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	<updated>2026-04-12T16:37:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Gigantic_lachmate_(2)&amp;diff=645314</id>
		<title>Gigantic lachmate (2)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Gigantic_lachmate_(2)&amp;diff=645314"/>
		<updated>2024-06-08T02:55:01Z</updated>

		<summary type="html">&lt;p&gt;ENOTS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Critter Name=gigantic lachmate&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Leth Deriel&lt;br /&gt;
|MapList=*{{rmap|62|Southern Trade Route (62)}}&lt;br /&gt;
|simulevel=84&lt;br /&gt;
|levelvariancedown=2&lt;br /&gt;
|levelvarianceup=2&lt;br /&gt;
|naturallevel=84&lt;br /&gt;
|weaponlevel=84&lt;br /&gt;
|defenselevel=84&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=375&lt;br /&gt;
|MaxCap=425&lt;br /&gt;
|BodyType=unknown&lt;br /&gt;
|BodySize=very large&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Premium=yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
}}&lt;br /&gt;
{{disambig2|gigantic lachmate}}&lt;br /&gt;
Introduced as [[Tuesday Tidings]] 107.&lt;br /&gt;
&lt;br /&gt;
Premium variant. See [[Gigantic lachmate (1)]] for the standard version.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&lt;br /&gt;
Resistant to brawling/impact damage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Resembling nothing more than an ambulatory rubbish heap, the gigantic lachmate is covered in leaves and other trash.  Small extensions of the ooze within form feelers that allow it to grab at its surroundings.&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
Reflecting on the gigantic lachmate, you remember hearing that these creatures got their name from the Dwarves, who called them &amp;quot;eaters of dirt&amp;quot;.  It is an apt description, as the lachmate prowls along the ground in search of anything edible.  No one now remembers which ancient mage first created them as a trash disposal system, but they have long outlived their creator.&lt;br /&gt;
&lt;br /&gt;
They are not known to cast any recognized spells.&lt;br /&gt;
&lt;br /&gt;
They are known to carry loot in locked boxes.&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ENOTS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Gigantic_lachmate_(1)&amp;diff=613517</id>
		<title>Gigantic lachmate (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Gigantic_lachmate_(1)&amp;diff=613517"/>
		<updated>2023-06-15T21:41:07Z</updated>

		<summary type="html">&lt;p&gt;ENOTS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=gigantic lachmate&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Leth Deriel&lt;br /&gt;
|MapList=*{{rmap|62|Southern Trade Route (62)}}&lt;br /&gt;
|simulevel=80&lt;br /&gt;
|levelvariancedown=2&lt;br /&gt;
|levelvarianceup=2&lt;br /&gt;
|naturallevel=80&lt;br /&gt;
|weaponlevel=80&lt;br /&gt;
|defenselevel=80&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=350&lt;br /&gt;
|MaxCap=400&lt;br /&gt;
|BodyType=amorphous&lt;br /&gt;
|BodyType2=monstrous&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
}}&lt;br /&gt;
{{disambig2|gigantic lachmate}}&lt;br /&gt;
Introduced as [[Tuesday Tidings]] 107.&lt;br /&gt;
&lt;br /&gt;
Standard variant. See [[Gigantic lachmate (2)]] for the premium version.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&lt;br /&gt;
Resistant to brawling/impact damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Teach higher than range, and not entirely resist to brawling but a lot of glancing hits at 368 ranks. Evasion (secondary): 487 25% engrossed&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Resembling nothing more than an ambulatory rubbish heap, the gigantic lachmate is covered in leaves and other trash.  Small extensions of the ooze within form feelers that allow it to grab at its surroundings.&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
Reflecting on the gigantic lachmate, you remember hearing that these creatures got their name from the Dwarves, who called them &amp;quot;eaters of dirt&amp;quot;.  It is an apt description, as the lachmate prowls along the ground in search of anything edible.  No one now remembers which ancient mage first created them as a trash disposal system, but they have long outlived their creator.&lt;br /&gt;
&lt;br /&gt;
They are not known to cast any recognized spells.&lt;br /&gt;
&lt;br /&gt;
They are known to carry loot in locked boxes.&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ENOTS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Bone_wolf&amp;diff=613111</id>
		<title>Bone wolf</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Bone_wolf&amp;diff=613111"/>
		<updated>2023-05-27T21:47:04Z</updated>

		<summary type="html">&lt;p&gt;ENOTS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Image File=bonewolf.jpg&lt;br /&gt;
|Province=Zoluren, Therengia&lt;br /&gt;
|City=El&#039;Bain&#039;s, Leth Deriel&lt;br /&gt;
|MapList=*{{rmap|41a| Tumulus near El&#039;Bain(41a)}}&lt;br /&gt;
|MapList2=*{{rmap|63 | Oshu&#039;ehhrsk Manor grounds (63)}}&lt;br /&gt;
|simulevel=10&lt;br /&gt;
|naturallevel=10&lt;br /&gt;
|weaponlevel=0&lt;br /&gt;
|defenselevel=11&lt;br /&gt;
|level=10&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=55&lt;br /&gt;
|MaxCap=73&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|BodyType2=monstrous&lt;br /&gt;
|BodySize=little&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a wolf pelt&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a bone wolf tail&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some wolf bones&lt;br /&gt;
|Bone Weight=6&lt;br /&gt;
|RequiredRanks=&amp;lt;38&lt;br /&gt;
|MaxVal=42 Kronars&lt;br /&gt;
|MaxArrangedVal=286 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=3&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Small, thin, and ill-tempered as displayed by a warning growl, the beast is an ugly cousin of the other wolves of Elanthia.  Its thick hide offers great protection but is an unsightly dull gray marked by intermittent splotches of coarse fur.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Area Information===&lt;br /&gt;
Most races will need to kneel to get inside the Wolf Den.&amp;lt;br&amp;gt;&lt;br /&gt;
Being in the Wolf Den will periodically inflict nerve damage.&lt;br /&gt;
&lt;br /&gt;
Soft cap is 70 in 3.1.&lt;br /&gt;
&lt;br /&gt;
Hard Shield Cap at 86 ranks&lt;br /&gt;
&lt;br /&gt;
The Wolves in Oshu&#039; (and zombies) seem to only come out at night.&lt;/div&gt;</summary>
		<author><name>ENOTS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cougar&amp;diff=612725</id>
		<title>Cougar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cougar&amp;diff=612725"/>
		<updated>2023-05-21T20:57:35Z</updated>

		<summary type="html">&lt;p&gt;ENOTS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Cougar&lt;br /&gt;
|Image File=cougar.jpg&lt;br /&gt;
|Province=Zoluren, Therengia&lt;br /&gt;
|City=Wolf Clan,Leth Deriel,Therenborough,Langenfirth&lt;br /&gt;
|MapList=*{{rmap|7a | Vineyards (7a)}}&lt;br /&gt;
|MapList2=*{{rmap|60 | Forest of Night (60)}}&lt;br /&gt;
|MapList3=*{{rmap|148|Kads Vawterjra Klajur (148)}}*{{rmap|5 | Rocky Outcrop (5)}}*{{rmap|7b | The Northeast Wilds (7b)}}*{{rmap|3 | Siergelde Cliffs (3)}}*{{rmap|41 | North Road (41)}}&lt;br /&gt;
|simulevel=5&lt;br /&gt;
|naturallevel=5&lt;br /&gt;
|weaponlevel=0&lt;br /&gt;
|defenselevel=6&lt;br /&gt;
|level=6&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=30&lt;br /&gt;
|MaxCap=49&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|BodyType2=monstrous&lt;br /&gt;
|BodySize=little&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=cougar pelt&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=curved claw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=cougar bones&lt;br /&gt;
|Bone Weight=6&lt;br /&gt;
|RequiredRanks=25&lt;br /&gt;
|MaxVal=133 Kronars&lt;br /&gt;
|MaxArrangedVal=156 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=2&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The cougar has a powerful body that is all sinewy muscle, a perfect hunting and killing machine.  Its short tan coat looks rough and dull from years in the wilds.  Dark luminous eyes stare at you hypnotically.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Offensive and Defensive soft cap at 49&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skinning hard caps at &amp;gt;75&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Able to hide at 45 ranks of stealth&lt;br /&gt;
&lt;br /&gt;
Survival Primary with 58 evasion its at 6/34 after an hour. &amp;lt;br&amp;gt;&lt;br /&gt;
Weapon Secondary with 59 Small Edge sitting at 7/34 after an hour. &amp;lt;br&amp;gt;&lt;br /&gt;
Stealth at 70 barely starts learning.&lt;br /&gt;
&lt;br /&gt;
Dissect trains First Aid around 50 ranks.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
Cougar claws can be {{com|shape|shaped}} into [[Shaping_products#Fletching|arrowheads]] or [[Tinkering_products#Boltmaking|boltheads]].&lt;/div&gt;</summary>
		<author><name>ENOTS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Dragon_Priest_fanatic&amp;diff=612241</id>
		<title>Dragon Priest fanatic</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Dragon_Priest_fanatic&amp;diff=612241"/>
		<updated>2023-04-28T12:41:32Z</updated>

		<summary type="html">&lt;p&gt;ENOTS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Critter Name=Dragon Priest Fanatic&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|68|Ruined Temple (68)}}&lt;br /&gt;
|simulevel=9&lt;br /&gt;
|naturallevel=9&lt;br /&gt;
|weaponlevel=9&lt;br /&gt;
|defenselevel=9&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=55&lt;br /&gt;
|MaxCap=90&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|BodyType2=humanoid&lt;br /&gt;
|BodySize=medium&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Uses Weapons=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Priest fanatic is unusual and not quite like anything you have ever set eyes on.  You&#039;re not sure just what to make of it.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
*It is wearing some {{cloot|a|reinforced gloves}}, a {{cloot|a|leather coat (1)}}, a {{cloot|a|full leather helm}}.&lt;br /&gt;
*It is carrying a {{cloot|w|broadsword (1)|broadsword}}.&lt;br /&gt;
&lt;br /&gt;
NOTE: According to most sources, the Dragon Priest Fanatics have abandoned their area and are not currently found in Elanthia.&lt;br /&gt;
&lt;br /&gt;
{{Cat|Dragon Priests}}&lt;/div&gt;</summary>
		<author><name>ENOTS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cloud_rat&amp;diff=584873</id>
		<title>Cloud rat</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cloud_rat&amp;diff=584873"/>
		<updated>2022-02-20T13:20:22Z</updated>

		<summary type="html">&lt;p&gt;ENOTS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Silver-grey cloud rat&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|70b|Shard}}&lt;br /&gt;
|simulevel=65&lt;br /&gt;
|levelvariancedown=2&lt;br /&gt;
|levelvarianceup=2&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=380&lt;br /&gt;
|MaxCap=480&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=Pelt&lt;br /&gt;
|Skin Weight=6 stones&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=rat tail&lt;br /&gt;
|Part Weight=4 stones&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|MaxVal=950,&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=~599&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
Introduced as a non-invasion creature in [[Tuesday_Tidings#September_2021|Tuesday Tidings 81]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The cloud rat is a lithe, agile creature with ash-grey fur and a thin tail. Glittering black eyes gleam through the light mist that surrounds a slate-grey cloud rat.&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
Reflecting on the cloud rat, you remember hearing that these creatures got their name from the ability some varieties have to use clouds and mist to aid their defenses.&lt;br /&gt;
&lt;br /&gt;
Rumor speaks of even larger varieties that not only use mists but can use the fogs surrounding them to freeze the hearts of hunters.&lt;br /&gt;
&lt;br /&gt;
They are known to cast [[Rising Mists]], [[Frostbite]].&lt;br /&gt;
&lt;br /&gt;
They are not known to carry loot in locked boxes.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&lt;br /&gt;
===Hunting Info===&lt;br /&gt;
*Empathy from manipulating appeared to slow down around 580.&lt;br /&gt;
14 Feb 2022 - Empathy stops locking at 590, won&#039;t move past 2/34 at 599.&lt;br /&gt;
*Evasion slowed down around 410.&lt;br /&gt;
&lt;br /&gt;
*Teaches weapons well in the 340-370 range. &lt;br /&gt;
*At Evasion: 396, Parry: 413, Shield: 390, and Agil and Reflexes at 50 &amp;amp; 50, I&#039;m taking almost no hits. Parry moves slower at 413 but Evasion and Shield stay locked. &lt;br /&gt;
*Skinning at 377 is easily locked and occasionally gets sterling pelts with no arrange. &lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ENOTS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Zombie_red_leucro&amp;diff=571933</id>
		<title>Zombie red leucro</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Zombie_red_leucro&amp;diff=571933"/>
		<updated>2021-11-08T02:02:56Z</updated>

		<summary type="html">&lt;p&gt;ENOTS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Critter Name=zombie red leucro&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Steelclaw Clan&lt;br /&gt;
|MapList=*{{rmap|66|Steelclaw Clan}}&lt;br /&gt;
|simulevel=35&lt;br /&gt;
|levelvariancedown=2&lt;br /&gt;
|levelvarianceup=2&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=130&lt;br /&gt;
|MaxCap=180&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=Pelt&lt;br /&gt;
|Skin Weight=7 stones&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=Paw&lt;br /&gt;
|Part Weight=4 stones&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|MaxVal=640 kronars,&lt;br /&gt;
}}&lt;br /&gt;
Introduced as [[Tuesday Tidings]] 86.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Mangy hair matted with grime and dried blood from past battles covers the shaggy beast from snout to tail, though a handful of patches are missing.  Several of its teeth are also missing, but those that remain are more than enough to shred its prey.  Its eyes are clouded and unseeing.&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
You recall everything noteworthy about a zombie red leucro... which is apparently nothing.&lt;br /&gt;
&lt;br /&gt;
They are not known to cast any recognized spells.&lt;br /&gt;
&lt;br /&gt;
They are not known to carry loot in locked boxes.&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ENOTS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=First_Aid_skill&amp;diff=569785</id>
		<title>First Aid skill</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=First_Aid_skill&amp;diff=569785"/>
		<updated>2021-10-27T00:52:41Z</updated>

		<summary type="html">&lt;p&gt;ENOTS: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;First Aid&#039;&#039;&#039; is a Survival skill that measures a character&#039;s proficiency in bandaging bleeding wounds and removing foreign objects that have lodged in the body such as arrows or [[parasites]].  Internal bleeding wounds can not be tended, and the skill has no applications with regard to treating [[poison]] or [[damage#disease|disease]], permanently curing wounds, or restoring [[vitality]] loss.&lt;br /&gt;
&lt;br /&gt;
For the purposes of this skill, [[DragonRealms|the game]] assumes that every character has an unlimited supply of bandages which can be used whenever necessary.&lt;br /&gt;
&lt;br /&gt;
Higher ranks in the skill mean that the character is capable of treating progressively more serious bleeding wounds with greater success and less [[roundtime]].  At higher levels of skill, characters can stop bleeders of great severity without incurring any roundtime at all. See also [[Damage#Bleeding_Levels|bleeding levels]] for list of possible severities.&lt;br /&gt;
&lt;br /&gt;
A character that attempts to treat a wound that is vastly beyond their skill will fail to reduce the bleeding at all, and will likely cause a substantial roundtime for both themself and the intended patient.&lt;br /&gt;
&lt;br /&gt;
Wounds where the tending has not completely stopped the bleeding (i.e. they don&#039;t show as &#039;&#039;&#039;clotted(tended)&#039;&#039;&#039; or &#039;&#039;&#039;(tended)&#039;&#039;&#039;), will bleed more [[Damage#Bleeding_Levels|severely]] when the bandages are unwrapped or come undone.&lt;br /&gt;
&lt;br /&gt;
==Spells and abilities that boost First Aid==&lt;br /&gt;
{{#ask:[[Boosts::First Aid skill]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Spells and abilities that decrease First Aid==&lt;br /&gt;
{{#ask:[[Debuffs::First Aid skill]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
See the {{com|tend}} command.&lt;br /&gt;
&lt;br /&gt;
==Disease==&lt;br /&gt;
Having a bleeding wound will subject you to a chance of getting gangrene.  The chance of catching this disease increases dramatically if a wound goes untended for 9 minutes.  Every time a wound bandage needs to be applied there is a chance of catching gangrene, but it is &#039;&#039;&#039;much&#039;&#039;&#039; lower than letting the wound bleed.&lt;br /&gt;
&lt;br /&gt;
[[Blood Staunching]] will dramatically reduce the chances of getting gangrene from bleeding wounds.&lt;br /&gt;
&lt;br /&gt;
The severity of the bleeder has a direct relation to the severity of the disease you may contract.&lt;br /&gt;
&lt;br /&gt;
The chance to get infected is based strictly on how well cared for the wound is over a given period of time.&lt;br /&gt;
&lt;br /&gt;
==Difficulties==&lt;br /&gt;
See [[Damage#Bleeding_Levels|bleeding levels]] on the [[damage]] page for list of least difficult to most difficult bleeders to tend.&lt;br /&gt;
&lt;br /&gt;
Tending back wounds is more difficult than other types of wounds.&lt;br /&gt;
&lt;br /&gt;
==Skill to Tend==&lt;br /&gt;
Approximate ranks needed to tend by severity.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Severity !! Bleeding Rate !! Skill Needed&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Tended || N/A, already tended&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Clotted || N/A, already tended&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slight || 30&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Light || 40&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Moderate || 50&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Bad || 60&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Very Bad || 75&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Heavy || 90&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Very Heavy || 105&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Severe || 120&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Very Severe || 140&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Extremely Severe || 160&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Profuse || 180&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Very Profuse || 205&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Massive || 230&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Gushing || 255&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Massive Stream || 285&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Gushing Fountain || 315&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Uncontrollable || ?&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Unbelievable || ?&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Beyond Measure || ? &lt;br /&gt;
|-&lt;br /&gt;
| 20 || Death Awaits || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Example Roundtimes==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Skill !! Wound Severity !! Bleeding Rate !! Body Part !! Roundtime &lt;br /&gt;
|-&lt;br /&gt;
| 74 || Harmful || Slight || Right Arm || 9 seconds first tend, 6 seconds second tend&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Very Harmful || Slight || Right Arm || 12 seconds first tend&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Damaging || Light || Left Arm || 13 seconds first tend&lt;br /&gt;
|-&lt;br /&gt;
| 128 || Deep cuts across the chest area || Light? || Chest || 2 seconds first tend&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
==={{tt|tend}}ing wounds===&lt;br /&gt;
Experience is awarded every 15 seconds for the first 5 minutes a wound is tended.  After that point no more experience is earned until the bandage falls off naturally and is re-tended, or the bandage is unwrapped and re-tended.  The message &amp;quot;You feel like now might be a good time to change the bandages on your &amp;lt;body part&amp;gt;.&amp;quot; marks the point where experience is no longer awarded to that tend.&lt;br /&gt;
&lt;br /&gt;
Thus, the most efficient way to train through {{tt|tend}}ing is to bandage the hardest wound within the character&#039;s abilities and wait until you get the message that the bandage needs changing.  Then unwrap and re-tend the wound.&lt;br /&gt;
&lt;br /&gt;
===[[Anatomy charts]]===&lt;br /&gt;
Once you have at least 50 in scholarship you can {{com|STUDY}} [[Anatomy Charts|Anatomy Charts/compendium]]s to practice First Aid.  You can {{com|TURN}} the page in the compendium to get to another creature to study. This is the safest way to learn First Aid, and by no means ineffective. It also trains scholarship, but locks scholarship far faster than first aid, which in the past could cause problems with your overall state of mind.  This is no longer an issue with the current experience system.&lt;br /&gt;
&lt;br /&gt;
===[[Dissecting Creatures]]===&lt;br /&gt;
Once you have reached Circle 10, you can dissect creatures. The rate of learning from dissecting creatures compares to the rate at which one can train weapons. If you skin the creature, you may not dissect it. Also, if you dissect the creature, you may not skin it. Sorry, no double-dipping!&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Empath]]s get a bonus to First Aid.&lt;br /&gt;
&lt;br /&gt;
==Commentary==&lt;br /&gt;
&#039;&#039;&amp;quot;After 100 ranks in first aid the compendiums are much easier to keep your learning going than trying to keep enough bleeders going&#039;&#039; --[[User:Khazera|Khazera]] 16:46, 23 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Khazera&#039;s observation holds true even with 20 ranks in first aid. Simply fill your compendium with every chart that you can read and cycle through them. The exp timer is NOT on the compendium itself, but on each individual chart. So STUDY, FLIP, repeat until locked. Don&#039;t finish studying chart then flip--flip immediately after studying once!&amp;quot; [[User:Renian|Renian]] 01:51, 10 May 2009 (UTC)&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Survival skillset,Skills}}&lt;br /&gt;
&lt;br /&gt;
[[page type is::skill| ]]&lt;/div&gt;</summary>
		<author><name>ENOTS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Zombie_red_leucro&amp;diff=569044</id>
		<title>Zombie red leucro</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Zombie_red_leucro&amp;diff=569044"/>
		<updated>2021-10-15T01:32:42Z</updated>

		<summary type="html">&lt;p&gt;ENOTS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Critter Name=zombie red leucro&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Steelclaw Clan&lt;br /&gt;
|MapList=*{{rmap|66|Steelclaw Clan}}&lt;br /&gt;
|simulevel=35&lt;br /&gt;
|levelvariancedown=2&lt;br /&gt;
|levelvarianceup=2&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=130&lt;br /&gt;
|MaxCap=180&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=Pelt&lt;br /&gt;
|Skin Weight=7 stones&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=Paw&lt;br /&gt;
|Part Weight=4 stones&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|MaxVal=640 kronars,&lt;br /&gt;
}}&lt;br /&gt;
Introduced as [[Tuesday Tidings]] 86.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Mangy hair matted with grime and dried blood from past battles covers the shaggy beast from snout to tail, though a handful of patches are missing.  Several of its teeth are also missing, but those that remain are more than enough to shred its prey.  Its eyes are clouded and unseeing.&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
You recall everything noteworthy about a zombie red leucro... which is apparently nothing.&lt;br /&gt;
&lt;br /&gt;
They are not known to cast any recognized spells.&lt;br /&gt;
&lt;br /&gt;
They are not known to carry loot in locked boxes.&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ENOTS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Zombie_red_leucro&amp;diff=569043</id>
		<title>Zombie red leucro</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Zombie_red_leucro&amp;diff=569043"/>
		<updated>2021-10-15T01:31:36Z</updated>

		<summary type="html">&lt;p&gt;ENOTS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Critter Name=zombie red leucro&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Steelclaw Clan&lt;br /&gt;
|MapList=*{{rmap|66|Steelclaw Clan}}&lt;br /&gt;
|simulevel=35&lt;br /&gt;
|levelvariancedown=2&lt;br /&gt;
|levelvarianceup=2&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=130&lt;br /&gt;
|MaxCap=180&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=Pelt&lt;br /&gt;
|Skin Weight=7 stones&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|MaxVal=640 kronars,&lt;br /&gt;
}}&lt;br /&gt;
Introduced as [[Tuesday Tidings]] 86.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Mangy hair matted with grime and dried blood from past battles covers the shaggy beast from snout to tail, though a handful of patches are missing.  Several of its teeth are also missing, but those that remain are more than enough to shred its prey.  Its eyes are clouded and unseeing.&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
You recall everything noteworthy about a zombie red leucro... which is apparently nothing.&lt;br /&gt;
&lt;br /&gt;
They are not known to cast any recognized spells.&lt;br /&gt;
&lt;br /&gt;
They are not known to carry loot in locked boxes.&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ENOTS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cloud_rat&amp;diff=568282</id>
		<title>Cloud rat</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cloud_rat&amp;diff=568282"/>
		<updated>2021-09-28T02:08:48Z</updated>

		<summary type="html">&lt;p&gt;ENOTS: A trader with 373 in skinning obtained a tail worth 1286 Kronars, 1029 Lirums, or 928 Dokoras.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Silver-grey cloud rat&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|70b|Shard}}&lt;br /&gt;
|simulevel=65&lt;br /&gt;
|levelvariancedown=2&lt;br /&gt;
|levelvarianceup=2&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=380&lt;br /&gt;
|MaxCap=480&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=Rat tail&lt;br /&gt;
|Skin Weight=6 stones&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|MaxVal=895,&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The cloud rat is a lithe, agile creature with ash-grey fur and a thin tail. Glittering black eyes gleam through the light mist that surrounds a slate-grey cloud rat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Reflecting on the cloud rat, you remember hearing that these creatures got their name from the ability some varieties have to use clouds and mist to aid their defenses.&lt;br /&gt;
&lt;br /&gt;
Rumor speaks of even larger varieties that not only use mists but can use the fogs surrounding them to freeze the hearts of hunters.&lt;br /&gt;
&lt;br /&gt;
They are known to cast Rising Mists, Frostbite.&lt;br /&gt;
&lt;br /&gt;
They are not known to carry loot in locked boxes.&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ENOTS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cloud_rat&amp;diff=568248</id>
		<title>Cloud rat</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cloud_rat&amp;diff=568248"/>
		<updated>2021-09-27T02:04:02Z</updated>

		<summary type="html">&lt;p&gt;ENOTS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Silver-grey cloud rat&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|70b|Shard}}&lt;br /&gt;
|simulevel=65&lt;br /&gt;
|levelvariancedown=2&lt;br /&gt;
|levelvarianceup=2&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=380&lt;br /&gt;
|MaxCap=480&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=Rat tail&lt;br /&gt;
|Skin Weight=6 stones&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|MaxVal=895,&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The cloud rat is a lithe, agile creature with ash-grey fur and a thin tail. Glittering black eyes gleam through the light mist that surrounds a slate-grey cloud rat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Reflecting on the cloud rat, you remember hearing that these creatures got their name from the ability some varieties have to use clouds and mist to aid their defenses.&lt;br /&gt;
&lt;br /&gt;
Rumor speaks of even larger varieties that not only use mists but can use the fogs surrounding them to freeze the hearts of hunters.&lt;br /&gt;
&lt;br /&gt;
They are known to cast Rising Mists, Frostbite.&lt;br /&gt;
&lt;br /&gt;
They are not known to carry loot in locked boxes.&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ENOTS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cloud_rat&amp;diff=568247</id>
		<title>Cloud rat</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cloud_rat&amp;diff=568247"/>
		<updated>2021-09-27T02:02:22Z</updated>

		<summary type="html">&lt;p&gt;ENOTS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Silver-grey cloud rat&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|70b|Shard}}&lt;br /&gt;
|simulevel=65&lt;br /&gt;
|levelvariancedown=2&lt;br /&gt;
|levelvarianceup=2&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=380&lt;br /&gt;
|MaxCap=480&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=Rat tail&lt;br /&gt;
|Skin Weight=6 stones&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|MaxVal=895,&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The cloud rat is a lithe, agile creature with ash-grey fur and a thin tail. Glittering black eyes gleam through the light mist that surrounds a slate-grey cloud rat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Reflecting on the cloud rat, you remember hearing that these creatures got their name from the ability some varieties have to use clouds and mist to aid their defenses.&lt;br /&gt;
&lt;br /&gt;
Rumor speaks of even larger varieties that not only use mists but can use the fogs surrounding them to freeze the hearts of hunters.&lt;br /&gt;
&lt;br /&gt;
They are known to cast Rising Mists, Frostbite.&lt;br /&gt;
&lt;br /&gt;
They are not known to carry loot in locked boxes.&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ENOTS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cloud_rat&amp;diff=568244</id>
		<title>Cloud rat</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cloud_rat&amp;diff=568244"/>
		<updated>2021-09-27T01:59:32Z</updated>

		<summary type="html">&lt;p&gt;ENOTS: This creature does maintain Rising Mists once it arrives.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Silver-grey cloud rat&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|70b|Shard}}&lt;br /&gt;
|simulevel=65&lt;br /&gt;
|levelvariancedown=2&lt;br /&gt;
|levelvarianceup=2&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=380&lt;br /&gt;
|MaxCap=480&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=Rat tail&lt;br /&gt;
|Skin Weight=6 stones&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|MaxVal=895,&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The cloud rat is a lithe, agile creature with ash-grey fur and a thin tail. Glittering black eyes gleam through the light mist that surrounds a slate-grey cloud rat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Reflecting on the cloud rat, you remember hearing that these creatures got their name from the ability some varieties have to use clouds and mist to aid their defenses.&lt;br /&gt;
&lt;br /&gt;
Rumor speaks of even larger varieties that not only use mists but can use the fogs surrounding them to freeze the hearts of hunters.&lt;br /&gt;
&lt;br /&gt;
They are known to cast Rising Mists, Frostbite.&lt;br /&gt;
&lt;br /&gt;
They are not known to carry loot in locked boxes.&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ENOTS</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Platinum_Calendar&amp;diff=501668</id>
		<title>Platinum Calendar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Platinum_Calendar&amp;diff=501668"/>
		<updated>2019-03-25T12:49:49Z</updated>

		<summary type="html">&lt;p&gt;ENOTS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Player Availability==&lt;br /&gt;
This table shows when players are generally online and available for roleplay events. Times are in EST.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; If you play multiple characters, please just list one.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Character || Morning (8am-12pm) || Afternoon (12pm-6pm) || Night (6pm-10pm) || Late Night (10pm-2am) || Early Morning (2am-8am) || Comments&lt;br /&gt;
|-&lt;br /&gt;
| [[Uzmam ]] || || Weekend-Only || 8pm-10pm || X ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhas]] || Weekend-Only  || 5pm-6pm || 6pm-9pm || Weekend-Only || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryken]] || X || X || X ||  ||6am-8am || Sporadic on weekends at best.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rebecka]] || Weekend-Only || Weekend-Only || X || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Divult]] || Weekend-Only || Weekend-Only || X || X || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Morpion]] || Weekend-Only || Weekend-Only || X|| Depends after 11-12ish ||Only for Tyriumz ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tharqtus]] || Sunday-Only || Weekend-Only || X || Weekend-Only || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Articus]] || Weekend-Only || Weekend-Only || X || Weekend-Only || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Damian]] || Weekend-Only || Weekend-Only || X || Weekend-Only || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Struther]] || Weekend-Only || Weekend-Only || X || Weekend-Only || 7am-8am || &lt;br /&gt;
|-&lt;br /&gt;
| [[Vakroth]] || X || X || Weekend-Only ||  || 7am-8am || Changes constantly but can schedule times&lt;br /&gt;
| [[Reenni}}  || Most evenings after 9:00 PM EST|| Can vary&lt;br /&gt;
&lt;br /&gt;
==Event Calendar==&lt;br /&gt;
[https://calendar.google.com/calendar/embed?src=susi9phqq7cck88t0rf2opc7n4%40group.calendar.google.com Platinum Event Calendar]&lt;/div&gt;</summary>
		<author><name>ENOTS</name></author>
	</entry>
</feed>