lt;br /&gt;
|MinCap=250&lt;br /&gt;
|MaxCap=350&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=yes&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Stone Clan&lt;br /&gt;
|MapList=*{{rmap|11a | Leucros and Vipers (11a)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Extraordinary pale green eyes catch yours as a forest geni dances from foot to foot before you.  Not much taller than an adult halfling, its delicate pointed ears are adorned with tiny copper bells which accentuate the faint greenish tinge of its skin.  Rough clothing formed of leaves and bark cover his stocky body.  Its eyes constantly scan the area, sometimes flashing with rage and other times holding a glint of amusement.&lt;br /&gt;
==={{ilink|i|Geni anatomy chart|Anatomy Chart}}===&lt;br /&gt;
A biped not much taller than an adult halfling, its delicate pointed ears are adorned with tiny copper bells which accentuate the faint greenish tinge of its skin. Rough clothing formed of leaves and bark cover its stocky body.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Forest Geni appear to be immune to stunning.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Update: 15 August, 2014&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is somewhat weaker than you are.(@ 40 Strength)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is apparently as agile as you are.(@ 30 Agility)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is somewhat more discipline than you are.(@ 22 Discipline)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is about as quick to react as you are.(@ 30 Reflex)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is rather less conditioned than you are. (@ 40 Stamina)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its offensive abilities, and defending, you are certain that the forest geni is a solid opponent.(@ 255 armor, 247 shield, 249 defending, and 247 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its defensive abilities, and attacking, you are certain that the forest geni is well beneath your abilities.(@ 244 overall weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attacked with a (X), you are certain that the enemy would train acceptably.(@ 176 weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you threw (X) at the enemy you are certain that it would train rather well.(@ 176 thrown)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by parrying attacks, you are certain that the enemy would train rather well.(@247 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by evading attacks, you are certain that the enemy would train acceptably.(@ 252 evasion)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by blocking attacks, you are certain that the enemy would train rather well.(@ 247 shield)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to beguile the enemy with tactics, you are certain that it would train acceptably.(@ 265 tactics)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to debilitate the enemy, you are certain that it would train somewhat poorly.(@ 311 debilitation)&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Overall impression:&#039;&#039;&#039; Could not handle three at melee with the above stats/skills(including 249 defending); within 10 minutes, I was battered/hurt and bleeding from multiple wounds.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Update: 30 September, 2014&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is somewhat weaker than you are.(@ 40 Strength)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is apparently as agile as you are.(@ 30 Agility)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is about as disciplined as you are.(@ 30 Discipline)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is about as quick to react as you are.(@ 30 Reflex)&lt;br /&gt;
&amp;lt;br/&amp;gt;You are certain that it is rather less conditioned than you are.(@ 40 Stamina)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its offensive abilities, and defending, you are certain that the forest geni is a worthy opponent.(@ 291 armor, 283 shield, 283 defending, and 277 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;Taking stock of its defensive abilities, and attacking, you are certain that the forest geni is well beneath your abilities.(@ 262 overall weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attacked with a (X), you are certain that the enemy would train acceptably.(@ 188 weapon)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you threw (X) at the enemy you are certain that it would train rather well.(@ 195 thrown)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by parrying attacks, you are certain that the enemy would train acceptably.(@ 277 parry)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by evading attacks, you are certain that the enemy would train acceptably.(@ 288 evasion)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you defended by blocking attacks, you are certain that the enemy would train acceptably.(@ 283 shield)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to beguile the enemy with tactics, you are certain that it would train somewhat poorly.(@ 290 tactics)&lt;br /&gt;
&amp;lt;br/&amp;gt;If you attempted to debilitate the enemy, you are certain that it would train somewhat poorly.(@ 335 debilitation)&lt;br /&gt;
&amp;lt;br/&amp;gt;&#039;&#039;&#039;Overall impression:&#039;&#039;&#039; handling 3 at melee with the occasional light hits (1/23 - 3/23) with the above stats/skills. Defenses training to ML quickly, offenses not as quick due to missing ~30% of my attacks.&lt;br /&gt;
===Area===&lt;br /&gt;
The areas where the genis live is heavily overgrown. With low [[Perception_skill | perception]] and/or [[Scouting_skill | scouting]] ranks you will likely not go in the direction you intend when you move. This can make getting out of the area quite difficult. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some other things to note:&lt;br /&gt;
* Moving around teaches minimal perception and scouting (if a ranger).&lt;br /&gt;
* Moving around drains your fatigue.&lt;br /&gt;
* Peering can cause roundtime as you climb a tree to look around.&lt;br /&gt;
* You can use a machete to {{com|HACK}} in a certain direction. This will make it easier to move in that direction.&lt;br /&gt;
* As perception and scouting increase you will be better able to move in your intended direction, until you are no longer hindered at all.&lt;br /&gt;
* Genis will attempt to kill any [[Giant Black Leucro]]s in the area before attacking adventurers. &lt;br /&gt;
* Claw attacks cause armor damage to chain.&lt;br /&gt;
&lt;br /&gt;
With Perception of 172 I could not find the trails to enter the area.&lt;br /&gt;
&lt;br /&gt;
With approximately 275 perception and 35 intelligence/wisdom I could begin seeing signs of the trail as a thief with little/no bonus suggested by SMIRK. With 44 discipline and KHRI SIGHT I can find the trail with a few/several attempts. &lt;br /&gt;
&lt;br /&gt;
With 250 in perception and a capped Clear Sight spell, I could get in and out consistently. &lt;br /&gt;
&lt;br /&gt;
The tree in this area is listed on the Elanthipedia [[Climbing#What_to_Climb]] chart.&lt;br /&gt;
&lt;br /&gt;
50 agility/reflex post 300 learning really slows down.&lt;br /&gt;
&lt;br /&gt;
Weapon secondary guild cannot learn more than 1/34 at 316+ rank.&lt;br /&gt;
Still able to mind lock while over 393 stealth with 4 genis in the room&lt;br /&gt;
&lt;br /&gt;
Good box droppers.  Need around 175 ranks, unbonused, to disarm safely (careful/45 agil).&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Cobraskin_sheath_wrapped_with_leather_ties_in_a_criss-cross_pattern&amp;diff=377101</id>
		<title>Item:Cobraskin sheath wrapped with leather ties in a criss-cross pattern</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Cobraskin_sheath_wrapped_with_leather_ties_in_a_criss-cross_pattern&amp;diff=377101"/>
		<updated>2014-10-13T02:02:43Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=Cobraskin sheath wrapped with leather ties in a criss-cross pattern&lt;br /&gt;
|noun=Sheath&lt;br /&gt;
|look=Burned into the overlying leather is the legend, &amp;quot;Wake the dragon within.&amp;quot;&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|weight=30&lt;br /&gt;
|appcost=1700&lt;br /&gt;
|source=Festival Pavilion (1)&lt;br /&gt;
|cost=1700  kronars&lt;br /&gt;
|sourcetype=sold by&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Cobraskin_sheath_wrapped_with_leather_ties_in_a_criss-cross_pattern&amp;diff=377100</id>
		<title>Item:Cobraskin sheath wrapped with leather ties in a criss-cross pattern</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Cobraskin_sheath_wrapped_with_leather_ties_in_a_criss-cross_pattern&amp;diff=377100"/>
		<updated>2014-10-13T02:01:57Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: Created page with &amp;quot;{{Item |name=Cobraskin sheath wrapped with leather ties in a criss-cross pattern |noun=Sheath |look=Burned into the overlying leather is the legend, &amp;quot;Wake the dragon within.&amp;quot; ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=Cobraskin sheath wrapped with leather ties in a criss-cross pattern&lt;br /&gt;
|noun=Sheath&lt;br /&gt;
|look=Burned into the overlying leather is the legend, &amp;quot;Wake the dragon within.&amp;quot;&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|weight=30&lt;br /&gt;
|appcost=1700&lt;br /&gt;
|source=Festival Pavilion (1)&lt;br /&gt;
|cost=1700  kronars&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Thin_steel_dagger_with_a_leather-wrapped_hilt&amp;diff=377082</id>
		<title>Weapon:Thin steel dagger with a leather-wrapped hilt</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Thin_steel_dagger_with_a_leather-wrapped_hilt&amp;diff=377082"/>
		<updated>2014-10-12T20:42:08Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|newapp2=No&lt;br /&gt;
|look=Acid etching runs down the length of the blade, giving it a light hue that resembles rippling water.&lt;br /&gt;
|range=melee&lt;br /&gt;
|type=LE&lt;br /&gt;
|puncture=somewhat fair&lt;br /&gt;
|slice=somewhat moderate&lt;br /&gt;
|impact=dismal&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=terribly&lt;br /&gt;
|balance=extremely well&lt;br /&gt;
|suitedness=dismally&lt;br /&gt;
|construction=rather reinforced&lt;br /&gt;
|metal=yes&lt;br /&gt;
|weight=10&lt;br /&gt;
|lsize=?&lt;br /&gt;
|wsize=?&lt;br /&gt;
|hsize=?&lt;br /&gt;
|appcost=1250&lt;br /&gt;
|source=Beyond the Barrier: The Devastation of Lyras&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Thin_steel_dagger_with_a_leather-wrapped_hilt&amp;diff=377080</id>
		<title>Weapon:Thin steel dagger with a leather-wrapped hilt</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Thin_steel_dagger_with_a_leather-wrapped_hilt&amp;diff=377080"/>
		<updated>2014-10-12T20:22:14Z</updated>

		<summary type="html">&lt;p&gt;GEMMIE-CHAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|newapp2=No&lt;br /&gt;
|look=Acid etching runs down the length of the blade, giving it a light hue that resembles rippling water.&lt;br /&gt;
|range=melee&lt;br /&gt;
|type=LE&lt;br /&gt;
|puncture=somewhat fair&lt;br /&gt;
|slice=somewhat moderate&lt;br /&gt;
|impact=dismal&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=terribly&lt;br /&gt;
|balance=extremely well&lt;br /&gt;
|suitedness=dismally&lt;br /&gt;
|construction=rather reinforced&lt;br /&gt;
|metal=yes&lt;br /&gt;
|weight=10&lt;br /&gt;
|lsize=?&lt;br /&gt;
|wsize=?&lt;br /&gt;
|hsize=?&lt;br /&gt;
|appcost=800&lt;br /&gt;
|source=Beyond the Barrier: The Devastation of Lyras&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEMMIE-CHAN</name></author>
	</entry>
</feed>