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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GEHAYI</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GEHAYI"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/GEHAYI"/>
	<updated>2026-04-15T19:10:00Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Inner_fire&amp;diff=556741</id>
		<title>Talk:Inner fire</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Inner_fire&amp;diff=556741"/>
		<updated>2021-06-01T11:44:38Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Levels of Inner Fire need to be moved to meditate command.&lt;br /&gt;
&lt;br /&gt;
== Inner Fire Loss ==&lt;br /&gt;
&lt;br /&gt;
Currently, until the bug gets fixed, loss of Inner Fire due to spell affect is turned off.&lt;br /&gt;
&lt;br /&gt;
== Training Inner Fire? ==&lt;br /&gt;
&lt;br /&gt;
The article doesn&#039;t say how to train it. Neither does the Barbarian Guildmaster. [[User:GEHAYI|GEHAYI]] ([[User talk:GEHAYI|talk]]) 06:44, 1 June 2021 (CDT)&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Excavation_sites&amp;diff=481230</id>
		<title>Excavation sites</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Excavation_sites&amp;diff=481230"/>
		<updated>2017-11-26T08:32:12Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: /* Excavating */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Excavation Site&#039;&#039;&#039; is a [[page type is::place]] in the [[Throne City]] ruins where people can dig for artifacts from the ruins of the [[Empire of the Seven Pointed Star]]. A second location was discovered behind the [[the Crossing]] amphitheater, but the items were identical to the original ones in Throne City.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* {{rmap|35|Throne City (map35)}}&lt;br /&gt;
* {{rmap|1|The Crossings (map1)}}&lt;br /&gt;
&lt;br /&gt;
==Excavating==&lt;br /&gt;
# To begin, simply {{com|dig}} {{tt|trench}} with a suitable digging instrument until an object is hit.&lt;br /&gt;
# Then, {{com|kneel}}, take the {{ilink|i|small leather-gripped handpick|handpick}} and {{com|pick}} {{tt|trench}} until the object is only covered by a fine layer of dirt.&lt;br /&gt;
# Finally, take the {{ilink|i|silver-handled excavation brush|brush}} and {{com|brush}} {{tt|trench with brush}}, till the item is be revealed and sitting inside the trench.&lt;br /&gt;
&lt;br /&gt;
Doing so will teach the {{skill|Outdoorsmanship}} and (when you start brushing off the artifact) the {{skill|Mechanical Lore}}.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
The following items can be dug up:&lt;br /&gt;
&lt;br /&gt;
* {{sloot|i|cobblestone}}&lt;br /&gt;
* {{sloot|i|broken cobblestone}}&lt;br /&gt;
* {{sloot|j|bent copper ring}}&lt;br /&gt;
* {{sloot|i|small marble stone}}&lt;br /&gt;
* {{sloot|j|dented brass ring carved with a rose}}&lt;br /&gt;
* {{sloot|i|stone stela fragment}}&lt;br /&gt;
* {{sloot|i|clay pottery fragment}}&lt;br /&gt;
* {{sloot|i|clay pottery fragments}}&lt;br /&gt;
* {{sloot|i|obsidian arrowhead}}&lt;br /&gt;
* {{sloot|j|brass chain aged with a greenish patina}}&lt;br /&gt;
* {{sloot|i|chipped clay mortar}}&lt;br /&gt;
* {{sloot|i|green mosaic tiles}}&lt;br /&gt;
* {{sloot|j|gold lapel pin shaped like a seven-pointed star}}&lt;br /&gt;
* {{sloot|j|scratched silver barrette etched with three moons}}&lt;br /&gt;
* {{sloot|i|pitted silver weasel}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Excavation_sites&amp;diff=481228</id>
		<title>Excavation sites</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Excavation_sites&amp;diff=481228"/>
		<updated>2017-11-26T08:18:45Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: /* Excavating */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Excavation Site&#039;&#039;&#039; is a [[page type is::place]] in the [[Throne City]] ruins where people can dig for artifacts from the ruins of the [[Empire of the Seven Pointed Star]]. A second location was discovered behind the [[the Crossing]] amphitheater, but the items were identical to the original ones in Throne City.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* {{rmap|35|Throne City (map35)}}&lt;br /&gt;
* {{rmap|1|The Crossings (map1)}}&lt;br /&gt;
&lt;br /&gt;
==Excavating==&lt;br /&gt;
# To begin, simply {{com|dig}} {{tt|trench}} with a suitable digging instrument until an object is hit.&lt;br /&gt;
# Then, {{com|kneel}}, take the {{ilink|i|small leather-gripped handpick|handpick}} and {{com|pick}} {{tt|trench}} until the object is only covered by a fine layer of dirt.&lt;br /&gt;
# Finally, take the {{ilink|i|silver-handled excavation brush|brush}} and {{com|brush}} {{tt|trench with brush}}, till the item is be revealed and sitting inside the trench.&lt;br /&gt;
&lt;br /&gt;
Doing so will teach the {{skill|Outdoorsmanship}}.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
The following items can be dug up:&lt;br /&gt;
&lt;br /&gt;
* {{sloot|i|cobblestone}}&lt;br /&gt;
* {{sloot|i|broken cobblestone}}&lt;br /&gt;
* {{sloot|j|bent copper ring}}&lt;br /&gt;
* {{sloot|i|small marble stone}}&lt;br /&gt;
* {{sloot|j|dented brass ring carved with a rose}}&lt;br /&gt;
* {{sloot|i|stone stela fragment}}&lt;br /&gt;
* {{sloot|i|clay pottery fragment}}&lt;br /&gt;
* {{sloot|i|clay pottery fragments}}&lt;br /&gt;
* {{sloot|i|obsidian arrowhead}}&lt;br /&gt;
* {{sloot|j|brass chain aged with a greenish patina}}&lt;br /&gt;
* {{sloot|i|chipped clay mortar}}&lt;br /&gt;
* {{sloot|i|green mosaic tiles}}&lt;br /&gt;
* {{sloot|j|gold lapel pin shaped like a seven-pointed star}}&lt;br /&gt;
* {{sloot|j|scratched silver barrette etched with three moons}}&lt;br /&gt;
* {{sloot|i|pitted silver weasel}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Excavation_sites&amp;diff=481226</id>
		<title>Talk:Excavation sites</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Excavation_sites&amp;diff=481226"/>
		<updated>2017-11-26T08:16:01Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It might be nice to have a list of what exactly counts as a &amp;quot;suitable digging instrument&amp;quot; since apparently the trowel from the general store in Throne City doesn&#039;t work.&lt;br /&gt;
&lt;br /&gt;
:: A copper hand spade works. [[User:GEHAYI|GEHAYI]] ([[User talk:GEHAYI|talk]]) 02:16, 26 November 2017 (CST)&lt;br /&gt;
&lt;br /&gt;
==Frequencies==&lt;br /&gt;
Since I&#039;m often there, I&#039;m going to keep a tally of what I dig up and how often. -Moderator [[User:Caraamon|Caraamon Strugr-Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 01:35, 9 January 2009 (UTC)&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Item !! Count&lt;br /&gt;
|-&lt;br /&gt;
|cobblestone || 10&lt;br /&gt;
|-&lt;br /&gt;
|broken cobblestone || 7&lt;br /&gt;
|-&lt;br /&gt;
|small marble stone || 5&lt;br /&gt;
|-&lt;br /&gt;
|*bent copper ring* || 5&lt;br /&gt;
|-&lt;br /&gt;
|dented brass ring carved with a rose || 5&lt;br /&gt;
|-&lt;br /&gt;
|stone stela fragment || 3&lt;br /&gt;
|-&lt;br /&gt;
|clay pottery fragment || 5&lt;br /&gt;
|-&lt;br /&gt;
|clay pottery fragments || 3&lt;br /&gt;
|-&lt;br /&gt;
|obsidian arrowhead || 11&lt;br /&gt;
|-&lt;br /&gt;
|brass chain aged with a greenish patina || 5&lt;br /&gt;
|-&lt;br /&gt;
|chipped clay mortar || 0&lt;br /&gt;
|-&lt;br /&gt;
|green mosaic tiles || 2&lt;br /&gt;
|-&lt;br /&gt;
|gold lapel pin shaped like a seven-pointed star || 4&lt;br /&gt;
|-&lt;br /&gt;
|scratched silver barrette etched with three moons || 1&lt;br /&gt;
|-&lt;br /&gt;
|pitted silver weasel || 0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=480121</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=480121"/>
		<updated>2017-11-14T12:17:22Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: /* Backstory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn pulled up in an elaborate four-stranded braid.  You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You have a thin sparse mustache on your upper lip and a thin patchy beard.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a quilted heavy burlap hood with a reinforced design, a silver kyanite gwethdesuan, a quilted heavy burlap mask with a reinforced design, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a tiny glass bottle, a Nisha short bow, a rugged leather weapon harness, a small case, a battered leather pack, a quilted heavy burlap shirt with a reinforced design, a slender canvas quiver, some silver-chased elbow spikes, a small gargoyle-hide shield sealed with protective wax, a small steel skinning knife with a leather-wrapped hilt, a sanowret crystal, a pair of copper zills, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a carved pick, an orichalcum-trimmed research journal bound in crimson silk, a pure white silk sack with a battered copper clasp, a simple leather sling, some quilted heavy burlap pants with a reinforced design, and some crimson suede boots with a wide cuff of black satin at the knee.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
Vetair is a proud and happy member of the Tavern Troupe.&lt;br /&gt;
&lt;br /&gt;
As of the Hollow Eve Festival 425, he has a three-legged snow white kitten called Chione.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=15&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=37&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=16&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=16&lt;br /&gt;
|Stamina=16&lt;br /&gt;
|Reflex=16&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=48&lt;br /&gt;
|LightArmor=53&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=48&lt;br /&gt;
|ParryAbility=47&lt;br /&gt;
|SmallEdged=49&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=6&lt;br /&gt;
|Slings=10&lt;br /&gt;
|Bows=37&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=11&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=29&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=44&lt;br /&gt;
|MissileMastery=32&lt;br /&gt;
|PrimaryMagic=78&lt;br /&gt;
|Attunement=58&lt;br /&gt;
|Arcana=58&lt;br /&gt;
|TargetedMagic=40&lt;br /&gt;
|Augmentation=42&lt;br /&gt;
|Debilitation=41&lt;br /&gt;
|Utility=44&lt;br /&gt;
|Warding=16&lt;br /&gt;
|Sorcery=4&lt;br /&gt;
|Evasion=48&lt;br /&gt;
|Athletics=34&lt;br /&gt;
|Perception=36&lt;br /&gt;
|Stealth=14&lt;br /&gt;
|Locksmithing=35&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=21&lt;br /&gt;
|Outdoorsmanship=31&lt;br /&gt;
|Skinning=45&lt;br /&gt;
|Forging=22&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=24&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=61&lt;br /&gt;
|MechanicalLore=23&lt;br /&gt;
|Appraisal=75&lt;br /&gt;
|Performance=108&lt;br /&gt;
|Tactics=57&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=480120</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=480120"/>
		<updated>2017-11-14T12:15:52Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: /* Backstory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn pulled up in an elaborate four-stranded braid.  You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You have a thin sparse mustache on your upper lip and a thin patchy beard.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a quilted heavy burlap hood with a reinforced design, a silver kyanite gwethdesuan, a quilted heavy burlap mask with a reinforced design, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a tiny glass bottle, a Nisha short bow, a rugged leather weapon harness, a small case, a battered leather pack, a quilted heavy burlap shirt with a reinforced design, a slender canvas quiver, some silver-chased elbow spikes, a small gargoyle-hide shield sealed with protective wax, a small steel skinning knife with a leather-wrapped hilt, a sanowret crystal, a pair of copper zills, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a carved pick, an orichalcum-trimmed research journal bound in crimson silk, a pure white silk sack with a battered copper clasp, a simple leather sling, some quilted heavy burlap pants with a reinforced design, and some crimson suede boots with a wide cuff of black satin at the knee.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
As of the Hollow Eve Festival 425, he has a three-legged snow white kitten called Chione.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=15&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=37&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=16&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=16&lt;br /&gt;
|Stamina=16&lt;br /&gt;
|Reflex=16&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=48&lt;br /&gt;
|LightArmor=53&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=48&lt;br /&gt;
|ParryAbility=47&lt;br /&gt;
|SmallEdged=49&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=6&lt;br /&gt;
|Slings=10&lt;br /&gt;
|Bows=37&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=11&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=29&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=44&lt;br /&gt;
|MissileMastery=32&lt;br /&gt;
|PrimaryMagic=78&lt;br /&gt;
|Attunement=58&lt;br /&gt;
|Arcana=58&lt;br /&gt;
|TargetedMagic=40&lt;br /&gt;
|Augmentation=42&lt;br /&gt;
|Debilitation=41&lt;br /&gt;
|Utility=44&lt;br /&gt;
|Warding=16&lt;br /&gt;
|Sorcery=4&lt;br /&gt;
|Evasion=48&lt;br /&gt;
|Athletics=34&lt;br /&gt;
|Perception=36&lt;br /&gt;
|Stealth=14&lt;br /&gt;
|Locksmithing=35&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=21&lt;br /&gt;
|Outdoorsmanship=31&lt;br /&gt;
|Skinning=45&lt;br /&gt;
|Forging=22&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=24&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=61&lt;br /&gt;
|MechanicalLore=23&lt;br /&gt;
|Appraisal=75&lt;br /&gt;
|Performance=108&lt;br /&gt;
|Tactics=57&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=480119</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=480119"/>
		<updated>2017-11-14T11:34:41Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn pulled up in an elaborate four-stranded braid.  You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You have a thin sparse mustache on your upper lip and a thin patchy beard.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a quilted heavy burlap hood with a reinforced design, a silver kyanite gwethdesuan, a quilted heavy burlap mask with a reinforced design, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a tiny glass bottle, a Nisha short bow, a rugged leather weapon harness, a small case, a battered leather pack, a quilted heavy burlap shirt with a reinforced design, a slender canvas quiver, some silver-chased elbow spikes, a small gargoyle-hide shield sealed with protective wax, a small steel skinning knife with a leather-wrapped hilt, a sanowret crystal, a pair of copper zills, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a carved pick, an orichalcum-trimmed research journal bound in crimson silk, a pure white silk sack with a battered copper clasp, a simple leather sling, some quilted heavy burlap pants with a reinforced design, and some crimson suede boots with a wide cuff of black satin at the knee.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
He has a three-legged snow white kitten called Chione.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=15&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=37&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=16&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=16&lt;br /&gt;
|Stamina=16&lt;br /&gt;
|Reflex=16&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=48&lt;br /&gt;
|LightArmor=53&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=48&lt;br /&gt;
|ParryAbility=47&lt;br /&gt;
|SmallEdged=49&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=6&lt;br /&gt;
|Slings=10&lt;br /&gt;
|Bows=37&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=11&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=29&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=44&lt;br /&gt;
|MissileMastery=32&lt;br /&gt;
|PrimaryMagic=78&lt;br /&gt;
|Attunement=58&lt;br /&gt;
|Arcana=58&lt;br /&gt;
|TargetedMagic=40&lt;br /&gt;
|Augmentation=42&lt;br /&gt;
|Debilitation=41&lt;br /&gt;
|Utility=44&lt;br /&gt;
|Warding=16&lt;br /&gt;
|Sorcery=4&lt;br /&gt;
|Evasion=48&lt;br /&gt;
|Athletics=34&lt;br /&gt;
|Perception=36&lt;br /&gt;
|Stealth=14&lt;br /&gt;
|Locksmithing=35&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=21&lt;br /&gt;
|Outdoorsmanship=31&lt;br /&gt;
|Skinning=45&lt;br /&gt;
|Forging=22&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=24&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=61&lt;br /&gt;
|MechanicalLore=23&lt;br /&gt;
|Appraisal=75&lt;br /&gt;
|Performance=108&lt;br /&gt;
|Tactics=57&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=480118</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=480118"/>
		<updated>2017-11-14T11:30:11Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=15&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=37&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=16&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=16&lt;br /&gt;
|Stamina=16&lt;br /&gt;
|Reflex=16&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=48&lt;br /&gt;
|LightArmor=53&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=48&lt;br /&gt;
|ParryAbility=47&lt;br /&gt;
|SmallEdged=49&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=6&lt;br /&gt;
|Slings=10&lt;br /&gt;
|Bows=37&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=11&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=29&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=44&lt;br /&gt;
|MissileMastery=32&lt;br /&gt;
|PrimaryMagic=78&lt;br /&gt;
|Attunement=58&lt;br /&gt;
|Arcana=58&lt;br /&gt;
|TargetedMagic=40&lt;br /&gt;
|Augmentation=42&lt;br /&gt;
|Debilitation=41&lt;br /&gt;
|Utility=44&lt;br /&gt;
|Warding=16&lt;br /&gt;
|Sorcery=4&lt;br /&gt;
|Evasion=48&lt;br /&gt;
|Athletics=34&lt;br /&gt;
|Perception=36&lt;br /&gt;
|Stealth=14&lt;br /&gt;
|Locksmithing=35&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=21&lt;br /&gt;
|Outdoorsmanship=31&lt;br /&gt;
|Skinning=45&lt;br /&gt;
|Forging=22&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=24&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=61&lt;br /&gt;
|MechanicalLore=23&lt;br /&gt;
|Appraisal=75&lt;br /&gt;
|Performance=108&lt;br /&gt;
|Tactics=57&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=479257</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=479257"/>
		<updated>2017-11-09T17:20:35Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=15&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=36&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=16&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=16&lt;br /&gt;
|Stamina=16&lt;br /&gt;
|Reflex=16&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=48&lt;br /&gt;
|LightArmor=52&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=48&lt;br /&gt;
|ParryAbility=47&lt;br /&gt;
|SmallEdged=48&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=6&lt;br /&gt;
|Slings=10&lt;br /&gt;
|Bows=36&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=11&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=29&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=44&lt;br /&gt;
|MissileMastery=32&lt;br /&gt;
|PrimaryMagic=78&lt;br /&gt;
|Attunement=56&lt;br /&gt;
|Arcana=53&lt;br /&gt;
|TargetedMagic=35&lt;br /&gt;
|Augmentation=42&lt;br /&gt;
|Debilitation=41&lt;br /&gt;
|Utility=43&lt;br /&gt;
|Warding=16&lt;br /&gt;
|Sorcery=4&lt;br /&gt;
|Evasion=48&lt;br /&gt;
|Athletics=32&lt;br /&gt;
|Perception=33&lt;br /&gt;
|Stealth=14&lt;br /&gt;
|Locksmithing=33&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=21&lt;br /&gt;
|Outdoorsmanship=29&lt;br /&gt;
|Skinning=45&lt;br /&gt;
|Forging=20&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=55&lt;br /&gt;
|MechanicalLore=22&lt;br /&gt;
|Appraisal=72&lt;br /&gt;
|Performance=103&lt;br /&gt;
|Tactics=56&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=479256</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=479256"/>
		<updated>2017-11-09T16:50:58Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=15&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=36&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=16&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=16&lt;br /&gt;
|Stamina=16&lt;br /&gt;
|Reflex=16&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=47&lt;br /&gt;
|LightArmor=52&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=48&lt;br /&gt;
|ParryAbility=47&lt;br /&gt;
|SmallEdged=48&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=6&lt;br /&gt;
|Slings=10&lt;br /&gt;
|Bows=36&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=11&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=29&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=44&lt;br /&gt;
|MissileMastery=32&lt;br /&gt;
|PrimaryMagic=78&lt;br /&gt;
|Attunement=56&lt;br /&gt;
|Arcana=53&lt;br /&gt;
|TargetedMagic=35&lt;br /&gt;
|Augmentation=42&lt;br /&gt;
|Debilitation=41&lt;br /&gt;
|Utility=43&lt;br /&gt;
|Warding=16&lt;br /&gt;
|Sorcery=4&lt;br /&gt;
|Evasion=48&lt;br /&gt;
|Athletics=32&lt;br /&gt;
|Perception=33&lt;br /&gt;
|Stealth=14&lt;br /&gt;
|Locksmithing=33&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=21&lt;br /&gt;
|Outdoorsmanship=29&lt;br /&gt;
|Skinning=45&lt;br /&gt;
|Forging=20&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=55&lt;br /&gt;
|MechanicalLore=22&lt;br /&gt;
|Appraisal=72&lt;br /&gt;
|Performance=103&lt;br /&gt;
|Tactics=56&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=479255</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=479255"/>
		<updated>2017-11-09T16:45:16Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=15&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=36&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=16&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=16&lt;br /&gt;
|Stamina=16&lt;br /&gt;
|Reflex=16&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=47&lt;br /&gt;
|LightArmor=52&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=48&lt;br /&gt;
|ParryAbility=47&lt;br /&gt;
|SmallEdged=48&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=6&lt;br /&gt;
|Slings=10&lt;br /&gt;
|Bows=36&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=11&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=29&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=44&lt;br /&gt;
|MissileMastery=32&lt;br /&gt;
|PrimaryMagic=78&lt;br /&gt;
|Attunement=56&lt;br /&gt;
|Arcana=53&lt;br /&gt;
|TargetedMagic=35&lt;br /&gt;
|Augmentation=42&lt;br /&gt;
|Debilitation=41&lt;br /&gt;
|Utility=43&lt;br /&gt;
|Warding=16&lt;br /&gt;
|Sorcery=4&lt;br /&gt;
|Evasion=48&lt;br /&gt;
|Athletics=32&lt;br /&gt;
|Perception=33&lt;br /&gt;
|Stealth=14&lt;br /&gt;
|Locksmithing=33&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=21&lt;br /&gt;
|Outdoorsmanship=29&lt;br /&gt;
|Skinning=45&lt;br /&gt;
|Forging=20&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=55&lt;br /&gt;
|MechanicalLore=22&lt;br /&gt;
|Appraisal=71&lt;br /&gt;
|Performance=103&lt;br /&gt;
|Tactics=56&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=476889</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=476889"/>
		<updated>2017-10-23T02:43:43Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=15&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=35&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=16&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=16&lt;br /&gt;
|Stamina=16&lt;br /&gt;
|Reflex=16&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=47&lt;br /&gt;
|LightArmor=52&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=47&lt;br /&gt;
|ParryAbility=47&lt;br /&gt;
|SmallEdged=46&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=6&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=36&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=9&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=28&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=42&lt;br /&gt;
|MissileMastery=30&lt;br /&gt;
|PrimaryMagic=78&lt;br /&gt;
|Attunement=56&lt;br /&gt;
|Arcana=51&lt;br /&gt;
|TargetedMagic=35&lt;br /&gt;
|Augmentation=42&lt;br /&gt;
|Debilitation=41&lt;br /&gt;
|Utility=43&lt;br /&gt;
|Warding=16&lt;br /&gt;
|Sorcery=4&lt;br /&gt;
|Evasion=47&lt;br /&gt;
|Athletics=30&lt;br /&gt;
|Perception=33&lt;br /&gt;
|Stealth=14&lt;br /&gt;
|Locksmithing=31&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=21&lt;br /&gt;
|Outdoorsmanship=29&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=19&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=54&lt;br /&gt;
|MechanicalLore=22&lt;br /&gt;
|Appraisal=71&lt;br /&gt;
|Performance=100&lt;br /&gt;
|Tactics=51&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Recall_command&amp;diff=476409</id>
		<title>Recall command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Recall_command&amp;diff=476409"/>
		<updated>2017-10-14T03:51:11Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: /* Use */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;{{tt|RECALL}} [[page type is::command]]&#039;&#039;&#039; is the ability to remember various bits of information regarding various aspects of Elanthian lore such as famous people, holidays and the Immortals.&lt;br /&gt;
&lt;br /&gt;
[[Bard]]s are especially adept at recalling this information and through their travels and special guild training are able to recall events that happened in the distant past.&lt;br /&gt;
&lt;br /&gt;
Also see [[Recall History]] and [[Evoke|Perceive History]] for related [[:Category:Bard Abilities|Bard abilities]]. &lt;br /&gt;
&lt;br /&gt;
Also see [[Instrument recall|a list of recalls for instruments]].&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Use==&lt;br /&gt;
Recalling information uses and teaches the {{skill|Scholarship}}. Recalls are tiered and as your skill increases you will find yourself recalling more and more information.&lt;br /&gt;
&lt;br /&gt;
A small amount of {{skill|Scholarship}} (approximately 50 ranks, though it may be higher for some players), {{stat|Charisma}} (~15) and {{stat|Intelligence}} (12) are needed to make use of any of the recalls.&lt;br /&gt;
&lt;br /&gt;
For their respective guilds as applicable, [[Bardic Mojo]], [[Devotion|Clerical Devotion]], and [[Soul State|Paladin Soul State]] make a slight difference in the skillcheck, although they will not allow bypassing of hard-coded minimums.  Having low [[Bardic Mojo]] will also prevent the [[Bard]] from using {{tt|RECALL}} in the first place.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
* {{tt|RECALL HELP}} -- Displays this information.&amp;lt;br /&amp;gt;&lt;br /&gt;
* {{tt|RECALL HISTORY}} -- Makes an attempt to see what you know about this area.&amp;lt;br /&amp;gt;&lt;br /&gt;
* {{tt|recall area}} -- Attempts to tell if there are location based recalls nearby. Will not track through portals.&lt;br /&gt;
* {{tt|RECALL}} &#039;&#039;&amp;lt;critter|npc|person|item&amp;gt;&#039;&#039;&lt;br /&gt;
:The above options -may- provide special insights depending on guild and {{skill|Scholarship}}.&amp;lt;br /&amp;gt;&lt;br /&gt;
* {{tt|RECALL FAMOUS}} &#039;&#039;&amp;lt;name&amp;gt;&#039;&#039;&lt;br /&gt;
: Tries to recall information about &#039;&#039;&amp;lt;name&amp;gt;&#039;&#039;.&amp;lt;br /&amp;gt;&lt;br /&gt;
* {{tt|Recall HEAVENS}} &#039;&#039;&amp;lt; celestial object&amp;gt;&#039;&#039;.&amp;lt;br /&amp;gt;&lt;br /&gt;
: Recalls what prophetic areas a heavenly body holds sway over.&lt;br /&gt;
* {{tt|Recall HEAVENS}} [[Grazhir]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
: Recalls the Names of Grazhir shards you&#039;ve learned.&lt;br /&gt;
* {{tt|RECALL HERB}}&lt;br /&gt;
: Lists common healing herbs.&amp;lt;br /&amp;gt;&lt;br /&gt;
* {{tt|RECALL HERB}} (&#039;&#039;&amp;lt;herb/wound&amp;gt;&#039;&#039;)&lt;br /&gt;
: If an herb name is specified, displays information on given herb.&lt;br /&gt;
: If a wound is specified, displays appropriate herb(s) for that wound.&lt;br /&gt;
: Wound options include internal or external, all body parts, and scars.&lt;br /&gt;
: Examples: back scars, internal head, exterior scars, neck &amp;lt;br /&amp;gt;&lt;br /&gt;
* {{tt|RECALL HOLIDAY}}&lt;br /&gt;
: Tries to recall the current and next holiday.&amp;lt;br /&amp;gt;&lt;br /&gt;
* {{tt|RECALL HOLIDAY}} &#039;&#039;&amp;lt;holiday name&amp;gt;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
: It will give specific information on that day.&lt;br /&gt;
* {{tt|RECALL HOLIDAY LIST}} &lt;br /&gt;
: Will list the more common holidays.&amp;lt;br /&amp;gt;&lt;br /&gt;
* {{tt|RECALL IMMORTAL}} &#039;&#039;&amp;lt;name&amp;gt;&#039;&#039;&lt;br /&gt;
: Tries to recall information about &#039;&#039;&amp;lt;name&amp;gt;&#039;&#039;.&amp;lt;br /&amp;gt;&lt;br /&gt;
* {{tt|RECALL CARAVAN}} &lt;br /&gt;
: Traders can use this in an attempt to remember where a Caravan is parked. The results can vary based on both the recall ability of the trader and the distance from the caravan.&lt;br /&gt;
: Recall Caravan is simply a tool for traders who may have left a caravan briefly to attend other matters and forgot where they left it. &lt;br /&gt;
: &#039;&#039;Note: This is &#039;&#039;&#039;not&#039;&#039;&#039; part of the main Recall system, and does not award experience as a result, nor is it likely to. The verb recall was used simply because it made the most sense.&#039;&#039;&lt;br /&gt;
* {{tt|RECALL MOUNT}}&lt;br /&gt;
: Recalls facts about any mounts you may own.&lt;br /&gt;
* {{tt|Recall Warrant}}&lt;br /&gt;
: Recalls any outstanding warrants you may have.&lt;br /&gt;
&lt;br /&gt;
==Recall Types==&lt;br /&gt;
=== History ===&lt;br /&gt;
[[Bard|Bards]] can recall the history in various locations around [[Elanthia]].  Details about how to use the ability can be found [[Recall_History|here]].&lt;br /&gt;
&lt;br /&gt;
=== Item ===&lt;br /&gt;
For most guilds and items this is simply fluff messaging.  &lt;br /&gt;
:&#039;&#039;E.g. You suddenly remember the location of your &amp;lt;item&amp;gt;.&#039;&#039;&lt;br /&gt;
[[Bard|Bards]] can recall certain items while holding them to get additional information.&lt;br /&gt;
:*All instruments have a detailed physical description, details on how it is played, or even its cultural significance, although not all instruments have all of these.&lt;br /&gt;
:* [[Neithrel bands]]&lt;br /&gt;
:* {{ilink|i|Ashcloak sewn heavily with misshapen shards of scarlet rhodochrosite}}&lt;br /&gt;
&lt;br /&gt;
===Immortal===&lt;br /&gt;
Immortals can be {{tt|Recall}}ed by a [[Bard]], [[Cleric]], or [[Paladin]].&amp;lt;ref&amp;gt;[[Post:Recall_Immortal_-_8/7/2005_-_12:40:09]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[Cleric]]s have the easiest skill checks while [[Bard]]s have the hardest.&lt;br /&gt;
*Only the [[Thirteen]] and their aspects can be recalled at this time.  [[:Category:Immortals#Other Immortals|Other pantheons]] cannot.  The [[World Dragon]] may be recalled as a [[Recall#Famous|Famous]] historical figure.&lt;br /&gt;
*As you become more skilled, you gain more information about the immortal.&lt;br /&gt;
*The information recalled is cumulative and from easiest to hardest is:&lt;br /&gt;
:*The god&#039;s animal symbol.&lt;br /&gt;
:*The other two aspects of the god.  For example, recalling [[Albreda]] will list [[Tamsine]] and [[Harawep]] as her other aspects.&lt;br /&gt;
:*General information about the god&#039;s sphere of influence and worship practices.  This information is broken down into several tiers of difficulty, so not all information may be available if you lack the skill.&lt;br /&gt;
*The experience timer on Recall Immortal is 6 minutes.&lt;br /&gt;
&lt;br /&gt;
===Famous===&lt;br /&gt;
[[Bard]]s can recall details about famous figures or groups in [[Elanthia]]&#039;s history.&amp;lt;ref&amp;gt;[[Post:Recall_Famous_-_8/7/2005_-_12:30:00]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each listing is broken down into several cumulative tiers of information based on {{skill|Scholarship}}.&lt;br /&gt;
*[[Amfitro]], [[Andraethu]], [[Arhat]], [[Arinni]]&lt;br /&gt;
*[[Bembo]], [[Braushocra]], [[Byron]]&lt;br /&gt;
*[[Corik]]&lt;br /&gt;
*[[Daralaendra]] ,[[Darkensi]], [[Dunshade]]&lt;br /&gt;
*[[Emuin]]&lt;br /&gt;
*[[Glacis]], [[Grell]], [[Grishnok]]&lt;br /&gt;
*[[Theren#Jeladric_Theren_IV|Jeladric Theren]]&lt;br /&gt;
*[[Kukalakai]]&lt;br /&gt;
*[[Lanival]], [[Lasarhhtha]]&lt;br /&gt;
*[[Mibgluc]], [[Morganae]]&lt;br /&gt;
*[[Nissa]]&lt;br /&gt;
*[[Octa]], [[Ocular]]&lt;br /&gt;
*[[Prayk]]&lt;br /&gt;
*[[Ragge]], [[Ralel]]&lt;br /&gt;
*[[Sadiaer]], [[Sidhlot]], [[Sirolarn]], [[Siryn]], [[Sorrow]]&lt;br /&gt;
*[[Tatia]], [[Teiro]], [[Tenebraus]], [[Tezirah]], [[Trimbolt]], [[Twando]]&lt;br /&gt;
*[[Vorclaf]]&lt;br /&gt;
*[[Woolly]], [[World Dragon]], [[Wren]]&lt;br /&gt;
*[[Yabul]]&lt;br /&gt;
&lt;br /&gt;
===Holiday===&lt;br /&gt;
Elanthian Holidays can be recalled by [[Bard]]s, [[guild association is::Cleric]]s, or [[guild association is::Trader]]s. &lt;br /&gt;
*There are four categories of holidays, and each of the three Guilds may find some of them easier to remember than others.&amp;lt;ref&amp;gt;[[Post:Recall_Holiday_-_3/7/2006_-_10:27:08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*This ability has a 5 minute learning timer.&lt;br /&gt;
There are three ways to use this ability:&lt;br /&gt;
*{{tt|RECALL HOLIDAY LIST}} provides a list of all holidays that may be recalled.&lt;br /&gt;
*{{tt|RECALL HOLIDAY}} on its own lists several pieces of information:&lt;br /&gt;
:*The current holiday and the day it starts.&lt;br /&gt;
:*The next holy week and the day it starts.&lt;br /&gt;
:*The next secular holiday and the day it starts.&lt;br /&gt;
*{{tt|RECALL HOLIDAY &amp;lt;holiday&amp;gt;}} provides specific details about the holiday selected.  In order from easiest to hardest to recall this is:&lt;br /&gt;
:*What category of holiday it is: i.e. holy week, minor holiday, etc.&lt;br /&gt;
:*The day it begins and how many days it lasts.&lt;br /&gt;
:*Details about the holiday itself such as its origins, common practices, or history.  This section is broken into different tiers of difficulty so a skilled character may recall more details than a less skilled one.&lt;br /&gt;
&lt;br /&gt;
Holy Weeks:&lt;br /&gt;
*[[Chadatru holiday|Chadatru]], [[Divyaush holiday|Divyaush]], [[Eluned holiday|Eluned]], [[Everild holiday|Everild]], [[Faenella holiday|Faenella]], [[Glythtide holiday|Glythtide]], [[Hav&#039;roth holiday|Hav&#039;roth]], [[Hodierna holiday|Hodierna]], [[Kertigen holiday|Kertigen]], [[Tamsine holiday|Tamsine]], [[Truffenyi holiday|Truffenyi]]&lt;br /&gt;
&lt;br /&gt;
Major Holidays:&lt;br /&gt;
*[[Anlandu]], [[Blufandu]], [[Jeolandu]], [[Lormandu]], [[Shosandu]], &lt;br /&gt;
&lt;br /&gt;
Minor/Secular Holidays:&lt;br /&gt;
*[[Aesthene&#039;s Close holiday|Aesthene&#039;s Close]], [[Day of Mourning]], [[Aurilae&#039;s Sacrifice]], [[Sicle Grove holiday|Sicle Grove]], [[Surmirae Anladorlo]]&lt;br /&gt;
&lt;br /&gt;
===Herbs===&lt;br /&gt;
[[Ranger]]s, [[guild association is::Empath]]s, and [[Bard]]s recall some basic information about various [[Healing Herbs|herb]]s in Elanthia.  With a few exceptions, this will only give information about herbs that are foragable.  More specifically, it includes only those herbs listed in the generic RECALL HERB.  [[Rangers]] have the easiest skillchecks, while [[Bards]] have the hardest.&lt;br /&gt;
&lt;br /&gt;
Options:&lt;br /&gt;
:* RECALL HERB - Lists common healing herbs&lt;br /&gt;
:* RECALL HERB &amp;lt;herb&amp;gt; - Gives the body part the herb heals and the general type of areas where the herb can be found.&lt;br /&gt;
:* RECALL HERB &amp;lt;wound&amp;gt; - Lists the herb(s) that will heal that body part as well as the general type of areas where the herb(s) can be found.  Valid wound options are:&lt;br /&gt;
::* any specific body part, torso or limbs&lt;br /&gt;
::* internal, external&lt;br /&gt;
::* scars&lt;br /&gt;
::* any combination of the above options with at most one from each category&lt;br /&gt;
&lt;br /&gt;
===Creatures===&lt;br /&gt;
All guilds may attempt to {{tt|RECALL}} &#039;&#039;&amp;lt;critter&amp;gt;&#039;&#039;.  Various information can be gained depending on {{Skill|Scholarship}} and the type of critter.  The creature must be in the same room as you for this to work.&lt;br /&gt;
*Certain creatures have descriptive information:&lt;br /&gt;
:*[[Black Ape]]&lt;br /&gt;
:*[[Black Goblin]]&lt;br /&gt;
:*[[Black Marble Gargoyle]]&lt;br /&gt;
:*[[Cave Troll]]&lt;br /&gt;
:*[[Faenrae Chanter]]&lt;br /&gt;
:*[[Field Goblin]]&lt;br /&gt;
:*[[Ghoul Crow]]&lt;br /&gt;
:*[[Goblin Shaman]]&lt;br /&gt;
:*[[Goblin Zombie]]&lt;br /&gt;
:*[[Icy Blue Ghast]]&lt;br /&gt;
:*[[Mountain Giant]]&lt;br /&gt;
:*[[Pirate]]&lt;br /&gt;
:*[[Rotting Deadwood Dryad]]&lt;br /&gt;
:*[[Snow Goblin]]&lt;br /&gt;
:*[[Spriggan]]&lt;br /&gt;
:*[[Wildland Goblin]]&lt;br /&gt;
*You can tell which magic a creature uses.  From easiest to hardest to determine:&lt;br /&gt;
:*Spells that belong to your guild&#039;s spellbooks&lt;br /&gt;
:*Spells that are of your mana type, but not your guild&#039;s spellbooks&lt;br /&gt;
:*Spells that are not of your mana type&lt;br /&gt;
*You can determine if a creature carries boxes.&lt;br /&gt;
&lt;br /&gt;
===Warrants===&lt;br /&gt;
Based on circle, it will notify a character if they have an active warrant, and will provide more information at higher circles.&lt;br /&gt;
&lt;br /&gt;
Circle (0-19) are told if they have a warrant or not.&amp;lt;br /&amp;gt;&lt;br /&gt;
Circle (20-49) are told if they have a warrant or not, and where it is.&amp;lt;br /&amp;gt;&lt;br /&gt;
Circle (50-99) are told if they have a warrant or not, where it is, and what the crime is.&amp;lt;br /&amp;gt;&lt;br /&gt;
Circle 100+ are told if they have a warrant or not, where it is, what the crime is, and what the fine is.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Timers and Learning==&lt;br /&gt;
*Recall teaches {{Skill|Scholarship}} if the topic being recalled is a challenge.&lt;br /&gt;
*Recalling the general categories of Holiday, Immortal, Famous, Herb, Item and Creature all have separate timers, although they behave similarly:&lt;br /&gt;
:*Recalls in the same category that are done before the timer is up teach progressively less and less {{Skill|Scholarship}}.&lt;br /&gt;
:*You can recall the same category up to 10 times before you will gain no more experience until the timer expires.&lt;br /&gt;
:*You can recall the same topic 10 time or 10 different topics and, if the difficultly of the topic is the same, you will learn the same amount.&lt;br /&gt;
:*The timer is fully reset for a given category every time you recall something from it.&lt;br /&gt;
*Recall History behaves in a similar manner except that each history location has a separate timer.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Notes==&lt;br /&gt;
*In some cases, there is no difference between the message for failing the scholarship skill check and the message indicating there is nothing to recall.&lt;br /&gt;
*For example, getting the message, &#039;&#039;&amp;quot;You give a &amp;lt;critter&amp;gt; a look of sudden recognition.&amp;quot;&#039;&#039; when trying to {{tt|RECALL &amp;lt;critter&amp;gt;}} could mean one of two things:&lt;br /&gt;
:*there is something that you can recall on the critter but you failed the check due to lack of skill, or...&lt;br /&gt;
:*there is nothing that you can recall at all for that critter.&lt;br /&gt;
*Recall was originally a Bard only ability.  When expanded to include other guilds a caveat was put in place requiring that Bards have access to every recall, although they don&#039;t necessarily have to be the best at it.&amp;lt;ref&amp;gt;[[Post:Recall 2.0 - 11/21/2007 - 01:28:20]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{RefAl|r=y}}&lt;br /&gt;
{{cat|Commands,Bard abilities}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=476368</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=476368"/>
		<updated>2017-10-13T22:12:10Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=15&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=35&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=16&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=16&lt;br /&gt;
|Stamina=16&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=47&lt;br /&gt;
|LightArmor=52&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=47&lt;br /&gt;
|ParryAbility=46&lt;br /&gt;
|SmallEdged=45&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=6&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=36&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=28&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=42&lt;br /&gt;
|MissileMastery=30&lt;br /&gt;
|PrimaryMagic=76&lt;br /&gt;
|Attunement=54&lt;br /&gt;
|Arcana=45&lt;br /&gt;
|TargetedMagic=34&lt;br /&gt;
|Augmentation=40&lt;br /&gt;
|Debilitation=41&lt;br /&gt;
|Utility=42&lt;br /&gt;
|Warding=15&lt;br /&gt;
|Sorcery=3&lt;br /&gt;
|Evasion=47&lt;br /&gt;
|Athletics=30&lt;br /&gt;
|Perception=32&lt;br /&gt;
|Stealth=14&lt;br /&gt;
|Locksmithing=29&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=18&lt;br /&gt;
|Outdoorsmanship=28&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=16&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=48&lt;br /&gt;
|MechanicalLore=22&lt;br /&gt;
|Appraisal=68&lt;br /&gt;
|Performance=97&lt;br /&gt;
|Tactics=51&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Healing_herbs&amp;diff=476367</id>
		<title>Talk:Healing herbs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Healing_herbs&amp;diff=476367"/>
		<updated>2017-10-13T21:45:07Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: New category for discussion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I added some wikilinks for each herb so we can make individual pages with more info such as foragable or not, best alchemical form, etc.  If I had more than 20 ranks in Wikipedia I&#039;d make a nice template table or somesuch... might make a nice weekend project actually.  [[User:Farman|Farman]] 17:16, 21 March 2007 (CDT)&lt;br /&gt;
:Good idea.  Don&#039;t worry about the table/format.  I can whip something up once you get info added :)  --[[User:Naeya|Naeya]] ([[User talk:Naeya|talk]]) 17:25, 21 March 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page rename==&lt;br /&gt;
Renaming the page to &#039;&#039;&#039;Healing herbs&#039;&#039;&#039; to conform with wiki naming conventions. [[User:Farman|Farman]] 12:31, 25 March 2007 (CDT)&lt;br /&gt;
:I actually preferred it as &#039;&#039;&#039;Healing Herbs&#039;&#039;&#039;.... I see it as a page title, perhaps like a book name or something.  Debating on rolling back the move.--[[User:Naeya|Naeya]] ([[User talk:Naeya|talk]]) 12:36, 25 March 2007 (CDT)&lt;br /&gt;
::On well, leave it this way.  I&#039;ll clean up the links on the Main Page.--[[User:Naeya|Naeya]] ([[User talk:Naeya|talk]]) 13:14, 25 March 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, I guess it doesn&#039;t matter that much, we&#039;re not that huge a site anyway.  Sorry for stirring the pot :P --[[User:Farman|Farman]] 21:25, 26 March 2007 (CDT)&lt;br /&gt;
:I wasn&#039;t berating you, ye weren&#039;t stirring the pot.  Goodness.--[[User:Naeya|Naeya]] ([[User talk:Naeya|talk]]) 21:28, 26 March 2007 (CDT)&lt;br /&gt;
I didn&#039;t think you were for an instant, I was trying to be facetious ;)  Long day for me and I used the wrong smiley I guess! [[User:Farman|Farman]] 00:08, 27 March 2007 (CDT)&lt;br /&gt;
:heheh ok then I&#039;ll use... pfffffftttttttbbtttt--[[User:Naeya|Naeya]] ([[User talk:Naeya|talk]]) 08:46, 27 March 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
==herb forms==&lt;br /&gt;
do you want all the herb forms or just starting form(ex. root) and alchemical form(ex. potion)? --[[User:Legeres|Legeres]] 14:57, 17 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It would be interesting to have all 6 forms (fresh, dried, crushed, dried then crushed, crushed then dried, mixed), but if you&#039;re/we&#039;re not interested in exploring potential differences in efficacy between them then it&#039;s not necessary.--[[User:Symphaena|Symphaena]] 23:44, 17 April 2009 (UTC)&lt;br /&gt;
:should be easy enough, i&#039;ll add those i know --[[User:Legeres|Legeres]] 04:29, 18 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==herbs from P5==&lt;br /&gt;
Anyone else think it&#039;s weird or worth noting that some of the herbs you buy from Hib have to be consumed differently? Genich stems need to be inhaled, oj potions eaten, etc?&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Yeah, that is kind of odd; they also don&#039;t like to combine with herbs from elsewhere.  Maybe they&#039;re bugged, try handing them one of those alchemist students (if there is one close) and see if they say anything about them.  I was meaning to, but I ate all the herbs before I found one of the students... [[User:Otterino|Otterino]] 23:25, 1 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== table updates ==&lt;br /&gt;
&lt;br /&gt;
So I went through and added some more information to each of the individual herb pages.  One thing I noticed though, and maybe it is just a browser/cache issue here on my end, but for all the items on the table that say they can not be foraged, they actually *can* be foraged.  I updated the individual herb page tables with the information, but it doesn&#039;t seem to be carrying over to the master table on this page.  I didn&#039;t want to break anything, so didn&#039;t mess with any of the sub-templates.  But thought I would mention it.--[[Kythryn]] 14:25, 18 October 2014 (CDT)&lt;br /&gt;
:It is a cache issue at the wiki level. The site will eventually get around to refreshing it itself, but if you want to speed things along just edit and save the page without making any changes. This will cause the table to rebuild itself. I have done so this time, but if you or anyone make changes in the future, you know how to do it now. :)--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 22:25, 18 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== populating from shop catalogs ==&lt;br /&gt;
&lt;br /&gt;
So I was looking at the clutter of a list under the shiny new table, that has all the information on which IG shops carry which herb.  Is there a way to do a search from catalogs, instead of &amp;quot;items&amp;quot;, so that we can have that automatically populate?  Then we could have the results linked to the shop, so if for example someone was looking at the jadice flower in Therengia, the link would take them to https://elanthipedia.play.net/mediawiki/index.php/Crin%27s_Herbal_Shop.  --[[Kythryn]] 14:46, 20 October 2014 (CDT)&lt;br /&gt;
:Yes, this is possible. Yes, it is done. You may want to check to see if there&#039;s any missing, since I just converted what was already listed to the query format. Cheers!--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 03:27, 21 October 2014 (CDT)&lt;br /&gt;
:P.S. it looks like some shops are not showing up in the list. Taking a quick glance at them, it appears the items are set up slightly differently on the missing ones and so the query doesn&#039;t catch them. I&#039;ll get to it... sometime. Likely in the next couple of days. Feel free to track down the missing ones and adjust the entries yourself if you are able to figure out what each entry needs.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 04:37, 21 October 2014 (CDT)&lt;br /&gt;
::You&#039;re a wiki-master Absolon, nice!  I&#039;ll try and poke around a little too, but my wiki-fu is weak...hehe.  Thanks for the update though!  --[[Kythryn]] 14:55, 21 October 2014 (CDT)&lt;br /&gt;
:::All the herb shops should be updated to be compatible with queries for now. They&#039;ll need updating again once herbs are converted to proper Item:Herb_name pages, but that will come later once item namespace properties are fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 02:23, 22 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Shopped vs Foraged ==&lt;br /&gt;
&lt;br /&gt;
I believe only herbs from shops may be consumed as-is for healing effects, whereas foraged herbs must be turned into their respective remedies products.  Is this correct?  If yes, this information should be added to the wiki. --[[User:KAMVENIENCE|KAMVENIENCE]] ([[User talk:KAMVENIENCE|talk]]) 21:26, 28 October 2014 (CDT)&lt;br /&gt;
: I believe it varies by shop. Some have been updated to use the new mechanics, some haven&#039;t. Also, creature dropped herbs are the old kind. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 23:06, 28 October 2014 (CDT)&lt;br /&gt;
: Then that should really be included, no?  --[[User:KAMVENIENCE|KAMVENIENCE]] ([[User talk:KAMVENIENCE|talk]]) 07:47, 29 October 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The Chart Is Now Incorrect? ==&lt;br /&gt;
&lt;br /&gt;
I do not yet have high enough alchemy to create my own stuff, so I rely on the shops near Crossing.  I&#039;ve noticed a lot of errors in the chart on this page and am wondering if that&#039;s because of my reliance on the old system and there have been some pretty drastic alterations... or someone made an error somewhere along the way.  Here is a list of errors that I see:&lt;br /&gt;
&lt;br /&gt;
* Hisan Salve heals all internal scars, &#039;&#039;not internal nerve scars&#039;&#039;.  I&#039;ve never seen dioica sap.&lt;br /&gt;
&lt;br /&gt;
* Both Blocil Berries and Jadice Pollen are listed for external limb scars - I thought blocil berries were something else..  [[User:KASHNA|KASHNA]] ([[User talk:KASHNA|talk]]) 20:38, 11 May 2017 (CDT)&lt;br /&gt;
&lt;br /&gt;
:A lot of the information in the chart is based on {{com|RECALL}} {{tt|HERB}}, and the system did go through a pretty major changes between the old system (shop sold herbs) and new crafting system (foraged and now creature-dropped herbs). Dioica sap requires around 500 Outdoorsmanship to collect (less to forage), and is found in the triangle with baby gryphons near Rossman&#039;s Landing. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 16:57, 12 May 2017 (CDT)&lt;br /&gt;
&lt;br /&gt;
== How Do You Make Herbs Work? ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s nothing in this article or in the Herbs article about that. There is nothing in the game HELP system about herbs, either. RECALLing herbs teaches you where to forage them--but not how to use them. And knowing how to use them does seem rather pertinent. [[User:GEHAYI|Gehayi]] ([[User talk:GEHAYI|talk]]) 5:46 p.m., 13 October 2017 (EST)&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=476228</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=476228"/>
		<updated>2017-10-09T08:17:46Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=15&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=35&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=16&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=16&lt;br /&gt;
|Stamina=16&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=47&lt;br /&gt;
|LightArmor=52&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=47&lt;br /&gt;
|ParryAbility=46&lt;br /&gt;
|SmallEdged=45&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=6&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=36&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=28&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=42&lt;br /&gt;
|MissileMastery=30&lt;br /&gt;
|PrimaryMagic=76&lt;br /&gt;
|Attunement=54&lt;br /&gt;
|Arcana=44&lt;br /&gt;
|TargetedMagic=34&lt;br /&gt;
|Augmentation=40&lt;br /&gt;
|Debilitation=41&lt;br /&gt;
|Utility=42&lt;br /&gt;
|Warding=14&lt;br /&gt;
|Sorcery=2&lt;br /&gt;
|Evasion=47&lt;br /&gt;
|Athletics=29&lt;br /&gt;
|Perception=32&lt;br /&gt;
|Stealth=14&lt;br /&gt;
|Locksmithing=29&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=18&lt;br /&gt;
|Outdoorsmanship=28&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=16&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=48&lt;br /&gt;
|MechanicalLore=22&lt;br /&gt;
|Appraisal=67&lt;br /&gt;
|Performance=96&lt;br /&gt;
|Tactics=51&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Recall_command&amp;diff=476220</id>
		<title>Talk:Recall command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Recall_command&amp;diff=476220"/>
		<updated>2017-10-08T21:11:04Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: /* Or Obsolete? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Incomplete? ==&lt;br /&gt;
Do we really think this article is still considered incomplete?  Compared to most other articles I would say this one is pretty darn helpful and has all the information that we collectively know about the ability.  Just sayin&#039;. --[[User:Luckysevens|Luckysevens]] 01:48, 9 September 2010 (UTC)&lt;br /&gt;
:I&#039;m currently working on filling out a few missing details with a couple of the categories.  And some work needs to be done on the timer section since its a bit hodge-podge and missing a few key points.  I&#039;m planning on removing the incomplete tag today once I finish updating the categories.  The timer section will need to wait until I can devote proper time to it (pun intended), but I agree it probably doesn&#039;t need the incomplete tag because of it.--[[User:Evran|Evran]] 17:21, 9 September 2010 (UTC)&lt;br /&gt;
::Done. Le pant.--[[User:Evran|Evran]] 20:12, 9 September 2010 (UTC)&lt;br /&gt;
::: The incomplete tag is to be used when there is information known to be missing, so that those who are interested in completeling articles can find them to add to. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 07:36, 10 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Or Obsolete? ==&lt;br /&gt;
I think this article appears to be more broken than average.  Perhaps the system/requirements have substantially changed since 2010.  Specifically, RECALLS famous, herb, herb (name), herb (body part), holiday, holiday list, holiday (name), and immortal (name) appear to have much lower (or NO?) requirements than were identified, and may be open to any guild.  Several of my characters from non-listed guilds can do something with them, including my first circle Bard with only Intelligence 12, Charisma 11, and Scholarship Ranks 9.  Perhaps because little/no skill check is involved, these uses of Recall do not appear to teach Scholarship. --[[User:JBEETLE|Jbeetle]] 23:38, 9 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
RECALL HERB seems to be broken. This is what I got with my 15th circle bard:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You recall ithor root is used to heal internal chest wounds injuries, and is generally found in .&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You recall aloe leaf is used to heal external skin wounds injuries, and is generally found in .&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You recall ojhenik root is used to heal internal torso scars, and is generally found in .&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My bard seems able to recall where some herbs are found, but not all. The incomplete sentences suggest to me that the information hasn&#039;t been coded rather than there being info that my bard can&#039;t recall yet (which I presume would be written as &amp;quot;you recall that aloe leaf is used to heal external skin wounds and injuries&amp;quot;). --[[User:GEHAYI|Gehayi]] 05:13 p.m., 8 October 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Requirements? ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;quot;Requirements&amp;lt;br /&amp;gt;&lt;br /&gt;
50 Scholarship skill&amp;lt;br /&amp;gt; &lt;br /&gt;
15 Charisma&amp;quot;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt; &lt;br /&gt;
Is this only for the Recall History skill?  If so, what are the requirements for the other recalls? --[[User:Aracin|Aracin]] 18:44, 17 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here&#039;s some data Scholarship 207, Charisma 25 on an empath- &amp;lt;br /&amp;gt;&lt;br /&gt;
You recall the following herbs:  blocil berries, eghmok moss, genich stem, georin grass, hulnik grass, hisan salve, jadice flower, jadice pollen, muljin sap, nemoih root, nilos grass, nuloe stem, plovik leaf, qun pollen, riolur leaf, sufil sap, yelith root, cebi root, and junliar stem. &amp;lt;br /&amp;gt;&lt;br /&gt;
Scholarship 78, Charisma 13 on an empath- You recall nothing about that.--[[User:Zamara|Zamara]] 10:33, 29 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The requirements listed above are indeed for the Bard-only Recall History command, I&#039;m certain of these two numbers, but there could be a third requirement that Dart has hinted at, that is lower than either of these two.  (He hinted there was another stat involved). --[[User:Luckysevens|Luckysevens]] 01:48, 9 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Timer? ==&lt;br /&gt;
What does this mean? &amp;quot;The timer is reset every time you use a specific type of recall.&amp;quot;&lt;br /&gt;
:I&#039;m not sure, since I haven&#039;t tested the experience timer, but I believe each recall type (i.e. immortal, herb, history, etc.) has its own independent timer.  If you use a recall of the same type before the timer is up, you learn progressively less than full experience and the timer starts over again.  Obviously, testing would need to occur to confirm this.--[[User:Evran|Evran]] 13:43, 5 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is correct.  For example, the recall history timer is 5 minutes.  You learn halved/diminished experience on the second recall, but not on any subsequent recall histories until the timer has run out.  For the sake of brevity, I&#039;m only putting the actual timer and not all the caveats.  --[[User:Ysselt|Ysselt]] 18:28, 5 April 2010 (UTC)&lt;br /&gt;
:Those must be some substantial caveats; when I run around and recall all the history locations in a city, I learn from the final recall.--[[User:Antendren|Antendren]] 05:57, 7 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You&#039;re not recalling the same thing over and over. --[[User:Ysselt|Ysselt]] 10:43, 7 April 2010 (UTC)&lt;br /&gt;
:I&#039;m recalling the same type, and we had just agreed that the timer is per type.  If the timer is per item, the page needs to be updated to reflect that.  I&#039;ll grab a favor orb and do some testing.--[[User:Antendren|Antendren]] 03:36, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As far as I understand it, there are timer&#039;s for both. --[[User:Ysselt|Ysselt]] 04:45, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Recall History was around long before the other recalls, so its different than the rest and in some ways is a separate beast.  Its timer functions per individual history, while all the other recalls have one timer for each type.  This was to reflect the fact that all the recalls but history can be done sitting in one place.--[[User:Evran|Evran]] 13:15, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okay, a little preliminary data:&lt;br /&gt;
&lt;br /&gt;
:Experiment 1.  I recalled history, cleared the exp with an orb, and then began recalling history at the same spot every 10 seconds for 40 minutes straight.  Never saw even a drop of exp.  So it does look like the timer restarts if you try to recall before it&#039;s done.&lt;br /&gt;
&lt;br /&gt;
:Experiment 2.  I recalled history, cleared the exp with an orb, and then began pausing increasing increments before recalling again.  So I paused 30 seconds, recalled, paused 40 seconds, recalled, paused 50 seconds, recalled, etc.  It took a pause of 200 seconds before I got any exp.&lt;br /&gt;
&lt;br /&gt;
:Experiment 3.  I recalled history, cleared the exp with an orb, and then paused 205 seconds before recalling again.  No exp.  Combining this observation with the previous two suggests that something more complicated is going on.  One explanation is that the exact length of the timer is randomized.  Another is that the timer isn&#039;t actually restarted when you recall again; maybe it&#039;s just extended by a few seconds?&lt;br /&gt;
&lt;br /&gt;
:Regardless, further testing is in order.  If only it didn&#039;t take so long.&lt;br /&gt;
&lt;br /&gt;
::--[[User:Antendren|Antendren]] 22:45, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Necromancer recall==&lt;br /&gt;
Can someone with a Necromancer and reasonable scholarship check to see if they can get the spell-knowledge part of RECALL CRITTER?  I think they should be able to since it is supposed to be open to all spellcasters, but I have no clue if it was retroactively put in or not.  Thanks.--[[User:Evran|Evran]] 16:56, 23 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Recall_command&amp;diff=476219</id>
		<title>Talk:Recall command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Recall_command&amp;diff=476219"/>
		<updated>2017-10-08T21:09:16Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: /* Or Obsolete? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Incomplete? ==&lt;br /&gt;
Do we really think this article is still considered incomplete?  Compared to most other articles I would say this one is pretty darn helpful and has all the information that we collectively know about the ability.  Just sayin&#039;. --[[User:Luckysevens|Luckysevens]] 01:48, 9 September 2010 (UTC)&lt;br /&gt;
:I&#039;m currently working on filling out a few missing details with a couple of the categories.  And some work needs to be done on the timer section since its a bit hodge-podge and missing a few key points.  I&#039;m planning on removing the incomplete tag today once I finish updating the categories.  The timer section will need to wait until I can devote proper time to it (pun intended), but I agree it probably doesn&#039;t need the incomplete tag because of it.--[[User:Evran|Evran]] 17:21, 9 September 2010 (UTC)&lt;br /&gt;
::Done. Le pant.--[[User:Evran|Evran]] 20:12, 9 September 2010 (UTC)&lt;br /&gt;
::: The incomplete tag is to be used when there is information known to be missing, so that those who are interested in completeling articles can find them to add to. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 07:36, 10 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Or Obsolete? ==&lt;br /&gt;
I think this article appears to be more broken than average.  Perhaps the system/requirements have substantially changed since 2010.  Specifically, RECALLS famous, herb, herb (name), herb (body part), holiday, holiday list, holiday (name), and immortal (name) appear to have much lower (or NO?) requirements than were identified, and may be open to any guild.  Several of my characters from non-listed guilds can do something with them, including my first circle Bard with only Intelligence 12, Charisma 11, and Scholarship Ranks 9.  Perhaps because little/no skill check is involved, these uses of Recall do not appear to teach Scholarship. --[[User:JBEETLE|Jbeetle]] 23:38, 9 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
RECALL HERB seems to be broken. This is what I got with my 15th circle bard:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You recall ithor root is used to heal internal chest wounds injuries, and is generally found in .&lt;br /&gt;
&lt;br /&gt;
You recall aloe leaf is used to heal external skin wounds injuries, and is generally found in .&lt;br /&gt;
&lt;br /&gt;
You recall ojhenik root is used to heal internal torso scars, and is generally found in .&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
My bard seems able to recall where some herbs are found, but not all. The incomplete sentences suggest to me that the information hasn&#039;t been coded rather than there being info that my bard can&#039;t recall yet (which I presume would be written as &amp;quot;you recall that aloe leaf is used to heal external skin wounds and injuries&amp;quot;). --[[User:GEHAYI|Gehayi]] 05:13 p.m., 8 October 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Requirements? ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;quot;Requirements&amp;lt;br /&amp;gt;&lt;br /&gt;
50 Scholarship skill&amp;lt;br /&amp;gt; &lt;br /&gt;
15 Charisma&amp;quot;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt; &lt;br /&gt;
Is this only for the Recall History skill?  If so, what are the requirements for the other recalls? --[[User:Aracin|Aracin]] 18:44, 17 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here&#039;s some data Scholarship 207, Charisma 25 on an empath- &amp;lt;br /&amp;gt;&lt;br /&gt;
You recall the following herbs:  blocil berries, eghmok moss, genich stem, georin grass, hulnik grass, hisan salve, jadice flower, jadice pollen, muljin sap, nemoih root, nilos grass, nuloe stem, plovik leaf, qun pollen, riolur leaf, sufil sap, yelith root, cebi root, and junliar stem. &amp;lt;br /&amp;gt;&lt;br /&gt;
Scholarship 78, Charisma 13 on an empath- You recall nothing about that.--[[User:Zamara|Zamara]] 10:33, 29 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The requirements listed above are indeed for the Bard-only Recall History command, I&#039;m certain of these two numbers, but there could be a third requirement that Dart has hinted at, that is lower than either of these two.  (He hinted there was another stat involved). --[[User:Luckysevens|Luckysevens]] 01:48, 9 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Timer? ==&lt;br /&gt;
What does this mean? &amp;quot;The timer is reset every time you use a specific type of recall.&amp;quot;&lt;br /&gt;
:I&#039;m not sure, since I haven&#039;t tested the experience timer, but I believe each recall type (i.e. immortal, herb, history, etc.) has its own independent timer.  If you use a recall of the same type before the timer is up, you learn progressively less than full experience and the timer starts over again.  Obviously, testing would need to occur to confirm this.--[[User:Evran|Evran]] 13:43, 5 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is correct.  For example, the recall history timer is 5 minutes.  You learn halved/diminished experience on the second recall, but not on any subsequent recall histories until the timer has run out.  For the sake of brevity, I&#039;m only putting the actual timer and not all the caveats.  --[[User:Ysselt|Ysselt]] 18:28, 5 April 2010 (UTC)&lt;br /&gt;
:Those must be some substantial caveats; when I run around and recall all the history locations in a city, I learn from the final recall.--[[User:Antendren|Antendren]] 05:57, 7 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You&#039;re not recalling the same thing over and over. --[[User:Ysselt|Ysselt]] 10:43, 7 April 2010 (UTC)&lt;br /&gt;
:I&#039;m recalling the same type, and we had just agreed that the timer is per type.  If the timer is per item, the page needs to be updated to reflect that.  I&#039;ll grab a favor orb and do some testing.--[[User:Antendren|Antendren]] 03:36, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As far as I understand it, there are timer&#039;s for both. --[[User:Ysselt|Ysselt]] 04:45, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Recall History was around long before the other recalls, so its different than the rest and in some ways is a separate beast.  Its timer functions per individual history, while all the other recalls have one timer for each type.  This was to reflect the fact that all the recalls but history can be done sitting in one place.--[[User:Evran|Evran]] 13:15, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okay, a little preliminary data:&lt;br /&gt;
&lt;br /&gt;
:Experiment 1.  I recalled history, cleared the exp with an orb, and then began recalling history at the same spot every 10 seconds for 40 minutes straight.  Never saw even a drop of exp.  So it does look like the timer restarts if you try to recall before it&#039;s done.&lt;br /&gt;
&lt;br /&gt;
:Experiment 2.  I recalled history, cleared the exp with an orb, and then began pausing increasing increments before recalling again.  So I paused 30 seconds, recalled, paused 40 seconds, recalled, paused 50 seconds, recalled, etc.  It took a pause of 200 seconds before I got any exp.&lt;br /&gt;
&lt;br /&gt;
:Experiment 3.  I recalled history, cleared the exp with an orb, and then paused 205 seconds before recalling again.  No exp.  Combining this observation with the previous two suggests that something more complicated is going on.  One explanation is that the exact length of the timer is randomized.  Another is that the timer isn&#039;t actually restarted when you recall again; maybe it&#039;s just extended by a few seconds?&lt;br /&gt;
&lt;br /&gt;
:Regardless, further testing is in order.  If only it didn&#039;t take so long.&lt;br /&gt;
&lt;br /&gt;
::--[[User:Antendren|Antendren]] 22:45, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Necromancer recall==&lt;br /&gt;
Can someone with a Necromancer and reasonable scholarship check to see if they can get the spell-knowledge part of RECALL CRITTER?  I think they should be able to since it is supposed to be open to all spellcasters, but I have no clue if it was retroactively put in or not.  Thanks.--[[User:Evran|Evran]] 16:56, 23 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Recall_command&amp;diff=476218</id>
		<title>Talk:Recall command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Recall_command&amp;diff=476218"/>
		<updated>2017-10-08T21:08:35Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: /* Or Obsolete? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Incomplete? ==&lt;br /&gt;
Do we really think this article is still considered incomplete?  Compared to most other articles I would say this one is pretty darn helpful and has all the information that we collectively know about the ability.  Just sayin&#039;. --[[User:Luckysevens|Luckysevens]] 01:48, 9 September 2010 (UTC)&lt;br /&gt;
:I&#039;m currently working on filling out a few missing details with a couple of the categories.  And some work needs to be done on the timer section since its a bit hodge-podge and missing a few key points.  I&#039;m planning on removing the incomplete tag today once I finish updating the categories.  The timer section will need to wait until I can devote proper time to it (pun intended), but I agree it probably doesn&#039;t need the incomplete tag because of it.--[[User:Evran|Evran]] 17:21, 9 September 2010 (UTC)&lt;br /&gt;
::Done. Le pant.--[[User:Evran|Evran]] 20:12, 9 September 2010 (UTC)&lt;br /&gt;
::: The incomplete tag is to be used when there is information known to be missing, so that those who are interested in completeling articles can find them to add to. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 07:36, 10 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Or Obsolete? ==&lt;br /&gt;
I think this article appears to be more broken than average.  Perhaps the system/requirements have substantially changed since 2010.  Specifically, RECALLS famous, herb, herb (name), herb (body part), holiday, holiday list, holiday (name), and immortal (name) appear to have much lower (or NO?) requirements than were identified, and may be open to any guild.  Several of my characters from non-listed guilds can do something with them, including my first circle Bard with only Intelligence 12, Charisma 11, and Scholarship Ranks 9.  Perhaps because little/no skill check is involved, these uses of Recall do not appear to teach Scholarship. --[[User:JBEETLE|Jbeetle]] 23:38, 9 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
RECALL HERB seems to be broken. This is what I got with my 15th circle bard:&lt;br /&gt;
&lt;br /&gt;
You recall ithor root is used to heal internal chest wounds injuries, and is generally found in .&lt;br /&gt;
You recall aloe leaf is used to heal external skin wounds injuries, and is generally found in .&lt;br /&gt;
You recall ojhenik root is used to heal internal torso scars, and is generally found in .&lt;br /&gt;
&lt;br /&gt;
My bard seems able to recall where some herbs are found, but not all. The incomplete sentences suggest to me that the information hasn&#039;t been coded rather than there being info that my bard can&#039;t recall yet (which I presume would be written as &amp;quot;you recall that aloe leaf is used to heal external skin wounds and injuries&amp;quot;). --[[User:GEHAYI|Gehayi]] 05:13 p.m., 8 October 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Requirements? ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;quot;Requirements&amp;lt;br /&amp;gt;&lt;br /&gt;
50 Scholarship skill&amp;lt;br /&amp;gt; &lt;br /&gt;
15 Charisma&amp;quot;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt; &lt;br /&gt;
Is this only for the Recall History skill?  If so, what are the requirements for the other recalls? --[[User:Aracin|Aracin]] 18:44, 17 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here&#039;s some data Scholarship 207, Charisma 25 on an empath- &amp;lt;br /&amp;gt;&lt;br /&gt;
You recall the following herbs:  blocil berries, eghmok moss, genich stem, georin grass, hulnik grass, hisan salve, jadice flower, jadice pollen, muljin sap, nemoih root, nilos grass, nuloe stem, plovik leaf, qun pollen, riolur leaf, sufil sap, yelith root, cebi root, and junliar stem. &amp;lt;br /&amp;gt;&lt;br /&gt;
Scholarship 78, Charisma 13 on an empath- You recall nothing about that.--[[User:Zamara|Zamara]] 10:33, 29 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The requirements listed above are indeed for the Bard-only Recall History command, I&#039;m certain of these two numbers, but there could be a third requirement that Dart has hinted at, that is lower than either of these two.  (He hinted there was another stat involved). --[[User:Luckysevens|Luckysevens]] 01:48, 9 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Timer? ==&lt;br /&gt;
What does this mean? &amp;quot;The timer is reset every time you use a specific type of recall.&amp;quot;&lt;br /&gt;
:I&#039;m not sure, since I haven&#039;t tested the experience timer, but I believe each recall type (i.e. immortal, herb, history, etc.) has its own independent timer.  If you use a recall of the same type before the timer is up, you learn progressively less than full experience and the timer starts over again.  Obviously, testing would need to occur to confirm this.--[[User:Evran|Evran]] 13:43, 5 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is correct.  For example, the recall history timer is 5 minutes.  You learn halved/diminished experience on the second recall, but not on any subsequent recall histories until the timer has run out.  For the sake of brevity, I&#039;m only putting the actual timer and not all the caveats.  --[[User:Ysselt|Ysselt]] 18:28, 5 April 2010 (UTC)&lt;br /&gt;
:Those must be some substantial caveats; when I run around and recall all the history locations in a city, I learn from the final recall.--[[User:Antendren|Antendren]] 05:57, 7 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You&#039;re not recalling the same thing over and over. --[[User:Ysselt|Ysselt]] 10:43, 7 April 2010 (UTC)&lt;br /&gt;
:I&#039;m recalling the same type, and we had just agreed that the timer is per type.  If the timer is per item, the page needs to be updated to reflect that.  I&#039;ll grab a favor orb and do some testing.--[[User:Antendren|Antendren]] 03:36, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As far as I understand it, there are timer&#039;s for both. --[[User:Ysselt|Ysselt]] 04:45, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Recall History was around long before the other recalls, so its different than the rest and in some ways is a separate beast.  Its timer functions per individual history, while all the other recalls have one timer for each type.  This was to reflect the fact that all the recalls but history can be done sitting in one place.--[[User:Evran|Evran]] 13:15, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okay, a little preliminary data:&lt;br /&gt;
&lt;br /&gt;
:Experiment 1.  I recalled history, cleared the exp with an orb, and then began recalling history at the same spot every 10 seconds for 40 minutes straight.  Never saw even a drop of exp.  So it does look like the timer restarts if you try to recall before it&#039;s done.&lt;br /&gt;
&lt;br /&gt;
:Experiment 2.  I recalled history, cleared the exp with an orb, and then began pausing increasing increments before recalling again.  So I paused 30 seconds, recalled, paused 40 seconds, recalled, paused 50 seconds, recalled, etc.  It took a pause of 200 seconds before I got any exp.&lt;br /&gt;
&lt;br /&gt;
:Experiment 3.  I recalled history, cleared the exp with an orb, and then paused 205 seconds before recalling again.  No exp.  Combining this observation with the previous two suggests that something more complicated is going on.  One explanation is that the exact length of the timer is randomized.  Another is that the timer isn&#039;t actually restarted when you recall again; maybe it&#039;s just extended by a few seconds?&lt;br /&gt;
&lt;br /&gt;
:Regardless, further testing is in order.  If only it didn&#039;t take so long.&lt;br /&gt;
&lt;br /&gt;
::--[[User:Antendren|Antendren]] 22:45, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Necromancer recall==&lt;br /&gt;
Can someone with a Necromancer and reasonable scholarship check to see if they can get the spell-knowledge part of RECALL CRITTER?  I think they should be able to since it is supposed to be open to all spellcasters, but I have no clue if it was retroactively put in or not.  Thanks.--[[User:Evran|Evran]] 16:56, 23 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Recall_command&amp;diff=476217</id>
		<title>Talk:Recall command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Recall_command&amp;diff=476217"/>
		<updated>2017-10-08T21:07:42Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: /* Or Obsolete? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Incomplete? ==&lt;br /&gt;
Do we really think this article is still considered incomplete?  Compared to most other articles I would say this one is pretty darn helpful and has all the information that we collectively know about the ability.  Just sayin&#039;. --[[User:Luckysevens|Luckysevens]] 01:48, 9 September 2010 (UTC)&lt;br /&gt;
:I&#039;m currently working on filling out a few missing details with a couple of the categories.  And some work needs to be done on the timer section since its a bit hodge-podge and missing a few key points.  I&#039;m planning on removing the incomplete tag today once I finish updating the categories.  The timer section will need to wait until I can devote proper time to it (pun intended), but I agree it probably doesn&#039;t need the incomplete tag because of it.--[[User:Evran|Evran]] 17:21, 9 September 2010 (UTC)&lt;br /&gt;
::Done. Le pant.--[[User:Evran|Evran]] 20:12, 9 September 2010 (UTC)&lt;br /&gt;
::: The incomplete tag is to be used when there is information known to be missing, so that those who are interested in completeling articles can find them to add to. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 07:36, 10 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Or Obsolete? ==&lt;br /&gt;
I think this article appears to be more broken than average.  Perhaps the system/requirements have substantially changed since 2010.  Specifically, RECALLS famous, herb, herb (name), herb (body part), holiday, holiday list, holiday (name), and immortal (name) appear to have much lower (or NO?) requirements than were identified, and may be open to any guild.  Several of my characters from non-listed guilds can do something with them, including my first circle Bard with only Intelligence 12, Charisma 11, and Scholarship Ranks 9.  Perhaps because little/no skill check is involved, these uses of Recall do not appear to teach Scholarship. --[[User:JBEETLE|Jbeetle]] 23:38, 9 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
RECALL HERB seems to be broken. This is what I got with my 15th circle bard:&lt;br /&gt;
&lt;br /&gt;
recall herb ithor&lt;br /&gt;
You recall ithor root is used to heal internal chest wounds injuries, and is generally found in .&lt;br /&gt;
&lt;br /&gt;
recall herb aloe leaf&lt;br /&gt;
You recall aloe leaf is used to heal external skin wounds injuries, and is generally found in .&lt;br /&gt;
&lt;br /&gt;
recall herb oj&lt;br /&gt;
You recall ojhenik root is used to heal internal torso scars, and is generally found in .&lt;br /&gt;
&lt;br /&gt;
My bard seems able to recall where some herbs are found, but not all. The incomplete sentences suggest to me that the information hasn&#039;t been coded rather than there being info that my bard can&#039;t recall yet (which I presume would be written as &amp;quot;you recall that aloe leaf is used to heal external skin wounds and injuries&amp;quot;). --[[User:GEHAYI|Gehayi]] 05:13 p.m., 8 October 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Requirements? ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;quot;Requirements&amp;lt;br /&amp;gt;&lt;br /&gt;
50 Scholarship skill&amp;lt;br /&amp;gt; &lt;br /&gt;
15 Charisma&amp;quot;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt; &lt;br /&gt;
Is this only for the Recall History skill?  If so, what are the requirements for the other recalls? --[[User:Aracin|Aracin]] 18:44, 17 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here&#039;s some data Scholarship 207, Charisma 25 on an empath- &amp;lt;br /&amp;gt;&lt;br /&gt;
You recall the following herbs:  blocil berries, eghmok moss, genich stem, georin grass, hulnik grass, hisan salve, jadice flower, jadice pollen, muljin sap, nemoih root, nilos grass, nuloe stem, plovik leaf, qun pollen, riolur leaf, sufil sap, yelith root, cebi root, and junliar stem. &amp;lt;br /&amp;gt;&lt;br /&gt;
Scholarship 78, Charisma 13 on an empath- You recall nothing about that.--[[User:Zamara|Zamara]] 10:33, 29 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The requirements listed above are indeed for the Bard-only Recall History command, I&#039;m certain of these two numbers, but there could be a third requirement that Dart has hinted at, that is lower than either of these two.  (He hinted there was another stat involved). --[[User:Luckysevens|Luckysevens]] 01:48, 9 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Timer? ==&lt;br /&gt;
What does this mean? &amp;quot;The timer is reset every time you use a specific type of recall.&amp;quot;&lt;br /&gt;
:I&#039;m not sure, since I haven&#039;t tested the experience timer, but I believe each recall type (i.e. immortal, herb, history, etc.) has its own independent timer.  If you use a recall of the same type before the timer is up, you learn progressively less than full experience and the timer starts over again.  Obviously, testing would need to occur to confirm this.--[[User:Evran|Evran]] 13:43, 5 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is correct.  For example, the recall history timer is 5 minutes.  You learn halved/diminished experience on the second recall, but not on any subsequent recall histories until the timer has run out.  For the sake of brevity, I&#039;m only putting the actual timer and not all the caveats.  --[[User:Ysselt|Ysselt]] 18:28, 5 April 2010 (UTC)&lt;br /&gt;
:Those must be some substantial caveats; when I run around and recall all the history locations in a city, I learn from the final recall.--[[User:Antendren|Antendren]] 05:57, 7 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You&#039;re not recalling the same thing over and over. --[[User:Ysselt|Ysselt]] 10:43, 7 April 2010 (UTC)&lt;br /&gt;
:I&#039;m recalling the same type, and we had just agreed that the timer is per type.  If the timer is per item, the page needs to be updated to reflect that.  I&#039;ll grab a favor orb and do some testing.--[[User:Antendren|Antendren]] 03:36, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As far as I understand it, there are timer&#039;s for both. --[[User:Ysselt|Ysselt]] 04:45, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Recall History was around long before the other recalls, so its different than the rest and in some ways is a separate beast.  Its timer functions per individual history, while all the other recalls have one timer for each type.  This was to reflect the fact that all the recalls but history can be done sitting in one place.--[[User:Evran|Evran]] 13:15, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okay, a little preliminary data:&lt;br /&gt;
&lt;br /&gt;
:Experiment 1.  I recalled history, cleared the exp with an orb, and then began recalling history at the same spot every 10 seconds for 40 minutes straight.  Never saw even a drop of exp.  So it does look like the timer restarts if you try to recall before it&#039;s done.&lt;br /&gt;
&lt;br /&gt;
:Experiment 2.  I recalled history, cleared the exp with an orb, and then began pausing increasing increments before recalling again.  So I paused 30 seconds, recalled, paused 40 seconds, recalled, paused 50 seconds, recalled, etc.  It took a pause of 200 seconds before I got any exp.&lt;br /&gt;
&lt;br /&gt;
:Experiment 3.  I recalled history, cleared the exp with an orb, and then paused 205 seconds before recalling again.  No exp.  Combining this observation with the previous two suggests that something more complicated is going on.  One explanation is that the exact length of the timer is randomized.  Another is that the timer isn&#039;t actually restarted when you recall again; maybe it&#039;s just extended by a few seconds?&lt;br /&gt;
&lt;br /&gt;
:Regardless, further testing is in order.  If only it didn&#039;t take so long.&lt;br /&gt;
&lt;br /&gt;
::--[[User:Antendren|Antendren]] 22:45, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Necromancer recall==&lt;br /&gt;
Can someone with a Necromancer and reasonable scholarship check to see if they can get the spell-knowledge part of RECALL CRITTER?  I think they should be able to since it is supposed to be open to all spellcasters, but I have no clue if it was retroactively put in or not.  Thanks.--[[User:Evran|Evran]] 16:56, 23 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Foraging_compendium&amp;diff=475838</id>
		<title>Talk:Foraging compendium</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Foraging_compendium&amp;diff=475838"/>
		<updated>2017-09-28T23:31:26Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Table Cleanup==&lt;br /&gt;
I made the table more user friendly. As before, items are sorted in ascending order by rank, but the items with restrictions are listed last. Otherwise, they are sorted by name (within the same rank requirement). I also changed the case of items to lower-case and made sure that the same restriction is always listed the same way.&lt;br /&gt;
:[[User:Isharon|Isharon]] 20:22, 25 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I made the table sortable.&lt;br /&gt;
:[[User:Isharon|Isharon]] 02:16, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I added a page for the shoe tack (https://elanthipedia.play.net/Item:Shoe_tack) and the wood splinter (https://elanthipedia.play.net/Item:Wood_splinter).&lt;br /&gt;
:[[User:GEHAYI]], 7:27 p.m. 28 September 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
==A Few Issues==&lt;br /&gt;
I would feel more comfortable marking this as an essay than as gospel game data.  As everyone knows, and as mentioned in the article itself, the rank ranges are quite imprecise, in some cases wildly so, and therefore I believe they are misleading.  Additionally, what is meant by &amp;quot;ranks&amp;quot;?  Foraging alone, or Foraging plus Perception?  That needs to be made more clear.  And although mention is made both here and on the project page about contributing to the compendium, no information or links are available in the article to enable a contributer to do so.  The compendium is useful, don&#039;t get me wrong, but if it&#039;s just going to be mirroring a database that is maintained and published on another site, that should be made more clear. --[[User:Farman|Farman]] 18:07, 8 April 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
As the original author, I can tell you that I moved it here so that it could be maintained by myself and others much more easily. Olwydd asked me if he could host it (it was a forum project before that) and I agreed. It&#039;s likely that he&#039;ll be mirroring the database we have here rather than us copying what he has, especially since little to no work has been done on it since he first picked it up. Perception seems to affect foraging on a sliding scale, so it&#039;s assumed that the listing of &amp;quot;Ranks&amp;quot; is a ballpark number that reflects a character who has close to equal foraging and perception. For a contributor to help, all they would have to do would be to simply edit the article, unless you can think of a better way for people to post their numbers and allow more dedicated users to keep the chart updated from that data? As for marking it as an essay, as long as it&#039;s here and anyone can work on it, I&#039;m happy. --[[User:Kadru|Kadru]] 9 April 2007&lt;br /&gt;
&lt;br /&gt;
:Sounds good, Kadru.  I&#039;m still not clear however what &#039;ranks&#039; refers to precisely--is it foraging plus perception, or a ballpark figure for each skill?  In other words, does the number shown reflect what the &#039;&#039;&#039;average&#039;&#039;&#039; of those skills should be, or the &#039;&#039;&#039;total&#039;&#039;&#039;?  I think that should be made explicit in the article.&lt;br /&gt;
&lt;br /&gt;
:I guess I&#039;m also confused about how the data have been determined.  Is the compendium just a collection of individual data points or have multiple results been tabulated for each item?  I think that&#039;s a critical point since the ranger bonus and other buffs have to be accounted for in order for this chart to be accurate. --[[User:Farman|Farman]] 02:22, 26 April 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
::For most of the items, these numbers come from multiple results for the same item. Some are estimations based off of one or two results. The chart assumes that foraging and perception are closer to each other, but I am having trouble finding a way to definitively prove how much perception affects it. These numbers assume no ranger bonus.&lt;br /&gt;
&lt;br /&gt;
==Herb Links==&lt;br /&gt;
I&#039;ve corrected a few small typos, and changed the links to the [[Healing Herbs|herbs]] to conform with the individual herb article naming format used in the [[Alchemy]] article.  Each herb article is titled by its primary name only, eg [[Jadice]] instead of &#039;&#039;Jadice Flower&#039;&#039; since jadice powder, pulp, and tincture all fall under that category. --[[User:Farman|Farman]] 18:10, 8 April 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== acorn indoors? ==&lt;br /&gt;
&lt;br /&gt;
I noticed that the list has acorn and sea shell restriction listed as being indoors, so I edited to remove that restriction.&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Wood_splinter&amp;diff=475837</id>
		<title>Item:Wood splinter</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Wood_splinter&amp;diff=475837"/>
		<updated>2017-09-28T23:30:34Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: Created page with &amp;quot;{{Item |noun=splinter |look=You see nothing unusual. |MTag=wood |type=foraged |appcost=16 |lsize=1 |wsize=1 |hsize=1 |sourcetype=- |fname=No }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=splinter&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|MTag=wood&lt;br /&gt;
|type=foraged&lt;br /&gt;
|appcost=16&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Foraging_compendium&amp;diff=475836</id>
		<title>Talk:Foraging compendium</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Foraging_compendium&amp;diff=475836"/>
		<updated>2017-09-28T23:21:41Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Table Cleanup==&lt;br /&gt;
I made the table more user friendly. As before, items are sorted in ascending order by rank, but the items with restrictions are listed last. Otherwise, they are sorted by name (within the same rank requirement). I also changed the case of items to lower-case and made sure that the same restriction is always listed the same way.&lt;br /&gt;
:[[User:Isharon|Isharon]] 20:22, 25 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I made the table sortable.&lt;br /&gt;
:[[User:Isharon|Isharon]] 02:16, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I added a page for the shoe tack--https://elanthipedia.play.net/Item:Shoe_tack&lt;br /&gt;
:[[User:GEHAYI]], 7:27 p.m. 28 September 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
==A Few Issues==&lt;br /&gt;
I would feel more comfortable marking this as an essay than as gospel game data.  As everyone knows, and as mentioned in the article itself, the rank ranges are quite imprecise, in some cases wildly so, and therefore I believe they are misleading.  Additionally, what is meant by &amp;quot;ranks&amp;quot;?  Foraging alone, or Foraging plus Perception?  That needs to be made more clear.  And although mention is made both here and on the project page about contributing to the compendium, no information or links are available in the article to enable a contributer to do so.  The compendium is useful, don&#039;t get me wrong, but if it&#039;s just going to be mirroring a database that is maintained and published on another site, that should be made more clear. --[[User:Farman|Farman]] 18:07, 8 April 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
As the original author, I can tell you that I moved it here so that it could be maintained by myself and others much more easily. Olwydd asked me if he could host it (it was a forum project before that) and I agreed. It&#039;s likely that he&#039;ll be mirroring the database we have here rather than us copying what he has, especially since little to no work has been done on it since he first picked it up. Perception seems to affect foraging on a sliding scale, so it&#039;s assumed that the listing of &amp;quot;Ranks&amp;quot; is a ballpark number that reflects a character who has close to equal foraging and perception. For a contributor to help, all they would have to do would be to simply edit the article, unless you can think of a better way for people to post their numbers and allow more dedicated users to keep the chart updated from that data? As for marking it as an essay, as long as it&#039;s here and anyone can work on it, I&#039;m happy. --[[User:Kadru|Kadru]] 9 April 2007&lt;br /&gt;
&lt;br /&gt;
:Sounds good, Kadru.  I&#039;m still not clear however what &#039;ranks&#039; refers to precisely--is it foraging plus perception, or a ballpark figure for each skill?  In other words, does the number shown reflect what the &#039;&#039;&#039;average&#039;&#039;&#039; of those skills should be, or the &#039;&#039;&#039;total&#039;&#039;&#039;?  I think that should be made explicit in the article.&lt;br /&gt;
&lt;br /&gt;
:I guess I&#039;m also confused about how the data have been determined.  Is the compendium just a collection of individual data points or have multiple results been tabulated for each item?  I think that&#039;s a critical point since the ranger bonus and other buffs have to be accounted for in order for this chart to be accurate. --[[User:Farman|Farman]] 02:22, 26 April 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
::For most of the items, these numbers come from multiple results for the same item. Some are estimations based off of one or two results. The chart assumes that foraging and perception are closer to each other, but I am having trouble finding a way to definitively prove how much perception affects it. These numbers assume no ranger bonus.&lt;br /&gt;
&lt;br /&gt;
==Herb Links==&lt;br /&gt;
I&#039;ve corrected a few small typos, and changed the links to the [[Healing Herbs|herbs]] to conform with the individual herb article naming format used in the [[Alchemy]] article.  Each herb article is titled by its primary name only, eg [[Jadice]] instead of &#039;&#039;Jadice Flower&#039;&#039; since jadice powder, pulp, and tincture all fall under that category. --[[User:Farman|Farman]] 18:10, 8 April 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== acorn indoors? ==&lt;br /&gt;
&lt;br /&gt;
I noticed that the list has acorn and sea shell restriction listed as being indoors, so I edited to remove that restriction.&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Shoe_tack&amp;diff=475835</id>
		<title>Item:Shoe tack</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Shoe_tack&amp;diff=475835"/>
		<updated>2017-09-28T23:15:35Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: Created page with &amp;quot;{{Item |noun=tack |look=You see nothing unusual. |MTag=metal |type=foraged |appcost=1 |lsize=1 |wsize=1 |hsize=1 |sourcetype=- |fname=No }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=tack&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|MTag=metal&lt;br /&gt;
|type=foraged&lt;br /&gt;
|appcost=1&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Dust_bunny&amp;diff=475834</id>
		<title>Item:Dust bunny</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Dust_bunny&amp;diff=475834"/>
		<updated>2017-09-28T23:11:17Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=bunny&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|MTag=dust&lt;br /&gt;
|CTag=-&lt;br /&gt;
|STag=-&lt;br /&gt;
|type=misc&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|appcost=12&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Bent_copper_ring&amp;diff=475833</id>
		<title>Item:Bent copper ring</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Bent_copper_ring&amp;diff=475833"/>
		<updated>2017-09-28T22:59:02Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|rev=3&lt;br /&gt;
|noun=ring&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|MTag=copper&lt;br /&gt;
|CTag=copper&lt;br /&gt;
|type=jewelry&lt;br /&gt;
|wearloc=finger&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=81&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Note: Cormyn at Cormyn&#039;s House of Heirlooms (the pawnshop in the Crossing) and the Dwarven appraiser at Grisgonda&#039;s Gems and Jewels (again in the Crossing) will not buy the ring.&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Bent_copper_ring&amp;diff=475832</id>
		<title>Item:Bent copper ring</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Bent_copper_ring&amp;diff=475832"/>
		<updated>2017-09-28T22:50:41Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|rev=3&lt;br /&gt;
|noun=ring&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|MTag=copper&lt;br /&gt;
|CTag=copper&lt;br /&gt;
|type=jewelry&lt;br /&gt;
|wearloc=finger&lt;br /&gt;
|weight=1&lt;br /&gt;
|appcost=81&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475812</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475812"/>
		<updated>2017-09-27T07:56:14Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=15&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=34&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=16&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=16&lt;br /&gt;
|Stamina=16&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=47&lt;br /&gt;
|LightArmor=52&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=47&lt;br /&gt;
|ParryAbility=46&lt;br /&gt;
|SmallEdged=45&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=6&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=36&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=26&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=42&lt;br /&gt;
|MissileMastery=29&lt;br /&gt;
|PrimaryMagic=75&lt;br /&gt;
|Attunement=51&lt;br /&gt;
|Arcana=35&lt;br /&gt;
|TargetedMagic=32&lt;br /&gt;
|Augmentation=39&lt;br /&gt;
|Debilitation=41&lt;br /&gt;
|Utility=41&lt;br /&gt;
|Warding=14&lt;br /&gt;
|Sorcery=0&lt;br /&gt;
|Evasion=47&lt;br /&gt;
|Athletics=29&lt;br /&gt;
|Perception=31&lt;br /&gt;
|Stealth=14&lt;br /&gt;
|Locksmithing=28&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=18&lt;br /&gt;
|Outdoorsmanship=27&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=11&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=44&lt;br /&gt;
|MechanicalLore=21&lt;br /&gt;
|Appraisal=65&lt;br /&gt;
|Performance=92&lt;br /&gt;
|Tactics=50&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475794</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475794"/>
		<updated>2017-09-26T06:07:45Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=15&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=34&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=16&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=16&lt;br /&gt;
|Stamina=16&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=46&lt;br /&gt;
|LightArmor=51&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=46&lt;br /&gt;
|ParryAbility=45&lt;br /&gt;
|SmallEdged=45&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=6&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=36&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=26&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=42&lt;br /&gt;
|MissileMastery=29&lt;br /&gt;
|PrimaryMagic=74&lt;br /&gt;
|Attunement=51&lt;br /&gt;
|Arcana=35&lt;br /&gt;
|TargetedMagic=32&lt;br /&gt;
|Augmentation=39&lt;br /&gt;
|Debilitation=41&lt;br /&gt;
|Utility=41&lt;br /&gt;
|Warding=14&lt;br /&gt;
|Sorcery=0&lt;br /&gt;
|Evasion=46&lt;br /&gt;
|Athletics=29&lt;br /&gt;
|Perception=31&lt;br /&gt;
|Stealth=14&lt;br /&gt;
|Locksmithing=28&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=16&lt;br /&gt;
|Outdoorsmanship=26&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=11&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=44&lt;br /&gt;
|MechanicalLore=21&lt;br /&gt;
|Appraisal=65&lt;br /&gt;
|Performance=92&lt;br /&gt;
|Tactics=49&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Vetair&amp;diff=475619</id>
		<title>Talk:Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Vetair&amp;diff=475619"/>
		<updated>2017-09-21T15:53:17Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: Created page with &amp;quot;For some reason, the slot on the form for Tactics keeps turning into a copy of Engineering. I have no idea why. User:GEHAYI, 11:58 a.m. 21 September 2017 (EDT)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For some reason, the slot on the form for Tactics keeps turning into a copy of Engineering. I have no idea why. [[User:GEHAYI]], 11:58 a.m. 21 September 2017 (EDT)&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475618</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475618"/>
		<updated>2017-09-21T15:50:19Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=15&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=33&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=16&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=16&lt;br /&gt;
|Stamina=16&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=46&lt;br /&gt;
|LightArmor=51&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=46&lt;br /&gt;
|ParryAbility=44&lt;br /&gt;
|SmallEdged=45&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=6&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=36&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=26&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=42&lt;br /&gt;
|MissileMastery=29&lt;br /&gt;
|PrimaryMagic=72&lt;br /&gt;
|Attunement=50&lt;br /&gt;
|Arcana=31&lt;br /&gt;
|TargetedMagic=32&lt;br /&gt;
|Augmentation=36&lt;br /&gt;
|Debilitation=41&lt;br /&gt;
|Utility=40&lt;br /&gt;
|Warding=13&lt;br /&gt;
|Sorcery=0&lt;br /&gt;
|Evasion=46&lt;br /&gt;
|Athletics=29&lt;br /&gt;
|Perception=31&lt;br /&gt;
|Stealth=14&lt;br /&gt;
|Locksmithing=27&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=16&lt;br /&gt;
|Outdoorsmanship=22&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=11&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=44&lt;br /&gt;
|MechanicalLore=19&lt;br /&gt;
|Appraisal=63&lt;br /&gt;
|Performance=90&lt;br /&gt;
|Tactics=49&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475315</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475315"/>
		<updated>2017-09-15T17:41:44Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=14&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=33&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=15&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=15&lt;br /&gt;
|Stamina=15&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=43&lt;br /&gt;
|LightArmor=48&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=43&lt;br /&gt;
|ParryAbility=42&lt;br /&gt;
|SmallEdged=44&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=2&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=35&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=23&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=40&lt;br /&gt;
|MissileMastery=29&lt;br /&gt;
|PrimaryMagic=69&lt;br /&gt;
|Attunement=46&lt;br /&gt;
|Arcana=20&lt;br /&gt;
|TargetedMagic=30&lt;br /&gt;
|Augmentation=35&lt;br /&gt;
|Debilitation=41&lt;br /&gt;
|Utility=37&lt;br /&gt;
|Warding=12&lt;br /&gt;
|Sorcery=0&lt;br /&gt;
|Evasion=44&lt;br /&gt;
|Athletics=28&lt;br /&gt;
|Perception=30&lt;br /&gt;
|Stealth=13&lt;br /&gt;
|Locksmithing=27&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=16&lt;br /&gt;
|Outdoorsmanship=20&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=11&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=42&lt;br /&gt;
|MechanicalLore=17&lt;br /&gt;
|Appraisal=59&lt;br /&gt;
|Performance=87&lt;br /&gt;
|Tactics=47&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Dust_bunny&amp;diff=475302</id>
		<title>Item:Dust bunny</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Dust_bunny&amp;diff=475302"/>
		<updated>2017-09-14T23:38:47Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: Created page with &amp;quot;{{Item |noun=bunny |look=You see nothing unusual. |type=misc |appcost=12 |sourcetype=- |fname=No }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=bunny&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|type=misc&lt;br /&gt;
|appcost=12&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475300</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475300"/>
		<updated>2017-09-14T23:01:49Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=14&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=32&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=15&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=15&lt;br /&gt;
|Stamina=15&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=43&lt;br /&gt;
|LightArmor=47&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=43&lt;br /&gt;
|ParryAbility=41&lt;br /&gt;
|SmallEdged=43&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=2&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=33&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=21&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=40&lt;br /&gt;
|MissileMastery=29&lt;br /&gt;
|PrimaryMagic=68&lt;br /&gt;
|Attunement=46&lt;br /&gt;
|Arcana=17&lt;br /&gt;
|TargetedMagic=30&lt;br /&gt;
|Augmentation=34&lt;br /&gt;
|Debilitation=40&lt;br /&gt;
|Utility=37&lt;br /&gt;
|Warding=12&lt;br /&gt;
|Sorcery=0&lt;br /&gt;
|Evasion=44&lt;br /&gt;
|Athletics=28&lt;br /&gt;
|Perception=30&lt;br /&gt;
|Stealth=13&lt;br /&gt;
|Locksmithing=27&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=16&lt;br /&gt;
|Outdoorsmanship=19&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=11&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=40&lt;br /&gt;
|MechanicalLore=17&lt;br /&gt;
|Appraisal=59&lt;br /&gt;
|Performance=86&lt;br /&gt;
|Tactics=46&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475299</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475299"/>
		<updated>2017-09-14T22:37:00Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=14&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=32&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=15&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=15&lt;br /&gt;
|Stamina=15&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=43&lt;br /&gt;
|LightArmor=47&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=43&lt;br /&gt;
|ParryAbility=41&lt;br /&gt;
|SmallEdged=43&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=2&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=33&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=21&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=40&lt;br /&gt;
|MissileMastery=29&lt;br /&gt;
|PrimaryMagic=68&lt;br /&gt;
|Attunement=46&lt;br /&gt;
|Arcana=17&lt;br /&gt;
|TargetedMagic=30&lt;br /&gt;
|Augmentation=34&lt;br /&gt;
|Debilitation=40&lt;br /&gt;
|Utility=37&lt;br /&gt;
|Warding=12&lt;br /&gt;
|Sorcery=0&lt;br /&gt;
|Evasion=43&lt;br /&gt;
|Athletics=28&lt;br /&gt;
|Perception=30&lt;br /&gt;
|Stealth=13&lt;br /&gt;
|Locksmithing=27&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=16&lt;br /&gt;
|Outdoorsmanship=19&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=11&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=40&lt;br /&gt;
|MechanicalLore=17&lt;br /&gt;
|Appraisal=59&lt;br /&gt;
|Performance=86&lt;br /&gt;
|Tactics=46&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475298</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475298"/>
		<updated>2017-09-14T21:38:57Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=14&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=31&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=15&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=15&lt;br /&gt;
|Stamina=15&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=43&lt;br /&gt;
|LightArmor=47&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=42&lt;br /&gt;
|ParryAbility=41&lt;br /&gt;
|SmallEdged=43&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=2&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=33&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=21&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=40&lt;br /&gt;
|MissileMastery=29&lt;br /&gt;
|PrimaryMagic=67&lt;br /&gt;
|Attunement=45&lt;br /&gt;
|Arcana=17&lt;br /&gt;
|TargetedMagic=30&lt;br /&gt;
|Augmentation=33&lt;br /&gt;
|Debilitation=40&lt;br /&gt;
|Utility=37&lt;br /&gt;
|Warding=12&lt;br /&gt;
|Sorcery=0&lt;br /&gt;
|Evasion=43&lt;br /&gt;
|Athletics=28&lt;br /&gt;
|Perception=30&lt;br /&gt;
|Stealth=13&lt;br /&gt;
|Locksmithing=27&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=16&lt;br /&gt;
|Outdoorsmanship=19&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=11&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=40&lt;br /&gt;
|MechanicalLore=17&lt;br /&gt;
|Appraisal=58&lt;br /&gt;
|Performance=85&lt;br /&gt;
|Tactics=46&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475273</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475273"/>
		<updated>2017-09-14T00:08:17Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=14&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=31&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=15&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=15&lt;br /&gt;
|Stamina=15&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=41&lt;br /&gt;
|LightArmor=45&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=40&lt;br /&gt;
|ParryAbility=38&lt;br /&gt;
|SmallEdged=43&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=2&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=33&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=21&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=40&lt;br /&gt;
|MissileMastery=28&lt;br /&gt;
|PrimaryMagic=66&lt;br /&gt;
|Attunement=44&lt;br /&gt;
|Arcana=17&lt;br /&gt;
|TargetedMagic=30&lt;br /&gt;
|Augmentation=33&lt;br /&gt;
|Debilitation=38&lt;br /&gt;
|Utility=35&lt;br /&gt;
|Warding=12&lt;br /&gt;
|Sorcery=0&lt;br /&gt;
|Evasion=41&lt;br /&gt;
|Athletics=27&lt;br /&gt;
|Perception=30&lt;br /&gt;
|Stealth=13&lt;br /&gt;
|Locksmithing=27&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=16&lt;br /&gt;
|Outdoorsmanship=19&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=11&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=38&lt;br /&gt;
|MechanicalLore=16&lt;br /&gt;
|Appraisal=57&lt;br /&gt;
|Performance=85&lt;br /&gt;
|Tactics=44&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475272</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475272"/>
		<updated>2017-09-14T00:07:42Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=14&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=30&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=15&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=15&lt;br /&gt;
|Stamina=15&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=41&lt;br /&gt;
|LightArmor=45&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=40&lt;br /&gt;
|ParryAbility=38&lt;br /&gt;
|SmallEdged=43&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=2&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=33&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=21&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=40&lt;br /&gt;
|MissileMastery=28&lt;br /&gt;
|PrimaryMagic=66&lt;br /&gt;
|Attunement=44&lt;br /&gt;
|Arcana=17&lt;br /&gt;
|TargetedMagic=30&lt;br /&gt;
|Augmentation=33&lt;br /&gt;
|Debilitation=38&lt;br /&gt;
|Utility=35&lt;br /&gt;
|Warding=12&lt;br /&gt;
|Sorcery=0&lt;br /&gt;
|Evasion=41&lt;br /&gt;
|Athletics=27&lt;br /&gt;
|Perception=30&lt;br /&gt;
|Stealth=13&lt;br /&gt;
|Locksmithing=27&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=16&lt;br /&gt;
|Outdoorsmanship=19&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=11&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=38&lt;br /&gt;
|MechanicalLore=16&lt;br /&gt;
|Appraisal=57&lt;br /&gt;
|Performance=85&lt;br /&gt;
|Tactics=44&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Yulugri_Wala&amp;diff=475271</id>
		<title>Yulugri Wala</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Yulugri_Wala&amp;diff=475271"/>
		<updated>2017-09-13T22:41:31Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Store At A Glance&lt;br /&gt;
|Store Name       = Yulugri Wala&lt;br /&gt;
|Province         = Zoluren&lt;br /&gt;
|Town             = Arthe Dale&lt;br /&gt;
|MapNumber        = 7b&lt;br /&gt;
|Owner            = n&lt;br /&gt;
|NumRooms         = 3&lt;br /&gt;
|Store Type       = Map,Container,Smoking,Drink&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Yulugri Wala, Lobby&lt;br /&gt;
|desc=Hung from the ceiling, decorative vines dangle sparkling gem-dusted leaves and brightly colored feathers.  Indigo gingham cloths cover the counter and tables set up around the room, each surface piled high with pastries to tempt the palate.  Despite the dirt floor, the area retains an aura of cleanliness and refinement.&amp;lt;br /&amp;gt;&lt;br /&gt;
Obvious exits: west, out.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the rosewood shelf}}&lt;br /&gt;
{{ShopItem|t=i|fancifully colored map of Arthe Dale|6,250}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the counter}}&lt;br /&gt;
{{ShopItem|t=i|silver flask engraved with a ram lying on a stage|20,000}}&lt;br /&gt;
{{ShopItem|t=i|silver flask engraved with a taffelberry branch laden with clusters of fruit|20,000}}&lt;br /&gt;
{{ShopItem|t=i|gold flask engraved with a ram lying on a stage|200,000}}&lt;br /&gt;
{{ShopItem|t=i|gold flask engraved with a taffelberry branch laden with clusters of fruit|200,000}}&lt;br /&gt;
{{ShopItem|t=i|silver flask engraved with a pair of Olvi dancing upon a stage|20,000}}&lt;br /&gt;
{{ShopItem|t=i|gold flask engraved with a pair of Olvi dancing upon a stage|200,000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the pipe chest}}&lt;br /&gt;
{{ShopItem|t=i|oak pipe fancifully carved to depict a glass of ale|9,375}}&lt;br /&gt;
{{ShopItem|t=i|ash pipe carved to depict a leaping ram|9,375}}&lt;br /&gt;
{{ShopItem|t=i|cherry pipe carved to resemble a branch with taffelberries along its length|9,375}}&lt;br /&gt;
{{ShopItem|t=i|ash pipe carved to resemble a ram&#039;s horn|9,375}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Yulugri Wala, Smoking Room&lt;br /&gt;
|desc=Glass cabinets along the walls display cases of rolled cigars and loose tobacco.  Wing chairs of padded green leather face each other in small groupings, each accented with mahogany tables polished to a rich shine.  Matching paneling covers exposed portions of the walls, and frosted gaethzen orbs provide a soft light to the room.  Thick carpets dampen noise, allowing those who gather to debate the merits of one tobacco over another to do so in comfort and encouraging them to linger.  You also see a set of stairs.&amp;lt;br /&amp;gt;Obvious exits: none.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=In the cigar display case}}&lt;br /&gt;
{{ShopItem|t=i|sungrown cigar|62}}&lt;br /&gt;
{{ShopItem|t=i|shadegrown cigar|63}}&lt;br /&gt;
{{ShopItem|t=i|telgi cigar|127}}&lt;br /&gt;
{{ShopItem|t=i|Pantel spice cigar|375}}&lt;br /&gt;
{{ShopItem|t=i|whiskey-laced cigar|937}}&lt;br /&gt;
{{ShopItem|t=i|silver-banded cigar|375}}&lt;br /&gt;
{{ShopItem|t=i|thin Purple Lion cigarillo|312}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=In the tobacco case}}&lt;br /&gt;
{{ShopItem|t=i|Kertigen&#039;s spiced tobacco|750}}&lt;br /&gt;
{{ShopItem|t=i|brandy soaked tobacco|500}}&lt;br /&gt;
{{ShopItem|t=i|sweet cherry tobacco|500}}&lt;br /&gt;
{{ShopItem|t=i|Dark Pass Desire tobacco|625}}&lt;br /&gt;
{{ShopItem|t=i|Mountain Pass Blend tobacco|625}}&lt;br /&gt;
{{ShopItem|t=i|Warm Night tobacco|625}}&lt;br /&gt;
{{ShopItem|t=i|black rum tobacco|500}}&lt;br /&gt;
{{ShopItem|t=i|Gold Crown tobacco|750}}&lt;br /&gt;
{{ShopItem|t=i|culebras tobacco|500}}&lt;br /&gt;
{{ShopItem|t=i|autumn harvest tobacco|500}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Yulugri Wala, Bar&lt;br /&gt;
|desc=A long oak bar extends the length of the room, each end decorated with a carved depiction of Glythtide.  Neatly stacked behind the bar, ornately labeled barrels line the wall, some with taps in them, others waiting to replace empties.  Oak bar stools and small tables fill most of the room, with the exception of a stage in the corner opposite the door.  Between the stage and the bar, a doorway reveals stairs leading upward.  A matching set of steps leading downward is roped off to limit access.  &amp;lt;br /&amp;gt;&lt;br /&gt;
Obvious exits: east.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the oak bar}}&lt;br /&gt;
{{ShopItem|t=d|ginger beer|name=flagon of ginger beer|0}}&lt;br /&gt;
{{ShopItem|t=d|mulled sicle cider|name=mug of mulled sicle cider|0}}&lt;br /&gt;
{{ShopItem|t=d|modwyn wine|name=glass of modwyn wine|0}}&lt;br /&gt;
{{ShopItem|t=d|Burdock&#039;s ale|name=glass of Burdock&#039;s ale|0}}&lt;br /&gt;
{{ShopFootnote|A neatly lettered sign reads:&amp;lt;br /&amp;gt;&amp;quot;Drinks graciously provided by the Arthe Hollow Inn.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: The ginger beer&#039;s container varies. When you LOOK ON BAR, this is what you see:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the oak bar you see a &#039;&#039;&#039;cask&#039;&#039;&#039; of ginger beer, some mulled sicle cider, some modwyn wine, some Burdock&#039;s ale and a neatly lettered sign.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
But if you GET BEER, this is what you get:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You pour yourself a &#039;&#039;&#039;flagon&#039;&#039;&#039; of ginger beer.  Cheers!&#039;&#039;&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Yulugri_Wala&amp;diff=475270</id>
		<title>Yulugri Wala</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Yulugri_Wala&amp;diff=475270"/>
		<updated>2017-09-13T22:40:53Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Store At A Glance&lt;br /&gt;
|Store Name       = Yulugri Wala&lt;br /&gt;
|Province         = Zoluren&lt;br /&gt;
|Town             = Arthe Dale&lt;br /&gt;
|MapNumber        = 7b&lt;br /&gt;
|Owner            = n&lt;br /&gt;
|NumRooms         = 3&lt;br /&gt;
|Store Type       = Map,Container,Smoking,Drink&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Yulugri Wala, Lobby&lt;br /&gt;
|desc=Hung from the ceiling, decorative vines dangle sparkling gem-dusted leaves and brightly colored feathers.  Indigo gingham cloths cover the counter and tables set up around the room, each surface piled high with pastries to tempt the palate.  Despite the dirt floor, the area retains an aura of cleanliness and refinement.&amp;lt;br /&amp;gt;&lt;br /&gt;
Obvious exits: west, out.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the rosewood shelf}}&lt;br /&gt;
{{ShopItem|t=i|fancifully colored map of Arthe Dale|6,250}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the counter}}&lt;br /&gt;
{{ShopItem|t=i|silver flask engraved with a ram lying on a stage|20,000}}&lt;br /&gt;
{{ShopItem|t=i|silver flask engraved with a taffelberry branch laden with clusters of fruit|20,000}}&lt;br /&gt;
{{ShopItem|t=i|gold flask engraved with a ram lying on a stage|200,000}}&lt;br /&gt;
{{ShopItem|t=i|gold flask engraved with a taffelberry branch laden with clusters of fruit|200,000}}&lt;br /&gt;
{{ShopItem|t=i|silver flask engraved with a pair of Olvi dancing upon a stage|20,000}}&lt;br /&gt;
{{ShopItem|t=i|gold flask engraved with a pair of Olvi dancing upon a stage|200,000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the pipe chest}}&lt;br /&gt;
{{ShopItem|t=i|oak pipe fancifully carved to depict a glass of ale|9,375}}&lt;br /&gt;
{{ShopItem|t=i|ash pipe carved to depict a leaping ram|9,375}}&lt;br /&gt;
{{ShopItem|t=i|cherry pipe carved to resemble a branch with taffelberries along its length|9,375}}&lt;br /&gt;
{{ShopItem|t=i|ash pipe carved to resemble a ram&#039;s horn|9,375}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Yulugri Wala, Smoking Room&lt;br /&gt;
|desc=Glass cabinets along the walls display cases of rolled cigars and loose tobacco.  Wing chairs of padded green leather face each other in small groupings, each accented with mahogany tables polished to a rich shine.  Matching paneling covers exposed portions of the walls, and frosted gaethzen orbs provide a soft light to the room.  Thick carpets dampen noise, allowing those who gather to debate the merits of one tobacco over another to do so in comfort and encouraging them to linger.  You also see a set of stairs.&amp;lt;br /&amp;gt;Obvious exits: none.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=In the cigar display case}}&lt;br /&gt;
{{ShopItem|t=i|sungrown cigar|62}}&lt;br /&gt;
{{ShopItem|t=i|shadegrown cigar|63}}&lt;br /&gt;
{{ShopItem|t=i|telgi cigar|127}}&lt;br /&gt;
{{ShopItem|t=i|Pantel spice cigar|375}}&lt;br /&gt;
{{ShopItem|t=i|whiskey-laced cigar|937}}&lt;br /&gt;
{{ShopItem|t=i|silver-banded cigar|375}}&lt;br /&gt;
{{ShopItem|t=i|thin Purple Lion cigarillo|312}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=In the tobacco case}}&lt;br /&gt;
{{ShopItem|t=i|Kertigen&#039;s spiced tobacco|750}}&lt;br /&gt;
{{ShopItem|t=i|brandy soaked tobacco|500}}&lt;br /&gt;
{{ShopItem|t=i|sweet cherry tobacco|500}}&lt;br /&gt;
{{ShopItem|t=i|Dark Pass Desire tobacco|625}}&lt;br /&gt;
{{ShopItem|t=i|Mountain Pass Blend tobacco|625}}&lt;br /&gt;
{{ShopItem|t=i|Warm Night tobacco|625}}&lt;br /&gt;
{{ShopItem|t=i|black rum tobacco|500}}&lt;br /&gt;
{{ShopItem|t=i|Gold Crown tobacco|750}}&lt;br /&gt;
{{ShopItem|t=i|culebras tobacco|500}}&lt;br /&gt;
{{ShopItem|t=i|autumn harvest tobacco|500}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Yulugri Wala, Bar&lt;br /&gt;
|desc=A long oak bar extends the length of the room, each end decorated with a carved depiction of Glythtide.  Neatly stacked behind the bar, ornately labeled barrels line the wall, some with taps in them, others waiting to replace empties.  Oak bar stools and small tables fill most of the room, with the exception of a stage in the corner opposite the door.  Between the stage and the bar, a doorway reveals stairs leading upward.  A matching set of steps leading downward is roped off to limit access.  &amp;lt;br /&amp;gt;&lt;br /&gt;
Obvious exits: east.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=On the oak bar}}&lt;br /&gt;
{{ShopItem|t=d|ginger beer|name=flagon of ginger beer|0}}&lt;br /&gt;
{{ShopItem|t=d|mulled sicle cider|name=mug of mulled sicle cider|0}}&lt;br /&gt;
{{ShopItem|t=d|modwyn wine|name=glass of modwyn wine|0}}&lt;br /&gt;
{{ShopItem|t=d|Burdock&#039;s ale|name=glass of Burdock&#039;s ale|0}}&lt;br /&gt;
{{ShopFootnote|A neatly lettered sign reads:&amp;lt;br /&amp;gt;&amp;quot;Drinks graciously provided by the Arthe Hollow Inn.&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: The ginger beer&#039;s container varies. When you LOOK ON BAR, this is what you see:&lt;br /&gt;
&lt;br /&gt;
On the oak bar you see a &#039;&#039;&#039;cask&#039;&#039;&#039; of ginger beer, some mulled sicle cider, some modwyn wine, some Burdock&#039;s ale and a neatly lettered sign.&lt;br /&gt;
&lt;br /&gt;
But if you GET BEER, this is what you get:&lt;br /&gt;
&lt;br /&gt;
You pour yourself a &#039;&#039;&#039;flagon&#039;&#039;&#039; of ginger beer.  Cheers!&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475269</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475269"/>
		<updated>2017-09-13T21:56:16Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=14&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=30&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=15&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=15&lt;br /&gt;
|Stamina=15&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=40&lt;br /&gt;
|LightArmor=44&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=40&lt;br /&gt;
|ParryAbility=38&lt;br /&gt;
|SmallEdged=43&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=2&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=33&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=21&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=40&lt;br /&gt;
|MissileMastery=28&lt;br /&gt;
|PrimaryMagic=65&lt;br /&gt;
|Attunement=43&lt;br /&gt;
|Arcana=17&lt;br /&gt;
|TargetedMagic=29&lt;br /&gt;
|Augmentation=33&lt;br /&gt;
|Debilitation=38&lt;br /&gt;
|Utility=35&lt;br /&gt;
|Warding=12&lt;br /&gt;
|Sorcery=0&lt;br /&gt;
|Evasion=41&lt;br /&gt;
|Athletics=26&lt;br /&gt;
|Perception=30&lt;br /&gt;
|Stealth=12&lt;br /&gt;
|Locksmithing=27&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=16&lt;br /&gt;
|Outdoorsmanship=19&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=11&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=38&lt;br /&gt;
|MechanicalLore=16&lt;br /&gt;
|Appraisal=57&lt;br /&gt;
|Performance=84&lt;br /&gt;
|Tactics=44&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475268</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475268"/>
		<updated>2017-09-13T21:55:08Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=14&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=30&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=15&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=15&lt;br /&gt;
|Stamina=15&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=40&lt;br /&gt;
|LightArmor=44&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=39&lt;br /&gt;
|ParryAbility=38&lt;br /&gt;
|SmallEdged=43&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=2&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=33&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=21&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=40&lt;br /&gt;
|MissileMastery=28&lt;br /&gt;
|PrimaryMagic=65&lt;br /&gt;
|Attunement=43&lt;br /&gt;
|Arcana=17&lt;br /&gt;
|TargetedMagic=29&lt;br /&gt;
|Augmentation=33&lt;br /&gt;
|Debilitation=38&lt;br /&gt;
|Utility=35&lt;br /&gt;
|Warding=12&lt;br /&gt;
|Sorcery=0&lt;br /&gt;
|Evasion=41&lt;br /&gt;
|Athletics=26&lt;br /&gt;
|Perception=30&lt;br /&gt;
|Stealth=12&lt;br /&gt;
|Locksmithing=27&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=16&lt;br /&gt;
|Outdoorsmanship=19&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=11&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=38&lt;br /&gt;
|MechanicalLore=16&lt;br /&gt;
|Appraisal=57&lt;br /&gt;
|Performance=84&lt;br /&gt;
|Tactics=44&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475266</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475266"/>
		<updated>2017-09-13T05:46:55Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=14&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=30&lt;br /&gt;
|Strength=16&lt;br /&gt;
|Agility=15&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=15&lt;br /&gt;
|Stamina=15&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=16&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=40&lt;br /&gt;
|LightArmor=44&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=39&lt;br /&gt;
|ParryAbility=38&lt;br /&gt;
|SmallEdged=43&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=2&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=32&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=3&lt;br /&gt;
|Brawling=19&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=39&lt;br /&gt;
|MissileMastery=27&lt;br /&gt;
|PrimaryMagic=65&lt;br /&gt;
|Attunement=42&lt;br /&gt;
|Arcana=17&lt;br /&gt;
|TargetedMagic=29&lt;br /&gt;
|Augmentation=33&lt;br /&gt;
|Debilitation=38&lt;br /&gt;
|Utility=35&lt;br /&gt;
|Warding=12&lt;br /&gt;
|Sorcery=0&lt;br /&gt;
|Evasion=40&lt;br /&gt;
|Athletics=26&lt;br /&gt;
|Perception=30&lt;br /&gt;
|Stealth=12&lt;br /&gt;
|Locksmithing=27&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=16&lt;br /&gt;
|Outdoorsmanship=19&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=11&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=38&lt;br /&gt;
|MechanicalLore=16&lt;br /&gt;
|Appraisal=56&lt;br /&gt;
|Performance=84&lt;br /&gt;
|Tactics=43&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475256</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475256"/>
		<updated>2017-09-12T12:19:25Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=13&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=30&lt;br /&gt;
|Strength=15&lt;br /&gt;
|Agility=15&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=15&lt;br /&gt;
|Stamina=15&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=15&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=39&lt;br /&gt;
|LightArmor=43&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=38&lt;br /&gt;
|ParryAbility=38&lt;br /&gt;
|SmallEdged=43&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=2&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=30&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=2&lt;br /&gt;
|Brawling=16&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=38&lt;br /&gt;
|MissileMastery=26&lt;br /&gt;
|PrimaryMagic=65&lt;br /&gt;
|Attunement=42&lt;br /&gt;
|Arcana=17&lt;br /&gt;
|TargetedMagic=29&lt;br /&gt;
|Augmentation=33&lt;br /&gt;
|Debilitation=38&lt;br /&gt;
|Utility=35&lt;br /&gt;
|Warding=12&lt;br /&gt;
|Sorcery=0&lt;br /&gt;
|Evasion=38&lt;br /&gt;
|Athletics=26&lt;br /&gt;
|Perception=30&lt;br /&gt;
|Stealth=10&lt;br /&gt;
|Locksmithing=27&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=16&lt;br /&gt;
|Outdoorsmanship=19&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=11&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=38&lt;br /&gt;
|MechanicalLore=16&lt;br /&gt;
|Appraisal=56&lt;br /&gt;
|Performance=84&lt;br /&gt;
|Tactics=43&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475255</id>
		<title>Vetair</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vetair&amp;diff=475255"/>
		<updated>2017-09-12T11:54:05Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Vetair&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Divala&lt;br /&gt;
}}&lt;br /&gt;
You are Troupe Cast Member Vetair of the Tavern Troupe Performing Order, an Elf.&lt;br /&gt;
&lt;br /&gt;
You have an oval face, pointed ears, tilted jade eyes and a straight nose.  Your platinum hair is shoulder length and straight, and is worn arranged in an intricate Elven braid. You have tanned skin and a lean build.&lt;br /&gt;
&lt;br /&gt;
You are a bit over average height for an Elf.&lt;br /&gt;
&lt;br /&gt;
You are young.&lt;br /&gt;
&lt;br /&gt;
You are clean shaven.&lt;br /&gt;
&lt;br /&gt;
You are in good shape.&lt;br /&gt;
   &lt;br /&gt;
You are wearing a battered leather pack, a Nisha short bow, an exquisite gold armband, a cambrinth murder crow pendant strung upon a dark chain, a pair of copper zills, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, a platinum ring shaped like a coiled snake holding a cambrinth orb in its mouth, a silver kyanite gwethdesuan, a quilted heavy burlap shirt with a reinforced design, some quilted heavy burlap pants with a reinforced design, a quilted heavy burlap hood with a reinforced design, a quilted heavy burlap mask with a reinforced design, a carved pick, a small case, a small steel skinning knife with a leather-wrapped hilt, a small gargoyle-hide shield sealed with protective wax, a slender canvas quiver and a rugged leather weapon harness.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
Vetair was born on the 7th day of the 5th month of Uthmor the Giant in the year of the Bronze Wyvern, 379 years after the victory of Lanival the Redeemer. He is an orphan; both of his parents died, his father of battle injuries and his mother of illness, several months after his birth. He and his five-years-older sister Divala grew up together in a predominantly Human village in the Dragonspine that he refers to as &amp;quot;Blackleaf.&amp;quot; (It is not known if that is the true name of the village or if he is merely being cautious.) Little is known of his childhood and youth, though he has mentioned working as a potboy in and helping in the kitchen of a Blackleaf pub known as the Morose Monkey.&lt;br /&gt;
&lt;br /&gt;
Due to Vetair and Divala being orphaned so very young and being cared for by humans rather than elves, both grew up ignorant both of their people and of elven history. They do not know their parents&#039; clan or even their own last name. As a result, Vetair tends to be a bit shy around elves, especially those of noted family who can identify their clans, as they make him feel like a fraud. Indeed, he is painfully aware that even his style of speech is characteristically human.&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
&lt;br /&gt;
[http://www.taverntroupe.com Tavern Troupe Website]&lt;br /&gt;
[https://twitter.com/thetaverntroupe @TheTavernTroupe on Twitter]&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
|Circle=13&lt;br /&gt;
|GuildSkill=Bardic Lore&lt;br /&gt;
|GuildSkill2=30&lt;br /&gt;
|Strength=15&lt;br /&gt;
|Agility=15&lt;br /&gt;
|Intelligence=16&lt;br /&gt;
|Wisdom=15&lt;br /&gt;
|Stamina=15&lt;br /&gt;
|Reflex=15&lt;br /&gt;
|Discipline=15&lt;br /&gt;
|Charisma=17&lt;br /&gt;
|ShieldUsage=39&lt;br /&gt;
|LightArmor=43&lt;br /&gt;
|ChainArmor=1&lt;br /&gt;
|Brigandine=1&lt;br /&gt;
|PlateArmor=1&lt;br /&gt;
|Defending=38&lt;br /&gt;
|ParryAbility=38&lt;br /&gt;
|SmallEdged=43&lt;br /&gt;
|LargeEdged=2&lt;br /&gt;
|TwohandedEdged=2&lt;br /&gt;
|SmallBlunt=2&lt;br /&gt;
|LargeBlunt=13&lt;br /&gt;
|TwohandedBlunt=2&lt;br /&gt;
|Slings=2&lt;br /&gt;
|Bows=30&lt;br /&gt;
|Crossbows=2&lt;br /&gt;
|Staves=2&lt;br /&gt;
|Polearms=5&lt;br /&gt;
|LightThrown=2&lt;br /&gt;
|HeavyThrown=2&lt;br /&gt;
|Brawling=16&lt;br /&gt;
|OffhandWeapon=7&lt;br /&gt;
|MeleeMastery=38&lt;br /&gt;
|MissileMastery=26&lt;br /&gt;
|PrimaryMagic=65&lt;br /&gt;
|Attunement=42&lt;br /&gt;
|Arcana=17&lt;br /&gt;
|TargetedMagic=29&lt;br /&gt;
|Augmentation=33&lt;br /&gt;
|Debilitation=37&lt;br /&gt;
|Utility=35&lt;br /&gt;
|Warding=12&lt;br /&gt;
|Sorcery=0&lt;br /&gt;
|Evasion=38&lt;br /&gt;
|Athletics=26&lt;br /&gt;
|Perception=30&lt;br /&gt;
|Stealth=10&lt;br /&gt;
|Locksmithing=27&lt;br /&gt;
|Thievery=0&lt;br /&gt;
|FirstAid=16&lt;br /&gt;
|Outdoorsmanship=19&lt;br /&gt;
|Skinning=42&lt;br /&gt;
|Forging=11&lt;br /&gt;
|Engineering=3&lt;br /&gt;
|Outfitting=21&lt;br /&gt;
|Alchemy=3&lt;br /&gt;
|Enchanting=0&lt;br /&gt;
|Scholarship=38&lt;br /&gt;
|MechanicalLore=16&lt;br /&gt;
|Appraisal=56&lt;br /&gt;
|Performance=84&lt;br /&gt;
|Tactics=43&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Climbing_and_Swimming_list&amp;diff=475254</id>
		<title>Talk:Climbing and Swimming list</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Climbing_and_Swimming_list&amp;diff=475254"/>
		<updated>2017-09-12T06:32:49Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Arthe Dale&#039;s tree is not available for CLIMB PRACTICE TREE at 26 in Athletics. If you try, you will get a message that practicing climbing the tree is too easy for you. [[User:GEHAYI]], 2:38 a.m., 12 September 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;strike&amp;gt;Added top cap for Piling on Riss (Reshalia), using climb practice it caps at 643.&amp;lt;/strike&amp;gt; [[User:RAISER|RAISER]] ([[User talk:RAISER|talk]]) 18:34, 1 July 2016 (CDT)&lt;br /&gt;
**Looking at the list, we can delete the pier or piling from Riss, it&#039;s the same thing, you go to the pier and climb the piling.&lt;br /&gt;
**Figured I&#039;d give it another shot just to make sure and I&#039;m back to learning from the piling, dunno what was going on yesterday that caused it to kick me off from lack of challenge.&lt;br /&gt;
* The walls around shard are no longer climbable&lt;br /&gt;
&lt;br /&gt;
west gate Crossing: embrasures and crenellations climbable from around 125, 100% by 175. gate wall and the one to the northwest climbable in the 150-175 range, north and northeast outer walls (from gate) climbable around 250. -- a thief.&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category_talk:Hunting_ladders&amp;diff=475253</id>
		<title>Category talk:Hunting ladders</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category_talk:Hunting_ladders&amp;diff=475253"/>
		<updated>2017-09-12T03:54:48Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;How accurate are the hunting ladders? Like, the hunting ladders SAY that you can learn from musk hogs up to 35, but my bow skill is only 30--yet I&#039;m not learning bows from hogs anymore. And pale grey death squirrels stopped teaching me bows when my skill hit 28.&lt;br /&gt;
&lt;br /&gt;
Is it possible that the numbers need to be updated? [[User:GEHAYI]] 12:00 a.m., 12 September 2017 (EDT)&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category_talk:Hunting_ladders&amp;diff=475252</id>
		<title>Category talk:Hunting ladders</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category_talk:Hunting_ladders&amp;diff=475252"/>
		<updated>2017-09-12T03:52:31Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: Created page with &amp;quot;How accurate are the hunting ladders? Like, the hunting ladders SAY that you can learn from musk hogs up to 35, but my bow skill is only 30--yet I&amp;#039;m not learning bows from hog...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;How accurate are the hunting ladders? Like, the hunting ladders SAY that you can learn from musk hogs up to 35, but my bow skill is only 30--yet I&#039;m not learning bows from hogs anymore. And pale grey death squirrels stopped teaching me bows when my skill hit 28.&lt;br /&gt;
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Is it possible that the numbers need to be updated?&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Sleazy_lout&amp;diff=475245</id>
		<title>Talk:Sleazy lout</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Sleazy_lout&amp;diff=475245"/>
		<updated>2017-09-11T05:08:42Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;They definitely don&#039;t cap at 35 now. I&#039;ve been trying to push up my Bow skill, and they stopped teaching when my skill hit 28.  [[User:GEHAYI|Gehayi]] 01:13 a.m., 11 September 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
Anyone else notice the sleazy louts defenses have gone through the roof lately? I have 10 2he and 14 TM and can&#039;t hit them, at all. --[[User:Drtyprior|drtyprior]] 03:53, 14 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Archived 3.0 Appraisal Data==&lt;br /&gt;
The following information was posted to the creature&#039;s page before the 3.X changes. This information should not be viewed as accurate in the the game&#039;s current version.&lt;br /&gt;
:However, in order to hit them, you should expect to have a minimum of 15 ranks in weapons. Their evasion seems to be extremely high, so expect to have a minimum of 20 ranks in ranged weapons and TM.&lt;br /&gt;
End of old data. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 08:49, 23 July 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
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		<author><name>GEHAYI</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Sleazy_lout&amp;diff=475244</id>
		<title>Talk:Sleazy lout</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Sleazy_lout&amp;diff=475244"/>
		<updated>2017-09-11T05:08:25Z</updated>

		<summary type="html">&lt;p&gt;GEHAYI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;They definitely don&#039;t cap at 35 now. I&#039;ve been trying to push up my Bow skill, and they stopped teaching when my skill hit 28.[[User:GEHAYI|Gehayi]] 01:13 a.m., 11 September 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
Anyone else notice the sleazy louts defenses have gone through the roof lately? I have 10 2he and 14 TM and can&#039;t hit them, at all. --[[User:Drtyprior|drtyprior]] 03:53, 14 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Archived 3.0 Appraisal Data==&lt;br /&gt;
The following information was posted to the creature&#039;s page before the 3.X changes. This information should not be viewed as accurate in the the game&#039;s current version.&lt;br /&gt;
:However, in order to hit them, you should expect to have a minimum of 15 ranks in weapons. Their evasion seems to be extremely high, so expect to have a minimum of 20 ranks in ranged weapons and TM.&lt;br /&gt;
End of old data. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 08:49, 23 July 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>GEHAYI</name></author>
	</entry>
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